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1 | -- made by TheFlamingBlaster | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code by Mokiros") | |
7 | local rp = RealPlayer | |
8 | script.Parent = rp.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent then | |
34 | for _,f in pairs(t.Functions) do | |
35 | f(...) | |
36 | end | |
37 | end | |
38 | end | |
39 | m.TrigEvent = te | |
40 | UIS.TrigEvent = te | |
41 | ||
42 | Event.OnServerEvent:Connect(function(plr,io) | |
43 | if plr~=rp then return end | |
44 | m.Target = io.Target | |
45 | m.Hit = io.Hit | |
46 | if not io.isMouse then | |
47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
50 | end | |
51 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
52 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
53 | end | |
54 | for _,t in pairs(CAS.Actions) do | |
55 | for _,k in pairs(t.Keys) do | |
56 | if k==io.KeyCode then | |
57 | t.Function(t.Name,io.UserInputState,io) | |
58 | end | |
59 | end | |
60 | end | |
61 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
62 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
63 | end | |
64 | end) | |
65 | Event.Parent = NLS([==[ | |
66 | local Player = game:GetService("Players").LocalPlayer | |
67 | local Event = script:WaitForChild("UserInput_Event") | |
68 | local Mouse = Player:GetMouse() | |
69 | local UIS = game:GetService("UserInputService") | |
70 | local input = function(io,a) | |
71 | if a then return end | |
72 | --Since InputObject is a client-side instance, we create and pass table instead | |
73 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
74 | end | |
75 | UIS.InputBegan:Connect(input) | |
76 | UIS.InputEnded:Connect(input) | |
77 | local h,t | |
78 | --Give the server mouse data 30 times every second, but only if the values changed | |
79 | --If player is not moving their mouse, client won't fire events | |
80 | while wait(1/30) do | |
81 | if h~=Mouse.Hit or t~=Mouse.Target then | |
82 | h,t=Mouse.Hit,Mouse.Target | |
83 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
84 | end | |
85 | end]==],Player.Character) | |
86 | ||
87 | ----Sandboxed game object that allows the usage of client-side methods and services | |
88 | --Real game object | |
89 | local _rg = game | |
90 | ||
91 | --Metatable for fake service | |
92 | local fsmt = { | |
93 | __index = function(self,k) | |
94 | local s = rawget(self,"_RealService") | |
95 | if s then | |
96 | return typeof(s[k])=="function" | |
97 | and function(_,...)return s[k](s,...)end or s[k] | |
98 | end | |
99 | end, | |
100 | __newindex = function(self,k,v) | |
101 | local s = rawget(self,"_RealService") | |
102 | if s then s[k]=v end | |
103 | end | |
104 | } | |
105 | local function FakeService(t,RealService) | |
106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
107 | return setmetatable(t,fsmt) | |
108 | end | |
109 | ||
110 | --Fake game object | |
111 | local g = { | |
112 | GetService = function(self,s) | |
113 | return rawget(self,s) or _rg:GetService(s) | |
114 | end, | |
115 | Players = FakeService({ | |
116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
117 | },"Players"), | |
118 | UserInputService = FakeService(UIS,"UserInputService"), | |
119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
120 | RunService = FakeService({ | |
121 | _btrs = {}, | |
122 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
123 | BindToRenderStep = function(self,name,_,fun) | |
124 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
125 | end, | |
126 | UnbindFromRenderStep = function(self,name) | |
127 | self._btrs[name]:Disconnect() | |
128 | end, | |
129 | },"RunService") | |
130 | } | |
131 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
132 | g.service = g.GetService | |
133 | FakeService(g,game) | |
134 | --Changing owner to fake player object to support owner:GetMouse() | |
135 | game,owner = g,g.Players.LocalPlayer | |
136 | end | |
137 | ||
138 | print("Script stealer by TheFlamingBlaster successfully started up.") | |
139 | print("December 30th, 2016.") | |
140 | print("Click on a player to freeze them, hit c to run their currently running scripts under yourself.") | |
141 | print("This only works with localscripts") | |
142 | print("This won't allow you to get the code of the scripts.") | |
143 | ||
144 | local plr = game.Players.LocalPlayer | |
145 | function exe(cmd) | |
146 | game:GetService'Players'.LocalPlayer.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = cmd | |
147 | end | |
148 | local mouse = plr:GetMouse() | |
149 | local adornees | |
150 | local destroyit = false | |
151 | local lasttarget | |
152 | local currenttarget | |
153 | local changed = {} | |
154 | mouse.Button1Down:connect(function() | |
155 | if mouse.Target then | |
156 | if mouse.Target.Parent.ClassName == "Model" then | |
157 | currenttarget = mouse.Target.Parent | |
158 | lasttarget = mouse.Target.Parent | |
159 | adornees = Instance.new("Model",plr.Character) | |
160 | for i,v in pairs(mouse.Target.Parent:GetChildren()) do | |
161 | local s = Instance.new("SelectionBox",adornees) | |
162 | if v:IsA("Part") then | |
163 | if v.Name == "Torso" then | |
164 | local lasso = Instance.new("SelectionPartLasso",adornees) | |
165 | lasso.Humanoid = plr.Character.Humanoid | |
166 | lasso.Part = v | |
167 | end | |
168 | s.Adornee = v | |
169 | if v.Anchored == false then | |
170 | table.insert(changed,v) | |
171 | v.Anchored = true | |
172 | end | |
173 | end | |
174 | ||
175 | end | |
176 | destroyit = true | |
177 | end | |
178 | end | |
179 | end) | |
180 | game:GetService('UserInputService').InputBegan:connect(function(input,processed) | |
181 | if mouse.Target and destroyit == true then | |
182 | if input.KeyCode == Enum.KeyCode.C then | |
183 | --currenttarget:Destroy() | |
184 | for i,v in pairs(currenttarget:GetChildren()) do | |
185 | if v:IsA("LocalScript") then | |
186 | local c = v | |
187 | c.Parent = plr.Character | |
188 | c.Name = "Stolen" | |
189 | exe('local a = '..v:GetFullName()..':Clone() a.Parent = getfenv().owner.Character print(a.Parent)') | |
190 | print(c.Parent) | |
191 | end | |
192 | end | |
193 | adornees:Destroy() | |
194 | end | |
195 | end | |
196 | end) | |
197 | mouse.Button1Up:connect(function() | |
198 | if destroyit == true then | |
199 | currenttarget = nil | |
200 | for i,v in pairs(changed) do | |
201 | v.Anchored = false | |
202 | end | |
203 | changed = {} | |
204 | adornees:Destroy() | |
205 | destroyit = false | |
206 | end | |
207 | end) |