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| 1 | - | |
| 1 | + | |
| 2 | Made by Fenrier. | |
| 3 | ]] | |
| 4 | Player = game:GetService("Webor8").LocalPlayer
| |
| 5 | - | Player = game:GetService("Players").LocalPlayer
|
| 5 | + | |
| 6 | PlayerGui = Player.PlayerGui | |
| 7 | Backpack = Player.Backpack | |
| 8 | Torso = Character.Torso | |
| 9 | Head = Character.Head | |
| 10 | Humanoid = Character.Humanoid | |
| 11 | LeftArm = Character["Left Arm"] | |
| 12 | LeftLeg = Character["Left Leg"] | |
| 13 | RightArm = Character["Right Arm"] | |
| 14 | RightLeg = Character["Right Leg"] | |
| 15 | LS = Torso["Left Shoulder"] | |
| 16 | LH = Torso["Left Hip"] | |
| 17 | RS = Torso["Right Shoulder"] | |
| 18 | RH = Torso["Right Hip"] | |
| 19 | Neck = Torso.Neck | |
| 20 | it=Instance.new | |
| 21 | vt=Vector3.new | |
| 22 | cf=CFrame.new | |
| 23 | euler=CFrame.fromEulerAnglesXYZ | |
| 24 | angles=CFrame.Angles | |
| 25 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 26 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 27 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 28 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 29 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 30 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 31 | RootPart=Character.HumanoidRootPart | |
| 32 | RootJoint=RootPart.RootJoint | |
| 33 | RootCF=euler(-1.57,0,3.14) | |
| 34 | attack=false | |
| 35 | MMouse=nil | |
| 36 | combo=0 | |
| 37 | blocked=false | |
| 38 | local EffectParts={}
| |
| 39 | local Clone={}
| |
| 40 | Mode="Obelisk" | |
| 41 | Weapon="None" | |
| 42 | --player | |
| 43 | player = nil | |
| 44 | --save shoulders | |
| 45 | RSH, LSH = nil, nil | |
| 46 | --welds | |
| 47 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 48 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 49 | LH=Torso["Left Hip"] | |
| 50 | RH=Torso["Right Hip"] | |
| 51 | Asset="http://www.roblox.com/asset/?id=" | |
| 52 | ||
| 53 | function swait(num) | |
| 54 | if num==0 or num==nil then | |
| 55 | game:service'RunService'.RenderStepped:wait() | |
| 56 | else | |
| 57 | for i=0,num do | |
| 58 | game:service'RunService'.RenderStepped:wait() | |
| 59 | end | |
| 60 | end | |
| 61 | end | |
| 62 | ||
| 63 | if Character:findFirstChild("Ark",true) ~= nil then
| |
| 64 | Character:findFirstChild("Ark",true).Parent = nil
| |
| 65 | end | |
| 66 | if Character:findFirstChild("Arkantus Blade",true) ~= nil then
| |
| 67 | Character:findFirstChild("Arkantus Blade",true).Parent = nil
| |
| 68 | end | |
| 69 | ||
| 70 | function NoOutline(Part) | |
| 71 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 72 | end | |
| 73 | ||
| 74 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 75 | local fp = it("Part")
| |
| 76 | fp.formFactor = formfactor | |
| 77 | fp.Parent = parent | |
| 78 | fp.Reflectance = reflectance | |
| 79 | fp.Transparency = transparency | |
| 80 | fp.CanCollide = false | |
| 81 | fp.Locked=true | |
| 82 | fp.BrickColor = brickcolor | |
| 83 | fp.Name = name | |
| 84 | fp.Size = size | |
| 85 | fp.Position = Torso.Position | |
| 86 | NoOutline(fp) | |
| 87 | fp.Material="Neon" | |
| 88 | fp:BreakJoints() | |
| 89 | return fp | |
| 90 | end | |
| 91 | ||
| 92 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 93 | local mesh = it(Mesh) | |
| 94 | mesh.Parent = part | |
| 95 | if Mesh=="SpecialMesh" then | |
| 96 | mesh.MeshType = meshtype | |
| 97 | if meshtype=="FileMesh" then | |
| 98 | mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid | |
| 99 | end | |
| 100 | end | |
| 101 | mesh.Offset=offset | |
| 102 | mesh.Scale=scale | |
| 103 | return mesh | |
| 104 | end | |
| 105 | ||
| 106 | function weld(parent,part0,part1,c0) | |
| 107 | local weld = it("Weld")
| |
| 108 | weld.Parent = parent | |
| 109 | weld.Part0 = part0 | |
| 110 | weld.Part1 = part1 | |
| 111 | weld.C0 = c0 | |
| 112 | return weld | |
| 113 | end | |
| 114 | ||
| 115 | local modelzorz = Instance.new("Model")
| |
| 116 | modelzorz.Parent = Character | |
| 117 | modelzorz.Name = "Ark" | |
| 118 | ||
| 119 | local prt1=part(1,modelzorz,0,0.9,BrickColor.new("Black"),"Part1",vt(1,1,1))
| |
| 120 | local prt2=part(1,modelzorz,0,0,BrickColor.new("White"),"Part2",vt(1,1,1))
| |
| 121 | local prt37=part(1,modelzorz,0,0,BrickColor.new("Medium stone grey"),"Part37",vt(1,1,1))
| |
| 122 | local prt38=part(1,modelzorz,0,0,BrickColor.new("White"),"Part38",vt(1,1,1))
| |
| 123 | local prt39=part(1,modelzorz,0,0,BrickColor.new("White"),"Part39",vt(1,1,1))
| |
| 124 | local prt40=part(1,modelzorz,0,0,BrickColor.new("White"),"Part40",vt(1,1,1))
| |
| 125 | local prt41=part(1,modelzorz,0,0.5,BrickColor.new("Bright red"),"Part41",vt(1,1,1))
| |
| 126 | local prt42=part(1,modelzorz,0,0,BrickColor.new("Bright red"),"Part42",vt(1,1,1))
| |
| 127 | local prt43=part(1,modelzorz,0,0,BrickColor.new("Bright red"),"Part43",vt(1,1,1))
| |
| 128 | local msh1=mesh("BlockMesh",prt1,"","",vt(0,0,0),vt(1.51,1,1.51))
| |
| 129 | local msh2=mesh("BlockMesh",prt2,"","",vt(0,0,0),vt(1.5,6,1.5))
| |
| 130 | local msh37=mesh("SpecialMesh",prt37,"Head","",vt(0,0,0),vt(2.3,1.3,2.3))
| |
| 131 | local msh38=mesh("SpecialMesh",prt38,"FileMesh","9756362",vt(0,0,0),vt(1,1.5,1))
| |
| 132 | local msh39=mesh("SpecialMesh",prt39,"FileMesh","9756362",vt(0,0,0),vt(0.8,2,0.8))
| |
| 133 | local msh40=mesh("BlockMesh",prt40,"","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 134 | local msh41=mesh("BlockMesh",prt41,"","",vt(0,0,0),vt(0.8,0.8,0.8))
| |
| 135 | local msh42=mesh("SpecialMesh",prt42,"FileMesh","3270017",vt(0,0,0),vt(4,4,3))
| |
| 136 | local msh43=mesh("SpecialMesh",prt43,"FileMesh","3270017",vt(0,0,0),vt(4,4,3))
| |
| 137 | local wld1=weld(prt1,prt1,Torso,euler(0,0,1.3)*cf(0,0,-1)) | |
| 138 | local wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,0.5,0)) | |
| 139 | local wld37=weld(prt37,prt37,prt2,euler(0,0,0)*cf(0,3.2,0)) | |
| 140 | local wld38=weld(prt38,prt38,prt37,euler(0,0,0)*cf(0,0.7,0)) | |
| 141 | local wld39=weld(prt39,prt39,prt2,euler(0,0,0)*cf(0,-3.7,0)) | |
| 142 | local wld40=weld(prt40,prt40,prt2,euler(0,1.57,0)*cf(0,-6,0)) | |
| 143 | local wld41=weld(prt41,prt41,prt40,euler(0,0,0)*cf(0,0,0)) | |
| 144 | local wld42=weld(prt42,prt42,prt40,euler(0,0,0)*cf(0,0,0)) | |
| 145 | local wld43=weld(prt43,prt43,prt40,euler(0,1.57,0)*cf(0,0,0)) | |
| 146 | local hitbox=part(1,nil,0,1,BrickColor.new("Black"),"Hitbox",vt(1,1,1))
| |
| 147 | hitbox.Anchored=false | |
| 148 | ||
| 149 | numb=0.785 | |
| 150 | for i=1,7 do | |
| 151 | local prt41=part(1,modelzorz,0,0,BrickColor.new("White"),"Part41",vt(1,1,1))
| |
| 152 | local msh41=mesh("SpecialMesh",prt41,"FileMesh","9756362",vt(0,0,0),vt(0.3,1,0.3))
| |
| 153 | local wld41=weld(prt41,prt41,prt40,cf(0,2.4,0)*euler(0,0,numb)) | |
| 154 | numb=numb+0.785 | |
| 155 | end | |
| 156 | ||
| 157 | numb=0.785 | |
| 158 | for i=1,7 do | |
| 159 | local prt41=part(1,modelzorz,0,0,BrickColor.new("White"),"Part41",vt(1,1,1))
| |
| 160 | local msh41=mesh("SpecialMesh",prt41,"FileMesh","9756362",vt(0,0,0),vt(0.3,1,0.3))
| |
| 161 | local wld41=weld(prt41,prt41,prt43,cf(0,2.4,0)*euler(0,0,numb)) | |
| 162 | numb=numb+0.785 | |
| 163 | end | |
| 164 | ||
| 165 | coroutine.resume(coroutine.create(function(Part) | |
| 166 | while true do | |
| 167 | for i=0.5,1,0.01 do | |
| 168 | swait() | |
| 169 | prt1.Transparency=1 | |
| 170 | Part.Transparency=i | |
| 171 | end | |
| 172 | for i=1,0.5,-0.01 do | |
| 173 | swait() | |
| 174 | prt1.Transparency=1 | |
| 175 | Part.Transparency=i | |
| 176 | end | |
| 177 | end | |
| 178 | end),prt41) | |
| 179 | ||
| 180 | local prt3=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part3",vt(1,1,1))
| |
| 181 | local prt4=part(1,modelzorz,0,0,BrickColor.new("White"),"Part4",vt(1,1,1))
| |
| 182 | local prt5=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part5",vt(1,1,1))
| |
| 183 | local prt6=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part6",vt(1,1,1))
| |
| 184 | local prt7=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part7",vt(1,1,1))
| |
| 185 | local prt8=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part8",vt(1,1,1))
| |
| 186 | local prt9=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part9",vt(1,1,1))
| |
| 187 | local prt12=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part12",vt(1,1,1))
| |
| 188 | local prt13=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part13",vt(1,1,1))
| |
| 189 | local prt14=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part14",vt(1,1,1))
| |
| 190 | local prt15=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part15",vt(1,1,1))
| |
| 191 | local prt16=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part16",vt(1,1,1))
| |
| 192 | local prt17=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part17",vt(1,1,1))
| |
| 193 | local prt18=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part18",vt(1,1,1))
| |
| 194 | local prt19=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part19",vt(1,1,1))
| |
| 195 | local prt20=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part20",vt(1,1,1))
| |
| 196 | local prt21=part(1,modelzorz,0,1,BrickColor.new("White"),"Part21",vt(1,1,1))
| |
| 197 | local prt22=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part22",vt(1,1,1))
| |
| 198 | local prt23=part(1,modelzorz,0,0,BrickColor.new("White"),"Part23",vt(1,1,1))
| |
| 199 | local prt24=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part24",vt(1,1,1))
| |
| 200 | local prt25=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part25",vt(1,1,1))
| |
| 201 | local prt26=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part26",vt(1,1,1))
| |
| 202 | local prt27=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part27",vt(1,1,1))
| |
| 203 | local prt28=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part28",vt(1,1,1))
| |
| 204 | local prt29=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part29",vt(1,1,1))
| |
| 205 | local prt30=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part30",vt(1,1,1))
| |
| 206 | local prt31=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part31",vt(1,1,1))
| |
| 207 | local prt32=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part32",vt(1,1,1))
| |
| 208 | local prt33=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part33",vt(1,1,1))
| |
| 209 | local prt34=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part34",vt(1,1,1))
| |
| 210 | local prt35=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part35",vt(1,1,1))
| |
| 211 | local prt36=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part36",vt(1,1,1))
| |
| 212 | local prt37=part(1,modelzorz,0,0,BrickColor.new("Dark stone grey"),"Part37",vt(1,1,1))
| |
| 213 | local msh3=mesh("CylinderMesh",prt3,"","",vt(0,0,0),vt(1,1.3,1))
| |
| 214 | local msh4=mesh("CylinderMesh",prt4,"","",vt(0,0,0),vt(0.5,1.33,0.5))
| |
| 215 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(0.2,1.3,1))
| |
| 216 | local msh6=mesh("BlockMesh",prt6,"","",vt(0,0,0),vt(0.2,1.3,1))
| |
| 217 | local msh7=mesh("BlockMesh",prt7,"","",vt(0,0,0),vt(0.2,1.3,1))
| |
| 218 | local msh8=mesh("BlockMesh",prt8,"","",vt(0,0,0),vt(0.2,1.3,0.8))
| |
| 219 | local msh9=mesh("BlockMesh",prt9,"","",vt(0,0,0),vt(0.2,1.3,0.8))
| |
| 220 | local msh12=mesh("BlockMesh",prt12,"","",vt(0,0,0),vt(0.2,1.3,1.6))
| |
| 221 | local msh13=mesh("BlockMesh",prt13,"","",vt(0,0,0),vt(0.2,1.3,1.6))
| |
| 222 | local msh14=mesh("CylinderMesh",prt14,"","",vt(0,0,0),vt(0.5,1.3,0.5))
| |
| 223 | local msh15=mesh("CylinderMesh",prt15,"","",vt(0,0,0),vt(0.5,1.3,0.5))
| |
| 224 | local msh16=mesh("BlockMesh",prt16,"","",vt(0,0,0),vt(0.3,1.3,3.6))
| |
| 225 | local msh17=mesh("BlockMesh",prt17,"","",vt(0,0,0),vt(0.3,1.3,3.6))
| |
| 226 | local msh18=mesh("BlockMesh",prt18,"","",vt(0,0,0),vt(0.1,1.3,0.5))
| |
| 227 | local msh19=mesh("BlockMesh",prt19,"","",vt(0,0,0),vt(0.1,1.3,0.5))
| |
| 228 | local msh20=mesh("BlockMesh",prt20,"","",vt(0,0,0),vt(0.1,1.3,0.5))
| |
| 229 | local msh21=mesh("BlockMesh",prt21,"","",vt(0,0,0),vt(0.1,0.1,0.1))
| |
| 230 | local msh22=mesh("CylinderMesh",prt22,"","",vt(0,0,0),vt(1,1.3,1))
| |
| 231 | local msh23=mesh("CylinderMesh",prt23,"","",vt(0,0,0),vt(0.5,1.33,0.5))
| |
| 232 | local msh24=mesh("BlockMesh",prt24,"","",vt(0,0,0),vt(0.2,1.3,1))
| |
| 233 | local msh25=mesh("BlockMesh",prt25,"","",vt(0,0,0),vt(0.2,1.3,1))
| |
| 234 | local msh26=mesh("BlockMesh",prt26,"","",vt(0,0,0),vt(0.2,1.3,1))
| |
| 235 | local msh27=mesh("BlockMesh",prt27,"","",vt(0,0,0),vt(0.2,1.3,0.8))
| |
| 236 | local msh28=mesh("BlockMesh",prt28,"","",vt(0,0,0),vt(0.2,1.3,0.8))
| |
| 237 | local msh29=mesh("BlockMesh",prt29,"","",vt(0,0,0),vt(0.2,1.3,1.6))
| |
| 238 | local msh30=mesh("BlockMesh",prt30,"","",vt(0,0,0),vt(0.2,1.3,1.6))
| |
| 239 | local msh31=mesh("CylinderMesh",prt31,"","",vt(0,0,0),vt(0.5,1.3,0.5))
| |
| 240 | local msh32=mesh("CylinderMesh",prt32,"","",vt(0,0,0),vt(0.5,1.3,0.5))
| |
| 241 | local msh33=mesh("BlockMesh",prt33,"","",vt(0,0,0),vt(0.3,1.3,3.6))
| |
| 242 | local msh34=mesh("BlockMesh",prt34,"","",vt(0,0,0),vt(0.3,1.3,3.6))
| |
| 243 | local msh35=mesh("BlockMesh",prt35,"","",vt(0,0,0),vt(0.1,1.3,0.5))
| |
| 244 | local msh36=mesh("BlockMesh",prt36,"","",vt(0,0,0),vt(0.1,1.3,0.5))
| |
| 245 | local msh37=mesh("BlockMesh",prt37,"","",vt(0,0,0),vt(0.1,1.3,0.5))
| |
| 246 | local wld3=weld(prt3,prt3,prt2,euler(1.57,0,0)*cf(0,2,0)) | |
| 247 | local wld4=weld(prt4,prt4,prt2,euler(1.57,0,0)*cf(0,2,0)) | |
| 248 | local wld5=weld(prt5,prt5,prt2,euler(1.57,0,0)*cf(0,1.1,0)) | |
| 249 | local wld6=weld(prt6,prt6,prt2,euler(1.57,0,0.5)*cf(-0.25,0.2,0)) | |
| 250 | local wld7=weld(prt7,prt7,prt2,euler(1.57,0,-0.5)*cf(0.25,0.2,0)) | |
| 251 | local wld8=weld(prt8,prt8,prt2,euler(1.57,0,-0.7)*cf(0.3,1.6,0)) | |
| 252 | local wld9=weld(prt9,prt9,prt2,euler(1.57,0,0.7)*cf(-0.3,1.6,0)) | |
| 253 | local wld12=weld(prt12,prt12,prt2,euler(1.57,0,0)*cf(0.53,0.55,0)) | |
| 254 | local wld13=weld(prt13,prt13,prt2,euler(1.57,0,0)*cf(-0.53,0.55,0)) | |
| 255 | local wld14=weld(prt14,prt14,prt2,euler(1.57,0,0)*cf(0.45,-0.2,0)) | |
| 256 | local wld15=weld(prt15,prt15,prt2,euler(1.57,0,0)*cf(-0.45,-0.2,0)) | |
| 257 | local wld16=weld(prt16,prt16,prt2,euler(1.57,0,0)*cf(-0.45,-1.79,0)) | |
| 258 | local wld17=weld(prt17,prt17,prt2,euler(1.57,0,0)*cf(0.45,-1.79,0)) | |
| 259 | local wld18=weld(prt18,prt18,prt2,euler(1.57,0,0)*cf(0,-0.7,0)) | |
| 260 | local wld19=weld(prt19,prt19,prt2,euler(1.57,0,0)*cf(0,-1.9,0)) | |
| 261 | local wld20=weld(prt20,prt20,prt2,euler(1.57,0,0)*cf(0,-3.1,0)) | |
| 262 | local wld21=weld(prt21,prt21,prt2,euler(0,1.57,0)*cf(0,0,0)) | |
| 263 | local wld22=weld(prt22,prt22,prt21,euler(1.57,0,0)*cf(0,2,0)) | |
| 264 | local wld23=weld(prt23,prt23,prt21,euler(1.57,0,0)*cf(0,2,0)) | |
| 265 | local wld24=weld(prt24,prt24,prt21,euler(1.57,0,0)*cf(0,1.1,0)) | |
| 266 | local wld25=weld(prt25,prt25,prt21,euler(1.57,0,0.5)*cf(-0.25,0.2,0)) | |
| 267 | local wld26=weld(prt26,prt26,prt21,euler(1.57,0,-0.5)*cf(0.25,0.2,0)) | |
| 268 | local wld27=weld(prt27,prt27,prt21,euler(1.57,0,-0.7)*cf(0.3,1.6,0)) | |
| 269 | local wld28=weld(prt28,prt28,prt21,euler(1.57,0,0.7)*cf(-0.3,1.6,0)) | |
| 270 | local wld29=weld(prt29,prt29,prt21,euler(1.57,0,0)*cf(0.53,0.55,0)) | |
| 271 | local wld30=weld(prt30,prt30,prt21,euler(1.57,0,0)*cf(-0.53,0.55,0)) | |
| 272 | local wld31=weld(prt31,prt31,prt21,euler(1.57,0,0)*cf(0.45,-0.2,0)) | |
| 273 | local wld32=weld(prt32,prt32,prt21,euler(1.57,0,0)*cf(-0.45,-0.2,0)) | |
| 274 | local wld33=weld(prt33,prt33,prt21,euler(1.57,0,0)*cf(-0.45,-1.79,0)) | |
| 275 | local wld34=weld(prt34,prt34,prt21,euler(1.57,0,0)*cf(0.45,-1.79,0)) | |
| 276 | local wld35=weld(prt35,prt35,prt21,euler(1.57,0,0)*cf(0,-0.7,0)) | |
| 277 | local wld36=weld(prt36,prt36,prt21,euler(1.57,0,0)*cf(0,-1.9,0)) | |
| 278 | local wld37=weld(prt37,prt37,prt21,euler(1.57,0,0)*cf(0,-3.1,0)) | |
| 279 | table.insert(EffectParts,prt3) | |
| 280 | table.insert(EffectParts,prt5) | |
| 281 | table.insert(EffectParts,prt6) | |
| 282 | table.insert(EffectParts,prt7) | |
| 283 | table.insert(EffectParts,prt8) | |
| 284 | table.insert(EffectParts,prt9) | |
| 285 | table.insert(EffectParts,prt10) | |
| 286 | table.insert(EffectParts,prt11) | |
| 287 | table.insert(EffectParts,prt12) | |
| 288 | table.insert(EffectParts,prt13) | |
| 289 | table.insert(EffectParts,prt14) | |
| 290 | table.insert(EffectParts,prt15) | |
| 291 | table.insert(EffectParts,prt16) | |
| 292 | table.insert(EffectParts,prt17) | |
| 293 | table.insert(EffectParts,prt18) | |
| 294 | table.insert(EffectParts,prt19) | |
| 295 | table.insert(EffectParts,prt20) | |
| 296 | table.insert(EffectParts,prt21) | |
| 297 | table.insert(EffectParts,prt22) | |
| 298 | table.insert(EffectParts,prt24) | |
| 299 | table.insert(EffectParts,prt25) | |
| 300 | table.insert(EffectParts,prt26) | |
| 301 | table.insert(EffectParts,prt27) | |
| 302 | table.insert(EffectParts,prt28) | |
| 303 | table.insert(EffectParts,prt29) | |
| 304 | table.insert(EffectParts,prt30) | |
| 305 | table.insert(EffectParts,prt31) | |
| 306 | table.insert(EffectParts,prt32) | |
| 307 | table.insert(EffectParts,prt33) | |
| 308 | table.insert(EffectParts,prt34) | |
| 309 | table.insert(EffectParts,prt35) | |
| 310 | table.insert(EffectParts,prt36) | |
| 311 | table.insert(EffectParts,prt37) | |
| 312 | ||
| 313 | --[[ARKANTUS BLADE THINGS]] | |
| 314 | local modelzorz2=Instance.new("Model")
| |
| 315 | modelzorz2.Parent=nil | |
| 316 | modelzorz2.Name="Arkantus Blade" | |
| 317 | ||
| 318 | local SwordWelds={}
| |
| 319 | local sprt1=part(1,modelzorz2,0,0,BrickColor.new("White"),"Sword Part1",vt(1,1,1))
| |
| 320 | local sprt2=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Sword Part2",vt(1,1,1))
| |
| 321 | local sprt3=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Sword Part3",vt(1,1,1))
| |
| 322 | local sprt4=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Sword Part4",vt(1,1,1))
| |
| 323 | local sprt5=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Sword Part5",vt(1,1,1))
| |
| 324 | local sprt6=part(1,modelzorz2,0,0,BrickColor.new("Light stone grey"),"Sword Part6",vt(1,1,1))
| |
| 325 | local sprt7=part(1,modelzorz2,0,0,BrickColor.new("Light stone grey"),"Sword Part7",vt(1,1,1))
| |
| 326 | local sprt8=part(1,modelzorz2,0,0,BrickColor.new("Dark stone grey"),"Sword Part8",vt(1,1,1))
| |
| 327 | local sprt9=part(1,modelzorz2,0,0,BrickColor.new("Medium stone grey"),"Sword Part9",vt(1,1,1))
| |
| 328 | local sprt10=part(1,modelzorz2,0.2,0,BrickColor.new("Institutional white"),"Sword Part10",vt(1,1,1))
| |
| 329 | local sprt11=part(1,modelzorz2,0,0,BrickColor.new("White"),"Sword Part11",vt(1,1,1))
| |
| 330 | local sprt12=part(1,modelzorz2,0,0,BrickColor.new("Black"),"Sword Part12",vt(1,1,1))
| |
| 331 | local sprt13=part(1,modelzorz2,0,0.5,BrickColor.new("Really red"),"Sword Part13",vt(1,1,1))
| |
| 332 | local sprt14=part(1,modelzorz2,0,0.5,BrickColor.new("Really red"),"Sword Part14",vt(1,1,1))
| |
| 333 | local smsh1=mesh("CylinderMesh",sprt1,"","",vt(0,0,0),vt(0.4,1.5,0.4))
| |
| 334 | local smsh2=mesh("CylinderMesh",sprt2,"","",vt(0,0,0),vt(0.41,0.2,0.41))
| |
| 335 | local smsh3=mesh("CylinderMesh",sprt3,"","",vt(0,0,0),vt(0.41,0.2,0.41))
| |
| 336 | local smsh4=mesh("CylinderMesh",sprt4,"","",vt(0,0,0),vt(0.41,0.2,0.41))
| |
| 337 | local smsh5=mesh("SpecialMesh",sprt5,"Sphere","",vt(0,0,0),vt(0.4,0.6,0.4))
| |
| 338 | local smsh6=mesh("BlockMesh",sprt6,"","",vt(0,0,0),vt(0.6,0.4,0.8))
| |
| 339 | local smsh7=mesh("BlockMesh",sprt7,"","",vt(0,0,0),vt(0.6,0.2,0.4))
| |
| 340 | local smsh8=mesh("SpecialMesh",sprt8,"Wedge","",vt(0,0,0),vt(0.4,0.5,1))
| |
| 341 | local smsh9=mesh("CylinderMesh",sprt9,"","",vt(0,0,0),vt(0.4,0.4,0.4))
| |
| 342 | local smsh10=mesh("BlockMesh",sprt10,"","",vt(0,0,0),vt(0.1,2.5,0.3))
| |
| 343 | local smsh11=mesh("CylinderMesh",sprt11,"","",vt(0,0,0),vt(0.4,0.2,0.4))
| |
| 344 | local smsh12=mesh("CylinderMesh",sprt12,"","",vt(0,0,0),vt(0.6,0.1,0.6))
| |
| 345 | local smsh13=mesh("BlockMesh",sprt13,"","",vt(0,0,0),vt(0.2,2.7,0.49))
| |
| 346 | local smsh14=mesh("SpecialMesh",sprt14,"Wedge","",vt(0,0,0),vt(0.2,0.5,0.49))
| |
| 347 | local swld1=weld(sprt1,sprt1,LeftArm,euler(1.57,0,0)*cf(0,1,0)) | |
| 348 | local swld2=weld(sprt1,sprt2,sprt1,euler(0,0,0)*cf(0,0,0)) | |
| 349 | local swld3=weld(sprt1,sprt3,sprt1,euler(0,0,0)*cf(0,0.5,0)) | |
| 350 | local swld4=weld(sprt1,sprt4,sprt1,euler(0,0,0)*cf(0,-0.5,0)) | |
| 351 | local swld5=weld(sprt1,sprt5,sprt1,euler(0,0,0)*cf(0,0.9,0)) | |
| 352 | local swld6=weld(sprt1,sprt6,sprt1,euler(0,0,0)*cf(0,-0.9,0)) | |
| 353 | local swld7=weld(sprt1,sprt7,sprt6,euler(1.57,0,0)*cf(0,-0.4,0.275)) | |
| 354 | local swld8=weld(sprt1,sprt8,sprt6,euler(-1.57+0.1,0,0)*cf(0,-0.7,0.1)) | |
| 355 | local swld9=weld(sprt1,sprt9,sprt6,euler(-0.2,0,0)*cf(0,-0.5,-0.2)) | |
| 356 | local swld10=weld(sprt1,sprt10,sprt6,euler(0,0,0)*cf(0,-2,0)) | |
| 357 | local swld11=weld(sprt1,sprt11,sprt9,euler(0,0,1.57)*cf(0,-0.3,0)) | |
| 358 | local swld12=weld(sprt1,sprt12,sprt11,euler(0,0,0)*cf(0,0,0)) | |
| 359 | local swld13=weld(sprt1,sprt13,sprt10,euler(0,0,0)*cf(0,0,0)) | |
| 360 | local swld14=weld(sprt1,sprt14,sprt10,euler(0,3.14,0)*cf(0,-1.92,0)) | |
| 361 | ||
| 362 | numb=0.9 | |
| 363 | for i=1,3 do | |
| 364 | local sprt13=part(1,modelzorz2,0,0,BrickColor.new("Bright red"),"Sword Part13",vt(1,1,1))
| |
| 365 | local smsh13=mesh("SpecialMesh",sprt13,"FileMesh","9756362",vt(0,0,0),vt(0.2,0.4,0.2))
| |
| 366 | local swld13=weld(sprt1,sprt13,sprt11,cf(0,0.8,0)*euler(1.57,numb,0)) | |
| 367 | numb=numb-0.7 | |
| 368 | end | |
| 369 | ||
| 370 | for _,i in pairs(sprt1:children()) do | |
| 371 | if i.className=="Weld" then | |
| 372 | print(i.Part0) | |
| 373 | table.insert(SwordWelds,i) | |
| 374 | end | |
| 375 | end | |
| 376 | ||
| 377 | function SummonSword() | |
| 378 | Weapon="ArkBlade" | |
| 379 | modelzorz2.Parent=Character | |
| 380 | for i=1,#SwordWelds do | |
| 381 | SwordWelds[i].Parent=sprt1 | |
| 382 | end | |
| 383 | end | |
| 384 | ||
| 385 | function UnsummonSword() | |
| 386 | Weapon="None" | |
| 387 | modelzorz2.Parent=nil | |
| 388 | end | |
| 389 | --[[END OF ARKANTUS BLADE THINGS]] | |
| 390 | ||
| 391 | if (script.Parent.className ~= "HopperBin") then | |
| 392 | Tool = Instance.new("HopperBin")
| |
| 393 | Tool.Parent = Backpack | |
| 394 | Tool.Name = "Fen" | |
| 395 | script.Parent = Tool | |
| 396 | end | |
| 397 | Bin = script.Parent | |
| 398 | ||
| 399 | BPos=Instance.new("BodyPosition")
| |
| 400 | Gy=Instance.new("BodyGyro")
| |
| 401 | ||
| 402 | function so(id,par,vol,pit) | |
| 403 | coroutine.resume(coroutine.create(function() | |
| 404 | local sou = Instance.new("Sound",par or workspace)
| |
| 405 | sou.Volume=vol | |
| 406 | sou.Pitch=pit or 1 | |
| 407 | sou.SoundId=Sounds[id].Id | |
| 408 | --sou.SoundId=id | |
| 409 | swait() | |
| 410 | sou:play() | |
| 411 | swait(6) | |
| 412 | sou:Remove() | |
| 413 | end)) | |
| 414 | end | |
| 415 | ||
| 416 | Sounds={
| |
| 417 | Woosh1={Id=Asset..(169445092)},
| |
| 418 | Woosh2={Id=Asset..(169445073)},
| |
| 419 | Woosh3={Id=Asset..(169445121)},
| |
| 420 | AirWoosh={Id=Asset..(147722270)},
| |
| 421 | Smash={Id=Asset..(2760979)},
| |
| 422 | Hit1={Id=Asset..(169380525)},
| |
| 423 | Hit2={Id=Asset..(169380538)},
| |
| 424 | Hit3={Id=Asset..(169380528)},
| |
| 425 | Swing1={Id=Asset..(10209640)},
| |
| 426 | Appear={Id=Asset..(161006033)},
| |
| 427 | TeslaShot={Id=Asset..(169445602)},
| |
| 428 | Explosion1={Id=Asset..(153092334)},
| |
| 429 | Charge2={Id=Asset..(169380495)},
| |
| 430 | PileDrive={Id=Asset..(2974000)},
| |
| 431 | BeamLockon={Id=Asset..(169445683)},
| |
| 432 | Elec={Id=Asset..(169380505)},
| |
| 433 | DoctorOctogonapus={Id=Asset..(130781950)},
| |
| 434 | Activate={Id=Asset..(169445572)},
| |
| 435 | } | |
| 436 | ||
| 437 | ContentProvider = game:GetService("ContentProvider")
| |
| 438 | for _,v in pairs(Sounds) do | |
| 439 | ContentProvider:Preload(v.Id) | |
| 440 | end | |
| 441 | ||
| 442 | function hideanim() | |
| 443 | equipped=false | |
| 444 | Neck.C0=necko | |
| 445 | RootJoint.C0=RootCF | |
| 446 | if Mode=="Obelisk" then | |
| 447 | wld1.C0=euler(0,0,1.3)*cf(0,0,-1) | |
| 448 | wld1.C1=euler(0,0,0) | |
| 449 | wld2.C0=euler(0,0,0)*cf(0,0.5,0) | |
| 450 | elseif Mode=="Planted" then | |
| 451 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 452 | end | |
| 453 | end | |
| 454 | ||
| 455 | function equipanim() | |
| 456 | equipped=true | |
| 457 | if Mode=="Obelisk" then | |
| 458 | wld1.C0=euler(1.4,0,0)*cf(0.5,0.5,0) | |
| 459 | wld1.C1=euler(0,0,-0.5) | |
| 460 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 461 | Neck.C0=necko*euler(0,0,0.5) | |
| 462 | RootJoint.C0=RootCF*euler(0,0,-0.5) | |
| 463 | RW.C0=cf(1.5,0.5,0)*euler(2.8,0,0.5) | |
| 464 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 465 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
| 466 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 467 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 468 | RH.C1=RHC1 | |
| 469 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
| 470 | LH.C1=LHC1 | |
| 471 | RootJoint.C1=RootCF | |
| 472 | elseif Mode=="Planted" then | |
| 473 | wld1.C0=euler(1.57,0,0)*cf(1,1.5,0) | |
| 474 | wld1.C1=euler(0,0,0.6) | |
| 475 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 476 | Neck.C0=necko*euler(0,0,0) | |
| 477 | RootJoint.C0=RootCF*cf(0,0,0) | |
| 478 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0.2) | |
| 479 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 480 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
| 481 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 482 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 483 | RH.C1=RHC1 | |
| 484 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
| 485 | LH.C1=LHC1 | |
| 486 | end | |
| 487 | end | |
| 488 | ||
| 489 | function lightattackone() | |
| 490 | attack=true | |
| 491 | for i=0,1,0.1 do | |
| 492 | swait() | |
| 493 | Neck.C0=necko*euler(0,0,0.5+0.5*i) | |
| 494 | RootJoint.C0=RootCF*euler(0,0,-0.5-0.5*i) | |
| 495 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(1.57*i,0,-0.2+1.2*i) | |
| 496 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 497 | end | |
| 498 | so("Woosh1",LeftArm,1,1)
| |
| 499 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,5,"Normal",hitbox,.5,"Hit1",1) end) | |
| 500 | hitbox.Parent=modelzorz | |
| 501 | hitbox.Size=vt(1,2,1) | |
| 502 | hitbox.CFrame=LeftArm.CFrame | |
| 503 | for i=0,1,0.2 do | |
| 504 | swait() | |
| 505 | Neck.C0=necko*euler(0,0,1) | |
| 506 | RootJoint.C0=RootCF*euler(0,0,-1) | |
| 507 | LW.C0=cf(-1-0.5*i,0.5,-0.5+0.5*i)*euler(1.57,0,1-2.3*i) | |
| 508 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 509 | hitbox.CFrame=LeftArm.CFrame | |
| 510 | end | |
| 511 | numb=2 | |
| 512 | for i=0,1,0.1 do | |
| 513 | swait() | |
| 514 | Neck.C0=necko*euler(0,0,1) | |
| 515 | RootJoint.C0=RootCF*euler(0,0,-1) | |
| 516 | LW.C0=cf(-1.5,0.5,0)*euler(1.57,0,-1.3-0.27*(i*numb)) | |
| 517 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 518 | hitbox.CFrame=LeftArm.CFrame | |
| 519 | numb=numb-0.1 | |
| 520 | end | |
| 521 | con1:disconnect() | |
| 522 | hitbox.Parent=nil | |
| 523 | for i=0,1,0.1 do | |
| 524 | swait() | |
| 525 | Neck.C0=necko*euler(0,0,1-0.5*i) | |
| 526 | RootJoint.C0=RootCF*euler(0,0,-1+0.5*i) | |
| 527 | LW.C0=cf(-1.5,0.5,0)*euler(1.57-1.57*i,0,-1.57+1.37*i) | |
| 528 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 529 | end | |
| 530 | attack=false | |
| 531 | end | |
| 532 | ||
| 533 | function lightattacktwo() | |
| 534 | attack=true | |
| 535 | so("Woosh1",LeftLeg,1,1.4)
| |
| 536 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(10,20),"Normal",hitbox,.5,"Hit2",1.1) end) | |
| 537 | hitbox.Parent=modelzorz | |
| 538 | hitbox.Size=vt(1,2,1) | |
| 539 | hitbox.CFrame=LeftLeg.CFrame | |
| 540 | for i=0,1,0.2 do | |
| 541 | swait() | |
| 542 | Neck.C0=necko*euler(0.2*i,0,0.5) | |
| 543 | RootJoint.C0=RootCF*euler(0,0,-0.5) | |
| 544 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4*i,0,-0.2) | |
| 545 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 546 | RH.C0=RHC0*cf(0,0.1*i,0)*euler(-0.1*i,0,0) | |
| 547 | RH.C1=RHC1 | |
| 548 | LH.C0=LHC0*cf(-0.8*i,0,0.8*i)*euler(0,0.6*i,1*i) | |
| 549 | LH.C1=LHC1 | |
| 550 | hitbox.CFrame=LeftLeg.CFrame | |
| 551 | end | |
| 552 | con1:disconnect() | |
| 553 | hitbox.Parent=nil | |
| 554 | for i=0,1,0.05 do | |
| 555 | swait() | |
| 556 | Neck.C0=necko*euler(0.2-0.2*i,0,0.5) | |
| 557 | RootJoint.C0=RootCF*euler(0,0,-0.5) | |
| 558 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4+0.4*i,0,-0.2) | |
| 559 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 560 | RH.C0=RHC0*cf(0,0.1-0.1*i,0)*euler(-0.1+0.1*i,0,0) | |
| 561 | RH.C1=RHC1 | |
| 562 | LH.C0=LHC0*cf(-0.8+0.8*i,0,0.8-0.8*i)*euler(0,0.6-0.6*i,1-1*i) | |
| 563 | LH.C1=LHC1 | |
| 564 | end | |
| 565 | attack=false | |
| 566 | end | |
| 567 | ||
| 568 | function lightattackthree() | |
| 569 | attack=true | |
| 570 | so("Woosh1",LeftLeg,1,2)
| |
| 571 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,25,math.random(20,40),"Normal",hitbox,.5,"Hit2",1) end) | |
| 572 | hitbox.Parent=modelzorz | |
| 573 | hitbox.Size=vt(1,2,1) | |
| 574 | hitbox.CFrame=LeftLeg.CFrame | |
| 575 | for i=0,1,0.2 do | |
| 576 | swait() | |
| 577 | Neck.C0=necko*euler(0.3*i,0,0.5) | |
| 578 | RootJoint.C0=RootCF*euler(0,0,-0.5) | |
| 579 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
| 580 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 581 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 582 | RH.C1=RHC1 | |
| 583 | LH.C0=LHC0*cf(0,0,0)*euler(0,0.5*i,-1.5*i) | |
| 584 | LH.C1=LHC1 | |
| 585 | hitbox.CFrame=LeftLeg.CFrame | |
| 586 | end | |
| 587 | con1:disconnect() | |
| 588 | hitbox.Parent=nil | |
| 589 | for i=0,1,0.05 do | |
| 590 | swait() | |
| 591 | Neck.C0=necko*euler(0.3-0.3*i,0,0.5) | |
| 592 | RootJoint.C0=RootCF*euler(0,0,-0.5) | |
| 593 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 594 | RH.C1=RHC1 | |
| 595 | LH.C0=LHC0*cf(0,0,0)*euler(0,0.5-0.5*i,-1.5+1.5*i) | |
| 596 | LH.C1=LHC1 | |
| 597 | end | |
| 598 | attack=false | |
| 599 | end | |
| 600 | ||
| 601 | function lightattackfour() | |
| 602 | attack=true | |
| 603 | so("Woosh2",LeftLeg,1,1)
| |
| 604 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,15,30,math.random(20,40),"Normal",hitbox,.8,"Hit3",1) end) | |
| 605 | hitbox.Parent=modelzorz | |
| 606 | hitbox.Size=vt(2,2,2) | |
| 607 | hitbox.CFrame=prt38.CFrame | |
| 608 | for i=0,1,0.2 do | |
| 609 | swait() | |
| 610 | wld1.C0=euler(1.4+0.5*i,-1*i,0)*cf(0.5,0.5,0) | |
| 611 | wld1.C1=euler(0,0,-0.5-0.2*i) | |
| 612 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 613 | Neck.C0=necko*euler(0,0,0.5-0.9*i) | |
| 614 | RootJoint.C0=RootCF*euler(0,0,-0.5+0.9*i) | |
| 615 | RW.C0=cf(1.5,0.5,0)*euler(2.8-0.5*i,0,0.5) | |
| 616 | RW.C1=cf(0,0.5,0)*euler(0,1*i,0) | |
| 617 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
| 618 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 619 | hitbox.CFrame=prt38.CFrame | |
| 620 | end | |
| 621 | numb=2 | |
| 622 | for i=0,1,0.1 do | |
| 623 | swait() | |
| 624 | Neck.C0=necko*euler(0,0,-0.4-0.1*(i*numb)) | |
| 625 | RootJoint.C0=RootCF*euler(0,0,0.4+0.1*(i*numb)) | |
| 626 | RW.C0=cf(1.5,0.5,0)*euler(2.3-0.1*(i*numb),0,0.5) | |
| 627 | RW.C1=cf(0,0.5,0)*euler(0,1,0) | |
| 628 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
| 629 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 630 | hitbox.CFrame=prt38.CFrame | |
| 631 | numb=numb-0.1 | |
| 632 | end | |
| 633 | con1:disconnect() | |
| 634 | hitbox.Parent=nil | |
| 635 | for i=0,1,0.1 do | |
| 636 | swait() | |
| 637 | wld1.C0=euler(1.9-0.5*i,-1+1*i,0)*cf(0.5,0.5,0) | |
| 638 | wld1.C1=euler(0,0,-0.7+0.2*i) | |
| 639 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 640 | Neck.C0=necko*euler(0,0,-0.5+1*i) | |
| 641 | RootJoint.C0=RootCF*euler(0,0,0.5-1*i) | |
| 642 | RW.C0=cf(1.5,0.5,0)*euler(2.2+0.6*i,0,0.5) | |
| 643 | RW.C1=cf(0,0.5,0)*euler(0,1-1*i,0) | |
| 644 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2) | |
| 645 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 646 | end | |
| 647 | attack=false | |
| 648 | end | |
| 649 | ||
| 650 | function heavyattackone() | |
| 651 | attack=true | |
| 652 | for i=0,1,0.05 do | |
| 653 | swait() | |
| 654 | wld1.C0=euler(1.4,0,0)*cf(0.5,0.5,0) | |
| 655 | wld1.C1=euler(0,0,-0.5) | |
| 656 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 657 | Neck.C0=necko*euler(-0.2*i,0,0.5+0.3*i) | |
| 658 | RootJoint.C0=RootCF*euler(0,0,-0.5-0.3*i) | |
| 659 | RW.C0=cf(1.5,0.5,0)*euler(2.8+0.2*i,0,0.5+0.2*i) | |
| 660 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 661 | LW.C0=cf(-1.5+1*i,0.5,-0.5*i)*euler(2.8*i,0,-0.2+1*i) | |
| 662 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 663 | end | |
| 664 | so("Woosh2",prt2,1,0.9)
| |
| 665 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,15,20,math.random(20,40),"Normal",hitbox,1,"Hit3",1) end) | |
| 666 | hitbox.Parent=modelzorz | |
| 667 | hitbox.Size=vt(2.5,10,2.5) | |
| 668 | hitbox.CFrame=prt2.CFrame*cf(0,2,0) | |
| 669 | for i=0,1,0.1 do | |
| 670 | swait() | |
| 671 | wld1.C0=euler(1.4+0.1*i,0,0)*cf(0.5+0.5*i,0.5-0.5*i,0) | |
| 672 | wld1.C1=euler(0.5*i,0,-0.5+1*i) | |
| 673 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 674 | Neck.C0=necko*euler(-0.2+0.3*i,0,0.8-2*i) | |
| 675 | RootJoint.C0=RootCF*euler(0,0,-0.8+2*i) | |
| 676 | RW.C0=cf(1.5,0.5,0)*euler(3-2.5*i,0,0.7-1*i) | |
| 677 | RW.C1=cf(0,0.5,0)*euler(0,1.57*i,0) | |
| 678 | LW.C0=cf(-0.5,0.5,-0.5)*euler(2.8-1.5*i,0,0.8) | |
| 679 | LW.C1=cf(0,0.5,0)*euler(0.5*i,0,0.5*i) | |
| 680 | hitbox.CFrame=prt2.CFrame*cf(0,2,0) | |
| 681 | end | |
| 682 | numb=2 | |
| 683 | for i=0,1,0.1 do | |
| 684 | swait() | |
| 685 | wld1.C0=euler(1.5,0,0)*cf(1,0,0) | |
| 686 | wld1.C1=euler(0.5-0.2*i*numb,0,0.5) | |
| 687 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 688 | Neck.C0=necko*euler(0.1,0,-1.2) | |
| 689 | RootJoint.C0=RootCF*euler(0,0,1.2) | |
| 690 | RW.C0=cf(1.5,0.5,0)*euler(0.5-0.1*i*numb,0,-0.3-0.1*i*numb) | |
| 691 | RW.C1=cf(0,0.5,0)*euler(0,1.57,0) | |
| 692 | LW.C0=cf(-0.5,0.5,-0.5)*euler(1.3+0.7*i*numb,0,0.8) | |
| 693 | LW.C1=cf(0,0.5,0)*euler(0.5,0,0.5) | |
| 694 | hitbox.CFrame=prt2.CFrame*cf(0,2,0) | |
| 695 | numb=numb-0.1 | |
| 696 | end | |
| 697 | con1:disconnect() | |
| 698 | hitbox.Parent=nil | |
| 699 | for i=0,1,0.1 do | |
| 700 | swait() | |
| 701 | wld1.C0=euler(1.5-0.1*i,0,0)*cf(1-0.5*i,0.5*i,0) | |
| 702 | wld1.C1=euler(0.3-0.3*i,0,0.5-1*i) | |
| 703 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 704 | Neck.C0=necko*euler(0.1,0,-1.2+1.7*i) | |
| 705 | RootJoint.C0=RootCF*euler(0,0,1.2-1.7*i) | |
| 706 | RW.C0=cf(1.5,0.5,0)*euler(0.4+2.4*i,0,-0.4+0.9*i) | |
| 707 | RW.C1=cf(0,0.5,0)*euler(0,1.57-1.57*i,0) | |
| 708 | LW.C0=cf(-0.5-1*i,0.5,-0.5+0.5*i)*euler(2-2*i,0,0.8-1*i) | |
| 709 | LW.C1=cf(0,0.5,0)*euler(0.5-0.5*i,0,0.5-0.5*i) | |
| 710 | end | |
| 711 | attack=false | |
| 712 | end | |
| 713 | ||
| 714 | function heavyattackthree() | |
| 715 | attack=true | |
| 716 | for i=0,1,0.05 do | |
| 717 | swait() | |
| 718 | wld1.C0=euler(1.4+0.5*i,0,0)*cf(0.5,0.5,0) | |
| 719 | wld1.C1=euler(0,0,-0.5+0.5*i) | |
| 720 | wld2.C0=euler(0,0,0)*cf(0,-1+0.5*i,0) | |
| 721 | Neck.C0=necko*euler(0,0,0.5+1*i) | |
| 722 | RootJoint.C0=RootCF*euler(0,0,-0.5-1*i) | |
| 723 | RW.C0=cf(1.5,0.5,0)*euler(2.8-2.8*i,0,0.5) | |
| 724 | RW.C1=cf(0,0.5,0)*euler(0,1.57*i,0) | |
| 725 | LW.C0=cf(-1.5+1.5*i,0.5,-0.5*i)*euler(0.6*i,0,-0.2+1*i) | |
| 726 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 727 | end | |
| 728 | so("Woosh2",prt2,1,0.7)
| |
| 729 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(20,40),"Normal",hitbox,.6,"Hit2",1) end) | |
| 730 | hitbox.Parent=modelzorz | |
| 731 | hitbox.Size=vt(2.5,10,2.5) | |
| 732 | hitbox.CFrame=prt2.CFrame*cf(0,2,0) | |
| 733 | for i=0,1,0.05 do | |
| 734 | swait() | |
| 735 | Neck.C0=necko*euler(0,0,1.5-2.9*i) | |
| 736 | RootJoint.C0=RootCF*euler(0,0,-1.5+2.9*i) | |
| 737 | RootJoint.C1=RootCF*euler(0,0,-6.28*i) | |
| 738 | hitbox.CFrame=prt2.CFrame*cf(0,2,0) | |
| 739 | end | |
| 740 | numb=2 | |
| 741 | for i=0,1,0.1 do | |
| 742 | swait() | |
| 743 | Neck.C0=necko*euler(0,0,1.5-2.9-0.1*i*numb) | |
| 744 | RootJoint.C0=RootCF*euler(0,0,-1.5+2.9+0.1*i*numb) | |
| 745 | RootJoint.C1=RootCF | |
| 746 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0.5) | |
| 747 | RW.C1=cf(0,0.5,0)*euler(0,1.57,0) | |
| 748 | LW.C0=cf(0,0.5,-0.5)*euler(0.6-0.2*i*numb,0,0.8-0.2*i*numb) | |
| 749 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 750 | hitbox.CFrame=prt2.CFrame*cf(0,2,0) | |
| 751 | numb=numb-0.1 | |
| 752 | end | |
| 753 | con1:disconnect() | |
| 754 | hitbox.Parent=nil | |
| 755 | for i=0,1,0.1 do | |
| 756 | swait() | |
| 757 | wld1.C0=euler(1.9-0.5*i,0,0)*cf(0.5,0.5,0) | |
| 758 | wld1.C1=euler(0,0,-0.5*i) | |
| 759 | wld2.C0=euler(0,0,0)*cf(0,-0.5-0.5*i,0) | |
| 760 | Neck.C0=necko*euler(0,0,-1.5+2*i) | |
| 761 | RootJoint.C0=RootCF*euler(0,0,1.5-2*i) | |
| 762 | RW.C0=cf(1.5,0.5,0)*euler(2.8*i,0,0.5) | |
| 763 | RW.C1=cf(0,0.5,0)*euler(0,1.57-1.57*i,0) | |
| 764 | LW.C0=cf(-1.5*i,0.5,-0.5+0.5*i)*euler(0.4-0.4*i,0,0.6-0.8*i) | |
| 765 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 766 | end | |
| 767 | attack=false | |
| 768 | end | |
| 769 | ||
| 770 | function heavyattackfour() | |
| 771 | attack=true | |
| 772 | for i=0,1,0.1 do | |
| 773 | swait() | |
| 774 | wld1.C0=euler(1.4+0.17*i,0,0)*cf(0.5+0.5*i,0.5+1*i,0) | |
| 775 | wld1.C1=euler(0,0,-0.5+0.9*i) | |
| 776 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 777 | Neck.C0=necko*euler(-0.4*i,0,0.5-0.5*i) | |
| 778 | RootJoint.C0=RootCF*euler(0,0,-0.5+0.5*i) | |
| 779 | RW.C0=cf(1.5-0.2*i,0.5+0.4*i,0)*euler(2.8+0.3*i,0,0.5-0.9*i) | |
| 780 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 781 | LW.C0=cf(-1.5+0.2*i,0.5+0.4*i,0)*euler(3.1*i,0,-0.2+0.6*i) | |
| 782 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 783 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 784 | RH.C1=RHC1 | |
| 785 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
| 786 | LH.C1=LHC1 | |
| 787 | end | |
| 788 | Humanoid.WalkSpeed=0 | |
| 789 | so("Woosh3",prt2,1,1)
| |
| 790 | for i=0,1,0.1 do | |
| 791 | swait() | |
| 792 | wld1.C0=euler(1.57+0.43*i,0,0)*cf(1,1.5,0) | |
| 793 | wld1.C1=euler(0,0,0.4) | |
| 794 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 795 | Neck.C0=necko*euler(-0.4+0.8*i,0,0) | |
| 796 | RootJoint.C0=RootCF*cf(0,0,-1*i) | |
| 797 | RW.C0=cf(1.5-0.2-0.2*i,0.5+0.4-0.4*i,0)*euler(3.1-2.7*i,0,-0.4) | |
| 798 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 799 | LW.C0=cf(-1.5+0.2-0.2*i,0.5+0.4-0.4*i,0)*euler(3.1-2.7*i,0,0.4) | |
| 800 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 801 | RH.C0=RHC0*cf(0,0.5*i,0.3*i)*euler(0,0,-0.5*i) | |
| 802 | RH.C1=RHC1 | |
| 803 | LH.C0=LHC0*cf(-0.5*i,0.8*i,0.5*i)*euler(0,0,0.2*i) | |
| 804 | LH.C1=LHC1 | |
| 805 | end | |
| 806 | hitfloor=false | |
| 807 | while hitfloor==false do | |
| 808 | swait() | |
| 809 | hit,pos = rayCast(prt41.Position, (CFrame.new(prt41.Position,prt41.Position - Vector3.new(0,2,0))).lookVector, 2, Character) | |
| 810 | if hit ~= nil then | |
| 811 | hitfloor = true | |
| 812 | end | |
| 813 | end | |
| 814 | local paint=part(1,workspace,0,1,BrickColor.new("Black"),"BreakEffect",vt(5,1,5))
| |
| 815 | paint.CFrame=prt41.CFrame*euler(0,0,-1.57)*cf(0,-1,0) | |
| 816 | paint.Anchored=true | |
| 817 | decc=Instance.new("Decal")
| |
| 818 | decc.Parent=paint | |
| 819 | decc.Shiny=0 | |
| 820 | decc.Specular=0 | |
| 821 | decc.Texture="http://www.roblox.com/asset/?id=49173398" | |
| 822 | decc.Face="Top" | |
| 823 | so("Smash",paint,1,0.3)
| |
| 824 | --so("Smash",paint,1,0.1)
| |
| 825 | MagicCircle(BrickColor.new("White"),prt41.CFrame,0,0,0,0.5,0.5,0.5,0.01)
| |
| 826 | --MagicCircle(BrickColor.new("Really red"),prt41.CFrame,0,0,0,2,2,2,0.01)
| |
| 827 | WaveEffect2(BrickColor.new("White"),prt41.CFrame*euler(0,0,-1.57),0,0,0,0.3,0.3,0.3,0.02)
| |
| 828 | coroutine.resume(coroutine.create(function() | |
| 829 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Knockdown",RootPart,2,"Hit3",0.8) end) | |
| 830 | --con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,2000,3000,math.random(9000,10000),"Knockdown",RootPart,2) end) | |
| 831 | hitbox.Parent=workspace | |
| 832 | hitbox.Size=vt(5,5,5) | |
| 833 | --hitbox.Size=vt(100,100,100) | |
| 834 | CF=prt41.CFrame | |
| 835 | hitbox.CFrame=prt41.CFrame | |
| 836 | for i=0,1,0.1 do | |
| 837 | swait() | |
| 838 | hitbox.CFrame=CF | |
| 839 | end | |
| 840 | con1:disconnect() | |
| 841 | hitbox.Parent=nil | |
| 842 | end)) | |
| 843 | game:GetService("Debris"):AddItem(paint,10)
| |
| 844 | wait(0.5) | |
| 845 | Humanoid.WalkSpeed=16 | |
| 846 | for i=0,1,0.05 do | |
| 847 | swait() | |
| 848 | wld1.C0=euler(2-0.6*i,0,0)*cf(1-0.5*i,1.5-1*i,0) | |
| 849 | wld1.C1=euler(0,0,0.4-0.9*i) | |
| 850 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 851 | Neck.C0=necko*euler(0.4-0.4*i,0,0.5*i) | |
| 852 | RootJoint.C0=RootCF*cf(0,0,-1+1*i)*euler(0,0,-0.5*i) | |
| 853 | RW.C0=cf(1.5,0.5,0)*euler(0.4+2.4*i,0,-0.4+0.9*i) | |
| 854 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 855 | LW.C0=cf(-1.5,0.5,0)*euler(0.4-0.4*i,0,0.4-0.6*i) | |
| 856 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 857 | RH.C0=RHC0*cf(0,0.5-0.5*i,0.3-0.3*i)*euler(0,0,-0.5+0.5*i) | |
| 858 | RH.C1=RHC1 | |
| 859 | LH.C0=LHC0*cf(-0.5+0.5*i,0.8-0.8*i,0.5-0.5*i)*euler(0,0,0.2-0.2*i) | |
| 860 | LH.C1=LHC1 | |
| 861 | end | |
| 862 | attack=false | |
| 863 | end | |
| 864 | ||
| 865 | function Plant() | |
| 866 | attack=true | |
| 867 | Humanoid.WalkSpeed=0 | |
| 868 | for i=0,1,0.1 do | |
| 869 | swait() | |
| 870 | wld1.C0=euler(1.4+0.17*i,0,0)*cf(0.5+0.5*i,0.5+1*i,0) | |
| 871 | wld1.C1=euler(0,0,-0.5+1.1*i) | |
| 872 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 873 | Neck.C0=necko*euler(-0.4*i,0,0.5-0.5*i) | |
| 874 | RootJoint.C0=RootCF*euler(0,0,-0.5+0.5*i) | |
| 875 | RW.C0=cf(1.5-0.2*i,0.5+0.4*i,0)*euler(2.8-0.3*i,0,0.5-1.1*i) | |
| 876 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 877 | LW.C0=cf(-1.5+0.2*i,0.5+0.4*i,0)*euler(2.5*i,0,-0.2+0.8*i) | |
| 878 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 879 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 880 | RH.C1=RHC1 | |
| 881 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
| 882 | LH.C1=LHC1 | |
| 883 | end | |
| 884 | so("Swing1",prt2,1,0.6)
| |
| 885 | for i=0,1,0.1 do | |
| 886 | swait() | |
| 887 | wld1.C0=euler(1.57,0,0)*cf(1,1.5,0) | |
| 888 | wld1.C1=euler(0,0,0.6) | |
| 889 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 890 | Neck.C0=necko*euler(-0.4+0.4*i,0,0) | |
| 891 | RootJoint.C0=RootCF*cf(0,0,-1*i) | |
| 892 | RW.C0=cf(1.5-0.2+0.2*i,0.5+0.4-0.4*i,0)*euler(2.5-0.93*i,0,-0.6) | |
| 893 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 894 | LW.C0=cf(-1.5+0.2-0.2*i,0.5+0.4-0.4*i,0)*euler(2.5-0.93*i,0,0.6) | |
| 895 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 896 | RH.C0=RHC0*cf(0,0.5*i,0.1*i)*euler(0,0,-0.5*i) | |
| 897 | RH.C1=RHC1 | |
| 898 | LH.C0=LHC0*cf(-0.5*i,0.8*i,0.1*i)*euler(0,0,0.2*i) | |
| 899 | LH.C1=LHC1 | |
| 900 | end | |
| 901 | hitfloor=false | |
| 902 | while hitfloor==false do | |
| 903 | swait() | |
| 904 | hit,pos = rayCast(prt1.Position, (CFrame.new(prt1.Position,prt1.Position - Vector3.new(0,2,0))).lookVector, 2.5, Character) | |
| 905 | if hit ~= nil then | |
| 906 | hitfloor = true | |
| 907 | end | |
| 908 | end | |
| 909 | for i=1,10 do | |
| 910 | Col=BrickColor.new("DarkGreen")
| |
| 911 | if hit~=nil then | |
| 912 | Col=hit.BrickColor | |
| 913 | end | |
| 914 | local groundpart=part(3,workspace,0,0,Col,"Ground",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random())) | |
| 915 | print(groundpart.BrickColor) | |
| 916 | groundpart.Anchored=true | |
| 917 | groundpart.CanCollide=true | |
| 918 | groundpart.CFrame=cf(pos)*cf(math.random(-3,2)+math.random(),0,math.random(-3,2)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 919 | game:GetService("Debris"):AddItem(groundpart,10)
| |
| 920 | coroutine.resume(coroutine.create(function(Part) | |
| 921 | wait(5) | |
| 922 | for i=0,1,0.05 do | |
| 923 | wait(0) | |
| 924 | Part.Transparency=i | |
| 925 | end | |
| 926 | Part.Parent=nil | |
| 927 | end),groundpart) | |
| 928 | end | |
| 929 | coroutine.resume(coroutine.create(function() | |
| 930 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Knockdown",RootPart,2) end) | |
| 931 | hitbox.Parent=workspace | |
| 932 | hitbox.Size=vt(8,8,8) | |
| 933 | CF=prt38.CFrame | |
| 934 | hitbox.CFrame=prt38.CFrame | |
| 935 | for i=0,1,0.1 do | |
| 936 | swait() | |
| 937 | hitbox.CFrame=CF | |
| 938 | end | |
| 939 | con1:disconnect() | |
| 940 | hitbox.Parent=nil | |
| 941 | end)) | |
| 942 | wld1.Part1=nil | |
| 943 | BPos.P=50000 | |
| 944 | BPos.D=1000 | |
| 945 | BPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 946 | BPos.position=prt1.Position | |
| 947 | BPos.Parent=prt1 | |
| 948 | Gy.maxTorque = vt(math.huge,math.huge,math.huge) | |
| 949 | Gy.P = 20e+003 | |
| 950 | Gy.cframe=prt1.CFrame | |
| 951 | Gy.Parent=prt1 | |
| 952 | prt1.CanCollide=true | |
| 953 | prt41.CanCollide=true | |
| 954 | MagicCircle(BrickColor.new("White"),prt38.CFrame,0,0,0,2,2,2,0.05)
| |
| 955 | so("Smash",prt38,1,0.5)
| |
| 956 | Mode="Planted" | |
| 957 | wait(0.5) | |
| 958 | ArkActivate() | |
| 959 | for i=0,1,0.1 do | |
| 960 | swait() | |
| 961 | wld1.C0=euler(1.57,0,0)*cf(1,1.5,0) | |
| 962 | wld1.C1=euler(0,0,0.6) | |
| 963 | wld2.C0=euler(0,0,0)*cf(0,-1,0) | |
| 964 | Neck.C0=necko*euler(0,0,0) | |
| 965 | RootJoint.C0=RootCF*cf(0,0,-1+1*i) | |
| 966 | RW.C0=cf(1.5,0.5,0)*euler(1.57-1.57*i,0,-0.6+0.8*i) | |
| 967 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 968 | LW.C0=cf(-1.5,0.5,0)*euler(1.57-1.57*i,0,0.6-0.8*i) | |
| 969 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 970 | RH.C0=RHC0*cf(0,0.5-0.5*i,0.1-0.1*i)*euler(0,0,-0.5+0.5*i) | |
| 971 | RH.C1=RHC1 | |
| 972 | LH.C0=LHC0*cf(-0.5+0.5*i,0.8-0.8*i,0.1-0.1*i)*euler(0,0,0.2-0.2*i) | |
| 973 | LH.C1=LHC1 | |
| 974 | end | |
| 975 | Humanoid.WalkSpeed=16 | |
| 976 | hideanim() | |
| 977 | attack=false | |
| 978 | end | |
| 979 | ||
| 980 | function GetArk() | |
| 981 | attack=true | |
| 982 | Disappear(modelzorz) | |
| 983 | wait(0.5) | |
| 984 | ArkUnactivate() | |
| 985 | Mode="Obelisk" | |
| 986 | prt1.CanCollide=false | |
| 987 | prt41.CanCollide=false | |
| 988 | BPos.Parent=nil | |
| 989 | Gy.Parent=nil | |
| 990 | wld1.Part1=RightArm | |
| 991 | Reappear(modelzorz) | |
| 992 | equipanim() | |
| 993 | attack=false | |
| 994 | end | |
| 995 | ||
| 996 | function ObeliskHop() | |
| 997 | attack=true | |
| 998 | Humanoid.WalkSpeed=0 | |
| 999 | --so("http://roblox.com/asset/?id=166095295",Torso,1,1) --boidzerg
| |
| 1000 | so("AirWoosh",Torso,1,1.5)
| |
| 1001 | for i=0,1,0.1 do | |
| 1002 | swait() | |
| 1003 | Neck.C0=necko*euler(-0.3*i,0,0) | |
| 1004 | RootJoint.C0=RootCF*cf(0,0,-1.9*i)*euler(0.7*i,0,0) | |
| 1005 | RW.C0=cf(1.5,0.5,0)*euler(0.7*i,0,0.2-0.2*i) | |
| 1006 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1007 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2*i,0,-0.2-0.2*i) | |
| 1008 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1009 | RH.C0=RHC0*cf(0,0.5*i,0.1*i)*euler(0,0,-0.5*i) | |
| 1010 | RH.C1=RHC1 | |
| 1011 | LH.C0=LHC0*cf(-0.5*i,1.6*i,0.1*i)*euler(0,0,-0.2*i) | |
| 1012 | LH.C1=LHC1 | |
| 1013 | end | |
| 1014 | Disappear(Character) | |
| 1015 | swait(5) | |
| 1016 | so("AirWoosh",Torso,1,1)
| |
| 1017 | swait(5) | |
| 1018 | Torso.CFrame=prt1.CFrame*cf(math.random(-5,5),math.random(1,5),math.random(-5,5)) | |
| 1019 | Reappear(Character) | |
| 1020 | Neck.C0=necko*euler(0,0,0) | |
| 1021 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0.5,0,0) | |
| 1022 | RW.C0=cf(1.5,0.5,0)*euler(-0.8,0,0.4) | |
| 1023 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1024 | LW.C0=cf(-1.5,0.5,0)*euler(-0.8,0,-0.4) | |
| 1025 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1026 | RH.C0=RHC0*cf(0,0,0)*euler(-0.3,0,-0.3) | |
| 1027 | RH.C1=RHC1 | |
| 1028 | LH.C0=LHC0*cf(0,0,0)*euler(-0.3,0,0.3) | |
| 1029 | LH.C1=LHC1 | |
| 1030 | swait(2) | |
| 1031 | numb=2 | |
| 1032 | for i=0,1,0.1 do | |
| 1033 | swait() | |
| 1034 | Neck.C0=necko*euler(0,0,0) | |
| 1035 | RootJoint.C0=RootCF*cf(0,0,-1.5*i*numb)*euler(0.5-0.2*i*numb,0,0) | |
| 1036 | RW.C0=cf(1.5,0.5,0)*euler(-0.8-0.2*i,0,0.4) | |
| 1037 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1038 | LW.C0=cf(-1.5,0.5,0)*euler(-0.8-0.2*i,0,-0.4) | |
| 1039 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1040 | RH.C0=RHC0*cf(0,0.5*i,0.1*i)*euler(-0.3+0.3*i,0,-0.3-0.2*i) | |
| 1041 | RH.C1=RHC1 | |
| 1042 | LH.C0=LHC0*cf(-0.5*i,1.2*i,0.1*i)*euler(-0.3+0.3*i,0,0.3-0.1*i) | |
| 1043 | LH.C1=LHC1 | |
| 1044 | numb=numb-0.1 | |
| 1045 | end | |
| 1046 | swait(5) | |
| 1047 | for i=0,1,0.1 do | |
| 1048 | swait() | |
| 1049 | Neck.C0=necko*euler(0,0,0) | |
| 1050 | RootJoint.C0=RootCF*cf(0,0,-1.5+1.5*i)*euler(0.3-0.3*i,0,0) | |
| 1051 | RW.C0=cf(1.5,0.5,0)*euler(-1+1*i,0,0.4-0.2*i) | |
| 1052 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1053 | LW.C0=cf(-1.5,0.5,0)*euler(-1+1*i,0,-0.4+0.2*i) | |
| 1054 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1055 | RH.C0=RHC0*cf(0,0.5-0.5*i,0.1-0.1*i)*euler(0,0,-0.5+0.5*i) | |
| 1056 | RH.C1=RHC1 | |
| 1057 | LH.C0=LHC0*cf(-0.5+0.5*i,1.2-1.2*i,0.1-0.1*i)*euler(0,0,0.2-0.2*i) | |
| 1058 | LH.C1=LHC1 | |
| 1059 | end | |
| 1060 | Humanoid.WalkSpeed=16 | |
| 1061 | attack=false | |
| 1062 | end | |
| 1063 | ||
| 1064 | function ObeliskSmash() | |
| 1065 | attack=true | |
| 1066 | for i=0,1,0.1 do | |
| 1067 | swait() | |
| 1068 | Neck.C0=necko*euler(0,0,0) | |
| 1069 | RootJoint.C0=RootCF*cf(0,0,0) | |
| 1070 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(1.57*i,0,0.2-0.8*i) | |
| 1071 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1072 | LW.C0=cf(-1.5+0.5*i,0.5,-0.5*i)*euler(1.57*i,0,-0.2+0.8*i) | |
| 1073 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1074 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 1075 | RH.C1=RHC1 | |
| 1076 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
| 1077 | LH.C1=LHC1 | |
| 1078 | end | |
| 1079 | swait(10) | |
| 1080 | so("Appear",RightArm,1,1)
| |
| 1081 | MagicCircle(BrickColor.new("White"),LeftArm.CFrame*cf(0,-1,0)*euler(0,0,0),0,0,0,1,0.2,0.2,0.05)
| |
| 1082 | MagicCircle(BrickColor.new("White"),LeftArm.CFrame*cf(0,-1,0)*euler(0,0,0),0,0,0,0.2,1,0.2,0.05)
| |
| 1083 | MagicCircle(BrickColor.new("White"),LeftArm.CFrame*cf(0,-1,0)*euler(0,0,0),0,0,0,0.2,0.2,1,0.05)
| |
| 1084 | Disappear(modelzorz) | |
| 1085 | swait(20) | |
| 1086 | TehCF=Torso.CFrame | |
| 1087 | BPos.position=Torso.Position+vt(0,80,0) | |
| 1088 | prt1.CFrame=cf(Torso.Position+vt(0,80,0)) | |
| 1089 | Gy.cframe=TehCF*euler((math.random(-1,0)+math.random())/3,(math.random(-1,0)+math.random())/3,(math.random(-1,0)+math.random())/3) | |
| 1090 | swait(40) | |
| 1091 | coroutine.resume(coroutine.create(function() | |
| 1092 | Reappear(modelzorz) | |
| 1093 | BPos.Parent=nil | |
| 1094 | local vel=Instance.new("BodyVelocity")
| |
| 1095 | vel.Parent=prt1 | |
| 1096 | vel.maxForce=vt(4e+005,4e+005,4e+005)*1 | |
| 1097 | PrtCF=prt1.CFrame*euler(1.57,0,0) | |
| 1098 | vel.velocity=PrtCF.lookVector*-150 | |
| 1099 | hitfloor=false | |
| 1100 | while hitfloor==false do | |
| 1101 | swait() | |
| 1102 | hit,pos = rayCast(prt1.Position, (CFrame.new(prt1.Position,prt1.Position - Vector3.new(0,2,0))).lookVector, 2, Character) | |
| 1103 | if hit ~= nil then | |
| 1104 | hitfloor = true | |
| 1105 | end | |
| 1106 | end | |
| 1107 | vel.Parent=nil | |
| 1108 | game:GetService("Debris"):AddItem(vel,0.1)
| |
| 1109 | prt1.Anchored=true | |
| 1110 | coroutine.resume(coroutine.create(function() | |
| 1111 | swait(50) | |
| 1112 | prt1.Anchored=false | |
| 1113 | print("underp")
| |
| 1114 | end)) | |
| 1115 | for i=1,10 do | |
| 1116 | Col=BrickColor.new("DarkGreen")
| |
| 1117 | if hit~=nil then | |
| 1118 | Col=hit.BrickColor | |
| 1119 | end | |
| 1120 | local groundpart=part(3,workspace,0,0,Col,"Ground",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random())) | |
| 1121 | print(groundpart.BrickColor) | |
| 1122 | groundpart.Anchored=true | |
| 1123 | groundpart.CanCollide=true | |
| 1124 | groundpart.CFrame=cf(pos)*cf(math.random(-3,2)+math.random(),0,math.random(-3,2)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1125 | game:GetService("Debris"):AddItem(groundpart,10)
| |
| 1126 | coroutine.resume(coroutine.create(function(Part) | |
| 1127 | wait(5) | |
| 1128 | for i=0,1,0.05 do | |
| 1129 | wait(0) | |
| 1130 | Part.Transparency=i | |
| 1131 | end | |
| 1132 | Part.Parent=nil | |
| 1133 | end),groundpart) | |
| 1134 | end | |
| 1135 | coroutine.resume(coroutine.create(function() | |
| 1136 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(10,20),"Knockdown",prt1,2) end) | |
| 1137 | hitbox.Parent=workspace | |
| 1138 | hitbox.Size=vt(11,11,11) | |
| 1139 | CF=prt38.CFrame | |
| 1140 | hitbox.CFrame=cf(prt38.Position) | |
| 1141 | for i=0,1,0.1 do | |
| 1142 | swait() | |
| 1143 | hitbox.CFrame=CF | |
| 1144 | end | |
| 1145 | con1:disconnect() | |
| 1146 | hitbox.Parent=nil | |
| 1147 | end)) | |
| 1148 | BPos.P=50000 | |
| 1149 | BPos.D=1000 | |
| 1150 | BPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1151 | BPos.position=prt1.Position | |
| 1152 | BPos.Parent=prt1 | |
| 1153 | MagicCircle(BrickColor.new("White"),prt38.CFrame,0,0,0,3,3,3,0.05)
| |
| 1154 | WaveEffect2(BrickColor.new("White"),prt38.CFrame*cf(0,4,0),0,0,0,0.3,0.3,0.3,0.02)
| |
| 1155 | so("Smash",prt38,1,0.5)
| |
| 1156 | end)) | |
| 1157 | for i=0,1,0.1 do | |
| 1158 | swait() | |
| 1159 | Neck.C0=necko*euler(0,0,0) | |
| 1160 | RootJoint.C0=RootCF*cf(0,0,0) | |
| 1161 | RW.C0=cf(1+0.5*i,0.5,-0.5+0.5*i)*euler(1.57-1.57*i,0,-0.6+0.8*i) | |
| 1162 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1163 | LW.C0=cf(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i)*euler(1.57-1.57*i,0,0.6-0.8*i) | |
| 1164 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1165 | RH.C0=RHC0*cf(0,0,0)*euler(0,0,0) | |
| 1166 | RH.C1=RHC1 | |
| 1167 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0) | |
| 1168 | LH.C1=LHC1 | |
| 1169 | end | |
| 1170 | attack=false | |
| 1171 | end | |
| 1172 | ||
| 1173 | function LightningBlasts() | |
| 1174 | attack=true | |
| 1175 | Humanoid.WalkSpeed=0 | |
| 1176 | for i=0,1,0.1 do | |
| 1177 | swait() | |
| 1178 | Neck.C0=necko*euler(0,0,0) | |
| 1179 | RootJoint.C0=RootCF*cf(0,0,0) | |
| 1180 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0.2+1.37*i) | |
| 1181 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1182 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.2-1.37*i) | |
| 1183 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1184 | end | |
| 1185 | for i=0,1,0.1 do | |
| 1186 | swait() | |
| 1187 | Neck.C0=necko*euler(-0.4*i,0,-0.2*i) | |
| 1188 | RootJoint.C0=RootCF*cf(0,0,-1.5*i)*euler(0.8*i,0,0.5*i) | |
| 1189 | RW.C0=cf(1.5,0.5,0)*euler(1.4*i,0,1.57-1.07*i) | |
| 1190 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1191 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2*i,0,-1.57+1.17*i) | |
| 1192 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1193 | RH.C0=RHC0*cf(0,0,0)*euler(0,-0.5*i,-0.5*i) | |
| 1194 | LH.C0=LHC0*cf(-0.5*i,1*i,0)*euler(0.5*i,0,-0.5*i) | |
| 1195 | end | |
| 1196 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,20,30,0,"Knockdown",hitbox,.4) end) | |
| 1197 | for i=1,2 do | |
| 1198 | MagicBlock(BrickColor.new("Bright red"),cf(prt41.Position+vt(0,750,0)),0.1,3000,0.1,0.05,0.05,0.05,0.01)
| |
| 1199 | CF=RootPart.CFrame*cf(math.random(-15,15),-3.5,-12-math.random(0,15)) | |
| 1200 | MagicBlock(BrickColor.new("Bright red"),CF,0.1,3000,0.1,0.05,0.05,0.05,0.01)
| |
| 1201 | local efprt=part(1,workspace,0,0.5,BrickColor.new("Black"),"Effect",vt(1,1,1))
| |
| 1202 | efprt.CFrame=CF | |
| 1203 | efprt.Anchored=true | |
| 1204 | local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(20,1,20))
| |
| 1205 | local efprt2=part(1,workspace,0,0.5,BrickColor.new("White"),"Effect",vt(1,1,1))
| |
| 1206 | efprt2.CFrame=CF | |
| 1207 | efprt2.Anchored=true | |
| 1208 | local efmsh2=mesh("CylinderMesh",efprt2,"","",vt(0,0,0),vt(0,1,0))
| |
| 1209 | coroutine.resume(coroutine.create(function(Part1,Part2,Mesh2) | |
| 1210 | --[[so("http://www.roblox.com/asset/?id=2233908",Part1,1,1.1)
| |
| 1211 | so("http://www.roblox.com/asset/?id=153092334",Part1,0.7,0.9)]]
| |
| 1212 | so("TeslaShot",Part1,1,1)
| |
| 1213 | teh=math.random() | |
| 1214 | WaveEffect2(BrickColor.new("Bright red"),CFrame.new(Part1.Position),5,1.5,5,0.7,0.7,0.7,0.02)
| |
| 1215 | MagicCircle(BrickColor.new("White"),CFrame.new(Part1.Position),20,20,20,1.6,1.6,1.6,0.03)
| |
| 1216 | --[[Lightning(prt41.Position,prt41.Position+vt(math.random(-5,5),800,math.random(-5,5)),20,1,"White",0.1,0.1,0.2) | |
| 1217 | for i=1,5 do | |
| 1218 | Lightning(Part1.Position+vt(math.random(-5,5),0,math.random(-5,5)),Part1.Position+vt(math.random(-5,5),800,math.random(-5,5)),20,1,"White",0.1,0.1,0.2) | |
| 1219 | end]] | |
| 1220 | Part1.Transparency=1 | |
| 1221 | Part2.Transparency=1 | |
| 1222 | hitbox.Parent=workspace | |
| 1223 | hitbox.Size=vt(17,17,17) | |
| 1224 | hitbox.CFrame=Part1.CFrame | |
| 1225 | coroutine.resume(coroutine.create(function(Part,tehCF) | |
| 1226 | for i=0,1,0.1 do | |
| 1227 | swait() | |
| 1228 | Part.CFrame=tehCF*cf(0,2,0) | |
| 1229 | end | |
| 1230 | Part.Parent=nil | |
| 1231 | end),hitbox,Part1.CFrame) | |
| 1232 | swait(20) | |
| 1233 | Part1.Parent=nil | |
| 1234 | Part2.Parent=nil | |
| 1235 | end),efprt,efprt2,efmsh2) | |
| 1236 | so("Appear",efprt,1,1.5)
| |
| 1237 | game:GetService("Debris"):AddItem(efprt,5)
| |
| 1238 | end | |
| 1239 | swait(30) | |
| 1240 | Humanoid.WalkSpeed=16 | |
| 1241 | for i=0,1,0.05 do | |
| 1242 | swait() | |
| 1243 | Neck.C0=necko*euler(-0.4+0.4*i,0,-0.2+0.2*i) | |
| 1244 | RootJoint.C0=RootCF*cf(0,0,-1.5+1.5*i)*euler(0.8-0.8*i,0,0.5-0.5*i) | |
| 1245 | RW.C0=cf(1.5,0.5,0)*euler(1.4-1.4*i,0,0.5-0.3*i) | |
| 1246 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1247 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2+0.2*i,0,-0.4+0.2*i) | |
| 1248 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1249 | RH.C0=RHC0*cf(0,0,0)*euler(0,-0.5+0.5*i,-0.5+0.5*i) | |
| 1250 | LH.C0=LHC0*cf(-0.5+0.5*i,1-1*i,0)*euler(0.5-0.5*i,0,-0.5+0.5*i) | |
| 1251 | end | |
| 1252 | con1:disconnect() | |
| 1253 | attack=false | |
| 1254 | end | |
| 1255 | ||
| 1256 | function PileDrive() | |
| 1257 | attack=true | |
| 1258 | for i=0,1,0.1 do | |
| 1259 | swait() | |
| 1260 | Neck.C0=necko*euler(0,0,1*i) | |
| 1261 | RootJoint.C0=RootCF*euler(0,0,-1*i) | |
| 1262 | RW.C0=cf(1.5,0.5,0)*euler(0,0,0.2+1.37*i) | |
| 1263 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1264 | LW.C0=cf(-1.5,0.5,0)*euler(-0.5*i,0,-0.2) | |
| 1265 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1266 | end | |
| 1267 | local efprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(1,1,1))
| |
| 1268 | local efwld=weld(efprt,efprt,RightArm,cf(0,1,0)) | |
| 1269 | game:GetService("Debris"):AddItem(efprt,10)
| |
| 1270 | so("Explosion1",prt41,1,0.3)
| |
| 1271 | so("Explosion1",efprt,1,0.5)
| |
| 1272 | so("Charge2",efprt,1,1)
| |
| 1273 | for i=0,30 do | |
| 1274 | swait() | |
| 1275 | Lightning(efprt.Position,prt41.Position,5,0.5,"Bright red",0.1,0.1,0.1) | |
| 1276 | MagicBlock(BrickColor.new("Bright red"),efprt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),0,0,0,0.3,0.3,0.3,0.05)
| |
| 1277 | end | |
| 1278 | for i=0,1,0.1 do | |
| 1279 | swait() | |
| 1280 | Neck.C0=necko*euler(0,0,1-2.57*i) | |
| 1281 | RootJoint.C0=RootCF*euler(0,0,-1+2.57*i) | |
| 1282 | RW.C0=cf(1.5,0.5,0)*euler(0,0,1.57) | |
| 1283 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1284 | LW.C0=cf(-1.5,0.5,0)*euler(-0.5,0,-0.2) | |
| 1285 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1286 | Lightning(efprt.Position,prt41.Position,5,0.5,"Bright red",0.1,0.1,0.1) | |
| 1287 | MagicBlock(BrickColor.new("Bright red"),efprt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),0,0,0,0.3,0.3,0.3,0.05)
| |
| 1288 | end | |
| 1289 | bodvel=it("BodyVelocity")
| |
| 1290 | bodvel.Parent=RootPart | |
| 1291 | bodvel.maxForce=vt(4e+005,4e+005,4e+005)*1 | |
| 1292 | bodvel.velocity=Head.CFrame.lookVector*30 | |
| 1293 | bg=it("BodyGyro")
| |
| 1294 | bg.maxTorque=Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 1295 | bg.P=20e+003 | |
| 1296 | bg.Parent=RootPart | |
| 1297 | bg.cframe=RootPart.CFrame | |
| 1298 | game:GetService("Debris"):AddItem(bodvel,1)
| |
| 1299 | game:GetService("Debris"):AddItem(bg,1)
| |
| 1300 | efwld.C0=cf(0,4,0) | |
| 1301 | so("PileDrive",efprt,1,0.7)
| |
| 1302 | MagicCircle(BrickColor.new("White"),efprt.CFrame,0,0,0,0.7,0.7,0.7,0.01)
| |
| 1303 | MagicRing(BrickColor.new("White"),efprt.CFrame*euler(-1.57,0,0),0,0,0,0.5,0.5,0.5,0.01)
| |
| 1304 | con1=hitbox.Touched:connect(function(hit) Damagefunc(hit,30,40,50,"Knockdown",hitbox,1) end) | |
| 1305 | hitbox.Parent=modelzorz | |
| 1306 | hitbox.Size=vt(5,10,5) | |
| 1307 | hitbox.CFrame=RightArm.CFrame | |
| 1308 | for i=1,30 do | |
| 1309 | swait() | |
| 1310 | MagicBlock(BrickColor.new("Bright red"),efprt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),2,2,2,0.8,0.8,0.8,0.1)
| |
| 1311 | hitbox.CFrame=RightArm.CFrame | |
| 1312 | end | |
| 1313 | con1:disconnect() | |
| 1314 | hitbox.Parent=nil | |
| 1315 | swait(30) | |
| 1316 | attack=false | |
| 1317 | end | |
| 1318 | ||
| 1319 | function LaserBarrage() | |
| 1320 | attack=true | |
| 1321 | for i=0,1,0.1 do | |
| 1322 | swait() | |
| 1323 | Neck.C0=necko*euler(0,0,0) | |
| 1324 | RootJoint.C0=RootCF*cf(0,0,-1*i)*euler(0,0,0) | |
| 1325 | RW.C0=cf(1.5,0.5,0)*euler(1.57*i,1.57*i,0.2-0.2*i) | |
| 1326 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1327 | LW.C0=cf(-1.5+1.5*i,0.5,-0.5*i)*euler(1.2*i,-1.2*i,-0.2+0.2*i) | |
| 1328 | LW.C1=cf(0,0.5,0)*euler(-1.4*i,0,0) | |
| 1329 | RH.C0=RHC0*cf(0,0,0)*euler(0,0.1*i,-1*i) | |
| 1330 | LH.C0=LHC0*cf(-0.5*i,1*i,0)*euler(-0.1*i,0,0) | |
| 1331 | end | |
| 1332 | --so("BeamLockon",prt41,1,1)
| |
| 1333 | for i=1,10 do | |
| 1334 | local efprt=part(3,modelzorz,0,0.5,BrickColor.new("Bright red"),"Effect",vt(0.2,0.2,0.2))
| |
| 1335 | efprt.Anchored=true | |
| 1336 | local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
| |
| 1337 | spread=vt((math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7)*(prt41.Position-MMouse.Hit.p).magnitude/100 | |
| 1338 | --spread=vt(0,0,0) | |
| 1339 | coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) | |
| 1340 | game:GetService("Debris"):AddItem(Part,6)
| |
| 1341 | local TheHit=MMouse.Hit.p | |
| 1342 | local MouseLook=cf((prt41.Position+TheHit)/2,TheHit+Spreaded) | |
| 1343 | local hit,pos = rayCast(prt41.Position,MouseLook.lookVector,1000,modelzorz) | |
| 1344 | so("Elec",prt41,0.2,1)
| |
| 1345 | local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
| |
| 1346 | tefprt.CFrame=cf(pos) | |
| 1347 | MagicCircle(BrickColor.new("Really red"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
| |
| 1348 | so("Elec",tefprt,0.3,1)
| |
| 1349 | game:GetService("Debris"):AddItem(tefprt,3)
| |
| 1350 | Part.CFrame=CFrame.new((prt41.Position+pos)/2,pos)*angles(1.57,0,0) | |
| 1351 | local mag=(prt41.Position-pos).magnitude | |
| 1352 | if hit~=nil then | |
| 1353 | Damagefunc(hit,10,20,1,"Normal",RootPart,0,"TeslaShot",2) | |
| 1354 | end | |
| 1355 | MagicCylinder(BrickColor.new("Bright red"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
| |
| 1356 | Part.Parent=nil | |
| 1357 | end),efprt,efmsh,spread) | |
| 1358 | end | |
| 1359 | swait(20) | |
| 1360 | for i=0,1,0.1 do | |
| 1361 | swait() | |
| 1362 | Neck.C0=necko*euler(0,0,0) | |
| 1363 | RootJoint.C0=RootCF*cf(0,0,-1+1*i)*euler(0,0,0) | |
| 1364 | RW.C0=cf(1.5,0.5,0)*euler(1.57-1.57*i,1.57-1.57*i,0.2*i) | |
| 1365 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1366 | LW.C0=cf(-1.5*i,0.5,-0.5+0.5*i)*euler(1.2-1.2*i,-1.2+1.2*i,-0.2*i) | |
| 1367 | LW.C1=cf(0,0.5,0)*euler(-1.4+1.4*i,0,0) | |
| 1368 | RH.C0=RHC0*cf(0,0,0)*euler(0,0.1-0.1*i,-1+1*i) | |
| 1369 | LH.C0=LHC0*cf(-0.5+0.5*i,1-1*i,0)*euler(-0.1+0.1*i,0,0) | |
| 1370 | end | |
| 1371 | attack=false | |
| 1372 | end | |
| 1373 | ||
| 1374 | function BLAAAAARGH() | |
| 1375 | attack=true | |
| 1376 | for i=0,1,0.1 do | |
| 1377 | swait() | |
| 1378 | Neck.C0=necko*euler(0,0,0) | |
| 1379 | RootJoint.C0=RootCF*cf(0,0,-1*i)*euler(0,0,0) | |
| 1380 | RW.C0=cf(1.5,0.5,0)*euler(1.57*i,1.57*i,0.2-0.2*i) | |
| 1381 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1382 | LW.C0=cf(-1.5+1.5*i,0.5,-0.5*i)*euler(1.2*i,-1.2*i,-0.2+0.2*i) | |
| 1383 | LW.C1=cf(0,0.5,0)*euler(-1.4*i,0,0) | |
| 1384 | RH.C0=RHC0*cf(0,0,0)*euler(0,0.1*i,-1*i) | |
| 1385 | LH.C0=LHC0*cf(-0.5*i,1*i,0)*euler(-0.1*i,0,0) | |
| 1386 | end | |
| 1387 | for i=1,3 do | |
| 1388 | so("DoctorOctogonapus",prt41,1,1)
| |
| 1389 | end | |
| 1390 | for i=1,1 do | |
| 1391 | local efprt=part(3,modelzorz,0,0.5,BrickColor.new("Bright red"),"Effect",vt(0.6,0.2,0.6))
| |
| 1392 | efprt.Anchored=true | |
| 1393 | local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
| |
| 1394 | --spread=vt((math.random(-1,0)+math.random())*5,(math.random(-1,0)+math.random())*5,(math.random(-1,0)+math.random())*5) | |
| 1395 | spread=vt(0,0,0) | |
| 1396 | coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) | |
| 1397 | game:GetService("Debris"):AddItem(Part,6)
| |
| 1398 | for i=1,70 do | |
| 1399 | swait() | |
| 1400 | local MouseLook=cf((prt41.Position+MMouse.Hit.p)/2,MMouse.Hit.p+Spreaded) | |
| 1401 | local hit,pos = rayCast(prt41.Position,MouseLook.lookVector,1000,modelzorz) | |
| 1402 | Part.CFrame=CFrame.new((prt41.Position+pos)/2,pos)*angles(1.57,0,0) | |
| 1403 | local mag=(prt41.Position-pos).magnitude | |
| 1404 | Mesh.Scale=vt(1,mag*5,1) | |
| 1405 | end | |
| 1406 | local MouseLook=cf((prt41.Position+MMouse.Hit.p)/2,MMouse.Hit.p+Spreaded) | |
| 1407 | local hit,pos = rayCast(prt41.Position,MouseLook.lookVector,1000,modelzorz) | |
| 1408 | --so("http://www.roblox.com/asset/?id=169380505",prt41,0.5,1)
| |
| 1409 | local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
| |
| 1410 | tefprt.CFrame=cf(pos) | |
| 1411 | MagicCircle(BrickColor.new("Really red"),cf(pos),3,3,3,4,4,4,0.04)
| |
| 1412 | --so("http://www.roblox.com/asset/?id=169380505",tefprt,0.5,1)
| |
| 1413 | game:GetService("Debris"):AddItem(tefprt,3)
| |
| 1414 | Part.CFrame=CFrame.new((prt41.Position+pos)/2,pos)*angles(1.57,0,0) | |
| 1415 | local mag=(prt41.Position-pos).magnitude | |
| 1416 | if hit~=nil and hit.Name~="Base" then | |
| 1417 | Damagefunc(hit,9999,9999,1000,"Knockdown",prt41,0,"",2) | |
| 1418 | hit.Anchored=false | |
| 1419 | hit:BreakJoints() | |
| 1420 | local angle=(hit.Position-(prt41.Position+Vector3.new(0,0,0))).unit | |
| 1421 | local bodvol=Instance.new("BodyVelocity")
| |
| 1422 | bodvol.velocity=angle*100000000 | |
| 1423 | bodvol.P=5000 | |
| 1424 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1425 | bodvol.Parent=hit | |
| 1426 | game:GetService("Debris"):AddItem(bodvol,5)
| |
| 1427 | end | |
| 1428 | MagicCylinder(BrickColor.new("Bright red"),Part.CFrame,20,mag*5,20,4,0,4,0.05)
| |
| 1429 | Part.Parent=nil | |
| 1430 | end),efprt,efmsh,spread) | |
| 1431 | end | |
| 1432 | swait(100) | |
| 1433 | for i=0,1,0.1 do | |
| 1434 | swait() | |
| 1435 | Neck.C0=necko*euler(0,0,0) | |
| 1436 | RootJoint.C0=RootCF*cf(0,0,-1+1*i)*euler(0,0,0) | |
| 1437 | RW.C0=cf(1.5,0.5,0)*euler(1.57-1.57*i,1.57-1.57*i,0.2*i) | |
| 1438 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 1439 | LW.C0=cf(-1.5*i,0.5,-0.5+0.5*i)*euler(1.2-1.2*i,-1.2+1.2*i,-0.2*i) | |
| 1440 | LW.C1=cf(0,0.5,0)*euler(-1.4+1.4*i,0,0) | |
| 1441 | RH.C0=RHC0*cf(0,0,0)*euler(0,0.1-0.1*i,-1+1*i) | |
| 1442 | LH.C0=LHC0*cf(-0.5+0.5*i,1-1*i,0)*euler(-0.1+0.1*i,0,0) | |
| 1443 | end | |
| 1444 | attack=false | |
| 1445 | end | |
| 1446 | ||
| 1447 | function ALLCHILD() | |
| 1448 | local all={}
| |
| 1449 | for _,v in pairs(workspace:children()) do | |
| 1450 | table.insert(all,v) | |
| 1451 | end | |
| 1452 | return all | |
| 1453 | end | |
| 1454 | ||
| 1455 | function Disappear(Mod) | |
| 1456 | for _,v in pairs(Mod:children()) do | |
| 1457 | if v.className=="Hat" then | |
| 1458 | for _,i in pairs(v:children()) do | |
| 1459 | if i.className=="Part" then | |
| 1460 | coroutine.resume(coroutine.create(function(Part) | |
| 1461 | for i=0,1,0.1 do | |
| 1462 | swait() | |
| 1463 | Part.Transparency=i | |
| 1464 | end | |
| 1465 | Part.Transparency=1 | |
| 1466 | end),i) | |
| 1467 | end | |
| 1468 | end | |
| 1469 | end | |
| 1470 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1471 | coroutine.resume(coroutine.create(function(Part) | |
| 1472 | for i=0,1,0.1 do | |
| 1473 | swait() | |
| 1474 | Part.Transparency=i | |
| 1475 | end | |
| 1476 | Part.Transparency=1 | |
| 1477 | end),v) | |
| 1478 | end | |
| 1479 | end | |
| 1480 | end | |
| 1481 | ||
| 1482 | function Reappear(Mod) | |
| 1483 | for _,v in pairs(Mod:children()) do | |
| 1484 | if v.className=="Hat" then | |
| 1485 | for _,i in pairs(v:children()) do | |
| 1486 | if i.className=="Part" then | |
| 1487 | coroutine.resume(coroutine.create(function(Part) | |
| 1488 | for i=1,0,-0.1 do | |
| 1489 | swait() | |
| 1490 | Part.Transparency=i | |
| 1491 | end | |
| 1492 | Part.Transparency=0 | |
| 1493 | end),i) | |
| 1494 | end | |
| 1495 | end | |
| 1496 | end | |
| 1497 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1498 | coroutine.resume(coroutine.create(function(Partt) | |
| 1499 | for i=1,0,-0.1 do | |
| 1500 | swait() | |
| 1501 | Partt.Transparency=i | |
| 1502 | end | |
| 1503 | Partt.Transparency=0 | |
| 1504 | end),v) | |
| 1505 | end | |
| 1506 | end | |
| 1507 | end | |
| 1508 | ||
| 1509 | function ArkActivate() | |
| 1510 | coroutine.resume(coroutine.create(function() | |
| 1511 | clone=prt3:Clone() | |
| 1512 | clone.Parent=modelzorz | |
| 1513 | clone.BrickColor=BrickColor.new("Bright red")
| |
| 1514 | clone.Mesh.Scale=clone.Mesh.Scale+vt(0.01,0.005,0.01) | |
| 1515 | local awld3=weld(clone,clone,prt3,cf(0,0,0)) | |
| 1516 | so("Activate",prt41,1,1)
| |
| 1517 | coroutine.resume(coroutine.create(function(Part) | |
| 1518 | for i=1,0,-0.01 do | |
| 1519 | swait() | |
| 1520 | Part.Transparency=i | |
| 1521 | end | |
| 1522 | Part.Transparency=0 | |
| 1523 | end),clone) | |
| 1524 | table.insert(Clone,clone) | |
| 1525 | for i=2,31 do | |
| 1526 | --prt22 | |
| 1527 | clone=EffectParts[i]:Clone() | |
| 1528 | clone.Parent=modelzorz | |
| 1529 | clone.BrickColor=BrickColor.new("Bright red")
| |
| 1530 | if clone.Name=="Part22" then | |
| 1531 | clone.Mesh.Scale=clone.Mesh.Scale+vt(0.01,0.005,0.01) | |
| 1532 | else | |
| 1533 | clone.Mesh.Scale=clone.Mesh.Scale+vt(0.01,0.01,0.01) | |
| 1534 | end | |
| 1535 | local awld3=weld(clone,clone,EffectParts[i],cf(0,0,0)) | |
| 1536 | coroutine.resume(coroutine.create(function(Part) | |
| 1537 | for i=1,0,-0.01 do | |
| 1538 | swait() | |
| 1539 | Part.Transparency=i | |
| 1540 | end | |
| 1541 | Part.Transparency=0 | |
| 1542 | end),clone) | |
| 1543 | table.insert(Clone,clone) | |
| 1544 | end | |
| 1545 | end)) | |
| 1546 | coroutine.resume(coroutine.create(function() | |
| 1547 | numb=0 | |
| 1548 | numbderp=0.785*3 | |
| 1549 | for i=1,3 do | |
| 1550 | for i=1,4 do | |
| 1551 | MagicShard(BrickColor.new("Bright red"),prt43.CFrame*euler(0,numb,numbderp)*cf(0,5,0),0,0,0,0.03,0.07,0.03,0.02)
| |
| 1552 | numb=numb+1.57 | |
| 1553 | --local wld41=weld(prt41,prt41,prt43,cf(0,2.4,0)*euler(0,0,numb)) | |
| 1554 | end | |
| 1555 | swait(10) | |
| 1556 | numbderp=numbderp-0.785 | |
| 1557 | end | |
| 1558 | MagicShard(BrickColor.new("Bright red"),prt43.CFrame*euler(0,0,0)*cf(0,5,0),0,0,0,0.03,0.07,0.03,0.02)
| |
| 1559 | end)) | |
| 1560 | coroutine.resume(coroutine.create(function(Part) | |
| 1561 | while Mode=="Planted" do | |
| 1562 | swait(math.random(5,10)) | |
| 1563 | ElecEffect(Part.Position,4,4,4) | |
| 1564 | end | |
| 1565 | end),prt41) | |
| 1566 | end | |
| 1567 | ||
| 1568 | function ArkUnactivate() | |
| 1569 | for i=1,#Clone do | |
| 1570 | --[[print(Clone[i]) | |
| 1571 | print(i)]] | |
| 1572 | Clone[i].Parent=nil | |
| 1573 | end | |
| 1574 | for i=1,#Clone do | |
| 1575 | table.remove(Clone,i) | |
| 1576 | end | |
| 1577 | end | |
| 1578 | ||
| 1579 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1580 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1581 | end | |
| 1582 | ||
| 1583 | --[[local LastPoint=prt4.CFrame*CFrame.new(0,prt4.Size.Y*2.5,0) | |
| 1584 | local Point=prt4.CFrame*CFrame.new(0,prt4.Size.Y*2.5,0)]] | |
| 1585 | function effect(Color,Ref,Size,LP,P1,returnn) | |
| 1586 | local effectsmsh = Instance.new("BlockMesh")
| |
| 1587 | effectsmsh.Scale = Vector3.new(0.4,1,0.4) | |
| 1588 | effectsmsh.Name = "Mesh" | |
| 1589 | local effectsg = Instance.new("Part")
| |
| 1590 | effectsg.formFactor = 3 | |
| 1591 | effectsg.CanCollide = false | |
| 1592 | effectsg.Name = "Eff" | |
| 1593 | effectsg.Locked = true | |
| 1594 | effectsg.Anchored = true | |
| 1595 | effectsg.Size = Vector3.new(0.2,1,0.2) | |
| 1596 | effectsg.Parent = workspace | |
| 1597 | effectsmsh.Parent = effectsg | |
| 1598 | effectsg.BrickColor = BrickColor.new(Color) | |
| 1599 | effectsg.Reflectance = Ref | |
| 1600 | local point1 = P1 | |
| 1601 | local mg = (LP.p - point1.p).magnitude | |
| 1602 | effectsg.Size = Vector3.new(Size,mg,Size) | |
| 1603 | effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0) | |
| 1604 | if returnn then return effectsg end | |
| 1605 | coroutine.resume(coroutine.create(function() | |
| 1606 | if not returnn then | |
| 1607 | for i = 0 , 1 , 0.1 do | |
| 1608 | swait() | |
| 1609 | effectsg.Transparency = 1*i | |
| 1610 | effectsmsh.Scale = Vector3.new(Size-Size*i,1,Size-Size*i) | |
| 1611 | end | |
| 1612 | swait() | |
| 1613 | effectsg.Parent = nil | |
| 1614 | end | |
| 1615 | end)) | |
| 1616 | end | |
| 1617 | ||
| 1618 | function ElecEffect(cff,x,y,z) | |
| 1619 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Part",vt(1,1,1))
| |
| 1620 | prt.Anchored=true | |
| 1621 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1622 | xval=math.random() | |
| 1623 | yval=math.random() | |
| 1624 | zval=math.random() | |
| 1625 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(xval,yval,zval))
| |
| 1626 | coroutine.resume(coroutine.create(function(Part,Mesh,Frame,xvaal,yvaal,zvaal) | |
| 1627 | Part.CFrame=cf(Frame)*cf(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
| 1628 | for i=0,1,0.05 do | |
| 1629 | swait() | |
| 1630 | xvaal=xvaal-0.1 | |
| 1631 | yvaal=yvaal-0.1 | |
| 1632 | zvaal=zvaal-0.1 | |
| 1633 | Mesh.Scale=vt(xvaal,yvaal,zvaal) | |
| 1634 | Part.Transparency=i | |
| 1635 | end | |
| 1636 | Part.Parent=nil | |
| 1637 | end),prt,msh,cff,xval,yval,zval) | |
| 1638 | end | |
| 1639 | ||
| 1640 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1641 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1642 | prt.Anchored=true | |
| 1643 | prt.CFrame=cframe | |
| 1644 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1645 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1646 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1647 | for i=0,1,delay do | |
| 1648 | swait() | |
| 1649 | Part.CFrame=Part.CFrame | |
| 1650 | Part.Transparency=i | |
| 1651 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1652 | end | |
| 1653 | Part.Parent=nil | |
| 1654 | end),prt,msh) | |
| 1655 | end | |
| 1656 | ||
| 1657 | function MagicBlock2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,decrease) | |
| 1658 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1659 | prt.Anchored=true | |
| 1660 | prt.CFrame=cframe | |
| 1661 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1662 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1663 | CF=prt.CFrame | |
| 1664 | num=math.random(5,20) | |
| 1665 | coroutine.resume(coroutine.create(function(Part,Mesh,CF2,Num) | |
| 1666 | for i=0,1.05,0.05 do | |
| 1667 | swait() | |
| 1668 | Part.CFrame=CF2*cf(0,i*Num,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1669 | Part.Transparency=i | |
| 1670 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1671 | Num=Num-decrease | |
| 1672 | end | |
| 1673 | Part.Parent=nil | |
| 1674 | end),prt,msh,CF,num) | |
| 1675 | end | |
| 1676 | ||
| 1677 | function MagicBlock3(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 1678 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1679 | prt.Anchored=true | |
| 1680 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1681 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1682 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1683 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1684 | for i=0,1,0.1 do | |
| 1685 | swait() | |
| 1686 | TehCF=cframe | |
| 1687 | Part.CFrame=TehCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1688 | Part.Transparency=i | |
| 1689 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1690 | end | |
| 1691 | Part.Parent=nil | |
| 1692 | end),prt,msh) | |
| 1693 | end | |
| 1694 | ||
| 1695 | function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1696 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
| 1697 | prt.Anchored=true | |
| 1698 | prt.CFrame=cframe | |
| 1699 | msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1700 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1701 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1702 | for i=0,1,delay do | |
| 1703 | swait() | |
| 1704 | Part.CFrame=Part.CFrame | |
| 1705 | Part.Transparency=i | |
| 1706 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1707 | end | |
| 1708 | Part.Parent=nil | |
| 1709 | end),prt,msh) | |
| 1710 | end | |
| 1711 | ||
| 1712 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1713 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1714 | prt.Anchored=true | |
| 1715 | prt.CFrame=cframe | |
| 1716 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1717 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1718 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1719 | for i=0,1,delay do | |
| 1720 | swait() | |
| 1721 | Part.CFrame=Part.CFrame | |
| 1722 | Part.Transparency=i | |
| 1723 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1724 | end | |
| 1725 | Part.Parent=nil | |
| 1726 | end),prt,msh) | |
| 1727 | end | |
| 1728 | ||
| 1729 | function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1730 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1731 | prt.Anchored=true | |
| 1732 | prt.CFrame=cframe | |
| 1733 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 1734 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1735 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
| 1736 | for i=0,1,delay do | |
| 1737 | swait() | |
| 1738 | Part.CFrame=Part.CFrame*cf(0,0,-num) | |
| 1739 | Part.Transparency=i | |
| 1740 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1741 | end | |
| 1742 | Part.Parent=nil | |
| 1743 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
| 1744 | end | |
| 1745 | ||
| 1746 | function MagicFire(brickcolor,cframe,x1,y1,z1) | |
| 1747 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1748 | prt.Anchored=true | |
| 1749 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1750 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1751 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1752 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1753 | for i=0,1,0.1 do | |
| 1754 | swait() | |
| 1755 | Part.CFrame=cf(Part.Position+vt(0,0.5,0))*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1756 | Part.Transparency=i | |
| 1757 | Mesh.Scale=Mesh.Scale+vt(0.1,0.1,0.1) | |
| 1758 | end | |
| 1759 | Part.Parent=nil | |
| 1760 | end),prt,msh) | |
| 1761 | end | |
| 1762 | ||
| 1763 | function BlastEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 1764 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1765 | prt.Anchored=true | |
| 1766 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1767 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=24388358",vt(0,0,0),vt(x1,y1,z1))
| |
| 1768 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1769 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1770 | for i=0,1,0.05 do | |
| 1771 | swait() | |
| 1772 | Part.CFrame=Part.CFrame | |
| 1773 | Part.Transparency=i | |
| 1774 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1775 | end | |
| 1776 | Part.Parent=nil | |
| 1777 | end),prt,msh) | |
| 1778 | end | |
| 1779 | ||
| 1780 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
| 1781 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1782 | prt.Anchored=true | |
| 1783 | prt.CFrame=cframe | |
| 1784 | msh=mesh("SpecialMesh",prt,"FileMesh","1323306",vt(0,0,0),vt(x1,y1,z1))
| |
| 1785 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1786 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1787 | for i=0,1,0.1 do | |
| 1788 | swait() | |
| 1789 | Part.CFrame=Part.CFrame*cf(0,y3,0) | |
| 1790 | Part.Transparency=i | |
| 1791 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1792 | end | |
| 1793 | Part.Parent=nil | |
| 1794 | end),prt,msh) | |
| 1795 | end | |
| 1796 | ||
| 1797 | function WaveEffect2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1798 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1799 | prt.Anchored=true | |
| 1800 | prt.CFrame=cframe | |
| 1801 | msh=mesh("SpecialMesh",prt,"FileMesh","20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 1802 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1803 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1804 | for i=0,1,delay do | |
| 1805 | swait() | |
| 1806 | Part.CFrame=Part.CFrame | |
| 1807 | Part.Transparency=i | |
| 1808 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1809 | end | |
| 1810 | Part.Parent=nil | |
| 1811 | end),prt,msh) | |
| 1812 | end | |
| 1813 | ||
| 1814 | function MagicShard(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1815 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1816 | prt.Anchored=true | |
| 1817 | prt.CFrame=cframe | |
| 1818 | msh=mesh("SpecialMesh",prt,"FileMesh","9756362",vt(0,0,0),vt(x1,y1,z1))
| |
| 1819 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1820 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1821 | for i=0,1,delay do | |
| 1822 | swait() | |
| 1823 | Part.CFrame=Part.CFrame | |
| 1824 | Part.Transparency=i | |
| 1825 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1826 | end | |
| 1827 | Part.Parent=nil | |
| 1828 | end),prt,msh) | |
| 1829 | end | |
| 1830 | ||
| 1831 | function Lightning(p0,p1,tym,ofs,col,th,tra,last) | |
| 1832 | --[[p0=pos1 | |
| 1833 | p1=pos2 | |
| 1834 | tym=times | |
| 1835 | ofs=offset | |
| 1836 | col=color | |
| 1837 | th=size | |
| 1838 | tra=transparency | |
| 1839 | last=lastingtime]] | |
| 1840 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs}
| |
| 1841 | for i=1,tym do | |
| 1842 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col)
| |
| 1843 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 1844 | light1=Instance.new("PointLight")
| |
| 1845 | light1.Brightness=.8 | |
| 1846 | light1.Color=Color3.new(.2,255,.2) | |
| 1847 | light1.Range=8 | |
| 1848 | light1.Parent=li | |
| 1849 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
| 1850 | if tym == i then | |
| 1851 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
| 1852 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
| 1853 | else | |
| 1854 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
| 1855 | end | |
| 1856 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,last) | |
| 1857 | end | |
| 1858 | end | |
| 1859 | ||
| 1860 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,HitSound,HitPitch) | |
| 1861 | if hit.Parent==nil then | |
| 1862 | return | |
| 1863 | end | |
| 1864 | CPlayer=Bin | |
| 1865 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1866 | for _,v in pairs(hit.Parent:children()) do | |
| 1867 | if v:IsA("Humanoid") then
| |
| 1868 | h=v | |
| 1869 | end | |
| 1870 | end | |
| 1871 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1872 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 1873 | if h.MaxHealth>=math.huge then | |
| 1874 | hit:BreakJoints() | |
| 1875 | end | |
| 1876 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1877 | return | |
| 1878 | end]] | |
| 1879 | -- hs(hit,1.2) | |
| 1880 | c=Instance.new("ObjectValue")
| |
| 1881 | c.Name="creator" | |
| 1882 | c.Value=game:service("Players").LocalPlayer
| |
| 1883 | c.Parent=h | |
| 1884 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1885 | if HitSound~=nil and HitPitch~=nil then | |
| 1886 | so(HitSound,hit,1,HitPitch) | |
| 1887 | end | |
| 1888 | Damage=math.random(minim,maxim) | |
| 1889 | -- h:TakeDamage(Damage) | |
| 1890 | blocked=false | |
| 1891 | block=hit.Parent:findFirstChild("Block")
| |
| 1892 | if block~=nil then | |
| 1893 | if block.className=="IntValue" then | |
| 1894 | if block.Value>0 then | |
| 1895 | blocked=true | |
| 1896 | block.Value=block.Value-1 | |
| 1897 | print(block.Value) | |
| 1898 | end | |
| 1899 | end | |
| 1900 | end | |
| 1901 | if blocked==false then | |
| 1902 | -- h:TakeDamage(Damage) | |
| 1903 | h.Health=h.Health-Damage | |
| 1904 | showDamage(hit.Parent,Damage,.5,BrickColor:Red()) | |
| 1905 | else | |
| 1906 | h.Health=h.Health-(Damage/2) | |
| 1907 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 1908 | end | |
| 1909 | if Type=="Knockdown" then | |
| 1910 | hum=hit.Parent.Humanoid | |
| 1911 | hum.PlatformStand=true | |
| 1912 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1913 | swait(1) | |
| 1914 | HHumanoid.PlatformStand=false | |
| 1915 | end),hum) | |
| 1916 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1917 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1918 | local bodvol=Instance.new("BodyVelocity")
| |
| 1919 | bodvol.velocity=angle*knockback | |
| 1920 | bodvol.P=5000 | |
| 1921 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1922 | bodvol.Parent=hit | |
| 1923 | rl=Instance.new("BodyAngularVelocity")
| |
| 1924 | rl.P=3000 | |
| 1925 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1926 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1927 | rl.Parent=hit | |
| 1928 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 1929 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1930 | elseif Type=="Normal" then | |
| 1931 | vp=Instance.new("BodyVelocity")
| |
| 1932 | vp.P=500 | |
| 1933 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1934 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1935 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 1936 | if knockback>0 then | |
| 1937 | vp.Parent=hit.Parent.Torso | |
| 1938 | end | |
| 1939 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1940 | elseif Type=="Up" then | |
| 1941 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 1942 | bodyVelocity.velocity=vt(0,20,0) | |
| 1943 | bodyVelocity.P=5000 | |
| 1944 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1945 | bodyVelocity.Parent=hit | |
| 1946 | game:GetService("Debris"):AddItem(bodyVelocity,.5)
| |
| 1947 | elseif Type=="Snare" then | |
| 1948 | bp=Instance.new("BodyPosition")
| |
| 1949 | bp.P=2000 | |
| 1950 | bp.D=100 | |
| 1951 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1952 | bp.position=hit.Parent.Torso.Position | |
| 1953 | bp.Parent=hit.Parent.Torso | |
| 1954 | game:GetService("Debris"):AddItem(bp,1)
| |
| 1955 | elseif Type=="Freeze" then | |
| 1956 | BodPos=Instance.new("BodyPosition")
| |
| 1957 | BodPos.P=50000 | |
| 1958 | BodPos.D=1000 | |
| 1959 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1960 | BodPos.position=hit.Parent.Torso.Position | |
| 1961 | BodPos.Parent=hit.Parent.Torso | |
| 1962 | BodGy = it("BodyGyro")
| |
| 1963 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 1964 | BodGy.P = 20e+003 | |
| 1965 | BodGy.Parent=hit.Parent.Torso | |
| 1966 | BodGy.cframe = hit.Parent.Torso.CFrame | |
| 1967 | hit.Parent.Torso.Anchored=true | |
| 1968 | coroutine.resume(coroutine.create(function(Part) | |
| 1969 | swait(1.5) | |
| 1970 | Part.Anchored=false | |
| 1971 | end),hit.Parent.Torso) | |
| 1972 | game:GetService("Debris"):AddItem(BodPos,3)
| |
| 1973 | game:GetService("Debris"):AddItem(BodGy,3)
| |
| 1974 | end | |
| 1975 | debounce=Instance.new("BoolValue")
| |
| 1976 | debounce.Name="DebounceHit" | |
| 1977 | debounce.Parent=hit.Parent | |
| 1978 | debounce.Value=true | |
| 1979 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 1980 | c=Instance.new("ObjectValue")
| |
| 1981 | c.Name="creator" | |
| 1982 | c.Value=Player | |
| 1983 | c.Parent=h | |
| 1984 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1985 | CRIT=false | |
| 1986 | hitDeb=true | |
| 1987 | AttackPos=6 | |
| 1988 | end | |
| 1989 | end | |
| 1990 | ||
| 1991 | showDamage=function(Char,Dealt,du,Color) | |
| 1992 | m=Instance.new("Model")
| |
| 1993 | m.Name=tostring(Dealt) | |
| 1994 | h=Instance.new("Humanoid")
| |
| 1995 | h.Health=0 | |
| 1996 | h.MaxHealth=0 | |
| 1997 | h.Parent=m | |
| 1998 | c=Instance.new("Part")
| |
| 1999 | c.Transparency=0 | |
| 2000 | c.BrickColor=Color | |
| 2001 | c.Name="Head" | |
| 2002 | c.TopSurface=0 | |
| 2003 | c.BottomSurface=0 | |
| 2004 | c.formFactor="Plate" | |
| 2005 | c.Size=Vector3.new(1,.4,1) | |
| 2006 | ms=Instance.new("CylinderMesh")
| |
| 2007 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 2008 | if CRIT==true then | |
| 2009 | ms.Scale=Vector3.new(1,1.25,1) | |
| 2010 | end | |
| 2011 | ms.Parent=c | |
| 2012 | c.Reflectance=0 | |
| 2013 | Instance.new("BodyGyro").Parent=c
| |
| 2014 | c.Parent=m | |
| 2015 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 2016 | f=Instance.new("BodyPosition")
| |
| 2017 | f.P=2000 | |
| 2018 | f.D=100 | |
| 2019 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2020 | f.position=c.Position+Vector3.new(0,3,0) | |
| 2021 | f.Parent=c | |
| 2022 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 2023 | c.CanCollide=false | |
| 2024 | m.Parent=workspace | |
| 2025 | c.CanCollide=false | |
| 2026 | end | |
| 2027 | ||
| 2028 | combo=0 | |
| 2029 | num=0 | |
| 2030 | function ob1d(mouse) | |
| 2031 | if attack==true then return end | |
| 2032 | hold=true | |
| 2033 | if combo==0 then | |
| 2034 | combo=1 | |
| 2035 | if holdz==true then | |
| 2036 | heavyattackone() | |
| 2037 | else | |
| 2038 | lightattackone() | |
| 2039 | end | |
| 2040 | elseif combo==1 then | |
| 2041 | combo=2 | |
| 2042 | if holdz==true then | |
| 2043 | lightattackfour() | |
| 2044 | else | |
| 2045 | lightattacktwo() | |
| 2046 | end | |
| 2047 | elseif combo==2 then | |
| 2048 | combo=3 | |
| 2049 | if holdz==true then | |
| 2050 | heavyattackthree() | |
| 2051 | else | |
| 2052 | lightattackthree() | |
| 2053 | end | |
| 2054 | elseif combo==3 then | |
| 2055 | combo=4 | |
| 2056 | if holdz==true then | |
| 2057 | heavyattackfour() | |
| 2058 | else | |
| 2059 | lightattackfour() | |
| 2060 | end | |
| 2061 | end | |
| 2062 | coroutine.resume(coroutine.create(function() | |
| 2063 | swait(8) | |
| 2064 | if attack==false then | |
| 2065 | combo=0 | |
| 2066 | equipanim() | |
| 2067 | end | |
| 2068 | end)) | |
| 2069 | end | |
| 2070 | ||
| 2071 | function ob1u(mouse) | |
| 2072 | hold = false | |
| 2073 | end | |
| 2074 | ||
| 2075 | buttonhold = false | |
| 2076 | ||
| 2077 | eul=0 | |
| 2078 | holdq=false | |
| 2079 | holdz=false | |
| 2080 | function key(key) | |
| 2081 | if key=="q" then | |
| 2082 | holdq=true | |
| 2083 | end | |
| 2084 | if key=="z" then | |
| 2085 | holdz=true | |
| 2086 | end | |
| 2087 | if attack==true then return end | |
| 2088 | if Mode=="Planted" and holdq==true then | |
| 2089 | if key=="z" then | |
| 2090 | LightningBlasts() | |
| 2091 | end | |
| 2092 | if key=="x" then | |
| 2093 | PileDrive() | |
| 2094 | end | |
| 2095 | if key=="c" then | |
| 2096 | LaserBarrage() | |
| 2097 | end | |
| 2098 | if key=="v" then | |
| 2099 | BLAAAAARGH() | |
| 2100 | end | |
| 2101 | elseif holdq==false then | |
| 2102 | if key=="j" then | |
| 2103 | if Weapon=="None" then | |
| 2104 | SummonSword() | |
| 2105 | else | |
| 2106 | UnsummonSword() | |
| 2107 | end | |
| 2108 | end | |
| 2109 | end | |
| 2110 | --[[if key=="j" then | |
| 2111 | heavyattackfour() | |
| 2112 | end]] | |
| 2113 | if key=="f" then | |
| 2114 | if Mode=="Obelisk" then | |
| 2115 | Plant() | |
| 2116 | elseif Mode=="Planted" then | |
| 2117 | GetArk() | |
| 2118 | end | |
| 2119 | end | |
| 2120 | if key=="g" then | |
| 2121 | if Mode=="Planted" then | |
| 2122 | ObeliskHop() | |
| 2123 | end | |
| 2124 | end | |
| 2125 | if key=="h" then | |
| 2126 | if Mode=="Planted" then | |
| 2127 | ObeliskSmash() | |
| 2128 | end | |
| 2129 | end | |
| 2130 | equipanim() | |
| 2131 | --[[if key=="c" then | |
| 2132 | --so("http://www.roblox.com/asset/?id=130818264",Torso,1,1)
| |
| 2133 | ArkActivate() | |
| 2134 | wld1.Part1=RootPart | |
| 2135 | wld1.C0=euler(-0.05,0,0)*cf(0,0,-1.3) | |
| 2136 | wld1.C1=euler(0,0,0) | |
| 2137 | wld2.C0=euler(0,0,0)*cf(0,0.5,0) | |
| 2138 | Neck.C0=necko*euler(0.4,0,0) | |
| 2139 | RootJoint.C0=RootCF*cf(0,0,-0.3)*euler(-0.05,0,0) | |
| 2140 | RW.C0=cf(1.5,0.5,0)*euler(-0.2,0,0.4) | |
| 2141 | RW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 2142 | LW.C0=cf(-1.5,0.5,0)*euler(-0.1,0,0) | |
| 2143 | LW.C1=cf(0,0.5,0)*euler(0,0,0) | |
| 2144 | RH.C0=RHC0*cf(0,0,0)*euler(-0.1,0,0.5) | |
| 2145 | RH.C1=RHC1 | |
| 2146 | LH.C0=LHC0*cf(0,0,0)*euler(0,0,0.2) | |
| 2147 | LH.C1=LHC1 | |
| 2148 | for i=1,100 do | |
| 2149 | swait() | |
| 2150 | MagicBlock(BrickColor.new("Bright red"),RightArm.CFrame*cf(0,-1,0)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),0,0,0,0.3,0.3,0.3,0.05)
| |
| 2151 | end | |
| 2152 | end | |
| 2153 | if key=="v" then | |
| 2154 | ArkUnactivate() | |
| 2155 | wld1.Part1=RightArm | |
| 2156 | equipanim() | |
| 2157 | end]] | |
| 2158 | end | |
| 2159 | ||
| 2160 | function key2(key) | |
| 2161 | if key=="q" then | |
| 2162 | holdq=false | |
| 2163 | end | |
| 2164 | if key=="z" then | |
| 2165 | holdz=false | |
| 2166 | end | |
| 2167 | end | |
| 2168 | ||
| 2169 | function s(mouse) | |
| 2170 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 2171 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 2172 | mouse.KeyDown:connect(key) | |
| 2173 | mouse.KeyUp:connect(key2) | |
| 2174 | unsheathed = true | |
| 2175 | player = Player | |
| 2176 | ch = Character | |
| 2177 | MMouse = mouse | |
| 2178 | RSH = ch.Torso["Right Shoulder"] | |
| 2179 | LSH = ch.Torso["Left Shoulder"] | |
| 2180 | -- | |
| 2181 | RSH.Parent = nil | |
| 2182 | LSH.Parent = nil | |
| 2183 | -- | |
| 2184 | RW.Part0 = ch.Torso | |
| 2185 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 2186 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 2187 | RW.Part1 = ch["Right Arm"] | |
| 2188 | RW.Parent = ch.Torso | |
| 2189 | --_G.R = RW | |
| 2190 | -- | |
| 2191 | LW.Part0 = ch.Torso | |
| 2192 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 2193 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 2194 | LW.Part1 = ch["Left Arm"] | |
| 2195 | LW.Parent = ch.Torso | |
| 2196 | --_G.L = LW | |
| 2197 | -- | |
| 2198 | if Mode=="Obelisk" then | |
| 2199 | wld1.Part1=RightArm | |
| 2200 | end | |
| 2201 | equipanim() | |
| 2202 | end | |
| 2203 | ||
| 2204 | function ds(mouse) | |
| 2205 | if Mode=="Obelisk" then | |
| 2206 | wld1.Part1=Torso | |
| 2207 | end | |
| 2208 | hideanim() | |
| 2209 | swait(0) | |
| 2210 | RW.Parent = nil | |
| 2211 | LW.Parent = nil | |
| 2212 | RSH.Parent = player.Character.Torso | |
| 2213 | LSH.Parent = player.Character.Torso | |
| 2214 | end | |
| 2215 | ||
| 2216 | Bin.Selected:connect(s) | |
| 2217 | Bin.Deselected:connect(ds) | |
| 2218 | --[[ | |
| 2219 | Copyrighted (C) Fenrier 2014 | |
| 2220 | ]] |