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| 1 | 3.35 MCH openers | |
| 2 | ||Starting with Gauss Barrel on + 5 ammo pre-loaded|| | |
| 3 | 1m: (Reload) | |
| 4 | 40-35s: (Quick Reload) | |
| 5 | 15s: (Quick Reload) | |
| 6 | - | 6s: (Quelling Strikes) |
| 6 | + | 5s: (Quelling Strikes) |
| 7 | - | 5s: (Hawk's Eye) (Blood for Blood) (Raging Strikes) |
| 7 | + | 4s: (Hawk's Eye) (Blood for Blood) (Raging Strikes) |
| 8 | Pull: Hot Shot (Hypercharge) (Dex potion) > Lead Shot (Quick Reload) > Split Shot (Wildfire) > Slug Shot (Gauss Round + Reassemble) > Clean Shot (Ricochet + Rapid Fire) > Split Shot (Reload) > Slug Shot (Head Graze) > Split Shot (Blank) > Clean Shot (Gauss Barrel off) > etc. | |
| 9 | ||
| 10 | - | ||Starting with Gauss Barrel on + 2 ammo pre-loaded|| |
| 10 | + | ||Starting with Gauss Barrel on + 2 ammo pre-loaded|| Still works with no ammo pre-loaded |
| 11 | 30s: (Quick Reload) | |
| 12 | 15s: (Quick Reload) | |
| 13 | - | 6s: (Quelling Strikes) |
| 13 | + | 5s: (Quelling Strikes) |
| 14 | - | 5s: (Hawk's Eye) (Blood for Blood) (Raging Strikes) |
| 14 | + | 4s: (Hawk's Eye) (Blood for Blood) (Raging Strikes) |
| 15 | Pull: Hot Shot (Hypercharge) (Dex potion) > Lead Shot (Reload) > Split Shot (Wildfire) > Slug Shot (Quick Reload + Reassemble) > Clean Shot (Gauss Round + Rapid Fire) > Split Shot (Ricochet) > Slug Shot (Head Graze) > Split Shot (Blank) > Clean Shot (Gauss Barrel off) > etc. | |
| 16 | ||
| 17 | ||Double Gauss Round + 5 ammo pre-loaded|| | |
| 18 | 1m: (Reload) | |
| 19 | 40-35s: (Quick Reload) | |
| 20 | 15s: (Quick Reload) | |
| 21 | 2s: (Quelling Strikes) | |
| 22 | 1s: (Hypercharge) | |
| 23 | - | Pull: (Gauss Round + Gauss Barrel off) Hot Shot (Hawk's Eye + Blood for Blood) > Slug Shot (Raging Strikes+ Gauss Barrel on + Dex potion) > Lead Shot (Wildfire) > Clean Shot (Quick Reload + Rapidfire > Split Shot (Ricochet) > Slug Shot (Reload) > Split Shot (Reassemble> > Clean Shot (Head Graze + Blank) > Slug Shot (Gauss Round) > Clean Shot (Gauss Barrel off) > Split Shot |
| 23 | + | Pull: (Gauss Round + Gauss Barrel off) Hot Shot (Hawk's Eye + Blood for Blood) > Slug Shot (Raging Strikes + Gauss Barrel on + Dex potion) > Lead Shot (Wildfire) > Clean Shot (Quick Reload + Rapidfire > Split Shot (Ricochet) > Slug Shot (Reload) > Split Shot (Reassemble> > Clean Shot (Head Graze + Blank) > Slug Shot (Gauss Round) > Clean Shot (Gauss Barrel off) > Split Shot |
| 24 | ||
| 25 | - | I use both frequently. Depends on the encounter. If phasing only allows you to get 1 or 2 Wildfires before downtime then 5 ammo pre-loaded is more likely the way to go. If you'll be able to do 3+ Wildfires then the 2 ammo opener lines up a bit nicer. |
| 25 | + | ||Double Gauss Round + at least 1 ammo pre-loaded|| Ideally you'd have at least 4 ammo pre-loaded for this. |
| 26 | 15s: (Quick Reload) | |
| 27 | - | Credit to Aiurily Ari and Hax Etc for helping with MCH opener ideas and MCH help in general. |
| 27 | + | |
| 28 | 1s: (Hypercharge) | |
| 29 | Pull: (Gauss Round + Gauss Barrel off) Hot Shot (Hawk's Eye + Blood for Blood) > Slug Shot (Raging Strikes + Gauss Barrel on + Dex potion) > Lead Shot (Wildfire) > Clean Shot (Reload + Rapidfire > Split Shot (Ricochet) > Slug Shot (Quick Reload) > Split Shot (Reassemble> > Clean Shot (Head Graze + Blank) > Slug Shot (Gauss Round) > Clean Shot (Gauss Barrel off) > Split Shot | |
| 30 | ||
| 31 | The variations with lower ammo requirements aren't going to be used on the initial pull that often unless the better reload alignment is needed. They're more likely to be used after some downtime mid fight. |