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/*
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3
	CRT - Guest - NTSC
4
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	Copyright (C) 2018-2026 guest(r)
6
7
	Sega MS Blue Lift and Sega MD Pallete Fix fixes inspired by Azurfel
8
9
	contrast_sigmoid_inv function Copyright (C) 2020-2023 Dogway (Jose Linares)
10
11
	Incorporates many good ideas and suggestions from Dr. Venom.
12
13
	I would also like give thanks to many Libretro forums members for continuous feedback, suggestions and using the shader.
14
15
	This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License
16
	as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
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	This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
19
	without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
20
	See the GNU General Public License for more details.
21
22
	You should have received a copy of the GNU General Public License along with this program; if not,
23
	write to the Free Software Foundation, Inc, 59 Temple Place - STE 330, Boston, MA 02111-1307, USA.
24
25
	Ported to ReShade by DevilSingh with some help from guest(r)
26
27
*/
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// ============================================================================
30
// crt-black_crush-koko (ReShade port by Jobima)
31
// ============================================================================
32
33
/////////////////////////////  GPL LICENSE NOTICE  /////////////////////////////
34
//
35
//  crt-black_crush-koko
36
//  Copyright (C) 2024 Antonio Orefice <[email protected]>
37
//
38
//  This program is free software; you can redistribute it and/or modify it
39
//  under the terms of the GNU General Public License as published by the Free
40
//  Software Foundation; either version 3 of the License, or any later version.
41
//
42
////////////////////////////////////////////////////////////////////////////////
43
44
uniform float bth <
45
	ui_category = "Afterglow Settings";
46
	ui_type = "drag";
47
	ui_min = 1.0;
48
	ui_max = 125.0;
49
	ui_step = 1.0;
50
	ui_label = "Afterglow Effect Threshold";
51
> = 10.0;
52
53
uniform float PR <
54
	ui_category = "Afterglow Settings";
55
	ui_type = "drag";
56
	ui_min = 0.0;
57
	ui_max = 0.5;
58
	ui_step = 0.01;
59
	ui_label = "Persistence Red";
60
> = 0.32;
61
62
uniform float PG <
63
	ui_category = "Afterglow Settings";
64
	ui_type = "drag";
65
	ui_min = 0.0;
66
	ui_max = 0.5;
67
	ui_step = 0.01;
68
	ui_label = "Persistence Green";
69
> = 0.32;
70
71
uniform float PB <
72
	ui_category = "Afterglow Settings";
73
	ui_type = "drag";
74
	ui_min = 0.0;
75
	ui_max = 0.5;
76
	ui_step = 0.01;
77
	ui_label = "Persistence Blue";
78
> = 0.32;
79
80
uniform float AS <
81
	ui_category = "Afterglow Settings";
82
	ui_type = "drag";
83
	ui_min = 0.0;
84
	ui_max = 0.6;
85
	ui_step = 0.01;
86
	ui_label = "Afterglow Strength";
87
> = 0.1;
88
89
uniform float ST <
90
	ui_category = "Afterglow Settings";
91
	ui_type = "drag";
92
	ui_min = 0.0;
93
	ui_max = 1.0;
94
	ui_step = 0.01;
95
	ui_label = "Afterglow saturation";
96
> = 0.5;
97
98
uniform float CS <
99
	ui_category = "Color Tweaks";
100
	ui_type = "drag";
101
	ui_min = 0.0;
102
	ui_max = 5.0;
103
	ui_step = 1.0;
104
	ui_label = "Display Gamut: sRGB | Modern | DCI | Adobe | Rec. 2020 | P3";
105
> = 0.0;
106
107
uniform float CP <
108
	ui_category = "Color Tweaks";
109
	ui_type = "drag";
110
	ui_min = -1.0;
111
	ui_max = 5.0;
112
	ui_step = 1.0;
113
	ui_label = "CRT Profile: EBU | P22 | SMPTE-C | Philips | Trinitron";
114
> = 0.0;
115
116
uniform float TNTC <
117
	ui_category = "Color Tweaks";
118
	ui_type = "drag";
119
	ui_min = 0.0;
120
	ui_max = 4.0;
121
	ui_step = 1.0;
122
	ui_label = "LUT Colors: NTSC-J | Trinitron | Nec MultiSync | NTSC 1953";
123
> = 0.0;
124
125
uniform float LUTLOW <
126
	ui_category = "Color Tweaks";
127
	ui_type = "drag";
128
	ui_min = 0.0;
129
	ui_max = 50.0;
130
	ui_step = 1.0;
131
	ui_label = "Fix LUT Dark Range";
132
> = 5.0;
133
134
uniform float LUTBR <
135
	ui_category = "Color Tweaks";
136
	ui_type = "drag";
137
	ui_min = 0.0;
138
	ui_max = 1.0;
139
	ui_step = 0.01;
140
	ui_label = "Fix LUT Brightness";
141
> = 1.0;
142
143
uniform float WP <
144
	ui_category = "Color Tweaks";
145
	ui_type = "drag";
146
	ui_min = -100.0;
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	ui_max = 100.0;
148
	ui_step = 5.0;
149
	ui_label = "Color Temperature %";
150
> = 0.0;
151
152
uniform float wp_saturation <
153
	ui_category = "Color Tweaks";
154
	ui_type = "drag";
155
	ui_min = 0.0;
156
	ui_max = 2.0;
157
	ui_step = 0.05;
158
	ui_label = "Saturation Adjustment";
159
> = 0.95;
160
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uniform float pre_bb <
162
	ui_category = "Color Tweaks";
163
	ui_type = "drag";
164
	ui_min = 0.0;
165
	ui_max = 2.0;
166
	ui_step = 0.01;
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	ui_label = "Brightness Adjustment";
168
> = 1.0;
169
170
uniform float contra <
171
	ui_category = "Color Tweaks";
172
	ui_type = "drag";
173
	ui_min = -2.0;
174
	ui_max = 2.0;
175
	ui_step = 0.05;
176
	ui_label = "Contrast Adjustment";
177
> = 0.2;
178
179
uniform float pre_gc <
180
	ui_category = "Color Tweaks";
181
	ui_type = "drag";
182
	ui_min = 0.5;
183
	ui_max = 1.75;
184
	ui_step = 0.025;
185
	ui_label = "Gamma Correct Adjustment";
186
> = 1.025;
187
188
uniform float sega_fix <
189
	ui_category = "Color Tweaks";
190
	ui_type = "drag";
191
	ui_min = 0.0;
192
	ui_max = 1.0;
193
	ui_step = 1.0;
194
	ui_label = "Sega Brightness Fix";
195
> = 0.0;
196
197
uniform float segams <
198
	ui_category = "Color Tweaks";
199
	ui_type = "drag";
200
	ui_min = 0.0;
201
	ui_max = 1.0;
202
	ui_step = 1.0;
203
	ui_label = "Sega MS Blue Lift";
204
> = 0.0;
205
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uniform float segapal <
207
	ui_category = "Color Tweaks";
208
	ui_type = "drag";
209
	ui_min = 0.0;
210
	ui_max = 1.0;
211
	ui_step = 1.0;
212
	ui_label = "Sega MD Pallete Fix";
213
> = 0.0;
214
215
uniform float BP <
216
	ui_category = "Color Tweaks";
217
	ui_type = "drag";
218
	ui_min = -100.0;
219
	ui_max = 0.0;
220
	ui_step = 1.0;
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	ui_label = "Lower Black Level";
222
> = 0.0;
223
224
uniform float BP1 <
225
	ui_category = "Color Tweaks";
226
	ui_type = "drag";
227
	ui_min = 0.0;
228
	ui_max = 25.0;
229
	ui_step = 1.0;
230
	ui_label = "Raise Black Level";
231
> = 0.0;
232
233
uniform float vigstr <
234
	ui_category = "Color Tweaks";
235
	ui_type = "drag";
236
	ui_min = 0.0;
237
	ui_max = 2.0;
238
	ui_step = 0.05;
239
	ui_label = "Vignette Strength";
240
> = 0.0;
241
242
uniform float vigdef <
243
	ui_category = "Color Tweaks";
244
	ui_type = "drag";
245
	ui_min = 0.5;
246
	ui_max = 3.0;
247
	ui_step = 0.1;
248
	ui_label = "Vignette Size";
249
> = 1.0;
250
251
uniform float interr <
252
	ui_category = "Interlacing Options";
253
	ui_type = "drag";
254
	ui_min = 0.0;
255
	ui_max = 800.0;
256
	ui_step = 25.0;
257
	ui_label = "Interlace Trigger Resolution";
258
> = 400.0;
259
260
uniform float interm <
261
	ui_category = "Interlacing Options";
262
	ui_type = "drag";
263
	ui_min = 0.0;
264
	ui_max = 6.0;
265
	ui_step = 1.0;
266
	ui_label = "Interlace Mode: 0:OFF | 1-3,6:Normal | 4-5:Interpolation";
267
> = 4.0;
268
269
uniform float iscanb <
270
	ui_category = "Interlacing Options";
271
	ui_type = "drag";
272
	ui_min = 0.0;
273
	ui_max = 1.0;
274
	ui_step = 0.05;
275
	ui_label = "Interlacing Scanline Effect ('Laced Brightness)";
276
> = 0.2;
277
278
uniform float intres <
279
	ui_category = "Resolution/Scaling Options";
280
	ui_type = "drag";
281
	ui_min = 0.0;
282
	ui_max = 10.0;
283
	ui_step = 0.5;
284
	ui_label = "Internal Resolution Y: 0.5...y-dowsample divider";
285
> = 0.0;
286
287
uniform float downsample_levelx <
288
	ui_category = "Resolution/Scaling Options";
289
	ui_type = "drag";
290
	ui_min = 0.0;
291
	ui_max = 2.0;
292
	ui_step = 0.05;
293
	ui_label = "Downsampling-X (High-res content, pre-scalers)";
294
> = 0.0;
295
296
uniform float downsample_levely <
297
	ui_category = "Resolution/Scaling Options";
298
	ui_type = "drag";
299
	ui_min = 0.0;
300
	ui_max = 2.0;
301
	ui_step = 0.05;
302
	ui_label = "Downsampling-Y (High-res content, pre-scalers)";
303
> = 0.0;
304
305
uniform float iscans <
306
	ui_category = "Resolution/Scaling Options";
307
	ui_type = "drag";
308
	ui_min = 0.0;
309
	ui_max = 1.0;
310
	ui_step = 0.05;
311
	ui_label = "Interlacing (Scanline) Saturation";
312
> = 0.25;
313
314
uniform float hiscan <
315
	ui_category = "Resolution/Scaling Options";
316
	ui_type = "drag";
317
	ui_min = 0.0;
318
	ui_max = 1.0;
319
	ui_step = 1.0;
320
	ui_label = "High Resolution Scanlines (prepend a scaler...)";
321
> = 0.0;
322
323
uniform float filter_res <
324
	ui_category = "Resolution/Scaling Options";
325
	ui_type = "drag";
326
	ui_min = 0.5;
327
	ui_max = 8.0;
328
	ui_step = 0.1;
329
	ui_label = "Horizontal Filtering Resolution";
330
> = 1.0;
331
332
uniform float speedup <
333
	ui_category = "Resolution/Scaling Options";
334
	ui_type = "drag";
335
	ui_min = 1.0;
336
	ui_max = 4.0;
337
	ui_step = 1.0;
338
	ui_label = "Speedup w. higher Internal Res.";
339
> = 1.0;
340
341
uniform float cust_artifacting <
342
	ui_category = "NTSC Settings";
343
	ui_type = "drag";
344
	ui_min = 0.0;
345
	ui_max = 5.0;
346
	ui_step = 0.1;
347
	ui_label = "NTSC Artifacting Value";
348
> = 0.2;
349
350
uniform float cust_fringing <
351
	ui_category = "NTSC Settings";
352
	ui_type = "drag";
353
	ui_min = 0.0;
354
	ui_max = 5.0;
355
	ui_step = 0.1;
356
	ui_label = "NTSC Fringing Value";
357
> = 0.1;
358
359
uniform float ntsc_fields <
360
	ui_category = "NTSC Settings";
361
	ui_type = "drag";
362
	ui_min = -1.0;
363
	ui_max = 1.0;
364
	ui_step = 1.0;
365
	ui_label = "NTSC Merge Fields: Auto | No | Yes";
366
> = -1.0;
367
368
uniform float ntsc_phase <
369
	ui_category = "NTSC Settings";
370
	ui_type = "drag";
371
	ui_min = 1.0;
372
	ui_max = 5.0;
373
	ui_step = 1.0;
374
	ui_label = "NTSC Phase: Auto | 2 Phase | 3 Phase | Mixed | PCE";
375
> = 1.0;
376
377
uniform float nscale <
378
	ui_category = "NTSC Settings";
379
	ui_type = "drag";
380
	ui_min = 0.2;
381
	ui_max = 5.0;
382
	ui_step = 0.05;
383
	ui_label = "NTSC Filter (Resolution) Scaling";
384
> = 1.25;
385
386
uniform float ntsc_dith <
387
	ui_category = "NTSC Settings";
388
	ui_type = "drag";
389
	ui_min = 0.0;
390
	ui_max = 1.5;
391
	ui_step = 0.01;
392
	ui_label = "NTSC Resolution: De-dithering Booster";
393
> = 0.25;
394
395
uniform float ntsc_sat <
396
	ui_category = "NTSC Settings";
397
	ui_type = "drag";
398
	ui_min = 0.0;
399
	ui_max = 2.0;
400
	ui_step = 0.01;
401
	ui_label = "NTSC Color Saturation";
402
> = 1.07;
403
404
uniform float ntsc_brt <
405
	ui_category = "NTSC Settings";
406
	ui_type = "drag";
407
	ui_min = 0.0;
408
	ui_max = 1.5;
409
	ui_step = 0.01;
410
	ui_label = "NTSC Brightness";
411
> = 1.0;
412
413
uniform float ntsc_gamma <
414
	ui_category = "NTSC Settings";
415
	ui_type = "drag";
416
	ui_min = 0.25;
417
	ui_max = 2.5;
418
	ui_step = 0.025;
419
	ui_label = "NTSC Filtering Gamma Correction";
420
> = 1.125;
421
422
uniform float ntsc_rainbow <
423
	ui_category = "NTSC Settings";
424
	ui_type = "drag";
425
	ui_min = 0.0;
426
	ui_max = 3.0;
427
	ui_step = 1.0;
428
	ui_label = "NTSC Coloring/Rainbow Effect (2-phase)";
429
> = 2.0;
430
431
uniform float ntsc_taps <
432
	ui_category = "NTSC Settings";
433
	ui_type = "drag";
434
	ui_min = 6.0;
435
	ui_max = 48.0;
436
	ui_step = 1.0;
437
	ui_label = "NTSC # of Taps (Filter Width)";
438
> = 16.0;
439
440
uniform float ntsc_charp1 <
441
	ui_category = "NTSC Settings";
442
	ui_type = "drag";
443
	ui_min = 0.0;
444
	ui_max = 10.0;
445
	ui_step = 0.5;
446
	ui_label = "NTSC Preserve 'Edge' Colors (2-phase)";
447
> = 5.0;
448
449
uniform float ntsc_charp2 <
450
	ui_category = "NTSC Settings";
451
	ui_type = "drag";
452
	ui_min = 0.0;
453
	ui_max = 10.0;
454
	ui_step = 0.5;
455
	ui_label = "NTSC Preserve 'Edge' Colors (3-phase)";
456
> = 3.0;
457
458
uniform float ntsc_cscale1 <
459
	ui_category = "NTSC Settings";
460
	ui_type = "drag";
461
	ui_min = 0.5;
462
	ui_max = 4.00;
463
	ui_step = 0.05;
464
	ui_label = "NTSC Chroma Scaling/Bleeding (2-phase)";
465
> = 1.5;
466
467
uniform float ntsc_cscale2 <
468
	ui_category = "NTSC Settings";
469
	ui_type = "drag";
470
	ui_min = 0.2;
471
	ui_max = 2.25;
472
	ui_step = 0.05;
473
	ui_label = "NTSC Chroma Scaling/Bleeding (3-phase)";
474
> = 1.0;
475
476
uniform float ntsc_ring <
477
	ui_category = "NTSC Settings";
478
	ui_type = "drag";
479
	ui_min = 0.0;
480
	ui_max = 1.0;
481
	ui_step = 0.1;
482
	ui_label = "NTSC Anti-Ringing";
483
> = 0.9;
484
485
uniform float ntsc_shrp <
486
	ui_category = "NTSC Settings";
487
	ui_type = "drag";
488
	ui_min = -10.0;
489
	ui_max = 10.0;
490
	ui_step = 0.5;
491
	ui_label = "NTSC Sharpness (Adaptive)";
492
> = -2.5;
493
494
uniform float ntsc_fonts <
495
	ui_category = "NTSC Settings";
496
	ui_type = "drag";
497
	ui_min = 0.25;
498
	ui_max = 0.75;
499
	ui_step = 0.01;
500
	ui_label = "NTSC Preserve Fonts (0.25 = OFF)";
501
> = 0.45;
502
503
uniform float ntsc_shpe <
504
	ui_category = "NTSC Settings";
505
	ui_type = "drag";
506
	ui_min = 0.5;
507
	ui_max = 1.0;
508
	ui_step = 0.025;
509
	ui_label = "NTSC Sharpness Shape";
510
> = 0.5;
511
512
uniform float RFNOISE <
513
	ui_category = "RF Noise Options";
514
	ui_type = "drag";
515
	ui_min = 0.0;
516
	ui_max = 1.0;
517
	ui_step = 0.01;
518
	ui_label = "NTSC RF Noise Frequency";
519
> = 0.30;
520
521
uniform float RFNOISE1 <
522
	ui_category = "RF Noise Options";
523
	ui_type = "drag";
524
	ui_min = 0.0;
525
	ui_max = 0.7;
526
	ui_step = 0.01;
527
	ui_label = "NTSC RF Noise Luma+";
528
> = 0.01;
529
530
uniform float RFNOISE2 <
531
	ui_category = "RF Noise Options";
532
	ui_type = "drag";
533
	ui_min = 0.0;
534
	ui_max = 0.7;
535
	ui_step = 0.01;
536
	ui_label = "NTSC RF Noise Chroma+";
537
> = 0.01;
538
539
uniform float CSHARPEN <
540
	ui_category = "FSharpen";
541
	ui_type = "drag";
542
	ui_min = 0.0;
543
	ui_max = 5.0;
544
	ui_step = 0.1;
545
	ui_label = "FSharpen - Sharpen Strength";
546
> = 0.5;
547
548
uniform float CCONTR <
549
	ui_category = "FSharpen";
550
	ui_type = "drag";
551
	ui_min = 0.0;
552
	ui_max = 0.25;
553
	ui_step = 0.01;
554
	ui_label = "FSharpen - Sharpen (+ Deb) Contrast";
555
> = 0.05;
556
557
uniform float CDETAILS <
558
	ui_category = "FSharpen";
559
	ui_type = "drag";
560
	ui_min = 0.0;
561
	ui_max = 1.0;
562
	ui_step = 0.05;
563
	ui_label = "FSharpen - Details sharpened";
564
> = 0.25;
565
566
uniform float NDEBLUR <
567
	ui_category = "FSharpen";
568
	ui_type = "drag";
569
	ui_min = 1.0;
570
	ui_max = 8.0;
571
	ui_step = 0.25;
572
	ui_label = "FSharpen - Deblur Strength";
573
> = 1.5;
574
575
uniform float DSMART <
576
	ui_category = "FSharpen";
577
	ui_type = "drag";
578
	ui_min = 0.0;
579
	ui_max = 1.0;
580
	ui_step = 1.0;
581
	ui_label = "FSharpen - Smart 'Dithering' Deblur";
582
> = 1.0;
583
584
uniform float DREDGE <
585
	ui_category = "FSharpen";
586
	ui_type = "drag";
587
	ui_min = 0.7;
588
	ui_max = 1.0;
589
	ui_step = 0.01;
590
	ui_label = "FSharpen - Deblur Edges Falloff";
591
> = 0.92;
592
593
uniform float DSHARP <
594
	ui_category = "FSharpen";
595
	ui_type = "drag";
596
	ui_min = 0.0;
597
	ui_max = 4.0;
598
	ui_step = 0.2;
599
	ui_label = "FSharpen - Deblur Extra Sharpen";
600
> = 1.0;
601
602
uniform float ADPT_BLK_RANGE <
603
	ui_category = "crt-black_crush-koko";
604
    ui_type = "slider";
605
    ui_label = "CRT Black Crush (<0: Darker gamma, >0: Black Crush)";
606
    ui_min = -2.0;
607
    ui_max =  2.0;
608
    ui_step = 0.1;
609
> = 0.05;
610
611
uniform float lsmooth <
612
	ui_category = "Raster Bloom Options";
613
	ui_type = "drag";
614
	ui_min = 0.5;
615
	ui_max = 1.0;
616
	ui_step = 0.01;
617
	ui_label = "Raster Bloom Effect Smoothing";
618
> = 0.75;
619
620
uniform float lsdev <
621
	ui_category = "Raster Bloom Options";
622
	ui_type = "drag";
623
	ui_min = -0.25;
624
	ui_max = 0.25;
625
	ui_step = 0.01;
626
	ui_label = "Raster Bloom Smoothing Bright Deviation";
627
> = 0.05;
628
629
uniform float OS <
630
	ui_category = "Raster Bloom Options";
631
	ui_type = "drag";
632
	ui_min = 0.0;
633
	ui_max = 2.0;
634
	ui_step = 1.0;
635
	ui_label = "R. Bloom Overscan Mode";
636
> = 1.0;
637
638
uniform float blm_2 <
639
	ui_category = "Raster Bloom Options";
640
	ui_type = "drag";
641
	ui_min = 0.0;
642
	ui_max = 20.0;
643
	ui_step = 1.0;
644
	ui_label = "Raster bloom %";
645
> = 1.0;
646
647
uniform float gamma_i <
648
	ui_category = "Gamma Options";
649
	ui_type = "drag";
650
	ui_min = 1.0;
651
	ui_max = 5.0;
652
	ui_step = 0.05;
653
	ui_label = "Gamma Input";
654
> = 2.20;
655
656
uniform float gamma_o <
657
	ui_category = "Gamma Options";
658
	ui_type = "drag";
659
	ui_min = 1.0;
660
	ui_max = 5.0;
661
	ui_step = 0.05;
662
	ui_label = "Gamma out";
663
> = 2.20;
664
665
uniform float HSHARPNESS <
666
	ui_category = "Filtering Options";
667
	ui_type = "drag";
668
	ui_min = 1.0;
669
	ui_max = 8.0;
670
	ui_step = 0.05;
671
	ui_label = "Horizontal Filter Range";
672
> = 1.55;
673
674
uniform float LIGMA_H <
675
	ui_category = "Filtering Options";
676
	ui_type = "drag";
677
	ui_min = 0.15;
678
	ui_max = 1.0;
679
	ui_step = 0.01;
680
	ui_label = "Horizontal Blur Sigma";
681
> = 0.55;
682
683
uniform float S_SHARP <
684
	ui_category = "Filtering Options";
685
	ui_type = "drag";
686
	ui_min = 0.0;
687
	ui_max = 3.0;
688
	ui_step = 0.05;
689
	ui_label = "Substractive Sharpness";
690
> = 0.4;
691
692
uniform float MAXS <
693
	ui_category = "Filtering Options";
694
	ui_type = "drag";
695
	ui_min = 0.0;
696
	ui_max = 0.3;
697
	ui_step = 0.01;
698
	ui_label = "Maximum Sharpness";
699
> = 0.05;
700
701
uniform float SSRNG <
702
	ui_category = "Filtering Options";
703
	ui_type = "drag";
704
	ui_min = 0.0;
705
	ui_max = 4.0;
706
	ui_step = 0.05;
707
	ui_label = "Substractive Sharpness Ringing";
708
> = 0.15;
709
710
uniform float spike <
711
	ui_category = "Filtering Options";
712
	ui_type = "drag";
713
	ui_min = 0.0;
714
	ui_max = 2.0;
715
	ui_step = 0.1;
716
	ui_label = "Scanline Spike Removal";
717
> = 0.9;
718
719
uniform float m_glow <
720
	ui_category = "Magic Glow Settings";
721
	ui_type = "drag";
722
	ui_min = 0.0;
723
	ui_max = 2.0;
724
	ui_step = 1.0;
725
	ui_label = "Ordinary Glow | Magic Glow";
726
> = 2.0;
727
728
uniform float m_glow_cutoff <
729
	ui_category = "Magic Glow Settings";
730
	ui_type = "drag";
731
	ui_min = 0.0;
732
	ui_max = 0.4;
733
	ui_step = 0.01;
734
	ui_label = "Magic Glow Cutoff";
735
> = 0.12;
736
737
uniform float m_glow_low <
738
	ui_category = "Magic Glow Settings";
739
	ui_type = "drag";
740
	ui_min = 0.0;
741
	ui_max = 7.0;
742
	ui_step = 0.05;
743
	ui_label = "Magic Glow Low Strength";
744
> = 5.00;
745
746
uniform float m_glow_high <
747
	ui_category = "Magic Glow Settings";
748
	ui_type = "drag";
749
	ui_min = 0.0;
750
	ui_max = 7.0;
751
	ui_step = 0.1;
752
	ui_label = "Magic Glow High Strength";
753
> = 5.0;
754
755
uniform float m_glow_dist <
756
	ui_category = "Magic Glow Settings";
757
	ui_type = "drag";
758
	ui_min = 0.2;
759
	ui_max = 4.0;
760
	ui_step = 0.05;
761
	ui_label = "Magic Glow Distribution";
762
> = 0.7;
763
764
uniform float m_glow_mask <
765
	ui_category = "Magic Glow Settings";
766
	ui_type = "drag";
767
	ui_min = 0.0;
768
	ui_max = 2.0;
769
	ui_step = 0.025;
770
	ui_label = "Magic Glow Mask Strength";
771
> = 0.6;
772
773
uniform float FINE_GAUSS <
774
	ui_category = "Magic Glow Settings";
775
	ui_type = "drag";
776
	ui_min = -1.0;
777
	ui_max = 5.0;
778
	ui_step = 1.0;
779
	ui_label = "Fine Glow/M.Glow Sampling";
780
> = 5.0;
781
782
uniform float SIZEH <
783
	ui_category = "Glow Pass Settings";
784
	ui_type = "drag";
785
	ui_min = 1.0;
786
	ui_max = 50.0;
787
	ui_step = 1.0;
788
	ui_label = "Horizontal Glow Radius";
789
> = 6.0;
790
791
uniform float SIGMA_H <
792
	ui_category = "Glow Pass Settings";
793
	ui_type = "drag";
794
	ui_min = 0.2;
795
	ui_max = 15.0;
796
	ui_step = 0.05;
797
	ui_label = "Horizontal Glow Sigma";
798
> = 1.2;
799
800
uniform float SIZEV <
801
	ui_category = "Glow Pass Settings";
802
	ui_type = "drag";
803
	ui_min = 1.0;
804
	ui_max = 50.0;
805
	ui_step = 1.0;
806
	ui_label = "Vertical Glow Radius";
807
> = 6.0;
808
809
uniform float SIGMA_V <
810
	ui_category = "Glow Pass Settings";
811
	ui_type = "drag";
812
	ui_min = 0.2;
813
	ui_max = 15.0;
814
	ui_step = 0.05;
815
	ui_label = "Vertical Glow Sigma";
816
> = 1.2;
817
818
uniform float FINE_BLOOM <
819
	ui_category = "Bloom/Halation (Glow) Pass Settings";
820
	ui_type = "drag";
821
	ui_min = -1.0;
822
	ui_max = 5.0;
823
	ui_step = 1.0;
824
	ui_label = "Fine Bloom/Halation Sampling";
825
> = 3.0;
826
827
uniform float SIZEX <
828
	ui_category = "Bloom/Halation (Glow) Pass Settings";
829
	ui_type = "drag";
830
	ui_min = 1.0;
831
	ui_max = 50.0;
832
	ui_step = 1.0;
833
	ui_label = "Horizontal Bloom/Halation Radius";
834
> = 3.0;
835
836
uniform float SIGMA_X <
837
	ui_category = "Bloom/Halation (Glow) Pass Settings";
838
	ui_type = "drag";
839
	ui_min = 0.25;
840
	ui_max = 3.0;
841
	ui_step = 0.01;
842
	ui_label = "Horizontal Bloom/Halation Sigma";
843
> = 0.75;
844
845
uniform float SIZEY <
846
	ui_category = "Bloom/Halation (Glow) Pass Settings";
847
	ui_type = "drag";
848
	ui_min = 1.0;
849
	ui_max = 50.0;
850
	ui_step = 1.0;
851
	ui_label = "Vertical Bloom/Halation Radius";
852
> = 3.0;
853
854
uniform float SIGMA_Y <
855
	ui_category = "Bloom/Halation (Glow) Pass Settings";
856
	ui_type = "drag";
857
	ui_min = 0.25;
858
	ui_max = 15.0;
859
	ui_step = 0.025;
860
	ui_label = "Vertical Bloom/Halation Sigma";
861
> = 0.60;
862
863
uniform float glow <
864
	ui_category = "Brightness Settings";
865
	ui_type = "drag";
866
	ui_min = -2.0;
867
	ui_max = 2.0;
868
	ui_step = 0.01;
869
	ui_label = "(Magic) Glow Strength";
870
> = 0.10;
871
872
uniform float blm_1 <
873
	ui_category = "Brightness Settings";
874
	ui_type = "drag";
875
	ui_min = -2.0;
876
	ui_max = 2.0;
877
	ui_step = 0.05;
878
	ui_label = "Bloom Strength";
879
> = 0.10;
880
881
uniform float mask_bloom <
882
	ui_category = "Brightness Settings";
883
	ui_type = "drag";
884
	ui_min = -2.0;
885
	ui_max = 2.0;
886
	ui_step = 0.05;
887
	ui_label = "Mask Bloom";
888
> = 0.5;
889
890
uniform float bloom_dist <
891
	ui_category = "Brightness Settings";
892
	ui_type = "drag";
893
	ui_min = -2.0;
894
	ui_max = 3.0;
895
	ui_step = 0.05;
896
	ui_label = "Bloom Distribution";
897
> = 0.05;
898
899
uniform float halation <
900
	ui_category = "Brightness Settings";
901
	ui_type = "drag";
902
	ui_min = -2.0;
903
	ui_max = 2.0;
904
	ui_step = 0.025;
905
	ui_label = "Halation Strength";
906
> = -0.1;
907
908
uniform float b_mask <
909
	ui_category = "Brightness Settings";
910
	ui_type = "drag";
911
	ui_min = -1.0;
912
	ui_max = 1.0;
913
	ui_step = 0.025;
914
	ui_label = "Bloom Mask Strength";
915
> = -0.1;
916
917
uniform float h_mask <
918
	ui_category = "Brightness Settings";
919
	ui_type = "drag";
920
	ui_min = -1.0;
921
	ui_max = 1.0;
922
	ui_step = 0.025;
923
	ui_label = "Halation Mask Strength";
924
> = -0.75;
925
926
uniform float gamma_c <
927
	ui_category = "Brightness Settings";
928
	ui_type = "drag";
929
	ui_min = 0.5;
930
	ui_max = 2.0;
931
	ui_step = 0.025;
932
	ui_label = "Gamma correct";
933
> = 1.025;
934
935
uniform float gamma_d <
936
	ui_category = "Brightness Settings";
937
	ui_type = "drag";
938
	ui_min = 1.0;
939
	ui_max = 2.0;
940
	ui_step = 0.025;
941
	ui_label = "Complementary Gamma Correct";
942
> = 1.15;
943
944
uniform float brightboost1 <
945
	ui_category = "Brightness Settings";
946
	ui_type = "drag";
947
	ui_min = 0.25;
948
	ui_max = 10.0;
949
	ui_step = 0.05;
950
	ui_label = "Bright Boost Dark Pixels";
951
> = 1.4;
952
953
uniform float brightboost2 <
954
	ui_category = "Brightness Settings";
955
	ui_type = "drag";
956
	ui_min = 0.25;
957
	ui_max = 3.0;
958
	ui_step = 0.025;
959
	ui_label = "Bright Boost Bright Pixels";
960
> = 1.1;
961
962
uniform float clp <
963
	ui_category = "Brightness Settings";
964
	ui_type = "drag";
965
	ui_min = -1.0;
966
	ui_max = 1.0;
967
	ui_step = 0.05;
968
	ui_label = "Clip Saturated Color Beams";
969
> = 0.25;
970
971
uniform float bloomsamp <
972
	ui_category = "Brightness Settings";
973
	ui_type = "drag";
974
	ui_min = 0.0;
975
	ui_max = 2.0;
976
	ui_step = 1.0;
977
	ui_label = "Bloom Pixel Sampling";
978
> = 2.0;
979
980
uniform float gsl <
981
	ui_category = "Scanline Options";
982
	ui_type = "drag";
983
	ui_min = -1.0;
984
	ui_max = 2.0;
985
	ui_step = 1.0;
986
	ui_label = "Scanline Type";
987
> = 2.0;
988
989
uniform float scanline1 <
990
	ui_category = "Scanline Options";
991
	ui_type = "drag";
992
	ui_min = -20.0;
993
	ui_max = 40.0;
994
	ui_step = 0.5;
995
	ui_label = "Scanline Beam Shape Center";
996
> = 8.0;
997
998
uniform float scanline2 <
999
	ui_category = "Scanline Options";
1000
	ui_type = "drag";
1001
	ui_min = 0.0;
1002
	ui_max = 70.0;
1003
	ui_step = 1.0;
1004
	ui_label = "Scanline Beam Shape Edges";
1005
> = 4.0;
1006
1007
uniform float beam_min <
1008
	ui_category = "Scanline Options";
1009
	ui_type = "drag";
1010
	ui_min = 0.25;
1011
	ui_max = 10.0;
1012
	ui_step = 0.05;
1013
	ui_label = "Scanline Shape Dark Pixels";
1014
> = 3.0;
1015
1016
uniform float beam_max <
1017
	ui_category = "Scanline Options";
1018
	ui_type = "drag";
1019
	ui_min = 0.2;
1020
	ui_max = 3.5;
1021
	ui_step = 0.025;
1022
	ui_label = "Scanline Shape Bright Pixels";
1023
> = 1.0;
1024
1025
uniform float tds <
1026
	ui_category = "Scanline Options";
1027
	ui_type = "drag";
1028
	ui_min = 0.0;
1029
	ui_max = 1.0;
1030
	ui_step = 1.0;
1031
	ui_label = "Thinner Dark Scanlines";
1032
> = 0.0;
1033
1034
uniform float beam_size <
1035
	ui_category = "Scanline Options";
1036
	ui_type = "drag";
1037
	ui_min = 0.0;
1038
	ui_max = 1.0;
1039
	ui_step = 0.05;
1040
	ui_label = "Increased Bright Scanline Beam";
1041
> = 0.5;
1042
1043
uniform float scans <
1044
	ui_category = "Scanline Options";
1045
	ui_type = "drag";
1046
	ui_min = 0.0;
1047
	ui_max = 6.0;
1048
	ui_step = 0.1;
1049
	ui_label = "Scanline Saturation / Mask Falloff";
1050
> = 0.7;
1051
1052
uniform float scan_falloff <
1053
	ui_category = "Scanline Options";
1054
	ui_type = "drag";
1055
	ui_min = 0.1;
1056
	ui_max = 2.0;
1057
	ui_step = 0.025;
1058
	ui_label = "Scanline Falloff";
1059
> = 0.2;
1060
1061
uniform float ssharp <
1062
	ui_category = "Scanline Options";
1063
	ui_type = "drag";
1064
	ui_min = 0.0;
1065
	ui_max = 0.5;
1066
	ui_step = 0.01;
1067
	ui_label = "Smart Sharpen Scanlines";
1068
> = 0.01;
1069
1070
uniform float scangamma <
1071
	ui_category = "Scanline Options";
1072
	ui_type = "drag";
1073
	ui_min = 0.5;
1074
	ui_max = 5.0;
1075
	ui_step = 0.05;
1076
	ui_label = "Scanline Gamma";
1077
> = 2.4;
1078
1079
uniform float rolling_scan <
1080
	ui_category = "Scanline Options";
1081
	ui_type = "drag";
1082
	ui_min = -1.0;
1083
	ui_max = 1.0;
1084
	ui_step = 0.01;
1085
	ui_label = "Rolling Scanlines";
1086
> = 0.0;
1087
1088
uniform float no_scanlines <
1089
	ui_category = "Scanline Options";
1090
	ui_type = "drag";
1091
	ui_min = 0.0;
1092
	ui_max = 1.5;
1093
	ui_step = 0.05;
1094
	ui_label = "No-scanline Mode";
1095
> = 0.0;
1096
1097
uniform float IOS <
1098
	ui_category = "Screen Options";
1099
	ui_type = "drag";
1100
	ui_min = 0.0;
1101
	ui_max = 4.0;
1102
	ui_step = 1.0;
1103
	ui_label = "Integer Scaling: Odd:Y | Even:'X'+Y";
1104
> = 0.0;
1105
1106
uniform float warpx <
1107
	ui_category = "Screen Options";
1108
	ui_type = "drag";
1109
	ui_min = 0.0;
1110
	ui_max = 0.25;
1111
	ui_step = 0.01;
1112
	ui_label = "Curvature X (Default 0.03)";
1113
> = 0.0;
1114
1115
uniform float warpy <
1116
	ui_category = "Screen Options";
1117
	ui_type = "drag";
1118
	ui_min = 0.0;
1119
	ui_max = 0.25;
1120
	ui_step = 0.01;
1121
	ui_label = "Curvature Y (Default 0.04)";
1122
> = 0.0;
1123
1124
uniform float c_shape <
1125
	ui_category = "Screen Options";
1126
	ui_type = "drag";
1127
	ui_min = 0.05;
1128
	ui_max = 0.6;
1129
	ui_step = 0.05;
1130
	ui_label = "Curvature Shape";
1131
> = 0.25;
1132
1133
uniform float cbulge <
1134
	ui_category = "Screen Options";
1135
	ui_type = "drag";
1136
	ui_min = 0.0;
1137
	ui_max = 1.0;
1138
	ui_step = 0.05;
1139
	ui_label = "Curvature 3D Effect";
1140
> = 0.25;
1141
1142
uniform float overscanx <
1143
	ui_category = "Screen Options";
1144
	ui_type = "drag";
1145
	ui_min = -200.0;
1146
	ui_max = 200.0;
1147
	ui_step = 1.0;
1148
	ui_label = "Overscan X original Pixels";
1149
> = 0.0;
1150
1151
uniform float overscany <
1152
	ui_category = "Screen Options";
1153
	ui_type = "drag";
1154
	ui_min = -200.0;
1155
	ui_max = 200.0;
1156
	ui_step = 1.0;
1157
	ui_label = "Overscan Y original Pixels";
1158
> = 0.0;
1159
1160
uniform float VShift <
1161
	ui_category = "Screen Options";
1162
	ui_type = "drag";
1163
	ui_min = -200.0;
1164
	ui_max = 200.0;
1165
	ui_step = 1.0;
1166
	ui_label = "Vertical shift Y original pixels";
1167
> = 0.0;
1168
1169
uniform float csize <
1170
	ui_category = "Screen Options";
1171
	ui_type = "drag";
1172
	ui_min = 0.0;
1173
	ui_max = 0.35;
1174
	ui_step = 0.01;
1175
	ui_label = "Corner Size";
1176
> = 0.0;
1177
1178
uniform float bsize <
1179
	ui_category = "Screen Options";
1180
	ui_type = "drag";
1181
	ui_min = 0.0;
1182
	ui_max = 2.0;
1183
	ui_step = 0.01;
1184
	ui_label = "Border Size";
1185
> = 0.0;
1186
1187
uniform float sborder <
1188
	ui_category = "Screen Options";
1189
	ui_type = "drag";
1190
	ui_min = 0.25;
1191
	ui_max = 2.0;
1192
	ui_step = 0.05;
1193
	ui_label = "Border Intensity";
1194
> = 0.75;
1195
1196
uniform float barspeed <
1197
	ui_category = "Screen Options";
1198
	ui_type = "drag";
1199
	ui_min = 5.0;
1200
	ui_max = 200.0;
1201
	ui_step = 1.0;
1202
	ui_label = "Hum Bar Speed";
1203
> = 50.0;
1204
1205
uniform float barintensity <
1206
	ui_category = "Screen Options";
1207
	ui_type = "drag";
1208
	ui_min = -1.0;
1209
	ui_max = 1.0;
1210
	ui_step = 0.01;
1211
	ui_label = "Hum Bar Intensity";
1212
> = 0.0;
1213
1214
uniform float bardir <
1215
	ui_category = "Screen Options";
1216
	ui_type = "drag";
1217
	ui_min = 0.0;
1218
	ui_max = 1.0;
1219
	ui_step = 1.0;
1220
	ui_label = "Hum Bar Direction";
1221
> = 0.0;
1222
1223
uniform float shadow_msk <
1224
	ui_category = "CRT Mask Options";
1225
	ui_type = "drag";
1226
	ui_min = -1.0;
1227
	ui_max = 14.0;
1228
	ui_step = 1.0;
1229
	ui_label = "CRT Mask: 0:CGWG | 1-4:Lottes | 5-14:'Trinitron'";
1230
> = 6.0;
1231
1232
uniform float maskstr <
1233
	ui_category = "CRT Mask Options";
1234
	ui_type = "drag";
1235
	ui_min = -0.5;
1236
	ui_max = 1.0;
1237
	ui_step = 0.025;
1238
	ui_label = "Mask Strength (0, 5-14)";
1239
> = 0.7;
1240
1241
uniform float mcut <
1242
	ui_category = "CRT Mask Options";
1243
	ui_type = "drag";
1244
	ui_min = 0.0;
1245
	ui_max = 2.0;
1246
	ui_step = 0.05;
1247
	ui_label = "Mask 5-14 Low Strength";
1248
> = 1.05;
1249
1250
uniform float maskboost <
1251
	ui_category = "CRT Mask Options";
1252
	ui_type = "drag";
1253
	ui_min = 1.0;
1254
	ui_max = 3.0;
1255
	ui_step = 0.05;
1256
	ui_label = "CRT Mask Boost";
1257
> = 2.0;
1258
1259
uniform float masksize <
1260
	ui_category = "CRT Mask Options";
1261
	ui_type = "drag";
1262
	ui_min = 1.0;
1263
	ui_max = 4.0;
1264
	ui_step = 1.0;
1265
	ui_label = "CRT Mask Size";
1266
> = 1.0;
1267
1268
uniform float mask_zoom <
1269
	ui_category = "CRT Mask Options";
1270
	ui_type = "drag";
1271
	ui_min = -10.0;
1272
	ui_max = 6.0;
1273
	ui_step = 1.0;
1274
	ui_label = "CRT Mask Zoom (+ mask width)";
1275
> = 0.0;
1276
1277
uniform float zoom_mask <
1278
	ui_category = "CRT Mask Options";
1279
	ui_type = "drag";
1280
	ui_min = 0.0;
1281
	ui_max = 1.0;
1282
	ui_step = 0.05;
1283
	ui_label = "CRT Mask Zoom Sharpen (needs Mask Zoom)";
1284
> = 0.0;
1285
1286
uniform float mshift <
1287
	ui_category = "CRT Mask Options";
1288
	ui_type = "drag";
1289
	ui_min = 0.0;
1290
	ui_max = 1.0;
1291
	ui_step = 0.5;
1292
	ui_label = "(Transform to) Shadow Mask";
1293
> = 0.5;
1294
1295
uniform float mask_layout <
1296
	ui_category = "CRT Mask Options";
1297
	ui_type = "drag";
1298
	ui_min = 0.0;
1299
	ui_max = 1.0;
1300
	ui_step = 1.0;
1301
	ui_label = "Mask Layout Sequence: RGB or BGR (check LCD panel)";
1302
> = 0.0;
1303
1304
uniform float laysh <
1305
	ui_category = "CRT Mask Options";
1306
	ui_type = "drag";
1307
	ui_min = -1.0;
1308
	ui_max = 1.0;
1309
	ui_step = 1.0;
1310
	ui_label = "Mask Layout Shift: GBR, RGB, BRG | GRB, RBG, BGR";
1311
> = 0.0;
1312
1313
uniform float mask_drk <
1314
	ui_category = "CRT Mask Options";
1315
	ui_type = "drag";
1316
	ui_min = 0.0;
1317
	ui_max = 2.0;
1318
	ui_step = 0.05;
1319
	ui_label = "Lottes maskDark";
1320
> = 0.5;
1321
1322
uniform float mask_lgt <
1323
	ui_category = "CRT Mask Options";
1324
	ui_type = "drag";
1325
	ui_min = 0.0;
1326
	ui_max = 2.0;
1327
	ui_step = 0.05;
1328
	ui_label = "Lottes maskBright";
1329
> = 1.5;
1330
1331
uniform float mask_gamma <
1332
	ui_category = "CRT Mask Options";
1333
	ui_type = "drag";
1334
	ui_min = 1.0;
1335
	ui_max = 5.0;
1336
	ui_step = 0.05;
1337
	ui_label = "Mask gamma";
1338
> = 2.4;
1339
1340
uniform float slotmask1 <
1341
	ui_category = "CRT Mask Options";
1342
	ui_type = "drag";
1343
	ui_min = 0.0;
1344
	ui_max = 1.0;
1345
	ui_step = 0.05;
1346
	ui_label = "Slot Mask Strength Bright Pixels";
1347
> = 0.1;
1348
1349
uniform float slotmask2 <
1350
	ui_category = "CRT Mask Options";
1351
	ui_type = "drag";
1352
	ui_min = 0.0;
1353
	ui_max = 1.0;
1354
	ui_step = 0.05;
1355
	ui_label = "Slot Mask Strength Dark Pixels";
1356
> = 0.2;
1357
1358
uniform float slotwidth <
1359
	ui_category = "CRT Mask Options";
1360
	ui_type = "drag";
1361
	ui_min = 0.0;
1362
	ui_max = 16.0;
1363
	ui_step = 1.0;
1364
	ui_label = "Slot Mask Width (0:Auto)";
1365
> = 0.0;
1366
1367
uniform float double_slot <
1368
	ui_category = "CRT Mask Options";
1369
	ui_type = "drag";
1370
	ui_min = 1.0;
1371
	ui_max = 4.0;
1372
	ui_step = 1.0;
1373
	ui_label = "Slot Mask Height: 2x1 or 4x1...";
1374
> = 2.0;
1375
1376
uniform float slotms <
1377
	ui_category = "CRT Mask Options";
1378
	ui_type = "drag";
1379
	ui_min = 1.0;
1380
	ui_max = 4.0;
1381
	ui_step = 1.0;
1382
	ui_label = "Slot Mask Thickness";
1383
> = 1.0;
1384
1385
uniform float smoothmask <
1386
	ui_category = "CRT Mask Options";
1387
	ui_type = "drag";
1388
	ui_min = 0.0;
1389
	ui_max = 2.0;
1390
	ui_step = 0.25;
1391
	ui_label = "Smooth Masks in bright scanlines";
1392
> = 0.25;
1393
1394
uniform float smask_mit <
1395
	ui_category = "CRT Mask Options";
1396
	ui_type = "drag";
1397
	ui_min = 0.0;
1398
	ui_max = 1.0;
1399
	ui_step = 0.05;
1400
	ui_label = "Mitigate Slot Mask Interaction";
1401
> = 0.5;
1402
1403
uniform float bmask <
1404
	ui_category = "CRT Mask Options";
1405
	ui_type = "drag";
1406
	ui_min = 0.0;
1407
	ui_max = 0.25;
1408
	ui_step = 0.01;
1409
	ui_label = "Base (black) Mask Strength";
1410
> = 0.001;
1411
1412
uniform float mclip <
1413
	ui_category = "CRT Mask Options";
1414
	ui_type = "drag";
1415
	ui_min = 0.0;
1416
	ui_max = 1.0;
1417
	ui_step = 0.025;
1418
	ui_label = "Preserve Mask Strength";
1419
> = 0.05;
1420
1421
uniform float pr_scan <
1422
	ui_category = "CRT Mask Options";
1423
	ui_type = "drag";
1424
	ui_min = 0.0;
1425
	ui_max = 1.0;
1426
	ui_step = 0.025;
1427
	ui_label = "Preserve Scanline Properties";
1428
> = 0.125;
1429
1430
uniform float edgemask <
1431
	ui_category = "CRT Mask Options";
1432
	ui_type = "drag";
1433
	ui_min = 0.0;
1434
	ui_max = 1.0;
1435
	ui_step = 0.1;
1436
	ui_label = "Mitigate Mask on Edges";
1437
> = 0.5;
1438
1439
uniform float dctypex <
1440
	ui_category = "Deconvergence Options";
1441
	ui_type = "drag";
1442
	ui_min = 0.0;
1443
	ui_max = 0.75;
1444
	ui_step = 0.05;
1445
	ui_label = "Deconvergence Type X: 0:static | Other:dynamic";
1446
> = 0.15;
1447
1448
uniform float dctypey <
1449
	ui_category = "Deconvergence Options";
1450
	ui_type = "drag";
1451
	ui_min = 0.0;
1452
	ui_max = 0.75;
1453
	ui_step = 0.05;
1454
	ui_label = "Deconvergence Type Y: 0:Static | Other:Dynamic";
1455
> = 0.15;
1456
1457
uniform float deconrx <
1458
	ui_category = "Deconvergence Options";
1459
	ui_type = "drag";
1460
	ui_min = -15.0;
1461
	ui_max = 15.0;
1462
	ui_step = 0.25;
1463
	ui_label = "Horizontal Deconvergence Red Range";
1464
> = 1.0;
1465
1466
uniform float decongx <
1467
	ui_category = "Deconvergence Options";
1468
	ui_type = "drag";
1469
	ui_min = -15.0;
1470
	ui_max = 15.0;
1471
	ui_step = 0.25;
1472
	ui_label = "Horizontal Deconvergence Green Range";
1473
> = 0.0;
1474
1475
uniform float deconbx <
1476
	ui_category = "Deconvergence Options";
1477
	ui_type = "drag";
1478
	ui_min = -15.0;
1479
	ui_max = 15.0;
1480
	ui_step = 0.25;
1481
	ui_label = "Horizontal Deconvergence Blue Range";
1482
> = -0.75;
1483
1484
uniform float deconry <
1485
	ui_category = "Deconvergence Options";
1486
	ui_type = "drag";
1487
	ui_min = -15.0;
1488
	ui_max = 15.0;
1489
	ui_step = 0.25;
1490
	ui_label = "Vertical Deconvergence Red Range";
1491
> = 0.5;
1492
1493
uniform float decongy <
1494
	ui_category = "Deconvergence Options";
1495
	ui_type = "drag";
1496
	ui_min = -15.0;
1497
	ui_max = 15.0;
1498
	ui_step = 0.25;
1499
	ui_label = "Vertical Deconvergence Green Range";
1500
> = -0.25;
1501
1502
uniform float deconby <
1503
	ui_category = "Deconvergence Options";
1504
	ui_type = "drag";
1505
	ui_min = -15.0;
1506
	ui_max = 15.0;
1507
	ui_step = 0.25;
1508
	ui_label = "Vertical Deconvergence Blue Range";
1509
> = 0.0;
1510
1511
uniform float decons <
1512
	ui_category = "Deconvergence Options";
1513
	ui_type = "drag";
1514
	ui_min = 0.0;
1515
	ui_max = 3.0;
1516
	ui_step = 0.1;
1517
	ui_label = "Deconvergence Strength";
1518
> = 1.2;
1519
1520
uniform float addnoised <
1521
	ui_category = "Noise Options";
1522
	ui_type = "drag";
1523
	ui_min = -1.0;
1524
	ui_max = 1.0;
1525
	ui_step = 0.02;
1526
	ui_label = "Add Noise";
1527
> = 0.02;
1528
1529
uniform float noiseresd <
1530
	ui_category = "Noise Options";
1531
	ui_type = "drag";
1532
	ui_min = 1.0;
1533
	ui_max = 10.0;
1534
	ui_step = 1.0;
1535
	ui_label = "Noise Resolution";
1536
> = 2.0;
1537
1538
uniform float noisetype <
1539
	ui_category = "Noise Options";
1540
	ui_type = "drag";
1541
	ui_min = 0.0;
1542
	ui_max = 1.0;
1543
	ui_step = 1.0;
1544
	ui_label = "Noise Type: Colored | Luma";
1545
> = 0.0;
1546
1547
uniform float post_br <
1548
	ui_category = "Post Effects";
1549
	ui_type = "drag";
1550
	ui_min = 0.25;
1551
	ui_max = 5.0;
1552
	ui_step = 0.01;
1553
	ui_label = "Post Brightness";
1554
> = 1.03;
1555
1556
uniform float oimage <
1557
	ui_category = "Post Effects";
1558
	ui_type = "drag";
1559
	ui_min = 0.0;
1560
	ui_max = 1.0;
1561
	ui_step = 0.25;
1562
	ui_label = "Show Original Image";
1563
> = 0.0;
1564
1565
#include "ReShade.fxh"
1566
1567
#define TexSize float2(Resolution_X,Resolution_Y)
1568
#define IptSize float2(800.00000000,600.00000000)
1569
#define BoxSize float2(AspectSize_X,AspectSize_Y)
1570
#define OptSize float4(BUFFER_SCREEN_SIZE,1.0/BUFFER_SCREEN_SIZE)
1571
#define OrgSize float4(TexSize,1.0/TexSize)
1572
#define SrcSize float4(IptSize,1.0/IptSize)
1573
#define NewSize float4(BoxSize,1.0/BoxSize)
1574
#define fuxcoord (texcoord*1.00001)
1575
#define scans 1.5*scans
1576
#define eps 1e-8
1577
#define wts float((bloomsamp < 0.5) ? -10.0 : -12.5)
1578
#define pii 3.14159265
1579
#define fracoord (fuxcoord*NewSize.xy)
1580
#define texCD(c,d) tex2Dlod(c,float4(d,0,0))
1581
#define LumSize float4(2.0*TexSize.x,1.0*TexSize.y,1.0/(2.0*TexSize.x),1.0/(1.0*TexSize.y))
1582
#define rgb_m float3x3(0.2989,0.5870,0.1140,0.5959,-0.2744,-0.3216,0.2115,-0.5229,0.3114)
1583
#define yiq_m float3x3(1.0000,0.9560,0.6210,1.0000,-0.2720,-0.6474,1.0000,-1.1060,1.7046)
1584
#define fetch_offset1(dx)  texCD(JoNTSC_S03,tex_c+dx).xyz+texCD(JoNTSC_S03,tex_c-dx).xyz
1585
#define fetch_offset2(dx) float3(texCD(JoNTSC_S03,tex_c+dx.xz).x+texCD(JoNTSC_S03,tex_c-dx.xz).x,texCD(JoNTSC_S03,tex_c+dx.yz).yz+texCD(JoNTSC_S03,tex_c-dx.yz).yz)
1586
1587
#ifndef Resolution_X
1588
#define Resolution_X 854
1589
#endif
1590
1591
#ifndef Resolution_Y
1592
#define Resolution_Y 480
1593
#endif
1594
1595
#ifndef AspectSize_X
1596
#define AspectSize_X BUFFER_SCREEN_SIZE.x
1597
#endif
1598
1599
#ifndef AspectSize_Y
1600
#define AspectSize_Y BUFFER_SCREEN_SIZE.y
1601
#endif
1602
1603
#ifndef OriginalFPS
1604
#define OriginalFPS 60
1605
#endif
1606
1607
#define JoNTSC_S00 ReShade::BackBuffer
1608
1609
texture JoNTSC_T0S{Width=1.0*Resolution_X;Height=Resolution_Y;Format=RGBA16F;};
1610
sampler JoNTSC_S0S{Texture=JoNTSC_T0S;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1611
1612
texture JoNTSC_T01{Width=1.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1613
sampler JoNTSC_S01{Texture=JoNTSC_T01;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1614
1615
texture JoNTSC_T02{Width=1.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1616
sampler JoNTSC_S02{Texture=JoNTSC_T02;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1617
1618
texture JoNTSC_T0I{Width=1.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1619
sampler JoNTSC_S0I{Texture=JoNTSC_T0I;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1620
1621
texture JoNTSC_T03{Width=4.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1622
sampler JoNTSC_S03{Texture=JoNTSC_T03;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1623
1624
texture JoNTSC_T04{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1625
sampler JoNTSC_S04{Texture=JoNTSC_T04;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1626
1627
texture JoNTSC_T05{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1628
sampler JoNTSC_S05{Texture=JoNTSC_T05;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1629
1630
texture JoNTSC_T06{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1631
sampler JoNTSC_S06{Texture=JoNTSC_T06;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1632
1633
texture JBCrsh_T01{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1634
sampler JBCrsh_S01{Texture=JBCrsh_T01;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1635
1636
texture JBCrsh_T02{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1637
sampler JBCrsh_S02{Texture=JBCrsh_T02;AddressU=REPEAT;AddressV=REPEAT;AddressW=REPEAT;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1638
1639
texture JoNTSC_T07{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1640
sampler JoNTSC_S07{Texture=JoNTSC_T07;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1641
1642
texture JoNTSC_T08{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1643
sampler JoNTSC_S08{Texture=JoNTSC_T08;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1644
1645
texture JoNTSC_T09{Width=1.0*AspectSize_X;Height=Resolution_Y ;Format=RGBA16F;};
1646
sampler JoNTSC_S09{Texture=JoNTSC_T09;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1647
1648
texture JoNTSC_T10{Width=1.0*800.00000000;Height=Resolution_Y ;Format=RGBA16F;};
1649
sampler JoNTSC_S10{Texture=JoNTSC_T10;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1650
1651
texture JoNTSC_T11{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
1652
sampler JoNTSC_S11{Texture=JoNTSC_T11;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1653
1654
texture JoNTSC_T12{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
1655
sampler JoNTSC_S12{Texture=JoNTSC_T12;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1656
1657
texture JoNTSC_T13{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
1658
sampler JoNTSC_S13{Texture=JoNTSC_T13;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1659
1660
texture JoNTSC_T14{Width=1.0*AspectSize_X;Height=AspectSize_Y ;Format=RGBA16F;};
1661
sampler JoNTSC_S14{Texture=JoNTSC_T14;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1662
1663
texture JoNTSC_T15{Width=1.0*AspectSize_X;Height=AspectSize_Y ;Format=RGBA16F;};
1664
sampler JoNTSC_S15{Texture=JoNTSC_T15;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1665
1666
texture JoNTSC_001<source="CRT-LUT-1.png";>{Width=1024;Height=32;};
1667
sampler JoNTSC_L01{Texture=JoNTSC_001;};
1668
1669
texture JoNTSC_002<source="CRT-LUT-2.png";>{Width=1024;Height=32;};
1670
sampler JoNTSC_L02{Texture=JoNTSC_002;};
1671
1672
texture JoNTSC_003<source="CRT-LUT-3.png";>{Width=1024;Height=32;};
1673
sampler JoNTSC_L03{Texture=JoNTSC_003;};
1674
1675
texture JoNTSC_004<source="CRT-LUT-4.png";>{Width=1024;Height=32;};
1676
sampler JoNTSC_L04{Texture=JoNTSC_004;};
1677
1678
uniform int framecount<source="framecount";>;
1679
1680
float3 fix_lut(float3 lut,float3 ref)
1681
{
1682
	float r=length(ref);
1683
	float l=length(lut);
1684
	float m=max(max(ref.r,ref.g),ref.b);
1685
	ref=normalize(lut+0.0000001)*lerp(r,l,pow(m,1.25));
1686
	return lerp(lut,ref,LUTBR);
1687
}
1688
1689
float vignette(float2 pos)
1690
{
1691
	float2 b=vigdef*float2(1.0,OrgSize.x/OrgSize.y)*0.125;
1692
	pos=clamp(pos,0.0,1.0);
1693
	pos=abs(2.0*(pos-0.5));
1694
	float2 res=lerp(0.0.xx,1.0.xx,smoothstep(1.0.xx,1.0.xx-b,sqrt(pos)));
1695
	res=pow(res,0.70.xx);
1696
	return max(lerp(1.0,sqrt(res.x*res.y),vigstr),0.0);
1697
}
1698
1699
float contrast(float x)
1700
{
1701
	return max(lerp(x,smoothstep(0,1.0,x),contra),0.0);
1702
}
1703
1704
float3 pgc(float3 c)
1705
{
1706
	float mc = max(max(c.r,c.g),c.b);
1707
	float mg = pow(mc, 1.0/pre_gc);
1708
	return c * mg/(mc + 1e-8);  
1709
}
1710
1711
float contrast_sigmoid_inv(float imgColor, float cont, float pivot)
1712
{
1713
	cont = cont - 1.0; cont = cont*cont*cont;
1714
	float knee  = 1.0 / (1.0 + exp (cont *  pivot));
1715
	float shldr = 1.0 / (1.0 + exp (cont * (pivot - 1.0)));
1716
	imgColor = pivot - log(1.0 / (imgColor * (shldr - knee) + knee) - 1.0) / cont;
1717
	return imgColor;
1718
}
1719
1720
float dist(float3 A,float3 B)
1721
{
1722
	float r=0.5*(A.r+B.r);
1723
	float3 d=A-B;
1724
	float3 c=float3(2.+r,4.,3.-r);
1725
	return sqrt(dot(c*d,d))/3.;
1726
}
1727
1728
float3 plant(float3 tar,float r)
1729
{
1730
	float t=max(max(tar.r,tar.g),tar.b)+0.00001;
1731
	return tar*r/t;
1732
}
1733
1734
float3 fetch_pixel(float2 coord)
1735
{
1736
	float2 dx=float2(LumSize.z,0.0)*downsample_levelx;
1737
	float2 dy=float2(0.0,LumSize.w)*downsample_levely;
1738
	float2 d1=dx+dy;
1739
	float2 d2=dx-dy;
1740
	float sum=15.0;
1741
	float3 result=
1742
	3.0*texCD(JBCrsh_S02,coord   ).rgb+2.0*texCD(JBCrsh_S02,coord+dx).rgb+2.0*texCD(JBCrsh_S02,coord-dx).rgb+
1743
	2.0*texCD(JBCrsh_S02,coord+dy).rgb+2.0*texCD(JBCrsh_S02,coord-dy).rgb+    texCD(JBCrsh_S02,coord+d1).rgb+
1744
		texCD(JBCrsh_S02,coord-d1).rgb+    texCD(JBCrsh_S02,coord+d2).rgb+    texCD(JBCrsh_S02,coord-d2).rgb;
1745
	return result/sum;
1746
}
1747
1748
float gauss_h(float x)
1749
{
1750
	float sigma=1.0/(2.0*SIGMA_H*SIGMA_H);
1751
	return exp(-x*x*sigma);
1752
}
1753
1754
float gauss_v(float x)
1755
{
1756
	float sigma=1.0/(2.0*SIGMA_V*SIGMA_V);
1757
	return exp(-x*x*sigma);
1758
}
1759
1760
float bloom_h(float x)
1761
{
1762
	float SIGMA_X2 = SIGMA_X * SIZEX / 3.0;
1763
	float sigma=1.0/(2.0*SIGMA_X2*SIGMA_X2);
1764
	return exp(-x*x*sigma);
1765
}
1766
1767
float bloom_v(float x)
1768
{
1769
	float SIGMA_Y2 = SIGMA_Y * SIZEY / 3.0;
1770
	float sigma=1.0/(2.0*SIGMA_Y2*SIGMA_Y2);
1771
	return exp(-x*x*sigma);
1772
}
1773
1774
float crthd_h(float x,float y)
1775
{
1776
	return exp(-x*x*y);
1777
}
1778
1779
float mod(float x,float y)
1780
{
1781
	return x-y* floor(x/y);
1782
}
1783
1784
float st0(float x)
1785
{
1786
	return exp2(wts*x*x);
1787
}
1788
1789
float3 sw0(float x,float color,float scanline,float3 c)
1790
{
1791
	float3 xe=lerp(1.0.xxx+scans,1.0.xxx,c);
1792
	float tmp=lerp(beam_min,beam_max,color);
1793
	float ex=x*tmp;
1794
	ex=(gsl>-0.5)?ex*ex:lerp(ex*ex,ex*ex*ex,0.4);
1795
	return exp2(-scanline*ex*xe);
1796
}
1797
1798
float3 sw1(float x,float color,float scanline,float3 c)
1799
{
1800
	float3 xe=lerp(1.0.xxx+scans,1.0.xxx,c);
1801
	x=lerp(x,beam_min*x,max(x-0.4*color,0.0));
1802
	float tmp=lerp(1.2*beam_min,beam_max,color);
1803
	float ex=x*tmp;
1804
	return exp2(-scanline*ex*ex*xe);
1805
}
1806
1807
float3 sw2(float x,float color,float scanline,float3 c)
1808
{
1809
	float3 xe=lerp(1.0.xxx+scans,1.0.xxx,c);
1810
	float tmp=lerp((2.5-0.5*color)*beam_min,beam_max,color);
1811
	tmp=lerp(beam_max,tmp,pow(x,color+0.3));
1812
	float ex=x*tmp;
1813
	return exp2(-scanline*ex*ex*xe);
1814
}
1815
1816
float2 overscan(float2 pos,float dx,float dy)
1817
{
1818
	pos=pos*2.0-1.0;
1819
	pos*=float2(dx,dy);
1820
	return pos*0.5+0.5;
1821
}
1822
1823
float2 warp(float2 pos)
1824
{
1825
	pos=pos*2.0-1.0;
1826
	pos=lerp(pos,sign(pos)*pow(abs(pos),1.0+min(15.0*float2(warpy,warpx)*cbulge.xx,cbulge.xx)),0.075+0.125*(abs(pos)+pos*pos));
1827
	pos=lerp(pos,float2(pos.x*rsqrt(1.0-c_shape*pos.y*pos.y),pos.y*rsqrt(1.0-c_shape*pos.x*pos.x)),float2(warpx,warpy)/c_shape);
1828
	return pos*0.5+0.5;
1829
}
1830
1831
float3 gc1(float3 c)
1832
{
1833
	float mc=max(max(c.r,c.g),c.b);
1834
	float mg=pow(mc,1.0/gamma_c);
1835
	return c*mg/(mc+eps);
1836
}
1837
1838
float3 rgb2yiq(float3 r)
1839
{
1840
	return mul(rgb_m, r);
1841
}
1842
1843
float3 yiq2rgb(float3 y)
1844
{
1845
	return mul(yiq_m, y);
1846
}
1847
1848
float get_luma(float3 c)
1849
{
1850
	return dot(c,float3(0.2989, 0.5870, 0.1140));
1851
}
1852
1853
float swoothstep(float e0,float e1,float x)
1854
{
1855
	return clamp((x-e0)/(e1-e0),0.0,1.0);
1856
}
1857
1858
float3 crt_mask(float2 pos,float mx,float mb)
1859
{
1860
	float3 mask=mask_drk;
1861
	float3 one=1.0;
1862
	if(shadow_msk== 0.0)
1863
	{
1864
	float mc=1.0-max(maskstr,0.0);
1865
	pos.x=frac(pos.x*0.5);
1866
	if(pos.x<0.49)
1867
	{
1868
	mask.r=1.0;mask.g= mc;mask.b=1.0;
1869
	}else
1870
	{
1871
	mask.r= mc;mask.g=1.0;mask.b= mc;
1872
	}
1873
	}else
1874
	if(shadow_msk== 1.0)
1875
	{
1876
	float lane=mask_lgt;
1877
	float odd=0.0;
1878
	if(frac(pos.x/6.0)<0.49)odd=1.0;
1879
	if(frac((pos.y+odd)/2.0)<0.49)lane=mask_drk;
1880
	pos.x=floor(mod(pos.x,3.0));
1881
	if(pos.x<0.5)mask.r=mask_lgt;else
1882
	if(pos.x<1.5)mask.g=mask_lgt;else
1883
	mask.b= mask_lgt;
1884
	mask*=lane;
1885
	}else
1886
	if(shadow_msk== 2.0)
1887
	{
1888
	pos.x=floor(mod(pos.x,3.0));
1889
	if(pos.x<0.5)mask.r=mask_lgt;else
1890
	if(pos.x<1.5)mask.g=mask_lgt;else
1891
	mask.b= mask_lgt;
1892
	}else
1893
	if(shadow_msk== 3.0)
1894
	{
1895
	pos.x+=pos.y*3.0;
1896
	pos.x=frac(pos.x/6.0);
1897
	if(pos.x<0.3)mask.r=mask_lgt;else
1898
	if(pos.x<0.6)mask.g=mask_lgt;else
1899
	mask.b= mask_lgt;
1900
	}else
1901
	if(shadow_msk== 4.0)
1902
	{
1903
	pos.xy=floor(pos.xy*float2(1.0,0.5));
1904
	pos.x+=pos.y*3.0;
1905
	pos.x=frac(pos.x/6.0);
1906
	if(pos.x<0.3)mask.r=mask_lgt;else
1907
	if(pos.x<0.6)mask.g=mask_lgt;else
1908
	mask.b= mask_lgt;
1909
	}else
1910
	if(shadow_msk== 5.0)
1911
	{
1912
	mask=0.0;
1913
	pos.x=frac(pos.x/2.0);
1914
	if(pos.x<0.49)
1915
	{
1916
	mask.r=1.0;
1917
	mask.b=1.0;
1918
	}else
1919
	mask.g=1.0;
1920
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1921
	}else
1922
	if(shadow_msk== 6.0)
1923
	{
1924
	mask=0.0;
1925
	pos.x=floor(mod(pos.x,3.0));
1926
	if(pos.x<0.5)mask.r=1.0;else
1927
	if(pos.x<1.5)mask.g=1.0;else
1928
	mask.b=1.0;
1929
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1930
	}else
1931
	if(shadow_msk== 7.0)
1932
	{
1933
	mask=0.0;
1934
	pos.x=frac(pos.x/2.0);
1935
	if(pos.x<0.49)
1936
	{
1937
	mask=0.0.xxx;
1938
	}else
1939
	mask=1.0.xxx;
1940
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1941
	}else
1942
	if(shadow_msk== 8.0)
1943
	{
1944
	mask=0.0;
1945
	pos.x=frac(pos.x/3.0);
1946
	if(pos.x<0.3)mask=0.0.xxx;else
1947
	if(pos.x<0.6)mask=1.0.xxx;else
1948
	mask=1.0.xxx;
1949
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1950
	}else
1951
	if(shadow_msk== 9.0)
1952
	{
1953
	mask=0.0;
1954
	pos.x=frac(pos.x/3.0);
1955
	if(pos.x<0.3)mask   =0.0.xxx;else
1956
	if(pos.x<0.6)mask.rb=1.0.xx ;else
1957
	mask.g=1.0;
1958
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1959
	}else
1960
	if(shadow_msk==10.0)
1961
	{
1962
	mask=0.0;
1963
	pos.x=frac(pos.x*0.25);
1964
	if(pos.x<0.2)mask  =0.0.xxx;else
1965
	if(pos.x<0.4)mask.r=1.0    ;else
1966
	if(pos.x<0.7)mask.g=1.0    ;else
1967
	mask.b=1.0;
1968
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1969
	}else
1970
	if(shadow_msk==11.0)
1971
	{
1972
	mask=0.0;
1973
	pos.x=frac(pos.x*0.25);
1974
	if(pos.x<0.2)mask.r =1.0   ;else
1975
	if(pos.x<0.4)mask.rg=1.0.xx;else
1976
	if(pos.x<0.7)mask.gb=1.0.xx;else
1977
	mask.b=1.0;mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1978
	}else
1979
	if(shadow_msk==12.0)
1980
	{
1981
	mask=0.0;
1982
	pos.x=floor(mod(pos.x,7.0));
1983
	if(pos.x<0.5)mask  =0.0.xxx;else
1984
	if(pos.x<2.5)mask.r=1.0    ;else
1985
	if(pos.x<4.5)mask.g=1.0    ;else
1986
	mask.b=1.0;
1987
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1988
	}else
1989
	if(shadow_msk==13.0)
1990
	{
1991
	mask=0.0;
1992
	pos.x=floor(mod(pos.x,6.0));
1993
	if(pos.x<0.5)mask    =0.0.xxx;else
1994
	if(pos.x<1.5)mask.r  =1.0    ;else
1995
	if(pos.x<2.5)mask.rg =1.0.xx ;else
1996
	if(pos.x<3.5)mask.rgb=1.0.xxx;else
1997
	if(pos.x<4.5)mask.gb =1.0.xx ;else
1998
	mask.b=1.0;
1999
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
2000
	}else
2001
	{
2002
	mask=0.0;
2003
	pos.x=floor(mod(pos.x,5.0));
2004
	if(pos.x<0.5)mask    =0.0.xxx;else
2005
	if(pos.x<1.5)mask.r  =1.0    ;else
2006
	if(pos.x<2.5)mask.rg =1.0.xx ;else
2007
	if(pos.x<3.5)mask.gb =1.0.xx ;else
2008
	mask.b=1.0;
2009
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
2010
	}
2011
	if(mask_layout>0.5)mask=mask.rbg;
2012
	float maskmin=min(min(mask.r,mask.g),mask.b);
2013
	return (mask-maskmin)*(1.0+(maskboost-1.0)*mb)+maskmin;
2014
}
2015
2016
float slt_mask(float2 pos,float m,float swidth)
2017
{
2018
	if  ((slotmask1+slotmask2)==0.0)return 1.0;else
2019
	{
2020
	pos.y=floor(pos.y/slotms);
2021
	float mlen=swidth*2.0;
2022
	float px=floor( mod(pos.x, 0.99999*mlen));
2023
	float py=floor(frac(pos.y/(2.0*double_slot))*2.0*double_slot);
2024
	float slot_dark=lerp(1.0-slotmask2,1.0-slotmask1,m);
2025
	float slot=1.0;
2026
	if(py==0.0&&px<swidth) slot=slot_dark;else
2027
	if(py==double_slot&&px>=swidth) slot=slot_dark;
2028
	return slot;
2029
	}
2030
}
2031
2032
float humbars(float pos)
2033
{
2034
	if  (barintensity==0.0)return 1.0;else
2035
	{
2036
	pos=(barintensity>=0.0)?pos:(1.0-pos);
2037
	pos=frac(pos+ mod(float(framecount),barspeed)/(barspeed-1.0));
2038
	pos=(barintensity< 0.0)?pos:(1.0-pos);
2039
	return (1.0-barintensity)+barintensity*pos;
2040
	}
2041
}
2042
2043
float corner(float2 pos)
2044
{
2045
	pos=abs(2.0*(pos-0.50));
2046
	float2 aspect=float2(1.0,NewSize.x/NewSize.y);
2047
	float b=bsize*0.05+0.0005;pos.y=pos.y+b*(aspect.y-1.0);
2048
	float2 crn=max(csize.xx,2.0*b+0.0015);
2049
	float2 crp=max(pos-(1.0-crn*aspect),0.0)/aspect;float cd=sqrt(dot(crp,crp));
2050
	pos=max(pos,1.0-crn+cd);
2051
	float res=lerp(1.0,0.0,smoothstep(1.0-b,1.0,sqrt(max(pos.x,pos.y))));
2052
	return pow(res,sborder);
2053
}
2054
2055
float3 declip(float3 c,float b)
2056
{
2057
	float m=max(max(c.r,c.g),c.b);
2058
	if(m>b)c=c*b/m;
2059
	return c;
2060
}
2061
2062
float igc(float mc)
2063
{
2064
	return pow(mc,gamma_c);
2065
}
2066
2067
float3 gc2(float3 c,float w3)
2068
{
2069
	float mc=max(max(c.r,c.g),c.b);
2070
	float p=1.0/(1.0+(gamma_d-1.0)* lerp(0.375,1.0,w3));
2071
	float mg=pow(mc, p );
2072
	return c*mg/(mc+eps);
2073
}
2074
2075
float3 noise(float3 v)
2076
{
2077
	if(addnoised<0.0)v.z=-addnoised;else v.z= mod(v.z,6001.0)/1753.0;
2078
	v =frac(v)+frac(v*1e4)+frac(v*1e-4);
2079
	v+=float3(0.12345,0.6789,0.314159);
2080
	v =frac(v*dot(v,v)*123.456);
2081
	v =frac(v*dot(v,v)*123.456);
2082
	v =frac(v*dot(v,v)*123.456);
2083
	v =frac(v*dot(v,v)*123.456);
2084
	return v;
2085
}
2086
2087
float smothstep (float e0, float e1, float x)
2088
{
2089
   return clamp((x - e0) / (e1 - e0), 0.0, 1.0);
2090
}
2091
2092
float2 psrnd(float2 TexCoord, float FrameCount) {
2093
    float3 p = float3(TexCoord * 16758.5453, FrameCount);
2094
    float x = frac(sin(dot(p, float3(12.9898, 78.233, 3.183))) * 43758.5453);
2095
    float y = frac(sin(dot(p, float3(25.9796, 14.113, 11.271))) * 96321.9124);
2096
    return float2(x, y);
2097
}
2098
2099
float3 NoiseNP3(float2 TexCoord, float FrameCount) {
2100
float RFNOISE0 = RFNOISE*RFNOISE + 0.00001;
2101
    TexCoord = psrnd(TexCoord, FrameCount);
2102
    float3 p = float3(TexCoord * 758.5453, FrameCount);
2103
    float res1 = frac(sin(dot(p, float3(12.989835, 78.23341, 0.16453))) * 43758.54531);
2104
    float res2 = frac(sin(dot(p, float3(39.34679, 11.13523, 83.15573))) * 39459.32423);
2105
    float res3 = frac(sin(dot(p, float3(73.15691, 52.23504, 9.15197))) * 60493.84731);
2106
    float lns = float(abs(res1-0.5) < 0.2*RFNOISE0);
2107
    float cny = float(abs(res2-0.5) < 0.5*RFNOISE0);
2108
    float cnz = float(abs(res3-0.5) < 0.5*RFNOISE0);
2109
    lns = lns*smothstep(0.5-0.2*RFNOISE0, 0.5+0.2*RFNOISE0, res1) * 0.66 - 0.33*lns;
2110
    cny = cny*smothstep(0.5-0.5*RFNOISE0, 0.5+0.5*RFNOISE0, res2)  - 0.5*cny;
2111
    cnz = cnz*smothstep(0.5-0.5*RFNOISE0, 0.5+0.5*RFNOISE0, res3)  - 0.5*cnz;	
2112
    return float3(lns, cny, cnz);
2113
}
2114
2115
void bring_pixel(inout float3 c,inout float3 b,inout float3 g,float2 coord,float2 boord)
2116
{
2117
	float stepx=NewSize.z;
2118
	float stepy=NewSize.w;
2119
	float2 dx=float2(stepx,0.0);
2120
	float2 dy=float2(0.0,stepy);
2121
	float posx= 2.0*coord.x-1.0;
2122
	float posy= 2.0*coord.y-1.0;
2123
	if(dctypex>0.025)
2124
	{
2125
	posx= sign(posx)*pow(abs(posx),1.05-dctypex);
2126
	dx=posx*dx;
2127
	}
2128
	if(dctypey>0.025)
2129
	{
2130
	posy= sign(posy)*pow(abs(posy),1.05-dctypey);
2131
	dy=posy*dy;
2132
	}
2133
	float2 rc=deconrx*dx+deconry*dy;
2134
	float2 gc=decongx*dx+decongy*dy;
2135
	float2 bc=deconbx*dx+deconby*dy;
2136
	float r1=texCD(JoNTSC_S14,coord+rc).r;
2137
	float g1=texCD(JoNTSC_S14,coord+gc).g;
2138
	float b1=texCD(JoNTSC_S14,coord+bc).b;
2139
	float ds=decons;
2140
	float3 d=float3(r1,g1,b1);
2141
	c=clamp(lerp(c,d,ds),0.0,1.0);
2142
	r1=texCD(JoNTSC_S13,boord+rc).r;
2143
	g1=texCD(JoNTSC_S13,boord+gc).g;
2144
	b1=texCD(JoNTSC_S13,boord+bc).b;
2145
	d=float3(r1,g1,b1);
2146
	b=g=lerp(b,d,min(ds,1.0));
2147
	r1=texCD(JoNTSC_S11,boord+rc).r;
2148
	g1=texCD(JoNTSC_S11,boord+gc).g;
2149
	b1=texCD(JoNTSC_S11,boord+bc).b;
2150
	d=float3(r1,g1,b1);
2151
	g=lerp(g,d,min(ds,1.0));
2152
}
2153
2154
float3 scale_to_range(float3 x, float dmin, float dmax)
2155
{
2156
    return ( (dmax - dmin) * x ) + dmin; //Scales 0..1 range to a..b range
2157
}
2158
2159
2160
float3 adaptive_black(float3 c, float lum_in, float range, bool dark_crush)
2161
{
2162
    if (dark_crush)
2163
    {
2164
        // Black crush
2165
        return clamp(scale_to_range(c, -lum_in * range,1.0), 0.0,1.0);
2166
    }
2167
    else
2168
    {
2169
        // Increase gamma
2170
        float ga = 1.0 + lum_in * 2.0 * range;
2171
        return pow(c, float3(ga,ga,ga));
2172
    }
2173
}
2174
2175
float get_fps()
2176
{
2177
    // Direct port (frametime uniforms not available)
2178
    return OriginalFPS;
2179
}
2180
2181
static const float2 expanse=BoxSize/ (2*OptSize.xy);
2182
static const float2 capital=0.0/OptSize.xy+0.5;
2183
static const float coord_w=capital.x-expanse.x;
2184
static const float coord_e=capital.x+expanse.x;
2185
static const float coord_n=capital.y-expanse.y;
2186
static const float coord_s=capital.y+expanse.y;
2187
static const float2 correct=float2(coord_w,coord_n);
2188
2189
void CropProcessVS(in uint id:SV_VertexID,out float4 position:SV_Position,out float2 texcoord:TEXCOORD)
2190
{
2191
	#if __RENDERER__ <= 0x09300
2192
	texcoord.x=(id==1||id==3)?coord_e:coord_w;
2193
	texcoord.y=(id>1)?coord_s:coord_n;
2194
	position.x=(id==1||id==3)? 1:-1;
2195
	position.y=(id>1)?-1: 1;
2196
	position.zw=1;
2197
	#else
2198
	texcoord.x=(id&1)?coord_e:coord_w;
2199
	texcoord.y=(id&2)?coord_s:coord_n;
2200
	position.x=(id&1)? 1:-1;
2201
	position.y=(id&2)?-1: 1;
2202
	position.zw=1;
2203
	#endif
2204
}
2205
2206
float4 StockPassPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2207
{
2208
	return texCD(JoNTSC_S00,texcoord);
2209
}
2210
2211
float4 AfterglowPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2212
{
2213
	float2 dx=float2(OrgSize.z,0.0);
2214
	float2 dy=float2(0.0,OrgSize.w);
2215
	float w=1.0;
2216
	float3 color0=texCD(JoNTSC_S0S,texcoord   ).rgb;
2217
	float3 color1=texCD(JoNTSC_S0S,texcoord-dx).rgb;
2218
	float3 color2=texCD(JoNTSC_S0S,texcoord+dx).rgb;
2219
	float3 color3=texCD(JoNTSC_S0S,texcoord-dy).rgb;
2220
	float3 color4=texCD(JoNTSC_S0S,texcoord+dy).rgb;
2221
	float3 cr=(2.5*color0+color1+color2+color3+color4)/6.5;
2222
	float3 a=texCD(JoNTSC_S01,texcoord).rgb;
2223
	float b = bth/255.0;
2224
	float c = max(max(color0.r,color0.g),color0.b);
2225
	w = smoothstep(b, 2.0*b, c);
2226
	float3 result=lerp(max(lerp(cr,a,0.49+float3(PR,PG,PB))-0.5/255.0,0.0),cr,w);
2227
	return float4(result,w);
2228
}
2229
2230
float4 PreShaderPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2231
{
2232
	const float3x3 File0=float3x3(0.412391, 0.212639,0.019331, 0.357584,0.715169, 0.119195, 0.180481,0.072192,0.950532);
2233
	const float3x3 File1=float3x3(0.430554, 0.222004,0.020182, 0.341550,0.706655, 0.129553, 0.178352,0.071341,0.939322);
2234
	const float3x3 File2=float3x3(0.396686, 0.210299,0.006131, 0.372504,0.713766, 0.115356, 0.181266,0.075936,0.967571);
2235
	const float3x3 File3=float3x3(0.393521, 0.212376,0.018739, 0.365258,0.701060, 0.111934, 0.191677,0.086564,0.958385);
2236
	const float3x3 File4=float3x3(0.392258, 0.209410,0.016061, 0.351135,0.725680, 0.093636, 0.166603,0.064910,0.850324);
2237
	const float3x3 File5=float3x3(0.377923, 0.195679,0.010514, 0.317366,0.722319, 0.097826, 0.207738,0.082002,1.076960);
2238
	const float3x3 ToRGB=float3x3(3.240970,-0.969244,0.055630,-1.537383,1.875968,-0.203977,-0.498611,0.041555,1.056972);
2239
	const float3x3 ToMDN=float3x3(2.791723,-0.894766,0.041678,-1.173165,1.815586,-0.130886,-0.440973,0.032000,1.002034);
2240
	const float3x3 ToDCI=float3x3(2.973422,-0.867605,0.045031,-1.110433,1.843757,-0.095697,-0.480247,0.024743,1.201215);
2241
	const float3x3 ToADB=float3x3(2.041588,-0.969244,0.013444,-0.565007,1.875968,-0.118360,-0.344731,0.041555,1.015175);
2242
	const float3x3 ToREC=float3x3(1.716651,-0.666684,0.017640,-0.355671,1.616481,-0.042771,-0.253366,0.015769,0.942103);
2243
	const float3x3 ToP3=float3x3(2.493509,-0.829473,0.0358512,-0.931388,1.762630,-0.0761839,-0.402712,0.023624,0.9570296);
2244
	const float3x3 D65_to_D55=float3x3(0.4850339153,0.2500956126,0.0227359648,0.3488957224,0.6977914447,0.1162985741,0.1302823568,0.0521129427,0.6861537456);
2245
	const float3x3 D65_to_D93=float3x3(0.3412754080,0.1759701322,0.0159972847,0.3646170520,0.7292341040,0.1215390173,0.2369894093,0.0947957637,1.2481442225);
2246
	float4 imgColor=texCD(JoNTSC_S0S,texcoord);
2247
	float4 aftrglow=texCD(JoNTSC_S01,texcoord);
2248
	float w=1.0-aftrglow.w;
2249
	float l=length(aftrglow.rgb);
2250
	aftrglow.rgb=AS*w*normalize(pow(aftrglow.rgb+0.01,ST))*l;
2251
	float bp=w*BP1/255.0;
2252
	if(sega_fix>0.5) imgColor.rgb=imgColor.rgb*(255.0/239.0);
2253
	if(segams>0.5) { imgColor.b=(abs(imgColor.b - 0.375) < 0.125) ? 0.4078431372549019607843137254902 : imgColor.b; }
2254
	imgColor.rgb=min(imgColor.rgb,1.0);
2255
	if (segapal > 0.5) {
2256
	imgColor.r = contrast_sigmoid_inv(imgColor.r,2.578419881,0.520674); 
2257
	imgColor.g = contrast_sigmoid_inv(imgColor.g,2.578419881,0.520674); 
2258
	imgColor.b = contrast_sigmoid_inv(imgColor.b,2.578419881,0.520674); }
2259
   
2260
	imgColor.rgb = min(imgColor.rgb, 1.0);
2261
	float3 color=imgColor.rgb;
2262
	if(int(TNTC)==0) {color.rgb=imgColor.rgb;}else
2263
	{
2264
	float lutlow=LUTLOW/255.0;float invs=1.0/32.0;
2265
	float3 lut_ref=imgColor.rgb+lutlow*(1.0-pow(imgColor.rgb,0.333.xxx));
2266
	float lutb=lut_ref.b*(1.0-0.5*invs);
2267
	lut_ref.rg=lut_ref.rg*(1.0-invs)+0.5*invs;
2268
	float tile1=ceil(lutb*(32.0-1.0));
2269
	float tile0=max(tile1-1.0,0.0);
2270
	float f=frac(lutb*(32.0-1.0));if(f==0.0)f=1.0;
2271
	float2 coord1=float2(tile0+lut_ref.r,lut_ref.g)*float2(invs,1.0);
2272
	float2 coord2=float2(tile1+lut_ref.r,lut_ref.g)*float2(invs,1.0);
2273
	float4 color1,color2,res;
2274
	if(int(TNTC)==1)
2275
	{
2276
	color1=texCD(JoNTSC_L01,coord1);
2277
	color2=texCD(JoNTSC_L01,coord2);
2278
	res=lerp(color1,color2,f);
2279
	}else
2280
	if(int(TNTC)==2)
2281
	{
2282
	color1=texCD(JoNTSC_L02,coord1);
2283
	color2=texCD(JoNTSC_L02,coord2);
2284
	res=lerp(color1,color2,f);
2285
	}else
2286
	if(int(TNTC)==3)
2287
	{
2288
	color1=texCD(JoNTSC_L03,coord1);
2289
	color2=texCD(JoNTSC_L03,coord2);
2290
	res=lerp(color1,color2,f);
2291
	}else
2292
	if(int(TNTC)==4)
2293
	{
2294
	color1=texCD(JoNTSC_L04,coord1);
2295
	color2=texCD(JoNTSC_L04,coord2);
2296
	res=lerp(color1,color2,f);
2297
	}
2298
	res.rgb=fix_lut(res.rgb,imgColor.rgb);
2299
	color=lerp(imgColor.rgb,res.rgb,min(TNTC,1.0));
2300
	}
2301
	float3 c=clamp(color,0.0,1.0);
2302
	float3x3 m_o;
2303
	float p;
2304
	if(CS==0.0){p=2.2;m_o=ToRGB;}else
2305
	if(CS==1.0){p=2.2;m_o=ToMDN;}else
2306
	if(CS==2.0){p=2.6;m_o=ToDCI;}else
2307
	if(CS==3.0){p=2.2;m_o=ToADB;}else
2308
	if(CS==4.0){p=2.4;m_o=ToREC;}
2309
	if(CS==5.0){p=2.2;m_o=ToP3; }
2310
	color=pow(c,p);
2311
	float3x3 m_i;
2312
	if(CP==0.0){m_i=File0;}else
2313
	if(CP==1.0){m_i=File1;}else
2314
	if(CP==2.0){m_i=File2;}else
2315
	if(CP==3.0){m_i=File3;}else
2316
	if(CP==4.0){m_i=File4;}else
2317
	if(CP==5.0){m_i=File5;}
2318
	color=mul(color,m_i);
2319
	color=mul(color,m_o);
2320
	color=clamp(color,0.0,1.0);
2321
	color=pow(color,1.0/p);
2322
	if(CP==-1.0)color=c;
2323
	float3 solor1=plant(pow(color,wp_saturation),max(max(color.r,color.g),color.b));
2324
	float luma=dot(color,float3(0.299,0.587,0.114));
2325
	float3 solor2=lerp(luma,color,wp_saturation);
2326
	color=(wp_saturation>1.0)?solor1:solor2;
2327
	color=plant(color,contrast(max(max(color.r,color.g),color.b)));
2328
	p=2.2;
2329
	color=clamp(color,0.0,1.0);
2330
	color=pow(color,p);
2331
	float3 warmer=mul(color,D65_to_D55);
2332
	warmer=mul(warmer,ToRGB);
2333
	float3 cooler=mul(color,D65_to_D93);
2334
	cooler=mul(cooler,ToRGB);
2335
	float m=abs(WP)/100.0;
2336
	float3 comp=(WP<0.0)?cooler:warmer;
2337
	color=lerp(color,comp,m);
2338
	color=pow(max(color,0.0),1.0/p);
2339
	color=pgc(color);
2340
	float bp1 = min(BP, 0.0);
2341
	color = max(color + bp1/255.0, 0.0) / (1.0 + bp1/255.0*step(-bp1/255.0, max(max(color.r,color.g),color.b)));
2342
	color = color + aftrglow.rgb + bp;
2343
	color=min(color*pre_bb,1.0);
2344
	return float4(color,vignette(texcoord));
2345
}
2346
2347
float4 InterlacePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2348
{
2349
    float3 c1=texCD(JoNTSC_S02,fuxcoord).rgb;
2350
    float3 c2=texCD(JoNTSC_S02,fuxcoord+float2(0.0,OrgSize.w)).rgb;
2351
    if((downsample_levelx+downsample_levely)>0.025)
2352
    {
2353
    c1=fetch_pixel(fuxcoord);
2354
    c2=fetch_pixel(fuxcoord+float2(0.0,OrgSize.w));
2355
    }
2356
    float3 c=c1;
2357
    float intera=1.0;
2358
    float m1=max(max(c1.r,c1.g),c1.b);
2359
    float m2=max(max(c2.r,c2.g),c2.b);
2360
    float3 df=abs(c1-c2);
2361
    float d=max(max(df.r,df.g),df.b);
2362
    if(interm==2.0) d=lerp(0.1*d,10.0*d,step(m1/(m2+0.0001),m2/(m1+0.0001)));
2363
    float r=m1;
2364
    float yres_div=1.0;if(intres>1.25)yres_div=intres;
2365
    bool hscans=(hiscan>0.5);
2366
    if(interr<=OrgSize.y/yres_div&&interm>0.5&&intres!=1.0&&intres!=0.5||hscans)
2367
    {
2368
    intera=0.25;
2369
    float liine_no=floor( mod(OrgSize.y*fuxcoord.y,2.0));
2370
    float frame_no=floor( mod(float(framecount),2.0));
2371
    float ii=abs(liine_no-frame_no);
2372
    if(interm< 3.5 || interm > 5.5)
2373
    {
2374
    if (interm == 6.0) c = lerp(c2, c1, ii); else
2375
    {
2376
    c2=plant(lerp(c2,c2*c2,iscans),max(max(c2.r,c2.g),c2.b));
2377
    r=max(m1*ii,(1.0-iscanb)*min(m1,m2));
2378
    c=plant(lerp(lerp(c1,c2,min(lerp(m1,1.0-m2,min(m1,1.0-m1))/(d+0.00001),1.0)),c1,ii),r);
2379
    if(interm==3.0) c=(1.0-0.5*iscanb)*lerp(c2,c1,ii);
2380
    }
2381
    }
2382
    if(interm==4.0){c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscanb);
2383
    }
2384
    if(interm==5.0){c=lerp(c2,c1,0.5);c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscanb);
2385
    }
2386
    if(hscans)c=c1;
2387
    }
2388
    return float4(c,intera);
2389
}
2390
2391
float4 Signal_1_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2392
{
2393
	float2 vtexcoord=texcoord*float2(speedup, 1.0);
2394
	float NOrgSize = OrgSize.x / max(round(OrgSize.x / 300.0), 1.0);
2395
	float phase = (ntsc_phase < 1.5) ? ((NOrgSize > 300.0 || (OrgSize.x > 400.0 && OrgSize.y > 250.0)) ? 2.0 : 3.0) : ((ntsc_phase > 2.5) ? 3.0 : 2.0);
2396
	if(ntsc_phase==4.0)phase=3.0; else if (ntsc_phase == 5.0) phase = 2.0;
2397
	float ntsc_sizex = (phase == 2.0) ? 320.0 : 256.0;
2398
	float ntsc_sizey = OrgSize.y / max(round(OrgSize.y / 220.0), 1.0);
2399
	float2 pix_no = vtexcoord * float2(ntsc_sizex,ntsc_sizey) * float2(4.0, 1.0);
2400
	pix_no.y = round(pix_no.y);
2401
	float CHROMA_MOD_FREQ=(phase == 2.0 && ntsc_phase != 5.0) ? (4.0 * pii / 15.0) : ((NOrgSize <= 300.0 || phase == 3.0) ? (pii / 3.0) : (pii/2.0));
2402
	float ARTIFACT=cust_artifacting;
2403
	float FRINGING=cust_fringing;
2404
	float BRIGHTNESS=ntsc_brt;
2405
	float SATURATION=ntsc_sat;
2406
	float MERGE=0.0;
2407
	if(ntsc_fields== -1.0&&phase==3.0) MERGE=1.0;else
2408
	if(ntsc_fields== 0.0) MERGE=0.0;else
2409
	if(ntsc_fields== 1.0) MERGE=1.0;
2410
	float MIT = ntsc_taps; if (ntsc_charp1 > 0.25 && phase == 2.0) MIT = clamp(MIT, 8.0, min(ntsc_taps,14.0));
2411
	MIT = smothstep(16.0, 8.0, MIT) * 0.325;
2412
	float3x3 mix_m = float3x3(BRIGHTNESS,FRINGING,FRINGING,ARTIFACT,2.0*SATURATION,0.0,ARTIFACT,0.0,2.0*SATURATION);
2413
	if (vtexcoord.x > 1.0) return 0.0.xxxx; else
2414
	{
2415
	float3 col0=texCD(JoNTSC_S0I, vtexcoord).rgb;
2416
	float3 yiq1=rgb2yiq(col0);
2417-
	yiq1.x=pow(yiq1.x,ntsc_gamma); float lum=yiq1.x;
2417+
	yiq1.x=pow(yiq1.x,ntsc_gamma);
2418
	float lum=yiq1.x;
2419
	float3 temp=yiq1;
2420
	float3 yiq2=yiq1;
2421
	float3 yiqs=yiq1;
2422
	float3 yiqz=yiq1;
2423
2424
	float res = nscale;
2425
2426
	if (ntsc_dith > 0.005)
2427
	{
2428
	float2 TexD = (floor(vtexcoord * OrgSize.xy) + 0.5)*OrgSize.zw;
2429
	float2 xx = float2(OrgSize.z, 0.0);
2430
2431
	float ca = get_luma(texCD(JoNTSC_S0I, TexD - xx - xx).rgb);
2432
	float c0 = get_luma(texCD(JoNTSC_S0I, TexD - xx).rgb);
2433
	float c1 = get_luma(texCD(JoNTSC_S0I, TexD     ).rgb);
2434
	float c2 = get_luma(texCD(JoNTSC_S0I, TexD + xx).rgb);
2435
	float cb = get_luma(texCD(JoNTSC_S0I, TexD + xx + xx).rgb);
2436
2437
	float line0  = smothstep(0.0075, 0.0, min(abs(c1-c0),abs(c2-c1)));
2438
	float line1  = max(smothstep(0.0075, 0.0, min(abs(ca-c0),abs(c2-cb))), line0);
2439
	float line2  = max(smothstep(0.0075, 0.0, min(abs(ca-c2),abs(c0-cb))), line1);
2440
	res /= 1.0 + (1.0-line2) * ntsc_dith;
2441
	}
2442
2443
	if(MERGE>0.5)
2444
	{
2445
	float chroma_phase2=(phase<2.5)?pii*(mod(pix_no.y,2.0)+mod(float(framecount)+1,2.)):0.6667*pii*(mod(pix_no.y,3.0)+mod(float(framecount)+1,2.));
2446
	float mod_phase2=chroma_phase2+pix_no.x*CHROMA_MOD_FREQ;
2447
	float i_mod2=cos( mod_phase2 );
2448
	float q_mod2=sin( mod_phase2 );
2449-
	yiq2=mul(mix_m,yiq2);
2449+
2450
	yiq2=mul(mix_m, yiq2);
2451
	yiq2.yz*=float2(i_mod2,q_mod2);
2452
	yiq2.yz =lerp(yiq2.yz,temp.yz,MIT);
2453
	if(res>1.025)
2454-
	mod_phase2=chroma_phase2 +res *pix_no.x*CHROMA_MOD_FREQ;
2454+
2455
	mod_phase2=chroma_phase2 + pix_no.x * CHROMA_MOD_FREQ * res;
2456
	i_mod2=cos(mod_phase2);
2457
	q_mod2=sin(mod_phase2);
2458
	yiqs.yz*=float2(i_mod2,q_mod2);
2459
	yiq2.x=dot(yiqs,mix_m[0]);
2460
	}
2461
	}
2462
	float chroma_phase1=(phase<2.5)?pii*(mod(pix_no.y,2.0)+mod(float(framecount)  ,2.)):0.6667*pii*(mod(pix_no.y,3.0)+mod(float(framecount)  ,2.));
2463
	float mod_phase1=chroma_phase1+pix_no.x*CHROMA_MOD_FREQ;
2464
	float i_mod1=cos( mod_phase1 );
2465
	float q_mod1=sin( mod_phase1 );
2466-
	yiq1=mul(mix_m,yiq1);
2466+
2467
	yiq1=mul(mix_m, yiq1);
2468
	yiq1.yz*=float2(i_mod1,q_mod1);
2469
	yiq1.yz =lerp(yiq1.yz,temp.yz,MIT);
2470
	if(res>1.025)
2471-
	mod_phase1=chroma_phase1 +res *pix_no.x*CHROMA_MOD_FREQ;
2471+
2472
	mod_phase1=chroma_phase1 + pix_no.x*CHROMA_MOD_FREQ * res;
2473
	i_mod1=cos(mod_phase1);
2474
	q_mod1=sin(mod_phase1);
2475
	yiqz.yz*=float2(i_mod1,q_mod1);
2476
	yiq1.x=dot(yiqz,mix_m[0]);
2477
	}
2478
	if(ntsc_phase==4.0){yiq1.x=lum;yiq2.x=lum;}
2479
	if(MERGE>0.5){if(ntsc_rainbow<0.5||phase>2.5)yiq1=0.5*(yiq1+yiq2); else yiq1.x=0.5*(yiq1.x+yiq2.x);}
2480
	return float4(yiq1,lum);
2481
	}
2482
}
2483
2484
float4 Signal_2_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2485-
	float chroma_filter_2_phase[33]={
2485+
2486-
    0.001384762, 0.001678312, 0.002021715, 0.002420562, 0.002880460, 0.003406879, 0.004004985, 0.004679445, 0.005434218, 0.006272332, 0.007195654,
2486+
2487-
    0.008204665, 0.009298238, 0.010473450, 0.011725413, 0.013047155, 0.014429548, 0.015861306, 0.017329037, 0.018817382, 0.020309220, 0.021785952,
2487+
2488-
    0.023227857, 0.024614500, 0.025925203, 0.027139546, 0.028237893, 0.029201910, 0.030015081, 0.030663170, 0.031134640, 0.031420995, 0.031517031};
2488+
2489
	float luma_filter_2_phase[33]={
2490
   -0.000174844,-0.000205844,-0.000149453,-0.000051693, 0.000000000,-0.000066171,-0.000245058,-0.000432928,-0.000472644,-0.000252236, 0.000198929,
2491
    0.000687058, 0.000944112, 0.000803467, 0.000363199, 0.000013422, 0.000253402, 0.001339461, 0.002932972, 0.003983485, 0.003026683,-0.001102056,
2492
   -0.008373026,-0.016897700,-0.022914480,-0.021642347,-0.028863273, 0.027271957, 0.054921920, 0.098342579, 0.139044281, 0.168055832, 0.178571429};
2493
	float chroma_filter_3_phase[33]={
2494
    0.000000000, 0.000000000, 0.000000000, 0.000000000, 0.000000000,
2495
    0.000000000, 0.000000000, 0.000000000,
2496
   -0.000118847,-0.000271306,-0.000502642,-0.000930833,-0.001451013,
2497
   -0.002064744,-0.002700432,-0.003241276,-0.003524948,-0.003350284,
2498
   -0.002491729,-0.000721149, 0.002164659, 0.006313635, 0.011789103,
2499
    0.018545660, 0.026414396, 0.035100710, 0.044196567, 0.053207202,
2500
    0.061590275, 0.068803602, 0.074356193, 0.077856564, 0.079052396};
2501
	if (tex_c.x * speedup > (1.00325)) discard;
2502
	float luma_filter_3_phase[33]={
2503
    0.000000000, 0.000000000, 0.000000000, 0.000000000, 0.000000000,
2504
    0.000000000, 0.000000000, 0.000000000,
2505
   -0.000012020,-0.000022146,-0.000013155,-0.000012020,-0.000049979,
2506
   -0.000113940,-0.000122150,-0.000005612, 0.000170516, 0.000237199,
2507
    0.000169640, 0.000285688, 0.000984574, 0.002018683, 0.002002275,
2508
   -0.005909882,-0.012049081,-0.018222860,-0.022606931, 0.002460860,
2509
    0.035868225, 0.084016453, 0.135563500, 0.175261268, 0.220176552};
2510
	float NOrgSize = OrgSize.x / round(OrgSize.x / 300.0);
2511
	float phase= ( ntsc_phase<1.5)?((NOrgSize>300.0)?2.0:3.0):((ntsc_phase>2.5)?3.0:2.0);
2512
	float res = nscale;
2513
   
2514
	if (ntsc_dith > 0.005)
2515
	{
2516
	float2 TexD = (floor(tex_c * OrgSize.xy) + 0.5)*OrgSize.zw;
2517
	float2 xx = float2(OrgSize.z, 0.0);
2518
2519
	float ca = texCD(JoNTSC_S03, TexD - xx - xx).a;
2520
	float c0 = texCD(JoNTSC_S03, TexD - xx).a;
2521
	float c1 = texCD(JoNTSC_S03, TexD     ).a;
2522
	float c2 = texCD(JoNTSC_S03, TexD + xx).a;
2523
	float cb = texCD(JoNTSC_S03, TexD + xx + xx).a;
2524
2525
	float line0  = smothstep(0.0075, 0.0, min(abs(c1-c0),abs(c2-c1)));
2526
	float line1  = max(smothstep(0.0075, 0.0, min(abs(ca-c0),abs(c2-cb))), line0);
2527
	float line2  = max(smothstep(0.0075, 0.0, min(abs(ca-c2),abs(c0-cb))), line1);
2528
	res /= 1.0 + (1.0-line2) * ntsc_dith;
2529
	}
2530
2531
	float ntsc_sizex = (phase == 2.0) ? 320.0 : 256.0;
2532
	float2 one_x = 0.25 / ntsc_sizex.xx;
2533
	one_x.x = one_x.x / res / speedup;
2534
	one_x.y = one_x.y / speedup;
2535
   
2536
	float3 signal = float3(0.0, 0.0, 0.0);
2537
	if(ntsc_phase>3.5){phase=3.0;luma_filter_3_phase=luma_filter_2_phase;}
2538
	float offset=0.0;int i=0; float j =0.0;
2539-
	float3 signal = 0.0;
2539+
2540
	float3 sums=wsum;
2541
	float3 tmps=wsum;
2542
	if(phase<2.5)
2543
	{
2544
	float loop=max(ntsc_taps,8.0);
2545
	if(ntsc_charp1>0.25)loop=min(loop,14.0);
2546
	int loopstart=int(TAPS_2_phase-loop);
2547
	float loob=loop+1.0;
2548
	float ssub=loop-loop/ntsc_cscale1;
2549
	float taps=0.0;
2550
	float mit=1.0+0.04*pow(swoothstep(16.0,8.0,loop),0.5);
2551
	float2 dx=float2(one_x.x*mit,0.0); float2 xd=dx;
2552
	for(i=loopstart;i<32;i++)
2553
	{
2554
	offset=float(i-loopstart); j=offset+1.0;xd= (offset-loop)*dx;
2555
	sums=fetch_offset1(xd); taps=max(j-ssub,0.0);
2556
	tmps=float3(luma_filter_2_phase[max(i,0)], taps.xx );
2557
	wsum=wsum+tmps;
2558
	signal+=sums*tmps;
2559
	}
2560
	taps=loob-ssub;
2561
	tmps=float3(luma_filter_2_phase[TAPS_2_phase], taps.xx);
2562
	wsum=wsum+wsum+tmps;
2563
	signal+=texCD(JoNTSC_S03,tex_c).xyz*tmps;
2564
	signal =signal/wsum;
2565
	}else
2566
	{
2567
	one_x.y=one_x.y/ntsc_cscale2;
2568
	float3 dx=float3(one_x.x,one_x.y,0.0);
2569
	float mit=1.0;
2570
	float loop=min(ntsc_taps,TAPS_3_phase); 
2571
	if(ntsc_phase>3.5){loop=max(loop,8.0); mit=1.0+0.04*pow(swoothstep(16.0,8.0,loop),0.5);}
2572
	float3 xd=dx; dx.x*=mit;
2573
	int loopstart=int(32.0-loop);
2574
	for(i=loopstart;i<32;i++)
2575
	{
2576
	offset=float(i-loopstart); xd.xy=(offset-loop)*dx.xy;
2577
	sums=fetch_offset2(xd);
2578
	tmps=float3(luma_filter_3_phase[i], chroma_filter_3_phase[i].xx);
2579
	wsum=wsum+tmps;
2580
	signal+=sums*tmps;
2581
	}
2582
	tmps=float3(luma_filter_3_phase[TAPS_2_phase], chroma_filter_3_phase[TAPS_2_phase], chroma_filter_3_phase[TAPS_2_phase]);
2583
	wsum=wsum+wsum+tmps;
2584
	signal+=texCD(JoNTSC_S03,tex_c).xyz*tmps;
2585
	signal =signal/wsum;
2586
	}
2587
	signal.x=clamp( signal.x,0.0,1.0);
2588
	if(ntsc_ring>0.05)
2589
	{
2590
	float2 dx=float2(OrgSize.z/min(res,1.0)/speedup,0.0);
2591
	float a=texCD(JoNTSC_S03,tex_c-2.0*dx).a;
2592
	float b=texCD(JoNTSC_S03,tex_c-    dx).a;
2593
	float c=texCD(JoNTSC_S03,tex_c+2.0*dx).a;
2594
	float d=texCD(JoNTSC_S03,tex_c+    dx).a;
2595
	float e=texCD(JoNTSC_S03,tex_c       ).a;
2596
	signal.x=lerp(signal.x,clamp(signal.x,min(min(min(a,b),min(c,d)),e),max(max(max(a,b),max(c,d)),e)),ntsc_ring);
2597
	}
2598
	float x=get_luma(texCD(JoNTSC_S02, tex_c*float2(speedup, 1.0)).rgb);
2599
	return float4(signal,x);
2600
}
2601
2602
float4 Signal_3_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2603
{
2604
    float2 vtex_c0=texcoord / float2(speedup, 1.0);
2605
    float2 vtex_c1=(floor(vtex_c0*OrgSize.xy)+0.5)*OrgSize.zw;
2606
    float2 vtex_c=texcoord+float2(0.5*OrgSize.z/4.0,0.0);
2607
2608
    float4 AdvSize= LumSize;
2609
2610
    if(speedup > 1.25 && ((OrgSize.y > 500.0 && AdvSize.y > 820.0) || AdvSize.y > 820.0))
2611
    {
2612
        float3 signal = texCD(JoNTSC_S04, vtex_c0).xyz;
2613
        signal.x = pow(signal.x, 1.0/ntsc_gamma);
2614
        return float4(clamp(yiq2rgb(signal), 0.0, 1.0), 1.0);
2615
    }
2616
    else
2617
    {
2618
2619
	float2 dx=float2(0.0625*OrgSize.z / speedup,0.0);
2620
	float2 xx=float2(0.5000*OrgSize.z / speedup,0.0);
2621
2622
	float2 tcoorb=(floor(OrgSize.xy*vtex_c)+0.5)*OrgSize.zw;
2623
	float2 tcoord=vtex_c-2.0*dx;
2624
	float2 vTex=vtex_c;
2625
	if (speedup > 1.25) { tcoorb = vtex_c1; tcoord = vtex_c0; vTex = vtex_c0; }
2626
	float3 ll1=texCD(JoNTSC_S04,tcoord+ xx).xyz;
2627
	float3 ll2=texCD(JoNTSC_S04,tcoord- xx).xyz;
2628
	float dy=0.0;
2629
	float2 yy = float2(0.0, OrgSize.w);
2630
	xx=float2(OrgSize.z/speedup,0.0);
2631
	float phase= (ntsc_phase<1.5)?((OrgSize.x>300.0)? 2.0:3.0):((ntsc_phase>2.5)?3.0:2.0);
2632
	if(ntsc_phase>3.5)phase=3.0;
2633
	float th=(phase<2.5)?0.025:0.0075;;
2634
	float ca=texCD(JoNTSC_S03,tcoorb-xx-xx).a;
2635
	float c0=texCD(JoNTSC_S03,tcoorb-xx   ).a;
2636
	float c1=texCD(JoNTSC_S03,tcoorb      ).a;
2637
	float c2=texCD(JoNTSC_S03,tcoorb+xx   ).a;
2638
	float cb=texCD(JoNTSC_S03,tcoorb+xx+xx).a;
2639
	float line0=    swoothstep(th,0.0,min(abs(c1-c0),abs(c2-c1)));
2640
	float line1=max(swoothstep(th,0.0,min(abs(ca-c0),abs(c2-cb))), line0 );
2641
	float line2=max(swoothstep(th,0.0,min(abs(ca-c2),abs(c0-cb))), line1 );
2642
2643
    float diffboost = 0.0;
2644
2645
    if (ntsc_fonts > 0.255)
2646
    {
2647
        float b1  = texCD(JoNTSC_S03, tcoorb - yy).a;
2648
        float d1  = texCD(JoNTSC_S03, tcoorb + yy).a;
2649
        float d2  = texCD(JoNTSC_S03, tcoorb + xx + yy).a;
2650
2651
        float maxdif = float(0.5 * (abs(c0-c1) + abs(c1-c2)) > (1.0 - ntsc_fonts)) * float(abs(c2-c0) < 0.05);
2652
        float linecb = swoothstep(0.1, 0.0, max(abs(c1-b1), abs(c1-d1)));
2653
        linecb = linecb * float(abs(c1-b1) < 0.05 || abs(c2-d2) < 0.05);
2654
2655
        float xdif1 = 0.0;
2656
        float xdif2 = 0.0;
2657
        float th   = 0.215;
2658
2659
        for (float i = 0.5; i < 10.5; i++)
2660
        {
2661
            float j = i + 1.0;
2662
            ca  = texCD(JoNTSC_S04, tcoord -  i*xx).x;
2663
            c0  = texCD(JoNTSC_S04, tcoord -  j*xx).x;
2664
            c2 = texCD(JoNTSC_S04, tcoord +  i*xx).x;
2665
            cb = texCD(JoNTSC_S04, tcoord +  j*xx).x;
2666
            xdif1 = max(abs(ca - c0) - th, xdif1);
2667
            xdif2 = max(abs(cb - c2) - th, xdif2);
2668
        }
2669
2670
        float linex   = swoothstep(0.0, 0.125, min(xdif1, xdif2));
2671
        diffboost     = min(linex * linecb * maxdif, 0.625);
2672
    }
2673
2674
    float3 ref = texCD(JoNTSC_S04, tcoord).xyz;
2675
    float2 org = ref.yz;
2676
	if( ntsc_rainbow>0.5&&(phase<2.5 || ntsc_phase == 5.0))
2677
	{
2678
	float ybool1=1.0;
2679
	if((ntsc_rainbow<1.5)&&bool(line0))ybool1=0.0;else
2680
	if((ntsc_rainbow<2.5)&&bool(line2))ybool1=0.0;
2681
2682
	float liine_no=floor( mod(OrgSize.y*vtex_c.y,2.0));
2683
	float frame_no=floor( mod(float(framecount),2.0));
2684
	float ii=abs(liine_no-frame_no);
2685
	dy=ii*OrgSize.w*ybool1;
2686
	float2 ref1 = texCD(JoNTSC_S04, tcoord + float2(0.0, -dy)).yz;
2687
				   
2688
	float2 ref2 = texCD(JoNTSC_S04, tcoord + float2(0.0,  dy)).yz;
2689
	float2 rdf1 = abs(org - ref1);
2690
	float2 rdf2 = abs(org - ref2);
2691
	rdf1        = rdf1 / max(rdf1 + rdf2, 0.0000001);
2692
2693
	ref.yz = lerp(ref1, ref2, rdf1);
2694
	}
2695
	float lum1=min(texCD(JoNTSC_S03,vTex-dx).a, texCD(JoNTSC_S03,vTex+dx).a);
2696
	float lum2=ref.x ;
2697
	float3 ll3=abs(ll1-ll2);
2698
	float di=max(max(max(ll3.x,ll3.y),max(ll3.z,abs(ll1.x*ll1.x-ll2.x*ll2.x))),diffboost);
2699
	float df=pow(di,0.125);
2700
	float lc=swoothstep(0.20,0.10,abs(lum2-lum1))*df;
2701
	float tmp1=swoothstep(0.05-0.03*lc,0.425-0.375*lc,di);
2702
	float tmp2=pow((tmp1+0.1)/1.1,0.25);
2703
	float sweight=lerp(tmp1,tmp2,line0);
2704
	float zweight=lerp(tmp1,tmp2,line2);
2705
	float3 signal=ref;
2706
	float ntzc_shrp= abs(ntsc_shrp);
2707
	if(ntzc_shrp>0.25 || ntsc_fonts > 0.255)
2708
	{
2709
	float mixer=zweight;
2710
	if(ntsc_shrp < -0.25)mixer=sweight; mixer*=max(0.1*ntzc_shrp, diffboost*1.25);
2711
	float lumix=lerp(lum2,lum1,mixer);
2712
	float lm1=lerp(lum2*lum2 ,lum1*lum1 ,mixer);lm1=sqrt(lm1);
2713
	float lm2=lerp(sqrt(lum2),sqrt(lum1),mixer);lm2=lm2* lm2 ;
2714
	float k1=abs(lumix-lm1)+0.00001;
2715
	float k2=abs(lumix-lm2)+0.00001;
2716
	signal.x=min((k2*lm1+k1*lm2)/(k1+k2),1.0);
2717
	signal.x=min(signal.x,max(ntsc_shpe*signal.x,lum2));
2718
	}
2719
	if((ntsc_charp1+ntsc_charp2)>0.25)
2720
	{
2721
	dx.x = 0.0625 * OrgSize.z;
2722
	float lcoord=OrgSize.x*(vtex_c.x+dx.x )-0.5;
2723
	float fpx=frac(lcoord);
2724
	lcoord =(floor(lcoord)+0.5)*OrgSize.z;
2725
	float mixer=sweight;
2726
	if(ntsc_shrp>0.25)mixer=zweight;
2727
	mixer =lerp(swoothstep(0.075,0.125,max(ll3.y,ll3.z)),swoothstep(0.015,0.0275,di),line2)*mixer;
2728
	mixer*=0.1*((phase<2.5)? ntsc_charp1:ntsc_charp2);
2729
	tcoord=float2(lcoord,tcoord.y);
2730
	float3 origin=rgb2yiq(lerp(texCD(JoNTSC_S02,tcoord).rgb,texCD(JoNTSC_S02,tcoord+16.0*dx).rgb,clamp(1.5*fpx-0.25,0.0,1.0)));
2731
	signal.yz=lerp(signal.yz,origin.yz,mixer);
2732
	}
2733
2734
    if ((RFNOISE1 + RFNOISE2) > 0.005)
2735
    {
2736
        float3 ns = NoiseNP3(vtex_c, float(framecount));
2737
        float Y   = lerp(0.375, 1.0, pow(signal.x, 0.2));
2738
2739
        signal.x = clamp(signal.x + RFNOISE1 * ns.x,  0.00, 1.00);
2740
        signal.y = clamp(signal.y + Y * RFNOISE2 * (0.325 + 1.325 * abs(signal.y)) * ns.y, -0.60, 0.60);
2741
        signal.z = clamp(signal.z + Y * RFNOISE2 * (0.325 + 1.325 * abs(signal.z)) * ns.z, -0.53, 0.53);
2742
    }
2743
	signal.x=pow(signal.x,1.0/ntsc_gamma);
2744
	signal=clamp(yiq2rgb(signal),0.0,1.0);
2745
    zweight = (phase == 2.0 || ntsc_phase > 3.5) ? zweight : 1.0;
2746
	return float4(signal,zweight);
2747
    }
2748
}
2749
2750
float4 SharpnessPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2751
{
2752
	float resmult = round(OrgSize.x / 300.0);
2753
	float2 g01=float2(-0.5*resmult*OrgSize.z,0.0);
2754
	float2 g21=float2( 0.5*resmult*OrgSize.z,0.0);
2755
	float3 c01=texCD(JoNTSC_S05,texcoord+g01).rgb;
2756
	float3 c21=texCD(JoNTSC_S05,texcoord+g21).rgb;
2757
	float3 c11=texCD(JoNTSC_S05,texcoord    ).rgb;
2758
	float3 b11=0.5*(c01+c21);
2759
	float contrazt=max(max(c11.r,c11.g),c11.b);
2760
	contrazt=lerp(2.0*CCONTR,CCONTR,contrazt);
2761
	float3 nim=min(min(c01,c21),c11);float3 mn1=min(nim,c11*(1.0-contrazt));
2762
	float3 xam=max(max(c01,c21),c11);float3 mx1=max(xam,c11*(1.0+contrazt));
2763
	float3 di0=pow(mx1-mn1+0.00001,0.75);
2764
	float3 sharpen=lerp(CSHARPEN*CDETAILS,CSHARPEN,di0);
2765
	float3 res=clamp(lerp(c11,b11,-sharpen),mn1,mx1);
2766
	if(NDEBLUR>1.125)
2767
	{
2768
	float2 toxcoord=(floor(OrgSize.xy*texcoord)+0.5)*OrgSize.zw;
2769
	float l01=get_luma(texCD(JoNTSC_S02,texcoord+2.0*g01).rgb);
2770
	float l21=get_luma(texCD(JoNTSC_S02,texcoord+2.0*g21).rgb);
2771
	float l11=get_luma(texCD(JoNTSC_S02,toxcoord        ).rgb);
2772
	float dth = texCD(JoNTSC_S05,texcoord).a;
2773
	float DEB = max(lerp(0.375*NDEBLUR, NDEBLUR, max(1.0-DSMART, dth)), 1.0);
2774
	float d11=min(min(l01,l21),l11);
2775
	l11=max(max(l01,l21),l11);
2776
	float lmn=min(min(get_luma(c01),get_luma(c21)),get_luma(c11));float ln1=min(lerp(d11,lmn,lmn),lmn);
2777
	float lmx=max(max(get_luma(c01),get_luma(c21)),get_luma(c11));float lx1=max(lerp(lmx,l11,lmx),lmx);
2778
	float r11=get_luma(res);
2779
	float di1=max((r11-ln1),0.0)+0.00001;di1=pow(di1,DEB);
2780
	float di2=max((lx1-r11),0.0)+0.00001;di2=pow(di2,DEB);
2781
	float ratio=di1/(di1+di2);
2782
	float zharpen=lerp(ln1,lx1,ratio);
2783
	zharpen=min(zharpen,max(DREDGE*zharpen,r11));
2784
	res=rgb2yiq(res);
2785
	d11=res.x;
2786
	res.x=zharpen;
2787
	res.x=clamp((1.0+ DSHARP)* res.x-DSHARP*d11,ln1*(1.0-contrazt),lx1*(1.0+contrazt));
2788
	res=max(yiq2rgb(res),0.0);
2789
	}
2790
	return float4(res,1.0);
2791
}
2792
2793
float4 PS_CRT_BlackCrush_AvgLum(float4 position:SV_Position,float2 texcoord:TEXCOORD) : SV_Target
2794
{
2795
    float vTsmooth = 0.8;
2796
    const float tsmooth_at_60 = 0.8;
2797
    const float tsmooth_at_30 = 0.65;
2798
    float t = (60.0 - get_fps()) / 30.0;
2799
    vTsmooth = lerp(tsmooth_at_60, tsmooth_at_30, t);
2800
2801
    float3 c_current = texCD(JoNTSC_S06, texcoord).rgb;
2802
    float lum_past = texCD(JBCrsh_S01, texcoord).a;
2803
    float lum_current = (c_current.r + c_current.g + c_current.b) / 3.0;
2804
2805
    if (framecount == 0.0) lum_past = lum_current;
2806
    float lum_avg = lerp(lum_current, lum_past, vTsmooth);
2807
    return float4(c_current, lum_avg);
2808
}
2809
2810
float4 PS_CRT_BlackCrush(float4 position:SV_Position,float2 texcoord:TEXCOORD) : SV_Target
2811
{
2812
    float lum = tex2Dlod(JBCrsh_S01, float4(float2(0.5,0.5), 20.0,0)).a;
2813
    float3 c = texCD(JoNTSC_S06, texcoord).rgb;
2814
    c = adaptive_black(c, lum, abs(ADPT_BLK_RANGE),ADPT_BLK_RANGE > 0.0);
2815
2816
    return float4(c, 1.0);
2817
}
2818
2819
float4 LuminancePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2820
{
2821
	float m=max(log2(LumSize.x),log2(LumSize.y));
2822
	m=floor(max(m,1.0))-1.0;
2823
	float2 dx=float2(1.0/LumSize.x,0.0);
2824
	float2 dy=float2(0.0,1.0/LumSize.y);
2825
	float2 x2=2.0*dx;
2826
	float2 y2=2.0*dy;
2827
	float ltotal=0.0;
2828
	ltotal+=length(tex2Dlod(JBCrsh_S02,float4(float2(0.3,0.3),m,0)).rgb);
2829
	ltotal+=length(tex2Dlod(JBCrsh_S02,float4(float2(0.3,0.7),m,0)).rgb);
2830
	ltotal+=length(tex2Dlod(JBCrsh_S02,float4(float2(0.7,0.3),m,0)).rgb);
2831
	ltotal+=length(tex2Dlod(JBCrsh_S02,float4(float2(0.7,0.7),m,0)).rgb);
2832
	ltotal*=0.25;
2833
	ltotal=pow(0.577350269*ltotal,0.7);
2834
	float lhistory=texCD(JoNTSC_S07,float2(0.5,0.5)).a;
2835
	ltotal=lerp(ltotal,lhistory,min(lerp(lsmooth, lsmooth + lsdev, ltotal),0.99));
2836
	float3 l1=texCD(JBCrsh_S02,fuxcoord.xy   ).rgb;
2837
	float3 r1=texCD(JBCrsh_S02,fuxcoord.xy+dx).rgb;
2838
	float3 l2=texCD(JBCrsh_S02,fuxcoord.xy-dx).rgb;
2839
	float3 r2=texCD(JBCrsh_S02,fuxcoord.xy+x2).rgb;
2840
	float c1=dist(l2,l1);
2841
	float c2=dist(l1,r1);
2842
	float c3=dist(r2,r1);
2843
	return float4(c1,c2,c3,ltotal);
2844
}
2845
2846
2847
float4 LinearizeNewPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2848
{
2849
    float3 c = texCD(JBCrsh_S02,fuxcoord).rgb;
2850
    if((downsample_levelx+downsample_levely)>0.025)
2851
    {
2852
    c=fetch_pixel(fuxcoord);
2853
    }
2854
    float intera = texCD(JoNTSC_S0I,fuxcoord).a;
2855
    float gamma_in=gamma_i;
2856
    c=pow(c,gamma_in);
2857
    if(fuxcoord.x>0.5)gamma_in=intera;else gamma_in=1.0/gamma_in;
2858
    return float4(c,gamma_in);
2859
}
2860
2861
float4 HGaussianPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2862
{
2863
	float FINE_GAUSS= (FINE_GAUSS>0.5)? FINE_GAUSS: lerp(0.75,0.50,-FINE_GAUSS);
2864
	float4 AdvSize=float4(OrgSize.x,OrgSize.y,OrgSize.z,OrgSize.w)*float4(FINE_GAUSS,FINE_GAUSS,1.0/FINE_GAUSS,1.0/FINE_GAUSS);
2865
	float f=frac(AdvSize.x*texcoord.x);
2866
	f=0.5-f;
2867
	float2 tex=floor(AdvSize.xy*texcoord)*AdvSize.zw+0.5*AdvSize.zw;
2868
	float3 color=0.0;
2869
	float2 dx=float2(AdvSize.z ,0.0);
2870
	float3 pixel;
2871
	float w;
2872
	float wsum=0.0;
2873
	float n=-SIZEH;
2874
	do
2875
	{
2876
	pixel=texCD(JoNTSC_S08,tex+n*dx).rgb;
2877
	if(m_glow>0.5)
2878
	{
2879
	pixel=max(pixel-m_glow_cutoff,0.0);
2880
	pixel=plant(pixel,max(max(max(pixel.r,pixel.g),pixel.b)-m_glow_cutoff,0.0));
2881
	}
2882
	w=gauss_h(n+f);
2883
	color=color+w*pixel;
2884
	wsum=wsum+w;
2885
	n=n+1.0;
2886
	}
2887
	while(n<=SIZEH);
2888
	color=color/wsum;
2889
	return float4(color,1.0);
2890
}
2891
2892
float4 VGaussianPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2893
{
2894
	float FINE_GAUSS= (FINE_GAUSS>0.5)? FINE_GAUSS: lerp(0.75,0.50,-FINE_GAUSS);
2895
	float4 AdvSize=float4(SrcSize.x,OrgSize.y,SrcSize.z,OrgSize.w)*float4(FINE_GAUSS,FINE_GAUSS,1.0/FINE_GAUSS,1.0/FINE_GAUSS);
2896
	float f=frac(AdvSize.y*texcoord.y);
2897
	f=0.5-f;
2898
	float2 tex=floor(AdvSize.xy*texcoord)*AdvSize.zw+0.5*AdvSize.zw;
2899
	float3 color=0.0;
2900
	float2 dy=float2(0.0,AdvSize.w );
2901
	float3 pixel;
2902
	float w;
2903
	float wsum=0.0;
2904
	float n=-SIZEV;
2905
	do
2906
	{
2907
	pixel=texCD(JoNTSC_S10,tex+n*dy).rgb;
2908
	w=gauss_v(n+f);
2909
	color=color+w*pixel;
2910
	wsum=wsum+w;
2911
	n=n+1.0;
2912
	}
2913
	while(n<=SIZEV);
2914
	color=color/wsum;
2915
	return float4(color,1.0);
2916
}
2917
2918
float4 BloomHorzPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2919
{
2920
	float FINE_BLOOM= (FINE_BLOOM>0.5)? FINE_BLOOM: lerp(0.75,0.50,-FINE_BLOOM);
2921
	float4 AdvSize=float4(OrgSize.x,OrgSize.y,OrgSize.z,OrgSize.w)*float4(FINE_BLOOM,FINE_BLOOM,1.0/FINE_BLOOM,1.0/FINE_BLOOM);
2922
	float f=frac(AdvSize.x*texcoord.x);
2923
	f=0.5-f;
2924
	float2 tex=floor(AdvSize.xy*texcoord)*AdvSize.zw+0.5*AdvSize.zw;
2925
	float4 color=0.0;
2926
	float2 dx=float2(AdvSize.z ,0.0);
2927
	float4 pixel;
2928
	float w;
2929
	float wsum=0.0;
2930
	float n=-SIZEX;
2931
	do
2932
	{
2933
	pixel=texCD(JoNTSC_S08,tex+n*dx);
2934
	w=bloom_h(n+f);
2935
	pixel.a =max(max(pixel.r,pixel.g),pixel.b);
2936
	pixel.a*=pixel.a*pixel.a;
2937
	color=color+w*pixel;
2938
	wsum=wsum+w;
2939
	n=n+1.0;
2940
	}
2941
	while(n<=SIZEX);
2942
	color=color/wsum;
2943
	return float4(color.rgb,pow(color.a,0.333333));
2944
}
2945
2946
float4 BloomVertPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2947
{
2948
	float FINE_BLOOM= (FINE_BLOOM>0.5)? FINE_BLOOM: lerp(0.75,0.50,-FINE_BLOOM);
2949
	float4 AdvSize=float4(SrcSize.x,OrgSize.y,SrcSize.z,OrgSize.w)*float4(FINE_BLOOM,FINE_BLOOM,1.0/FINE_BLOOM,1.0/FINE_BLOOM);
2950
	float f=frac(AdvSize.y*texcoord.y);
2951
	f=0.5-f;
2952
	float2 tex=floor(AdvSize.xy*texcoord)*AdvSize.zw+0.5*AdvSize.zw;
2953
	float4 color=0.0;
2954
	float2 dy=float2(0.0,AdvSize.w );
2955
	float4 pixel;
2956
	float w;
2957
	float wsum=0.0;
2958
	float n=-SIZEY;
2959
	do
2960
	{
2961
	pixel=texCD(JoNTSC_S12,tex+n*dy);
2962
	w=bloom_v(n+f);
2963
	pixel.a*=pixel.a*pixel.a;
2964
	color=color+w*pixel;
2965
	wsum=wsum+w;
2966
	n=n+1.0;
2967
	}
2968
	while(n<=SIZEY);
2969
	color=color/wsum;
2970
	return float4(color.rgb,pow(color.a,0.175000));
2971
}
2972
2973
float4 NTSC_TV1_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2974
{
2975
	float f=frac(LumSize.x*fuxcoord.x);
2976
	f=0.5-f;
2977
	float2 tex=floor(LumSize.xy*fuxcoord)*LumSize.zw+0.5*LumSize.zw;
2978
	float3 color=0.0.xxx;
2979
	float solor=0.0;
2980
	float2 dx=float2(LumSize.z ,0.0);
2981
	float3 pixel;
2982
	float w=0.0;
2983
	float swum=0.0;
2984
	float wsum=0.0;
2985
	float3 cmax=0.0.xxx;
2986
	float3 cmin=1.0.xxx;
2987
	float xs=max(2.0*0.4, 1.0);
2988
	float hsharpness=HSHARPNESS*xs*filter_res;
2989
	float LIGMA_H2 = LIGMA_H * HSHARPNESS;
2990
	xs=1.0/(2.0*LIGMA_H2*LIGMA_H2*xs*xs*filter_res*filter_res);
2991
	float sharp=crthd_h(hsharpness,xs) *S_SHARP;
2992
	float ksharp = -2.0*hsharpness*xs*sharp;	
2993
	float maxsharp=MAXS;
2994
	float FPR=hsharpness;
2995
	float FPRi=1.0/hsharpness;
2996
	float fpx=0.0;
2997
	float sp=0.0;
2998
	float sw=0.0;
2999
	float ts=0.025;
3000
	float3 luma=float3(0.2126,0.7152,0.0722);
3001
	float LOOPSIZE=ceil(2.0*FPR);
3002
	float n=-LOOPSIZE;
3003
	do
3004
	{
3005
	pixel=texCD(JoNTSC_S08,tex+n*dx).rgb;
3006
	w=crthd_h(n+f,xs)-sharp;
3007
	fpx=clamp((abs(n+f)-FPR)*FPRi, 0.0, 1.0);
3008
	if(w<0.0)w=max(ksharp*fpx, maxsharp * ksharp * (1.0-fpx*fpx)); else
3009
	{
3010
	cmax=max(cmax,pixel);cmin=min(cmin,pixel);sw=w*(dot(pixel,luma)+ts);
3011
	sp=max(max(pixel.r,pixel.g),pixel.b);
3012
	solor=solor+sw*sp;
3013
	swum=swum+sw;
3014
	}
3015
	color=color+w*pixel;
3016
	wsum=wsum+w;
3017
	n=n+1.0;
3018
	}
3019
	while(n<=LOOPSIZE);
3020
	color=color/wsum;
3021
	solor=solor/swum;
3022
	color=clamp(lerp( clamp (color,cmin,cmax),color,SSRNG),0.0,1.0);
3023
	solor=clamp(lerp(max(max(color.r,color.g),color.b),solor,spike),0.0,1.0);
3024
	return float4(color,solor);
3025
}
3026
3027
float4 NTSC_TV2_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
3028
{
3029
	float gamma_in=1.0/texCD(JoNTSC_S08,float2(0.25,0.25)).a;
3030
	float lum=texCD(JoNTSC_S07,float2(0.5,0.5)).a;
3031
	float intera=texCD(JoNTSC_S08,float2(0.75,0.25)).a;
3032
	bool hscans=(hiscan>0.5);
3033
	bool inter6=(intera<0.35&&interm==6.0);
3034
	bool interb=(((intera<0.35&&!inter6)||(no_scanlines>0.025))&&!hscans);
3035
	float4 AdvSize= LumSize;
3036
	float SourceY=AdvSize.y;
3037
	float sy=1.0;
3038
	if( intres==1.0)sy=max(round(SourceY/224.0),1.0);
3039
	if( intres>0.25&&intres!=1.0)sy=intres;
3040
	if (inter6) sy*=2.0;
3041
	AdvSize*=float4(1.0,1.0/sy,1.0,sy);
3042
	float2 lexcoord=fuxcoord.xy;
3043
	if(IOS> 0.0&& !interb)
3044
	{
3045
	float2 ofactor= NewSize.xy/OrgSize.xy;
3046
	float2 ifactor=(IOS<2.5)? floor(ofactor):ceil(ofactor);
3047
	float2 diff=ofactor/ifactor;
3048
	float scan=diff.y;
3049
	lexcoord=overscan(lexcoord,scan,scan);
3050
	if(IOS==1.0||IOS==3.0) lexcoord=float2(fuxcoord.x,lexcoord.y);
3051
	}
3052
	float factor=1.0+(1.0-0.5*OS)*blm_2/100.0-lum*blm_2/100.0;
3053
	lexcoord=overscan(lexcoord,factor,factor);
3054
	lexcoord.y = lexcoord.y - VShift*OrgSize.w;
3055
	lexcoord=overscan(lexcoord,(OrgSize.x-overscanx)/OrgSize.x,(OrgSize.y-overscany)/OrgSize.y);
3056
	float2 pos = warp(lexcoord);
3057
	float ii = float(inter6)*(floor(mod(float(framecount), 2.0)));
3058
	float2 coffset = float2(0.5, 0.5 + 0.5*ii);
3059
	float2 ps=AdvSize.zw;
3060
	float2 OGL2Pos=pos*AdvSize.xy-coffset;
3061
	float2 fp=frac(OGL2Pos);
3062
	float2 dx=float2(ps.x,0.0);
3063
	float2 dy=float2(0.0,ps.y);
3064
	float f=fp.y;
3065
	float2 pC4=floor(OGL2Pos)*ps+0.5*ps; pC4.y = pC4.y + float(inter6)*0.25*dy.y;
3066
	pC4.x=pos.x;
3067
	if( intres==0.5<1.5)pC4.y=floor(pC4.y*OrgSize.y)*OrgSize.w+0.5*OrgSize.w;
3068
	if( interb&&no_scanlines<0.025|| hscans) pC4.y=pos.y;else
3069
	if( interb) pC4.y=pC4.y+smoothstep(0.40-0.5*no_scanlines,0.60+0.5*no_scanlines,f)*AdvSize.w;
3070
	float3 color1=texCD(JoNTSC_S09,pC4).rgb;
3071
	float3 solor1=texCD(JoNTSC_S09,pC4).aaa;
3072
	if(!interb)color1=pow(color1,scangamma/gamma_in);
3073
	pC4+=dy;
3074
	if( intres==0.5<1.5)pC4.y=floor((pos.y+0.33*dy.y)*OrgSize.y)*OrgSize.w+0.5*OrgSize.w;
3075
	float3 color2=texCD(JoNTSC_S09,pC4).rgb;
3076
	float3 solor2=texCD(JoNTSC_S09,pC4).aaa;
3077
	if(!interb)color2=pow(color2,scangamma/gamma_in);
3078
	float3 ctmp=color1;float w3=1.0;float3 color=color1;
3079
	float3 one=1.0;
3080
	if( hscans){color2=color1;solor2=solor1;}
3081
	if(!interb|| hscans)
3082
	{
3083
	float ssub = ssharp*abs(solor1.x-solor2.x);
3084
	float shape1=lerp(scanline1,scanline2 + ssub * solor1.x * 35.0,    f);
3085
	float shape2=lerp(scanline1,scanline2 + ssub * solor2.x * 35.0,1.0-f);
3086
	float wt1=st0(    f);
3087
	float wt2=st0(1.0-f);
3088
	float3 color0=color1*wt1+color2*wt2;
3089
	float3 solor0=solor1*wt1+solor2*wt2;
3090
	ctmp = color0/(wt1+wt2);
3091
	float3 stmp=solor0/(wt1+wt2);
3092
	if(abs(rolling_scan)>0.005){color1=ctmp;color2=ctmp;solor1=stmp;solor2=stmp;}
3093
	float3 w1,w2;
3094
	float3 cref1=lerp(stmp,solor1,beam_size);float creff1=pow(max(max(cref1.r,cref1.g),cref1.b),scan_falloff);
3095
	float3 cref2=lerp(stmp,solor2,beam_size);float creff2=pow(max(max(cref2.r,cref2.g),cref2.b),scan_falloff);
3096
	if(tds>0.5){shape1=lerp(scanline2,shape1,creff1);shape2=lerp(scanline2,shape2,creff2);}
3097
	float scanpix=OrgSize.y/NewSize.y;
3098
	float f1=frac(f-rolling_scan*float(framecount)*scanpix);
3099
	float f2=1.0-f1;
3100
	float m1=max(max(color1.r,color1.g),color1.b)+eps;
3101
	float m2=max(max(color2.r,color2.g),color2.b)+eps;
3102
	cref1=color1/m1;
3103
	cref2=color2/m2;
3104
	if(gsl< 0.5)
3105
	{w1=sw0(f1,creff1,shape1,cref1);w2=sw0(f2,creff2,shape2,cref2);}else
3106
	if(gsl==1.0)
3107
	{w1=sw1(f1,creff1,shape1,cref1);w2=sw1(f2,creff2,shape2,cref2);}else
3108
	{w1=sw2(f1,creff1,shape1,cref1);w2=sw2(f2,creff2,shape2,cref2);}
3109
	float3 w3=w1+w2;
3110
	float wf1=max(max(w3.r,w3.g),w3.b);
3111
	if(wf1>1.0){wf1=1.0/wf1;w1*=wf1,w2*=wf1;}
3112
	if(abs(clp)>0.005)
3113
	{
3114
	sy=m1; one=(clp>0.0)?w1:1.0.xxx;
3115
	float sat=1.0001-min(min(cref1.r,cref1.g),cref1.b);
3116
	color1=lerp(color1,plant(pow(color1,0.70.xxx-0.325*sat),sy),pow(sat,0.3333)*one*abs(clp));
3117
	sy=m2; one=(clp>0.0)?w2:1.0.xxx;
3118
	sat=1.0001-min(min(cref2.r,cref2.g),cref2.b);
3119
	color2=lerp(color2,plant(pow(color2,0.70.xxx-0.325*sat),sy),pow(sat,0.3333)*one*abs(clp));
3120
	}
3121
	color=gc1(color1)*w1+gc1(color2)*w2;
3122
	if (bloomsamp > 0.5) {	
3123
		float3 BloomS = texCD(JoNTSC_S13, pos).rgb;
3124
		BloomS = pow(BloomS, scangamma/gamma_in);
3125
		float cm = max(max(ctmp.r,ctmp.g),ctmp.b);
3126
		float bm = max(max(BloomS.r,BloomS.g),BloomS.b);
3127
		float bmix = clamp(max((cm-bm), (bm-cm)/(cm+0.25)-cm), 0.0, 1.0);
3128
		if (abs(clp) > 0.005)
3129
		{
3130
			sy = cm + eps; one = (clp > 0.0) ? min(w1+w2,1.0) : 1.0.xxx;
3131
			cref1 = plant(BloomS,1.0);
3132
			float sat = 1.0001-min(min(cref1.r,cref1.g),cref1.b);
3133
			BloomS = lerp(BloomS, plant(pow(BloomS, 0.70.xxx-0.325*sat),sy), pow(sat,0.3333)*one*abs(clp));
3134
		}
3135
		float3 Bloom1 = (color1*wt1 + color2*wt2)/(wt1+wt2);
3136
		BloomS = lerp(BloomS, Bloom1, min(3.0*abs(plant(sqrt(Bloom1),1.0) - plant(sqrt(BloomS),1.0)), 1.0));
3137
		bm = max(max(BloomS.r,BloomS.g),BloomS.b);
3138
		BloomS = plant(lerp(BloomS,Bloom1,bloomsamp-1.0), lerp(bm, 1.125*cm, bmix));
3139
		BloomS = gc1(BloomS)*(w1+w2);
3140
		color = min(lerp(color, BloomS, pow(cm, lerp(0.4, 0.2, pow(cm,0.375)))), max(BloomS,color));
3141
	}
3142
	color=min(color,1.0);
3143
	}
3144
	if( interb)
3145
	{
3146
	color=gc1(color1);
3147
	}
3148
	float colmx=max( max(ctmp.r,ctmp.g),ctmp.b);
3149
	if(!interb){color=pow(color,gamma_in/scangamma); colmx = pow(colmx, gamma_in/scangamma); }
3150
	return float4(color,colmx);
3151
}
3152
3153
float4 ChromaticPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
3154
{
3155
	float gamma_in=1.0/texCD(JoNTSC_S08,float2(0.25,0.25)).a;
3156
	float lum=texCD(JoNTSC_S07,float2(0.5,0.5)).a;
3157
	float intera=texCD(JoNTSC_S08,float2(0.75,0.25)).a;
3158
	bool inter6=(intera<0.35&&interm==6.0);
3159
	bool interb=(((intera<0.35&&!inter6)||(no_scanlines>0.025))&&!hiscan);
3160
	float2 lexcoord=fuxcoord.xy;
3161
	if(IOS> 0.0&& !interb)
3162
	{
3163
	float2 ofactor= NewSize.xy/OrgSize.xy;
3164
	float2 ifactor=(IOS<2.5)? floor(ofactor):ceil(ofactor);
3165
	float2 diff=ofactor/ifactor;
3166
	float scan=diff.y;
3167
	lexcoord=overscan(lexcoord,scan,scan);
3168
	if(IOS==1.0||IOS==3.0) lexcoord=float2(fuxcoord.x,lexcoord.y);
3169
	}
3170
	float factor=1.0+(1.0-0.5*OS)*blm_2/100.0-lum*blm_2/100.0;
3171
	lexcoord=overscan(lexcoord,factor,factor);
3172
	lexcoord.y=lexcoord.y - VShift*OrgSize.w;
3173
	lexcoord=overscan(lexcoord,(OrgSize.x-overscanx)/OrgSize.x,(OrgSize.y-overscany)/OrgSize.y);
3174
	float2 pos0= warp(fuxcoord);
3175
	float2 pos1= fuxcoord;
3176
	float2 pos = warp(lexcoord);
3177
	float2 posb = 2.0*(pos0-0.5);
3178
	if (blm_2 < 0.5) posb = max(abs(posb), abs(2.0*(pos-0.5)))*sign(posb);
3179
	posb = 0.5*posb + 0.5;
3180
	float3 color=texCD(JoNTSC_S14,pos1).rgb;
3181
	float3 Bloom=texCD(JoNTSC_S13,pos ).rgb;
3182
	float3 Glow =texCD(JoNTSC_S11,pos ).rgb;
3183
	if((abs(deconrx)+abs(deconry)+abs(decongx)+abs(decongy)+abs(deconbx)+abs(deconby))>0.2) bring_pixel(color,Bloom,Glow,pos1,pos);
3184
	float cm=igc(max(max(color.r,color.g),color.b));
3185
	float mx1=texCD(JoNTSC_S14,pos1   ).a;
3186
	float colmx=max(mx1,cm);
3187
	float w3=min((max((cm-0.0005)*1.0005,0.0)+0.0001)/(colmx+0.0005),1.0);if(interb)w3=1.0;
3188
	float2 dx=float2(0.001,0.0);
3189
	float mx0=texCD(JoNTSC_S14,pos1-dx).a;
3190
	float mx2=texCD(JoNTSC_S14,pos1+dx).a;
3191
	float mxg=max(max(mx0,mx1),max(mx2,cm));
3192
	float mx=pow(mxg,1.40/gamma_in);
3193
	float cx=pow(colmx,1.40/gamma_in);
3194
	dx=float2(OrgSize.z,0.0)*0.25;
3195
	mx0=texCD(JoNTSC_S14,pos1-dx).a;
3196
	mx2=texCD(JoNTSC_S14,pos1+dx).a;
3197
	float mb=(1.0-min(abs(mx0-mx2)/(0.5+mx1),1.0));
3198
	float3 orig1=color;
3199
	float3 one=1.0;
3200
	float3 cmask=one;
3201
	float3 dmask=one;
3202
	float3 emask=one;
3203
	float mwidths[15]={2.0,3.0,3.0,6.0,6.0,2.4,3.4,2.4,3.25,3.4,4.4,4.25,7.4,6.25,5.25};
3204
	float mwidth=mwidths[int(shadow_msk)];
3205
	float mask_compensate=frac(mwidth);
3206
	float mwidth0 = mwidth;
3207
	if(shadow_msk> -0.5)
3208
	{
3209
	float2 maskcoord= fracoord.xy+float2(laysh*masksize,0.0);
3210
	float2 scoord=maskcoord;
3211
	mwidth=floor(mwidth)*masksize;
3212
	float swidth=mwidth;
3213
	bool zoomed=(abs(mask_zoom)>0.75);
3214
	float mscale=1.0;
3215
	float2 maskcoord0=maskcoord;
3216
	maskcoord.y=floor(maskcoord.y/masksize);
3217
	mwidth0=max(mwidth+mask_zoom,2.0);
3218
	if( mshift> 0.25)
3219
	{
3220
	float stagg_lvl=1.0; if(frac(mshift)>0.25)stagg_lvl=2.0;
3221
	float next_line=float(floor(mod(maskcoord.y,2.0*stagg_lvl))<stagg_lvl);
3222
	maskcoord0.x=maskcoord0.x+next_line*0.5*mwidth0;
3223
	}
3224
	maskcoord=maskcoord0/masksize;
3225
	if(!zoomed)cmask=crt_mask(floor(maskcoord),mx,mb);else
3226
	{
3227
	mscale=mwidth0/mwidth;
3228
	float clerp= frac(maskcoord.x/mscale); if( zoom_mask>0.025 )clerp=clamp((1.0+zoom_mask)*clerp-0.5*zoom_mask,0.0,1.0);
3229
3230
	float coord = floor(maskcoord.x/mscale);
3231
	if (shadow_msk == 12.0 && mask_zoom == -2.0) coord = ceil(maskcoord.x/mscale);
3232
	cmask = lerp(crt_mask(float2(coord,maskcoord.y), mx, mb), crt_mask(float2(coord + 1.0, maskcoord.y), mx, mb), clerp);
3233
	}
3234
	float sm_offset=0.0;bool bsm_offset=(shadow_msk==0.0||shadow_msk==2.0||shadow_msk==5.0||shadow_msk==6.0||shadow_msk==8.0||shadow_msk==11.0);
3235
	if( zoomed)
3236
	{
3237
	if(mask_layout<0.5&&bsm_offset)sm_offset=1.0;else
3238
	if(bsm_offset)sm_offset=-1.0;
3239
	}
3240
	swidth=round(mwidth0); if (slotwidth > 0.5) swidth = slotwidth; float smask = 1.0;
3241
	smask =slt_mask(scoord+float2(sm_offset,0.0),mx,swidth);
3242
	smask =clamp(smask+lerp(smask_mit,0.0,w3*pow(colmx,0.3)),0.0,1.0);
3243
	emask =cmask;
3244
	cmask*=smask;
3245
	dmask =cmask;
3246
	if(abs(mask_bloom)>0.025)
3247
	{
3248
	float maxbl=max( max(max(Bloom.r,Bloom.g),Bloom.b),mxg);
3249
	maxbl=maxbl*max(lerp(1.0,2-colmx,bloom_dist),0.0);
3250
	if(mask_bloom>0.025) cmask= max(min(cmask +maxbl*mask_bloom,1),cmask); else
3251
	cmask=max(lerp(cmask,cmask*(1.0-0.5*maxbl)+plant(pow( Bloom,0.35.xxx),maxbl),-mask_bloom),cmask);
3252
	}
3253
	color=pow(color,mask_gamma/gamma_in);
3254
	color=color*cmask;
3255
	color=min(color,1.0);
3256
	color=pow(color,gamma_in/mask_gamma);
3257
	cmask=min(cmask,1.0);
3258
	dmask=min(dmask,1.0);
3259
	}
3260
	float dark_compensate=lerp(max(clamp(lerp(mcut,maskstr,mx),0.0,1.0)-1.0+ mask_compensate,0.0)+1.0,1.0,mx); if(shadow_msk< -0.5) dark_compensate=1.0;
3261
	float bb=lerp(brightboost1,brightboost2,mx)* dark_compensate; color*=bb;
3262
	float3 Ref=texCD(JoNTSC_S08,pos).rgb;
3263
	float maxb=texCD(JoNTSC_S13,pos).a;
3264
	float vig =texCD(JoNTSC_S02,clamp(pos,0.0+0.5*OrgSize.zw,1.0-0.5*OrgSize.zw)).a;
3265
	if(pr_scan > 0.025)
3266
	{
3267
		float mbl = max(max(Bloom.r,Bloom.g),Bloom.b);
3268
		Bloom = lerp(Bloom, lerp(Bloom, plant(orig1,mbl), min(2.5*(1.0-w3),1.0)), min(2.0*pr_scan, 1.0));
3269
	}	
3270
	float3 bcmask=lerp(one,dmask,b_mask);
3271
	float3 hcmask=lerp(one,dmask,h_mask);
3272
	float3 Bloomy=Bloom;
3273
	if(abs(blm_1)>0.025)
3274
	{
3275
	if(blm_1<-0.01)Bloomy=plant(Bloom,maxb);
3276
	Bloomy= min(Bloomy*(orig1+color),max(0.5*(colmx+orig1-color),0.001*Bloomy));
3277
	Bloomy=0.5*(Bloomy+lerp(Bloomy,lerp(colmx*orig1,Bloomy,0.5),1.0-color));
3278
	Bloomy= bcmask*Bloomy*max(lerp(1.0,2.0-colmx,bloom_dist),0);
3279
	color=pow(pow(color,mask_gamma/gamma_in)+abs(blm_1)*pow( Bloomy,mask_gamma/gamma_in),gamma_in/mask_gamma);
3280
	}
3281
	if(halation> 0.01)
3282
	{
3283
	Bloom= 0.5*(Bloom+Bloom*Bloom);float mbl=max(max(Bloom.r,Bloom.g),Bloom.b);float mxh=0.5*(colmx+colmx*colmx);
3284
	mbl=lerp(lerp(mxh,lerp( mxh,mbl,mbl),colmx),mbl,mb);
3285
	Bloom=plant(Bloom,lerp(sqrt(mbl*mxh),max((mbl-0.15*(1.0-colmx)),0.4*mxh),pow(colmx,0.25)))*lerp(0.425,1.0,colmx);
3286
	Bloom=(3.0-colmx-color)*plant(0.325+orig1/w3,0.5*(1.0+w3))*hcmask*Bloom;
3287
	color=pow(pow(color,mask_gamma/gamma_in)+ halation *pow( Bloom ,mask_gamma/gamma_in),gamma_in/mask_gamma);
3288
	}else
3289
	if(halation<-0.01)
3290
	{
3291
	float mbl=max(max(Bloom.r,Bloom.g),Bloom.b);
3292
	Bloom=plant(Bloom+Ref+orig1+Bloom*Bloom*Bloom,min(mbl*mbl,0.75));
3293
	Bloom = 2.0*lerp(1.0,w3,0.5*colmx)*hcmask*Bloom;
3294
	color = color -halation*Bloom;
3295
	}
3296
	color=min(color,1.0);
3297
	color=gc2(color,w3 );
3298
	if(smoothmask>0.125){float w4=pow(w3,0.425+0.3*smoothmask);w4=max(w4-0.175*colmx*smoothmask,0.2);color=lerp(min(color/w4,plant(orig1,1.0+0.175*colmx*smoothmask))*w4,color,w4);}
3299
	if(m_glow<0.5)Glow=lerp(Glow,0.25*color,colmx);else
3300
	{
3301
	float3 orig2=plant(orig1+0.001*Ref,1.0); maxb=max(max(Glow.r,Glow.g),Glow.b);
3302
	Bloom=plant(Glow,1.0);Ref=abs(orig2-Bloom);
3303
	mx0=max(max(orig2.r,orig2.g),orig2.b)-min(min(orig2.r,orig2.g),orig2.b);
3304
	mx2=max(max(Bloom.r,Bloom.g),Bloom.b)-min(min(Bloom.r,Bloom.g),Bloom.b);
3305
	Bloom=lerp(maxb*min(Bloom,orig2),lerp(lerp(Glow,max(max(Ref.r,Ref.g),Ref.b)*Glow,max(mx,mx0)),lerp(color,Glow,mx2),max(mx0,mx2)*Ref),min(sqrt((1.10-mx0)*(0.10+mx2)),1.0));
3306
	if(m_glow>1.5)Glow=lerp(0.5*Glow*Glow,Bloom,Bloom);
3307
	Glow=lerp(m_glow_low*Glow,m_glow_high*Bloom,pow(colmx,m_glow_dist/gamma_in));
3308
	}
3309
	if(m_glow<0.5)
3310
	{
3311
	if(glow >=0.0)color=color+0.5*Glow*glow;else color=color+abs(glow)*min(emask*emask,1.0)*Glow;}else
3312
	{
3313
	float3 fmask=clamp(lerp(one,dmask,m_glow_mask),0.0,1.0);
3314
	color=color+abs(glow)*fmask*Glow;
3315
	}
3316
	color=min(color,1.0);
3317
	if(edgemask>0.05)
3318
	{
3319
	mx0=texCD(JoNTSC_S14,pos1-dx).a;mx0=texCD(JoNTSC_S14,pos1-dx*(1.0-0.75*sqrt(mx0))).a;
3320
	mx2=texCD(JoNTSC_S14,pos1+dx).a;mx2=texCD(JoNTSC_S14,pos1+dx*(1.0-0.75*sqrt(mx2))).a;
3321
	float mx3=texCD(JoNTSC_S14,pos1-4.0*dx).a;
3322
	float mx4=texCD(JoNTSC_S14,pos1+4.0*dx).a;
3323
	mx4=max(pow(abs(mx3-mx4),0.55-0.40*cx),min(max(mx3,mx4)/min(0.1+cx,1.0),1.0));
3324
	mb=(1.0-abs(pow(mx0,1.0-0.65*mx2)-pow(mx2,1.0-0.65*mx0)));
3325
	mb=mx4*edgemask*(1.0001-mb*mb);float3 temp=lerp(color,orig1,mb);
3326
	color=max(temp+lerp(3.5*mb*lerp(1.625*temp,temp,cx),0.0.xxx,pow(color,0.75.xxx -0.5*colmx)),color);
3327
	}
3328
	color=color* lerp(1.0,lerp(0.5*(1.0+w3),w3,mx),pr_scan);
3329
	color=min(color,max(orig1,color)*lerp(one,dmask,mclip));
3330
	color=pow(color,1.0/gamma_o);
3331
	float q=0.6*sqrt(max(max(color.r,color.g),color.b))+0.4;
3332
	if(abs(addnoised)>0.01)
3333
	{
3334
	float3 noise0=noise(float3(floor(NewSize.xy*fuxcoord/noiseresd),float(framecount)));
3335
	if(noisetype<0.5)color=lerp(color,noise0,0.25*abs(addnoised)*q);else
3336
	color=min(color* lerp(1.0,1.5*noise0.x,0.5*abs(addnoised)),1.0);
3337
	}
3338
	colmx=max(max(orig1.r,orig1.g),orig1.b);
3339
	color=color+bmask*lerp(emask,0.125*(1.0-colmx)*color,min(20.0*colmx,1.0));
3340
	return lerp(float4(color*vig*humbars(lerp(pos.y, pos.x, bardir))*post_br*corner(posb), 1.0), 
3341
	            texCD(JoNTSC_S0S, (floor(pos1*OrgSize.xy)+0.5)*OrgSize.zw), step(pos1.x,oimage-0.00025));
3342
}
3343
3344
float4 RatioSizePS(float4 position : SV_Position, float2 texcoord : TEXCOORD) : SV_Target
3345
{
3346
    const bool margins=float(texcoord.x>=coord_w&&texcoord.x<=coord_e&&texcoord.y>=coord_n&&texcoord.y<=coord_s);
3347
    const float2 boxcoord=((texcoord-correct)*OptSize.xy+0)/BoxSize;
3348
    const float4 boxcolor=texCD(JoNTSC_S15,boxcoord);
3349
    const float4 orgcolor=texCD(JoNTSC_S00,texcoord);
3350
    return lerp(orgcolor,float4(margins*boxcolor.rgb,boxcolor.a),float(margins));
3351
}
3352
3353
technique JobimaCRT_guest_advancedV8
3354
{
3355
	pass StockPass
3356
	{
3357
	VertexShader=CropProcessVS;
3358
	PixelShader=StockPassPS;
3359
	RenderTarget=JoNTSC_T0S;
3360
	PrimitiveTopology=TRIANGLESTRIP;
3361
	VertexCount=4;
3362
	}
3363
	pass Afterglow
3364
	{
3365
	VertexShader=PostProcessVS;
3366
	PixelShader=AfterglowPS;
3367
	RenderTarget=JoNTSC_T01;
3368
	}
3369
	pass PreShader
3370
	{
3371
	VertexShader=PostProcessVS;
3372
	PixelShader=PreShaderPS;
3373
	RenderTarget=JoNTSC_T02;
3374
	}
3375
	pass Interlace
3376
	{
3377
	VertexShader=PostProcessVS;
3378
	PixelShader=InterlacePS;
3379
	RenderTarget=JoNTSC_T0I;
3380
	}
3381
	pass NTSCPASS1
3382
	{
3383
	VertexShader=PostProcessVS;
3384
	PixelShader=Signal_1_PS;
3385
	RenderTarget=JoNTSC_T03;
3386
	}
3387
	pass NTSCPASS2
3388
	{
3389
	VertexShader=PostProcessVS;
3390
	PixelShader=Signal_2_PS;
3391
	RenderTarget=JoNTSC_T04;
3392
	}
3393
	pass NTSCPASS3
3394
	{
3395
	VertexShader=PostProcessVS;
3396
	PixelShader=Signal_3_PS;
3397
	RenderTarget=JoNTSC_T05;
3398
	}
3399
	pass Sharpness
3400
	{
3401
	VertexShader=PostProcessVS;
3402
	PixelShader=SharpnessPS;
3403
	RenderTarget=JoNTSC_T06;
3404
	}
3405
	pass BCAvgLum
3406
	{
3407
        VertexShader = PostProcessVS;
3408
        PixelShader  = PS_CRT_BlackCrush_AvgLum;
3409
        RenderTarget = JBCrsh_T01;
3410
	}
3411
	pass CRT_BlackCrush
3412
	{
3413
        VertexShader = PostProcessVS;
3414
        PixelShader  = PS_CRT_BlackCrush;
3415
        RenderTarget = JBCrsh_T02;
3416
	}
3417
	pass Luminance
3418
	{
3419
	VertexShader=PostProcessVS;
3420
	PixelShader=LuminancePS;
3421
	RenderTarget=JoNTSC_T07;
3422
	}
3423
	pass Linearize
3424
	{
3425
	VertexShader=PostProcessVS;
3426
	PixelShader=LinearizeNewPS;
3427
	RenderTarget=JoNTSC_T08;
3428
	}
3429
	pass CRT_Pass1
3430
	{
3431
	VertexShader=PostProcessVS;
3432
	PixelShader=NTSC_TV1_PS;
3433
	RenderTarget=JoNTSC_T09;
3434
	}
3435
	pass GaussianX
3436
	{
3437
	VertexShader=PostProcessVS;
3438
	PixelShader=HGaussianPS;
3439
	RenderTarget=JoNTSC_T10;
3440
	}
3441
	pass GaussianY
3442
	{
3443
	VertexShader=PostProcessVS;
3444
	PixelShader=VGaussianPS;
3445
	RenderTarget=JoNTSC_T11;
3446
	}
3447
	pass BloomHorz
3448
	{
3449
	VertexShader=PostProcessVS;
3450
	PixelShader=BloomHorzPS;
3451
	RenderTarget=JoNTSC_T12;
3452
	}
3453
	pass BloomVert
3454
	{
3455
	VertexShader=PostProcessVS;
3456
	PixelShader=BloomVertPS;
3457
	RenderTarget=JoNTSC_T13;
3458
	}
3459
	pass CRT_Pass2
3460
	{
3461
	VertexShader=PostProcessVS;
3462
	PixelShader=NTSC_TV2_PS;
3463
	RenderTarget=JoNTSC_T14;
3464
	}
3465
	pass Chromatic
3466
	{
3467
	VertexShader=PostProcessVS;
3468
	PixelShader=ChromaticPS;
3469
	RenderTarget=JoNTSC_T15;
3470
	}
3471
	pass RatioSize
3472
	{
3473
	VertexShader=PostProcessVS;
3474
	PixelShader=RatioSizePS;
3475
	}
3476
}