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| 1 | --Made by LuisPambid-- | |
| 2 | --==FLASH==-- | |
| 3 | ||
| 4 | - | local player=game.Players.sandoval12 |
| 4 | + | local player=game.Players.MizotoHayashi |
| 5 | local char=player.Character | |
| 6 | repeat wait() until player and char | |
| 7 | local torso=char.Torso | |
| 8 | local head=char.Head | |
| 9 | local human=char.Humanoid | |
| 10 | local hat | |
| 11 | for i, v in pairs(char:children()) do if v:isA("Hat") then hat=v end end
| |
| 12 | local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
| |
| 13 | local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
| |
| 14 | local c=function(f) coroutine.resume(coroutine.create(f)) end | |
| 15 | pcall(function() torso.roblox:clone().Parent=fake.Torso torso.roblox:remove() head.face:remove() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end v.Transparency=1 end end) | |
| 16 | local add={
| |
| 17 | Part=function(par, a, c, col, t, s, cf) | |
| 18 | local p=Instance.new("Part", par) p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()
| |
| 19 | return p | |
| 20 | end, | |
| 21 | Weld=function(par, p1, cf) | |
| 22 | local w=Instance.new("Weld", par) w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new()
| |
| 23 | return w | |
| 24 | end, | |
| 25 | Mesh=function(ins, par, s, of, t) | |
| 26 | local m=Instance.new(ins, par) m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() pcall(function() m.MeshType=t end) | |
| 27 | return m | |
| 28 | end | |
| 29 | } | |
| 30 | local scriptname="Flash" | |
| 31 | pcall(function() char[scriptname]:remove() end) | |
| 32 | local model=Instance.new("Model", char) model.Name=scriptname
| |
| 33 | local bin=Instance.new("HopperBin", player.Backpack) bin.Name=model.Name
| |
| 34 | local skincolor="Really black" | |
| 35 | local fake={}
| |
| 36 | local weld={}
| |
| 37 | local mesh={}
| |
| 38 | fake.arm={}
| |
| 39 | fake.leg={}
| |
| 40 | fake.torso=nil | |
| 41 | fake.Mesh={} fake.Weld={}
| |
| 42 | --====-- | |
| 43 | weld.arm={}
| |
| 44 | weld.leg={}
| |
| 45 | weld.torso=nil | |
| 46 | --====-- | |
| 47 | mesh.arm={}
| |
| 48 | mesh.leg={}
| |
| 49 | --==FAKE, MESH, WELDZ==-- | |
| 50 | fake.arm.left=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
| 51 | fake.arm.right=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
| 52 | fake.leg.left=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
| 53 | fake.leg.right=add.Part(model, false, false, skincolor, 0, Vector3.new(1, 1, 1), nil) | |
| 54 | fake.torso=add.Part(model, false, false, skincolor, 0, Vector3.new(2, 2, 1), nil) | |
| 55 | fake.head=head:clone() fake.head.Parent=model fake.head.BrickColor=BrickColor.new(skincolor) fake.head.Transparency=0 | |
| 56 | ------------------------- | |
| 57 | mesh.arm.left=add.Mesh("BlockMesh", fake.arm.left, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
| |
| 58 | mesh.arm.right=add.Mesh("BlockMesh", fake.arm.right, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
| |
| 59 | mesh.leg.left=add.Mesh("BlockMesh", fake.leg.left, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
| |
| 60 | mesh.leg.right=add.Mesh("BlockMesh", fake.leg.right, Vector3.new(1, 2, 1), Vector3.new(0, -.5, 0), nil)
| |
| 61 | ------------------------- | |
| 62 | weld.arm.left=add.Weld(fake.arm.left, fake.torso, CFrame.new(-1.5, .5, 0)) | |
| 63 | weld.arm.right=add.Weld(fake.arm.right, fake.torso, CFrame.new(1.5, .5, 0)) | |
| 64 | weld.leg.left=add.Weld(fake.leg.left, fake.torso, CFrame.new(-.5, -1.5, 0)) | |
| 65 | weld.leg.right=add.Weld(fake.leg.right, fake.torso, CFrame.new(.5, -1.5, 0)) | |
| 66 | weld.torso=add.Weld(torso, fake.torso, nil) | |
| 67 | weld.head=add.Weld(fake.head, fake.torso, CFrame.new(0, 1.5, 0)) | |
| 68 | pcall(function() torso.roblox:remove() head.face:remove() for i, v in pairs(char:children()) do if v.ClassName=="Hat" then v:remove() end v.Transparency=1 end end) | |
| 69 | --==SIGN==-- | |
| 70 | fake.Rot=add.Part(model, false, false, "Really black", 0, Vector3.new(1, 1, 1), nil) | |
| 71 | fake.Mesh.Rot=add.Mesh("CylinderMesh", fake.Rot, Vector3.new(1.5, .5, 1.5), nil, nil)
| |
| 72 | fake.Weld.Rot=add.Weld(fake.Rot, fake.torso, CFrame.new(0, 0, -.3)*CFrame.Angles(math.rad(90), 0, 0)) | |
| 73 | fake.L=add.Part(model, false, false, "Bright yellow", 0, Vector3.new(1, 1, 1), nil) | |
| 74 | fake.Mesh.L=add.Mesh("BlockMesh", fake.L, Vector3.new(.25, .5, 1), nil, nil)
| |
| 75 | fake.Weld.L=add.Weld(fake.L, fake.Rot, CFrame.new(.25, -0.05, 0)) | |
| 76 | fake.L2=add.Part(model, false, false, "Bright yellow", 0, Vector3.new(1, 1, 1), nil) | |
| 77 | fake.Mesh.L2=add.Mesh("BlockMesh", fake.L2, Vector3.new(.75, .5, .25), nil, nil)
| |
| 78 | fake.Weld.L2=add.Weld(fake.L2, fake.Rot, CFrame.new(0, -0.05, .4)) | |
| 79 | c(function() for i=0, math.huge, .1 do wait() fake.Weld.Rot.C0=CFrame.Angles(0, i, 0) end end) | |
| 80 | --==MANA==-- | |
| 81 | local gui=Instance.new("ScreenGui", player.PlayerGui)
| |
| 82 | local label=Instance.new("TextLabel", gui)
| |
| 83 | label.Text="--==100%==--" | |
| 84 | label.Position=UDim2.new(0, 0, 0, 200) | |
| 85 | label.Size=UDim2.new(0, 200, 0, 20) | |
| 86 | label.BorderColor=BrickColor.Black() label.BackgroundColor=BrickColor.White() | |
| 87 | label.TextColor=BrickColor.Black() | |
| 88 | local charge=label:clone() charge.Parent=label | |
| 89 | charge.Position=UDim2.new() | |
| 90 | charge.Text="" | |
| 91 | charge.Size=UDim2.new(1, 0, 1, 0) | |
| 92 | charge.BorderColor=BrickColor.Black() charge.BackgroundColor=BrickColor.Yellow() charge.Transparency=.5 | |
| 93 | ---------------------------------------------------------------------------------------------- | |
| 94 | local walkspeed=100 --Flash :D | |
| 95 | local dmg=math.random(5, 10) | |
| 96 | local rundeb=false | |
| 97 | local tdeb=false | |
| 98 | local hDeb=false | |
| 99 | ||
| 100 | function hit(h) | |
| 101 | local humanoid=h.Parent:findFirstChild("Humanoid")
| |
| 102 | if humanoid and h.Parent~=char and hDeb==false then | |
| 103 | hDeb=true | |
| 104 | --c(function() | |
| 105 | local fakeP=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(1, 1, 1), CFrame.new(h.CFrame.p, torso.CFrame.p)) | |
| 106 | local mesh=add.Mesh("SpecialMesh", fakeP, Vector3.new(1, 1, 1), nil, "File") mesh.MeshId="http://www.roblox.com/asset/?id=3270017"
| |
| 107 | c(function() | |
| 108 | for i=0, 1, .05 do | |
| 109 | wait() | |
| 110 | fakeP.Mesh.Scale=fakeP.Mesh.Scale+Vector3.new(i, i, 0) | |
| 111 | end | |
| 112 | fakeP:remove() | |
| 113 | end) | |
| 114 | c(function() | |
| 115 | for i=0, 1, .05 do | |
| 116 | wait() | |
| 117 | fakeP.Transparency=i | |
| 118 | end | |
| 119 | end) | |
| 120 | humanoid.Health=humanoid.Health-dmg | |
| 121 | local fakeM=Instance.new("Model", workspace) fakeM.Name=dmg
| |
| 122 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
| |
| 123 | local fakeP=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) fakeP.Name="Head" | |
| 124 | local fakeMesh=add.Mesh("CylinderMesh", fakeP, Vector3.new(1, .2, 1), nil, nil)
| |
| 125 | local bp=Instance.new("BodyPosition", fakeP) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
| |
| 126 | game.Debris:addItem(fakeM, 2) | |
| 127 | pcall(function()h.Parent:findFirstChild("Torso").RotVelocity=fake.torso.RotVelocity*math.random(-1000, 1000)end)
| |
| 128 | pcall(function()h.Parent:findFirstChild("Torso").Velocity=fake.torso.Velocity*math.random(-1000, 1000)end)
| |
| 129 | wait() | |
| 130 | hDeb=false | |
| 131 | --end) | |
| 132 | end | |
| 133 | end | |
| 134 | ||
| 135 | function trail(pos, cf, col) | |
| 136 | c(function() | |
| 137 | local old=(pos.CFrame*cf).p | |
| 138 | while tdeb==true do | |
| 139 | wait() | |
| 140 | local new=(pos.CFrame*cf).p | |
| 141 | local mag=(old-new).magnitude | |
| 142 | local dis=(old+new)/2 | |
| 143 | local trail=add.Part(workspace, true, false, col, 0, Vector3.new(1, mag, 1), CFrame.new(dis, new)*CFrame.new(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5))*CFrame.Angles(math.pi/2, 0, 0)) | |
| 144 | local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(.5, 1, .5), nil, nil)
| |
| 145 | trail.Touched:connect(hit) | |
| 146 | old=new | |
| 147 | c(function() | |
| 148 | for i=1, 0, -.2 do | |
| 149 | wait() | |
| 150 | trail.Mesh.Scale=trail.Mesh.Scale*Vector3.new(i, 1, i) | |
| 151 | end | |
| 152 | trail:remove() | |
| 153 | end) | |
| 154 | c(function() | |
| 155 | for i=0, 1, .2 do | |
| 156 | wait() | |
| 157 | trail.Transparency=i | |
| 158 | end | |
| 159 | end) | |
| 160 | end | |
| 161 | end) | |
| 162 | end | |
| 163 | bin.Selected:connect(function(mouse) | |
| 164 | for i, v in pairs(model:children()) do tdeb=true trail(v, CFrame.new(), "Bright yellow") end | |
| 165 | c(function() while true do wait() for i, v in pairs(model:children()) do v.Touched:connect(hit) end end end) | |
| 166 | human.WalkSpeed=walkspeed | |
| 167 | human.MaxHealth=math.huge | |
| 168 | human.Running:connect(function(speed) | |
| 169 | if speed>0 then | |
| 170 | for i=0, 1, .1 do | |
| 171 | wait() | |
| 172 | weld.torso.C1=CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(15)*i, 0, 0) | |
| 173 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)*i) | |
| 174 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, math.rad(45)*i) | |
| 175 | end | |
| 176 | while speed>0 do | |
| 177 | wait() | |
| 178 | for i=0, 1, .1 do | |
| 179 | wait() | |
| 180 | weld.leg.left.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0) | |
| 181 | weld.leg.right.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(math.rad(45)*i, 0, 0) | |
| 182 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)) | |
| 183 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)-(-math.rad(45)*i), 0, math.rad(45)) | |
| 184 | end | |
| 185 | for i=1, 0, -.1 do | |
| 186 | wait() | |
| 187 | weld.leg.left.C1=CFrame.new(-.5, -1.5, 0)*CFrame.Angles(-math.rad(45)*i, 0, 0) | |
| 188 | weld.leg.right.C1=CFrame.new(.5, -1.5, 0)*CFrame.Angles(math.rad(45)*i, 0, 0) | |
| 189 | weld.arm.left.C1=CFrame.new(-1.5, .5, 0)*CFrame.Angles(-math.rad(45)*i, 0, -math.rad(45)) | |
| 190 | weld.arm.right.C1=CFrame.new(1.5, .5, 0)*CFrame.Angles(-math.rad(45)-(-math.rad(45)*i), 0, math.rad(45)) | |
| 191 | end | |
| 192 | end | |
| 193 | end | |
| 194 | end) | |
| 195 | end)--mediafire |