View difference between Paste ID: b0St1hVF and MTMYJA9k
SHOW: | | - or go back to the newest paste.
1
-- made by TheFlamingBlaster
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
	print("FE Compatibility code by Mokiros")
7
	local rp = RealPlayer
8
	script.Parent = rp.Character
9
	
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent then
34
			for _,f in pairs(t.Functions) do
35
				f(...)
36
			end
37
		end
38
	end
39
	m.TrigEvent = te
40
	UIS.TrigEvent = te
41
42
	Event.OnServerEvent:Connect(function(plr,io)
43
	    if plr~=rp then return end
44
		m.Target = io.Target
45
		m.Hit = io.Hit
46
		if not io.isMouse then
47
			local b = io.UserInputState == Enum.UserInputState.Begin
48
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
49
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
50
			end
51
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
52
				return m:TrigEvent(b and "Button2Down" or "Button2Up")
53
			end
54
			for _,t in pairs(CAS.Actions) do
55
				for _,k in pairs(t.Keys) do
56
					if k==io.KeyCode then
57
						t.Function(t.Name,io.UserInputState,io)
58
					end
59
				end
60
			end
61
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
62
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
63
	    end
64
	end)
65
	Event.Parent = NLS([==[
66
	local Player = game:GetService("Players").LocalPlayer
67
	local Event = script:WaitForChild("UserInput_Event")
68
	local Mouse = Player:GetMouse()
69
	local UIS = game:GetService("UserInputService")
70
	local input = function(io,a)
71
		if a then return end
72
		--Since InputObject is a client-side instance, we create and pass table instead
73
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
74
	end
75
	UIS.InputBegan:Connect(input)
76
	UIS.InputEnded:Connect(input)
77
	local h,t
78
	--Give the server mouse data 30 times every second, but only if the values changed
79
	--If player is not moving their mouse, client won't fire events
80
	while wait(1/30) do
81
		if h~=Mouse.Hit or t~=Mouse.Target then
82
			h,t=Mouse.Hit,Mouse.Target
83
			Event:FireServer({isMouse=true,Target=t,Hit=h})
84
		end
85
	end]==],Player.Character)
86
87
	----Sandboxed game object that allows the usage of client-side methods and services
88
	--Real game object
89
	local _rg = game
90
91
	--Metatable for fake service
92
	local fsmt = {
93
		__index = function(self,k)
94
			local s = rawget(self,"_RealService")
95
			if s then
96
				return typeof(s[k])=="function"
97
				and function(_,...)return s[k](s,...)end or s[k]
98
			end
99
		end,
100
		__newindex = function(self,k,v)
101
			local s = rawget(self,"_RealService")
102
			if s then s[k]=v end
103
		end
104
	}
105
	local function FakeService(t,RealService)
106
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
107
		return setmetatable(t,fsmt)
108
	end
109
110
	--Fake game object
111
	local g = {
112
		GetService = function(self,s)
113
			return rawget(self,s) or _rg:GetService(s)
114
		end,
115
		Players = FakeService({
116
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
117
		},"Players"),
118
		UserInputService = FakeService(UIS,"UserInputService"),
119
		ContextActionService = FakeService(CAS,"ContextActionService"),
120
		RunService = FakeService({
121
			_btrs = {},
122
			RenderStepped = _rg:GetService("RunService").Heartbeat,
123
			BindToRenderStep = function(self,name,_,fun)
124
				self._btrs[name] = self.Heartbeat:Connect(fun)
125
			end,
126
			UnbindFromRenderStep = function(self,name)
127
				self._btrs[name]:Disconnect()
128
			end,
129
		},"RunService")
130
	}
131
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
132
	g.service = g.GetService
133
	FakeService(g,game)
134
	--Changing owner to fake player object to support owner:GetMouse()
135
	game,owner = g,g.Players.LocalPlayer
136
end
137
138
print("Script stealer by TheFlamingBlaster successfully started up.")
139
print("December 30th, 2016.")
140
print("Click on a player to freeze them, hit c to run their currently running scripts under yourself.")
141
print("This only works with localscripts")
142
print("This won't allow you to get the code of the scripts.")
143
144
local plr = game.Players.LocalPlayer
145
function exe(cmd)
146
game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = cmd
147
end
148
local mouse = plr:GetMouse()
149
local adornees
150
local destroyit = false
151
local lasttarget 
152
local currenttarget
153
local changed = {}
154
mouse.Button1Down:connect(function()
155
	if mouse.Target then
156
	if mouse.Target.Parent.ClassName == "Model" then
157
	currenttarget = mouse.Target.Parent
158
	lasttarget = mouse.Target.Parent
159
	adornees = Instance.new("Model",plr.Character)
160
	for i,v in pairs(mouse.Target.Parent:GetChildren()) do
161
		local s = Instance.new("SelectionBox",adornees)
162
		if v:IsA("Part") then
163
			if v.Name == "Torso" then
164
				local lasso = Instance.new("SelectionPartLasso",adornees)
165
				lasso.Humanoid = plr.Character.Humanoid
166
				lasso.Part = v
167
			end
168
			s.Adornee = v
169
			if v.Anchored == false then
170
				table.insert(changed,v)
171
				v.Anchored = true
172
			end
173
		end
174
		
175
	end
176
	destroyit = true
177
	end	
178
	end
179
end)
180
game:GetService('UserInputService').InputBegan:connect(function(input,processed)
181
	if mouse.Target and destroyit == true then
182
	if input.KeyCode == Enum.KeyCode.C then
183
		--currenttarget:Destroy()
184
		for i,v in pairs(currenttarget:GetChildren()) do
185
			if v:IsA("LocalScript") then
186
				local c = v
187
				c.Parent = plr.Character
188
				c.Name = "Stolen"
189
				exe('local a = '..v:GetFullName()..':Clone() a.Parent = getfenv().owner.Character print(a.Parent)')
190
				print(c.Parent)
191
			end
192
		end
193
		adornees:Destroy()
194
	end
195
	end
196
end)
197
mouse.Button1Up:connect(function()
198
	if destroyit == true then
199
	currenttarget = nil
200
	for i,v in pairs(changed) do
201
		v.Anchored = false
202
	end
203
	changed = {}
204
	adornees:Destroy()
205
	destroyit = false
206
	end
207
end)