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1 | local MINFUELLEVEL = 4000 | |
2 | local tunnelLength = 0 | |
3 | local torches = false | |
4 | local garbage = { | |
5 | ["minecraft:cobblestone"] = true, | |
6 | ["minecraft:dirt"] = true, | |
7 | ["minecraft:gravel"] = true, | |
8 | ["minecraft:stone"] = true, | |
9 | ["minecraft:sand"] = true | |
10 | } | |
11 | ||
12 | ||
13 | ||
14 | ||
15 | ||
16 | local args = {...} | |
17 | ||
18 | local sides = {"left", "right"} | |
19 | local equipment = {left = nil, right = nil} | |
20 | local tools = {["minecraft:compass"] = true, ["advancedperipherals:geo_scanner"] = true, ["minecraft:diamond_pickaxe"] = true} | |
21 | - | local tools = {["minecraft:compass"] = true, ["plethora:module"] = true, ["minecraft:diamond_pickaxe"] = true} |
21 | + | |
22 | local pos = vector.new(0, 0, 0) | |
23 | local heading = vector.new(1, 0, 0) | |
24 | local directions = {NORTH = vector.new(0, 0, -1), EAST = vector.new(1, 0, 0), SOUTH = vector.new(0, 0, 1), WEST = vector.new(-1, 0, 0)} | |
25 | local orientations = {[vector.new(0, 0, -1):tostring()] = 0, [vector.new(1, 0, 0):tostring()] = 1, [vector.new(0, 0, 1):tostring()] = 2, [vector.new(-1, 0, 0):tostring()] = 3} | |
26 | local home = vector.new(0, 0, 0) | |
27 | local startingHeading | |
28 | -- init | |
29 | function init() | |
30 | ||
31 | if args then | |
32 | if args[1] then | |
33 | tunnelLength = args[1] | |
34 | end | |
35 | ||
36 | if args[2] then | |
37 | torches = args[2] | |
38 | end | |
39 | end | |
40 | ||
41 | heading = getFacing() | |
42 | startingHeading = heading | |
43 | print(heading) | |
44 | for _, side in pairs(sides) do | |
45 | local tool = peripheral.getType(side) | |
46 | if tool then | |
47 | equipment[side] = tool | |
48 | end | |
49 | end | |
50 | ||
51 | for side, tool in pairs(equipment) do | |
52 | print(side .. ": " .. tool) | |
53 | end | |
54 | ||
55 | scanInventory() | |
56 | end | |
57 | ||
58 | -- inventory functions | |
59 | function scanInventory() | |
60 | inventory = {} | |
61 | ||
62 | for i = 1, 16 do | |
63 | local data = turtle.getItemDetail(i) | |
64 | if data then | |
65 | if inventory[data.name] then | |
66 | table.insert(inventory[data.name], i) | |
67 | else | |
68 | inventory[data.name] = {i} | |
69 | end | |
70 | end | |
71 | end | |
72 | end | |
73 | ||
74 | function selectItem(itemName) | |
75 | scanInventory() | |
76 | if not inventory[itemName] then return false end | |
77 | ||
78 | turtle.select(inventory[itemName][1]) | |
79 | return true | |
80 | end | |
81 | ||
82 | function equipItem(itemName, side) | |
83 | side = side or "right" | |
84 | scanInventory() | |
85 | if not inventory[itemName] then return false end | |
86 | turtle.select(inventory[itemName][1]) | |
87 | ||
88 | if side == "right" then | |
89 | turtle.equipRight() | |
90 | else | |
91 | turtle.equipLeft() | |
92 | end | |
93 | end | |
94 | ||
95 | function purgeInv() | |
96 | for i = 1, 16 do | |
97 | local data = turtle.getItemDetail(i) | |
98 | if data then | |
99 | if garbage[data.name] then | |
100 | turtle.select(i) | |
101 | turtle.dropUp() | |
102 | end | |
103 | ||
104 | for b = 1, i-1 do | |
105 | local d = turtle.getItemDetail(b) | |
106 | if d then | |
107 | if d.name == data.name then | |
108 | turtle.select(i) | |
109 | turtle.transferTo(b) | |
110 | end | |
111 | end | |
112 | end | |
113 | end | |
114 | end | |
115 | end | |
116 | ||
117 | function refuel() | |
118 | scanInventory() | |
119 | if inventory["minecraft:coal"] then | |
120 | turtle.select(inventory["minecraft:coal"][1]) | |
121 | turtle.refuel() | |
122 | end | |
123 | end | |
124 | ||
125 | function emptyInventory() | |
126 | purgeInv() | |
127 | ||
128 | for i = 1, 16 do | |
129 | local data = turtle.getItemDetail(i) | |
130 | if data then | |
131 | if not tools[data.name] then | |
132 | turtle.select(i) | |
133 | turtle.drop() | |
134 | end | |
135 | end | |
136 | end | |
137 | end | |
138 | ||
139 | function getEmptySpace() | |
140 | local emptySpace = 0 | |
141 | ||
142 | for i = 1, 16 do | |
143 | local count = turtle.getItemCount(i) | |
144 | if count == 0 then | |
145 | emptySpace = emptySpace + 1 | |
146 | end | |
147 | end | |
148 | return emptySpace | |
149 | end | |
150 | -- navigation | |
151 | function getFacing() | |
152 | equipItem("minecraft:compass") | |
153 | local facing = peripheral.call("right", "getFacing") | |
154 | return directions[string.upper(facing)] | |
155 | end | |
156 | ||
157 | function compareVectors(vec1, vec2) | |
158 | if vec1.x == vec2.x and vec1.y == vec2.y and vec1.z == vec2.z then | |
159 | return true | |
160 | else | |
161 | return false | |
162 | end | |
163 | end | |
164 | ||
165 | function turnRight() | |
166 | turtle.turnRight() | |
167 | ||
168 | if compareVectors(heading, vector.new(1, 0, 0)) then | |
169 | heading = vector.new(0, 0, 1) | |
170 | elseif compareVectors(heading, vector.new(-1, 0, 0)) then | |
171 | heading = vector.new(0, 0, -1) | |
172 | elseif compareVectors(heading, vector.new(0, 0, 1)) then | |
173 | heading = vector.new(-1, 0, 0) | |
174 | elseif compareVectors(heading, vector.new(0, 0, -1)) then | |
175 | heading = vector.new(1, 0, 0) | |
176 | end | |
177 | ||
178 | return true | |
179 | end | |
180 | ||
181 | function turnLeft() | |
182 | turtle.turnLeft() | |
183 | ||
184 | if compareVectors(heading, vector.new(1, 0, 0)) then | |
185 | heading = vector.new(0, 0, -1) | |
186 | elseif compareVectors(heading, vector.new(-1, 0, 0)) then | |
187 | heading = vector.new(0, 0, 1) | |
188 | elseif compareVectors(heading, vector.new(0, 0, 1)) then | |
189 | heading = vector.new(1, 0, 0) | |
190 | elseif compareVectors(heading, vector.new(0, 0, -1)) then | |
191 | heading = vector.new(-1, 0, 0) | |
192 | end | |
193 | ||
194 | return true | |
195 | end | |
196 | ||
197 | function forward() | |
198 | local tries = 0 | |
199 | repeat | |
200 | if tries > 50 then return false end | |
201 | tries = tries + 1 | |
202 | turtle.dig() | |
203 | until turtle.forward() | |
204 | pos = pos + heading | |
205 | return true | |
206 | end | |
207 | ||
208 | function back() | |
209 | if not turtle.back() then | |
210 | turnRight() | |
211 | turnRight() | |
212 | forward() | |
213 | turnLeft() | |
214 | turnLeft() | |
215 | else | |
216 | pos = pos - heading | |
217 | end | |
218 | ||
219 | return true | |
220 | end | |
221 | ||
222 | function up() | |
223 | repeat turtle.digUp() until turtle.up() | |
224 | ||
225 | pos = pos + vector.new(0, 1, 0) | |
226 | return true | |
227 | end | |
228 | ||
229 | function down() | |
230 | local tries = 0 | |
231 | repeat | |
232 | if tries > 50 then return false end | |
233 | tries = tries + 1 | |
234 | turtle.digDown() | |
235 | until turtle.down() | |
236 | ||
237 | pos = pos + vector.new(0, -1, 0) | |
238 | return true | |
239 | end | |
240 | ||
241 | function turnToHeading(newHeading) | |
242 | if compareVectors(newHeading, heading) then | |
243 | return true | |
244 | end | |
245 | ||
246 | if compareVectors(newHeading, -heading) then | |
247 | turnRight() | |
248 | turnRight() | |
249 | return true | |
250 | end | |
251 | ||
252 | if orientations[newHeading:tostring()] == 0 and orientations[heading:tostring()] == 3 then | |
253 | turnRight() | |
254 | return true | |
255 | end | |
256 | ||
257 | if orientations[newHeading:tostring()] == 3 and orientations[heading:tostring()] == 0 then | |
258 | turnLeft() | |
259 | return true | |
260 | end | |
261 | ||
262 | ||
263 | if orientations[newHeading:tostring()] > orientations[heading:tostring()] then | |
264 | turnRight() | |
265 | else | |
266 | turnLeft() | |
267 | end | |
268 | end | |
269 | ||
270 | function goto(newPos) | |
271 | if newPos.x > pos.x then | |
272 | turnToHeading(vector.new(1, 0, 0)) | |
273 | while newPos.x > pos.x do | |
274 | if not forward() then return false end | |
275 | end | |
276 | end | |
277 | ||
278 | if newPos.x < pos.x then | |
279 | turnToHeading(vector.new(-1, 0, 0)) | |
280 | while newPos.x < pos.x do | |
281 | if not forward() then return false end | |
282 | end | |
283 | end | |
284 | ||
285 | if newPos.z > pos.z then | |
286 | turnToHeading(vector.new(0, 0, 1)) | |
287 | while newPos.z > pos.z do | |
288 | if not forward() then return false end | |
289 | end | |
290 | end | |
291 | ||
292 | if newPos.z < pos.z then | |
293 | turnToHeading(vector.new(0, 0, -1)) | |
294 | while newPos.z < pos.z do | |
295 | if not forward() then return false end | |
296 | end | |
297 | end | |
298 | ||
299 | while newPos.y > pos.y do | |
300 | up() | |
301 | end | |
302 | ||
303 | while newPos.y < pos.y do | |
304 | if not down() then return false end | |
305 | end | |
306 | end | |
307 | ||
308 | ||
309 | -- mining functions | |
310 | function isOreBlock(name) | |
311 | if string.find(name, "ore") and string.find(name, "minecraft") then return true end | |
312 | if string.find(name, "ore") and string.find(name, "thermal") then return true end | |
313 | return false | |
314 | end | |
315 | ||
316 | function scanArea() | |
317 | if equipment.right ~= "advancedperipherals:geo_scanner" then | |
318 | - | if equipment.right ~= "plethora:scanner" then |
318 | + | equipItem("advancedperipherals:geo_scanner") |
319 | - | equipItem("plethora:module") |
319 | + | |
320 | ||
321 | local data = peripheral.call("right", "scan") | |
322 | local ores = {} | |
323 | ||
324 | for _, block in pairs(data) do | |
325 | if isOreBlock(block.name) then | |
326 | block.x = block.x + pos.x | |
327 | block.y = block.y + pos.y | |
328 | block.z = block.z + pos.z | |
329 | table.insert(ores, block) | |
330 | end | |
331 | end | |
332 | ||
333 | return ores | |
334 | end | |
335 | ||
336 | function getDistance(pos1, pos2) | |
337 | local x = math.abs(pos1.x - pos2.x) | |
338 | local y = math.abs(pos1.y - pos2.y) | |
339 | local z = math.abs(pos1.z - pos2.z) | |
340 | return (x + y + z) | |
341 | end | |
342 | ||
343 | function createMiningPath(ores) | |
344 | local unassignedOres = ores | |
345 | local assignedOres = {} | |
346 | ||
347 | local lowestScore = 999 | |
348 | local lowestIndex = 1 | |
349 | for i = 1, #unassignedOres do | |
350 | local dis = getDistance(unassignedOres[i], pos) | |
351 | if dis < lowestScore then | |
352 | lowestIndex = i | |
353 | lowestScore = dis | |
354 | end | |
355 | end | |
356 | ||
357 | table.insert(assignedOres, unassignedOres[lowestIndex]) | |
358 | table.remove(unassignedOres, lowestIndex) | |
359 | ||
360 | while #unassignedOres > 0 do | |
361 | ||
362 | local lowestScore = 999 | |
363 | local lowestIndex = 1 | |
364 | for i = 1, #unassignedOres do | |
365 | local dis = getDistance(unassignedOres[i], assignedOres[#assignedOres]) | |
366 | if dis < lowestScore then | |
367 | lowestIndex = i | |
368 | lowestScore = dis | |
369 | end | |
370 | end | |
371 | table.insert(assignedOres, unassignedOres[lowestIndex]) | |
372 | table.remove(unassignedOres, lowestIndex) | |
373 | end | |
374 | ||
375 | print(#assignedOres) | |
376 | return assignedOres | |
377 | end | |
378 | ||
379 | function scanAndMine() | |
380 | local ores = scanArea() | |
381 | equipItem("minecraft:diamond_pickaxe") | |
382 | local path = createMiningPath(ores) | |
383 | ||
384 | print(#path) | |
385 | for i = 1, #path do | |
386 | if i % 5 == 0 then | |
387 | purgeInv() | |
388 | if getEmptySpace() < 3 then | |
389 | dumpItems() | |
390 | end | |
391 | end | |
392 | ||
393 | goto(vector.new(path[i].x, path[i].y, path[i].z)) | |
394 | end | |
395 | end | |
396 | ||
397 | function dumpItems() | |
398 | local thisPos = pos | |
399 | local thisHeading = heading | |
400 | goto(home) | |
401 | turnToHeading(-startingHeading) | |
402 | emptyInventory() | |
403 | ||
404 | goto(thisPos) | |
405 | turnToHeading(thisHeading) | |
406 | end | |
407 | ||
408 | function main() | |
409 | equipItem("minecraft:diamond_pickaxe") | |
410 | for i = 1, 5 do | |
411 | turtle.digUp() | |
412 | forward() | |
413 | end | |
414 | for i = 1, tunnelLength/8 do | |
415 | equipItem("minecraft:diamond_pickaxe") | |
416 | for b = 1, 8 do | |
417 | turtle.digUp() | |
418 | forward() | |
419 | end | |
420 | ||
421 | local curPos = pos | |
422 | local curHeading = heading | |
423 | scanAndMine() | |
424 | goto(curPos) | |
425 | turnToHeading(curHeading) | |
426 | purgeInv() | |
427 | ||
428 | if turtle.getFuelLevel() < MINFUELLEVEL then | |
429 | refuel() | |
430 | if turtle.getFuelLevel() < MINFUELLEVEL then | |
431 | goto(home) | |
432 | return | |
433 | end | |
434 | end | |
435 | end | |
436 | goto(home) | |
437 | turnToHeading(-startingHeading) | |
438 | emptyInventory() | |
439 | end | |
440 | ||
441 | init() | |
442 | main() |