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Tool = Instance.new("Tool")
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Tool.Name = "Bloxy Cola Cherry"
2+
Tool.Name = "Bloxy Cola Bonk!"
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Cola = Instance.new("Part")
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Cola.Name = "Handle"
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Cola.Parent = Tool
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Tool.Parent = owner.Character 
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Mesh = Instance.new("SpecialMesh")
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Cola.Size = Vector3.new(1, 1.2, 2)
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Mesh.Parent = Cola
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Mesh.MeshId = "http://www.roblox.com/asset/?id=10470609"
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Mesh.TextureId = "http://www.roblox.com/asset/?id=17646170"
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Mesh.TextureId = "http://www.roblox.com/asset/?id=141515313"
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Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
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local Shield = Instance.new("Sound", Cola)
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local Speed = Instance.new("Sound", Cola)
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Shield.SoundId = "rbxassetid://2111336915"
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Speed.SoundId = "rbxassetid://1907794746"
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Shield.Volume = 1.5
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Speed.Volume = 1.5
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local SpeedGone = Instance.new("Sound", Cola)
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SpeedGone.SoundId = "rbxassetid://1907795251"
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SpeedGone.Volume = 1.5
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local equipped = Instance.new("Sound", Cola)
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equipped.SoundId = "rbxassetid://10721950"
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equipped.Volume = 1
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local isTouched = false
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24-
            if humanoid.Health ~= 0 then
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25-
            humanoid.MaxHealth = humanoid.MaxHealth + 25
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            humanoid.Health = humanoid.Health + 12.5
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            Shield:Play()
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		if not isTouched then
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			isTouched = true
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humanoid.WalkSpeed = "32"
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Speed:Play()
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wait(5)
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SpeedGone:Play()
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humanoid.WalkSpeed = "10"
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wait(1)
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humanoid.WalkSpeed = "16"
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			isTouched = false
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	end
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end
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wait(1.5)
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Tool.Activated:connect(healPlayer)
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Tool.Activated:connect(function()
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	Tool.GripForward = Vector3.new(0,-.759,-.651)
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	Tool.GripPos = Vector3.new(1.5,-.5,.3)
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	Tool.GripRight = Vector3.new(1,0,0)
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	Tool.GripUp = Vector3.new(0,.651,-.759)
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wait(0.5)
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	Tool.GripForward = Vector3.new(-.976,0,-0.217)
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	Tool.GripPos = Vector3.new(0.03,0,0)
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	Tool.GripRight = Vector3.new(.217,0,0)
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	Tool.GripUp = Vector3.new(0,1,0)
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end)
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Tool.Equipped:Connect(function()
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equipped:Play()
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end)