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1
-------------------------
2
3
--don't interrupt me to change the music or i will do suicide--
4
--edited by hacker2mm--
5
6
-------------------------
7
Sound0 = Instance.new("Sound")
8
Sound0.Volume = 0.6
9
Sound0.Parent = game.Players.LocalPlayer.Character.Head
10
Sound0.SoundId = "rbxassetid://1106783884"
11
Sound0.Looped = true
12
Sound0:Play()
13
14
15
wait(2)
16
print("R IS TO KICK")
17
print("E IS TO DOUBLE SHOT")
18
print("M IS TO EQUIP KNIVES")
19
print("K TO GO DEMON MODE")
20
print("----------KNIVES MOVES---------")
21
print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES")
22
print("Clicking is to combo with knives")
23
print("When having knives equipped you wont be able to use your weapon moves")
24
wait(0.016666666666666666)
25
Effects = {}
26
local Player = game.Players.localPlayer
27
local Character = Player.Character
28
local Humanoid = Character.Humanoid
29
local timestop = false
30
local LOL = false
31
local ST = "Normal"
32
local ZZ = false
33
local D = false
34
local WZA = false
35
local auras = {}
36
local Mouse = Player:GetMouse()
37
local LeftArm = Character["Left Arm"]
38
local RightArm = Character["Right Arm"]
39
local LeftLeg = Character["Left Leg"]
40
local RightLeg = Character["Right Leg"]
41
local Head = Character.Head
42
local Torso = Character.Torso
43
local Camera = game.Workspace.CurrentCamera
44
local RootPart = Character.HumanoidRootPart
45
local RootJoint = RootPart.RootJoint
46
local attack = false
47
local Anim = "Idle"
48
local attacktype = 1
49
local delays = false
50
local play = true
51
local targetted
52
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
53
local velocity = RootPart.Velocity.y
54
local sine = 0
55
local change = 1
56
local doe = 0
57
local Create = LoadLibrary("RbxUtility").Create
58
Humanoid.WalkSpeed = 10
59
local LOLMATEOK = Create("Model")({
60
	Parent = Character,
61
	Name = "WeaponModelZ"
62
})
63
local m = Create("Model")({
64
	Parent = Character,
65
	Name = "WeaponModel"
66
})
67
Character.Shirt.ShirtTemplate = "rbxassetid://396647999"
68
Character.Pants.PantsTemplate = "rbxassetid://396648156"
69
Character.Shirt.ShirtTemplate = "rbxassetid://396647999"
70
Character.Head.face.Texture = "rbxassetid://596345665"
71
function New(Object, Parent, Name, Data)
72
	local Object = Instance.new(Object)
73
	for Index, Value in pairs(Data or {}) do
74
		Object[Index] = Value
75
	end
76
	Object.Parent = Parent
77
	Object.Name = Name
78
	return Object
79
end
80
function Expld(rad, pos)
81
	local ex = Instance.new("Explosion", game.Workspace)
82
	ex.BlastRadius = rad
83
	ex.BlastPressure = 0
84
	ex.Position = pos
85
	ex.Visible = false
86
	ex.Hit:connect(function(hit)
87
		if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then
88
			hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
89
		end
90
	end)
91
end
92
function LoadSnd(id, loop, vol, pit)
93
	local snd = New("Sound", Character, "Sound", {
94
		SoundId = "rbxassetid://" .. id,
95
		Looped = loop,
96
		Volume = vol,
97
		Pitch = pit
98
	})
99
	return snd
100
end
101
TeleSnd = LoadSnd(313127182, false, 1, 1)
102
LOL = false
103
function LEL()
104
	if LOL == true then
105
		while true do
106
			swait()
107
			coroutine.resume(coroutine.create(function()
108
				for i = 1, 1 do
109
					do
110
						local Random = math.random(-5, 5)
111
						local Random2 = math.random(-5, 5)
112
						local Random3 = math.random(-5, 5)
113
						local H = Instance.new("Part", Character)
114
						H.Size = Vector3.new(1, 1, 1)
115
						H.Material = "Neon"
116
						H.BrickColor = BrickColor.new("Really black")
117
						H.CanCollide = false
118
						H.Anchored = true
119
						H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3)
120
						local H2 = Instance.new("SpecialMesh", H)
121
						H2.MeshType = "Brick"
122
						coroutine.resume(coroutine.create(function()
123
							for i = 1, 50 do
124
								H.Transparency = H.Transparency + 0.09
125
								wait(2)
126
							end
127
							H:remove()
128
						end))
129
						wait(0.05)
130
						H:remove()
131
					end
132
				end
133
			end))
134
		end
135
	end
136
end
137
CV = "Maroon"
138
p = game.Players.LocalPlayer
139
char = p.Character
140
txt = Instance.new("BillboardGui", Character)
141
txt.Adornee = Character.Head
142
txt.Name = "_status"
143
txt.Size = UDim2.new(2, 0, 1.2, 0)
144
txt.StudsOffset = Vector3.new(-9, 8, 0)
145
local text = Instance.new("TextLabel", txt)
146
text.Size = UDim2.new(10, 0, 7, 0)
147
text.FontSize = "Size24"
148
text.TextScaled = true
149
text.TextTransparency = 0
150
text.BackgroundTransparency = 1
151
text.TextTransparency = 0
152
text.TextStrokeTransparency = 0
153
text.Font = "Bodoni"
154
text.TextStrokeColor3 = Color3.new(255, 0, 0)
155
text.TextColor3 = Color3.new(0, 0, 0)
156
text.Text = "Russian Psycho"
157
v = Instance.new("Part")
158
v.Name = "ColorBrick"
159
v.Parent = Player.Character
160
v.FormFactor = "Symmetric"
161
v.Anchored = true
162
v.CanCollide = false
163
v.BottomSurface = "Smooth"
164
v.TopSurface = "Smooth"
165
v.Size = Vector3.new(10, 5, 3)
166
v.Transparency = 1
167
v.CFrame = Character.Torso.CFrame
168
v.BrickColor = BrickColor.new(CV)
169
v.Transparency = 1
170
v.Shape = "Block"
171
PartAZD = Instance.new("Part", Character)
172
PartAZD.BrickColor = BrickColor.new("Bright red")
173
PartAZD.Size = Vector3.new(1, 1, 1)
174
PartAZD.CanCollide = false
175
PartAZD.Material = "Neon"
176
local M = Instance.new("SpecialMesh", PartAZD)
177
M.MeshId = "rbxassetid://21676323"
178
M.Scale = Vector3.new(0.0067, 0.0067, 0.0067)
179
local Part2 = Instance.new("Weld", PartAZD)
180
Part2.Part0 = Character.Head
181
Part2.Part1 = PartAZD
182
Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0)
183
local p = Instance.new("Part", Character)
184
p.Name = "Ears"
185
p.BrickColor = BrickColor.new("White")
186
p.Size = Vector3.new(3, 3, 3)
187
p.BottomSurface = 0
188
p.CanCollide = false
189
p.TopSurface = 0
190
p.Position = Character.Head.Position
191
local pweld = Instance.new("Weld", p)
192
pweld.Part0 = Character.Head
193
pweld.Part1 = p
194
pweld.C0 = CFrame.new(0, 0.7, 0)
195
pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180))
196
local earmesh = Instance.new("SpecialMesh", p)
197
earmesh.MeshType = "FileMesh"
198
earmesh.MeshId = "http://www.roblox.com/asset/?id="
199
earmesh.Scale = Vector3.new(1.1, 1.5, 3)
200
game.Lighting.TimeOfDay = 0
201
for i, v in pairs(Character:children()) do
202
	if v:IsA("Hat") then
203
		v:Destroy()
204
	end
205
end
206
for i, v in pairs(Character:children()) do
207
	if v:IsA("Accessory") then
208
		v:Destroy()
209
	end
210
end
211
for i, v in pairs(Character:children()) do
212
	if v:IsA("Hair") then
213
		v:Destroy()
214
	end
215
end
216
Humanoid.Animator.Parent = nil
217
Character.Animate.Parent = nil
218
local function newMotor(part0, part1, c0, c1)
219
	local w = Create("Motor")({
220
		Parent = part0,
221
		Part0 = part0,
222
		Part1 = part1,
223
		C0 = c0,
224
		C1 = c1
225
	})
226
	return w
227
end
228
function clerp(a, b, t)
229
	return a:lerp(b, t)
230
end
231
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
232
NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
233
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
234
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
235
local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
236
local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
237
RootJoint.C1 = CFrame.new(0, 0, 0)
238
RootJoint.C0 = CFrame.new(0, 0, 0)
239
Torso.Neck.C1 = CFrame.new(0, 0, 0)
240
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
241
local rarmc1 = RW.C1
242
local larmc1 = LW.C1
243
local rlegc1 = RH.C1
244
local llegc1 = LH.C1
245
local resetc1 = false
246
function PlayAnimationFromTable(table, speed, bool)
247
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
248
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
249
	RW.C0 = clerp(RW.C0, table[3], speed)
250
	LW.C0 = clerp(LW.C0, table[4], speed)
251
	RH.C0 = clerp(RH.C0, table[5], speed)
252
	LH.C0 = clerp(LH.C0, table[6], speed)
253
	if bool == true and resetc1 == false then
254
		resetc1 = true
255
		RootJoint.C1 = RootJoint.C1
256
		Torso.Neck.C1 = Torso.Neck.C1
257
		RW.C1 = rarmc1
258
		LW.C1 = larmc1
259
		RH.C1 = rlegc1
260
		LH.C1 = llegc1
261
	end
262
end
263
ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
264
script:WaitForChild("Heartbeat")
265
frame = 0.03333333333333333
266
tf = 0
267
allowframeloss = false
268
tossremainder = false
269
lastframe = tick()
270
script.Heartbeat:Fire()
271
game:GetService("RunService").Heartbeat:connect(function(s, p)
272
	tf = tf + s
273
	if tf >= frame then
274
		if allowframeloss then
275
			script.Heartbeat:Fire()
276
			lastframe = tick()
277
		else
278
			for i = 1, math.floor(tf / frame) do
279
				script.Heartbeat:Fire()
280
			end
281
			lastframe = tick()
282
		end
283
		if tossremainder then
284
			tf = 0
285
		else
286
			tf = tf - frame * math.floor(tf / frame)
287
		end
288
	end
289
end)
290
function swait(num)
291
	if num == 0 or num == nil then
292
		ArtificialHB.Event:wait()
293
	else
294
		for i = 0, num do
295
			ArtificialHB.Event:wait()
296
		end
297
	end
298
end
299
function RemoveOutlines(part)
300
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
301
end
302
CFuncs = {
303
	Part = {
304
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
305
			local Part = Create("Part")({
306
				Parent = Parent,
307
				Reflectance = Reflectance,
308
				Transparency = Transparency,
309
				CanCollide = false,
310
				Locked = true,
311
				BrickColor = BrickColor.new(tostring(BColor)),
312
				Name = Name,
313
				Size = Size,
314
				Material = Material
315
			})
316
			RemoveOutlines(Part)
317
			return Part
318
		end
319
	},
320
	Mesh = {
321
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
322
			local Msh = Create(Mesh)({
323
				Parent = Part,
324
				Offset = OffSet,
325
				Scale = Scale
326
			})
327
			if Mesh == "SpecialMesh" then
328
				Msh.MeshType = MeshType
329
				Msh.MeshId = MeshId
330
			end
331
			return Msh
332
		end
333
	},
334
	Mesh = {
335
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
336
			local Msh = Create(Mesh)({
337
				Parent = Part,
338
				Offset = OffSet,
339
				Scale = Scale
340
			})
341
			if Mesh == "SpecialMesh" then
342
				Msh.MeshType = MeshType
343
				Msh.MeshId = MeshId
344
			end
345
			return Msh
346
		end
347
	},
348
	Weld = {
349
		Create = function(Parent, Part0, Part1, C0, C1)
350
			local Weld = Create("Weld")({
351
				Parent = Parent,
352
				Part0 = Part0,
353
				Part1 = Part1,
354
				C0 = C0,
355
				C1 = C1
356
			})
357
			return Weld
358
		end
359
	},
360
	Sound = {
361
		Create = function(id, par, vol, pit)
362
			coroutine.resume(coroutine.create(function()
363
				local S = Create("Sound")({
364
					Volume = vol,
365
					Pitch = pit or 1,
366
					SoundId = id,
367
					Parent = par or workspace
368
				})
369
				wait()
370
				S:play()
371
				game:GetService("Debris"):AddItem(S, 6)
372
			end))
373
		end
374
	},
375
	ParticleEmitter = {
376
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
377
			local fp = Create("ParticleEmitter")({
378
				Parent = Parent,
379
				Color = ColorSequence.new(Color1, Color2),
380
				LightEmission = LightEmission,
381
				Size = Size,
382
				Texture = Texture,
383
				Transparency = Transparency,
384
				ZOffset = ZOffset,
385
				Acceleration = Accel,
386
				Drag = Drag,
387
				LockedToPart = LockedToPart,
388
				VelocityInheritance = VelocityInheritance,
389
				EmissionDirection = EmissionDirection,
390
				Enabled = Enabled,
391
				Lifetime = LifeTime,
392
				Rate = Rate,
393
				Rotation = Rotation,
394
				RotSpeed = RotSpeed,
395
				Speed = Speed,
396
				VelocitySpread = VelocitySpread
397
			})
398
			return fp
399
		end
400
	},
401
	CreateTemplate = {}
402
}
403
function New(Object, Parent, Name, Data)
404
	local Object = Instance.new(Object)
405
	for Index, Value in pairs(Data or {}) do
406
		Object[Index] = Value
407
	end
408
	Object.Parent = Parent
409
	Object.Name = Name
410
	return Object
411
end
412
ShadowHead = New("Part", Character, "ShadowHead", {
413
	CanCollide = false,
414
	BrickColor = BrickColor.new("Really black"),
415
	Size = Vector3.new(1.20000005, 0.600000024, 1),
416
	CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),
417
	Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
418
})
419
Mesh = New("SpecialMesh", ShadowHead, "Mesh", {
420
	Scale = Vector3.new(1.25999999, 1.5, 1.25999999)
421
})
422
Weld = New("Weld", ShadowHead, "mot", {
423
	Part0 = ShadowHead,
424
	Part1 = Character.Head,
425
	C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
426
})
427
Knifu = New("Model", Character, "Knifu", {})
428
Handle222 = New("Part", Knifu, "Handle222", {
429
	BrickColor = BrickColor.new("Black"),
430
	Material = Enum.Material.SmoothPlastic,
431
	Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
432
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
433
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
434
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
435
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
436
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
437
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
438
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
439
	Color = Color3.new(0.105882, 0.164706, 0.207843)
440
})
441
Mesh = New("CylinderMesh", Handle222, "Mesh", {})
442
KWeld = New("ManualWeld", Handle222, "Weld", {
443
	Part0 = Handle222,
444
	Part1 = Character.Torso,
445
	C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1),
446
	C1 = CFrame.new(0, 0, 0)
447
})
448
Hitbox = New("Part", Knifu, "Hitbox", {
449
	Transparency = 1,
450
	Transparency = 1,
451
	Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
452
	CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
453
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
454
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
455
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
456
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
457
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
458
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
459
})
460
Weld = New("ManualWeld", Hitbox, "Weld", {
461
	Part0 = Hitbox,
462
	Part1 = Handle222,
463
	C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
464
})
465
Part = New("Part", Knifu, "Part", {
466
	BrickColor = BrickColor.new("Black"),
467
	Material = Enum.Material.SmoothPlastic,
468
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
469
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
470
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
471
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
472
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
473
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
474
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
475
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
476
	Color = Color3.new(0.105882, 0.164706, 0.207843)
477
})
478
Mesh = New("SpecialMesh", Part, "Mesh", {
479
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
480
})
481
Weld = New("ManualWeld", Part, "Weld", {
482
	Part0 = Part,
483
	Part1 = Handle222,
484
	C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
485
})
486
Part = New("Part", Knifu, "Part", {
487
	BrickColor = BrickColor.new("Black"),
488
	Material = Enum.Material.SmoothPlastic,
489
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
490
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
491
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
492
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
493
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
494
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
495
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
496
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
497
	Color = Color3.new(0.105882, 0.164706, 0.207843)
498
})
499
Mesh = New("SpecialMesh", Part, "Mesh", {
500
	Scale = Vector3.new(1.5, 1.20000005, 1.5)
501
})
502
Weld = New("ManualWeld", Part, "Weld", {
503
	Part0 = Part,
504
	Part1 = Handle222,
505
	C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
506
})
507
Part = New("Part", Knifu, "Part", {
508
	BrickColor = BrickColor.new("Black"),
509
	Material = Enum.Material.SmoothPlastic,
510
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
511
	CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
512
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
513
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
514
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
515
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
516
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
517
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
518
	Color = Color3.new(0.105882, 0.164706, 0.207843)
519
})
520
Mesh = New("SpecialMesh", Part, "Mesh", {
521
	Scale = Vector3.new(1, 1, 1.20000005),
522
	MeshType = Enum.MeshType.Wedge
523
})
524
Weld = New("ManualWeld", Part, "Weld", {
525
	Part0 = Part,
526
	Part1 = Handle222,
527
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
528
	C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
529
})
530
Part = New("Part", Knifu, "Part", {
531
	BrickColor = BrickColor.new("Black"),
532
	Material = Enum.Material.SmoothPlastic,
533
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
534
	CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
535
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
536
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
537
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
538
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
539
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
540
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
541
	Color = Color3.new(0.105882, 0.164706, 0.207843)
542
})
543
Mesh = New("SpecialMesh", Part, "Mesh", {
544
	Scale = Vector3.new(1, 1, 1.20000005),
545
	MeshType = Enum.MeshType.Wedge
546
})
547
Weld = New("ManualWeld", Part, "Weld", {
548
	Part0 = Part,
549
	Part1 = Handle222,
550
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
551
	C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
552
})
553
Part = New("Part", Knifu, "Part", {
554
	Material = Enum.Material.SmoothPlastic,
555
	Reflectance = 0.20000000298023,
556
	Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
557
	CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
558
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
559
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
560
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
561
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
562
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
563
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
564
})
565
Mesh = New("BlockMesh", Part, "Mesh", {
566
	Scale = Vector3.new(0.400000006, 1, 1)
567
})
568
Weld = New("ManualWeld", Part, "Weld", {
569
	Part0 = Part,
570
	Part1 = Handle222,
571
	C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
572
})
573
BloodPart = New("Part", Knifu, "BloodPart", {
574
	BrickColor = BrickColor.new("Crimson"),
575
	Material = Enum.Material.SmoothPlastic,
576
	Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
577
	CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
578
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
579
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
580
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
581
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
582
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
583
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
584
	Color = Color3.new(0.592157, 0, 0)
585
})
586
Mesh = New("SpecialMesh", BloodPart, "Mesh", {
587
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
588
	MeshType = Enum.MeshType.Wedge
589
})
590
Weld = New("ManualWeld", BloodPart, "Weld", {
591
	Part0 = BloodPart,
592
	Part1 = Handle222,
593
	C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
594
})
595
Part = New("Part", Knifu, "Part", {
596
	Material = Enum.Material.SmoothPlastic,
597
	Reflectance = 0.20000000298023,
598
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
599
	CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
600
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
601
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
602
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
603
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
604
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
605
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
606
})
607
Mesh = New("BlockMesh", Part, "Mesh", {
608
	Scale = Vector3.new(0.400000006, 1, 1)
609
})
610
Weld = New("ManualWeld", Part, "Weld", {
611
	Part0 = Part,
612
	Part1 = Handle222,
613
	C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
614
})
615
Part = New("Part", Knifu, "Part", {
616
	Material = Enum.Material.SmoothPlastic,
617
	Reflectance = 0.20000000298023,
618
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
619
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
620
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
621
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
622
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
623
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
624
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
625
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
626
})
627
Mesh = New("SpecialMesh", Part, "Mesh", {
628
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
629
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
630
	MeshType = Enum.MeshType.Wedge
631
})
632
Weld = New("ManualWeld", Part, "Weld", {
633
	Part0 = Part,
634
	Part1 = Handle222,
635
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
636
	C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
637
})
638
Part = New("Part", Knifu, "Part", {
639
	Material = Enum.Material.SmoothPlastic,
640
	Reflectance = 0.20000000298023,
641
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
642
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
643
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
644
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
645
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
646
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
647
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
648
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
649
})
650
Mesh = New("SpecialMesh", Part, "Mesh", {
651
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
652
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
653
	MeshType = Enum.MeshType.Wedge
654
})
655
Weld = New("ManualWeld", Part, "Weld", {
656
	Part0 = Part,
657
	Part1 = Handle222,
658
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
659
	C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
660
})
661
Part = New("Part", Knifu, "Part", {
662
	Material = Enum.Material.SmoothPlastic,
663
	Reflectance = 0.20000000298023,
664
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
665
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
666
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
667
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
668
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
669
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
670
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
671
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
672
})
673
Mesh = New("SpecialMesh", Part, "Mesh", {
674
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
675
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
676
	MeshType = Enum.MeshType.Wedge
677
})
678
Weld = New("ManualWeld", Part, "Weld", {
679
	Part0 = Part,
680
	Part1 = Handle222,
681
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
682
	C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
683
})
684
Part = New("Part", Knifu, "Part", {
685
	Material = Enum.Material.SmoothPlastic,
686
	Reflectance = 0.20000000298023,
687
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
688
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
689
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
690
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
691
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
692
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
693
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
694
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
695
})
696
Mesh = New("SpecialMesh", Part, "Mesh", {
697
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
698
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
699
	MeshType = Enum.MeshType.Wedge
700
})
701
Weld = New("ManualWeld", Part, "Weld", {
702
	Part0 = Part,
703
	Part1 = Handle222,
704
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
705
	C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
706
})
707
Part = New("Part", Knifu, "Part", {
708
	Material = Enum.Material.SmoothPlastic,
709
	Reflectance = 0.20000000298023,
710
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
711
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
712
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
713
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
714
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
715
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
716
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
717
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
718
})
719
Mesh = New("SpecialMesh", Part, "Mesh", {
720
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
721
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
722
	MeshType = Enum.MeshType.Wedge
723
})
724
Weld = New("ManualWeld", Part, "Weld", {
725
	Part0 = Part,
726
	Part1 = Handle222,
727
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
728
	C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
729
})
730
Part = New("Part", Knifu, "Part", {
731
	Material = Enum.Material.SmoothPlastic,
732
	Reflectance = 0.20000000298023,
733
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
734
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
735
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
736
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
737
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
738
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
739
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
740
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
741
})
742
Mesh = New("SpecialMesh", Part, "Mesh", {
743
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
744
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
745
	MeshType = Enum.MeshType.Wedge
746
})
747
Weld = New("ManualWeld", Part, "Weld", {
748
	Part0 = Part,
749
	Part1 = Handle222,
750
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
751
	C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
752
})
753
Part = New("Part", Knifu, "Part", {
754
	Material = Enum.Material.SmoothPlastic,
755
	Reflectance = 0.20000000298023,
756
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
757
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
758
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
759
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
760
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
761
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
762
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
763
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
764
})
765
Mesh = New("SpecialMesh", Part, "Mesh", {
766
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
767
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
768
	MeshType = Enum.MeshType.Wedge
769
})
770
Weld = New("ManualWeld", Part, "Weld", {
771
	Part0 = Part,
772
	Part1 = Handle222,
773
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
774
	C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
775
})
776
Part = New("Part", Knifu, "Part", {
777
	Material = Enum.Material.SmoothPlastic,
778
	Reflectance = 0.20000000298023,
779
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
780
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
781
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
782
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
783
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
784
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
785
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
786
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
787
})
788
Mesh = New("SpecialMesh", Part, "Mesh", {
789
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
790
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
791
	MeshType = Enum.MeshType.Wedge
792
})
793
Weld = New("ManualWeld", Part, "Weld", {
794
	Part0 = Part,
795
	Part1 = Handle222,
796
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
797
	C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
798
})
799
Part = New("Part", Knifu, "Part", {
800
	Material = Enum.Material.SmoothPlastic,
801
	Reflectance = 0.20000000298023,
802
	Size = Vector3.new(0.200000003, 1, 0.200000003),
803
	CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
804
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
805
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
806
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
807
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
808
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
809
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
810
})
811
Mesh = New("BlockMesh", Part, "Mesh", {
812
	Offset = Vector3.new(0, 0, -0.0500000007),
813
	Scale = Vector3.new(0.400000006, 1, 0.5)
814
})
815
Weld = New("ManualWeld", Part, "Weld", {
816
	Part0 = Part,
817
	Part1 = Handle222,
818
	C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
819
})
820
Part = New("Part", Knifu, "Part", {
821
	BrickColor = BrickColor.new("Really red"),
822
	Material = Enum.Material.SmoothPlastic,
823
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
824
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
825
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
826
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
827
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
828
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
829
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
830
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
831
	Color = Color3.new(0.105882, 0.164706, 0.207843)
832
})
833
Mesh = New("SpecialMesh", Part, "Mesh", {
834
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
835
})
836
Weld = New("ManualWeld", Part, "Weld", {
837
	Part0 = Part,
838
	Part1 = Handle222,
839
	C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
840
})
841
Part = New("Part", Knifu, "Part", {
842
	BrickColor = BrickColor.new("Really red"),
843
	Material = Enum.Material.SmoothPlastic,
844
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
845
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
846
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
847
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
848
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
849
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
850
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
851
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
852
	Color = Color3.new(0.105882, 0.164706, 0.207843)
853
})
854
Mesh = New("SpecialMesh", Part, "Mesh", {
855
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
856
})
857
Weld = New("ManualWeld", Part, "Weld", {
858
	Part0 = Part,
859
	Part1 = Handle222,
860
	C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
861
})
862
Blood2Part = New("Part", Knifu, "Blood2Part", {
863
	BrickColor = BrickColor.new("Crimson"),
864
	Material = Enum.Material.SmoothPlastic,
865
	Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
866
	CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
867
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
868
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
869
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
870
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
871
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
872
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
873
	Color = Color3.new(0.592157, 0, 0)
874
})
875
Mesh = New("BlockMesh", Blood2Part, "Mesh", {
876
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
877
})
878
Weld = New("ManualWeld", Blood2Part, "Weld", {
879
	Part0 = Blood2Part,
880
	Part1 = Handle222,
881
	C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
882
})
883
Part = New("Part", Knifu, "Part", {
884
	BrickColor = BrickColor.new("Crimson"),
885
	Material = Enum.Material.SmoothPlastic,
886
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
887
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
888
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
889
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
890
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
891
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
892
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
893
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
894
	Color = Color3.new(0.592157, 0, 0)
895
})
896
Mesh = New("SpecialMesh", Part, "Mesh", {
897
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
898
	MeshType = Enum.MeshType.Wedge
899
})
900
Weld = New("ManualWeld", Part, "Weld", {
901
	Part0 = Part,
902
	Part1 = Handle222,
903
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
904
	C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
905
})
906
Part = New("Part", Knifu, "Part", {
907
	BrickColor = BrickColor.new("Really red"),
908
	Material = Enum.Material.SmoothPlastic,
909
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
910
	CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
911
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
912
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
913
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
914
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
915
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
916
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
917
	Color = Color3.new(0.592157, 0, 0)
918
})
919
Mesh = New("SpecialMesh", Part, "Mesh", {
920
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
921
	MeshType = Enum.MeshType.Wedge
922
})
923
Weld = New("ManualWeld", Part, "Weld", {
924
	Part0 = Part,
925
	Part1 = Handle222,
926
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
927
	C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
928
})
929
local p1mit = Instance.new("ParticleEmitter", Hitbox)
930
p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
931
p1mit.Color = ColorSequence.new({
932
	ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
933
	ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
934
})
935
p1mit.Size = NumberSequence.new({
936
	NumberSequenceKeypoint.new(0, 1),
937
	NumberSequenceKeypoint.new(1, 0)
938
})
939
p1mit.Lifetime = NumberRange.new(2)
940
p1mit.Rate = 100
941
p1mit.Enabled = false
942
p1mit.Acceleration = Vector3.new(0, -5, 0)
943
p1mit.Rotation = NumberRange.new(0, 359)
944
p1mit.Speed = NumberRange.new(0)
945
local p2mit = Instance.new("ParticleEmitter", BloodPart)
946
p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
947
p2mit.Color = ColorSequence.new({
948
	ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
949
	ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
950
})
951
p2mit.Size = NumberSequence.new({
952
	NumberSequenceKeypoint.new(0, 0.1),
953
	NumberSequenceKeypoint.new(1, 0.1)
954
})
955
p2mit.Lifetime = NumberRange.new(1)
956
p2mit.Rate = 10
957
p2mit.Acceleration = Vector3.new(0, -10, 0)
958
p2mit.Speed = NumberRange.new(0)
959
local p3mit = p2mit:Clone()
960
p3mit.Parent = Blood2Part
961
Knifu = New("Model", Character, "Knifu", {})
962
Handle23 = New("Part", Knifu, "Handle23", {
963
	BrickColor = BrickColor.new("Black"),
964
	Material = Enum.Material.SmoothPlastic,
965
	Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
966
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
967
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
968
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
969
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
970
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
971
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
972
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
973
	Color = Color3.new(0.105882, 0.164706, 0.207843)
974
})
975
Mesh = New("CylinderMesh", Handle23, "Mesh", {})
976
KWeld2 = New("ManualWeld", Handle23, "Weld", {
977
	Part0 = Handle23,
978
	Part1 = Character.Torso,
979
	C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1),
980
	C1 = CFrame.new(0, 0, 0)
981
})
982
Hitbox = New("Part", Knifu, "Hitbox", {
983
	Transparency = 1,
984
	Transparency = 1,
985
	Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
986
	CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
987
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
988
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
989
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
990
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
991
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
992
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
993
})
994
Weld = New("ManualWeld", Hitbox, "Weld", {
995
	Part0 = Hitbox,
996
	Part1 = Handle23,
997
	C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
998
})
999
Part = New("Part", Knifu, "Part", {
1000
	BrickColor = BrickColor.new("Black"),
1001
	Material = Enum.Material.SmoothPlastic,
1002
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1003
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1004
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1005
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1006
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1007
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1008
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1009
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1010
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1011
})
1012
Mesh = New("SpecialMesh", Part, "Mesh", {
1013
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
1014
})
1015
Weld = New("ManualWeld", Part, "Weld", {
1016
	Part0 = Part,
1017
	Part1 = Handle23,
1018
	C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1019
})
1020
Part = New("Part", Knifu, "Part", {
1021
	BrickColor = BrickColor.new("Black"),
1022
	Material = Enum.Material.SmoothPlastic,
1023
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1024
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1025
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1026
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1027
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1028
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1029
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1030
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1031
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1032
})
1033
Mesh = New("SpecialMesh", Part, "Mesh", {
1034
	Scale = Vector3.new(1.5, 1.20000005, 1.5)
1035
})
1036
Weld = New("ManualWeld", Part, "Weld", {
1037
	Part0 = Part,
1038
	Part1 = Handle23,
1039
	C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1040
})
1041
Part = New("Part", Knifu, "Part", {
1042
	BrickColor = BrickColor.new("Black"),
1043
	Material = Enum.Material.SmoothPlastic,
1044
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1045
	CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
1046
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1047
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1048
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1049
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1050
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1051
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1052
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1053
})
1054
Mesh = New("SpecialMesh", Part, "Mesh", {
1055
	Scale = Vector3.new(1, 1, 1.20000005),
1056
	MeshType = Enum.MeshType.Wedge
1057
})
1058
Weld = New("ManualWeld", Part, "Weld", {
1059
	Part0 = Part,
1060
	Part1 = Handle23,
1061
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
1062
	C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1063
})
1064
Part = New("Part", Knifu, "Part", {
1065
	BrickColor = BrickColor.new("Black"),
1066
	Material = Enum.Material.SmoothPlastic,
1067
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
1068
	CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
1069
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1070
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1071
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1072
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1073
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1074
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1075
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1076
})
1077
Mesh = New("SpecialMesh", Part, "Mesh", {
1078
	Scale = Vector3.new(1, 1, 1.20000005),
1079
	MeshType = Enum.MeshType.Wedge
1080
})
1081
Weld = New("ManualWeld", Part, "Weld", {
1082
	Part0 = Part,
1083
	Part1 = Handle23,
1084
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
1085
	C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1086
})
1087
Part = New("Part", Knifu, "Part", {
1088
	Material = Enum.Material.SmoothPlastic,
1089
	Reflectance = 0.20000000298023,
1090
	Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
1091
	CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1092
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1093
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1094
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1095
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1096
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1097
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1098
})
1099
Mesh = New("BlockMesh", Part, "Mesh", {
1100
	Scale = Vector3.new(0.400000006, 1, 1)
1101
})
1102
Weld = New("ManualWeld", Part, "Weld", {
1103
	Part0 = Part,
1104
	Part1 = Handle23,
1105
	C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1106
})
1107
BloodPart = New("Part", Knifu, "BloodPart", {
1108
	BrickColor = BrickColor.new("Crimson"),
1109
	Material = Enum.Material.SmoothPlastic,
1110
	Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
1111
	CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1112
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1113
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1114
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1115
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1116
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1117
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1118
	Color = Color3.new(0.592157, 0, 0)
1119
})
1120
Mesh = New("SpecialMesh", BloodPart, "Mesh", {
1121
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
1122
	MeshType = Enum.MeshType.Wedge
1123
})
1124
Weld = New("ManualWeld", BloodPart, "Weld", {
1125
	Part0 = BloodPart,
1126
	Part1 = Handle23,
1127
	C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1128
})
1129
Part = New("Part", Knifu, "Part", {
1130
	Material = Enum.Material.SmoothPlastic,
1131
	Reflectance = 0.20000000298023,
1132
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1133
	CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1134
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1135
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1136
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1137
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1138
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1139
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1140
})
1141
Mesh = New("BlockMesh", Part, "Mesh", {
1142
	Scale = Vector3.new(0.400000006, 1, 1)
1143
})
1144
Weld = New("ManualWeld", Part, "Weld", {
1145
	Part0 = Part,
1146
	Part1 = Handle23,
1147
	C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1148
})
1149
Part = New("Part", Knifu, "Part", {
1150
	Material = Enum.Material.SmoothPlastic,
1151
	Reflectance = 0.20000000298023,
1152
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1153
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1154
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1155
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1156
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1157
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1158
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1159
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1160
})
1161
Mesh = New("SpecialMesh", Part, "Mesh", {
1162
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
1163
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1164
	MeshType = Enum.MeshType.Wedge
1165
})
1166
Weld = New("ManualWeld", Part, "Weld", {
1167
	Part0 = Part,
1168
	Part1 = Handle23,
1169
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1170
	C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1171
})
1172
Part = New("Part", Knifu, "Part", {
1173
	Material = Enum.Material.SmoothPlastic,
1174
	Reflectance = 0.20000000298023,
1175
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1176
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1177
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1178
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1179
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1180
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1181
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1182
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1183
})
1184
Mesh = New("SpecialMesh", Part, "Mesh", {
1185
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
1186
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1187
	MeshType = Enum.MeshType.Wedge
1188
})
1189
Weld = New("ManualWeld", Part, "Weld", {
1190
	Part0 = Part,
1191
	Part1 = Handle23,
1192
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1193
	C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1194
})
1195
Part = New("Part", Knifu, "Part", {
1196
	Material = Enum.Material.SmoothPlastic,
1197
	Reflectance = 0.20000000298023,
1198
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1199
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1200
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1201
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1202
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1203
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1204
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1205
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1206
})
1207
Mesh = New("SpecialMesh", Part, "Mesh", {
1208
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
1209
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1210
	MeshType = Enum.MeshType.Wedge
1211
})
1212
Weld = New("ManualWeld", Part, "Weld", {
1213
	Part0 = Part,
1214
	Part1 = Handle23,
1215
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1216
	C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1217
})
1218
Part = New("Part", Knifu, "Part", {
1219
	Material = Enum.Material.SmoothPlastic,
1220
	Reflectance = 0.20000000298023,
1221
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1222
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1223
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1224
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1225
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1226
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1227
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1228
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1229
})
1230
Mesh = New("SpecialMesh", Part, "Mesh", {
1231
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
1232
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1233
	MeshType = Enum.MeshType.Wedge
1234
})
1235
Weld = New("ManualWeld", Part, "Weld", {
1236
	Part0 = Part,
1237
	Part1 = Handle23,
1238
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1239
	C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1240
})
1241
Part = New("Part", Knifu, "Part", {
1242
	Material = Enum.Material.SmoothPlastic,
1243
	Reflectance = 0.20000000298023,
1244
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1245
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1246
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1247
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1248
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1249
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1250
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1251
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1252
})
1253
Mesh = New("SpecialMesh", Part, "Mesh", {
1254
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
1255
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1256
	MeshType = Enum.MeshType.Wedge
1257
})
1258
Weld = New("ManualWeld", Part, "Weld", {
1259
	Part0 = Part,
1260
	Part1 = Handle23,
1261
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1262
	C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1263
})
1264
Part = New("Part", Knifu, "Part", {
1265
	Material = Enum.Material.SmoothPlastic,
1266
	Reflectance = 0.20000000298023,
1267
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1268
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1269
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1270
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1271
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1272
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1273
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1274
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1275
})
1276
Mesh = New("SpecialMesh", Part, "Mesh", {
1277
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
1278
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1279
	MeshType = Enum.MeshType.Wedge
1280
})
1281
Weld = New("ManualWeld", Part, "Weld", {
1282
	Part0 = Part,
1283
	Part1 = Handle23,
1284
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1285
	C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1286
})
1287
Part = New("Part", Knifu, "Part", {
1288
	Material = Enum.Material.SmoothPlastic,
1289
	Reflectance = 0.20000000298023,
1290
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1291
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1292
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1293
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1294
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1295
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1296
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1297
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1298
})
1299
Mesh = New("SpecialMesh", Part, "Mesh", {
1300
	Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
1301
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1302
	MeshType = Enum.MeshType.Wedge
1303
})
1304
Weld = New("ManualWeld", Part, "Weld", {
1305
	Part0 = Part,
1306
	Part1 = Handle23,
1307
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1308
	C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1309
})
1310
Part = New("Part", Knifu, "Part", {
1311
	Material = Enum.Material.SmoothPlastic,
1312
	Reflectance = 0.20000000298023,
1313
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1314
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
1315
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1316
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1317
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1318
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1319
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1320
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1321
})
1322
Mesh = New("SpecialMesh", Part, "Mesh", {
1323
	Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
1324
	Scale = Vector3.new(0.400000006, 0.5, 0.5),
1325
	MeshType = Enum.MeshType.Wedge
1326
})
1327
Weld = New("ManualWeld", Part, "Weld", {
1328
	Part0 = Part,
1329
	Part1 = Handle23,
1330
	C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
1331
	C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1332
})
1333
Part = New("Part", Knifu, "Part", {
1334
	Material = Enum.Material.SmoothPlastic,
1335
	Reflectance = 0.20000000298023,
1336
	Size = Vector3.new(0.200000003, 1, 0.200000003),
1337
	CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1338
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1339
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1340
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1341
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1342
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1343
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1344
})
1345
Mesh = New("BlockMesh", Part, "Mesh", {
1346
	Offset = Vector3.new(0, 0, -0.0500000007),
1347
	Scale = Vector3.new(0.400000006, 1, 0.5)
1348
})
1349
Weld = New("ManualWeld", Part, "Weld", {
1350
	Part0 = Part,
1351
	Part1 = Handle23,
1352
	C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1353
})
1354
Part = New("Part", Knifu, "Part", {
1355
	BrickColor = BrickColor.new("Black"),
1356
	Material = Enum.Material.SmoothPlastic,
1357
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1358
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1359
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1360
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1361
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1362
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1363
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1364
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1365
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1366
})
1367
Mesh = New("SpecialMesh", Part, "Mesh", {
1368
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
1369
})
1370
Weld = New("ManualWeld", Part, "Weld", {
1371
	Part0 = Part,
1372
	Part1 = Handle23,
1373
	C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1374
})
1375
Part = New("Part", Knifu, "Part", {
1376
	BrickColor = BrickColor.new("Black"),
1377
	Material = Enum.Material.SmoothPlastic,
1378
	Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
1379
	CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1380
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1381
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1382
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1383
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1384
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1385
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1386
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1387
})
1388
Mesh = New("SpecialMesh", Part, "Mesh", {
1389
	Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
1390
})
1391
Weld = New("ManualWeld", Part, "Weld", {
1392
	Part0 = Part,
1393
	Part1 = Handle23,
1394
	C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1395
})
1396
Blood2Part = New("Part", Knifu, "Blood2Part", {
1397
	BrickColor = BrickColor.new("Crimson"),
1398
	Material = Enum.Material.SmoothPlastic,
1399
	Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
1400
	CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
1401
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1402
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1403
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1404
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1405
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1406
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1407
	Color = Color3.new(0.592157, 0, 0)
1408
})
1409
Mesh = New("BlockMesh", Blood2Part, "Mesh", {
1410
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
1411
})
1412
Weld = New("ManualWeld", Blood2Part, "Weld", {
1413
	Part0 = Blood2Part,
1414
	Part1 = Handle23,
1415
	C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1416
})
1417
Part = New("Part", Knifu, "Part", {
1418
	BrickColor = BrickColor.new("Crimson"),
1419
	Material = Enum.Material.SmoothPlastic,
1420
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
1421
	CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
1422
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1423
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1424
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1425
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1426
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1427
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1428
	Color = Color3.new(0.592157, 0, 0)
1429
})
1430
Mesh = New("SpecialMesh", Part, "Mesh", {
1431
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
1432
	MeshType = Enum.MeshType.Wedge
1433
})
1434
Weld = New("ManualWeld", Part, "Weld", {
1435
	Part0 = Part,
1436
	Part1 = Handle23,
1437
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
1438
	C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1439
})
1440
Part = New("Part", Knifu, "Part", {
1441
	BrickColor = BrickColor.new("Crimson"),
1442
	Material = Enum.Material.SmoothPlastic,
1443
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
1444
	CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
1445
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1446
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1447
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1448
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1449
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1450
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1451
	Color = Color3.new(0.592157, 0, 0)
1452
})
1453
Mesh = New("SpecialMesh", Part, "Mesh", {
1454
	Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
1455
	MeshType = Enum.MeshType.Wedge
1456
})
1457
Weld = New("ManualWeld", Part, "Weld", {
1458
	Part0 = Part,
1459
	Part1 = Handle23,
1460
	C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
1461
	C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1462
})
1463
local p1mit = Instance.new("ParticleEmitter", Hitbox)
1464
p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
1465
p1mit.Color = ColorSequence.new({
1466
	ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
1467
	ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
1468
})
1469
p1mit.Size = NumberSequence.new({
1470
	NumberSequenceKeypoint.new(0, 1),
1471
	NumberSequenceKeypoint.new(1, 0)
1472
})
1473
p1mit.Lifetime = NumberRange.new(2)
1474
p1mit.Rate = 100
1475
p1mit.Enabled = false
1476
p1mit.Acceleration = Vector3.new(0, -5, 0)
1477
p1mit.Rotation = NumberRange.new(0, 359)
1478
p1mit.Speed = NumberRange.new(0)
1479
local p2mit = Instance.new("ParticleEmitter", BloodPart)
1480
p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
1481
p2mit.Color = ColorSequence.new({
1482
	ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
1483
	ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
1484
})
1485
p2mit.Size = NumberSequence.new({
1486
	NumberSequenceKeypoint.new(0, 0.1),
1487
	NumberSequenceKeypoint.new(1, 0.1)
1488
})
1489
p2mit.Lifetime = NumberRange.new(1)
1490
p2mit.Rate = 10
1491
p2mit.Acceleration = Vector3.new(0, -10, 0)
1492
p2mit.Speed = NumberRange.new(0)
1493
local p3mit = p2mit:Clone()
1494
p3mit.Parent = Blood2Part
1495
Handle243 = New("Part", LOLMATEOK, "Handle243", {
1496
	Material = Enum.Material.SmoothPlastic,
1497
	Transparency = 1,
1498
	Transparency = 1,
1499
	Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
1500
	CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
1501
	CanCollide = false,
1502
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1503
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1504
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1505
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1506
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1507
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1508
})
1509
moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243})
1510
PartQA = New("Part", LOLMATEOK, "Part", {
1511
	Material = Enum.Material.SmoothPlastic,
1512
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1513
	CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
1514
	CanCollide = false,
1515
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1516
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1517
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1518
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1519
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1520
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1521
})
1522
Mesh = New("BlockMesh", PartQA, "Mesh", {
1523
	Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
1524
})
1525
mot = New("Weld", PartQA, "mot", {
1526
	Part0 = PartQA,
1527
	Part1 = Handle243,
1528
	C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
1529
	C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1530
})
1531
PartQA1 = New("Part", LOLMATEOK, "Part", {
1532
	Material = Enum.Material.SmoothPlastic,
1533
	Shape = Enum.PartType.Cylinder,
1534
	Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
1535
	CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1536
	CanCollide = false,
1537
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1538
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1539
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1540
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1541
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1542
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1543
})
1544
Mesh = New("SpecialMesh", PartQA1, "Mesh", {
1545
	Scale = Vector3.new(0.123040125, 1, 1),
1546
	MeshType = Enum.MeshType.Cylinder
1547
})
1548
mot = New("Weld", PartQA1, "mot", {
1549
	Part0 = PartQA1,
1550
	Part1 = Handle243,
1551
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1552
	C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1553
})
1554
PartQA2 = New("Part", LOLMATEOK, "Part", {
1555
	Material = Enum.Material.SmoothPlastic,
1556
	Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
1557
	CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
1558
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1559
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1560
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1561
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1562
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1563
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1564
})
1565
Mesh = New("BlockMesh", PartQA2, "Mesh", {
1566
	Scale = Vector3.new(1, 1.00999999, 1)
1567
})
1568
mot = New("Weld", PartQA2, "mot", {
1569
	Part0 = PartQA2,
1570
	Part1 = Handle243,
1571
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
1572
	C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1573
})
1574
PartQA3 = New("Part", LOLMATEOK, "Part", {
1575
	Material = Enum.Material.SmoothPlastic,
1576
	Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
1577
	CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1578
	CanCollide = false,
1579
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1580
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1581
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1582
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1583
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1584
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1585
})
1586
Mesh = New("BlockMesh", PartQA3, "Mesh", {
1587
	Scale = Vector3.new(1, 0.246080264, 1)
1588
})
1589
mot = New("Weld", PartQA3, "mot", {
1590
	Part0 = PartQA3,
1591
	Part1 = Handle243,
1592
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1593
	C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1594
})
1595
PartQA4 = New("Part", LOLMATEOK, "Part", {
1596
	Material = Enum.Material.SmoothPlastic,
1597
	Shape = Enum.PartType.Cylinder,
1598
	Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
1599
	CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1600
	CanCollide = false,
1601
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1602
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1603
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1604
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1605
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1606
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1607
})
1608
Mesh = New("SpecialMesh", PartQA4, "Mesh", {
1609
	Scale = Vector3.new(1, 0.492160618, 0.492160439),
1610
	MeshType = Enum.MeshType.Cylinder
1611
})
1612
mot = New("Weld", PartQA4, "mot", {
1613
	Part0 = PartQA4,
1614
	Part1 = Handle243,
1615
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1616
	C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1617
})
1618
PartQA5 = New("Part", LOLMATEOK, "Part", {
1619
	Material = Enum.Material.SmoothPlastic,
1620
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1621
	CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
1622
	CanCollide = false,
1623
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1624
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1625
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1626
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1627
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1628
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1629
})
1630
Mesh = New("BlockMesh", PartQA5, "Mesh", {
1631
	Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
1632
})
1633
mot = New("Weld", PartQA5, "mot", {
1634
	Part0 = PartQA5,
1635
	Part1 = Handle243,
1636
	C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
1637
	C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1638
})
1639
PartQA6 = New("Part", LOLMATEOK, "Part", {
1640
	Material = Enum.Material.SmoothPlastic,
1641
	Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
1642
	CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1643
	CanCollide = false,
1644
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1645
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1646
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1647
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1648
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1649
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1650
})
1651
Mesh = New("BlockMesh", PartQA6, "Mesh", {
1652
	Scale = Vector3.new(1, 0.369120389, 0.7382406)
1653
})
1654
mot = New("Weld", PartQA6, "mot", {
1655
	Part0 = PartQA6,
1656
	Part1 = Handle243,
1657
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1658
	C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1659
})
1660
Partss2 = New("Part", LOLMATEOK, "Part", {
1661
	BrickColor = BrickColor.new("Black"),
1662
	Material = Enum.Material.SmoothPlastic,
1663
	Shape = Enum.PartType.Cylinder,
1664
	Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
1665
	CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1666
	CanCollide = false,
1667
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1668
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1669
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1670
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1671
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1672
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1673
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1674
})
1675
Mesh = New("SpecialMesh", Partss2, "Mesh", {
1676
	Scale = Vector3.new(0.123040125, 1, 1),
1677
	MeshType = Enum.MeshType.Cylinder
1678
})
1679
mot = New("Weld", Partss2, "mot", {
1680
	Part0 = Partss2,
1681
	Part1 = Handle243,
1682
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1683
	C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1684
})
1685
PartQA7 = New("Part", LOLMATEOK, "Part", {
1686
	Material = Enum.Material.SmoothPlastic,
1687
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1688
	CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1689
	CanCollide = false,
1690
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1691
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1692
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1693
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1694
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1695
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1696
})
1697
Mesh = New("SpecialMesh", PartQA7, "Mesh", {
1698
	Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
1699
	MeshId = "http://www.roblox.com/asset/?id=3270017",
1700
	MeshType = Enum.MeshType.FileMesh
1701
})
1702
mot = New("Weld", PartQA7, "mot", {
1703
	Part0 = PartQA7,
1704
	Part1 = Handle243,
1705
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1706
	C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1707
})
1708
PartQA8 = New("Part", LOLMATEOK, "Part", {
1709
	BrickColor = BrickColor.new("Black"),
1710
	Material = Enum.Material.SmoothPlastic,
1711
	Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
1712
	CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
1713
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1714
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1715
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1716
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1717
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1718
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1719
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1720
})
1721
mot = New("Weld", PartQA8, "mot", {
1722
	Part0 = PartQA8,
1723
	Part1 = Handle243,
1724
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
1725
	C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1726
})
1727
PartQA9 = New("Part", LOLMATEOK, "Part", {
1728
	Material = Enum.Material.SmoothPlastic,
1729
	Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
1730
	CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
1731
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1732
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1733
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1734
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1735
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1736
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1737
})
1738
mot = New("Weld", PartQA9, "mot", {
1739
	Part0 = PartQA9,
1740
	Part1 = Handle243,
1741
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
1742
	C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1743
})
1744
PartQA10 = New("Part", LOLMATEOK, "Part", {
1745
	Material = Enum.Material.SmoothPlastic,
1746
	Shape = Enum.PartType.Cylinder,
1747
	Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
1748
	CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
1749
	CanCollide = false,
1750
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1751
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1752
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1753
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1754
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1755
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1756
})
1757
Mesh = New("SpecialMesh", PartQA10, "Mesh", {
1758
	Scale = Vector3.new(1, 0.492160618, 0.492160439),
1759
	MeshType = Enum.MeshType.Cylinder
1760
})
1761
mot = New("Weld", PartQA10, "mot", {
1762
	Part0 = PartQA10,
1763
	Part1 = Handle243,
1764
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
1765
	C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1766
})
1767
WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", {
1768
	Material = Enum.Material.SmoothPlastic,
1769
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1770
	CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
1771
	CanCollide = false,
1772
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1773
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1774
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1775
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1776
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1777
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1778
})
1779
Mesh = New("SpecialMesh", WedgeQA11, "Mesh", {
1780
	Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
1781
	MeshType = Enum.MeshType.Wedge
1782
})
1783
mot = New("Weld", WedgeQA11, "mot", {
1784
	Part0 = WedgeQA11,
1785
	Part1 = Handle243,
1786
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
1787
	C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1788
})
1789
WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", {
1790
	Material = Enum.Material.SmoothPlastic,
1791
	Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
1792
	CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
1793
	CanCollide = false,
1794
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1795
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1796
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1797
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1798
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1799
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1800
})
1801
Mesh = New("SpecialMesh", WedgeQA12, "Mesh", {
1802
	Scale = Vector3.new(1, 1, 0.861280859),
1803
	MeshType = Enum.MeshType.Wedge
1804
})
1805
mot = New("Weld", WedgeQA12, "mot", {
1806
	Part0 = WedgeQA12,
1807
	Part1 = Handle243,
1808
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
1809
	C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1810
})
1811
WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", {
1812
	Material = Enum.Material.SmoothPlastic,
1813
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1814
	CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
1815
	CanCollide = false,
1816
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1817
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1818
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1819
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1820
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1821
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1822
})
1823
Mesh = New("SpecialMesh", WedgeQA13, "Mesh", {
1824
	Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
1825
	MeshType = Enum.MeshType.Wedge
1826
})
1827
mot = New("Weld", WedgeQA13, "mot", {
1828
	Part0 = WedgeQA13,
1829
	Part1 = Handle243,
1830
	C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
1831
	C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1832
})
1833
WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", {
1834
	Material = Enum.Material.SmoothPlastic,
1835
	Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
1836
	CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
1837
	CanCollide = false,
1838
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1839
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1840
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1841
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1842
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1843
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1844
})
1845
Mesh = New("SpecialMesh", WedgeQA14, "Mesh", {
1846
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
1847
	MeshType = Enum.MeshType.Wedge
1848
})
1849
mot = New("Weld", WedgeQA14, "mot", {
1850
	Part0 = WedgeQA14,
1851
	Part1 = Handle243,
1852
	C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
1853
	C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1854
})
1855
WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", {
1856
	Material = Enum.Material.SmoothPlastic,
1857
	Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
1858
	CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
1859
	CanCollide = false,
1860
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1861
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1862
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1863
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1864
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1865
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1866
})
1867
Mesh = New("SpecialMesh", WedgeQA15, "Mesh", {
1868
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
1869
	MeshType = Enum.MeshType.Wedge
1870
})
1871
mot = New("Weld", WedgeQA15, "mot", {
1872
	Part0 = WedgeQA15,
1873
	Part1 = Handle243,
1874
	C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
1875
	C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1876
})
1877
WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", {
1878
	Material = Enum.Material.SmoothPlastic,
1879
	Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
1880
	CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
1881
	CanCollide = false,
1882
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1883
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1884
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1885
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1886
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1887
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1888
})
1889
Mesh = New("SpecialMesh", WedgeQA16, "Mesh", {
1890
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
1891
	MeshType = Enum.MeshType.Wedge
1892
})
1893
mot = New("Weld", WedgeQA16, "mot", {
1894
	Part0 = WedgeQA16,
1895
	Part1 = Handle243,
1896
	C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
1897
	C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1898
})
1899
WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", {
1900
	BrickColor = BrickColor.new("Black"),
1901
	Material = Enum.Material.SmoothPlastic,
1902
	Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
1903
	CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
1904
	CanCollide = false,
1905
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1906
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1907
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1908
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1909
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1910
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1911
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1912
})
1913
Mesh = New("SpecialMesh", WedgeQA17, "Mesh", {
1914
	Scale = Vector3.new(1, 1, 0.738240719),
1915
	MeshType = Enum.MeshType.Wedge
1916
})
1917
mot = New("Weld", WedgeQA17, "mot", {
1918
	Part0 = WedgeQA17,
1919
	Part1 = Handle243,
1920
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
1921
	C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1922
})
1923
WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", {
1924
	Material = Enum.Material.SmoothPlastic,
1925
	Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
1926
	CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
1927
	CanCollide = false,
1928
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1929
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1930
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1931
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1932
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1933
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1934
})
1935
Mesh = New("SpecialMesh", WedgeQA18, "Mesh", {
1936
	Scale = Vector3.new(1, 1, 0.861280859),
1937
	MeshType = Enum.MeshType.Wedge
1938
})
1939
mot = New("Weld", WedgeQA18, "mot", {
1940
	Part0 = WedgeQA18,
1941
	Part1 = Handle243,
1942
	C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
1943
	C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1944
})
1945
WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", {
1946
	BrickColor = BrickColor.new("Black"),
1947
	Material = Enum.Material.SmoothPlastic,
1948
	Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
1949
	CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
1950
	CanCollide = false,
1951
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1952
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1953
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1954
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1955
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1956
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
1957
	Color = Color3.new(0.105882, 0.164706, 0.207843)
1958
})
1959
Mesh = New("SpecialMesh", WedgeQA19, "Mesh", {
1960
	Scale = Vector3.new(1, 1, 0.738240719),
1961
	MeshType = Enum.MeshType.Wedge
1962
})
1963
mot = New("Weld", WedgeQA19, "mot", {
1964
	Part0 = WedgeQA19,
1965
	Part1 = Handle243,
1966
	C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
1967
	C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
1968
})
1969
Handle442 = New("Part", m, "Handle442", {
1970
	Material = Enum.Material.SmoothPlastic,
1971
	Transparency = 1,
1972
	Transparency = 1,
1973
	Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
1974
	CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
1975
	CanCollide = false,
1976
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1977
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1978
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1979
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1980
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1981
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1982
})
1983
moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442})
1984
Part = New("Part", m, "Part", {
1985
	Material = Enum.Material.SmoothPlastic,
1986
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
1987
	CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
1988
	CanCollide = false,
1989
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
1990
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
1991
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
1992
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
1993
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
1994
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
1995
})
1996
Mesh = New("BlockMesh", Part, "Mesh", {
1997
	Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
1998
})
1999
mot = New("Weld", Part, "mot", {
2000
	Part0 = Part,
2001
	Part1 = Handle442,
2002
	C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
2003
	C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2004
})
2005
Part = New("Part", m, "Part", {
2006
	Material = Enum.Material.SmoothPlastic,
2007
	Shape = Enum.PartType.Cylinder,
2008
	Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
2009
	CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2010
	CanCollide = false,
2011
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2012
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2013
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2014
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2015
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2016
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2017
})
2018
Mesh = New("SpecialMesh", Part, "Mesh", {
2019
	Scale = Vector3.new(0.123040125, 1, 1),
2020
	MeshType = Enum.MeshType.Cylinder
2021
})
2022
mot = New("Weld", Part, "mot", {
2023
	Part0 = Part,
2024
	Part1 = Handle442,
2025
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2026
	C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2027
})
2028
Part = New("Part", m, "Part", {
2029
	Material = Enum.Material.SmoothPlastic,
2030
	Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
2031
	CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
2032
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2033
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2034
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2035
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2036
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2037
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2038
})
2039
Mesh = New("BlockMesh", Part, "Mesh", {
2040
	Scale = Vector3.new(1, 1.00999999, 1)
2041
})
2042
mot = New("Weld", Part, "mot", {
2043
	Part0 = Part,
2044
	Part1 = Handle442,
2045
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
2046
	C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2047
})
2048
Part = New("Part", m, "Part", {
2049
	Material = Enum.Material.SmoothPlastic,
2050
	Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
2051
	CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2052
	CanCollide = false,
2053
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2054
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2055
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2056
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2057
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2058
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2059
})
2060
Mesh = New("BlockMesh", Part, "Mesh", {
2061
	Scale = Vector3.new(1, 0.246080264, 1)
2062
})
2063
mot = New("Weld", Part, "mot", {
2064
	Part0 = Part,
2065
	Part1 = Handle442,
2066
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2067
	C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2068
})
2069
Part = New("Part", m, "Part", {
2070
	Material = Enum.Material.SmoothPlastic,
2071
	Shape = Enum.PartType.Cylinder,
2072
	Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
2073
	CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2074
	CanCollide = false,
2075
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2076
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2077
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2078
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2079
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2080
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2081
})
2082
Mesh = New("SpecialMesh", Part, "Mesh", {
2083
	Scale = Vector3.new(1, 0.492160618, 0.492160439),
2084
	MeshType = Enum.MeshType.Cylinder
2085
})
2086
mot = New("Weld", Part, "mot", {
2087
	Part0 = Part,
2088
	Part1 = Handle442,
2089
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2090
	C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2091
})
2092
Part = New("Part", m, "Part", {
2093
	Material = Enum.Material.SmoothPlastic,
2094
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
2095
	CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
2096
	CanCollide = false,
2097
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2098
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2099
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2100
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2101
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2102
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2103
})
2104
Mesh = New("BlockMesh", Part, "Mesh", {
2105
	Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
2106
})
2107
mot = New("Weld", Part, "mot", {
2108
	Part0 = Part,
2109
	Part1 = Handle442,
2110
	C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
2111
	C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2112
})
2113
Part = New("Part", m, "Part", {
2114
	Material = Enum.Material.SmoothPlastic,
2115
	Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
2116
	CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2117
	CanCollide = false,
2118
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2119
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2120
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2121
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2122
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2123
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2124
})
2125
Mesh = New("BlockMesh", Part, "Mesh", {
2126
	Scale = Vector3.new(1, 0.369120389, 0.7382406)
2127
})
2128
mot = New("Weld", Part, "mot", {
2129
	Part0 = Part,
2130
	Part1 = Handle442,
2131
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2132
	C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2133
})
2134
Partss = New("Part", m, "Part", {
2135
	BrickColor = BrickColor.new("Black"),
2136
	Material = Enum.Material.SmoothPlastic,
2137
	Shape = Enum.PartType.Cylinder,
2138
	Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
2139
	CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2140
	CanCollide = false,
2141
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2142
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2143
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2144
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2145
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2146
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2147
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2148
})
2149
Mesh = New("SpecialMesh", Partss, "Mesh", {
2150
	Scale = Vector3.new(0.123040125, 1, 1),
2151
	MeshType = Enum.MeshType.Cylinder
2152
})
2153
mot = New("Weld", Partss, "mot", {
2154
	Part0 = Partss,
2155
	Part1 = Handle442,
2156
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2157
	C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2158
})
2159
Part = New("Part", m, "Part", {
2160
	Material = Enum.Material.SmoothPlastic,
2161
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
2162
	CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2163
	CanCollide = false,
2164
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2165
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2166
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2167
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2168
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2169
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2170
})
2171
Mesh = New("SpecialMesh", Part, "Mesh", {
2172
	Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
2173
	MeshId = "http://www.roblox.com/asset/?id=3270017",
2174
	MeshType = Enum.MeshType.FileMesh
2175
})
2176
mot = New("Weld", Part, "mot", {
2177
	Part0 = Part,
2178
	Part1 = Handle442,
2179
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2180
	C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2181
})
2182
Part = New("Part", m, "Part", {
2183
	BrickColor = BrickColor.new("Black"),
2184
	Material = Enum.Material.SmoothPlastic,
2185
	Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
2186
	CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
2187
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2188
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2189
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2190
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2191
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2192
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2193
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2194
})
2195
mot = New("Weld", Part, "mot", {
2196
	Part0 = Part,
2197
	Part1 = Handle442,
2198
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
2199
	C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2200
})
2201
Part = New("Part", m, "Part", {
2202
	Material = Enum.Material.SmoothPlastic,
2203
	Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
2204
	CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
2205
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2206
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2207
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2208
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2209
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2210
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2211
})
2212
mot = New("Weld", Part, "mot", {
2213
	Part0 = Part,
2214
	Part1 = Handle442,
2215
	C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
2216
	C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2217
})
2218
Part = New("Part", m, "Part", {
2219
	Material = Enum.Material.SmoothPlastic,
2220
	Shape = Enum.PartType.Cylinder,
2221
	Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
2222
	CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
2223
	CanCollide = false,
2224
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2225
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2226
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2227
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2228
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2229
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2230
})
2231
Mesh = New("SpecialMesh", Part, "Mesh", {
2232
	Scale = Vector3.new(1, 0.492160618, 0.492160439),
2233
	MeshType = Enum.MeshType.Cylinder
2234
})
2235
mot = New("Weld", Part, "mot", {
2236
	Part0 = Part,
2237
	Part1 = Handle442,
2238
	C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
2239
	C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2240
})
2241
Wedge = New("WedgePart", m, "Wedge", {
2242
	Material = Enum.Material.SmoothPlastic,
2243
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
2244
	CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
2245
	CanCollide = false,
2246
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2247
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2248
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2249
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2250
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2251
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2252
})
2253
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2254
	Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
2255
	MeshType = Enum.MeshType.Wedge
2256
})
2257
mot = New("Weld", Wedge, "mot", {
2258
	Part0 = Wedge,
2259
	Part1 = Handle442,
2260
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
2261
	C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2262
})
2263
Wedge = New("WedgePart", m, "Wedge", {
2264
	Material = Enum.Material.SmoothPlastic,
2265
	Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
2266
	CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
2267
	CanCollide = false,
2268
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2269
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2270
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2271
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2272
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2273
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2274
})
2275
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2276
	Scale = Vector3.new(1, 1, 0.861280859),
2277
	MeshType = Enum.MeshType.Wedge
2278
})
2279
mot = New("Weld", Wedge, "mot", {
2280
	Part0 = Wedge,
2281
	Part1 = Handle442,
2282
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
2283
	C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2284
})
2285
Wedge = New("WedgePart", m, "Wedge", {
2286
	Material = Enum.Material.SmoothPlastic,
2287
	Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
2288
	CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
2289
	CanCollide = false,
2290
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2291
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2292
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2293
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2294
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2295
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2296
})
2297
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2298
	Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
2299
	MeshType = Enum.MeshType.Wedge
2300
})
2301
mot = New("Weld", Wedge, "mot", {
2302
	Part0 = Wedge,
2303
	Part1 = Handle442,
2304
	C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
2305
	C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2306
})
2307
Wedge = New("WedgePart", m, "Wedge", {
2308
	Material = Enum.Material.SmoothPlastic,
2309
	Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
2310
	CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
2311
	CanCollide = false,
2312
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2313
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2314
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2315
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2316
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2317
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2318
})
2319
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2320
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
2321
	MeshType = Enum.MeshType.Wedge
2322
})
2323
mot = New("Weld", Wedge, "mot", {
2324
	Part0 = Wedge,
2325
	Part1 = Handle442,
2326
	C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
2327
	C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2328
})
2329
Wedge = New("WedgePart", m, "Wedge", {
2330
	Material = Enum.Material.SmoothPlastic,
2331
	Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
2332
	CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
2333
	CanCollide = false,
2334
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2335
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2336
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2337
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2338
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2339
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2340
})
2341
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2342
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
2343
	MeshType = Enum.MeshType.Wedge
2344
})
2345
mot = New("Weld", Wedge, "mot", {
2346
	Part0 = Wedge,
2347
	Part1 = Handle442,
2348
	C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
2349
	C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2350
})
2351
Wedge = New("WedgePart", m, "Wedge", {
2352
	Material = Enum.Material.SmoothPlastic,
2353
	Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
2354
	CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
2355
	CanCollide = false,
2356
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2357
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2358
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2359
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2360
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2361
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2362
})
2363
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2364
	Scale = Vector3.new(1, 0.369120389, 0.492160529),
2365
	MeshType = Enum.MeshType.Wedge
2366
})
2367
mot = New("Weld", Wedge, "mot", {
2368
	Part0 = Wedge,
2369
	Part1 = Handle442,
2370
	C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
2371
	C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2372
})
2373
Wedge = New("WedgePart", m, "Wedge", {
2374
	BrickColor = BrickColor.new("Black"),
2375
	Material = Enum.Material.SmoothPlastic,
2376
	Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
2377
	CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
2378
	CanCollide = false,
2379
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2380
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2381
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2382
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2383
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2384
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2385
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2386
})
2387
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2388
	Scale = Vector3.new(1, 1, 0.738240719),
2389
	MeshType = Enum.MeshType.Wedge
2390
})
2391
mot = New("Weld", Wedge, "mot", {
2392
	Part0 = Wedge,
2393
	Part1 = Handle442,
2394
	C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
2395
	C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2396
})
2397
Wedge = New("WedgePart", m, "Wedge", {
2398
	Material = Enum.Material.SmoothPlastic,
2399
	Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
2400
	CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
2401
	CanCollide = false,
2402
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2403
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2404
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2405
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2406
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2407
	TopSurface = Enum.SurfaceType.SmoothNoOutlines
2408
})
2409
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2410
	Scale = Vector3.new(1, 1, 0.861280859),
2411
	MeshType = Enum.MeshType.Wedge
2412
})
2413
mot = New("Weld", Wedge, "mot", {
2414
	Part0 = Wedge,
2415
	Part1 = Handle442,
2416
	C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
2417
	C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2418
})
2419
Wedge = New("WedgePart", m, "Wedge", {
2420
	BrickColor = BrickColor.new("Black"),
2421
	Material = Enum.Material.SmoothPlastic,
2422
	Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
2423
	CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
2424
	CanCollide = false,
2425
	BackSurface = Enum.SurfaceType.SmoothNoOutlines,
2426
	BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
2427
	FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
2428
	LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
2429
	RightSurface = Enum.SurfaceType.SmoothNoOutlines,
2430
	TopSurface = Enum.SurfaceType.SmoothNoOutlines,
2431
	Color = Color3.new(0.105882, 0.164706, 0.207843)
2432
})
2433
Mesh = New("SpecialMesh", Wedge, "Mesh", {
2434
	Scale = Vector3.new(1, 1, 0.738240719),
2435
	MeshType = Enum.MeshType.Wedge
2436
})
2437
mot = New("Weld", Wedge, "mot", {
2438
	Part0 = Wedge,
2439
	Part1 = Handle442,
2440
	C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
2441
	C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
2442
})
2443
for _, v in pairs(m:children()) do
2444
	if v:IsA("Part") then
2445
		v.CanCollide = false
2446
	end
2447
end
2448
if Character.Name == "ROBLOX" or Character.Name == "Player1" then
2449
	for _, v in pairs(Character:children()) do
2450
		if v:IsA("Accessory") then
2451
			v:Remove()
2452
		end
2453
	end
2454
	Handle = New("Part", m, "Handle", {
2455
		CanCollide = false,
2456
		BrickColor = BrickColor.new("Really black"),
2457
		FormFactor = Enum.FormFactor.Symmetric,
2458
		Size = Vector3.new(1, 1, 1),
2459
		CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
2460
		CanCollide = false,
2461
		BottomSurface = Enum.SurfaceType.Smooth,
2462
		TopSurface = Enum.SurfaceType.Smooth,
2463
		Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2464
	})
2465
	Mesh = New("SpecialMesh", Handle, "Mesh", {
2466
		Offset = Vector3.new(0, 0.100000001, 0),
2467
		MeshId = "http://www.roblox.com/asset/?id=62246019",
2468
		MeshType = Enum.MeshType.FileMesh
2469
	})
2470
	Decal = New("Decal", Handle, "Decal", {
2471
		Face = Enum.NormalId.Top,
2472
		Texture = "http://www.roblox.com/asset/?id=146022204"
2473
	})
2474
	mot = New("Motor", Handle, "mot", {
2475
		Part0 = Handle,
2476
		Part1 = Head,
2477
		C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
2478
		C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
2479
	})
2480
	Handle1 = New("Part", m, "Handle1", {
2481
		CanCollide = false,
2482
		BrickColor = BrickColor.new("Bright red"),
2483
		FormFactor = Enum.FormFactor.Symmetric,
2484
		Size = Vector3.new(1, 1, 1),
2485
		CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
2486
		BottomSurface = Enum.SurfaceType.Smooth,
2487
		TopSurface = Enum.SurfaceType.Smooth,
2488
		Color = Color3.new(0.768628, 0.156863, 0.109804)
2489
	})
2490
	Mesh = New("SpecialMesh", Handle1, "Mesh", {
2491
		Offset = Vector3.new(0, 0.100000001, 0),
2492
		Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
2493
		MeshId = "http://www.roblox.com/asset/?id=62246019",
2494
		MeshType = Enum.MeshType.FileMesh
2495
	})
2496
	mot = New("Motor", Handle1, "mot", {
2497
		Part0 = Handle1,
2498
		Part1 = Head,
2499
		C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
2500
		C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
2501
	})
2502
	Handle2 = New("Part", LOLMATEOK, "Handle", {
2503
		CanCollide = false,
2504
		BrickColor = BrickColor.new("Really black"),
2505
		FormFactor = Enum.FormFactor.Symmetric,
2506
		Size = Vector3.new(1, 1, 1),
2507
		CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
2508
		CanCollide = false,
2509
		BottomSurface = Enum.SurfaceType.Smooth,
2510
		TopSurface = Enum.SurfaceType.Smooth,
2511
		Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2512
	})
2513
	Mesh = New("SpecialMesh", Handle, "Mesh", {
2514
		Offset = Vector3.new(0, 0.100000001, 0),
2515
		MeshId = "http://www.roblox.com/asset/?id=62246019",
2516
		MeshType = Enum.MeshType.FileMesh
2517
	})
2518
	Decal = New("Decal", Handle, "Decal", {
2519
		Face = Enum.NormalId.Top,
2520
		Texture = "http://www.roblox.com/asset/?id=146022204"
2521
	})
2522
	mot = New("Motor", Handle, "mot", {
2523
		Part0 = Handle,
2524
		Part1 = Head,
2525
		C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
2526
		C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
2527
	})
2528
	Handle12 = New("Part", LOLMATEOK, "Handle1", {
2529
		CanCollide = false,
2530
		BrickColor = BrickColor.new("Bright red"),
2531
		FormFactor = Enum.FormFactor.Symmetric,
2532
		Size = Vector3.new(1, 1, 1),
2533
		CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
2534
		BottomSurface = Enum.SurfaceType.Smooth,
2535
		TopSurface = Enum.SurfaceType.Smooth,
2536
		Color = Color3.new(0.768628, 0.156863, 0.109804)
2537
	})
2538
	Mesh = New("SpecialMesh", Handle1, "Mesh", {
2539
		Offset = Vector3.new(0, 0.100000001, 0),
2540
		Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
2541
		MeshId = "http://www.roblox.com/asset/?id=62246019",
2542
		MeshType = Enum.MeshType.FileMesh
2543
	})
2544
	mot = New("Motor", Handle1, "mot", {
2545
		Part0 = Handle1,
2546
		Part1 = Head,
2547
		C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
2548
		C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
2549
	})
2550
end
2551
function rayCast(Position, Direction, Range, Ignore)
2552
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
2553
end
2554
function FindNearestTorso(Position, Distance, SinglePlayer)
2555
	if SinglePlayer then
2556
		return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
2557
	end
2558
	local List = {}
2559
	for i, v in pairs(workspace:GetChildren()) do
2560
		if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
2561
			table.insert(List, v)
2562
		end
2563
	end
2564
	return List
2565
end
2566
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
2567
	if hit.Parent == nil then
2568
		return
2569
	end
2570
	local h = hit.Parent:FindFirstChild("Humanoid")
2571
	for _, v in pairs(hit.Parent:children()) do
2572
		if v:IsA("Humanoid") then
2573
			h = v
2574
		end
2575
	end
2576
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
2577
		if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
2578
			return
2579
		end
2580
		local c = Create("ObjectValue")({
2581
			Name = "creator",
2582
			Value = game:service("Players").LocalPlayer,
2583
			Parent = h
2584
		})
2585
		game:GetService("Debris"):AddItem(c, 0.5)
2586
		if HitSound ~= nil and HitPitch ~= nil then
2587
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
2588
		end
2589
		local Damage = math.random(minim, maxim)
2590
		local blocked = false
2591
		local block = hit.Parent:findFirstChild("Block")
2592
		if block ~= nil and block.className == "IntValue" and block.Value > 0 then
2593
			blocked = true
2594
			block.Value = block.Value - 1
2595
			print(block.Value)
2596
		end
2597
		if blocked == false then
2598
			h.Health = h.Health - Damage
2599
			ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
2600
		else
2601
			h.Health = h.Health - Damage / 2
2602
			ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
2603
		end
2604
		if Type == "Knockdown" then
2605
			local hum = hit.Parent.Humanoid
2606
			hum.PlatformStand = true
2607
			coroutine.resume(coroutine.create(function(HHumanoid)
2608
				swait(1)
2609
				HHumanoid.PlatformStand = false
2610
			end), hum)
2611
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
2612
			local bodvol = Create("BodyVelocity")({
2613
				velocity = angle * knockback,
2614
				P = 5000,
2615
				maxForce = Vector3.new(8000, 8000, 8000),
2616
				Parent = hit
2617
			})
2618
			local rl = Create("BodyAngularVelocity")({
2619
				P = 3000,
2620
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
2621
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
2622
				Parent = hit
2623
			})
2624
			game:GetService("Debris"):AddItem(bodvol, 0.5)
2625
			game:GetService("Debris"):AddItem(rl, 0.5)
2626
		elseif Type == "Normal" then
2627
			local vp = Create("BodyVelocity")({
2628
				P = 500,
2629
				maxForce = Vector3.new(math.huge, 0, math.huge),
2630
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
2631
			})
2632
			if knockback > 0 then
2633
				vp.Parent = hit.Parent.Torso
2634
			end
2635
			game:GetService("Debris"):AddItem(vp, 0.5)
2636
		elseif Type == "Up" then
2637
			local bodyVelocity = Create("BodyVelocity")({
2638
				velocity = Vector3.new(0, 20, 0),
2639
				P = 5000,
2640
				maxForce = Vector3.new(8000, 8000, 8000),
2641
				Parent = hit
2642
			})
2643
			game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
2644
		elseif Type == "DarkUp" then
2645
			coroutine.resume(coroutine.create(function()
2646
				for i = 0, 1, 0.1 do
2647
					swait()
2648
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
2649
				end
2650
			end))
2651
			local bodyVelocity = Create("BodyVelocity")({
2652
				velocity = Vector3.new(0, 20, 0),
2653
				P = 5000,
2654
				maxForce = Vector3.new(8000, 8000, 8000),
2655
				Parent = hit
2656
			})
2657
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
2658
		elseif Type == "Snare" then
2659
			local bp = Create("BodyPosition")({
2660
				P = 2000,
2661
				D = 100,
2662
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
2663
				position = hit.Parent.Torso.Position,
2664
				Parent = hit.Parent.Torso
2665
			})
2666
			game:GetService("Debris"):AddItem(bp, 1)
2667
		elseif Type == "Freeze" then
2668
			local BodPos = Create("BodyPosition")({
2669
				P = 50000,
2670
				D = 1000,
2671
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
2672
				position = hit.Parent.Torso.Position,
2673
				Parent = hit.Parent.Torso
2674
			})
2675
			local BodGy = Create("BodyGyro")({
2676
				maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
2677
				P = 20000,
2678
				Parent = hit.Parent.Torso,
2679
				cframe = hit.Parent.Torso.CFrame
2680
			})
2681
			hit.Parent.Torso.Anchored = true
2682
			coroutine.resume(coroutine.create(function(Part)
2683
				swait(1.5)
2684
				Part.Anchored = false
2685
			end), hit.Parent.Torso)
2686
			game:GetService("Debris"):AddItem(BodPos, 3)
2687
			game:GetService("Debris"):AddItem(BodGy, 3)
2688
		end
2689
		local debounce = Create("BoolValue")({
2690
			Name = "DebounceHit",
2691
			Parent = hit.Parent,
2692
			Value = true
2693
		})
2694
		game:GetService("Debris"):AddItem(debounce, Delay)
2695
		c = Create("ObjectValue")({
2696
			Name = "creator",
2697
			Value = Player,
2698
			Parent = h
2699
		})
2700
		game:GetService("Debris"):AddItem(c, 0.5)
2701
	end
2702
end
2703
function ShowDamage(Pos, Text, Time, Color)
2704
	local Rate = 0.03333333333333333
2705
	local Pos = Pos or Vector3.new(0, 0, 0)
2706
	local Text = Text or ""
2707
	local Time = Time or 2
2708
	local Color = Color or Color3.new(1, 0, 1)
2709
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
2710
	EffectPart.Anchored = true
2711
	local BillboardGui = Create("BillboardGui")({
2712
		Size = UDim2.new(3, 0, 3, 0),
2713
		Adornee = EffectPart,
2714
		Parent = EffectPart
2715
	})
2716
	local TextLabel = Create("TextLabel")({
2717
		BackgroundTransparency = 1,
2718
		Size = UDim2.new(1, 0, 1, 0),
2719
		Text = Text,
2720
		Font = "Bodoni",
2721
		TextColor3 = Color,
2722
		TextScaled = true,
2723
		Parent = BillboardGui
2724
	})
2725
	game.Debris:AddItem(EffectPart, Time)
2726
	EffectPart.Parent = game:GetService("Workspace")
2727
	delay(0, function()
2728
		local Frames = Time / Rate
2729
		for Frame = 1, Frames do
2730
			wait(Rate)
2731
			local Percent = Frame / Frames
2732
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
2733
			TextLabel.TextTransparency = Percent
2734
		end
2735
		if EffectPart and EffectPart.Parent then
2736
			EffectPart:Destroy()
2737
		end
2738
	end)
2739
end
2740
function dmg(dude)
2741
	if dude.Name ~= Character then
2742
		dude.Humanoid.PlatformStand = true
2743
		local bgf = Instance.new("BodyGyro", dude.Head)
2744
		bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
2745
		local val = Instance.new("BoolValue", dude)
2746
		val.Name = "IsHit"
2747
		for i = 1, 6 do
2748
			local blo = Instance.new("Part", game.Workspace)
2749
			blo.Size = Vector3.new(0.6, 0.2, 0.6)
2750
			blo.Material = "SmoothPlastic"
2751
			blo.BrickColor = BrickColor.new("Crimson")
2752
			blo.CFrame = dude.Head.CFrame
2753
			game:GetService("Debris"):AddItem(blo, 30)
2754
		end
2755
		local ds = coroutine.wrap(function()
2756
			wait(0.2)
2757
			dude.Torso:BreakJoints()
2758
		end)
2759
		ds()
2760
	end
2761
end
2762
function mdmg(Part, Magnitude)
2763
	for _, c in pairs(workspace:children()) do
2764
		local hum = c:findFirstChild("Humanoid")
2765
		if hum ~= nil then
2766
			local head = c:findFirstChild("Torso")
2767
			if head ~= nil then
2768
				local targ = head.Position - Part.Position
2769
				local mag = targ.magnitude
2770
				if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
2771
					if c.Name ~= "CKbackup" then
2772
						do
2773
							local asd = Instance.new("ParticleEmitter", c.Torso)
2774
							asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
2775
							asd.LightEmission = 0.1
2776
							asd.Size = NumberSequence.new(0.2)
2777
							asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
2778
							aaa = NumberSequence.new({
2779
								NumberSequenceKeypoint.new(0, 0.2),
2780
								NumberSequenceKeypoint.new(1, 5)
2781
							})
2782
							bbb = NumberSequence.new({
2783
								NumberSequenceKeypoint.new(0, 1),
2784
								NumberSequenceKeypoint.new(0.0636, 0),
2785
								NumberSequenceKeypoint.new(1, 1)
2786
							})
2787
							asd.Transparency = bbb
2788
							asd.Size = aaa
2789
							asd.ZOffset = 0.9
2790
							asd.Acceleration = Vector3.new(0, -5, 0)
2791
							asd.LockedToPart = false
2792
							asd.EmissionDirection = "Back"
2793
							asd.Lifetime = NumberRange.new(1, 2)
2794
							asd.Rate = 1000
2795
							asd.Rotation = NumberRange.new(-100, 100)
2796
							asd.RotSpeed = NumberRange.new(-100, 100)
2797
							asd.Speed = NumberRange.new(6)
2798
							asd.VelocitySpread = 10000
2799
							asd.Enabled = true
2800
							dmg(c)
2801
							CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8)
2802
							coroutine.wrap(function()
2803
								wait(0.2)
2804
								asd.Enabled = false
2805
								wait(2)
2806
								asd:Remove()
2807
							end)()
2808
						end
2809
					else
2810
						CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3))
2811
						Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
2812
					end
2813
				end
2814
			end
2815
		end
2816
	end
2817
end
2818
EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
2819
Effects = {
2820
	Block = {
2821
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
2822
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
2823
			prt.Anchored = true
2824
			prt.CFrame = cframe
2825
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2826
			game:GetService("Debris"):AddItem(prt, 10)
2827
			if Type == 1 or Type == nil then
2828
				table.insert(Effects, {
2829
					prt,
2830
					"Block1",
2831
					delay,
2832
					x3,
2833
					y3,
2834
					z3,
2835
					msh
2836
				})
2837
			elseif Type == 2 then
2838
				table.insert(Effects, {
2839
					prt,
2840
					"Block2",
2841
					delay,
2842
					x3,
2843
					y3,
2844
					z3,
2845
					msh
2846
				})
2847
			end
2848
		end
2849
	},
2850
	Cylinder = {
2851
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
2852
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
2853
			prt.Anchored = true
2854
			prt.CFrame = cframe
2855
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2856
			game:GetService("Debris"):AddItem(prt, 10)
2857
			table.insert(Effects, {
2858
				prt,
2859
				"Cylinder",
2860
				delay,
2861
				x3,
2862
				y3,
2863
				z3,
2864
				msh
2865
			})
2866
		end
2867
	},
2868
	Head = {
2869
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
2870
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
2871
			prt.Anchored = true
2872
			prt.CFrame = cframe
2873
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2874
			game:GetService("Debris"):AddItem(prt, 10)
2875
			table.insert(Effects, {
2876
				prt,
2877
				"Cylinder",
2878
				delay,
2879
				x3,
2880
				y3,
2881
				z3,
2882
				msh
2883
			})
2884
		end
2885
	},
2886
	Sphere = {
2887
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
2888
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
2889
			prt.Anchored = true
2890
			prt.CFrame = cframe
2891
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2892
			game:GetService("Debris"):AddItem(prt, 10)
2893
			table.insert(Effects, {
2894
				prt,
2895
				"Cylinder",
2896
				delay,
2897
				x3,
2898
				y3,
2899
				z3,
2900
				msh
2901
			})
2902
		end
2903
	},
2904
	Elect = {
2905
		Create = function(cff, x, y, z)
2906
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
2907
			prt.Anchored = true
2908
			prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
2909
			prt.CFrame = CFrame.new(prt.Position)
2910
			game:GetService("Debris"):AddItem(prt, 2)
2911
			local xval = math.random() / 2
2912
			local yval = math.random() / 2
2913
			local zval = math.random() / 2
2914
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
2915
			table.insert(Effects, {
2916
				prt,
2917
				"Elec",
2918
				0.1,
2919
				x,
2920
				y,
2921
				z,
2922
				xval,
2923
				yval,
2924
				zval
2925
			})
2926
		end
2927
	},
2928
	Ring = {
2929
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
2930
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
2931
			prt.Anchored = true
2932
			prt.CFrame = cframe
2933
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2934
			game:GetService("Debris"):AddItem(prt, 10)
2935
			table.insert(Effects, {
2936
				prt,
2937
				"Cylinder",
2938
				delay,
2939
				x3,
2940
				y3,
2941
				z3,
2942
				msh
2943
			})
2944
		end
2945
	},
2946
	Wave = {
2947
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
2948
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
2949
			prt.Anchored = true
2950
			prt.CFrame = cframe
2951
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2952
			game:GetService("Debris"):AddItem(prt, 10)
2953
			table.insert(Effects, {
2954
				prt,
2955
				"Cylinder",
2956
				delay,
2957
				x3,
2958
				y3,
2959
				z3,
2960
				msh
2961
			})
2962
		end
2963
	},
2964
	Break = {
2965
		Create = function(brickcolor, cframe, x1, y1, z1)
2966
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
2967
			prt.Anchored = true
2968
			prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2969
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2970
			local num = math.random(10, 50) / 1000
2971
			game:GetService("Debris"):AddItem(prt, 10)
2972
			table.insert(Effects, {
2973
				prt,
2974
				"Shatter",
2975
				num,
2976
				prt.CFrame,
2977
				math.random() - math.random(),
2978
				0,
2979
				math.random(50, 100) / 100
2980
			})
2981
		end
2982
	},
2983
	Fire = {
2984
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
2985
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
2986
			prt.Anchored = true
2987
			prt.CFrame = cframe
2988
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
2989
			game:GetService("Debris"):AddItem(prt, 10)
2990
			table.insert(Effects, {
2991
				prt,
2992
				"Fire",
2993
				delay,
2994
				1,
2995
				1,
2996
				1,
2997
				msh
2998
			})
2999
		end
3000
	},
3001
	FireWave = {
3002
		Create = function(brickcolor, cframe, x1, y1, z1)
3003
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
3004
			prt.Anchored = true
3005
			prt.CFrame = cframe
3006
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
3007
			local d = Create("Decal")({
3008
				Parent = prt,
3009
				Texture = "rbxassetid://26356434",
3010
				Face = "Top"
3011
			})
3012
			local d = Create("Decal")({
3013
				Parent = prt,
3014
				Texture = "rbxassetid://26356434",
3015
				Face = "Bottom"
3016
			})
3017
			game:GetService("Debris"):AddItem(prt, 10)
3018
			table.insert(Effects, {
3019
				prt,
3020
				"FireWave",
3021
				1,
3022
				30,
3023
				math.random(400, 600) / 100,
3024
				msh
3025
			})
3026
		end
3027
	},
3028
	Lightning = {
3029
		Create = function(p0, p1, tym, ofs, col, th, tra, last)
3030
			local magz = (p0 - p1).magnitude
3031
			local curpos = p0
3032
			local trz = {
3033
				-ofs,
3034
				ofs
3035
			}
3036
			for i = 1, tym do
3037
				local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
3038
				local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
3039
				local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
3040
				li.Material = "Neon"
3041
				if tym == i then
3042
					local magz2 = (curpos - p1).magnitude
3043
					li.Size = Vector3.new(th, th, magz2)
3044
					li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
3045
					table.insert(Effects, {
3046
						li,
3047
						"Disappear",
3048
						last
3049
					})
3050
				else
3051
					li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
3052
					curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
3053
					game.Debris:AddItem(li, 10)
3054
					table.insert(Effects, {
3055
						li,
3056
						"Disappear",
3057
						last
3058
					})
3059
				end
3060
			end
3061
		end
3062
	},
3063
	EffectTemplate = {}
3064
}
3065
function chatfunc(text)
3066
	local chat = coroutine.wrap(function()
3067
		if Character:FindFirstChild("TalkingBillBoard") ~= nil then
3068
			Character:FindFirstChild("TalkingBillBoard"):destroy()
3069
		end
3070
		local naeeym2 = Instance.new("BillboardGui", Character)
3071
		naeeym2.Size = UDim2.new(0, 100, 0, 40)
3072
		naeeym2.StudsOffset = Vector3.new(0, 3, 0)
3073
		naeeym2.Adornee = Character.Head
3074
		naeeym2.Name = "TalkingBillBoard"
3075
		local tecks2 = Instance.new("TextLabel", naeeym2)
3076
		tecks2.BackgroundTransparency = 1
3077
		tecks2.BorderSizePixel = 0
3078
		tecks2.Text = ""
3079
		tecks2.Font = "Bodoni"
3080
		tecks2.TextSize = 30
3081
		tecks2.TextStrokeTransparency = 0
3082
		tecks2.TextColor3 = Color3.new(0.6, 0, 0)
3083
		tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
3084
		tecks2.Size = UDim2.new(1, 0, 0.5, 0)
3085
		local tecks3 = Instance.new("TextLabel", naeeym2)
3086
		tecks3.BackgroundTransparency = 1
3087
		tecks3.BorderSizePixel = 0
3088
		tecks3.Text = ""
3089
		tecks3.Font = "Bodoni"
3090
		tecks3.TextSize = 30
3091
		tecks3.TextStrokeTransparency = 0
3092
		tecks3.TextColor3 = Color3.new(0.6, 0, 0)
3093
		tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
3094
		tecks3.Size = UDim2.new(1, 0, 0.5, 0)
3095
		local tecks4 = Instance.new("TextLabel", naeeym2)
3096
		tecks4.BackgroundTransparency = 1
3097
		tecks4.BorderSizePixel = 0
3098
		tecks4.Text = ""
3099
		tecks4.Font = "Bodoni"
3100
		tecks4.TextSize = 30
3101
		tecks4.TextStrokeTransparency = 0
3102
		tecks4.TextColor3 = Color3.new(0.6, 0, 0)
3103
		tecks4.TextStrokeColor3 = Color3.new(0, 0, 0)
3104
		tecks4.Size = UDim2.new(1, 0, 0.5, 0)
3105
		local tecks5 = Instance.new("TextLabel", naeeym2)
3106
		tecks5.BackgroundTransparency = 1
3107
		tecks5.BorderSizePixel = 0
3108
		tecks5.Text = ""
3109
		tecks5.Font = "Bodoni"
3110
		tecks5.TextSize = 30
3111
		tecks5.TextStrokeTransparency = 0
3112
		tecks5.TextColor3 = Color3.new(0.6, 0, 0)
3113
		tecks5.TextStrokeColor3 = Color3.new(0, 0, 0)
3114
		tecks5.Size = UDim2.new(1, 0, 0.5, 0)
3115
		for i = 1, string.len(text) do
3116
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8)
3117
			tecks2.Text = string.sub(text, 1, i)
3118
			tecks3.Text = string.sub(text, 1, i)
3119
			tecks4.Text = string.sub(text, 1, i)
3120
			tecks5.Text = string.sub(text, 1, i)
3121
			wait(0.01)
3122
		end
3123
		wait(2)
3124
		for i = 1, 50 do
3125
			swait()
3126
			tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
3127
			tecks2.Rotation = tecks2.Rotation - 0.8
3128
			tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
3129
			tecks2.TextTransparency = tecks2.TextTransparency + 0.04
3130
			tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
3131
			tecks3.Rotation = tecks2.Rotation + 0.8
3132
			tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
3133
			tecks3.TextTransparency = tecks2.TextTransparency + 0.04
3134
		end
3135
		naeeym2:Destroy()
3136
	end)
3137
	chat()
3138
end
3139
function onChatted(msg)
3140
	chatfunc(msg)
3141
end
3142
Player.Chatted:connect(onChatted)
3143
abss = Instance.new("BillboardGui", Character)
3144
abss.Size = UDim2.new(10, 0, 10, 0)
3145
abss.Enabled = false
3146
imgl = Instance.new("ImageLabel", abss)
3147
imgl.Position = UDim2.new(0, 0, 0, 0)
3148
imgl.Size = UDim2.new(1, 0, 1, 0)
3149
imgl.Image = "rbxassetid://160508788"
3150
imgl.BackgroundTransparency = 1
3151
imgl.ImageColor3 = Color3.new(0.9, 0, 0)
3152
img2 = Instance.new("ImageLabel", abss)
3153
img2.Position = UDim2.new(0, 0, 0, 0)
3154
img2.Size = UDim2.new(1, 0, 1, 0)
3155
img2.Image = "rbxassetid://160508788"
3156
img2.BackgroundTransparency = 1
3157
img2.ImageColor3 = Color3.new(0.9, 0, 0)
3158
function attacktwo()
3159
	attack = true
3160
	Humanoid.WalkSpeed = 0
3161
	if targetted.Name ~= "goodguyaiden" then
3162
		do
3163
			local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
3164
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
3165
			partasdeff.LightEmission = 0.1
3166
			partasdeff.Size = NumberSequence.new(0.2)
3167
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
3168
			aaa = NumberSequence.new({
3169
				NumberSequenceKeypoint.new(0, 0.2),
3170
				NumberSequenceKeypoint.new(1, 5)
3171
			})
3172
			bbb = NumberSequence.new({
3173
				NumberSequenceKeypoint.new(0, 1),
3174
				NumberSequenceKeypoint.new(0.0636, 0),
3175
				NumberSequenceKeypoint.new(1, 1)
3176
			})
3177
			partasdeff.Transparency = bbb
3178
			partasdeff.Size = aaa
3179
			partasdeff.ZOffset = 0.9
3180
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
3181
			partasdeff.LockedToPart = false
3182
			partasdeff.EmissionDirection = "Back"
3183
			partasdeff.Lifetime = NumberRange.new(1, 2)
3184
			partasdeff.Rate = 1000
3185
			partasdeff.Rotation = NumberRange.new(-100, 100)
3186
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
3187
			partasdeff.Speed = NumberRange.new(6)
3188
			partasdeff.VelocitySpread = 10000
3189
			partasdeff.Enabled = false
3190
			for i = 0, 2, 0.1 do
3191
				swait()
3192
				PlayAnimationFromTable({
3193
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3194
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3195
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3196
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3197
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3198
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3199
				}, 0.1, false)
3200
				moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3201
			end
3202
			for i = 0, 2, 0.25 do
3203
				swait()
3204
				PlayAnimationFromTable({
3205
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3206
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3207
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3208
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
3209
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3210
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3211
				}, 0.3, false)
3212
				moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3213
			end
3214
			wait(0.1)
3215
			partasdeff.Enabled = false
3216
			Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
3217
			Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
3218
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
3219
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
3220
			dmg(targetted)
3221
			coroutine.wrap(function()
3222
				wait(2)
3223
				partasdeff:Remove()
3224
			end)()
3225
		end
3226
	else
3227
		sel = math.random(1, 3)
3228
		if sel == 1 then
3229
			chatfunc("...")
3230
		elseif sel == 2 then
3231
			chatfunc("I......I......Can't....Take....IT ANYMORE!")
3232
		elseif sel == 3 then
3233
			chatfunc("I.....Will MURDER YOU!")
3234
		end
3235
		for i = 0, 2, 0.1 do
3236
			swait()
3237
			PlayAnimationFromTable({
3238
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3239
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3240
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3241
				CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3242
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3243
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3244
			}, 0.1, false)
3245
			moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3246
		end
3247
	end
3248
	Humanoid.WalkSpeed = 10
3249
	attack = false
3250
end
3251
function attackone()
3252
	attack = true
3253
	Humanoid.WalkSpeed = 0
3254
	if targetted.Name ~= "goodguyaiden" then
3255
		do
3256
			local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
3257
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
3258
			partasdeff.LightEmission = 0.1
3259
			partasdeff.Size = NumberSequence.new(0.2)
3260
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
3261
			aaa = NumberSequence.new({
3262
				NumberSequenceKeypoint.new(0, 0.2),
3263
				NumberSequenceKeypoint.new(1, 5)
3264
			})
3265
			bbb = NumberSequence.new({
3266
				NumberSequenceKeypoint.new(0, 1),
3267
				NumberSequenceKeypoint.new(0.0636, 0),
3268
				NumberSequenceKeypoint.new(1, 1)
3269
			})
3270
			partasdeff.Transparency = bbb
3271
			partasdeff.Size = aaa
3272
			partasdeff.ZOffset = 0.9
3273
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
3274
			partasdeff.LockedToPart = false
3275
			partasdeff.EmissionDirection = "Back"
3276
			partasdeff.Lifetime = NumberRange.new(1, 2)
3277
			partasdeff.Rate = 1000
3278
			partasdeff.Rotation = NumberRange.new(-100, 100)
3279
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
3280
			partasdeff.Speed = NumberRange.new(6)
3281
			partasdeff.VelocitySpread = 10000
3282
			partasdeff.Enabled = false
3283
			for i = 0, 2, 0.1 do
3284
				swait()
3285
				PlayAnimationFromTable({
3286
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3287
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3288
					CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3289
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3290
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3291
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3292
				}, 0.1, false)
3293
				moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3294
			end
3295
			Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
3296
			Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
3297
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
3298
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
3299
			targetted.Humanoid:TakeDamage(50)
3300
			partasdeff.Enabled = true
3301
			for i = 0, 2, 0.25 do
3302
				swait()
3303
				PlayAnimationFromTable({
3304
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3305
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3306
					CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
3307
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3308
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3309
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3310
				}, 0.3, false)
3311
				moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3312
			end
3313
			wait(0.1)
3314
			partasdeff.Enabled = false
3315
			Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
3316
			Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
3317
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
3318
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
3319
			dmg(targetted)
3320
			for i = 0, 2, 0.25 do
3321
				swait()
3322
				PlayAnimationFromTable({
3323
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3324
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3325
					CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
3326
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
3327
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3328
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3329
				}, 0.3, false)
3330
				moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3331
			end
3332
			coroutine.wrap(function()
3333
				wait(2)
3334
				partasdeff:Remove()
3335
			end)()
3336
		end
3337
	else
3338
		sel = math.random(1, 3)
3339
		if sel == 1 then
3340
			chatfunc("...")
3341
		elseif sel == 2 then
3342
			chatfunc("I......I......Can't....Take....IT ANYMORE!")
3343
		elseif sel == 3 then
3344
			chatfunc("I.....Will MURDER YOU!")
3345
		end
3346
		for i = 0, 5, 0.1 do
3347
			swait()
3348
			PlayAnimationFromTable({
3349
				CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3350
				CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
3351
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3352
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3353
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
3354
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
3355
			}, 0.3, false)
3356
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3357
		end
3358
	end
3359
	Humanoid.WalkSpeed = 10
3360
	attack = false
3361
end
3362
local Grabbed = false
3363
function Kick()
3364
	attack = true
3365
	for i = 0, 1.2, 0.1 do
3366
		swait()
3367
		PlayAnimationFromTable({
3368
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
3369
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
3370
			CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
3371
			CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
3372
			CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0),
3373
			CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0)
3374
		}, 0.2, false)
3375
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3376
	end
3377
	local HitBox = Instance.new("Part", Character["Right Leg"])
3378
	HitBox.Size = Vector3.new(1, 1, 1)
3379
	HitBox.Anchored = true
3380
	HitBox.Transparency = math.huge
3381
	HitBox.CanCollide = false
3382
	HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0)
3383
	HitBox.Touched:connect(function(hit)
3384
		if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
3385
			HitBox:remove()
3386
			hit.Parent.Humanoid:TakeDamage(55)
3387
			hit.Parent.Humanoid.PlatformStand = true
3388
			local Fl = Instance.new("BodyVelocity", hit.Parent.Torso)
3389
			Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
3390
			Fl.velocity = Character.Torso.CFrame.lookVector * 350
3391
			wait(0.1)
3392
			Fl:remove()
3393
			coroutine.resume(coroutine.create(function()
3394
				for i = 1, 30 do
3395
					do
3396
						local H = Instance.new("Part", hit.Parent.Head)
3397
						H.Size = Vector3.new(1, 1, 1)
3398
						H.BrickColor = BrickColor.new("White")
3399
						H.CanCollide = false
3400
						H.Anchored = true
3401
						H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0)
3402
						local H2 = Instance.new("SpecialMesh", H)
3403
						H2.MeshId = "rbxassetid://3270017"
3404
						coroutine.resume(coroutine.create(function()
3405
							for i = 1, 200 do
3406
								H2.Scale = H2.Scale + Vector3.new(4, 4, 4)
3407
								H.Transparency = H.Transparency + 0.09
3408
								wait(1.0E-11)
3409
							end
3410
						end))
3411
						wait(1.0E-13)
3412
					end
3413
				end
3414
			end))
3415
		end
3416
	end)
3417
	attack = false
3418
	wait(0.5)
3419
	HitBox:remove()
3420
end
3421
function EXPLA()
3422
	attack = true
3423
	for i = 0, 1.2, 0.5 do
3424
		swait()
3425
		PlayAnimationFromTable({
3426
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3427
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3428
			CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
3429
			CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3430
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3431
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3432
		}, 0.5, false)
3433
	end
3434
	local cirpos = Mouse.Hit.p
3435
	local spellcircle = Instance.new("Part", Character)
3436
	spellcircle.Anchored = true
3437
	spellcircle.Size = Vector3.new(1, 1, 1)
3438
	spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z)
3439
	spellcircle.Transparency = 1
3440
	spellcircle.CanCollide = false
3441
	local blkm = Instance.new("BlockMesh", spellcircle)
3442
	blkm.Scale = Vector3.new(0, 1, 0)
3443
	local dec = Instance.new("Decal", spellcircle)
3444
	dec.Texture = "rbxassetid://160508788"
3445
	dec.Transparency = 1
3446
	dec.Face = "Top"
3447
	local ptl = Instance.new("PointLight", spellcircle)
3448
	ptl.Range = 0
3449
	ptl.Color = Color3.new(255, 0, 0)
3450
	spellc = coroutine.wrap(function()
3451
		while spellc ~= nil do
3452
			wait(0.01)
3453
			spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0)
3454
		end
3455
	end)
3456
	spellc()
3457
	for i = 1, 10 do
3458
		wait(0.01)
3459
		ptl.Range = ptl.Range + 1
3460
		dec.Transparency = dec.Transparency - 0.1
3461
		blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1)
3462
	end
3463
	wait(0.5)
3464
	local pemit = Instance.new("ParticleEmitter", spellcircle)
3465
	pemit.Color = ColorSequence.new(Color3.new(255, 0, 0))
3466
	pemit.LightEmission = 1
3467
	pemit.Size = NumberSequence.new(9)
3468
	pemit.Texture = "rbxasset://textures/particles/smoke_main.dds"
3469
	pemit.Transparency = NumberSequence.new({
3470
		NumberSequenceKeypoint.new(0, 0),
3471
		NumberSequenceKeypoint.new(0.9, 0),
3472
		NumberSequenceKeypoint.new(1, 1)
3473
	})
3474
	pemit.Lifetime = NumberRange.new(1)
3475
	pemit.Rate = 10000
3476
	pemit.Speed = NumberRange.new(100)
3477
	Expld(12, spellcircle.Position)
3478
	wait(0.5)
3479
	local pt1 = Instance.new("Part", Character)
3480
	pt1.Size = Vector3.new(0, 0, 0)
3481
	pt1.Anchored = true
3482
	pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0)
3483
	pt1.Transparency = 1
3484
	local pemit2 = pemit:clone()
3485
	pemit2.Lifetime = NumberRange.new(0.25)
3486
	pemit2.EmissionDirection = "Left"
3487
	pemit2.Parent = pt1
3488
	local pemit3 = pemit2:clone()
3489
	pemit3.EmissionDirection = "Right"
3490
	pemit3.Parent = pt1
3491
	attack = false
3492
	for i = 1, 10 do
3493
		Expld(12, spellcircle.Position)
3494
		wait(0.5)
3495
	end
3496
	pemit.Enabled = false
3497
	pemit2.Enabled = false
3498
	pemit3.Enabled = false
3499
	for i = 1, 10 do
3500
		wait(0.01)
3501
		ptl.Range = ptl.Range - 1
3502
		dec.Transparency = dec.Transparency + 0.1
3503
		blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1)
3504
	end
3505
	wait(0.01)
3506
	spellcircle:Destroy()
3507
	pt1:Destroy()
3508
end
3509
function STOPTIME()
3510
	attack = true
3511
	timestop = true
3512
	Humanoid.WalkSpeed = 0
3513
	for i = 0, 1.2, 0.1 do
3514
		swait()
3515
		PlayAnimationFromTable({
3516
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3517
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
3518
			CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3519
			CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0),
3520
			CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3521
			CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3522
		}, 0.2, false)
3523
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3524
	end
3525
	TeleSnd:Play()
3526
	chatfunc("My World.")
3527
	wait(1)
3528
	chatfunc("Time has stopped.")
3529
	Character.Humanoid.WalkSpeed = 8
3530
	attack = false
3531
	if timestop == true then
3532
		if game.Lighting:FindFirstChild("TimeCorr") == nil then
3533
			local tcr = Instance.new("ColorCorrectionEffect", game.Lighting)
3534
			tcr.Saturation = -1
3535
			tcr.Name = "TimeCorr"
3536
		end
3537
		local wd = game.Workspace:GetChildren()
3538
		for i = 1, #wd do
3539
			if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
3540
				local cd = wd[i]:GetChildren()
3541
				for i = 1, #cd do
3542
					if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
3543
						cd[i].Anchored = true
3544
					end
3545
				end
3546
			end
3547
		end
3548
	end
3549
	wait(10)
3550
	chatfunc("Let time flow once again.")
3551
	wait(2)
3552
	if game.Lighting:FindFirstChild("TimeCorr") ~= nil then
3553
		game.Lighting:FindFirstChild("TimeCorr"):Destroy()
3554
	end
3555
	local wd = game.Workspace:GetChildren()
3556
	for i = 1, #wd do
3557
		if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
3558
			local cd = wd[i]:GetChildren()
3559
			for i = 1, #cd do
3560
				if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
3561
					cd[i].Anchored = false
3562
				end
3563
			end
3564
		end
3565
	end
3566
end
3567
function DOUBLESHOT()
3568
	attack = true
3569
	local grab
3570
	for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
3571
		if v:FindFirstChild("Torso") then
3572
			Grabbed = true
3573
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
3574
			grab = v
3575
		end
3576
	end
3577
	Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
3578
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
3579
	for i = 0, 1, 0.1 do
3580
		swait()
3581
		if Grabbed == true then
3582
			grab.Humanoid.PlatformStand = true
3583
			grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
3584
		end
3585
		PlayAnimationFromTable({
3586
			CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3587
			CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3588
			CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3589
			CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3590
			CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3591
			CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3592
		}, 0.3, false)
3593
		RootPart.Velocity = RootPart.CFrame.lookVector * 90
3594
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3595
	end
3596
	if Grabbed == true then
3597
		Humanoid.WalkSpeed = 0
3598
		for i = 0, 2, 0.1 do
3599
			swait()
3600
			if Grabbed == true then
3601
				grab.Humanoid.PlatformStand = true
3602
				grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
3603
			end
3604
			PlayAnimationFromTable({
3605
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3606
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3607
				CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3608
				CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3609
				CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3610
				CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3611
			}, 0.3, false)
3612
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3613
			moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3614
		end
3615
		if grab.Name ~= "CKbackup" then
3616
			do
3617
				local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
3618
				partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
3619
				partasdeff.LightEmission = 0.1
3620
				partasdeff.Size = NumberSequence.new(0.2)
3621
				partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
3622
				aaa = NumberSequence.new({
3623
					NumberSequenceKeypoint.new(0, 0.2),
3624
					NumberSequenceKeypoint.new(1, 5)
3625
				})
3626
				bbb = NumberSequence.new({
3627
					NumberSequenceKeypoint.new(0, 1),
3628
					NumberSequenceKeypoint.new(0.0636, 0),
3629
					NumberSequenceKeypoint.new(1, 1)
3630
				})
3631
				partasdeff.Transparency = bbb
3632
				partasdeff.Size = aaa
3633
				partasdeff.ZOffset = 0.9
3634
				partasdeff.Acceleration = Vector3.new(0, -5, 0)
3635
				partasdeff.LockedToPart = false
3636
				partasdeff.EmissionDirection = "Back"
3637
				partasdeff.Lifetime = NumberRange.new(1, 2)
3638
				partasdeff.Rate = 1000
3639
				partasdeff.Rotation = NumberRange.new(-100, 100)
3640
				partasdeff.RotSpeed = NumberRange.new(-100, 100)
3641
				partasdeff.Speed = NumberRange.new(10)
3642
				partasdeff.VelocitySpread = 20
3643
				partasdeff.Enabled = false
3644
				sel = math.random(1, 3)
3645
				if sel == 1 then
3646
					chatfunc("GO TO H E L L")
3647
				elseif sel == 2 then
3648
					chatfunc("GO DIE")
3649
				elseif sel == 3 then
3650
					chatfunc("GET OUT OF MY LIFE")
3651
				end
3652
				for i = 0, 2, 0.1 do
3653
					swait()
3654
					if Grabbed == true then
3655
						grab.Humanoid.PlatformStand = true
3656
						grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
3657
					end
3658
					PlayAnimationFromTable({
3659
						CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3660
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3661
						CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3662
						CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3663
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3664
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3665
					}, 0.1, false)
3666
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3667
					moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3668
				end
3669
				Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
3670
				Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
3671
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
3672
				dmg(grab)
3673
				grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
3674
				partasdeff.Enabled = true
3675
				for i = 0, 1, 0.1 do
3676
					swait()
3677
					PlayAnimationFromTable({
3678
						CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3679
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3680
						CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3681
						CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3682
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3683
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3684
					}, 0.3, false)
3685
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3686
					moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3687
				end
3688
				partasdeff.Enabled = false
3689
				for i = 0, 2.5, 0.1 do
3690
					swait()
3691
					PlayAnimationFromTable({
3692
						CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3693
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3694
						CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3695
						CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3696
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3697
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3698
					}, 0.2, false)
3699
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3700
					moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3701
				end
3702
				coroutine.wrap(function()
3703
					wait(2)
3704
					partasdeff:Remove()
3705
				end)()
3706
			end
3707
		else
3708
			grab.Humanoid.PlatformStand = false
3709
			for i = 0, 3, 0.1 do
3710
				swait()
3711
				PlayAnimationFromTable({
3712
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3713
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3714
					CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3715
					CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3716
					CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3717
					CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3718
				}, 0.1, false)
3719
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3720
				moter2.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3721
			end
3722
			sel = math.random(1, 3)
3723
			if sel == 1 then
3724
				chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
3725
			elseif sel == 2 then
3726
				chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
3727
			elseif sel == 3 then
3728
				chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
3729
			end
3730
			for i = 0, 5, 0.1 do
3731
				swait()
3732
				PlayAnimationFromTable({
3733
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3734
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
3735
					CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
3736
					CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
3737
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3738
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3739
				}, 0.3, false)
3740
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3741
			end
3742
		end
3743
	end
3744
	attack = false
3745
	Grabbed = false
3746
	Humanoid.WalkSpeed = 10
3747
end
3748
function hedshoot()
3749
	attack = true
3750
	local grab
3751
	for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
3752
		if v:FindFirstChild("Torso") then
3753
			Grabbed = true
3754
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
3755
			grab = v
3756
		end
3757
	end
3758
	Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
3759
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
3760
	for i = 0, 1, 0.1 do
3761
		swait()
3762
		if Grabbed == true then
3763
			grab.Humanoid.PlatformStand = true
3764
			grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
3765
		end
3766
		PlayAnimationFromTable({
3767
			CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3768
			CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3769
			CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3770
			CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3771
			CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3772
			CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3773
		}, 0.3, false)
3774
		RootPart.Velocity = RootPart.CFrame.lookVector * 90
3775
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3776
	end
3777
	if Grabbed == true then
3778
		Humanoid.WalkSpeed = 0
3779
		for i = 0, 2, 0.1 do
3780
			swait()
3781
			if Grabbed == true then
3782
				grab.Humanoid.PlatformStand = true
3783
				grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
3784
			end
3785
			PlayAnimationFromTable({
3786
				CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3787
				CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3788
				CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3789
				CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3790
				CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3791
				CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3792
			}, 0.3, false)
3793
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3794
		end
3795
		if grab.Name ~= "CKbackup" then
3796
			do
3797
				local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
3798
				partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
3799
				partasdeff.LightEmission = 0.1
3800
				partasdeff.Size = NumberSequence.new(0.2)
3801
				partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
3802
				aaa = NumberSequence.new({
3803
					NumberSequenceKeypoint.new(0, 0.2),
3804
					NumberSequenceKeypoint.new(1, 5)
3805
				})
3806
				bbb = NumberSequence.new({
3807
					NumberSequenceKeypoint.new(0, 1),
3808
					NumberSequenceKeypoint.new(0.0636, 0),
3809
					NumberSequenceKeypoint.new(1, 1)
3810
				})
3811
				partasdeff.Transparency = bbb
3812
				partasdeff.Size = aaa
3813
				partasdeff.ZOffset = 0.9
3814
				partasdeff.Acceleration = Vector3.new(0, -5, 0)
3815
				partasdeff.LockedToPart = false
3816
				partasdeff.EmissionDirection = "Back"
3817
				partasdeff.Lifetime = NumberRange.new(1, 2)
3818
				partasdeff.Rate = 1000
3819
				partasdeff.Rotation = NumberRange.new(-100, 100)
3820
				partasdeff.RotSpeed = NumberRange.new(-100, 100)
3821
				partasdeff.Speed = NumberRange.new(10)
3822
				partasdeff.VelocitySpread = 20
3823
				partasdeff.Enabled = false
3824
				sel = math.random(1, 3)
3825
				if sel == 1 then
3826
					chatfunc("STOP WASTING MY TIME")
3827
				elseif sel == 2 then
3828
					chatfunc("SHUT THE FUCK UP AND DIE!")
3829
				elseif sel == 3 then
3830
					chatfunc("YOU WILL SUFFER!")
3831
				end
3832
				for i = 0, 2, 0.1 do
3833
					swait()
3834
					if Grabbed == true then
3835
						grab.Humanoid.PlatformStand = true
3836
						grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
3837
					end
3838
					PlayAnimationFromTable({
3839
						CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3840
						CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3841
						CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3842
						CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3843
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3844
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3845
					}, 0.1, false)
3846
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3847
				end
3848
				Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
3849
				Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
3850
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
3851
				dmg(grab)
3852
				grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
3853
				partasdeff.Enabled = true
3854
				for i = 0, 1, 0.1 do
3855
					swait()
3856
					PlayAnimationFromTable({
3857
						CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3858
						CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3859
						CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3860
						CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3861
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3862
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3863
					}, 0.3, false)
3864
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3865
				end
3866
				partasdeff.Enabled = false
3867
				for i = 0, 2.5, 0.1 do
3868
					swait()
3869
					PlayAnimationFromTable({
3870
						CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3871
						CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3872
						CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3873
						CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3874
						CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3875
						CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3876
					}, 0.2, false)
3877
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3878
				end
3879
				coroutine.wrap(function()
3880
					wait(2)
3881
					partasdeff:Remove()
3882
				end)()
3883
			end
3884
		else
3885
			grab.Humanoid.PlatformStand = false
3886
			for i = 0, 3, 0.1 do
3887
				swait()
3888
				PlayAnimationFromTable({
3889
					CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3890
					CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3891
					CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3892
					CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3893
					CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3894
					CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3895
				}, 0.1, false)
3896
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3897
			end
3898
			sel = math.random(1, 3)
3899
			if sel == 1 then
3900
				chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
3901
			elseif sel == 2 then
3902
				chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
3903
			elseif sel == 3 then
3904
				chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
3905
			end
3906
			for i = 0, 5, 0.1 do
3907
				swait()
3908
				PlayAnimationFromTable({
3909
					CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3910
					CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
3911
					CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3912
					CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3913
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3914
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3915
				}, 0.3, false)
3916
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3917
			end
3918
		end
3919
	end
3920
	attack = false
3921
	Grabbed = false
3922
	Humanoid.WalkSpeed = 10
3923
end
3924
function moarblood()
3925
	attack = true
3926
	CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521656", Character, 1, 0.8)
3927
	RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, 4)
3928
	local k = New("Part", LeftArm, "k", {
3929
		BrickColor = BrickColor.new("Black"),
3930
		Material = Enum.Material.SmoothPlastic,
3931
		Transparency = 1,
3932
		Transparency = 1,
3933
		Shape = Enum.PartType.Cylinder,
3934
		Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
3935
		CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5),
3936
		CanCollide = false,
3937
		BackSurface = Enum.SurfaceType.SmoothNoOutlines,
3938
		BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
3939
		FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
3940
		LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
3941
		RightSurface = Enum.SurfaceType.SmoothNoOutlines,
3942
		TopSurface = Enum.SurfaceType.SmoothNoOutlines,
3943
		Color = Color3.new(0.105882, 0.164706, 0.207843)
3944
	})
3945
	mot = New("Weld", k, "mot", {
3946
		Part0 = k,
3947
		Part1 = LeftArm,
3948
		C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5),
3949
		C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994)
3950
	})
3951
	wait(0.5)
3952
	for i = 0, 1.2, 0.1 do
3953
		swait()
3954
		PlayAnimationFromTable({
3955
			CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3956
			CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3957
			CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3958
			CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3959
			CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3960
			CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3961
		}, 0.2, false)
3962
		moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3963
	end
3964
	if targetted.Name ~= "CKbackup" then
3965
		local grab
3966
		for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
3967
			if v:FindFirstChild("Head") then
3968
				Grabbed = true
3969
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, 0.8)
3970
				grab = v
3971
			end
3972
		end
3973
		Humanoid.WalkSpeed = 0
3974
		for i = 0, 2, 0.1 do
3975
			swait()
3976
			if Grabbed == true then
3977
				grab.Humanoid.PlatformStand = true
3978
				grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
3979
			end
3980
			PlayAnimationFromTable({
3981
				CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3982
				CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3983
				CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3984
				CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3985
				CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
3986
				CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
3987
			}, 0.25, false)
3988
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
3989
		end
3990
		if Grabbed == true then
3991
			sel = math.random(1, 3)
3992
			if sel == 1 then
3993
				chatfunc("I WILL COVER THE FLOOR OF YOUR BLOOD!")
3994
			elseif sel == 2 then
3995
				chatfunc("OUR PEOPLE NEED HELP BY YOU DEAD")
3996
			elseif sel == 3 then
3997
				chatfunc("DIE!")
3998
			end
3999
			do
4000
				local partasdeff = Instance.new("ParticleEmitter", targetted.Head)
4001
				partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4002
				partasdeff.LightEmission = 0.1
4003
				partasdeff.Size = NumberSequence.new(0.2)
4004
				partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4005
				aaa = NumberSequence.new({
4006
					NumberSequenceKeypoint.new(0, 0.2),
4007
					NumberSequenceKeypoint.new(1, 5)
4008
				})
4009
				bbb = NumberSequence.new({
4010
					NumberSequenceKeypoint.new(0, 1),
4011
					NumberSequenceKeypoint.new(0.0636, 0),
4012
					NumberSequenceKeypoint.new(1, 1)
4013
				})
4014
				partasdeff.Transparency = bbb
4015
				partasdeff.Size = aaa
4016
				partasdeff.ZOffset = 0.9
4017
				partasdeff.Acceleration = Vector3.new(0, -5, 0)
4018
				partasdeff.LockedToPart = false
4019
				partasdeff.EmissionDirection = "Back"
4020
				partasdeff.Lifetime = NumberRange.new(1, 2)
4021
				partasdeff.Rate = 1000
4022
				partasdeff.Rotation = NumberRange.new(-100, 100)
4023
				partasdeff.RotSpeed = NumberRange.new(-100, 100)
4024
				partasdeff.Speed = NumberRange.new(6)
4025
				partasdeff.VelocitySpread = 10000
4026
				partasdeff.Enabled = false
4027
				for i = 0, 3, 0.1 do
4028
					swait()
4029
					if Grabbed == true then
4030
						grab.Humanoid.PlatformStand = true
4031
						grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
4032
					end
4033
					PlayAnimationFromTable({
4034
						CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4035
						CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4036
						CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4037
						CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4038
						CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4039
						CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4040
					}, 0.1, false)
4041
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4042
				end
4043
				partasdeff.Enabled = true
4044
				grab.Torso.Transparency = 1
4045
				dmg(grab)
4046
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", grab.Head, 0.8, 0.8)
4047
				CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, 0.7)
4048
				coroutine.wrap(function()
4049
					wait(0.4)
4050
					partasdeff.Enabled = false
4051
				end)()
4052
				for i = 0, 3.5, 0.1 do
4053
					swait()
4054
					PlayAnimationFromTable({
4055
						CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4056
						CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4057
						CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4058
						CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4059
						CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4060
						CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4061
					}, 0.3, false)
4062
					moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4063
				end
4064
			end
4065
		end
4066
	else
4067
		Humanoid.WalkSpeed = 0
4068
		for i = 0, 3, 0.1 do
4069
			swait()
4070
			PlayAnimationFromTable({
4071
				CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4072
				CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4073
				CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4074
				CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4075
				CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4076
				CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4077
			}, 0.2, false)
4078
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4079
		end
4080
		sel = math.random(1, 3)
4081
		if sel == 1 then
4082
			chatfunc("HAAHAHAHAHAH")
4083
		elseif sel == 2 then
4084
			chatfunc("THIS FEELING IS AMESING HAHAHAHAH!")
4085
		elseif sel == 3 then
4086
			chatfunc("Sigh...")
4087
		end
4088
		for i = 0, 5, 0.1 do
4089
			swait()
4090
			PlayAnimationFromTable({
4091
				CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4092
				CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
4093
				CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4094
				CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4095
				CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4096
				CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4097
			}, 0.3, false)
4098
			moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4099
		end
4100
	end
4101
	attack = false
4102
	Grabbed = false
4103
	k:Remove()
4104
	Humanoid.WalkSpeed = 10
4105
end
4106
function ThrowDN()
4107
	attack = true
4108
	for i = 0, 0.5, 0.1 do
4109
		swait()
4110
		PlayAnimationFromTable({
4111
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4112
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4113
			CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
4114
			CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
4115
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4116
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4117
		}, 0.5, false)
4118
		WZ.C0 = clerp(WZ.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
4119
	end
4120
	WZ:remove()
4121
	local WZZ = Instance.new("Weld", targetted.Head)
4122
	WZZ.Part0 = Handle23
4123
	WZZ.Part1 = targetted.Head
4124
	WZZ.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
4125
	local SFXZ = Instance.new("Sound", targetted.Torso)
4126
	SFXZ.SoundId = "rbxassetid://206082273"
4127
	SFXZ.Volume = 1
4128
	SFXZ.Pitch = 1
4129
	SFXZ.Looped = false
4130
	wait(0.01)
4131
	SFXZ:Play()
4132
	local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
4133
	partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4134
	partasdeff2.LightEmission = 0.1
4135
	partasdeff2.Size = NumberSequence.new(0.2)
4136
	partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
4137
	aaa = NumberSequence.new({
4138
		NumberSequenceKeypoint.new(0, 0.2),
4139
		NumberSequenceKeypoint.new(1, 5)
4140
	})
4141
	bbb = NumberSequence.new({
4142
		NumberSequenceKeypoint.new(0, 1),
4143
		NumberSequenceKeypoint.new(0.0636, 0),
4144
		NumberSequenceKeypoint.new(1, 1)
4145
	})
4146
	partasdeff2.Transparency = bbb
4147
	partasdeff2.Size = aaa
4148
	partasdeff2.ZOffset = 0.9
4149
	partasdeff2.Acceleration = Vector3.new(0, -5, 0)
4150
	partasdeff2.LockedToPart = false
4151
	partasdeff2.EmissionDirection = "Front"
4152
	partasdeff2.Lifetime = NumberRange.new(1, 2)
4153
	partasdeff2.Rate = 1000
4154
	partasdeff2.Rotation = NumberRange.new(-100, 100)
4155
	partasdeff2.RotSpeed = NumberRange.new(-100, 100)
4156
	partasdeff2.Speed = NumberRange.new(6)
4157
	partasdeff2.VelocitySpread = 10000
4158
	partasdeff2.Enabled = true
4159
	wait(2)
4160
	targetted:BreakJoints()
4161
	partasdeff2.Enabled = false
4162
	wait(2)
4163
	WZZ:remove()
4164
	for i = 0, 0.5, 0.1 do
4165
		swait()
4166
		PlayAnimationFromTable({
4167
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4168
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4169
			CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
4170
			CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
4171
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4172
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4173
		}, 0.5, false)
4174
	end
4175
	local Com12 = Instance.new("BodyPosition", Handle23)
4176
	Com12.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4177
	Com12.Position = RightArm.Position
4178
	wait(1.6)
4179
	WZ = Instance.new("Weld", RightArm)
4180
	WZ.Part0 = Handle23
4181
	WZ.Part1 = RightArm
4182
	WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4183
	Com12:remove()
4184
	wait(0.3)
4185
	attack = false
4186
end
4187
function ThrowKN()
4188
	attack = true
4189
	for i = 0, 0.5, 0.1 do
4190
		swait()
4191
		PlayAnimationFromTable({
4192
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4193
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4194
			CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
4195
			CFrame.new(-1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
4196
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4197
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4198
		}, 0.5, false)
4199
		W.C0 = clerp(W.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
4200
		W2.C0 = clerp(W2.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, -1.55, 0), 0.3)
4201
	end
4202
	W:remove()
4203
	W2:remove()
4204
	local W12 = Instance.new("Weld", targetted.Head)
4205
	W12.Part0 = Handle23
4206
	W12.Part1 = targetted.Head
4207
	W12.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
4208
	local W212 = Instance.new("Weld", targetted.Torso)
4209
	W212.Part0 = Handle222
4210
	W212.Part1 = targetted.Torso
4211
	W212.C0 = CFrame.new(0, 1.3, -0.3) * CFrame.Angles(1.55, 3.1, 0)
4212
	local SFXZ = Instance.new("Sound", targetted.Torso)
4213
	SFXZ.SoundId = "rbxassetid://206082273"
4214
	SFXZ.Volume = 1
4215
	SFXZ.Pitch = 1
4216
	SFXZ.Looped = false
4217
	wait(0.01)
4218
	SFXZ:Play()
4219
	local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
4220
	partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4221
	partasdeff2.LightEmission = 0.1
4222
	partasdeff2.Size = NumberSequence.new(0.2)
4223
	partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
4224
	aaa = NumberSequence.new({
4225
		NumberSequenceKeypoint.new(0, 0.2),
4226
		NumberSequenceKeypoint.new(1, 5)
4227
	})
4228
	bbb = NumberSequence.new({
4229
		NumberSequenceKeypoint.new(0, 1),
4230
		NumberSequenceKeypoint.new(0.0636, 0),
4231
		NumberSequenceKeypoint.new(1, 1)
4232
	})
4233
	partasdeff2.Transparency = bbb
4234
	partasdeff2.Size = aaa
4235
	partasdeff2.ZOffset = 0.9
4236
	partasdeff2.Acceleration = Vector3.new(0, -5, 0)
4237
	partasdeff2.LockedToPart = false
4238
	partasdeff2.EmissionDirection = "Front"
4239
	partasdeff2.Lifetime = NumberRange.new(1, 2)
4240
	partasdeff2.Rate = 1000
4241
	partasdeff2.Rotation = NumberRange.new(-100, 100)
4242
	partasdeff2.RotSpeed = NumberRange.new(-100, 100)
4243
	partasdeff2.Speed = NumberRange.new(6)
4244
	partasdeff2.VelocitySpread = 10000
4245
	partasdeff2.Enabled = false
4246
	partasdeff2.Enabled = true
4247
	local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
4248
	partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4249
	partasdeff.LightEmission = 0.1
4250
	partasdeff.Size = NumberSequence.new(0.3)
4251
	partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4252
	aaa = NumberSequence.new({
4253
		NumberSequenceKeypoint.new(0, 0.2),
4254
		NumberSequenceKeypoint.new(1, 5)
4255
	})
4256
	bbb = NumberSequence.new({
4257
		NumberSequenceKeypoint.new(0, 1),
4258
		NumberSequenceKeypoint.new(0.0636, 0),
4259
		NumberSequenceKeypoint.new(1, 1)
4260
	})
4261
	partasdeff.Transparency = bbb
4262
	partasdeff.Size = aaa
4263
	partasdeff.ZOffset = 0.9
4264
	partasdeff.Acceleration = Vector3.new(0, -5, 0)
4265
	partasdeff.LockedToPart = false
4266
	partasdeff.EmissionDirection = "Front"
4267
	partasdeff.Lifetime = NumberRange.new(1, 2)
4268
	partasdeff.Rate = 10000
4269
	partasdeff.Rotation = NumberRange.new(-100, 100)
4270
	partasdeff.RotSpeed = NumberRange.new(-100, 100)
4271
	partasdeff.Speed = NumberRange.new(6)
4272
	partasdeff.VelocitySpread = 10000
4273
	partasdeff.Enabled = false
4274
	partasdeff.Enabled = true
4275
	wait(2)
4276
	targetted:BreakJoints()
4277
	partasdeff.Enabled = false
4278
	partasdeff2.Enabled = false
4279
	wait(2)
4280
	W12:remove()
4281
	W212:remove()
4282
	for i = 0, 0.5, 0.1 do
4283
		swait()
4284
		PlayAnimationFromTable({
4285
			CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4286
			CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4287
			CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
4288
			CFrame.new(-1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
4289
			CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4290
			CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4291
		}, 0.5, false)
4292
	end
4293
	local Com = Instance.new("BodyPosition", Handle23)
4294
	Com.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4295
	Com.Position = RightArm.Position
4296
	local Com2 = Instance.new("BodyPosition", Handle222)
4297
	Com2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4298
	Com2.Position = LeftArm.Position
4299
	wait(1.6)
4300
	W2 = Instance.new("Weld", LeftArm)
4301
	W2.Part0 = Handle222
4302
	W2.Part1 = LeftArm
4303
	W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4304
	W = Instance.new("Weld", RightArm)
4305
	W.Part0 = Handle23
4306
	W.Part1 = RightArm
4307
	W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4308
	Com:remove()
4309
	Com2:remove()
4310
	wait(0.3)
4311
	attack = false
4312
end
4313
function SwapWeap()
4314
	if not ZZ then
4315
		ZZ = true
4316
		attack = true
4317
		for i = 0, 1, 0.1 do
4318
			swait()
4319
			PlayAnimationFromTable({
4320
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4321
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
4322
				CFrame.new(0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55),
4323
				CFrame.new(-0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55),
4324
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4325
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4326
			}, 0.3, false)
4327
		end
4328
		DESA2:disconnect()
4329
		DESA:disconnect()
4330
		moter:remove()
4331
		moter2:remove()
4332
		KWeld2:remove()
4333
		KWeld:remove()
4334
		local WW2 = Instance.new("Weld", Torso)
4335
		WW2.Part0 = Handle442
4336
		WW2.Part1 = Torso
4337
		WW2.C0 = CFrame.new(-0.2, 0, 0.6) * CFrame.Angles(0, 3.1, -0.5)
4338
		local WW = Instance.new("Weld", Torso)
4339
		WW.Part0 = Handle243
4340
		WW.Part1 = Torso
4341
		WW.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.Angles(0, 0, 0.5)
4342
		W = Instance.new("Weld", RightArm)
4343
		W.Part0 = Handle23
4344
		W.Part1 = RightArm
4345
		W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4346
		W2 = Instance.new("Weld", LeftArm)
4347
		W2.Part0 = Handle222
4348
		W2.Part1 = LeftArm
4349
		W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
4350
		attack = false
4351
		Mouse.KeyDown:connect(function(k)
4352
			if k == "e" and attack == false and targetted ~= nil then
4353
				ThrowKN()
4354
			end
4355
		end)
4356
		ZETS = Mouse.Button1Down:connect(function()
4357
			if attack == false and attacktype == 1 then
4358
				Hit()
4359
				attacktype = 2
4360
			elseif attack == false and attacktype == 2 then
4361
				Hit2()
4362
				attacktype = 1
4363
			end
4364
		end)
4365
		wait(40000)
4366
		ZZ = false
4367
	end
4368
end
4369
function Hit()
4370
	if not D then
4371
		D = true
4372
		attack = true
4373
		do
4374
			local Grab = Instance.new("Part", RightArm)
4375
			Grab.Size = Vector3.new(1, 1, 1)
4376
			Grab.CanCollide = false
4377
			Grab.Transparency = math.huge
4378
			local Grabo = Instance.new("Weld", Grab)
4379
			Grabo.Part0 = Handle23
4380
			Grabo.Part1 = Grab
4381
			Grabo.C0 = CFrame.new(0, 1.05, 0)
4382
			Grab.Touched:connect(function(hit)
4383
				if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
4384
					hit.Parent.Humanoid:TakeDamage(1000000000)
4385
					Grab:remove()
4386
					local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
4387
					partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4388
					partasdeff.LightEmission = 0.1
4389
					partasdeff.Size = NumberSequence.new(0.2)
4390
					partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4391
					aaa = NumberSequence.new({
4392
						NumberSequenceKeypoint.new(0, 0.2),
4393
						NumberSequenceKeypoint.new(1, 5)
4394
					})
4395
					bbb = NumberSequence.new({
4396
						NumberSequenceKeypoint.new(0, 1),
4397
						NumberSequenceKeypoint.new(0.0636, 0),
4398
						NumberSequenceKeypoint.new(1, 1)
4399
					})
4400
					partasdeff.Transparency = bbb
4401
					partasdeff.Size = aaa
4402
					partasdeff.ZOffset = 0.9
4403
					partasdeff.Acceleration = Vector3.new(0, -2, 0)
4404
					partasdeff.LockedToPart = false
4405
					partasdeff.EmissionDirection = "Top"
4406
					partasdeff.Lifetime = NumberRange.new(1, 2)
4407
					partasdeff.Rate = 1000
4408
					partasdeff.Rotation = NumberRange.new(-100, 100)
4409
					partasdeff.RotSpeed = NumberRange.new(-100, 100)
4410
					partasdeff.Speed = NumberRange.new(10)
4411
					partasdeff.VelocitySpread = 30
4412
					partasdeff.Enabled = true
4413
					local SFXZ = Instance.new("Sound", hit.Parent.Torso)
4414
					SFXZ.SoundId = "rbxassetid://206082273"
4415
					SFXZ.Volume = 1
4416
					SFXZ.Pitch = 1
4417
					SFXZ.Looped = false
4418
					wait(0.01)
4419
					SFXZ:Play()
4420
					wait(1)
4421
					partasdeff.Enabled = false
4422
				end
4423
			end)
4424
			for i = 0, 1.2, 0.1 do
4425
				swait()
4426
				PlayAnimationFromTable({
4427
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
4428
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
4429
					CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
4430
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4431
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4432
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4433
				}, 0.5, false)
4434
				W.C0 = clerp(W.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
4435
			end
4436
			for i = 0, 1.2, 0.1 do
4437
				swait()
4438
				PlayAnimationFromTable({
4439
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
4440
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
4441
					CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
4442
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4443
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4444
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4445
				}, 0.5, false)
4446
			end
4447
			for i = 0, 1.2, 0.1 do
4448
				swait()
4449
				PlayAnimationFromTable({
4450
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4451
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4452
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4453
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4454
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4455
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4456
				}, 0.5, false)
4457
				W.C0 = clerp(W.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
4458
			end
4459
			wait(0.05)
4460
			Grab:remove()
4461
			attack = false
4462
			wait(0.01)
4463
			D = false
4464
		end
4465
	end
4466
end
4467
function HitAF()
4468
	if not D then
4469
		D = true
4470
		attack = true
4471
		do
4472
			local Grab = Instance.new("Part", RightArm)
4473
			Grab.Size = Vector3.new(1, 1, 1)
4474
			Grab.CanCollide = false
4475
			Grab.Transparency = math.huge
4476
			local Grabo = Instance.new("Weld", Grab)
4477
			Grabo.Part0 = Handle23
4478
			Grabo.Part1 = Grab
4479
			Grabo.C0 = CFrame.new(0, 1.05, 0)
4480
			Grab.Touched:connect(function(hit)
4481
				if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
4482
					hit.Parent.Humanoid:TakeDamage(1000000000)
4483
					Grab:remove()
4484
					local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
4485
					partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4486
					partasdeff.LightEmission = 0.1
4487
					partasdeff.Size = NumberSequence.new(0.2)
4488
					partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4489
					aaa = NumberSequence.new({
4490
						NumberSequenceKeypoint.new(0, 0.2),
4491
						NumberSequenceKeypoint.new(1, 5)
4492
					})
4493
					bbb = NumberSequence.new({
4494
						NumberSequenceKeypoint.new(0, 1),
4495
						NumberSequenceKeypoint.new(0.0636, 0),
4496
						NumberSequenceKeypoint.new(1, 1)
4497
					})
4498
					partasdeff.Transparency = bbb
4499
					partasdeff.Size = aaa
4500
					partasdeff.ZOffset = 0.9
4501
					partasdeff.Acceleration = Vector3.new(0, -2, 0)
4502
					partasdeff.LockedToPart = false
4503
					partasdeff.EmissionDirection = "Top"
4504
					partasdeff.Lifetime = NumberRange.new(1, 2)
4505
					partasdeff.Rate = 1000
4506
					partasdeff.Rotation = NumberRange.new(-100, 100)
4507
					partasdeff.RotSpeed = NumberRange.new(-100, 100)
4508
					partasdeff.Speed = NumberRange.new(10)
4509
					partasdeff.VelocitySpread = 30
4510
					partasdeff.Enabled = true
4511
					local SFXZ = Instance.new("Sound", hit.Parent.Torso)
4512
					SFXZ.SoundId = "rbxassetid://206082273"
4513
					SFXZ.Volume = 1
4514
					SFXZ.Pitch = 1
4515
					SFXZ.Looped = false
4516
					wait(0.01)
4517
					SFXZ:Play()
4518
					wait(1)
4519
					partasdeff.Enabled = false
4520
				end
4521
			end)
4522
			for i = 0, 1.2, 0.1 do
4523
				swait()
4524
				PlayAnimationFromTable({
4525
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
4526
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
4527
					CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
4528
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4529
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4530
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4531
				}, 0.5, false)
4532
				WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
4533
			end
4534
			for i = 0, 1.2, 0.1 do
4535
				swait()
4536
				PlayAnimationFromTable({
4537
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
4538
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
4539
					CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
4540
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4541
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4542
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4543
				}, 0.5, false)
4544
			end
4545
			for i = 0, 1.2, 0.1 do
4546
				swait()
4547
				PlayAnimationFromTable({
4548
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4549
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4550
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4551
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4552
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4553
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4554
				}, 0.5, false)
4555
				WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
4556
			end
4557
			wait(0.05)
4558
			Grab:remove()
4559
			attack = false
4560
			wait(0.01)
4561
			D = false
4562
		end
4563
	end
4564
end
4565
function Hit2()
4566
	if not D then
4567
		D = true
4568
		attack = true
4569
		do
4570
			local Grab = Instance.new("Part", LeftArm)
4571
			Grab.Size = Vector3.new(1, 1, 1)
4572
			Grab.CanCollide = false
4573
			Grab.Transparency = math.huge
4574
			local Grabo = Instance.new("Weld", Grab)
4575
			Grabo.Part0 = Handle222
4576
			Grabo.Part1 = Grab
4577
			Grabo.C0 = CFrame.new(0, 1.05, 0)
4578
			Grab.Touched:connect(function(hit)
4579
				if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
4580
					hit.Parent.Humanoid:TakeDamage(1000000000)
4581
					Grab:remove()
4582
					local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
4583
					partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4584
					partasdeff.LightEmission = 0.1
4585
					partasdeff.Size = NumberSequence.new(0.2)
4586
					partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4587
					aaa = NumberSequence.new({
4588
						NumberSequenceKeypoint.new(0, 0.2),
4589
						NumberSequenceKeypoint.new(1, 5)
4590
					})
4591
					bbb = NumberSequence.new({
4592
						NumberSequenceKeypoint.new(0, 1),
4593
						NumberSequenceKeypoint.new(0.0636, 0),
4594
						NumberSequenceKeypoint.new(1, 1)
4595
					})
4596
					partasdeff.Transparency = bbb
4597
					partasdeff.Size = aaa
4598
					partasdeff.ZOffset = 0.9
4599
					partasdeff.Acceleration = Vector3.new(0, -2, 0)
4600
					partasdeff.LockedToPart = false
4601
					partasdeff.EmissionDirection = "Top"
4602
					partasdeff.Lifetime = NumberRange.new(1, 2)
4603
					partasdeff.Rate = 1000
4604
					partasdeff.Rotation = NumberRange.new(-100, 100)
4605
					partasdeff.RotSpeed = NumberRange.new(-100, 100)
4606
					partasdeff.Speed = NumberRange.new(10)
4607
					partasdeff.VelocitySpread = 30
4608
					partasdeff.Enabled = true
4609
					local SFXZ = Instance.new("Sound", hit.Parent.Torso)
4610
					SFXZ.SoundId = "rbxassetid://206082273"
4611
					SFXZ.Volume = 1
4612
					SFXZ.Pitch = 1
4613
					SFXZ.Looped = false
4614
					wait(0.01)
4615
					SFXZ:Play()
4616
					wait(1)
4617
					partasdeff.Enabled = false
4618
				end
4619
			end)
4620
			for i = 0, 1.2, 0.1 do
4621
				swait()
4622
				PlayAnimationFromTable({
4623
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0),
4624
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
4625
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4626
					CFrame.new(-1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
4627
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4628
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4629
				}, 0.5, false)
4630
				W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, -1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
4631
			end
4632
			for i = 0, 1.2, 0.1 do
4633
				swait()
4634
				PlayAnimationFromTable({
4635
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0),
4636
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
4637
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4638
					CFrame.new(-1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0.7),
4639
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4640
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4641
				}, 0.5, false)
4642
			end
4643
			for i = 0, 1.2, 0.1 do
4644
				swait()
4645
				PlayAnimationFromTable({
4646
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4647
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4648
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4649
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4650
					CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4651
					CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4652
				}, 0.5, false)
4653
				W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
4654
			end
4655
			wait(0.05)
4656
			Grab:remove()
4657
			attack = false
4658
			wait(0.01)
4659
			D = false
4660
		end
4661
	end
4662
end
4663
function Slam()
4664
	attack = true
4665
	Humanoid.WalkSpeed = 0
4666
	local ref1 = New("Part", LOLMATEOK, "ref", {
4667
		Transparency = 1,
4668
		Size = Vector3.new(1, 1, 1),
4669
		CFrame = Torso.CFrame,
4670
		Anchored = true,
4671
		CanCollide = false,
4672
		BackSurface = Enum.SurfaceType.SmoothNoOutlines,
4673
		BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
4674
		FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
4675
		LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
4676
		RightSurface = Enum.SurfaceType.SmoothNoOutlines,
4677
		TopSurface = Enum.SurfaceType.SmoothNoOutlines
4678
	})
4679
	coroutine.wrap(function()
4680
		for i = 0, 4 do
4681
			wait(0.2)
4682
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
4683
		end
4684
	end)()
4685
	for i = 0, 11 do
4686
		Effects.Block.Create(BrickColor.new("Crimson"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
4687
		Effects.Block.Create(BrickColor.new("Really black"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
4688
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
4689
		for i = 0, 0.5, 0.1 do
4690
			swait()
4691
			PlayAnimationFromTable({
4692
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4693
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4694
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
4695
				CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
4696
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
4697
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
4698
			}, 0.3, false)
4699
			moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4700
		end
4701
		for i = 0, 0.5, 0.1 do
4702
			swait()
4703
			PlayAnimationFromTable({
4704
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4705
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4706
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
4707
				CFrame.new(-1.5, 1.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
4708
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
4709
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
4710
			}, 0.3, false)
4711
			moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4712
		end
4713
	end
4714
	attack = false
4715
	Humanoid.WalkSpeed = 10
4716
	wait(0.4)
4717
	for i = 0, 30 do
4718
		wait(0.2)
4719
		mdmg(ref1, 40)
4720
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
4721
		ref1.Position = Mouse.hit.p
4722
		ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
4723
		Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 0.5, 9999, 0.5, 4, 0, 4, 0.01)
4724
		do
4725
			local Bl = Instance.new("Part", Character)
4726
			Bl.Size = Vector3.new(1, 1, 1)
4727
			Bl.Material = "Neon"
4728
			Bl.BrickColor = BrickColor.new("Really red")
4729
			Bl.CFrame = ref1.CFrame * CFrame.new(0, 0, 0)
4730
			Bl.Anchored = true
4731
			local Bl2 = Instance.new("SpecialMesh", Bl)
4732
			Bl2.MeshType = "Sphere"
4733
			Bl2.Scale = Vector3.new(0.1, 0.1, 0.1)
4734
			coroutine.resume(coroutine.create(function()
4735
				for i = 1, 100 do
4736
					Bl2.Scale = Bl2.Scale + Vector3.new(2, 2, 2)
4737
					Bl.Transparency = Bl.Transparency + 0.01
4738
					game:GetService("RunService").RenderStepped:wait()
4739
				end
4740
				Bl:remove()
4741
			end))
4742
		end
4743
	end
4744
	ref1:Remove()
4745
end
4746
function painlessrain()
4747
	attack = true
4748
	Humanoid.WalkSpeed = 0
4749
	local ref1 = New("Part", m, "ref", {
4750
		Transparency = 1,
4751
		Size = Vector3.new(0.2, 0.2, 0.2),
4752
		CFrame = Torso.CFrame,
4753
		Anchored = true,
4754
		CanCollide = false,
4755
		BackSurface = Enum.SurfaceType.SmoothNoOutlines,
4756
		BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
4757
		FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
4758
		LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
4759
		RightSurface = Enum.SurfaceType.SmoothNoOutlines,
4760
		TopSurface = Enum.SurfaceType.SmoothNoOutlines
4761
	})
4762
	coroutine.wrap(function()
4763
		for i = 0, 4 do
4764
			wait(0.2)
4765
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
4766
		end
4767
	end)()
4768
	for i = 0, 4, 0.1 do
4769
		swait()
4770
		PlayAnimationFromTable({
4771
			CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4772
			CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4773
			CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4774
			CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4775
			CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4776
			CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4777
		}, 0.07, false)
4778
		moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
4779
	end
4780
	for i = 0, 1.5, 0.1 do
4781
		swait()
4782
		PlayAnimationFromTable({
4783
			CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4784
			CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4785
			CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4786
			CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4787
			CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4788
			CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4789
		}, 0.2, false)
4790
		moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4791
	end
4792
	for i = 0, 3 do
4793
		Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
4794
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
4795
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
4796
		for i = 0, 0.5, 0.1 do
4797
			swait()
4798
			PlayAnimationFromTable({
4799
				CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4800
				CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4801
				CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4802
				CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4803
				CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4804
				CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4805
			}, 0.3, false)
4806
			moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4807
		end
4808
		for i = 0, 0.5, 0.1 do
4809
			swait()
4810
			PlayAnimationFromTable({
4811
				CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4812
				CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4813
				CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4814
				CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4815
				CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4816
				CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4817
			}, 0.3, false)
4818
			moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
4819
		end
4820
	end
4821
	attack = false
4822
	Humanoid.WalkSpeed = 10
4823
	wait(0.4)
4824
	for i = 0, 8 do
4825
		wait(0.2)
4826
		mdmg(ref1, 3)
4827
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
4828
		ref1.Position = Mouse.hit.p
4829
		ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
4830
		Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, 0.5, 9999, 0.5, 0.5, 0, 0.5, 0.07)
4831
	end
4832
	ref1:Remove()
4833
end
4834
function TargetSelect(person)
4835
	local dd = coroutine.wrap(function()
4836
		if targetted ~= person then
4837
			targetted = person
4838
			img2.Size = UDim2.new(1, 0, 1, 0)
4839
			img2.ImageTransparency = 0
4840
			img2.Position = UDim2.new(0, 0, 0, 0)
4841
			for i = 0, 2, 0.1 do
4842
				swait()
4843
				img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0)
4844
				img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0)
4845
				img2.ImageTransparency = img2.ImageTransparency + 0.05
4846
			end
4847
		end
4848
	end)
4849
	dd()
4850
end
4851
function LockOn()
4852
	if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
4853
		TargetSelect(Mouse.Target.Parent)
4854
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.8)
4855
	end
4856
end
4857
function ofmoosic()
4858
	delays = true
4859
	while wait() and kkk and kkk.Volume >= 0.02 do
4860
		kkk.Volume = kkk.Volume - 0.05
4861
	end
4862
	wait(0.1)
4863
	kkk.Pitch = 0
4864
	kkk.PlaybackSpeed = 0
4865
	play = false
4866
	delays = false
4867
end
4868
function onmoosic()
4869
	delays = true
4870
	kkk.Pitch = 0.6
4871
	kkk.PlaybackSpeed = 0.6
4872
	while wait() and kkk and kkk.Volume <= 1.5 do
4873
		kkk.Volume = kkk.Volume + 0.05
4874
	end
4875
	wait(0.1)
4876
	play = true
4877
	delays = false
4878
end
4879
DESA2 = Mouse.Button1Down:connect(function()
4880
	if attack == false and targetted ~= nil then
4881
		attackone()
4882
	end
4883
end)
4884
function fucktheworld()
4885
	coroutine.resume(coroutine.create(function()
4886
		local kolor = Instance.new("ColorCorrectionEffect", game.Lighting)
4887
		kolor.Brightness = -1
4888
		kolor.Contrast = -1
4889
		kolor.TintColor = Character.Torso.BrickColor.Color
4890
		wait(0.1)
4891
		for i = 0, 9 do
4892
			kolor.Brightness = kolor.Brightness - 0.35
4893
			kolor.Contrast = kolor.Contrast - 0.35
4894
			wait(0.05)
4895
			for i = 0, 9 do
4896
				kolor.Brightness = kolor.Brightness + 0.35
4897
				kolor.Contrast = kolor.Contrast + 0.35
4898
				wait(0.05)
4899
			end
4900
			for i = 0, 9 do
4901
				kolor.Brightness = kolor.Brightness - 0.35
4902
				kolor.Contrast = kolor.Contrast - 0.35
4903
				wait(0.05)
4904
			end
4905
			for i = 0, 9 do
4906
				kolor.Brightness = kolor.Brightness + 0.35
4907
				kolor.Contrast = kolor.Contrast + 0.35
4908
				wait(0.05)
4909
			end
4910
		end
4911
		kolor:Destroy()
4912
	end))
4913
	wait(0.2)
4914
	for i, v in next, workspace:children() do
4915
		if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
4916
			v:BreakJoints()
4917
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character.HuamanRootPart, 1, 0.5)
4918
			do
4919
				local partasdeff = Instance.new("ParticleEmitter", v.Torso)
4920
				partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
4921
				partasdeff.LightEmission = 0.1
4922
				partasdeff.Size = NumberSequence.new(0.2)
4923
				partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
4924
				aaa = NumberSequence.new({
4925
					NumberSequenceKeypoint.new(0, 0.2),
4926
					NumberSequenceKeypoint.new(1, 5)
4927
				})
4928
				bbb = NumberSequence.new({
4929
					NumberSequenceKeypoint.new(0, 1),
4930
					NumberSequenceKeypoint.new(0.0636, 0),
4931
					NumberSequenceKeypoint.new(1, 1)
4932
				})
4933
				partasdeff.Transparency = bbb
4934
				partasdeff.Size = aaa
4935
				partasdeff.ZOffset = 0.9
4936
				partasdeff.Acceleration = Vector3.new(0, -5, 0)
4937
				partasdeff.LockedToPart = false
4938
				partasdeff.EmissionDirection = "Back"
4939
				partasdeff.Lifetime = NumberRange.new(1, 2)
4940
				partasdeff.Rate = 1000
4941
				partasdeff.Rotation = NumberRange.new(-100, 100)
4942
				partasdeff.RotSpeed = NumberRange.new(-100, 100)
4943
				partasdeff.Speed = NumberRange.new(6)
4944
				partasdeff.VelocitySpread = 10000
4945
				partasdeff.Enabled = true
4946
				coroutine.resume(coroutine.create(function()
4947
					wait(2)
4948
					partasdeff.Enabled = false
4949
				end))
4950
				wait(0.8)
4951
			end
4952
		end
4953
	end
4954
	coroutine.wrap(function()
4955
		for i, v in next, workspace:children() do
4956
			if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
4957
				v:BreakJoints()
4958
				wait(0.15)
4959
			end
4960
		end
4961
	end)()
4962
end
4963
function EndIt()
4964
	if not DQ then
4965
		DQ = true
4966
		attack = true
4967
		local SZ = Instance.new("Sound", Torso)
4968
		SZ.SoundId = "rbxassetid://896213334"
4969
		SZ.Volume = 1
4970
		SZ.Looped = false
4971
		SZ.Pitch = 1
4972
		SZ:play()
4973
		chatfunc("Heh")
4974
		for i = 1, 20 do
4975
			for i = 0, 1.2, 0.5 do
4976
				swait()
4977
				PlayAnimationFromTable({
4978
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4979
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4980
					CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
4981
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4982
					CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4983
					CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4984
				}, 0.5, false)
4985
			end
4986
			for i = 0, 1.2, 0.5 do
4987
				swait()
4988
				PlayAnimationFromTable({
4989
					CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4990
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4991
					CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
4992
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4993
					CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
4994
					CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
4995
				}, 0.5, false)
4996
			end
4997
			wait(1.0E-8)
4998
		end
4999
		wait(1.5)
5000
		chatfunc("HAHAHAHAHHAHAHAHAHHAHAHHAHAHAHAHAHAHH")
5001
		for i = 1, 40 do
5002
			for i = 0, 1.2, 0.5 do
5003
				swait()
5004
				PlayAnimationFromTable({
5005
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
5006
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
5007
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5008
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5009
					CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
5010
					CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
5011
				}, 0.5, false)
5012
			end
5013
			for i = 0, 1.2, 0.5 do
5014
				swait()
5015
				PlayAnimationFromTable({
5016
					CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
5017
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
5018
					CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5019
					CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5020
					CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
5021
					CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
5022
				}, 0.5, false)
5023
			end
5024
			wait(1.0E-9)
5025
		end
5026
		chatfunc("DAMIT")
5027
		wait(0.3)
5028
		attack = false
5029
		fucktheworld()
5030
		chatfunc("I DONT CARE ANY MOREEE")
5031
		wait(1)
5032
		DQ = false
5033
	end
5034
end
5035
function Finisher()
5036
	if not D then
5037
		D = true
5038
		attack = true
5039
		Humanoid.WalkSpeed = 0
5040
		targetted.Torso.Anchored = true
5041
		local SZ = Instance.new("Sound", Torso)
5042
		SZ.SoundId = "rbxassetid://896213334"
5043
		SZ.Volume = 1
5044
		SZ.Looped = false
5045
		SZ.Pitch = 1
5046
		SZ:play()
5047
		for i = 1, 20 do
5048
			for i = 0, 1.2, 0.5 do
5049
				swait()
5050
				PlayAnimationFromTable({
5051
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5052
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5053
					CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
5054
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5055
					CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5056
					CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5057
				}, 0.5, false)
5058
			end
5059
			for i = 0, 1.2, 0.5 do
5060
				swait()
5061
				PlayAnimationFromTable({
5062
					CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5063
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5064
					CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
5065
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5066
					CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5067
					CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5068
				}, 0.5, false)
5069
			end
5070
			wait(1.0E-8)
5071
		end
5072
		wait(1.5)
5073
		for i = 1, 40 do
5074
			for i = 0, 1.2, 0.5 do
5075
				swait()
5076
				PlayAnimationFromTable({
5077
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
5078
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
5079
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5080
					CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5081
					CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
5082
					CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
5083
				}, 0.5, false)
5084
			end
5085
			for i = 0, 1.2, 0.5 do
5086
				swait()
5087
				PlayAnimationFromTable({
5088
					CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
5089
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
5090
					CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5091
					CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
5092
					CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
5093
					CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
5094
				}, 0.5, false)
5095
			end
5096
			wait(1.0E-9)
5097
		end
5098
		Torso.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, -5) * CFrame.Angles(0, 3.1, 0)
5099
		for i = 0, 3, 0.1 do
5100
			swait()
5101
			PlayAnimationFromTable({
5102
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5103
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5104
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5105
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5106
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5107
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5108
			}, 0.5, false)
5109
		end
5110
		chatfunc("You will suffer the same pain as me....")
5111
		wait(2)
5112
		local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
5113
		partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
5114
		partasdeff.LightEmission = 0.1
5115
		partasdeff.Size = NumberSequence.new(0.2)
5116
		partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
5117
		aaa = NumberSequence.new({
5118
			NumberSequenceKeypoint.new(0, 0.2),
5119
			NumberSequenceKeypoint.new(1, 5)
5120
		})
5121
		bbb = NumberSequence.new({
5122
			NumberSequenceKeypoint.new(0, 1),
5123
			NumberSequenceKeypoint.new(0.0636, 0),
5124
			NumberSequenceKeypoint.new(1, 1)
5125
		})
5126
		partasdeff.Transparency = bbb
5127
		partasdeff.Size = aaa
5128
		partasdeff.ZOffset = 0.9
5129
		partasdeff.Acceleration = Vector3.new(0, -5, 0)
5130
		partasdeff.LockedToPart = false
5131
		partasdeff.EmissionDirection = "Back"
5132
		partasdeff.Lifetime = NumberRange.new(1, 2)
5133
		partasdeff.Rate = 1000
5134
		partasdeff.Rotation = NumberRange.new(-100, 100)
5135
		partasdeff.RotSpeed = NumberRange.new(-100, 100)
5136
		partasdeff.Speed = NumberRange.new(6)
5137
		partasdeff.VelocitySpread = 10000
5138
		partasdeff.Enabled = true
5139
		chatfunc("Over..")
5140
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5141
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5142
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5143
		for i = 0, 1.2, 0.5 do
5144
			swait()
5145
			PlayAnimationFromTable({
5146
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5147
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5148
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5149
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5150
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5151
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5152
			}, 0.5, false)
5153
		end
5154
		wait(0.2)
5155
		partasdeff.Enabled = false
5156
		for i = 0, 1.2, 0.5 do
5157
			swait()
5158
			PlayAnimationFromTable({
5159
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5160
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5161
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5162
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5163
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5164
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5165
			}, 0.5, false)
5166
		end
5167
		wait(2)
5168
		chatfunc("And over...")
5169
		partasdeff.Enabled = true
5170
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5171
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5172
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5173
		for i = 0, 1.2, 0.5 do
5174
			swait()
5175
			PlayAnimationFromTable({
5176
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5177
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5178
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5179
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5180
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5181
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5182
			}, 0.5, false)
5183
		end
5184
		wait(0.2)
5185
		partasdeff.Enabled = false
5186
		for i = 0, 1.2, 0.5 do
5187
			swait()
5188
			PlayAnimationFromTable({
5189
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5190
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5191
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5192
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5193
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5194
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5195
			}, 0.5, false)
5196
		end
5197
		wait(2)
5198
		chatfunc("AND OVER..!")
5199
		partasdeff.Enabled = true
5200
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5201
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5202
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5203
		for i = 0, 1.2, 0.5 do
5204
			swait()
5205
			PlayAnimationFromTable({
5206
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5207
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5208
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5209
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5210
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5211
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5212
			}, 0.5, false)
5213
		end
5214
		wait(0.2)
5215
		partasdeff.Enabled = false
5216
		for i = 0, 1.2, 0.5 do
5217
			swait()
5218
			PlayAnimationFromTable({
5219
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5220
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5221
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5222
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5223
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5224
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5225
			}, 0.5, false)
5226
		end
5227
		wait(2)
5228
		chatfunc("UNTIL THE END OF TIME....")
5229
		partasdeff.Enabled = true
5230
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5231
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5232
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5233
		for i = 0, 1.2, 0.5 do
5234
			swait()
5235
			PlayAnimationFromTable({
5236
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5237
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5238
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5239
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5240
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5241
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5242
			}, 0.5, false)
5243
		end
5244
		wait(0.2)
5245
		partasdeff.Enabled = false
5246
		for i = 0, 1.2, 0.5 do
5247
			swait()
5248
			PlayAnimationFromTable({
5249
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5250
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5251
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5252
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5253
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5254
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5255
			}, 0.5, false)
5256
		end
5257
		wait(2)
5258
		chatfunc("DIE!!.....")
5259
		partasdeff.Enabled = true
5260
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5261
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5262
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5263
		for i = 0, 1.2, 0.5 do
5264
			swait()
5265
			PlayAnimationFromTable({
5266
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5267
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5268
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5269
				CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.88, -0.5, -1.55),
5270
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5271
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5272
			}, 0.5, false)
5273
		end
5274
		wait(0.2)
5275
		partasdeff.Enabled = false
5276
		for i = 0, 1.2, 0.5 do
5277
			swait()
5278
			PlayAnimationFromTable({
5279
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5280
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5281
				CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5282
				CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5283
				CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5284
				CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5285
			}, 0.5, false)
5286
		end
5287
		wait(2)
5288
		chatfunc("DIE DIE DIE DIE DIE DIE")
5289
		for i = 1, 10 do
5290
			partasdeff.Enabled = true
5291
			Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5292
			Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5293
			CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5294
			for i = 0, 1, 0.5 do
5295
				swait()
5296
				PlayAnimationFromTable({
5297
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5298
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5299
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5300
					CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
5301
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5302
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5303
				}, 0.5, false)
5304
			end
5305
			wait(0.05)
5306
			partasdeff.Enabled = false
5307
			for i = 0, 1, 0.5 do
5308
				swait()
5309
				PlayAnimationFromTable({
5310
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
5311
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
5312
					CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5313
					CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
5314
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5315
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5316
				}, 0.5, false)
5317
			end
5318
			wait(1.0E-11)
5319
		end
5320
		targetted:BreakJoints()
5321
		attack = false
5322
		Humanoid.WalkSpeed = 8
5323
		wait(0.1)
5324
		D = false
5325
	end
5326
end
5327
function TP()
5328
	if not D then
5329
		D = true
5330
		attack = true
5331
		Humanoid.RootPart.Anchored = true
5332
		for i = 0, 2, 0.06 do
5333
			swait()
5334
			PlayAnimationFromTable({
5335
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5336
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5337
				CFrame.new(0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.7),
5338
				CFrame.new(-0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.7),
5339
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5340
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5341
			}, 0.5, false)
5342
		end
5343
		for i = 0, 2, 0.06 do
5344
			swait()
5345
			PlayAnimationFromTable({
5346
				CFrame.new(0, -15, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5347
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5348
				CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
5349
				CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
5350
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5351
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5352
			}, 0.5, false)
5353
		end
5354
		Humanoid.RootPart.CFrame = Mouse.hit
5355
		Humanoid.RootPart.CFrame = Humanoid.RootPart.CFrame * CFrame.new(0, 2.5, 0)
5356
		for i = 0, 2, 0.06 do
5357
			swait()
5358
			PlayAnimationFromTable({
5359
				CFrame.new(0, 7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5360
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
5361
				CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
5362
				CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
5363
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5364
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5365
			}, 0.5, false)
5366
		end
5367
		Humanoid.RootPart.Anchored = false
5368
		attack = false
5369
		wait(0.3)
5370
		D = false
5371
	end
5372
end
5373
function Ending()
5374
	if not WZA then
5375
		WZA = true
5376
		attack = true
5377
		DESA:disconnect()
5378
		DESA2:disconnect()
5379
		Humanoid.WalkSpeed = 0
5380
		MUSIC.Volume = 0
5381
		for i = 0, 1.2, 0.5 do
5382
			swait()
5383
			PlayAnimationFromTable({
5384
				CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5385
				CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
5386
				CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
5387
				CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
5388
				CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5389
				CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5390
			}, 0.5, false)
5391
			moter.C0 = clerp(moter.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.3)
5392
			moter2.C0 = clerp(moter2.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.5, 0, 2.5), 0.3)
5393
		end
5394
		chatfunc("i will come back to strike")
5395
		wait(1)
5396
		Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5397
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5398
		CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
5399
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
5400
		Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
5401
		do
5402
			local partasdeff = Instance.new("ParticleEmitter", Character.Head)
5403
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
5404
			partasdeff.LightEmission = 0.1
5405
			partasdeff.Size = NumberSequence.new(0.2)
5406
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
5407
			aaa = NumberSequence.new({
5408
				NumberSequenceKeypoint.new(0, 0.2),
5409
				NumberSequenceKeypoint.new(1, 5)
5410
			})
5411
			bbb = NumberSequence.new({
5412
				NumberSequenceKeypoint.new(0, 1),
5413
				NumberSequenceKeypoint.new(0.0636, 0),
5414
				NumberSequenceKeypoint.new(1, 1)
5415
			})
5416
			partasdeff.Transparency = bbb
5417
			partasdeff.Size = aaa
5418
			partasdeff.ZOffset = 0.9
5419
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
5420
			partasdeff.LockedToPart = false
5421
			partasdeff.EmissionDirection = "Back"
5422
			partasdeff.Lifetime = NumberRange.new(1, 2)
5423
			partasdeff.Rate = 1000
5424
			partasdeff.Rotation = NumberRange.new(-100, 100)
5425
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
5426
			partasdeff.Speed = NumberRange.new(6)
5427
			partasdeff.VelocitySpread = 10000
5428
			partasdeff.Enabled = false
5429
			partasdeff.Enabled = true
5430
			wait(0.1)
5431
			for i = 0, 1.2, 0.1 do
5432
				swait()
5433
				PlayAnimationFromTable({
5434
					CFrame.new(0, 0, 0) * CFrame.new(0, -2.35, 1.5) * CFrame.Angles(1.55, 0, 0),
5435
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5436
					CFrame.new(1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.4),
5437
					CFrame.new(-1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.4),
5438
					CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
5439
					CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
5440
				}, 0.5, false)
5441
			end
5442
			moter2:remove()
5443
			moter:remove()
5444
			KWeld2:remove()
5445
			Handle23.CFrame = Torso.CFrame * CFrame.new(5, 2, 0)
5446
			wait(0.5)
5447
			partasdeff.Enabled = false
5448
			local Blood = Instance.new("Part", Character.Torso)
5449
			Blood.Size = Vector3.new(1, 1, 1)
5450
			Blood.CanCollide = false
5451
			Blood.BrickColor = BrickColor.new("Crimson")
5452
			Blood.TopSurface = 0
5453
			Blood.BottomSurface = 0
5454
			Blood.Anchored = true
5455
			Blood.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.Angles(1.6, 0, 0)
5456
			local Blood2 = Instance.new("SpecialMesh", Blood)
5457
			Blood2.MeshType = "Sphere"
5458
			Blood2.Scale = Vector3.new(1, 0.1, 1)
5459
			for i = 1, 300 do
5460
				Blood2.Scale = Blood2.Scale + Vector3.new(0.05, 0, 0.05)
5461
				game:GetService("RunService").RenderStepped:wait()
5462
			end
5463
			wait(0.9)
5464
			Blood.BrickColor = BrickColor.new("Really black")
5465
			for i = 1, 300 do
5466
				Blood2.Scale = Blood2.Scale - Vector3.new(0.05, 0, 0.05)
5467
				game:GetService("RunService").RenderStepped:wait()
5468
			end
5469
			Blood:remove()
5470
			chatfunc(".....!")
5471
			local SFXZ = Instance.new("Sound", Torso)
5472
			SFXZ.SoundId = "rbxassetid://393621716"
5473
			SFXZ.Volume = 1
5474
			SFXZ.Pitch = 1
5475
			SFXZ.Looped = false
5476
			wait(0.01)
5477
			SFXZ:Play()
5478
			wait(1)
5479
			for i = 0, 33, 0.5 do
5480
				swait()
5481
				PlayAnimationFromTable({
5482
					CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 1.5) * CFrame.Angles(1.55, 0, 0),
5483
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
5484
					CFrame.new(1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
5485
					CFrame.new(-1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
5486
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0.1),
5487
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, -0.1)
5488
				}, 0.05, false)
5489
			end
5490
			for i = 0, 33, 0.5 do
5491
				swait()
5492
				PlayAnimationFromTable({
5493
					CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 0) * CFrame.Angles(0, 0, 0),
5494
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
5495
					CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
5496
					CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
5497
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
5498
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
5499
				}, 0.05, false)
5500
			end
5501
			local SFXZZ = Instance.new("Sound", Torso)
5502
			SFXZZ.SoundId = "rbxassetid://393621716"
5503
			SFXZZ.Volume = 1
5504
			SFXZZ.Pitch = 1
5505
			SFXZZ.Looped = false
5506
			wait(0.01)
5507
			SFXZZ:Play()
5508
			wait(1)
5509
			coroutine.resume(coroutine.create(function()
5510
				for i = 1, 10 do
5511
					do
5512
						local Ef = Instance.new("Part", Character)
5513
						Ef.Size = Vector3.new(1, 1, 1)
5514
						Ef.CanCollide = false
5515
						Ef.Anchored = true
5516
						Ef.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
5517
						Ef.BrickColor = BrickColor.new("Really black")
5518
						Ef.Material = "Neon"
5519
						local Ef2 = Instance.new("SpecialMesh", Ef)
5520
						Ef2.MeshType = "Sphere"
5521
						Ef2.Scale = Vector3.new(1, 3, 1)
5522
						coroutine.resume(coroutine.create(function()
5523
							for i = 1, 100 do
5524
								Ef2.Scale = Ef2.Scale + Vector3.new(1, 1, 1)
5525
								Ef.Transparency = Ef.Transparency + 0.05
5526
								game:GetService("RunService").RenderStepped:wait()
5527
							end
5528
						end))
5529
						wait(0.5)
5530
						Ef:remove()
5531
					end
5532
				end
5533
				wait(0.1)
5534
			end))
5535
			coroutine.resume(coroutine.create(function()
5536
				for i = 1, 11 do
5537
					do
5538
						local Gra = Instance.new("Part", Character)
5539
						local Random = math.random(-15, 15)
5540
						local Random2 = math.random(-12, 12)
5541
						Gra.Size = Vector3.new(2, 2, 2)
5542
						Gra.CFrame = Torso.CFrame * CFrame.new(Random, 0, Random2)
5543
						Gra.BrickColor = workspace.Base.BrickColor
5544
						Gra.Material = workspace.Base.Material
5545
						Gra.Anchored = true
5546
						Gra.CanCollide = false
5547
						coroutine.resume(coroutine.create(function()
5548
							for i = 1, 200 do
5549
								Gra.CFrame = Gra.CFrame * CFrame.new(0, 0.5, 0)
5550
								Gra.Transparency = Gra.Transparency + 0.01
5551
								game:GetService("RunService").RenderStepped:wait()
5552
							end
5553
						end))
5554
						wait(0.3)
5555
					end
5556
				end
5557
				wait(0.3)
5558
			end))
5559
			local Sh = Instance.new("Part", Character)
5560
			Sh.Size = Vector3.new(1, 1, 1)
5561
			Sh.CanCollide = false
5562
			Sh.BrickColor = BrickColor.new("Really black")
5563
			Sh.Anchored = true
5564
			Sh.Material = "Neon"
5565
			Sh.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
5566
			local Ring = Instance.new("Part", Sh)
5567
			Ring.Size = Vector3.new(1, 1, 1)
5568
			Ring.BrickColor = BrickColor.new("Really black")
5569
			Ring.Anchored = true
5570
			Ring.CanCollide = false
5571
			Ring.CFrame = Sh.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
5572
			local Ring2 = Instance.new("SpecialMesh", Ring)
5573
			Ring2.MeshId = "rbxassetid://3270017"
5574
			Ring2.Scale = Vector3.new(0.1, 0.1, 0.1)
5575
			local Sh2 = Instance.new("SpecialMesh", Sh)
5576
			Sh2.MeshType = "Sphere"
5577
			Sh2.Scale = Vector3.new(1, 1, 1)
5578
			for i = 1, 70 do
5579
				Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
5580
				game:GetService("RunService").RenderStepped:wait()
5581
			end
5582
			wait(3)
5583
			Head.face.Texture = "rbxassetid://1106783884"
5584
			ShadowHead:remove()
5585
			PartAZD.BrickColor = BrickColor.new("Really black")
5586
			text.Text = "Russian DEMON"
5587
			MUSIC:Stop()
5588
			MUSIC.SoundId = "rbxassetid://1106783884"
5589-
			.Volume = 100
5589+
			Volume = 100
5590
			MUSIC.Pitch = 1
5591
			wait(0.01)
5592
			MUSIC:play()
5593
			local m = Create("Model")({
5594
				Parent = Character,
5595
				Name = "WeaponModel"
5596
			})
5597
			function Armor()
5598
				RightArmHandle = CFuncs.Part.Create(Character["Right Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
5599
				RightArmHandleWeld = CFuncs.Weld.Create(m, Character["Right Arm"], RightArmHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.28063965E-4, 2.92792916E-4, 2.74658203E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
5600
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5601
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
5602
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
5603
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
5604
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
5605
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
5606
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
5607
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
5608
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
5609
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5610
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
5611
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
5612
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5613
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
5614
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5615
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5616
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
5617
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
5618
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5619
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
5620
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
5621
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
5622
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
5623
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
5624
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5625
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
5626
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
5627
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5628
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
5629
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
5630
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
5631
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
5632
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
5633
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
5634
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
5635
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
5636
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
5637
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
5638
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
5639
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
5640
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
5641
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5642
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
5643
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5644
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
5645
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
5646
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
5647
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5648
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
5649
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
5650
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5651
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
5652
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
5653
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5654
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
5655
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
5656
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5657
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
5658
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
5659
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5660
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
5661
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5662
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5663
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
5664
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
5665
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
5666
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
5667
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5668
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
5669
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
5670
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
5671
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
5672
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
5673
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
5674
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
5675
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
5676
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
5677
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5678
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
5679
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
5680
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5681
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
5682
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
5683
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5684
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
5685
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
5686
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5687
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
5688
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
5689
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5690
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
5691
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
5692
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5693
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
5694
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
5695
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5696
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
5697
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
5698
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5699
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
5700
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5701
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5702
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
5703
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5704
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5705
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
5706
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5707
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5708
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
5709
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
5710
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5711
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
5712
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
5713
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5714
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
5715
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5716
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5717
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
5718
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5719
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5720
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
5721
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
5722
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5723
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
5724
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
5725
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5726
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
5727
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5728
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5729
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
5730
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5731
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5732
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
5733
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
5734
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5735
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
5736
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
5737
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5738
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
5739
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
5740
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5741
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
5742
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
5743
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
5744
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
5745
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
5746
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5747
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
5748
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
5749
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5750
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
5751
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5752
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5753
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
5754
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
5755
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5756
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
5757
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
5758
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5759
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
5760
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
5761
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5762
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
5763
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
5764
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5765
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
5766
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
5767
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5768
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
5769
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
5770
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5771
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
5772
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5773
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5774
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
5775
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
5776
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5777
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
5778
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
5779
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5780
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
5781
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
5782
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5783
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
5784
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
5785
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5786
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
5787
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5788
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5789
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
5790
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
5791
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5792
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
5793
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5794
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5795
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
5796
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5797
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5798
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
5799
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5800
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5801
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
5802
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5803
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5804
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
5805
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5806
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5807
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
5808
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5809
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
5810
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
5811
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5812
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5813
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
5814
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5815
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5816
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
5817
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5818
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5819
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
5820
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5821
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5822
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
5823
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5824
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5825
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
5826
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
5827
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5828
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
5829
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5830
				Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5831
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
5832
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5833
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5834
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
5835
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5836
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5837
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
5838
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5839
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5840
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
5841
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5842
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5843
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
5844
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5845
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5846
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
5847
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5848
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5849
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
5850
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5851
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5852
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
5853
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5854
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5855
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
5856
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5857
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5858
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
5859
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5860
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5861
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
5862
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5863
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5864
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
5865
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5866
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5867
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
5868
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5869
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5870
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
5871
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5872
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5873
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
5874
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5875
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5876
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
5877
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5878
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
5879
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
5880
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5881
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5882
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
5883
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5884
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5885
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
5886
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5887
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5888
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
5889
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5890
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5891
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
5892
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
5893
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5894
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
5895
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
5896
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5897
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
5898
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
5899
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5900
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
5901
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
5902
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5903
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
5904
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
5905
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5906
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
5907
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
5908
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5909
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
5910
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
5911
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5912
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
5913
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5914
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5915
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
5916
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
5917
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5918
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
5919
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5920
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5921
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
5922
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5923
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5924
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
5925
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5926
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5927
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
5928
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5929
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5930
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
5931
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5932
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5933
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
5934
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
5935
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5936
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
5937
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
5938
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5939
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
5940
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5941
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5942
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
5943
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
5944
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5945
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
5946
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5947
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5948
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
5949
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5950
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5951
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
5952
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5953
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5954
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
5955
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5956
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5957
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
5958
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
5959
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5960
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
5961
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
5962
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5963
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
5964
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5965
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5966
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
5967
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5968
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5969
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
5970
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
5971
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5972
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
5973
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
5974
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5975
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
5976
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
5977
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
5978
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
5979
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
5980
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5981
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
5982
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
5983
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5984
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
5985
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
5986
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5987
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
5988
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
5989
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5990
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
5991
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
5992
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5993
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
5994
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
5995
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5996
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
5997
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
5998
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
5999
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
6000
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6001
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6002
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
6003
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6004
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6005
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
6006
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
6007
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6008
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6009
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6010
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6011
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
6012
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6013
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
6014
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6015
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6016
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
6017
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6018
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
6019
				PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6020
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6021
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6022
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
6023
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6024
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6025
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
6026
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6027
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6028
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
6029
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6030
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6031
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
6032
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
6033
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6034
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
6035
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
6036
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6037
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
6038
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6039
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6040
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
6041
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6042
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6043
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
6044
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6045
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6046
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
6047
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
6048
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6049
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
6050
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6051
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6052
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
6053
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
6054
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6055
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
6056
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6057
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6058
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
6059
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6060
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6061
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
6062
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6063
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6064
				WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
6065
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
6066
				TorsoHandle = CFuncs.Part.Create(Character.Torso, Enum.Material.Plastic, 0, 1, "Medium stone grey", "TorsoHandle", Vector3.new(2, 2, 1))
6067
				TorsoHandleWeld = CFuncs.Weld.Create(m, Character.Torso, TorsoHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.2479248E-5, 2.36198306E-4, 1.52587891E-4, 1, 6.4818812E-7, 2.88982847E-6, 6.4818812E-7, 0.999999881, -4.57326621E-10, 2.88982847E-6, -4.57326621E-10, 1))
6068
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.05, 2.05, 1.05))
6069
				Part.Shape = "Block"
6070
				PartWeld = CFuncs.Weld.Create(m, TorsoHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
6071
				RightLegHandle = CFuncs.Part.Create(Character["Right Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
6072
				RightLegHandleWeld = CFuncs.Weld.Create(m, Character["Right Leg"], RightLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
6073
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6074
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
6075
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
6076
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
6077
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6078
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6079
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
6080
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
6081
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
6082
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6083
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
6084
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
6085
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6086
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
6087
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6088
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6089
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
6090
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
6091
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6092
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
6093
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
6094
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
6095
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
6096
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
6097
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6098
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
6099
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
6100
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6101
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
6102
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
6103
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
6104
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
6105
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
6106
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
6107
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
6108
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
6109
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
6110
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
6111
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
6112
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
6113
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
6114
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6115
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
6116
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6117
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
6118
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
6119
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
6120
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6121
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
6122
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
6123
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6124
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
6125
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
6126
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6127
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
6128
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
6129
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6130
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
6131
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
6132
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6133
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
6134
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6135
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6136
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
6137
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
6138
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
6139
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
6140
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6141
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
6142
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
6143
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
6144
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
6145
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6146
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6147
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
6148
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6149
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6150
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6151
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
6152
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
6153
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6154
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
6155
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6156
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6157
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
6158
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
6159
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6160
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
6161
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
6162
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6163
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
6164
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
6165
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6166
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
6167
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6168
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6169
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
6170
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
6171
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6172
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
6173
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6174
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6175
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
6176
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6177
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6178
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
6179
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6180
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6181
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
6182
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6183
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6184
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
6185
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
6186
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6187
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
6188
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6189
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6190
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
6191
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6192
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6193
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
6194
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
6195
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6196
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
6197
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
6198
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6199
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
6200
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6201
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6202
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
6203
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6204
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6205
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
6206
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
6207
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6208
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
6209
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
6210
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6211
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
6212
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6213
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6214
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
6215
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
6216
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
6217
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
6218
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
6219
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6220
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
6221
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
6222
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6223
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
6224
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6225
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6226
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
6227
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
6228
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6229
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
6230
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
6231
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6232
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
6233
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
6234
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6235
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
6236
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
6237
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6238
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
6239
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
6240
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6241
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
6242
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
6243
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6244
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
6245
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6246
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6247
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
6248
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
6249
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6250
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
6251
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
6252
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6253
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
6254
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
6255
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6256
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
6257
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6258
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6259
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
6260
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6261
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6262
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
6263
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
6264
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6265
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
6266
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6267
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6268
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
6269
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6270
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6271
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
6272
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6273
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6274
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
6275
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6276
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6277
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
6278
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6279
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6280
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
6281
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6282
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
6283
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
6284
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6285
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6286
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
6287
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6288
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6289
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
6290
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6291
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6292
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
6293
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6294
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6295
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
6296
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6297
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6298
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
6299
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
6300
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6301
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
6302
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6303
				Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6304
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
6305
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6306
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6307
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
6308
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6309
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6310
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
6311
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6312
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6313
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
6314
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6315
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6316
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
6317
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6318
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6319
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
6320
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6321
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6322
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
6323
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6324
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6325
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
6326
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6327
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6328
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
6329
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6330
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6331
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
6332
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6333
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6334
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
6335
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6336
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6337
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
6338
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6339
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6340
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
6341
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6342
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6343
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
6344
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6345
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6346
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
6347
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6348
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6349
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
6350
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6351
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
6352
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
6353
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6354
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6355
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
6356
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6357
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6358
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
6359
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6360
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6361
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
6362
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6363
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6364
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
6365
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
6366
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6367
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
6368
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6369
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6370
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
6371
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6372
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6373
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
6374
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
6375
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6376
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
6377
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
6378
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6379
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
6380
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
6381
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6382
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
6383
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
6384
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6385
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
6386
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6387
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6388
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
6389
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
6390
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6391
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
6392
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6393
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6394
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
6395
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6396
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6397
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
6398
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6399
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6400
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
6401
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6402
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6403
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
6404
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6405
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6406
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
6407
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
6408
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6409
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
6410
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6411
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6412
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
6413
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6414
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6415
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
6416
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
6417
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6418
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
6419
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6420
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6421
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
6422
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6423
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6424
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
6425
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6426
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6427
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
6428
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6429
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6430
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
6431
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6432
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6433
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
6434
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6435
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6436
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
6437
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6438
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6439
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
6440
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6441
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6442
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
6443
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
6444
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6445
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
6446
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
6447
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6448
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
6449
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
6450
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
6451
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
6452
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
6453
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6454
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6455
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6456
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6457
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
6458
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
6459
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6460
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
6461
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6462
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6463
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
6464
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6465
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6466
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
6467
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
6468
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6469
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6470
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6471
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6472
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
6473
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6474
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6475
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
6476
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6477
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6478
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
6479
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
6480
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6481
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
6482
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6483
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6484
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
6485
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
6486
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
6487
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6488
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6489
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
6490
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6491
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
6492
				PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
6493
				CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
6494
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6495
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
6496
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
6497
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6498
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
6499
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
6500
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6501
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
6502
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6503
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6504
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
6505
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
6506
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6507
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
6508
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
6509
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6510
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
6511
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
6512
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6513
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
6514
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6515
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6516
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
6517
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6518
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6519
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
6520
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
6521
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6522
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
6523
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6524
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6525
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
6526
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
6527
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6528
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
6529
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6530
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6531
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
6532
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
6533
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6534
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
6535
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
6536
				Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
6537
				WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
6538
				CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
6539
				LeftLegHandle = CFuncs.Part.Create(Character["Left Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
6540
				LeftLegHandleWeld = CFuncs.Weld.Create(m, Character["Left Leg"], LeftLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
6541
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
6542
				Part.Shape = "Block"
6543
				PartWeld = CFuncs.Weld.Create(m, LeftLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
6544
				LeftArmHandle = CFuncs.Part.Create(Character["Left Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
6545
				LeftArmHandleWeld = CFuncs.Weld.Create(m, Character["Left Arm"], LeftArmHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
6546
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
6547
				Part.Shape = "Block"
6548
				PartWeld = CFuncs.Weld.Create(m, LeftArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
6549
				HeadHandle = CFuncs.Part.Create(Character.Head, Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
6550
				HeadHandleWeld = CFuncs.Weld.Create(m, Character.Head, HeadHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
6551
				Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.265, 1.265, 1.265))
6552
				Part.Shape = "Block"
6553
				CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Head, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
6554
				PartWeld = CFuncs.Weld.Create(m, HeadHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.01, 0, 0))
6555
				trans = 0.04
6556
				for i, v in pairs(m:GetChildren()) do
6557
					if v.ClassName == "Part" then
6558
						v.CanCollide = false
6559
						v.Transparency = trans
6560
					end
6561
				end
6562
			end
6563
			Armor()
6564
			local Orbd = Instance.new("Part", Character)
6565
			Orbd.Name = "Orbd"
6566
			Orbd.Shape = Enum.PartType.Block
6567
			Orbd.CanCollide = false
6568
			Orbd.BrickColor = BrickColor.new("Really red")
6569
			Orbd.Transparency = 0
6570
			Orbd.Material = "Neon"
6571
			Orbd.Size = Vector3.new(0.2, 0.3, 0.2)
6572
			Orbd.TopSurface = Enum.SurfaceType.Smooth
6573
			Orbd.BottomSurface = Enum.SurfaceType.Smooth
6574
			local Weld = Instance.new("Weld", Orbd)
6575
			Weld.Part0 = Character.Head
6576
			Weld.Part1 = Orbd
6577
			Weld.C1 = CFrame.new(-0.2, -0.2, -0.49)
6578
			local M1 = Instance.new("SpecialMesh")
6579
			M1.Parent = Orbd
6580
			M1.MeshType = "Sphere"
6581
			M1.Scale = Vector3.new(1, 0, 1)
6582
			local Orbvc = Instance.new("Part", Character)
6583
			Orbvc.Name = "Orbvc"
6584
			Orbvc.Shape = Enum.PartType.Block
6585
			Orbvc.CanCollide = false
6586
			Orbvc.BrickColor = BrickColor.new("Really red")
6587
			Orbvc.Transparency = 0
6588
			Orbvc.Material = "Neon"
6589
			Orbvc.Size = Vector3.new(0.2, 0.3, 0.2)
6590
			Orbvc.TopSurface = Enum.SurfaceType.Smooth
6591
			Orbvc.BottomSurface = Enum.SurfaceType.Smooth
6592
			local Weld = Instance.new("Weld", Orbvc)
6593
			Weld.Part0 = Character.Head
6594
			Weld.Part1 = Orbvc
6595
			Weld.C1 = CFrame.new(0.2, -0.2, 0.49)
6596
			local M2 = Instance.new("SpecialMesh")
6597
			M2.Parent = Orbvc
6598
			M2.MeshType = "Sphere"
6599
			M2.Scale = Vector3.new(1, 0, 1)
6600
			function aura()
6601
				local aura = Instance.new("ParticleEmitter", RootPart)
6602
				aura.Texture = "rbxassetid://445231746"
6603
				aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
6604
				aura.Size = NumberSequence.new(0, 1)
6605
				aura.Transparency = NumberSequence.new(0, 1)
6606
				aura.LockedToPart = true
6607
				aura.LightEmission = 1
6608
				aura.LightInfluence = 1
6609
				aura.ZOffset = -1
6610
				aura.Lifetime = NumberRange.new(0.4)
6611
				aura.Rate = 200
6612
				aura.Speed = NumberRange.new(2)
6613
				aura.SpreadAngle = Vector2.new(0, 0)
6614
				aura.Enabled = true
6615
				table.insert(auras, aura)
6616
				aurah = aura:Clone()
6617
				aurah.Parent = Head
6618
				table.insert(auras, aurah)
6619
				auraLeftArm = aura:Clone()
6620
				auraLeftArm.Parent = LeftArm
6621
				table.insert(auras, auraLeftArm)
6622
				auraRightArm = aura:Clone()
6623
				auraRightArm.Parent = RightArm
6624
				table.insert(auras, auraRightArm)
6625
				auraLeftLeg = aura:Clone()
6626
				auraLeftLeg.Parent = LeftLeg
6627
				table.insert(auras, auraLeftLeg)
6628
				auraRightLeg = aura:Clone()
6629
				auraRightLeg.Parent = RightLeg
6630
				table.insert(auras, auraRightLeg)
6631
			end
6632
			function aura40()
6633
				local aura = Instance.new("ParticleEmitter", RootPart)
6634
				aura.Texture = "rbxassetid://445231746"
6635
				aura.Color = ColorSequence.new(Color3.fromRGB(151, 0, 0))
6636
				aura.Size = NumberSequence.new(0, 1)
6637
				aura.Transparency = NumberSequence.new(0, 1)
6638
				aura.LockedToPart = true
6639
				aura.LightEmission = 1
6640
				aura.LightInfluence = 1
6641
				aura.ZOffset = -1
6642
				aura.Lifetime = NumberRange.new(0.4)
6643
				aura.Rate = 200
6644
				aura.Speed = NumberRange.new(2)
6645
				aura.SpreadAngle = Vector2.new(0, 0)
6646
				aura.Enabled = true
6647
				table.insert(auras, aura)
6648
				aurah = aura:Clone()
6649
				aurah.Parent = Head
6650
				table.insert(auras, aurah)
6651
				auraLeftArm = aura:Clone()
6652
				auraLeftArm.Parent = LeftArm
6653
				table.insert(auras, auraLeftArm)
6654
				auraRightArm = aura:Clone()
6655
				auraRightArm.Parent = RightArm
6656
				table.insert(auras, auraRightArm)
6657
				auraLeftLeg = aura:Clone()
6658
				auraLeftLeg.Parent = LeftLeg
6659
				table.insert(auras, auraLeftLeg)
6660
				auraRightLeg = aura:Clone()
6661
				auraRightLeg.Parent = RightLeg
6662
				table.insert(auras, auraRightLeg)
6663
				local aura2 = Instance.new("ParticleEmitter", RootPart)
6664
				aura2.Texture = "rbxassetid://445231746"
6665
				aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
6666
				aura2.Size = NumberSequence.new(0, 1)
6667
				aura2.Transparency = NumberSequence.new(0, 1)
6668
				aura2.LockedToPart = true
6669
				aura2.LightEmission = 0
6670
				aura2.LightInfluence = 0
6671
				aura2.ZOffset = -1.1
6672
				aura2.Lifetime = NumberRange.new(0.4)
6673
				aura2.Rate = 100000
6674
				aura2.Speed = NumberRange.new(2)
6675
				aura2.SpreadAngle = Vector2.new(0, 0)
6676
				aura2.Enabled = true
6677
				table.insert(auras, aura2)
6678
				aurah2 = aura2:Clone()
6679
				aurah2.Parent = Head
6680
				table.insert(auras, aurah2)
6681
				auraLeftArm2 = aura2:Clone()
6682
				auraLeftArm2.Parent = LeftArm
6683
				table.insert(auras, auraLeftArm2)
6684
				auraRightArm2 = aura2:Clone()
6685
				auraRightArm2.Parent = RightArm
6686
				table.insert(auras, auraRightArm2)
6687
				auraLeftLeg2 = aura2:Clone()
6688
				auraLeftLeg2.Parent = LeftLeg
6689
				table.insert(auras, auraLeftLeg2)
6690
				auraRightLeg2 = aura2:Clone()
6691
				auraRightLeg2.Parent = RightLeg
6692
				table.insert(auras, auraRightLeg2)
6693
			end
6694
			function aura80()
6695
				local aura = Instance.new("ParticleEmitter", RootPart)
6696
				aura.Texture = "rbxassetid://445231746"
6697
				aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
6698
				aura.Size = NumberSequence.new(0, 1)
6699
				aura.Transparency = NumberSequence.new(0, 1)
6700
				aura.LockedToPart = true
6701
				aura.LightEmission = 1
6702
				aura.LightInfluence = 1
6703
				aura.ZOffset = -1
6704
				aura.Lifetime = NumberRange.new(0.4)
6705
				aura.Rate = 100000
6706
				aura.Speed = NumberRange.new(2)
6707
				aura.SpreadAngle = Vector2.new(0, 0)
6708
				aura.Enabled = true
6709
				table.insert(auras, aura)
6710
				aurah = aura:Clone()
6711
				aurah.Parent = Head
6712
				table.insert(auras, aurah)
6713
				auraLeftArm = aura:Clone()
6714
				auraLeftArm.Parent = LeftArm
6715
				table.insert(auras, auraLeftArm)
6716
				auraRightArm = aura:Clone()
6717
				auraRightArm.Parent = RightArm
6718
				table.insert(auras, auraRightArm)
6719
				auraLeftLeg = aura:Clone()
6720
				auraLeftLeg.Parent = LeftLeg
6721
				table.insert(auras, auraLeftLeg)
6722
				auraRightLeg = aura:Clone()
6723
				auraRightLeg.Parent = RightLeg
6724
				table.insert(auras, auraRightLeg)
6725
				local aura2 = Instance.new("ParticleEmitter", RootPart)
6726
				aura2.Texture = "rbxassetid://445231746"
6727
				aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
6728
				aura2.Size = NumberSequence.new(0, 1)
6729
				aura2.Transparency = NumberSequence.new(0, 1)
6730
				aura2.LockedToPart = true
6731
				aura2.LightEmission = 0
6732
				aura2.LightInfluence = 0
6733
				aura2.ZOffset = -1.1
6734
				aura2.Lifetime = NumberRange.new(0.4)
6735
				aura2.Rate = 100000
6736
				aura2.Speed = NumberRange.new(2)
6737
				aura2.SpreadAngle = Vector2.new(0, 0)
6738
				aura2.Enabled = true
6739
				table.insert(auras, aura2)
6740
				aurah2 = aura2:Clone()
6741
				aurah2.Parent = Head
6742
				table.insert(auras, aurah2)
6743
				auraLeftArm2 = aura2:Clone()
6744
				auraLeftArm2.Parent = LeftArm
6745
				table.insert(auras, auraLeftArm2)
6746
				auraRightArm2 = aura2:Clone()
6747
				auraRightArm2.Parent = RightArm
6748
				table.insert(auras, auraRightArm2)
6749
				auraLeftLeg2 = aura2:Clone()
6750
				auraLeftLeg2.Parent = LeftLeg
6751
				table.insert(auras, auraLeftLeg2)
6752
				auraRightLeg2 = aura2:Clone()
6753
				auraRightLeg2.Parent = RightLeg
6754
				table.insert(auras, auraRightLeg2)
6755
			end
6756
			function aura100()
6757
				local aura = Instance.new("ParticleEmitter", RootPart)
6758
				aura.Texture = "rbxassetid://445231746"
6759
				aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
6760
				aura.Size = NumberSequence.new(0, 1)
6761
				aura.Transparency = NumberSequence.new(0, 1)
6762
				aura.LockedToPart = true
6763
				aura.LightEmission = 1
6764
				aura.LightInfluence = 1
6765
				aura.ZOffset = -1
6766
				aura.Lifetime = NumberRange.new(0.4)
6767
				aura.SpreadAngle = Vector2.new(1000, 1000)
6768
				aura.Rotation = NumberRange.new(200)
6769
				aura.RotSpeed = NumberRange.new(200)
6770
				aura.Rate = 100000
6771
				aura.Speed = NumberRange.new(5)
6772
				aura.Enabled = true
6773
				table.insert(auras, aura)
6774
				aurah = aura:Clone()
6775
				aurah.Parent = Head
6776
				table.insert(auras, aurah)
6777
				auraLeftArm = aura:Clone()
6778
				auraLeftArm.Parent = LeftArm
6779
				table.insert(auras, auraLeftArm)
6780
				auraRightArm = aura:Clone()
6781
				auraRightArm.Parent = RightArm
6782
				table.insert(auras, auraRightArm)
6783
				auraLeftLeg = aura:Clone()
6784
				auraLeftLeg.Parent = LeftLeg
6785
				table.insert(auras, auraLeftLeg)
6786
				auraRightLeg = aura:Clone()
6787
				auraRightLeg.Parent = RightLeg
6788
				table.insert(auras, auraRightLeg)
6789
				local aura2 = Instance.new("ParticleEmitter", RootPart)
6790
				aura2.Texture = "rbxassetid://445231746"
6791
				aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
6792
				aura2.Size = NumberSequence.new(0, 1)
6793
				aura2.Transparency = NumberSequence.new(0, 1)
6794
				aura2.LockedToPart = true
6795
				aura2.LightEmission = 0
6796
				aura2.LightInfluence = 0
6797
				aura2.ZOffset = -1.1
6798
				aura2.Lifetime = NumberRange.new(0.4)
6799
				aura2.Rate = 100000
6800
				aura2.Rotation = NumberRange.new(200)
6801
				aura2.RotSpeed = NumberRange.new(200)
6802
				aura2.Speed = NumberRange.new(5)
6803
				aura2.SpreadAngle = Vector2.new(1000, 1000)
6804
				aura2.Enabled = true
6805
				table.insert(auras, aura2)
6806
				aurah2 = aura2:Clone()
6807
				aurah2.Parent = Head
6808
				table.insert(auras, aurah2)
6809
				auraLeftArm2 = aura2:Clone()
6810
				auraLeftArm2.Parent = LeftArm
6811
				table.insert(auras, auraLeftArm2)
6812
				auraRightArm2 = aura2:Clone()
6813
				auraRightArm2.Parent = RightArm
6814
				table.insert(auras, auraRightArm2)
6815
				auraLeftLeg2 = aura2:Clone()
6816
				auraLeftLeg2.Parent = LeftLeg
6817
				table.insert(auras, auraLeftLeg2)
6818
				auraRightLeg2 = aura2:Clone()
6819
				auraRightLeg2.Parent = RightLeg
6820
				table.insert(auras, auraRightLeg2)
6821
			end
6822
			aura()
6823
			aura100()
6824
			aura40()
6825
			aura80()
6826
			for i = 1, 90 do
6827
				Ring2.Scale = Ring2.Scale + Vector3.new(2, 2, 2)
6828
				Ring.Transparency = Ring.Transparency + 0.01
6829
				Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
6830
				Sh.Transparency = Sh.Transparency + 0.05
6831
				game:GetService("RunService").RenderStepped:wait()
6832
			end
6833
			Humanoid.WalkSpeed = 8
6834
			Sh:remove()
6835
			for i = 0, 33, 0.5 do
6836
				swait()
6837
				PlayAnimationFromTable({
6838
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
6839
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
6840
					CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
6841
					CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
6842
					CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
6843
					CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
6844
				}, 0.05, false)
6845
			end
6846
			wait(1)
6847
			for i = 0, 1, 0.1 do
6848
				swait()
6849
				PlayAnimationFromTable({
6850
					CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
6851
					CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
6852
					CFrame.new(1.5, 0.8, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-3.1, 0, 1),
6853
					CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -2),
6854
					CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
6855
					CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
6856
				}, 0.05, false)
6857
			end
6858
			local Fl2 = Instance.new("BodyPosition", Handle23)
6859
			Fl2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6860
			Fl2.Position = RightArm.Position
6861
			local Fl = Instance.new("BodyPosition", Handle243)
6862
			Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6863
			Fl.Position = LeftArm.Position
6864
			wait(1)
6865
			Fl:remove()
6866
			Fl2:remove()
6867
			WZ = Instance.new("Weld", RightArm)
6868
			WZ.Part0 = Handle23
6869
			WZ.Part1 = RightArm
6870
			WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
6871
			local WWQA = Instance.new("Weld", LeftArm)
6872
			WWQA.Part0 = Handle243
6873
			WWQA.Part1 = LeftArm
6874
			WWQA.C0 = CFrame.new(1.6, -0.3, 0) * CFrame.Angles(1.55, 0, -1.55)
6875
			Anim = "Idle2"
6876
			WedgeQA18.BrickColor = BrickColor.new("Really black")
6877
			PartQA.BrickColor = BrickColor.new("Really black")
6878
			PartQA1.BrickColor = BrickColor.new("Really black")
6879
			PartQA2.BrickColor = BrickColor.new("Really black")
6880
			PartQA3.BrickColor = BrickColor.new("Really black")
6881
			PartQA4.BrickColor = BrickColor.new("Really black")
6882
			PartQA5.BrickColor = BrickColor.new("Really black")
6883
			PartQA6.BrickColor = BrickColor.new("Really black")
6884
			PartQA7.BrickColor = BrickColor.new("Really black")
6885
			PartQA8.BrickColor = BrickColor.new("Really black")
6886
			PartQA9.BrickColor = BrickColor.new("Really black")
6887
			PartQA10.BrickColor = BrickColor.new("Really black")
6888
			WedgeQA11.BrickColor = BrickColor.new("Really black")
6889
			WedgeQA12.BrickColor = BrickColor.new("Really black")
6890
			WedgeQA13.BrickColor = BrickColor.new("Really black")
6891
			WedgeQA14.BrickColor = BrickColor.new("Really black")
6892
			WedgeQA15.BrickColor = BrickColor.new("Really black")
6893
			WedgeQA16.BrickColor = BrickColor.new("Really black")
6894
			Partss2.BrickColor = BrickColor.new("Bright red")
6895
			PartQA8.BrickColor = BrickColor.new("Bright red")
6896
			WedgeQA17.BrickColor = BrickColor.new("Bright red")
6897
			WedgeQA19.BrickColor = BrickColor.new("Bright red")
6898
			PartQA.Material = "Neon"
6899
			PartQA1.Material = "Neon"
6900
			PartQA2.Material = "Neon"
6901
			PartQA3.Material = "Neon"
6902
			PartQA4.Material = "Neon"
6903
			PartQA5.Material = "Neon"
6904
			PartQA6.Material = "Neon"
6905
			PartQA7.Material = "Neon"
6906
			PartQA8.Material = "Neon"
6907
			PartQA9.Material = "Neon"
6908
			PartQA10.Material = "Neon"
6909
			WedgeQA11.Material = "Neon"
6910
			WedgeQA12.Material = "Neon"
6911
			WedgeQA13.Material = "Neon"
6912
			WedgeQA14.Material = "Neon"
6913
			WedgeQA15.Material = "Neon"
6914
			WedgeQA16.Material = "Neon"
6915
			Partss2.Material = "Neon"
6916
			PartQA8.Material = "Neon"
6917
			WedgeQA17.Material = "Neon"
6918
			WedgeQA19.Material = "Neon"
6919
			attack = false
6920
			ST = "Tilt"
6921
			print("DEMON MODE ACTIVATED")
6922
			print(" PRESS C FOR DEMON RAIN")
6923
			print("PRESS Z FOR DEVILS CROSS")
6924
			print("F FOR DEVILS KNIFE THROW")
6925
			print(" CLICK TO ATTACK WITH KNIFE")
6926
			Mouse.KeyDown:connect(function(k)
6927
				if k == "x" and attack == false then
6928
					STOPTIME()
6929
				end
6930
				if k == "c" and attack == false then
6931
					Slam()
6932
				end
6933
				if k == "z" and attack == false then
6934
					EXPLA()
6935
				end
6936
				if k == "f" and attack == false and targetted ~= nil then
6937
					ThrowDN()
6938
				end
6939
				if k == "g" and attack == false and targetted ~= nil then
6940
					Finisher()
6941
				end
6942
				if k == "m" and attack == false then
6943
					EndIt()
6944
				end
6945
				if k == "l" and attack == false then
6946
					TP()
6947
				end
6948
			end)
6949
			RETS = Mouse.Button1Down:connect(function()
6950
				if attack == false and attacktype == 1 then
6951
					HitAF()
6952
					attacktype = 1
6953
				end
6954
			end)
6955
			RETS2 = Mouse.Button2Down:connect(function()
6956
				if attack == false and targetted ~= nil then
6957
					attacktwo()
6958
				end
6959
			end)
6960
			while true do
6961
				wait()
6962
				for i = 1, 1 do
6963
					do
6964
						local P = Instance.new("Part", Character)
6965
						P.Size = Vector3.new(1, 1, 1)
6966
						P.BrickColor = BrickColor.new("Really black")
6967
						P.Material = "Neon"
6968
						P.Anchored = true
6969
						P.CFrame = RootPart.CFrame * CFrame.new(0, -2.8, 0)
6970
						P.CanCollide = false
6971
						local P2 = Instance.new("SpecialMesh", P)
6972
						P2.MeshType = "Sphere"
6973
						P2.Scale = Vector3.new(1, 0.1, 1)
6974
						coroutine.resume(coroutine.create(function()
6975
							for i = 1, 300 do
6976
								P2.Scale = P2.Scale + Vector3.new(0.1, 0, 0.1)
6977
								P.Transparency = P.Transparency + 0.008
6978
								game:GetService("RunService").RenderStepped:wait()
6979
							end
6980
							P:remove()
6981
						end))
6982
						wait(0.5)
6983
					end
6984
				end
6985
			end
6986
			wait(40000)
6987
			WZA = false
6988
		end
6989
	end
6990
end
6991
Mouse.KeyDown:connect(function(k)
6992
	k = k:lower()
6993
	if attack == false and k == "q" then
6994
		LockOn()
6995
	end
6996
end)
6997
DESA = Mouse.KeyDown:connect(function(k)
6998
	if k == "z" and attack == false then
6999
		hedshoot()
7000
	elseif k == "m" and attack == false then
7001
		SwapWeap()
7002
	elseif k == "x" and attack == false and targetted ~= nil then
7003
		moarblood()
7004
	elseif k == "c" and attack == false then
7005
		painlessrain()
7006
	elseif k == "e" and attack == false then
7007
		DOUBLESHOT()
7008
	elseif k == "r" and attack == false then
7009
		Kick()
7010
	elseif k == "k" and attack == false then
7011
		Ending()
7012
	elseif k == "g" and delays == false and Character.Name == "XxxCuteGirl243" then
7013
		delays = true
7014
		chatfunc("Something....didn't...feel...right!")
7015
		wait(7)
7016
		chatfunc("I..feel..empty!")
7017
		wait(7)
7018
		chatfunc("I...!")
7019
		wait(7)
7020
		chatfunc("Heh..!")
7021
		wait(7)
7022
		chatfunc("I..!")
7023
		wait(7)
7024
		chatfunc("i..wanna..see..people..suffer!")
7025
		wait(7)
7026
		chatfunc("AND IM GOING TO KILL YOU ALL!")
7027
		delays = false
7028
	elseif k == "m" and play == true and delays == false then
7029
		ofmoosic()
7030
	elseif k == "m" and play == false and delays == false then
7031
		onmoosic()
7032
	end
7033
end)
7034
MUSIC = Instance.new("Sound", Character)
7035
MUSIC.Name = "BGMusic"
7036
MUSIC.SoundId = "http://www.roblox.com/asset/?id=1106783884"
7037
MUSIC.Pitch = 0.9
7038
MUSIC.Volume = 10
7039
MUSIC.Looped = true
7040
MUSIC.archivable = false
7041
MUSIC.Parent = char.Head
7042
wait(0.1)
7043
MUSIC:play()
7044
local s = Instance.new("Sound", character)
7045
s.Name = "BGMusic"
7046
s.SoundId = "http://www.roblox.com/asset/?id="
7047
s.Pitch = 0.6
7048
s.Volume = 2
7049
s.Looped = true
7050
s.archivable = false
7051
s.Parent = char.Head
7052
wait(0.1)
7053
s:play()
7054
local s = Instance.new("Sound", character)
7055
s.Name = "BGMusic"
7056
s.SoundId = "http://www.roblox.com/asset/?id="
7057
s.Pitch = 0.9
7058
s.Volume = 2
7059
s.Looped = true
7060
s.archivable = false
7061
s.Parent = char.Head
7062
wait(0.1)
7063
s:play()
7064
coroutine.wrap(function()
7065
	while true do
7066
		swait()
7067
		for i, v in pairs(Character.WeaponModel:GetChildren()) do
7068
			if v:IsA("Part") then
7069
				v.Anchored = false
7070
			end
7071
		end
7072
		for i, v in pairs(Character.WeaponModelZ:GetChildren()) do
7073
			if v:IsA("Part") then
7074
				v.Anchored = false
7075
			end
7076
		end
7077
		for i, v in pairs(Character:GetChildren()) do
7078
			if v:IsA("Part") then
7079
				v.Anchored = false
7080
			elseif v:IsA("Accessory") then
7081
				v.Handle2.Anchored = false
7082
			end
7083
		end
7084
		for i, v in pairs(Character:GetChildren()) do
7085
			if v:IsA("Part") then
7086
				v.Anchored = false
7087
			elseif v:IsA("Accessory") then
7088
				v.Handle.Anchored = false
7089
			end
7090
		end
7091
		LEL()
7092
	end
7093
end)()
7094
coroutine.wrap(function()
7095
	while true do
7096
		swait()
7097
		if doe <= 360 then
7098
			doe = doe + 2
7099
		else
7100
			doe = 0
7101
		end
7102
	end
7103
end)()
7104
while true do
7105
	swait()
7106
	for i, v in pairs(Character:GetChildren()) do
7107
		if v:IsA("Part") then
7108
			v.Material = "SmoothPlastic"
7109
		elseif v:IsA("Accessory") then
7110
			v:WaitForChild("Handle").Material = "SmoothPlastic"
7111
		end
7112
	end
7113
	while true do
7114
		swait()
7115
		Character.Humanoid.MaxHealth = math.huge + math.huge
7116
		Character.Humanoid.Health = math.huge + math.huge
7117
		imgl.Rotation = imgl.Rotation + 3
7118
		img2.Rotation = img2.Rotation + 3
7119
		if targetted ~= nil then
7120
			abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
7121
			abss.Enabled = true
7122
		elseif targetted == nil then
7123
			abss.Adornee = nil
7124
			abss.Enabled = false
7125
		end
7126
		while imgl.Rotation >= 360 do
7127
			imgl.Rotation = 0
7128
			img2.Rotation = 0
7129
		end
7130
		Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
7131
		velocity = RootPart.Velocity.y
7132
		sine = sine + change
7133
		local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
7134
		if RootPart.Velocity.y > 1 and hit == nil then
7135
			Anim = "Jump"
7136
			if attack == false then
7137
				PlayAnimationFromTable({
7138
					CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7139
					CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7140
					CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7141
					CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7142
					CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7143
					CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7144
				}, 0.3, false)
7145
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7146
			end
7147
		elseif RootPart.Velocity.y < -1 and hit == nil then
7148
			Anim = "Fall"
7149
			if attack == false then
7150
				PlayAnimationFromTable({
7151
					CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7152
					CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7153
					CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7154
					CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7155
					CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7156
					CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7157
				}, 0.3, false)
7158
				moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7159
			end
7160
		elseif Torsovelocity < 1 and hit ~= nil then
7161
			Anim = "Idle"
7162
			if attack == false then
7163
				change = 1
7164
				PlayAnimationFromTable({
7165
					CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7166
					CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
7167
					CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
7168
					CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
7169
					CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7170
					CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7171
				}, 0.3, false)
7172
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7173
				moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7174
			end
7175
		elseif Torsovelocity > 2 and hit ~= nil then
7176
			Anim = "Walk"
7177
			if attack == false then
7178
				PlayAnimationFromTable({
7179
					CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
7180
					CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7181
					CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
7182
					CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7183
					CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7184
					CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
7185
				}, 0.3, false)
7186
				moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7187
				moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
7188
			end
7189
		end
7190
		if attack == false then
7191
			if Anim == "Idle" then
7192
				if ST == "Normal" then
7193
					change = 1
7194
					PlayAnimationFromTable({
7195
						CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7196
						CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
7197
						CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
7198
						CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
7199
						CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7200
						CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7201
					}, 0.3, false)
7202
				elseif ST == "Tilt" then
7203
					PlayAnimationFromTable({
7204
						CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7205
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7206
						CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
7207
						CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
7208
						CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7209
						CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
7210
					}, 0.3, false)
7211
				end
7212
			elseif Anim == "Walk" then
7213
				if ST == "Normal" then
7214
					PlayAnimationFromTable({
7215
						CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
7216
						CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7217
						CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
7218
						CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7219
						CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7220
						CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
7221
					}, 0.3, false)
7222
				elseif ST == "Tilt" then
7223
					PlayAnimationFromTable({
7224
						CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
7225
						CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
7226
						CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
7227
						CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7228
						CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
7229
						CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
7230
					}, 0.3, false)
7231
				end
7232
			end
7233
		end
7234
		if 0 < #Effects then
7235
			for e = 1, #Effects do
7236
				if Effects[e] ~= nil then
7237
					local Thing = Effects[e]
7238
					if Thing ~= nil then
7239
						local Part = Thing[1]
7240
						local Mode = Thing[2]
7241
						local Delay = Thing[3]
7242
						local IncX = Thing[4]
7243
						local IncY = Thing[5]
7244
						local IncZ = Thing[6]
7245
						if Thing[2] == "Shoot" then
7246
							local Look = Thing[1]
7247
							local move = 30
7248
							if Thing[8] == 3 then
7249
								move = 10
7250
							end
7251
							local hit, pos = rayCast(Thing[4], Thing[1], move, m)
7252
							if Thing[10] ~= nil then
7253
								da = pos
7254
								cf2 = CFrame.new(Thing[4], Thing[10].Position)
7255
								cfa = CFrame.new(Thing[4], pos)
7256
								tehCF = cfa:lerp(cf2, 0.2)
7257
								Thing[1] = tehCF.lookVector
7258
							end
7259
							local mag = (Thing[4] - pos).magnitude
7260
							Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
7261
							if Thing[8] == 2 then
7262
								Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
7263
							end
7264
							Thing[4] = Thing[4] + Look * move
7265
							Thing[3] = Thing[3] - 1
7266
							if 2 < Thing[5] then
7267
								Thing[5] = Thing[5] - 0.3
7268
								Thing[6] = Thing[6] - 0.3
7269
							end
7270
							if hit ~= nil then
7271
								Thing[3] = 0
7272
								if Thing[8] == 1 or Thing[8] == 3 then
7273
									Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
7274
								elseif Thing[8] == 2 then
7275
									Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
7276
									if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
7277
										ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
7278
										ref.Anchored = true
7279
										ref.CFrame = CFrame.new(pos)
7280
										CFuncs.Sound.Create("161006093", ref, 1, 1.2)
7281
										game:GetService("Debris"):AddItem(ref, 0.2)
7282
										Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
7283
										Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
7284
										MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
7285
									end
7286
								end
7287
								ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
7288
								ref.Anchored = true
7289
								ref.CFrame = CFrame.new(pos)
7290
								Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
7291
								game:GetService("Debris"):AddItem(ref, 1)
7292
							end
7293
							if Thing[3] <= 0 then
7294
								table.remove(Effects, e)
7295
							end
7296
						end
7297
						if Thing[2] == "FireWave" then
7298
							if Thing[3] <= Thing[4] then
7299
								Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
7300
								Thing[3] = Thing[3] + 1
7301
								Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
7302
							else
7303
								Part.Parent = nil
7304
								table.remove(Effects, e)
7305
							end
7306
						end
7307
						if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
7308
							if Thing[1].Transparency <= 1 then
7309
								if Thing[2] == "Block1" then
7310
									Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
7311
									Mesh = Thing[7]
7312
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
7313
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7314
								elseif Thing[2] == "Block2" then
7315
									Thing[1].CFrame = Thing[1].CFrame
7316
									Mesh = Thing[7]
7317
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
7318
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7319
								elseif Thing[2] == "Fire" then
7320
									Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
7321
									Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
7322
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7323
								elseif Thing[2] == "Cylinder" then
7324
									Mesh = Thing[7]
7325
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
7326
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7327
								elseif Thing[2] == "Blood" then
7328
									Mesh = Thing[7]
7329
									Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
7330
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
7331
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7332
								elseif Thing[2] == "Elec" then
7333
									Mesh = Thing[10]
7334
									Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
7335
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7336
								elseif Thing[2] == "Disappear" then
7337
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7338
								elseif Thing[2] == "Shatter" then
7339
									Thing[1].Transparency = Thing[1].Transparency + Thing[3]
7340
									Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
7341
									Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
7342
									Thing[6] = Thing[6] + Thing[5]
7343
								end
7344
							else
7345
								Part.Parent = nil
7346
								table.remove(Effects, e)
7347
							end
7348
						end
7349
					end
7350
				end
7351
			end
7352
		end
7353
	end
7354
end