View difference between Paste ID: as6baYDQ and WLmxvkgr
SHOW: | | - or go back to the newest paste.
1-
plr = game.Players.LocalPlayer
1+
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2-
mouse = plr:GetMouse()
2+
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
    script.Parent = owner.Character
6
    local Event = Instance.new("RemoteEvent")
7
    Event.Name = "UserInput"
8
    local function NewFakeEvent()
9
        local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
        return Fake
11
    end
12
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
    local function TriggerEvent(self,Event,...)
18
        local Trigger = Mouse[Event]
19
        if Trigger and Trigger.fakeEvent and Trigger.Function then
20
            Trigger.Function(...)
21
        end
22
    end
23
    Mouse.TrigEvent = TriggerEvent
24
    UserInputService.TrigEvent = TriggerEvent
25
    Event.OnServerEvent:Connect(function(FiredBy,Input)
26
        if FiredBy.Name ~= owner.Name then end
27
        if Input.MouseEvent then
28
            Mouse.Target = Input.Target
29
            Mouse.Hit = Input.Hit
30
        else
31
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
                return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
            end
35
            for _,Action in pairs(ContextActionService.Actions) do
36
                for _,Key in pairs(Action.Keys) do
37
                    if Key==Input.KeyCode then
38
                        Action.Function(Action.Name,Input.UserInputState,Input)
39
                    end
40
                end
41
            end
42
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
        end
45
    end)
46
    InternalData["Mouse"] = Mouse
47
    InternalData["ContextActionService"] = ContextActionService
48
    InternalData["UserInputService"] = UserInputService
49
    Event.Parent = NLS([[
50
        local Player = owner
51
        local Event = script:WaitForChild("UserInput")
52
        local UserInputService = game:GetService("UserInputService")
53
        local Mouse = Player:GetMouse()
54
        local Input = function(Input,gameProcessedEvent)
55
            if gameProcessedEvent then return end
56
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
        end
58
        UserInputService.InputBegan:Connect(Input)
59
        UserInputService.InputEnded:Connect(Input)
60
        local Hit,Target
61
        while wait(1/30) do
62
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
                Hit,Target = Mouse.Hit,Mouse.Target
64
                Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
            end
66
        end
67
    ]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
    __index = function (self,Index)
71
        local Sandbox = function (Thing)
72
            if Thing:IsA("Player") then
73
                local RealPlayer = Thing
74
                return setmetatable({},{
75
                    __index = function (self,Index)
76
                        local Type = type(RealPlayer[Index])
77
                        if Type == "function" then
78
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
                                return function (self)
80
                                    return InternalData["Mouse"]
81
                                end
82
                            end
83
                            return function (self,...)
84
                                return RealPlayer[Index](RealPlayer,...)
85
                            end
86
                        else
87
                            if Index == "PlrObj" then
88
                                return RealPlayer
89
                            end
90
                            return RealPlayer[Index]
91
                        end
92
                    end;
93
                    __tostring = function(self)
94
                        return RealPlayer.Name
95
                    end
96
                })
97
            end
98
        end
99
        if RealGame[Index] then
100
            local Type = type(RealGame[Index])
101
            if Type == "function" then
102
                if Index:lower() == "getservice" or Index:lower() == "service" then
103
                    return function (self,Service)
104
                        if Service:lower() == "players" then
105
                            return setmetatable({},{
106
                                __index = function (self2,Index2)
107
                                    local RealService = RealGame:GetService(Service)
108
                                    local Type2 = type(Index2)
109
                                    if Type2 == "function" then
110
                                        return function (self,...)
111
                                            return RealService[Index2](RealService,...)
112
                                        end
113
                                    else
114
                                        if Index2:lower() == "localplayer" then
115
                                            return Sandbox(owner)
116
                                        end
117
                                        return RealService[Index2]
118
                                    end
119
                                end;
120
                                __tostring = function(self)
121
                                    return RealGame:GetService(Service).Name
122
                                end
123
                            })
124
                        elseif Service:lower() == "contextactionservice" then
125
                            return InternalData["ContextActionService"]
126
                        elseif Service:lower() == "contextactionservice" then
127
                            return InternalData["UserInputService"]
128
                        elseif Service:lower() == "runservice" then
129
                            return setmetatable({},{
130
                                __index = function(self2,Index2)
131
                                    local RealService = RealGame:GetService(Service)
132
                                    local Type2 = type(Index2)
133
                                    if Type2 == "function" then
134
                                        return function (self,...)
135
                                            return RealService[Index2](RealService,...)
136
                                        end
137
                                    else
138
                                        if Index2:lower() == "bindtorenderstep" then
139
                                            return function (self,Name,Priority,Function)
140
                                                return RealGame:GetService("RunService").Stepped:Connect(Function)
141
                                            end
142
                                        end
143
                                        if Index2:lower() == "renderstepped" then
144
                                            return RealService["Stepped"]
145
                                        end
146
                                        return RealService[Index2]
147
                                    end
148
                                end
149
                            })
150
                        else
151
                            return RealGame:GetService(Service)
152
                        end
153
                    end
154
                end
155
                return function (self,...)
156
                    return RealGame[Index](RealGame,...)
157
                end
158
            else
159
                if game:GetService(Index) then
160
                    return game:GetService(Index)
161
                end
162
                return RealGame[Index]
163
            end
164
        else
165
            return nil
166
        end
167
    end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
 
171
 
172
--//Paste script below this line.
173
174
plr = owner
175
part = nil
176
bp = nil
177
particles = nil
178
function clerp(a,b,c,d)
179
	for i = 0,d,.01 do
180
		a.CFrame = CFrame.new(b:lerp(c,i))
181
		wait()
182
	end
183
end
184
function slerp(a2,b2,c2,d2)
185
	for i2 = 0,d2,.01 do
186
		a2.CFrame = CFrame.new(b2:lerp(c2,i2))
187
		wait()
188
	end
189
end
190
mouse.KeyDown:connect(function(key)
191
	if key == "e" and plr.Character.Parent == workspace then
192
		plr.Character.Parent = workspace.Camera
193
		plr.Character.Archivable = true
194
		Instance.new("ForceField",plr.Character).Visible = false
195
		for y,t in pairs(plr.Character:GetChildren()) do
196
			if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
197
				t.Transparency = 1
198
				if t.Name == "Head" and t:FindFirstChild("face") then
199
					t.face.Transparency = 1
200
				end
201
			elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
202
				t.Handle.Transparency = 1
203
			end
204
		end
205
	elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then
206
		plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
207
	elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then
208
		if plr.Character.Torso.Anchored == true then
209
			for y,t in pairs(plr.Character:GetChildren()) do
210
				if t:IsA("Part") then
211
					t.Anchored = false
212
				end
213
			end
214
		else
215
			for y,t in pairs(plr.Character:GetChildren()) do
216
				if t:IsA("Part") then
217
					t.Anchored = true
218
				end
219
			end
220
		end
221
	elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then
222
		local clone = part:Clone()
223
		clone.Parent = workspace
224
		clone.Anchored = false
225
		clone:ClearAllChildren()
226
		clone.CanCollide = true
227
		bp.Parent = clone
228
		particles.Parent = clone
229
		if part.Parent:FindFirstChildOfClass("Humanoid") then
230
			part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
231
		end
232
		part:Destroy()
233
		part = clone
234
	elseif key == "t" and plr.Character.Parent == workspace.Camera and part == nil then
235
		plr.Character.Parent = workspace
236
		plr.Character.Archivable = false
237
		plr.Character:FindFirstChildOfClass("ForceField"):Remove()
238
		for y,t in pairs(plr.Character:GetChildren()) do
239
			if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
240
				t.Transparency = 0
241
				if t.Name == "Head" and t:FindFirstChild("face") then
242
					t.face.Transparency = 0
243
				end
244
			elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
245
				t.Handle.Transparency = 0
246
			end
247
		end
248
	end
249
end)
250
mouse.Button1Down:connect(function()
251
	if plr.Character.Parent == workspace.Camera then
252
		if mouse ~= nil then
253
			if mouse.Target ~= nil then
254
				part = mouse.Target
255
				bp = Instance.new("BodyPosition",part)
256
				bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
257
				bp.Position = part.Position
258
				particles = Instance.new("ParticleEmitter",part)
259
				particles.Color = ColorSequence.new(Color3.new(0,0,0))
260
				particles.Size = NumberSequence.new(1)
261
				particles.Texture = "rbxassetid://292289455"
262
				particles.VelocitySpread = 360
263
				particles.Speed = NumberRange.new(0)
264
				particles.RotSpeed = NumberRange.new(0)
265
				particles.Rotation = NumberRange.new(0)
266
				particles.Rate = 250
267
				particles.Lifetime = NumberRange.new(.2,.4)
268
				particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
269
				dwn = true
270
			end
271
		end
272
		while dwn == true do 
273
			wait()	
274
			bp.Position = mouse.hit.p
275
			if part then
276
				if part.Parent:FindFirstChildOfClass("Humanoid") then
277
					part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
278
				end
279
			end
280
		end
281
	end
282
end)
283
mouse.Button1Up:connect(function()
284
	dwn = false
285
	if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
286
	if bp then bp:Destroy() end
287
	if particles then particles:Destroy() end
288
end)
289
base = Instance.new("ScreenGui",plr.PlayerGui)
290
bbg = Instance.new("BillboardGui",plr.Character.Head)
291
bbg.Size = UDim2.new(0,200,0,50)
292
bbg.StudsOffset = Vector3.new(0,3,0)
293
bbgTl = Instance.new("TextLabel",bbg)
294
bbgTl.BackgroundTransparency = 1
295
bbgTl.Size = UDim2.new(10,0,1,0)
296
bbgTl.Position = UDim2.new(-4.5,0,0,0)
297
bbgTl.Font = "Code"
298
bbgTl.Text = " "
299
bbgTl.TextSize = 25
300
bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
301
bbgTl.TextColor3 = Color3.new(0,0,0)
302
bbgTl.TextStrokeTransparency = 0
303
bbgTl.TextWrapped = true
304
plr.Chatted:connect(function(msg)
305
	bbgTl.Text = msg
306
	wait(5)
307
	if bbgTl.Text == msg then
308
		bbgTl.Text = " "
309
	end
310
end)
311
touchCounter = 0
312
while wait() do
313
	if plr.Character.Parent == workspace.Camera then
314
		local c = plr.Character:Clone()
315
		c:MakeJoints()
316
		for y,t in pairs(c:GetChildren()) do
317
			if t:IsA("Part") then
318
				t.CanCollide = false 
319
				t.Anchored = true 
320
				t.Transparency = .5
321
				t.TopSurface = "Smooth"
322
				t.BottomSurface = "Smooth"
323
				t.RightSurface = "Smooth"
324
				t.LeftSurface = "Smooth"
325
				t.FrontSurface = "Smooth"
326
				t.BackSurface = "Smooth"
327
				t.BrickColor = BrickColor.new("Really black")
328
				if t.Name == "Head" and t:FindFirstChild("face") then
329
					t.face:Remove()
330
				elseif t.Name == "Torso" and t:FindFirstChild("roblox") then
331
					t.roblox:Remove()
332
				elseif t.Name == "HumanoidRootPart" then
333
					t:Remove()
334
				end
335
			else 
336
				t:Remove()
337
			end
338
		end
339
		c.Parent = workspace
340
		game.Debris:AddItem(c,.05)
341
	end
342
end