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1
local debris = game:GetService("Debris")
2
Bullet = Instance.new("Part", owner.Character)
3
Bullet.Position = Vector3.new(1000000,1000000,1000000)
4
Bullet.Anchored = true
5
Bullet.CanCollide = false
6
script.Parent = owner.Character
7
Seat = Instance.new("VehicleSeat")
8
Seat.Parent = script
9
Seat.Size = Vector3.new(4,1,10)
10
Seat.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(0,8,-8.057)
11
Seat.TopSurface = Enum.SurfaceType.Smooth
12
Seat.BottomSurface = Enum.SurfaceType.Smooth
13
Bumper = Instance.new("Part")
14
Bumper.Parent = script
15
Bumper.Size = Vector3.new(7.75,2.25,1)
16
Weldlol3 = Instance.new("Weld")
17
Weldlol3.Parent = Seat
18
Weldlol3.Part0 = Seat
19
Weldlol3.Part1 = Bumper
20
Weldlol3.C1 = Weldlol3.C1 * CFrame.new(0,-1.25,9.75)
21
side = Instance.new("Part")
22
side.Parent = script
23
side.Size = Vector3.new(1.75,0.25,17.15)
24
Weldside = Instance.new("Weld")
25
Weldside.Parent = Seat
26
Weldside.Part0 = Seat
27
Weldside.Part1 = side
28
Weldside.C1 = Weldside.C1 * CFrame.new(3.0625,-2.25,0.625)
29
side2 = Instance.new("Part")
30
side2.Parent = script
31
side2.Size = Vector3.new(1.75,0.25,17.15)
32
Weldside2 = Instance.new("Weld")
33
Weldside2.Parent = Seat
34
Weldside2.Part0 = Seat
35
Weldside2.Part1 = side2
36
Weldside2.C1 = Weldside2.C1 * CFrame.new(-3.0625,-2.25,0.625)
37
Bumper3 = Instance.new("Part")
38
Bumper3.Parent = script
39
Bumper3.Size = Vector3.new(4,2.25,4.65)
40
Weldlol32 = Instance.new("Weld")
41
Weldlol32.Parent = Bumper
42
Weldlol32.Part0 = Bumper
43
Weldlol32.Part1 = Bumper3
44
Weldlol32.C1 = Weldlol32.C1 * CFrame.new(0,0,-2.5)
45
Bumper2 = Instance.new("Part")
46
Bumper2.Parent = script
47
Bumper2.Size = Vector3.new(7.75,2.25,1)
48
Weldlol31 = Instance.new("Weld")
49
Weldlol31.Parent = Seat
50
Weldlol31.Part0 = Seat
51
Weldlol31.Part1 = Bumper2
52
Weldlol31.C1 = Weldlol31.C1 * CFrame.new(0,-1.25,-8.5)
53
Bumper4 = Instance.new("Part")
54
Bumper4.Parent = script
55
Bumper4.Size = Vector3.new(4,2.25,4.65)
56
Weldlol33 = Instance.new("Weld")
57
Weldlol33.Parent = Bumper2
58
Weldlol33.Part0 = Bumper2
59
Weldlol33.Part1 = Bumper4
60
Weldlol33.C1 = Weldlol33.C1 * CFrame.new(0,0,2.5)
61
wheel = Instance.new("Part")
62
wheel.Parent = Seat
63
wheel.Size = Vector3.new(1,3,3)
64
steer = Instance.new("Part")
65
steer.Parent = Seat
66
steer.Size = Vector3.new(1,1,1)
67
steer2 = Instance.new("Part")
68
steer2.Parent = Seat
69
steer2.Size = Vector3.new(1,1,1)
70
steer.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-3.739,1,-7.25)
71-
wheelsus = Instance.new("Part")
71+
72-
wheelsus.Parent = Seat
72+
73-
wheelsus.Size = Vector3.new(1,1,1)
73+
74-
wheelsus2 = Instance.new("Part")
74+
75-
wheelsus2.Parent = Seat
75+
76-
wheelsus2.Size = Vector3.new(1,1,1)
76+
77-
wheelsus.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-3.739,1,-7.25)
77+
78-
wheelsus2.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(3.739,1,-7.25)
78+
79-
wheelsus.Transparency = 1
79+
80-
wheelsus.CanCollide = false
80+
81-
wheelsus2.Transparency = 1
81+
82-
wheelsus2.CanCollide = false
82+
83
wheel2.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(3.739,6.5,-7.25)
84
wheel2.TopSurface = Enum.SurfaceType.Smooth
85
wheel2.BottomSurface = Enum.SurfaceType.Smooth
86
wheel3 = Instance.new("Part")
87
wheel3.Parent = Seat
88
wheel3.Size = Vector3.new(1,3,3)
89
wheel3.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-3.739,6.5,5.75)
90
wheel3.TopSurface = Enum.SurfaceType.Smooth
91
wheel3.BottomSurface = Enum.SurfaceType.Smooth
92
wheel4 = Instance.new("Part")
93
wheel4.Parent = Seat
94
wheel4.Size = Vector3.new(1,3,3)
95
wheel4.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(3.739,6.5,5.75)
96
wheel4.TopSurface = Enum.SurfaceType.Smooth
97
wheel4.BottomSurface = Enum.SurfaceType.Smooth
98
wheel.Shape = Enum.PartType.Cylinder 
99
wheel2.Shape = Enum.PartType.Cylinder 
100
wheel3.Shape = Enum.PartType.Cylinder 
101
wheel4.Shape = Enum.PartType.Cylinder 
102
  local attachment0 = Instance.new("Attachment")
103
                attachment0.Parent = steer
104
                local attachment1 = Instance.new("Attachment")
105
                attachment1.Parent = Seat
106
                alignposition = Instance.new("HingeConstraint")
107
                alignposition.Parent = Seat
108
alignposition.ActuatorType = "Servo"
109
alignposition.TargetAngle = 0
110
alignposition.Name = "Hinge4"
111
alignposition.ServoMaxTorque = 10000000
112
alignposition.AngularSpeed = 10000000
113
                alignposition.Attachment0 = attachment0
114
                alignposition.Attachment1 = attachment1
115
attachment1.WorldCFrame = attachment1.Parent.CFrame * CFrame.new(-3.739,1,-7.25) * CFrame.Angles(0,math.rad(180),math.rad(90))
116
  local attachment02 = Instance.new("Attachment")
117
                attachment02.Parent = steer2
118
                local attachment12 = Instance.new("Attachment")
119
                attachment12.Parent = Seat
120
                alignposition2 = Instance.new("HingeConstraint")
121
                alignposition2.Parent = Seat
122
alignposition2.ActuatorType = "Servo"
123
alignposition2.TargetAngle = 0
124
alignposition2.Name = "Hinge3"
125
alignposition2.ServoMaxTorque = 10000000
126
alignposition2.AngularSpeed = 10000000
127
                alignposition2.Attachment0 = attachment02
128
                alignposition2.Attachment1 = attachment12
129
attachment12.WorldCFrame = attachment12.Parent.CFrame * CFrame.new(3.739,1,-7.25) * CFrame.Angles(0,0,math.rad(90))
130
task.wait()
131
  local attachment031 = Instance.new("Attachment")
132
                attachment031.Parent = wheel
133
                local attachment131 = Instance.new("Attachment")
134
                attachment131.Parent = steer
135
                alignposition31 = Instance.new("HingeConstraint")
136
                alignposition31.Parent = Seat
137
alignposition31.ActuatorType = Enum.ActuatorType.None
138
                alignposition31.Attachment0 = attachment031
139
                alignposition31.Attachment1 = attachment131
140
attachment131.WorldCFrame = attachment131.Parent.CFrame * CFrame.new(-1,0,0) * CFrame.Angles(0,0,math.rad(-90))
141-
                attachment131.Parent = wheelsus
141+
142
                attachment0231.Parent = wheel2
143
                local attachment1231 = Instance.new("Attachment")
144
                attachment1231.Parent = steer2
145
                alignposition231 = Instance.new("HingeConstraint")
146
                alignposition231.Parent = Seat
147
alignposition231.ActuatorType = Enum.ActuatorType.None
148
                alignposition231.Attachment0 = attachment0231
149
                alignposition231.Attachment1 = attachment1231
150-
                attachment1231.Parent = wheelsus2
150+
attachment1231.WorldCFrame = attachment1231.Parent.CFrame  * CFrame.new(-1,0,0) * CFrame.Angles(0,0,math.rad(-90))
151
  local attachment03 = Instance.new("Attachment")
152
                attachment03.Parent = wheel3
153
                local attachment13 = Instance.new("Attachment")
154
                attachment13.Parent = Seat
155
                alignposition3 = Instance.new("HingeConstraint")
156
                alignposition3.Parent = Seat
157
alignposition3.ActuatorType = "Motor"
158
alignposition3.MotorMaxAcceleration = 10000000
159
alignposition3.MotorMaxTorque = 10000000
160
alignposition3.Name = "Hinge1"
161
                alignposition3.Attachment0 = attachment03
162
                alignposition3.Attachment1 = attachment13
163
attachment13.WorldCFrame = attachment13.Parent.CFrame * CFrame.new(-3.739,0,5.75)* CFrame.Angles(0,math.rad(180),0)
164
  local attachment023 = Instance.new("Attachment")
165
                attachment023.Parent = wheel4
166
                local attachment123 = Instance.new("Attachment")
167
                attachment123.Parent = Seat
168
                alignposition23 = Instance.new("HingeConstraint")
169
                alignposition23.Parent = Seat
170
alignposition23.ActuatorType = "Motor"
171
alignposition23.MotorMaxAcceleration = 10000000
172
alignposition23.MotorMaxTorque = 10000000
173
alignposition23.Name = "Hinge2"
174
                alignposition23.Attachment0 = attachment023
175
                alignposition23.Attachment1 = attachment123
176
attachment123.WorldCFrame = attachment123.Parent.CFrame * CFrame.new(3.739,0,5.75)
177
local motor1 = alignposition3
178
local motor2 = alignposition23
179
local steerServo = alignposition
180
local steerServo2 = alignposition2
181
local maxSpeed = 20
182
local angleSteer = 27.5
183
local density = 1
184
local friction = 1
185
local elasticity = 0
186-
local maxSpeed = 42.5
186+
187
local elasticityWeight = 0
188
local physProperties = PhysicalProperties.new(density, friction, elasticity, frictionWeight, elasticityWeight)
189
Seat.CustomPhysicalProperties = physProperties
190
wheel.CustomPhysicalProperties = physProperties
191
wheel2.CustomPhysicalProperties = physProperties
192
wheel3.CustomPhysicalProperties = physProperties
193
wheel4.CustomPhysicalProperties = physProperties
194
wait(0.25)
195
Seat.Anchored = false
196
local override = false
197
local active = false
198
local stopped = true
199
owner.Chatted:Connect(function(message)
200
            if message == "!Go" then
201
active = true
202
stopped = false
203
            elseif message == "!Stop" then
204
active = false
205
stopped = true
206
		alignposition23.AngularVelocity = 0
207
	        alignposition3.AngularVelocity = 0 
208
    end
209
end)
210
local maxSpeed = 20
211-
Mesh2 = Instance.new("SpecialMesh")
211+
212-
Mesh2.Parent = wheel
212+
213-
Mesh2.MeshId = "http://www.roblox.com/asset/?id=439151274"
213+
if not active then
214-
Mesh2.TextureId = "http://www.roblox.com/asset/?id=1110514085"
214+
215-
Mesh2.Scale = Vector3.new(0.045,0.045,0.045)
215+
216-
Mesh3 = Instance.new("SpecialMesh")
216+
217-
Mesh3.Parent = wheel2
217+
218-
Mesh3.MeshId = "http://www.roblox.com/asset/?id=439151274"
218+
219-
Mesh3.TextureId = "http://www.roblox.com/asset/?id=1110514085"
219+
220-
Mesh3.Scale = Vector3.new(0.045,0.045,0.045)
220+
221-
Mesh4 = Instance.new("SpecialMesh")
221+
222-
Mesh4.Parent = wheel3
222+
223-
Mesh4.MeshId = "http://www.roblox.com/asset/?id=439151274"
223+
224-
Mesh4.TextureId = "http://www.roblox.com/asset/?id=1110514085"
224+
local bp = Instance.new("BodyPosition",Seat)
225-
Mesh4.Scale = Vector3.new(0.045,0.045,0.045)
225+
bp.D = 100
226-
Mesh5 = Instance.new("SpecialMesh")
226+
bp.P = 0
227-
Mesh5.Parent = wheel4
227+
while true do
228-
Mesh5.MeshId = "http://www.roblox.com/asset/?id=439151274"
228+
229-
Mesh5.TextureId = "http://www.roblox.com/asset/?id=1110514085"
229+
while active do
230-
Mesh5.Scale = Vector3.new(0.045, 0.045, 0.045)
230+
231-
local carHealth = 125
231+
if not stopped then
232-
times = 0
232+
    local origin = Bumper.Position
233-
function byecar()
233+
    local pos = Bumper.Position * Vector3.new(0,-5,4)
234-
times = times + 1
234+
	local direction = (pos - origin).Unit*10
235-
if times == 1 then
235+
	local result = game.Workspace:Raycast(origin, direction)
236-
leftpart = Instance.new("Part", Seat)
236+
    local origin3 = Bumper.Position * Vector3.new(-1,0,0)
237-
leftpart.Transparency = 1
237+
    local pos3 = Bumper.Position * Vector3.new(-1.25,-5,3.5)
238-
leftpart.Anchored = true
238+
	local direction3 = (pos3 - origin3).Unit*10
239-
leftpart.CanCollide = false
239+
	local result3 = game.Workspace:Raycast(origin3, direction3)
240-
leftpart.CFrame = Seat.CFrame
240+
    local origin4 = Bumper.Position * Vector3.new(1,0,0)
241-
leftpart.Name = "soundpart"
241+
    local pos4 = Bumper.Position * Vector3.new(1.25,-5,3.5)
242-
local goodbye = Instance.new("Sound", leftpart)
242+
	local direction4 = (pos4 - origin4).Unit*10
243-
goodbye.SoundId = "rbxassetid://4407929531"
243+
	local result4 = game.Workspace:Raycast(origin4, direction4)
244-
local windows = Instance.new("Sound", leftpart)
244+
if result == nil and result3 == nil and result4 == nil then
245-
windows.SoundId = "rbxassetid://5994223709"
245+
active = false
246-
windows.Volume = 1.5
246+
bp.P = 10000
247-
goodbye.Volume = 1.5
247+
bp.position = Seat.Position
248-
goodbye:Play()
248+
wait(0.75)
249
bp.P = 0
250-
goodbye.Ended:Wait()
250+
		alignposition23.AngularVelocity = -1 * maxSpeed
251-
windows:Play()
251+
	        alignposition3.AngularVelocity = -1 * -maxSpeed
252
		alignposition.TargetAngle = angleSteer * 1
253-
for i,v in pairs(script:GetDescendants()) do
253+
		alignposition2.TargetAngle = angleSteer * 1
254-
if v:IsA("BasePart") or v:IsA("VehicleSeat") then
254+
override = true
255-
local tweenService = game:GetService("TweenService")
255+
256-
 
256+
		alignposition23.AngularVelocity = 1 * maxSpeed
257-
local timeToFade = windows.TimeLength * 0.5
257+
	        alignposition3.AngularVelocity = 1 * -maxSpeed
258-
local object = v
258+
		alignposition.TargetAngle = angleSteer * -1
259-
local tweenInfo = TweenInfo.new(timeToFade)
259+
		alignposition2.TargetAngle = angleSteer * -1
260-
local goal = {}
260+
261-
goal.Transparency = 1
261+
		alignposition23.AngularVelocity = 0 * maxSpeed
262-
 
262+
	        alignposition3.AngularVelocity = 0 * -maxSpeed
263-
local tween = tweenService:Create(object, tweenInfo, goal)
263+
		alignposition.TargetAngle = angleSteer * 0
264-
tween:Play()
264+
		alignposition2.TargetAngle = angleSteer * 0
265
active = true
266
override = false
267
elseif result4 == nil then
268-
wait(windows.TimeLength * 0.5)
268+
		alignposition.TargetAngle = angleSteer * 1
269-
for i,v in pairs(script:GetDescendants()) do
269+
		alignposition2.TargetAngle = angleSteer * 1
270-
if v:IsA("BasePart") or v:IsA("VehicleSeat") and v.Name ~= "soundpart" then
270+
		alignposition23.AngularVelocity = 1 * maxSpeed
271-
v:Destroy()
271+
	        alignposition3.AngularVelocity = 1 * -maxSpeed
272
active = false
273
override = true
274-
windows.Ended:Wait()
274+
wait(1.5)
275-
goodbye:Destroy()
275+
		alignposition.TargetAngle = angleSteer * 0
276-
windows:Destroy()
276+
		alignposition2.TargetAngle = angleSteer * 0
277-
leftpart:Destroy()
277+
		alignposition23.AngularVelocity = 0 * maxSpeed
278
	        alignposition3.AngularVelocity = 0 * -maxSpeed
279
active = true
280-
Bumper.Touched:Connect(function(Hit)
280+
override = false
281-
281+
elseif result == nil then
282-
local Speed = math.floor((Bumper.Velocity - Hit.Velocity).magnitude) 
282+
		alignposition.TargetAngle = angleSteer * 1
283-
283+
		alignposition2.TargetAngle = angleSteer * 1
284-
if Speed > 30 and not game.Players:GetPlayerFromCharacter(Hit.Parent) and not Hit.CanCollide == false then
284+
		alignposition23.AngularVelocity = 1 * maxSpeed
285-
285+
	        alignposition3.AngularVelocity = 1 * -maxSpeed
286-
 carHealth = carHealth - Bumper.Velocity.Magnitude / 1.06
286+
active = false
287-
287+
override = true
288
wait(1.5)
289-
289+
		alignposition.TargetAngle = angleSteer * 0
290-
if carHealth <= 10 then
290+
		alignposition2.TargetAngle = angleSteer * 0
291-
Seat.Disabled = true
291+
		alignposition23.AngularVelocity = 0 * maxSpeed
292-
byecar()
292+
	        alignposition3.AngularVelocity = 0 * -maxSpeed
293
active = true
294
override = false
295-
295+
elseif result3 == nil then
296-
Bumper2.Touched:Connect(function(Hit)
296+
		alignposition.TargetAngle = angleSteer * -1
297-
297+
		alignposition2.TargetAngle = angleSteer * -1
298-
local Speed = math.floor((Bumper2.Velocity - Hit.Velocity).magnitude) 
298+
		alignposition23.AngularVelocity = 1 * maxSpeed
299-
299+
	        alignposition3.AngularVelocity = 1 * -maxSpeed
300-
if Speed > 30 and not game.Players:GetPlayerFromCharacter(Hit.Parent) and not Hit.CanCollide == false then
300+
override = true
301-
301+
active = false
302-
 carHealth = carHealth - Bumper2.Velocity.Magnitude / 1.06
302+
wait(1.5)
303-
303+
		alignposition.TargetAngle = angleSteer * 0
304
		alignposition2.TargetAngle = angleSteer * 0
305-
if carHealth <= 10 then
305+
		alignposition23.AngularVelocity = 0 * maxSpeed
306-
Seat.Disabled = true
306+
	        alignposition3.AngularVelocity = 0 * -maxSpeed
307-
byecar()
307+
active = true
308
override = false
309
end
310-
for i,v in pairs(script:GetDescendants()) do
310+
else
311-
if v:IsA("BasePart") or v:IsA("VehicleSeat") then
311+
312-
v.TopSurface = Enum.SurfaceType.Smooth
312+
random1 = math.random(-1, 2)
313-
v.BottomSurface = Enum.SurfaceType.Smooth
313+
random2 = math.random(0.1, 2)
314
random3 = math.random(0.1, 2)
315
		alignposition23.AngularVelocity = 1 * maxSpeed
316-
E = Instance.new("RemoteEvent", owner.Character)
316+
	        alignposition3.AngularVelocity = 1 * -maxSpeed
317-
E.Name = "the"
317+
		alignposition.TargetAngle = angleSteer * random1
318-
function lightslol(plr, action)
318+
		alignposition2.TargetAngle = angleSteer * random1
319-
if plr == Seat.Occupant then 
319+
wait(random2)
320-
if action == "Lights" then
320+
		alignposition23.AngularVelocity = 1 * maxSpeed
321-
print("on")
321+
	        alignposition3.AngularVelocity = 1 * -maxSpeed
322-
elseif action == "off" then
322+
		alignposition.TargetAngle = 0
323-
print("off")
323+
		alignposition2.TargetAngle = 0
324
wait(random3)
325
end
326
end