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<Purpose>
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<purpose>
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- Corrects logical inconsistencies in Skyrim's crafting system. This mod is a must for me. The features it provides are super useful and the mod is super customizable as well.
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</Purpose>
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</purpose>
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<Notes>
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<notes>
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</Notes>
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- Tweak MCM with care, leave to default if you don't know what it does! However, make the following changes :
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* Crafting Options -> Fur and Hide Recipes => Specific | Reason behind this is that I don't want every hide or fur work, If I don't have THE SPECIFIC fur or hide, I'll have to buy them.
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<Download-Installation>
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* Mining And Materials -> Mining Presets => Faster Mining | I still want to be forced to buy stuff rather than find them openly in the wild.
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</Download-Installation>
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* Didn't want to break items down to get materials, because 1st it could break down an item that I still want just because it deems so, 2nd because I want to find material elsewhere or just buy them!
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*** Here are the MCM settings I've chosen : https://imgur.com/a/WLtBp
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<Compatibility-Issues>
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</Compatibility-Issues>
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- DO NOT CLEAN THIS MOD IN TES5EDIT.
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</notes>
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<LoadOrder>
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</LoadOrder>
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<download-installation>
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- Download the 'Complete Crafting Overhaul' main file.
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- Don't download 'CCO Compatibility Patch for WAF True Weapons' optional file, it doesn't concern me, it's only if you're using WAF with True Orcish probably, it says "This file should take the place of Weapons & Armor_TrueWeaponsLvlLists.esp". I don't even have that file, so this is not for me.
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</download-installation>
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<compatibility-issues>
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- When used alongside Clothing & Clutter Fixes, a Bashed Patch is required to merge edits to the leveled lists.
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</compatibility-issues>
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<load-order>
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- Make sure that CCO loads AFTER Weapon And Armor Fixes and Clothing & Clutter Fixes.
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Recommended load order:
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- Unofficial Patch(s)
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- Weapons & Armor Fixes Remade
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- Clothing & Clutter Fixes
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- Complete Crafting Overhaul Remade
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- Smithing Perks Overhaul Remade (load order for SPO isn't critical)
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....
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- Complete Alchemy & Cooking Overhaul
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</load-order>