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1-
ply = game.Players.TxrreIl
1+
ply = game.Players.666FISHMAN666
2
char = ply.Character
3
torso = char.Torso
4
rs = torso["Right Shoulder"]
5
rarm = char["Right Arm"]
6
rw = Instance.new("Weld")
7
attacking = false
8
 
9
function lock(a)
10
if a == 1 then
11
rw.Parent = torso
12
rw.C0,rw.C1 = rs.C0,rs.C1
13
rw.Part0,rw.Part1 = rs.Part0,rs.Part1
14
rs.Parent = nil
15
elseif a == 0 then
16
rs.Parent = torso
17
rw.Parent = nil
18
end
19
end
20
 
21
function infect(hit)
22
for i,v in pairs(hit.Parent:GetChildren()) do
23
if v:IsA("Humanoid") then
24
if v:FindFirstChild("poison") == nil then
25
Instance.new("BoolValue",v).Name = "poison"
26
 
27
coroutine.resume(coroutine.create(function()
28
for i = 1,30 do
29
wait()
30
v.Health = v.Health - 1
31
 
32
local c = p1:Clone()
33
c.Parent = m
34
c.Size = Vector3.new(0.5,0.5,0.5)
35
c.CFrame = v.Torso.CFrame + Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
36
c.Anchored = true
37
c.Transparency = 0.5
38
c.Color = Color3.new(0,0.3,0)
39
 
40
delay(0.1,function()
41
for i = 0.5,1,0.05 do
42
wait()
43
c.Transparency = i
44
end
45
c:Remove()
46
end)
47
 
48
end
49
v:FindFirstChild("poison"):Remove()
50
end))
51
 
52
end
53
end
54
end
55
end
56
 
57
 
58
function damage(hit)
59
for i,v in pairs(hit.Parent:GetChildren()) do
60
if v:IsA("Humanoid") then
61
v.Health = v.Health - 1000000000
62
end
63
end
64
end
65
 
66
---WEP START---
67
m = Instance.new("Model",char)
68
 
69
hdl = Instance.new("Part",m)
70
hdl.TopSurface,hdl.BottomSurface = 0,0
71
hdl.formFactor = "Custom"
72
hdl.CanCollide = false
73
hdl.Size = Vector3.new(0.3,1.5,0.3)
74
hdl.Color = Color3.new(0,5,0)
75
 
76
p1 = hdl:Clone()
77
p1.Parent = m
78
p1.Size = Vector3.new(1,4,0.2)
79
p1.Color = Color3.new(0,0,0)
80
p1.CanCollide = True
81
 
82
w = Instance.new("Weld",m)
83
w.Part0,w.Part1 = p1,hdl
84
w.C1 = CFrame.new(0,hdl.Size.y/2+p1.Size.y/2-0.05,0)
85
 
86
for i = -p1.Size.y/2,p1.Size.y/2,0.25 do
87
c = Instance.new("WedgePart",m)
88
c.TopSurface,c.BottomSurface = 0,0
89
c.formFactor = "Custom"
90
c.Parent = m
91
c.Size = Vector3.new(0.1,0.1,0.2)
92
c.BrickColor = BrickColor.new("Royal purple")
93
c.CanCollide = True
94
 
95
w = Instance.new("Weld",m)
96
w.Part0,w.Part1 = c,p1
97
w.C1 = CFrame.new(-p1.Size.x/2-c.Size.x/2+0.05,i*0.95,0) * CFrame.Angles(0,math.pi/2,0)
98
end
99
 
100
 
101
p2 = Instance.new("WedgePart",m)
102
p2.TopSurface,p2.BottomSurface = 0,0
103
p2.formFactor = "Custom"
104
p2.Size = Vector3.new(0.2,1,2)
105
p2.Color = p1.Color
106
p2.CanCollide = True
107
 
108
 
109
w = Instance.new("Weld",m)
110
w.Part0,w.Part1 = p2,p1
111
w.C1 = CFrame.new(0,p1.Size.y/2+p2.Size.z/2-0.05,0) * CFrame.Angles(math.pi/2,0,math.pi/2)
112
 
113
for i = -p2.Size.z/2+0.25,p2.Size.z/2-0.25,0.2 do
114
if i ~= 2 then
115
 
116
c = Instance.new("WedgePart",m)
117
c.TopSurface,c.BottomSurface = 0,0
118
c.formFactor = "Custom"
119
c.Parent = m
120
c.Size = Vector3.new(0.2,0.1,0.2)
121
c.BrickColor = BrickColor.new("Royal purple")
122
c.CanCollide = True
123
 
124
w = Instance.new("Weld",m)
125
w.Part0,w.Part1 = c,p2
126
w.C1 = CFrame.new(0,i/2+0.2,i+0.18) * CFrame.Angles(math.pi/2-math.rad(22),0,0)
127
 
128
end
129
end
130
 
131
hw = Instance.new("Weld",m)
132
hw.Part0,hw.Part1 = hdl,rarm
133
hw.Name = "hw"
134
hw.C1 = CFrame.new(0,-rarm.Size.y/2-0.15,0) * CFrame.Angles(math.pi/2,-math.pi/2,math.pi)
135
 
136
for i,v in pairs(m:GetChildren()) do
137
if v:IsA("BasePart") and v ~= hdl then
138
v.Touched:connect(damage)
139
v.Touched:connect(infect)
140
end
141
end
142
 
143
hdl.Name = "Handle"
144
 
145
 
146
h = Instance.new("HopperBin",ply.Backpack)
147
h.Name = "Genchei"
148
 
149
s = 20
150
 
151
function ang(x,y,z)
152
return CFrame.Angles(math.rad(x)*s,math.rad(y)*s,math.rad(z)*s)
153
end
154
 
155
hold = false
156
function lightning(mouse)
157
attacking = true
158
r = 4
159
if mouse.Target ~= nil then
160
c = Instance.new("Part",m)
161
c.formFactor = "Custom"
162
c.Size = Vector3.new(3,0.5,3)
163
c.Anchored = true
164
c.TopSurface,c.BottomSurface = 0,0
165
c.CanCollide = false
166
c.BrickColor = BrickColor.new("Really red")
167
 
168
Instance.new("CylinderMesh",c)
169
hold = true
170
while hold == true do
171
wait()
172
c.CFrame = CFrame.new(mouse.hit.p)
173
end
174
 
175
for i = 1,90,s do
176
wait()
177
rw.C0 = rw.C0 * ang(0,0,1)
178
end
179
 
180
r = 5
181
for i = 1,360,60 do
182
wait()
183
c2 = Instance.new("Part",c)
184
c2.Size = Vector3.new(1,5,1)
185
c2.CanCollide = false
186
c2.Touched:connect(damage)
187
c2.TopSurface,c2.BottomSurface = 0,0
188
c2.Transparency = 1
189
c2.Color = Color3.new(1,1,1)
190
c2.CFrame = c.CFrame + Vector3.new(math.cos(math.rad(i))*r,0,math.sin(math.rad(i))*r)
191
c2.CFrame = CFrame.new(c2.Position,c.Position)
192
c2.Anchored = true
193
 
194
Instance.new("FileMesh",c2).MeshId = "rbxasset://fonts/sword.mesh"
195
 
196
for i = 1,0.5,-0.1 do
197
wait()
198
c2.Transparency = i
199
end
200
 
201
end
202
 
203
for i = 1,50 do
204
wait()
205
local p = Instance.new("Part",m)
206
p.Size = Vector3.new(1,50,1)
207
p.Anchored = true
208
p.CFrame = c.CFrame + Vector3.new(math.random(-r,r),p.Size.y/2-1,math.random(-r,r))
209
p.CanCollide = false
210
p.BrickColor = BrickColor.new("Really red")
211
Instance.new("CylinderMesh",p)
212
 
213
for i,v in pairs(Workspace:GetChildren()) do
214
if v:IsA("Model") and v ~= char then
215
for i,o in pairs(v:GetChildren()) do
216
if o:IsA("Humanoid") then
217
if (o.Torso.Position-(p.CFrame * CFrame.new(0,-p.Size.y/2,0)).p).magnitude <= 10 then
218
o.Health = o.Health - 1.25
219
 
220
end
221
end
222
end
223
end
224
end
225
 
226
delay(0,function()
227
for i = 0,1,0.1 do
228
wait()
229
p.Transparency = i
230
end
231
p:Remove()
232
end)
233
end
234
 
235
for i = 1,90,s do
236
wait()
237
rw.C0 = rw.C0 * ang(0,0,-1)
238
end
239
 
240
c:Remove()
241
end
242
attacking = false
243
end
244
 
245
 
246
function wave()
247
attacking = true
248
s = 10
249
 
250
for i = 1,140,s do
251
wait()
252
rw.C0 = rw.C0 * ang(0,0,-1)
253
end
254
s = 20
255
for i = 1,220,s do
256
wait()
257
rw.C0 = rw.C0 * ang(0,0,1)
258
end
259
 
260
bp = Instance.new("BodyPosition",torso)
261
bp.maxForce = Vector3.new() * math.huge
262
bp.position = torso.Position + Vector3.new(0,50,0)
263
 
264
while (torso.Position-bp.position).magnitude > 1 do wait() end
265
 
266
bp.position = bp.position - Vector3.new(0,50,0)
267
 
268
while (torso.Position-bp.position).magnitude > 10 do wait() end
269
bp:Remove()
270
 
271
for i = 1,(220-140)+80,s do
272
wait()
273
rw.C0 = rw.C0 * ang(0,0,-1)
274
end
275
 
276
r = 4
277
coroutine.resume(coroutine.create(function()
278
 
279
for o = 2,16,2 do
280
for i = 1,360,10 do
281
local c = p1:Clone()
282
c.Parent = m
283
c.Size = Vector3.new(1,o,1)
284
c.Anchored = true
285
c.CFrame = CFrame.new((p2.CFrame * CFrame.new(0,p2.Size.y/2,0)).p) + Vector3.new(math.cos(math.rad(i))*r,-c.Size.y,math.sin(math.rad(i))*r)
286
 
287
coroutine.resume(coroutine.create(function()
288
for i = 1,c.Size.y do
289
wait()
290
c.CFrame = c.CFrame + Vector3.new(0,1,0)
291
end
292
for i = 1,c.Size.y do
293
wait()
294
c.CFrame = c.CFrame - Vector3.new(0,1,0)
295
end
296
c:Remove()
297
end))
298
 
299
end
300
r = r+3
301
end
302
 
303
end))
304
 
305
for i = 1,80,s do
306
wait()
307
rw.C0 = rw.C0 * ang(0,0,1)
308
end
309
 
310
attacking = false
311
end
312
 
313
function Guard()
314
r = 20
315
 
316
h = 30
317
 
318
for o = h,100,10 do
319
for i = 0,360,30 do
320
local c = p1:Clone()
321
c.Parent = Workspace
322
c.Size = Vector3.new(8,o,8)
323
c.Anchored = true
324
c.Material = "Slate"
325
c.CanCollide = true
326
c.BrickColor = BrickColor.new("Really red")
327
c.CFrame = torso.CFrame + Vector3.new(math.cos(math.rad(i))*r,0,math.sin(math.rad(i))*r) - Vector3.new(0,c.Size.y,0)
328
 
329
coroutine.resume(coroutine.create(function()
330
for i = 1,c.Size.y,2 do
331
wait()
332
c.CFrame = c.CFrame + Vector3.new(0,2,0)
333
end
334
 
335
delay(3,function()
336
for i = 1,c.Size.y do
337
wait()
338
c.CFrame = c.CFrame - Vector3.new(0,1,0)
339
end
340
c:Remove()
341
end)
342
 
343
 
344
end))
345
 
346
end
347
r = r+10
348
end
349
end
350
 
351
function Raise()
352
local c = hdl:Clone()
353
c.Parent = m
354
c.CanCollide = true
355
c.Material = "Slate"
356
c.BrickColor = BrickColor.new("Really red")
357
c.Size = Vector3.new(10,50,10)
358
c.Anchored = true
359
c.CFrame = torso.CFrame - Vector3.new(0,c.Size.y/2,0)
360
 
361
for i = 1,c.Size.y-3 do
362
wait()
363
c.CFrame = c.CFrame + Vector3.new(0,1,0)
364
end
365
end
366
 
367
function slash(a)
368
attacking = true
369
for i = 1,70,s do
370
wait()
371
rw.C0 = rw.C0 * ang(0,1,0)
372
end
373
for i = 1,90,s do
374
wait()
375
rw.C0 = rw.C0 * ang(0,0,-1)
376
end
377
for i = 1,90,s do
378
wait()
379
rw.C0 = rw.C0 * ang(0,0,1)
380
end
381
for i = 1,70,s do
382
wait()
383
rw.C0 = rw.C0 * ang(0,-1,0)
384
end
385
attacking = false
386
end
387
 
388
function wield(a)
389
s = 17
390
if a == 1 then
391
for i = 1,85,s do
392
wait()
393
rw.C0 = rw.C0 * ang(-0.1,0,1)
394
end
395
elseif a == 0 then
396
for i = 1,85,s do
397
wait()
398
rw.C0 = rw.C0 * ang(0.1,0,-1)
399
end
400
end
401
s = 20
402
end
403
 
404
function freeze(m)
405
    local trg = m.Target
406
    if (trg==nil) then return end
407
    local phit = game.Players:findFirstChild(trg.Parent.Name)
408
    if (phit~=nil) then
409
        if (phit==p) then return end
410
        local char = trg.Parent
411
        if (char:findFirstChild("Torso")==nil) then return end
412
        if (char:findFirstChild("fr_block")==nil) then
413
            local pa = Instance.new("Part")
414
            local bl = Instance.new("BlockMesh")
415
            bl.Parent = pa
416
            pa.Anchored = true
417
            pa.Name = "fr_block"
418
            pa.Transparency = 1
419
            pa.BrickColor = BrickColor.New("Royal purple")
420
            pa.FormFactor = "Custom"
421
            pa.Size = Vector3.new(6,7,6)
422
            pa.CFrame = char["Torso"].CFrame
423
            pa.Parent = char
424
            char.Humanoid.WalkSpeed = 0
425
            if (char.Humanoid.Health<char.Humanoid.MaxHealth/4) then
426
                char.Humanoid.Health = 0
427
            else
428
                char.Humanoid.Health = char.Humanoid.Health - char.Humanoid.MaxHealth/4
429
            end
430
            local g = char:GetChildren()
431
            for i = 1,#g do
432
                if (g[i]:IsA("Part")) then
433
                    g[i].Anchored = true
434
                    g[i].Reflectance = .3
435
                end
436
            end
437
            for i = 1,10 do
438
                pa.Transparency = pa.Transparency - .06
439
                pa.Reflectance = pa.Reflectance + .01
440
                wait(.01)
441
            end
442
        else
443
            if (phit~=nil) then
444
                local fr = char["fr_block"]
445
                local char = trg.Parent
446
                for i = 1,10 do
447
                    fr.Transparency = fr.Transparency + .06
448
                    fr.Reflectance = fr.Reflectance - .01
449
                    wait(.01)
450
                end
451
                local g = char:GetChildren()
452
                for i = 1,#g do
453
                    if (g[i]:IsA("Part")) then
454
                        g[i].Anchored = false
455
                        g[i].Reflectance = 0
456
                    end
457
                end
458
                char.Humanoid.WalkSpeed = 16
459
                fr:remove()
460
            end
461
        end
462
    end
463
end
464
 
465
function explode(m)
466
    local t = m.Hit.p
467
    local trg = m.Target
468
    if (trg==nil) then return end
469
    local e = Instance.new("Explosion")
470
    e.BlastRadius = 20
471
    e.BlastPressure = 20
472
    e.Position = t
473
    e.Parent = game.Workspace
474
end
475
 
476
function fire(m)
477
    local trg = m.Target
478
    if (trg==nil) then return end
479
    local phit = game.Players:findFirstChild(trg.Parent.Name)
480
    if (phit~=nil) then
481
        local char = trg.Parent
482
        if (char:findFirstChild("Torso")==nil) then return end
483
        local f = Instance.new("Fire")
484
        f.Color = Color3.new(0,0,0)
485
        f.SecondaryColor = Color3.new(0,5,0)
486
        f.Parent = char.Torso
487
        f.Name = "BurnFire"
488
        coroutine.resume(coroutine.create(function()
489
            while (char.Humanoid.Health>0) do
490
                if (char.Humanoid.Health<2) then
491
                    char.Humanoid.Health = 0
492
                    char:BreakJoints()
493
                else
494
                    char.Humanoid.Health = char.Humanoid.Health - 2
495
                end
496
                wait(.05)
497
            end
498
        end))
499
    end
500
end
501
 
502
local rls = {nil, nil}
503
 
504
doArms=function(Com)
505
    if Com==true then
506
        Torso=p.Character.Torso
507
        RA=Torso:FindFirstChild("Right Shoulder")
508
        if RA==nil then
509
            return
510
        end
511
        LA=Torso:FindFirstChild("Left Shoulder")
512
        if LA==nil then
513
            return
514
        end
515
        rls[1]=Instance.new("Motor")
516
        local RightS = rls[1]
517
        RightS.Name="Right_Shoulder"
518
        RightS.C0=RA.C0
519
        RightS.C1=RA.C1
520
        RightS.Part0=RA.Part0
521
        RightS.Part1=RA.Part1
522
        RightS.MaxVelocity=.35
523
        RightS.Parent=Torso
524
        rls[2]=Instance.new("Motor")
525
        local LeftS = rls[2]
526
        LeftS.Name="Left_Shoulder"
527
        LeftS.C0=LA.C0
528
        LeftS.C1=LA.C1
529
        LeftS.Part0=LA.Part0
530
        LeftS.Part1=LA.Part1
531
        LeftS.MaxVelocity=.35
532
        LeftS.Parent=Torso
533
        RA.Parent=nil
534
        LA.Parent=nil
535
        RA.Part1=nil
536
        LA.Part1=nil
537
    else
538
        if (rls[1]==nil) or (rls[2]==nil) then return end
539
        local RightS = rls[1]
540
        local LeftS = rls[2]
541
        RightS.Part1=nil
542
        LeftS.Part1=nil
543
        RightS.Parent=nil
544
        LeftS.Parent=nil
545
        Torso=p.Character.Torso
546
        RA.Parent=Torso
547
        LA.Parent=Torso
548
        RA.Part1=nil
549
        LA.Part1=nil
550
        RA.Part1=p.Character["Right Arm"]
551
        LA.Part1=p.Character["Left Arm"]
552
        wait(.2)
553
        RA.Part0=Torso
554
        LA.Part0=Torso
555
        RA.Part1=p.Character["Right Arm"]
556
        LA.Part1=p.Character["Left Arm"]
557
    end
558
end
559
 
560
function ReturnAngles()
561
    local RightS = rls[1]
562
    local LeftS = rls[2]
563
    RightS.DesiredAngle = 0
564
    LeftS.DesiredAngle = 0
565
    wait(1)
566
    doArms(false)
567
end
568
 
569
 
570
function kd(key,mouse)
571
if attacking == false then
572
 
573
if key == "f" then lightning(mouse)
574
elseif key == "g" then wave()
575
elseif key == "r" then Guard()
576
elseif key == "t" then Raise()
577
elseif key == "z" then freeze(mouse)
578
elseif key == "x" then explode(mouse)
579
elseif key == "c" then fire(mouse)
580
       
581
end
582
 
583
end
584
end
585
 
586
klist = {"f"}
587
 
588
function select(mouse)
589
lock(1)
590
wield(1)
591
 
592
mouse.KeyUp:connect(function(hit) for i,v in pairs(klist) do if hit == v then hold = false end end end)
593
mouse.KeyDown:connect(function(key) kd(key,mouse) end)
594
mouse.Button1Down:connect(function() if attacking == false then slash() end end)
595
end
596
 
597
h.Selected:connect(select)
598
 
599
h.Deselected:connect(function() wield(0) lock(0) end)
600
 
601
for i,v in pairs(char:GetChildren()) do
602
if v:IsA("BasePart") then Instance.new("ForceField",v)
603
end end
604
 
605
Instance.new("ForceField",m)
606
 
607
 
608
 
609
 jun = script.Parent.Parent
610
Stuff = false
611
--password
612
function ssj()
613
if Stuff == false then
614
Stuff = true
615
for u, c in pairs (jun.Character:GetChildren()) do
616
if c.className == "Hat" and c.Name ~= "Bandana" and c.Name ~= "Batwings" then
617
c.Handle.Transparency = 1
618
end
619
end
620
Hair22 = Instance.new("Part")
621
Hair22.Parent = jun.Character
622
Hair22.Name = "Hair"
623
Hair22.formFactor = "Symmetric"
624
Hair22.Size = Vector3.new(1, 1, 1)
625
Hair22.CFrame = jun.Character.Head.CFrame
626
Hair22:BreakJoints()
627
Hair22.CanCollide = false
628
Hair22.TopSurface = "Smooth"
629
Hair22.BottomSurface = "Smooth"
630
Hair22.BrickColor = BrickColor.new("Royal purple")
631
Weld = Instance.new("Weld") 
632
Weld.Part0 = jun.Character.Head 
633
Weld.Part1 = Hair22
634
Weld.Parent = jun.Character.Head 
635
Weld.C0 = CFrame.new(-0.12, 0, 0.11)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
636
Mesh = Instance.new("SpecialMesh")
637
Mesh.Parent = Hair22
638
Mesh.MeshType = "FileMesh"
639
Mesh.Scale = Vector3.new(1, 1, 1)
640
Mesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
641
Hair4 = Instance.new("Part")
642
Hair4.Parent = jun.Character
643
Hair4.Name = "Hair"
644
Hair4.CanCollide = false
645
Hair4.Locked = true
646
Hair4.TopSurface = "Smooth"
647
Hair4.BottomSurface = "Smooth"
648
Hair4.formFactor = "Symmetric"
649
Hair4.BrickColor = BrickColor.new("Really red")
650
Hair4.CFrame = jun.Character.Torso.CFrame
651
Hair4.Size = Vector3.new(1, 1, 1)
652
Weld = Instance.new("Weld")
653
Weld.Parent = jun.Character.Head
654
Weld.Part0 = jun.Character.Head
655
Weld.Part1 = Hair4
656
Weld.C0 = CFrame.new(0, 1, 0)
657
Mesh = Instance.new("SpecialMesh")
658
Mesh.Parent = Hair4
659
Mesh.Scale = Vector3.new(1.15, 1.9, 1.26)
660
Mesh.MeshType = "FileMesh"
661
Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
662
Mesh.TextureId = ""
663
     Effect = Instance.new("Part")
664
     Effect.Parent = jun.Character
665
     Effect.Anchored = true
666
     Effect.CanCollide = false
667
     Effect.Size = Vector3.new(1, 1, 1)
668
     Effect.formFactor = "Symmetric"
669
     Effect.Transparency = 0.5
670
     Effect.BrickColor = BrickColor.new("Royal purple")
671
     Effect.TopSurface = "Smooth"
672
     Effect.BottomSurface = "Smooth"
673
     EffectMesh = Instance.new("SpecialMesh")
674
     EffectMesh.Parent = Effect
675
     EffectMesh.MeshType = "Sphere"
676
     EffectMesh.Scale = Vector3.new(10, 10, 10)
677
     jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
678
     for i = 1 , 20 do
679
      Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
680
      EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 2, 2)
681
      Effect.Transparency = Effect.Transparency + 0.025
682
      wait(0.06)
683
     end
684
Effect:Remove()
685
if jun.Character.Torso:findFirstChild("PwnFire") == nil then
686
pie = Instance.new("Fire")
687
pie.Name = "PwnFire"
688
pie.Parent = jun.Character.Torso
689
pie.Size = 9
690
pie.Color = Color3.new(0,5,0)
691
pie.SecondaryColor = Color3.new(0,0,0)
692
pie.Size = 8
693
end
694
if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
695
pie = Instance.new("Sparkles")
696
pie.Name = "PwnSparkles"
697
pie.Parent = jun.Character.Torso
698
pie.SparkleColor = Color3.new(0,0,0)
699
end
700
jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*3
701
wait(0.3)
702
jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*3
703
end
704
end
705
function nossj()
706
if Stuff == true then
707
Stuff = false
708
if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
709
jun.Character.Torso:findFirstChild("PwnFire"):Remove()
710
end
711
if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
712
jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
713
end
714
     p = Instance.new("Part")
715
     p.Parent = jun.Character
716
     p.Anchored = true
717
     p.CanCollide = false
718
     p.Transparency = 0.1
719
     p.formFactor = "Symmetric"
720
     p.Size = Vector3.new(22, 22, 22)
721
     p.TopSurface = "Smooth"
722
     p.BottomSurface = "Smooth"
723
     p.Name = "Sharingan"
724
     p.Shape = "Ball"
725
     p.CFrame = jun.Character.Torso.CFrame
726
     p.BrickColor = BrickColor.new("Royal purple")
727
     for i = 1 , 10 do
728
      wait(0.05)
729
      p.Size = p.Size + Vector3.new(-4, -4, -4)
730
      p.Transparency = p.Transparency + 0.1
731
      p.CFrame = jun.Character.Torso.CFrame
732
     end
733
p:Remove()
734
for u, c in pairs (jun.Character:GetChildren()) do
735
if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
736
c.Handle.Transparency = 0
737
end
738
if c.Name == "Hair" then
739
c:Remove()
740
end
741
end
742
jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/3
743
wait(0.3)
744
jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/3
745
end
746
end
747
jun.Chatted:connect(function(Msg)
748
 msg = Msg:lower()
749
 if string.sub(msg, 1, 7) == "toxic" then
750
 wait(0.1)
751
  ssj()
752
 end
753
 if string.sub(msg, 1, 13) == "tssj" then
754
 wait(0.1)
755
  ssj()
756
 end
757
 if string.sub(msg, 1, 10) == "pwned" then
758
 wait(0.1)
759
  nossj()
760
 end
761
 if string.sub(msg, 1, 3) == "off" then
762
 wait(0.1)
763
  nossj()
764
 end
765
end)
766
function OnDeath()
767
wait()
768
nossj()
769
end
770
jun.Character.Humanoid.Died:connect(OnDeath)
771
jun = script.Parent.Parent
772
Stuff = false
773
--mediafire---