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| 1 | Plrs = game:GetService("Players")
| |
| 2 | ||
| 3 | - | me = Plrs.NextFlame |
| 3 | + | me = Plrs.overhaleren |
| 4 | char = me.Character | |
| 5 | Modelname = "BoStaff" | |
| 6 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
| |
| 7 | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 8 | able = true | |
| 9 | block = false | |
| 10 | breakblock = 10 | |
| 11 | holdkey = false | |
| 12 | effectOn = false | |
| 13 | ||
| 14 | local Ball1 = Instance.new("Part")
| |
| 15 | Ball1.Parent = char | |
| 16 | Ball1.Name = "Ball1" | |
| 17 | Ball1.CanCollide = false | |
| 18 | Ball1.Locked = true | |
| 19 | Ball1.TopSurface = "Smooth" | |
| 20 | Ball1.BottomSurface = "Smooth" | |
| 21 | Ball1.formFactor = "Symmetric" | |
| 22 | Ball1.BrickColor = BrickColor.new("Really black")
| |
| 23 | Ball1.CFrame = char.Torso.CFrame | |
| 24 | Ball1.Transparency = 0 | |
| 25 | Ball1.Reflectance = 0.1 | |
| 26 | Ball1.Size = Vector3.new(1, 1, 1) | |
| 27 | b1Weld = Instance.new("Weld")
| |
| 28 | b1Weld.Parent = char.Torso | |
| 29 | b1Weld.Part0 = char.Torso | |
| 30 | b1Weld.Part1 = Ball1 | |
| 31 | b1Weld.Name = "TorsoWeld1" | |
| 32 | b1Weld.C0 = CFrame.new(-1.5, 1.5, 0.5) | |
| 33 | Ball1Mesh = Instance.new("SpecialMesh")
| |
| 34 | Ball1Mesh.MeshType = "Sphere" | |
| 35 | Ball1Mesh.Parent = Ball1 | |
| 36 | Ball1Mesh.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 37 | ||
| 38 | local Ball2 = Instance.new("Part")
| |
| 39 | Ball2.Parent = char | |
| 40 | Ball2.Name = "Ball2" | |
| 41 | Ball2.CanCollide = false | |
| 42 | Ball2.Locked = true | |
| 43 | Ball2.TopSurface = "Smooth" | |
| 44 | Ball2.BottomSurface = "Smooth" | |
| 45 | Ball2.formFactor = "Symmetric" | |
| 46 | Ball2.BrickColor = BrickColor.new("Really red")
| |
| 47 | Ball2.CFrame = char.Torso.CFrame | |
| 48 | Ball2.Transparency = 0 | |
| 49 | Ball2.Reflectance = 0.1 | |
| 50 | Ball2.Size = Vector3.new(1, 1, 1) | |
| 51 | b2Weld = Instance.new("Weld")
| |
| 52 | b2Weld.Parent = char.Torso | |
| 53 | b2Weld.Part0 = char.Torso | |
| 54 | b2Weld.Part1 = Ball2 | |
| 55 | b2Weld.C0 = CFrame.new(1.75, -1.75, 0.5) | |
| 56 | b2Weld.Name = "TorsoWeld2" | |
| 57 | Ball2Mesh = Instance.new("SpecialMesh")
| |
| 58 | Ball2Mesh.MeshType = "Sphere" | |
| 59 | Ball2Mesh.Parent = Ball2 | |
| 60 | Ball2Mesh.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 61 | ||
| 62 | local Staff = Instance.new("Part")
| |
| 63 | Staff.Parent = char | |
| 64 | Staff.Name = "Staff" | |
| 65 | Staff.CanCollide = false | |
| 66 | Staff.Locked = true | |
| 67 | Staff.TopSurface = "Smooth" | |
| 68 | Staff.BottomSurface = "Smooth" | |
| 69 | Staff.formFactor = "Symmetric" | |
| 70 | Staff.BrickColor = BrickColor.new("Really black")
| |
| 71 | Staff.CFrame = char.Torso.CFrame | |
| 72 | Staff.Transparency = 0 | |
| 73 | Staff.Reflectance = 0.3 | |
| 74 | Staff.Size = Vector3.new(1, 1, 1) | |
| 75 | sWeld = Instance.new("Weld")
| |
| 76 | sWeld.Parent = char.Torso | |
| 77 | sWeld.Part0 = char.Torso | |
| 78 | sWeld.Part1 = Staff | |
| 79 | sWeld.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(0, 0, 0.75) | |
| 80 | sWeld.Name = "TorsoWeld3" | |
| 81 | StaffMesh = Instance.new("CylinderMesh")
| |
| 82 | StaffMesh.Parent = Staff | |
| 83 | StaffMesh.Scale = Vector3.new(0.5, 5, 0.5) | |
| 84 | ||
| 85 | ------------------------------------------------------------------------------------------------------------------------------ | |
| 86 | ||
| 87 | function CreateHandWep() | |
| 88 | ||
| 89 | local Ball1 = Instance.new("Part")
| |
| 90 | Ball1.Parent = char | |
| 91 | Ball1.Name = "Ball1" | |
| 92 | Ball1.CanCollide = false | |
| 93 | Ball1.Locked = true | |
| 94 | Ball1.TopSurface = "Smooth" | |
| 95 | Ball1.BottomSurface = "Smooth" | |
| 96 | Ball1.formFactor = "Symmetric" | |
| 97 | Ball1.BrickColor = BrickColor.new("Really black")
| |
| 98 | Ball1.CFrame = char.Torso.CFrame | |
| 99 | Ball1.Transparency = 0 | |
| 100 | Ball1.Reflectance = 0.1 | |
| 101 | Ball1.Size = Vector3.new(1, 1, 1) | |
| 102 | b1Weld = Instance.new("Weld")
| |
| 103 | b1Weld.Parent = char["Right Arm"] | |
| 104 | b1Weld.Part0 = char["Right Arm"] | |
| 105 | b1Weld.Part1 = Ball1 | |
| 106 | b1Weld.C0 = CFrame.new(0, -1, 3) | |
| 107 | b1Weld.Name = "Grip1" | |
| 108 | Ball1Mesh = Instance.new("SpecialMesh")
| |
| 109 | Ball1Mesh.MeshType = "Sphere" | |
| 110 | Ball1Mesh.Parent = Ball1 | |
| 111 | Ball1Mesh.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 112 | ||
| 113 | local Ball2 = Instance.new("Part")
| |
| 114 | Ball2.Parent = char | |
| 115 | Ball2.Name = "Ball2" | |
| 116 | Ball2.CanCollide = false | |
| 117 | Ball2.Locked = true | |
| 118 | Ball2.TopSurface = "Smooth" | |
| 119 | Ball2.BottomSurface = "Smooth" | |
| 120 | Ball2.formFactor = "Symmetric" | |
| 121 | Ball2.BrickColor = BrickColor.new("Really red")
| |
| 122 | Ball2.CFrame = char.Torso.CFrame | |
| 123 | Ball2.Transparency = 0 | |
| 124 | Ball2.Reflectance = 0.1 | |
| 125 | Ball2.Size = Vector3.new(1, 1, 1) | |
| 126 | b2Weld = Instance.new("Weld")
| |
| 127 | b2Weld.Parent = char["Right Arm"] | |
| 128 | b2Weld.Part0 = char["Right Arm"] | |
| 129 | b2Weld.Part1 = Ball2 | |
| 130 | b2Weld.C0 = CFrame.new(0, -1.2, -3) | |
| 131 | b2Weld.Name = "Grip2" | |
| 132 | Ball2Mesh = Instance.new("SpecialMesh")
| |
| 133 | Ball2Mesh.MeshType = "Sphere" | |
| 134 | Ball2Mesh.Parent = Ball2 | |
| 135 | Ball2Mesh.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 136 | ||
| 137 | local Staff = Instance.new("Part")
| |
| 138 | Staff.Parent = char | |
| 139 | Staff.Name = "Staff" | |
| 140 | Staff.CanCollide = false | |
| 141 | Staff.Locked = true | |
| 142 | Staff.TopSurface = "Smooth" | |
| 143 | Staff.BottomSurface = "Smooth" | |
| 144 | Staff.formFactor = "Symmetric" | |
| 145 | Staff.BrickColor = BrickColor.new("Really black")
| |
| 146 | Staff.CFrame = char.Torso.CFrame | |
| 147 | Staff.Transparency = 0 | |
| 148 | Staff.Reflectance = 0.3 | |
| 149 | Staff.Size = Vector3.new(1, 1, 1) | |
| 150 | sWeld = Instance.new("Weld")
| |
| 151 | sWeld.Parent = char["Right Arm"] | |
| 152 | sWeld.Part0 = char["Right Arm"] | |
| 153 | sWeld.Part1 = Staff | |
| 154 | sWeld.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(1.5, 0, 0) | |
| 155 | sWeld.Name = "Grip3" | |
| 156 | StaffMesh = Instance.new("CylinderMesh")
| |
| 157 | StaffMesh.Parent = Staff | |
| 158 | StaffMesh.Scale = Vector3.new(0.5, 5, 0.5) | |
| 159 | ||
| 160 | end | |
| 161 | ||
| 162 | ||
| 163 | function CreateBackWep() | |
| 164 | ||
| 165 | local Ball1 = Instance.new("Part")
| |
| 166 | Ball1.Parent = char | |
| 167 | Ball1.Name = "Ball1" | |
| 168 | Ball1.CanCollide = false | |
| 169 | Ball1.Locked = true | |
| 170 | Ball1.TopSurface = "Smooth" | |
| 171 | Ball1.BottomSurface = "Smooth" | |
| 172 | Ball1.formFactor = "Symmetric" | |
| 173 | Ball1.BrickColor = BrickColor.new("Really black")
| |
| 174 | Ball1.CFrame = char.Torso.CFrame | |
| 175 | Ball1.Transparency = 0 | |
| 176 | Ball1.Reflectance = 0.1 | |
| 177 | Ball1.Size = Vector3.new(1, 1, 1) | |
| 178 | b1Weld = Instance.new("Weld")
| |
| 179 | b1Weld.Parent = char.Torso | |
| 180 | b1Weld.Part0 = char.Torso | |
| 181 | b1Weld.Part1 = Ball1 | |
| 182 | b1Weld.Name = "TorsoWeld1" | |
| 183 | b1Weld.C0 = CFrame.new(-1.5, 1.5, 0.5) | |
| 184 | Ball1Mesh = Instance.new("SpecialMesh")
| |
| 185 | Ball1Mesh.MeshType = "Sphere" | |
| 186 | Ball1Mesh.Parent = Ball1 | |
| 187 | Ball1Mesh.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 188 | ||
| 189 | local Ball2 = Instance.new("Part")
| |
| 190 | Ball2.Parent = char | |
| 191 | Ball2.Name = "Ball2" | |
| 192 | Ball2.CanCollide = false | |
| 193 | Ball2.Locked = true | |
| 194 | Ball2.TopSurface = "Smooth" | |
| 195 | Ball2.BottomSurface = "Smooth" | |
| 196 | Ball2.formFactor = "Symmetric" | |
| 197 | Ball2.BrickColor = BrickColor.new("Really red")
| |
| 198 | Ball2.CFrame = char.Torso.CFrame | |
| 199 | Ball2.Transparency = 0 | |
| 200 | Ball2.Reflectance = 0.1 | |
| 201 | Ball2.Size = Vector3.new(1, 1, 1) | |
| 202 | b2Weld = Instance.new("Weld")
| |
| 203 | b2Weld.Parent = char.Torso | |
| 204 | b2Weld.Part0 = char.Torso | |
| 205 | b2Weld.Part1 = Ball2 | |
| 206 | b2Weld.C0 = CFrame.new(1.75, -1.75, 0.5) | |
| 207 | b2Weld.Name = "TorsoWeld2" | |
| 208 | Ball2Mesh = Instance.new("SpecialMesh")
| |
| 209 | Ball2Mesh.MeshType = "Sphere" | |
| 210 | Ball2Mesh.Parent = Ball2 | |
| 211 | Ball2Mesh.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 212 | ||
| 213 | local Staff = Instance.new("Part")
| |
| 214 | Staff.Parent = char | |
| 215 | Staff.Name = "Staff" | |
| 216 | Staff.CanCollide = false | |
| 217 | Staff.Locked = true | |
| 218 | Staff.TopSurface = "Smooth" | |
| 219 | Staff.BottomSurface = "Smooth" | |
| 220 | Staff.formFactor = "Symmetric" | |
| 221 | Staff.BrickColor = BrickColor.new("Really black")
| |
| 222 | Staff.CFrame = char.Torso.CFrame | |
| 223 | Staff.Transparency = 0 | |
| 224 | Staff.Reflectance = 0.3 | |
| 225 | Staff.Size = Vector3.new(1, 1, 1) | |
| 226 | sWeld = Instance.new("Weld")
| |
| 227 | sWeld.Parent = char.Torso | |
| 228 | sWeld.Part0 = char.Torso | |
| 229 | sWeld.Part1 = Staff | |
| 230 | sWeld.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(0, 0, 0.75) | |
| 231 | sWeld.Name = "TorsoWeld3" | |
| 232 | StaffMesh = Instance.new("CylinderMesh")
| |
| 233 | StaffMesh.Parent = Staff | |
| 234 | StaffMesh.Scale = Vector3.new(0.5, 5, 0.5) | |
| 235 | ||
| 236 | end | |
| 237 | ||
| 238 | char.Humanoid.MaxHealth = 250 | |
| 239 | wait() | |
| 240 | char.Humanoid.Health = 250 | |
| 241 | ||
| 242 | Add = {
| |
| 243 | Sphere = function(P) | |
| 244 | local m = Instance.new("SpecialMesh",P)
| |
| 245 | m.MeshType = "Sphere" | |
| 246 | return m | |
| 247 | end, | |
| 248 | BF = function(P) | |
| 249 | local bf = Instance.new("BodyForce",P)
| |
| 250 | bf.force = Vector3.new(0, P:GetMass()*187, 0) | |
| 251 | return bf | |
| 252 | end, | |
| 253 | BP = function(P) | |
| 254 | local bp = Instance.new("BodyPosition",P)
| |
| 255 | bp.maxForce = Vector3.new(math.huge, 0, math.huge) | |
| 256 | bp.P = 14000 | |
| 257 | return bp | |
| 258 | end, | |
| 259 | BG = function(P) | |
| 260 | local bg = Instance.new("BodyGyro",P)
| |
| 261 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 262 | bg.P = 14000 | |
| 263 | return bg | |
| 264 | end | |
| 265 | } | |
| 266 | ||
| 267 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) | |
| 268 | local p = Instance.new("Part")
| |
| 269 | p.formFactor = "Custom" | |
| 270 | p.Anchored = Anchor | |
| 271 | p.CanCollide = Collide | |
| 272 | p.Transparency = Tran | |
| 273 | p.Reflectance = Ref | |
| 274 | p.BrickColor = BrickColor.new(Color) | |
| 275 | for _, Surf in pairs(Surfaces) do | |
| 276 | p[Surf] = "Smooth" | |
| 277 | end | |
| 278 | p.Size = Vector3.new(X, Y, Z) | |
| 279 | if Break then | |
| 280 | p:BreakJoints() | |
| 281 | else p:MakeJoints() end | |
| 282 | p.Parent = Parent | |
| 283 | return p | |
| 284 | end | |
| 285 | ||
| 286 | function Weld(p0, p1, x, y, z, a, b, c) | |
| 287 | local w = Instance.new("Weld")
| |
| 288 | w.Parent = p0 | |
| 289 | w.Part0 = p0 | |
| 290 | w.Part1 = p1 | |
| 291 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) | |
| 292 | return w | |
| 293 | end | |
| 294 | ||
| 295 | function ComputePos(pos1, pos2) | |
| 296 | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) | |
| 297 | return CFrame.new(pos1, pos3) | |
| 298 | end | |
| 299 | ||
| 300 | function getHumanoid(c) | |
| 301 | local h = nil | |
| 302 | for i,v in pairs(c:children()) do | |
| 303 | if v:IsA("Humanoid") and c ~= char then
| |
| 304 | if v.Health > 0 then | |
| 305 | h = v | |
| 306 | end | |
| 307 | end | |
| 308 | end | |
| 309 | return h | |
| 310 | end | |
| 311 | ||
| 312 | function getHead(c, pos, m) | |
| 313 | local h = nil | |
| 314 | local n = nil | |
| 315 | t = c:findFirstChild("Torso")
| |
| 316 | if t ~= nil then | |
| 317 | n = t:findFirstChild("Neck")
| |
| 318 | end | |
| 319 | for i,v in pairs(c:children()) do | |
| 320 | if v.Name == "Head" then | |
| 321 | if (v.Position - pos).magnitude < m then | |
| 322 | h = v | |
| 323 | end | |
| 324 | end | |
| 325 | end | |
| 326 | return h, n | |
| 327 | end | |
| 328 | ||
| 329 | ||
| 330 | for i,v in pairs(char:children()) do | |
| 331 | if v.Name == Modelname then | |
| 332 | v:remove() | |
| 333 | end | |
| 334 | end | |
| 335 | ||
| 336 | torso = char.Torso | |
| 337 | head = char.Head | |
| 338 | neck = torso.Neck | |
| 339 | hum = char.Humanoid | |
| 340 | Rarm = char["Right Arm"] | |
| 341 | Larm = char["Left Arm"] | |
| 342 | Rleg = char["Right Leg"] | |
| 343 | Lleg = char["Left Leg"] | |
| 344 | RightShoulder = torso["Right Shoulder"] | |
| 345 | LeftShoulder = torso["Left Shoulder"] | |
| 346 | RightHip = torso["Right Hip"] | |
| 347 | LeftHip = torso["Left Hip"] | |
| 348 | ||
| 349 | ||
| 350 | ||
| 351 | ||
| 352 | LastHP = hum.Health | |
| 353 | ||
| 354 | function CreateTag(Attacker, VictimHumanoid) | |
| 355 | for i, v in pairs(VictimHumanoid:GetChildren()) do | |
| 356 | if v.Name == "creator" then | |
| 357 | v:Remove() | |
| 358 | end | |
| 359 | end | |
| 360 | Tag = Instance.new("ObjectValue")
| |
| 361 | Tag.Parent = VictimHumanoid | |
| 362 | Tag.Name = "creator" | |
| 363 | Tag.Value = Attacker | |
| 364 | end | |
| 365 | ||
| 366 | function HpChange(newhp) | |
| 367 | if block and hum.Health > 0.1 then | |
| 368 | local dif = LastHP - newhp | |
| 369 | if dif > 0 then | |
| 370 | local h = LastHP - ((LastHP-newhp)/3) | |
| 371 | hum.Health = h | |
| 372 | wait() | |
| 373 | hum.Health = h | |
| 374 | end | |
| 375 | if dif > breakblock then | |
| 376 | block = false | |
| 377 | local a = Add.BP(torso) | |
| 378 | a.position = torso.Position | |
| 379 | local b = Add.BG(torso) | |
| 380 | b.cframe = CFrame.new(torso.Position, torso.CFrame * CFrame.new(0, 0, -5).p) | |
| 381 | wait(0.1) | |
| 382 | a:remove() | |
| 383 | b:remove() | |
| 384 | able = true | |
| 385 | end | |
| 386 | end | |
| 387 | LastHP = hum.Health | |
| 388 | end | |
| 389 | ||
| 390 | hum.HealthChanged:connect(HpChange) | |
| 391 | ||
| 392 | hc = Instance.new("Humanoid")
| |
| 393 | hc.Health = 0 | |
| 394 | hc.MaxHealth = 0 | |
| 395 | ||
| 396 | slash = Instance.new("Sound")
| |
| 397 | slash.SoundId = "http://www.roblox.com/asset/?id=130815350" | |
| 398 | slash.Volume = 1 | |
| 399 | slash.Pitch = 1.5 | |
| 400 | slash.Parent = Rarm | |
| 401 | ||
| 402 | hitsound = Instance.new("Sound")
| |
| 403 | hitsound.SoundId = "http://www.roblox.com/asset/?id=130815350" | |
| 404 | hitsound.Volume = 1 | |
| 405 | hitsound.Pitch = 1 | |
| 406 | hitsound.Parent = torso | |
| 407 | ||
| 408 | Mo = Instance.new("Model")
| |
| 409 | Mo.Name = Modelname | |
| 410 | ||
| 411 | RABrick = Part(Mo, false, false, 1, 0, "Really Black", 0.1, 0.1, 0.1, true) | |
| 412 | LABrick = Part(Mo, false, false, 1, 0, "Really Black", 0.1, 0.1, 0.1, true) | |
| 413 | RLBrick = Part(Mo, false, false, 1, 0, "Really Black", 0.1, 0.1, 0.1, true) | |
| 414 | LLBrick = Part(Mo, false, false, 1, 0, "Really Black", 0.1, 0.1, 0.1, true) | |
| 415 | ||
| 416 | RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) | |
| 417 | LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) | |
| 418 | RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) | |
| 419 | LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) | |
| 420 | ||
| 421 | RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 422 | LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) | |
| 423 | RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 424 | LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) | |
| 425 | ||
| 426 | TBricks = {}
| |
| 427 | ||
| 428 | for i, v in pairs({Rarm, Larm, Rleg, Lleg, torso, Ball1, Ball2, Staff, head}) do
| |
| 429 | local p = Part(Mo, false, false, 1, 0, "Really black", 0.9, 0.9, 0.8, true) | |
| 430 | Weld(v, p, 0, 0.7, 0, 0, 0, 0) | |
| 431 | table.insert(TBricks, {p, hurt = false, able = true})
| |
| 432 | end | |
| 433 | ||
| 434 | function startEff(part) | |
| 435 | effectOn = true | |
| 436 | local lastPoint = part.Position | |
| 437 | coroutine.resume(coroutine.create(function() | |
| 438 | while effectOn do | |
| 439 | wait() | |
| 440 | local mag = (lastPoint - part.Position).magnitude | |
| 441 | local p = Part(Mo, true, false, 0.2, 0.05, "White", 0.1, 0.1, mag+0.2, true) | |
| 442 | p.CFrame = CFrame.new(lastPoint, part.Position) * CFrame.new(0, 0, -mag/2) | |
| 443 | Instance.new("BlockMesh",p)
| |
| 444 | lastPoint = part.Position | |
| 445 | coroutine.resume(coroutine.create(function() | |
| 446 | for x=0.2,1,0.2 do | |
| 447 | wait() | |
| 448 | p.Transparency = x | |
| 449 | end | |
| 450 | p:remove() | |
| 451 | end)) | |
| 452 | end | |
| 453 | end)) | |
| 454 | end | |
| 455 | ||
| 456 | function endEff() | |
| 457 | effectOn = false | |
| 458 | end | |
| 459 | ||
| 460 | function ShowDMG(p, d) | |
| 461 | local mo = Instance.new("Model")
| |
| 462 | mo.Name = d | |
| 463 | local pa = Part(mo, false, true, 0, 0, "Bright red", 0, 0, 0, true) | |
| 464 | pa.CFrame = CFrame.new(p.Position) | |
| 465 | pa.Transparency = 0 | |
| 466 | pa.Name = "Head" | |
| 467 | local hah = hc:clone() | |
| 468 | hah.Parent = mo | |
| 469 | local bp = Add.BP(pa) | |
| 470 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 471 | bp.position = p.Position + Vector3.new(0, 2.5, 0) | |
| 472 | Add.BG(pa) | |
| 473 | coroutine.resume(coroutine.create(function() | |
| 474 | wait(0.2) | |
| 475 | mo.Parent = workspace | |
| 476 | wait(1.5) | |
| 477 | mo:remove() | |
| 478 | end)) | |
| 479 | end | |
| 480 | ||
| 481 | for i, v in pairs(TBricks) do | |
| 482 | v[1].Touched:connect(function(hit) | |
| 483 | local fig = hit.Parent | |
| 484 | H, T = getHumanoid(fig), fig:findFirstChild("Torso")
| |
| 485 | if H ~= nil and T ~= nil and v.hurt and v.able then | |
| 486 | hitsound:play() | |
| 487 | v.able = false | |
| 488 | local d = math.random(dmg[1], dmg[2]) | |
| 489 | local hed, ne = getHead(fig, v[1].Position, 2.5) | |
| 490 | if dmg[3] == "RoundHouse" and hed ~= nil then | |
| 491 | d = math.random(dmg[1]*2.4, dmg[2]*2.4) | |
| 492 | coroutine.resume(coroutine.create(function() | |
| 493 | if ne ~= nil then | |
| 494 | for i=0,60,20 do | |
| 495 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
| 496 | wait() | |
| 497 | end | |
| 498 | for i=60,0,-20 do | |
| 499 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) | |
| 500 | wait() | |
| 501 | end | |
| 502 | ne.C0 = necko | |
| 503 | end | |
| 504 | end)) | |
| 505 | end | |
| 506 | H.Health = H.Health - d | |
| 507 | local xd = CFrame.new(v[1].Position, hit.Position) | |
| 508 | hit.Velocity = xd.lookVector * (d*2.3) | |
| 509 | ShowDMG(v[1], d) | |
| 510 | wait(0.34) | |
| 511 | v.able = true | |
| 512 | end | |
| 513 | end) | |
| 514 | end | |
| 515 | ||
| 516 | Mo.Parent = char | |
| 517 | ||
| 518 | RAWBattle = nil | |
| 519 | LAWBattle = nil | |
| 520 | ||
| 521 | function nilparts() | |
| 522 | LAW.Part1 = nil | |
| 523 | RAW.Part1 = nil | |
| 524 | RLW.Part1 = nil | |
| 525 | LLW.Part1 = nil | |
| 526 | LAW.C0 = CFrame.new(0, 0, 0) | |
| 527 | RLW.C0 = CFrame.new(0, 0, 0) | |
| 528 | LLW.C0 = CFrame.new(0, 0, 0) | |
| 529 | RAW.C0 = CFrame.new(0, 0, 0) | |
| 530 | end | |
| 531 | ||
| 532 | function attach() | |
| 533 | LAW.Part1 = Larm | |
| 534 | RLW.Part1 = Rleg | |
| 535 | LLW.Part1 = Lleg | |
| 536 | RAW.Part1 = Rarm | |
| 537 | LAW.C0 = CFrame.new(0, 0, 0) | |
| 538 | RLW.C0 = CFrame.new(0, 0, 0) | |
| 539 | LLW.C0 = CFrame.new(0, 0, 0) | |
| 540 | RAW.C0 = CFrame.new(0, 0, 0) | |
| 541 | end | |
| 542 | ||
| 543 | attacks = {
| |
| 544 | function(mouse) | |
| 545 | savews = hum.WalkSpeed | |
| 546 | ||
| 547 | if char.Torso:FindFirstChild("TorsoWeld1") ~= nil then
| |
| 548 | char.Torso.TorsoWeld1:Remove() | |
| 549 | end | |
| 550 | if char.Torso:FindFirstChild("TorsoWeld2") ~= nil then
| |
| 551 | char.Torso.TorsoWeld2:Remove() | |
| 552 | end | |
| 553 | if char.Torso:FindFirstChild("TorsoWeld3") ~= nil then
| |
| 554 | char.Torso.TorsoWeld3:Remove() | |
| 555 | end | |
| 556 | if char:FindFirstChild("Ball1") ~= nil then
| |
| 557 | char.Ball1:Remove() | |
| 558 | end | |
| 559 | if char:FindFirstChild("Ball2") ~= nil then
| |
| 560 | char.Ball2:Remove() | |
| 561 | end | |
| 562 | if char:FindFirstChild("Staff") ~= nil then
| |
| 563 | char.Staff:Remove() | |
| 564 | end | |
| 565 | ||
| 566 | if Rarm:FindFirstChild("Grip1") == nil and Rarm:FindFirstChild("Grip2") == nil and Rarm:FindFirstChild("Grip3") == nil then
| |
| 567 | CreateHandWep() | |
| 568 | end | |
| 569 | ||
| 570 | hum.WalkSpeed = 45 | |
| 571 | ||
| 572 | attach() | |
| 573 | wait(0.05) | |
| 574 | slash:play() | |
| 575 | for i = 1, 50 do | |
| 576 | neck.C0 = necko * CFrame.Angles(0, 0, 0) | |
| 577 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 578 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 579 | RAW.C0 = CFrame.Angles(0+i, 0, 1.5) | |
| 580 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
| 581 | for u, c in pairs(workspace:GetChildren()) do | |
| 582 | if c.Name ~= me.Name then | |
| 583 | h = c:findFirstChild("Humanoid")
| |
| 584 | t = c:findFirstChild("Torso")
| |
| 585 | if h ~= nil and t ~= nil then | |
| 586 | if (Rarm.Position-t.Position).magnitude <= 7.5 then | |
| 587 | if i < 100 then | |
| 588 | CreateTag(Me, h) | |
| 589 | h:TakeDamage(10000) | |
| 590 | hitsound:play() | |
| 591 | end | |
| 592 | if i >= 100 then | |
| 593 | if h ~= nil and t ~= nil then | |
| 594 | h.Sit = true | |
| 595 | t.Velocity = torso.CFrame.lookVector * 100 + Vector3.new(0, 25, 0) | |
| 596 | end | |
| 597 | end | |
| 598 | end | |
| 599 | end | |
| 600 | end | |
| 601 | end | |
| 602 | wait() | |
| 603 | end | |
| 604 | slash:play() | |
| 605 | wait(0.5) | |
| 606 | endEff() | |
| 607 | wait() | |
| 608 | hum.WalkSpeed = savews | |
| 609 | nilparts() | |
| 610 | neck.C0 = necko | |
| 611 | end, | |
| 612 | ||
| 613 | function(mouse) | |
| 614 | savews = hum.WalkSpeed | |
| 615 | ||
| 616 | if char.Torso:FindFirstChild("TorsoWeld1") ~= nil then
| |
| 617 | char.Torso.TorsoWeld1:Remove() | |
| 618 | end | |
| 619 | if char.Torso:FindFirstChild("TorsoWeld2") ~= nil then
| |
| 620 | char.Torso.TorsoWeld2:Remove() | |
| 621 | end | |
| 622 | if char.Torso:FindFirstChild("TorsoWeld3") ~= nil then
| |
| 623 | char.Torso.TorsoWeld3:Remove() | |
| 624 | end | |
| 625 | if char:FindFirstChild("Ball1") ~= nil then
| |
| 626 | char.Ball1:Remove() | |
| 627 | end | |
| 628 | if char:FindFirstChild("Ball2") ~= nil then
| |
| 629 | char.Ball2:Remove() | |
| 630 | end | |
| 631 | if char:FindFirstChild("Staff") ~= nil then
| |
| 632 | char.Staff:Remove() | |
| 633 | end | |
| 634 | ||
| 635 | if Rarm:FindFirstChild("Grip1") == nil and Rarm:FindFirstChild("Grip2") == nil and Rarm:FindFirstChild("Grip3") == nil then
| |
| 636 | CreateHandWep() | |
| 637 | end | |
| 638 | ||
| 639 | hum.WalkSpeed = 45 | |
| 640 | ||
| 641 | attach() | |
| 642 | wait(0.05) | |
| 643 | slash:play() | |
| 644 | for i = 1, 50 do | |
| 645 | neck.C0 = necko * CFrame.Angles(0, 0, 0) | |
| 646 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 647 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 648 | RAW.C0 = CFrame.Angles(1.5, 0+i, 0) | |
| 649 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
| 650 | for u, c in pairs(workspace:GetChildren()) do | |
| 651 | if c.Name ~= me.Name then | |
| 652 | h = c:findFirstChild("Humanoid")
| |
| 653 | t = c:findFirstChild("Torso")
| |
| 654 | if h ~= nil and t ~= nil then | |
| 655 | if (Rarm.Position-t.Position).magnitude <= 7.5 then | |
| 656 | if i < 100 then | |
| 657 | CreateTag(Me, h) | |
| 658 | h:TakeDamage(10000) | |
| 659 | hitsound:play() | |
| 660 | end | |
| 661 | if i >= 100 then | |
| 662 | if h ~= nil and t ~= nil then | |
| 663 | h.Sit = true | |
| 664 | t.Velocity = torso.CFrame.lookVector * 100 + Vector3.new(0, 25, 0) | |
| 665 | end | |
| 666 | end | |
| 667 | end | |
| 668 | end | |
| 669 | end | |
| 670 | end | |
| 671 | wait() | |
| 672 | end | |
| 673 | slash:play() | |
| 674 | wait(0.5) | |
| 675 | endEff() | |
| 676 | wait() | |
| 677 | hum.WalkSpeed = savews | |
| 678 | nilparts() | |
| 679 | neck.C0 = necko | |
| 680 | end, | |
| 681 | ||
| 682 | function(mouse) | |
| 683 | savews = hum.WalkSpeed | |
| 684 | ||
| 685 | hum.WalkSpeed = 55 | |
| 686 | ||
| 687 | ||
| 688 | if char.Torso:FindFirstChild("TorsoWeld1") ~= nil then
| |
| 689 | char.Torso.TorsoWeld1:Remove() | |
| 690 | end | |
| 691 | if char.Torso:FindFirstChild("TorsoWeld2") ~= nil then
| |
| 692 | char.Torso.TorsoWeld2:Remove() | |
| 693 | end | |
| 694 | if char.Torso:FindFirstChild("TorsoWeld3") ~= nil then
| |
| 695 | char.Torso.TorsoWeld3:Remove() | |
| 696 | end | |
| 697 | if char:FindFirstChild("Ball1") ~= nil then
| |
| 698 | char.Ball1:Remove() | |
| 699 | end | |
| 700 | if char:FindFirstChild("Ball2") ~= nil then
| |
| 701 | char.Ball2:Remove() | |
| 702 | end | |
| 703 | if char:FindFirstChild("Staff") ~= nil then
| |
| 704 | char.Staff:Remove() | |
| 705 | end | |
| 706 | ||
| 707 | if Rarm:FindFirstChild("Grip1") == nil and Rarm:FindFirstChild("Grip2") == nil and Rarm:FindFirstChild("Grip3") == nil then
| |
| 708 | CreateHandWep() | |
| 709 | end | |
| 710 | ||
| 711 | attach() | |
| 712 | slash:play() | |
| 713 | neck.C0 = necko * CFrame.Angles(0, 0, 0) | |
| 714 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 715 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 716 | RAW.C0 = CFrame.Angles(2.5, 0, -1) | |
| 717 | LAW.C0 = CFrame.Angles(2.5, 0, 1) | |
| 718 | for i = 1, 1 do | |
| 719 | for u, c in pairs(workspace:GetChildren()) do | |
| 720 | if c.Name ~= me.Name then | |
| 721 | h = c:findFirstChild("Humanoid")
| |
| 722 | t = c:findFirstChild("Torso")
| |
| 723 | if h ~= nil and t ~= nil then | |
| 724 | if (Rarm.Position-t.Position).magnitude <= 7.5 then | |
| 725 | if i < 100 then | |
| 726 | CreateTag(Me, h) | |
| 727 | h:TakeDamage(10000) | |
| 728 | hitsound:play() | |
| 729 | end | |
| 730 | if i >= 100 then | |
| 731 | if h ~= nil and t ~= nil then | |
| 732 | h.Sit = true | |
| 733 | t.Velocity = torso.CFrame.lookVector * 100 + Vector3.new(0, 25, 0) | |
| 734 | end | |
| 735 | end | |
| 736 | end | |
| 737 | end | |
| 738 | end | |
| 739 | end | |
| 740 | end | |
| 741 | wait(0.5) | |
| 742 | for i = 1, 1 do | |
| 743 | for u, c in pairs(workspace:GetChildren()) do | |
| 744 | if c.Name ~= me.Name then | |
| 745 | h = c:findFirstChild("Humanoid")
| |
| 746 | t = c:findFirstChild("Torso")
| |
| 747 | if h ~= nil and t ~= nil then | |
| 748 | if (Rarm.Position-t.Position).magnitude <= 7.5 then | |
| 749 | if i < 100 then | |
| 750 | CreateTag(Me, h) | |
| 751 | h:TakeDamage(10000) | |
| 752 | hitsound:play() | |
| 753 | end | |
| 754 | if i >= 100 then | |
| 755 | if h ~= nil and t ~= nil then | |
| 756 | h.Sit = true | |
| 757 | t.Velocity = torso.CFrame.lookVector * 100 + Vector3.new(0, 25, 0) | |
| 758 | end | |
| 759 | end | |
| 760 | end | |
| 761 | end | |
| 762 | end | |
| 763 | end | |
| 764 | end | |
| 765 | slash:play() | |
| 766 | RAW.C0 = CFrame.Angles(0.75, 0, -1) | |
| 767 | LAW.C0 = CFrame.Angles(0.75, 0, 1) | |
| 768 | wait(0.25) | |
| 769 | ||
| 770 | endEff() | |
| 771 | wait() | |
| 772 | hum.WalkSpeed = savews | |
| 773 | nilparts() | |
| 774 | neck.C0 = necko | |
| 775 | end, | |
| 776 | ||
| 777 | function(mouse) | |
| 778 | if char.Torso:FindFirstChild("TorsoWeld1") ~= nil then
| |
| 779 | char.Torso.TorsoWeld1:Remove() | |
| 780 | end | |
| 781 | if char.Torso:FindFirstChild("TorsoWeld2") ~= nil then
| |
| 782 | char.Torso.TorsoWeld2:Remove() | |
| 783 | end | |
| 784 | if char.Torso:FindFirstChild("TorsoWeld3") ~= nil then
| |
| 785 | char.Torso.TorsoWeld3:Remove() | |
| 786 | end | |
| 787 | if char:FindFirstChild("Ball1") ~= nil then
| |
| 788 | char.Ball1:Remove() | |
| 789 | end | |
| 790 | if char:FindFirstChild("Ball2") ~= nil then
| |
| 791 | char.Ball2:Remove() | |
| 792 | end | |
| 793 | if char:FindFirstChild("Staff") ~= nil then
| |
| 794 | char.Staff:Remove() | |
| 795 | end | |
| 796 | ||
| 797 | if Rarm:FindFirstChild("Grip1") == nil and Rarm:FindFirstChild("Grip2") == nil and Rarm:FindFirstChild("Grip3") == nil then
| |
| 798 | CreateHandWep() | |
| 799 | end | |
| 800 | savews = hum.WalkSpeed | |
| 801 | ||
| 802 | hum.WalkSpeed = hum.WalkSpeed * 1.5 | |
| 803 | ||
| 804 | attach() | |
| 805 | ||
| 806 | local Bal = Instance.new("Part")
| |
| 807 | Bal.Parent = char | |
| 808 | Bal.Name = "Tornado" | |
| 809 | Bal.CanCollide = false | |
| 810 | Bal.Locked = true | |
| 811 | Bal.TopSurface = "Smooth" | |
| 812 | Bal.BottomSurface = "Smooth" | |
| 813 | Bal.formFactor = "Symmetric" | |
| 814 | Bal.BrickColor = BrickColor.new("Really black")
| |
| 815 | Bal.CFrame = char.Torso.CFrame | |
| 816 | Bal.Transparency = 0.25 | |
| 817 | Bal.Reflectance = 0.6 | |
| 818 | Bal.Size = Vector3.new(1, 1, 1) | |
| 819 | b1Weld = Instance.new("Weld")
| |
| 820 | b1Weld.Parent = char["Right Arm"] | |
| 821 | b1Weld.Part0 = char["Right Arm"] | |
| 822 | b1Weld.Part1 = Bal | |
| 823 | b1Weld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(3.14, 0, 0) | |
| 824 | b1Weld.Name = "WindWeld" | |
| 825 | BallMesh = Instance.new("SpecialMesh")
| |
| 826 | BallMesh.MeshType = "FileMesh" | |
| 827 | BallMesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 828 | BallMesh.Parent = Bal | |
| 829 | BallMesh.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 830 | game.Debris:AddItem(Bal, 6) | |
| 831 | game:GetService("Chat"):Chat(torso.Parent.Head, "Wind Cutter!")
| |
| 832 | for i = 1, 150 do | |
| 833 | slash:play() | |
| 834 | BallMesh.Scale = BallMesh.Scale + Vector3.new(1, 1.5, 1) | |
| 835 | neck.C0 = necko * CFrame.Angles(0, 0, 0) | |
| 836 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 837 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 838 | RAW.C0 = CFrame.Angles(3, 0+i, 0) | |
| 839 | for u, c in pairs(workspace:GetChildren()) do | |
| 840 | if c.Name ~= me.Name then | |
| 841 | h = c:findFirstChild("Humanoid")
| |
| 842 | t = c:findFirstChild("Torso")
| |
| 843 | if h ~= nil and t ~= nil then | |
| 844 | if (torso.Position-t.Position).magnitude <= 10+i then | |
| 845 | if i < 150 then | |
| 846 | CreateTag(Me, h) | |
| 847 | h:TakeDamage(10000) | |
| 848 | hum.Health = hum.Health + 0.5 | |
| 849 | h:MoveTo(torso.Position, torso) | |
| 850 | t.Velocity = torso.CFrame.lookVector * 10 + Vector3.new(0, 25, 0) | |
| 851 | hitsound:play() | |
| 852 | end | |
| 853 | if i >= 150 then | |
| 854 | if h ~= nil and t ~= nil then | |
| 855 | h.PlatformStand = true | |
| 856 | t.Velocity = torso.CFrame.lookVector * 100 + Vector3.new(0, 50, 0) | |
| 857 | end | |
| 858 | end | |
| 859 | end | |
| 860 | end | |
| 861 | end | |
| 862 | end | |
| 863 | wait() | |
| 864 | end | |
| 865 | slash:play() | |
| 866 | Bal:Remove() | |
| 867 | ||
| 868 | endEff() | |
| 869 | wait() | |
| 870 | hum.WalkSpeed = savews | |
| 871 | nilparts() | |
| 872 | neck.C0 = necko | |
| 873 | ||
| 874 | wait(1) | |
| 875 | ||
| 876 | end, | |
| 877 | ||
| 878 | ||
| 879 | function(mouse) | |
| 880 | if char.Torso:FindFirstChild("TorsoWeld1") ~= nil then
| |
| 881 | char.Torso.TorsoWeld1:Remove() | |
| 882 | end | |
| 883 | if char.Torso:FindFirstChild("TorsoWeld2") ~= nil then
| |
| 884 | char.Torso.TorsoWeld2:Remove() | |
| 885 | end | |
| 886 | if char.Torso:FindFirstChild("TorsoWeld3") ~= nil then
| |
| 887 | char.Torso.TorsoWeld3:Remove() | |
| 888 | end | |
| 889 | if char:FindFirstChild("Ball1") ~= nil then
| |
| 890 | char.Ball1:Remove() | |
| 891 | end | |
| 892 | if char:FindFirstChild("Ball2") ~= nil then
| |
| 893 | char.Ball2:Remove() | |
| 894 | end | |
| 895 | if char:FindFirstChild("Staff") ~= nil then
| |
| 896 | char.Staff:Remove() | |
| 897 | end | |
| 898 | ||
| 899 | if Rarm:FindFirstChild("Grip1") == nil and Rarm:FindFirstChild("Grip2") == nil and Rarm:FindFirstChild("Grip3") == nil then
| |
| 900 | CreateHandWep() | |
| 901 | end | |
| 902 | savews = hum.WalkSpeed | |
| 903 | ||
| 904 | ||
| 905 | attach() | |
| 906 | Velocity = Instance.new("BodyVelocity")
| |
| 907 | Velocity.Parent = torso | |
| 908 | Velocity.maxForce = Vector3.new(0, 0, 0) | |
| 909 | for i = 1, 50 do | |
| 910 | slash:play() | |
| 911 | hum.WalkSpeed = hum.WalkSpeed + 2 | |
| 912 | RAW.C0 = CFrame.Angles(3.14, 0+i, 0) | |
| 913 | torso.Velocity = Vector3.new(0, 25, 0) | |
| 914 | wait() | |
| 915 | end | |
| 916 | ||
| 917 | endEff() | |
| 918 | hum.WalkSpeed = savews | |
| 919 | nilparts() | |
| 920 | Velocity:Remove() | |
| 921 | neck.C0 = necko | |
| 922 | ||
| 923 | ||
| 924 | end, | |
| 925 | ||
| 926 | ||
| 927 | function(mouse) | |
| 928 | savews = hum.WalkSpeed | |
| 929 | attach() | |
| 930 | hum.PlatformStand = true | |
| 931 | Velocity = Instance.new("BodyVelocity")
| |
| 932 | Velocity.Parent = torso | |
| 933 | Velocity.maxForce = Vector3.new(0, 0, 0) | |
| 934 | Gyro = Instance.new("BodyGyro")
| |
| 935 | Gyro.Parent = torso | |
| 936 | Gyro.D = 50 | |
| 937 | Gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 938 | Gyro.cframe = torso.CFrame | |
| 939 | RAW.C0 = CFrame.Angles(-0.75, 0, 0.75) | |
| 940 | LAW.C0 = CFrame.Angles(-0.75, 0, -0.75) | |
| 941 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 942 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 943 | ||
| 944 | torso.Velocity = torso.CFrame.lookVector * 100 + Vector3.new(0, 65, 0) | |
| 945 | for i = 1 , 32 do | |
| 946 | Gyro.cframe = Gyro.cframe * CFrame.Angles(-0.12, 0, 0) | |
| 947 | wait() | |
| 948 | end | |
| 949 | wait(0.1) | |
| 950 | RAW.C0 = CFrame.Angles(1.5, 0, 0) | |
| 951 | LAW.C0 = CFrame.Angles(1.5, 0, 0) | |
| 952 | RLW.C0 = CFrame.Angles(1.5, 0, 0) | |
| 953 | LLW.C0 = CFrame.Angles(1.5, 0, 0) | |
| 954 | torso.Velocity = Vector3.new(0, -10, 0) | |
| 955 | for i = 1 , 16 do | |
| 956 | Gyro.cframe = Gyro.cframe * CFrame.Angles(-0.56, 0, 0) | |
| 957 | wait() | |
| 958 | end | |
| 959 | Velocity.maxForce = Vector3.new(0, 0, 0) | |
| 960 | Velocity.velocity = Vector3.new(0, 0, 0) | |
| 961 | Gyro.maxTorque = Vector3.new(math.huge, 0, math.huge) | |
| 962 | wait() | |
| 963 | Gyro.maxTorque = Vector3.new(0, 0, 0) | |
| 964 | wait() | |
| 965 | Velocity:Remove() | |
| 966 | Gyro:Remove() | |
| 967 | hum.PlatformStand = false | |
| 968 | hum.WalkSpeed = savews | |
| 969 | nilparts() | |
| 970 | end, | |
| 971 | ||
| 972 | function(mouse) | |
| 973 | ||
| 974 | savews = hum.WalkSpeed | |
| 975 | attach() | |
| 976 | ||
| 977 | for i = 1, 15 do | |
| 978 | RAW.C0 = CFrame.Angles(0+i, 0, 1.5) | |
| 979 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
| 980 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 981 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 982 | wait() | |
| 983 | end | |
| 984 | for i = 1, 15 do | |
| 985 | RAW.C0 = CFrame.Angles(1.5, 0+i, 0) | |
| 986 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
| 987 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 988 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 989 | wait() | |
| 990 | end | |
| 991 | for i = 1, 15 do | |
| 992 | RAW.C0 = CFrame.Angles(3.14, 0+i, 0) | |
| 993 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
| 994 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 995 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 996 | wait() | |
| 997 | end | |
| 998 | if Rarm:FindFirstChild("Grip1") ~= nil then
| |
| 999 | Rarm.Grip1:Remove() | |
| 1000 | end | |
| 1001 | if Rarm:FindFirstChild("Grip2") ~= nil then
| |
| 1002 | Rarm.Grip2:Remove() | |
| 1003 | end | |
| 1004 | if Rarm:FindFirstChild("Grip3") ~= nil then
| |
| 1005 | Rarm.Grip3:Remove() | |
| 1006 | end | |
| 1007 | if char:FindFirstChild("Ball1") ~= nil then
| |
| 1008 | char.Ball1:Remove() | |
| 1009 | end | |
| 1010 | if char:FindFirstChild("Ball2") ~= nil then
| |
| 1011 | char.Ball2:Remove() | |
| 1012 | end | |
| 1013 | if char:FindFirstChild("Staff") ~= nil then
| |
| 1014 | char.Staff:Remove() | |
| 1015 | end | |
| 1016 | ||
| 1017 | if Rarm:FindFirstChild("TorsoWeld1") == nil and Rarm:FindFirstChild("TorsoWeld2") == nil and Rarm:FindFirstChild("TorsoWeld3") == nil then
| |
| 1018 | CreateBackWep() | |
| 1019 | end | |
| 1020 | ||
| 1021 | ||
| 1022 | nilparts() | |
| 1023 | end, | |
| 1024 | ||
| 1025 | function(mouse) | |
| 1026 | ||
| 1027 | if char.Torso:FindFirstChild("TorsoWeld1") ~= nil then
| |
| 1028 | char.Torso.TorsoWeld1:Remove() | |
| 1029 | end | |
| 1030 | if char.Torso:FindFirstChild("TorsoWeld2") ~= nil then
| |
| 1031 | char.Torso.TorsoWeld2:Remove() | |
| 1032 | end | |
| 1033 | if char.Torso:FindFirstChild("TorsoWeld3") ~= nil then
| |
| 1034 | char.Torso.TorsoWeld3:Remove() | |
| 1035 | end | |
| 1036 | if char:FindFirstChild("Ball1") ~= nil then
| |
| 1037 | char.Ball1:Remove() | |
| 1038 | end | |
| 1039 | if char:FindFirstChild("Ball2") ~= nil then
| |
| 1040 | char.Ball2:Remove() | |
| 1041 | end | |
| 1042 | if char:FindFirstChild("Staff") ~= nil then
| |
| 1043 | char.Staff:Remove() | |
| 1044 | end | |
| 1045 | ||
| 1046 | if Rarm:FindFirstChild("Grip1") == nil and Rarm:FindFirstChild("Grip2") == nil and Rarm:FindFirstChild("Grip3") == nil then
| |
| 1047 | CreateHandWep() | |
| 1048 | end | |
| 1049 | ||
| 1050 | savews = hum.WalkSpeed | |
| 1051 | attach() | |
| 1052 | ||
| 1053 | ||
| 1054 | for i = 1, 15 do | |
| 1055 | RAW.C0 = CFrame.Angles(3.14, 0+i, 0) | |
| 1056 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
| 1057 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 1058 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 1059 | wait() | |
| 1060 | end | |
| 1061 | game:GetService("Chat"):Chat(torso.Parent.Head, "Wind Blade Dance!")
| |
| 1062 | for i = 1, 15 do | |
| 1063 | RAW.C0 = CFrame.Angles(1.5, 0+i, 0) | |
| 1064 | LAW.C0 = CFrame.Angles(0, 0, 0) | |
| 1065 | RLW.C0 = CFrame.Angles(0, 0, 0) | |
| 1066 | LLW.C0 = CFrame.Angles(0, 0, 0) | |
| 1067 | ||
| 1068 | x = Instance.new("Part")
| |
| 1069 | x.BrickColor = BrickColor.new("White")
| |
| 1070 | x.Transparency = 0.5 | |
| 1071 | x.Size = Vector3.new(5, 5, 5) | |
| 1072 | x.TopSurface = "Smooth" | |
| 1073 | x.BottomSurface = "Smooth" | |
| 1074 | x.Shape = "Block" | |
| 1075 | x.Name = me.Name | |
| 1076 | x.CanCollide = false | |
| 1077 | y = Instance.new("BodyVelocity")
| |
| 1078 | y.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 1079 | y.velocity = torso.CFrame.lookVector*120 | |
| 1080 | x.Parent = Workspace | |
| 1081 | y.Parent = x | |
| 1082 | x.CFrame = torso.CFrame*CFrame.new(2, -1, -5.5) * CFrame.Angles(1.5, 0, 0) | |
| 1083 | BallMesh = Instance.new("SpecialMesh")
| |
| 1084 | BallMesh.MeshType = "FileMesh" | |
| 1085 | BallMesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 1086 | BallMesh.Parent = x | |
| 1087 | BallMesh.Scale = Vector3.new(3, 3, 3) | |
| 1088 | game.Debris:AddItem(x, 3) | |
| 1089 | x.Touched:connect(function(shiz) | |
| 1090 | ||
| 1091 | if shiz.Parent ~= nil then | |
| 1092 | ||
| 1093 | if shiz.Parent.Name ~= char.Name then | |
| 1094 | ||
| 1095 | if shiz.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1096 | ||
| 1097 | if shiz.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 1098 | shiz.Parent.Humanoid.Health = shiz.Parent.Humanoid.Health - 2 | |
| 1099 | x:Remove() | |
| 1100 | shiz.Parent.Torso.Velocity = torso.CFrame.lookVector * 50 + Vector3.new(0, 25, 0) | |
| 1101 | end | |
| 1102 | ||
| 1103 | end | |
| 1104 | ||
| 1105 | end | |
| 1106 | ||
| 1107 | end | |
| 1108 | ||
| 1109 | end) | |
| 1110 | ||
| 1111 | ||
| 1112 | wait() | |
| 1113 | end | |
| 1114 | ||
| 1115 | ||
| 1116 | nilparts() | |
| 1117 | end, | |
| 1118 | ||
| 1119 | function(mouse) | |
| 1120 | game:GetService("Chat"):Chat(torso.Parent.Head, "Emergency Wind Bomb!")
| |
| 1121 | ||
| 1122 | ShockWave = Instance.new("Part")
| |
| 1123 | ShockWave.Parent = Hair2 | |
| 1124 | ShockWave.Size = Vector3.new(50, 50, 50) | |
| 1125 | ShockWave.Transparency = 0 | |
| 1126 | ShockWave.formFactor = "Symmetric" | |
| 1127 | ShockWave.CanCollide = false | |
| 1128 | ShockWave.Anchored = true | |
| 1129 | ShockWave.TopSurface = "Smooth" | |
| 1130 | ShockWave.BottomSurface = "Smooth" | |
| 1131 | ShockWave.BrickColor = BrickColor.new("Really black")
| |
| 1132 | ShockWave.Name = "ShockWave" | |
| 1133 | ShockWave.CFrame = CFrame.new(torso.Position) | |
| 1134 | ShockMesh = Instance.new("SpecialMesh")
| |
| 1135 | ShockMesh.Parent = ShockWave | |
| 1136 | ShockMesh.MeshType = "Sphere" | |
| 1137 | ShockMesh.Scale = Vector3.new(1, 1, 1) | |
| 1138 | ||
| 1139 | ||
| 1140 | for i = 1 , 10 do | |
| 1141 | ||
| 1142 | ||
| 1143 | ShockWave.Transparency = ShockWave.Transparency + 0.0005 | |
| 1144 | ShockMesh.Scale = ShockMesh.Scale + Vector3.new(1, 1, 1) | |
| 1145 | ||
| 1146 | ||
| 1147 | for u, c in pairs(workspace:GetChildren()) do | |
| 1148 | if c.Name ~= me.Name then | |
| 1149 | h = c:findFirstChild("Humanoid")
| |
| 1150 | t = c:findFirstChild("Torso")
| |
| 1151 | if h ~= nil and t ~= nil then | |
| 1152 | if (torso.Position-t.Position).magnitude <= 15 then | |
| 1153 | h.PlatformStand = true | |
| 1154 | SavedT = t.Position | |
| 1155 | t.CFrame = CFrame.new(SavedT) | |
| 1156 | t.Velocity = torso.CFrame.lookVector * 5 + Vector3.new(0, 5, 0) | |
| 1157 | if i < 100 then | |
| 1158 | CreateTag(Me, h) | |
| 1159 | t:Remove() | |
| 1160 | end | |
| 1161 | if i >= 100 then | |
| 1162 | if h ~= nil and t ~= nil then | |
| 1163 | h:TakeDamage(10000) | |
| 1164 | end | |
| 1165 | t.Velocity = torso.CFrame.lookVector * 100 + Vector3.new(0, 100, 0) | |
| 1166 | t:Remove() | |
| 1167 | end | |
| 1168 | end | |
| 1169 | end | |
| 1170 | end | |
| 1171 | end | |
| 1172 | wait() | |
| 1173 | end | |
| 1174 | ||
| 1175 | ||
| 1176 | nilparts() | |
| 1177 | end | |
| 1178 | ||
| 1179 | } | |
| 1180 | bloc = function(mouse) | |
| 1181 | if char.Torso:FindFirstChild("TorsoWeld1") ~= nil then
| |
| 1182 | char.Torso.TorsoWeld1:Remove() | |
| 1183 | end | |
| 1184 | if char.Torso:FindFirstChild("TorsoWeld2") ~= nil then
| |
| 1185 | char.Torso.TorsoWeld2:Remove() | |
| 1186 | end | |
| 1187 | if char.Torso:FindFirstChild("TorsoWeld3") ~= nil then
| |
| 1188 | char.Torso.TorsoWeld3:Remove() | |
| 1189 | end | |
| 1190 | if char:FindFirstChild("Ball1") ~= nil then
| |
| 1191 | char.Ball1:Remove() | |
| 1192 | end | |
| 1193 | if char:FindFirstChild("Ball2") ~= nil then
| |
| 1194 | char.Ball2:Remove() | |
| 1195 | end | |
| 1196 | if char:FindFirstChild("Staff") ~= nil then
| |
| 1197 | char.Staff:Remove() | |
| 1198 | end | |
| 1199 | ||
| 1200 | if Rarm:FindFirstChild("Grip1") == nil and Rarm:FindFirstChild("Grip2") == nil and Rarm:FindFirstChild("Grip3") == nil then
| |
| 1201 | CreateHandWep() | |
| 1202 | end | |
| 1203 | local hold = true | |
| 1204 | local bg = Add.BG(nil) | |
| 1205 | attach() | |
| 1206 | slash:play() | |
| 1207 | local duh = true | |
| 1208 | block = true | |
| 1209 | mouse.KeyUp:connect(function(k) | |
| 1210 | k = k:lower() | |
| 1211 | if duh == true and k == "t" then | |
| 1212 | hp = char.Humanoid.Health | |
| 1213 | block = false | |
| 1214 | duh = false | |
| 1215 | hold = false | |
| 1216 | end | |
| 1217 | end) | |
| 1218 | coroutine.resume(coroutine.create(function() | |
| 1219 | for i = 1, 1 do | |
| 1220 | RAW.C0 = CFrame.Angles(-0.75, 1, -0.75) | |
| 1221 | LAW.C0 = CFrame.Angles(1.75, 0, 0.75) * CFrame.new(0, -0.5, 0) | |
| 1222 | LLW.C0 = CFrame.Angles(0, 0, -0.5) | |
| 1223 | RLW.C0 = CFrame.Angles(0, 0, 0.5) | |
| 1224 | wait() | |
| 1225 | end | |
| 1226 | end)) | |
| 1227 | bg.Parent = torso | |
| 1228 | while block and hold do | |
| 1229 | wait() | |
| 1230 | bg.cframe = ComputePos(torso.Position, mouse.Hit.p) | |
| 1231 | end | |
| 1232 | ||
| 1233 | slash:play() | |
| 1234 | for i = 1, 25 do | |
| 1235 | RAW.C0 = CFrame.Angles(1.5, 0-i, 0) | |
| 1236 | LAW.C0 = CFrame.Angles(1.75, 0, 0.75) * CFrame.new(0.25, -0.35, 0) | |
| 1237 | LLW.C0 = CFrame.Angles(0, 0, -0.5) | |
| 1238 | RLW.C0 = CFrame.Angles(0, 0, 0.5) | |
| 1239 | char.Humanoid.Health = hp | |
| 1240 | for u, c in pairs(workspace:GetChildren()) do | |
| 1241 | if c.Name ~= me.Name then | |
| 1242 | h = c:findFirstChild("Humanoid")
| |
| 1243 | t = c:findFirstChild("Torso")
| |
| 1244 | if h ~= nil and t ~= nil then | |
| 1245 | if (Rarm.Position-t.Position).magnitude <= 7.5 then | |
| 1246 | if i < 100 then | |
| 1247 | CreateTag(Me, h) | |
| 1248 | t.Velocity = torso.CFrame.lookVector * 150 + Vector3.new(0, 0, 0) | |
| 1249 | end | |
| 1250 | if i >= 100 then | |
| 1251 | if h ~= nil and t ~= nil then | |
| 1252 | h.Sit = true | |
| 1253 | t.Velocity = torso.CFrame.lookVector * 150 + Vector3.new(0, 0, 0) | |
| 1254 | end | |
| 1255 | end | |
| 1256 | end | |
| 1257 | end | |
| 1258 | if c.className == "Part" then | |
| 1259 | if (torso.Position-c.Position).magnitude <= 50 then | |
| 1260 | f = c:findFirstChild("BodyVelocity")
| |
| 1261 | if f ~= nil then | |
| 1262 | if f.Parent:FindFirstChild("Deflected") == nil then
| |
| 1263 | f.velocity = f.velocity * Vector3.new(-1, 0, -1) | |
| 1264 | --f.Name = "Reversed" | |
| 1265 | p = Instance.new("StringValue")
| |
| 1266 | p.Name = "Deflected" | |
| 1267 | p.Parent = f.Parent | |
| 1268 | end | |
| 1269 | end | |
| 1270 | end | |
| 1271 | end | |
| 1272 | if c.className == "Part" then | |
| 1273 | if (torso.Position-c.Position).magnitude <= 50 then | |
| 1274 | f = c:findFirstChild("BodyForce")
| |
| 1275 | if f ~= nil then | |
| 1276 | if f.Parent:FindFirstChild("Deflected") == nil then
| |
| 1277 | f.force = f.force * Vector3.new(-1, 0, -1) | |
| 1278 | --f.Name = "Reversed" | |
| 1279 | p = Instance.new("StringValue")
| |
| 1280 | p.Name = "Deflected" | |
| 1281 | p.Parent = f.Parent | |
| 1282 | end | |
| 1283 | end | |
| 1284 | end | |
| 1285 | end | |
| 1286 | if c.className == "Part" then | |
| 1287 | if (torso.Position-c.Position).magnitude <= 50 then | |
| 1288 | f = c:findFirstChild("BodyThrust")
| |
| 1289 | if f ~= nil then | |
| 1290 | if f.Parent:FindFirstChild("Deflected") == nil then
| |
| 1291 | f.force = f.force * Vector3.new(-1, 0, -1) | |
| 1292 | --f.Name = "Reversed" | |
| 1293 | p = Instance.new("StringValue")
| |
| 1294 | p.Name = "Deflected" | |
| 1295 | p.Parent = f.Parent | |
| 1296 | end | |
| 1297 | end | |
| 1298 | end | |
| 1299 | end | |
| 1300 | if c.className == "Part" then | |
| 1301 | if (torso.Position-c.Position).magnitude <= 50 then | |
| 1302 | f = c:findFirstChild("RocketPropulsion")
| |
| 1303 | if f ~= nil then | |
| 1304 | if f.Parent:FindFirstChild("Deflected") == nil then
| |
| 1305 | f.MaxSpeed = f.MaxSpeed * (-1) | |
| 1306 | f.MaxThrust = f.MaxThrust * (-1) | |
| 1307 | --f.Name = "Reversed" | |
| 1308 | p = Instance.new("StringValue")
| |
| 1309 | p.Name = "Deflected" | |
| 1310 | p.Parent = f.Parent | |
| 1311 | end | |
| 1312 | end | |
| 1313 | end | |
| 1314 | end | |
| 1315 | end | |
| 1316 | end | |
| 1317 | wait() | |
| 1318 | end | |
| 1319 | ||
| 1320 | nilparts() | |
| 1321 | bg:remove() | |
| 1322 | neck.C0 = necko | |
| 1323 | end | |
| 1324 | ||
| 1325 | function select(mouse) | |
| 1326 | mouse.Button1Down:connect(function() | |
| 1327 | if able then | |
| 1328 | able = false | |
| 1329 | attacks[math.random(1,3)](mouse) | |
| 1330 | able = true | |
| 1331 | end | |
| 1332 | end) | |
| 1333 | mouse.KeyDown:connect(function(key) | |
| 1334 | key = key:lower() | |
| 1335 | if able then | |
| 1336 | if key == "e" then | |
| 1337 | able = false | |
| 1338 | attacks[4](mouse) | |
| 1339 | able = true | |
| 1340 | elseif key == "r" then | |
| 1341 | able = false | |
| 1342 | attacks[5](mouse) | |
| 1343 | able = true | |
| 1344 | elseif key == " " then | |
| 1345 | able = false | |
| 1346 | attacks[6](mouse) | |
| 1347 | able = true | |
| 1348 | elseif key == "y" then | |
| 1349 | able = false | |
| 1350 | attacks[7](mouse) | |
| 1351 | able = true | |
| 1352 | elseif key == "q" then | |
| 1353 | able = false | |
| 1354 | attacks[8](mouse) | |
| 1355 | able = true | |
| 1356 | elseif key == "b" then | |
| 1357 | able = false | |
| 1358 | attacks[9](mouse) | |
| 1359 | able = true | |
| 1360 | elseif key == "t" then | |
| 1361 | able = false | |
| 1362 | bloc(mouse) | |
| 1363 | able = true | |
| 1364 | elseif key == "z" then | |
| 1365 | able = false | |
| 1366 | holdkey = true | |
| 1367 | while holdkey do | |
| 1368 | attacks[math.random(1,#attacks)](mouse) | |
| 1369 | end | |
| 1370 | able = true | |
| 1371 | end | |
| 1372 | end | |
| 1373 | end) | |
| 1374 | mouse.KeyUp:connect(function(key) | |
| 1375 | key = key:lower() | |
| 1376 | if key == "z" then | |
| 1377 | holdkey = false | |
| 1378 | end | |
| 1379 | end) | |
| 1380 | end | |
| 1381 | ||
| 1382 | if script.Parent.className ~= "HopperBin" then | |
| 1383 | ||
| 1384 | h = Instance.new("HopperBin",me.Backpack)
| |
| 1385 | ||
| 1386 | h.Name = "Annoying staff" | |
| 1387 | ||
| 1388 | script.Parent = h | |
| 1389 | ||
| 1390 | end | |
| 1391 | ||
| 1392 | bin = script.Parent | |
| 1393 | ||
| 1394 | bin.Selected:connect(select) |