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| 1 | plr = owner | |
| 2 | name = owner.Name | |
| 3 | Character = owner.Character | |
| 4 | hed = owner.Character.Head | |
| 5 | ||
| 6 | ||
| 7 | - | local mod = Instance.new("Model", char)
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| 7 | + | |
| 8 | game:service'Chat':Chat(hed, msg, 2) | |
| 9 | if msg == "wall/" then | |
| 10 | - | Tones = {
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| 10 | + | |
| 11 | local wall = Instance.new("Part",Character.Torso)
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| 12 | - | Enum.ChatColor.White, |
| 12 | + | wall.Name = "wall" |
| 13 | ||
| 14 | - | } |
| 14 | + | wall.Anchored = true |
| 15 | wall.Rotation = Character.Torso.Rotation + Vector3.new(90, 0, 0) | |
| 16 | - | game:service'Chat':Chat(hed, msg, Enum.ChatColor.White) |
| 16 | + | wall.Size = Vector3.new (1, 10, 10) |
| 17 | wall.CFrame = Vector3.new (10, 0, 0) + Character.Torso.CFrame | |
| 18 | - | if msg == "quest/" then |
| 18 | + | |
| 19 | ||
| 20 | - | function Chat(msg, tone) |
| 20 | + | |
| 21 | ||
| 22 | - | local tone = tone |
| 22 | + | |
| 23 | ||
| 24 | - | if tone == nil then tone = 1 end |
| 24 | + | |
| 25 | ||
| 26 | - | game:GetService("Chat"):Chat(Character.Head, msg, Tones[tone] or 1)
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| 26 | + | |
| 27 | ||
| 28 | ||
| 29 | ||
| 30 | ||
| 31 | if msg == "die/" then | |
| 32 | - | wait(1.5) |
| 32 | + | |
| 33 | end | |
| 34 | ||
| 35 | end) |