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| 1 | - | local Tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
|
| 1 | + | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
|
| 2 | - | Tool.Name = "Detonater" |
| 2 | + | print("FE Compatibility: by WaverlyCole & Mokiros")
|
| 3 | - | local Mouse = game.Players.LocalPlayer:GetMouse() |
| 3 | + | InternalData = {}
|
| 4 | do | |
| 5 | script.Parent = owner.Character | |
| 6 | - | Mouse.Button1Down:connect(function() |
| 6 | + | local Event = Instance.new("RemoteEvent")
|
| 7 | - | if Tool.Active == true then |
| 7 | + | Event.Name = "UserInput" |
| 8 | - | local explosion = Instance.new("Explosion")
|
| 8 | + | local function NewFakeEvent() |
| 9 | - | explosion.BlastPressure = 1000000 |
| 9 | + | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
|
| 10 | - | explosion.BlastRadius = 50 |
| 10 | + | return Fake |
| 11 | - | explosion.DestroyJointRadiusPercent = 1 |
| 11 | + | end |
| 12 | - | explosion.ExplosionType = "Craters" |
| 12 | + | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
|
| 13 | - | explosion.Parent = game.Workspace |
| 13 | + | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
|
| 14 | - | explosion.Position = Mouse.Hit.p |
| 14 | + | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
|
| 15 | - | explosion.Hit:connect(function(Part, Distance) |
| 15 | + | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
|
| 16 | - | Part.Anchored = false |
| 16 | + | end};ContextActionService.UnBindAction = ContextActionService.BindAction |
| 17 | - | Part:BreakJoints() |
| 17 | + | local function TriggerEvent(self,Event,...) |
| 18 | local Trigger = Mouse[Event] | |
| 19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 20 | Trigger.Function(...) | |
| 21 | - | local s = Instance.new("Sound")
|
| 21 | + | end |
| 22 | end | |
| 23 | - | s.Name = "Name" |
| 23 | + | Mouse.TrigEvent = TriggerEvent |
| 24 | - | s.SoundId = "rbxassetid://3295654382" |
| 24 | + | UserInputService.TrigEvent = TriggerEvent |
| 25 | - | s.Volume = 4 |
| 25 | + | Event.OnServerEvent:Connect(function(FiredBy,Input) |
| 26 | - | s.Looped = true |
| 26 | + | if FiredBy.Name ~= owner.Name then end |
| 27 | - | s.archivable = false |
| 27 | + | if Input.MouseEvent then |
| 28 | Mouse.Target = Input.Target | |
| 29 | - | s.Parent = game.Workspace |
| 29 | + | Mouse.Hit = Input.Hit |
| 30 | else | |
| 31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 33 | - | s:play() |
| 33 | + | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") |
| 34 | end | |
| 35 | for _,Action in pairs(ContextActionService.Actions) do | |
| 36 | for _,Key in pairs(Action.Keys) do | |
| 37 | if Key==Input.KeyCode then | |
| 38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 39 | end | |
| 40 | end | |
| 41 | end | |
| 42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 44 | end | |
| 45 | end) | |
| 46 | InternalData["Mouse"] = Mouse | |
| 47 | InternalData["ContextActionService"] = ContextActionService | |
| 48 | InternalData["UserInputService"] = UserInputService | |
| 49 | Event.Parent = NLS([[ | |
| 50 | local Player = owner | |
| 51 | local Event = script:WaitForChild("UserInput")
| |
| 52 | local UserInputService = game:GetService("UserInputService")
| |
| 53 | local Mouse = Player:GetMouse() | |
| 54 | local Input = function(Input,gameProcessedEvent) | |
| 55 | if gameProcessedEvent then return end | |
| 56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 57 | end | |
| 58 | UserInputService.InputBegan:Connect(Input) | |
| 59 | UserInputService.InputEnded:Connect(Input) | |
| 60 | local Hit,Target | |
| 61 | while wait(1/30) do | |
| 62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 63 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 65 | end | |
| 66 | end | |
| 67 | ]],owner.Character) | |
| 68 | end | |
| 69 | RealGame = game;game = setmetatable({},{
| |
| 70 | __index = function (self,Index) | |
| 71 | local Sandbox = function (Thing) | |
| 72 | if Thing:IsA("Player") then
| |
| 73 | local RealPlayer = Thing | |
| 74 | return setmetatable({},{
| |
| 75 | __index = function (self,Index) | |
| 76 | local Type = type(RealPlayer[Index]) | |
| 77 | if Type == "function" then | |
| 78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 79 | return function (self) | |
| 80 | return InternalData["Mouse"] | |
| 81 | end | |
| 82 | end | |
| 83 | return function (self,...) | |
| 84 | return RealPlayer[Index](RealPlayer,...) | |
| 85 | end | |
| 86 | else | |
| 87 | return RealPlayer[Index] | |
| 88 | end | |
| 89 | end; | |
| 90 | __tostring = function(self) | |
| 91 | return RealPlayer.Name | |
| 92 | end | |
| 93 | }) | |
| 94 | end | |
| 95 | end | |
| 96 | if RealGame[Index] then | |
| 97 | local Type = type(RealGame[Index]) | |
| 98 | if Type == "function" then | |
| 99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 100 | return function (self,Service) | |
| 101 | if Service:lower() == "players" then | |
| 102 | return setmetatable({},{
| |
| 103 | __index = function (self2,Index2) | |
| 104 | local RealService = RealGame:GetService(Service) | |
| 105 | local Type2 = type(Index2) | |
| 106 | if Type2 == "function" then | |
| 107 | return function (self,...) | |
| 108 | return RealService[Index2](RealService,...) | |
| 109 | end | |
| 110 | else | |
| 111 | if Index2:lower() == "localplayer" then | |
| 112 | return Sandbox(owner) | |
| 113 | end | |
| 114 | return RealService[Index2] | |
| 115 | end | |
| 116 | end; | |
| 117 | __tostring = function(self) | |
| 118 | return RealGame:GetService(Service).Name | |
| 119 | end | |
| 120 | }) | |
| 121 | elseif Service:lower() == "contextactionservice" then | |
| 122 | return InternalData["ContextActionService"] | |
| 123 | elseif Service:lower() == "contextactionservice" then | |
| 124 | return InternalData["UserInputService"] | |
| 125 | elseif Service:lower() == "runservice" then | |
| 126 | return setmetatable({},{
| |
| 127 | __index = function(self2,Index2) | |
| 128 | local RealService = RealGame:GetService(Service) | |
| 129 | local Type2 = type(Index2) | |
| 130 | if Type2 == "function" then | |
| 131 | return function (self,...) | |
| 132 | return RealService[Index2](RealService,...) | |
| 133 | end | |
| 134 | else | |
| 135 | if Index2:lower() == "bindtorenderstep" then | |
| 136 | return function (self,Name,Priority,Function) | |
| 137 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 138 | end | |
| 139 | end | |
| 140 | if Index2:lower() == "renderstepped" then | |
| 141 | return RealService["Stepped"] | |
| 142 | end | |
| 143 | return RealService[Index2] | |
| 144 | end | |
| 145 | end | |
| 146 | }) | |
| 147 | else | |
| 148 | return RealGame:GetService(Service) | |
| 149 | end | |
| 150 | end | |
| 151 | end | |
| 152 | return function (self,...) | |
| 153 | return RealGame[Index](RealGame,...) | |
| 154 | end | |
| 155 | else | |
| 156 | if game:GetService(Index) then | |
| 157 | return game:GetService(Index) | |
| 158 | end | |
| 159 | return RealGame[Index] | |
| 160 | end | |
| 161 | else | |
| 162 | return nil | |
| 163 | end | |
| 164 | end | |
| 165 | });Game = game;owner = game:GetService("Players").LocalPlayer
| |
| 166 | print("Complete! Running... ")
| |
| 167 | ||
| 168 | ||
| 169 | ||
| 170 | ||
| 171 | ||
| 172 | creeper = Instance.new("Sound", game.Players.LocalPlayer.Character)
| |
| 173 | creeper.SoundId = "rbxassetid://3295654382" | |
| 174 | creeper.Looped = true | |
| 175 | creeper:Play() | |
| 176 | creeper.Volume = 20 | |
| 177 | ||
| 178 | ||
| 179 | ||
| 180 | ||
| 181 | wait(0.1) | |
| 182 | ||
| 183 | ||
| 184 | CV="White" | |
| 185 | ||
| 186 | p = game.Players.LocalPlayer | |
| 187 | char = p.Character | |
| 188 | Torso = char["Torso"] | |
| 189 | Head = char["Head"] | |
| 190 | RightArm = char["Right Arm"] | |
| 191 | LeftArm = char["Left Arm"] | |
| 192 | RightLeg = char["Right Leg"] | |
| 193 | LeftLeg = char["Left Leg"] | |
| 194 | local txt = Instance.new("BillboardGui", char)
| |
| 195 | txt.Adornee = char .Head | |
| 196 | txt.Name = "_status" | |
| 197 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 198 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 199 | local text = Instance.new("TextLabel", txt)
| |
| 200 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 201 | text.FontSize = "Size24" | |
| 202 | text.TextScaled = true | |
| 203 | text.TextTransparency = 0 | |
| 204 | text.BackgroundTransparency = 1 | |
| 205 | text.TextTransparency = 0 | |
| 206 | text.TextStrokeTransparency = 1 | |
| 207 | text.Font = "Arcade" | |
| 208 | text.TextStrokeColor3 = Color3.fromRGB(255,0,0) | |
| 209 | ||
| 210 | v=Instance.new("Part")
| |
| 211 | v.Name = "ColorBrick" | |
| 212 | v.Parent=p.Character | |
| 213 | v.FormFactor="Symmetric" | |
| 214 | v.Anchored=true | |
| 215 | v.CanCollide=false | |
| 216 | v.BottomSurface="Smooth" | |
| 217 | v.TopSurface="Smooth" | |
| 218 | v.Size=Vector3.new(10,5,3) | |
| 219 | v.Transparency=1 | |
| 220 | v.CFrame=char.Torso.CFrame | |
| 221 | v.BrickColor=BrickColor.new(CV) | |
| 222 | v.Transparency=1 | |
| 223 | text.TextColor3 = Color3.fromRGB(31, 128, 29) | |
| 224 | v.Shape="Block" | |
| 225 | text.Text = "CREEPER" | |
| 226 | char = game:service'Players'.LocalPlayer.Character | |
| 227 | m = game:service'Players'.LocalPlayer:GetMouse() | |
| 228 | ||
| 229 | ------------------------------------ | |
| 230 | ||
| 231 | char["Body Colors"].HeadColor = BrickColor.new("Bright green")
| |
| 232 | char["Body Colors"].TorsoColor = BrickColor.new("Bright green")
| |
| 233 | char["Body Colors"].LeftArmColor = BrickColor.new("Bright green")
| |
| 234 | char["Body Colors"].RightArmColor = BrickColor.new("Bright green")
| |
| 235 | char["Body Colors"].LeftLegColor = BrickColor.new("Bright green")
| |
| 236 | char["Body Colors"].RightLegColor = BrickColor.new("Bright green")
| |
| 237 | ||
| 238 | ----------------------------- | |
| 239 | function Aesthetics() | |
| 240 | ||
| 241 | ||
| 242 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=62080269" | |
| 243 | end | |
| 244 | ||
| 245 | Aesthetics() | |
| 246 | ||
| 247 | ||
| 248 | m.KeyDown:connect(function(k) | |
| 249 | if k == "z" then | |
| 250 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=145405176" | |
| 251 | end | |
| 252 | end) | |
| 253 | game.Players.LocalPlayer.Character["Right Arm"]:Remove() | |
| 254 | game.Players.LocalPlayer.Character["Left Arm"]:Remove() | |
| 255 | game.Players.LocalPlayer.Character.Head.Mesh:Remove() | |
| 256 | for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 257 | if (v:IsA("Accessory")) then
| |
| 258 | v.Parent = workspace | |
| 259 | end | |
| 260 | end |