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| 1 | - | local p = game.Players:findFirstChild("gameroftheyear04") -- Put your name where it says pingfuzz
|
| 1 | + | local p = game.Players:findFirstChild("iiFangTheAlpha") -- Put your name where it says pingfuzz
|
| 2 | script.Name = "FusScript" | |
| 3 | local go = true --for normal shouts | |
| 4 | local skygo = true --for sky-related shouts | |
| 5 | --19 Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, | |
| 6 | --Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, Toor Bah Yol, Joor Zah Frul, Kaan Drem Ov, Ven Mul Riik, Lok Vah Koor, | |
| 7 | --Nahl Daal Vus, and Bex | |
| 8 | p.Chatted:connect(function(message) | |
| 9 | local msg = string.lower(message) | |
| 10 | if string.find(msg, "fus ro dah") and go == true then | |
| 11 | go = false | |
| 12 | fus = Instance.new("Part")
| |
| 13 | fus.formFactor = "Custom" | |
| 14 | fus.Size = Vector3.new(1, 1, 4) | |
| 15 | fus.TopSurface = "Smooth" | |
| 16 | fus.BottomSurface = "Smooth" | |
| 17 | fus.Anchored = false | |
| 18 | fus.CanCollide = false | |
| 19 | fus.BrickColor = BrickColor.new("Bright blue")
| |
| 20 | fus.Transparency = 0.6 | |
| 21 | fus.Reflectance = 0.5 | |
| 22 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 23 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 24 | local f = Instance.new("Fire")
| |
| 25 | f.Name = "FusFire" | |
| 26 | f.Size = fus:GetMass() | |
| 27 | f.Heat = 0 | |
| 28 | f.Color = Color3.new(1, 1, 1) | |
| 29 | f.SecondaryColor = Color3.new(1, 1, 1) | |
| 30 | f.Parent = fus | |
| 31 | local mesh = Instance.new("SpecialMesh")
| |
| 32 | mesh.MeshType = "Sphere" | |
| 33 | mesh.Parent = fus | |
| 34 | local bp = Instance.new("BodyPosition")
| |
| 35 | bp.position = p.Character.Head.Position | |
| 36 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 37 | bp.Parent = fus | |
| 38 | fus.Parent = workspace | |
| 39 | fus.Touched:connect(fused) | |
| 40 | coroutine.resume(coroutine.create(function() | |
| 41 | wait(0.5) | |
| 42 | for i = 1, 20 do | |
| 43 | wait(0.01) | |
| 44 | local cf = fus.CFrame | |
| 45 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 46 | f.Size = fus:GetMass()/2 | |
| 47 | fus.CFrame = cf | |
| 48 | end | |
| 49 | wait(3) | |
| 50 | for i = 1, 40 do | |
| 51 | fus.Transparency = fus.Transparency + 0.1 | |
| 52 | f.Size = f.Size - (fus:GetMass()/40) | |
| 53 | wait(0.1) | |
| 54 | end | |
| 55 | wait() | |
| 56 | fus.Transparency = 1 | |
| 57 | f:remove() | |
| 58 | fus:remove() | |
| 59 | go = true | |
| 60 | end)) | |
| 61 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 62 | elseif string.find(msg, "wuld nah kest") then | |
| 63 | local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting | |
| 64 | local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50) | |
| 65 | local pos = cf.p | |
| 66 | p.Character.Humanoid.WalkSpeed = 200 | |
| 67 | p.Character.Humanoid:MoveTo(pos, workspace.Base) | |
| 68 | wait(0.275) | |
| 69 | p.Character.Humanoid.WalkSpeed = speed | |
| 70 | p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso) | |
| 71 | elseif string.find(msg, "liz slen nus") and go == true then | |
| 72 | --local succ, ret = pcall(function() | |
| 73 | go = false | |
| 74 | fus = Instance.new("Part")
| |
| 75 | fus.formFactor = "Custom" | |
| 76 | fus.Size = Vector3.new(3, 3, 6) | |
| 77 | fus.TopSurface = "Smooth" | |
| 78 | fus.BottomSurface = "Smooth" | |
| 79 | fus.Anchored = false | |
| 80 | fus.CanCollide = false | |
| 81 | fus.BrickColor = BrickColor.new("White")
| |
| 82 | fus.Transparency = 0.5 | |
| 83 | fus.Reflectance = 0.6 | |
| 84 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
| 85 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 86 | local s = Instance.new("Sparkles")
| |
| 87 | s.Name = "LizSparkle" | |
| 88 | s.SparkleColor = Color3.new(1, 1, 1) | |
| 89 | s.Parent = fus | |
| 90 | local mesh = Instance.new("SpecialMesh")
| |
| 91 | mesh.MeshType = "Sphere" | |
| 92 | mesh.Parent = fus | |
| 93 | local bp = Instance.new("BodyPosition")
| |
| 94 | bp.position = p.Character.Head.Position | |
| 95 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 96 | bp.Parent = fus | |
| 97 | fus.Parent = workspace | |
| 98 | fus.Touched:connect(lized) | |
| 99 | --[end) | |
| 100 | if ret then | |
| 101 | local m = Instance.new("Part", p.PlayerGui)
| |
| 102 | m.Text = "ERROR: " ..ret | |
| 103 | game:GetService("Debris"):AddItem(m, 15)
| |
| 104 | end | |
| 105 | coroutine.resume(coroutine.create(function() | |
| 106 | wait(3) | |
| 107 | for i = 1, 40 do | |
| 108 | fus.Transparency = fus.Transparency + 0.1 | |
| 109 | wait(0.1) | |
| 110 | end | |
| 111 | wait() | |
| 112 | fus.Transparency = 1 | |
| 113 | fus:remove() | |
| 114 | go = true | |
| 115 | end)) | |
| 116 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 117 | elseif string.find(msg, "yol toor shul") and go == true then | |
| 118 | go = false | |
| 119 | fus = Instance.new("Part")
| |
| 120 | fus.formFactor = "Custom" | |
| 121 | fus.Size = Vector3.new(3, 3, 6) | |
| 122 | fus.TopSurface = "Smooth" | |
| 123 | fus.BottomSurface = "Smooth" | |
| 124 | fus.Anchored = false | |
| 125 | fus.CanCollide = false | |
| 126 | fus.BrickColor = BrickColor.new("Bright orange")
| |
| 127 | fus.Transparency = 0.5 | |
| 128 | fus.Reflectance = 0.6 | |
| 129 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
| 130 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 131 | local f = Instance.new("Fire")
| |
| 132 | f.Name = "FusFire" | |
| 133 | f.Size = fus:GetMass()/3 | |
| 134 | f.Heat = 0 | |
| 135 | f.Parent = fus | |
| 136 | local mesh = Instance.new("SpecialMesh")
| |
| 137 | mesh.MeshType = "Sphere" | |
| 138 | mesh.Parent = fus | |
| 139 | local bp = Instance.new("BodyPosition")
| |
| 140 | bp.position = p.Character.Head.Position | |
| 141 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 142 | bp.Parent = fus | |
| 143 | fus.Parent = workspace | |
| 144 | fus.Touched:connect(yoled) | |
| 145 | coroutine.resume(coroutine.create(function() | |
| 146 | wait(0.5) | |
| 147 | for i = 1, 20 do | |
| 148 | wait(0.01) | |
| 149 | local cf = fus.CFrame | |
| 150 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 151 | f.Size = fus:GetMass()/2 | |
| 152 | fus.CFrame = cf | |
| 153 | end | |
| 154 | wait(3) | |
| 155 | for i = 1, 40 do | |
| 156 | fus.Transparency = fus.Transparency + 0.1 | |
| 157 | f.Size = f.Size - (fus:GetMass()/3)/40 | |
| 158 | wait(0.1) | |
| 159 | end | |
| 160 | wait() | |
| 161 | fus.Transparency = 1 | |
| 162 | f:remove() | |
| 163 | fus:remove() | |
| 164 | go = true | |
| 165 | end)) | |
| 166 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 167 | elseif string.find(msg, "feim zii gron") then | |
| 168 | p.Character.Humanoid.WalkSpeed = 30 | |
| 169 | for a, b in pairs(p.Character:children()) do | |
| 170 | if b.Name == "Head" then | |
| 171 | if b:findFirstChild("face") ~= nil then
| |
| 172 | coroutine.resume(coroutine.create(function() | |
| 173 | for i = 1, 110 do | |
| 174 | b.face.Transparency = b.face.Transparency + 0.01 | |
| 175 | wait(0.01) | |
| 176 | end | |
| 177 | b.face.Transparency = 1 | |
| 178 | end)) | |
| 179 | end | |
| 180 | end | |
| 181 | if b.className == "Part" then | |
| 182 | coroutine.resume(coroutine.create(function() | |
| 183 | for i = 1, 110 do | |
| 184 | b.Transparency = b.Transparency + 0.01 | |
| 185 | wait(0.01) | |
| 186 | end | |
| 187 | b.Transparency = 1 | |
| 188 | end)) | |
| 189 | elseif b.className == "Hat" then | |
| 190 | coroutine.resume(coroutine.create(function() | |
| 191 | for i = 1, 110 do | |
| 192 | b.Handle.Transparency = b.Handle.Transparency + 0.01 | |
| 193 | wait(0.01) | |
| 194 | end | |
| 195 | b.Handle.Transparency = 1 | |
| 196 | end)) | |
| 197 | end | |
| 198 | end | |
| 199 | wait(15) | |
| 200 | p.Character.Humanoid.WalkSpeed = 16 | |
| 201 | for a, b in pairs(p.Character:children()) do | |
| 202 | if b.Name == "Head" then | |
| 203 | if b:findFirstChild("face") ~= nil then
| |
| 204 | coroutine.resume(coroutine.create(function() | |
| 205 | for i = 1, 110 do | |
| 206 | b.face.Transparency = b.face.Transparency - 0.01 | |
| 207 | wait(0.01) | |
| 208 | end | |
| 209 | b.face.Transparency = 0 | |
| 210 | end)) | |
| 211 | end | |
| 212 | end | |
| 213 | if b.className == "Part" then | |
| 214 | coroutine.resume(coroutine.create(function() | |
| 215 | for i = 1, 110 do | |
| 216 | b.Transparency = b.Trans0arency - 0.01 | |
| 217 | wait(0.01) | |
| 218 | end | |
| 219 | b.Transparency = 0 | |
| 220 | end)) | |
| 221 | elseif b.className == "Hat" then | |
| 222 | coroutine.resume(coroutine.create(function() | |
| 223 | for i = 1, 110 do | |
| 224 | b.Handle.Transparency = b.Handle.Transparency - 0.01 | |
| 225 | wait(0.01) | |
| 226 | end | |
| 227 | b.Handle.Transparency = 0 | |
| 228 | end)) | |
| 229 | end | |
| 230 | end | |
| 231 | elseif string.find(msg, "strun bah qo") and skygo == true then | |
| 232 | skygo = false | |
| 233 | local clouds = {}
| |
| 234 | function lightning(cl) | |
| 235 | local lights = {}
| |
| 236 | for i = 1, 15 do | |
| 237 | local l = Instance.new("Part")
| |
| 238 | l.Name = "FusLightning" | |
| 239 | table.insert(lights, l) | |
| 240 | game:GetService("Debris"):AddItem(l, 15)
| |
| 241 | l.formFactor = "Custom" | |
| 242 | l.Size = Vector3.new(1, math.random(50, 75), 1) | |
| 243 | l.BrickColor = BrickColor.new("Institutional white")
| |
| 244 | l.Transparency = 0.45 | |
| 245 | l.Reflectance = 0.5 | |
| 246 | l.Anchored = true | |
| 247 | l.CanCollide = false | |
| 248 | local xnum = 6 | |
| 249 | local znum = 6 | |
| 250 | if i == 1 then | |
| 251 | l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
| 252 | elseif i > 1 then | |
| 253 | local llight = lights[i - 1] | |
| 254 | l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
| 255 | end | |
| 256 | l.Parent = workspace | |
| 257 | l.Touched:connect(function(part) struned(part, l) end) | |
| 258 | coroutine.resume(coroutine.create(function() | |
| 259 | repeat | |
| 260 | l.Transparency = l.Transparency + 0.02 | |
| 261 | wait() | |
| 262 | until l.Transparency >= 1 | |
| 263 | l:remove() | |
| 264 | end)) | |
| 265 | end | |
| 266 | end | |
| 267 | for i = 1, 100 do | |
| 268 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
| 269 | wait(0.05) | |
| 270 | end | |
| 271 | game.Lighting.Brightness = 0 | |
| 272 | local cloud = Instance.new("Part")
| |
| 273 | cloud.Name = "StrunCloud" | |
| 274 | cloud.Size = Vector3.new(1, 1, 1) | |
| 275 | cloud.Anchored = true | |
| 276 | cloud.CanCollide = false | |
| 277 | cloud.BrickColor = BrickColor.new("Black")
| |
| 278 | cloud.Transparency = 1 | |
| 279 | local mesh = Instance.new("SpecialMesh")
| |
| 280 | mesh.MeshType = "FileMesh" | |
| 281 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
| 282 | mesh.MeshId = "www.roblox.com/asset/?id=1095708" | |
| 283 | mesh.Parent = cloud | |
| 284 | for i = 1, (math.random(4, 8)) do | |
| 285 | local newc = cloud:clone() | |
| 286 | newc.Parent = workspace | |
| 287 | game:GetService("Debris"):AddItem(newc, 300)
| |
| 288 | table.insert(clouds, newc) | |
| 289 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
| 290 | coroutine.resume(coroutine.create(function() | |
| 291 | repeat | |
| 292 | newc.Transparency = newc.Transparency - 0.01 | |
| 293 | wait() | |
| 294 | until newc.Transparency <= 0.2 | |
| 295 | newc.Transparency = 0.2 | |
| 296 | end)) | |
| 297 | end | |
| 298 | for i = 1, (math.random(7, 15)) do | |
| 299 | if skygo == true then break end | |
| 300 | local s = Instance.new("Sound")
| |
| 301 | game:GetService("Debris"):AddItem(s, 5)
| |
| 302 | s.Name = "Lighting" | |
| 303 | s.SoundId = "rbxasset://sounds/HalloweenLightning.wav" | |
| 304 | s.Pitch = (math.random(10, 15) * 0.1) | |
| 305 | s.PlayOnRemove = true | |
| 306 | s.Looped = false | |
| 307 | s.Parent = workspace | |
| 308 | wait(0.5) | |
| 309 | s:play() | |
| 310 | for i = 1, #clouds do | |
| 311 | lightning(clouds[i]) | |
| 312 | end | |
| 313 | game.Lighting.Brightness = 1 | |
| 314 | wait(0.001) | |
| 315 | game.Lighting.Brightness = 0 | |
| 316 | s:remove() | |
| 317 | wait(math.random(3, 6)) | |
| 318 | end | |
| 319 | wait(2) | |
| 320 | for i = 1, #clouds do | |
| 321 | coroutine.resume(coroutine.create(function() | |
| 322 | repeat | |
| 323 | clouds[i].Transparency = clouds[i].Transparency + 0.01 | |
| 324 | wait(0.05) | |
| 325 | until clouds[i].Transparency >= 1 | |
| 326 | clouds[i]:remove() | |
| 327 | end)) | |
| 328 | end | |
| 329 | for i = 1, 110 do | |
| 330 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
| 331 | wait(0.01) | |
| 332 | end | |
| 333 | skygo = true | |
| 334 | game.Lighting.Brightness = 1 | |
| 335 | elseif string.find(msg, "fo krah diin") and go == true then | |
| 336 | go = false | |
| 337 | for i = 1, 50 do | |
| 338 | fus = Instance.new("Part")
| |
| 339 | fus.formFactor = "Custom" | |
| 340 | fus.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 341 | fus.TopSurface = "Smooth" | |
| 342 | fus.BottomSurface = "Smooth" | |
| 343 | fus.Anchored = false | |
| 344 | fus.CanCollide = false | |
| 345 | fus.BrickColor = BrickColor.new("Institutional white")
| |
| 346 | fus.Transparency = 0.6 | |
| 347 | fus.Reflectance = 0.5 | |
| 348 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4) | |
| 349 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 350 | local f = Instance.new("Fire")
| |
| 351 | f.Name = "FusFire" | |
| 352 | f.Size = fus:GetMass() | |
| 353 | f.Heat = 0 | |
| 354 | f.Color = Color3.new(1, 1, 1) | |
| 355 | f.SecondaryColor = Color3.new(1, 1, 1) | |
| 356 | f.Parent = fus | |
| 357 | local mesh = Instance.new("SpecialMesh")
| |
| 358 | mesh.MeshType = "Sphere" | |
| 359 | mesh.Parent = fus | |
| 360 | local bp = Instance.new("BodyPosition")
| |
| 361 | bp.position = fus.Position | |
| 362 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 363 | bp.Parent = fus | |
| 364 | fus.Parent = workspace | |
| 365 | fus.Touched:connect(function(part) foed(part, fus) end) | |
| 366 | game:Ge4Service("Debris"):AddItem(fus, 15)
| |
| 367 | end | |
| 368 | go = true | |
| 369 | elseif string.find(msg, "laas yah nir") then | |
| 370 | for i = 1, 30 do | |
| 371 | for a, b in pairs(game.Players:children()) do | |
| 372 | if b.Character ~= nil then | |
| 373 | if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then | |
| 374 | if b.Character.Torso:findFirstChild("LaasFire") == nil then
| |
| 375 | local f = Instance.new("Fire", b.Character.Torso)
| |
| 376 | f.Name = "LaasFire" | |
| 377 | f.Size = b.Character.Torso:GetMass()*2 | |
| 378 | f.Color = Color3.new(0, 0, 0) | |
| 379 | f.SecondaryColor = Color3.new(1, 1, 1) | |
| 380 | end | |
| 381 | elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then | |
| 382 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
| |
| 383 | b.Character.Torso.LaasFire:remove() | |
| 384 | end | |
| 385 | end | |
| 386 | end | |
| 387 | end | |
| 388 | wait(1) | |
| 389 | end | |
| 390 | for a, b in pairs(game.Players:children()) do | |
| 391 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then
| |
| 392 | b.Character.Torso.LaasFire:remove() | |
| 393 | end | |
| 394 | end | |
| 395 | elseif string.find(msg, "zun haal viik") and go == true then | |
| 396 | go = false | |
| 397 | fus = Instance.new("Part")
| |
| 398 | fus.formFactor = "Custom" | |
| 399 | fus.Size = Vector3.new(1, 1, 4) | |
| 400 | fus.TopSurface = "Smooth" | |
| 401 | fus.BottomSurface = "Smooth" | |
| 402 | fus.Anchored = false | |
| 403 | fus.CanCollide = false | |
| 404 | fus.BrickColor = BrickColor.new("Lime green")
| |
| 405 | fus.Transparency = 0.6 | |
| 406 | fus.Reflectance = 0.5 | |
| 407 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 408 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200 | |
| 409 | local f = Instance.new("Fire")
| |
| 410 | f.Name = "FusFire" | |
| 411 | f.Size = fus:GetMass() | |
| 412 | f.Heat = 0 | |
| 413 | f.Color = Color3.new(1, 1, 1) | |
| 414 | f.SecondaryColor = Color3.new(1, 1, 1) | |
| 415 | f.Parent = fus | |
| 416 | local mesh = In3tance.new("SpecialMesh")
| |
| 417 | mesh.MeshType = "Sphere" | |
| 418 | mesh.Parent = fus | |
| 419 | local bp = Instance.new("BodyPosition")
| |
| 420 | bp.position = p.Character.Head.Position | |
| 421 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 422 | bp.Parent = fus | |
| 423 | fus.Paren4 = workspace | |
| 424 | fus.Touched:connect(function(part) zuned(part, fus) end) | |
| 425 | coroutine.resume(coroutine.create(function() | |
| 426 | wait(0.5) | |
| 427 | for i = 1, 9 do | |
| 428 | wait(0.01) | |
| 429 | local cf = fus.CFrame | |
| 430 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 431 | f.Size = fus:GetMass()/2 | |
| 432 | fus.CFrame = cf | |
| 433 | end | |
| 434 | wait(3) | |
| 435 | for i = 1, 40 do | |
| 436 | fus.Transparency = fus.Transparency + 0.1 | |
| 437 | f.Size = f.Size - (fus:GetMass()/40) | |
| 438 | wait(0.1) | |
| 439 | end | |
| 440 | wait() | |
| 441 | fus.Transparency = 1 | |
| 442 | f:remove() | |
| 443 | fus:remove() | |
| 444 | go = true | |
| 445 | end)) | |
| 446 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 447 | elseif string.find(msg, "krii lun aus") and go == true then | |
| 448 | go = false | |
| 449 | fus = Instance.new("Part")
| |
| 450 | fus.formFactor = "Custom" | |
| 451 | fus.Size = Vector3.new(1, 1, 4) | |
| 452 | fus.TopSurface = "Smooth" | |
| 453 | fus.BottomSurface = "Smooth" | |
| 454 | fus.Anchored = false | |
| 455 | fus.CanCollide = false | |
| 456 | fus.BrickColor = BrickColor.new("Bright purple")
| |
| 457 | fus.Transparency = 0.6 | |
| 458 | fus.Reflectance = 0.5 | |
| 459 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 460 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 461 | local f = Instance.new("Fire")
| |
| 462 | f.Name = "FusFire" | |
| 463 | f.Size = fus:GetMass() | |
| 464 | f.Heat = 0 | |
| 465 | f.Color = Color3.new(0, 0, 0) | |
| 466 | f.SecondaryColor = Color3.new(0, 0, 0) | |
| 467 | f.Parent = fus | |
| 468 | local mesh = Instance.new("SpecialMesh")
| |
| 469 | mesh.MeshType = "Sphere" | |
| 470 | mesh.Parent = fus | |
| 471 | local bp = Instance.new("BodyPosition")
| |
| 472 | bp.position = p.Character.Head.Position | |
| 473 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 474 | bp.Parent = fus | |
| 475 | fus.Parent = workspace | |
| 476 | fus.Touched:connect(function(part) kriied(part, fus) end) | |
| 477 | coroutine.resume(coroutine.create(function() | |
| 478 | wait(0.5) | |
| 479 | for i = 1, 19 do | |
| 480 | wait(0.01) | |
| 481 | local cf = fus.CFrame | |
| 482 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 483 | f.Size = fus:GetMass()/2 | |
| 484 | fus.CFrame = cf | |
| 485 | end | |
| 486 | wait(3) | |
| 487 | for i = 1, 40 do | |
| 488 | fus.Transparency = fus.Transparency + 0.1 | |
| 489 | f.Size = f.Size - (fus:GetMass()/40) | |
| 490 | wait(0.1) | |
| 491 | end | |
| 492 | wait() | |
| 493 | fus.Transparency = 1 | |
| 494 | f:remove() | |
| 495 | fus:remove() | |
| 496 | go = true | |
| 497 | end)) | |
| 498 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 499 | elseif string.find(msg, "tiid klo ul") then | |
| 500 | for a, b in pairs(game.Players:children()) do | |
| 501 | if b.Character ~= nil and b ~= p then | |
| 502 | for c, d in pairs(b.Character:children()) do | |
| 503 | if d.className == "Part" then | |
| 504 | if d.Anchored == false then | |
| 505 | local cf = nil | |
| 506 | if d.Name == "Torso" then | |
| 507 | cf = d.CFrame | |
| 508 | end | |
| 509 | d.Anchored = true | |
| 510 | coroutine.resume(coroutine.create(function() | |
| 511 | wait(10) | |
| 512 | if d ~= nil then | |
| 513 | d.Anchored = false | |
| 514 | d.CFrame = cf | |
| 515 | end | |
| 516 | end)) | |
| 517 | end | |
| 518 | elseif d.className == "Hat" then | |
| 519 | if d.Handle.Anchored == false then | |
| 520 | d.Handle.Anchored = true | |
| 521 | coroutine.resume(coroutine.create(function() | |
| 522 | wait(10) | |
| 523 | if d ~= nil then | |
| 524 | if d.Handle ~= nil then | |
| 525 | d.Handle.Anchored = false | |
| 526 | end | |
| 527 | end | |
| 528 | end)) | |
| 529 | end | |
| 530 | end | |
| 531 | end | |
| 532 | end | |
| 533 | end | |
| 534 | elseif string.find(msg, "faas ru maar") and go == true then | |
| 535 | go = false | |
| 536 | fus = Instance.new("Part")
| |
| 537 | fus.formFactor = "Custom" | |
| 538 | fus.Size = Vector3.new(1, 1, 4) | |
| 539 | fus.TopSurface = "Smooth" | |
| 540 | fus.BottomSurface = "Smooth" | |
| 541 | fus.Anchored = false | |
| 542 | fus.CanCollide = false | |
| 543 | fus.BrickColor = BrickColor.new("Really black")
| |
| 544 | fus.Transparency = 0.6 | |
| 545 | fus.Reflectance = 0.5 | |
| 546 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 547 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 548 | local f = Instance.new("Fire")
| |
| 549 | f.Name = "FusFire" | |
| 550 | f.Size = fus:GetMass() | |
| 551 | f.Heat = 0 | |
| 552 | f.Color = Color3.new(0, 0, 0) | |
| 553 | f.SecondaryColor = Color3.new(0, 0, 0) | |
| 554 | f.Parent = fus | |
| 555 | local mesh = Instance.new("SpecialMesh")
| |
| 556 | mesh.MeshType = "Sphere" | |
| 557 | mesh.Parent = fus | |
| 558 | local bp = Instance.new("BodyPosition")
| |
| 559 | bp.position = p.Character.Head.Position | |
| 560 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 561 | bp.Parent = fus | |
| 562 | fus.Parent = workspace | |
| 563 | fus.Touched:connect(function(part) faased(part) end) | |
| 564 | coroutine.resume(coroutine.create(function() | |
| 565 | wait(0.5) | |
| 566 | for i = 1, 19 do | |
| 567 | wait(0.01) | |
| 568 | local cf = fus.CFrame | |
| 569 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 570 | f.Size = fus:GetMass()/2 | |
| 571 | fus.CFrame = cf | |
| 572 | end | |
| 573 | wait(3) | |
| 574 | for i = 1, 40 do | |
| 575 | fus.Transparency = fus.Transparency + 0.1 | |
| 576 | f.Size = f.Size - (fus:GetMass()/40) | |
| 577 | wait(0.1) | |
| 578 | end | |
| 579 | wait() | |
| 580 | fus.Transparency = 1 | |
| 581 | f:remove() | |
| 582 | fus:remove() | |
| 583 | go = true | |
| 584 | end)) | |
| 585 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 586 | elseif string.find(msg, "toor bah yol") and skygo == true then | |
| 587 | skygo = false | |
| 588 | local clouds = {}
| |
| 589 | function meteor(cloud) | |
| 590 | local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10))) | |
| 591 | local m = Instance.new("Part")
| |
| 592 | m.Name = "FusRock" | |
| 593 | m.Shape = "Ball" | |
| 594 | m.formFactor = "Symmetric" | |
| 595 | m.Anchored = false | |
| 596 | m.CanCollide = false | |
| 597 | m.TopSurface = "Smooth" | |
| 598 | m.BottomSurface = "Smooth" | |
| 599 | local size = math.random(10, 20) | |
| 600 | m.Size = Vector3.new(size, size, size) | |
| 601 | m.BrickColor = BrickColor.new("Bright red")
| |
| 602 | m.Reflectance = 0.4 | |
| 603 | m.CFrame = cf | |
| 604 | Instance.new("Fire", m).Size = m:GetMass()
| |
| 605 | m.Velocity = Vector3.new(0, -50, 0) | |
| 606 | m.Parent = workspace | |
| 607 | game:GetService("Debris"):AddItem(m, 30)
| |
| 608 | m.Touched:connect(function(part) toored(part, m) end) | |
| 609 | end | |
| 610 | for i = 1, 100 do | |
| 611 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
| 612 | wait(0.05) | |
| 613 | end | |
| 614 | game.Lighting.Brightness = 0 | |
| 615 | local cloud = Instance.new("Part")
| |
| 616 | cloud.Name = "ToorCloud" | |
| 617 | cloud.Size = Vector3.new(1, 1, 1) | |
| 618 | cloud.Anchored = true | |
| 619 | cloud.CanCollide = false | |
| 620 | cloud.BrickColor = BrickColor.new("Black")
| |
| 621 | cloud.Transparency = 1 | |
| 622 | local mesh = Instance.new("SpecialMesh")
| |
| 623 | mesh.MeshType = "FileMesh" | |
| 624 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
| 625 | mesh.MeshId = "www.roblox.com/asset/?id=1095708" | |
| 626 | mesh.Parent = cloud | |
| 627 | for i = 1, (math.random(4, 8)) do | |
| 628 | local newc = cloud:clone() | |
| 629 | newc.Parent = workspace | |
| 630 | game:GetService("Debris"):AddItem(newc, 180)
| |
| 631 | table.insert(clouds, newc) | |
| 632 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
| 633 | coroutine.resume(coroutine.create(function() | |
| 634 | repeat | |
| 635 | newc.Transparency = newc.Transparency - 0.01 | |
| 636 | wait() | |
| 637 | until newc.Transparency <= 0.2 | |
| 638 | newc.Transparency = 0.2 | |
| 639 | end)) | |
| 640 | end | |
| 641 | for launch = 1, math.random(20, 30) do | |
| 642 | if skygo == true then break end | |
| 643 | wait(math.random(2, 4)) | |
| 644 | meteor(clouds[math.random(1, #clouds)]) | |
| 645 | end | |
| 646 | wait(1) | |
| 647 | for c = 1, #clouds do | |
| 648 | coroutine.resume(coroutine.create(function() | |
| 649 | repeat | |
| 650 | clouds[c].Transparency = clouds[c].Transparency + 0.01 | |
| 651 | wait() | |
| 652 | until clouds[c].Transparency >= 1 | |
| 653 | clouds[c].Transparency = 1 | |
| 654 | clouds[c]:remove() | |
| 655 | end)) | |
| 656 | end | |
| 657 | repeat | |
| 658 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
| 659 | wait(0.01) | |
| 660 | until game.Lighting.Brightness >= 1 | |
| 661 | game.Lighting.Brightness = 1 | |
| 662 | skygo = true | |
| 663 | elseif string.find(msg, "joor zah frul") and go == true then | |
| 664 | go = false | |
| 665 | fus = Instance.new("Part")
| |
| 666 | fus.formFactor = "Custom" | |
| 667 | fus.Size = Vector3.new(1, 1, 4) | |
| 668 | fus.TopSurface = "Smooth" | |
| 669 | fus.BottomSurface = "Smooth" | |
| 670 | fus.Anchored = false | |
| 671 | fus.CanCollide = false | |
| 672 | fus.BrickColor = BrickColor.new("Bright yellow")
| |
| 673 | fus.Transparency = 0.7 | |
| 674 | fus.Reflectance = 0.5 | |
| 675 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 676 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 677 | local f = Instance.new("Sparkles")
| |
| 678 | f.Name = "FusSparkles" | |
| 679 | f.SparkleColor = Color3.new(0, 0, 0) | |
| 680 | f.Parent = fus | |
| 681 | local mesh = Instance.new("SpecialMesh")
| |
| 682 | mesh.MeshType = "Sphere" | |
| 683 | mesh.Parent = fus | |
| 684 | local bp = Instance.new("BodyPosition")
| |
| 685 | bp.position = p.Character.Head.Position | |
| 686 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 687 | bp.Parent = fus | |
| 688 | fus.Parent = workspace | |
| 689 | fus.Touched:connect(function(part) joored(part, fus) end) | |
| 690 | coroutine.resume(coroutine.create(function() | |
| 691 | wait(0.5) | |
| 692 | for i = 1, 19 do | |
| 693 | wait(0.01) | |
| 694 | local cf = fus.CFrame | |
| 695 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 696 | fus.CFrame = cf | |
| 697 | end | |
| 698 | wait(3) | |
| 699 | for i = 1, 40 do | |
| 700 | fus.Transparency = fus.Transparency + 0.1 | |
| 701 | wait(0.1) | |
| 702 | end | |
| 703 | wait() | |
| 704 | fus.Transparency = 1 | |
| 705 | f:remove() | |
| 706 | fus:remove() | |
| 707 | go = true | |
| 708 | end)) | |
| 709 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 710 | elseif string.find(msg, "kaan drem ov") and go == true then | |
| 711 | go = false | |
| 712 | fus = Instance.new("Part")
| |
| 713 | fus.formFactor = "Custom" | |
| 714 | fus.Size = Vector3.new(1, 1, 4) | |
| 715 | fus.TopSurface = "Smooth" | |
| 716 | fus.BottomSurface = "Smooth" | |
| 717 | fus.Anchored = false | |
| 718 | fus.CanCollide = false | |
| 719 | fus.BrickColor = BrickColor.new("White")
| |
| 720 | fus.Transparency = 0.7 | |
| 721 | fus.Reflectance = 0.5 | |
| 722 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 723 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 724 | local f = Instance.new("Sparkles")
| |
| 725 | f.Name = "FusSparkles" | |
| 726 | f.SparkleColor = Color3.new(1, 1, 1) | |
| 727 | f.Parent = fus | |
| 728 | local mesh = Instance.new("SpecialMesh")
| |
| 729 | mesh.MeshType = "Sphere" | |
| 730 | mesh.Parent = fus | |
| 731 | local bp = Instance.new("BodyPosition")
| |
| 732 | bp.position = p.Character.Head.Position | |
| 733 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 734 | bp.Parent = fus | |
| 735 | fus.Parent = workspace | |
| 736 | fus.Touched:connect(function(part) kaaned(part) end) | |
| 737 | coroutine.resume(coroutine.create(function() | |
| 738 | wait(0.5) | |
| 739 | for i = 1, 19 do | |
| 740 | wait(0.01) | |
| 741 | local cf = fus.CFrame | |
| 742 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 743 | fus.CFrame = cf | |
| 744 | end | |
| 745 | wait(3) | |
| 746 | for i = 1, 40 do | |
| 747 | fus.Transparency = fus.Transparency + 0.1 | |
| 748 | wait(0.1) | |
| 749 | end | |
| 750 | wait() | |
| 751 | fus.Transparency = 1 | |
| 752 | f:remove() | |
| 753 | fus:remove() | |
| 754 | go = true | |
| 755 | end)) | |
| 756 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 757 | elseif string.find(msg, "ven mul riik") and skygo == true then | |
| 758 | skygo = false | |
| 759 | local l = game.Lighting | |
| 760 | l.FogEnd = 1000 | |
| 761 | coroutine.resume(coroutine.create(function() | |
| 762 | repeat | |
| 763 | l.FogEnd = l.FogEnd - 3 | |
| 764 | wait() | |
| 765 | until l.FogEnd < 50 | |
| 766 | wait(10) | |
| 767 | repeat | |
| 768 | l.FogEnd = l.FogEnd + 5 | |
| 769 | wait() | |
| 770 | until l.FogEnd > 5000 | |
| 771 | l.FogEnd = 10000 | |
| 772 | skygo = true | |
| 773 | end)) | |
| 774 | elseif string.find(msg, "lok vah koor") and skygo == false and go == true then | |
| 775 | skygo = true | |
| 776 | --Not changing go because this is an instantaneous reaction. | |
| 777 | coroutine.resume(coroutine.create(function() | |
| 778 | local b = Instance.new("Part")
| |
| 779 | b.Shape = "Ball" | |
| 780 | b.formFactor = "Symmetric" | |
| 781 | b.Size = Vector3.new(1, 1, 1) | |
| 782 | b.CFrame = p.Character.Torso.CFrame | |
| 783 | b.TopSurface = "Smooth" | |
| 784 | b.BottomSurface = "Smooth" | |
| 785 | b.Anchored = true | |
| 786 | b.CanCollide = false | |
| 787 | b.Name = "LokBall" | |
| 788 | b.BrickColor = BrickColor.new("White")
| |
| 789 | b.Parent = p.Character | |
| 790 | game:GetService("Debris"):AddItem(b, 20)
| |
| 791 | repeat | |
| 792 | b.Size = b.Size + Vector3.new(1, 1, 1) | |
| 793 | b.CFrame = p.Character.Torso.CFrame | |
| 794 | b.Transparency = b.Transparency + 1/29 | |
| 795 | wait() | |
| 796 | until b.Size.x == 30 | |
| 797 | b:remove() | |
| 798 | end)) | |
| 799 | local l = game.Lighting | |
| 800 | coroutine.resume(coroutine.create(function() | |
| 801 | repeat | |
| 802 | l.FogEnd = l.FogEnd + 5 | |
| 803 | wait() | |
| 804 | until l.FogEnd > 5000 | |
| 805 | l.FogEnd = 10000 | |
| 806 | end)) | |
| 807 | elseif string.find(msg, "nahl daal vus") and go == true then | |
| 808 | go = false | |
| 809 | fus = Instance.new("Part")
| |
| 810 | fus.formFactor = "Custom" | |
| 811 | fus.Size = Vector3.new(2, 2, 4) | |
| 812 | fus.TopSurface = "Smooth" | |
| 813 | fus.BottomSurface = "Smooth" | |
| 814 | fus.Anchored = false | |
| 815 | fus.CanCollide = false | |
| 816 | fus.BrickColor = BrickColor.new("Bright green")
| |
| 817 | fus.Transparency = 0.7 | |
| 818 | fus.Reflectance = 0.5 | |
| 819 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 820 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 821 | local f = Instance.new("Sparkles")
| |
| 822 | f.Name = "FusSparkles" | |
| 823 | f.SparkleColor = Color3.new(1, 1, 1) | |
| 824 | f.Parent = fus | |
| 825 | local mesh = Instance.new("SpecialMesh")
| |
| 826 | mesh.MeshType = "Sphere" | |
| 827 | mesh.Parent = fus | |
| 828 | local bp = Instance.new("BodyPosition")
| |
| 829 | bp.position = p.Character.Head.Position | |
| 830 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 831 | bp.Parent = fus | |
| 832 | fus.Parent = workspace | |
| 833 | fus.Touched:connect(function(part) nahled(part) end) | |
| 834 | coroutine.resume(coroutine.create(function() | |
| 835 | wait(0.5) | |
| 836 | for i = 1, 19 do | |
| 837 | wait(0.01) | |
| 838 | local cf = fus.CFrame | |
| 839 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
| 840 | fus.CFrame = cf | |
| 841 | end | |
| 842 | wait(3) | |
| 843 | for i = 1, 40 do | |
| 844 | fus.Transparency = fus.Transparency + 0.1 | |
| 845 | wait(0.1) | |
| 846 | end | |
| 847 | wait() | |
| 848 | fus.Transparency = 1 | |
| 849 | f:remove() | |
| 850 | fus:remove() | |
| 851 | go = true | |
| 852 | end)) | |
| 853 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 854 | elseif string.find(msg, "bex") and go == true then | |
| 855 | go = false | |
| 856 | fus = Instance.new("Part")
| |
| 857 | fus.formFactor = "Custom" | |
| 858 | fus.Size = Vector3.new(1, 1, 4) | |
| 859 | fus.TopSurface = "Smooth" | |
| 860 | fus.BottomSurface = "Smooth" | |
| 861 | fus.Anchored = false | |
| 862 | fus.CanCollide = false | |
| 863 | fus.BrickColor = BrickColor.new("White")
| |
| 864 | fus.Transparency = 0.7 | |
| 865 | fus.Reflectance = 0.5 | |
| 866 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
| 867 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
| 868 | local mesh = Instance.new("SpecialMesh")
| |
| 869 | mesh.MeshType = "Sphere" | |
| 870 | mesh.Parent = fus | |
| 871 | local bp = Instance.new("BodyPosition")
| |
| 872 | bp.position = p.Character.Head.Position | |
| 873 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
| 874 | bp.Parent = fus | |
| 875 | fus.Parent = workspace | |
| 876 | fus.Touched:connect(function(part) bexed(part) end) | |
| 877 | coroutine.resume(coroutine.create(function() | |
| 878 | wait(1) | |
| 879 | for i = 1, 40 do | |
| 880 | fus.Transparency = fus.Transparency + 0.1 | |
| 881 | wait(0.1) | |
| 882 | end | |
| 883 | wait() | |
| 884 | fus.Transparency = 1 | |
| 885 | fus:remove() | |
| 886 | go = true | |
| 887 | end)) | |
| 888 | game:GetService("Debris"):AddItem(fus, 15)
| |
| 889 | end | |
| 890 | end) | |
| 891 | function bexed(part) | |
| 892 | if part.Parent then | |
| 893 | if part.Name == "Door" then | |
| 894 | local d = part:clone() | |
| 895 | coroutine.resume(coroutine.create(function() | |
| 896 | repeat | |
| 897 | part.Transparency = part.Transparency + 0.05 | |
| 898 | wait() | |
| 899 | until part.Transparency >= 1 | |
| 900 | part.Anchored = true | |
| 901 | part.CanCollide = false | |
| 902 | wait(3) | |
| 903 | repeat | |
| 904 | part.Transparency = part.Transparency - 0.05 | |
| 905 | wait() | |
| 906 | until part.Transparency <= d.Transparency | |
| 907 | part.Transparency = d.Transparency | |
| 908 | if d.CanCollide == true then | |
| 909 | part.CanCollide = true | |
| 910 | end | |
| 911 | if d.Anchored == true then | |
| 912 | part.Anchored = d.Anchored | |
| 913 | end | |
| 914 | end)) | |
| 915 | end | |
| 916 | end | |
| 917 | end | |
| 918 | function nahled(part) | |
| 919 | if workspace:findFirstChild("Base") ~= nil then
| |
| 920 | if part.Parent then | |
| 921 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil and part.Parent ~= p.Character then
| |
| 922 | part.Parent.Torso.CFrame = workspace.Base.CFrame * CFrame.new(0, 5, 0) | |
| 923 | end | |
| 924 | end | |
| 925 | end | |
| 926 | end | |
| 927 | function kaaned(part) | |
| 928 | if part.Parent then | |
| 929 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil and part.Parent ~= p.Character then
| |
| 930 | if part.Parent:findFirstChild("Kaaned") == nil then
| |
| 931 | local k = Instance.new("IntValue", part.Parent)
| |
| 932 | k.Name = "Kaaned" | |
| 933 | game:GetService("Debris"):AddItem(k, 2)
| |
| 934 | local hum = part.Parent.Humanoid | |
| 935 | local speed = hum.WalkSpeed | |
| 936 | coroutine.resume(coroutine.create(function() | |
| 937 | hum.WalkSpeed = 0 | |
| 938 | wait(10) | |
| 939 | hum.WalkSpeed = speed | |
| 940 | end)) | |
| 941 | end | |
| 942 | end | |
| 943 | end | |
| 944 | end | |
| 945 | function joored(part, shout) | |
| 946 | shout.Anchored = false | |
| 947 | shout.CanCollide = false | |
| 948 | if part.Parent then | |
| 949 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil and part.Parent ~= p.Character then
| |
| 950 | if part.Parent:findFirstChild("Joored") == nil then
| |
| 951 | local j = Instance.new("IntValue", part.Parent)
| |
| 952 | j.Name = "Joored" | |
| 953 | game:GetService("Debris"):AddItem(j, 2)
| |
| 954 | local hum = part.Parent.Humanoid | |
| 955 | tag(hum) | |
| 956 | hum.Parent:BreakJoints() | |
| 957 | for a, b in pairs(hum.Parent:children()) do | |
| 958 | if b.className == "Part" then | |
| 959 | b.Velocity = (p.Character.Torso.Position - b.Position).unit * -50 | |
| 960 | local f = Instance.new("Fire", b)
| |
| 961 | f.Color = Color3.new(0, 0, 0) | |
| 962 | f.SecondaryColor = Color3.new(0, 0, 0) | |
| 963 | f.Heat = 0 | |
| 964 | f.Size = ":GetMass()" | |
| 965 | local bf = Instance.new("BodyVelocity")
| |
| 966 | bf.Parent = b | |
| 967 | bf.P = 196*b:GetMass() | |
| 968 | bf.maxForce = Vector3.new(0, 196*b:GetMass(), 0) | |
| 969 | bf.velocity = Vector3.new(0, 196*b:GetMass(), 0) | |
| 970 | elseif b.className == "Hat" then | |
| 971 | local b = b.Handle | |
| 972 | b.Velocity = (p.Character.Torso.Position - b.Position).unit * -50 | |
| 973 | local f = Instance.new("Fire", b)
| |
| 974 | f.Color = Color3.new(0, 0, 0) | |
| 975 | f.SecondaryColor = Color3.new(0, 0, 0) | |
| 976 | f.Heat = 0 | |
| 977 | f.Size = 3 | |
| 978 | local bf = Instance.new("BodyVelocity")
| |
| 979 | bf.Parent = b | |
| 980 | bf.P = 196*b:GetMass() | |
| 981 | bf.maxForce = Vector3.new(0, 196*b:GetMass(), 0) | |
| 982 | bf.velocity = Vector3.new(0, 196*b:GetMass(), 0) | |
| 983 | elseif b.className == "ForceField" then | |
| 984 | b:remove() | |
| 985 | local e = Instance.new("Explosion", hum.Parent.Torso)
| |
| 986 | e.BlastRadius = 1 | |
| 987 | e.BlastPressure = 1 | |
| 988 | e.position = hum.Parent.Torso.Position | |
| 989 | end | |
| 990 | end | |
| 991 | end | |
| 992 | end | |
| 993 | end | |
| 994 | end | |
| 995 | function toored(part, m) | |
| 996 | if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then | |
| 997 | m.Anchored = true | |
| 998 | m.CanCollide = true | |
| 999 | if m:findFirstChild("Touched") == nil then
| |
| 1000 | Instance.new("IntValue", m).Name = "Touched"
| |
| 1001 | m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z) | |
| 1002 | end | |
| 1003 | local e = Instance.new("Explosion")
| |
| 1004 | e.BlastPressure = 50000 | |
| 1005 | e.BlastRadius = 15 | |
| 1006 | e.Position = m.Position | |
| 1007 | e.Parent = m | |
| 1008 | e.Hit:connect(function(hit) | |
| 1009 | if hit.Parent then | |
| 1010 | if hit.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1011 | tag(hit.Parent.Humanoid) | |
| 1012 | end | |
| 1013 | end | |
| 1014 | end) | |
| 1015 | end | |
| 1016 | end | |
| 1017 | function faased(part) | |
| 1018 | if part.Parent then | |
| 1019 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then
| |
| 1020 | if part.Parent:findFirstChild("Faased") == nil then
| |
| 1021 | local f = Instance.new("IntValue", part.Parent)
| |
| 1022 | f.Name = "Faased" | |
| 1023 | game:GetService("Debris"):AddItem(f, 2)
| |
| 1024 | local hum = part.Parent.Humanoid | |
| 1025 | local speed = hum.WalkSpeed --Speed prior to fleeing | |
| 1026 | hum.WalkSpeed = speed * -1 | |
| 1027 | game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red")
| |
| 1028 | for i = 1, 10 do | |
| 1029 | hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso) | |
| 1030 | wait(math.random(1, 2)) | |
| 1031 | end | |
| 1032 | hum.WalkSpeed = speed | |
| 1033 | hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso) | |
| 1034 | end | |
| 1035 | end | |
| 1036 | end | |
| 1037 | end | |
| 1038 | function struned(part, lightning) | |
| 1039 | if part.Parent then | |
| 1040 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1041 | local hum = part.Parent.Humanoid | |
| 1042 | tag(part.Parent.Humanoid) | |
| 1043 | local e = Instance.new("Explosion")
| |
| 1044 | e.position = part.Position | |
| 1045 | e.BlastPressure = 35000 | |
| 1046 | e.BlastRadius = 2 | |
| 1047 | e.Parent = part | |
| 1048 | hum:TakeDamage(math.huge) | |
| 1049 | for a, b in pairs(hum.Parent:children()) do | |
| 1050 | if b.className == "Part" then | |
| 1051 | Instance.new("Fire", part).Size = part:GetMass()
| |
| 1052 | end | |
| 1053 | end | |
| 1054 | end | |
| 1055 | end | |
| 1056 | end | |
| 1057 | function kriied(part, shout) | |
| 1058 | if part.Parent then | |
| 1059 | if part.Parent == p.Character then return end | |
| 1060 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then
| |
| 1061 | Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied"
| |
| 1062 | local hum = part.Parent.Humanoid | |
| 1063 | hum.MaxHealth = hum.MaxHealth - 75 | |
| 1064 | hum.Health = hum.MaxHealth | |
| 1065 | for i = 1, 60 do | |
| 1066 | tag(part.Parent.Humanoid) | |
| 1067 | hum:TakeDamage(1.5) | |
| 1068 | wait(1) | |
| 1069 | end | |
| 1070 | hum.MaxHealth = hum.MaxHealth + 75 | |
| 1071 | end | |
| 1072 | end | |
| 1073 | end | |
| 1074 | function zuned(part, shout) | |
| 1075 | if part.Parent == p.Character then return end | |
| 1076 | if part.Parent then | |
| 1077 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1078 | for a, b in pairs(part.Parent:children()) do | |
| 1079 | if b.className == "Tool" then | |
| 1080 | if b:findFirstChild("Handle") ~= nil then
| |
| 1081 | b.Parent = workspace | |
| 1082 | wait() | |
| 1083 | b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100 | |
| 1084 | repeat | |
| 1085 | shout.Size = shout.Size - Vector3.new(1, 1, 1) | |
| 1086 | wait(0.1) | |
| 1087 | until shout.Shout.Size == Vector3.new(1, 1, 1) | |
| 1088 | shout:remove() | |
| 1089 | end | |
| 1090 | end | |
| 1091 | end | |
| 1092 | end | |
| 1093 | end | |
| 1094 | end | |
| 1095 | function foed(part, shout) | |
| 1096 | if part.Parent == p.Character then return end | |
| 1097 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1098 | local hum = part.Parent.Humanoid | |
| 1099 | hum.Sit = true | |
| 1100 | hum:TakeDamage(7.5) | |
| 1101 | if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then | |
| 1102 | hum.WalkSpeed = 8 | |
| 1103 | local foer = Instance.new("IntValue", workspace)
| |
| 1104 | foer.Name = p.Name.. "Foed" | |
| 1105 | game:GetService("Debris"):AddItem(foer, 2)
| |
| 1106 | wait(5) | |
| 1107 | hum.WalkSpeed = 16 | |
| 1108 | hum.Sit = false | |
| 1109 | end | |
| 1110 | shout:remove() | |
| 1111 | end | |
| 1112 | end | |
| 1113 | function yoled(part) | |
| 1114 | if part.Parent == p.Character then return end | |
| 1115 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1116 | local f = Instance.new("Fire", part)
| |
| 1117 | f.Size = part:GetMass() | |
| 1118 | f.Heat = 100 | |
| 1119 | game:GetService("Debris"):AddItem(f, 10)
| |
| 1120 | if part:findFirstChild(p.Name.. "Yoled") == nil then | |
| 1121 | local tag = Instance.new("IntValue")
| |
| 1122 | tag.Name = p.Name.. "Yoled" | |
| 1123 | tag.Parent = part | |
| 1124 | game:GetService("Debris"):AddItem(tag, 2)
| |
| 1125 | end | |
| 1126 | tag(part.Parent.Humanoid) | |
| 1127 | part.Parent.Humanoid:TakeDamage(7.5) | |
| 1128 | end | |
| 1129 | end | |
| 1130 | function lized(part) | |
| 1131 | if part.Parent then | |
| 1132 | if part.Parent == p.Character then return end | |
| 1133 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1134 | if part.Parent:findFirstChild("Lized") ~= nil then return end
| |
| 1135 | local Lizvictim = Instance.new("IntValue")
| |
| 1136 | Lizvictim.Name = "Lized" | |
| 1137 | Lizvictim.Parent = part.Parent | |
| 1138 | game:GetService("Debris"):AddItem(Lizvictim, 10)
| |
| 1139 | part.Parent.Animate.Disabled = true | |
| 1140 | part.Parent.Humanoid.PlatformStand = true | |
| 1141 | local speed = part.Parent.Humanoid.WalkSpeed | |
| 1142 | part.Parent.Humanoid.WalkSpeed = 0 | |
| 1143 | wait(0.01) | |
| 1144 | part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unt * -50 | |
| 1145 | tag(part.Parent.Humanoid) | |
| 1146 | part.Parent.Humanoid:TakeDamage(part.Parent.Humanoid.MaxHealth/2) | |
| 1147 | for a, b in pairs(part.Parent:children()) do | |
| 1148 | if b:findFirstChild("Fire") ~= nil then
| |
| 1149 | b.Fire:remove() | |
| 1150 | end | |
| 1151 | local frost = Instance.new("Part")
| |
| 1152 | frost.Name = "Frost" | |
| 1153 | frost.formFactor = "Custom" | |
| 1154 | frost.BrickColor = BrickColor.new("Pastel blue-green")
| |
| 1155 | frost.Reflectance = 0.5 | |
| 1156 | frost.Transparency = 0.6 | |
| 1157 | frost.Anchored = false | |
| 1158 | frost.CanCollide = true | |
| 1159 | if b.className == "Part" then | |
| 1160 | frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5) | |
| 1161 | local w = Instance.new("Weld")
| |
| 1162 | w.Part0 = b | |
| 1163 | w.Part1 = frost | |
| 1164 | w.Parent = frost | |
| 1165 | frost.Parent = part.Parent | |
| 1166 | game:GetService("Debris"):AddItem(frost, 10)
| |
| 1167 | end | |
| 1168 | end | |
| 1169 | wait(10) | |
| 1170 | part.Parent.Humanoid.PlatformStand = false | |
| 1171 | part.Parent.Animate.Disabled = false | |
| 1172 | part.Parent.Humanoid.WalkSpeed = speed | |
| 1173 | end | |
| 1174 | end | |
| 1175 | end | |
| 1176 | function fused(part) | |
| 1177 | if part.Parent then | |
| 1178 | if part.Parent == p.Character then return end | |
| 1179 | if part.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1180 | if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end | |
| 1181 | local fusvictim = Instance.new("IntValue")
| |
| 1182 | fusvictim.Name = p.Name.. "Fused" | |
| 1183 | fusvictim.Parent = part.Parent | |
| 1184 | game:GetService("Debris"):AddItem(fusvictim, 2)
| |
| 1185 | part.Parent.Humanoid.Sit = true | |
| 1186 | tag(part.Parent.Humanoid) | |
| 1187 | part.Parent.Humanoid:TakeDamage(part.Parent.Humanoid.MaxHealth/4) | |
| 1188 | for a, b in pairs(part.Parent:children()) do | |
| 1189 | if b.className == "Part" then | |
| 1190 | b.Velocity = fus.Velocity | |
| 1191 | elseif b.className == "Hat" then | |
| 1192 | b.Handle.Velocity = fus.Velocity | |
| 1193 | end | |
| 1194 | end | |
| 1195 | wait(2) | |
| 1196 | part.Parent.Humanoid.Sit = false | |
| 1197 | elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then
| |
| 1198 | part.Velocity = fus.Velocity | |
| 1199 | end | |
| 1200 | end | |
| 1201 | end | |
| 1202 | function tag(victim) | |
| 1203 | local creator_tag = Instance.new("ObjectValue")
| |
| 1204 | creator_tag.Value = p | |
| 1205 | creator_tag.Name = "creator" | |
| 1206 | creator_tag.Parent = victim | |
| 1207 | game:GetService("Debris"):AddItem(creator_tag, 1)
| |
| 1208 | end | |
| 1209 | --[Skyrim Shouting Rules.]]-- |