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--https://github.com/Mokiros/roblox-FE-compatibility
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,Mouse,mouse,UserInputService,ContextActionService = owner
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local RealPlayer = Player
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do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
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Player=game:GetService("Players").LocalPlayer
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Character=Player.Character 
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PlayerGui=Player.PlayerGui
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Backpack=Player.Backpack 
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Torso=Character.Torso 
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Head=Character.Head 
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Humanoid=Character.Humanoid
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m=Instance.new('Model',Character)
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LeftArm=Character["Left Arm"] 
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LeftLeg=Character["Left Leg"] 
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RightArm=Character["Right Arm"] 
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RightLeg=Character["Right Leg"] 
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LS=Torso["Left Shoulder"] 
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LH=Torso["Left Hip"] 
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RS=Torso["Right Shoulder"] 
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RH=Torso["Right Hip"] 
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Face = Head.face
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Neck=Torso.Neck
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it=Instance.new
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attacktype=1
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vt=Vector3.new
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cf=CFrame.new
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euler=CFrame.fromEulerAnglesXYZ
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angles=CFrame.Angles
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cloaked=false
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necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
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necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
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LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
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LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
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RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
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RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
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RootPart=Character.HumanoidRootPart
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RootJoint=RootPart.RootJoint
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RootCF=euler(-1.57,0,3.14)
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attack = false 
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attackdebounce = false 
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deb=false
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equipped=true
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hand=false
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MMouse=nil
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combo=0
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mana=0
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trispeed=.2
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attackmode='none'
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local idle=0
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local Anim="Idle"
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local Effects={}
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local gun=false
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local shoot=false
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player=nil 
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mana=0
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mouse=Player:GetMouse()
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--save shoulders 
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RSH, LSH=nil, nil 
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--welds 
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RW, LW=Instance.new("Weld"), Instance.new("Weld") 
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RW.Name="Right Shoulder" LW.Name="Left Shoulder"
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LH=Torso["Left Hip"]
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RH=Torso["Right Hip"]
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TorsoColor=Torso.BrickColor
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function NoOutline(Part)
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Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
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end
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player=Player 
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ch=Character
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RSH=ch.Torso["Right Shoulder"] 
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LSH=ch.Torso["Left Shoulder"] 
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-- 
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RSH.Parent=nil 
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LSH.Parent=nil 
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-- 
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RW.Name="Right Shoulder"
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RW.Part0=ch.Torso 
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RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
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RW.C1=cf(0, 0.5, 0) 
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RW.Part1=ch["Right Arm"] 
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RW.Parent=ch.Torso 
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-- 
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LW.Name="Left Shoulder"
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LW.Part0=ch.Torso 
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LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
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LW.C1=cf(0, 0.5, 0) 
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LW.Part1=ch["Left Arm"] 
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LW.Parent=ch.Torso 
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        Player=game:GetService('Players').LocalPlayer
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        Character=Player.Character
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        Mouse=Player:GetMouse()
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        m=Instance.new('Model',Character)
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        local function weldBetween(a, b)
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            local weldd = Instance.new("ManualWeld")
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            weldd.Part0 = a
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            weldd.Part1 = b
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            weldd.C0 = CFrame.new()
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            weldd.C1 = b.CFrame:inverse() * a.CFrame
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            weldd.Parent = a
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            return weldd
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        end
109
        
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        it=Instance.new
111
        
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        function nooutline(part)
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                part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
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        end
115
        
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        function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
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                local fp=it("Part")
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                fp.formFactor=formfactor
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                fp.Parent=parent
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                fp.Reflectance=reflectance
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                fp.Transparency=transparency
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                fp.CanCollide=false
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                fp.Locked=true
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                fp.BrickColor=BrickColor.new(tostring(brickcolor))
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                fp.Name=name
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                fp.Size=size
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                fp.Position=Character.Torso.Position
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                nooutline(fp)
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                fp.Material=material
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                fp:BreakJoints()
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                return fp
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        end
133
        
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        function mesh(Mesh,part,meshtype,meshid,offset,scale)
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                local mesh=it(Mesh)
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                mesh.Parent=part
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                if Mesh=="SpecialMesh" then
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                        mesh.MeshType=meshtype
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                        mesh.MeshId=meshid
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                end
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                mesh.Offset=offset
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                mesh.Scale=scale
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                return mesh
144
        end
145
        
146
        function weld(parent,part0,part1,c0,c1)
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                local weld=it("Weld")
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                weld.Parent=parent
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                weld.Part0=part0
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                weld.Part1=part1
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                weld.C0=c0
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                weld.C1=c1
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                return weld
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        end    
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    Player=game:GetService('Players').LocalPlayer
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        Character=Player.Character
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        Mouse=Player:GetMouse()
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        m=Instance.new('Model',Character)
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        local function weldBetween(a, b)
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            local weldd = Instance.new("ManualWeld")
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            weldd.Part0 = a
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            weldd.Part1 = b
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            weldd.C0 = CFrame.new()
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            weldd.C1 = b.CFrame:inverse() * a.CFrame
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            weldd.Parent = a
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            return weldd
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        end
172
        
173
        it=Instance.new
174
        
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        function nooutline(part)
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                part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
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        end
178
        
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        function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
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                local fp=it("Part")
181
                fp.formFactor=formfactor
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                fp.Parent=parent
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                fp.Reflectance=reflectance
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                fp.Transparency=transparency
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                fp.CanCollide=false
186
                fp.Locked=true
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                fp.BrickColor=BrickColor.new(tostring(brickcolor))
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                fp.Name=name
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                fp.Size=size
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                fp.Position=Character.Torso.Position
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                nooutline(fp)
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                fp.Material=material
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                fp:BreakJoints()
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                return fp
195
        end
196
        
197
        function swait(num)
198
    if num==0 or num==nil then
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    game:service'RunService'.Heartbeat:wait(0)
200
    else
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    for i=0,num do
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    game:service'RunService'.Heartbeat:wait(0)
203
    end
204
    end
205
    end
206
        
207
        function mesh(Mesh,part,meshtype,meshid,offset,scale)
208
                local mesh=it(Mesh)
209
                mesh.Parent=part
210
                if Mesh=="SpecialMesh" then
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                        mesh.MeshType=meshtype
212
                        mesh.MeshId=meshid
213
                end
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                mesh.Offset=offset
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                mesh.Scale=scale
216
                return mesh
217
        end
218
        
219
        function weld(parent,part0,part1,c0,c1)
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                local weld=it("Weld")
221
                weld.Parent=parent
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                weld.Part0=part0
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                weld.Part1=part1
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                weld.C0=c0
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                weld.C1=c1
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                return weld
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        end
228
        
229
        
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local function CFrameFromTopBack(at, top, back)
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local right = top:Cross(back)
232
return CFrame.new(at.x, at.y, at.z,
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right.x, top.x, back.x,
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right.y, top.y, back.y,
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right.z, top.z, back.z)
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end
237
238
function Triangle(a, b, c)
239
local edg1 = (c-a):Dot((b-a).unit)
240
local edg2 = (a-b):Dot((c-b).unit)
241
local edg3 = (b-c):Dot((a-c).unit)
242
if edg1 <= (b-a).magnitude and edg1 >= 0 then
243
a, b, c = a, b, c
244
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
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a, b, c = b, c, a
246
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
247
a, b, c = c, a, b
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else
249
assert(false, "unreachable")
250
end
251
 
252
local len1 = (c-a):Dot((b-a).unit)
253
local len2 = (b-a).magnitude - len1
254
local width = (a + (b-a).unit*len1 - c).magnitude
255
 
256
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
257
 
258
local list = {}
259
260
local Color = BrickColor.new("Dark grey")
261
 
262
if len1 > 0.01 then
263
local w1 = Instance.new('WedgePart', m)
264
game:GetService("Debris"):AddItem(w1,5)
265
w1.Material = "SmoothPlastic"
266
w1.FormFactor = 'Custom'
267
w1.BrickColor = BrickColor.new(Color)
268
w1.Transparency = 0
269
w1.Reflectance = 0
270
w1.Material = "SmoothPlastic"
271
w1.CanCollide = false
272
NoOutline(w1)
273
local sz = Vector3.new(0.2, width, len1)
274
w1.Size = sz
275
local sp = Instance.new("SpecialMesh",w1)
276
sp.MeshType = "Wedge"
277
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
278
w1:BreakJoints()
279
w1.Anchored = true
280
w1.Parent = workspace
281
w1.Transparency = 0.7
282
table.insert(Effects,{w1,"Disappear",.01})
283
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
284
table.insert(list,w1)
285
end
286
 
287
if len2 > 0.01 then
288
local w2 = Instance.new('WedgePart', m)
289
game:GetService("Debris"):AddItem(w2,5)
290
w2.Material = "SmoothPlastic"
291
w2.FormFactor = 'Custom'
292
w2.BrickColor = BrickColor.new(Color)
293
w2.Transparency = 0
294
w2.Reflectance = 0
295
w2.Material = "SmoothPlastic"
296
w2.CanCollide = false
297
NoOutline(w2)
298
local sz = Vector3.new(0.2, width, len2)
299
w2.Size = sz
300
local sp = Instance.new("SpecialMesh",w2)
301
sp.MeshType = "Wedge"
302
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
303
w2:BreakJoints()
304
w2.Anchored = true
305
w2.Parent = workspace
306
w2.Transparency = 0.7
307
table.insert(Effects,{w2,"Disappear",.01})
308
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
309
table.insert(list,w2)
310
end
311
return unpack(list)
312
end
313
        
314
        
315
so = function(id,par,vol,pit) 
316
coroutine.resume(coroutine.create(function()
317
local sou = Instance.new("Sound",par or workspace)
318
sou.Volume=vol
319
sou.Pitch=pit or 1
320
sou.SoundId=id
321
swait() 
322
sou:play() 
323
game:GetService("Debris"):AddItem(sou,6)
324
end))
325
end
326
 
327
function clerp(a,b,t) 
328
local qa = {QuaternionFromCFrame(a)}
329
local qb = {QuaternionFromCFrame(b)} 
330
local ax, ay, az = a.x, a.y, a.z 
331
local bx, by, bz = b.x, b.y, b.z
332
local _t = 1-t
333
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
334
end 
335
 
336
function QuaternionFromCFrame(cf) 
337
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
338
local trace = m00 + m11 + m22 
339
if trace > 0 then 
340
local s = math.sqrt(1 + trace) 
341
local recip = 0.5/s 
342
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
343
else 
344
local i = 0 
345
if m11 > m00 then
346
i = 1
347
end
348
if m22 > (i == 0 and m00 or m11) then 
349
i = 2 
350
end 
351
if i == 0 then 
352
local s = math.sqrt(m00-m11-m22+1) 
353
local recip = 0.5/s 
354
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
355
elseif i == 1 then 
356
local s = math.sqrt(m11-m22-m00+1) 
357
local recip = 0.5/s 
358
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
359
elseif i == 2 then 
360
local s = math.sqrt(m22-m00-m11+1) 
361
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
362
end 
363
end 
364
end
365
 
366
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
367
local xs, ys, zs = x + x, y + y, z + z 
368
local wx, wy, wz = w*xs, w*ys, w*zs 
369
local xx = x*xs 
370
local xy = x*ys 
371
local xz = x*zs 
372
local yy = y*ys 
373
local yz = y*zs 
374
local zz = z*zs 
375
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
376
end
377
 
378
function QuaternionSlerp(a, b, t) 
379
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
380
local startInterp, finishInterp; 
381
if cosTheta >= 0.0001 then 
382
if (1 - cosTheta) > 0.0001 then 
383
local theta = math.acos(cosTheta) 
384
local invSinTheta = 1/math.sin(theta) 
385
startInterp = math.sin((1-t)*theta)*invSinTheta 
386
finishInterp = math.sin(t*theta)*invSinTheta  
387
else 
388
startInterp = 1-t 
389
finishInterp = t 
390
end 
391
else 
392
if (1+cosTheta) > 0.0001 then 
393
local theta = math.acos(-cosTheta) 
394
local invSinTheta = 1/math.sin(theta) 
395
startInterp = math.sin((t-1)*theta)*invSinTheta 
396
finishInterp = math.sin(t*theta)*invSinTheta 
397
else 
398
startInterp = t-1 
399
finishInterp = t 
400
end 
401
end 
402
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
403
end
404
405
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
406
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
407
end 
408
409
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
410
        if hit.Parent==nil then
411
                return
412
        end
413
        h=hit.Parent:FindFirstChild("Humanoid")
414
        for _,v in pairs(hit.Parent:children()) do
415
        if v:IsA("Humanoid") then
416
        h=v
417
        end
418
        end
419
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
420
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
421
        end
422
        if hit.Parent.className=="Hat" then
423
        hit=hit.Parent.Parent:findFirstChild("Head")
424
        end
425
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
426
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
427
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
428
                        return
429
                end]]
430
--                        hs(hit,1.2) 
431
                        c=Instance.new("ObjectValue")
432
                        c.Name="creator"
433
                        c.Value=game:service("Players").LocalPlayer
434
                        c.Parent=h
435
                        game:GetService("Debris"):AddItem(c,.5)
436
                Damage=math.random(minim,maxim)
437
--                h:TakeDamage(Damage)
438
                blocked=false
439
                block=hit.Parent:findFirstChild("Block")
440
                if block~=nil then
441
                print(block.className)
442
                if block.className=="NumberValue" then
443
                if block.Value>0 then
444
                blocked=true
445
                if decreaseblock==nil then
446
                block.Value=block.Value-1
447
                end
448
                end
449
                end
450
                if block.className=="IntValue" then
451
                if block.Value>0 then
452
                blocked=true
453
                if decreaseblock~=nil then
454
                block.Value=block.Value-1
455
                end
456
                end
457
                end
458
                end
459
                if blocked==false then
460
--                h:TakeDamage(Damage)
461
                h.Health=h.Health-Damage
462
                showDamage(hit.Parent,Damage,.5,BrickColor.new("Dark stone grey"))
463
                else
464
                h.Health=h.Health-(Damage/2)
465
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
466
                end
467
                if Type=="Knockdown" then
468
                hum=hit.Parent.Humanoid
469
hum.PlatformStand=true
470
coroutine.resume(coroutine.create(function(HHumanoid)
471
swait(1)
472
HHumanoid.PlatformStand=false
473
end),hum)
474
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
475
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
476
local bodvol=Instance.new("BodyVelocity")
477
bodvol.velocity=angle*knockback
478
bodvol.P=5000
479
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
480
bodvol.Parent=hit
481
rl=Instance.new("BodyAngularVelocity")
482
rl.P=3000
483
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
484
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
485
rl.Parent=hit
486
game:GetService("Debris"):AddItem(bodvol,.5)
487
game:GetService("Debris"):AddItem(rl,.5)
488
                elseif Type=="Normal" then
489
                vp=Instance.new("BodyVelocity")
490
                vp.P=500
491
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
492
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
493
                if KnockbackType==1 then
494
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
495
                elseif KnockbackType==2 then
496
                vp.velocity=Property.CFrame.lookVector*knockback
497
                end
498
                if knockback>0 then
499
                        vp.Parent=hit.Parent.Torso
500
                end
501
                game:GetService("Debris"):AddItem(vp,.5)
502
                elseif Type=="Up" then
503
                local bodyVelocity=Instance.new("BodyVelocity")
504
                bodyVelocity.velocity=vt(0,60,0)
505
                bodyVelocity.P=5000
506
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
507
                bodyVelocity.Parent=hit
508
                game:GetService("Debris"):AddItem(bodyVelocity,1)
509
                rl=Instance.new("BodyAngularVelocity")
510
                rl.P=3000
511
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
512
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
513
                rl.Parent=hit
514
                game:GetService("Debris"):AddItem(rl,.5)
515
                elseif Type=="Snare" then
516
                bp=Instance.new("BodyPosition")
517
                bp.P=2000
518
                bp.D=100
519
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
520
                bp.position=hit.Parent.Torso.Position
521
                bp.Parent=hit.Parent.Torso
522
                game:GetService("Debris"):AddItem(bp,1)
523
                elseif Type=="Target" then
524
                if Targetting==false then
525
                ZTarget=hit.Parent.Torso
526
                coroutine.resume(coroutine.create(function(Part) 
527
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
528
                swait(5)
529
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
530
                end),ZTarget)
531
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
532
                targetgui=Instance.new("BillboardGui")
533
                targetgui.Parent=ZTarget
534
                targetgui.Size=UDim2.new(10,100,10,100)
535
                targ=Instance.new("ImageLabel")
536
                targ.Parent=targetgui
537
                targ.BackgroundTransparency=1
538
                targ.Image="rbxassetid://4834067"
539
                targ.Size=UDim2.new(1,0,1,0)
540
                cam.CameraType="Scriptable"
541
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
542
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
543
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
544
                Targetting=true
545
                RocketTarget=ZTarget
546
                for i=1,Property do
547
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
548
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
549
                swait()
550
                end
551
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
552
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
553
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
554
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
555
                end
556
                Targetting=false
557
                RocketTarget=nil
558
                targetgui.Parent=nil
559
                cam.CameraType="Custom"
560
                end
561
                end
562
                        debounce=Instance.new("BoolValue")
563
                        debounce.Name="DebounceHit"
564
                        debounce.Parent=hit.Parent
565
                        debounce.Value=true
566
                        game:GetService("Debris"):AddItem(debounce,Delay)
567
                        c=Instance.new("ObjectValue")
568
                        c.Name="creator"
569
                        c.Value=Player
570
                        c.Parent=h
571
                        game:GetService("Debris"):AddItem(c,.5)
572
                CRIT=false
573
                hitDeb=true
574
                AttackPos=6
575
        end
576
end
577
 
578
showDamage=function(Char,Dealt,du,Color)
579
        m=Instance.new("Model")
580
        m.Name=tostring(Dealt)
581
        h=Instance.new("Humanoid")
582
        h.Health=0
583
        h.MaxHealth=0
584
        h.Parent=m
585
        c=Instance.new("Part")
586
        c.Transparency=0
587
        c.BrickColor=Color
588
        c.Name="Head"
589
        c.TopSurface=0
590
        c.BottomSurface=0
591
        c.formFactor="Plate"
592
        c.Size=Vector3.new(1,.4,1)
593
        ms=Instance.new("CylinderMesh")
594
        ms.Scale=Vector3.new(.8,.8,.8)
595
        if CRIT==true then
596
                ms.Scale=Vector3.new(1,1.25,1)
597
        end
598
        ms.Parent=c
599
        c.Reflectance=0
600
        Instance.new("BodyGyro").Parent=c
601
        c.Parent=m
602
        if Char:findFirstChild("Head")~=nil then
603
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
604
        elseif Char.Parent:findFirstChild("Head")~=nil then
605
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
606
        end
607
        f=Instance.new("BodyPosition")
608
        f.P=2000
609
        f.D=100
610
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
611
        f.position=c.Position+Vector3.new(0,3,0)
612
        f.Parent=c
613
        game:GetService("Debris"):AddItem(m,.5+du)
614
        c.CanCollide=false
615
        m.Parent=workspace
616
        c.CanCollide=false
617
end
618
619
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Handle",Vector3.new(0.232000008, 0.812000036, 0.34799999))
620
handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146102905, -0.318485737, 0.839184284, 1.00000632, -4.93172472e-008, -0.000935511896, -0.000935515272, -6.51810888e-006, -1.00000536, 4.32263612e-008, 0.999999762, -6.51843266e-006))
621
Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(5.11999989, 1.03200006, 0.800000012))
622
Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.26914215, -2.28439808, -0.0138931274, 5.5279628e-008, 0.000357966754, -0.999999583, -0.000903482374, 1.00000536, 0.000357964687, 1.00000632, 0.000903477019, 3.78699411e-007))
623
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.232000008))
624
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0174179077, -4.69187212, -0.754995346, -1.0000025, 0.000546428899, -0.00286973943, -0.00286977179, -2.13581079e-005, 0.999995589, 0.000546361669, 1.00000572, 2.29263151e-005))
625
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
626
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.579999983, 0.927999973))
627
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00373840332, -2.08894491, 2.90544128, 1.00000536, 0.00170327828, -1.6089453e-007, -0.00170328422, 1.00000441, 1.36183207e-005, 1.84098781e-007, -1.36177896e-005, 0.999999642))
628
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
629
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
630
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79949474, -0.180219173, -0.227863312, -0.00172967673, 1.00001013, 2.24112646e-005, 6.46309104e-007, 2.24120486e-005, -0.999999523, -1.00001204, -0.00172966474, -6.85080067e-007))
631
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
632
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
633
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.74123478, -0.409946442, 4.40184164, -0.00107316044, 1.00000525, 1.4551938e-005, 1.0000062, 0.00107315509, 7.93131278e-007, 7.77512412e-007, 1.45525482e-005, -0.999999642))
634
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
635
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.579999983, 0.927999914))
636
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000267028809, -0.582561016, -1.50176382, 1.00001347, -3.86033207e-007, -3.92623845e-009, 3.77418473e-007, 1.00001156, 2.45045476e-006, 3.94029254e-009, -2.44983767e-006, 0.999999285))
637
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
638
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00412750244, 1.45268583, -1.05011797, 1.00001216, 0.00172310648, 2.03311345e-007, 0.00172311824, -1.00001025, 6.49886579e-006, 2.14497248e-007, -6.49923504e-006, -0.999999285))
639
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
640
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
641
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80415058, -0.524322987, -0.00103759766, 9.72363068e-007, 2.15515029e-005, -0.999999285, -0.00172366935, 1.00001025, 2.15501732e-005, 1.00001216, 0.00172365736, 1.0095107e-006))
642
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.231999993, 0.232000008))
643
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00213241577, 0.754931927, -3.58990145, -1.00000894, 0.00341619202, 7.19290369e-007, -0.00341618108, -1.00000799, -2.25470994e-005, 6.42287603e-007, -2.25490967e-005, 0.999999642))
644
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
645
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
646
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79969883, -0.180217266, 0.23601532, -0.00172980642, 1.00001013, 2.24137202e-005, 6.46412275e-007, 2.24145024e-005, -0.999999285, -1.00001204, -0.00172979443, -6.85189946e-007))
647
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
648
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
649
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00409317017, 1.45303392, 2.21011066, -1.00001216, -0.00168438489, -1.55491065e-007, 0.00168439688, -1.00001025, 6.03345643e-006, -1.6564087e-007, 6.03390299e-006, 0.999999285))
650
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
651
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.928000152, 0.34799999))
652
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164337158, 0.00995254517, 0.378734589, 1.00000417, -0.000275396451, 0.000659934303, -0.000271914061, 0.707111299, 0.70709461, -0.000661380531, -0.707101762, 0.707109511))
653
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
654
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0109825134, -0.0555400848, 0.707753658, 1.00001204, 0.00170851196, -1.88033137e-005, -0.0017085236, 1.00001013, 1.71195006e-005, 1.88328195e-005, -1.70869171e-005, 0.999999285))
655
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
656
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466255, -0.414768219, 0.721370459, -0.00134572294, 0.500003576, 0.866025984, 1.00001371, 0.000263436057, 0.00140178087, 0.000472741085, 0.866039276, -0.499996334))
657
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
658
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
659
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2697916, -1.39367867, 0.285621643, 9.60484385e-007, 2.34255967e-005, -0.999999404, -0.00169333746, 1.00001848, 2.34244617e-005, 1.00002027, 0.00169331662, 1.00015268e-006))
660
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
661
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
662
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02214336, -0.756259918, -0.00161361694, 9.72405815e-007, 2.15511936e-005, -0.999999046, -0.00172374037, 1.00001574, 2.15500022e-005, 1.00001884, 0.00172372279, 1.00955594e-006))
663
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
664
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.299938202, -0.537542105, 1.00001764, -0.000275420141, 0.000659916259, -0.000271896773, 0.707119524, 0.707094133, -0.000661385478, -0.707109988, 0.707109034))
665
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
666
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39053106, -0.458235741, -0.011390686, -0.000440491422, 1.00001991, 1.48311792e-005, -5.82179155e-007, -1.48307363e-005, 0.999999404, 1.00002158, 0.000440472504, 5.88722855e-007))
667
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
668
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
669
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0137062073, 0.00253915787, -1.46745825, -1.00000048, 0.00355784409, 1.83245029e-005, 0.00355784269, 0.999999583, 2.01142084e-005, -1.82529657e-005, 2.0179079e-005, -0.999999642))
670
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
671
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
672
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0136070251, 0.113649845, 0.986213684, -1.00001204, -0.00167019933, -1.89533148e-005, 0.0016702119, -1.00001013, -2.11289407e-005, -1.89182501e-005, -2.11601837e-005, 0.999999285))
673
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
674
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
675
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466923, 0.397167206, 0.721361637, -0.0013458092, 0.50001061, 0.86602205, 1.00001383, 0.00026367465, 0.00140174653, 0.000472528627, 0.866035402, -0.500003278))
676
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
677
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
678
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56735134, -0.408821106, 3.24180651, -0.000670250331, 1.00001955, 1.51960503e-005, 1.00002134, 0.000670230889, 6.58439376e-007, 6.48245248e-007, 1.51957993e-005, -0.999999404))
679
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
680
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
681
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26982021, -1.39350224, -0.295120239, 1.08945255e-006, 2.34336403e-005, -0.999999404, -0.00210836693, 1.00001788, 2.34318177e-005, 1.00001955, 0.00210834551, 1.13885642e-006))
682
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
683
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
684
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02117348, 1.4526372, 0.0043182373, -8.55062524e-007, -7.5024268e-006, -0.999999642, 0.00172491686, -1.00000417, 7.50057416e-006, -1.00000513, -0.00172491092, 8.67988547e-007))
685
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
686
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.170059204, -2.2058959, 4.45978069, -1.00001419, -0.00135475828, -4.16571709e-007, -0.00135477353, 1.00001323, 4.34294707e-005, 3.57724417e-007, 4.34299582e-005, -0.999999642))
687
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
688
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 0.34800005))
689
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218582153, -0.812090874, 2.42410946, 1.0000062, -0.000122337253, -0.000491121027, -0.000139618875, 0.866030037, -0.499999434, 0.000486493052, 0.500002682, 0.866024911))
690
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
691
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
692
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00135040283, 0.462905884, 3.42825031, -1.00001216, -0.00170107209, -3.2242329e-007, 0.00170108408, -1.00001025, -4.80908056e-007, -3.21594428e-007, -4.80819381e-007, 0.999999285))
693
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
694
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 1.27600002, 0.69599998))
695
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00625753403, -1.16150713, -0.00413131714, 9.68375389e-007, 2.27232595e-005, -0.999999404, -0.00171916001, 1.00001824, 2.27220989e-005, 1.00002003, 0.00171913893, 1.0074408e-006))
696
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
697
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.174598694, -2.20604086, 4.45978403, -1.0000217, 3.07324808e-006, 3.6950091e-008, 3.05491267e-006, 1.00001991, 4.44986144e-005, -3.68387809e-008, 4.44985162e-005, -0.999999404))
698
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
699
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.34800005))
700
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.7220459e-005, -0.171551704, 2.84820986, 1.00001347, 1.32246059e-005, -1.8708166e-005, -1.32331043e-005, 1.00001156, 9.19823833e-007, 1.87084588e-005, -9.18944352e-007, 0.999999285))
701
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.812000155, 0.200000003, 0.231999993))
702
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90776682, -1.85868549, -0.00782012939, 1.8466252e-006, 2.3490722e-005, -0.999999404, -0.00454348512, 1.0000093, 2.34826093e-005, 1.00001109, 0.00454345904, 1.95331836e-006))
703
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
704
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.232000038, 0.463999987))
705
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.69186592, -0.987005711, -0.00565719604, 1.16656577e-006, 2.24069317e-005, -0.999999642, -0.0023512831, 1.00000334, 2.24043106e-005, 1.00000429, 0.00235127681, 1.21924631e-006))
706
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
707
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.463999987, 0.34799999))
708
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.008228302, -2.14741659, -0.0642538071, -1.00000715, 0.00357599347, 3.75979994e-007, 0.00357599184, 1.00000525, 2.70939381e-007, -3.75028975e-007, 2.71639692e-007, -0.999999285))
709
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
710
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
711
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000347137451, -1.8586607, -0.167779922, 1.00002146, -7.44219869e-006, -3.64530095e-008, 7.4239797e-006, 1.00001967, 2.38242046e-006, 3.6459241e-008, -2.38146504e-006, 0.999999404))
712
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
713
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
714
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0133476257, 0.114125729, -1.46745729, 1.00000048, -0.00355736027, 1.89384191e-005, -0.00355735887, -0.999999583, 2.02438559e-006, 1.8931225e-005, -2.09207792e-006, -0.999999642))
715
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
716
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.74000013, 0.232000083, 0.69599998))
717
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.64782763, -2.03162193, -0.00580215454, 1.18259686e-006, 2.35495809e-005, -0.999999404, -0.00240779901, 1.00001693, 2.35471889e-005, 1.00001872, 0.00240777642, 1.23929362e-006))
718
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.232000008, 0.463999987))
719
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26977873, -1.68380308, -0.00464248657, 1.04666037e-006, 2.36031628e-005, -0.999999285, -0.00197039847, 1.00000978, 2.36014093e-005, 1.00001168, 0.00197038613, 1.09316613e-006))
720
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.579999983, 1.15999985))
721
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000141143799, -0.00238656998, -1.38578653, 1.00001347, -2.6228372e-007, -3.18987103e-009, 2.53668986e-007, 1.00001156, 2.2798049e-006, 3.2041374e-009, -2.27918736e-006, 0.999999285))
722
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
723
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12457228, 0.377754211, -2.04072428, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
724
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
725
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.69599998, 0.34800005))
726
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218963623, -1.21802139, 2.42397022, 1.00000656, -0.000122337195, -0.000491121318, -0.000139618875, 0.866030455, -0.499999672, 0.000486493111, 0.500002742, 0.866025031))
727
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
728
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012588501, -0.230174541, 1.22678614, 1.00001204, 0.00170156895, -1.85436711e-005, -0.00170158059, 1.00001013, 1.60903783e-005, 1.85713052e-005, -1.60583568e-005, 0.999999285))
729
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
730
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
731
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582335, -2.20614576, 0.16740036, 1.29392276e-006, 2.35486077e-005, -0.999999285, -0.00276590372, 1.00000787, 2.35452953e-005, 1.00000978, 0.00276589021, 1.3590477e-006))
732
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
733
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.579999983, 0.927999735, 0.463999987))
734
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39041233, -1.27023077, -0.011089325, -0.000441556913, 1.00001168, 1.47172686e-005, -5.82458881e-007, -1.47170649e-005, 0.999999285, 1.00001359, 0.0004415476, 5.88964099e-007))
735
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
736
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
737
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56732988, 0.403812408, 3.24179888, -0.000671263493, 1.00000596, 1.39352715e-005, 1.00000691, 0.000671258371, 6.59181296e-007, 6.49824415e-007, 1.39354743e-005, -0.999999642))
738
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
739
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.27600002, 0.69599998))
740
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180254936, -1.16150093, -0.0041885376, 9.68362087e-007, 2.2722732e-005, -0.999999285, -0.00171916536, 1.00001013, 2.27213986e-005, 1.00001204, 0.00171915337, 1.00742602e-006))
741
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
742
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.916400015))
743
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.589895248, 0.094648838, 1.00001764, -0.000275413156, 0.000659923593, -0.000271906902, 0.707119524, 0.707094133, -0.000661385711, -0.707109988, 0.707109034))
744
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
745
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00074005127, -0.113721371, 2.02377272, 1.00001466, -2.03231466e-005, 3.07392952e-007, -2.03155214e-005, -1.00001335, -1.85632734e-006, 3.07421914e-007, 1.85568797e-006, -0.999999404))
746
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
747
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.200000003))
748
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000648498535, 0.523108482, 3.42824936, -1.00001204, -0.00170232763, -3.22026239e-007, 0.00170233962, -1.00001013, -4.4727858e-007, -3.21253964e-007, -4.47188995e-007, 0.999999285))
749
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
750
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.231999993))
751
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00292205811, -2.03163147, 4.63377762, -1.00001311, -0.000978587777, -2.91069369e-007, -0.000978597905, 1.00001121, 4.45006881e-005, 2.4750986e-007, 4.45008554e-005, -0.999999285))
752
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
753
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
754
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1038084, 0.702246666, -0.00408935547, -0.00171928364, 1.00001013, 1.46179427e-005, -5.92813478e-007, -1.46185203e-005, 0.999999285, 1.00001204, 0.00171927165, 6.17952878e-007))
755
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
756
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.463999987))
757
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180233479, -1.85741377, -0.00400161743, 9.68401537e-007, 2.21498412e-005, -0.999999285, -0.00171989296, 1.00001013, 2.2148517e-005, 1.00001204, 0.00171988097, 1.00649675e-006))
758
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.580000103, 1))
759
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.34799999, 0.200000003))
760
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00061416626, 0.113962173, -0.515907764, 1.00000679, 8.48609488e-007, -1.58665658e-009, -8.52916855e-007, 1.00000584, 8.92841399e-007, 1.59491531e-009, -8.9252535e-007, 0.999999642))
761
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
762
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.200000003))
763
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000152587891, 0.350605965, -0.979739666, -1.00001347, 3.24973371e-007, -3.23643548e-007, -3.16358637e-007, -1.00001156, -4.67361169e-005, -3.23648152e-007, -4.67360405e-005, 0.999999285))
764
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
765
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.231999978))
766
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134773254, -2.03588963, 0.0627288818, 1.0000118, 0.00168008753, -0.000919409504, -0.000919448154, 1.43879734e-005, -0.999998927, -0.00168008532, 1.00001025, 1.59331266e-005))
767
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
768
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.34799999))
769
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00144577026, 0.465278625, 2.25577259, 1.00000525, -0.00357661862, 2.83521615e-007, -0.00357662095, -1.00000381, -2.32054535e-005, 3.66508516e-007, 2.32040093e-005, -0.999999404))
770
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
771
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.231999993, 0.69599998))
772
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.4577775, -0.755722523, -0.00420379639, 9.68686891e-007, 2.31499107e-005, -0.999999285, -0.00171863148, 1.00001037, 2.31485628e-005, 1.00001228, 0.00171861949, 1.00847365e-006))
773
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
774
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.63014698, -0.756272316, -0.00161361694, 9.72395696e-007, 2.15512227e-005, -0.999999285, -0.00172371534, 1.00001013, 2.15498931e-005, 1.00001204, 0.00172370335, 1.00954367e-006))
775
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
776
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000984191895, -0.756361485, 0.354147911, 1.00001216, 0.00168376672, -1.40138248e-008, -0.00168377871, 1.00001025, 2.1083024e-005, 4.95281753e-008, -2.10825874e-005, 0.999999285))
777
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
778
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.231999844))
779
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.19616699e-005, -0.350408554, -0.921793938, 1.00001347, 8.28295015e-008, -2.89782998e-009, -9.14442353e-008, 1.00001156, 2.05126844e-006, 2.91285485e-009, -2.05064771e-006, 0.999999285))
780
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
781
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.463999987))
782
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00622749329, -1.85754061, -0.00392532349, 9.6856877e-007, 2.22277413e-005, -0.999999285, -0.00171961775, 1.00001037, 2.2226408e-005, 1.00001228, 0.00171960576, 1.00679244e-006))
783
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.580000103, 1))
784
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
785
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.804111, 1.68473339, 0.00412750244, -8.36535833e-007, -6.4935798e-006, -0.999999285, 0.00172392465, -1.00001013, 6.49140156e-006, -1.00001204, -0.00172391266, 8.47700733e-007))
786
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
787
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00101089478, -0.756358147, 3.25414419, 1.00001884, 0.00168378535, -1.40127501e-008, -0.00168380293, 1.00001574, 2.10829876e-005, 4.953597e-008, -2.1082411e-005, 0.999999046))
788
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
789
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
790
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00154876709, -0.345762253, -0.747890472, -1.00000513, 0.00184790534, -9.90573952e-008, -0.00184790278, -1.00000417, -3.50944756e-005, -1.63901603e-007, -3.50941227e-005, 0.999999642))
791
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
792
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
793
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00116729736, 0.582655907, 0.921771049, 1.0000118, -0.0018872465, 3.00768534e-007, -0.00188724138, -1.00000989, -2.33032779e-006, 3.05155339e-007, 2.32914181e-006, -0.999999285))
794
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
795
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.34799999, 0.69599998))
796
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26979065, -1.04566193, -0.00424575806, 9.68193035e-007, 2.35501375e-005, -0.999999285, -0.00171805895, 1.00001037, 2.35487987e-005, 1.00001228, 0.00171804742, 1.00865361e-006))
797
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
798
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582954, -2.20552588, -0.181804657, 1.45761271e-006, 2.37911408e-005, -0.999999285, -0.00329261925, 1.00000644, 2.37865734e-005, 1.00000834, 0.00329260482, 1.53593442e-006))
799
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
800
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
801
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56748581, 0.403205872, 3.24181366, -0.000669696892, 1.00001156, 1.54301233e-005, 1.00001347, 0.000669687288, 6.58446311e-007, 6.48107061e-007, 1.54301015e-005, -0.999999285))
802
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
803
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.34799999))
804
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00191497803, -2.03143692, -2.60386896, 1.00001359, 0.000368760899, 2.53006078e-007, -0.000368769979, 1.00001168, 2.77856907e-006, -2.51969908e-007, -2.77804475e-006, 0.999999285))
805
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
806
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
807
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963732, -0.0062046051, -0.227901459, -0.00172873132, 1.00001025, 2.30093628e-005, 6.45988621e-007, 2.30101468e-005, -0.999999285, -1.00001216, -0.00172871957, -6.85771909e-007))
808
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
809
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
810
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000247955322, -1.85837555, 0.515717983, -1.00001347, 0.00037799112, 1.62256811e-007, 0.000377983262, 1.00001156, 4.46234044e-005, -1.45407441e-007, 4.4623368e-005, -0.999999285))
811
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
812
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.231999993, 0.200000003))
813
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00257110596, -1.6831336, 3.42826033, 1.00001204, 0.00170258048, -1.60158933e-007, -0.00170259248, 1.00001013, 1.46196398e-005, 1.8506725e-007, -1.46188831e-005, 0.999999285))
814
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
815
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
816
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000370025635, -1.8587203, -1.44380522, 1.00001359, -8.11205246e-006, -3.67194701e-008, 8.10361234e-006, 1.00001168, 2.74641434e-006, 3.67127662e-008, -2.74579975e-006, 0.999999285))
817
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
818
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
819
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.27035666, -1.68360662, 0.293216705, -6.99449004e-007, 0.000311892974, 0.999999285, -0.00104407989, 1.00001121, -0.000311888987, -1.00001323, -0.00104407, -3.73821621e-007))
820
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
821
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.928000152, 0.464000016, 0.463999987))
822
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.16985369, -0.871246338, -0.0051651001, 1.16509625e-006, 2.38373486e-005, -0.999998808, -0.00235050265, 1.00001895, 2.38351458e-005, 1.00002158, 0.00235049031, 1.22111521e-006))
823
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 1.04399979))
824
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000732421875, 0.345625401, -1.32782841, 1.00001347, 1.57987233e-006, -3.28700223e-009, -1.58848707e-006, 1.00001156, 1.30031594e-006, 3.30395888e-009, -1.29968794e-006, 0.999999285))
825
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
826
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000172, 0.200000003, 0.231999993))
827
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.341750622, -1.85878611, -0.00778961182, 1.84655323e-006, 2.3751556e-005, -0.999999285, -0.00454270514, 1.00000131, 2.3743276e-005, 1.00000322, 0.00454268791, 1.9544193e-006))
828
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
829
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 1.2759999))
830
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -0.466629028, -0.399776936, 1.00001347, -3.22703272e-007, -3.16622373e-009, 3.14088538e-007, 1.00001156, 2.64065238e-006, 3.18028226e-009, -2.6400412e-006, 0.999999285))
831
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
832
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
833
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0040397644, 1.45275879, 0.354114056, -1.00001884, -0.00168373343, -1.7531282e-007, 0.00168375147, -1.00001597, 6.02276077e-006, -1.85434587e-007, 6.02347882e-006, 0.999999166))
834
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
835
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
836
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963207, -0.00620794296, 0.236164093, -0.00172861468, 1.00001025, 2.30448168e-005, 6.46028013e-007, 2.30456026e-005, -0.999999285, -1.00001216, -0.00172860292, -6.85869907e-007))
837
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
838
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 1.27599967, 0.928000033))
839
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10384512, 2.7322464, -0.00403213501, -0.00171939307, 1.00001013, 1.46226739e-005, -5.92917615e-007, -1.46232505e-005, 0.999999285, 1.00001204, 0.00171938131, 6.18066792e-007))
840
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
841
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
842
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000701904297, -0.345462322, 1.90779448, 1.00001347, -2.00413051e-005, 3.0602007e-007, -2.00327486e-005, -1.00001156, -2.15015098e-006, 3.06052669e-007, 2.14952706e-006, -0.999999285))
843
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
844
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04400015, 0.811999977, 0.69599998))
845
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.2278223, -1.50939083, -0.00476455688, 1.06762559e-006, 2.37910026e-005, -0.999999285, -0.00203778502, 1.00000966, 2.37891327e-005, 1.00001156, 0.00203777291, 1.11610427e-006))
846
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
847
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56723642, -0.411323547, 3.2417984, -0.000671109243, 1.0000056, 1.40209831e-005, 1.00000656, 0.000671104353, 6.59014859e-007, 6.49602271e-007, 1.40211887e-005, -0.999999642))
848
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
849
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
850
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00456619263, 1.45251989, 3.25319099, -1.00000548, -0.00168398093, -1.74997453e-007, 0.0016839871, -1.00000453, 7.01806357e-006, -1.86809473e-007, 7.01812223e-006, 0.999999642))
851
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
852
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
853
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0012512207, 0.756712437, 0.921786785, 1.00001192, -0.00188787864, 2.99965563e-007, -0.00188787398, -1.00001001, -2.71932527e-006, 3.05087923e-007, 2.71814042e-006, -0.999999285))
854
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
855
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
856
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00101852417, -0.756660938, -1.05014706, -1.00001204, -0.00172244979, 6.12758271e-008, -0.00172246178, 1.00001013, 2.15474902e-005, -9.84062183e-008, 2.15469754e-005, -0.999999285))
857
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
858
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.580000103, 2.204))
859
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00379943848, -2.08976412, 1.34025192, 1.00001204, 0.00171907921, 2.17523793e-005, -0.00171909155, 1.00001013, 1.06986054e-005, -2.17342458e-005, -1.07354717e-005, 0.999999285))
860
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.27600014, 1.04400003, 0.69599998))
861
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.06781864, -1.39336252, -0.00276947021, 6.42567954e-007, 2.37156328e-005, -0.999999285, -0.000670476642, 1.00001156, 2.37155527e-005, 1.00001347, 0.000670467038, 6.58474448e-007))
862
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.696000159, 0.200000003, 0.232000008))
863
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.457955837, -0.580825329, -0.0055770874, 1.16664842e-006, 2.21116316e-005, -0.999999642, -0.00235209521, 1.00000632, 2.21090704e-005, 1.00000727, 0.0023520845, 1.21865253e-006))
864
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
865
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
866
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00102996826, -0.756342888, -2.7901454, -1.00001884, -0.00172247365, 6.13245135e-008, -0.001722491, 1.00001574, 2.15474611e-005, -9.84643691e-008, 2.15468062e-005, -0.999999046))
867
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
868
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.927999973, 0.200000003))
869
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.35656452, -0.0282249451, -2.04077148, -0.00161817856, 2.2865348e-005, 0.999997616, 1.00001848, -0.000935790653, 0.00161816448, 0.000935816381, 1.00001693, -2.13497078e-005))
870
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 0.579999983))
871
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
872
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7414937, 0.402587891, 4.40184164, -0.00107212085, 1.00001121, 1.57967261e-005, 1.00001311, 0.00107211061, 7.93275149e-007, 7.76334844e-007, 1.57971135e-005, -0.999999285))
873
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
874
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
875
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0135307312, 0.00276422501, 0.986213207, 1.00001204, 0.00167110038, -1.825656e-005, -0.00167111226, 1.00001013, -1.0784629e-006, 1.82550084e-005, 1.10962583e-006, 0.999999285))
876
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
877
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999964, 0.200000003))
878
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116043091, -0.169836521, 2.03595734, 1.00001204, 0.00170413801, -1.86736106e-005, -0.00170414965, 1.00001013, 1.63084733e-005, 1.87016558e-005, -1.62761844e-005, 0.999999285))
879
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
880
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
881
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.62992048, 1.45317078, 0.00423812866, -8.35475475e-007, -7.49478841e-006, -0.999999642, 0.00172465458, -1.00001037, 7.49267065e-006, -1.00001204, -0.00172464119, 8.48372508e-007))
882
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
883
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0048866272, 1.45256662, -2.78931189, 1.00000513, 0.00172351021, 2.02878823e-007, 0.00172351615, -1.00000417, 7.49809578e-006, 2.15795779e-007, -7.49809897e-006, -0.999999642))
884
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
885
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
886
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175273895, -2.2061739, -4.11187935, 1.00001371, 0.00036665576, 8.8621448e-008, -0.000366665074, 1.0000118, 2.83818667e-006, -8.7566761e-008, -2.8376005e-006, 0.999999285))
887
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
888
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.579999983, 0.200000003))
889
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000499725342, -0.350563049, -2.02378225, 1.00001347, -5.64614311e-007, -3.58900643e-009, 5.56057785e-007, 1.00001156, 2.58954788e-006, 3.60246588e-009, -2.58893624e-006, 0.999999285))
890
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
891
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
892
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107460022, -0.0555205345, 1.75172997, 1.00001204, 0.00170685095, -1.87402256e-005, -0.00170686259, 1.00001013, 1.71129595e-005, 1.87696915e-005, -1.7080516e-005, 0.999999285))
893
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.200000003))
894
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000179290771, -0.11830616, -0.515934467, 1.00000679, 1.18016033e-006, -1.49793378e-009, -1.18446769e-006, 1.00000584, 4.800022e-007, 1.50599488e-009, -4.79683422e-007, 0.999999642))
895
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
896
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
897
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39072371, -2.08222008, -0.0108184814, -0.000440219301, 1.00001168, 1.49555108e-005, -5.82121402e-007, -1.49553034e-005, 0.999999285, 1.00001359, 0.000440209988, 5.88711941e-007))
898
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
899
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000038, 0.200000003, 3.59599972))
900
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000350952148, -0.34586668, 1.57220888, 1.00001347, -8.66054324e-006, -1.0555099e-009, 8.65192851e-006, 1.00001156, 6.67146651e-007, 1.06459686e-009, -6.66510914e-007, 0.999999285))
901
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
902
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
903
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000980377197, -0.756362438, 2.21014261, 1.00001216, 0.00168377184, -1.39758196e-008, -0.00168378383, 1.00001025, 2.10831458e-005, 4.94904349e-008, -2.10827075e-005, 0.999999285))
904
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
905
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
906
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000228881836, -1.85836792, 2.37173796, -1.00001347, 0.000378501718, 1.62424982e-007, 0.000378494151, 1.00001156, 4.46612976e-005, -1.45538479e-007, 4.46612685e-005, -0.999999285))
907
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
908
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
909
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1039381, 1.63024521, -0.0039024353, -0.00172031764, 1.00001013, 1.46122475e-005, -5.72987631e-007, -1.46127904e-005, 0.999999285, 1.00001204, 0.00172030565, 5.98132715e-007))
910
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
911
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.9000001, 0.232000038, 0.232000008))
912
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2558732, -0.755105019, -0.005027771, 1.16550927e-006, 2.32517414e-005, -0.999999046, -0.00235130615, 1.00001335, 2.32494094e-005, 1.00001562, 0.00235129381, 1.22017377e-006))
913
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
914
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000499725342, -0.000572681427, -0.399878502, 1.00001347, -3.89991328e-009, -1.60411329e-009, -4.71482053e-009, 1.00001156, 9.86925897e-007, 1.61898139e-009, -9.86294253e-007, 0.999999285))
915
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.69599998, 0.231999993))
916
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000854492188, -0.060251236, -0.689863205, 1.00000679, 9.31904651e-008, -2.52386245e-009, -9.7497832e-008, 1.00000584, 1.58413877e-006, 2.53151944e-009, -1.58382682e-006, 0.999999642))
917
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.34799999, 0.34799996))
918
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000202178955, -0.698717594, -0.863790989, 1.00001359, -9.37085133e-007, -4.30265912e-009, 9.28586815e-007, 1.00001168, 2.73720707e-006, 4.31539515e-009, -2.73659361e-006, 0.999999285))
919
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
920
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
921
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0118713379, 0.117973328, 1.22682953, 1.00001204, 0.00170348049, -1.86220968e-005, -0.00170349213, 1.00001013, 1.60979762e-005, 1.86497764e-005, -1.60657855e-005, 0.999999285))
922
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
923
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
924
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.170646667, -2.20620346, -4.11187887, 1.00001299, 0.00135321938, 4.18644504e-007, -0.00135323033, 1.00001109, 2.83407667e-006, -4.147997e-007, -2.83402255e-006, 0.999999285))
925
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
926
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
927
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12456751, -0.434249878, -2.04071569, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
928
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
929
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
930
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.27036333, -1.68534136, 0.286766052, 4.37200288e-006, -0.00031248352, -0.999999225, -0.00104415184, 1.00001121, -0.000312483375, 1.00001323, 0.00104414311, 4.04568164e-006))
931
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
932
Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Barrel",Vector3.new(0.695999742, 0.200000003, 0.928000033))
933
Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09376717, 3.31707621, -0.00493240356, -0.00171980122, 1.00000441, 1.36221133e-005, -5.93967741e-007, -1.36229164e-005, 0.999999642, 1.00000536, 0.00171979528, 6.1739911e-007))
934
mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
935
936
LASER_WIDTH = 5
937
LASER_MAGIC_CIRCLE_DISTANCE = 6.25
938
laser_data = {}
939
940
player=game.Players.localPlayer
941
char=player.Character
942
active=false
943
944
math = {
945
abs = math.abs,
946
acos = math.acos,
947
asin = math.asin,
948
atan = math.atan,
949
atan2 = math.atan2,
950
ceil = math.ceil,
951
cos = math.cos,
952
cosh = math.cosh,
953
deg = math.deg,
954
exp = math.exp,
955
floor = math.floor,
956
fmod = math.fmod,
957
frexp = math.frexp,
958
huge = math.huge,
959
ldexp = math.ldexp,
960
log = math.log,
961
log10 = math.log10,
962
max = math.max,
963
min = math.min,
964
modf = math.modf,
965
phi = 1.618033988749895,
966
pi = math.pi,
967
pow = math.pow,
968
rad = math.rad,
969
random = math.random,
970
randomseed = math.randomseed,
971
sin = math.sin,
972
sinh = math.sinh,
973
sqrt = math.sqrt,
974
tan = math.tan,
975
tanh = math.tanh,
976
tau = 2 * math.pi
977
}
978
magicCircleData = {}
979
MAGIC_CIRCLE_DEFAULT_OFFSET = 6.25
980
function AnimateMagicCircle(data)
981
    local frame, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, duration, 
982
983
stay, magic_circle_adornee_func, magic_circle_offset = unpack(data)
984
    frame = frame + 1
985
    data[1] = frame
986
    local transparency = (frame / duration) ^ stay
987
    local opacity = 1 - transparency
988
    if frame == duration then
989
        pcall(game.Destroy, magic_circle_model)
990
        magicCircleData[data] = nil
991
    else
992
        if magic_circle_model.Parent ~= workspace then
993
            magic_circle_model.Parent=workspace
994
        end
995
        local magic_circle_adornee = magic_circle_adornee_func()
996
        magic_circle_position = magic_circle_adornee.Position + direction * magic_circle_offset
997
        local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame / 
998
999
25)
1000
        magic_circle_part.CFrame = magic_circle_cframe
1001
        magic_circle_light.Brightness = opacity
1002
        magic_circle_decal_back.Transparency = transparency
1003
        magic_circle_decal_front.Transparency = transparency
1004
    end
1005
end
1006
function CreateMagicCircle(target, magic_circle_scale, magic_circle_image, light_color, duration, stay, magic_circle_adornee_func, 
1007
1008
magic_circle_offset)
1009
    local magic_circle_adornee = magic_circle_adornee_func()
1010
    if magic_circle_adornee then
1011
        local origin = magic_circle_adornee.Position
1012
        local direction = (target - origin).unit
1013
        local magic_circle_position = origin + direction * magic_circle_offset
1014
        local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
1015
        local magic_circle_model = Instance.new("Model")
1016
        local magic_circle_part = Instance.new("Part", magic_circle_model)
1017
        local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
1018
        local magic_circle_light = Instance.new("PointLight", magic_circle_part)
1019
        local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
1020
        local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
1021
        magic_circle_model.Archivable = false
1022
        magic_circle_part.Anchored = true
1023
        magic_circle_part.BottomSurface = "Smooth"
1024
        magic_circle_part.CanCollide = false
1025
        magic_circle_part.CFrame = magic_circle_cframe
1026
        magic_circle_part.FormFactor = "Custom"
1027
        magic_circle_part.Locked = true
1028
        magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
1029
        magic_circle_part.TopSurface = "Smooth"
1030
        magic_circle_part.Transparency = 1
1031
        magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
1032
        magic_circle_light.Color = light_color
1033
        magic_circle_light.Range = 16 * magic_circle_scale
1034
        magic_circle_light.Shadows = true
1035
        magic_circle_decal_back.Face = "Back"
1036
        magic_circle_decal_back.Texture = magic_circle_image
1037
        magic_circle_decal_front.Face = "Front"
1038
        magic_circle_decal_front.Texture = magic_circle_image
1039
        magic_circle_model.Parent = workspace
1040
        local data = {0, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, 
1041
1042
duration, stay, magic_circle_adornee_func, magic_circle_offset}
1043
        magicCircleData[data] = true
1044
        return data
1045
    end
1046
end
1047
1048
--GraphicalEffects.fragmentation = {}
1049
function AnimateLaserOfDeath(data)
1050
    local frame, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, magic_circle_light, 
1051
1052
magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, light_effects = 
1053
1054
unpack(data)
1055
    local laser_color = laser_part.Color
1056
    frame = frame + 1
1057
    data[1] = frame
1058
    local transparency = (frame / duration) ^ stay
1059
    local opacity = 1 - transparency
1060
    if frame == 2 then
1061
        sound:Play()
1062
    end
1063
    if frame == duration then
1064
        pcall(game.Destroy, magic_circle_model)
1065
        laser_data[data] = nil
1066
    else
1067
        if magic_circle_model.Parent ~= workspace then
1068
            magic_circle_model.Parent=workspace
1069
        end
1070
        local laser_distance = 0
1071
        local origin = Barrel.CFrame
1072
        if not light_effects then
1073
            direction = (origin * directionOrientation - origin.p).unit
1074
        end
1075
        local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
1076
        local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame / 
1077
1078
25)
1079
        local loop_scale = (laser_scale - 1) / 10
1080
        for x_offset = -loop_scale, loop_scale, 2 do
1081
            for y_offset = -loop_scale, loop_scale, 2 do
1082
                local origin_position = magic_circle_cframe * Vector3.new(x_offset, y_offset, 0)
1083
                for index = 1, 8 do
1084
                    local part, position
1085
                    for ray_index = 1, 10 do
1086
                        local ray = Ray.new(origin_position + direction * (999 * (ray_index - 1)), direction * 999)
1087
                        part, position = workspace:FindPartOnRay(ray, magic_circle_model)
1088
                        if part then
1089
                            break
1090
                        end
1091
                    end
1092
                    if part then
1093
                        laser_distance = (position - origin_position).magnitude
1094
                        if frame % 8 == 1 and index == 1 then
1095
                            Instance.new("Explosion", workspace).Position = position
1096
                        end
1097
                        if not part:IsA("Terrain") then
1098
                            pcall(part.BreakJoints, part)
1099
                            local is_block = part:IsA("Part") and part.Shape == Enum.PartType.Block
1100
                            local mass = part:GetMass()
1101
                            local size = part.Size
1102
                            if (is_block and ((size.X < fragmentation_size and size.Y < fragmentation_size and size.Z < 
1103
1104
fragmentation_size) or (not part.Anchored and mass < 750))) or (not is_block and mass < 250000) then
1105
                                local part_transparency = math.max(part.Transparency + 0.007 * fragmentation_size, 0.5)
1106
                                if part_transparency >= 0.5 then -- temporarily to minimize debris
1107
                                    pcall(game.Destroy, part)
1108
                                else
1109
                                    local cframe = part.CFrame
1110
                                    part.Anchored = false
1111
                                    part.BrickColor = BrickColor.new("Medium stone grey")
1112
                                    part.CanCollide = true
1113
                                    if part:IsA("FormFactorPart") then
1114
                                        part.FormFactor = "Custom"
1115
                                    end
1116
                                    part.Size = size - Vector3.new(0.135, 0.135, 0.135) * fragmentation_size
1117
                                    part.Transparency = part_transparency
1118
                                    part.CFrame = cframe + direction * 5
1119
                                    part.Velocity = part.Velocity + direction * 40
1120
                                end
1121
                            elseif is_block then
1122
                                local parts = {part}
1123
                                local model = Instance.new("Model", part.Parent)
1124
                                model.Name = "Fragments"
1125
                                if size.X >= fragmentation_size then
1126
                                    size = Vector3.new(0.5, 1, 1) * size
1127
                                    local archivable = part.Archivable
1128
                                    local cframe = part.CFrame
1129
                                    part.FormFactor = "Custom"
1130
                                    part.Size = size
1131
                                    part.Archivable = true
1132
                                    local part_clone = part:Clone()
1133
                                    part.Archivable = archivable
1134
                                    part_clone.Archivable = archivable
1135
                                    part.CFrame = cframe * CFrame.new(-0.5 * size.X, 0, 0)
1136
                                    part_clone.CFrame = cframe * CFrame.new(0.5 * size.X, 0, 0)
1137
                                    part_clone.Parent = model
1138
                                    parts[2] = part_clone
1139
                                end
1140
                                if size.Y >= fragmentation_size then
1141
                                    size = Vector3.new(1, 0.5, 1) * size
1142
                                    for part_index = 1, #parts do
1143
                                        local part = parts[part_index]
1144
                                        local archivable = part.Archivable
1145
                                        local cframe = part.CFrame
1146
                                        part.FormFactor = "Custom"
1147
                                        part.Size = size
1148
                                        part.Archivable = true
1149
                                        local part_clone = part:Clone()
1150
                                        part.Archivable = archivable
1151
                                        part_clone.Archivable = archivable
1152
                                        part.CFrame = cframe * CFrame.new(0, -0.5 * size.Y, 0)
1153
                                        part_clone.CFrame = cframe * CFrame.new(0, 0.5 * size.Y, 0)
1154
                                        part_clone.Parent = model
1155
                                        table.insert(parts, part_clone)
1156
                                    end
1157
                                end
1158
                                if size.Z >= fragmentation_size then
1159
                                    size = Vector3.new(1, 1, 0.5) * size
1160
                                    for part_index = 1, #parts do
1161
                                        local part = parts[part_index]
1162
                                        local archivable = part.Archivable
1163
                                        local cframe = part.CFrame
1164
                                        part.FormFactor = "Custom"
1165
                                        part.Size = size
1166
                                        part.Archivable = true
1167
                                        local part_clone = part:Clone()
1168
                                        part.Archivable = archivable
1169
                                        part_clone.Archivable = archivable
1170
                                        part.CFrame = cframe * CFrame.new(0, 0, -0.5 * size.Z)
1171
                                        part_clone.CFrame = cframe * CFrame.new(0, 0, 0.5 * size.Z)
1172
                                        part_clone.Parent = model
1173
                                        table.insert(parts, part_clone)
1174
                                    end
1175
                                end
1176
                                for _, part in ipairs(parts) do
1177
                                    part:MakeJoints()
1178
                                end
1179
                            else
1180
                                break
1181
                            end
1182
                        end
1183
                    else
1184
                        laser_distance = 9990
1185
                        break
1186
                    end
1187
                end
1188
            end
1189
        end
1190
        local laser_cframe = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
1191
        local laser_width = LASER_WIDTH * opacity * laser_scale
1192
        local laser_mesh_offset = Vector3.new(0, 0.5 * laser_distance, 0)    
1193
        laser_part.CFrame = laser_cframe
1194
        if laser_effects then
1195
            local laser_effect_data_1, laser_effect_data_2 = laser_effects[1], laser_effects[2]
1196
            local laser_effect_1, laser_effect_mesh_1 = laser_effect_data_1[1], laser_effect_data_1[2]
1197
            local laser_effect_2, laser_effect_mesh_2 = laser_effect_data_2[1], laser_effect_data_2[2]
1198
            laser_effect_1.CFrame = laser_cframe
1199
            laser_effect_2.CFrame = laser_cframe
1200
            laser_effect_mesh_1.Offset = laser_mesh_offset
1201
            laser_effect_mesh_2.Offset = laser_mesh_offset
1202
            local game_time = time()
1203
            local effect_scale_1 = 0.5 + 0.5 * math.sin(16 * math.pi * game_time)
1204
            local effect_scale_2 = 0.5 + 0.5 * math.cos(16 * math.pi * game_time)
1205
            laser_effect_mesh_1.Scale = 5 * Vector3.new(laser_width * effect_scale_1, laser_distance, laser_width * effect_scale_1)
1206
            laser_effect_mesh_2.Scale = 5 * Vector3.new(laser_width * effect_scale_2, laser_distance, laser_width * effect_scale_2)
1207
            laser_width = laser_width * 0.25
1208
        end
1209
        laser_mesh.Offset = laser_mesh_offset            
1210
        laser_mesh.Scale = 5 * Vector3.new(laser_width, laser_distance, laser_width)
1211
        magic_circle_part.CFrame = magic_circle_cframe
1212
        magic_circle_light.Brightness = opacity
1213
        magic_circle_decal_back.Transparency = transparency
1214
        magic_circle_decal_front.Transparency = transparency
1215
        if light_effects then
1216
            for index, data in ipairs(laser_lights) do
1217
                local laser_spotlight_part, laser_spotlight = data[1], data[2]
1218
                local laser_spotlight_offset = 30 * (index - 1)
1219
                if laser_spotlight_offset <= laser_distance then
1220
                    laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -laser_spotlight_offset)
1221
                    laser_spotlight.Brightness = opacity
1222
                    laser_spotlight.Enabled = true
1223
                else
1224
                    laser_spotlight.Enabled = false
1225
                end
1226
            end
1227
        end
1228
    end
1229
end
1230
function ShootLaserOfDeath(target, data)
1231
        data = data or {}
1232
        local brickcolor = data.brickcolor or BrickColor.new("Really black")
1233
        local duration = data.duration or 40
1234
        local fragmentation_size = data.fragmentation_size or 3
1235
        local laser_scale = data.laser_scale or 1
1236
        local light_color = data.light_color or Color3.new(1, 0.5, 1)
1237
        local magic_circle_image = data.magic_circle_image or "rbxassetid://122610943"
1238
        local magic_circle_scale = data.magic_circle_scale or 1
1239
        local sound_volume = data.sound_volume or 1 / 3
1240
        local special_effects = data.special_effects
1241
        local stay = data.stay or 4
1242
        local origin = Barrel.CFrame
1243
        local directionOrientation = origin:pointToObjectSpace(target)
1244
        local direction = (target - origin.p).unit
1245
        local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
1246
        local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
1247
        local magic_circle_model = Instance.new("Model")
1248
        local laser_part = Instance.new("Part", magic_circle_model)
1249
        local laser_mesh = Instance.new("CylinderMesh", laser_part)
1250
        local magic_circle_part = Instance.new("Part", magic_circle_model)
1251
        local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
1252
        local magic_circle_light = Instance.new("PointLight", magic_circle_part)
1253
        local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
1254
        local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
1255
        local sound = Instance.new("Sound", magic_circle_part)
1256
        sound.Pitch = 0.9
1257
        sound.SoundId = "rbxassetid://222371404"
1258
        sound.Volume = 1
1259
        magic_circle_model.Archivable = false
1260
        laser_part.Anchored = true
1261
        laser_part.BottomSurface = "Smooth"
1262
        laser_part.BrickColor = brickcolor
1263
        laser_part.CanCollide = false
1264
        laser_part.CFrame = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
1265
        laser_part.FormFactor = "Custom"
1266
        laser_part.Locked = true
1267
        laser_part.Size = Vector3.new(0.2, 0.2, 0.2)
1268
        laser_part.TopSurface = "Smooth"
1269
        laser_mesh.Offset = Vector3.new(0, 0, 0)
1270
        laser_mesh.Name = "Mesh"
1271
        laser_mesh.Scale = 5 * laser_scale * Vector3.new(LASER_WIDTH, 0, LASER_WIDTH)
1272
        magic_circle_part.Anchored = true
1273
        magic_circle_part.BottomSurface = "Smooth"
1274
        magic_circle_part.CanCollide = false
1275
        magic_circle_part.CFrame = magic_circle_cframe
1276
        magic_circle_part.FormFactor = "Custom"
1277
        magic_circle_part.Locked = true
1278
        magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
1279
        magic_circle_part.TopSurface = "Smooth"
1280
        magic_circle_part.Transparency = 1
1281
        magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
1282
        magic_circle_light.Color = light_color
1283
        magic_circle_light.Range = 16 * magic_circle_scale
1284
        magic_circle_light.Shadows = true
1285
        magic_circle_decal_back.Face = "Back"
1286
        magic_circle_decal_back.Texture = magic_circle_image
1287
        magic_circle_decal_front.Face = "Front"
1288
        magic_circle_decal_front.Texture = magic_circle_image
1289
        magic_circle_model.Parent = workspace
1290
        local laser_color = brickcolor.Color
1291
        local laser_lights = {}
1292
        local light_effects = laser_color.r + laser_color.g + laser_color.b > 0.25
1293
        if light_effects then
1294
            local laser_spotlight_part_template = Instance.new("Part")
1295
            local laser_spotlight_light_template = Instance.new("SpotLight", laser_spotlight_part_template)
1296
            laser_spotlight_part_template.Anchored = true
1297
            laser_spotlight_part_template.Anchored = true
1298
            laser_spotlight_part_template.BottomSurface = "Smooth"
1299
            laser_spotlight_part_template.CanCollide = false
1300
            laser_spotlight_part_template.FormFactor = "Custom"
1301
            laser_spotlight_part_template.Locked = true
1302
            laser_spotlight_part_template.Size = Vector3.new(0.2, 0.2, 0.2)
1303
            laser_spotlight_part_template.TopSurface = "Smooth"
1304
            laser_spotlight_part_template.Transparency = 1
1305
            laser_spotlight_light_template.Angle = 45
1306
            laser_spotlight_light_template.Color = laser_color
1307
            laser_spotlight_light_template.Enabled = true
1308
            laser_spotlight_light_template.Name = "Light"
1309
            laser_spotlight_light_template.Range = 60
1310
            for index = 1, 40 do
1311
                local laser_spotlight_part = laser_spotlight_part_template:Clone()
1312
                laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -30 * (index - 1))
1313
                laser_spotlight_part.Parent = magic_circle_model
1314
                laser_lights[index] = {laser_spotlight_part, laser_spotlight_part.Light}
1315
            end
1316
        end
1317
        local laser_effects
1318
        if special_effects then
1319
            laser_effects = {}
1320
            local laser_effect_1 = laser_part:Clone()
1321
            laser_effect_1.BrickColor = special_effects
1322
            laser_effect_1.Transparency = 0.5
1323
            local laser_effect_2 = laser_effect_1:Clone()
1324
            laser_effects[1], laser_effects[2] = {laser_effect_1, laser_effect_1.Mesh}, {laser_effect_2, laser_effect_2.Mesh}
1325
            laser_effect_1.Parent = magic_circle_model
1326
            laser_effect_2.Parent = magic_circle_model
1327
        end
1328
        laser_data={0, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, 
1329
1330
magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, 
1331
1332
light_effects}
1333
    end
1334
1335
function laser(target)
1336
ShootLaserOfDeath(target, {brickcolor = BrickColor.new("New Yeller"), duration = 20, fragmentation_size = 10, 
1337
1338
laser_scale = 3, light_color = Color3.new(1, 0.5, 0), magic_circle_image = "rbxassetid://1", magic_circle_scale = 1.5, sound_volume = 1, 
1339
1340
special_effects = BrickColor.new("Deep orange"), stay = 2})
1341
end
1342
1343
function LaserAtMouse()
1344
    laser(mouse.Hit.p)
1345
end
1346
1347
mouse.Button1Down:connect(function()
1348
        pcall(function()
1349
                shoot()
1350
        end)
1351
end)
1352
1353
ready=false
1354
1355
mouse.KeyDown:connect(function(k)
1356
        k=k:lower()
1357
        if k=='f' then
1358
                if ready==false then
1359
                        ready=true
1360
                        attack=true
1361
                elseif ready==true then
1362
                        ready=false
1363
                        attack=false
1364
                end
1365
elseif k=='q' and attack==false then
1366
		Melee()
1367
        end
1368
end)
1369
1370
function Melee()
1371
        attack = true
1372
con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,50,100,math.random(10,15),"Normal",RootPart,.2,1) end) 
1373
 for i=0,3,0.3 do
1374
                        swait()
1375
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
1376
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(0)),.3)
1377
1378
                end
1379
 so("http://www.roblox.com/asset/?id=200632136",Hitbox,1,0.8) 
1380
                for i=0,3,0.3 do
1381
                        swait()
1382
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
1383
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-150),math.rad(0),math.rad(0)),.3)
1384
                end
1385
                attack=false
1386
con1:disconnect()
1387
        end
1388
1389
function shoot()
1390
        if attack==true and ready==true then
1391
                ready=false
1392
                attack=true
1393
                LaserAtMouse()
1394
                for i=0,3,0.3 do
1395
                        swait()
1396
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1397
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
1398
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(0),math.rad(0)),.3)
1399
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(180),math.rad(0),math.rad(40)),.3)
1400
Torso.Velocity=Head.CFrame.lookVector*-100
1401
                end
1402
                attack=false
1403
        end
1404
end
1405
1406
local sine = 0
1407
local change = 1
1408
local val = 0
1409
1410
while true do
1411
swait()
1412
sine = sine + change
1413
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
1414
local velderp=RootPart.Velocity.y
1415
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
1416
if equipped==true or equipped==false then
1417
if attack==false then
1418
idle=idle+1
1419
else
1420
idle=0
1421
end
1422
if idle>=500 then
1423
if attack==false then
1424
--Sheath()
1425
end
1426
end
1427
if RootPart.Velocity.y > 1 and hitfloor==nil then 
1428
Anim="Jump"
1429
if attack==false then
1430
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1431
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
1432
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1433
end
1434
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
1435
Anim="Fall"
1436
if attack==false then
1437
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1438
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1439
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1440
end
1441
elseif torvel<1 and hitfloor~=nil then
1442
Anim="Idle"
1443
if attack==false then
1444
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1445
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1446
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1447
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
1448
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
1449
end
1450
elseif torvel>2 and torvel<22 and hitfloor~=nil then
1451
Anim="Walk"
1452
if attack==false then
1453
change=3
1454
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1455
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
1456
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1457
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
1458
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
1459
end
1460
elseif torvel>=22 and hitfloor~=nil then
1461
Anim="Run"
1462
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1463
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
1464
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1465
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
1466
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
1467
if attack==false then
1468
end
1469
end
1470
end
1471
if ready==true then
1472
handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1473
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1474
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
1475
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
1476
LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(160),math.rad(0),math.rad(40)),.3)
1477
        end
1478
        pcall(function()
1479
                AnimateLaserOfDeath(laser_data)
1480
        end)
1481
end