SHOW:
|
|
- or go back to the newest paste.
| 1 | - | local fullname = "Lightspeed Alpha v1.0" |
| 1 | + | |
| 2 | PROGDOR SELF-EXTRACT | |
| 3 | - | local data = {
|
| 3 | + | INSTRUCTIONS |
| 4 | - | [ "/eShip6_broken.img" ] = {
|
| 4 | + | |
| 5 | - | " 777b77", |
| 5 | + | 1. Use a CC emulator, such as CCEmuRedux, so you can access your filesystem ("~/.ccemuredux/sessions/computer" on linux, something else for windows)
|
| 6 | - | " bbbfff7ff", |
| 6 | + | 2. Put all the files you want to archive in a single folder. |
| 7 | - | " 777bfff7", |
| 7 | + | 3. Get progdor (pastebin get YXx5jjMV progdor), and choose whether or not to edit the 11th line to compress or not. (Uses CCA algorithm) |
| 8 | - | " 7fffbbbbbb", |
| 8 | + | 4. Use progdor on that folder. It should be a file now! |
| 9 | - | " fffffffffff", |
| 9 | + | 5. Get out of CCEmuRedux, and navigate to the file in the .ccemuredux/sessions/computer/[ID] folder. |
| 10 | - | " fffffffffff", |
| 10 | + | 6. Open it up with a text editor, remove the first line (true or false), then select all and copy it as 'data' (defined below). |
| 11 | - | " 7fffb77777", |
| 11 | + | Don't paste it INSIDE of data; replace the existing {}.
|
| 12 | - | " bbbbfff7", |
| 12 | + | 7. If it is compressed, set the doCompress (defined below) to true. Otherwise, set it to false. |
| 13 | - | " 777fff7ff", |
| 13 | + | 8. Set the variable fullname (defined below) to the full name of your program/files. |
| 14 | - | " 777b77", |
| 14 | + | |
| 15 | - | }, |
| 15 | + | You are done! Be sure to remove this whole comment. |
| 16 | - | [ "/ui" ] = {
|
| 16 | + | |
| 17 | - | "0000 00000000000000000000 00000", |
| 17 | + | |
| 18 | - | "", |
| 18 | + | local fullname = "full_name_here" |
| 19 | - | "00000000000000", |
| 19 | + | |
| 20 | - | "", |
| 20 | + | local data = {} --paste archive data here
|
| 21 | - | "00000", |
| 21 | + | |
| 22 | - | "0000 000000", |
| 22 | + | |
| 23 | - | "0000000000 00000000", |
| 23 | + | local outpath = ((tArg[1] ~= "") and tArg[1]) or (shell and shell.getRunningProgram() or "") |
| 24 | - | "0 00000000", |
| 24 | + | |
| 25 | - | " 00000000", |
| 25 | + | |
| 26 | - | " 00000000", |
| 26 | + | |
| 27 | - | " 0000000", |
| 27 | + | |
| 28 | - | " 000000", |
| 28 | + | |
| 29 | - | "", |
| 29 | + | |
| 30 | - | "", |
| 30 | + | |
| 31 | - | "", |
| 31 | + | |
| 32 | - | " 00000 00000", |
| 32 | + | |
| 33 | - | }, |
| 33 | + | |
| 34 | - | [ "/eShip3_broken.img" ] = {
|
| 34 | + | |
| 35 | - | " eeeeeee", |
| 35 | + | |
| 36 | - | " e1111111f", |
| 36 | + | |
| 37 | - | " eeffe1e11ff", |
| 37 | + | |
| 38 | - | " fffffffef", |
| 38 | + | |
| 39 | - | " ff11fffff", |
| 39 | + | |
| 40 | - | " e11e111f1ff", |
| 40 | + | |
| 41 | - | " 1eeeee1ef", |
| 41 | + | |
| 42 | - | " 1111111", |
| 42 | + | |
| 43 | - | }, |
| 43 | + | |
| 44 | - | [ "/eShip11_broken.img" ] = {
|
| 44 | + | |
| 45 | - | "", |
| 45 | + | |
| 46 | - | " 777779", |
| 46 | + | |
| 47 | - | " 777ff779f", |
| 47 | + | |
| 48 | - | " 7999f7799f", |
| 48 | + | |
| 49 | - | " 97ff9997ff", |
| 49 | + | |
| 50 | - | " f7ffff7f", |
| 50 | + | |
| 51 | - | " ff7f7fff", |
| 51 | + | |
| 52 | - | " 7f777777ff", |
| 52 | + | |
| 53 | - | " 7777ff779f", |
| 53 | + | |
| 54 | - | " 7977ff79f", |
| 54 | + | |
| 55 | - | " 999999", |
| 55 | + | |
| 56 | - | }, |
| 56 | + | |
| 57 | - | [ "/eShip8_broken.img" ] = {
|
| 57 | + | |
| 58 | - | "", |
| 58 | + | |
| 59 | - | " 7b", |
| 59 | + | |
| 60 | - | " 7777bbbbf", |
| 60 | + | |
| 61 | - | " 77ff77777f", |
| 61 | + | |
| 62 | - | " fffff7f7f", |
| 62 | + | |
| 63 | - | " ff7ffffff", |
| 63 | + | |
| 64 | - | " bb77ff7f7f", |
| 64 | + | |
| 65 | - | " bbbbbbbbf", |
| 65 | + | |
| 66 | - | " 7b", |
| 66 | + | |
| 67 | - | }, |
| 67 | + | |
| 68 | - | [ "/eShip4.img" ] = {
|
| 68 | + | |
| 69 | - | " eee", |
| 69 | + | |
| 70 | - | " eeeeee111", |
| 70 | + | |
| 71 | - | " e e", |
| 71 | + | |
| 72 | - | " 1 1", |
| 72 | + | |
| 73 | - | " 1111ee1ee", |
| 73 | + | |
| 74 | - | " 111", |
| 74 | + | |
| 75 | - | }, |
| 75 | + | |
| 76 | - | [ "/Lightspeed" ] = {
|
| 76 | + | |
| 77 | - | "world = {}",
|
| 77 | + | |
| 78 | - | "playerX = 0", |
| 78 | + | |
| 79 | - | "playerY = 0", |
| 79 | + | |
| 80 | - | "", |
| 80 | + | |
| 81 | - | "p = shell.dir()..\"/\"", |
| 81 | + | |
| 82 | - | "", |
| 82 | + | |
| 83 | - | "pShips = {",
|
| 83 | + | |
| 84 | - | " {name = \"The Gillian\", laserx = 12, lasery = 6.5, maxHull = 18, fire = {{x = -1, y = 0}, {x = -1, y = 1}, {x = -1, y = 4}, {x = -1, y = 5}},",
|
| 84 | + | |
| 85 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"pShip1.img\"),", |
| 85 | + | |
| 86 | - | " rooms = {{rType = \"controll\", x = 8, y = 2, level = 9, damage = 0, repair = 0}, {rType = \"weapons\", x = 5, y = 2, level = 4, damage = 0, repair = 0}}},",
|
| 86 | + | |
| 87 | - | "", |
| 87 | + | |
| 88 | - | " {name = \"Sinjin\", laserx = 12, lasery = 6.5, maxHull = 20, fire = {{x = -1, y = 0}, {x = -1, y = 1}, {x = -1, y = 4}, {x = -1, y = 5}},",
|
| 88 | + | |
| 89 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"pShip2.img\"),", |
| 89 | + | |
| 90 | - | " rooms = {{rType = \"controll\", x = 7, y = 2, level = 4, damage = 0, repair = 0}, {rType = \"weapons\", x = 3, y = 1, level = 3, damage = 0, repair = 0}, {rType = \"shields\", x = 3, y = 3, level = 1, damage = 0, repair = 0}}},",
|
| 90 | + | |
| 91 | - | "}", |
| 91 | + | |
| 92 | - | "", |
| 92 | + | |
| 93 | - | "eShips = {",
|
| 93 | + | |
| 94 | - | " {laserx = 13, lasery = 6.5, maxHull = 10, fire = {{x = 24, y = 0}, {x = 24, y = 5}},",
|
| 94 | + | |
| 95 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip1.img\"), image_broken = paintutils.loadImage(\"eShip1_broken.img\"),", |
| 95 | + | if entry then --exists in dictionary |
| 96 | - | " rooms = {{rType = \"controll\", x = 17, y = 1, level = 3, damage = 0, repair = 0}, {rType = \"weapons\", x = 17, y = 3, level = 5, damage = 0, repair = 0}}},",
|
| 96 | + | |
| 97 | - | "", |
| 97 | + | |
| 98 | - | " {laserx = 13, lasery = 6.5, maxHull = 7, fire = {{x = 24, y = 0}, {x = 24, y = 1}, {x = 24, y = 4}, {x = 24, y = 5}},",
|
| 98 | + | |
| 99 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip2.img\"), image_broken = paintutils.loadImage(\"eShip2_broken.img\"),", |
| 99 | + | |
| 100 | - | " rooms = {{rType = \"controll\", x = 18, y = 1, level = 5, damage = 0, repair = 0}, {rType = \"weapons\", x = 18, y = 3, level = 4, damage = 0, repair = 0}}},",
|
| 100 | + | |
| 101 | - | "", |
| 101 | + | |
| 102 | - | " {laserx = 13, lasery = 6.5, maxHull = 5, fire = {{x = 24, y = 0}, {x = 24, y = 1}, {x = 24, y = 4}, {x = 24, y = 5}},",
|
| 102 | + | |
| 103 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip3.img\"), image_broken = paintutils.loadImage(\"eShip3_broken.img\"),", |
| 103 | + | |
| 104 | - | " rooms = {{rType = \"controll\", x = 16, y = 2, level = 7, damage = 0, repair = 0}, {rType = \"weapons\", x = 19, y = 2, level = 2, damage = 0, repair = 0}}},",
|
| 104 | + | |
| 105 | - | "", |
| 105 | + | |
| 106 | - | " {laserx = 13, lasery = 6.5, maxHull = 2, fire = {{x = 24, y = 0}, {x = 24, y = 1}, {x = 24, y = 4}, {x = 24, y = 5}},",
|
| 106 | + | |
| 107 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip4.img\"), image_broken = paintutils.loadImage(\"eShip4_broken.img\"),", |
| 107 | + | |
| 108 | - | " rooms = {{rType = \"controll\", x = 15, y = 2, level = 8, damage = 0, repair = 0}, {rType = \"weapons\", x = 18, y = 2, level = 2, damage = 0, repair = 0}}},",
|
| 108 | + | |
| 109 | - | "", |
| 109 | + | |
| 110 | - | " {laserx = 13, lasery = 6.5, maxHull = 12, fire = {{x = 24, y = 0}, {x = 24, y = 1}, {x = 24, y = 4}, {x = 24, y = 5}},",
|
| 110 | + | |
| 111 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip5.img\"), image_broken = paintutils.loadImage(\"eShip5_broken.img\"),", |
| 111 | + | |
| 112 | - | " rooms = {{rType = \"controll\", x = 16, y = 1, level = 1, damage = 0, repair = 0}, {rType = \"weapons\", x = 16, y = 3, level = 5, damage = 0, repair = 0}}},",
|
| 112 | + | |
| 113 | - | "", |
| 113 | + | |
| 114 | - | "", |
| 114 | + | |
| 115 | - | " {laserx = 13, lasery = 6.5, maxHull = 12, fire = {{x = 23, y = 0}, {x = 23, y = 3}, {x = 23, y = 4}, {x = 23, y = 7}},",
|
| 115 | + | |
| 116 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip6.img\"), image_broken = paintutils.loadImage(\"eShip6_broken.img\"),", |
| 116 | + | |
| 117 | - | " rooms = {{rType = \"controll\", x = 14, y = 3, level = 4, damage = 0, repair = 0}, {rType = \"weapons\", x = 18, y = 1, level = 3, damage = 0, repair = 0}, {rType = \"shields\", x = 18, y = 5, level = 1, damage = 0, repair = 0}}},",
|
| 117 | + | |
| 118 | - | "", |
| 118 | + | |
| 119 | - | " {laserx = 13, lasery = 6.5, maxHull = 10, fire = {{x = 22, y = 1}, {x = 22, y = 2}, {x = 22, y = 5}, {x = 22, y = 6}},",
|
| 119 | + | |
| 120 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip7.img\"), image_broken = paintutils.loadImage(\"eShip7_broken.img\"),", |
| 120 | + | |
| 121 | - | " rooms = {{rType = \"controll\", x = 15, y = 2, level = 1, damage = 0, repair = 0}, {rType = \"weapons\", x = 15, y = 4, level = 5, damage = 0, repair = 0}}},",
|
| 121 | + | |
| 122 | - | "", |
| 122 | + | |
| 123 | - | " {laserx = 13, lasery = 6.5, maxHull = 6, fire = {{x = 22, y = 1}, {x = 22, y = 2}, {x = 22, y = 5}, {x = 22, y = 6}},",
|
| 123 | + | |
| 124 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip8.img\"), image_broken = paintutils.loadImage(\"eShip8_broken.img\"),", |
| 124 | + | coroutine.yield() |
| 125 | - | " rooms = {{rType = \"controll\", x = 15, y = 3, level = 10, damage = 0, repair = 0}, {rType = \"weapons\", x = 18, y = 3, level = 4, damage = 0, repair = 0}}},",
|
| 125 | + | |
| 126 | - | "", |
| 126 | + | |
| 127 | - | " {laserx = 13, lasery = 6.5, maxHull = 8, fire = {{x = 22, y = 1}, {x = 22, y = 2}, {x = 22, y = 5}, {x = 22, y = 6}},",
|
| 127 | + | |
| 128 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip9.img\"), image_broken = paintutils.loadImage(\"eShip9_broken.img\"),", |
| 128 | + | |
| 129 | - | " rooms = {{rType = \"controll\", x = 14, y = 3, level = 8, damage = 0, repair = 0}, {rType = \"weapons\", x = 17, y = 3, level = 5, damage = 0, repair = 0}}},",
|
| 129 | + | |
| 130 | - | "", |
| 130 | + | |
| 131 | - | " {laserx = 13, lasery = 6.5, maxHull = 10, fire = {{x = 23, y = 0}, {x = 23, y = 3}, {x = 23, y = 4}, {x = 23, y = 7}},",
|
| 131 | + | |
| 132 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip10.img\"), image_broken = paintutils.loadImage(\"eShip10_broken.img\"),", |
| 132 | + | |
| 133 | - | " rooms = {{rType = \"controll\", x = 18, y = 3, level = 3, damage = 0, repair = 0}, {rType = \"weapons\", x = 18, y = 1, level = 4, damage = 0, repair = 0}, {rType = \"shields\", x = 18, y = 5, level = 1, damage = 0, repair = 0}}},",
|
| 133 | + | |
| 134 | - | "", |
| 134 | + | |
| 135 | - | "", |
| 135 | + | coroutine.yield() |
| 136 | - | " {laserx = 13, lasery = 8, maxHull = 13, fire = {{x = 22, y = 1}, {x = 22, y = 2}, {x = 22, y = 3}, {x = 22, y = 6}, {x = 22, y = 7}, {x = 22, y = 8}},",
|
| 136 | + | |
| 137 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip11.img\"), image_broken = paintutils.loadImage(\"eShip11_broken.img\"),", |
| 137 | + | |
| 138 | - | " rooms = {{rType = \"controll\", x = 14, y = 4, level = 3, damage = 0, repair = 0}, {rType = \"weapons\", x = 17, y = 2, level = 7, damage = 0, repair = 0}, {rType = \"shields\", x = 17, y = 6, level = 2, damage = 0, repair = 0}}},",
|
| 138 | + | |
| 139 | - | "", |
| 139 | + | |
| 140 | - | " {laserx = 13, lasery = 8, maxHull = 13, fire = {{x = 22, y = 1}, {x = 22, y = 2}, {x = 22, y = 3}, {x = 22, y = 6}, {x = 22, y = 7}, {x = 22, y = 8}},",
|
| 140 | + | |
| 141 | - | " wCooldown = 20, image = paintutils.loadImage(p..\"eShip12.img\"), image_broken = paintutils.loadImage(\"eShip12_broken.img\"),", |
| 141 | + | |
| 142 | - | " rooms = {{rType = \"controll\", x = 14, y = 4, level = 3, damage = 0, repair = 0}, {rType = \"weapons\", x = 17, y = 2, level = 7, damage = 0, repair = 0}, {rType = \"shields\", x = 17, y = 6, level = 2, damage = 0, repair = 0}}},",
|
| 142 | + | |
| 143 | - | "}", |
| 143 | + | |
| 144 | - | "", |
| 144 | + | |
| 145 | - | "pShip = {}",
|
| 145 | + | |
| 146 | - | "eShip = {}",
|
| 146 | + | |
| 147 | - | "unlockedShips = {}",
|
| 147 | + | |
| 148 | - | "killCount = 0", |
| 148 | + | |
| 149 | - | "", |
| 149 | + | |
| 150 | - | "laserPhase = 0", |
| 150 | + | |
| 151 | - | "miss = 0", |
| 151 | + | |
| 152 | - | "missTime = 8", |
| 152 | + | |
| 153 | - | "tick = 1", |
| 153 | + | |
| 154 | - | "scrapSymbol = string.char(21)", |
| 154 | + | |
| 155 | - | "stop = false", |
| 155 | + | |
| 156 | - | "", |
| 156 | + | |
| 157 | - | "scrap = 0", |
| 157 | + | |
| 158 | - | "fuel = 0", |
| 158 | + | |
| 159 | - | "score = 0", |
| 159 | + | |
| 160 | - | "", |
| 160 | + | |
| 161 | - | "target = -1", |
| 161 | + | |
| 162 | - | "repeatShot = false", |
| 162 | + | |
| 163 | - | "", |
| 163 | + | |
| 164 | - | "screenWidth, screenHeight = term.getSize()", |
| 164 | + | |
| 165 | - | "", |
| 165 | + | |
| 166 | - | "x1 = 3", |
| 166 | + | |
| 167 | - | "y1 = 4", |
| 167 | + | |
| 168 | - | "", |
| 168 | + | |
| 169 | - | "x2 = 26", |
| 169 | + | |
| 170 | - | "y2 = 4", |
| 170 | + | |
| 171 | - | "", |
| 171 | + | |
| 172 | - | "function deepCopy(table)", |
| 172 | + | |
| 173 | - | " local copy = {}",
|
| 173 | + | |
| 174 | - | "", |
| 174 | + | |
| 175 | - | " for k, v in pairs(table) do", |
| 175 | + | |
| 176 | - | " local subcopy = v", |
| 176 | + | |
| 177 | - | "", |
| 177 | + | |
| 178 | - | " if (type(v) == \"table\") then", |
| 178 | + | |
| 179 | - | " subcopy = deepCopy(v)", |
| 179 | + | |
| 180 | - | " end", |
| 180 | + | |
| 181 | - | "", |
| 181 | + | |
| 182 | - | " copy[k] = subcopy", |
| 182 | + | |
| 183 | - | " end", |
| 183 | + | |
| 184 | - | "", |
| 184 | + | |
| 185 | - | " return copy", |
| 185 | + | |
| 186 | - | "end", |
| 186 | + | |
| 187 | - | "", |
| 187 | + | |
| 188 | - | "function drawSpaceBackground()", |
| 188 | + | |
| 189 | - | " term.setBackgroundColor(colors.black)", |
| 189 | + | |
| 190 | - | " term.setTextColor(colors.white)", |
| 190 | + | |
| 191 | - | " term.clear()", |
| 191 | + | |
| 192 | - | "", |
| 192 | + | |
| 193 | - | " for i = 1, 100 do", |
| 193 | + | |
| 194 | - | " local x = math.random(screenWidth)", |
| 194 | + | |
| 195 | - | " local y = math.random(screenHeight)", |
| 195 | + | |
| 196 | - | " term.setCursorPos(x, y)", |
| 196 | + | |
| 197 | - | " write(\".\")", |
| 197 | + | |
| 198 | - | " end", |
| 198 | + | |
| 199 | - | "end", |
| 199 | + | |
| 200 | - | "", |
| 200 | + | |
| 201 | - | "function drawBattle()", |
| 201 | + | |
| 202 | - | " while true do", |
| 202 | + | |
| 203 | - | " if (laserPhase > 0) then", |
| 203 | + | |
| 204 | - | " if (laserPhase ~= 1) then", |
| 204 | + | |
| 205 | - | " term.setBackgroundColor(colors.black)", |
| 205 | + | |
| 206 | - | " term.setTextColor(colors.red)", |
| 206 | + | |
| 207 | - | " for x = x1 + pShip.laserx + 2, x2 + eShip.laserx - 2 do", |
| 207 | + | |
| 208 | - | " term.setCursorPos(x, math.ceil((pShip.lasery + eShip.lasery) / 2))", |
| 208 | + | |
| 209 | - | " write(string.char(131))", |
| 209 | + | |
| 210 | - | " end", |
| 210 | + | |
| 211 | - | " else", |
| 211 | + | |
| 212 | - | " term.setBackgroundColor(colors.black)", |
| 212 | + | |
| 213 | - | " term.setTextColor(colors.black)", |
| 213 | + | |
| 214 | - | " for x = x1 + pShip.laserx + 2, x2 + eShip.laserx - 2 do", |
| 214 | + | |
| 215 | - | " term.setCursorPos(x, math.ceil((pShip.lasery + eShip.lasery) / 2))", |
| 215 | + | |
| 216 | - | " write(\" \")", |
| 216 | + | |
| 217 | - | " end", |
| 217 | + | |
| 218 | - | " end", |
| 218 | + | |
| 219 | - | " laserPhase = laserPhase - 1", |
| 219 | + | |
| 220 | - | " end", |
| 220 | + | |
| 221 | - | "", |
| 221 | + | |
| 222 | - | " term.setBackgroundColor(colors.black)", |
| 222 | + | |
| 223 | - | " term.setTextColor(colors.white)", |
| 223 | + | |
| 224 | - | " term.setCursorPos(math.floor(screenWidth / 2) - 1, 8)", |
| 224 | + | |
| 225 | - | "", |
| 225 | + | |
| 226 | - | " if (miss > 0) then", |
| 226 | + | |
| 227 | - | " write(\"Miss\")", |
| 227 | + | |
| 228 | - | " miss = miss - 1", |
| 228 | + | |
| 229 | - | " else", |
| 229 | + | |
| 230 | - | " write(\" \")", |
| 230 | + | |
| 231 | - | " end", |
| 231 | + | |
| 232 | - | "", |
| 232 | + | |
| 233 | - | " term.setBackgroundColor(colors.lightBlue)", |
| 233 | + | |
| 234 | - | " term.setTextColor(colors.blue)", |
| 234 | + | |
| 235 | - | " for i = 1, 20 do", |
| 235 | + | |
| 236 | - | " term.setCursorPos(i, screenHeight)", |
| 236 | + | |
| 237 | - | " if (i <= pShip.wCooldown) then", |
| 237 | + | |
| 238 | - | " write(\"=\")", |
| 238 | + | |
| 239 | - | " else", |
| 239 | + | |
| 240 | - | " paintutils.drawPixel(i, screenHeight, colors.black)", |
| 240 | + | |
| 241 | - | " end", |
| 241 | + | |
| 242 | - | " end", |
| 242 | + | |
| 243 | - | " for roomNr, room in pairs(pShip.rooms) do", |
| 243 | + | |
| 244 | - | " if (room.rType == \"weapons\") then", |
| 244 | + | |
| 245 | - | " for i = 1, room.level - room.damage do", |
| 245 | + | |
| 246 | - | " pShip.wCooldown = pShip.wCooldown + 0.125", |
| 246 | + | |
| 247 | - | " end", |
| 247 | + | |
| 248 | - | " end", |
| 248 | + | |
| 249 | - | " end", |
| 249 | + | |
| 250 | - | "", |
| 250 | + | |
| 251 | - | " term.setBackgroundColor(colors.lightBlue)", |
| 251 | + | |
| 252 | - | " term.setTextColor(colors.blue)", |
| 252 | + | |
| 253 | - | " for i = 1, 20 do", |
| 253 | + | |
| 254 | - | " term.setCursorPos(screenWidth + 1 - i, screenHeight)", |
| 254 | + | |
| 255 | - | " if (i <= eShip.wCooldown) then", |
| 255 | + | |
| 256 | - | " write(\"=\")", |
| 256 | + | |
| 257 | - | " else", |
| 257 | + | |
| 258 | - | " paintutils.drawPixel(screenWidth + 1 - i, screenHeight, colors.black)", |
| 258 | + | |
| 259 | - | " end", |
| 259 | + | |
| 260 | - | " end", |
| 260 | + | |
| 261 | - | " for roomNr, room in pairs(eShip.rooms) do", |
| 261 | + | |
| 262 | - | " if (room.rType == \"weapons\") then", |
| 262 | + | |
| 263 | - | " for i = 1, room.level - room.damage do", |
| 263 | + | |
| 264 | - | " eShip.wCooldown = eShip.wCooldown + 0.125", |
| 264 | + | |
| 265 | - | " end", |
| 265 | + | local success, res = pcall( function() return doPack(data,outpath,doCompress,true) end ) |
| 266 | - | " end", |
| 266 | + | |
| 267 | - | " end", |
| 267 | + | |
| 268 | - | "", |
| 268 | + | |
| 269 | - | " for fNr, fire in pairs(pShip.fire) do", |
| 269 | + | |
| 270 | - | " if (tick == 0) then", |
| 270 | + | |
| 271 | - | " fType = 187", |
| 271 | + | |
| 272 | - | " if (fire.x % 2 ~= fire.y % 2) then", |
| 272 | + | |
| 273 | - | " fType = 127", |
| 273 | + | |
| 274 | - | " end", |
| 274 | + | |
| 275 | - | " else", |
| 275 | + | |
| 276 | - | " fType = 127", |
| 276 | + | |
| 277 | - | " if (fire.x % 2 ~= fire.y % 2) then", |
| 277 | + | |
| 278 | - | " fType = 187", |
| 278 | + | |
| 279 | - | " end", |
| 279 | + |