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1 | - | -- ORIGINAL CREATOR: Depr1 |
1 | + | |
2 | - | --Fixed lags by stommmDev for toasters if the creator wants to shut down this script i will |
2 | + | |
3 | - | -- If this script isn't on pastebin or the user who uploaded this isn't called "Delros12" |
3 | + | |
4 | - | -- (and yes my pastebin account is Delros12) or the link is not https://pastebin.com/2NNDTLjL |
4 | + | |
5 | - | -- then this is not the original link of this script. |
5 | + | |
6 | makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2), | |
7 | - | -- The original link of the script gets edited constantly for updates, if you use the original |
7 | + | |
8 | - | -- link you will be able to enjoy the most recent updates of this script without changing to |
8 | + | |
9 | - | -- another link which contains updated script. |
9 | + | |
10 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36), | |
11 | - | -- Enjoy! :) |
11 | + | |
12 | makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2), | |
13 | - | -- Controls: Q to sneak, use the keypad numbers 1-9 to change blocks, choose a empty slot i |
13 | + | |
14 | - | -- you want to remove a block. |
14 | + | |
15 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
16 | - | -- this script will transform you into steve when used |
16 | + | |
17 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
18 | - | local targetName = game.Players.LocalPlayer.Name |
18 | + | |
19 | - | local player = game.Players:FindFirstChild(targetName) |
19 | + | |
20 | - | function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className) |
20 | + | |
21 | - | local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"} |
21 | + | |
22 | - | for i,f in pairs(faces) do |
22 | + | |
23 | - | local decal = Instance.new(className, part) |
23 | + | |
24 | - | if i == 1 then decal.Texture = frontF decal.Name = f end |
24 | + | |
25 | - | if i == 2 then decal.Texture = backF or frontF decal.Name = f end |
25 | + | |
26 | - | if i == 3 then decal.Texture = topF or frontF decal.Name = f end |
26 | + | |
27 | - | if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end |
27 | + | |
28 | - | if i == 5 then decal.Texture = leftF or frontF decal.Name = f end |
28 | + | |
29 | - | if i == 6 then decal.Texture = rightF or frontF decal.Name = f end |
29 | + | |
30 | - | decal.Face = f |
30 | + | |
31 | end | |
32 | - | return part |
32 | + | |
33 | function getDistance(v1, v2) | |
34 | - | function makeSquare(position, size, color, transparency, parent) |
34 | + | |
35 | - | local label = Instance.new("TextLabel", parent) |
35 | + | |
36 | - | label.Text = "" |
36 | + | |
37 | - | label.BorderSizePixel = 0 |
37 | + | |
38 | - | label.BackgroundTransparency = transparency |
38 | + | |
39 | - | label.Position = position |
39 | + | end |
40 | - | label.Size = size |
40 | + | |
41 | - | label.BackgroundColor3 = color |
41 | + | |
42 | function weldTo(part1, part2) | |
43 | - | function putToolBarSlot(position, image) |
43 | + | |
44 | - | local playerGui = player:FindFirstChild("PlayerGui") |
44 | + | |
45 | - | if playerGui then |
45 | + | |
46 | - | local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui) |
46 | + | |
47 | function getMagnitudeXZ(velocity) | |
48 | - | local slot = Instance.new("ImageLabel", gui) |
48 | + | |
49 | - | slot.Position = position |
49 | + | |
50 | - | slot.Size = UDim2.new(0, 32, 0, 32) |
50 | + | |
51 | - | slot.BackgroundTransparency = 1 |
51 | + | |
52 | - | slot.ImageTransparency = 0 |
52 | + | |
53 | - | slot.Image = image |
53 | + | |
54 | - | slot.ZIndex = 2 |
54 | + | |
55 | blockPlaced.CFrame = cFPos | |
56 | putTexture(blockPlaced, block.frontTex, block.backTex, | |
57 | block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture") | |
58 | return blockPlaced | |
59 | end | |
60 | local toolBar = { | |
61 | Dirt = { | |
62 | size = Vector3.new(2.6, 2.6, 2.6), | |
63 | frontTex = "rbxassetid://179655033", | |
64 | backTex = "rbxassetid://179655033", | |
65 | topTex = "rbxassetid://179655033", | |
66 | bottomTex = "rbxassetid://179655033", | |
67 | leftTex = "rbxassetid://179655033", | |
68 | rightTex = "rbxassetid://179655033" | |
69 | }, | |
70 | Grass = { | |
71 | size = Vector3.new(2.6, 2.6, 2.6), | |
72 | frontTex = "rbxassetid://96430337", | |
73 | backTex = "rbxassetid://96430337", | |
74 | topTex = "rbxassetid://96430265", | |
75 | bottomTex = "rbxassetid://179655033", | |
76 | leftTex = "rbxassetid://96430337", | |
77 | rightTex = "rbxassetid://96430337" | |
78 | }, | |
79 | Stone = { | |
80 | size = Vector3.new(2.6, 2.6, 2.6), | |
81 | frontTex = "rbxassetid://75880927", | |
82 | backTex = "rbxassetid://75880927", | |
83 | topTex = "rbxassetid://75880927", | |
84 | bottomTex = "rbxassetid://75880927", | |
85 | leftTex = "rbxassetid://75880927", | |
86 | rightTex = "rbxassetid://75880927" | |
87 | }, | |
88 | Diamond_Ore = { | |
89 | size = Vector3.new(2.6, 2.6, 2.6), | |
90 | frontTex = "rbxassetid://57928490", | |
91 | backTex = "rbxassetid://57928490", | |
92 | topTex = "rbxassetid://57928490", | |
93 | - | end |
93 | + | |
94 | leftTex = "rbxassetid://57928490", | |
95 | rightTex = "rbxassetid://57928490" | |
96 | }, | |
97 | Diamond_Block = { | |
98 | size = Vector3.new(2.6, 2.6, 2.6), | |
99 | frontTex = "rbxassetid://56749955", | |
100 | backTex = "rbxassetid://56749955", | |
101 | topTex = "rbxassetid://56749955", | |
102 | bottomTex = "rbxassetid://56749955", | |
103 | leftTex = "rbxassetid://56749955", | |
104 | rightTex = "rbxassetid://56749955" | |
105 | }, | |
106 | Wood_Planks = { | |
107 | size = Vector3.new(2.6, 2.6, 2.6), | |
108 | frontTex = "rbxassetid://346201871", | |
109 | backTex = "rbxassetid://346201871", | |
110 | topTex = "rbxassetid://346201871", | |
111 | bottomTex = "rbxassetid://346201871", | |
112 | leftTex = "rbxassetid://346201871", | |
113 | rightTex = "rbxassetid://346201871" | |
114 | }, | |
115 | Oak_Log = { | |
116 | size = Vector3.new(2.6, 2.6, 2.6), | |
117 | frontTex = "rbxassetid://310831812", | |
118 | backTex = "rbxassetid://310831812", | |
119 | topTex = "rbxassetid://152538557", | |
120 | bottomTex = "rbxassetid://152538557", | |
121 | leftTex = "rbxassetid://310831812", | |
122 | rightTex = "rbxassetid://310831812" | |
123 | } | |
124 | } | |
125 | if player then | |
126 | local char = player.Character | |
127 | if char then | |
128 | for _,cM in pairs(char:GetChildren()) do | |
129 | if cM.ClassName == "CharacterMesh" then cM:Destroy() end | |
130 | end | |
131 | ||
132 | --[] | |
133 | local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui) | |
134 | gui.Name = "ToolBar" | |
135 | ||
136 | makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 44), | |
137 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
138 | ||
139 | local blocks = {"Dirt", "Grass", "Stone", "Diamond_Ore", "Diamond_Block", "Wood_Planks", "Oak_Log"} | |
140 | for i = 1, 9 do | |
141 | if toolBar[blocks[i]] ~= nil then | |
142 | putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[blocks[i]].frontTex) | |
143 | else | |
144 | putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "") | |
145 | end | |
146 | end | |
147 | ||
148 | local humRootPart = char:WaitForChild("HumanoidRootPart") | |
149 | local head = char:WaitForChild("Head") | |
150 | local torso = char:WaitForChild("Torso") | |
151 | local lArm = char:WaitForChild("Left Arm") | |
152 | local rArm = char:WaitForChild("Right Arm") | |
153 | local lLeg = char:WaitForChild("Left Leg") | |
154 | local rLeg = char:WaitForChild("Right Leg") | |
155 | ||
156 | head.Size = Vector3.new(1.3, 1.3, 1.3) | |
157 | putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330", | |
158 | "rbxassetid://36047341", "rbxassetid://36047347", | |
159 | "rbxassetid://36047323", "rbxassetid://36047315", "Decal") | |
160 | head:WaitForChild("Mesh"):Destroy() | |
161 | head:WaitForChild("face"):Destroy() | |
162 | ||
163 | torso.Size = Vector3.new(1.3, 1.95, 0.65) | |
164 | putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731", | |
165 | "rbxassetid://38934780", "rbxassetid://38934740", | |
166 | "rbxassetid://38934762", "rbxassetid://38934762", "Decal") | |
167 | ||
168 | lArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
169 | putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560", | |
170 | "rbxassetid://38934613", "rbxassetid://38934568", | |
171 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
172 | ||
173 | rArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
174 | putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581", | |
175 | "rbxassetid://38934613", "rbxassetid://38934568", | |
176 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
177 | ||
178 | lLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
179 | putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209", | |
180 | "rbxassetid://38934719", "rbxassetid://38934712", | |
181 | "rbxassetid://38936255", "rbxassetid://38936242", "Decal") | |
182 | ||
183 | rLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
184 | putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226", | |
185 | "rbxassetid://38934719", "rbxassetid://38934712", | |
186 | "rbxassetid://38936242", "rbxassetid://38936255", "Decal") | |
187 | ||
188 | char.Humanoid:ClearAllChildren() | |
189 | char.Animate:Remove() | |
190 | ||
191 | -- now for the real stuff | |
192 | -- | | |
193 | -- | | |
194 | -- V | |
195 | Instance.new("BlockMesh", torso) | |
196 | Instance.new("BlockMesh", lArm) | |
197 | Instance.new("BlockMesh", rArm) | |
198 | Instance.new("BlockMesh", lLeg) | |
199 | Instance.new("BlockMesh", rLeg) | |
200 | ||
201 | local camera = workspace.Camera | |
202 | local camPart = Instance.new("Part", camera) | |
203 | camPart.Size = Vector3.new(0, 0, 0) | |
204 | camPart.CFrame = camera.CFrame | |
205 | camPart.Transparency = 1 | |
206 | ||
207 | --[[local cameraHand = Instance.new("Part", camera) | |
208 | cameraHand.Size = Vector3.new(0.65, 1.95, 0.65) | |
209 | cameraHand.CanCollide = false | |
210 | cameraHand.Anchored = true | |
211 | cameraHand.Name = "CameraHand" | |
212 | putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581", | |
213 | "rbxassetid://38934613", "rbxassetid://38934568", | |
214 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
215 | ||
216 | local cameraHandWeld = Instance.new("Motor6D", camPart) | |
217 | cameraHandWeld.Part0 = camPart | |
218 | cameraHandWeld.Part1 = cameraHand | |
219 | cameraHandWeld.C0 = CFrame.new(5, 0, 0) | |
220 | ]]-- | |
221 | ||
222 | local humanoid = char:WaitForChild("Humanoid") | |
223 | humanoid.HipHeight = 0.3 | |
224 | ||
225 | local rootJoint = Instance.new("Motor6D", torso) | |
226 | rootJoint.Name = "RootJoint" | |
227 | rootJoint.Part0 = humRootPart | |
228 | rootJoint.Part1 = torso | |
229 | rootJoint.C1 = CFrame.new(0, 0.05, 0) | |
230 | ||
231 | local neck = Instance.new("Motor6D", torso) | |
232 | neck.Name = "Neck" | |
233 | neck.Part0 = head | |
234 | neck.Part1 = torso | |
235 | ||
236 | local lS = Instance.new("Motor6D", torso) | |
237 | lS.Name = "Left Shoulder" | |
238 | lS.Part0 = lArm | |
239 | lS.Part1 = torso | |
240 | lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
241 | lS.C1 = CFrame.new(0.65, 0.975, 0) | |
242 | ||
243 | local rS = Instance.new("Motor6D", torso) | |
244 | rS.Name = "Right Shoulder" | |
245 | rS.Part0 = rArm | |
246 | rS.Part1 = torso | |
247 | rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
248 | rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
249 | ||
250 | local lH = Instance.new("Motor6D", torso) | |
251 | lH.Name = "Left Hip" | |
252 | lH.Part0 = lLeg | |
253 | lH.Part1 = torso | |
254 | lH.C0 = CFrame.new(0, 0.975, 0) | |
255 | lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0) | |
256 | ||
257 | local rH = Instance.new("Motor6D", torso) | |
258 | rH.Name = "Right Hip" | |
259 | rH.Part0 = rLeg | |
260 | rH.Part1 = torso | |
261 | rH.C0 = CFrame.new(0, 0.975, 0) | |
262 | rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
263 | ||
264 | for _,p in pairs(char:GetChildren()) do | |
265 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
266 | local hit = Instance.new("Part", char) | |
267 | hit.Name = "DamagePart" | |
268 | hit.BrickColor = BrickColor.new("Bright red") | |
269 | hit.Material = "SmoothPlastic" | |
270 | hit.Transparency = 1 | |
271 | hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05) | |
272 | hit.CanCollide = false | |
273 | weldTo(hit, p) | |
274 | end | |
275 | end | |
276 | ||
277 | local ticks = 0 | |
278 | local times = 0 | |
279 | ||
280 | local walkAnim = 0 | |
281 | local increaseWalkAnim = 1 | |
282 | ||
283 | local idleAnimRotX = 0 | |
284 | local idleAnimRotZ = 0 | |
285 | local sneaking = 0 | |
286 | ||
287 | local RS = game:GetService("RunService").RenderStepped | |
288 | local Mouse = player:GetMouse() | |
289 | ||
290 | local oldHP = humanoid.Health | |
291 | local damageTime = 0 | |
292 | ||
293 | local punchRotX = 0 | |
294 | local punchRotY = 0 | |
295 | local punchRotZ = 0 | |
296 | local punchSpeed = 0 | |
297 | local punching = 0 | |
298 | local selectedBlock = 8 | |
299 | local punchEnded = 1 | |
300 | local itemOnHand = nil | |
301 | ||
302 | local handItem = Instance.new("Part", char) | |
303 | handItem.Name = "HandItem" | |
304 | handItem.Size = Vector3.new(0.52, 0.52, 0.52) | |
305 | handItem.Transparency = 1 | |
306 | handItem.CanCollide = false | |
307 | ||
308 | local handItemWeld = Instance.new("Weld", char) | |
309 | handItemWeld.Part0 = handItem | |
310 | handItemWeld.Part1 = lArm | |
311 | handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0) | |
312 | ||
313 | local sound = Instance.new("Sound", char) | |
314 | sound.Name = "Hurt" | |
315 | sound.Volume = 10 | |
316 | sound.SoundId = "rbxassetid://535690488" | |
317 | ||
318 | local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"} | |
319 | Mouse.Button1Down:connect(function() | |
320 | if punchEnded == 1 then punching = 1 end | |
321 | if Mouse.Target then | |
322 | if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then | |
323 | local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") | |
324 | if humanoid then | |
325 | humanoid.Health = humanoid.Health - 10 | |
326 | local parts = Mouse.Target.Parent:GetChildren() | |
327 | for _,p in pairs(parts) do | |
328 | if p.ClassName == "Part" then | |
329 | p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18)) | |
330 | end | |
331 | end | |
332 | return | |
333 | end | |
334 | local x = Mouse.Target.CFrame.p.X | |
335 | local y = Mouse.Target.CFrame.p.Y | |
336 | local z = Mouse.Target.CFrame.p.Z | |
337 | if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end | |
338 | if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end | |
339 | if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end | |
340 | if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end | |
341 | if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end | |
342 | if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end | |
343 | if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then | |
344 | x = Mouse.Hit.p.X | |
345 | y = Mouse.Hit.p.Y | |
346 | z = Mouse.Hit.p.Z | |
347 | end | |
348 | -- local x = round(math.abs(mouseX)/2.6)*2.6 | |
349 | -- local y = round(math.abs(mouseY)/2.6)*2.6 | |
350 | -- local z = round(math.abs(mouseZ)/2.6)*2.6 | |
351 | -- if Mouse.Hit.p.X < 0 then x = x * -1 end | |
352 | -- if Mouse.Hit.p.Y < 0 then y = y * -1 end | |
353 | -- if Mouse.Hit.p.Z < 0 then z = z * -1 end | |
354 | if selectedBlock == 0 then | |
355 | local blk = placeBlock(toolBar.Dirt, CFrame.new(x, y, z)) | |
356 | for _,f in pairs(facesToResize) do | |
357 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
358 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
359 | end | |
360 | elseif selectedBlock == 1 then | |
361 | local blk = placeBlock(toolBar.Grass, CFrame.new(x, y, z)) | |
362 | for _,f in pairs(facesToResize) do | |
363 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
364 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
365 | end | |
366 | elseif selectedBlock == 2 then | |
367 | local blk = placeBlock(toolBar.Stone, CFrame.new(x, y, z)) | |
368 | for _,f in pairs(facesToResize) do | |
369 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
370 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
371 | end | |
372 | elseif selectedBlock == 3 then | |
373 | local blk = placeBlock(toolBar.Diamond_Ore, CFrame.new(x, y, z)) | |
374 | for _,f in pairs(facesToResize) do | |
375 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
376 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
377 | end | |
378 | elseif selectedBlock == 4 then | |
379 | local blk = placeBlock(toolBar.Diamond_Block, CFrame.new(x, y, z)) | |
380 | for _,f in pairs(facesToResize) do | |
381 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
382 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
383 | end | |
384 | elseif selectedBlock == 5 then | |
385 | local blk = placeBlock(toolBar.Wood_Planks, CFrame.new(x, y, z)) | |
386 | for _,f in pairs(facesToResize) do | |
387 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
388 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
389 | end | |
390 | elseif selectedBlock == 6 then | |
391 | local blk = placeBlock(toolBar.Oak_Log, CFrame.new(x, y, z)) | |
392 | for _,f in pairs(facesToResize) do | |
393 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
394 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
395 | end | |
396 | elseif selectedBlock == 7 or selectedBlock == 8 then | |
397 | if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 then | |
398 | Mouse.Target.Parent = nil | |
399 | end | |
400 | end | |
401 | end | |
402 | end | |
403 | end) | |
404 | ||
405 | local hasItemOnHand = 0 | |
406 | local hi = 0 | |
407 | -- selection thingy | |
408 | local selectLabel = Instance.new("TextLabel", gui) | |
409 | selectLabel.Size = UDim2.new(0, 32, 0, 32) | |
410 | selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105) | |
411 | selectLabel.BackgroundTransparency = 0.5 | |
412 | selectLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
413 | selectLabel.BorderSizePixel = 0 | |
414 | selectLabel.Text = "" | |
415 | selectLabel.ZIndex = 3 | |
416 | -- | |
417 | Mouse.KeyDown:connect(function(key) | |
418 | if key == "q" then | |
419 | sneaking = 1 | |
420 | humanoid.WalkSpeed = humanoid.WalkSpeed / 2 | |
421 | rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
422 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
423 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
424 | --print("Sneaking...") | |
425 | end | |
426 | if key == "8" then | |
427 | selectedBlock = 7 | |
428 | itemOnHand = nil | |
429 | for _,d in pairs(handItem:GetChildren()) do | |
430 | d:Destroy() | |
431 | end | |
432 | if hasItemOnHand == 1 then hi = 1 end | |
433 | end | |
434 | if key == "9" then | |
435 | selectedBlock = 8 | |
436 | itemOnHand = nil | |
437 | for _,d in pairs(handItem:GetChildren()) do | |
438 | d:Destroy() | |
439 | end | |
440 | if hasItemOnHand == 1 then hi = 1 end | |
441 | end | |
442 | if key == "1" then | |
443 | selectedBlock = 0 | |
444 | itemOnHand = toolBar.Dirt | |
445 | for _,d in pairs(handItem:GetChildren()) do | |
446 | d:Destroy() | |
447 | end | |
448 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
449 | itemOnHand.topTex, itemOnHand.bottomTex, | |
450 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
451 | for _,f in pairs(facesToResize) do | |
452 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
453 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
454 | end | |
455 | end | |
456 | if key == "2" then | |
457 | selectedBlock = 1 | |
458 | itemOnHand = toolBar.Grass | |
459 | for _,d in pairs(handItem:GetChildren()) do | |
460 | d:Destroy() | |
461 | end | |
462 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
463 | itemOnHand.topTex, itemOnHand.bottomTex, | |
464 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
465 | for _,f in pairs(facesToResize) do | |
466 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
467 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
468 | end | |
469 | end | |
470 | if key == "3" then | |
471 | selectedBlock = 2 | |
472 | itemOnHand = toolBar.Stone | |
473 | for _,d in pairs(handItem:GetChildren()) do | |
474 | d:Destroy() | |
475 | end | |
476 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
477 | itemOnHand.topTex, itemOnHand.bottomTex, | |
478 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
479 | for _,f in pairs(facesToResize) do | |
480 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
481 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
482 | end | |
483 | end | |
484 | if key == "4" then | |
485 | selectedBlock = 3 | |
486 | itemOnHand = toolBar.Diamond_Ore | |
487 | for _,d in pairs(handItem:GetChildren()) do | |
488 | d:Destroy() | |
489 | end | |
490 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
491 | itemOnHand.topTex, itemOnHand.bottomTex, | |
492 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
493 | for _,f in pairs(facesToResize) do | |
494 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
495 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
496 | end | |
497 | end | |
498 | if key == "5" then | |
499 | selectedBlock = 4 | |
500 | itemOnHand = toolBar.Diamond_Block | |
501 | for _,d in pairs(handItem:GetChildren()) do | |
502 | d:Destroy() | |
503 | end | |
504 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
505 | itemOnHand.topTex, itemOnHand.bottomTex, | |
506 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
507 | for _,f in pairs(facesToResize) do | |
508 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
509 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
510 | end | |
511 | end | |
512 | if key == "6" then | |
513 | selectedBlock = 5 | |
514 | itemOnHand = toolBar.Wood_Planks | |
515 | for _,d in pairs(handItem:GetChildren()) do | |
516 | d:Destroy() | |
517 | end | |
518 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
519 | itemOnHand.topTex, itemOnHand.bottomTex, | |
520 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
521 | for _,f in pairs(facesToResize) do | |
522 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
523 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
524 | end | |
525 | end | |
526 | if key == "7" then | |
527 | selectedBlock = 6 | |
528 | itemOnHand = toolBar.Oak_Log | |
529 | for _,d in pairs(handItem:GetChildren()) do | |
530 | d:Destroy() | |
531 | end | |
532 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
533 | itemOnHand.topTex, itemOnHand.bottomTex, | |
534 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
535 | for _,f in pairs(facesToResize) do | |
536 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
537 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
538 | end | |
539 | end | |
540 | if (key == "0" or key == "1" or key == "2" | |
541 | or key == "3" or key == "4" or key == "5" | |
542 | or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end | |
543 | selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105) | |
544 | end) | |
545 | ||
546 | Mouse.KeyUp:connect(function(key) | |
547 | if key == "q" then | |
548 | sneaking = 0 | |
549 | humanoid.WalkSpeed = humanoid.WalkSpeed * 2 | |
550 | rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0) | |
551 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
552 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
553 | --print("Stopped sneaking...") | |
554 | end | |
555 | end) | |
556 | ||
557 | while RS:wait() do | |
558 | if itemOnHand ~= nil then | |
559 | hasItemOnHand = 1 | |
560 | handItem.Transparency = 0 | |
561 | else | |
562 | hasItemOnHand = 0 | |
563 | handItem.Transparency = 1 | |
564 | end | |
565 | if humanoid.Health < oldHP then | |
566 | damageTime = 60 | |
567 | sound:Play() | |
568 | end | |
569 | oldHP = humanoid.Health | |
570 | if damageTime > 0 and humanoid.Health > 0 then | |
571 | for _,p in pairs(char:GetChildren()) do | |
572 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
573 | if p.Name == "DamagePart" then | |
574 | p.Transparency = 0.5 | |
575 | end | |
576 | end | |
577 | end | |
578 | damageTime = damageTime - 2 | |
579 | if damageTime <= 0 then | |
580 | for _,p in pairs(char:GetChildren()) do | |
581 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
582 | if p.Name == "DamagePart" then | |
583 | p.Transparency = 1 | |
584 | end | |
585 | end | |
586 | end | |
587 | end | |
588 | end | |
589 | camPart.CFrame = camera.CFrame | |
590 | neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), math.rad(camPart.Orientation.Y - torso.Orientation.Y), 0) | |
591 | neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0) | |
592 | ||
593 | if getMagnitudeXZ(torso.Velocity) > 1 then | |
594 | if walkAnim >= 1 then | |
595 | increaseWalkAnim = -1 | |
596 | elseif walkAnim <= -1 then | |
597 | increaseWalkAnim = 1 | |
598 | end | |
599 | walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20))) | |
600 | else | |
601 | walkAnim = 0 | |
602 | end | |
603 | ||
604 | --lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
605 | --rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
606 | lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) | |
607 | rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) | |
608 | -- | |
609 | --rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
610 | --print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y)) | |
611 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then | |
612 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0) | |
613 | --print("-45") | |
614 | --end | |
615 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then | |
616 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0) | |
617 | --print("45") | |
618 | --end | |
619 | ||
620 | --move these arms | |
621 | rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2) | |
622 | ||
623 | lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12) + divide(punchSpeed, 6) + hi) | |
624 | rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)) | |
625 | if punching == 1 and punchEnded == 1 then | |
626 | punching = 0 | |
627 | --print("steve uses punch!!") | |
628 | local coPunch = coroutine.wrap(function() | |
629 | punchEnded = 0 | |
630 | punchSpeed = 1 | |
631 | punchRotX = -60 | |
632 | punchRotY = -8 | |
633 | punchRotZ = -35 | |
634 | wait(0.075) | |
635 | punchSpeed = 1 | |
636 | punchRotX = -75 | |
637 | punchRotY = 8 | |
638 | punchRotZ = 40 | |
639 | wait(0.075) | |
640 | punchSpeed = 1 | |
641 | punchRotX = -20 | |
642 | punchRotZ = 40 | |
643 | wait(0.075) | |
644 | punchSpeed = 3.5 | |
645 | punchRotX = 0 | |
646 | punchRotY = 0 | |
647 | punchRotZ = 0 | |
648 | punchEnded = 1 | |
649 | wait(0.06) | |
650 | punchSpeed = 0 | |
651 | end) | |
652 | coPunch() | |
653 | end | |
654 | if ticks > 20 then | |
655 | ticks = 0 | |
656 | if times == 0 then | |
657 | times = times + 1 | |
658 | idleAnimRotX = -1 | |
659 | idleAnimRotZ = 0 | |
660 | elseif times == 1 then | |
661 | times = times + 1 | |
662 | idleAnimRotX = -0.75 | |
663 | idleAnimRotZ = -0.75 | |
664 | elseif times == 2 then | |
665 | times = times + 1 | |
666 | idleAnimRotX = 0 | |
667 | idleAnimRotZ = -1 | |
668 | elseif times == 3 then | |
669 | times = times + 1 | |
670 | idleAnimRotX = 0.75 | |
671 | idleAnimRotZ = -0.75 | |
672 | --idleAnimRotX = 0.75 | |
673 | --idleAnimRotZ = -0 | |
674 | elseif times == 4 then | |
675 | times = times + 1 | |
676 | idleAnimRotX = 1 | |
677 | idleAnimRotZ = 0 | |
678 | --idleAnimRotX = 1 | |
679 | --idleAnimRotZ = 0 | |
680 | elseif times == 5 then | |
681 | times = times + 1 | |
682 | idleAnimRotX = 0.75 | |
683 | idleAnimRotZ = 0.75 | |
684 | elseif times == 6 then | |
685 | times = times + 1 | |
686 | idleAnimRotX = 0 | |
687 | idleAnimRotZ = 1 | |
688 | elseif times == 7 then | |
689 | times = 0 | |
690 | idleAnimRotX = -0.75 | |
691 | idleAnimRotZ = 0.75 | |
692 | end | |
693 | end | |
694 | if hi == 1 then hi = 0 end | |
695 | ticks = ticks + 1 | |
696 | end | |
697 | end | |
698 | end |