SHOW:
|
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- or go back to the newest paste.
| 1 | ------------------------- | |
| 2 | ||
| 3 | --don't interrupt me to change the music or i will do suicide-- | |
| 4 | --edited by hacker2mm-- | |
| 5 | ||
| 6 | ------------------------- | |
| 7 | Sound0 = Instance.new("Sound")
| |
| 8 | Sound0.Volume = 0.6 | |
| 9 | Sound0.Parent = game.Players.LocalPlayer.Character.Head | |
| 10 | Sound0.SoundId = "rbxassetid://1106783884" | |
| 11 | Sound0.Looped = true | |
| 12 | Sound0:Play() | |
| 13 | ||
| 14 | ||
| 15 | wait(2) | |
| 16 | print("R IS TO KICK")
| |
| 17 | print("E IS TO DOUBLE SHOT")
| |
| 18 | print("M IS TO EQUIP KNIVES")
| |
| 19 | print("K TO GO DEMON MODE")
| |
| 20 | print("----------KNIVES MOVES---------")
| |
| 21 | print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES")
| |
| 22 | print("Clicking is to combo with knives")
| |
| 23 | print("When having knives equipped you wont be able to use your weapon moves")
| |
| 24 | wait(0.016666666666666666) | |
| 25 | Effects = {}
| |
| 26 | local Player = game.Players.localPlayer | |
| 27 | local Character = Player.Character | |
| 28 | local Humanoid = Character.Humanoid | |
| 29 | local timestop = false | |
| 30 | local LOL = false | |
| 31 | local ST = "Normal" | |
| 32 | local ZZ = false | |
| 33 | local D = false | |
| 34 | local WZA = false | |
| 35 | local auras = {}
| |
| 36 | local Mouse = Player:GetMouse() | |
| 37 | local LeftArm = Character["Left Arm"] | |
| 38 | local RightArm = Character["Right Arm"] | |
| 39 | local LeftLeg = Character["Left Leg"] | |
| 40 | local RightLeg = Character["Right Leg"] | |
| 41 | local Head = Character.Head | |
| 42 | local Torso = Character.Torso | |
| 43 | local Camera = game.Workspace.CurrentCamera | |
| 44 | local RootPart = Character.HumanoidRootPart | |
| 45 | local RootJoint = RootPart.RootJoint | |
| 46 | local attack = false | |
| 47 | local Anim = "Idle" | |
| 48 | local attacktype = 1 | |
| 49 | local delays = false | |
| 50 | local play = true | |
| 51 | local targetted | |
| 52 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 53 | local velocity = RootPart.Velocity.y | |
| 54 | local sine = 0 | |
| 55 | local change = 1 | |
| 56 | local doe = 0 | |
| 57 | local Create = LoadLibrary("RbxUtility").Create
| |
| 58 | Humanoid.WalkSpeed = 10 | |
| 59 | local LOLMATEOK = Create("Model")({
| |
| 60 | Parent = Character, | |
| 61 | Name = "WeaponModelZ" | |
| 62 | }) | |
| 63 | local m = Create("Model")({
| |
| 64 | Parent = Character, | |
| 65 | Name = "WeaponModel" | |
| 66 | }) | |
| 67 | Character.Shirt.ShirtTemplate = "rbxassetid://396647999" | |
| 68 | Character.Pants.PantsTemplate = "rbxassetid://396648156" | |
| 69 | Character.Shirt.ShirtTemplate = "rbxassetid://396647999" | |
| 70 | Character.Head.face.Texture = "rbxassetid://596345665" | |
| 71 | function New(Object, Parent, Name, Data) | |
| 72 | local Object = Instance.new(Object) | |
| 73 | for Index, Value in pairs(Data or {}) do
| |
| 74 | Object[Index] = Value | |
| 75 | end | |
| 76 | Object.Parent = Parent | |
| 77 | Object.Name = Name | |
| 78 | return Object | |
| 79 | end | |
| 80 | function Expld(rad, pos) | |
| 81 | local ex = Instance.new("Explosion", game.Workspace)
| |
| 82 | ex.BlastRadius = rad | |
| 83 | ex.BlastPressure = 0 | |
| 84 | ex.Position = pos | |
| 85 | ex.Visible = false | |
| 86 | ex.Hit:connect(function(hit) | |
| 87 | if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 88 | hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
| |
| 89 | end | |
| 90 | end) | |
| 91 | end | |
| 92 | function LoadSnd(id, loop, vol, pit) | |
| 93 | local snd = New("Sound", Character, "Sound", {
| |
| 94 | SoundId = "rbxassetid://" .. id, | |
| 95 | Looped = loop, | |
| 96 | Volume = vol, | |
| 97 | Pitch = pit | |
| 98 | }) | |
| 99 | return snd | |
| 100 | end | |
| 101 | TeleSnd = LoadSnd(313127182, false, 1, 1) | |
| 102 | LOL = false | |
| 103 | function LEL() | |
| 104 | if LOL == true then | |
| 105 | while true do | |
| 106 | swait() | |
| 107 | coroutine.resume(coroutine.create(function() | |
| 108 | for i = 1, 1 do | |
| 109 | do | |
| 110 | local Random = math.random(-5, 5) | |
| 111 | local Random2 = math.random(-5, 5) | |
| 112 | local Random3 = math.random(-5, 5) | |
| 113 | local H = Instance.new("Part", Character)
| |
| 114 | H.Size = Vector3.new(1, 1, 1) | |
| 115 | H.Material = "Neon" | |
| 116 | H.BrickColor = BrickColor.new("Really black")
| |
| 117 | H.CanCollide = false | |
| 118 | H.Anchored = true | |
| 119 | H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3) | |
| 120 | local H2 = Instance.new("SpecialMesh", H)
| |
| 121 | H2.MeshType = "Brick" | |
| 122 | coroutine.resume(coroutine.create(function() | |
| 123 | for i = 1, 50 do | |
| 124 | H.Transparency = H.Transparency + 0.09 | |
| 125 | wait(2) | |
| 126 | end | |
| 127 | H:remove() | |
| 128 | end)) | |
| 129 | wait(0.05) | |
| 130 | H:remove() | |
| 131 | end | |
| 132 | end | |
| 133 | end)) | |
| 134 | end | |
| 135 | end | |
| 136 | end | |
| 137 | CV = "Maroon" | |
| 138 | p = game.Players.LocalPlayer | |
| 139 | char = p.Character | |
| 140 | txt = Instance.new("BillboardGui", Character)
| |
| 141 | txt.Adornee = Character.Head | |
| 142 | txt.Name = "_status" | |
| 143 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 144 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 145 | local text = Instance.new("TextLabel", txt)
| |
| 146 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 147 | text.FontSize = "Size24" | |
| 148 | text.TextScaled = true | |
| 149 | text.TextTransparency = 0 | |
| 150 | text.BackgroundTransparency = 1 | |
| 151 | text.TextTransparency = 0 | |
| 152 | text.TextStrokeTransparency = 0 | |
| 153 | text.Font = "Bodoni" | |
| 154 | text.TextStrokeColor3 = Color3.new(255, 0, 0) | |
| 155 | text.TextColor3 = Color3.new(0, 0, 0) | |
| 156 | text.Text = "Russian Psycho" | |
| 157 | v = Instance.new("Part")
| |
| 158 | v.Name = "ColorBrick" | |
| 159 | v.Parent = Player.Character | |
| 160 | v.FormFactor = "Symmetric" | |
| 161 | v.Anchored = true | |
| 162 | v.CanCollide = false | |
| 163 | v.BottomSurface = "Smooth" | |
| 164 | v.TopSurface = "Smooth" | |
| 165 | v.Size = Vector3.new(10, 5, 3) | |
| 166 | v.Transparency = 1 | |
| 167 | v.CFrame = Character.Torso.CFrame | |
| 168 | v.BrickColor = BrickColor.new(CV) | |
| 169 | v.Transparency = 1 | |
| 170 | v.Shape = "Block" | |
| 171 | PartAZD = Instance.new("Part", Character)
| |
| 172 | PartAZD.BrickColor = BrickColor.new("Bright red")
| |
| 173 | PartAZD.Size = Vector3.new(1, 1, 1) | |
| 174 | PartAZD.CanCollide = false | |
| 175 | PartAZD.Material = "Neon" | |
| 176 | local M = Instance.new("SpecialMesh", PartAZD)
| |
| 177 | M.MeshId = "rbxassetid://21676323" | |
| 178 | M.Scale = Vector3.new(0.0067, 0.0067, 0.0067) | |
| 179 | local Part2 = Instance.new("Weld", PartAZD)
| |
| 180 | Part2.Part0 = Character.Head | |
| 181 | Part2.Part1 = PartAZD | |
| 182 | Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0) | |
| 183 | local p = Instance.new("Part", Character)
| |
| 184 | p.Name = "Ears" | |
| 185 | p.BrickColor = BrickColor.new("White")
| |
| 186 | p.Size = Vector3.new(3, 3, 3) | |
| 187 | p.BottomSurface = 0 | |
| 188 | p.CanCollide = false | |
| 189 | p.TopSurface = 0 | |
| 190 | p.Position = Character.Head.Position | |
| 191 | local pweld = Instance.new("Weld", p)
| |
| 192 | pweld.Part0 = Character.Head | |
| 193 | pweld.Part1 = p | |
| 194 | pweld.C0 = CFrame.new(0, 0.7, 0) | |
| 195 | pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180)) | |
| 196 | local earmesh = Instance.new("SpecialMesh", p)
| |
| 197 | earmesh.MeshType = "FileMesh" | |
| 198 | earmesh.MeshId = "http://www.roblox.com/asset/?id=" | |
| 199 | earmesh.Scale = Vector3.new(1.1, 1.5, 3) | |
| 200 | game.Lighting.TimeOfDay = 0 | |
| 201 | for i, v in pairs(Character:children()) do | |
| 202 | if v:IsA("Hat") then
| |
| 203 | v:Destroy() | |
| 204 | end | |
| 205 | end | |
| 206 | for i, v in pairs(Character:children()) do | |
| 207 | if v:IsA("Accessory") then
| |
| 208 | v:Destroy() | |
| 209 | end | |
| 210 | end | |
| 211 | for i, v in pairs(Character:children()) do | |
| 212 | if v:IsA("Hair") then
| |
| 213 | v:Destroy() | |
| 214 | end | |
| 215 | end | |
| 216 | Humanoid.Animator.Parent = nil | |
| 217 | Character.Animate.Parent = nil | |
| 218 | local function newMotor(part0, part1, c0, c1) | |
| 219 | local w = Create("Motor")({
| |
| 220 | Parent = part0, | |
| 221 | Part0 = part0, | |
| 222 | Part1 = part1, | |
| 223 | C0 = c0, | |
| 224 | C1 = c1 | |
| 225 | }) | |
| 226 | return w | |
| 227 | end | |
| 228 | function clerp(a, b, t) | |
| 229 | return a:lerp(b, t) | |
| 230 | end | |
| 231 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 232 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 233 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 234 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 235 | local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 236 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 237 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 238 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 239 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 240 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 241 | local rarmc1 = RW.C1 | |
| 242 | local larmc1 = LW.C1 | |
| 243 | local rlegc1 = RH.C1 | |
| 244 | local llegc1 = LH.C1 | |
| 245 | local resetc1 = false | |
| 246 | function PlayAnimationFromTable(table, speed, bool) | |
| 247 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 248 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 249 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 250 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 251 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 252 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 253 | if bool == true and resetc1 == false then | |
| 254 | resetc1 = true | |
| 255 | RootJoint.C1 = RootJoint.C1 | |
| 256 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 257 | RW.C1 = rarmc1 | |
| 258 | LW.C1 = larmc1 | |
| 259 | RH.C1 = rlegc1 | |
| 260 | LH.C1 = llegc1 | |
| 261 | end | |
| 262 | end | |
| 263 | ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
| |
| 264 | script:WaitForChild("Heartbeat")
| |
| 265 | frame = 0.03333333333333333 | |
| 266 | tf = 0 | |
| 267 | allowframeloss = false | |
| 268 | tossremainder = false | |
| 269 | lastframe = tick() | |
| 270 | script.Heartbeat:Fire() | |
| 271 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 272 | tf = tf + s | |
| 273 | if tf >= frame then | |
| 274 | if allowframeloss then | |
| 275 | script.Heartbeat:Fire() | |
| 276 | lastframe = tick() | |
| 277 | else | |
| 278 | for i = 1, math.floor(tf / frame) do | |
| 279 | script.Heartbeat:Fire() | |
| 280 | end | |
| 281 | lastframe = tick() | |
| 282 | end | |
| 283 | if tossremainder then | |
| 284 | tf = 0 | |
| 285 | else | |
| 286 | tf = tf - frame * math.floor(tf / frame) | |
| 287 | end | |
| 288 | end | |
| 289 | end) | |
| 290 | function swait(num) | |
| 291 | if num == 0 or num == nil then | |
| 292 | ArtificialHB.Event:wait() | |
| 293 | else | |
| 294 | for i = 0, num do | |
| 295 | ArtificialHB.Event:wait() | |
| 296 | end | |
| 297 | end | |
| 298 | end | |
| 299 | function RemoveOutlines(part) | |
| 300 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 301 | end | |
| 302 | CFuncs = {
| |
| 303 | Part = {
| |
| 304 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 305 | local Part = Create("Part")({
| |
| 306 | Parent = Parent, | |
| 307 | Reflectance = Reflectance, | |
| 308 | Transparency = Transparency, | |
| 309 | CanCollide = false, | |
| 310 | Locked = true, | |
| 311 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 312 | Name = Name, | |
| 313 | Size = Size, | |
| 314 | Material = Material | |
| 315 | }) | |
| 316 | RemoveOutlines(Part) | |
| 317 | return Part | |
| 318 | end | |
| 319 | }, | |
| 320 | Mesh = {
| |
| 321 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 322 | local Msh = Create(Mesh)({
| |
| 323 | Parent = Part, | |
| 324 | Offset = OffSet, | |
| 325 | Scale = Scale | |
| 326 | }) | |
| 327 | if Mesh == "SpecialMesh" then | |
| 328 | Msh.MeshType = MeshType | |
| 329 | Msh.MeshId = MeshId | |
| 330 | end | |
| 331 | return Msh | |
| 332 | end | |
| 333 | }, | |
| 334 | Mesh = {
| |
| 335 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 336 | local Msh = Create(Mesh)({
| |
| 337 | Parent = Part, | |
| 338 | Offset = OffSet, | |
| 339 | Scale = Scale | |
| 340 | }) | |
| 341 | if Mesh == "SpecialMesh" then | |
| 342 | Msh.MeshType = MeshType | |
| 343 | Msh.MeshId = MeshId | |
| 344 | end | |
| 345 | return Msh | |
| 346 | end | |
| 347 | }, | |
| 348 | Weld = {
| |
| 349 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 350 | local Weld = Create("Weld")({
| |
| 351 | Parent = Parent, | |
| 352 | Part0 = Part0, | |
| 353 | Part1 = Part1, | |
| 354 | C0 = C0, | |
| 355 | C1 = C1 | |
| 356 | }) | |
| 357 | return Weld | |
| 358 | end | |
| 359 | }, | |
| 360 | Sound = {
| |
| 361 | Create = function(id, par, vol, pit) | |
| 362 | coroutine.resume(coroutine.create(function() | |
| 363 | local S = Create("Sound")({
| |
| 364 | Volume = vol, | |
| 365 | Pitch = pit or 1, | |
| 366 | SoundId = id, | |
| 367 | Parent = par or workspace | |
| 368 | }) | |
| 369 | wait() | |
| 370 | S:play() | |
| 371 | game:GetService("Debris"):AddItem(S, 6)
| |
| 372 | end)) | |
| 373 | end | |
| 374 | }, | |
| 375 | ParticleEmitter = {
| |
| 376 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 377 | local fp = Create("ParticleEmitter")({
| |
| 378 | Parent = Parent, | |
| 379 | Color = ColorSequence.new(Color1, Color2), | |
| 380 | LightEmission = LightEmission, | |
| 381 | Size = Size, | |
| 382 | Texture = Texture, | |
| 383 | Transparency = Transparency, | |
| 384 | ZOffset = ZOffset, | |
| 385 | Acceleration = Accel, | |
| 386 | Drag = Drag, | |
| 387 | LockedToPart = LockedToPart, | |
| 388 | VelocityInheritance = VelocityInheritance, | |
| 389 | EmissionDirection = EmissionDirection, | |
| 390 | Enabled = Enabled, | |
| 391 | Lifetime = LifeTime, | |
| 392 | Rate = Rate, | |
| 393 | Rotation = Rotation, | |
| 394 | RotSpeed = RotSpeed, | |
| 395 | Speed = Speed, | |
| 396 | VelocitySpread = VelocitySpread | |
| 397 | }) | |
| 398 | return fp | |
| 399 | end | |
| 400 | }, | |
| 401 | CreateTemplate = {}
| |
| 402 | } | |
| 403 | function New(Object, Parent, Name, Data) | |
| 404 | local Object = Instance.new(Object) | |
| 405 | for Index, Value in pairs(Data or {}) do
| |
| 406 | Object[Index] = Value | |
| 407 | end | |
| 408 | Object.Parent = Parent | |
| 409 | Object.Name = Name | |
| 410 | return Object | |
| 411 | end | |
| 412 | ShadowHead = New("Part", Character, "ShadowHead", {
| |
| 413 | CanCollide = false, | |
| 414 | BrickColor = BrickColor.new("Really black"),
| |
| 415 | Size = Vector3.new(1.20000005, 0.600000024, 1), | |
| 416 | CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
| 417 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 418 | }) | |
| 419 | Mesh = New("SpecialMesh", ShadowHead, "Mesh", {
| |
| 420 | Scale = Vector3.new(1.25999999, 1.5, 1.25999999) | |
| 421 | }) | |
| 422 | Weld = New("Weld", ShadowHead, "mot", {
| |
| 423 | Part0 = ShadowHead, | |
| 424 | Part1 = Character.Head, | |
| 425 | C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 426 | }) | |
| 427 | Knifu = New("Model", Character, "Knifu", {})
| |
| 428 | Handle222 = New("Part", Knifu, "Handle222", {
| |
| 429 | BrickColor = BrickColor.new("Black"),
| |
| 430 | Material = Enum.Material.SmoothPlastic, | |
| 431 | Size = Vector3.new(0.200000003, 0.600000024, 0.400000006), | |
| 432 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 433 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 434 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 435 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 436 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 437 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 438 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 439 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 440 | }) | |
| 441 | Mesh = New("CylinderMesh", Handle222, "Mesh", {})
| |
| 442 | KWeld = New("ManualWeld", Handle222, "Weld", {
| |
| 443 | Part0 = Handle222, | |
| 444 | Part1 = Character.Torso, | |
| 445 | C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1), | |
| 446 | C1 = CFrame.new(0, 0, 0) | |
| 447 | }) | |
| 448 | Hitbox = New("Part", Knifu, "Hitbox", {
| |
| 449 | Transparency = 1, | |
| 450 | Transparency = 1, | |
| 451 | Size = Vector3.new(0.200000003, 1.4000001, 0.400000006), | |
| 452 | CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 453 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 454 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 455 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 456 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 457 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 458 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 459 | }) | |
| 460 | Weld = New("ManualWeld", Hitbox, "Weld", {
| |
| 461 | Part0 = Hitbox, | |
| 462 | Part1 = Handle222, | |
| 463 | C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 464 | }) | |
| 465 | Part = New("Part", Knifu, "Part", {
| |
| 466 | BrickColor = BrickColor.new("Black"),
| |
| 467 | Material = Enum.Material.SmoothPlastic, | |
| 468 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 469 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 470 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 471 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 472 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 473 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 474 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 475 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 476 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 477 | }) | |
| 478 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 479 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
| 480 | }) | |
| 481 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 482 | Part0 = Part, | |
| 483 | Part1 = Handle222, | |
| 484 | C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 485 | }) | |
| 486 | Part = New("Part", Knifu, "Part", {
| |
| 487 | BrickColor = BrickColor.new("Black"),
| |
| 488 | Material = Enum.Material.SmoothPlastic, | |
| 489 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 490 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 491 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 492 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 493 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 494 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 495 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 496 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 497 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 498 | }) | |
| 499 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 500 | Scale = Vector3.new(1.5, 1.20000005, 1.5) | |
| 501 | }) | |
| 502 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 503 | Part0 = Part, | |
| 504 | Part1 = Handle222, | |
| 505 | C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 506 | }) | |
| 507 | Part = New("Part", Knifu, "Part", {
| |
| 508 | BrickColor = BrickColor.new("Black"),
| |
| 509 | Material = Enum.Material.SmoothPlastic, | |
| 510 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 511 | CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
| 512 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 513 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 514 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 515 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 516 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 517 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 518 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 519 | }) | |
| 520 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 521 | Scale = Vector3.new(1, 1, 1.20000005), | |
| 522 | MeshType = Enum.MeshType.Wedge | |
| 523 | }) | |
| 524 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 525 | Part0 = Part, | |
| 526 | Part1 = Handle222, | |
| 527 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
| 528 | C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 529 | }) | |
| 530 | Part = New("Part", Knifu, "Part", {
| |
| 531 | BrickColor = BrickColor.new("Black"),
| |
| 532 | Material = Enum.Material.SmoothPlastic, | |
| 533 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000036), | |
| 534 | CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0), | |
| 535 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 536 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 537 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 538 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 539 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 540 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 541 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 542 | }) | |
| 543 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 544 | Scale = Vector3.new(1, 1, 1.20000005), | |
| 545 | MeshType = Enum.MeshType.Wedge | |
| 546 | }) | |
| 547 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 548 | Part0 = Part, | |
| 549 | Part1 = Handle222, | |
| 550 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1), | |
| 551 | C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 552 | }) | |
| 553 | Part = New("Part", Knifu, "Part", {
| |
| 554 | Material = Enum.Material.SmoothPlastic, | |
| 555 | Reflectance = 0.20000000298023, | |
| 556 | Size = Vector3.new(0.200000003, 0.600000024, 0.200000003), | |
| 557 | CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 558 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 559 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 560 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 561 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 562 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 563 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 564 | }) | |
| 565 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 566 | Scale = Vector3.new(0.400000006, 1, 1) | |
| 567 | }) | |
| 568 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 569 | Part0 = Part, | |
| 570 | Part1 = Handle222, | |
| 571 | C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 572 | }) | |
| 573 | BloodPart = New("Part", Knifu, "BloodPart", {
| |
| 574 | BrickColor = BrickColor.new("Crimson"),
| |
| 575 | Material = Enum.Material.SmoothPlastic, | |
| 576 | Size = Vector3.new(0.200000003, 0.399999946, 0.400000036), | |
| 577 | CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 578 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 579 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 580 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 581 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 582 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 583 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 584 | Color = Color3.new(0.592157, 0, 0) | |
| 585 | }) | |
| 586 | Mesh = New("SpecialMesh", BloodPart, "Mesh", {
| |
| 587 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
| 588 | MeshType = Enum.MeshType.Wedge | |
| 589 | }) | |
| 590 | Weld = New("ManualWeld", BloodPart, "Weld", {
| |
| 591 | Part0 = BloodPart, | |
| 592 | Part1 = Handle222, | |
| 593 | C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 594 | }) | |
| 595 | Part = New("Part", Knifu, "Part", {
| |
| 596 | Material = Enum.Material.SmoothPlastic, | |
| 597 | Reflectance = 0.20000000298023, | |
| 598 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 599 | CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 600 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 601 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 602 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 603 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 604 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 605 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 606 | }) | |
| 607 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 608 | Scale = Vector3.new(0.400000006, 1, 1) | |
| 609 | }) | |
| 610 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 611 | Part0 = Part, | |
| 612 | Part1 = Handle222, | |
| 613 | C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 614 | }) | |
| 615 | Part = New("Part", Knifu, "Part", {
| |
| 616 | Material = Enum.Material.SmoothPlastic, | |
| 617 | Reflectance = 0.20000000298023, | |
| 618 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 619 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 620 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 621 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 622 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 623 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 624 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 625 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 626 | }) | |
| 627 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 628 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
| 629 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 630 | MeshType = Enum.MeshType.Wedge | |
| 631 | }) | |
| 632 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 633 | Part0 = Part, | |
| 634 | Part1 = Handle222, | |
| 635 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 636 | C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 637 | }) | |
| 638 | Part = New("Part", Knifu, "Part", {
| |
| 639 | Material = Enum.Material.SmoothPlastic, | |
| 640 | Reflectance = 0.20000000298023, | |
| 641 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 642 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 643 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 644 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 645 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 646 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 647 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 648 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 649 | }) | |
| 650 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 651 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
| 652 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 653 | MeshType = Enum.MeshType.Wedge | |
| 654 | }) | |
| 655 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 656 | Part0 = Part, | |
| 657 | Part1 = Handle222, | |
| 658 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 659 | C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 660 | }) | |
| 661 | Part = New("Part", Knifu, "Part", {
| |
| 662 | Material = Enum.Material.SmoothPlastic, | |
| 663 | Reflectance = 0.20000000298023, | |
| 664 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 665 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 666 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 667 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 668 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 669 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 670 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 671 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 672 | }) | |
| 673 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 674 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
| 675 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 676 | MeshType = Enum.MeshType.Wedge | |
| 677 | }) | |
| 678 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 679 | Part0 = Part, | |
| 680 | Part1 = Handle222, | |
| 681 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 682 | C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 683 | }) | |
| 684 | Part = New("Part", Knifu, "Part", {
| |
| 685 | Material = Enum.Material.SmoothPlastic, | |
| 686 | Reflectance = 0.20000000298023, | |
| 687 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 688 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 689 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 690 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 691 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 692 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 693 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 694 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 695 | }) | |
| 696 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 697 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
| 698 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 699 | MeshType = Enum.MeshType.Wedge | |
| 700 | }) | |
| 701 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 702 | Part0 = Part, | |
| 703 | Part1 = Handle222, | |
| 704 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 705 | C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 706 | }) | |
| 707 | Part = New("Part", Knifu, "Part", {
| |
| 708 | Material = Enum.Material.SmoothPlastic, | |
| 709 | Reflectance = 0.20000000298023, | |
| 710 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 711 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 712 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 713 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 714 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 715 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 716 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 717 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 718 | }) | |
| 719 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 720 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
| 721 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 722 | MeshType = Enum.MeshType.Wedge | |
| 723 | }) | |
| 724 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 725 | Part0 = Part, | |
| 726 | Part1 = Handle222, | |
| 727 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 728 | C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 729 | }) | |
| 730 | Part = New("Part", Knifu, "Part", {
| |
| 731 | Material = Enum.Material.SmoothPlastic, | |
| 732 | Reflectance = 0.20000000298023, | |
| 733 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 734 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 735 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 736 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 737 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 738 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 739 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 740 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 741 | }) | |
| 742 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 743 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
| 744 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 745 | MeshType = Enum.MeshType.Wedge | |
| 746 | }) | |
| 747 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 748 | Part0 = Part, | |
| 749 | Part1 = Handle222, | |
| 750 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 751 | C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 752 | }) | |
| 753 | Part = New("Part", Knifu, "Part", {
| |
| 754 | Material = Enum.Material.SmoothPlastic, | |
| 755 | Reflectance = 0.20000000298023, | |
| 756 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 757 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 758 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 759 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 760 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 761 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 762 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 763 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 764 | }) | |
| 765 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 766 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
| 767 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 768 | MeshType = Enum.MeshType.Wedge | |
| 769 | }) | |
| 770 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 771 | Part0 = Part, | |
| 772 | Part1 = Handle222, | |
| 773 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 774 | C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 775 | }) | |
| 776 | Part = New("Part", Knifu, "Part", {
| |
| 777 | Material = Enum.Material.SmoothPlastic, | |
| 778 | Reflectance = 0.20000000298023, | |
| 779 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 780 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 781 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 782 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 783 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 784 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 785 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 786 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 787 | }) | |
| 788 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 789 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
| 790 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 791 | MeshType = Enum.MeshType.Wedge | |
| 792 | }) | |
| 793 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 794 | Part0 = Part, | |
| 795 | Part1 = Handle222, | |
| 796 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 797 | C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 798 | }) | |
| 799 | Part = New("Part", Knifu, "Part", {
| |
| 800 | Material = Enum.Material.SmoothPlastic, | |
| 801 | Reflectance = 0.20000000298023, | |
| 802 | Size = Vector3.new(0.200000003, 1, 0.200000003), | |
| 803 | CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 804 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 805 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 806 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 807 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 808 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 809 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 810 | }) | |
| 811 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 812 | Offset = Vector3.new(0, 0, -0.0500000007), | |
| 813 | Scale = Vector3.new(0.400000006, 1, 0.5) | |
| 814 | }) | |
| 815 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 816 | Part0 = Part, | |
| 817 | Part1 = Handle222, | |
| 818 | C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 819 | }) | |
| 820 | Part = New("Part", Knifu, "Part", {
| |
| 821 | BrickColor = BrickColor.new("Really red"),
| |
| 822 | Material = Enum.Material.SmoothPlastic, | |
| 823 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 824 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 825 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 826 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 827 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 828 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 829 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 830 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 831 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 832 | }) | |
| 833 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 834 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
| 835 | }) | |
| 836 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 837 | Part0 = Part, | |
| 838 | Part1 = Handle222, | |
| 839 | C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 840 | }) | |
| 841 | Part = New("Part", Knifu, "Part", {
| |
| 842 | BrickColor = BrickColor.new("Really red"),
| |
| 843 | Material = Enum.Material.SmoothPlastic, | |
| 844 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 845 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 846 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 847 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 848 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 849 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 850 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 851 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 852 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 853 | }) | |
| 854 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 855 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
| 856 | }) | |
| 857 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 858 | Part0 = Part, | |
| 859 | Part1 = Handle222, | |
| 860 | C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 861 | }) | |
| 862 | Blood2Part = New("Part", Knifu, "Blood2Part", {
| |
| 863 | BrickColor = BrickColor.new("Crimson"),
| |
| 864 | Material = Enum.Material.SmoothPlastic, | |
| 865 | Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), | |
| 866 | CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 867 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 868 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 869 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 870 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 871 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 872 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 873 | Color = Color3.new(0.592157, 0, 0) | |
| 874 | }) | |
| 875 | Mesh = New("BlockMesh", Blood2Part, "Mesh", {
| |
| 876 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999) | |
| 877 | }) | |
| 878 | Weld = New("ManualWeld", Blood2Part, "Weld", {
| |
| 879 | Part0 = Blood2Part, | |
| 880 | Part1 = Handle222, | |
| 881 | C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 882 | }) | |
| 883 | Part = New("Part", Knifu, "Part", {
| |
| 884 | BrickColor = BrickColor.new("Crimson"),
| |
| 885 | Material = Enum.Material.SmoothPlastic, | |
| 886 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000033), | |
| 887 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
| 888 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 889 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 890 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 891 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 892 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 893 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 894 | Color = Color3.new(0.592157, 0, 0) | |
| 895 | }) | |
| 896 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 897 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
| 898 | MeshType = Enum.MeshType.Wedge | |
| 899 | }) | |
| 900 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 901 | Part0 = Part, | |
| 902 | Part1 = Handle222, | |
| 903 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
| 904 | C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 905 | }) | |
| 906 | Part = New("Part", Knifu, "Part", {
| |
| 907 | BrickColor = BrickColor.new("Really red"),
| |
| 908 | Material = Enum.Material.SmoothPlastic, | |
| 909 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000033), | |
| 910 | CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
| 911 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 912 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 913 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 914 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 915 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 916 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 917 | Color = Color3.new(0.592157, 0, 0) | |
| 918 | }) | |
| 919 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 920 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
| 921 | MeshType = Enum.MeshType.Wedge | |
| 922 | }) | |
| 923 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 924 | Part0 = Part, | |
| 925 | Part1 = Handle222, | |
| 926 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
| 927 | C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 928 | }) | |
| 929 | local p1mit = Instance.new("ParticleEmitter", Hitbox)
| |
| 930 | p1mit.Texture = "rbxasset://textures/particles/fire_main.dds" | |
| 931 | p1mit.Color = ColorSequence.new({
| |
| 932 | ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)), | |
| 933 | ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0)) | |
| 934 | }) | |
| 935 | p1mit.Size = NumberSequence.new({
| |
| 936 | NumberSequenceKeypoint.new(0, 1), | |
| 937 | NumberSequenceKeypoint.new(1, 0) | |
| 938 | }) | |
| 939 | p1mit.Lifetime = NumberRange.new(2) | |
| 940 | p1mit.Rate = 100 | |
| 941 | p1mit.Enabled = false | |
| 942 | p1mit.Acceleration = Vector3.new(0, -5, 0) | |
| 943 | p1mit.Rotation = NumberRange.new(0, 359) | |
| 944 | p1mit.Speed = NumberRange.new(0) | |
| 945 | local p2mit = Instance.new("ParticleEmitter", BloodPart)
| |
| 946 | p2mit.Texture = "http://www.roblox.com/asset/?id=243132757" | |
| 947 | p2mit.Color = ColorSequence.new({
| |
| 948 | ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)), | |
| 949 | ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0)) | |
| 950 | }) | |
| 951 | p2mit.Size = NumberSequence.new({
| |
| 952 | NumberSequenceKeypoint.new(0, 0.1), | |
| 953 | NumberSequenceKeypoint.new(1, 0.1) | |
| 954 | }) | |
| 955 | p2mit.Lifetime = NumberRange.new(1) | |
| 956 | p2mit.Rate = 10 | |
| 957 | p2mit.Acceleration = Vector3.new(0, -10, 0) | |
| 958 | p2mit.Speed = NumberRange.new(0) | |
| 959 | local p3mit = p2mit:Clone() | |
| 960 | p3mit.Parent = Blood2Part | |
| 961 | Knifu = New("Model", Character, "Knifu", {})
| |
| 962 | Handle23 = New("Part", Knifu, "Handle23", {
| |
| 963 | BrickColor = BrickColor.new("Black"),
| |
| 964 | Material = Enum.Material.SmoothPlastic, | |
| 965 | Size = Vector3.new(0.200000003, 0.600000024, 0.400000006), | |
| 966 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 967 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 968 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 969 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 970 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 971 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 972 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 973 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 974 | }) | |
| 975 | Mesh = New("CylinderMesh", Handle23, "Mesh", {})
| |
| 976 | KWeld2 = New("ManualWeld", Handle23, "Weld", {
| |
| 977 | Part0 = Handle23, | |
| 978 | Part1 = Character.Torso, | |
| 979 | C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1), | |
| 980 | C1 = CFrame.new(0, 0, 0) | |
| 981 | }) | |
| 982 | Hitbox = New("Part", Knifu, "Hitbox", {
| |
| 983 | Transparency = 1, | |
| 984 | Transparency = 1, | |
| 985 | Size = Vector3.new(0.200000003, 1.4000001, 0.400000006), | |
| 986 | CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 987 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 988 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 989 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 990 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 991 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 992 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 993 | }) | |
| 994 | Weld = New("ManualWeld", Hitbox, "Weld", {
| |
| 995 | Part0 = Hitbox, | |
| 996 | Part1 = Handle23, | |
| 997 | C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 998 | }) | |
| 999 | Part = New("Part", Knifu, "Part", {
| |
| 1000 | BrickColor = BrickColor.new("Black"),
| |
| 1001 | Material = Enum.Material.SmoothPlastic, | |
| 1002 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 1003 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 1004 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1005 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1006 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1007 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1008 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1009 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1010 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1011 | }) | |
| 1012 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1013 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
| 1014 | }) | |
| 1015 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1016 | Part0 = Part, | |
| 1017 | Part1 = Handle23, | |
| 1018 | C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1019 | }) | |
| 1020 | Part = New("Part", Knifu, "Part", {
| |
| 1021 | BrickColor = BrickColor.new("Black"),
| |
| 1022 | Material = Enum.Material.SmoothPlastic, | |
| 1023 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 1024 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 1025 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1026 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1027 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1028 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1029 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1030 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1031 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1032 | }) | |
| 1033 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1034 | Scale = Vector3.new(1.5, 1.20000005, 1.5) | |
| 1035 | }) | |
| 1036 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1037 | Part0 = Part, | |
| 1038 | Part1 = Handle23, | |
| 1039 | C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1040 | }) | |
| 1041 | Part = New("Part", Knifu, "Part", {
| |
| 1042 | BrickColor = BrickColor.new("Black"),
| |
| 1043 | Material = Enum.Material.SmoothPlastic, | |
| 1044 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 1045 | CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
| 1046 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1047 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1048 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1049 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1050 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1051 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1052 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1053 | }) | |
| 1054 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1055 | Scale = Vector3.new(1, 1, 1.20000005), | |
| 1056 | MeshType = Enum.MeshType.Wedge | |
| 1057 | }) | |
| 1058 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1059 | Part0 = Part, | |
| 1060 | Part1 = Handle23, | |
| 1061 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
| 1062 | C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1063 | }) | |
| 1064 | Part = New("Part", Knifu, "Part", {
| |
| 1065 | BrickColor = BrickColor.new("Black"),
| |
| 1066 | Material = Enum.Material.SmoothPlastic, | |
| 1067 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000036), | |
| 1068 | CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0), | |
| 1069 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1070 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1071 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1072 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1073 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1074 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1075 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1076 | }) | |
| 1077 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1078 | Scale = Vector3.new(1, 1, 1.20000005), | |
| 1079 | MeshType = Enum.MeshType.Wedge | |
| 1080 | }) | |
| 1081 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1082 | Part0 = Part, | |
| 1083 | Part1 = Handle23, | |
| 1084 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1), | |
| 1085 | C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1086 | }) | |
| 1087 | Part = New("Part", Knifu, "Part", {
| |
| 1088 | Material = Enum.Material.SmoothPlastic, | |
| 1089 | Reflectance = 0.20000000298023, | |
| 1090 | Size = Vector3.new(0.200000003, 0.600000024, 0.200000003), | |
| 1091 | CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 1092 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1093 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1094 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1095 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1096 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1097 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1098 | }) | |
| 1099 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 1100 | Scale = Vector3.new(0.400000006, 1, 1) | |
| 1101 | }) | |
| 1102 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1103 | Part0 = Part, | |
| 1104 | Part1 = Handle23, | |
| 1105 | C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1106 | }) | |
| 1107 | BloodPart = New("Part", Knifu, "BloodPart", {
| |
| 1108 | BrickColor = BrickColor.new("Crimson"),
| |
| 1109 | Material = Enum.Material.SmoothPlastic, | |
| 1110 | Size = Vector3.new(0.200000003, 0.399999946, 0.400000036), | |
| 1111 | CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 1112 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1113 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1114 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1115 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1116 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1117 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1118 | Color = Color3.new(0.592157, 0, 0) | |
| 1119 | }) | |
| 1120 | Mesh = New("SpecialMesh", BloodPart, "Mesh", {
| |
| 1121 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
| 1122 | MeshType = Enum.MeshType.Wedge | |
| 1123 | }) | |
| 1124 | Weld = New("ManualWeld", BloodPart, "Weld", {
| |
| 1125 | Part0 = BloodPart, | |
| 1126 | Part1 = Handle23, | |
| 1127 | C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1128 | }) | |
| 1129 | Part = New("Part", Knifu, "Part", {
| |
| 1130 | Material = Enum.Material.SmoothPlastic, | |
| 1131 | Reflectance = 0.20000000298023, | |
| 1132 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1133 | CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 1134 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1135 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1136 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1137 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1138 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1139 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1140 | }) | |
| 1141 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 1142 | Scale = Vector3.new(0.400000006, 1, 1) | |
| 1143 | }) | |
| 1144 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1145 | Part0 = Part, | |
| 1146 | Part1 = Handle23, | |
| 1147 | C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1148 | }) | |
| 1149 | Part = New("Part", Knifu, "Part", {
| |
| 1150 | Material = Enum.Material.SmoothPlastic, | |
| 1151 | Reflectance = 0.20000000298023, | |
| 1152 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1153 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 1154 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1155 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1156 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1157 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1158 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1159 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1160 | }) | |
| 1161 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1162 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
| 1163 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 1164 | MeshType = Enum.MeshType.Wedge | |
| 1165 | }) | |
| 1166 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1167 | Part0 = Part, | |
| 1168 | Part1 = Handle23, | |
| 1169 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 1170 | C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1171 | }) | |
| 1172 | Part = New("Part", Knifu, "Part", {
| |
| 1173 | Material = Enum.Material.SmoothPlastic, | |
| 1174 | Reflectance = 0.20000000298023, | |
| 1175 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1176 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 1177 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1178 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1179 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1180 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1181 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1182 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1183 | }) | |
| 1184 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1185 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
| 1186 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 1187 | MeshType = Enum.MeshType.Wedge | |
| 1188 | }) | |
| 1189 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1190 | Part0 = Part, | |
| 1191 | Part1 = Handle23, | |
| 1192 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 1193 | C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1194 | }) | |
| 1195 | Part = New("Part", Knifu, "Part", {
| |
| 1196 | Material = Enum.Material.SmoothPlastic, | |
| 1197 | Reflectance = 0.20000000298023, | |
| 1198 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1199 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 1200 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1201 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1202 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1203 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1204 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1205 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1206 | }) | |
| 1207 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1208 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
| 1209 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 1210 | MeshType = Enum.MeshType.Wedge | |
| 1211 | }) | |
| 1212 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1213 | Part0 = Part, | |
| 1214 | Part1 = Handle23, | |
| 1215 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 1216 | C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1217 | }) | |
| 1218 | Part = New("Part", Knifu, "Part", {
| |
| 1219 | Material = Enum.Material.SmoothPlastic, | |
| 1220 | Reflectance = 0.20000000298023, | |
| 1221 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1222 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 1223 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1224 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1225 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1226 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1227 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1228 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1229 | }) | |
| 1230 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1231 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
| 1232 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 1233 | MeshType = Enum.MeshType.Wedge | |
| 1234 | }) | |
| 1235 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1236 | Part0 = Part, | |
| 1237 | Part1 = Handle23, | |
| 1238 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 1239 | C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1240 | }) | |
| 1241 | Part = New("Part", Knifu, "Part", {
| |
| 1242 | Material = Enum.Material.SmoothPlastic, | |
| 1243 | Reflectance = 0.20000000298023, | |
| 1244 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1245 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 1246 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1247 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1248 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1249 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1250 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1251 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1252 | }) | |
| 1253 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1254 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
| 1255 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 1256 | MeshType = Enum.MeshType.Wedge | |
| 1257 | }) | |
| 1258 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1259 | Part0 = Part, | |
| 1260 | Part1 = Handle23, | |
| 1261 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 1262 | C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1263 | }) | |
| 1264 | Part = New("Part", Knifu, "Part", {
| |
| 1265 | Material = Enum.Material.SmoothPlastic, | |
| 1266 | Reflectance = 0.20000000298023, | |
| 1267 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1268 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 1269 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1270 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1271 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1272 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1273 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1274 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1275 | }) | |
| 1276 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1277 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
| 1278 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 1279 | MeshType = Enum.MeshType.Wedge | |
| 1280 | }) | |
| 1281 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1282 | Part0 = Part, | |
| 1283 | Part1 = Handle23, | |
| 1284 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 1285 | C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1286 | }) | |
| 1287 | Part = New("Part", Knifu, "Part", {
| |
| 1288 | Material = Enum.Material.SmoothPlastic, | |
| 1289 | Reflectance = 0.20000000298023, | |
| 1290 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1291 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 1292 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1293 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1294 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1295 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1296 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1297 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1298 | }) | |
| 1299 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1300 | Offset = Vector3.new(0, -0.0500000007, -0.0500000007), | |
| 1301 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 1302 | MeshType = Enum.MeshType.Wedge | |
| 1303 | }) | |
| 1304 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1305 | Part0 = Part, | |
| 1306 | Part1 = Handle23, | |
| 1307 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 1308 | C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1309 | }) | |
| 1310 | Part = New("Part", Knifu, "Part", {
| |
| 1311 | Material = Enum.Material.SmoothPlastic, | |
| 1312 | Reflectance = 0.20000000298023, | |
| 1313 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1314 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0), | |
| 1315 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1316 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1317 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1318 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1319 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1320 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1321 | }) | |
| 1322 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1323 | Offset = Vector3.new(0, 0.0500000007, -0.0500000007), | |
| 1324 | Scale = Vector3.new(0.400000006, 0.5, 0.5), | |
| 1325 | MeshType = Enum.MeshType.Wedge | |
| 1326 | }) | |
| 1327 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1328 | Part0 = Part, | |
| 1329 | Part1 = Handle23, | |
| 1330 | C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1), | |
| 1331 | C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1332 | }) | |
| 1333 | Part = New("Part", Knifu, "Part", {
| |
| 1334 | Material = Enum.Material.SmoothPlastic, | |
| 1335 | Reflectance = 0.20000000298023, | |
| 1336 | Size = Vector3.new(0.200000003, 1, 0.200000003), | |
| 1337 | CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 1338 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1339 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1340 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1341 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1342 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1343 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1344 | }) | |
| 1345 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 1346 | Offset = Vector3.new(0, 0, -0.0500000007), | |
| 1347 | Scale = Vector3.new(0.400000006, 1, 0.5) | |
| 1348 | }) | |
| 1349 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1350 | Part0 = Part, | |
| 1351 | Part1 = Handle23, | |
| 1352 | C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1353 | }) | |
| 1354 | Part = New("Part", Knifu, "Part", {
| |
| 1355 | BrickColor = BrickColor.new("Black"),
| |
| 1356 | Material = Enum.Material.SmoothPlastic, | |
| 1357 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 1358 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 1359 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1360 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1361 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1362 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1363 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1364 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1365 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1366 | }) | |
| 1367 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1368 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
| 1369 | }) | |
| 1370 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1371 | Part0 = Part, | |
| 1372 | Part1 = Handle23, | |
| 1373 | C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1374 | }) | |
| 1375 | Part = New("Part", Knifu, "Part", {
| |
| 1376 | BrickColor = BrickColor.new("Black"),
| |
| 1377 | Material = Enum.Material.SmoothPlastic, | |
| 1378 | Size = Vector3.new(0.200000003, 0.200000003, 0.400000006), | |
| 1379 | CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 1380 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1381 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1382 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1383 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1384 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1385 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1386 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1387 | }) | |
| 1388 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1389 | Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005) | |
| 1390 | }) | |
| 1391 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1392 | Part0 = Part, | |
| 1393 | Part1 = Handle23, | |
| 1394 | C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1395 | }) | |
| 1396 | Blood2Part = New("Part", Knifu, "Blood2Part", {
| |
| 1397 | BrickColor = BrickColor.new("Crimson"),
| |
| 1398 | Material = Enum.Material.SmoothPlastic, | |
| 1399 | Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), | |
| 1400 | CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0), | |
| 1401 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1402 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1403 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1404 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1405 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1406 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1407 | Color = Color3.new(0.592157, 0, 0) | |
| 1408 | }) | |
| 1409 | Mesh = New("BlockMesh", Blood2Part, "Mesh", {
| |
| 1410 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999) | |
| 1411 | }) | |
| 1412 | Weld = New("ManualWeld", Blood2Part, "Weld", {
| |
| 1413 | Part0 = Blood2Part, | |
| 1414 | Part1 = Handle23, | |
| 1415 | C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1416 | }) | |
| 1417 | Part = New("Part", Knifu, "Part", {
| |
| 1418 | BrickColor = BrickColor.new("Crimson"),
| |
| 1419 | Material = Enum.Material.SmoothPlastic, | |
| 1420 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000033), | |
| 1421 | CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
| 1422 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1423 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1424 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1425 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1426 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1427 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1428 | Color = Color3.new(0.592157, 0, 0) | |
| 1429 | }) | |
| 1430 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1431 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
| 1432 | MeshType = Enum.MeshType.Wedge | |
| 1433 | }) | |
| 1434 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1435 | Part0 = Part, | |
| 1436 | Part1 = Handle23, | |
| 1437 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
| 1438 | C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1439 | }) | |
| 1440 | Part = New("Part", Knifu, "Part", {
| |
| 1441 | BrickColor = BrickColor.new("Crimson"),
| |
| 1442 | Material = Enum.Material.SmoothPlastic, | |
| 1443 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000033), | |
| 1444 | CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0), | |
| 1445 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1446 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1447 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1448 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1449 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1450 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1451 | Color = Color3.new(0.592157, 0, 0) | |
| 1452 | }) | |
| 1453 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 1454 | Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999), | |
| 1455 | MeshType = Enum.MeshType.Wedge | |
| 1456 | }) | |
| 1457 | Weld = New("ManualWeld", Part, "Weld", {
| |
| 1458 | Part0 = Part, | |
| 1459 | Part1 = Handle23, | |
| 1460 | C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1), | |
| 1461 | C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 1462 | }) | |
| 1463 | local p1mit = Instance.new("ParticleEmitter", Hitbox)
| |
| 1464 | p1mit.Texture = "rbxasset://textures/particles/fire_main.dds" | |
| 1465 | p1mit.Color = ColorSequence.new({
| |
| 1466 | ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)), | |
| 1467 | ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0)) | |
| 1468 | }) | |
| 1469 | p1mit.Size = NumberSequence.new({
| |
| 1470 | NumberSequenceKeypoint.new(0, 1), | |
| 1471 | NumberSequenceKeypoint.new(1, 0) | |
| 1472 | }) | |
| 1473 | p1mit.Lifetime = NumberRange.new(2) | |
| 1474 | p1mit.Rate = 100 | |
| 1475 | p1mit.Enabled = false | |
| 1476 | p1mit.Acceleration = Vector3.new(0, -5, 0) | |
| 1477 | p1mit.Rotation = NumberRange.new(0, 359) | |
| 1478 | p1mit.Speed = NumberRange.new(0) | |
| 1479 | local p2mit = Instance.new("ParticleEmitter", BloodPart)
| |
| 1480 | p2mit.Texture = "http://www.roblox.com/asset/?id=243132757" | |
| 1481 | p2mit.Color = ColorSequence.new({
| |
| 1482 | ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)), | |
| 1483 | ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0)) | |
| 1484 | }) | |
| 1485 | p2mit.Size = NumberSequence.new({
| |
| 1486 | NumberSequenceKeypoint.new(0, 0.1), | |
| 1487 | NumberSequenceKeypoint.new(1, 0.1) | |
| 1488 | }) | |
| 1489 | p2mit.Lifetime = NumberRange.new(1) | |
| 1490 | p2mit.Rate = 10 | |
| 1491 | p2mit.Acceleration = Vector3.new(0, -10, 0) | |
| 1492 | p2mit.Speed = NumberRange.new(0) | |
| 1493 | local p3mit = p2mit:Clone() | |
| 1494 | p3mit.Parent = Blood2Part | |
| 1495 | Handle243 = New("Part", LOLMATEOK, "Handle243", {
| |
| 1496 | Material = Enum.Material.SmoothPlastic, | |
| 1497 | Transparency = 1, | |
| 1498 | Transparency = 1, | |
| 1499 | Size = Vector3.new(1.78105354, 1.21267569, 0.446083069), | |
| 1500 | CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6), | |
| 1501 | CanCollide = false, | |
| 1502 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1503 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1504 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1505 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1506 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1507 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1508 | }) | |
| 1509 | moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243})
| |
| 1510 | PartQA = New("Part", LOLMATEOK, "Part", {
| |
| 1511 | Material = Enum.Material.SmoothPlastic, | |
| 1512 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1513 | CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6), | |
| 1514 | CanCollide = false, | |
| 1515 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1516 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1517 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1518 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1519 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1520 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1521 | }) | |
| 1522 | Mesh = New("BlockMesh", PartQA, "Mesh", {
| |
| 1523 | Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132) | |
| 1524 | }) | |
| 1525 | mot = New("Weld", PartQA, "mot", {
| |
| 1526 | Part0 = PartQA, | |
| 1527 | Part1 = Handle243, | |
| 1528 | C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6), | |
| 1529 | C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1530 | }) | |
| 1531 | PartQA1 = New("Part", LOLMATEOK, "Part", {
| |
| 1532 | Material = Enum.Material.SmoothPlastic, | |
| 1533 | Shape = Enum.PartType.Cylinder, | |
| 1534 | Size = Vector3.new(0.200000003, 0.270688266, 0.270688266), | |
| 1535 | CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 1536 | CanCollide = false, | |
| 1537 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1538 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1539 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1540 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1541 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1542 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1543 | }) | |
| 1544 | Mesh = New("SpecialMesh", PartQA1, "Mesh", {
| |
| 1545 | Scale = Vector3.new(0.123040125, 1, 1), | |
| 1546 | MeshType = Enum.MeshType.Cylinder | |
| 1547 | }) | |
| 1548 | mot = New("Weld", PartQA1, "mot", {
| |
| 1549 | Part0 = PartQA1, | |
| 1550 | Part1 = Handle243, | |
| 1551 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 1552 | C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1553 | }) | |
| 1554 | PartQA2 = New("Part", LOLMATEOK, "Part", {
| |
| 1555 | Material = Enum.Material.SmoothPlastic, | |
| 1556 | Size = Vector3.new(1.47648132, 0.221472263, 0.344512314), | |
| 1557 | CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
| 1558 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1559 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1560 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1561 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1562 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1563 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1564 | }) | |
| 1565 | Mesh = New("BlockMesh", PartQA2, "Mesh", {
| |
| 1566 | Scale = Vector3.new(1, 1.00999999, 1) | |
| 1567 | }) | |
| 1568 | mot = New("Weld", PartQA2, "mot", {
| |
| 1569 | Part0 = PartQA2, | |
| 1570 | Part1 = Handle243, | |
| 1571 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
| 1572 | C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1573 | }) | |
| 1574 | PartQA3 = New("Part", LOLMATEOK, "Part", {
| |
| 1575 | Material = Enum.Material.SmoothPlastic, | |
| 1576 | Size = Vector3.new(0.98432076, 0.200000003, 0.24608022), | |
| 1577 | CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 1578 | CanCollide = false, | |
| 1579 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1580 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1581 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1582 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1583 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1584 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1585 | }) | |
| 1586 | Mesh = New("BlockMesh", PartQA3, "Mesh", {
| |
| 1587 | Scale = Vector3.new(1, 0.246080264, 1) | |
| 1588 | }) | |
| 1589 | mot = New("Weld", PartQA3, "mot", {
| |
| 1590 | Part0 = PartQA3, | |
| 1591 | Part1 = Handle243, | |
| 1592 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 1593 | C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1594 | }) | |
| 1595 | PartQA4 = New("Part", LOLMATEOK, "Part", {
| |
| 1596 | Material = Enum.Material.SmoothPlastic, | |
| 1597 | Shape = Enum.PartType.Cylinder, | |
| 1598 | Size = Vector3.new(0.984321058, 0.200000003, 0.200000003), | |
| 1599 | CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 1600 | CanCollide = false, | |
| 1601 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1602 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1603 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1604 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1605 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1606 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1607 | }) | |
| 1608 | Mesh = New("SpecialMesh", PartQA4, "Mesh", {
| |
| 1609 | Scale = Vector3.new(1, 0.492160618, 0.492160439), | |
| 1610 | MeshType = Enum.MeshType.Cylinder | |
| 1611 | }) | |
| 1612 | mot = New("Weld", PartQA4, "mot", {
| |
| 1613 | Part0 = PartQA4, | |
| 1614 | Part1 = Handle243, | |
| 1615 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 1616 | C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1617 | }) | |
| 1618 | PartQA5 = New("Part", LOLMATEOK, "Part", {
| |
| 1619 | Material = Enum.Material.SmoothPlastic, | |
| 1620 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1621 | CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6), | |
| 1622 | CanCollide = false, | |
| 1623 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1624 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1625 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1626 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1627 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1628 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1629 | }) | |
| 1630 | Mesh = New("BlockMesh", PartQA5, "Mesh", {
| |
| 1631 | Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132) | |
| 1632 | }) | |
| 1633 | mot = New("Weld", PartQA5, "mot", {
| |
| 1634 | Part0 = PartQA5, | |
| 1635 | Part1 = Handle243, | |
| 1636 | C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6), | |
| 1637 | C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1638 | }) | |
| 1639 | PartQA6 = New("Part", LOLMATEOK, "Part", {
| |
| 1640 | Material = Enum.Material.SmoothPlastic, | |
| 1641 | Size = Vector3.new(1.47648132, 0.200000003, 0.200000003), | |
| 1642 | CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 1643 | CanCollide = false, | |
| 1644 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1645 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1646 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1647 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1648 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1649 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1650 | }) | |
| 1651 | Mesh = New("BlockMesh", PartQA6, "Mesh", {
| |
| 1652 | Scale = Vector3.new(1, 0.369120389, 0.7382406) | |
| 1653 | }) | |
| 1654 | mot = New("Weld", PartQA6, "mot", {
| |
| 1655 | Part0 = PartQA6, | |
| 1656 | Part1 = Handle243, | |
| 1657 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 1658 | C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1659 | }) | |
| 1660 | Partss2 = New("Part", LOLMATEOK, "Part", {
| |
| 1661 | BrickColor = BrickColor.new("Black"),
| |
| 1662 | Material = Enum.Material.SmoothPlastic, | |
| 1663 | Shape = Enum.PartType.Cylinder, | |
| 1664 | Size = Vector3.new(0.200000003, 0.221472204, 0.221472189), | |
| 1665 | CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 1666 | CanCollide = false, | |
| 1667 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1668 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1669 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1670 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1671 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1672 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1673 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1674 | }) | |
| 1675 | Mesh = New("SpecialMesh", Partss2, "Mesh", {
| |
| 1676 | Scale = Vector3.new(0.123040125, 1, 1), | |
| 1677 | MeshType = Enum.MeshType.Cylinder | |
| 1678 | }) | |
| 1679 | mot = New("Weld", Partss2, "mot", {
| |
| 1680 | Part0 = Partss2, | |
| 1681 | Part1 = Handle243, | |
| 1682 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 1683 | C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1684 | }) | |
| 1685 | PartQA7 = New("Part", LOLMATEOK, "Part", {
| |
| 1686 | Material = Enum.Material.SmoothPlastic, | |
| 1687 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1688 | CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 1689 | CanCollide = false, | |
| 1690 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1691 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1692 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1693 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1694 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1695 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1696 | }) | |
| 1697 | Mesh = New("SpecialMesh", PartQA7, "Mesh", {
| |
| 1698 | Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025), | |
| 1699 | MeshId = "http://www.roblox.com/asset/?id=3270017", | |
| 1700 | MeshType = Enum.MeshType.FileMesh | |
| 1701 | }) | |
| 1702 | mot = New("Weld", PartQA7, "mot", {
| |
| 1703 | Part0 = PartQA7, | |
| 1704 | Part1 = Handle243, | |
| 1705 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 1706 | C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1707 | }) | |
| 1708 | PartQA8 = New("Part", LOLMATEOK, "Part", {
| |
| 1709 | BrickColor = BrickColor.new("Black"),
| |
| 1710 | Material = Enum.Material.SmoothPlastic, | |
| 1711 | Size = Vector3.new(0.295296252, 0.738240778, 0.369120389), | |
| 1712 | CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
| 1713 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1714 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1715 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1716 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1717 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1718 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1719 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1720 | }) | |
| 1721 | mot = New("Weld", PartQA8, "mot", {
| |
| 1722 | Part0 = PartQA8, | |
| 1723 | Part1 = Handle243, | |
| 1724 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
| 1725 | C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1726 | }) | |
| 1727 | PartQA9 = New("Part", LOLMATEOK, "Part", {
| |
| 1728 | Material = Enum.Material.SmoothPlastic, | |
| 1729 | Size = Vector3.new(0.344512314, 0.78745681, 0.344512314), | |
| 1730 | CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
| 1731 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1732 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1733 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1734 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1735 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1736 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1737 | }) | |
| 1738 | mot = New("Weld", PartQA9, "mot", {
| |
| 1739 | Part0 = PartQA9, | |
| 1740 | Part1 = Handle243, | |
| 1741 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
| 1742 | C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1743 | }) | |
| 1744 | PartQA10 = New("Part", LOLMATEOK, "Part", {
| |
| 1745 | Material = Enum.Material.SmoothPlastic, | |
| 1746 | Shape = Enum.PartType.Cylinder, | |
| 1747 | Size = Vector3.new(0.984321058, 0.200000003, 0.200000003), | |
| 1748 | CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 1749 | CanCollide = false, | |
| 1750 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1751 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1752 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1753 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1754 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1755 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1756 | }) | |
| 1757 | Mesh = New("SpecialMesh", PartQA10, "Mesh", {
| |
| 1758 | Scale = Vector3.new(1, 0.492160618, 0.492160439), | |
| 1759 | MeshType = Enum.MeshType.Cylinder | |
| 1760 | }) | |
| 1761 | mot = New("Weld", PartQA10, "mot", {
| |
| 1762 | Part0 = PartQA10, | |
| 1763 | Part1 = Handle243, | |
| 1764 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 1765 | C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1766 | }) | |
| 1767 | WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", {
| |
| 1768 | Material = Enum.Material.SmoothPlastic, | |
| 1769 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1770 | CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741), | |
| 1771 | CanCollide = false, | |
| 1772 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1773 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1774 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1775 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1776 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1777 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1778 | }) | |
| 1779 | Mesh = New("SpecialMesh", WedgeQA11, "Mesh", {
| |
| 1780 | Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639), | |
| 1781 | MeshType = Enum.MeshType.Wedge | |
| 1782 | }) | |
| 1783 | mot = New("Weld", WedgeQA11, "mot", {
| |
| 1784 | Part0 = WedgeQA11, | |
| 1785 | Part1 = Handle243, | |
| 1786 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145), | |
| 1787 | C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1788 | }) | |
| 1789 | WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", {
| |
| 1790 | Material = Enum.Material.SmoothPlastic, | |
| 1791 | Size = Vector3.new(0.344512254, 0.787456751, 0.200000003), | |
| 1792 | CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4), | |
| 1793 | CanCollide = false, | |
| 1794 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1795 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1796 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1797 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1798 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1799 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1800 | }) | |
| 1801 | Mesh = New("SpecialMesh", WedgeQA12, "Mesh", {
| |
| 1802 | Scale = Vector3.new(1, 1, 0.861280859), | |
| 1803 | MeshType = Enum.MeshType.Wedge | |
| 1804 | }) | |
| 1805 | mot = New("Weld", WedgeQA12, "mot", {
| |
| 1806 | Part0 = WedgeQA12, | |
| 1807 | Part1 = Handle243, | |
| 1808 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4), | |
| 1809 | C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1810 | }) | |
| 1811 | WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", {
| |
| 1812 | Material = Enum.Material.SmoothPlastic, | |
| 1813 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1814 | CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456), | |
| 1815 | CanCollide = false, | |
| 1816 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1817 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1818 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1819 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1820 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1821 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1822 | }) | |
| 1823 | Mesh = New("SpecialMesh", WedgeQA13, "Mesh", {
| |
| 1824 | Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918), | |
| 1825 | MeshType = Enum.MeshType.Wedge | |
| 1826 | }) | |
| 1827 | mot = New("Weld", WedgeQA13, "mot", {
| |
| 1828 | Part0 = WedgeQA13, | |
| 1829 | Part1 = Handle243, | |
| 1830 | C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025), | |
| 1831 | C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1832 | }) | |
| 1833 | WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", {
| |
| 1834 | Material = Enum.Material.SmoothPlastic, | |
| 1835 | Size = Vector3.new(0.442944348, 0.200000003, 0.200000003), | |
| 1836 | CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8), | |
| 1837 | CanCollide = false, | |
| 1838 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1839 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1840 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1841 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1842 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1843 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1844 | }) | |
| 1845 | Mesh = New("SpecialMesh", WedgeQA14, "Mesh", {
| |
| 1846 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
| 1847 | MeshType = Enum.MeshType.Wedge | |
| 1848 | }) | |
| 1849 | mot = New("Weld", WedgeQA14, "mot", {
| |
| 1850 | Part0 = WedgeQA14, | |
| 1851 | Part1 = Handle243, | |
| 1852 | C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7), | |
| 1853 | C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1854 | }) | |
| 1855 | WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", {
| |
| 1856 | Material = Enum.Material.SmoothPlastic, | |
| 1857 | Size = Vector3.new(0.61520052, 0.200000003, 0.200000003), | |
| 1858 | CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8), | |
| 1859 | CanCollide = false, | |
| 1860 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1861 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1862 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1863 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1864 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1865 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1866 | }) | |
| 1867 | Mesh = New("SpecialMesh", WedgeQA15, "Mesh", {
| |
| 1868 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
| 1869 | MeshType = Enum.MeshType.Wedge | |
| 1870 | }) | |
| 1871 | mot = New("Weld", WedgeQA15, "mot", {
| |
| 1872 | Part0 = WedgeQA15, | |
| 1873 | Part1 = Handle243, | |
| 1874 | C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7), | |
| 1875 | C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1876 | }) | |
| 1877 | WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", {
| |
| 1878 | Material = Enum.Material.SmoothPlastic, | |
| 1879 | Size = Vector3.new(1.47648132, 0.200000003, 0.200000003), | |
| 1880 | CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6), | |
| 1881 | CanCollide = false, | |
| 1882 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1883 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1884 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1885 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1886 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1887 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1888 | }) | |
| 1889 | Mesh = New("SpecialMesh", WedgeQA16, "Mesh", {
| |
| 1890 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
| 1891 | MeshType = Enum.MeshType.Wedge | |
| 1892 | }) | |
| 1893 | mot = New("Weld", WedgeQA16, "mot", {
| |
| 1894 | Part0 = WedgeQA16, | |
| 1895 | Part1 = Handle243, | |
| 1896 | C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6), | |
| 1897 | C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1898 | }) | |
| 1899 | WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", {
| |
| 1900 | BrickColor = BrickColor.new("Black"),
| |
| 1901 | Material = Enum.Material.SmoothPlastic, | |
| 1902 | Size = Vector3.new(0.36912033, 0.738240778, 0.200000003), | |
| 1903 | CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4), | |
| 1904 | CanCollide = false, | |
| 1905 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1906 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1907 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1908 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1909 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1910 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1911 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1912 | }) | |
| 1913 | Mesh = New("SpecialMesh", WedgeQA17, "Mesh", {
| |
| 1914 | Scale = Vector3.new(1, 1, 0.738240719), | |
| 1915 | MeshType = Enum.MeshType.Wedge | |
| 1916 | }) | |
| 1917 | mot = New("Weld", WedgeQA17, "mot", {
| |
| 1918 | Part0 = WedgeQA17, | |
| 1919 | Part1 = Handle243, | |
| 1920 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4), | |
| 1921 | C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1922 | }) | |
| 1923 | WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", {
| |
| 1924 | Material = Enum.Material.SmoothPlastic, | |
| 1925 | Size = Vector3.new(0.344512254, 0.787456751, 0.200000003), | |
| 1926 | CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4), | |
| 1927 | CanCollide = false, | |
| 1928 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1929 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1930 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1931 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1932 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1933 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1934 | }) | |
| 1935 | Mesh = New("SpecialMesh", WedgeQA18, "Mesh", {
| |
| 1936 | Scale = Vector3.new(1, 1, 0.861280859), | |
| 1937 | MeshType = Enum.MeshType.Wedge | |
| 1938 | }) | |
| 1939 | mot = New("Weld", WedgeQA18, "mot", {
| |
| 1940 | Part0 = WedgeQA18, | |
| 1941 | Part1 = Handle243, | |
| 1942 | C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4), | |
| 1943 | C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1944 | }) | |
| 1945 | WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", {
| |
| 1946 | BrickColor = BrickColor.new("Black"),
| |
| 1947 | Material = Enum.Material.SmoothPlastic, | |
| 1948 | Size = Vector3.new(0.36912033, 0.738240659, 0.200000003), | |
| 1949 | CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4), | |
| 1950 | CanCollide = false, | |
| 1951 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1952 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1953 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1954 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1955 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1956 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1957 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1958 | }) | |
| 1959 | Mesh = New("SpecialMesh", WedgeQA19, "Mesh", {
| |
| 1960 | Scale = Vector3.new(1, 1, 0.738240719), | |
| 1961 | MeshType = Enum.MeshType.Wedge | |
| 1962 | }) | |
| 1963 | mot = New("Weld", WedgeQA19, "mot", {
| |
| 1964 | Part0 = WedgeQA19, | |
| 1965 | Part1 = Handle243, | |
| 1966 | C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4), | |
| 1967 | C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 1968 | }) | |
| 1969 | Handle442 = New("Part", m, "Handle442", {
| |
| 1970 | Material = Enum.Material.SmoothPlastic, | |
| 1971 | Transparency = 1, | |
| 1972 | Transparency = 1, | |
| 1973 | Size = Vector3.new(1.78105354, 1.21267569, 0.446083069), | |
| 1974 | CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6), | |
| 1975 | CanCollide = false, | |
| 1976 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1977 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1978 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1979 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1980 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1981 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1982 | }) | |
| 1983 | moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442})
| |
| 1984 | Part = New("Part", m, "Part", {
| |
| 1985 | Material = Enum.Material.SmoothPlastic, | |
| 1986 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 1987 | CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6), | |
| 1988 | CanCollide = false, | |
| 1989 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1990 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1991 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1992 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1993 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 1994 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1995 | }) | |
| 1996 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 1997 | Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132) | |
| 1998 | }) | |
| 1999 | mot = New("Weld", Part, "mot", {
| |
| 2000 | Part0 = Part, | |
| 2001 | Part1 = Handle442, | |
| 2002 | C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6), | |
| 2003 | C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2004 | }) | |
| 2005 | Part = New("Part", m, "Part", {
| |
| 2006 | Material = Enum.Material.SmoothPlastic, | |
| 2007 | Shape = Enum.PartType.Cylinder, | |
| 2008 | Size = Vector3.new(0.200000003, 0.270688266, 0.270688266), | |
| 2009 | CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 2010 | CanCollide = false, | |
| 2011 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2012 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2013 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2014 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2015 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2016 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2017 | }) | |
| 2018 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 2019 | Scale = Vector3.new(0.123040125, 1, 1), | |
| 2020 | MeshType = Enum.MeshType.Cylinder | |
| 2021 | }) | |
| 2022 | mot = New("Weld", Part, "mot", {
| |
| 2023 | Part0 = Part, | |
| 2024 | Part1 = Handle442, | |
| 2025 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 2026 | C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2027 | }) | |
| 2028 | Part = New("Part", m, "Part", {
| |
| 2029 | Material = Enum.Material.SmoothPlastic, | |
| 2030 | Size = Vector3.new(1.47648132, 0.221472263, 0.344512314), | |
| 2031 | CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
| 2032 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2033 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2034 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2035 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2036 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2037 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2038 | }) | |
| 2039 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 2040 | Scale = Vector3.new(1, 1.00999999, 1) | |
| 2041 | }) | |
| 2042 | mot = New("Weld", Part, "mot", {
| |
| 2043 | Part0 = Part, | |
| 2044 | Part1 = Handle442, | |
| 2045 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
| 2046 | C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2047 | }) | |
| 2048 | Part = New("Part", m, "Part", {
| |
| 2049 | Material = Enum.Material.SmoothPlastic, | |
| 2050 | Size = Vector3.new(0.98432076, 0.200000003, 0.24608022), | |
| 2051 | CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 2052 | CanCollide = false, | |
| 2053 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2054 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2055 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2056 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2057 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2058 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2059 | }) | |
| 2060 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 2061 | Scale = Vector3.new(1, 0.246080264, 1) | |
| 2062 | }) | |
| 2063 | mot = New("Weld", Part, "mot", {
| |
| 2064 | Part0 = Part, | |
| 2065 | Part1 = Handle442, | |
| 2066 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 2067 | C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2068 | }) | |
| 2069 | Part = New("Part", m, "Part", {
| |
| 2070 | Material = Enum.Material.SmoothPlastic, | |
| 2071 | Shape = Enum.PartType.Cylinder, | |
| 2072 | Size = Vector3.new(0.984321058, 0.200000003, 0.200000003), | |
| 2073 | CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 2074 | CanCollide = false, | |
| 2075 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2076 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2077 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2078 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2079 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2080 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2081 | }) | |
| 2082 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 2083 | Scale = Vector3.new(1, 0.492160618, 0.492160439), | |
| 2084 | MeshType = Enum.MeshType.Cylinder | |
| 2085 | }) | |
| 2086 | mot = New("Weld", Part, "mot", {
| |
| 2087 | Part0 = Part, | |
| 2088 | Part1 = Handle442, | |
| 2089 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 2090 | C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2091 | }) | |
| 2092 | Part = New("Part", m, "Part", {
| |
| 2093 | Material = Enum.Material.SmoothPlastic, | |
| 2094 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 2095 | CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6), | |
| 2096 | CanCollide = false, | |
| 2097 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2098 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2099 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2100 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2101 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2102 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2103 | }) | |
| 2104 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 2105 | Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132) | |
| 2106 | }) | |
| 2107 | mot = New("Weld", Part, "mot", {
| |
| 2108 | Part0 = Part, | |
| 2109 | Part1 = Handle442, | |
| 2110 | C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6), | |
| 2111 | C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2112 | }) | |
| 2113 | Part = New("Part", m, "Part", {
| |
| 2114 | Material = Enum.Material.SmoothPlastic, | |
| 2115 | Size = Vector3.new(1.47648132, 0.200000003, 0.200000003), | |
| 2116 | CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 2117 | CanCollide = false, | |
| 2118 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2119 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2120 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2121 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2122 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2123 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2124 | }) | |
| 2125 | Mesh = New("BlockMesh", Part, "Mesh", {
| |
| 2126 | Scale = Vector3.new(1, 0.369120389, 0.7382406) | |
| 2127 | }) | |
| 2128 | mot = New("Weld", Part, "mot", {
| |
| 2129 | Part0 = Part, | |
| 2130 | Part1 = Handle442, | |
| 2131 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 2132 | C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2133 | }) | |
| 2134 | Partss = New("Part", m, "Part", {
| |
| 2135 | BrickColor = BrickColor.new("Black"),
| |
| 2136 | Material = Enum.Material.SmoothPlastic, | |
| 2137 | Shape = Enum.PartType.Cylinder, | |
| 2138 | Size = Vector3.new(0.200000003, 0.221472204, 0.221472189), | |
| 2139 | CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 2140 | CanCollide = false, | |
| 2141 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2142 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2143 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2144 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2145 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2146 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2147 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 2148 | }) | |
| 2149 | Mesh = New("SpecialMesh", Partss, "Mesh", {
| |
| 2150 | Scale = Vector3.new(0.123040125, 1, 1), | |
| 2151 | MeshType = Enum.MeshType.Cylinder | |
| 2152 | }) | |
| 2153 | mot = New("Weld", Partss, "mot", {
| |
| 2154 | Part0 = Partss, | |
| 2155 | Part1 = Handle442, | |
| 2156 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 2157 | C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2158 | }) | |
| 2159 | Part = New("Part", m, "Part", {
| |
| 2160 | Material = Enum.Material.SmoothPlastic, | |
| 2161 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 2162 | CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 2163 | CanCollide = false, | |
| 2164 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2165 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2166 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2167 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2168 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2169 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2170 | }) | |
| 2171 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 2172 | Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025), | |
| 2173 | MeshId = "http://www.roblox.com/asset/?id=3270017", | |
| 2174 | MeshType = Enum.MeshType.FileMesh | |
| 2175 | }) | |
| 2176 | mot = New("Weld", Part, "mot", {
| |
| 2177 | Part0 = Part, | |
| 2178 | Part1 = Handle442, | |
| 2179 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 2180 | C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2181 | }) | |
| 2182 | Part = New("Part", m, "Part", {
| |
| 2183 | BrickColor = BrickColor.new("Black"),
| |
| 2184 | Material = Enum.Material.SmoothPlastic, | |
| 2185 | Size = Vector3.new(0.295296252, 0.738240778, 0.369120389), | |
| 2186 | CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
| 2187 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2188 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2189 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2190 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2191 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2192 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2193 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 2194 | }) | |
| 2195 | mot = New("Weld", Part, "mot", {
| |
| 2196 | Part0 = Part, | |
| 2197 | Part1 = Handle442, | |
| 2198 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
| 2199 | C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2200 | }) | |
| 2201 | Part = New("Part", m, "Part", {
| |
| 2202 | Material = Enum.Material.SmoothPlastic, | |
| 2203 | Size = Vector3.new(0.344512314, 0.78745681, 0.344512314), | |
| 2204 | CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6), | |
| 2205 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2206 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2207 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2208 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2209 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2210 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2211 | }) | |
| 2212 | mot = New("Weld", Part, "mot", {
| |
| 2213 | Part0 = Part, | |
| 2214 | Part1 = Handle442, | |
| 2215 | C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6), | |
| 2216 | C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2217 | }) | |
| 2218 | Part = New("Part", m, "Part", {
| |
| 2219 | Material = Enum.Material.SmoothPlastic, | |
| 2220 | Shape = Enum.PartType.Cylinder, | |
| 2221 | Size = Vector3.new(0.984321058, 0.200000003, 0.200000003), | |
| 2222 | CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6), | |
| 2223 | CanCollide = false, | |
| 2224 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2225 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2226 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2227 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2228 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2229 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2230 | }) | |
| 2231 | Mesh = New("SpecialMesh", Part, "Mesh", {
| |
| 2232 | Scale = Vector3.new(1, 0.492160618, 0.492160439), | |
| 2233 | MeshType = Enum.MeshType.Cylinder | |
| 2234 | }) | |
| 2235 | mot = New("Weld", Part, "mot", {
| |
| 2236 | Part0 = Part, | |
| 2237 | Part1 = Handle442, | |
| 2238 | C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6), | |
| 2239 | C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2240 | }) | |
| 2241 | Wedge = New("WedgePart", m, "Wedge", {
| |
| 2242 | Material = Enum.Material.SmoothPlastic, | |
| 2243 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 2244 | CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741), | |
| 2245 | CanCollide = false, | |
| 2246 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2247 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2248 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2249 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2250 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2251 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2252 | }) | |
| 2253 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 2254 | Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639), | |
| 2255 | MeshType = Enum.MeshType.Wedge | |
| 2256 | }) | |
| 2257 | mot = New("Weld", Wedge, "mot", {
| |
| 2258 | Part0 = Wedge, | |
| 2259 | Part1 = Handle442, | |
| 2260 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145), | |
| 2261 | C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2262 | }) | |
| 2263 | Wedge = New("WedgePart", m, "Wedge", {
| |
| 2264 | Material = Enum.Material.SmoothPlastic, | |
| 2265 | Size = Vector3.new(0.344512254, 0.787456751, 0.200000003), | |
| 2266 | CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4), | |
| 2267 | CanCollide = false, | |
| 2268 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2269 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2270 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2271 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2272 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2273 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2274 | }) | |
| 2275 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 2276 | Scale = Vector3.new(1, 1, 0.861280859), | |
| 2277 | MeshType = Enum.MeshType.Wedge | |
| 2278 | }) | |
| 2279 | mot = New("Weld", Wedge, "mot", {
| |
| 2280 | Part0 = Wedge, | |
| 2281 | Part1 = Handle442, | |
| 2282 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4), | |
| 2283 | C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2284 | }) | |
| 2285 | Wedge = New("WedgePart", m, "Wedge", {
| |
| 2286 | Material = Enum.Material.SmoothPlastic, | |
| 2287 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
| 2288 | CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456), | |
| 2289 | CanCollide = false, | |
| 2290 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2291 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2292 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2293 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2294 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2295 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2296 | }) | |
| 2297 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 2298 | Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918), | |
| 2299 | MeshType = Enum.MeshType.Wedge | |
| 2300 | }) | |
| 2301 | mot = New("Weld", Wedge, "mot", {
| |
| 2302 | Part0 = Wedge, | |
| 2303 | Part1 = Handle442, | |
| 2304 | C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025), | |
| 2305 | C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2306 | }) | |
| 2307 | Wedge = New("WedgePart", m, "Wedge", {
| |
| 2308 | Material = Enum.Material.SmoothPlastic, | |
| 2309 | Size = Vector3.new(0.442944348, 0.200000003, 0.200000003), | |
| 2310 | CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8), | |
| 2311 | CanCollide = false, | |
| 2312 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2313 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2314 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2315 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2316 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2317 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2318 | }) | |
| 2319 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 2320 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
| 2321 | MeshType = Enum.MeshType.Wedge | |
| 2322 | }) | |
| 2323 | mot = New("Weld", Wedge, "mot", {
| |
| 2324 | Part0 = Wedge, | |
| 2325 | Part1 = Handle442, | |
| 2326 | C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7), | |
| 2327 | C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2328 | }) | |
| 2329 | Wedge = New("WedgePart", m, "Wedge", {
| |
| 2330 | Material = Enum.Material.SmoothPlastic, | |
| 2331 | Size = Vector3.new(0.61520052, 0.200000003, 0.200000003), | |
| 2332 | CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8), | |
| 2333 | CanCollide = false, | |
| 2334 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2335 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2336 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2337 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2338 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2339 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2340 | }) | |
| 2341 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 2342 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
| 2343 | MeshType = Enum.MeshType.Wedge | |
| 2344 | }) | |
| 2345 | mot = New("Weld", Wedge, "mot", {
| |
| 2346 | Part0 = Wedge, | |
| 2347 | Part1 = Handle442, | |
| 2348 | C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7), | |
| 2349 | C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2350 | }) | |
| 2351 | Wedge = New("WedgePart", m, "Wedge", {
| |
| 2352 | Material = Enum.Material.SmoothPlastic, | |
| 2353 | Size = Vector3.new(1.47648132, 0.200000003, 0.200000003), | |
| 2354 | CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6), | |
| 2355 | CanCollide = false, | |
| 2356 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2357 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2358 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2359 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2360 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2361 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2362 | }) | |
| 2363 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 2364 | Scale = Vector3.new(1, 0.369120389, 0.492160529), | |
| 2365 | MeshType = Enum.MeshType.Wedge | |
| 2366 | }) | |
| 2367 | mot = New("Weld", Wedge, "mot", {
| |
| 2368 | Part0 = Wedge, | |
| 2369 | Part1 = Handle442, | |
| 2370 | C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6), | |
| 2371 | C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2372 | }) | |
| 2373 | Wedge = New("WedgePart", m, "Wedge", {
| |
| 2374 | BrickColor = BrickColor.new("Black"),
| |
| 2375 | Material = Enum.Material.SmoothPlastic, | |
| 2376 | Size = Vector3.new(0.36912033, 0.738240778, 0.200000003), | |
| 2377 | CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4), | |
| 2378 | CanCollide = false, | |
| 2379 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2380 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2381 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2382 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2383 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2384 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2385 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 2386 | }) | |
| 2387 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 2388 | Scale = Vector3.new(1, 1, 0.738240719), | |
| 2389 | MeshType = Enum.MeshType.Wedge | |
| 2390 | }) | |
| 2391 | mot = New("Weld", Wedge, "mot", {
| |
| 2392 | Part0 = Wedge, | |
| 2393 | Part1 = Handle442, | |
| 2394 | C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4), | |
| 2395 | C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2396 | }) | |
| 2397 | Wedge = New("WedgePart", m, "Wedge", {
| |
| 2398 | Material = Enum.Material.SmoothPlastic, | |
| 2399 | Size = Vector3.new(0.344512254, 0.787456751, 0.200000003), | |
| 2400 | CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4), | |
| 2401 | CanCollide = false, | |
| 2402 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2403 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2404 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2405 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2406 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2407 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2408 | }) | |
| 2409 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 2410 | Scale = Vector3.new(1, 1, 0.861280859), | |
| 2411 | MeshType = Enum.MeshType.Wedge | |
| 2412 | }) | |
| 2413 | mot = New("Weld", Wedge, "mot", {
| |
| 2414 | Part0 = Wedge, | |
| 2415 | Part1 = Handle442, | |
| 2416 | C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4), | |
| 2417 | C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2418 | }) | |
| 2419 | Wedge = New("WedgePart", m, "Wedge", {
| |
| 2420 | BrickColor = BrickColor.new("Black"),
| |
| 2421 | Material = Enum.Material.SmoothPlastic, | |
| 2422 | Size = Vector3.new(0.36912033, 0.738240659, 0.200000003), | |
| 2423 | CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4), | |
| 2424 | CanCollide = false, | |
| 2425 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2426 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2427 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2428 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2429 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2430 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 2431 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 2432 | }) | |
| 2433 | Mesh = New("SpecialMesh", Wedge, "Mesh", {
| |
| 2434 | Scale = Vector3.new(1, 1, 0.738240719), | |
| 2435 | MeshType = Enum.MeshType.Wedge | |
| 2436 | }) | |
| 2437 | mot = New("Weld", Wedge, "mot", {
| |
| 2438 | Part0 = Wedge, | |
| 2439 | Part1 = Handle442, | |
| 2440 | C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4), | |
| 2441 | C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6) | |
| 2442 | }) | |
| 2443 | for _, v in pairs(m:children()) do | |
| 2444 | if v:IsA("Part") then
| |
| 2445 | v.CanCollide = false | |
| 2446 | end | |
| 2447 | end | |
| 2448 | if Character.Name == "ROBLOX" or Character.Name == "Player1" then | |
| 2449 | for _, v in pairs(Character:children()) do | |
| 2450 | if v:IsA("Accessory") then
| |
| 2451 | v:Remove() | |
| 2452 | end | |
| 2453 | end | |
| 2454 | Handle = New("Part", m, "Handle", {
| |
| 2455 | CanCollide = false, | |
| 2456 | BrickColor = BrickColor.new("Really black"),
| |
| 2457 | FormFactor = Enum.FormFactor.Symmetric, | |
| 2458 | Size = Vector3.new(1, 1, 1), | |
| 2459 | CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21), | |
| 2460 | CanCollide = false, | |
| 2461 | BottomSurface = Enum.SurfaceType.Smooth, | |
| 2462 | TopSurface = Enum.SurfaceType.Smooth, | |
| 2463 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 2464 | }) | |
| 2465 | Mesh = New("SpecialMesh", Handle, "Mesh", {
| |
| 2466 | Offset = Vector3.new(0, 0.100000001, 0), | |
| 2467 | MeshId = "http://www.roblox.com/asset/?id=62246019", | |
| 2468 | MeshType = Enum.MeshType.FileMesh | |
| 2469 | }) | |
| 2470 | Decal = New("Decal", Handle, "Decal", {
| |
| 2471 | Face = Enum.NormalId.Top, | |
| 2472 | Texture = "http://www.roblox.com/asset/?id=146022204" | |
| 2473 | }) | |
| 2474 | mot = New("Motor", Handle, "mot", {
| |
| 2475 | Part0 = Handle, | |
| 2476 | Part1 = Head, | |
| 2477 | C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21), | |
| 2478 | C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21) | |
| 2479 | }) | |
| 2480 | Handle1 = New("Part", m, "Handle1", {
| |
| 2481 | CanCollide = false, | |
| 2482 | BrickColor = BrickColor.new("Bright red"),
| |
| 2483 | FormFactor = Enum.FormFactor.Symmetric, | |
| 2484 | Size = Vector3.new(1, 1, 1), | |
| 2485 | CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21), | |
| 2486 | BottomSurface = Enum.SurfaceType.Smooth, | |
| 2487 | TopSurface = Enum.SurfaceType.Smooth, | |
| 2488 | Color = Color3.new(0.768628, 0.156863, 0.109804) | |
| 2489 | }) | |
| 2490 | Mesh = New("SpecialMesh", Handle1, "Mesh", {
| |
| 2491 | Offset = Vector3.new(0, 0.100000001, 0), | |
| 2492 | Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988), | |
| 2493 | MeshId = "http://www.roblox.com/asset/?id=62246019", | |
| 2494 | MeshType = Enum.MeshType.FileMesh | |
| 2495 | }) | |
| 2496 | mot = New("Motor", Handle1, "mot", {
| |
| 2497 | Part0 = Handle1, | |
| 2498 | Part1 = Head, | |
| 2499 | C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21), | |
| 2500 | C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21) | |
| 2501 | }) | |
| 2502 | Handle2 = New("Part", LOLMATEOK, "Handle", {
| |
| 2503 | CanCollide = false, | |
| 2504 | BrickColor = BrickColor.new("Really black"),
| |
| 2505 | FormFactor = Enum.FormFactor.Symmetric, | |
| 2506 | Size = Vector3.new(1, 1, 1), | |
| 2507 | CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21), | |
| 2508 | CanCollide = false, | |
| 2509 | BottomSurface = Enum.SurfaceType.Smooth, | |
| 2510 | TopSurface = Enum.SurfaceType.Smooth, | |
| 2511 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
| 2512 | }) | |
| 2513 | Mesh = New("SpecialMesh", Handle, "Mesh", {
| |
| 2514 | Offset = Vector3.new(0, 0.100000001, 0), | |
| 2515 | MeshId = "http://www.roblox.com/asset/?id=62246019", | |
| 2516 | MeshType = Enum.MeshType.FileMesh | |
| 2517 | }) | |
| 2518 | Decal = New("Decal", Handle, "Decal", {
| |
| 2519 | Face = Enum.NormalId.Top, | |
| 2520 | Texture = "http://www.roblox.com/asset/?id=146022204" | |
| 2521 | }) | |
| 2522 | mot = New("Motor", Handle, "mot", {
| |
| 2523 | Part0 = Handle, | |
| 2524 | Part1 = Head, | |
| 2525 | C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21), | |
| 2526 | C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21) | |
| 2527 | }) | |
| 2528 | Handle12 = New("Part", LOLMATEOK, "Handle1", {
| |
| 2529 | CanCollide = false, | |
| 2530 | BrickColor = BrickColor.new("Bright red"),
| |
| 2531 | FormFactor = Enum.FormFactor.Symmetric, | |
| 2532 | Size = Vector3.new(1, 1, 1), | |
| 2533 | CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21), | |
| 2534 | BottomSurface = Enum.SurfaceType.Smooth, | |
| 2535 | TopSurface = Enum.SurfaceType.Smooth, | |
| 2536 | Color = Color3.new(0.768628, 0.156863, 0.109804) | |
| 2537 | }) | |
| 2538 | Mesh = New("SpecialMesh", Handle1, "Mesh", {
| |
| 2539 | Offset = Vector3.new(0, 0.100000001, 0), | |
| 2540 | Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988), | |
| 2541 | MeshId = "http://www.roblox.com/asset/?id=62246019", | |
| 2542 | MeshType = Enum.MeshType.FileMesh | |
| 2543 | }) | |
| 2544 | mot = New("Motor", Handle1, "mot", {
| |
| 2545 | Part0 = Handle1, | |
| 2546 | Part1 = Head, | |
| 2547 | C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21), | |
| 2548 | C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21) | |
| 2549 | }) | |
| 2550 | end | |
| 2551 | function rayCast(Position, Direction, Range, Ignore) | |
| 2552 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 2553 | end | |
| 2554 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 2555 | if SinglePlayer then | |
| 2556 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 2557 | end | |
| 2558 | local List = {}
| |
| 2559 | for i, v in pairs(workspace:GetChildren()) do | |
| 2560 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
| |
| 2561 | table.insert(List, v) | |
| 2562 | end | |
| 2563 | end | |
| 2564 | return List | |
| 2565 | end | |
| 2566 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 2567 | if hit.Parent == nil then | |
| 2568 | return | |
| 2569 | end | |
| 2570 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 2571 | for _, v in pairs(hit.Parent:children()) do | |
| 2572 | if v:IsA("Humanoid") then
| |
| 2573 | h = v | |
| 2574 | end | |
| 2575 | end | |
| 2576 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 2577 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 2578 | return | |
| 2579 | end | |
| 2580 | local c = Create("ObjectValue")({
| |
| 2581 | Name = "creator", | |
| 2582 | Value = game:service("Players").LocalPlayer,
| |
| 2583 | Parent = h | |
| 2584 | }) | |
| 2585 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 2586 | if HitSound ~= nil and HitPitch ~= nil then | |
| 2587 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 2588 | end | |
| 2589 | local Damage = math.random(minim, maxim) | |
| 2590 | local blocked = false | |
| 2591 | local block = hit.Parent:findFirstChild("Block")
| |
| 2592 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 2593 | blocked = true | |
| 2594 | block.Value = block.Value - 1 | |
| 2595 | print(block.Value) | |
| 2596 | end | |
| 2597 | if blocked == false then | |
| 2598 | h.Health = h.Health - Damage | |
| 2599 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
| |
| 2600 | else | |
| 2601 | h.Health = h.Health - Damage / 2 | |
| 2602 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
| |
| 2603 | end | |
| 2604 | if Type == "Knockdown" then | |
| 2605 | local hum = hit.Parent.Humanoid | |
| 2606 | hum.PlatformStand = true | |
| 2607 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 2608 | swait(1) | |
| 2609 | HHumanoid.PlatformStand = false | |
| 2610 | end), hum) | |
| 2611 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 2612 | local bodvol = Create("BodyVelocity")({
| |
| 2613 | velocity = angle * knockback, | |
| 2614 | P = 5000, | |
| 2615 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 2616 | Parent = hit | |
| 2617 | }) | |
| 2618 | local rl = Create("BodyAngularVelocity")({
| |
| 2619 | P = 3000, | |
| 2620 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 2621 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 2622 | Parent = hit | |
| 2623 | }) | |
| 2624 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 2625 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 2626 | elseif Type == "Normal" then | |
| 2627 | local vp = Create("BodyVelocity")({
| |
| 2628 | P = 500, | |
| 2629 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 2630 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 2631 | }) | |
| 2632 | if knockback > 0 then | |
| 2633 | vp.Parent = hit.Parent.Torso | |
| 2634 | end | |
| 2635 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 2636 | elseif Type == "Up" then | |
| 2637 | local bodyVelocity = Create("BodyVelocity")({
| |
| 2638 | velocity = Vector3.new(0, 20, 0), | |
| 2639 | P = 5000, | |
| 2640 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 2641 | Parent = hit | |
| 2642 | }) | |
| 2643 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 2644 | elseif Type == "DarkUp" then | |
| 2645 | coroutine.resume(coroutine.create(function() | |
| 2646 | for i = 0, 1, 0.1 do | |
| 2647 | swait() | |
| 2648 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
| |
| 2649 | end | |
| 2650 | end)) | |
| 2651 | local bodyVelocity = Create("BodyVelocity")({
| |
| 2652 | velocity = Vector3.new(0, 20, 0), | |
| 2653 | P = 5000, | |
| 2654 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 2655 | Parent = hit | |
| 2656 | }) | |
| 2657 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 2658 | elseif Type == "Snare" then | |
| 2659 | local bp = Create("BodyPosition")({
| |
| 2660 | P = 2000, | |
| 2661 | D = 100, | |
| 2662 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2663 | position = hit.Parent.Torso.Position, | |
| 2664 | Parent = hit.Parent.Torso | |
| 2665 | }) | |
| 2666 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 2667 | elseif Type == "Freeze" then | |
| 2668 | local BodPos = Create("BodyPosition")({
| |
| 2669 | P = 50000, | |
| 2670 | D = 1000, | |
| 2671 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 2672 | position = hit.Parent.Torso.Position, | |
| 2673 | Parent = hit.Parent.Torso | |
| 2674 | }) | |
| 2675 | local BodGy = Create("BodyGyro")({
| |
| 2676 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 2677 | P = 20000, | |
| 2678 | Parent = hit.Parent.Torso, | |
| 2679 | cframe = hit.Parent.Torso.CFrame | |
| 2680 | }) | |
| 2681 | hit.Parent.Torso.Anchored = true | |
| 2682 | coroutine.resume(coroutine.create(function(Part) | |
| 2683 | swait(1.5) | |
| 2684 | Part.Anchored = false | |
| 2685 | end), hit.Parent.Torso) | |
| 2686 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 2687 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 2688 | end | |
| 2689 | local debounce = Create("BoolValue")({
| |
| 2690 | Name = "DebounceHit", | |
| 2691 | Parent = hit.Parent, | |
| 2692 | Value = true | |
| 2693 | }) | |
| 2694 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 2695 | c = Create("ObjectValue")({
| |
| 2696 | Name = "creator", | |
| 2697 | Value = Player, | |
| 2698 | Parent = h | |
| 2699 | }) | |
| 2700 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 2701 | end | |
| 2702 | end | |
| 2703 | function ShowDamage(Pos, Text, Time, Color) | |
| 2704 | local Rate = 0.03333333333333333 | |
| 2705 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 2706 | local Text = Text or "" | |
| 2707 | local Time = Time or 2 | |
| 2708 | local Color = Color or Color3.new(1, 0, 1) | |
| 2709 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 2710 | EffectPart.Anchored = true | |
| 2711 | local BillboardGui = Create("BillboardGui")({
| |
| 2712 | Size = UDim2.new(3, 0, 3, 0), | |
| 2713 | Adornee = EffectPart, | |
| 2714 | Parent = EffectPart | |
| 2715 | }) | |
| 2716 | local TextLabel = Create("TextLabel")({
| |
| 2717 | BackgroundTransparency = 1, | |
| 2718 | Size = UDim2.new(1, 0, 1, 0), | |
| 2719 | Text = Text, | |
| 2720 | Font = "Bodoni", | |
| 2721 | TextColor3 = Color, | |
| 2722 | TextScaled = true, | |
| 2723 | Parent = BillboardGui | |
| 2724 | }) | |
| 2725 | game.Debris:AddItem(EffectPart, Time) | |
| 2726 | EffectPart.Parent = game:GetService("Workspace")
| |
| 2727 | delay(0, function() | |
| 2728 | local Frames = Time / Rate | |
| 2729 | for Frame = 1, Frames do | |
| 2730 | wait(Rate) | |
| 2731 | local Percent = Frame / Frames | |
| 2732 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 2733 | TextLabel.TextTransparency = Percent | |
| 2734 | end | |
| 2735 | if EffectPart and EffectPart.Parent then | |
| 2736 | EffectPart:Destroy() | |
| 2737 | end | |
| 2738 | end) | |
| 2739 | end | |
| 2740 | function dmg(dude) | |
| 2741 | if dude.Name ~= Character then | |
| 2742 | dude.Humanoid.PlatformStand = true | |
| 2743 | local bgf = Instance.new("BodyGyro", dude.Head)
| |
| 2744 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0) | |
| 2745 | local val = Instance.new("BoolValue", dude)
| |
| 2746 | val.Name = "IsHit" | |
| 2747 | for i = 1, 6 do | |
| 2748 | local blo = Instance.new("Part", game.Workspace)
| |
| 2749 | blo.Size = Vector3.new(0.6, 0.2, 0.6) | |
| 2750 | blo.Material = "SmoothPlastic" | |
| 2751 | blo.BrickColor = BrickColor.new("Crimson")
| |
| 2752 | blo.CFrame = dude.Head.CFrame | |
| 2753 | game:GetService("Debris"):AddItem(blo, 30)
| |
| 2754 | end | |
| 2755 | local ds = coroutine.wrap(function() | |
| 2756 | wait(0.2) | |
| 2757 | dude.Torso:BreakJoints() | |
| 2758 | end) | |
| 2759 | ds() | |
| 2760 | end | |
| 2761 | end | |
| 2762 | function mdmg(Part, Magnitude) | |
| 2763 | for _, c in pairs(workspace:children()) do | |
| 2764 | local hum = c:findFirstChild("Humanoid")
| |
| 2765 | if hum ~= nil then | |
| 2766 | local head = c:findFirstChild("Torso")
| |
| 2767 | if head ~= nil then | |
| 2768 | local targ = head.Position - Part.Position | |
| 2769 | local mag = targ.magnitude | |
| 2770 | if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then | |
| 2771 | if c.Name ~= "CKbackup" then | |
| 2772 | do | |
| 2773 | local asd = Instance.new("ParticleEmitter", c.Torso)
| |
| 2774 | asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 2775 | asd.LightEmission = 0.1 | |
| 2776 | asd.Size = NumberSequence.new(0.2) | |
| 2777 | asd.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 2778 | aaa = NumberSequence.new({
| |
| 2779 | NumberSequenceKeypoint.new(0, 0.2), | |
| 2780 | NumberSequenceKeypoint.new(1, 5) | |
| 2781 | }) | |
| 2782 | bbb = NumberSequence.new({
| |
| 2783 | NumberSequenceKeypoint.new(0, 1), | |
| 2784 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 2785 | NumberSequenceKeypoint.new(1, 1) | |
| 2786 | }) | |
| 2787 | asd.Transparency = bbb | |
| 2788 | asd.Size = aaa | |
| 2789 | asd.ZOffset = 0.9 | |
| 2790 | asd.Acceleration = Vector3.new(0, -5, 0) | |
| 2791 | asd.LockedToPart = false | |
| 2792 | asd.EmissionDirection = "Back" | |
| 2793 | asd.Lifetime = NumberRange.new(1, 2) | |
| 2794 | asd.Rate = 1000 | |
| 2795 | asd.Rotation = NumberRange.new(-100, 100) | |
| 2796 | asd.RotSpeed = NumberRange.new(-100, 100) | |
| 2797 | asd.Speed = NumberRange.new(6) | |
| 2798 | asd.VelocitySpread = 10000 | |
| 2799 | asd.Enabled = true | |
| 2800 | dmg(c) | |
| 2801 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8)
| |
| 2802 | coroutine.wrap(function() | |
| 2803 | wait(0.2) | |
| 2804 | asd.Enabled = false | |
| 2805 | wait(2) | |
| 2806 | asd:Remove() | |
| 2807 | end)() | |
| 2808 | end | |
| 2809 | else | |
| 2810 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3))
| |
| 2811 | Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
| |
| 2812 | end | |
| 2813 | end | |
| 2814 | end | |
| 2815 | end | |
| 2816 | end | |
| 2817 | end | |
| 2818 | EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
| |
| 2819 | Effects = {
| |
| 2820 | Block = {
| |
| 2821 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 2822 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2823 | prt.Anchored = true | |
| 2824 | prt.CFrame = cframe | |
| 2825 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2826 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2827 | if Type == 1 or Type == nil then | |
| 2828 | table.insert(Effects, {
| |
| 2829 | prt, | |
| 2830 | "Block1", | |
| 2831 | delay, | |
| 2832 | x3, | |
| 2833 | y3, | |
| 2834 | z3, | |
| 2835 | msh | |
| 2836 | }) | |
| 2837 | elseif Type == 2 then | |
| 2838 | table.insert(Effects, {
| |
| 2839 | prt, | |
| 2840 | "Block2", | |
| 2841 | delay, | |
| 2842 | x3, | |
| 2843 | y3, | |
| 2844 | z3, | |
| 2845 | msh | |
| 2846 | }) | |
| 2847 | end | |
| 2848 | end | |
| 2849 | }, | |
| 2850 | Cylinder = {
| |
| 2851 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2852 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2853 | prt.Anchored = true | |
| 2854 | prt.CFrame = cframe | |
| 2855 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2856 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2857 | table.insert(Effects, {
| |
| 2858 | prt, | |
| 2859 | "Cylinder", | |
| 2860 | delay, | |
| 2861 | x3, | |
| 2862 | y3, | |
| 2863 | z3, | |
| 2864 | msh | |
| 2865 | }) | |
| 2866 | end | |
| 2867 | }, | |
| 2868 | Head = {
| |
| 2869 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2870 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2871 | prt.Anchored = true | |
| 2872 | prt.CFrame = cframe | |
| 2873 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2874 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2875 | table.insert(Effects, {
| |
| 2876 | prt, | |
| 2877 | "Cylinder", | |
| 2878 | delay, | |
| 2879 | x3, | |
| 2880 | y3, | |
| 2881 | z3, | |
| 2882 | msh | |
| 2883 | }) | |
| 2884 | end | |
| 2885 | }, | |
| 2886 | Sphere = {
| |
| 2887 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2888 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2889 | prt.Anchored = true | |
| 2890 | prt.CFrame = cframe | |
| 2891 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2892 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2893 | table.insert(Effects, {
| |
| 2894 | prt, | |
| 2895 | "Cylinder", | |
| 2896 | delay, | |
| 2897 | x3, | |
| 2898 | y3, | |
| 2899 | z3, | |
| 2900 | msh | |
| 2901 | }) | |
| 2902 | end | |
| 2903 | }, | |
| 2904 | Elect = {
| |
| 2905 | Create = function(cff, x, y, z) | |
| 2906 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
| |
| 2907 | prt.Anchored = true | |
| 2908 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
| 2909 | prt.CFrame = CFrame.new(prt.Position) | |
| 2910 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 2911 | local xval = math.random() / 2 | |
| 2912 | local yval = math.random() / 2 | |
| 2913 | local zval = math.random() / 2 | |
| 2914 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
| |
| 2915 | table.insert(Effects, {
| |
| 2916 | prt, | |
| 2917 | "Elec", | |
| 2918 | 0.1, | |
| 2919 | x, | |
| 2920 | y, | |
| 2921 | z, | |
| 2922 | xval, | |
| 2923 | yval, | |
| 2924 | zval | |
| 2925 | }) | |
| 2926 | end | |
| 2927 | }, | |
| 2928 | Ring = {
| |
| 2929 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2930 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2931 | prt.Anchored = true | |
| 2932 | prt.CFrame = cframe | |
| 2933 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2934 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2935 | table.insert(Effects, {
| |
| 2936 | prt, | |
| 2937 | "Cylinder", | |
| 2938 | delay, | |
| 2939 | x3, | |
| 2940 | y3, | |
| 2941 | z3, | |
| 2942 | msh | |
| 2943 | }) | |
| 2944 | end | |
| 2945 | }, | |
| 2946 | Wave = {
| |
| 2947 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 2948 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2949 | prt.Anchored = true | |
| 2950 | prt.CFrame = cframe | |
| 2951 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2952 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2953 | table.insert(Effects, {
| |
| 2954 | prt, | |
| 2955 | "Cylinder", | |
| 2956 | delay, | |
| 2957 | x3, | |
| 2958 | y3, | |
| 2959 | z3, | |
| 2960 | msh | |
| 2961 | }) | |
| 2962 | end | |
| 2963 | }, | |
| 2964 | Break = {
| |
| 2965 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 2966 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 2967 | prt.Anchored = true | |
| 2968 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 2969 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2970 | local num = math.random(10, 50) / 1000 | |
| 2971 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2972 | table.insert(Effects, {
| |
| 2973 | prt, | |
| 2974 | "Shatter", | |
| 2975 | num, | |
| 2976 | prt.CFrame, | |
| 2977 | math.random() - math.random(), | |
| 2978 | 0, | |
| 2979 | math.random(50, 100) / 100 | |
| 2980 | }) | |
| 2981 | end | |
| 2982 | }, | |
| 2983 | Fire = {
| |
| 2984 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
| 2985 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 2986 | prt.Anchored = true | |
| 2987 | prt.CFrame = cframe | |
| 2988 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 2989 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 2990 | table.insert(Effects, {
| |
| 2991 | prt, | |
| 2992 | "Fire", | |
| 2993 | delay, | |
| 2994 | 1, | |
| 2995 | 1, | |
| 2996 | 1, | |
| 2997 | msh | |
| 2998 | }) | |
| 2999 | end | |
| 3000 | }, | |
| 3001 | FireWave = {
| |
| 3002 | Create = function(brickcolor, cframe, x1, y1, z1) | |
| 3003 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
| 3004 | prt.Anchored = true | |
| 3005 | prt.CFrame = cframe | |
| 3006 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 3007 | local d = Create("Decal")({
| |
| 3008 | Parent = prt, | |
| 3009 | Texture = "rbxassetid://26356434", | |
| 3010 | Face = "Top" | |
| 3011 | }) | |
| 3012 | local d = Create("Decal")({
| |
| 3013 | Parent = prt, | |
| 3014 | Texture = "rbxassetid://26356434", | |
| 3015 | Face = "Bottom" | |
| 3016 | }) | |
| 3017 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 3018 | table.insert(Effects, {
| |
| 3019 | prt, | |
| 3020 | "FireWave", | |
| 3021 | 1, | |
| 3022 | 30, | |
| 3023 | math.random(400, 600) / 100, | |
| 3024 | msh | |
| 3025 | }) | |
| 3026 | end | |
| 3027 | }, | |
| 3028 | Lightning = {
| |
| 3029 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
| 3030 | local magz = (p0 - p1).magnitude | |
| 3031 | local curpos = p0 | |
| 3032 | local trz = {
| |
| 3033 | -ofs, | |
| 3034 | ofs | |
| 3035 | } | |
| 3036 | for i = 1, tym do | |
| 3037 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
| 3038 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 3039 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
| 3040 | li.Material = "Neon" | |
| 3041 | if tym == i then | |
| 3042 | local magz2 = (curpos - p1).magnitude | |
| 3043 | li.Size = Vector3.new(th, th, magz2) | |
| 3044 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
| 3045 | table.insert(Effects, {
| |
| 3046 | li, | |
| 3047 | "Disappear", | |
| 3048 | last | |
| 3049 | }) | |
| 3050 | else | |
| 3051 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
| 3052 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
| 3053 | game.Debris:AddItem(li, 10) | |
| 3054 | table.insert(Effects, {
| |
| 3055 | li, | |
| 3056 | "Disappear", | |
| 3057 | last | |
| 3058 | }) | |
| 3059 | end | |
| 3060 | end | |
| 3061 | end | |
| 3062 | }, | |
| 3063 | EffectTemplate = {}
| |
| 3064 | } | |
| 3065 | function chatfunc(text) | |
| 3066 | local chat = coroutine.wrap(function() | |
| 3067 | if Character:FindFirstChild("TalkingBillBoard") ~= nil then
| |
| 3068 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 3069 | end | |
| 3070 | local naeeym2 = Instance.new("BillboardGui", Character)
| |
| 3071 | naeeym2.Size = UDim2.new(0, 100, 0, 40) | |
| 3072 | naeeym2.StudsOffset = Vector3.new(0, 3, 0) | |
| 3073 | naeeym2.Adornee = Character.Head | |
| 3074 | naeeym2.Name = "TalkingBillBoard" | |
| 3075 | local tecks2 = Instance.new("TextLabel", naeeym2)
| |
| 3076 | tecks2.BackgroundTransparency = 1 | |
| 3077 | tecks2.BorderSizePixel = 0 | |
| 3078 | tecks2.Text = "" | |
| 3079 | tecks2.Font = "Bodoni" | |
| 3080 | tecks2.TextSize = 30 | |
| 3081 | tecks2.TextStrokeTransparency = 0 | |
| 3082 | tecks2.TextColor3 = Color3.new(0.6, 0, 0) | |
| 3083 | tecks2.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 3084 | tecks2.Size = UDim2.new(1, 0, 0.5, 0) | |
| 3085 | local tecks3 = Instance.new("TextLabel", naeeym2)
| |
| 3086 | tecks3.BackgroundTransparency = 1 | |
| 3087 | tecks3.BorderSizePixel = 0 | |
| 3088 | tecks3.Text = "" | |
| 3089 | tecks3.Font = "Bodoni" | |
| 3090 | tecks3.TextSize = 30 | |
| 3091 | tecks3.TextStrokeTransparency = 0 | |
| 3092 | tecks3.TextColor3 = Color3.new(0.6, 0, 0) | |
| 3093 | tecks3.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 3094 | tecks3.Size = UDim2.new(1, 0, 0.5, 0) | |
| 3095 | local tecks4 = Instance.new("TextLabel", naeeym2)
| |
| 3096 | tecks4.BackgroundTransparency = 1 | |
| 3097 | tecks4.BorderSizePixel = 0 | |
| 3098 | tecks4.Text = "" | |
| 3099 | tecks4.Font = "Bodoni" | |
| 3100 | tecks4.TextSize = 30 | |
| 3101 | tecks4.TextStrokeTransparency = 0 | |
| 3102 | tecks4.TextColor3 = Color3.new(0.6, 0, 0) | |
| 3103 | tecks4.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 3104 | tecks4.Size = UDim2.new(1, 0, 0.5, 0) | |
| 3105 | local tecks5 = Instance.new("TextLabel", naeeym2)
| |
| 3106 | tecks5.BackgroundTransparency = 1 | |
| 3107 | tecks5.BorderSizePixel = 0 | |
| 3108 | tecks5.Text = "" | |
| 3109 | tecks5.Font = "Bodoni" | |
| 3110 | tecks5.TextSize = 30 | |
| 3111 | tecks5.TextStrokeTransparency = 0 | |
| 3112 | tecks5.TextColor3 = Color3.new(0.6, 0, 0) | |
| 3113 | tecks5.TextStrokeColor3 = Color3.new(0, 0, 0) | |
| 3114 | tecks5.Size = UDim2.new(1, 0, 0.5, 0) | |
| 3115 | for i = 1, string.len(text) do | |
| 3116 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8)
| |
| 3117 | tecks2.Text = string.sub(text, 1, i) | |
| 3118 | tecks3.Text = string.sub(text, 1, i) | |
| 3119 | tecks4.Text = string.sub(text, 1, i) | |
| 3120 | tecks5.Text = string.sub(text, 1, i) | |
| 3121 | wait(0.01) | |
| 3122 | end | |
| 3123 | wait(2) | |
| 3124 | for i = 1, 50 do | |
| 3125 | swait() | |
| 3126 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5)) | |
| 3127 | tecks2.Rotation = tecks2.Rotation - 0.8 | |
| 3128 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 3129 | tecks2.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 3130 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5)) | |
| 3131 | tecks3.Rotation = tecks2.Rotation + 0.8 | |
| 3132 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04 | |
| 3133 | tecks3.TextTransparency = tecks2.TextTransparency + 0.04 | |
| 3134 | end | |
| 3135 | naeeym2:Destroy() | |
| 3136 | end) | |
| 3137 | chat() | |
| 3138 | end | |
| 3139 | function onChatted(msg) | |
| 3140 | chatfunc(msg) | |
| 3141 | end | |
| 3142 | Player.Chatted:connect(onChatted) | |
| 3143 | abss = Instance.new("BillboardGui", Character)
| |
| 3144 | abss.Size = UDim2.new(10, 0, 10, 0) | |
| 3145 | abss.Enabled = false | |
| 3146 | imgl = Instance.new("ImageLabel", abss)
| |
| 3147 | imgl.Position = UDim2.new(0, 0, 0, 0) | |
| 3148 | imgl.Size = UDim2.new(1, 0, 1, 0) | |
| 3149 | imgl.Image = "rbxassetid://160508788" | |
| 3150 | imgl.BackgroundTransparency = 1 | |
| 3151 | imgl.ImageColor3 = Color3.new(0.9, 0, 0) | |
| 3152 | img2 = Instance.new("ImageLabel", abss)
| |
| 3153 | img2.Position = UDim2.new(0, 0, 0, 0) | |
| 3154 | img2.Size = UDim2.new(1, 0, 1, 0) | |
| 3155 | img2.Image = "rbxassetid://160508788" | |
| 3156 | img2.BackgroundTransparency = 1 | |
| 3157 | img2.ImageColor3 = Color3.new(0.9, 0, 0) | |
| 3158 | function attacktwo() | |
| 3159 | attack = true | |
| 3160 | Humanoid.WalkSpeed = 0 | |
| 3161 | if targetted.Name ~= "goodguyaiden" then | |
| 3162 | do | |
| 3163 | local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
| |
| 3164 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 3165 | partasdeff.LightEmission = 0.1 | |
| 3166 | partasdeff.Size = NumberSequence.new(0.2) | |
| 3167 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 3168 | aaa = NumberSequence.new({
| |
| 3169 | NumberSequenceKeypoint.new(0, 0.2), | |
| 3170 | NumberSequenceKeypoint.new(1, 5) | |
| 3171 | }) | |
| 3172 | bbb = NumberSequence.new({
| |
| 3173 | NumberSequenceKeypoint.new(0, 1), | |
| 3174 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 3175 | NumberSequenceKeypoint.new(1, 1) | |
| 3176 | }) | |
| 3177 | partasdeff.Transparency = bbb | |
| 3178 | partasdeff.Size = aaa | |
| 3179 | partasdeff.ZOffset = 0.9 | |
| 3180 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 3181 | partasdeff.LockedToPart = false | |
| 3182 | partasdeff.EmissionDirection = "Back" | |
| 3183 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 3184 | partasdeff.Rate = 1000 | |
| 3185 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 3186 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 3187 | partasdeff.Speed = NumberRange.new(6) | |
| 3188 | partasdeff.VelocitySpread = 10000 | |
| 3189 | partasdeff.Enabled = false | |
| 3190 | for i = 0, 2, 0.1 do | |
| 3191 | swait() | |
| 3192 | PlayAnimationFromTable({
| |
| 3193 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3194 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3195 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3196 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 3197 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 3198 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 3199 | }, 0.1, false) | |
| 3200 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3201 | end | |
| 3202 | for i = 0, 2, 0.25 do | |
| 3203 | swait() | |
| 3204 | PlayAnimationFromTable({
| |
| 3205 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3206 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3207 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3208 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0), | |
| 3209 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 3210 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 3211 | }, 0.3, false) | |
| 3212 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3213 | end | |
| 3214 | wait(0.1) | |
| 3215 | partasdeff.Enabled = false | |
| 3216 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 3217 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 3218 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 3219 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
| |
| 3220 | dmg(targetted) | |
| 3221 | coroutine.wrap(function() | |
| 3222 | wait(2) | |
| 3223 | partasdeff:Remove() | |
| 3224 | end)() | |
| 3225 | end | |
| 3226 | else | |
| 3227 | sel = math.random(1, 3) | |
| 3228 | if sel == 1 then | |
| 3229 | chatfunc("...")
| |
| 3230 | elseif sel == 2 then | |
| 3231 | chatfunc("I......I......Can't....Take....IT ANYMORE!")
| |
| 3232 | elseif sel == 3 then | |
| 3233 | chatfunc("I.....Will MURDER YOU!")
| |
| 3234 | end | |
| 3235 | for i = 0, 2, 0.1 do | |
| 3236 | swait() | |
| 3237 | PlayAnimationFromTable({
| |
| 3238 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3239 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3240 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3241 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3242 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 3243 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 3244 | }, 0.1, false) | |
| 3245 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3246 | end | |
| 3247 | end | |
| 3248 | Humanoid.WalkSpeed = 10 | |
| 3249 | attack = false | |
| 3250 | end | |
| 3251 | function attackone() | |
| 3252 | attack = true | |
| 3253 | Humanoid.WalkSpeed = 0 | |
| 3254 | if targetted.Name ~= "goodguyaiden" then | |
| 3255 | do | |
| 3256 | local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
| |
| 3257 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 3258 | partasdeff.LightEmission = 0.1 | |
| 3259 | partasdeff.Size = NumberSequence.new(0.2) | |
| 3260 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 3261 | aaa = NumberSequence.new({
| |
| 3262 | NumberSequenceKeypoint.new(0, 0.2), | |
| 3263 | NumberSequenceKeypoint.new(1, 5) | |
| 3264 | }) | |
| 3265 | bbb = NumberSequence.new({
| |
| 3266 | NumberSequenceKeypoint.new(0, 1), | |
| 3267 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 3268 | NumberSequenceKeypoint.new(1, 1) | |
| 3269 | }) | |
| 3270 | partasdeff.Transparency = bbb | |
| 3271 | partasdeff.Size = aaa | |
| 3272 | partasdeff.ZOffset = 0.9 | |
| 3273 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 3274 | partasdeff.LockedToPart = false | |
| 3275 | partasdeff.EmissionDirection = "Back" | |
| 3276 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 3277 | partasdeff.Rate = 1000 | |
| 3278 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 3279 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 3280 | partasdeff.Speed = NumberRange.new(6) | |
| 3281 | partasdeff.VelocitySpread = 10000 | |
| 3282 | partasdeff.Enabled = false | |
| 3283 | for i = 0, 2, 0.1 do | |
| 3284 | swait() | |
| 3285 | PlayAnimationFromTable({
| |
| 3286 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3287 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3288 | CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 3289 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 3290 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 3291 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 3292 | }, 0.1, false) | |
| 3293 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3294 | end | |
| 3295 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 3296 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 3297 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 3298 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
| |
| 3299 | targetted.Humanoid:TakeDamage(50) | |
| 3300 | partasdeff.Enabled = true | |
| 3301 | for i = 0, 2, 0.25 do | |
| 3302 | swait() | |
| 3303 | PlayAnimationFromTable({
| |
| 3304 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3305 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3306 | CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0), | |
| 3307 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 3308 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 3309 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 3310 | }, 0.3, false) | |
| 3311 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3312 | end | |
| 3313 | wait(0.1) | |
| 3314 | partasdeff.Enabled = false | |
| 3315 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 3316 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 3317 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 3318 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
| |
| 3319 | dmg(targetted) | |
| 3320 | for i = 0, 2, 0.25 do | |
| 3321 | swait() | |
| 3322 | PlayAnimationFromTable({
| |
| 3323 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3324 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3325 | CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0), | |
| 3326 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0), | |
| 3327 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 3328 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 3329 | }, 0.3, false) | |
| 3330 | moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3331 | end | |
| 3332 | coroutine.wrap(function() | |
| 3333 | wait(2) | |
| 3334 | partasdeff:Remove() | |
| 3335 | end)() | |
| 3336 | end | |
| 3337 | else | |
| 3338 | sel = math.random(1, 3) | |
| 3339 | if sel == 1 then | |
| 3340 | chatfunc("...")
| |
| 3341 | elseif sel == 2 then | |
| 3342 | chatfunc("I......I......Can't....Take....IT ANYMORE!")
| |
| 3343 | elseif sel == 3 then | |
| 3344 | chatfunc("I.....Will MURDER YOU!")
| |
| 3345 | end | |
| 3346 | for i = 0, 5, 0.1 do | |
| 3347 | swait() | |
| 3348 | PlayAnimationFromTable({
| |
| 3349 | CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3350 | CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0), | |
| 3351 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3352 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3353 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 3354 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 3355 | }, 0.3, false) | |
| 3356 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3357 | end | |
| 3358 | end | |
| 3359 | Humanoid.WalkSpeed = 10 | |
| 3360 | attack = false | |
| 3361 | end | |
| 3362 | local Grabbed = false | |
| 3363 | function Kick() | |
| 3364 | attack = true | |
| 3365 | for i = 0, 1.2, 0.1 do | |
| 3366 | swait() | |
| 3367 | PlayAnimationFromTable({
| |
| 3368 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
| 3369 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
| 3370 | CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), | |
| 3371 | CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0), | |
| 3372 | CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0), | |
| 3373 | CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0) | |
| 3374 | }, 0.2, false) | |
| 3375 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3376 | end | |
| 3377 | local HitBox = Instance.new("Part", Character["Right Leg"])
| |
| 3378 | HitBox.Size = Vector3.new(1, 1, 1) | |
| 3379 | HitBox.Anchored = true | |
| 3380 | HitBox.Transparency = math.huge | |
| 3381 | HitBox.CanCollide = false | |
| 3382 | HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0) | |
| 3383 | HitBox.Touched:connect(function(hit) | |
| 3384 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 3385 | HitBox:remove() | |
| 3386 | hit.Parent.Humanoid:TakeDamage(55) | |
| 3387 | hit.Parent.Humanoid.PlatformStand = true | |
| 3388 | local Fl = Instance.new("BodyVelocity", hit.Parent.Torso)
| |
| 3389 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 3390 | Fl.velocity = Character.Torso.CFrame.lookVector * 350 | |
| 3391 | wait(0.1) | |
| 3392 | Fl:remove() | |
| 3393 | coroutine.resume(coroutine.create(function() | |
| 3394 | for i = 1, 30 do | |
| 3395 | do | |
| 3396 | local H = Instance.new("Part", hit.Parent.Head)
| |
| 3397 | H.Size = Vector3.new(1, 1, 1) | |
| 3398 | H.BrickColor = BrickColor.new("White")
| |
| 3399 | H.CanCollide = false | |
| 3400 | H.Anchored = true | |
| 3401 | H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0) | |
| 3402 | local H2 = Instance.new("SpecialMesh", H)
| |
| 3403 | H2.MeshId = "rbxassetid://3270017" | |
| 3404 | coroutine.resume(coroutine.create(function() | |
| 3405 | for i = 1, 200 do | |
| 3406 | H2.Scale = H2.Scale + Vector3.new(4, 4, 4) | |
| 3407 | H.Transparency = H.Transparency + 0.09 | |
| 3408 | wait(1.0E-11) | |
| 3409 | end | |
| 3410 | end)) | |
| 3411 | wait(1.0E-13) | |
| 3412 | end | |
| 3413 | end | |
| 3414 | end)) | |
| 3415 | end | |
| 3416 | end) | |
| 3417 | attack = false | |
| 3418 | wait(0.5) | |
| 3419 | HitBox:remove() | |
| 3420 | end | |
| 3421 | function EXPLA() | |
| 3422 | attack = true | |
| 3423 | for i = 0, 1.2, 0.5 do | |
| 3424 | swait() | |
| 3425 | PlayAnimationFromTable({
| |
| 3426 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3427 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3428 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0), | |
| 3429 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3430 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3431 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3432 | }, 0.5, false) | |
| 3433 | end | |
| 3434 | local cirpos = Mouse.Hit.p | |
| 3435 | local spellcircle = Instance.new("Part", Character)
| |
| 3436 | spellcircle.Anchored = true | |
| 3437 | spellcircle.Size = Vector3.new(1, 1, 1) | |
| 3438 | spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z) | |
| 3439 | spellcircle.Transparency = 1 | |
| 3440 | spellcircle.CanCollide = false | |
| 3441 | local blkm = Instance.new("BlockMesh", spellcircle)
| |
| 3442 | blkm.Scale = Vector3.new(0, 1, 0) | |
| 3443 | local dec = Instance.new("Decal", spellcircle)
| |
| 3444 | dec.Texture = "rbxassetid://160508788" | |
| 3445 | dec.Transparency = 1 | |
| 3446 | dec.Face = "Top" | |
| 3447 | local ptl = Instance.new("PointLight", spellcircle)
| |
| 3448 | ptl.Range = 0 | |
| 3449 | ptl.Color = Color3.new(255, 0, 0) | |
| 3450 | spellc = coroutine.wrap(function() | |
| 3451 | while spellc ~= nil do | |
| 3452 | wait(0.01) | |
| 3453 | spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0) | |
| 3454 | end | |
| 3455 | end) | |
| 3456 | spellc() | |
| 3457 | for i = 1, 10 do | |
| 3458 | wait(0.01) | |
| 3459 | ptl.Range = ptl.Range + 1 | |
| 3460 | dec.Transparency = dec.Transparency - 0.1 | |
| 3461 | blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1) | |
| 3462 | end | |
| 3463 | wait(0.5) | |
| 3464 | local pemit = Instance.new("ParticleEmitter", spellcircle)
| |
| 3465 | pemit.Color = ColorSequence.new(Color3.new(255, 0, 0)) | |
| 3466 | pemit.LightEmission = 1 | |
| 3467 | pemit.Size = NumberSequence.new(9) | |
| 3468 | pemit.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 3469 | pemit.Transparency = NumberSequence.new({
| |
| 3470 | NumberSequenceKeypoint.new(0, 0), | |
| 3471 | NumberSequenceKeypoint.new(0.9, 0), | |
| 3472 | NumberSequenceKeypoint.new(1, 1) | |
| 3473 | }) | |
| 3474 | pemit.Lifetime = NumberRange.new(1) | |
| 3475 | pemit.Rate = 10000 | |
| 3476 | pemit.Speed = NumberRange.new(100) | |
| 3477 | Expld(12, spellcircle.Position) | |
| 3478 | wait(0.5) | |
| 3479 | local pt1 = Instance.new("Part", Character)
| |
| 3480 | pt1.Size = Vector3.new(0, 0, 0) | |
| 3481 | pt1.Anchored = true | |
| 3482 | pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0) | |
| 3483 | pt1.Transparency = 1 | |
| 3484 | local pemit2 = pemit:clone() | |
| 3485 | pemit2.Lifetime = NumberRange.new(0.25) | |
| 3486 | pemit2.EmissionDirection = "Left" | |
| 3487 | pemit2.Parent = pt1 | |
| 3488 | local pemit3 = pemit2:clone() | |
| 3489 | pemit3.EmissionDirection = "Right" | |
| 3490 | pemit3.Parent = pt1 | |
| 3491 | attack = false | |
| 3492 | for i = 1, 10 do | |
| 3493 | Expld(12, spellcircle.Position) | |
| 3494 | wait(0.5) | |
| 3495 | end | |
| 3496 | pemit.Enabled = false | |
| 3497 | pemit2.Enabled = false | |
| 3498 | pemit3.Enabled = false | |
| 3499 | for i = 1, 10 do | |
| 3500 | wait(0.01) | |
| 3501 | ptl.Range = ptl.Range - 1 | |
| 3502 | dec.Transparency = dec.Transparency + 0.1 | |
| 3503 | blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1) | |
| 3504 | end | |
| 3505 | wait(0.01) | |
| 3506 | spellcircle:Destroy() | |
| 3507 | pt1:Destroy() | |
| 3508 | end | |
| 3509 | function STOPTIME() | |
| 3510 | attack = true | |
| 3511 | timestop = true | |
| 3512 | Humanoid.WalkSpeed = 0 | |
| 3513 | for i = 0, 1.2, 0.1 do | |
| 3514 | swait() | |
| 3515 | PlayAnimationFromTable({
| |
| 3516 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3517 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
| 3518 | CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3519 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0), | |
| 3520 | CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3521 | CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3522 | }, 0.2, false) | |
| 3523 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3524 | end | |
| 3525 | TeleSnd:Play() | |
| 3526 | chatfunc("My World.")
| |
| 3527 | wait(1) | |
| 3528 | chatfunc("Time has stopped.")
| |
| 3529 | Character.Humanoid.WalkSpeed = 8 | |
| 3530 | attack = false | |
| 3531 | if timestop == true then | |
| 3532 | if game.Lighting:FindFirstChild("TimeCorr") == nil then
| |
| 3533 | local tcr = Instance.new("ColorCorrectionEffect", game.Lighting)
| |
| 3534 | tcr.Saturation = -1 | |
| 3535 | tcr.Name = "TimeCorr" | |
| 3536 | end | |
| 3537 | local wd = game.Workspace:GetChildren() | |
| 3538 | for i = 1, #wd do | |
| 3539 | if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
| |
| 3540 | local cd = wd[i]:GetChildren() | |
| 3541 | for i = 1, #cd do | |
| 3542 | if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then | |
| 3543 | cd[i].Anchored = true | |
| 3544 | end | |
| 3545 | end | |
| 3546 | end | |
| 3547 | end | |
| 3548 | end | |
| 3549 | wait(10) | |
| 3550 | chatfunc("Let time flow once again.")
| |
| 3551 | wait(2) | |
| 3552 | if game.Lighting:FindFirstChild("TimeCorr") ~= nil then
| |
| 3553 | game.Lighting:FindFirstChild("TimeCorr"):Destroy()
| |
| 3554 | end | |
| 3555 | local wd = game.Workspace:GetChildren() | |
| 3556 | for i = 1, #wd do | |
| 3557 | if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
| |
| 3558 | local cd = wd[i]:GetChildren() | |
| 3559 | for i = 1, #cd do | |
| 3560 | if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then | |
| 3561 | cd[i].Anchored = false | |
| 3562 | end | |
| 3563 | end | |
| 3564 | end | |
| 3565 | end | |
| 3566 | end | |
| 3567 | function DOUBLESHOT() | |
| 3568 | attack = true | |
| 3569 | local grab | |
| 3570 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do | |
| 3571 | if v:FindFirstChild("Torso") then
| |
| 3572 | Grabbed = true | |
| 3573 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
| |
| 3574 | grab = v | |
| 3575 | end | |
| 3576 | end | |
| 3577 | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
| |
| 3578 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
| |
| 3579 | for i = 0, 1, 0.1 do | |
| 3580 | swait() | |
| 3581 | if Grabbed == true then | |
| 3582 | grab.Humanoid.PlatformStand = true | |
| 3583 | grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0) | |
| 3584 | end | |
| 3585 | PlayAnimationFromTable({
| |
| 3586 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3587 | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3588 | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3589 | CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3590 | CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3591 | CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3592 | }, 0.3, false) | |
| 3593 | RootPart.Velocity = RootPart.CFrame.lookVector * 90 | |
| 3594 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3595 | end | |
| 3596 | if Grabbed == true then | |
| 3597 | Humanoid.WalkSpeed = 0 | |
| 3598 | for i = 0, 2, 0.1 do | |
| 3599 | swait() | |
| 3600 | if Grabbed == true then | |
| 3601 | grab.Humanoid.PlatformStand = true | |
| 3602 | grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0) | |
| 3603 | end | |
| 3604 | PlayAnimationFromTable({
| |
| 3605 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3606 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 3607 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
| 3608 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
| 3609 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3610 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3611 | }, 0.3, false) | |
| 3612 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3613 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3614 | end | |
| 3615 | if grab.Name ~= "CKbackup" then | |
| 3616 | do | |
| 3617 | local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
| |
| 3618 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 3619 | partasdeff.LightEmission = 0.1 | |
| 3620 | partasdeff.Size = NumberSequence.new(0.2) | |
| 3621 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 3622 | aaa = NumberSequence.new({
| |
| 3623 | NumberSequenceKeypoint.new(0, 0.2), | |
| 3624 | NumberSequenceKeypoint.new(1, 5) | |
| 3625 | }) | |
| 3626 | bbb = NumberSequence.new({
| |
| 3627 | NumberSequenceKeypoint.new(0, 1), | |
| 3628 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 3629 | NumberSequenceKeypoint.new(1, 1) | |
| 3630 | }) | |
| 3631 | partasdeff.Transparency = bbb | |
| 3632 | partasdeff.Size = aaa | |
| 3633 | partasdeff.ZOffset = 0.9 | |
| 3634 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 3635 | partasdeff.LockedToPart = false | |
| 3636 | partasdeff.EmissionDirection = "Back" | |
| 3637 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 3638 | partasdeff.Rate = 1000 | |
| 3639 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 3640 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 3641 | partasdeff.Speed = NumberRange.new(10) | |
| 3642 | partasdeff.VelocitySpread = 20 | |
| 3643 | partasdeff.Enabled = false | |
| 3644 | sel = math.random(1, 3) | |
| 3645 | if sel == 1 then | |
| 3646 | chatfunc("GO TO H E L L")
| |
| 3647 | elseif sel == 2 then | |
| 3648 | chatfunc("GO DIE")
| |
| 3649 | elseif sel == 3 then | |
| 3650 | chatfunc("GET OUT OF MY LIFE")
| |
| 3651 | end | |
| 3652 | for i = 0, 2, 0.1 do | |
| 3653 | swait() | |
| 3654 | if Grabbed == true then | |
| 3655 | grab.Humanoid.PlatformStand = true | |
| 3656 | grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0) | |
| 3657 | end | |
| 3658 | PlayAnimationFromTable({
| |
| 3659 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3660 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 3661 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
| 3662 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
| 3663 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3664 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3665 | }, 0.1, false) | |
| 3666 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3667 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3668 | end | |
| 3669 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 3670 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 3671 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 3672 | dmg(grab) | |
| 3673 | grab.Head.Velocity = grab.Head.CFrame.lookVector * -60 | |
| 3674 | partasdeff.Enabled = true | |
| 3675 | for i = 0, 1, 0.1 do | |
| 3676 | swait() | |
| 3677 | PlayAnimationFromTable({
| |
| 3678 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3679 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 3680 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
| 3681 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
| 3682 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3683 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3684 | }, 0.3, false) | |
| 3685 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3686 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3687 | end | |
| 3688 | partasdeff.Enabled = false | |
| 3689 | for i = 0, 2.5, 0.1 do | |
| 3690 | swait() | |
| 3691 | PlayAnimationFromTable({
| |
| 3692 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3693 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 3694 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
| 3695 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
| 3696 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3697 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3698 | }, 0.2, false) | |
| 3699 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3700 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3701 | end | |
| 3702 | coroutine.wrap(function() | |
| 3703 | wait(2) | |
| 3704 | partasdeff:Remove() | |
| 3705 | end)() | |
| 3706 | end | |
| 3707 | else | |
| 3708 | grab.Humanoid.PlatformStand = false | |
| 3709 | for i = 0, 3, 0.1 do | |
| 3710 | swait() | |
| 3711 | PlayAnimationFromTable({
| |
| 3712 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3713 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 3714 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
| 3715 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
| 3716 | CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3717 | CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3718 | }, 0.1, false) | |
| 3719 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3720 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3721 | end | |
| 3722 | sel = math.random(1, 3) | |
| 3723 | if sel == 1 then | |
| 3724 | chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
| |
| 3725 | elseif sel == 2 then | |
| 3726 | chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
| |
| 3727 | elseif sel == 3 then | |
| 3728 | chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
| |
| 3729 | end | |
| 3730 | for i = 0, 5, 0.1 do | |
| 3731 | swait() | |
| 3732 | PlayAnimationFromTable({
| |
| 3733 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3734 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 3735 | CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8), | |
| 3736 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8), | |
| 3737 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3738 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3739 | }, 0.3, false) | |
| 3740 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3741 | end | |
| 3742 | end | |
| 3743 | end | |
| 3744 | attack = false | |
| 3745 | Grabbed = false | |
| 3746 | Humanoid.WalkSpeed = 10 | |
| 3747 | end | |
| 3748 | function hedshoot() | |
| 3749 | attack = true | |
| 3750 | local grab | |
| 3751 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do | |
| 3752 | if v:FindFirstChild("Torso") then
| |
| 3753 | Grabbed = true | |
| 3754 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
| |
| 3755 | grab = v | |
| 3756 | end | |
| 3757 | end | |
| 3758 | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
| |
| 3759 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
| |
| 3760 | for i = 0, 1, 0.1 do | |
| 3761 | swait() | |
| 3762 | if Grabbed == true then | |
| 3763 | grab.Humanoid.PlatformStand = true | |
| 3764 | grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
| 3765 | end | |
| 3766 | PlayAnimationFromTable({
| |
| 3767 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3768 | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3769 | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3770 | CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3771 | CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3772 | CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3773 | }, 0.3, false) | |
| 3774 | RootPart.Velocity = RootPart.CFrame.lookVector * 90 | |
| 3775 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3776 | end | |
| 3777 | if Grabbed == true then | |
| 3778 | Humanoid.WalkSpeed = 0 | |
| 3779 | for i = 0, 2, 0.1 do | |
| 3780 | swait() | |
| 3781 | if Grabbed == true then | |
| 3782 | grab.Humanoid.PlatformStand = true | |
| 3783 | grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
| 3784 | end | |
| 3785 | PlayAnimationFromTable({
| |
| 3786 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3787 | CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3788 | CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3789 | CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3790 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3791 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3792 | }, 0.3, false) | |
| 3793 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3794 | end | |
| 3795 | if grab.Name ~= "CKbackup" then | |
| 3796 | do | |
| 3797 | local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
| |
| 3798 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 3799 | partasdeff.LightEmission = 0.1 | |
| 3800 | partasdeff.Size = NumberSequence.new(0.2) | |
| 3801 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 3802 | aaa = NumberSequence.new({
| |
| 3803 | NumberSequenceKeypoint.new(0, 0.2), | |
| 3804 | NumberSequenceKeypoint.new(1, 5) | |
| 3805 | }) | |
| 3806 | bbb = NumberSequence.new({
| |
| 3807 | NumberSequenceKeypoint.new(0, 1), | |
| 3808 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 3809 | NumberSequenceKeypoint.new(1, 1) | |
| 3810 | }) | |
| 3811 | partasdeff.Transparency = bbb | |
| 3812 | partasdeff.Size = aaa | |
| 3813 | partasdeff.ZOffset = 0.9 | |
| 3814 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 3815 | partasdeff.LockedToPart = false | |
| 3816 | partasdeff.EmissionDirection = "Back" | |
| 3817 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 3818 | partasdeff.Rate = 1000 | |
| 3819 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 3820 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 3821 | partasdeff.Speed = NumberRange.new(10) | |
| 3822 | partasdeff.VelocitySpread = 20 | |
| 3823 | partasdeff.Enabled = false | |
| 3824 | sel = math.random(1, 3) | |
| 3825 | if sel == 1 then | |
| 3826 | chatfunc("STOP WASTING MY TIME")
| |
| 3827 | elseif sel == 2 then | |
| 3828 | chatfunc("SHUT THE FUCK UP AND DIE!")
| |
| 3829 | elseif sel == 3 then | |
| 3830 | chatfunc("YOU WILL SUFFER!")
| |
| 3831 | end | |
| 3832 | for i = 0, 2, 0.1 do | |
| 3833 | swait() | |
| 3834 | if Grabbed == true then | |
| 3835 | grab.Humanoid.PlatformStand = true | |
| 3836 | grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
| 3837 | end | |
| 3838 | PlayAnimationFromTable({
| |
| 3839 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3840 | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3841 | CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3842 | CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3843 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3844 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3845 | }, 0.1, false) | |
| 3846 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3847 | end | |
| 3848 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 3849 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 3850 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 3851 | dmg(grab) | |
| 3852 | grab.Head.Velocity = grab.Head.CFrame.lookVector * -60 | |
| 3853 | partasdeff.Enabled = true | |
| 3854 | for i = 0, 1, 0.1 do | |
| 3855 | swait() | |
| 3856 | PlayAnimationFromTable({
| |
| 3857 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3858 | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3859 | CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3860 | CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3861 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3862 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3863 | }, 0.3, false) | |
| 3864 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3865 | end | |
| 3866 | partasdeff.Enabled = false | |
| 3867 | for i = 0, 2.5, 0.1 do | |
| 3868 | swait() | |
| 3869 | PlayAnimationFromTable({
| |
| 3870 | CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3871 | CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3872 | CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3873 | CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3874 | CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3875 | CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3876 | }, 0.2, false) | |
| 3877 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3878 | end | |
| 3879 | coroutine.wrap(function() | |
| 3880 | wait(2) | |
| 3881 | partasdeff:Remove() | |
| 3882 | end)() | |
| 3883 | end | |
| 3884 | else | |
| 3885 | grab.Humanoid.PlatformStand = false | |
| 3886 | for i = 0, 3, 0.1 do | |
| 3887 | swait() | |
| 3888 | PlayAnimationFromTable({
| |
| 3889 | CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3890 | CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3891 | CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3892 | CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3893 | CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3894 | CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3895 | }, 0.1, false) | |
| 3896 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3897 | end | |
| 3898 | sel = math.random(1, 3) | |
| 3899 | if sel == 1 then | |
| 3900 | chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
| |
| 3901 | elseif sel == 2 then | |
| 3902 | chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
| |
| 3903 | elseif sel == 3 then | |
| 3904 | chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
| |
| 3905 | end | |
| 3906 | for i = 0, 5, 0.1 do | |
| 3907 | swait() | |
| 3908 | PlayAnimationFromTable({
| |
| 3909 | CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3910 | CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0), | |
| 3911 | CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3912 | CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3913 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3914 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3915 | }, 0.3, false) | |
| 3916 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3917 | end | |
| 3918 | end | |
| 3919 | end | |
| 3920 | attack = false | |
| 3921 | Grabbed = false | |
| 3922 | Humanoid.WalkSpeed = 10 | |
| 3923 | end | |
| 3924 | function moarblood() | |
| 3925 | attack = true | |
| 3926 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521656", Character, 1, 0.8)
| |
| 3927 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, 4) | |
| 3928 | local k = New("Part", LeftArm, "k", {
| |
| 3929 | BrickColor = BrickColor.new("Black"),
| |
| 3930 | Material = Enum.Material.SmoothPlastic, | |
| 3931 | Transparency = 1, | |
| 3932 | Transparency = 1, | |
| 3933 | Shape = Enum.PartType.Cylinder, | |
| 3934 | Size = Vector3.new(0.200000003, 0.221472204, 0.221472189), | |
| 3935 | CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5), | |
| 3936 | CanCollide = false, | |
| 3937 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 3938 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 3939 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 3940 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 3941 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 3942 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 3943 | Color = Color3.new(0.105882, 0.164706, 0.207843) | |
| 3944 | }) | |
| 3945 | mot = New("Weld", k, "mot", {
| |
| 3946 | Part0 = k, | |
| 3947 | Part1 = LeftArm, | |
| 3948 | C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5), | |
| 3949 | C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994) | |
| 3950 | }) | |
| 3951 | wait(0.5) | |
| 3952 | for i = 0, 1.2, 0.1 do | |
| 3953 | swait() | |
| 3954 | PlayAnimationFromTable({
| |
| 3955 | CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3956 | CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3957 | CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3958 | CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3959 | CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3960 | CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3961 | }, 0.2, false) | |
| 3962 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3963 | end | |
| 3964 | if targetted.Name ~= "CKbackup" then | |
| 3965 | local grab | |
| 3966 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 3967 | if v:FindFirstChild("Head") then
| |
| 3968 | Grabbed = true | |
| 3969 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, 0.8)
| |
| 3970 | grab = v | |
| 3971 | end | |
| 3972 | end | |
| 3973 | Humanoid.WalkSpeed = 0 | |
| 3974 | for i = 0, 2, 0.1 do | |
| 3975 | swait() | |
| 3976 | if Grabbed == true then | |
| 3977 | grab.Humanoid.PlatformStand = true | |
| 3978 | grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
| 3979 | end | |
| 3980 | PlayAnimationFromTable({
| |
| 3981 | CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3982 | CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3983 | CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3984 | CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3985 | CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 3986 | CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 3987 | }, 0.25, false) | |
| 3988 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 3989 | end | |
| 3990 | if Grabbed == true then | |
| 3991 | sel = math.random(1, 3) | |
| 3992 | if sel == 1 then | |
| 3993 | chatfunc("I WILL COVER THE FLOOR OF YOUR BLOOD!")
| |
| 3994 | elseif sel == 2 then | |
| 3995 | chatfunc("OUR PEOPLE NEED HELP BY YOU DEAD")
| |
| 3996 | elseif sel == 3 then | |
| 3997 | chatfunc("DIE!")
| |
| 3998 | end | |
| 3999 | do | |
| 4000 | local partasdeff = Instance.new("ParticleEmitter", targetted.Head)
| |
| 4001 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 4002 | partasdeff.LightEmission = 0.1 | |
| 4003 | partasdeff.Size = NumberSequence.new(0.2) | |
| 4004 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 4005 | aaa = NumberSequence.new({
| |
| 4006 | NumberSequenceKeypoint.new(0, 0.2), | |
| 4007 | NumberSequenceKeypoint.new(1, 5) | |
| 4008 | }) | |
| 4009 | bbb = NumberSequence.new({
| |
| 4010 | NumberSequenceKeypoint.new(0, 1), | |
| 4011 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 4012 | NumberSequenceKeypoint.new(1, 1) | |
| 4013 | }) | |
| 4014 | partasdeff.Transparency = bbb | |
| 4015 | partasdeff.Size = aaa | |
| 4016 | partasdeff.ZOffset = 0.9 | |
| 4017 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 4018 | partasdeff.LockedToPart = false | |
| 4019 | partasdeff.EmissionDirection = "Back" | |
| 4020 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 4021 | partasdeff.Rate = 1000 | |
| 4022 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 4023 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 4024 | partasdeff.Speed = NumberRange.new(6) | |
| 4025 | partasdeff.VelocitySpread = 10000 | |
| 4026 | partasdeff.Enabled = false | |
| 4027 | for i = 0, 3, 0.1 do | |
| 4028 | swait() | |
| 4029 | if Grabbed == true then | |
| 4030 | grab.Humanoid.PlatformStand = true | |
| 4031 | grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0) | |
| 4032 | end | |
| 4033 | PlayAnimationFromTable({
| |
| 4034 | CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4035 | CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4036 | CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4037 | CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4038 | CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4039 | CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4040 | }, 0.1, false) | |
| 4041 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 4042 | end | |
| 4043 | partasdeff.Enabled = true | |
| 4044 | grab.Torso.Transparency = 1 | |
| 4045 | dmg(grab) | |
| 4046 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", grab.Head, 0.8, 0.8)
| |
| 4047 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, 0.7)
| |
| 4048 | coroutine.wrap(function() | |
| 4049 | wait(0.4) | |
| 4050 | partasdeff.Enabled = false | |
| 4051 | end)() | |
| 4052 | for i = 0, 3.5, 0.1 do | |
| 4053 | swait() | |
| 4054 | PlayAnimationFromTable({
| |
| 4055 | CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4056 | CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4057 | CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4058 | CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4059 | CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4060 | CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4061 | }, 0.3, false) | |
| 4062 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 4063 | end | |
| 4064 | end | |
| 4065 | end | |
| 4066 | else | |
| 4067 | Humanoid.WalkSpeed = 0 | |
| 4068 | for i = 0, 3, 0.1 do | |
| 4069 | swait() | |
| 4070 | PlayAnimationFromTable({
| |
| 4071 | CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4072 | CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4073 | CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4074 | CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4075 | CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4076 | CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4077 | }, 0.2, false) | |
| 4078 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 4079 | end | |
| 4080 | sel = math.random(1, 3) | |
| 4081 | if sel == 1 then | |
| 4082 | chatfunc("HAAHAHAHAHAH")
| |
| 4083 | elseif sel == 2 then | |
| 4084 | chatfunc("THIS FEELING IS AMESING HAHAHAHAH!")
| |
| 4085 | elseif sel == 3 then | |
| 4086 | chatfunc("Sigh...")
| |
| 4087 | end | |
| 4088 | for i = 0, 5, 0.1 do | |
| 4089 | swait() | |
| 4090 | PlayAnimationFromTable({
| |
| 4091 | CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4092 | CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0), | |
| 4093 | CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4094 | CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4095 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4096 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4097 | }, 0.3, false) | |
| 4098 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 4099 | end | |
| 4100 | end | |
| 4101 | attack = false | |
| 4102 | Grabbed = false | |
| 4103 | k:Remove() | |
| 4104 | Humanoid.WalkSpeed = 10 | |
| 4105 | end | |
| 4106 | function ThrowDN() | |
| 4107 | attack = true | |
| 4108 | for i = 0, 0.5, 0.1 do | |
| 4109 | swait() | |
| 4110 | PlayAnimationFromTable({
| |
| 4111 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4112 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4113 | CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), | |
| 4114 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
| 4115 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4116 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4117 | }, 0.5, false) | |
| 4118 | WZ.C0 = clerp(WZ.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3) | |
| 4119 | end | |
| 4120 | WZ:remove() | |
| 4121 | local WZZ = Instance.new("Weld", targetted.Head)
| |
| 4122 | WZZ.Part0 = Handle23 | |
| 4123 | WZZ.Part1 = targetted.Head | |
| 4124 | WZZ.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0) | |
| 4125 | local SFXZ = Instance.new("Sound", targetted.Torso)
| |
| 4126 | SFXZ.SoundId = "rbxassetid://206082273" | |
| 4127 | SFXZ.Volume = 1 | |
| 4128 | SFXZ.Pitch = 1 | |
| 4129 | SFXZ.Looped = false | |
| 4130 | wait(0.01) | |
| 4131 | SFXZ:Play() | |
| 4132 | local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
| |
| 4133 | partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 4134 | partasdeff2.LightEmission = 0.1 | |
| 4135 | partasdeff2.Size = NumberSequence.new(0.2) | |
| 4136 | partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 4137 | aaa = NumberSequence.new({
| |
| 4138 | NumberSequenceKeypoint.new(0, 0.2), | |
| 4139 | NumberSequenceKeypoint.new(1, 5) | |
| 4140 | }) | |
| 4141 | bbb = NumberSequence.new({
| |
| 4142 | NumberSequenceKeypoint.new(0, 1), | |
| 4143 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 4144 | NumberSequenceKeypoint.new(1, 1) | |
| 4145 | }) | |
| 4146 | partasdeff2.Transparency = bbb | |
| 4147 | partasdeff2.Size = aaa | |
| 4148 | partasdeff2.ZOffset = 0.9 | |
| 4149 | partasdeff2.Acceleration = Vector3.new(0, -5, 0) | |
| 4150 | partasdeff2.LockedToPart = false | |
| 4151 | partasdeff2.EmissionDirection = "Front" | |
| 4152 | partasdeff2.Lifetime = NumberRange.new(1, 2) | |
| 4153 | partasdeff2.Rate = 1000 | |
| 4154 | partasdeff2.Rotation = NumberRange.new(-100, 100) | |
| 4155 | partasdeff2.RotSpeed = NumberRange.new(-100, 100) | |
| 4156 | partasdeff2.Speed = NumberRange.new(6) | |
| 4157 | partasdeff2.VelocitySpread = 10000 | |
| 4158 | partasdeff2.Enabled = true | |
| 4159 | wait(2) | |
| 4160 | targetted:BreakJoints() | |
| 4161 | partasdeff2.Enabled = false | |
| 4162 | wait(2) | |
| 4163 | WZZ:remove() | |
| 4164 | for i = 0, 0.5, 0.1 do | |
| 4165 | swait() | |
| 4166 | PlayAnimationFromTable({
| |
| 4167 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4168 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4169 | CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1), | |
| 4170 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
| 4171 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4172 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4173 | }, 0.5, false) | |
| 4174 | end | |
| 4175 | local Com12 = Instance.new("BodyPosition", Handle23)
| |
| 4176 | Com12.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4177 | Com12.Position = RightArm.Position | |
| 4178 | wait(1.6) | |
| 4179 | WZ = Instance.new("Weld", RightArm)
| |
| 4180 | WZ.Part0 = Handle23 | |
| 4181 | WZ.Part1 = RightArm | |
| 4182 | WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
| 4183 | Com12:remove() | |
| 4184 | wait(0.3) | |
| 4185 | attack = false | |
| 4186 | end | |
| 4187 | function ThrowKN() | |
| 4188 | attack = true | |
| 4189 | for i = 0, 0.5, 0.1 do | |
| 4190 | swait() | |
| 4191 | PlayAnimationFromTable({
| |
| 4192 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4193 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4194 | CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), | |
| 4195 | CFrame.new(-1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), | |
| 4196 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4197 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4198 | }, 0.5, false) | |
| 4199 | W.C0 = clerp(W.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3) | |
| 4200 | W2.C0 = clerp(W2.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, -1.55, 0), 0.3) | |
| 4201 | end | |
| 4202 | W:remove() | |
| 4203 | W2:remove() | |
| 4204 | local W12 = Instance.new("Weld", targetted.Head)
| |
| 4205 | W12.Part0 = Handle23 | |
| 4206 | W12.Part1 = targetted.Head | |
| 4207 | W12.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0) | |
| 4208 | local W212 = Instance.new("Weld", targetted.Torso)
| |
| 4209 | W212.Part0 = Handle222 | |
| 4210 | W212.Part1 = targetted.Torso | |
| 4211 | W212.C0 = CFrame.new(0, 1.3, -0.3) * CFrame.Angles(1.55, 3.1, 0) | |
| 4212 | local SFXZ = Instance.new("Sound", targetted.Torso)
| |
| 4213 | SFXZ.SoundId = "rbxassetid://206082273" | |
| 4214 | SFXZ.Volume = 1 | |
| 4215 | SFXZ.Pitch = 1 | |
| 4216 | SFXZ.Looped = false | |
| 4217 | wait(0.01) | |
| 4218 | SFXZ:Play() | |
| 4219 | local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
| |
| 4220 | partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 4221 | partasdeff2.LightEmission = 0.1 | |
| 4222 | partasdeff2.Size = NumberSequence.new(0.2) | |
| 4223 | partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 4224 | aaa = NumberSequence.new({
| |
| 4225 | NumberSequenceKeypoint.new(0, 0.2), | |
| 4226 | NumberSequenceKeypoint.new(1, 5) | |
| 4227 | }) | |
| 4228 | bbb = NumberSequence.new({
| |
| 4229 | NumberSequenceKeypoint.new(0, 1), | |
| 4230 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 4231 | NumberSequenceKeypoint.new(1, 1) | |
| 4232 | }) | |
| 4233 | partasdeff2.Transparency = bbb | |
| 4234 | partasdeff2.Size = aaa | |
| 4235 | partasdeff2.ZOffset = 0.9 | |
| 4236 | partasdeff2.Acceleration = Vector3.new(0, -5, 0) | |
| 4237 | partasdeff2.LockedToPart = false | |
| 4238 | partasdeff2.EmissionDirection = "Front" | |
| 4239 | partasdeff2.Lifetime = NumberRange.new(1, 2) | |
| 4240 | partasdeff2.Rate = 1000 | |
| 4241 | partasdeff2.Rotation = NumberRange.new(-100, 100) | |
| 4242 | partasdeff2.RotSpeed = NumberRange.new(-100, 100) | |
| 4243 | partasdeff2.Speed = NumberRange.new(6) | |
| 4244 | partasdeff2.VelocitySpread = 10000 | |
| 4245 | partasdeff2.Enabled = false | |
| 4246 | partasdeff2.Enabled = true | |
| 4247 | local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
| |
| 4248 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 4249 | partasdeff.LightEmission = 0.1 | |
| 4250 | partasdeff.Size = NumberSequence.new(0.3) | |
| 4251 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 4252 | aaa = NumberSequence.new({
| |
| 4253 | NumberSequenceKeypoint.new(0, 0.2), | |
| 4254 | NumberSequenceKeypoint.new(1, 5) | |
| 4255 | }) | |
| 4256 | bbb = NumberSequence.new({
| |
| 4257 | NumberSequenceKeypoint.new(0, 1), | |
| 4258 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 4259 | NumberSequenceKeypoint.new(1, 1) | |
| 4260 | }) | |
| 4261 | partasdeff.Transparency = bbb | |
| 4262 | partasdeff.Size = aaa | |
| 4263 | partasdeff.ZOffset = 0.9 | |
| 4264 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 4265 | partasdeff.LockedToPart = false | |
| 4266 | partasdeff.EmissionDirection = "Front" | |
| 4267 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 4268 | partasdeff.Rate = 10000 | |
| 4269 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 4270 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 4271 | partasdeff.Speed = NumberRange.new(6) | |
| 4272 | partasdeff.VelocitySpread = 10000 | |
| 4273 | partasdeff.Enabled = false | |
| 4274 | partasdeff.Enabled = true | |
| 4275 | wait(2) | |
| 4276 | targetted:BreakJoints() | |
| 4277 | partasdeff.Enabled = false | |
| 4278 | partasdeff2.Enabled = false | |
| 4279 | wait(2) | |
| 4280 | W12:remove() | |
| 4281 | W212:remove() | |
| 4282 | for i = 0, 0.5, 0.1 do | |
| 4283 | swait() | |
| 4284 | PlayAnimationFromTable({
| |
| 4285 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4286 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4287 | CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1), | |
| 4288 | CFrame.new(-1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1), | |
| 4289 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4290 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4291 | }, 0.5, false) | |
| 4292 | end | |
| 4293 | local Com = Instance.new("BodyPosition", Handle23)
| |
| 4294 | Com.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4295 | Com.Position = RightArm.Position | |
| 4296 | local Com2 = Instance.new("BodyPosition", Handle222)
| |
| 4297 | Com2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4298 | Com2.Position = LeftArm.Position | |
| 4299 | wait(1.6) | |
| 4300 | W2 = Instance.new("Weld", LeftArm)
| |
| 4301 | W2.Part0 = Handle222 | |
| 4302 | W2.Part1 = LeftArm | |
| 4303 | W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
| 4304 | W = Instance.new("Weld", RightArm)
| |
| 4305 | W.Part0 = Handle23 | |
| 4306 | W.Part1 = RightArm | |
| 4307 | W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
| 4308 | Com:remove() | |
| 4309 | Com2:remove() | |
| 4310 | wait(0.3) | |
| 4311 | attack = false | |
| 4312 | end | |
| 4313 | function SwapWeap() | |
| 4314 | if not ZZ then | |
| 4315 | ZZ = true | |
| 4316 | attack = true | |
| 4317 | for i = 0, 1, 0.1 do | |
| 4318 | swait() | |
| 4319 | PlayAnimationFromTable({
| |
| 4320 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4321 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 4322 | CFrame.new(0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55), | |
| 4323 | CFrame.new(-0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55), | |
| 4324 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4325 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4326 | }, 0.3, false) | |
| 4327 | end | |
| 4328 | DESA2:disconnect() | |
| 4329 | DESA:disconnect() | |
| 4330 | moter:remove() | |
| 4331 | moter2:remove() | |
| 4332 | KWeld2:remove() | |
| 4333 | KWeld:remove() | |
| 4334 | local WW2 = Instance.new("Weld", Torso)
| |
| 4335 | WW2.Part0 = Handle442 | |
| 4336 | WW2.Part1 = Torso | |
| 4337 | WW2.C0 = CFrame.new(-0.2, 0, 0.6) * CFrame.Angles(0, 3.1, -0.5) | |
| 4338 | local WW = Instance.new("Weld", Torso)
| |
| 4339 | WW.Part0 = Handle243 | |
| 4340 | WW.Part1 = Torso | |
| 4341 | WW.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.Angles(0, 0, 0.5) | |
| 4342 | W = Instance.new("Weld", RightArm)
| |
| 4343 | W.Part0 = Handle23 | |
| 4344 | W.Part1 = RightArm | |
| 4345 | W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
| 4346 | W2 = Instance.new("Weld", LeftArm)
| |
| 4347 | W2.Part0 = Handle222 | |
| 4348 | W2.Part1 = LeftArm | |
| 4349 | W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
| 4350 | attack = false | |
| 4351 | Mouse.KeyDown:connect(function(k) | |
| 4352 | if k == "e" and attack == false and targetted ~= nil then | |
| 4353 | ThrowKN() | |
| 4354 | end | |
| 4355 | end) | |
| 4356 | ZETS = Mouse.Button1Down:connect(function() | |
| 4357 | if attack == false and attacktype == 1 then | |
| 4358 | Hit() | |
| 4359 | attacktype = 2 | |
| 4360 | elseif attack == false and attacktype == 2 then | |
| 4361 | Hit2() | |
| 4362 | attacktype = 1 | |
| 4363 | end | |
| 4364 | end) | |
| 4365 | wait(40000) | |
| 4366 | ZZ = false | |
| 4367 | end | |
| 4368 | end | |
| 4369 | function Hit() | |
| 4370 | if not D then | |
| 4371 | D = true | |
| 4372 | attack = true | |
| 4373 | do | |
| 4374 | local Grab = Instance.new("Part", RightArm)
| |
| 4375 | Grab.Size = Vector3.new(1, 1, 1) | |
| 4376 | Grab.CanCollide = false | |
| 4377 | Grab.Transparency = math.huge | |
| 4378 | local Grabo = Instance.new("Weld", Grab)
| |
| 4379 | Grabo.Part0 = Handle23 | |
| 4380 | Grabo.Part1 = Grab | |
| 4381 | Grabo.C0 = CFrame.new(0, 1.05, 0) | |
| 4382 | Grab.Touched:connect(function(hit) | |
| 4383 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 4384 | hit.Parent.Humanoid:TakeDamage(1000000000) | |
| 4385 | Grab:remove() | |
| 4386 | local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
| |
| 4387 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 4388 | partasdeff.LightEmission = 0.1 | |
| 4389 | partasdeff.Size = NumberSequence.new(0.2) | |
| 4390 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 4391 | aaa = NumberSequence.new({
| |
| 4392 | NumberSequenceKeypoint.new(0, 0.2), | |
| 4393 | NumberSequenceKeypoint.new(1, 5) | |
| 4394 | }) | |
| 4395 | bbb = NumberSequence.new({
| |
| 4396 | NumberSequenceKeypoint.new(0, 1), | |
| 4397 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 4398 | NumberSequenceKeypoint.new(1, 1) | |
| 4399 | }) | |
| 4400 | partasdeff.Transparency = bbb | |
| 4401 | partasdeff.Size = aaa | |
| 4402 | partasdeff.ZOffset = 0.9 | |
| 4403 | partasdeff.Acceleration = Vector3.new(0, -2, 0) | |
| 4404 | partasdeff.LockedToPart = false | |
| 4405 | partasdeff.EmissionDirection = "Top" | |
| 4406 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 4407 | partasdeff.Rate = 1000 | |
| 4408 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 4409 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 4410 | partasdeff.Speed = NumberRange.new(10) | |
| 4411 | partasdeff.VelocitySpread = 30 | |
| 4412 | partasdeff.Enabled = true | |
| 4413 | local SFXZ = Instance.new("Sound", hit.Parent.Torso)
| |
| 4414 | SFXZ.SoundId = "rbxassetid://206082273" | |
| 4415 | SFXZ.Volume = 1 | |
| 4416 | SFXZ.Pitch = 1 | |
| 4417 | SFXZ.Looped = false | |
| 4418 | wait(0.01) | |
| 4419 | SFXZ:Play() | |
| 4420 | wait(1) | |
| 4421 | partasdeff.Enabled = false | |
| 4422 | end | |
| 4423 | end) | |
| 4424 | for i = 0, 1.2, 0.1 do | |
| 4425 | swait() | |
| 4426 | PlayAnimationFromTable({
| |
| 4427 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), | |
| 4428 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 4429 | CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1), | |
| 4430 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4431 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4432 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4433 | }, 0.5, false) | |
| 4434 | W.C0 = clerp(W.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
| 4435 | end | |
| 4436 | for i = 0, 1.2, 0.1 do | |
| 4437 | swait() | |
| 4438 | PlayAnimationFromTable({
| |
| 4439 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), | |
| 4440 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
| 4441 | CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7), | |
| 4442 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4443 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4444 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4445 | }, 0.5, false) | |
| 4446 | end | |
| 4447 | for i = 0, 1.2, 0.1 do | |
| 4448 | swait() | |
| 4449 | PlayAnimationFromTable({
| |
| 4450 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4451 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4452 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4453 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4454 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4455 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4456 | }, 0.5, false) | |
| 4457 | W.C0 = clerp(W.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
| 4458 | end | |
| 4459 | wait(0.05) | |
| 4460 | Grab:remove() | |
| 4461 | attack = false | |
| 4462 | wait(0.01) | |
| 4463 | D = false | |
| 4464 | end | |
| 4465 | end | |
| 4466 | end | |
| 4467 | function HitAF() | |
| 4468 | if not D then | |
| 4469 | D = true | |
| 4470 | attack = true | |
| 4471 | do | |
| 4472 | local Grab = Instance.new("Part", RightArm)
| |
| 4473 | Grab.Size = Vector3.new(1, 1, 1) | |
| 4474 | Grab.CanCollide = false | |
| 4475 | Grab.Transparency = math.huge | |
| 4476 | local Grabo = Instance.new("Weld", Grab)
| |
| 4477 | Grabo.Part0 = Handle23 | |
| 4478 | Grabo.Part1 = Grab | |
| 4479 | Grabo.C0 = CFrame.new(0, 1.05, 0) | |
| 4480 | Grab.Touched:connect(function(hit) | |
| 4481 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 4482 | hit.Parent.Humanoid:TakeDamage(1000000000) | |
| 4483 | Grab:remove() | |
| 4484 | local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
| |
| 4485 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 4486 | partasdeff.LightEmission = 0.1 | |
| 4487 | partasdeff.Size = NumberSequence.new(0.2) | |
| 4488 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 4489 | aaa = NumberSequence.new({
| |
| 4490 | NumberSequenceKeypoint.new(0, 0.2), | |
| 4491 | NumberSequenceKeypoint.new(1, 5) | |
| 4492 | }) | |
| 4493 | bbb = NumberSequence.new({
| |
| 4494 | NumberSequenceKeypoint.new(0, 1), | |
| 4495 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 4496 | NumberSequenceKeypoint.new(1, 1) | |
| 4497 | }) | |
| 4498 | partasdeff.Transparency = bbb | |
| 4499 | partasdeff.Size = aaa | |
| 4500 | partasdeff.ZOffset = 0.9 | |
| 4501 | partasdeff.Acceleration = Vector3.new(0, -2, 0) | |
| 4502 | partasdeff.LockedToPart = false | |
| 4503 | partasdeff.EmissionDirection = "Top" | |
| 4504 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 4505 | partasdeff.Rate = 1000 | |
| 4506 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 4507 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 4508 | partasdeff.Speed = NumberRange.new(10) | |
| 4509 | partasdeff.VelocitySpread = 30 | |
| 4510 | partasdeff.Enabled = true | |
| 4511 | local SFXZ = Instance.new("Sound", hit.Parent.Torso)
| |
| 4512 | SFXZ.SoundId = "rbxassetid://206082273" | |
| 4513 | SFXZ.Volume = 1 | |
| 4514 | SFXZ.Pitch = 1 | |
| 4515 | SFXZ.Looped = false | |
| 4516 | wait(0.01) | |
| 4517 | SFXZ:Play() | |
| 4518 | wait(1) | |
| 4519 | partasdeff.Enabled = false | |
| 4520 | end | |
| 4521 | end) | |
| 4522 | for i = 0, 1.2, 0.1 do | |
| 4523 | swait() | |
| 4524 | PlayAnimationFromTable({
| |
| 4525 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), | |
| 4526 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 4527 | CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1), | |
| 4528 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4529 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4530 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4531 | }, 0.5, false) | |
| 4532 | WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
| 4533 | end | |
| 4534 | for i = 0, 1.2, 0.1 do | |
| 4535 | swait() | |
| 4536 | PlayAnimationFromTable({
| |
| 4537 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), | |
| 4538 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
| 4539 | CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7), | |
| 4540 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4541 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4542 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4543 | }, 0.5, false) | |
| 4544 | end | |
| 4545 | for i = 0, 1.2, 0.1 do | |
| 4546 | swait() | |
| 4547 | PlayAnimationFromTable({
| |
| 4548 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4549 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4550 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4551 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4552 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4553 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4554 | }, 0.5, false) | |
| 4555 | WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
| 4556 | end | |
| 4557 | wait(0.05) | |
| 4558 | Grab:remove() | |
| 4559 | attack = false | |
| 4560 | wait(0.01) | |
| 4561 | D = false | |
| 4562 | end | |
| 4563 | end | |
| 4564 | end | |
| 4565 | function Hit2() | |
| 4566 | if not D then | |
| 4567 | D = true | |
| 4568 | attack = true | |
| 4569 | do | |
| 4570 | local Grab = Instance.new("Part", LeftArm)
| |
| 4571 | Grab.Size = Vector3.new(1, 1, 1) | |
| 4572 | Grab.CanCollide = false | |
| 4573 | Grab.Transparency = math.huge | |
| 4574 | local Grabo = Instance.new("Weld", Grab)
| |
| 4575 | Grabo.Part0 = Handle222 | |
| 4576 | Grabo.Part1 = Grab | |
| 4577 | Grabo.C0 = CFrame.new(0, 1.05, 0) | |
| 4578 | Grab.Touched:connect(function(hit) | |
| 4579 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 4580 | hit.Parent.Humanoid:TakeDamage(1000000000) | |
| 4581 | Grab:remove() | |
| 4582 | local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
| |
| 4583 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 4584 | partasdeff.LightEmission = 0.1 | |
| 4585 | partasdeff.Size = NumberSequence.new(0.2) | |
| 4586 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 4587 | aaa = NumberSequence.new({
| |
| 4588 | NumberSequenceKeypoint.new(0, 0.2), | |
| 4589 | NumberSequenceKeypoint.new(1, 5) | |
| 4590 | }) | |
| 4591 | bbb = NumberSequence.new({
| |
| 4592 | NumberSequenceKeypoint.new(0, 1), | |
| 4593 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 4594 | NumberSequenceKeypoint.new(1, 1) | |
| 4595 | }) | |
| 4596 | partasdeff.Transparency = bbb | |
| 4597 | partasdeff.Size = aaa | |
| 4598 | partasdeff.ZOffset = 0.9 | |
| 4599 | partasdeff.Acceleration = Vector3.new(0, -2, 0) | |
| 4600 | partasdeff.LockedToPart = false | |
| 4601 | partasdeff.EmissionDirection = "Top" | |
| 4602 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 4603 | partasdeff.Rate = 1000 | |
| 4604 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 4605 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 4606 | partasdeff.Speed = NumberRange.new(10) | |
| 4607 | partasdeff.VelocitySpread = 30 | |
| 4608 | partasdeff.Enabled = true | |
| 4609 | local SFXZ = Instance.new("Sound", hit.Parent.Torso)
| |
| 4610 | SFXZ.SoundId = "rbxassetid://206082273" | |
| 4611 | SFXZ.Volume = 1 | |
| 4612 | SFXZ.Pitch = 1 | |
| 4613 | SFXZ.Looped = false | |
| 4614 | wait(0.01) | |
| 4615 | SFXZ:Play() | |
| 4616 | wait(1) | |
| 4617 | partasdeff.Enabled = false | |
| 4618 | end | |
| 4619 | end) | |
| 4620 | for i = 0, 1.2, 0.1 do | |
| 4621 | swait() | |
| 4622 | PlayAnimationFromTable({
| |
| 4623 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0), | |
| 4624 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 4625 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4626 | CFrame.new(-1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1), | |
| 4627 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4628 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4629 | }, 0.5, false) | |
| 4630 | W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, -1.55, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
| 4631 | end | |
| 4632 | for i = 0, 1.2, 0.1 do | |
| 4633 | swait() | |
| 4634 | PlayAnimationFromTable({
| |
| 4635 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0), | |
| 4636 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
| 4637 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4638 | CFrame.new(-1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0.7), | |
| 4639 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4640 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4641 | }, 0.5, false) | |
| 4642 | end | |
| 4643 | for i = 0, 1.2, 0.1 do | |
| 4644 | swait() | |
| 4645 | PlayAnimationFromTable({
| |
| 4646 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4647 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4648 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4649 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4650 | CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4651 | CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4652 | }, 0.5, false) | |
| 4653 | W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
| 4654 | end | |
| 4655 | wait(0.05) | |
| 4656 | Grab:remove() | |
| 4657 | attack = false | |
| 4658 | wait(0.01) | |
| 4659 | D = false | |
| 4660 | end | |
| 4661 | end | |
| 4662 | end | |
| 4663 | function Slam() | |
| 4664 | attack = true | |
| 4665 | Humanoid.WalkSpeed = 0 | |
| 4666 | local ref1 = New("Part", LOLMATEOK, "ref", {
| |
| 4667 | Transparency = 1, | |
| 4668 | Size = Vector3.new(1, 1, 1), | |
| 4669 | CFrame = Torso.CFrame, | |
| 4670 | Anchored = true, | |
| 4671 | CanCollide = false, | |
| 4672 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4673 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4674 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4675 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4676 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4677 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 4678 | }) | |
| 4679 | coroutine.wrap(function() | |
| 4680 | for i = 0, 4 do | |
| 4681 | wait(0.2) | |
| 4682 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
| |
| 4683 | end | |
| 4684 | end)() | |
| 4685 | for i = 0, 11 do | |
| 4686 | Effects.Block.Create(BrickColor.new("Crimson"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 4687 | Effects.Block.Create(BrickColor.new("Really black"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 4688 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 4689 | for i = 0, 0.5, 0.1 do | |
| 4690 | swait() | |
| 4691 | PlayAnimationFromTable({
| |
| 4692 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4693 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4694 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
| 4695 | CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0), | |
| 4696 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 4697 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 4698 | }, 0.3, false) | |
| 4699 | moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 4700 | end | |
| 4701 | for i = 0, 0.5, 0.1 do | |
| 4702 | swait() | |
| 4703 | PlayAnimationFromTable({
| |
| 4704 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4705 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4706 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0), | |
| 4707 | CFrame.new(-1.5, 1.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0), | |
| 4708 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 4709 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 4710 | }, 0.3, false) | |
| 4711 | moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 4712 | end | |
| 4713 | end | |
| 4714 | attack = false | |
| 4715 | Humanoid.WalkSpeed = 10 | |
| 4716 | wait(0.4) | |
| 4717 | for i = 0, 30 do | |
| 4718 | wait(0.2) | |
| 4719 | mdmg(ref1, 40) | |
| 4720 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
| |
| 4721 | ref1.Position = Mouse.hit.p | |
| 4722 | ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5)) | |
| 4723 | Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 0.5, 9999, 0.5, 4, 0, 4, 0.01)
| |
| 4724 | do | |
| 4725 | local Bl = Instance.new("Part", Character)
| |
| 4726 | Bl.Size = Vector3.new(1, 1, 1) | |
| 4727 | Bl.Material = "Neon" | |
| 4728 | Bl.BrickColor = BrickColor.new("Really red")
| |
| 4729 | Bl.CFrame = ref1.CFrame * CFrame.new(0, 0, 0) | |
| 4730 | Bl.Anchored = true | |
| 4731 | local Bl2 = Instance.new("SpecialMesh", Bl)
| |
| 4732 | Bl2.MeshType = "Sphere" | |
| 4733 | Bl2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 4734 | coroutine.resume(coroutine.create(function() | |
| 4735 | for i = 1, 100 do | |
| 4736 | Bl2.Scale = Bl2.Scale + Vector3.new(2, 2, 2) | |
| 4737 | Bl.Transparency = Bl.Transparency + 0.01 | |
| 4738 | game:GetService("RunService").RenderStepped:wait()
| |
| 4739 | end | |
| 4740 | Bl:remove() | |
| 4741 | end)) | |
| 4742 | end | |
| 4743 | end | |
| 4744 | ref1:Remove() | |
| 4745 | end | |
| 4746 | function painlessrain() | |
| 4747 | attack = true | |
| 4748 | Humanoid.WalkSpeed = 0 | |
| 4749 | local ref1 = New("Part", m, "ref", {
| |
| 4750 | Transparency = 1, | |
| 4751 | Size = Vector3.new(0.2, 0.2, 0.2), | |
| 4752 | CFrame = Torso.CFrame, | |
| 4753 | Anchored = true, | |
| 4754 | CanCollide = false, | |
| 4755 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4756 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4757 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4758 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4759 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
| 4760 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 4761 | }) | |
| 4762 | coroutine.wrap(function() | |
| 4763 | for i = 0, 4 do | |
| 4764 | wait(0.2) | |
| 4765 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
| |
| 4766 | end | |
| 4767 | end)() | |
| 4768 | for i = 0, 4, 0.1 do | |
| 4769 | swait() | |
| 4770 | PlayAnimationFromTable({
| |
| 4771 | CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4772 | CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4773 | CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4774 | CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4775 | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4776 | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4777 | }, 0.07, false) | |
| 4778 | moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3) | |
| 4779 | end | |
| 4780 | for i = 0, 1.5, 0.1 do | |
| 4781 | swait() | |
| 4782 | PlayAnimationFromTable({
| |
| 4783 | CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4784 | CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4785 | CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4786 | CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4787 | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4788 | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4789 | }, 0.2, false) | |
| 4790 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 4791 | end | |
| 4792 | for i = 0, 3 do | |
| 4793 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 4794 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 4795 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 4796 | for i = 0, 0.5, 0.1 do | |
| 4797 | swait() | |
| 4798 | PlayAnimationFromTable({
| |
| 4799 | CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4800 | CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4801 | CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4802 | CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4803 | CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4804 | CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4805 | }, 0.3, false) | |
| 4806 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 4807 | end | |
| 4808 | for i = 0, 0.5, 0.1 do | |
| 4809 | swait() | |
| 4810 | PlayAnimationFromTable({
| |
| 4811 | CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4812 | CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4813 | CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4814 | CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4815 | CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4816 | CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4817 | }, 0.3, false) | |
| 4818 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 4819 | end | |
| 4820 | end | |
| 4821 | attack = false | |
| 4822 | Humanoid.WalkSpeed = 10 | |
| 4823 | wait(0.4) | |
| 4824 | for i = 0, 8 do | |
| 4825 | wait(0.2) | |
| 4826 | mdmg(ref1, 3) | |
| 4827 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
| |
| 4828 | ref1.Position = Mouse.hit.p | |
| 4829 | ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5)) | |
| 4830 | Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, 0.5, 9999, 0.5, 0.5, 0, 0.5, 0.07)
| |
| 4831 | end | |
| 4832 | ref1:Remove() | |
| 4833 | end | |
| 4834 | function TargetSelect(person) | |
| 4835 | local dd = coroutine.wrap(function() | |
| 4836 | if targetted ~= person then | |
| 4837 | targetted = person | |
| 4838 | img2.Size = UDim2.new(1, 0, 1, 0) | |
| 4839 | img2.ImageTransparency = 0 | |
| 4840 | img2.Position = UDim2.new(0, 0, 0, 0) | |
| 4841 | for i = 0, 2, 0.1 do | |
| 4842 | swait() | |
| 4843 | img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0) | |
| 4844 | img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0) | |
| 4845 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
| 4846 | end | |
| 4847 | end | |
| 4848 | end) | |
| 4849 | dd() | |
| 4850 | end | |
| 4851 | function LockOn() | |
| 4852 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 4853 | TargetSelect(Mouse.Target.Parent) | |
| 4854 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.8)
| |
| 4855 | end | |
| 4856 | end | |
| 4857 | function ofmoosic() | |
| 4858 | delays = true | |
| 4859 | while wait() and kkk and kkk.Volume >= 0.02 do | |
| 4860 | kkk.Volume = kkk.Volume - 0.05 | |
| 4861 | end | |
| 4862 | wait(0.1) | |
| 4863 | kkk.Pitch = 0 | |
| 4864 | kkk.PlaybackSpeed = 0 | |
| 4865 | play = false | |
| 4866 | delays = false | |
| 4867 | end | |
| 4868 | function onmoosic() | |
| 4869 | delays = true | |
| 4870 | kkk.Pitch = 0.6 | |
| 4871 | kkk.PlaybackSpeed = 0.6 | |
| 4872 | while wait() and kkk and kkk.Volume <= 1.5 do | |
| 4873 | kkk.Volume = kkk.Volume + 0.05 | |
| 4874 | end | |
| 4875 | wait(0.1) | |
| 4876 | play = true | |
| 4877 | delays = false | |
| 4878 | end | |
| 4879 | DESA2 = Mouse.Button1Down:connect(function() | |
| 4880 | if attack == false and targetted ~= nil then | |
| 4881 | attackone() | |
| 4882 | end | |
| 4883 | end) | |
| 4884 | function fucktheworld() | |
| 4885 | coroutine.resume(coroutine.create(function() | |
| 4886 | local kolor = Instance.new("ColorCorrectionEffect", game.Lighting)
| |
| 4887 | kolor.Brightness = -1 | |
| 4888 | kolor.Contrast = -1 | |
| 4889 | kolor.TintColor = Character.Torso.BrickColor.Color | |
| 4890 | wait(0.1) | |
| 4891 | for i = 0, 9 do | |
| 4892 | kolor.Brightness = kolor.Brightness - 0.35 | |
| 4893 | kolor.Contrast = kolor.Contrast - 0.35 | |
| 4894 | wait(0.05) | |
| 4895 | for i = 0, 9 do | |
| 4896 | kolor.Brightness = kolor.Brightness + 0.35 | |
| 4897 | kolor.Contrast = kolor.Contrast + 0.35 | |
| 4898 | wait(0.05) | |
| 4899 | end | |
| 4900 | for i = 0, 9 do | |
| 4901 | kolor.Brightness = kolor.Brightness - 0.35 | |
| 4902 | kolor.Contrast = kolor.Contrast - 0.35 | |
| 4903 | wait(0.05) | |
| 4904 | end | |
| 4905 | for i = 0, 9 do | |
| 4906 | kolor.Brightness = kolor.Brightness + 0.35 | |
| 4907 | kolor.Contrast = kolor.Contrast + 0.35 | |
| 4908 | wait(0.05) | |
| 4909 | end | |
| 4910 | end | |
| 4911 | kolor:Destroy() | |
| 4912 | end)) | |
| 4913 | wait(0.2) | |
| 4914 | for i, v in next, workspace:children() do | |
| 4915 | if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
| |
| 4916 | v:BreakJoints() | |
| 4917 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character.HuamanRootPart, 1, 0.5)
| |
| 4918 | do | |
| 4919 | local partasdeff = Instance.new("ParticleEmitter", v.Torso)
| |
| 4920 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 4921 | partasdeff.LightEmission = 0.1 | |
| 4922 | partasdeff.Size = NumberSequence.new(0.2) | |
| 4923 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 4924 | aaa = NumberSequence.new({
| |
| 4925 | NumberSequenceKeypoint.new(0, 0.2), | |
| 4926 | NumberSequenceKeypoint.new(1, 5) | |
| 4927 | }) | |
| 4928 | bbb = NumberSequence.new({
| |
| 4929 | NumberSequenceKeypoint.new(0, 1), | |
| 4930 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 4931 | NumberSequenceKeypoint.new(1, 1) | |
| 4932 | }) | |
| 4933 | partasdeff.Transparency = bbb | |
| 4934 | partasdeff.Size = aaa | |
| 4935 | partasdeff.ZOffset = 0.9 | |
| 4936 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 4937 | partasdeff.LockedToPart = false | |
| 4938 | partasdeff.EmissionDirection = "Back" | |
| 4939 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 4940 | partasdeff.Rate = 1000 | |
| 4941 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 4942 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 4943 | partasdeff.Speed = NumberRange.new(6) | |
| 4944 | partasdeff.VelocitySpread = 10000 | |
| 4945 | partasdeff.Enabled = true | |
| 4946 | coroutine.resume(coroutine.create(function() | |
| 4947 | wait(2) | |
| 4948 | partasdeff.Enabled = false | |
| 4949 | end)) | |
| 4950 | wait(0.8) | |
| 4951 | end | |
| 4952 | end | |
| 4953 | end | |
| 4954 | coroutine.wrap(function() | |
| 4955 | for i, v in next, workspace:children() do | |
| 4956 | if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
| |
| 4957 | v:BreakJoints() | |
| 4958 | wait(0.15) | |
| 4959 | end | |
| 4960 | end | |
| 4961 | end)() | |
| 4962 | end | |
| 4963 | function EndIt() | |
| 4964 | if not DQ then | |
| 4965 | DQ = true | |
| 4966 | attack = true | |
| 4967 | local SZ = Instance.new("Sound", Torso)
| |
| 4968 | SZ.SoundId = "rbxassetid://896213334" | |
| 4969 | SZ.Volume = 1 | |
| 4970 | SZ.Looped = false | |
| 4971 | SZ.Pitch = 1 | |
| 4972 | SZ:play() | |
| 4973 | chatfunc("Heh")
| |
| 4974 | for i = 1, 20 do | |
| 4975 | for i = 0, 1.2, 0.5 do | |
| 4976 | swait() | |
| 4977 | PlayAnimationFromTable({
| |
| 4978 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4979 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4980 | CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3), | |
| 4981 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4982 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4983 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4984 | }, 0.5, false) | |
| 4985 | end | |
| 4986 | for i = 0, 1.2, 0.5 do | |
| 4987 | swait() | |
| 4988 | PlayAnimationFromTable({
| |
| 4989 | CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4990 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4991 | CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3), | |
| 4992 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4993 | CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 4994 | CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 4995 | }, 0.5, false) | |
| 4996 | end | |
| 4997 | wait(1.0E-8) | |
| 4998 | end | |
| 4999 | wait(1.5) | |
| 5000 | chatfunc("HAHAHAHAHHAHAHAHAHHAHAHHAHAHAHAHAHAHH")
| |
| 5001 | for i = 1, 40 do | |
| 5002 | for i = 0, 1.2, 0.5 do | |
| 5003 | swait() | |
| 5004 | PlayAnimationFromTable({
| |
| 5005 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0), | |
| 5006 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
| 5007 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
| 5008 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
| 5009 | CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
| 5010 | CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0) | |
| 5011 | }, 0.5, false) | |
| 5012 | end | |
| 5013 | for i = 0, 1.2, 0.5 do | |
| 5014 | swait() | |
| 5015 | PlayAnimationFromTable({
| |
| 5016 | CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0), | |
| 5017 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
| 5018 | CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
| 5019 | CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
| 5020 | CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
| 5021 | CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0) | |
| 5022 | }, 0.5, false) | |
| 5023 | end | |
| 5024 | wait(1.0E-9) | |
| 5025 | end | |
| 5026 | chatfunc("DAMIT")
| |
| 5027 | wait(0.3) | |
| 5028 | attack = false | |
| 5029 | fucktheworld() | |
| 5030 | chatfunc("I DONT CARE ANY MOREEE")
| |
| 5031 | wait(1) | |
| 5032 | DQ = false | |
| 5033 | end | |
| 5034 | end | |
| 5035 | function Finisher() | |
| 5036 | if not D then | |
| 5037 | D = true | |
| 5038 | attack = true | |
| 5039 | Humanoid.WalkSpeed = 0 | |
| 5040 | targetted.Torso.Anchored = true | |
| 5041 | local SZ = Instance.new("Sound", Torso)
| |
| 5042 | SZ.SoundId = "rbxassetid://896213334" | |
| 5043 | SZ.Volume = 1 | |
| 5044 | SZ.Looped = false | |
| 5045 | SZ.Pitch = 1 | |
| 5046 | SZ:play() | |
| 5047 | for i = 1, 20 do | |
| 5048 | for i = 0, 1.2, 0.5 do | |
| 5049 | swait() | |
| 5050 | PlayAnimationFromTable({
| |
| 5051 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5052 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5053 | CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3), | |
| 5054 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5055 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5056 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 5057 | }, 0.5, false) | |
| 5058 | end | |
| 5059 | for i = 0, 1.2, 0.5 do | |
| 5060 | swait() | |
| 5061 | PlayAnimationFromTable({
| |
| 5062 | CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5063 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5064 | CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3), | |
| 5065 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5066 | CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5067 | CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 5068 | }, 0.5, false) | |
| 5069 | end | |
| 5070 | wait(1.0E-8) | |
| 5071 | end | |
| 5072 | wait(1.5) | |
| 5073 | for i = 1, 40 do | |
| 5074 | for i = 0, 1.2, 0.5 do | |
| 5075 | swait() | |
| 5076 | PlayAnimationFromTable({
| |
| 5077 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0), | |
| 5078 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
| 5079 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
| 5080 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
| 5081 | CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
| 5082 | CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0) | |
| 5083 | }, 0.5, false) | |
| 5084 | end | |
| 5085 | for i = 0, 1.2, 0.5 do | |
| 5086 | swait() | |
| 5087 | PlayAnimationFromTable({
| |
| 5088 | CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0), | |
| 5089 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), | |
| 5090 | CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
| 5091 | CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
| 5092 | CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
| 5093 | CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0) | |
| 5094 | }, 0.5, false) | |
| 5095 | end | |
| 5096 | wait(1.0E-9) | |
| 5097 | end | |
| 5098 | Torso.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, -5) * CFrame.Angles(0, 3.1, 0) | |
| 5099 | for i = 0, 3, 0.1 do | |
| 5100 | swait() | |
| 5101 | PlayAnimationFromTable({
| |
| 5102 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5103 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5104 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5105 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
| 5106 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5107 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5108 | }, 0.5, false) | |
| 5109 | end | |
| 5110 | chatfunc("You will suffer the same pain as me....")
| |
| 5111 | wait(2) | |
| 5112 | local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
| |
| 5113 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 5114 | partasdeff.LightEmission = 0.1 | |
| 5115 | partasdeff.Size = NumberSequence.new(0.2) | |
| 5116 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 5117 | aaa = NumberSequence.new({
| |
| 5118 | NumberSequenceKeypoint.new(0, 0.2), | |
| 5119 | NumberSequenceKeypoint.new(1, 5) | |
| 5120 | }) | |
| 5121 | bbb = NumberSequence.new({
| |
| 5122 | NumberSequenceKeypoint.new(0, 1), | |
| 5123 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 5124 | NumberSequenceKeypoint.new(1, 1) | |
| 5125 | }) | |
| 5126 | partasdeff.Transparency = bbb | |
| 5127 | partasdeff.Size = aaa | |
| 5128 | partasdeff.ZOffset = 0.9 | |
| 5129 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 5130 | partasdeff.LockedToPart = false | |
| 5131 | partasdeff.EmissionDirection = "Back" | |
| 5132 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 5133 | partasdeff.Rate = 1000 | |
| 5134 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 5135 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 5136 | partasdeff.Speed = NumberRange.new(6) | |
| 5137 | partasdeff.VelocitySpread = 10000 | |
| 5138 | partasdeff.Enabled = true | |
| 5139 | chatfunc("Over..")
| |
| 5140 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 5141 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 5142 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 5143 | for i = 0, 1.2, 0.5 do | |
| 5144 | swait() | |
| 5145 | PlayAnimationFromTable({
| |
| 5146 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5147 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5148 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5149 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
| 5150 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5151 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5152 | }, 0.5, false) | |
| 5153 | end | |
| 5154 | wait(0.2) | |
| 5155 | partasdeff.Enabled = false | |
| 5156 | for i = 0, 1.2, 0.5 do | |
| 5157 | swait() | |
| 5158 | PlayAnimationFromTable({
| |
| 5159 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5160 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5161 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5162 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
| 5163 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5164 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5165 | }, 0.5, false) | |
| 5166 | end | |
| 5167 | wait(2) | |
| 5168 | chatfunc("And over...")
| |
| 5169 | partasdeff.Enabled = true | |
| 5170 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 5171 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 5172 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 5173 | for i = 0, 1.2, 0.5 do | |
| 5174 | swait() | |
| 5175 | PlayAnimationFromTable({
| |
| 5176 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5177 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5178 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5179 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
| 5180 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5181 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5182 | }, 0.5, false) | |
| 5183 | end | |
| 5184 | wait(0.2) | |
| 5185 | partasdeff.Enabled = false | |
| 5186 | for i = 0, 1.2, 0.5 do | |
| 5187 | swait() | |
| 5188 | PlayAnimationFromTable({
| |
| 5189 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5190 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5191 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5192 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
| 5193 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5194 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5195 | }, 0.5, false) | |
| 5196 | end | |
| 5197 | wait(2) | |
| 5198 | chatfunc("AND OVER..!")
| |
| 5199 | partasdeff.Enabled = true | |
| 5200 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 5201 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 5202 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 5203 | for i = 0, 1.2, 0.5 do | |
| 5204 | swait() | |
| 5205 | PlayAnimationFromTable({
| |
| 5206 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5207 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5208 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5209 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
| 5210 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5211 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5212 | }, 0.5, false) | |
| 5213 | end | |
| 5214 | wait(0.2) | |
| 5215 | partasdeff.Enabled = false | |
| 5216 | for i = 0, 1.2, 0.5 do | |
| 5217 | swait() | |
| 5218 | PlayAnimationFromTable({
| |
| 5219 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5220 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5221 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5222 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
| 5223 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5224 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5225 | }, 0.5, false) | |
| 5226 | end | |
| 5227 | wait(2) | |
| 5228 | chatfunc("UNTIL THE END OF TIME....")
| |
| 5229 | partasdeff.Enabled = true | |
| 5230 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 5231 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 5232 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 5233 | for i = 0, 1.2, 0.5 do | |
| 5234 | swait() | |
| 5235 | PlayAnimationFromTable({
| |
| 5236 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5237 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5238 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5239 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
| 5240 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5241 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5242 | }, 0.5, false) | |
| 5243 | end | |
| 5244 | wait(0.2) | |
| 5245 | partasdeff.Enabled = false | |
| 5246 | for i = 0, 1.2, 0.5 do | |
| 5247 | swait() | |
| 5248 | PlayAnimationFromTable({
| |
| 5249 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5250 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5251 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5252 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
| 5253 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5254 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5255 | }, 0.5, false) | |
| 5256 | end | |
| 5257 | wait(2) | |
| 5258 | chatfunc("DIE!!.....")
| |
| 5259 | partasdeff.Enabled = true | |
| 5260 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 5261 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 5262 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 5263 | for i = 0, 1.2, 0.5 do | |
| 5264 | swait() | |
| 5265 | PlayAnimationFromTable({
| |
| 5266 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5267 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5268 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5269 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.88, -0.5, -1.55), | |
| 5270 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5271 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5272 | }, 0.5, false) | |
| 5273 | end | |
| 5274 | wait(0.2) | |
| 5275 | partasdeff.Enabled = false | |
| 5276 | for i = 0, 1.2, 0.5 do | |
| 5277 | swait() | |
| 5278 | PlayAnimationFromTable({
| |
| 5279 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5280 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5281 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5282 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
| 5283 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5284 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5285 | }, 0.5, false) | |
| 5286 | end | |
| 5287 | wait(2) | |
| 5288 | chatfunc("DIE DIE DIE DIE DIE DIE")
| |
| 5289 | for i = 1, 10 do | |
| 5290 | partasdeff.Enabled = true | |
| 5291 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 5292 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 5293 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 5294 | for i = 0, 1, 0.5 do | |
| 5295 | swait() | |
| 5296 | PlayAnimationFromTable({
| |
| 5297 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5298 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5299 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5300 | CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55), | |
| 5301 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5302 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5303 | }, 0.5, false) | |
| 5304 | end | |
| 5305 | wait(0.05) | |
| 5306 | partasdeff.Enabled = false | |
| 5307 | for i = 0, 1, 0.5 do | |
| 5308 | swait() | |
| 5309 | PlayAnimationFromTable({
| |
| 5310 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0), | |
| 5311 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2), | |
| 5312 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5313 | CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55), | |
| 5314 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5315 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5316 | }, 0.5, false) | |
| 5317 | end | |
| 5318 | wait(1.0E-11) | |
| 5319 | end | |
| 5320 | targetted:BreakJoints() | |
| 5321 | attack = false | |
| 5322 | Humanoid.WalkSpeed = 8 | |
| 5323 | wait(0.1) | |
| 5324 | D = false | |
| 5325 | end | |
| 5326 | end | |
| 5327 | function TP() | |
| 5328 | if not D then | |
| 5329 | D = true | |
| 5330 | attack = true | |
| 5331 | Humanoid.RootPart.Anchored = true | |
| 5332 | for i = 0, 2, 0.06 do | |
| 5333 | swait() | |
| 5334 | PlayAnimationFromTable({
| |
| 5335 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5336 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5337 | CFrame.new(0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.7), | |
| 5338 | CFrame.new(-0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.7), | |
| 5339 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5340 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 5341 | }, 0.5, false) | |
| 5342 | end | |
| 5343 | for i = 0, 2, 0.06 do | |
| 5344 | swait() | |
| 5345 | PlayAnimationFromTable({
| |
| 5346 | CFrame.new(0, -15, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5347 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5348 | CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5), | |
| 5349 | CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5), | |
| 5350 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5351 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 5352 | }, 0.5, false) | |
| 5353 | end | |
| 5354 | Humanoid.RootPart.CFrame = Mouse.hit | |
| 5355 | Humanoid.RootPart.CFrame = Humanoid.RootPart.CFrame * CFrame.new(0, 2.5, 0) | |
| 5356 | for i = 0, 2, 0.06 do | |
| 5357 | swait() | |
| 5358 | PlayAnimationFromTable({
| |
| 5359 | CFrame.new(0, 7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5360 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
| 5361 | CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5), | |
| 5362 | CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5), | |
| 5363 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5364 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 5365 | }, 0.5, false) | |
| 5366 | end | |
| 5367 | Humanoid.RootPart.Anchored = false | |
| 5368 | attack = false | |
| 5369 | wait(0.3) | |
| 5370 | D = false | |
| 5371 | end | |
| 5372 | end | |
| 5373 | function Ending() | |
| 5374 | if not WZA then | |
| 5375 | WZA = true | |
| 5376 | attack = true | |
| 5377 | DESA:disconnect() | |
| 5378 | DESA2:disconnect() | |
| 5379 | Humanoid.WalkSpeed = 0 | |
| 5380 | MUSIC.Volume = 0 | |
| 5381 | for i = 0, 1.2, 0.5 do | |
| 5382 | swait() | |
| 5383 | PlayAnimationFromTable({
| |
| 5384 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5385 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
| 5386 | CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1), | |
| 5387 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1), | |
| 5388 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5389 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 5390 | }, 0.5, false) | |
| 5391 | moter.C0 = clerp(moter.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.3) | |
| 5392 | moter2.C0 = clerp(moter2.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.5, 0, 2.5), 0.3) | |
| 5393 | end | |
| 5394 | chatfunc("i will come back to strike")
| |
| 5395 | wait(1) | |
| 5396 | Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 5397 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 5398 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
| |
| 5399 | Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
| |
| 5400 | Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
| |
| 5401 | do | |
| 5402 | local partasdeff = Instance.new("ParticleEmitter", Character.Head)
| |
| 5403 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0)) | |
| 5404 | partasdeff.LightEmission = 0.1 | |
| 5405 | partasdeff.Size = NumberSequence.new(0.2) | |
| 5406 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224" | |
| 5407 | aaa = NumberSequence.new({
| |
| 5408 | NumberSequenceKeypoint.new(0, 0.2), | |
| 5409 | NumberSequenceKeypoint.new(1, 5) | |
| 5410 | }) | |
| 5411 | bbb = NumberSequence.new({
| |
| 5412 | NumberSequenceKeypoint.new(0, 1), | |
| 5413 | NumberSequenceKeypoint.new(0.0636, 0), | |
| 5414 | NumberSequenceKeypoint.new(1, 1) | |
| 5415 | }) | |
| 5416 | partasdeff.Transparency = bbb | |
| 5417 | partasdeff.Size = aaa | |
| 5418 | partasdeff.ZOffset = 0.9 | |
| 5419 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 5420 | partasdeff.LockedToPart = false | |
| 5421 | partasdeff.EmissionDirection = "Back" | |
| 5422 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 5423 | partasdeff.Rate = 1000 | |
| 5424 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 5425 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 5426 | partasdeff.Speed = NumberRange.new(6) | |
| 5427 | partasdeff.VelocitySpread = 10000 | |
| 5428 | partasdeff.Enabled = false | |
| 5429 | partasdeff.Enabled = true | |
| 5430 | wait(0.1) | |
| 5431 | for i = 0, 1.2, 0.1 do | |
| 5432 | swait() | |
| 5433 | PlayAnimationFromTable({
| |
| 5434 | CFrame.new(0, 0, 0) * CFrame.new(0, -2.35, 1.5) * CFrame.Angles(1.55, 0, 0), | |
| 5435 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5436 | CFrame.new(1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.4), | |
| 5437 | CFrame.new(-1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.4), | |
| 5438 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 5439 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 5440 | }, 0.5, false) | |
| 5441 | end | |
| 5442 | moter2:remove() | |
| 5443 | moter:remove() | |
| 5444 | KWeld2:remove() | |
| 5445 | Handle23.CFrame = Torso.CFrame * CFrame.new(5, 2, 0) | |
| 5446 | wait(0.5) | |
| 5447 | partasdeff.Enabled = false | |
| 5448 | local Blood = Instance.new("Part", Character.Torso)
| |
| 5449 | Blood.Size = Vector3.new(1, 1, 1) | |
| 5450 | Blood.CanCollide = false | |
| 5451 | Blood.BrickColor = BrickColor.new("Crimson")
| |
| 5452 | Blood.TopSurface = 0 | |
| 5453 | Blood.BottomSurface = 0 | |
| 5454 | Blood.Anchored = true | |
| 5455 | Blood.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.Angles(1.6, 0, 0) | |
| 5456 | local Blood2 = Instance.new("SpecialMesh", Blood)
| |
| 5457 | Blood2.MeshType = "Sphere" | |
| 5458 | Blood2.Scale = Vector3.new(1, 0.1, 1) | |
| 5459 | for i = 1, 300 do | |
| 5460 | Blood2.Scale = Blood2.Scale + Vector3.new(0.05, 0, 0.05) | |
| 5461 | game:GetService("RunService").RenderStepped:wait()
| |
| 5462 | end | |
| 5463 | wait(0.9) | |
| 5464 | Blood.BrickColor = BrickColor.new("Really black")
| |
| 5465 | for i = 1, 300 do | |
| 5466 | Blood2.Scale = Blood2.Scale - Vector3.new(0.05, 0, 0.05) | |
| 5467 | game:GetService("RunService").RenderStepped:wait()
| |
| 5468 | end | |
| 5469 | Blood:remove() | |
| 5470 | chatfunc(".....!")
| |
| 5471 | local SFXZ = Instance.new("Sound", Torso)
| |
| 5472 | SFXZ.SoundId = "rbxassetid://393621716" | |
| 5473 | SFXZ.Volume = 1 | |
| 5474 | SFXZ.Pitch = 1 | |
| 5475 | SFXZ.Looped = false | |
| 5476 | wait(0.01) | |
| 5477 | SFXZ:Play() | |
| 5478 | wait(1) | |
| 5479 | for i = 0, 33, 0.5 do | |
| 5480 | swait() | |
| 5481 | PlayAnimationFromTable({
| |
| 5482 | CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 1.5) * CFrame.Angles(1.55, 0, 0), | |
| 5483 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
| 5484 | CFrame.new(1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0), | |
| 5485 | CFrame.new(-1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0), | |
| 5486 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0.1), | |
| 5487 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, -0.1) | |
| 5488 | }, 0.05, false) | |
| 5489 | end | |
| 5490 | for i = 0, 33, 0.5 do | |
| 5491 | swait() | |
| 5492 | PlayAnimationFromTable({
| |
| 5493 | CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 0) * CFrame.Angles(0, 0, 0), | |
| 5494 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
| 5495 | CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0), | |
| 5496 | CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0), | |
| 5497 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 5498 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 5499 | }, 0.05, false) | |
| 5500 | end | |
| 5501 | local SFXZZ = Instance.new("Sound", Torso)
| |
| 5502 | SFXZZ.SoundId = "rbxassetid://393621716" | |
| 5503 | SFXZZ.Volume = 1 | |
| 5504 | SFXZZ.Pitch = 1 | |
| 5505 | SFXZZ.Looped = false | |
| 5506 | wait(0.01) | |
| 5507 | SFXZZ:Play() | |
| 5508 | wait(1) | |
| 5509 | coroutine.resume(coroutine.create(function() | |
| 5510 | for i = 1, 10 do | |
| 5511 | do | |
| 5512 | local Ef = Instance.new("Part", Character)
| |
| 5513 | Ef.Size = Vector3.new(1, 1, 1) | |
| 5514 | Ef.CanCollide = false | |
| 5515 | Ef.Anchored = true | |
| 5516 | Ef.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) | |
| 5517 | Ef.BrickColor = BrickColor.new("Really black")
| |
| 5518 | Ef.Material = "Neon" | |
| 5519 | local Ef2 = Instance.new("SpecialMesh", Ef)
| |
| 5520 | Ef2.MeshType = "Sphere" | |
| 5521 | Ef2.Scale = Vector3.new(1, 3, 1) | |
| 5522 | coroutine.resume(coroutine.create(function() | |
| 5523 | for i = 1, 100 do | |
| 5524 | Ef2.Scale = Ef2.Scale + Vector3.new(1, 1, 1) | |
| 5525 | Ef.Transparency = Ef.Transparency + 0.05 | |
| 5526 | game:GetService("RunService").RenderStepped:wait()
| |
| 5527 | end | |
| 5528 | end)) | |
| 5529 | wait(0.5) | |
| 5530 | Ef:remove() | |
| 5531 | end | |
| 5532 | end | |
| 5533 | wait(0.1) | |
| 5534 | end)) | |
| 5535 | coroutine.resume(coroutine.create(function() | |
| 5536 | for i = 1, 11 do | |
| 5537 | do | |
| 5538 | local Gra = Instance.new("Part", Character)
| |
| 5539 | local Random = math.random(-15, 15) | |
| 5540 | local Random2 = math.random(-12, 12) | |
| 5541 | Gra.Size = Vector3.new(2, 2, 2) | |
| 5542 | Gra.CFrame = Torso.CFrame * CFrame.new(Random, 0, Random2) | |
| 5543 | Gra.BrickColor = workspace.Base.BrickColor | |
| 5544 | Gra.Material = workspace.Base.Material | |
| 5545 | Gra.Anchored = true | |
| 5546 | Gra.CanCollide = false | |
| 5547 | coroutine.resume(coroutine.create(function() | |
| 5548 | for i = 1, 200 do | |
| 5549 | Gra.CFrame = Gra.CFrame * CFrame.new(0, 0.5, 0) | |
| 5550 | Gra.Transparency = Gra.Transparency + 0.01 | |
| 5551 | game:GetService("RunService").RenderStepped:wait()
| |
| 5552 | end | |
| 5553 | end)) | |
| 5554 | wait(0.3) | |
| 5555 | end | |
| 5556 | end | |
| 5557 | wait(0.3) | |
| 5558 | end)) | |
| 5559 | local Sh = Instance.new("Part", Character)
| |
| 5560 | Sh.Size = Vector3.new(1, 1, 1) | |
| 5561 | Sh.CanCollide = false | |
| 5562 | Sh.BrickColor = BrickColor.new("Really black")
| |
| 5563 | Sh.Anchored = true | |
| 5564 | Sh.Material = "Neon" | |
| 5565 | Sh.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) | |
| 5566 | local Ring = Instance.new("Part", Sh)
| |
| 5567 | Ring.Size = Vector3.new(1, 1, 1) | |
| 5568 | Ring.BrickColor = BrickColor.new("Really black")
| |
| 5569 | Ring.Anchored = true | |
| 5570 | Ring.CanCollide = false | |
| 5571 | Ring.CFrame = Sh.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0) | |
| 5572 | local Ring2 = Instance.new("SpecialMesh", Ring)
| |
| 5573 | Ring2.MeshId = "rbxassetid://3270017" | |
| 5574 | Ring2.Scale = Vector3.new(0.1, 0.1, 0.1) | |
| 5575 | local Sh2 = Instance.new("SpecialMesh", Sh)
| |
| 5576 | Sh2.MeshType = "Sphere" | |
| 5577 | Sh2.Scale = Vector3.new(1, 1, 1) | |
| 5578 | for i = 1, 70 do | |
| 5579 | Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
| 5580 | game:GetService("RunService").RenderStepped:wait()
| |
| 5581 | end | |
| 5582 | wait(3) | |
| 5583 | Head.face.Texture = "rbxassetid://1106783884" | |
| 5584 | ShadowHead:remove() | |
| 5585 | PartAZD.BrickColor = BrickColor.new("Really black")
| |
| 5586 | text.Text = "Russian DEMON" | |
| 5587 | MUSIC:Stop() | |
| 5588 | MUSIC.SoundId = "rbxassetid://1106783884" | |
| 5589 | - | .Volume = 100 |
| 5589 | + | Volume = 100 |
| 5590 | MUSIC.Pitch = 1 | |
| 5591 | wait(0.01) | |
| 5592 | MUSIC:play() | |
| 5593 | local m = Create("Model")({
| |
| 5594 | Parent = Character, | |
| 5595 | Name = "WeaponModel" | |
| 5596 | }) | |
| 5597 | function Armor() | |
| 5598 | RightArmHandle = CFuncs.Part.Create(Character["Right Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
| 5599 | RightArmHandleWeld = CFuncs.Weld.Create(m, Character["Right Arm"], RightArmHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.28063965E-4, 2.92792916E-4, 2.74658203E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1)) | |
| 5600 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5601 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5)) | |
| 5602 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
| |
| 5603 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993)) | |
| 5604 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 5605 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 5606 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742)) | |
| 5607 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
| 5608 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
| |
| 5609 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 5610 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895)) | |
| 5611 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
| |
| 5612 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 5613 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
| 5614 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5615 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 5616 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198)) | |
| 5617 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
| |
| 5618 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 5619 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1)) | |
| 5620 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
| |
| 5621 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635)) | |
| 5622 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074)) | |
| 5623 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
| |
| 5624 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 5625 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444)) | |
| 5626 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
| |
| 5627 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 5628 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744)) | |
| 5629 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
| |
| 5630 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023)) | |
| 5631 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
| 5632 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659)) | |
| 5633 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
| 5634 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
| |
| 5635 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 5636 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074)) | |
| 5637 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
| |
| 5638 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578)) | |
| 5639 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603)) | |
| 5640 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
| |
| 5641 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 5642 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1)) | |
| 5643 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5644 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323)) | |
| 5645 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5)) | |
| 5646 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
| |
| 5647 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 5648 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5)) | |
| 5649 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
| |
| 5650 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 5651 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4)) | |
| 5652 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
| |
| 5653 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 5654 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6)) | |
| 5655 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
| |
| 5656 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 5657 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1)) | |
| 5658 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
| |
| 5659 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 5660 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1)) | |
| 5661 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5662 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 5663 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1)) | |
| 5664 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
| |
| 5665 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 5666 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1)) | |
| 5667 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5668 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772)) | |
| 5669 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5)) | |
| 5670 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
| |
| 5671 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775)) | |
| 5672 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 5673 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 5674 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775)) | |
| 5675 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 5676 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 5677 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5678 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4)) | |
| 5679 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
| |
| 5680 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5681 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4)) | |
| 5682 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 5683 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5684 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4)) | |
| 5685 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
| |
| 5686 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5687 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4)) | |
| 5688 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
| |
| 5689 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5690 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5)) | |
| 5691 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
| |
| 5692 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5693 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
| 5694 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 5695 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5696 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4)) | |
| 5697 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
| |
| 5698 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5699 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074)) | |
| 5700 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5701 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5702 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947)) | |
| 5703 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 5704 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5705 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161)) | |
| 5706 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 5707 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5708 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5)) | |
| 5709 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 5710 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5711 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4)) | |
| 5712 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
| |
| 5713 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5714 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245)) | |
| 5715 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 5716 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5717 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422)) | |
| 5718 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 5719 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5720 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572)) | |
| 5721 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
| |
| 5722 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5723 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423)) | |
| 5724 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
| |
| 5725 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5726 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422)) | |
| 5727 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 5728 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5729 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395)) | |
| 5730 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 5731 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5732 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716)) | |
| 5733 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 5734 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5735 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811)) | |
| 5736 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
| |
| 5737 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5738 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4)) | |
| 5739 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 5740 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5741 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544)) | |
| 5742 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
| |
| 5743 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859)) | |
| 5744 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1)) | |
| 5745 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
| |
| 5746 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5747 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927)) | |
| 5748 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
| |
| 5749 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5750 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267)) | |
| 5751 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5752 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5753 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116)) | |
| 5754 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
| |
| 5755 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5756 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614)) | |
| 5757 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
| |
| 5758 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5759 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012)) | |
| 5760 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
| |
| 5761 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5762 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147)) | |
| 5763 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
| |
| 5764 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5765 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634)) | |
| 5766 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
| |
| 5767 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5768 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792)) | |
| 5769 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
| |
| 5770 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5771 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246)) | |
| 5772 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5773 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5774 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974)) | |
| 5775 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
| |
| 5776 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5777 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351)) | |
| 5778 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
| |
| 5779 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5780 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4)) | |
| 5781 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
| |
| 5782 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5783 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4)) | |
| 5784 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 5785 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5786 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4)) | |
| 5787 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5788 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5789 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4)) | |
| 5790 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
| |
| 5791 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5792 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313)) | |
| 5793 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5794 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5795 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485)) | |
| 5796 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5797 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5798 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616)) | |
| 5799 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5800 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5801 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624)) | |
| 5802 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5803 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5804 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968)) | |
| 5805 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5806 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5807 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5)) | |
| 5808 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5809 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
| 5810 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348)) | |
| 5811 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5812 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5813 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078)) | |
| 5814 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5815 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5816 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696)) | |
| 5817 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5818 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5819 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483)) | |
| 5820 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5821 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5822 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331)) | |
| 5823 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5824 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5825 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5)) | |
| 5826 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
| |
| 5827 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5828 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259)) | |
| 5829 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5830 | Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5831 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
| 5832 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5833 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5834 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431)) | |
| 5835 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5836 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5837 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119)) | |
| 5838 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5839 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5840 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768)) | |
| 5841 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5842 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5843 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422)) | |
| 5844 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5845 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5846 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673)) | |
| 5847 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5848 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5849 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624)) | |
| 5850 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5851 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5852 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119)) | |
| 5853 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5854 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5855 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576)) | |
| 5856 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5857 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5858 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
| 5859 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5860 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5861 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159)) | |
| 5862 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5863 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5864 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225)) | |
| 5865 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5866 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5867 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
| 5868 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5869 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5870 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159)) | |
| 5871 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5872 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5873 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528)) | |
| 5874 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5875 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5876 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212)) | |
| 5877 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5878 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
| 5879 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348)) | |
| 5880 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5881 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5882 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4)) | |
| 5883 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5884 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5885 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768)) | |
| 5886 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5887 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5888 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4)) | |
| 5889 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5890 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5891 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4)) | |
| 5892 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
| |
| 5893 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5894 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431)) | |
| 5895 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 5896 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5897 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4)) | |
| 5898 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 5899 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5900 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4)) | |
| 5901 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
| |
| 5902 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5903 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4)) | |
| 5904 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
| |
| 5905 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5906 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4)) | |
| 5907 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
| |
| 5908 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5909 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4)) | |
| 5910 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
| |
| 5911 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5912 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4)) | |
| 5913 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5914 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5915 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4)) | |
| 5916 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
| |
| 5917 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5918 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4)) | |
| 5919 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5920 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5921 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4)) | |
| 5922 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5923 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5924 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4)) | |
| 5925 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5926 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5927 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4)) | |
| 5928 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5929 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5930 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4)) | |
| 5931 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5932 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5933 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4)) | |
| 5934 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
| |
| 5935 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5936 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5)) | |
| 5937 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 5938 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5939 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5)) | |
| 5940 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5941 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5942 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4)) | |
| 5943 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
| |
| 5944 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5945 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5)) | |
| 5946 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5947 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5948 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4)) | |
| 5949 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5950 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5951 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4)) | |
| 5952 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5953 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5954 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4)) | |
| 5955 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5956 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5957 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4)) | |
| 5958 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 5959 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5960 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4)) | |
| 5961 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 5962 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5963 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4)) | |
| 5964 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5965 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5966 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5)) | |
| 5967 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5968 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5969 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4)) | |
| 5970 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 5971 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5972 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4)) | |
| 5973 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
| |
| 5974 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5975 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5)) | |
| 5976 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 5977 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 5978 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4)) | |
| 5979 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 5980 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5981 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
| 5982 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 5983 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5984 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4)) | |
| 5985 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
| |
| 5986 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5987 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
| 5988 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 5989 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5990 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4)) | |
| 5991 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
| |
| 5992 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5993 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5)) | |
| 5994 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
| |
| 5995 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5996 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
| 5997 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 5998 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 5999 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4)) | |
| 6000 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6001 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6002 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4)) | |
| 6003 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 6004 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6005 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4)) | |
| 6006 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
| |
| 6007 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6008 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
| 6009 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 6010 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6011 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
| 6012 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 6013 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912)) | |
| 6014 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 6015 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 6016 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495)) | |
| 6017 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 6018 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906)) | |
| 6019 | PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 6020 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 6021 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6022 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4)) | |
| 6023 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 6024 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6025 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4)) | |
| 6026 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6027 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6028 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6)) | |
| 6029 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
| |
| 6030 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6031 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5)) | |
| 6032 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
| |
| 6033 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6034 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4)) | |
| 6035 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
| |
| 6036 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6037 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5)) | |
| 6038 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 6039 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6040 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4)) | |
| 6041 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6042 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6043 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4)) | |
| 6044 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6045 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6046 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4)) | |
| 6047 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
| |
| 6048 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6049 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5)) | |
| 6050 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6051 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6052 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4)) | |
| 6053 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
| |
| 6054 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6055 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4)) | |
| 6056 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6057 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6058 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4)) | |
| 6059 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6060 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6061 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4)) | |
| 6062 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
| |
| 6063 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6064 | WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4)) | |
| 6065 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
| |
| 6066 | TorsoHandle = CFuncs.Part.Create(Character.Torso, Enum.Material.Plastic, 0, 1, "Medium stone grey", "TorsoHandle", Vector3.new(2, 2, 1)) | |
| 6067 | TorsoHandleWeld = CFuncs.Weld.Create(m, Character.Torso, TorsoHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.2479248E-5, 2.36198306E-4, 1.52587891E-4, 1, 6.4818812E-7, 2.88982847E-6, 6.4818812E-7, 0.999999881, -4.57326621E-10, 2.88982847E-6, -4.57326621E-10, 1)) | |
| 6068 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.05, 2.05, 1.05)) | |
| 6069 | Part.Shape = "Block" | |
| 6070 | PartWeld = CFuncs.Weld.Create(m, TorsoHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0)) | |
| 6071 | RightLegHandle = CFuncs.Part.Create(Character["Right Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
| 6072 | RightLegHandleWeld = CFuncs.Weld.Create(m, Character["Right Leg"], RightLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1)) | |
| 6073 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6074 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5)) | |
| 6075 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
| |
| 6076 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993)) | |
| 6077 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 6078 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 6079 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742)) | |
| 6080 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
| 6081 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
| |
| 6082 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 6083 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895)) | |
| 6084 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
| |
| 6085 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 6086 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
| 6087 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6088 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 6089 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198)) | |
| 6090 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
| |
| 6091 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 6092 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1)) | |
| 6093 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
| |
| 6094 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635)) | |
| 6095 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074)) | |
| 6096 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
| |
| 6097 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 6098 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444)) | |
| 6099 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
| |
| 6100 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 6101 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744)) | |
| 6102 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
| |
| 6103 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023)) | |
| 6104 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
| 6105 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659)) | |
| 6106 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1)) | |
| 6107 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
| |
| 6108 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 6109 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074)) | |
| 6110 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
| |
| 6111 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578)) | |
| 6112 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603)) | |
| 6113 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
| |
| 6114 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 6115 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1)) | |
| 6116 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6117 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323)) | |
| 6118 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5)) | |
| 6119 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
| |
| 6120 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 6121 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5)) | |
| 6122 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
| |
| 6123 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 6124 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4)) | |
| 6125 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
| |
| 6126 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 6127 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6)) | |
| 6128 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
| |
| 6129 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 6130 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1)) | |
| 6131 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
| |
| 6132 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 6133 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1)) | |
| 6134 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6135 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 6136 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1)) | |
| 6137 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
| |
| 6138 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 6139 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1)) | |
| 6140 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6141 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772)) | |
| 6142 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5)) | |
| 6143 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
| |
| 6144 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775)) | |
| 6145 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 6146 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 6147 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775)) | |
| 6148 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 6149 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 6150 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6151 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4)) | |
| 6152 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
| |
| 6153 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6154 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4)) | |
| 6155 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 6156 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6157 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4)) | |
| 6158 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
| |
| 6159 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6160 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4)) | |
| 6161 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
| |
| 6162 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6163 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5)) | |
| 6164 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
| |
| 6165 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6166 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
| 6167 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 6168 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6169 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4)) | |
| 6170 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
| |
| 6171 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6172 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074)) | |
| 6173 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6174 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6175 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947)) | |
| 6176 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 6177 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6178 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161)) | |
| 6179 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 6180 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6181 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5)) | |
| 6182 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 6183 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6184 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4)) | |
| 6185 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
| |
| 6186 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6187 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245)) | |
| 6188 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 6189 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6190 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422)) | |
| 6191 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 6192 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6193 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572)) | |
| 6194 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
| |
| 6195 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6196 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423)) | |
| 6197 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
| |
| 6198 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6199 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422)) | |
| 6200 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 6201 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6202 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395)) | |
| 6203 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 6204 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6205 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716)) | |
| 6206 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
| |
| 6207 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6208 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811)) | |
| 6209 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
| |
| 6210 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6211 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4)) | |
| 6212 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 6213 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6214 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544)) | |
| 6215 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
| |
| 6216 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859)) | |
| 6217 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1)) | |
| 6218 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
| |
| 6219 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6220 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927)) | |
| 6221 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
| |
| 6222 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6223 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267)) | |
| 6224 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6225 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6226 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116)) | |
| 6227 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
| |
| 6228 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6229 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614)) | |
| 6230 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
| |
| 6231 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6232 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012)) | |
| 6233 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
| |
| 6234 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6235 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147)) | |
| 6236 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
| |
| 6237 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6238 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634)) | |
| 6239 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
| |
| 6240 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6241 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792)) | |
| 6242 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
| |
| 6243 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6244 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246)) | |
| 6245 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6246 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6247 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974)) | |
| 6248 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
| |
| 6249 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6250 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351)) | |
| 6251 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
| |
| 6252 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6253 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4)) | |
| 6254 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
| |
| 6255 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6256 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4)) | |
| 6257 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6258 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6259 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4)) | |
| 6260 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6261 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6262 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4)) | |
| 6263 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
| |
| 6264 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6265 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313)) | |
| 6266 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6267 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6268 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485)) | |
| 6269 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6270 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6271 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616)) | |
| 6272 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6273 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6274 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624)) | |
| 6275 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6276 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6277 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968)) | |
| 6278 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6279 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6280 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5)) | |
| 6281 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6282 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
| 6283 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348)) | |
| 6284 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6285 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6286 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078)) | |
| 6287 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6288 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6289 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696)) | |
| 6290 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6291 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6292 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483)) | |
| 6293 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6294 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6295 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331)) | |
| 6296 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6297 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6298 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5)) | |
| 6299 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
| |
| 6300 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6301 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259)) | |
| 6302 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6303 | Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6304 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
| 6305 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6306 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6307 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431)) | |
| 6308 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6309 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6310 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119)) | |
| 6311 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6312 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6313 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768)) | |
| 6314 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6315 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6316 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422)) | |
| 6317 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6318 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6319 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673)) | |
| 6320 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6321 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6322 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624)) | |
| 6323 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6324 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6325 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119)) | |
| 6326 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6327 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6328 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576)) | |
| 6329 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6330 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6331 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
| 6332 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6333 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6334 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159)) | |
| 6335 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6336 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6337 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225)) | |
| 6338 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6339 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6340 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434)) | |
| 6341 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6342 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6343 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159)) | |
| 6344 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6345 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6346 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528)) | |
| 6347 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6348 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6349 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212)) | |
| 6350 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6351 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
| 6352 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348)) | |
| 6353 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6354 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6355 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4)) | |
| 6356 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6357 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6358 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768)) | |
| 6359 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6360 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6361 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4)) | |
| 6362 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6363 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6364 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4)) | |
| 6365 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
| |
| 6366 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6367 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431)) | |
| 6368 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6369 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6370 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4)) | |
| 6371 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 6372 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6373 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4)) | |
| 6374 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
| |
| 6375 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6376 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4)) | |
| 6377 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
| |
| 6378 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6379 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4)) | |
| 6380 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
| |
| 6381 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6382 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4)) | |
| 6383 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
| |
| 6384 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6385 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4)) | |
| 6386 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6387 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6388 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4)) | |
| 6389 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
| |
| 6390 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6391 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4)) | |
| 6392 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6393 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6394 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4)) | |
| 6395 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6396 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6397 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4)) | |
| 6398 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6399 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6400 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4)) | |
| 6401 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6402 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6403 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4)) | |
| 6404 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6405 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6406 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4)) | |
| 6407 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
| |
| 6408 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6409 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5)) | |
| 6410 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 6411 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6412 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5)) | |
| 6413 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6414 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6415 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4)) | |
| 6416 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
| |
| 6417 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6418 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5)) | |
| 6419 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6420 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6421 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4)) | |
| 6422 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6423 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6424 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4)) | |
| 6425 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6426 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6427 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4)) | |
| 6428 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6429 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6430 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4)) | |
| 6431 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 6432 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6433 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4)) | |
| 6434 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 6435 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6436 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4)) | |
| 6437 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6438 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6439 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5)) | |
| 6440 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6441 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6442 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4)) | |
| 6443 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
| |
| 6444 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6445 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4)) | |
| 6446 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
| |
| 6447 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6448 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5)) | |
| 6449 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
| |
| 6450 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 6451 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4)) | |
| 6452 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
| |
| 6453 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6454 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
| 6455 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 6456 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6457 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4)) | |
| 6458 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
| |
| 6459 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6460 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
| 6461 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 6462 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6463 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4)) | |
| 6464 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
| |
| 6465 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6466 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5)) | |
| 6467 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
| |
| 6468 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6469 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
| 6470 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 6471 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6472 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4)) | |
| 6473 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6474 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6475 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4)) | |
| 6476 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 6477 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6478 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4)) | |
| 6479 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
| |
| 6480 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6481 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4)) | |
| 6482 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 6483 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6484 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5)) | |
| 6485 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 6486 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912)) | |
| 6487 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 6488 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 6489 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495)) | |
| 6490 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 6491 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906)) | |
| 6492 | PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1)) | |
| 6493 | CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 6494 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6495 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4)) | |
| 6496 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 6497 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6498 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4)) | |
| 6499 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 6500 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6501 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6)) | |
| 6502 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
| |
| 6503 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6504 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5)) | |
| 6505 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
| |
| 6506 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6507 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4)) | |
| 6508 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
| |
| 6509 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6510 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5)) | |
| 6511 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 6512 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6513 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4)) | |
| 6514 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6515 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6516 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4)) | |
| 6517 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6518 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6519 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4)) | |
| 6520 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
| |
| 6521 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6522 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5)) | |
| 6523 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6524 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6525 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4)) | |
| 6526 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
| |
| 6527 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6528 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4)) | |
| 6529 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6530 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6531 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4)) | |
| 6532 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
| |
| 6533 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6534 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4)) | |
| 6535 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
| |
| 6536 | Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 6537 | WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4)) | |
| 6538 | CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
| |
| 6539 | LeftLegHandle = CFuncs.Part.Create(Character["Left Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
| 6540 | LeftLegHandleWeld = CFuncs.Weld.Create(m, Character["Left Leg"], LeftLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1)) | |
| 6541 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05)) | |
| 6542 | Part.Shape = "Block" | |
| 6543 | PartWeld = CFuncs.Weld.Create(m, LeftLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0)) | |
| 6544 | LeftArmHandle = CFuncs.Part.Create(Character["Left Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
| 6545 | LeftArmHandleWeld = CFuncs.Weld.Create(m, Character["Left Arm"], LeftArmHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0)) | |
| 6546 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05)) | |
| 6547 | Part.Shape = "Block" | |
| 6548 | PartWeld = CFuncs.Weld.Create(m, LeftArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0)) | |
| 6549 | HeadHandle = CFuncs.Part.Create(Character.Head, Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
| 6550 | HeadHandleWeld = CFuncs.Weld.Create(m, Character.Head, HeadHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0)) | |
| 6551 | Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.265, 1.265, 1.265)) | |
| 6552 | Part.Shape = "Block" | |
| 6553 | CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Head, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 6554 | PartWeld = CFuncs.Weld.Create(m, HeadHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.01, 0, 0)) | |
| 6555 | trans = 0.04 | |
| 6556 | for i, v in pairs(m:GetChildren()) do | |
| 6557 | if v.ClassName == "Part" then | |
| 6558 | v.CanCollide = false | |
| 6559 | v.Transparency = trans | |
| 6560 | end | |
| 6561 | end | |
| 6562 | end | |
| 6563 | Armor() | |
| 6564 | local Orbd = Instance.new("Part", Character)
| |
| 6565 | Orbd.Name = "Orbd" | |
| 6566 | Orbd.Shape = Enum.PartType.Block | |
| 6567 | Orbd.CanCollide = false | |
| 6568 | Orbd.BrickColor = BrickColor.new("Really red")
| |
| 6569 | Orbd.Transparency = 0 | |
| 6570 | Orbd.Material = "Neon" | |
| 6571 | Orbd.Size = Vector3.new(0.2, 0.3, 0.2) | |
| 6572 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
| 6573 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
| 6574 | local Weld = Instance.new("Weld", Orbd)
| |
| 6575 | Weld.Part0 = Character.Head | |
| 6576 | Weld.Part1 = Orbd | |
| 6577 | Weld.C1 = CFrame.new(-0.2, -0.2, -0.49) | |
| 6578 | local M1 = Instance.new("SpecialMesh")
| |
| 6579 | M1.Parent = Orbd | |
| 6580 | M1.MeshType = "Sphere" | |
| 6581 | M1.Scale = Vector3.new(1, 0, 1) | |
| 6582 | local Orbvc = Instance.new("Part", Character)
| |
| 6583 | Orbvc.Name = "Orbvc" | |
| 6584 | Orbvc.Shape = Enum.PartType.Block | |
| 6585 | Orbvc.CanCollide = false | |
| 6586 | Orbvc.BrickColor = BrickColor.new("Really red")
| |
| 6587 | Orbvc.Transparency = 0 | |
| 6588 | Orbvc.Material = "Neon" | |
| 6589 | Orbvc.Size = Vector3.new(0.2, 0.3, 0.2) | |
| 6590 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
| 6591 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
| 6592 | local Weld = Instance.new("Weld", Orbvc)
| |
| 6593 | Weld.Part0 = Character.Head | |
| 6594 | Weld.Part1 = Orbvc | |
| 6595 | Weld.C1 = CFrame.new(0.2, -0.2, 0.49) | |
| 6596 | local M2 = Instance.new("SpecialMesh")
| |
| 6597 | M2.Parent = Orbvc | |
| 6598 | M2.MeshType = "Sphere" | |
| 6599 | M2.Scale = Vector3.new(1, 0, 1) | |
| 6600 | function aura() | |
| 6601 | local aura = Instance.new("ParticleEmitter", RootPart)
| |
| 6602 | aura.Texture = "rbxassetid://445231746" | |
| 6603 | aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12)) | |
| 6604 | aura.Size = NumberSequence.new(0, 1) | |
| 6605 | aura.Transparency = NumberSequence.new(0, 1) | |
| 6606 | aura.LockedToPart = true | |
| 6607 | aura.LightEmission = 1 | |
| 6608 | aura.LightInfluence = 1 | |
| 6609 | aura.ZOffset = -1 | |
| 6610 | aura.Lifetime = NumberRange.new(0.4) | |
| 6611 | aura.Rate = 200 | |
| 6612 | aura.Speed = NumberRange.new(2) | |
| 6613 | aura.SpreadAngle = Vector2.new(0, 0) | |
| 6614 | aura.Enabled = true | |
| 6615 | table.insert(auras, aura) | |
| 6616 | aurah = aura:Clone() | |
| 6617 | aurah.Parent = Head | |
| 6618 | table.insert(auras, aurah) | |
| 6619 | auraLeftArm = aura:Clone() | |
| 6620 | auraLeftArm.Parent = LeftArm | |
| 6621 | table.insert(auras, auraLeftArm) | |
| 6622 | auraRightArm = aura:Clone() | |
| 6623 | auraRightArm.Parent = RightArm | |
| 6624 | table.insert(auras, auraRightArm) | |
| 6625 | auraLeftLeg = aura:Clone() | |
| 6626 | auraLeftLeg.Parent = LeftLeg | |
| 6627 | table.insert(auras, auraLeftLeg) | |
| 6628 | auraRightLeg = aura:Clone() | |
| 6629 | auraRightLeg.Parent = RightLeg | |
| 6630 | table.insert(auras, auraRightLeg) | |
| 6631 | end | |
| 6632 | function aura40() | |
| 6633 | local aura = Instance.new("ParticleEmitter", RootPart)
| |
| 6634 | aura.Texture = "rbxassetid://445231746" | |
| 6635 | aura.Color = ColorSequence.new(Color3.fromRGB(151, 0, 0)) | |
| 6636 | aura.Size = NumberSequence.new(0, 1) | |
| 6637 | aura.Transparency = NumberSequence.new(0, 1) | |
| 6638 | aura.LockedToPart = true | |
| 6639 | aura.LightEmission = 1 | |
| 6640 | aura.LightInfluence = 1 | |
| 6641 | aura.ZOffset = -1 | |
| 6642 | aura.Lifetime = NumberRange.new(0.4) | |
| 6643 | aura.Rate = 200 | |
| 6644 | aura.Speed = NumberRange.new(2) | |
| 6645 | aura.SpreadAngle = Vector2.new(0, 0) | |
| 6646 | aura.Enabled = true | |
| 6647 | table.insert(auras, aura) | |
| 6648 | aurah = aura:Clone() | |
| 6649 | aurah.Parent = Head | |
| 6650 | table.insert(auras, aurah) | |
| 6651 | auraLeftArm = aura:Clone() | |
| 6652 | auraLeftArm.Parent = LeftArm | |
| 6653 | table.insert(auras, auraLeftArm) | |
| 6654 | auraRightArm = aura:Clone() | |
| 6655 | auraRightArm.Parent = RightArm | |
| 6656 | table.insert(auras, auraRightArm) | |
| 6657 | auraLeftLeg = aura:Clone() | |
| 6658 | auraLeftLeg.Parent = LeftLeg | |
| 6659 | table.insert(auras, auraLeftLeg) | |
| 6660 | auraRightLeg = aura:Clone() | |
| 6661 | auraRightLeg.Parent = RightLeg | |
| 6662 | table.insert(auras, auraRightLeg) | |
| 6663 | local aura2 = Instance.new("ParticleEmitter", RootPart)
| |
| 6664 | aura2.Texture = "rbxassetid://445231746" | |
| 6665 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
| 6666 | aura2.Size = NumberSequence.new(0, 1) | |
| 6667 | aura2.Transparency = NumberSequence.new(0, 1) | |
| 6668 | aura2.LockedToPart = true | |
| 6669 | aura2.LightEmission = 0 | |
| 6670 | aura2.LightInfluence = 0 | |
| 6671 | aura2.ZOffset = -1.1 | |
| 6672 | aura2.Lifetime = NumberRange.new(0.4) | |
| 6673 | aura2.Rate = 100000 | |
| 6674 | aura2.Speed = NumberRange.new(2) | |
| 6675 | aura2.SpreadAngle = Vector2.new(0, 0) | |
| 6676 | aura2.Enabled = true | |
| 6677 | table.insert(auras, aura2) | |
| 6678 | aurah2 = aura2:Clone() | |
| 6679 | aurah2.Parent = Head | |
| 6680 | table.insert(auras, aurah2) | |
| 6681 | auraLeftArm2 = aura2:Clone() | |
| 6682 | auraLeftArm2.Parent = LeftArm | |
| 6683 | table.insert(auras, auraLeftArm2) | |
| 6684 | auraRightArm2 = aura2:Clone() | |
| 6685 | auraRightArm2.Parent = RightArm | |
| 6686 | table.insert(auras, auraRightArm2) | |
| 6687 | auraLeftLeg2 = aura2:Clone() | |
| 6688 | auraLeftLeg2.Parent = LeftLeg | |
| 6689 | table.insert(auras, auraLeftLeg2) | |
| 6690 | auraRightLeg2 = aura2:Clone() | |
| 6691 | auraRightLeg2.Parent = RightLeg | |
| 6692 | table.insert(auras, auraRightLeg2) | |
| 6693 | end | |
| 6694 | function aura80() | |
| 6695 | local aura = Instance.new("ParticleEmitter", RootPart)
| |
| 6696 | aura.Texture = "rbxassetid://445231746" | |
| 6697 | aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12)) | |
| 6698 | aura.Size = NumberSequence.new(0, 1) | |
| 6699 | aura.Transparency = NumberSequence.new(0, 1) | |
| 6700 | aura.LockedToPart = true | |
| 6701 | aura.LightEmission = 1 | |
| 6702 | aura.LightInfluence = 1 | |
| 6703 | aura.ZOffset = -1 | |
| 6704 | aura.Lifetime = NumberRange.new(0.4) | |
| 6705 | aura.Rate = 100000 | |
| 6706 | aura.Speed = NumberRange.new(2) | |
| 6707 | aura.SpreadAngle = Vector2.new(0, 0) | |
| 6708 | aura.Enabled = true | |
| 6709 | table.insert(auras, aura) | |
| 6710 | aurah = aura:Clone() | |
| 6711 | aurah.Parent = Head | |
| 6712 | table.insert(auras, aurah) | |
| 6713 | auraLeftArm = aura:Clone() | |
| 6714 | auraLeftArm.Parent = LeftArm | |
| 6715 | table.insert(auras, auraLeftArm) | |
| 6716 | auraRightArm = aura:Clone() | |
| 6717 | auraRightArm.Parent = RightArm | |
| 6718 | table.insert(auras, auraRightArm) | |
| 6719 | auraLeftLeg = aura:Clone() | |
| 6720 | auraLeftLeg.Parent = LeftLeg | |
| 6721 | table.insert(auras, auraLeftLeg) | |
| 6722 | auraRightLeg = aura:Clone() | |
| 6723 | auraRightLeg.Parent = RightLeg | |
| 6724 | table.insert(auras, auraRightLeg) | |
| 6725 | local aura2 = Instance.new("ParticleEmitter", RootPart)
| |
| 6726 | aura2.Texture = "rbxassetid://445231746" | |
| 6727 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
| 6728 | aura2.Size = NumberSequence.new(0, 1) | |
| 6729 | aura2.Transparency = NumberSequence.new(0, 1) | |
| 6730 | aura2.LockedToPart = true | |
| 6731 | aura2.LightEmission = 0 | |
| 6732 | aura2.LightInfluence = 0 | |
| 6733 | aura2.ZOffset = -1.1 | |
| 6734 | aura2.Lifetime = NumberRange.new(0.4) | |
| 6735 | aura2.Rate = 100000 | |
| 6736 | aura2.Speed = NumberRange.new(2) | |
| 6737 | aura2.SpreadAngle = Vector2.new(0, 0) | |
| 6738 | aura2.Enabled = true | |
| 6739 | table.insert(auras, aura2) | |
| 6740 | aurah2 = aura2:Clone() | |
| 6741 | aurah2.Parent = Head | |
| 6742 | table.insert(auras, aurah2) | |
| 6743 | auraLeftArm2 = aura2:Clone() | |
| 6744 | auraLeftArm2.Parent = LeftArm | |
| 6745 | table.insert(auras, auraLeftArm2) | |
| 6746 | auraRightArm2 = aura2:Clone() | |
| 6747 | auraRightArm2.Parent = RightArm | |
| 6748 | table.insert(auras, auraRightArm2) | |
| 6749 | auraLeftLeg2 = aura2:Clone() | |
| 6750 | auraLeftLeg2.Parent = LeftLeg | |
| 6751 | table.insert(auras, auraLeftLeg2) | |
| 6752 | auraRightLeg2 = aura2:Clone() | |
| 6753 | auraRightLeg2.Parent = RightLeg | |
| 6754 | table.insert(auras, auraRightLeg2) | |
| 6755 | end | |
| 6756 | function aura100() | |
| 6757 | local aura = Instance.new("ParticleEmitter", RootPart)
| |
| 6758 | aura.Texture = "rbxassetid://445231746" | |
| 6759 | aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12)) | |
| 6760 | aura.Size = NumberSequence.new(0, 1) | |
| 6761 | aura.Transparency = NumberSequence.new(0, 1) | |
| 6762 | aura.LockedToPart = true | |
| 6763 | aura.LightEmission = 1 | |
| 6764 | aura.LightInfluence = 1 | |
| 6765 | aura.ZOffset = -1 | |
| 6766 | aura.Lifetime = NumberRange.new(0.4) | |
| 6767 | aura.SpreadAngle = Vector2.new(1000, 1000) | |
| 6768 | aura.Rotation = NumberRange.new(200) | |
| 6769 | aura.RotSpeed = NumberRange.new(200) | |
| 6770 | aura.Rate = 100000 | |
| 6771 | aura.Speed = NumberRange.new(5) | |
| 6772 | aura.Enabled = true | |
| 6773 | table.insert(auras, aura) | |
| 6774 | aurah = aura:Clone() | |
| 6775 | aurah.Parent = Head | |
| 6776 | table.insert(auras, aurah) | |
| 6777 | auraLeftArm = aura:Clone() | |
| 6778 | auraLeftArm.Parent = LeftArm | |
| 6779 | table.insert(auras, auraLeftArm) | |
| 6780 | auraRightArm = aura:Clone() | |
| 6781 | auraRightArm.Parent = RightArm | |
| 6782 | table.insert(auras, auraRightArm) | |
| 6783 | auraLeftLeg = aura:Clone() | |
| 6784 | auraLeftLeg.Parent = LeftLeg | |
| 6785 | table.insert(auras, auraLeftLeg) | |
| 6786 | auraRightLeg = aura:Clone() | |
| 6787 | auraRightLeg.Parent = RightLeg | |
| 6788 | table.insert(auras, auraRightLeg) | |
| 6789 | local aura2 = Instance.new("ParticleEmitter", RootPart)
| |
| 6790 | aura2.Texture = "rbxassetid://445231746" | |
| 6791 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
| 6792 | aura2.Size = NumberSequence.new(0, 1) | |
| 6793 | aura2.Transparency = NumberSequence.new(0, 1) | |
| 6794 | aura2.LockedToPart = true | |
| 6795 | aura2.LightEmission = 0 | |
| 6796 | aura2.LightInfluence = 0 | |
| 6797 | aura2.ZOffset = -1.1 | |
| 6798 | aura2.Lifetime = NumberRange.new(0.4) | |
| 6799 | aura2.Rate = 100000 | |
| 6800 | aura2.Rotation = NumberRange.new(200) | |
| 6801 | aura2.RotSpeed = NumberRange.new(200) | |
| 6802 | aura2.Speed = NumberRange.new(5) | |
| 6803 | aura2.SpreadAngle = Vector2.new(1000, 1000) | |
| 6804 | aura2.Enabled = true | |
| 6805 | table.insert(auras, aura2) | |
| 6806 | aurah2 = aura2:Clone() | |
| 6807 | aurah2.Parent = Head | |
| 6808 | table.insert(auras, aurah2) | |
| 6809 | auraLeftArm2 = aura2:Clone() | |
| 6810 | auraLeftArm2.Parent = LeftArm | |
| 6811 | table.insert(auras, auraLeftArm2) | |
| 6812 | auraRightArm2 = aura2:Clone() | |
| 6813 | auraRightArm2.Parent = RightArm | |
| 6814 | table.insert(auras, auraRightArm2) | |
| 6815 | auraLeftLeg2 = aura2:Clone() | |
| 6816 | auraLeftLeg2.Parent = LeftLeg | |
| 6817 | table.insert(auras, auraLeftLeg2) | |
| 6818 | auraRightLeg2 = aura2:Clone() | |
| 6819 | auraRightLeg2.Parent = RightLeg | |
| 6820 | table.insert(auras, auraRightLeg2) | |
| 6821 | end | |
| 6822 | aura() | |
| 6823 | aura100() | |
| 6824 | aura40() | |
| 6825 | aura80() | |
| 6826 | for i = 1, 90 do | |
| 6827 | Ring2.Scale = Ring2.Scale + Vector3.new(2, 2, 2) | |
| 6828 | Ring.Transparency = Ring.Transparency + 0.01 | |
| 6829 | Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
| 6830 | Sh.Transparency = Sh.Transparency + 0.05 | |
| 6831 | game:GetService("RunService").RenderStepped:wait()
| |
| 6832 | end | |
| 6833 | Humanoid.WalkSpeed = 8 | |
| 6834 | Sh:remove() | |
| 6835 | for i = 0, 33, 0.5 do | |
| 6836 | swait() | |
| 6837 | PlayAnimationFromTable({
| |
| 6838 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 6839 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
| 6840 | CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0), | |
| 6841 | CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0), | |
| 6842 | CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
| 6843 | CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1) | |
| 6844 | }, 0.05, false) | |
| 6845 | end | |
| 6846 | wait(1) | |
| 6847 | for i = 0, 1, 0.1 do | |
| 6848 | swait() | |
| 6849 | PlayAnimationFromTable({
| |
| 6850 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 6851 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), | |
| 6852 | CFrame.new(1.5, 0.8, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-3.1, 0, 1), | |
| 6853 | CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -2), | |
| 6854 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 6855 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 6856 | }, 0.05, false) | |
| 6857 | end | |
| 6858 | local Fl2 = Instance.new("BodyPosition", Handle23)
| |
| 6859 | Fl2.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 6860 | Fl2.Position = RightArm.Position | |
| 6861 | local Fl = Instance.new("BodyPosition", Handle243)
| |
| 6862 | Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 6863 | Fl.Position = LeftArm.Position | |
| 6864 | wait(1) | |
| 6865 | Fl:remove() | |
| 6866 | Fl2:remove() | |
| 6867 | WZ = Instance.new("Weld", RightArm)
| |
| 6868 | WZ.Part0 = Handle23 | |
| 6869 | WZ.Part1 = RightArm | |
| 6870 | WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0) | |
| 6871 | local WWQA = Instance.new("Weld", LeftArm)
| |
| 6872 | WWQA.Part0 = Handle243 | |
| 6873 | WWQA.Part1 = LeftArm | |
| 6874 | WWQA.C0 = CFrame.new(1.6, -0.3, 0) * CFrame.Angles(1.55, 0, -1.55) | |
| 6875 | Anim = "Idle2" | |
| 6876 | WedgeQA18.BrickColor = BrickColor.new("Really black")
| |
| 6877 | PartQA.BrickColor = BrickColor.new("Really black")
| |
| 6878 | PartQA1.BrickColor = BrickColor.new("Really black")
| |
| 6879 | PartQA2.BrickColor = BrickColor.new("Really black")
| |
| 6880 | PartQA3.BrickColor = BrickColor.new("Really black")
| |
| 6881 | PartQA4.BrickColor = BrickColor.new("Really black")
| |
| 6882 | PartQA5.BrickColor = BrickColor.new("Really black")
| |
| 6883 | PartQA6.BrickColor = BrickColor.new("Really black")
| |
| 6884 | PartQA7.BrickColor = BrickColor.new("Really black")
| |
| 6885 | PartQA8.BrickColor = BrickColor.new("Really black")
| |
| 6886 | PartQA9.BrickColor = BrickColor.new("Really black")
| |
| 6887 | PartQA10.BrickColor = BrickColor.new("Really black")
| |
| 6888 | WedgeQA11.BrickColor = BrickColor.new("Really black")
| |
| 6889 | WedgeQA12.BrickColor = BrickColor.new("Really black")
| |
| 6890 | WedgeQA13.BrickColor = BrickColor.new("Really black")
| |
| 6891 | WedgeQA14.BrickColor = BrickColor.new("Really black")
| |
| 6892 | WedgeQA15.BrickColor = BrickColor.new("Really black")
| |
| 6893 | WedgeQA16.BrickColor = BrickColor.new("Really black")
| |
| 6894 | Partss2.BrickColor = BrickColor.new("Bright red")
| |
| 6895 | PartQA8.BrickColor = BrickColor.new("Bright red")
| |
| 6896 | WedgeQA17.BrickColor = BrickColor.new("Bright red")
| |
| 6897 | WedgeQA19.BrickColor = BrickColor.new("Bright red")
| |
| 6898 | PartQA.Material = "Neon" | |
| 6899 | PartQA1.Material = "Neon" | |
| 6900 | PartQA2.Material = "Neon" | |
| 6901 | PartQA3.Material = "Neon" | |
| 6902 | PartQA4.Material = "Neon" | |
| 6903 | PartQA5.Material = "Neon" | |
| 6904 | PartQA6.Material = "Neon" | |
| 6905 | PartQA7.Material = "Neon" | |
| 6906 | PartQA8.Material = "Neon" | |
| 6907 | PartQA9.Material = "Neon" | |
| 6908 | PartQA10.Material = "Neon" | |
| 6909 | WedgeQA11.Material = "Neon" | |
| 6910 | WedgeQA12.Material = "Neon" | |
| 6911 | WedgeQA13.Material = "Neon" | |
| 6912 | WedgeQA14.Material = "Neon" | |
| 6913 | WedgeQA15.Material = "Neon" | |
| 6914 | WedgeQA16.Material = "Neon" | |
| 6915 | Partss2.Material = "Neon" | |
| 6916 | PartQA8.Material = "Neon" | |
| 6917 | WedgeQA17.Material = "Neon" | |
| 6918 | WedgeQA19.Material = "Neon" | |
| 6919 | attack = false | |
| 6920 | ST = "Tilt" | |
| 6921 | print("DEMON MODE ACTIVATED")
| |
| 6922 | print(" PRESS C FOR DEMON RAIN")
| |
| 6923 | print("PRESS Z FOR DEVILS CROSS")
| |
| 6924 | print("F FOR DEVILS KNIFE THROW")
| |
| 6925 | print(" CLICK TO ATTACK WITH KNIFE")
| |
| 6926 | Mouse.KeyDown:connect(function(k) | |
| 6927 | if k == "x" and attack == false then | |
| 6928 | STOPTIME() | |
| 6929 | end | |
| 6930 | if k == "c" and attack == false then | |
| 6931 | Slam() | |
| 6932 | end | |
| 6933 | if k == "z" and attack == false then | |
| 6934 | EXPLA() | |
| 6935 | end | |
| 6936 | if k == "f" and attack == false and targetted ~= nil then | |
| 6937 | ThrowDN() | |
| 6938 | end | |
| 6939 | if k == "g" and attack == false and targetted ~= nil then | |
| 6940 | Finisher() | |
| 6941 | end | |
| 6942 | if k == "m" and attack == false then | |
| 6943 | EndIt() | |
| 6944 | end | |
| 6945 | if k == "l" and attack == false then | |
| 6946 | TP() | |
| 6947 | end | |
| 6948 | end) | |
| 6949 | RETS = Mouse.Button1Down:connect(function() | |
| 6950 | if attack == false and attacktype == 1 then | |
| 6951 | HitAF() | |
| 6952 | attacktype = 1 | |
| 6953 | end | |
| 6954 | end) | |
| 6955 | RETS2 = Mouse.Button2Down:connect(function() | |
| 6956 | if attack == false and targetted ~= nil then | |
| 6957 | attacktwo() | |
| 6958 | end | |
| 6959 | end) | |
| 6960 | while true do | |
| 6961 | wait() | |
| 6962 | for i = 1, 1 do | |
| 6963 | do | |
| 6964 | local P = Instance.new("Part", Character)
| |
| 6965 | P.Size = Vector3.new(1, 1, 1) | |
| 6966 | P.BrickColor = BrickColor.new("Really black")
| |
| 6967 | P.Material = "Neon" | |
| 6968 | P.Anchored = true | |
| 6969 | P.CFrame = RootPart.CFrame * CFrame.new(0, -2.8, 0) | |
| 6970 | P.CanCollide = false | |
| 6971 | local P2 = Instance.new("SpecialMesh", P)
| |
| 6972 | P2.MeshType = "Sphere" | |
| 6973 | P2.Scale = Vector3.new(1, 0.1, 1) | |
| 6974 | coroutine.resume(coroutine.create(function() | |
| 6975 | for i = 1, 300 do | |
| 6976 | P2.Scale = P2.Scale + Vector3.new(0.1, 0, 0.1) | |
| 6977 | P.Transparency = P.Transparency + 0.008 | |
| 6978 | game:GetService("RunService").RenderStepped:wait()
| |
| 6979 | end | |
| 6980 | P:remove() | |
| 6981 | end)) | |
| 6982 | wait(0.5) | |
| 6983 | end | |
| 6984 | end | |
| 6985 | end | |
| 6986 | wait(40000) | |
| 6987 | WZA = false | |
| 6988 | end | |
| 6989 | end | |
| 6990 | end | |
| 6991 | Mouse.KeyDown:connect(function(k) | |
| 6992 | k = k:lower() | |
| 6993 | if attack == false and k == "q" then | |
| 6994 | LockOn() | |
| 6995 | end | |
| 6996 | end) | |
| 6997 | DESA = Mouse.KeyDown:connect(function(k) | |
| 6998 | if k == "z" and attack == false then | |
| 6999 | hedshoot() | |
| 7000 | elseif k == "m" and attack == false then | |
| 7001 | SwapWeap() | |
| 7002 | elseif k == "x" and attack == false and targetted ~= nil then | |
| 7003 | moarblood() | |
| 7004 | elseif k == "c" and attack == false then | |
| 7005 | painlessrain() | |
| 7006 | elseif k == "e" and attack == false then | |
| 7007 | DOUBLESHOT() | |
| 7008 | elseif k == "r" and attack == false then | |
| 7009 | Kick() | |
| 7010 | elseif k == "k" and attack == false then | |
| 7011 | Ending() | |
| 7012 | elseif k == "g" and delays == false and Character.Name == "XxxCuteGirl243" then | |
| 7013 | delays = true | |
| 7014 | chatfunc("Something....didn't...feel...right!")
| |
| 7015 | wait(7) | |
| 7016 | chatfunc("I..feel..empty!")
| |
| 7017 | wait(7) | |
| 7018 | chatfunc("I...!")
| |
| 7019 | wait(7) | |
| 7020 | chatfunc("Heh..!")
| |
| 7021 | wait(7) | |
| 7022 | chatfunc("I..!")
| |
| 7023 | wait(7) | |
| 7024 | chatfunc("i..wanna..see..people..suffer!")
| |
| 7025 | wait(7) | |
| 7026 | chatfunc("AND IM GOING TO KILL YOU ALL!")
| |
| 7027 | delays = false | |
| 7028 | elseif k == "m" and play == true and delays == false then | |
| 7029 | ofmoosic() | |
| 7030 | elseif k == "m" and play == false and delays == false then | |
| 7031 | onmoosic() | |
| 7032 | end | |
| 7033 | end) | |
| 7034 | MUSIC = Instance.new("Sound", Character)
| |
| 7035 | MUSIC.Name = "BGMusic" | |
| 7036 | MUSIC.SoundId = "http://www.roblox.com/asset/?id=1106783884" | |
| 7037 | MUSIC.Pitch = 0.9 | |
| 7038 | MUSIC.Volume = 10 | |
| 7039 | MUSIC.Looped = true | |
| 7040 | MUSIC.archivable = false | |
| 7041 | MUSIC.Parent = char.Head | |
| 7042 | wait(0.1) | |
| 7043 | MUSIC:play() | |
| 7044 | local s = Instance.new("Sound", character)
| |
| 7045 | s.Name = "BGMusic" | |
| 7046 | s.SoundId = "http://www.roblox.com/asset/?id=" | |
| 7047 | s.Pitch = 0.6 | |
| 7048 | s.Volume = 2 | |
| 7049 | s.Looped = true | |
| 7050 | s.archivable = false | |
| 7051 | s.Parent = char.Head | |
| 7052 | wait(0.1) | |
| 7053 | s:play() | |
| 7054 | local s = Instance.new("Sound", character)
| |
| 7055 | s.Name = "BGMusic" | |
| 7056 | s.SoundId = "http://www.roblox.com/asset/?id=" | |
| 7057 | s.Pitch = 0.9 | |
| 7058 | s.Volume = 2 | |
| 7059 | s.Looped = true | |
| 7060 | s.archivable = false | |
| 7061 | s.Parent = char.Head | |
| 7062 | wait(0.1) | |
| 7063 | s:play() | |
| 7064 | coroutine.wrap(function() | |
| 7065 | while true do | |
| 7066 | swait() | |
| 7067 | for i, v in pairs(Character.WeaponModel:GetChildren()) do | |
| 7068 | if v:IsA("Part") then
| |
| 7069 | v.Anchored = false | |
| 7070 | end | |
| 7071 | end | |
| 7072 | for i, v in pairs(Character.WeaponModelZ:GetChildren()) do | |
| 7073 | if v:IsA("Part") then
| |
| 7074 | v.Anchored = false | |
| 7075 | end | |
| 7076 | end | |
| 7077 | for i, v in pairs(Character:GetChildren()) do | |
| 7078 | if v:IsA("Part") then
| |
| 7079 | v.Anchored = false | |
| 7080 | elseif v:IsA("Accessory") then
| |
| 7081 | v.Handle2.Anchored = false | |
| 7082 | end | |
| 7083 | end | |
| 7084 | for i, v in pairs(Character:GetChildren()) do | |
| 7085 | if v:IsA("Part") then
| |
| 7086 | v.Anchored = false | |
| 7087 | elseif v:IsA("Accessory") then
| |
| 7088 | v.Handle.Anchored = false | |
| 7089 | end | |
| 7090 | end | |
| 7091 | LEL() | |
| 7092 | end | |
| 7093 | end)() | |
| 7094 | coroutine.wrap(function() | |
| 7095 | while true do | |
| 7096 | swait() | |
| 7097 | if doe <= 360 then | |
| 7098 | doe = doe + 2 | |
| 7099 | else | |
| 7100 | doe = 0 | |
| 7101 | end | |
| 7102 | end | |
| 7103 | end)() | |
| 7104 | while true do | |
| 7105 | swait() | |
| 7106 | for i, v in pairs(Character:GetChildren()) do | |
| 7107 | if v:IsA("Part") then
| |
| 7108 | v.Material = "SmoothPlastic" | |
| 7109 | elseif v:IsA("Accessory") then
| |
| 7110 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 7111 | end | |
| 7112 | end | |
| 7113 | while true do | |
| 7114 | swait() | |
| 7115 | Character.Humanoid.MaxHealth = math.huge + math.huge | |
| 7116 | Character.Humanoid.Health = math.huge + math.huge | |
| 7117 | imgl.Rotation = imgl.Rotation + 3 | |
| 7118 | img2.Rotation = img2.Rotation + 3 | |
| 7119 | if targetted ~= nil then | |
| 7120 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
| |
| 7121 | abss.Enabled = true | |
| 7122 | elseif targetted == nil then | |
| 7123 | abss.Adornee = nil | |
| 7124 | abss.Enabled = false | |
| 7125 | end | |
| 7126 | while imgl.Rotation >= 360 do | |
| 7127 | imgl.Rotation = 0 | |
| 7128 | img2.Rotation = 0 | |
| 7129 | end | |
| 7130 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 7131 | velocity = RootPart.Velocity.y | |
| 7132 | sine = sine + change | |
| 7133 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 7134 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 7135 | Anim = "Jump" | |
| 7136 | if attack == false then | |
| 7137 | PlayAnimationFromTable({
| |
| 7138 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7139 | CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7140 | CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7141 | CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7142 | CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7143 | CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 7144 | }, 0.3, false) | |
| 7145 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 7146 | end | |
| 7147 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 7148 | Anim = "Fall" | |
| 7149 | if attack == false then | |
| 7150 | PlayAnimationFromTable({
| |
| 7151 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7152 | CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7153 | CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7154 | CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7155 | CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7156 | CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 7157 | }, 0.3, false) | |
| 7158 | moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 7159 | end | |
| 7160 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 7161 | Anim = "Idle" | |
| 7162 | if attack == false then | |
| 7163 | change = 1 | |
| 7164 | PlayAnimationFromTable({
| |
| 7165 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7166 | CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0), | |
| 7167 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)), | |
| 7168 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)), | |
| 7169 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7170 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 7171 | }, 0.3, false) | |
| 7172 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 7173 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 7174 | end | |
| 7175 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 7176 | Anim = "Walk" | |
| 7177 | if attack == false then | |
| 7178 | PlayAnimationFromTable({
| |
| 7179 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0), | |
| 7180 | CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7181 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0), | |
| 7182 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
| 7183 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
| 7184 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0) | |
| 7185 | }, 0.3, false) | |
| 7186 | moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 7187 | moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
| 7188 | end | |
| 7189 | end | |
| 7190 | if attack == false then | |
| 7191 | if Anim == "Idle" then | |
| 7192 | if ST == "Normal" then | |
| 7193 | change = 1 | |
| 7194 | PlayAnimationFromTable({
| |
| 7195 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7196 | CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0), | |
| 7197 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)), | |
| 7198 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)), | |
| 7199 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7200 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 7201 | }, 0.3, false) | |
| 7202 | elseif ST == "Tilt" then | |
| 7203 | PlayAnimationFromTable({
| |
| 7204 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7205 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7206 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)), | |
| 7207 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)), | |
| 7208 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7209 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 7210 | }, 0.3, false) | |
| 7211 | end | |
| 7212 | elseif Anim == "Walk" then | |
| 7213 | if ST == "Normal" then | |
| 7214 | PlayAnimationFromTable({
| |
| 7215 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0), | |
| 7216 | CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7217 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0), | |
| 7218 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
| 7219 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
| 7220 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0) | |
| 7221 | }, 0.3, false) | |
| 7222 | elseif ST == "Tilt" then | |
| 7223 | PlayAnimationFromTable({
| |
| 7224 | CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0), | |
| 7225 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 7226 | CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0), | |
| 7227 | CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
| 7228 | CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0), | |
| 7229 | CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0) | |
| 7230 | }, 0.3, false) | |
| 7231 | end | |
| 7232 | end | |
| 7233 | end | |
| 7234 | if 0 < #Effects then | |
| 7235 | for e = 1, #Effects do | |
| 7236 | if Effects[e] ~= nil then | |
| 7237 | local Thing = Effects[e] | |
| 7238 | if Thing ~= nil then | |
| 7239 | local Part = Thing[1] | |
| 7240 | local Mode = Thing[2] | |
| 7241 | local Delay = Thing[3] | |
| 7242 | local IncX = Thing[4] | |
| 7243 | local IncY = Thing[5] | |
| 7244 | local IncZ = Thing[6] | |
| 7245 | if Thing[2] == "Shoot" then | |
| 7246 | local Look = Thing[1] | |
| 7247 | local move = 30 | |
| 7248 | if Thing[8] == 3 then | |
| 7249 | move = 10 | |
| 7250 | end | |
| 7251 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
| 7252 | if Thing[10] ~= nil then | |
| 7253 | da = pos | |
| 7254 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
| 7255 | cfa = CFrame.new(Thing[4], pos) | |
| 7256 | tehCF = cfa:lerp(cf2, 0.2) | |
| 7257 | Thing[1] = tehCF.lookVector | |
| 7258 | end | |
| 7259 | local mag = (Thing[4] - pos).magnitude | |
| 7260 | Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
| 7261 | if Thing[8] == 2 then | |
| 7262 | Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
| 7263 | end | |
| 7264 | Thing[4] = Thing[4] + Look * move | |
| 7265 | Thing[3] = Thing[3] - 1 | |
| 7266 | if 2 < Thing[5] then | |
| 7267 | Thing[5] = Thing[5] - 0.3 | |
| 7268 | Thing[6] = Thing[6] - 0.3 | |
| 7269 | end | |
| 7270 | if hit ~= nil then | |
| 7271 | Thing[3] = 0 | |
| 7272 | if Thing[8] == 1 or Thing[8] == 3 then | |
| 7273 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
| 7274 | elseif Thing[8] == 2 then | |
| 7275 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
| 7276 | if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
| |
| 7277 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
| |
| 7278 | ref.Anchored = true | |
| 7279 | ref.CFrame = CFrame.new(pos) | |
| 7280 | CFuncs.Sound.Create("161006093", ref, 1, 1.2)
| |
| 7281 | game:GetService("Debris"):AddItem(ref, 0.2)
| |
| 7282 | Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
| 7283 | Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
| |
| 7284 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
| 7285 | end | |
| 7286 | end | |
| 7287 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
| |
| 7288 | ref.Anchored = true | |
| 7289 | ref.CFrame = CFrame.new(pos) | |
| 7290 | Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
| 7291 | game:GetService("Debris"):AddItem(ref, 1)
| |
| 7292 | end | |
| 7293 | if Thing[3] <= 0 then | |
| 7294 | table.remove(Effects, e) | |
| 7295 | end | |
| 7296 | end | |
| 7297 | if Thing[2] == "FireWave" then | |
| 7298 | if Thing[3] <= Thing[4] then | |
| 7299 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
| 7300 | Thing[3] = Thing[3] + 1 | |
| 7301 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
| 7302 | else | |
| 7303 | Part.Parent = nil | |
| 7304 | table.remove(Effects, e) | |
| 7305 | end | |
| 7306 | end | |
| 7307 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
| 7308 | if Thing[1].Transparency <= 1 then | |
| 7309 | if Thing[2] == "Block1" then | |
| 7310 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 7311 | Mesh = Thing[7] | |
| 7312 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 7313 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7314 | elseif Thing[2] == "Block2" then | |
| 7315 | Thing[1].CFrame = Thing[1].CFrame | |
| 7316 | Mesh = Thing[7] | |
| 7317 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 7318 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7319 | elseif Thing[2] == "Fire" then | |
| 7320 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
| 7321 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 7322 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7323 | elseif Thing[2] == "Cylinder" then | |
| 7324 | Mesh = Thing[7] | |
| 7325 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 7326 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7327 | elseif Thing[2] == "Blood" then | |
| 7328 | Mesh = Thing[7] | |
| 7329 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
| 7330 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 7331 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7332 | elseif Thing[2] == "Elec" then | |
| 7333 | Mesh = Thing[10] | |
| 7334 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 7335 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7336 | elseif Thing[2] == "Disappear" then | |
| 7337 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7338 | elseif Thing[2] == "Shatter" then | |
| 7339 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 7340 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 7341 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 7342 | Thing[6] = Thing[6] + Thing[5] | |
| 7343 | end | |
| 7344 | else | |
| 7345 | Part.Parent = nil | |
| 7346 | table.remove(Effects, e) | |
| 7347 | end | |
| 7348 | end | |
| 7349 | end | |
| 7350 | end | |
| 7351 | end | |
| 7352 | end | |
| 7353 | end | |
| 7354 | end |