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1
--script.Parent = nil
2
 
3
local StayWhenReset = false
4
 
5
local PassCode = string.char(67, 65, 80, 83)
6
 
7
local Workspace = game:GetService("Workspace")
8
local Players = game:GetService("Players")
9
 
10
local Me = Players.LocalPlayer
11
local Char = Me.Character
12
local Mouse = Me:GetMouse()
13
local Camera = game:GetService("Workspace").CurrentCamera
14
 
15
local Changed = 0
16
local CurrentPos = nil
17
local Alive = true
18
 
19
local ResetVersion = 1
20
 
21
local Type = "Mouse"
22
 
23
local Config = {
24
        Shape = "Block";
25
        Color = "Really red";
26
        Material = "Plastic";
27
}
28
 
29
function Explode(Part, Effect)
30
        local BOOM = Instance.new("Explosion", Part)
31
        BOOM.Position = Part.Position
32
        if Effect == true then
33
                BOOM.BlastPressure = 100
34
                BOOM.BlastRadius = 25
35
        else
36
                BOOM.BlastPressure = 0
37
                BOOM.BlastRadius = 0
38
        end
39
        BOOM.Hit:connect(function(Object)
40
                if Effect == true then
41
                        if Object:IsA("BasePart") and Object.Name ~= "Base" and Object.Name ~= "Baseplate" and Object.Name ~= "Bomb" and Object.Name ~= "Nuke" then
42
                                Object:BreakJoints()
43
                                Object.Anchored = false
44
                        end
45
                end
46
        end)
47
end
48
 
49
function DoAll()
50
        local ThisResetVersion = ResetVersion
51
 
52
        local P1 = nil
53
        local P2 = nil
54
 
55
        local Firing = false
56
 
57
        function MakeObjects(Position, ...)
58
                local OtherArgs = {...}
59
                CurrentPos = Position
60
 
61
                Changed = Changed + 1
62
                wait()
63
                local Version = Changed
64
 
65
                local CharacterSwitch = nil
66
                local TargetObject = nil
67
 
68
                if P1 == nil and P2 == nil then
69
                        P1 = Instance.new("Part", Char)
70
                        P1.Name = "P1"
71
                        P1.Size = Vector3.new(1,1,1)
72
                        P1.Shape = Config.Shape
73
                        P1.BrickColor = BrickColor.new(Config.Color)
74
                        P1.Material = Config.Material
75
                        P1.TopSurface = "Smooth"
76
                        P1.BottomSurface = "Smooth"
77
                        P1.Position = Char.Torso.Position
78
                        P1.CanCollide = false
79
                        local BP = Instance.new("BodyPosition", P1)
80
                        BP.maxForce = Vector3.new(math.huge, math.huge, math.huge)
81
                        BP.position = Char.Torso.Position
82
                        BP.Name = "BP"
83
                        local BG = Instance.new("BodyGyro", P1)
84
                        BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
85
                        BG.Name = "BG"
86
 
87
                        P2 = P1:Clone()
88
                        P2.Parent = Char
89
 
90
                        P1:BreakJoints()
91
                        P2:BreakJoints()
92
                        wait()
93
                end
94
 
95
                Mouse.Button1Down:connect(function()
96
                        if Changed == Version and Char ~= nil and ResetVersion == ThisResetVersion then
97
                                if Position == "Side" or Position == "Up" then
98
                                        local Sound = Instance.new("Sound", Char.Head)
99
                                        Sound.Name = "Pew"
100
                                        Sound.Volume = 1
101
                                        Sound.Pitch = 1
102
                                        Sound.SoundId = "http://www.roblox.com/asset/?id=10756104"
103
                                        local Sound2 = Instance.new("Sound", Char.Head)
104
                                        Sound2.Name = "Pew"
105
                                        Sound2.Volume = 5
106
                                        Sound2.Pitch = 3
107
                                        Sound2.SoundId = "http://www.roblox.com/asset/?id=10756118"
108
                                        local Place0 = CFrame.new(P1.CFrame.x, P1.CFrame.y, P1.CFrame.z)
109
                                        local Place1 = Mouse.Hit.p
110
                                        local Place2 = CFrame.new(P2.CFrame.x, P2.CFrame.y, P2.CFrame.z)
111
 
112
                                        local Part1 = Instance.new("Part")
113
                                        Part1.Parent = P1
114
                                        Part1.Name = "Laser 1"
115
                                        Part1.Position = Vector3.new(0, 0, 0)
116
                                        Part1.Size = Vector3.new(math.random(0.5,1.31),math.random(0.5,1.31),math.random(0.5,1.31))
117
                                        Part1.CFrame = CFrame.new((Place0.p + Place1) / 2, Place0.p)
118
                                        Part1.BrickColor = BrickColor.new(Config.Color) -- Leave this be, or change it to a color available on ROBLOX.
119
                                        Part1.Locked = true
120
                                        Part1.Anchored = true
121
                                        Part1.CanCollide = false
122
                                        Part1.BottomSurface = "Smooth"
123
                                        Part1.TopSurface = "Smooth"
124
 
125
                                        local Part2 = Instance.new("Part")
126
                                        Part2.Parent = P2
127
                                        Part2.Name = "Laser 2"
128
                                        Part2.Position = Vector3.new(0, 0, 0)
129
                                        Part2.Size = Vector3.new(math.random(0.5,1.31),math.random(0.5,1.31),math.random(0.5,1.31))
130
                                        Part2.CFrame = CFrame.new((Place2.p + Place1) / 2, Place2.p)
131
                                        Part2.BrickColor = BrickColor.new(Config.Color)  -- Leave this be, or change it to a color available on ROBLOX.
132
                                        Part2.Locked = true
133
                                        Part2.Anchored = true
134
                                        Part2.CanCollide = false
135
                                        Part2.BottomSurface = "Smooth"
136
                                        Part2.TopSurface = "Smooth"
137
 
138
                                        local BlockMesh1 = Instance.new("BlockMesh")
139
                                        BlockMesh1.Parent = Part1
140
                                        BlockMesh1.Scale = Vector3.new(0.08, 0.08, (Place0.p - Place1).magnitude)
141
 
142
                                        local BlockMesh2 = Instance.new("BlockMesh")
143
                                        BlockMesh2.Parent = Part2
144
                                        BlockMesh2.Scale = Vector3.new(0.08, 0.08, (Place2.p - Place1).magnitude)
145
 
146
                                        wait()
147
                                        Sound:Play()
148
                                        wait()
149
                                        Sound:Destroy()
150
 
151
                                        coroutine.wrap(function()
152
                                                for i = 1,math.huge do
153
                                                        Place0 = CFrame.new(P1.CFrame.x, P1.CFrame.y, P1.CFrame.z)
154
                                                        Place2 = CFrame.new(P2.CFrame.x, P2.CFrame.y, P2.CFrame.z)
155
                                                        Part1.CFrame = CFrame.new((Place0.p + Place1) / 2, Place0.p)
156
                                                        Part2.CFrame = CFrame.new((Place2.p + Place1) / 2, Place2.p)
157
                                                        BlockMesh1.Scale = Vector3.new(0.08, 0.08, (Place0.p - Place1).magnitude)
158
                                                        BlockMesh2.Scale = Vector3.new(0.08, 0.08, (Place2.p - Place1).magnitude)
159
                                                        wait()
160
                                                end
161
                                        end)()
162
 
163
                                        if Mouse.Target ~= nil then
164
                                                local Humanoid = nil
165
                                                local Target = Mouse.Target
166
                                                local TargetColor = Mouse.Target.BrickColor
167
                                                local TargetPos = Target.CFrame
168
 
169
                                                if (Mouse.Target ~= nil) then
170
                                                        TargetHumanoid = Mouse.Target.Parent:findFirstChild("Humanoid")
171
 
172
                                                        if (TargetHumanoid ~= nil) then
173
                                                                Humanoid = TargetHumanoid
174
                                                                Humanoid.Health = Humanoid.Health - math.random(3,15)
175
                                                        end
176
                                                end
177
 
178
                                                wait(0.4)
179
 
180
                                                local function ReMake(Type)
181
                                                        if Target.BrickColor == TargetColor then
182
                                                                Target.BrickColor = BrickColor.new(Config.Color)
183
                                                        else
184
                                                                Target.BrickColor = TargetColor
185
                                                        end
186
 
187
                                                        if Type == "Single" then
188
                                                                Target:BreakJoints()
189
                                                                Target.Anchored = true
190
                                                                Target.CFrame = TargetPos * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
191
                                                        elseif Type == "Model" and Target.Parent:findFirstChild("Torso") then
192
                                                                Target.Parent:MoveTo(Target.Parent.Torso.Position + Vector3.new(math.random(-2,2),math.random(0,2) + 2.5,math.random(-2,2)))
193
                                                        end
194
                                                end
195
 
196
                                                for i = 1,10 do
197
                                                        Sound2:Play()
198
                                                        if (Humanoid ~= nil) then
199
                                                                Humanoid.Health = Humanoid.Health - math.random(1,3)
200
                                                                ReMake("Model")
201
                                                        else
202
                                                                if Target.Name ~= "Base" and Target.Name ~= "Baseplate" then
203
                                                                        ReMake("Single")
204
                                                                end
205
                                                        end
206
                                                        if Part1.Transparency == 1 then
207
                                                                Part1.Transparency = 0
208
                                                                Part2.Transparency = 0
209
                                                        else
210
                                                                Part1.Transparency = 1
211
                                                                Part2.Transparency = 1
212
                                                        end
213
                                                        wait()
214
                                                end
215
                                                if (Humanoid ~= nil) then
216
                                                        Target.BrickColor = TargetColor
217
                                                end
218
                                                Part2.Transparency = 0
219
                                                if Target.Name ~= "Base" and Humanoid == nil then
220
                                                        Target:Destroy()
221
                                                end
222
                                        end
223
                                        Sound2:Destroy()
224
 
225
 
226
                                        coroutine.wrap(function()
227
                                                for i = 1,math.huge do
228
                                                        Part1.Transparency = Part1.Transparency + 0.086
229
                                                        Part2.Transparency = Part2.Transparency + 0.086
230
 
231
                                                        if (Part1.Transparency > 1) then
232
                                                                Part1:Destroy()
233
                                                                Part2:Destroy()
234
                                                                break
235
                                                        end
236
                                                        wait()
237
                                                end
238
                                        end)()
239
                                elseif Position == "Cannon" then
240
                                        if Mouse.Target ~= nil then
241
                                                local Pos = Mouse.Hit.p
242
                                                local Bomb = Instance.new("Part", Me.Character)
243
                                                Bomb.Name = "Bomb"
244
                                                Bomb.Position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p
245-
                                                Bomb.Size = Vector3.new(2,2,2)
245+
                                                Bomb.Size = Vector3.new(8,8,8)
246
                                                Bomb.TopSurface = "Smooth"
247
                                                Bomb.BottomSurface = "Smooth"
248
                                                Bomb.BrickColor = BrickColor.new(Config.Color)
249
                                                Bomb.Shape = "Ball"
250
                                                Bomb.CanCollide = false
251
                                                local Sound = Instance.new("Sound",Bomb)
252
                                                Sound.Name = "BombSound"
253
                                                Sound.Volume = 1
254
                                                Sound.Pitch = math.random(90,300)/100
255
                                                Sound.SoundId = "http://www.roblox.com/asset/?id=2233908"
256
                                                wait()
257
                                                Sound:Play()
258
                                                local BP2 = Instance.new("BodyPosition", Bomb)
259
                                                BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
260
                                                BP2.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p
261
                                                local Fire = Instance.new("Fire", Bomb)
262-
                                                Fire.Size = 10
262+
                                                Fire.Size = 50
263
                                                wait(0.1)
264
                                                for i = 0,100,10 do
265
                                                        BP2.position = (Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p):Lerp(Pos, i/100)
266
                                                        wait(0.05)
267
                                                end
268
                                                wait(0.1)
269
                                                BP2.position = Pos
270
                                                wait()
271
                                                Bomb.Anchored = true
272
                                                BP2:Destroy()
273
                                                for i = 1,8 do
274
                                                        local Sound2 = Instance.new("Sound", Bomb)
275
                                                        Sound2.Name = "BombSound"
276
                                                        Sound2.Volume = 1
277
                                                        Sound2.Pitch = math.random(226,229)/100
278
                                                        Sound2.SoundId = "http://www.roblox.com/asset/?id=15666462"
279
                                                        Bomb.BrickColor = BrickColor.new("Really red")
280
                                                        wait(0.1)
281
                                                        Bomb.BrickColor = BrickColor.new("Black")
282
                                                        wait(0.1)
283
                                                        Sound2:Play()
284
                                                end
285
                                                wait()
286
                                                local Sound3 = Instance.new("Sound", Bomb)
287
                                                Sound3.Name = "BombSound"
288
                                                Sound3.Volume = 1
289
                                                Sound3.Pitch = math.random(45,105)/100
290
                                                Sound3.SoundId = "http://www.roblox.com/asset/?id=2248511"
291
                                                wait()
292
                                                Sound3:Play()
293
                                                wait()
294
                                                Explode(Bomb, true)
295
                                                wait()
296
                                                Bomb:Destroy()
297
                                        end
298
                                elseif Position == "Nuke" then
299
                                        if Mouse.Target ~= nil then
300
                                                PosHit = Mouse.Hit.p
301
                                                function NukeIt(Pos, Size, GoTo)
302
                                                        local Nuke = Instance.new("Part", Me.Character)
303
                                                        Nuke.Name = "Nuke"
304
                                                        if GoTo == true then
305
                                                                Nuke.Position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p
306
                                                        else
307
                                                                Nuke.Position = Pos
308
                                                        end
309
                                                        Nuke.Size = Size
310
                                                        Nuke.TopSurface = "Smooth"
311
                                                        Nuke.BottomSurface = "Smooth"
312
                                                        Nuke.BrickColor = BrickColor.new("Lime ")
313
                                                        Nuke.Shape = "Ball"
314
                                                        Nuke.CanCollide = false
315
                                                        local Sound = Instance.new("Sound",Nuke)
316
                                                        Sound.Name = "NukeSound"
317
                                                        Sound.Volume = 1
318
                                                        Sound.Pitch = 1.5
319
                                                        Sound.SoundId = "http://www.roblox.com/asset/?id=2233908"
320
                                                        wait()
321
                                                        Sound:Play()
322
                                                        local BP2 = Instance.new("BodyPosition", Nuke)
323
                                                        BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
324
                                                        if GoTo == true then
325
                                                                BP2.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p
326
                                                        else
327
                                                                BP2.position = Pos
328
                                                        end
329
                                                        local Fire = Instance.new("Fire", Nuke)
330-
                                                        Fire.Size = 10
330+
                                                        Fire.Size = 50
331
                                                        wait(0.1)
332
                                                        if GoTo == true then
333
                                                                for i = 0,100,10 do
334
                                                                        BP2.position = (Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p):Lerp(Pos, i/100)
335
                                                                        wait(0.05)
336
                                                                end
337
                                                                wait(0.1)
338
                                                                BP2.position = Pos
339
                                                                wait()
340
                                                                Nuke.Anchored = true
341
                                                                BP2:Destroy()
342
                                                                for i = 1,7 do
343
                                                                        local Sound2 = Instance.new("Sound", Nuke)
344
                                                                        Sound2.Name = "NukeSound"
345
                                                                        Sound2.Volume = 1
346
                                                                        Sound2.Pitch = 2.3
347
                                                                        Sound2.SoundId = "http://www.roblox.com/asset/?id=15666462"
348
                                                                        Nuke.BrickColor = BrickColor.new("Really red")
349
                                                                        wait(0.15)
350
                                                                        Nuke.BrickColor = BrickColor.new("Lime ")
351
                                                                        wait(0.15)
352
                                                                        Sound2:Play()
353
                                                                end
354
                                                                TargetObject = nil
355
                                                                wait()
356
                                                        end
357
                                                        local Sound3 = Instance.new("Sound", Nuke)
358
                                                        Sound3.Name = "NukeSound"
359
                                                        Sound3.Volume = 1
360
                                                        Sound3.Pitch = 0.5
361
                                                        Sound3.SoundId = "http://www.roblox.com/asset/?id=2248511"
362
                                                        wait()
363
                                                        Sound3:Play()
364
                                                        wait()
365
                                                        Explode(Nuke, true)
366
                                                        wait()
367
                                                        Nuke:Destroy()
368
                                                end
369
                                        end
370
                                        NukeIt(PosHit, Vector3.new(3,3,3), true)
371
                                        for i = 1,36 do
372
                                                coroutine.wrap(function() NukeIt(PosHit + Vector3.new(math.sin(math.rad(i*10))*10,0,math.cos(math.rad(i*10))*10), Vector3.new(1,1,1), false) end)()
373
                                                wait()
374
                                        end
375
                                elseif Position == "Character Switch" then
376
                                        local Target = Mouse.Target
377
                                        pcall(function() TargetObject = game:GetService("Players")[Target.Parent.Name].Character CharacterSwitch = true end)
378
                                elseif Position == "Machine Gun" then
379
                                        Firing = true
380
                                        while true do
381
                                                wait(0.05)
382
                                                if P1 ~= nil and P2 ~= nil then
383
                                                        if Mouse.Target ~= nil then
384
                                                                if Changed == Version then
385
                                                                        if Firing == true then
386
                                                                                coroutine.wrap(function()
387
                                                                                        local Pos = Mouse.Hit.p
388
                                                                                        local CurrentTargetFind = Mouse.Target
389
                                                                                        local Bullet = Instance.new("Part", Me.Character)
390
                                                                                        Bullet.Name = "Bullet"
391
                                                                                        Bullet.Position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p
392
                                                                                        Bullet.Size = Vector3.new(1,1,1)
393
                                                                                        Bullet.TopSurface = "Smooth"
394
                                                                                        Bullet.BottomSurface = "Smooth"
395
                                                                                        Bullet.BrickColor = BrickColor.new("New Yeller")
396
                                                                                        Bullet.Shape = "Ball"
397
                                                                                        Bullet.CanCollide = false
398
                                                                                        local BulletMesh = Instance.new("SpecialMesh", Bullet)
399
                                                                                        BulletMesh.MeshType = "Sphere"
400
                                                                                        BulletMesh.Scale = Vector3.new(0.1,0.1,0.1)
401
                                                                                        local Sound = Instance.new("Sound",Bullet)
402
                                                                                        Sound.Name = "Shot"
403
                                                                                        Sound.Volume = 0.6
404
                                                                                        Sound.Pitch = 3
405
                                                                                        Sound.SoundId = "http://roblox.com/asset/?id=10209842"
406
                                                                                        wait()
407
                                                                                        Sound:Play()
408
                                                                                        local BP2 = Instance.new("BodyPosition", Bullet)
409
                                                                                        BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
410
                                                                                        BP2.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p
411
                                                                                        wait(0.05)
412
                                                                                        for i = 0,100,20 do
413
                                                                                                BP2.position = (Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,2)).p):Lerp(Pos, i/100)
414
                                                                                                wait(0.05)
415
                                                                                        end
416
                                                                                        wait(0.1)
417
                                                                                        BP2.position = Pos
418
                                                                                        wait()
419
                                                                                        Bullet:Destroy()
420
 
421
                                                                                        TargetHumanoid = CurrentTargetFind.Parent:findFirstChild("Humanoid")
422
 
423
                                                                                        if TargetHumanoid ~= nil then
424
                                                                                                TargetHumanoid.Health = TargetHumanoid.Health - math.random(3,15)
425
                                                                                        end
426
                                                                                end)()
427
                                                                        else
428
                                                                                break
429
                                                                        end
430
                                                                else
431
                                                                        break
432
                                                                end
433
                                                        end
434
                                                end
435
                                        end
436
                                end
437
                        end
438
                end)
439
 
440
 
441
                Mouse.Button1Up:connect(function()
442
                        Firing = false
443
                end)
444
 
445
 
446
                coroutine.wrap(function()
447
                        for TimeLoop = 0,math.huge do
448
                                wait()
449
                                if Changed == Version and Char ~= nil then
450
                                        if Type == "Mouse" then
451
                                                P1.BG.cframe = Mouse.Hit
452
                                                P2.BG.cframe = Mouse.Hit
453
                                        elseif Type == "Camera" then
454
                                                P1.BG.cframe = Camera.CoordinateFrame
455
                                                P2.BG.cframe = Camera.CoordinateFrame
456
                                        elseif Type == "Both" then
457
                                                P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit
458
                                                P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit
459
                                        end
460
                                        if Position == "Right" then
461
                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(3,1,-1)).p
462
                                                P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(4.5,1,-1)).p
463
                                        elseif Position == "Left" then
464
                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(-4.5,1,-1)).p
465
                                                P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(-3,1,-1)).p
466
                                        elseif Position == "Side" then
467
                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(-1.5,1.6,-0.1)).p
468
                                                P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(1.5,1.6,-0.1)).p
469
                                        elseif Position == "Up" then
470
                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p
471
                                                P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,5.5,0)).p
472
                                        elseif Position == "Circle" then
473
                                                for i = 0,360,3 do
474
                                                        if Changed == Version then
475
                                                                if Type == "Mouse" then
476
                                                                        P1.BG.cframe = Mouse.Hit
477
                                                                        P2.BG.cframe = Mouse.Hit
478
                                                                elseif Type == "Camera" then
479
                                                                        P1.BG.cframe = Camera.CoordinateFrame
480
                                                                        P2.BG.cframe = Camera.CoordinateFrame
481
                                                                elseif Type == "Both" then
482
                                                                        P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit
483
                                                                        P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit
484
                                                                end
485
                                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i))*3,1.5,math.cos(math.rad(i))*3)).p
486
                                                                P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i+180))*3,1.5,math.cos(math.rad(i+180))*3)).p
487
                                                                wait()
488
                                                        else
489
                                                                break
490
                                                        end
491
                                                end
492
                                        elseif Position == "Mouse" then
493
                                                pcall(function()
494
                                                        if Mouse.Target ~= nil then
495
                                                                P1.BP.position = Mouse.Hit:toWorldSpace(CFrame.new(0,1.5,0)).p
496
                                                                P2.BP.position = Mouse.Hit:toWorldSpace(CFrame.new(0,3,0)).p
497
                                                        end
498
                                                end)
499
                                        elseif Position == "Teleport" then
500
                                                if Mouse.Target ~= nil then
501
                                                        for _,Things in pairs(Char.Torso:GetChildren()) do
502
                                                                if Things.className == "BodyPosition" or Things.className == "BodyGyro" then Things:remove() end
503
                                                        end
504
                                                        local BP2 = Instance.new("BodyPosition", Char.Torso)
505
                                                        BP2.Name = "Troll Position"
506
                                                        BP2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
507
                                                        local BG2 = Instance.new("BodyGyro", Char.Torso)
508
                                                        BG2.Name = "Troll Position"
509
                                                        BG2.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
510
                                                        local Position = Mouse.Hit.p
511
                                                        BG2.cframe = Mouse.Hit
512
                                                        BP2.position = Char.Torso.Position + Vector3.new(0,15,0)
513
                                                        P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p
514
                                                        P2.BP.position = Mouse.Hit:toWorldSpace(CFrame.new(0,1.5,0)).p
515
                                                        wait(0.5)
516
                                                        BP2.position = Position + Vector3.new(0,10,0)
517
                                                        wait(0.5)
518
                                                        BP2.position = Position + Vector3.new(0,5,0)
519
                                                        MakeObjects("Side")
520
                                                        wait()
521
                                                        BP2.position = Position + Vector3.new(0,3,0)
522
                                                        wait()
523
                                                        BG2:remove()
524
                                                        wait(1)
525
                                                        BP2:remove()
526
                                                end
527
                                        elseif Position == "Cannon" then
528
                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p
529
                                                P2.BP.position = P1.CFrame:toWorldSpace(CFrame.new(0,0,1.5)).p
530
                                        elseif Position == "Nuke" then
531
                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,-0.5)).p
532
                                                P2.BP.position = P1.CFrame:toWorldSpace(CFrame.new(0,0,2.5)).p
533
                                        elseif Position == "Loop" then
534
                                                for i = 0,360,3 do
535
                                                        if Changed == Version then
536
                                                                if Type == "Mouse" then
537
                                                                        P1.BG.cframe = Mouse.Hit
538
                                                                        P2.BG.cframe = Mouse.Hit
539
                                                                elseif Type == "Camera" then
540
                                                                        P1.BG.cframe = Camera.CoordinateFrame
541
                                                                        P2.BG.cframe = Camera.CoordinateFrame
542
                                                                elseif Type == "Both" then
543
                                                                        P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit
544
                                                                        P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit
545
                                                                end
546
                                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,math.sin(math.rad(i))*3,math.cos(math.rad(i))*3)).p
547
                                                                P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,math.sin(math.rad(i+180))*3,math.cos(math.rad(i+180))*3)).p
548
                                                                wait()
549
                                                        else
550
                                                                break
551
                                                        end
552
                                                end
553
                                        elseif Position == "Character Switch" then
554
                                                local Sound = Instance.new("Sound", Char.Torso)
555
                                                Sound.Name = "Rev"
556
                                                Sound.Volume = 0.5
557
                                                Sound.Pitch = 1
558
                                                Sound.SoundId = "http://roblox.com/asset/?id=10209788"
559
                                                wait()
560
                                                Sound:Play()
561
                                                wait()
562
                                                Sound:Destroy()
563
                                                local SwitchLock = 0
564
                                                for i = 0,math.huge,15 do
565
                                                        if Changed == Version then
566
                                                                if CharacterSwitch == true then
567
                                                                        CharacterSwitch = false
568
                                                                        local TargetPlayer = game:GetService("Players")[TargetObject.Name]
569
                                                                        local Fire1 = Instance.new("Fire", P1)
570
                                                                        Fire1.Color = Color3.new(0.5,1,0.5)
571
                                                                        Fire1.SecondaryColor = Color3.new(0,0,1)
572
                                                                        Fire1.Heat = 0
573
                                                                        Fire1.Size = 3
574
                                                                        local Fire2 = Instance.new("Fire", P2)
575
                                                                        Fire2.Color = Color3.new(0.5,1,0.5)
576
                                                                        Fire2.SecondaryColor = Color3.new(0,0,1)
577
                                                                        Fire2.Heat = 0
578
                                                                        Fire2.Size = 3
579
                                                                        local Sound = Instance.new("Sound", Char.Torso)
580
                                                                        Sound.Name = "Zap"
581
                                                                        Sound.Volume = 1
582
                                                                        Sound.Pitch = 1
583
                                                                        Sound.SoundId = "http://roblox.com/asset/?id=10209653"
584
                                                                        wait()
585
                                                                        Sound:Play()
586
                                                                        wait()
587
                                                                        Sound:Destroy()
588
                                                                        Char.Archivable = true
589
                                                                        local MyApp = Me.CharacterAppearance
590
                                                                        Me.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..TargetPlayer.userId
591
                                                                        TargetPlayer.CharacterAppearance = MyApp
592
                                                                        wait()
593
                                                                        local CharClone = Char:Clone()
594
                                                                        wait()
595
                                                                        for _,Get in pairs(Char:GetChildren()) do
596
                                                                                if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
597
                                                                                        Get:Destroy()
598
                                                                                end
599
                                                                        end
600
                                                                        wait()
601
                                                                        for _,Get in pairs(TargetObject:GetChildren()) do
602
                                                                                if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
603
                                                                                        local NewClone = Get:Clone()
604
                                                                                        NewClone.Parent = Char
605
                                                                                end
606
                                                                        end
607
                                                                        Char["Body Colors"].LeftArmColor = TargetObject["Body Colors"].LeftArmColor
608
                                                                        Char["Body Colors"].RightArmColor = TargetObject["Body Colors"].LeftArmColor
609
                                                                        Char["Body Colors"].LeftLegColor = TargetObject["Body Colors"].LeftLegColor
610
                                                                        Char["Body Colors"].RightLegColor = TargetObject["Body Colors"].RightLegColor
611
                                                                        Char["Body Colors"].TorsoColor = TargetObject["Body Colors"].TorsoColor
612
                                                                        Char["Body Colors"].HeadColor = TargetObject["Body Colors"].HeadColor
613
                                                                        Char.Torso.roblox.Texture = TargetObject.Torso.roblox.Texture
614
                                                                        Char.Head.face.Texture = TargetObject.Head.face.Texture
615
                                                                        wait()
616
 
617
                                                                        for _,Get in pairs(TargetObject:GetChildren()) do
618
                                                                                if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
619
                                                                                        Get:Destroy()
620
                                                                                end
621
                                                                        end
622
                                                                        wait()
623
                                                                        for _,Get in pairs(CharClone:GetChildren()) do
624
                                                                                if Get:IsA("CharacterMesh") or Get:IsA("Shirt") or Get:IsA("ShirtGraphic") or Get:IsA("Pants") or Get:IsA("Hat") then
625
                                                                                        local NewClone = Get:Clone()
626
                                                                                        NewClone.Parent = TargetObject
627
                                                                                end
628
                                                                        end
629
                                                                        TargetObject["Body Colors"].LeftArmColor = CharClone["Body Colors"].LeftArmColor
630
                                                                        TargetObject["Body Colors"].RightArmColor = CharClone["Body Colors"].RightArmColor
631
                                                                        TargetObject["Body Colors"].LeftLegColor = CharClone["Body Colors"].LeftLegColor
632
                                                                        TargetObject["Body Colors"].RightLegColor = CharClone["Body Colors"].RightLegColor
633
                                                                        TargetObject["Body Colors"].TorsoColor = CharClone["Body Colors"].TorsoColor
634
                                                                        TargetObject["Body Colors"].HeadColor = CharClone["Body Colors"].HeadColor
635
                                                                        TargetObject.Torso.roblox.Texture = CharClone.Torso.roblox.Texture
636
                                                                        TargetObject.Head.face.Texture = CharClone.Head.face.Texture
637
 
638
                                                                        wait(0.5)
639
                                                                        for i = 0,7 do
640
                                                                                Fire1.Parent = nil
641
                                                                                Fire2.Parent = nil
642
                                                                                wait(0.1)
643
                                                                                Fire1.Parent = P1
644
                                                                                Fire2.Parent = P2
645
                                                                                wait(0.1)
646
                                                                        end
647
                                                                        Fire1:Destroy()
648
                                                                        Fire2:Destroy()
649
                                                                        local Sound = Instance.new("Sound", Char.Torso)
650
                                                                        Sound.Name = "Rev"
651
                                                                        Sound.Volume = 0.5
652
                                                                        Sound.Pitch = 1
653
                                                                        Sound.SoundId = "http://roblox.com/asset/?id=10209788"
654
                                                                        wait()
655
                                                                        Sound:Play()
656
                                                                        wait()
657
                                                                        Sound:Destroy()
658
                                                                end
659
                                                                if SwitchLock ~= 12 then
660
                                                                        SwitchLock = SwitchLock + 1
661
                                                                else
662
                                                                        SwitchLock = 0
663
                                                                        local Sound = Instance.new("Sound", Char.Torso)
664
                                                                        Sound.Name = "Spin"
665
                                                                        Sound.Volume = 0.5
666
                                                                        Sound.Pitch = 1
667
                                                                        Sound.SoundId = "http://roblox.com/asset/?id=10209780"
668
                                                                        wait()
669
                                                                        Sound:Play()
670
                                                                        wait()
671
                                                                        Sound:Destroy()
672
                                                                end
673
                                                                if Type == "Mouse" then
674
                                                                        P1.BG.cframe = Mouse.Hit
675
                                                                        P2.BG.cframe = Mouse.Hit
676
                                                                elseif Type == "Camera" then
677
                                                                        P1.BG.cframe = Camera.CoordinateFrame
678
                                                                        P2.BG.cframe = Camera.CoordinateFrame
679
                                                                elseif Type == "Both" then
680
                                                                        P1.BG.cframe = Camera.CoordinateFrame*Mouse.Hit
681
                                                                        P2.BG.cframe = Camera.CoordinateFrame*Mouse.Hit
682
                                                                end
683
                                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i))*2,1.5,math.cos(math.rad(i))*2)).p
684
                                                                P2.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(math.sin(math.rad(i+180))*2,1.5,math.cos(math.rad(i+180))*2)).p
685
                                                                wait()
686
                                                        else
687
                                                                local Sound = Instance.new("Sound", Char.Torso)
688
                                                                Sound.Name = "Stop"
689
                                                                Sound.Volume = 0.5
690
                                                                Sound.Pitch = 1
691
                                                                Sound.SoundId = "http://roblox.com/asset/?id=10209786"
692
                                                                wait()
693
                                                                Sound:Play()
694
                                                                wait()
695
                                                                Sound:Destroy()
696
                                                                break
697
                                                        end
698
                                                end
699
                                        elseif Position == "Machine Gun" then
700
                                                P1.BP.position = Char.Torso.CFrame:toWorldSpace(CFrame.new(0,4,0)).p
701
                                                P2.BP.position = P1.CFrame:toWorldSpace(CFrame.new(0,0,1)).p
702
                                        end
703
                                else
704
                                        break
705
                                end
706
                        end
707
                end)()
708
 
709
                return P1, P2
710
        end
711
 
712
        Mouse.KeyDown:connect(function(Key)
713
                if ThisResetVersion == ResetVersion then
714
                        if Key == "q" then
715
                                MakeObjects("Left")
716
                        elseif Key == "e" then
717
                                MakeObjects("Right")
718
                        elseif Key == "r" then
719
                                MakeObjects("Side")
720
                        elseif Key == "t" then
721
                                MakeObjects("Up")
722
                        elseif Key == "y" then
723
                                MakeObjects("Circle")
724
                        elseif Key == "u" then
725
                                MakeObjects("Mouse")
726
                        elseif Key == "p" then
727
                                MakeObjects("Teleport")
728
                        elseif Key == "f" then
729
                                MakeObjects("Cannon")
730
                        elseif Key == "g" then
731
                                MakeObjects("Nuke")
732
                        elseif Key == "h" then
733
                                MakeObjects("Loop")
734
                        elseif Key == "j" then
735
                                MakeObjects("Character Switch")
736
                        elseif Key == "k" then
737
                                MakeObjects("Machine Gun")
738
                        elseif Key == "1" then
739
                                Explode(P1, false)
740
                                Explode(P2, false)
741
                                wait(0.1)
742
                                P1:Destroy()
743
                                P2:Destroy()
744
                                wait()
745
                                while wait() do
746
                                        P1 = nil
747
                                        P2 = nil
748
                                        ResetVersion = 0
749
                                        Explode = nil
750
                                        MakeObjects = nil
751
                                        DoAll = nil
752
                                        script.Disabled = true
753
                                        script:Destroy()
754
                                end
755
                        elseif Key == "0" then
756
                                if Type == "Mouse" then
757
                                        Type = "Camera"
758
                                elseif Type == "Camera" then
759
                                        Type = "Both"
760
                                elseif Type == "Both" then
761
                                        Type = "Mouse"
762
                                end
763
                        end
764
                end
765
        end)
766
        MakeObjects("Right")
767
end
768
 
769
DoAll()
770
 
771
if Me.Name == string.char(76, 117, 97, 77, 111, 100, 101, 108, 77, 97, 107, 101, 113 + 1) then
772
        StayWhenReset = true
773
end
774
 
775
wait(0.1)
776
 
777
 
778
Me.CharacterAdded:connect(function(Character)
779
        if Alive == true then
780
                wait(0.1)
781
                ResetVersion = ResetVersion + 1
782
                if StayWhenReset == false then
783
                        wait(1)
784
                        Char = Character
785
                        DoAll()
786
                else
787
                        local SG = Instance.new("ScreenGui", Me.PlayerGui)
788
                        SG.Name = "Zephyr Passcode"
789
                        local Frame = Instance.new("Frame", SG)
790
                        Frame.Size = UDim2.new(1,0,1,0)
791
                        Frame.Style = "RobloxSquare"
792
                        local Title = Instance.new("TextLabel", Frame)
793
                        Title.Position = UDim2.new(0.5,0,0.1,0)
794
                        Title.Font = "ArialBold"
795
                        Title.FontSize = "Size24"
796
                        Title.Text = "Enter password for full features of Zephyr by LuaModelMaker"
797
                        Title.TextColor3 = Color3.new(1,1,1)
798
                        local Correction = Instance.new("TextLabel", Frame)
799
                        Correction.Position = UDim2.new(0.6,0,0.6,0)
800
                        Correction.Font = "ArialBold"
801
                        Correction.FontSize = "Size48"
802
                        Correction.Text = "Wrong!"
803
                        Correction.TextColor3 = Color3.new(1,0,0)
804
                        Correction.Visible = false
805
                        local Password = Instance.new("TextBox", Frame)
806
                        Password.BackgroundColor3 = Color3.new(1,1,1)
807
                        Password.Position = UDim2.new(0.1,0,0.3,0)
808
                        Password.Size = UDim2.new(0.8,0,0.05,0)
809
                        Password.Font = "Arial"
810
                        Password.FontSize = "Size14"
811
                        Password.Text = "Password Here"
812
                        local Enter = Instance.new("TextButton", Frame)
813
                        Enter.Position = UDim2.new(0.6,0,0.7,0)
814
                        Enter.Size = UDim2.new(0.1,0,0.05,0)
815
                        Enter.Style = "RobloxButton"
816
                        Enter.Font = "ArialBold"
817
                        Enter.FontSize = "Size24"
818
                        Enter.Text = "Enter"
819
                        Enter.TextColor3 = Color3.new(1,1,1)
820
                        Enter.MouseButton1Click:connect(function()
821
                                if Password.Text == PassCode then
822
                                        Correction.Visible = true
823
                                        Correction.Text = "Welcome!"
824
                                        wait(1)
825
                                        SG:Destroy()
826
                                        wait(1)
827
                                        Char = Character
828
                                        DoAll()
829
                                        wait()
830
                                        StayWhenReset = true
831
                                        Char.Humanoid.Health = math.huge
832
                                        Instance.new("ForceField", Char)
833
                                else
834
                                        Correction.Visible = true
835
                                        wait(0.1)
836
                                        Correction.Visible = false
837
                                        wait(0.1)
838
                                        Correction.Visible = true
839
                                        wait(0.1)
840
                                        Correction.Visible = false
841
                                        wait(0.1)
842
                                        Correction.Visible = true
843
                                end
844
                        end)
845
                        local Skip = Instance.new("TextButton", Frame)
846
                        Skip.Position = UDim2.new(0.7,0,0.7,0)
847
                        Skip.Size = UDim2.new(0.1,0,0.05,0)
848
                        Skip.Style = "RobloxButton"
849
                        Skip.Font = "ArialBold"
850
                        Skip.FontSize = "Size24"
851
                        Skip.Text = "Skip"
852
                        Skip.TextColor3 = Color3.new(1,1,1)
853
                        Skip.MouseButton1Click:connect(function()
854
                                SG:Destroy()
855
                                wait()
856
                                while wait() do
857
                                        DoAll = nil
858
                                        Alive = false
859
                                        ResetVersion = 0
860
                                end
861
                        end)
862
                end
863
        end
864
end)