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| 1 | local MINFUELLEVEL = 4000 | |
| 2 | local tunnelLength = 0 | |
| 3 | local torches = false | |
| 4 | local garbage = {
| |
| 5 | ["minecraft:cobblestone"] = true, | |
| 6 | ["minecraft:dirt"] = true, | |
| 7 | ["minecraft:gravel"] = true, | |
| 8 | ["minecraft:stone"] = true, | |
| 9 | ["minecraft:sand"] = true | |
| 10 | } | |
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | ||
| 15 | ||
| 16 | local args = {...}
| |
| 17 | ||
| 18 | local sides = {"left", "right"}
| |
| 19 | local equipment = {left = nil, right = nil}
| |
| 20 | local tools = {["minecraft:compass"] = true, ["advancedperipherals:geo_scanner"] = true, ["minecraft:diamond_pickaxe"] = true}
| |
| 21 | - | local tools = {["minecraft:compass"] = true, ["plethora:module"] = true, ["minecraft:diamond_pickaxe"] = true}
|
| 21 | + | |
| 22 | local pos = vector.new(0, 0, 0) | |
| 23 | local heading = vector.new(1, 0, 0) | |
| 24 | local directions = {NORTH = vector.new(0, 0, -1), EAST = vector.new(1, 0, 0), SOUTH = vector.new(0, 0, 1), WEST = vector.new(-1, 0, 0)}
| |
| 25 | local orientations = {[vector.new(0, 0, -1):tostring()] = 0, [vector.new(1, 0, 0):tostring()] = 1, [vector.new(0, 0, 1):tostring()] = 2, [vector.new(-1, 0, 0):tostring()] = 3}
| |
| 26 | local home = vector.new(0, 0, 0) | |
| 27 | local startingHeading | |
| 28 | -- init | |
| 29 | function init() | |
| 30 | ||
| 31 | if args then | |
| 32 | if args[1] then | |
| 33 | tunnelLength = args[1] | |
| 34 | end | |
| 35 | ||
| 36 | if args[2] then | |
| 37 | torches = args[2] | |
| 38 | end | |
| 39 | end | |
| 40 | ||
| 41 | heading = getFacing() | |
| 42 | startingHeading = heading | |
| 43 | print(heading) | |
| 44 | for _, side in pairs(sides) do | |
| 45 | local tool = peripheral.getType(side) | |
| 46 | if tool then | |
| 47 | equipment[side] = tool | |
| 48 | end | |
| 49 | end | |
| 50 | ||
| 51 | for side, tool in pairs(equipment) do | |
| 52 | print(side .. ": " .. tool) | |
| 53 | end | |
| 54 | ||
| 55 | scanInventory() | |
| 56 | end | |
| 57 | ||
| 58 | -- inventory functions | |
| 59 | function scanInventory() | |
| 60 | inventory = {}
| |
| 61 | ||
| 62 | for i = 1, 16 do | |
| 63 | local data = turtle.getItemDetail(i) | |
| 64 | if data then | |
| 65 | if inventory[data.name] then | |
| 66 | table.insert(inventory[data.name], i) | |
| 67 | else | |
| 68 | inventory[data.name] = {i}
| |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | end | |
| 73 | ||
| 74 | function selectItem(itemName) | |
| 75 | scanInventory() | |
| 76 | if not inventory[itemName] then return false end | |
| 77 | ||
| 78 | turtle.select(inventory[itemName][1]) | |
| 79 | return true | |
| 80 | end | |
| 81 | ||
| 82 | function equipItem(itemName, side) | |
| 83 | side = side or "right" | |
| 84 | scanInventory() | |
| 85 | if not inventory[itemName] then return false end | |
| 86 | turtle.select(inventory[itemName][1]) | |
| 87 | ||
| 88 | if side == "right" then | |
| 89 | turtle.equipRight() | |
| 90 | else | |
| 91 | turtle.equipLeft() | |
| 92 | end | |
| 93 | end | |
| 94 | ||
| 95 | function purgeInv() | |
| 96 | for i = 1, 16 do | |
| 97 | local data = turtle.getItemDetail(i) | |
| 98 | if data then | |
| 99 | if garbage[data.name] then | |
| 100 | turtle.select(i) | |
| 101 | turtle.dropUp() | |
| 102 | end | |
| 103 | ||
| 104 | for b = 1, i-1 do | |
| 105 | local d = turtle.getItemDetail(b) | |
| 106 | if d then | |
| 107 | if d.name == data.name then | |
| 108 | turtle.select(i) | |
| 109 | turtle.transferTo(b) | |
| 110 | end | |
| 111 | end | |
| 112 | end | |
| 113 | end | |
| 114 | end | |
| 115 | end | |
| 116 | ||
| 117 | function refuel() | |
| 118 | scanInventory() | |
| 119 | if inventory["minecraft:coal"] then | |
| 120 | turtle.select(inventory["minecraft:coal"][1]) | |
| 121 | turtle.refuel() | |
| 122 | end | |
| 123 | end | |
| 124 | ||
| 125 | function emptyInventory() | |
| 126 | purgeInv() | |
| 127 | ||
| 128 | for i = 1, 16 do | |
| 129 | local data = turtle.getItemDetail(i) | |
| 130 | if data then | |
| 131 | if not tools[data.name] then | |
| 132 | turtle.select(i) | |
| 133 | turtle.drop() | |
| 134 | end | |
| 135 | end | |
| 136 | end | |
| 137 | end | |
| 138 | ||
| 139 | function getEmptySpace() | |
| 140 | local emptySpace = 0 | |
| 141 | ||
| 142 | for i = 1, 16 do | |
| 143 | local count = turtle.getItemCount(i) | |
| 144 | if count == 0 then | |
| 145 | emptySpace = emptySpace + 1 | |
| 146 | end | |
| 147 | end | |
| 148 | return emptySpace | |
| 149 | end | |
| 150 | -- navigation | |
| 151 | function getFacing() | |
| 152 | equipItem("minecraft:compass")
| |
| 153 | local facing = peripheral.call("right", "getFacing")
| |
| 154 | return directions[string.upper(facing)] | |
| 155 | end | |
| 156 | ||
| 157 | function compareVectors(vec1, vec2) | |
| 158 | if vec1.x == vec2.x and vec1.y == vec2.y and vec1.z == vec2.z then | |
| 159 | return true | |
| 160 | else | |
| 161 | return false | |
| 162 | end | |
| 163 | end | |
| 164 | ||
| 165 | function turnRight() | |
| 166 | turtle.turnRight() | |
| 167 | ||
| 168 | if compareVectors(heading, vector.new(1, 0, 0)) then | |
| 169 | heading = vector.new(0, 0, 1) | |
| 170 | elseif compareVectors(heading, vector.new(-1, 0, 0)) then | |
| 171 | heading = vector.new(0, 0, -1) | |
| 172 | elseif compareVectors(heading, vector.new(0, 0, 1)) then | |
| 173 | heading = vector.new(-1, 0, 0) | |
| 174 | elseif compareVectors(heading, vector.new(0, 0, -1)) then | |
| 175 | heading = vector.new(1, 0, 0) | |
| 176 | end | |
| 177 | ||
| 178 | return true | |
| 179 | end | |
| 180 | ||
| 181 | function turnLeft() | |
| 182 | turtle.turnLeft() | |
| 183 | ||
| 184 | if compareVectors(heading, vector.new(1, 0, 0)) then | |
| 185 | heading = vector.new(0, 0, -1) | |
| 186 | elseif compareVectors(heading, vector.new(-1, 0, 0)) then | |
| 187 | heading = vector.new(0, 0, 1) | |
| 188 | elseif compareVectors(heading, vector.new(0, 0, 1)) then | |
| 189 | heading = vector.new(1, 0, 0) | |
| 190 | elseif compareVectors(heading, vector.new(0, 0, -1)) then | |
| 191 | heading = vector.new(-1, 0, 0) | |
| 192 | end | |
| 193 | ||
| 194 | return true | |
| 195 | end | |
| 196 | ||
| 197 | function forward() | |
| 198 | local tries = 0 | |
| 199 | repeat | |
| 200 | if tries > 50 then return false end | |
| 201 | tries = tries + 1 | |
| 202 | turtle.dig() | |
| 203 | until turtle.forward() | |
| 204 | pos = pos + heading | |
| 205 | return true | |
| 206 | end | |
| 207 | ||
| 208 | function back() | |
| 209 | if not turtle.back() then | |
| 210 | turnRight() | |
| 211 | turnRight() | |
| 212 | forward() | |
| 213 | turnLeft() | |
| 214 | turnLeft() | |
| 215 | else | |
| 216 | pos = pos - heading | |
| 217 | end | |
| 218 | ||
| 219 | return true | |
| 220 | end | |
| 221 | ||
| 222 | function up() | |
| 223 | repeat turtle.digUp() until turtle.up() | |
| 224 | ||
| 225 | pos = pos + vector.new(0, 1, 0) | |
| 226 | return true | |
| 227 | end | |
| 228 | ||
| 229 | function down() | |
| 230 | local tries = 0 | |
| 231 | repeat | |
| 232 | if tries > 50 then return false end | |
| 233 | tries = tries + 1 | |
| 234 | turtle.digDown() | |
| 235 | until turtle.down() | |
| 236 | ||
| 237 | pos = pos + vector.new(0, -1, 0) | |
| 238 | return true | |
| 239 | end | |
| 240 | ||
| 241 | function turnToHeading(newHeading) | |
| 242 | if compareVectors(newHeading, heading) then | |
| 243 | return true | |
| 244 | end | |
| 245 | ||
| 246 | if compareVectors(newHeading, -heading) then | |
| 247 | turnRight() | |
| 248 | turnRight() | |
| 249 | return true | |
| 250 | end | |
| 251 | ||
| 252 | if orientations[newHeading:tostring()] == 0 and orientations[heading:tostring()] == 3 then | |
| 253 | turnRight() | |
| 254 | return true | |
| 255 | end | |
| 256 | ||
| 257 | if orientations[newHeading:tostring()] == 3 and orientations[heading:tostring()] == 0 then | |
| 258 | turnLeft() | |
| 259 | return true | |
| 260 | end | |
| 261 | ||
| 262 | ||
| 263 | if orientations[newHeading:tostring()] > orientations[heading:tostring()] then | |
| 264 | turnRight() | |
| 265 | else | |
| 266 | turnLeft() | |
| 267 | end | |
| 268 | end | |
| 269 | ||
| 270 | function goto(newPos) | |
| 271 | if newPos.x > pos.x then | |
| 272 | turnToHeading(vector.new(1, 0, 0)) | |
| 273 | while newPos.x > pos.x do | |
| 274 | if not forward() then return false end | |
| 275 | end | |
| 276 | end | |
| 277 | ||
| 278 | if newPos.x < pos.x then | |
| 279 | turnToHeading(vector.new(-1, 0, 0)) | |
| 280 | while newPos.x < pos.x do | |
| 281 | if not forward() then return false end | |
| 282 | end | |
| 283 | end | |
| 284 | ||
| 285 | if newPos.z > pos.z then | |
| 286 | turnToHeading(vector.new(0, 0, 1)) | |
| 287 | while newPos.z > pos.z do | |
| 288 | if not forward() then return false end | |
| 289 | end | |
| 290 | end | |
| 291 | ||
| 292 | if newPos.z < pos.z then | |
| 293 | turnToHeading(vector.new(0, 0, -1)) | |
| 294 | while newPos.z < pos.z do | |
| 295 | if not forward() then return false end | |
| 296 | end | |
| 297 | end | |
| 298 | ||
| 299 | while newPos.y > pos.y do | |
| 300 | up() | |
| 301 | end | |
| 302 | ||
| 303 | while newPos.y < pos.y do | |
| 304 | if not down() then return false end | |
| 305 | end | |
| 306 | end | |
| 307 | ||
| 308 | ||
| 309 | -- mining functions | |
| 310 | function isOreBlock(name) | |
| 311 | if string.find(name, "ore") and string.find(name, "minecraft") then return true end | |
| 312 | if string.find(name, "ore") and string.find(name, "thermal") then return true end | |
| 313 | return false | |
| 314 | end | |
| 315 | ||
| 316 | function scanArea() | |
| 317 | if equipment.right ~= "advancedperipherals:geo_scanner" then | |
| 318 | - | if equipment.right ~= "plethora:scanner" then |
| 318 | + | equipItem("advancedperipherals:geo_scanner")
|
| 319 | - | equipItem("plethora:module")
|
| 319 | + | |
| 320 | ||
| 321 | local data = peripheral.call("right", "scan")
| |
| 322 | local ores = {}
| |
| 323 | ||
| 324 | for _, block in pairs(data) do | |
| 325 | if isOreBlock(block.name) then | |
| 326 | block.x = block.x + pos.x | |
| 327 | block.y = block.y + pos.y | |
| 328 | block.z = block.z + pos.z | |
| 329 | table.insert(ores, block) | |
| 330 | end | |
| 331 | end | |
| 332 | ||
| 333 | return ores | |
| 334 | end | |
| 335 | ||
| 336 | function getDistance(pos1, pos2) | |
| 337 | local x = math.abs(pos1.x - pos2.x) | |
| 338 | local y = math.abs(pos1.y - pos2.y) | |
| 339 | local z = math.abs(pos1.z - pos2.z) | |
| 340 | return (x + y + z) | |
| 341 | end | |
| 342 | ||
| 343 | function createMiningPath(ores) | |
| 344 | local unassignedOres = ores | |
| 345 | local assignedOres = {}
| |
| 346 | ||
| 347 | local lowestScore = 999 | |
| 348 | local lowestIndex = 1 | |
| 349 | for i = 1, #unassignedOres do | |
| 350 | local dis = getDistance(unassignedOres[i], pos) | |
| 351 | if dis < lowestScore then | |
| 352 | lowestIndex = i | |
| 353 | lowestScore = dis | |
| 354 | end | |
| 355 | end | |
| 356 | ||
| 357 | table.insert(assignedOres, unassignedOres[lowestIndex]) | |
| 358 | table.remove(unassignedOres, lowestIndex) | |
| 359 | ||
| 360 | while #unassignedOres > 0 do | |
| 361 | ||
| 362 | local lowestScore = 999 | |
| 363 | local lowestIndex = 1 | |
| 364 | for i = 1, #unassignedOres do | |
| 365 | local dis = getDistance(unassignedOres[i], assignedOres[#assignedOres]) | |
| 366 | if dis < lowestScore then | |
| 367 | lowestIndex = i | |
| 368 | lowestScore = dis | |
| 369 | end | |
| 370 | end | |
| 371 | table.insert(assignedOres, unassignedOres[lowestIndex]) | |
| 372 | table.remove(unassignedOres, lowestIndex) | |
| 373 | end | |
| 374 | ||
| 375 | print(#assignedOres) | |
| 376 | return assignedOres | |
| 377 | end | |
| 378 | ||
| 379 | function scanAndMine() | |
| 380 | local ores = scanArea() | |
| 381 | equipItem("minecraft:diamond_pickaxe")
| |
| 382 | local path = createMiningPath(ores) | |
| 383 | ||
| 384 | print(#path) | |
| 385 | for i = 1, #path do | |
| 386 | if i % 5 == 0 then | |
| 387 | purgeInv() | |
| 388 | if getEmptySpace() < 3 then | |
| 389 | dumpItems() | |
| 390 | end | |
| 391 | end | |
| 392 | ||
| 393 | goto(vector.new(path[i].x, path[i].y, path[i].z)) | |
| 394 | end | |
| 395 | end | |
| 396 | ||
| 397 | function dumpItems() | |
| 398 | local thisPos = pos | |
| 399 | local thisHeading = heading | |
| 400 | goto(home) | |
| 401 | turnToHeading(-startingHeading) | |
| 402 | emptyInventory() | |
| 403 | ||
| 404 | goto(thisPos) | |
| 405 | turnToHeading(thisHeading) | |
| 406 | end | |
| 407 | ||
| 408 | function main() | |
| 409 | equipItem("minecraft:diamond_pickaxe")
| |
| 410 | for i = 1, 5 do | |
| 411 | turtle.digUp() | |
| 412 | forward() | |
| 413 | end | |
| 414 | for i = 1, tunnelLength/8 do | |
| 415 | equipItem("minecraft:diamond_pickaxe")
| |
| 416 | for b = 1, 8 do | |
| 417 | turtle.digUp() | |
| 418 | forward() | |
| 419 | end | |
| 420 | ||
| 421 | local curPos = pos | |
| 422 | local curHeading = heading | |
| 423 | scanAndMine() | |
| 424 | goto(curPos) | |
| 425 | turnToHeading(curHeading) | |
| 426 | purgeInv() | |
| 427 | ||
| 428 | if turtle.getFuelLevel() < MINFUELLEVEL then | |
| 429 | refuel() | |
| 430 | if turtle.getFuelLevel() < MINFUELLEVEL then | |
| 431 | goto(home) | |
| 432 | return | |
| 433 | end | |
| 434 | end | |
| 435 | end | |
| 436 | goto(home) | |
| 437 | turnToHeading(-startingHeading) | |
| 438 | emptyInventory() | |
| 439 | end | |
| 440 | ||
| 441 | init() | |
| 442 | main() |