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| 1 | - | case GOSSIP_ACTION_INFO_DEF+1: |
| 1 | + | #include "ScriptPCH.h" |
| 2 | - | if (m_Player1GUID == 0) |
| 2 | + | |
| 3 | - | {
|
| 3 | + | std::vector<Player*> Players; |
| 4 | - | m_Player1GUID = player->GetGUID(); |
| 4 | + | bool BgRunning = false; |
| 5 | - | player1Name = player->GetName(); |
| 5 | + | |
| 6 | - | } |
| 6 | + | class TEST : public CreatureScript |
| 7 | - | else if (m_Player2GUID == 0) |
| 7 | + | {
|
| 8 | - | {
|
| 8 | + | public: |
| 9 | - | m_Player2GUID = player->GetGUID(); |
| 9 | + | TEST() : CreatureScript("TEST") {}
|
| 10 | - | player2Name = player->GetName(); |
| 10 | + | |
| 11 | - | } |
| 11 | + | bool OnGossipHello(Player* player, Creature* creature) |
| 12 | - | else if (m_Player3GUID == 0) |
| 12 | + | {
|
| 13 | - | {
|
| 13 | + | // blah blah |
| 14 | - | m_Player3GUID = player->GetGUID(); |
| 14 | + | } |
| 15 | - | player3Name = player->GetName(); |
| 15 | + | |
| 16 | - | } |
| 16 | + | bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 uiAction) |
| 17 | - | else if (m_Player4GUID == 0) |
| 17 | + | {
|
| 18 | - | {
|
| 18 | + | switch(uiAction) |
| 19 | - | m_Player4GUID = player->GetGUID(); |
| 19 | + | {
|
| 20 | - | player4Name = player->GetName(); |
| 20 | + | case GOSSIP_ACTION_INFO_DEF+1: |
| 21 | - | } |
| 21 | + | {
|
| 22 | - | else if (m_Player5GUID == 0) |
| 22 | + | if(BgRunning) |
| 23 | - | {
|
| 23 | + | {
|
| 24 | - | m_Player5GUID * player->GetGUID(); |
| 24 | + | player->GetSession()->SendNotification("BG is already running");
|
| 25 | - | player5Name * player->GetName(); |
| 25 | + | return true; |
| 26 | - | EventOn = True; |
| 26 | + | } |
| 27 | - | |
| 27 | + | Players.push_back(player); // add player to the list |
| 28 | - | } |
| 28 | + | if (Players.size() >= 5) |
| 29 | - | m_Player5GUID-> |
| 29 | + | {
|
| 30 | - | player->CastSpell(player, 9454); |
| 30 | + | for (auto it = Players.begin() ; it < Players.end(); it++ ) |
| 31 | - | player->CastSpell(player, SPELL_TELEPORT_VISUAL); |
| 31 | + | {
|
| 32 | - | player->TeleportTo(1, -3739.533447f, 1095.419434f, 131.969559f, 3.029968f); |
| 32 | + | if(!(*it)->IsInWorld()) |
| 33 | - | player->AddAura(58549, player); |
| 33 | + | Players.erase(it); |
| 34 | - | player->SetAuraStack(58549, player, 20); |
| 34 | + | } |
| 35 | - | player->PlayerTalkClass->SendCloseGossip(); |
| 35 | + | if (Players.size() >= 5) |
| 36 | - | break; |
| 36 | + | for (auto it = Players.begin() ; it < Players.end(); it++ ) |
| 37 | {
| |
| 38 | (*it)->TeleportTo(0, 0.0, 0.0, 0.0, 0.0); | |
| 39 | BgRunning = true; | |
| 40 | } | |
| 41 | } | |
| 42 | } | |
| 43 | } | |
| 44 | return true; | |
| 45 | } | |
| 46 | }; |