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| 1 | on load: | |
| 2 | - | broadcast "&e[&6Reports&e] &aCreated by ReportCards!" |
| 2 | + | broadcast "&e[&6TSReports&e] &aCreated by ReportCards!" |
| 3 | loop all players: | |
| 4 | if loop-player has permission "staff": | |
| 5 | send "&e[&6Reports&e] &aThanks for using Reports!" to loop-player | |
| 6 | send "&e[&6Reports&e] &aUse /reports to list all the active reports!" to loop-player | |
| 7 | on join: | |
| 8 | if {%player%.new} is not set:
| |
| 9 | add "%player%" to {joined::*}
| |
| 10 | set {%player%.new} to false
| |
| 11 | command /report [<player>] [<text>]: | |
| 12 | aliases: /rp | |
| 13 | trigger: | |
| 14 | if {%player%.report} is not set:
| |
| 15 | set {%player%.report} to false
| |
| 16 | if arg 1 is not set: | |
| 17 | send "&aEnter a player name!" | |
| 18 | else if arg 2 is not set: | |
| 19 | send "&aEnter a reason!" | |
| 20 | else: | |
| 21 | if {%player%.report} is true:
| |
| 22 | send "&eYou currently have a active report!" | |
| 23 | else: | |
| 24 | set {%player%.reason} to "&7%arg 2%"
| |
| 25 | add "%player%" to {reports::*}
| |
| 26 | set {%player%.report} to true
| |
| 27 | set {%player%.reported} to "%arg 1%"
| |
| 28 | send "&eSetting up report!" | |
| 29 | wait 10 ticks | |
| 30 | send "&eReport filed!" | |
| 31 | send "&e[&6Reports&e] &aReport filed against: &e%arg 1%" | |
| 32 | send "&e[&6Reports&e] &aReason:%nl%&b%arg 2%" | |
| 33 | send " " | |
| 34 | send "&cAbuse of this command can lead to a punishment!" | |
| 35 | loop all players: | |
| 36 | if loop-player has permission "reports.staff": | |
| 37 | send "&e%player% filed a new report!" to loop-player | |
| 38 | send "&e[&6Reports&e] &a%player% filed a report against: &e%arg 1%" to loop-player | |
| 39 | send "&e[&6Reports&e] &aReason:%nl%&b%arg 2%" to loop-player | |
| 40 | command /reports: | |
| 41 | permission: reports.staff | |
| 42 | aliases: /reps | |
| 43 | trigger: | |
| 44 | open chest with 4 rows named "&cReports" to player | |
| 45 | format slot 35 of player with barrier named "&7" with lore "&eClick to close the menu." to close | |
| 46 | if player has permission "reports.op": | |
| 47 | format slot 34 of player with grass named "&cClear all reports" to run [execute player command "/clearreports"] | |
| 48 | else: | |
| 49 | format slot 34 of player with dirt named "&cClear all reports" with lore "&4No permission!" to close | |
| 50 | set {_slot} to 0
| |
| 51 | loop {reports::*}:
| |
| 52 | format slot {_slot} of player with bedrock named "&e%{%loop-value%.reported}%" with lore "&eReported By:||%loop-value%||&aFor Reason:||&7%{%loop-value%.reason}%|| ||&eClick to answer report." to close then run [execute player command "/answerreport %loop-value%"]
| |
| 53 | set {_slot} to {_slot} + 1
| |
| 54 | command /answerreport [<player>]: | |
| 55 | permission: reports.staff | |
| 56 | aliases: /ar | |
| 57 | trigger: | |
| 58 | loop {joined::*}:
| |
| 59 | if loop-value is arg-1: | |
| 60 | if {%arg 1%.report} is true:
| |
| 61 | set {%player%.answering} to true
| |
| 62 | set {%player%.answp} to arg-1
| |
| 63 | send "&eType what you want to answer!" | |
| 64 | else: | |
| 65 | send "&cThis player does not have a active report" | |
| 66 | command /clearreports: | |
| 67 | permission: reports.op | |
| 68 | trigger: | |
| 69 | send "&e[&6Reports&e] &aClearing all reports, keep in mind this may lag!" | |
| 70 | wait 5 ticks | |
| 71 | send "&e[&6Reports&e] &aRemoved all reports!" | |
| 72 | loop {joined::*}:
| |
| 73 | set {%loop-value%.report} to false
| |
| 74 | remove "%loop-value%" from {reports::*}
| |
| 75 | on chat: | |
| 76 | if {%player%.answering} is true:
| |
| 77 | send "&8Answering the report with: &7%message%" | |
| 78 | send "&7%player% &8has answered your report!" to {%player%.answp}
| |
| 79 | send "&8Answer: &7%message%" to {%player%.answp}
| |
| 80 | add "%{%player%.answp}%" to {answering::*}
| |
| 81 | loop {answering::*}:
| |
| 82 | set {%loop-value%.lastanswer} to "%message%"
| |
| 83 | set {%loop-value%.lastanswerp} to "%player%"
| |
| 84 | set {%loop-value%.report} to false
| |
| 85 | set {%player%.answering} to false
| |
| 86 | remove "%{%player%.answp}%" from {reports::*}
| |
| 87 | clear {answering::*}
| |
| 88 | cancel event |