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RemoveBuildingForPlayer(playerid, 17910, 2916.7656, -1877.6484, 0.0703, 0.25);
2
RemoveBuildingForPlayer(playerid, 17953, 2916.7656, -1877.6484, 0.0703, 0.25);
3
CreateObject(5837, 2869.44287, -1976.39526, 12.10330,   0.00000, 0.00000, 0.00000);
4
CreateObject(3406, 2918.99512, -1988.98291, -0.77590,   0.00000, 0.00000, 0.00000);
5
CreateObject(3406, 2918.86377, 5.77560, 0.09220,   0.00000, 0.00000, 0.00000);
6
CreateObject(3406, 2918.87695, -1981.73987, -0.77170,   0.00000, 0.00000, 0.00000);
7
CreateObject(3406, 2979.50024, -1887.31616, -59.00605,   0.00000, 0.00000, 0.00000);
8
CreateObject(3406, 2918.66138, -1974.37439, -0.78480,   0.00000, 0.00000, 0.00000);
9
CreateObject(3406, 2918.64624, -1966.98022, -0.77160,   0.00000, 0.00000, 0.00000);
10
CreateObject(3406, 2918.50122, -1959.58545, -0.77730,   0.00000, 0.00000, 0.00000);
11
CreateObject(5837, 2869.46240, -1950.03723, 12.10330,   0.00000, 0.00000, 6660.00000);
12
CreateObject(1364, 2872.56714, -1986.95215, 11.00160,   0.00000, 0.00000, 90.00000);
13
CreateObject(1364, 2872.69702, -1992.29065, 11.00160,   0.00000, 0.00000, 90.00000);
14
CreateObject(1364, 2872.75537, -1997.23059, 11.00160,   0.00000, 0.00000, 90.00000);
15
CreateObject(1364, 2872.95166, -1943.32727, 10.92560,   0.00000, 0.00000, 90.00000);
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17
CreateVehicle(453, 2918.9016, -1978.2378, -0.0081, 270.0000, -1, -1, 100);
18
CreateVehicle(453, 2918.5442, -1970.8605, -0.0138, 270.6000, -1, -1, 100);
19
CreateVehicle(453, 2918.4890, -1963.5479, -0.0220, 270.6000, -1, -1, 100);
20
CreateVehicle(453, 2918.2217, -1956.1008, -0.0102, 270.6000, -1, -1, 100);