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| 1 | Hollow Knight All Skills Current Patch | |
| 2 | ||
| 3 | Derived From emray's route: https://www.speedrun.com/hollowknight/guide/axywk | |
| 4 | ||
| 5 | See also ins0mnia's Lemmn't variation: https://pastebin.com/D5w5jypy | |
| 6 | ||
| 7 | === VENGEFUL SPIRIT === | |
| 8 | King's Pass | |
| 9 | Dirtmouth | |
| 10 | Forgotten Crossroads | |
| 11 | Skip False Knight | |
| 12 | Vengeful Spirit | |
| 13 | ||
| 14 | === GREENPATH === | |
| 15 | Ancestral Mound | |
| 16 | Elder Baldur (+50) | |
| 17 | Bench not required; game sets bench here | |
| 18 | Elder Baldur (+50) | |
| 19 | ||
| 20 | === MOTHWING CLOAK === | |
| 21 | Fireball Skips | |
| 22 | - Runs and resources in the HK Discord can help learn these | |
| 23 | - | FC Stag (-50) |
| 23 | + | |
| 24 | * Potential Geo: Vengeful King (+65) | |
| 25 | - Geo route is a bit up-in-the-air at the moment | |
| 26 | 2x Moss Knight and Geo nodes (+170) | |
| 27 | Greenpath Stag (-140) | |
| 28 | - DO NOT BENCH | |
| 29 | Hornet | |
| 30 | - | CoT elevator room (+80) |
| 30 | + | |
| 31 | - | *** HALLOWNEST SEAL *** |
| 31 | + | |
| 32 | - | Benching is ok |
| 32 | + | |
| 33 | Geo Rocks + Two Amblooms (+43) | |
| 34 | Optional: Explosion pogo | |
| 35 | - saves...20-30 seconds? | |
| 36 | - emray's tutorial: https://www.youtube.com/watch?v=uztaN_toC_U | |
| 37 | Mantis Claw | |
| 38 | Save & Quit -> Ancestral Mound | |
| 39 | ||
| 40 | === SHAMAN STONE === | |
| 41 | Forgotten Crossroads Stag (-50) | |
| 42 | Gruz Mother (+50) | |
| 43 | Shaman Stone (-220) | |
| 44 | ||
| 45 | === GORGEOUS HUSK === | |
| 46 | - | Sanctum Escape: get Hallownest Seal |
| 46 | + | |
| 47 | Save Sly | |
| 48 | - | Rest (DO NOT BENCH AGAIN) |
| 48 | + | |
| 49 | - | Go to Lemm and sell (+900) |
| 49 | + | City of Tears elevator room (+80) |
| 50 | - Note: all 80 might not be needed here? Could probably skip the row of enemies next to the journal | |
| 51 | Detour to King's Station for the Hallownest Seal | |
| 52 | - Good safety bench | |
| 53 | - | Stag to Crossroads |
| 53 | + | - ** Alternate Geo can be the chest after |
| 54 | - | CPeaks Dive Entrance |
| 54 | + | Soul Master if you want to skip this detour |
| 55 | Gorgeous Husk (+460) | |
| 56 | ||
| 57 | === DESOLATE DIVE === | |
| 58 | Open fountain lever | |
| 59 | Spire pogo | |
| 60 | Spire bench is ok for safety | |
| 61 | Great Husk Sentry (+50) | |
| 62 | Open top lever | |
| 63 | Soul Twister (+25) | |
| 64 | Soul Warrior (+200) | |
| 65 | - | Stag to Dirtmouth |
| 65 | + | |
| 66 | - | Purchase Elegant Key (-800) |
| 66 | + | |
| 67 | - | Learn the Cyclone Slash |
| 67 | + | |
| 68 | === KING'S STATION === | |
| 69 | Sanctum Escape | |
| 70 | - ** If skipped King's Station Seal earlier, get 380 Geo from chest | |
| 71 | - Hallownest Seal | |
| 72 | Sanctum Toll Bench (-150) | |
| 73 | Bench | |
| 74 | - | Go to Spire, fight WK |
| 74 | + | - DO NOT BENCH AGAIN FOR A WHILE |
| 75 | Go to Lemm and sell (+900; or +450 if got chest instead) | |
| 76 | - | = MONARCH WINGS AND ISMA'S TEAR = |
| 76 | + | |
| 77 | - | Can be done in either order. |
| 77 | + | - DO NOT BENCH |
| 78 | - | Optimally, get Isma's Tear on the way to Basin for Wings, |
| 78 | + | |
| 79 | - | rather than detouring before Dash Slash. |
| 79 | + | |
| 80 | Stag -> Crossroads | |
| 81 | - DO NOT BENCH | |
| 82 | Crystal Peaks Dive Entrance | |
| 83 | Shopkeeper's Key | |
| 84 | Consume the Crystal Heart | |
| 85 | ||
| 86 | === DESCENDING DARK === | |
| 87 | Dark room | |
| 88 | - There are consistent setups with Crystal Dash | |
| 89 | Crystallized Mound | |
| 90 | Crystal Hunters are rude | |
| 91 | ||
| 92 | === DREAM NAIL === | |
| 93 | Don't fall! | |
| 94 | - | Detour to Isma's |
| 94 | + | |
| 95 | === CYCLONE SLASH === | |
| 96 | Open Resting Grounds Stag | |
| 97 | - DO NOT BENCH | |
| 98 | Stag -> Dirtmouth | |
| 99 | - DO NOT BENCH | |
| 100 | Elegant Key (-800) | |
| 101 | King's Pass -> Howling Cliffs | |
| 102 | - | Safety bench ok |
| 102 | + | Cyclone Slash |
| 103 | Save & Quit -> Sanctum Toll Bench | |
| 104 | ||
| 105 | === SHADE SOUL === | |
| 106 | Soul Warrior (+200) | |
| 107 | ||
| 108 | === LURIEN === | |
| 109 | Go to Spire via upper path | |
| 110 | Chandelier | |
| 111 | fight Watcher Knights | |
| 112 | ||
| 113 | ====*** MONARCH WINGS AND ISMA'S TEAR ***==== | |
| 114 | - Can be done in either order. | |
| 115 | - Isma's skips can be made easier with Wings. | |
| 116 | - | Safety bench ok |
| 116 | + | - Optimally, get Isma's Tear on the way to Basin for Monarch Wings, |
| 117 | rather than detouring from King's Station before Dash Slash. | |
| 118 | - Pinned in HK Discord #all-skills is a comprehensive Isma's skip guide. | |
| 119 | ||
| 120 | === MONARCH WINGS === | |
| 121 | - | QGA Entrance -> Lever |
| 121 | + | |
| 122 | WK Geo Chest (+655) (need 1500) | |
| 123 | Spiky Basin Shaft | |
| 124 | Basin Bench (-150) | |
| 125 | - | Back to QG |
| 125 | + | |
| 126 | Monarch Wings | |
| 127 | Save & Quit -> Basin Bench | |
| 128 | ||
| 129 | - | Stalking Devouts have 43 Geo if needed |
| 129 | + | |
| 130 | *** Wings before Tear route *** | |
| 131 | Hidden Station (-300) | |
| 132 | Stag -> King's Station | |
| 133 | Bench | |
| 134 | Detour to Spiky Basin Shaft | |
| 135 | Isma's skips | |
| 136 | - | Safety Bench ok |
| 136 | + | |
| 137 | - | Right side drop |
| 137 | + | |
| 138 | - | Shade Cloak (S/Q to skip animation) |
| 138 | + | |
| 139 | Kingdom's Edge | |
| 140 | Dash Slash (-800) | |
| 141 | - | Yelling |
| 141 | + | |
| 142 | === KING'S BRAND === | |
| 143 | Camp bench is ok for safety | |
| 144 | - | Left side climb |
| 144 | + | |
| 145 | - | Stag -> Dirthmouth |
| 145 | + | |
| 146 | ||
| 147 | - | Bench ok for healing, not needed for safety |
| 147 | + | |
| 148 | - | (game hard saves the bench there at start of THK fight) |
| 148 | + | |
| 149 | Stag -> Greenpath | |
| 150 | Bench | |
| 151 | Great Slash | |
| 152 | Save & Quit -> Greenpath Stag | |
| 153 | ||
| 154 | === MONOMON === | |
| 155 | Stag -> Dirtmouth | |
| 156 | Forgotten Crossroads | |
| 157 | Fog Canyon Acid Entrance | |
| 158 | Teacher's Archives Bench is ok for safety | |
| 159 | Fight Uumuu | |
| 160 | Monomon | |
| 161 | ||
| 162 | === HOWLING WRAITHS === | |
| 163 | Queen's Gardens Acid Entrance | |
| 164 | Open lever to Overground Mound | |
| 165 | Howling Wraiths | |
| 166 | ||
| 167 | === HERRAH === | |
| 168 | Back down to Queen's Gardens | |
| 169 | Head to Deepnest entrance | |
| 170 | Dark rooms | |
| 171 | Beast's Den skip | |
| 172 | Stalking Devouts have +43 Geo if needed | |
| 173 | Herrah | |
| 174 | ||
| 175 | === SHADE CLOAK === | |
| 176 | Hi Hornet, bye Hornet | |
| 177 | Distant Village Stag (-250) | |
| 178 | Stag -> Hidden Station | |
| 179 | Hidden Station bench is ok for safety | |
| 180 | Right side Abyss drop | |
| 181 | Sibling Climb | |
| 182 | Shade Cloak (Save & Quit after split to skip animation) | |
| 183 | ||
| 184 | === ABYSS SHRIEK === | |
| 185 | Yell | |
| 186 | ||
| 187 | === THK SCREAM === | |
| 188 | Left side Abyss climb | |
| 189 | Stag -> Dirtmouth | |
| 190 | Black Egg Temple | |
| 191 | Bench is ok for healing, not needed for safety | |
| 192 | - game hard saves the bench there at start of THK fight | |
| 193 | ||
| 194 | === THE HOLLOW KNIGHT === | |
| 195 | Don't die |