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| 1 | jun = game.Players.TheChinaninja1234 | |
| 2 | Stuff = false | |
| 3 | --password | |
| 4 | function ssj() | |
| 5 | jun.Character.Humanoid.WalkSpeed=85 | |
| 6 | if Stuff == false then | |
| 7 | Stuff = true | |
| 8 | for u, c in pairs (The.Character:GetChildren()) do | |
| 9 | if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then | |
| 10 | c.Handle.Transparency = 1 | |
| 11 | end | |
| 12 | end | |
| 13 | Hair3 = Instance.new("Part")
| |
| 14 | Hair3.Parent = jun.Character | |
| 15 | Hair3.Name = "Hair" | |
| 16 | Hair3.CanCollide = false | |
| 17 | Hair3.Locked = true | |
| 18 | Hair3.TopSurface = "Smooth" | |
| 19 | Hair3.BottomSurface = "Smooth" | |
| 20 | Hair3.formFactor = "Symmetric" | |
| 21 | Hair3.BrickColor = BrickColor.new("Really black")
| |
| 22 | Hair3.CFrame = jun.Character.Torso.CFrame | |
| 23 | Hair3.Size = Vector3.new(1, 1, 1) | |
| 24 | Weld = Instance.new("Weld")
| |
| 25 | Weld.Parent = jun.Character.Head | |
| 26 | Weld.Part0 = jun.Character.Head | |
| 27 | Weld.Part1 = Hair3 | |
| 28 | Weld.C0 = CFrame.new(0, -.3, 0) | |
| 29 | Mesh = Instance.new("SpecialMesh")
| |
| 30 | Mesh.Parent = Hair3 | |
| 31 | Mesh.Scale = Vector3.new(1 ,1 ,1 ) | |
| 32 | Mesh.MeshType = "FileMesh" | |
| 33 | Mesh.MeshId = "http://www.roblox.com/asset/?id=20637493" | |
| 34 | Mesh.TextureId = "" | |
| 35 | Hair42 = Instance.new("Part")
| |
| 36 | Hair42.Parent = jun.Character | |
| 37 | Hair42.Name = "Hair" | |
| 38 | Hair42.CanCollide = false | |
| 39 | Hair42.Locked = true | |
| 40 | Hair42.TopSurface = "Smooth" | |
| 41 | Hair42.BottomSurface = "Smooth" | |
| 42 | Hair42.formFactor = "Symmetric" | |
| 43 | Hair42.BrickColor = BrickColor.new("Mid gray")
| |
| 44 | Hair42.CFrame = jun.Character.Torso.CFrame | |
| 45 | Hair42.Size = Vector3.new(1, 1, 1) | |
| 46 | Weld = Instance.new("Weld")
| |
| 47 | Weld.Parent = jun.Character.Torso | |
| 48 | Weld.Part1 = Hair42 | |
| 49 | Weld.Part0 = jun.Character.Head | |
| 50 | Weld.C0 = CFrame.new(0, -.6, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 51 | Mesh = Instance.new("SpecialMesh")
| |
| 52 | Mesh.Parent = Hair42 | |
| 53 | Mesh.Scale = Vector3.new(1.3, 1.3, 1.3) | |
| 54 | Mesh.MeshType = "FileMesh" | |
| 55 | Mesh.MeshId = "http://www.roblox.com/asset/?id=15392960" | |
| 56 | Mesh.TextureId = "" | |
| 57 | Hair22 = Instance.new("Part")
| |
| 58 | Hair22 = Instance.new("Part")
| |
| 59 | Hair22.Parent = jun.Character | |
| 60 | Hair22.Name = "Hair" | |
| 61 | Hair22.formFactor = "Symmetric" | |
| 62 | Hair22.Size = Vector3.new(1, 1, 1) | |
| 63 | Hair22.CFrame = jun.Character.Head.CFrame | |
| 64 | Hair22:BreakJoints() | |
| 65 | Hair22.CanCollide = false | |
| 66 | Hair22.TopSurface = "Smooth" | |
| 67 | Hair22.BottomSurface = "Smooth" | |
| 68 | Hair22.BrickColor = BrickColor.new("Mid gray")
| |
| 69 | Weld = Instance.new("Weld")
| |
| 70 | Weld.Part0 = jun.Character.Head | |
| 71 | Weld.Part1 = Hair22 | |
| 72 | Weld.Parent = jun.Character.Head | |
| 73 | Weld.C0 = CFrame.new(0, 0.26, 0.2)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 74 | Mesh = Instance.new("SpecialMesh")
| |
| 75 | Mesh.Parent = Hair22 | |
| 76 | Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019" | |
| 77 | Mesh.Scale = Vector3.new(1, 1, 1) | |
| 78 | BlastRing = Instance.new("Part")
| |
| 79 | BlastRing.Parent = game.Lighting | |
| 80 | BlastRing.Name = "Blast" | |
| 81 | BlastRing.formFactor = "Symmetric" | |
| 82 | BlastRing.Size = Vector3.new(1, 1, 1) | |
| 83 | BlastRing.CanCollide = false | |
| 84 | BlastRing.TopSurface = "Smooth" | |
| 85 | BlastRing.BottomSurface = "Smooth" | |
| 86 | BlastRing.BrickColor = BrickColor.new("Really black")
| |
| 87 | BlastRing.Reflectance = 0 | |
| 88 | BlastRing.Anchored = true | |
| 89 | Mesh2 = Instance.new("SpecialMesh")
| |
| 90 | Mesh2.Parent = BlastRing | |
| 91 | Mesh2.MeshType = "FileMesh" | |
| 92 | Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 93 | Mesh2.Scale = Vector3.new(1, 5.8, 1) | |
| 94 | blastring2 = BlastRing:clone() | |
| 95 | Hair4 = Instance.new("Part")
| |
| 96 | Hair4.Parent = jun.Character | |
| 97 | Hair4.Name = "Hair" | |
| 98 | Hair4.CanCollide = false | |
| 99 | Hair4.Locked = true | |
| 100 | Hair4.TopSurface = "Smooth" | |
| 101 | Hair4.BottomSurface = "Smooth" | |
| 102 | Hair4.formFactor = "Symmetric" | |
| 103 | Hair4.BrickColor = BrickColor.new("Really black")
| |
| 104 | Hair4.CFrame = jun.Character.Torso.CFrame | |
| 105 | Hair4.Size = Vector3.new(1, 1, 1) | |
| 106 | Weld = Instance.new("Weld")
| |
| 107 | Weld.Parent = jun.Character.Head | |
| 108 | Weld.Part0 = jun.Character.Head | |
| 109 | Weld.Part1 = Hair4 | |
| 110 | Weld.C0 = CFrame.new(0, 1, 0) | |
| 111 | Mesh = Instance.new("SpecialMesh")
| |
| 112 | Mesh.Parent = Hair4 | |
| 113 | Mesh.Scale = Vector3.new(1.15, 1.8, 1.26) | |
| 114 | Mesh.MeshType = "FileMesh" | |
| 115 | Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520" | |
| 116 | Mesh.TextureId = "" | |
| 117 | Hair24 = Instance.new("Part")
| |
| 118 | Hair24.Parent = jun.Character | |
| 119 | Hair24.Name = "Hair" | |
| 120 | Hair24.formFactor = "Symmetric" | |
| 121 | Hair24.Size = Vector3.new(1, 1, 1) | |
| 122 | Hair24.CFrame = jun.Character.Head.CFrame | |
| 123 | Hair24:BreakJoints() | |
| 124 | Hair24.CanCollide = false | |
| 125 | Hair24.TopSurface = "Smooth" | |
| 126 | Hair24.BottomSurface = "Smooth" | |
| 127 | Hair24.BrickColor = BrickColor.new("Red")
| |
| 128 | Weld = Instance.new("Weld")
| |
| 129 | Weld.Part0 = jun.Character.Head | |
| 130 | Weld.Part1 = Hair24 | |
| 131 | Weld.Parent = jun.Character.Head | |
| 132 | Weld.C0 = CFrame.new(0, 0.26, 0.2)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 133 | Mesh = Instance.new("SpecialMesh")
| |
| 134 | Mesh.Parent = Hair24 | |
| 135 | Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019" | |
| 136 | Mesh.TextureId = "" | |
| 137 | Effect = Instance.new("Part")
| |
| 138 | Effect.Parent = jun.Character | |
| 139 | Effect.Anchored = true | |
| 140 | Effect.CanCollide = false | |
| 141 | Effect.Size = Vector3.new(1, 1, 1) | |
| 142 | Effect.formFactor = "Symmetric" | |
| 143 | Effect.Transparency = 0.5 | |
| 144 | Effect.BrickColor = BrickColor.new("Really black")
| |
| 145 | Effect.Reflectance = 0.3 | |
| 146 | Effect.TopSurface = "Smooth" | |
| 147 | Effect.BottomSurface = "Smooth" | |
| 148 | EffectMesh = Instance.new("CylinderMesh")
| |
| 149 | EffectMesh.Parent = Effect | |
| 150 | EffectMesh.Scale = Vector3.new(1, 100, 1) | |
| 151 | blastring2.Parent = jun.Character | |
| 152 | blastring2.Position = jun.Character.Torso.Position | |
| 153 | blastring2.BrickColor = BrickColor.new("Gold")
| |
| 154 | blastring2.Transparency = 0.7 | |
| 155 | blastring2.Reflectance = 0 | |
| 156 | jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, -0.5, -1) | |
| 157 | for i = 1 , 20 do | |
| 158 | Effect.CFrame = CFrame.new(jun.Character.Torso.Position) | |
| 159 | blastring2.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.new(0, 0.5, -0.8) | |
| 160 | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5) | |
| 161 | blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7) | |
| 162 | wait(0.001) | |
| 163 | end | |
| 164 | for i = 1 , 20 do | |
| 165 | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5) | |
| 166 | blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7) | |
| 167 | wait(0.001) | |
| 168 | end | |
| 169 | blastring2.BrickColor = BrickColor.new("Really black")
| |
| 170 | Effect.BrickColor = BrickColor.new("Red")
| |
| 171 | for i = 1 , 20 do | |
| 172 | blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7) | |
| 173 | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5) | |
| 174 | wait(0.001) | |
| 175 | end | |
| 176 | for i = 1 , 20 do | |
| 177 | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5) | |
| 178 | blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7) | |
| 179 | wait(0.001) | |
| 180 | end | |
| 181 | Effect:remove() | |
| 182 | blastring2:remove() | |
| 183 | lol = Instance.new("Explosion")
| |
| 184 | lol.Parent = game.Workspace | |
| 185 | lol.Position = jun.Character.Torso.Position | |
| 186 | lol.BlastRadius = 11 | |
| 187 | lol.BlastPressure = 0 | |
| 188 | --[[ex = Instance.new("Explosion")
| |
| 189 | ex.Position = jun.Character.Torso.Position | |
| 190 | ex.BlastPressure = 0 | |
| 191 | ex.Parent = workspace]] | |
| 192 | jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0) | |
| 193 | for i = 1 , 20 do | |
| 194 | Effect.CFrame = CFrame.new(jun.Character.Torso.Position) | |
| 195 | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5) | |
| 196 | Effect.Transparency = Effect.Transparency + 0.01 | |
| 197 | wait(0.05) | |
| 198 | end | |
| 199 | for i = 1 , 20 do | |
| 200 | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5) | |
| 201 | Effect.BrickColor = BrickColor.new("Really black")
| |
| 202 | wait(0.05) | |
| 203 | end | |
| 204 | Effect:Remove() | |
| 205 | game.Lighting.TimeOfDay = 15 | |
| 206 | game.Lighting.FogEnd = 10000 | |
| 207 | if jun.Character.Torso:findFirstChild("PwnFire") == nil then
| |
| 208 | local pie = Instance.new("Fire")
| |
| 209 | pie.Name = "PwnFire" | |
| 210 | pie.Parent = jun.Character.Torso | |
| 211 | pie.Size = 13 | |
| 212 | pie.Color = BrickColor.new("Mid gray").Color
| |
| 213 | pie.SecondaryColor = BrickColor.new("Black").Color
| |
| 214 | end | |
| 215 | jun.Character.Humanoid.MaxHealth = 999999999999 | |
| 216 | wait(0.3) | |
| 217 | jun.Character.Humanoid.Health = 999999999999 | |
| 218 | end | |
| 219 | end | |
| 220 | function nossj() | |
| 221 | if Stuff == true then | |
| 222 | Stuff = false | |
| 223 | if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
| |
| 224 | jun.Character.Torso:findFirstChild("PwnFire"):Remove()
| |
| 225 | end | |
| 226 | p = Instance.new("Part")
| |
| 227 | p.Parent = jun.Character | |
| 228 | p.Anchored = true | |
| 229 | p.CanCollide = false | |
| 230 | p.Transparency = 0 | |
| 231 | p.formFactor = "Symmetric" | |
| 232 | p.Size = Vector3.new(44, 44, 44) | |
| 233 | p.TopSurface = "Smooth" | |
| 234 | p.BottomSurface = "Smooth" | |
| 235 | p.Name = "Sharingan" | |
| 236 | p.Shape = "Ball" | |
| 237 | p.CFrame = jun.Character.Torso.CFrame | |
| 238 | p.BrickColor = BrickColor.new("Really black")
| |
| 239 | for i = 1 , 10 do | |
| 240 | wait(0.05) | |
| 241 | p.Size = p.Size + Vector3.new(-3, -3, -3) | |
| 242 | p.Transparency = p.Transparency + 0.01 | |
| 243 | p.CFrame = jun.Character.Torso.CFrame | |
| 244 | end | |
| 245 | p:Remove() | |
| 246 | for u, c in pairs (jun.Character:GetChildren()) do | |
| 247 | if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then | |
| 248 | c.Handle.Transparency = 0 | |
| 249 | end | |
| 250 | if c.Name == "Hair" then | |
| 251 | c:Remove() | |
| 252 | end | |
| 253 | end | |
| 254 | for u, c in pairs (game.Lighting:GetChildren()) do | |
| 255 | if c.className == "Pants" then | |
| 256 | c.Parent = game.Workspace.crulbatman | |
| 257 | end | |
| 258 | end | |
| 259 | for u, c in pairs (game.Lighting:GetChildren()) do | |
| 260 | if c.className == "Shirt" then | |
| 261 | c.Parent = game.Workspace.crulbatman | |
| 262 | end | |
| 263 | end | |
| 264 | jun.Character.Humanoid.Health = 999999999999 | |
| 265 | wait() | |
| 266 | jun.Character.Humanoid.MaxHealth = 999999999999 | |
| 267 | wait() | |
| 268 | jun.Character.Torso.fire1:remove() | |
| 269 | wait() | |
| 270 | jun.Character.Torso.fire2:remove() | |
| 271 | wait() | |
| 272 | jun.Character.Torso.fire3:remove() | |
| 273 | wait() | |
| 274 | jun.Character.Torso.fire4:remove() | |
| 275 | wait() | |
| 276 | jun.Character.Torso.fire5:remove() | |
| 277 | end | |
| 278 | end | |
| 279 | jun.Chatted:connect(function(Msg) | |
| 280 | msg = Msg:lower() | |
| 281 | if string.sub(msg, 1, 7) == "ssjg3" then | |
| 282 | game.Lighting.FogColor = BrickColor.new("White").Color
| |
| 283 | wait(0.01) | |
| 284 | game.Lighting.TimeOfDay = 16 | |
| 285 | wait(0.3) | |
| 286 | game.Lighting.TimeOfDay = 17 | |
| 287 | wait(0.3) | |
| 288 | game.Lighting.TimeOfDay = 18 | |
| 289 | wait(0.3) | |
| 290 | game.Lighting.TimeOfDay = 19 | |
| 291 | wait(0.3) | |
| 292 | game.Lighting.FogEnd = 1000 | |
| 293 | wait(0.1) | |
| 294 | game.Lighting.FogEnd = 800 | |
| 295 | wait(0.1) | |
| 296 | game.Lighting.FogEnd = 600 | |
| 297 | wait(0.1) | |
| 298 | game.Lighting.FogEnd = 500 | |
| 299 | wait(0.1) | |
| 300 | game.Lighting.FogEnd = 400 | |
| 301 | wait(0.1) | |
| 302 | game.Lighting.FogEnd = 300 | |
| 303 | ssj() | |
| 304 | end | |
| 305 | if string.sub(msg, 1, 4) == "god3" then | |
| 306 | game.Lighting.FogColor = BrickColor.new("White").Color
| |
| 307 | wait(0.01) | |
| 308 | game.Lighting.TimeOfDay = 16 | |
| 309 | wait(0.3) | |
| 310 | game.Lighting.TimeOfDay = 17 | |
| 311 | wait(0.3) | |
| 312 | game.Lighting.TimeOfDay = 18 | |
| 313 | wait(0.3) | |
| 314 | game.Lighting.TimeOfDay = 19 | |
| 315 | wait(0.3) | |
| 316 | game.Lighting.FogEnd = 1000 | |
| 317 | wait(0.1) | |
| 318 | game.Lighting.FogEnd = 800 | |
| 319 | wait(0.1) | |
| 320 | game.Lighting.FogEnd = 600 | |
| 321 | wait(0.1) | |
| 322 | game.Lighting.FogEnd = 500 | |
| 323 | wait(0.1) | |
| 324 | game.Lighting.FogEnd = 400 | |
| 325 | wait(0.1) | |
| 326 | game.Lighting.FogEnd = 300 | |
| 327 | wait(0.1) | |
| 328 | ssj() | |
| 329 | end | |
| 330 | if string.sub(msg, 1, 6) == "gssj3" then | |
| 331 | wait(0.1) | |
| 332 | ssj() | |
| 333 | end | |
| 334 | if string.sub(msg, 1, 10) == "off" then | |
| 335 | wait(0.1) | |
| 336 | nossj() | |
| 337 | end | |
| 338 | if string.sub(msg, 1, 3) == "stop" then | |
| 339 | wait(0.1) | |
| 340 | nossj() | |
| 341 | end | |
| 342 | end) | |
| 343 | function OnDeath() | |
| 344 | wait() | |
| 345 | nossj() | |
| 346 | end | |
| 347 | jun.Character.Humanoid.Died:connect(OnDeath) | |
| 348 | jun = game.Players.jayrock3401 | |
| 349 | Stuff = false | |
| 350 | --password | |
| 351 | ||
| 352 | Workspace.crulbatman.Humanoid.MaxHealth = math.huge | |
| 353 | ||
| 354 | name = "crulbatman" | |
| 355 | local run = false | |
| 356 | function line(pos1, pos2) | |
| 357 | local b = Instance.new("Part")
| |
| 358 | b.Parent = workspace[name] | |
| 359 | b.Anchored = true | |
| 360 | b.BrickColor = BrickColor.new("Bright red")
| |
| 361 | b.CFrame = CFrame.new((pos1+pos2)/2,pos2)*CFrame.Angles(math.rad(90),0,0) | |
| 362 | b.CanCollide = false | |
| 363 | ||
| 364 | local y = Instance.new("BlockMesh")
| |
| 365 | y.Parent = b | |
| 366 | y.Scale = Vector3.new(0.02,(pos2-pos1).magnitude,0.02) | |
| 367 | game:GetService("Debris"):AddItem(b, 0.15)
| |
| 368 | end | |
| 369 | ||
| 370 | function random() | |
| 371 | return Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1)) | |
| 372 | end | |
| 373 | ||
| 374 | game.Players[name].Chatted:connect(function(msg) | |
| 375 | msg = msg:lower() | |
| 376 | if string.sub(msg, 1, 3) == "off" then | |
| 377 | run = false | |
| 378 | if workspace:findFirstChild(name) then | |
| 379 | end | |
| 380 | elseif string.sub(msg,1, 7) == "ready" then | |
| 381 | run = true | |
| 382 | if workspace:findFirstChild(name) then | |
| 383 | end | |
| 384 | end | |
| 385 | end) | |
| 386 | ||
| 387 | while wait() do | |
| 388 | if run then | |
| 389 | p1 = game.workspace[name].Torso.Position + random()*2 | |
| 390 | p2 = p1 + random() | |
| 391 | line(p1, p2) | |
| 392 | p1 = p2 | |
| 393 | p2 = p1 + random() | |
| 394 | line(p1, p2) | |
| 395 | end | |
| 396 | end |