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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | - | ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui |
42 | + | if io.isMouse then |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | - | if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= game.Players.LocalPlayer) or (string.lower(TextBox.Text) == "me" and v == game.Players.LocalPlayer) then |
62 | + | local Player = game:GetService("Players").LocalPlayer |
63 | - | local coru = coroutine.wrap(function() |
63 | + | local Event = script:WaitForChild("UserInput_Event") |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | ||
88 | -- Objects | |
89 | ||
90 | local ScreenGui = Instance.new("ScreenGui") | |
91 | local TextBox = Instance.new("TextBox") | |
92 | ||
93 | ||
94 | function MoveSpawn(obj1,PLAYER) | |
95 | local playerpos = nil | |
96 | if PLAYER:FindFirstChildOfClass('Humanoid') and PLAYER:FindFirstChild('HumanoidRootPart') then | |
97 | playerpos = PLAYER.HumanoidRootPart.Position - Vector3.new(0,PLAYER:FindFirstChildOfClass('Humanoid').HipHeight+3,0) | |
98 | end | |
99 | print(playerpos) | |
100 | for _,part in pairs (obj1:GetChildren()) do | |
101 | if part:IsA('BasePart') and playerpos then | |
102 | print('thefuck') | |
103 | print(playerpos) | |
104 | part.CFrame = part.CFrame + playerpos + Vector3.new(-2.6,-20,-143) | |
105 | end | |
106 | end | |
107 | end | |
108 | ||
109 | function ToHell(obj1) | |
110 | for i,v in pairs(obj1:GetChildren()) do | |
111 | v.CFrame = v.CFrame+Vector3.new(5000,5000,5000) | |
112 | end | |
113 | end | |
114 | ||
115 | function MoveBy(obj1,AMNT) | |
116 | for i,v in pairs(obj1:GetChildren()) do | |
117 | if v:IsA('BasePart') then | |
118 | v.CFrame = v.CFrame + AMNT | |
119 | end | |
120 | end | |
121 | end | |
122 | ||
123 | function MovePartBy(part,AMNT) | |
124 | part.CFrame = part.CFrame+AMNT | |
125 | end | |
126 | ||
127 | -- Properties | |
128 | ||
129 | ScreenGui.Parent = owner | |
130 | ScreenGui.ResetOnSpawn = false | |
131 | ||
132 | TextBox.Parent = ScreenGui | |
133 | TextBox.AnchorPoint = Vector2.new(0.5, 0.5) | |
134 | TextBox.BackgroundColor3 = Color3.new(0, 0, 0) | |
135 | TextBox.BorderColor3 = Color3.new(0.47451, 0, 0) | |
136 | TextBox.BorderSizePixel = 5 | |
137 | TextBox.Position = UDim2.new(0.5, 0, 0.949999988, 0) | |
138 | TextBox.Size = UDim2.new(0.300000012, 0, 0.100000001, 0) | |
139 | TextBox.Font = Enum.Font.SourceSans | |
140 | TextBox.FontSize = Enum.FontSize.Size14 | |
141 | TextBox.Text = "Enter Target's Name (Can be Shortened)" | |
142 | TextBox.TextColor3 = Color3.new(0.47451, 0, 0) | |
143 | TextBox.TextScaled = true | |
144 | TextBox.TextSize = 14 | |
145 | TextBox.TextWrapped = true | |
146 | ||
147 | TextBox.FocusLost:connect(function() | |
148 | for i,v in pairs(game.Players:GetChildren()) do | |
149 | if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == owner | |
150 | local coru = coroutine.wrap(function)() | |
151 | print('elevatoring '..v.Name) | |
152 | local plr = v | |
153 | -- 1 - Model | |
154 | local obj1 = Instance.new("Model") | |
155 | obj1.Parent = workspace | |
156 | ||
157 | -- 2 - Part | |
158 | local obj2 = Instance.new("Part") | |
159 | obj2.CFrame = CFrame.new(Vector3.new(7.60000801, 8.2000227, 143.099991)) * CFrame.Angles(-0, 0, -0) | |
160 | obj2.Material = Enum.Material.Neon | |
161 | obj2.Size = Vector3.new(0.400000006, 0.200000003, 6.5999999) | |
162 | obj2.Anchored = true | |
163 | obj2.BrickColor = BrickColor.new("Maroon") | |
164 | obj2.Friction = 0.30000001192093 | |
165 | obj2.Shape = Enum.PartType.Block | |
166 | obj2.Parent = obj1 | |
167 | ||
168 | -- 3 - Part | |
169 | local obj3 = Instance.new("Part") | |
170 | obj3.CFrame = CFrame.new(Vector3.new(17.550005, 2.40002203, 152.699997)) * CFrame.Angles(-0, 0, -0) | |
171 | obj3.Material = Enum.Material.Foil | |
172 | obj3.Size = Vector3.new(19.4999981, 0.200000003, 0.200000003) | |
173 | obj3.Anchored = true | |
174 | obj3.BrickColor = BrickColor.new("Really black") | |
175 | obj3.Friction = 0.30000001192093 | |
176 | obj3.Shape = Enum.PartType.Block | |
177 | obj3.Parent = obj1 | |
178 | ||
179 | -- 4 - Wedge | |
180 | local obj4 = Instance.new("WedgePart") | |
181 | obj4.CFrame = CFrame.new(Vector3.new(27.300005, 0.107478142, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063) | |
182 | obj4.TopSurface = Enum.SurfaceType.Smooth | |
183 | obj4.Material = Enum.Material.Marble | |
184 | obj4.Size = Vector3.new(0.200000003, 1, 1) | |
185 | obj4.Anchored = true | |
186 | obj4.BrickColor = BrickColor.new("Maroon") | |
187 | obj4.Friction = 0.30000001192093 | |
188 | obj4.Name = "Wedge" | |
189 | obj4.Parent = obj1 | |
190 | ||
191 | -- 5 - Part | |
192 | local obj5 = Instance.new("Part") | |
193 | obj5.CFrame = CFrame.new(Vector3.new(17.7938519, 0.107021809, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0) | |
194 | obj5.TopSurface = Enum.SurfaceType.Smooth | |
195 | obj5.BottomSurface = Enum.SurfaceType.Smooth | |
196 | obj5.Material = Enum.Material.Marble | |
197 | obj5.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011) | |
198 | obj5.Anchored = true | |
199 | obj5.BrickColor = BrickColor.new("Maroon") | |
200 | obj5.Friction = 0.30000001192093 | |
201 | obj5.Shape = Enum.PartType.Block | |
202 | obj5.Parent = obj1 | |
203 | ||
204 | -- 6 - Part | |
205 | local obj6 = Instance.new("Part") | |
206 | obj6.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 149.850006)) * CFrame.Angles(0, 1.5707963705063, 0) | |
207 | obj6.Material = Enum.Material.Cobblestone | |
208 | obj6.Size = Vector3.new(6.90000153, 13, 0.400000006) | |
209 | obj6.Anchored = true | |
210 | obj6.BrickColor = BrickColor.new("Maroon") | |
211 | obj6.Friction = 0.30000001192093 | |
212 | obj6.Shape = Enum.PartType.Block | |
213 | obj6.Parent = obj1 | |
214 | ||
215 | -- 7 - Part | |
216 | local obj7 = Instance.new("Part") | |
217 | obj7.CFrame = CFrame.new(Vector3.new(27.4000034, 2.40002203, 143.199997)) * CFrame.Angles(-0, 0, -0) | |
218 | obj7.Material = Enum.Material.Foil | |
219 | obj7.Size = Vector3.new(0.200000003, 0.200000003, 19.2000008) | |
220 | obj7.Anchored = true | |
221 | obj7.BrickColor = BrickColor.new("Really black") | |
222 | obj7.Friction = 0.30000001192093 | |
223 | obj7.Shape = Enum.PartType.Block | |
224 | obj7.Parent = obj1 | |
225 | ||
226 | -- 8 - Part | |
227 | local obj8 = Instance.new("Part") | |
228 | obj8.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 153.199997)) * CFrame.Angles(-0, 0, -0) | |
229 | obj8.Material = Enum.Material.Cobblestone | |
230 | obj8.Size = Vector3.new(20, 13, 0.200000003) | |
231 | obj8.Anchored = true | |
232 | obj8.BrickColor = BrickColor.new("Maroon") | |
233 | obj8.Friction = 0.30000001192093 | |
234 | obj8.Shape = Enum.PartType.Block | |
235 | obj8.Parent = obj1 | |
236 | ||
237 | -- 9 - Part | |
238 | local obj9 = Instance.new("Part") | |
239 | obj9.CFrame = CFrame.new(Vector3.new(7.6000042, 4.05002213, 139.899994)) * CFrame.Angles(-0, 0, -0) | |
240 | obj9.Material = Enum.Material.Neon | |
241 | obj9.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003) | |
242 | obj9.Anchored = true | |
243 | obj9.BrickColor = BrickColor.new("Maroon") | |
244 | obj9.Friction = 0.30000001192093 | |
245 | obj9.Shape = Enum.PartType.Block | |
246 | obj9.Parent = obj1 | |
247 | ||
248 | -- 10 - Part | |
249 | local obj10 = Instance.new("Part") | |
250 | obj10.CFrame = CFrame.new(Vector3.new(17.8000011, 0.100021839, 143.100006)) * CFrame.Angles(-0, 0, -0) | |
251 | obj10.TopSurface = Enum.SurfaceType.Smooth | |
252 | obj10.BottomSurface = Enum.SurfaceType.Smooth | |
253 | obj10.Material = Enum.Material.Wood | |
254 | obj10.Size = Vector3.new(20, 0.200000003, 20) | |
255 | obj10.Anchored = true | |
256 | obj10.BrickColor = BrickColor.new("Black") | |
257 | obj10.Friction = 0.30000001192093 | |
258 | obj10.Shape = Enum.PartType.Block | |
259 | obj10.Parent = obj1 | |
260 | ||
261 | -- 11 - Wedge | |
262 | local obj11 = Instance.new("WedgePart") | |
263 | obj11.CFrame = CFrame.new(Vector3.new(8.2999897, 0.107478142, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063) | |
264 | obj11.TopSurface = Enum.SurfaceType.Smooth | |
265 | obj11.Material = Enum.Material.Marble | |
266 | obj11.Size = Vector3.new(0.200000003, 1, 1) | |
267 | obj11.BottomSurface = Enum.SurfaceType.Smooth | |
268 | obj11.Anchored = true | |
269 | obj11.BrickColor = BrickColor.new("Maroon") | |
270 | obj11.Friction = 0.30000001192093 | |
271 | obj11.Name = "Wedge" | |
272 | obj11.Parent = obj1 | |
273 | ||
274 | -- 12 - Wedge | |
275 | local obj12 = Instance.new("WedgePart") | |
276 | obj12.CFrame = CFrame.new(Vector3.new(8.2988987, 0.107478142, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0) | |
277 | obj12.TopSurface = Enum.SurfaceType.Smooth | |
278 | obj12.Material = Enum.Material.Marble | |
279 | obj12.Size = Vector3.new(0.200000003, 1, 1) | |
280 | obj12.BottomSurface = Enum.SurfaceType.Smooth | |
281 | obj12.Anchored = true | |
282 | obj12.BrickColor = BrickColor.new("Maroon") | |
283 | obj12.Friction = 0.30000001192093 | |
284 | obj12.Name = "Wedge" | |
285 | obj12.Parent = obj1 | |
286 | ||
287 | -- 13 - Part | |
288 | local obj13 = Instance.new("Part") | |
289 | obj13.CFrame = CFrame.new(Vector3.new(17.7979107, 0.107021809, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126) | |
290 | obj13.TopSurface = Enum.SurfaceType.Smooth | |
291 | obj13.BottomSurface = Enum.SurfaceType.Smooth | |
292 | obj13.Material = Enum.Material.Marble | |
293 | obj13.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011) | |
294 | obj13.Anchored = true | |
295 | obj13.BrickColor = BrickColor.new("Maroon") | |
296 | obj13.Friction = 0.30000001192093 | |
297 | obj13.Shape = Enum.PartType.Block | |
298 | obj13.Parent = obj1 | |
299 | ||
300 | -- 14 - Wedge | |
301 | local obj14 = Instance.new("WedgePart") | |
302 | obj14.CFrame = CFrame.new(Vector3.new(27.2989597, 0.107478142, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0) | |
303 | obj14.TopSurface = Enum.SurfaceType.Smooth | |
304 | obj14.Material = Enum.Material.Marble | |
305 | obj14.Size = Vector3.new(0.200000003, 1, 1) | |
306 | obj14.Anchored = true | |
307 | obj14.BrickColor = BrickColor.new("Maroon") | |
308 | obj14.Friction = 0.30000001192093 | |
309 | obj14.Name = "Wedge" | |
310 | obj14.Parent = obj1 | |
311 | ||
312 | -- 15 - Part | |
313 | local obj15 = Instance.new("Part") | |
314 | obj15.CFrame = CFrame.new(Vector3.new(27.8999996, 6.50002193, 143.100006)) * CFrame.Angles(0, 1.5707963705063, 0) | |
315 | obj15.Material = Enum.Material.Cobblestone | |
316 | obj15.Size = Vector3.new(20.4000015, 13, 0.200000003) | |
317 | obj15.Anchored = true | |
318 | obj15.BrickColor = BrickColor.new("Maroon") | |
319 | obj15.Friction = 0.30000001192093 | |
320 | obj15.Shape = Enum.PartType.Block | |
321 | obj15.Parent = obj1 | |
322 | ||
323 | -- 16 - Part | |
324 | local obj16 = Instance.new("Part") | |
325 | obj16.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 146.299988)) * CFrame.Angles(-0, 0, -0) | |
326 | obj16.Material = Enum.Material.Neon | |
327 | obj16.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003) | |
328 | obj16.Anchored = true | |
329 | obj16.BrickColor = BrickColor.new("Maroon") | |
330 | obj16.Friction = 0.30000001192093 | |
331 | obj16.Shape = Enum.PartType.Block | |
332 | obj16.Parent = obj1 | |
333 | ||
334 | -- 17 - Part | |
335 | local obj17 = Instance.new("Part") | |
336 | obj17.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 133)) * CFrame.Angles(-0, 0, -0) | |
337 | obj17.Material = Enum.Material.Cobblestone | |
338 | obj17.Size = Vector3.new(20, 13, 0.200000003) | |
339 | obj17.Anchored = true | |
340 | obj17.BrickColor = BrickColor.new("Maroon") | |
341 | obj17.Friction = 0.30000001192093 | |
342 | obj17.Shape = Enum.PartType.Block | |
343 | obj17.Parent = obj1 | |
344 | ||
345 | -- 18 - Part | |
346 | local obj18 = Instance.new("Part") | |
347 | obj18.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 136.350006)) * CFrame.Angles(0, 1.5707963705063, 0) | |
348 | obj18.Material = Enum.Material.Cobblestone | |
349 | obj18.Size = Vector3.new(6.90000153, 13, 0.400000006) | |
350 | obj18.Anchored = true | |
351 | obj18.BrickColor = BrickColor.new("Maroon") | |
352 | obj18.Friction = 0.30000001192093 | |
353 | obj18.Shape = Enum.PartType.Block | |
354 | obj18.Parent = obj1 | |
355 | ||
356 | -- 19 - Part | |
357 | local obj19 = Instance.new("Part") | |
358 | obj19.CFrame = CFrame.new(Vector3.new(7.6000042, 10.6500206, 143.099991)) * CFrame.Angles(0, 1.5707963705063, 0) | |
359 | obj19.Material = Enum.Material.Cobblestone | |
360 | obj19.Size = Vector3.new(6.60000181, 4.69999981, 0.400000006) | |
361 | obj19.Anchored = true | |
362 | obj19.BrickColor = BrickColor.new("Maroon") | |
363 | obj19.Friction = 0.30000001192093 | |
364 | obj19.Shape = Enum.PartType.Block | |
365 | obj19.Parent = obj1 | |
366 | ||
367 | -- 20 - Part | |
368 | local obj20 = Instance.new("Part") | |
369 | obj20.CFrame = CFrame.new(Vector3.new(17.6500034, 2.40002203, 133.5)) * CFrame.Angles(-0, 0, -0) | |
370 | obj20.Material = Enum.Material.Foil | |
371 | obj20.Size = Vector3.new(19.7000008, 0.200000003, 0.200000003) | |
372 | obj20.Anchored = true | |
373 | obj20.BrickColor = BrickColor.new("Really black") | |
374 | obj20.Friction = 0.30000001192093 | |
375 | obj20.Shape = Enum.PartType.Block | |
376 | obj20.Parent = obj1 | |
377 | ||
378 | -- 21 - Door1 | |
379 | local obj21 = Instance.new("Part") | |
380 | obj21.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 144.649994)) * CFrame.Angles(-0, 0, -0) | |
381 | obj21.Material = Enum.Material.Granite | |
382 | obj21.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014) | |
383 | obj21.Anchored = true | |
384 | obj21.BrickColor = BrickColor.new("Really black") | |
385 | obj21.Friction = 0.30000001192093 | |
386 | obj21.Shape = Enum.PartType.Block | |
387 | obj21.Name = "Door1" | |
388 | obj21.Parent = obj1 | |
389 | ||
390 | -- 22 - Part | |
391 | local obj22 = Instance.new("Part") | |
392 | obj22.CFrame = CFrame.new(Vector3.new(17.8000011, 12.9000273, 143.100006)) * CFrame.Angles(-0, 0, -0) | |
393 | obj22.TopSurface = Enum.SurfaceType.Smooth | |
394 | obj22.BottomSurface = Enum.SurfaceType.Smooth | |
395 | obj22.Material = Enum.Material.Wood | |
396 | obj22.Size = Vector3.new(20, 0.200000003, 20) | |
397 | obj22.Anchored = true | |
398 | obj22.BrickColor = BrickColor.new("Black") | |
399 | obj22.Friction = 0.30000001192093 | |
400 | obj22.Shape = Enum.PartType.Block | |
401 | obj22.Parent = obj1 | |
402 | ||
403 | -- 23 - Wedge | |
404 | local obj23 = Instance.new("WedgePart") | |
405 | obj23.CFrame = CFrame.new(Vector3.new(8.2999897, 12.9074841, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063) | |
406 | obj23.TopSurface = Enum.SurfaceType.Smooth | |
407 | obj23.Material = Enum.Material.Marble | |
408 | obj23.Size = Vector3.new(0.200000003, 1, 1) | |
409 | obj23.BottomSurface = Enum.SurfaceType.Smooth | |
410 | obj23.Anchored = true | |
411 | obj23.BrickColor = BrickColor.new("Maroon") | |
412 | obj23.Friction = 0.30000001192093 | |
413 | obj23.Name = "Wedge" | |
414 | obj23.Parent = obj1 | |
415 | ||
416 | -- 24 - Wedge | |
417 | local obj24 = Instance.new("WedgePart") | |
418 | obj24.CFrame = CFrame.new(Vector3.new(8.2988987, 12.9074841, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0) | |
419 | obj24.TopSurface = Enum.SurfaceType.Smooth | |
420 | obj24.Material = Enum.Material.Marble | |
421 | obj24.Size = Vector3.new(0.200000003, 1, 1) | |
422 | obj24.BottomSurface = Enum.SurfaceType.Smooth | |
423 | obj24.Anchored = true | |
424 | obj24.BrickColor = BrickColor.new("Maroon") | |
425 | obj24.Friction = 0.30000001192093 | |
426 | obj24.Name = "Wedge" | |
427 | obj24.Parent = obj1 | |
428 | ||
429 | -- 25 - Wedge | |
430 | local obj25 = Instance.new("WedgePart") | |
431 | obj25.CFrame = CFrame.new(Vector3.new(27.300005, 12.9074841, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063) | |
432 | obj25.TopSurface = Enum.SurfaceType.Smooth | |
433 | obj25.Material = Enum.Material.Marble | |
434 | obj25.Size = Vector3.new(0.200000003, 1, 1) | |
435 | obj25.Anchored = true | |
436 | obj25.BrickColor = BrickColor.new("Maroon") | |
437 | obj25.Friction = 0.30000001192093 | |
438 | obj25.Name = "Wedge" | |
439 | obj25.Parent = obj1 | |
440 | ||
441 | -- 26 - Part | |
442 | local obj26 = Instance.new("Part") | |
443 | obj26.CFrame = CFrame.new(Vector3.new(17.7938519, 12.9070272, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0) | |
444 | obj26.TopSurface = Enum.SurfaceType.Smooth | |
445 | obj26.BottomSurface = Enum.SurfaceType.Smooth | |
446 | obj26.Material = Enum.Material.Marble | |
447 | obj26.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011) | |
448 | obj26.Anchored = true | |
449 | obj26.BrickColor = BrickColor.new("Maroon") | |
450 | obj26.Friction = 0.30000001192093 | |
451 | obj26.Shape = Enum.PartType.Block | |
452 | obj26.Parent = obj1 | |
453 | ||
454 | -- 27 - Part | |
455 | local obj27 = Instance.new("Part") | |
456 | obj27.CFrame = CFrame.new(Vector3.new(17.7979107, 12.9070272, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126) | |
457 | obj27.TopSurface = Enum.SurfaceType.Smooth | |
458 | obj27.BottomSurface = Enum.SurfaceType.Smooth | |
459 | obj27.Material = Enum.Material.Marble | |
460 | obj27.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011) | |
461 | obj27.Anchored = true | |
462 | obj27.BrickColor = BrickColor.new("Maroon") | |
463 | obj27.Friction = 0.30000001192093 | |
464 | obj27.Shape = Enum.PartType.Block | |
465 | obj27.Parent = obj1 | |
466 | ||
467 | -- 28 - Door2 | |
468 | local obj28 = Instance.new("Part") | |
469 | obj28.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 141.550003)) * CFrame.Angles(-0, 0, -0) | |
470 | obj28.Material = Enum.Material.Granite | |
471 | obj28.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014) | |
472 | obj28.Anchored = true | |
473 | obj28.BrickColor = BrickColor.new("Really black") | |
474 | obj28.Friction = 0.30000001192093 | |
475 | obj28.Shape = Enum.PartType.Block | |
476 | obj28.Name = "Door2" | |
477 | obj28.Parent = obj1 | |
478 | ||
479 | -- 29 - Wedge | |
480 | local obj29 = Instance.new("WedgePart") | |
481 | obj29.CFrame = CFrame.new(Vector3.new(27.2989597, 12.9074841, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0) | |
482 | obj29.TopSurface = Enum.SurfaceType.Smooth | |
483 | obj29.Material = Enum.Material.Marble | |
484 | obj29.Size = Vector3.new(0.200000003, 1, 1) | |
485 | obj29.Anchored = true | |
486 | obj29.BrickColor = BrickColor.new("Maroon") | |
487 | obj29.Friction = 0.30000001192093 | |
488 | obj29.Name = "Wedge" | |
489 | obj29.Parent = obj1 | |
490 | ||
491 | -- 30 - Wedge | |
492 | local obj30 = Instance.new("WedgePart") | |
493 | obj30.CFrame = CFrame.new(Vector3.new(27.2918797, 12.8000755, 152.600006)) * CFrame.Angles(-0, 0, 1.5707963705063) | |
494 | obj30.TopSurface = Enum.SurfaceType.Smooth | |
495 | obj30.Material = Enum.Material.Marble | |
496 | obj30.Size = Vector3.new(0.200000003, 1, 1) | |
497 | obj30.BottomSurface = Enum.SurfaceType.Smooth | |
498 | obj30.Anchored = true | |
499 | obj30.BrickColor = BrickColor.new("Really black") | |
500 | obj30.Friction = 0.30000001192093 | |
501 | obj30.Name = "Wedge" | |
502 | obj30.Parent = obj1 | |
503 | ||
504 | -- 31 - Part | |
505 | local obj31 = Instance.new("Part") | |
506 | obj31.CFrame = CFrame.new(Vector3.new(17.7939548, 12.8005333, 143.093857)) * CFrame.Angles(-3.1415927410126, 0.78539752960205, -0) | |
507 | obj31.TopSurface = Enum.SurfaceType.Smooth | |
508 | obj31.BottomSurface = Enum.SurfaceType.Smooth | |
509 | obj31.Material = Enum.Material.Marble | |
510 | obj31.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011) | |
511 | obj31.Anchored = true | |
512 | obj31.BrickColor = BrickColor.new("Really black") | |
513 | obj31.Friction = 0.30000001192093 | |
514 | obj31.Shape = Enum.PartType.Block | |
515 | obj31.Parent = obj1 | |
516 | ||
517 | -- 32 - Wedge | |
518 | local obj32 = Instance.new("WedgePart") | |
519 | obj32.CFrame = CFrame.new(Vector3.new(8.29290962, 12.8000755, 152.600037)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0) | |
520 | obj32.TopSurface = Enum.SurfaceType.Smooth | |
521 | obj32.Material = Enum.Material.Marble | |
522 | obj32.Size = Vector3.new(0.200000003, 1, 1) | |
523 | obj32.Anchored = true | |
524 | obj32.BrickColor = BrickColor.new("Really black") | |
525 | obj32.Friction = 0.30000001192093 | |
526 | obj32.Name = "Wedge" | |
527 | obj32.Parent = obj1 | |
528 | ||
529 | -- 33 - Part | |
530 | local obj33 = Instance.new("Part") | |
531 | obj33.CFrame = CFrame.new(Vector3.new(17.7918682, 12.8075333, 143.100006)) * CFrame.Angles(-0, 0, -3.1415927410126) | |
532 | obj33.TopSurface = Enum.SurfaceType.Smooth | |
533 | obj33.BottomSurface = Enum.SurfaceType.Smooth | |
534 | obj33.Material = Enum.Material.Concrete | |
535 | obj33.Size = Vector3.new(20, 0.200000003, 20) | |
536 | obj33.Anchored = true | |
537 | obj33.BrickColor = BrickColor.new("Maroon") | |
538 | obj33.Friction = 0.30000001192093 | |
539 | obj33.Shape = Enum.PartType.Block | |
540 | obj33.Parent = obj1 | |
541 | ||
542 | -- 34 - Wedge | |
543 | local obj34 = Instance.new("WedgePart") | |
544 | obj34.CFrame = CFrame.new(Vector3.new(8.2918644, 12.8000755, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063) | |
545 | obj34.TopSurface = Enum.SurfaceType.Smooth | |
546 | obj34.Material = Enum.Material.Marble | |
547 | obj34.Size = Vector3.new(0.200000003, 1, 1) | |
548 | obj34.Anchored = true | |
549 | obj34.BrickColor = BrickColor.new("Really black") | |
550 | obj34.Friction = 0.30000001192093 | |
551 | obj34.Name = "Wedge" | |
552 | obj34.Parent = obj1 | |
553 | ||
554 | -- 35 - Part | |
555 | local obj35 = Instance.new("Part") | |
556 | obj35.CFrame = CFrame.new(Vector3.new(17.7980175, 12.8005333, 143.101028)) * CFrame.Angles(-0, 0.78539896011353, -3.1415927410126) | |
557 | obj35.TopSurface = Enum.SurfaceType.Smooth | |
558 | obj35.BottomSurface = Enum.SurfaceType.Smooth | |
559 | obj35.Material = Enum.Material.Marble | |
560 | obj35.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011) | |
561 | obj35.Anchored = true | |
562 | obj35.BrickColor = BrickColor.new("Really black") | |
563 | obj35.Friction = 0.30000001192093 | |
564 | obj35.Shape = Enum.PartType.Block | |
565 | obj35.Parent = obj1 | |
566 | ||
567 | -- 36 - Wedge | |
568 | local obj36 = Instance.new("WedgePart") | |
569 | obj36.CFrame = CFrame.new(Vector3.new(27.2929707, 12.8000755, 133.599976)) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0) | |
570 | obj36.TopSurface = Enum.SurfaceType.Smooth | |
571 | obj36.Material = Enum.Material.Marble | |
572 | obj36.Size = Vector3.new(0.200000003, 1, 1) | |
573 | obj36.BottomSurface = Enum.SurfaceType.Smooth | |
574 | obj36.Anchored = true | |
575 | obj36.BrickColor = BrickColor.new("Really black") | |
576 | obj36.Friction = 0.30000001192093 | |
577 | obj36.Name = "Wedge" | |
578 | obj36.Parent = obj1 | |
579 | ||
580 | -- 2 - HANDS | |
581 | local hand = Instance.new("Part") | |
582 | hand.CFrame = CFrame.new(Vector3.new(13.4999914, 4.49999952, 143.299988)) * CFrame.Angles(-1.570796251297, 0.84960347414017, -1.5707963705063) | |
583 | hand.FormFactor = Enum.FormFactor.Symmetric | |
584 | hand.TopSurface = Enum.SurfaceType.Weld | |
585 | hand.BottomSurface = Enum.SurfaceType.Weld | |
586 | hand.Material = Enum.Material.Neon | |
587 | hand.Size = Vector3.new(8, 9, 2) | |
588 | hand.Anchored = true | |
589 | hand.BrickColor = BrickColor.new("Really black") | |
590 | hand.Friction = 0.30000001192093 | |
591 | hand.Shape = Enum.PartType.Block | |
592 | hand.Name = "HANDS" | |
593 | hand.CanCollide = false | |
594 | hand.Parent = obj1 | |
595 | ||
596 | -- 3 - Mesh | |
597 | local handmesh = Instance.new("SpecialMesh") | |
598 | handmesh.MeshType = Enum.MeshType.FileMesh | |
599 | handmesh.Scale = Vector3.new(2, 2, 2) | |
600 | handmesh.MeshId = "http://www.roblox.com/asset/?id=32054761" | |
601 | handmesh.Parent = hand | |
602 | ||
603 | -- 4 - Realistic Stone Fist | |
604 | local fist = Instance.new("Part") | |
605 | fist.CFrame = CFrame.new(Vector3.new(3.50006008, 3.00004196, 143.000076)) * CFrame.Angles(-3.1415786743164, 1.8000484487857e-05, -1.5707963705063) | |
606 | fist.Transparency = 1 | |
607 | fist.Material = Enum.Material.Neon | |
608 | fist.Size = Vector3.new(6, 6, 6) | |
609 | fist.Anchored = true | |
610 | fist.CanCollide = false | |
611 | fist.BrickColor = BrickColor.new("Really black") | |
612 | fist.Friction = 0.30000001192093 | |
613 | fist.Shape = Enum.PartType.Block | |
614 | fist.Name = "Realistic Stone Fist" | |
615 | fist.Parent = obj1 | |
616 | ||
617 | -- 5 - Mesh | |
618 | local fistmesh = Instance.new("SpecialMesh") | |
619 | fistmesh.MeshType = Enum.MeshType.FileMesh | |
620 | fistmesh.Scale = Vector3.new(15, 15, 15) | |
621 | fistmesh.MeshId = "http://www.roblox.com/asset/?id=90718752" | |
622 | fistmesh.Parent = fist | |
623 | ||
624 | ||
625 | if plr.Character then | |
626 | function thatstuff() | |
627 | MoveSpawn(obj1,plr.Character) | |
628 | if plr.Character:FindFirstChild('Torso') and plr.Character:FindFirstChild('HumanoidRootPart') then | |
629 | plr.Character.Torso.Anchored = true | |
630 | elseif plr.Character:FindFirstChild('UpperTorso') and plr.Character:FindFirstChild('HumanoidRootPart') then | |
631 | plr.Character.UpperTorso.Anchored = true | |
632 | end | |
633 | local thing = Instance.new('Part',workspace) | |
634 | thing.Size = Vector3.new(0.2,0.2,0.2) | |
635 | thing.Material = Enum.Material.Neon | |
636 | thing.BrickColor = BrickColor.new('Really red') | |
637 | local plrpos = nil | |
638 | thing.Anchored=true | |
639 | thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0) | |
640 | if plr.Character:FindFirstChildOfClass('Humanoid') then | |
641 | plr.Character:FindFirstChildOfClass('Humanoid').Name = "No Escape." | |
642 | plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0) | |
643 | end | |
644 | if plrpos then | |
645 | thing.CFrame = thing.CFrame - plrpos | |
646 | end | |
647 | local flame = Instance.new('ParticleEmitter',thing) | |
648 | flame.Texture = 'rbxassetid://743419909' | |
649 | flame.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,0))}) | |
650 | flame.LightEmission = 1 | |
651 | flame.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
652 | flame.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.137,0,0),NumberSequenceKeypoint.new(0.809,0.256,0),NumberSequenceKeypoint.new(1,1,0)}) | |
653 | flame.Lifetime = NumberRange.new(0.5,1) | |
654 | flame.Rate = 10000 | |
655 | flame.VelocityInheritance = 1 | |
656 | flame.VelocitySpread = 15 | |
657 | flame.Speed = NumberRange.new(10) | |
658 | for i=1,120 do | |
659 | if thing then | |
660 | thing.Size = thing.Size+Vector3.new(0.2,0,0.2) | |
661 | thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0) | |
662 | if plr.Character:FindFirstChildOfClass('Humanoid') then | |
663 | plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0) | |
664 | end | |
665 | if plrpos then | |
666 | thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) - plrpos | |
667 | end | |
668 | ||
669 | wait() | |
670 | end | |
671 | end | |
672 | for i=1,51 do | |
673 | MoveBy(obj1,Vector3.new(0,0.4,0)) | |
674 | wait() | |
675 | end | |
676 | local sound = Instance.new('Sound',obj21) | |
677 | sound.SoundId = 'rbxassetid://138169063' | |
678 | sound.Volume = 1 | |
679 | sound:Play() | |
680 | wait(1) | |
681 | for i=1,50 do | |
682 | MovePartBy(obj21,Vector3.new(0,0,0.1)) | |
683 | MovePartBy(obj28,Vector3.new(0,0,-0.1)) | |
684 | wait() | |
685 | end | |
686 | wait(0.5) | |
687 | for i=1,100 do | |
688 | MovePartBy(hand,Vector3.new(-0.1,0,0)) | |
689 | wait() | |
690 | end | |
691 | hand.Transparency = 1 | |
692 | fist.Transparency = 0 | |
693 | wait(0.5) | |
694 | for i=1,75 do | |
695 | MovePartBy(fist,Vector3.new(0.2,0,0)) | |
696 | if plr.Character:FindFirstChild('Torso') then | |
697 | MovePartBy(plr.Character.Torso,Vector3.new(0.2,0,0)) | |
698 | end | |
699 | wait() | |
700 | end | |
701 | local sound = Instance.new('Sound',obj21) | |
702 | sound.SoundId = 'rbxassetid://178555466' | |
703 | sound.Volume = 1 | |
704 | sound:Play() | |
705 | for i=1,50 do | |
706 | MovePartBy(obj21,Vector3.new(0,0,-0.1)) | |
707 | MovePartBy(obj28,Vector3.new(0,0,0.1)) | |
708 | wait() | |
709 | end | |
710 | for i=1,10 do | |
711 | fist.Transparency = i/10 | |
712 | wait() | |
713 | end | |
714 | wait(1) | |
715 | for i=1,51 do | |
716 | MoveBy(obj1,Vector3.new(0,-0.4,0)) | |
717 | if plr.Character:FindFirstChild('Torso') then | |
718 | MovePartBy(plr.Character.Torso,Vector3.new(0,-0.4,0)) | |
719 | end | |
720 | wait() | |
721 | end | |
722 | ToHell(obj1) | |
723 | if plr.Character:FindFirstChild('Torso') then | |
724 | plr.Character.Torso.CFrame = plr.Character.Torso.CFrame + Vector3.new(5000,5000,5000) | |
725 | plr.Character.Torso.Anchored = false | |
726 | end | |
727 | local cf = thing.CFrame | |
728 | for i=1,120 do | |
729 | if thing then | |
730 | thing.Size = thing.Size-Vector3.new(0.2,0,0.2) | |
731 | thing.CFrame = cf | |
732 | wait() | |
733 | end | |
734 | end | |
735 | if thing then | |
736 | thing:Destroy() | |
737 | end | |
738 | if plr.Character:FindFirstChildOfClass('Humanoid') then | |
739 | plr.Character:FindFirstChildOfClass('Humanoid').JumpPower = 0 | |
740 | end | |
741 | for i=1,100 do | |
742 | MovePartBy(obj33,Vector3.new(0,-0.1,0)) | |
743 | wait() | |
744 | end | |
745 | if plr.Character:FindFirstChildOfClass('Humanoid') then | |
746 | plr.Character:FindFirstChildOfClass('Humanoid').Health = 0 | |
747 | end | |
748 | for i=1,15 do | |
749 | MovePartBy(obj33,Vector3.new(0,-0.1,0)) | |
750 | wait() | |
751 | end | |
752 | wait(10) | |
753 | if obj1 then | |
754 | obj1:Destroy() | |
755 | end | |
756 | end | |
757 | local success, message = pcall(thatstuff) | |
758 | if success == false then | |
759 | print("An error occurred: "..message..". Removing the elevator for this player.") | |
760 | obj1:Destroy() | |
761 | end | |
762 | end | |
763 | ||
764 | ||
765 | end) | |
766 | coru() | |
767 | end--33 | |
768 | end | |
769 | TextBox.Text = "Enter Target's Name (Can be Shortened)" | |
770 | end) |