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1-
Player=game:GetService("Players").LocalPlayer
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do
6
	print("FE Compatibility code V2 by Mokiros")
7
	local RealPlayer = RealPlayer
8
	script.Parent = RealPlayer.Character
9
10
	--Fake event to make stuff like Mouse.KeyDown work
11
	local Disconnect_Function = function(this)
12
		this[1].Functions[this[2]] = nil
13
	end
14
	local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
15
	local FakeEvent_Metatable = {__index={
16
		Connect = function(this,f)
17
			local i = tostring(math.random(0,10000))
18
			while this.Functions[i] do
19
				i = tostring(math.random(0,10000))
20
			end
21
			this.Functions[i] = f
22
			return setmetatable({this,i},Disconnect_Metatable)
23
		end
24
	}}
25
	FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
26
	local function fakeEvent()
27
		return setmetatable({Functions={}},FakeEvent_Metatable)
28
	end
29
30
	--Creating fake input objects with fake variables
31
    local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
32
    FakeMouse.keyUp = FakeMouse.KeyUp
33
    FakeMouse.keyDown = FakeMouse.KeyDown
34
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
35
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
36
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
37
	end}
38
	--Merged 2 functions into one by checking amount of arguments
39
	CAS.UnbindAction = CAS.BindAction
40
41
	--This function will trigger the events that have been :Connect()'ed
42
	local function TriggerEvent(self,ev,...)
43
		for _,f in pairs(self[ev].Functions) do
44
			f(...)
45
		end
46
	end
47
	FakeMouse.TriggerEvent = TriggerEvent
48
	UIS.TriggerEvent = TriggerEvent
49
50
	--Client communication
51
	local Event = Instance.new("RemoteEvent")
52
	Event.Name = "UserInput_Event"
53
	Event.OnServerEvent:Connect(function(plr,io)
54
	    if plr~=RealPlayer then return end
55
		FakeMouse.Target = io.Target
56
		FakeMouse.Hit = io.Hit
57
		if not io.isMouse then
58
			local b = io.UserInputState == Enum.UserInputState.Begin
59
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
60
				return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
61
			end
62
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
63
				return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
64
			end
65
			for _,t in pairs(CAS.Actions) do
66
				for _,k in pairs(t.Keys) do
67
					if k==io.KeyCode then
68
						t.Function(t.Name,io.UserInputState,io)
69
					end
70
				end
71
			end
72
			FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
73
			UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
74
	    end
75
	end)
76
	Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
77
	local Mouse = owner:GetMouse()
78
	local UIS = game:GetService("UserInputService")
79
	local input = function(io,RobloxHandled)
80
		if RobloxHandled then return end
81
		--Since InputObject is a client-side instance, we create and pass table instead
82
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
83
	end
84
	UIS.InputBegan:Connect(input)
85
	UIS.InputEnded:Connect(input)
86
87
	local h,t
88
	--Give the server mouse data every second frame, but only if the values changed
89
	--If player is not moving their mouse, client won't fire events
90
	local HB = game:GetService("RunService").Heartbeat
91
	while true do
92
		if h~=Mouse.Hit or t~=Mouse.Target then
93
			h,t=Mouse.Hit,Mouse.Target
94
			Event:FireServer({isMouse=true,Target=t,Hit=h})
95
		end
96
		--Wait 2 frames
97
		for i=1,2 do
98
			HB:Wait()
99
		end
100
	end]==],script)
101
102
	----Sandboxed game object that allows the usage of client-side methods and services
103
	--Real game object
104
	local RealGame = game
105
106
	--Metatable for fake service
107
	local FakeService_Metatable = {
108
		__index = function(self,k)
109
			local s = rawget(self,"_RealService")
110
			if s then
111
				return typeof(s[k])=="function"
112
				and function(_,...)return s[k](s,...)end or s[k]
113
			end
114
		end,
115
		__newindex = function(self,k,v)
116
			local s = rawget(self,"_RealService")
117
			if s then s[k]=v end
118
		end
119
	}
120
	local function FakeService(t,RealService)
121
		t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
122
		return setmetatable(t,FakeService_Metatable)
123
	end
124
125
	--Fake game object
126
	local FakeGame = {
127
		GetService = function(self,s)
128
			return rawget(self,s) or RealGame:GetService(s)
129
		end,
130
		Players = FakeService({
131
			LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
132
		},"Players"),
133
		UserInputService = FakeService(UIS,"UserInputService"),
134
		ContextActionService = FakeService(CAS,"ContextActionService"),
135
		RunService = FakeService({
136
			_btrs = {},
137
			RenderStepped = RealGame:GetService("RunService").Heartbeat,
138
			BindToRenderStep = function(self,name,_,fun)
139
				self._btrs[name] = self.Heartbeat:Connect(fun)
140
			end,
141
			UnbindFromRenderStep = function(self,name)
142
				self._btrs[name]:Disconnect()
143
			end,
144
		},"RunService")
145
	}
146
	rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
147
	FakeGame.service = FakeGame.GetService
148
	FakeService(FakeGame,game)
149
	--Changing owner to fake player object to support owner:GetMouse()
150
	game,owner = FakeGame,FakeGame.Players.LocalPlayer
151
end
152
153
Player=owner
154
Character=Player.Character 
155
PlayerGui=Player.PlayerGui
156
Backpack=Player.Backpack 
157
Torso=Character.Torso 
158
Head=Character.Head 
159
Humanoid=Character.Humanoid
160
m=Instance.new('Model',Character)
161
LeftArm=Character["Left Arm"] 
162
LeftLeg=Character["Left Leg"] 
163
RightArm=Character["Right Arm"] 
164
RightLeg=Character["Right Leg"] 
165
LS=Torso["Left Shoulder"] 
166
LH=Torso["Left Hip"] 
167
RS=Torso["Right Shoulder"] 
168
RH=Torso["Right Hip"] 
169
Face = Head.face
170
Neck=Torso.Neck
171
it=Instance.new
172
attacktype=1
173
vt=Vector3.new
174
cf=CFrame.new
175
euler=CFrame.fromEulerAnglesXYZ
176
angles=CFrame.Angles
177
cloaked=false
178
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
179
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
180
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
181
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
182
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
183
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
184
RootPart=Character.HumanoidRootPart
185
RootJoint=RootPart.RootJoint
186
RootCF=euler(-1.57,0,3.14)
187
attack = false 
188
attackdebounce = false 
189
deb=false
190
equipped=true
191
hand=false
192
MMouse=nil
193
combo=0
194
mana=0
195
trispeed=.2
196
attackmode='none'
197
local idle=0
198
local Anim="Idle"
199
local Effects={}
200
local gun=false
201
local shoot=false
202
player=nil 
203
mana=0
204
205
mouse=Player:GetMouse()
206
--save shoulders 
207
RSH, LSH=nil, nil 
208
--welds 
209
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
210
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
211
LH=Torso["Left Hip"]
212
RH=Torso["Right Hip"]
213
TorsoColor=Torso.BrickColor
214
function NoOutline(Part)
215
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
216
end
217
player=Player 
218
ch=Character
219
RSH=ch.Torso["Right Shoulder"] 
220
LSH=ch.Torso["Left Shoulder"] 
221
-- 
222
RSH.Parent=nil 
223
LSH.Parent=nil 
224
-- 
225
RW.Name="Right Shoulder"
226
RW.Part0=ch.Torso 
227
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
228
RW.C1=cf(0, 0.5, 0) 
229
RW.Part1=ch["Right Arm"] 
230
RW.Parent=ch.Torso 
231
-- 
232
LW.Name="Left Shoulder"
233
LW.Part0=ch.Torso 
234
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
235
LW.C1=cf(0, 0.5, 0) 
236
LW.Part1=ch["Left Arm"] 
237
LW.Parent=ch.Torso 
238
239
240
	local function weldBetween(a, b)
241
	    local weldd = Instance.new("ManualWeld")
242
	    weldd.Part0 = a
243
	    weldd.Part1 = b
244
	    weldd.C0 = CFrame.new()
245
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
246
	    weldd.Parent = a
247
	    return weldd
248
	end
249
	
250
	function swait(num)
251
    if num==0 or num==nil then
252
    game:service'RunService'.Heartbeat:wait(0)
253
    else
254
    for i=0,num do
255
    game:service'RunService'.Heartbeat:wait(0)
256
    end
257
    end
258
	    end
259
	
260
	function nooutline(part)
261
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
262
	end
263
	
264
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
265
		local fp=it("Part")
266
		fp.formFactor=formfactor
267
		fp.Parent=parent
268
		fp.Reflectance=reflectance
269
		fp.Transparency=transparency
270
		fp.CanCollide=false
271
		fp.Locked=true
272
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
273
		fp.Name=name
274
		fp.Size=size
275
		fp.Position=Character.Torso.Position
276
		nooutline(fp)
277
		fp.Material=material
278
		fp:BreakJoints()
279
		return fp
280
	end
281
	
282
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
283
		local mesh=it(Mesh)
284
		mesh.Parent=part
285
		if Mesh=="SpecialMesh" then
286
			mesh.MeshType=meshtype
287
			mesh.MeshId=meshid
288
		end
289
		mesh.Offset=offset
290
		mesh.Scale=scale
291
		return mesh
292
	end
293
	
294
	function weld(parent,part0,part1,c0,c1)
295
		local weld=it("Weld")
296
		weld.Parent=parent
297
		weld.Part0=part0
298
		weld.Part1=part1
299
		weld.C0=c0
300
		weld.C1=c1
301
		return weld
302
	end
303
	
304
	
305
local function CFrameFromTopBack(at, top, back)
306
local right = top:Cross(back)
307
return CFrame.new(at.x, at.y, at.z,
308
right.x, top.x, back.x,
309
right.y, top.y, back.y,
310
right.z, top.z, back.z)
311
end
312
313
function Triangle(a, b, c)
314
local edg1 = (c-a):Dot((b-a).unit)
315
local edg2 = (a-b):Dot((c-b).unit)
316
local edg3 = (b-c):Dot((a-c).unit)
317
if edg1 <= (b-a).magnitude and edg1 >= 0 then
318
a, b, c = a, b, c
319
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
320
a, b, c = b, c, a
321
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
322
a, b, c = c, a, b
323
else
324
assert(false, "unreachable")
325
end
326
 
327
local len1 = (c-a):Dot((b-a).unit)
328
local len2 = (b-a).magnitude - len1
329
local width = (a + (b-a).unit*len1 - c).magnitude
330
 
331
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
332
 
333
local list = {}
334
 
335
if len1 > 0.01 then
336
local w1 = Instance.new('WedgePart', m)
337
game:GetService("Debris"):AddItem(w1,5)
338
w1.Material = "SmoothPlastic"
339
w1.FormFactor = 'Custom'
340
w1.BrickColor = BrickColor.new("Really red")
341
w1.Transparency = 0
342
w1.Reflectance = 0
343
w1.Material = "Neon"
344
w1.CanCollide = false
345
NoOutline(w1)
346
local sz = Vector3.new(0.2, width, len1)
347
w1.Size = sz
348
local sp = Instance.new("SpecialMesh",w1)
349
sp.MeshType = "Wedge"
350
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
351
w1:BreakJoints()
352
w1.Anchored = true
353
w1.Parent = workspace
354
w1.Transparency = 0.7
355
table.insert(Effects,{w1,"Disappear",.01})
356
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
357
table.insert(list,w1)
358
end
359
 
360
if len2 > 0.01 then
361
local w2 = Instance.new('WedgePart', m)
362
game:GetService("Debris"):AddItem(w2,5)
363
w2.Material = "SmoothPlastic"
364
w2.FormFactor = 'Custom'
365
w2.BrickColor = BrickColor.new("Really red")
366
w2.Transparency = 0
367
w2.Reflectance = 0
368
w2.Material = "Neon"
369-
                        c.Value=game:service("Players").LocalPlayer
369+
370
NoOutline(w2)
371
local sz = Vector3.new(0.2, width, len2)
372
w2.Size = sz
373
local sp = Instance.new("SpecialMesh",w2)
374
sp.MeshType = "Wedge"
375
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
376
w2:BreakJoints()
377
w2.Anchored = true
378
w2.Parent = workspace
379
w2.Transparency = 0.7
380
table.insert(Effects,{w2,"Disappear",.01})
381
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
382
table.insert(list,w2)
383
end
384
return unpack(list)
385
end
386
	
387
	
388
so = function(id,par,vol,pit) 
389
coroutine.resume(coroutine.create(function()
390
local sou = Instance.new("Sound",par or workspace)
391
sou.Volume=vol
392
sou.Pitch=pit or 1
393
sou.SoundId=id
394
swait() 
395
sou:play() 
396
game:GetService("Debris"):AddItem(sou,6)
397
end))
398
end
399
 
400
function clerp(a,b,t) 
401
local qa = {QuaternionFromCFrame(a)}
402
local qb = {QuaternionFromCFrame(b)} 
403
local ax, ay, az = a.x, a.y, a.z 
404
local bx, by, bz = b.x, b.y, b.z
405
local _t = 1-t
406
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
407
end 
408
 
409
function QuaternionFromCFrame(cf) 
410
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
411
local trace = m00 + m11 + m22 
412
if trace > 0 then 
413
local s = math.sqrt(1 + trace) 
414
local recip = 0.5/s 
415
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
416
else 
417
local i = 0 
418
if m11 > m00 then
419
i = 1
420
end
421
if m22 > (i == 0 and m00 or m11) then 
422
i = 2 
423
end 
424
if i == 0 then 
425
local s = math.sqrt(m00-m11-m22+1) 
426
local recip = 0.5/s 
427
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
428
elseif i == 1 then 
429
local s = math.sqrt(m11-m22-m00+1) 
430
local recip = 0.5/s 
431
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
432
elseif i == 2 then 
433
local s = math.sqrt(m22-m00-m11+1) 
434
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
435
end 
436
end 
437
end
438
 
439
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
440
local xs, ys, zs = x + x, y + y, z + z 
441
local wx, wy, wz = w*xs, w*ys, w*zs 
442
local xx = x*xs 
443
local xy = x*ys 
444
local xz = x*zs 
445
local yy = y*ys 
446
local yz = y*zs 
447
local zz = z*zs 
448
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
449
end
450
 
451
function QuaternionSlerp(a, b, t) 
452
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
453
local startInterp, finishInterp; 
454
if cosTheta >= 0.0001 then 
455
if (1 - cosTheta) > 0.0001 then 
456
local theta = math.acos(cosTheta) 
457
local invSinTheta = 1/math.sin(theta) 
458
startInterp = math.sin((1-t)*theta)*invSinTheta 
459
finishInterp = math.sin(t*theta)*invSinTheta  
460
else 
461
startInterp = 1-t 
462
finishInterp = t 
463
end 
464
else 
465
if (1+cosTheta) > 0.0001 then 
466
local theta = math.acos(-cosTheta) 
467
local invSinTheta = 1/math.sin(theta) 
468
startInterp = math.sin((t-1)*theta)*invSinTheta 
469
finishInterp = math.sin(t*theta)*invSinTheta 
470
else 
471
startInterp = t-1 
472
finishInterp = t 
473
end 
474
end 
475
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
476
end
477
478
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
479
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
480
end 
481
482
local function CFrameFromTopBack(at, top, back)
483
local right = top:Cross(back)
484
return CFrame.new(at.x, at.y, at.z,
485
right.x, top.x, back.x,
486
right.y, top.y, back.y,
487
right.z, top.z, back.z)
488
end
489
490
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
491
492
493
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
494
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
495
end 
496
497
Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
498
        if hit.Parent==nil then
499
                return
500
        end
501
        local h=hit.Parent:FindFirstChild("Humanoid")
502
        for _,v in pairs(hit.Parent:children()) do
503
        if v:IsA("Humanoid") then
504
        h=v
505
        end
506
        end
507
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
508
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
509
        end
510
        if hit.Parent.className=="Hat" then
511
        hit=hit.Parent.Parent:findFirstChild("Head")
512
        end
513
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
514
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
515
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
516
                        return
517
                end]]
518
--                        hs(hit,1.2) 
519
                        local c=Instance.new("ObjectValue")
520
                        c.Name="creator"
521
                        c.Value=owner
522
                        c.Parent=h
523
                        game:GetService("Debris"):AddItem(c,.5)
524
                local Damage=math.random(minim,maxim)
525
--                h:TakeDamage(Damage)
526
                local  blocked=false
527
                local  block=hit.Parent:findFirstChild("Block")
528
                if block~=nil then
529
                print(block.className)
530
                if block.className=="NumberValue" then
531
                if block.Value>0 then
532
                blocked=true
533
                if decreaseblock==nil then
534
                block.Value=block.Value-1
535
                end
536
                end
537
                end
538
                if block.className=="IntValue" then
539
                if block.Value>0 then
540
                blocked=true
541
                if decreaseblock~=nil then
542
                block.Value=block.Value-1
543
                end
544
                end
545
                end
546
                end
547
                if blocked==false then
548
--                h:TakeDamage(Damage)
549
                h.Health=h.Health-Damage
550
                ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
551
                else
552
                h.Health=h.Health-(Damage/2)
553
                ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
554
                end
555
                if Type=="Knockdown" then
556
                local hum=hit.Parent.Humanoid
557
hum.PlatformStand=true
558
coroutine.resume(coroutine.create(function(HHumanoid)
559
swait(1)
560
HHumanoid.PlatformStand=false
561
end),hum)
562
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
563
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
564
local bodvol=Instance.new("BodyVelocity")
565
bodvol.velocity=angle*knockback
566
bodvol.P=5000
567
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
568
bodvol.Parent=hit
569
local rl=Instance.new("BodyAngularVelocity")
570
rl.P=3000
571
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
572
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
573
rl.Parent=hit
574
game:GetService("Debris"):AddItem(bodvol,.5)
575
game:GetService("Debris"):AddItem(rl,.5)
576
                elseif Type=="Normal" then
577
                local vp=Instance.new("BodyVelocity")
578
                vp.P=500
579
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
580
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
581
                if KnockbackType==1 then
582
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
583
                elseif KnockbackType==2 then
584
                vp.velocity=Property.CFrame.lookVector*knockback
585
                end
586
                if knockback>0 then
587
                        vp.Parent=hit.Parent.Torso
588
                end
589
                game:GetService("Debris"):AddItem(vp,.5)
590
                elseif Type=="Up" then
591
                local bodyVelocity=Instance.new("BodyVelocity")
592
                bodyVelocity.velocity=vt(0,60,0)
593
                bodyVelocity.P=5000
594
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
595
                bodyVelocity.Parent=hit
596
                game:GetService("Debris"):AddItem(bodyVelocity,1)
597
                local rl=Instance.new("BodyAngularVelocity")
598
                rl.P=3000
599
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
600
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
601
                rl.Parent=hit
602
                game:GetService("Debris"):AddItem(rl,.5)
603
                elseif Type=="Snare" then
604
                local bp=Instance.new("BodyPosition")
605
                bp.P=2000
606
                bp.D=100
607
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
608
                bp.position=hit.Parent.Torso.Position
609
                bp.Parent=hit.Parent.Torso
610
                game:GetService("Debris"):AddItem(bp,1)
611
                elseif Type=="Target" then
612
	            local Targetting = false
613
                if Targetting==false then
614
                ZTarget=hit.Parent.Torso
615
                coroutine.resume(coroutine.create(function(Part) 
616
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
617
                swait(5)
618
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
619
                end),ZTarget)
620
                local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
621
                local  targetgui=Instance.new("BillboardGui")
622
                targetgui.Parent=ZTarget
623
                targetgui.Size=UDim2.new(10,100,10,100)
624
                local targ=Instance.new("ImageLabel")
625
                targ.Parent=targetgui
626
                targ.BackgroundTransparency=1
627
                targ.Image="rbxassetid://4834067"
628
                targ.Size=UDim2.new(1,0,1,0)
629
                cam.CameraType="Scriptable"
630
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
631
                local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
632
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
633
                Targetting=true
634
                RocketTarget=ZTarget
635
                for i=1,Property do
636
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
637
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
638
                swait()
639
                end
640
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
641
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
642
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
643
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
644
                end
645
                Targetting=false
646
                RocketTarget=nil
647
                targetgui.Parent=nil
648
                cam.CameraType="Custom"
649
                end
650
                end
651
                        local debounce=Instance.new("BoolValue")
652
                        debounce.Name="DebounceHit"
653
                        debounce.Parent=hit.Parent
654
                        debounce.Value=true
655
                        game:GetService("Debris"):AddItem(debounce,Delay)
656
                        c=Instance.new("ObjectValue")
657
                        c.Name="creator"
658
                        c.Value=Player
659
                        c.Parent=h
660
                        game:GetService("Debris"):AddItem(c,.5)
661
        end
662
end
663
664
665
function ShowDamage(Pos, Text, Time, Color)
666
	local Rate = (1 / 30)
667
	local Pos = (Pos or Vector3.new(0, 0, 0))
668
	local Text = (Text or "")
669
	local Time = (Time or 2)
670
	local Color = (Color or Color3.new(1, 0, 0))
671
	local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
672
	EffectPart.Anchored = true
673
	local BillboardGui = Instance.new("BillboardGui")
674
	BillboardGui.Size = UDim2.new(3, 0, 3, 0)
675
	BillboardGui.Adornee = EffectPart
676
	local TextLabel = Instance.new("TextLabel")
677
	TextLabel.BackgroundTransparency = 1
678
	TextLabel.Size = UDim2.new(1, 0, 1, 0)
679
	TextLabel.Text = Text
680
	TextLabel.TextColor3 = Color
681
	TextLabel.TextScaled = true
682
	TextLabel.Font = Enum.Font.ArialBold
683
	TextLabel.Parent = BillboardGui
684
	BillboardGui.Parent = EffectPart
685
	game.Debris:AddItem(EffectPart, (Time + 0.1))
686
	EffectPart.Parent = game:GetService("Workspace")
687
	Delay(0, function()
688
		local Frames = (Time / Rate)
689
		for Frame = 1, Frames do
690
			wait(Rate)
691
			local Percent = (Frame / Frames)
692
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
693
			TextLabel.TextTransparency = Percent
694
		end
695
		if EffectPart and EffectPart.Parent then
696
			EffectPart:Destroy()
697
		end
698
	end)
699
end
700
701
Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.296501815, 5.18878126, 0.296499223))
702
Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.10050106, -1.63029861, -0.888347149, -1, 0, 0, 0, 0, -1, -0, -0.999999881, -0))
703
mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
704
Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really red","Hitbox",Vector3.new(0.200000003, 6.98600721, 2.19299841))
705
Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.93773937, 2.93521118, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
706
mesh("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
707
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.52026534, 0.200000003))
708
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -1.70486319, 3.70584869, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
709
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
710
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
711
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, 0.815379143, 3.85409546, -0.999993443, -5.94257529e-007, -4.47034836e-008, -2.98022105e-008, -6.0737176e-007, -0.999998927, 5.9425787e-007, -0.999993384, 6.66978679e-007))
712
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
713
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.03775609, 0.311326832, 1.18599701))
714
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40932465, 3.81469727e-006, -6.91413879e-006, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
715
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
716
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501815, 0.889504969, 0.200000003))
717
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, -1.34825706, -1.8123436, 0.999997854, 1.3482402e-007, 1.3200642e-007, -1.99253947e-009, 0.707105041, -0.707106531, -1.88677433e-007, 0.7071051, 0.707106531))
718
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
719
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501815, 0.889504969, 0.200000003))
720
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-006, 1.33309555, -1.79717827, 0.999997854, 7.14049833e-008, 2.88419812e-007, -2.54434127e-007, 0.707104981, 0.707106411, -1.53452262e-007, -0.707104921, 0.707106352))
721
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
722
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
723
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -2.44612718, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
724
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
725
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501756, 0.200000003))
726
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.37199664, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
727
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
728
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
729
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-006, 2.14962149, -2.81639862, 0.999993205, 5.96046448e-007, -4.47034836e-008, 2.98021234e-008, 6.07371646e-007, -0.999998927, -5.96046448e-007, 0.999993205, 6.66978679e-007))
730
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
731
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.593003511, 0.200000003))
732
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -1.18598497, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
733
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
734
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
735
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.59437418, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
736
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
737
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
738
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -1.55661559, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
739
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
740
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
741
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.8536377, 0.000444412231, -6.91413879e-006, -2.9802333e-008, -0.999999762, -0, 1, -2.98023402e-008, 0, 0, 0, 0.999999523))
742
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
743
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
744
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, 2.0013752, 3.85409546, -0.999993443, -5.94257529e-007, -4.47034836e-008, -2.98022105e-008, -6.0737176e-007, -0.999998927, 5.9425787e-007, -0.999993384, 6.66978679e-007))
745
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
746
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501756, 0.200000003))
747
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -2.22374678, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
748
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
749
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499103))
750
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80853271, 0.000414848328, 3.47587585, 1.29208814e-007, -0.866024733, -0.499999523, 1, 2.00156606e-007, -8.8263846e-008, 1.76517091e-007, -0.499999642, 0.866024554))
751
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
752
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.889505386, 0.200000003))
753
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00040435791, -1.87283707, -3.30593491, 0.999993205, 3.10420091e-006, 4.20707329e-006, 5.11838152e-006, -0.500021577, -0.86601007, -5.17362992e-007, 0.86601001, -0.500015497))
754
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
755
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499103))
756
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15766907, 0.000414848328, -0.0542945862, 1.73149076e-007, -0.866024733, 0.499999464, 1, 1.09283768e-007, -1.57012991e-007, 8.13355285e-008, 0.499999583, 0.866024554))
757
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
758
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.444752693, 0.200000003))
759
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000381469727, 0.518871069, 4.00193787, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
760
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
761
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
762
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15768051, 0.000414848328, 0.168071747, 1.73149047e-007, -0.866024673, 0.499999404, 1, 1.09283775e-007, -1.57012963e-007, 8.13355712e-008, 0.499999523, 0.866024494))
763
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
764
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 1.77899528))
765
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.9568634, 0.000414848328, 4.06890678, 1.29209454e-007, -0.866017103, -0.499994904, 0.99999994, 2.00155014e-007, -8.82613804e-008, 1.7651513e-007, -0.499995023, 0.866016924))
766
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
767
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
768
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.6042366, 0.000414848328, 1.40539384, 7.28354408e-008, -0.999999523, 2.98026634e-008, 1, 7.28354905e-008, -1.137834e-007, 1.13783528e-007, 2.9802635e-008, 0.999999285))
769
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
770
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
771
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15763474, 0.000415802002, -0.721405029, 8.67096972e-008, -0.866025329, 0.499999881, 1, 3.44270887e-008, -1.13789923e-007, 8.13314571e-008, 0.5, 0.86602515))
772
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
773
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
774
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.95671082, 0.000415802002, 2.80871201, 4.27689706e-008, -0.86602515, -0.499999851, 0.999999762, 1.25296964e-007, -1.31482579e-007, 1.76515783e-007, -0.499999851, 0.866025209))
775
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
776
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.592998326))
777
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15768814, 0.000414848328, 0.538698196, 1.73149076e-007, -0.866024733, 0.499999464, 1, 1.09283768e-007, -1.57012991e-007, 8.1335557e-008, 0.499999583, 0.866024554))
778
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
779
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.593003631, 0.200000003))
780
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000418663025, -4.66182327, -2.80873108, 0.999993205, -2.08179517e-006, 4.68745384e-006, 5.02319881e-006, 0.499976099, -0.866036355, -4.73424905e-007, 0.866031289, 0.499978751))
781
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
782
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
783
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.30587387, 0.000415802002, -0.721378326, 8.67091714e-008, -0.866024256, 0.499999464, 0.999999046, 3.4425458e-008, -1.13791891e-007, 8.13342709e-008, 0.499999762, 0.86602515))
784
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
785
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
786
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80846024, 0.000415802002, 2.8087101, 4.27693685e-008, -0.86602515, -0.499999851, 0.999999762, 1.25295941e-007, -1.31480022e-007, 1.76513069e-007, -0.499999851, 0.866025209))
787
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
788
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
789
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15765762, 0.000414848328, -0.27664566, 1.73148948e-007, -0.866023302, 0.499998629, 1, 1.09283704e-007, -1.57012749e-007, 8.13356706e-008, 0.499998748, 0.866023123))
790
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
791
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.889505386, 0.200000003))
792
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000422477722, -5.40308189, -2.95698166, 0.999993205, -2.08179517e-006, 4.68745384e-006, 5.02319881e-006, 0.499976099, -0.866036355, -4.73424905e-007, 0.866031289, 0.499978751))
793
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
794
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.593003631, 0.200000003))
795
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000400543213, -1.13156891, -3.15768433, 0.999993205, 3.10420091e-006, 4.20707329e-006, 5.11838152e-006, -0.500021577, -0.86601007, -5.17362992e-007, 0.86601001, -0.500015497))
796
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
797
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
798
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80859375, 0.000414848328, 3.69829178, 1.29208786e-007, -0.866024613, -0.499999523, 1, 2.00156563e-007, -8.82638247e-008, 1.76517119e-007, -0.499999642, 0.866024435))
799
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
800
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.741254389, 0.296501786, 0.889497578))
801
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55724716, 0.000415802002, 0.593008757, -2.98023437e-008, -1, -0, 1, -2.98023437e-008, 0, 0, 0, 0.999999762))
802
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
803
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80845261, 0.000414848328, 3.25345612, 1.29208672e-007, -0.866023123, -0.499998778, 0.999999762, 2.00156279e-007, -8.82637536e-008, 1.76517077e-007, -0.499998778, 0.866023183))
804
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
805
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 1.77899528))
806
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.30587006, 0.000414848328, 0.538694382, 1.73149331e-007, -0.866016984, 0.499995172, 0.99999994, 1.09285118e-007, -1.57010405e-007, 8.13343917e-008, 0.499995291, 0.866016805))
807
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
808
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.592998326))
809
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80862808, 0.000414848328, 4.06892586, 1.29208814e-007, -0.866024733, -0.499999523, 1, 2.00156606e-007, -8.8263846e-008, 1.76517119e-007, -0.499999642, 0.866024554))
810
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
811
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
812
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.53674316e-007, 2.89088011, 3.26107788, -0.999993324, -1.62995764e-006, 4.10754041e-007, -2.91542648e-007, 1.04308128e-007, -0.999998927, 1.61505602e-006, -0.999993324, -2.53319683e-007))
813
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
814
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
815
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.89087987, -3.26107788, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
816
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
817
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501815, 4.00277376, 0.200000003))
818
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -0.00343322754, -0.573273778, 0.999997854, 1.29937892e-008, 1.07842467e-007, -1.29937483e-008, 0.999997437, 0, -1.07842268e-007, 5.96046448e-008, 0.999999464))
819
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
820
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
821
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.26012194, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
822
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
823
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
824
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-006, 0.815383554, -2.81639481, 0.999993205, 5.96046448e-007, -4.47034836e-008, 2.98021234e-008, 6.07371646e-007, -0.999998927, -5.96046448e-007, 0.999993205, 6.66978679e-007))
825
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
826
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.18600714, 0.592998505))
827
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -1.03774309, 3.33521271, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
828
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
829
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501756, 0.200000003))
830
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.0377425, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
831
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
832
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.592998505))
833
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -1.70486319, 3.33521271, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
834
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
835
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.0377562, 0.200000003))
836
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.2978766, 3.26107407, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
837
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
838
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
839
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.48348236, 3.81469727e-006, -2.2978785, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
840
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.815379977, 0.741248071))
841
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499252))
842
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.89088058, 3.48345947, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
843
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
844
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.18600726, 0.200000003))
845
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.37198853, 3.11284637, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
846
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
847
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
848
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.48348236, 3.81469727e-006, -2.00137448, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
849
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.815379977, 0.741248071))
850
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
851
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.48348236, 3.81469727e-006, -2.5943768, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
852
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.815379977, 0.741248071))
853
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.0377562, 0.296499252))
854
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.29787683, 3.48345947, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
855
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
856
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 2.07551241, 0.592998505))
857
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -4.00276041, 3.33521271, 0.999993443, 1.45976469e-006, 1.94331719e-007, -7.51218181e-008, 1.49011612e-007, 0.999998868, 1.45976469e-006, -0.999993384, 2.23517361e-007))
858
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.815379918, 1, 1))
859
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.9650178, 0.889497638))
860
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -4.4475174, 3.33521271, 0.999993443, 1.45976469e-006, 1.94331719e-007, -7.51218181e-008, 1.49011612e-007, 0.999998868, 1.45976469e-006, -0.999993384, 2.23517361e-007))
861
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
862
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.296501487, 0.326149136))
863
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 2.00148392, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
864
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
865
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 1.33425784, 0.326149136))
866
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 9.91821289e-005, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
867
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
868
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 2.9650178, 0.444748878))
869
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -3.84435654, 4.01723862, 0.999993443, 1.59027059e-006, 2.6722384e-007, 2.68622188e-007, -0.258817196, 0.965924799, 1.57439217e-006, -0.965919495, -0.258818537))
870
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.815379977, 1, 1))
871
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.296501487, 0.326149136))
872
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -1.85279465, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
873
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
874
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.52026534, 0.200000003))
875
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.70486307, 2.96461105, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
876
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
877
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 4.29927588, 0.741248131))
878
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -4.5114727, 4.01726913, 0.999993443, 1.59027059e-006, 2.6722384e-007, 2.68622188e-007, -0.258817196, 0.965924799, 1.57439217e-006, -0.965919495, -0.258818537))
879
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
880
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.326151937, 0.200000003, 0.355799079))
881
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 9.91821289e-005, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
882
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 1))
883
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.200000003, 0.326149136))
884
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 1.03784561, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
885
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 1))
886
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.33425796, 0.296501786, 1.48249602))
887
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40934753, 3.81469727e-006, -6.91413879e-006, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
888
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
889
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.200000003, 0.326149136))
890
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -1.03752136, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
891
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 1))
892
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
893
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40927505, 2.95639038e-005, 0.444754362, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
894
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
895
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
896
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40908051, 0.000387191772, -6.91413879e-006, -2.98023259e-008, -0.999999523, -0, 1, -2.98023402e-008, 0, 0, 0, 0.999999285))
897
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
898
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
899
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.96453476, 4.67300415e-005, -6.91413879e-006, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
900
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
901
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
902
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40927505, 2.95639038e-005, -0.444758654, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
903
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
904
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501786, 0.200000003))
905
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.00191879, 0.00050163269, 0.815378904, -2.98023437e-008, -0.999999642, -0, 0.999999642, -2.98023437e-008, 0, 0, 0, 0.999999762))
906
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
907
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.444748729))
908
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45595932, 0.000414848328, 1.25711417, 7.28358245e-008, -0.999999046, 2.98032496e-008, 1, 7.28358458e-008, -1.13780651e-007, 1.13780807e-007, 2.98032212e-008, 0.999998808))
909
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
910
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.296501487, 0.296499223))
911
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -2.74229431, -6.67572021e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999523))
912
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
913
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.296501487, 0.296499223))
914
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 2.74255371, -6.67572021e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999523))
915
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
916
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.296501786, 0.296499252))
917
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.48226929e-005, 2.89077377, -2.43186951e-005, 0.999999642, 1.29942332e-008, 1.07873738e-007, -1.29943079e-008, 0.999999642, 7.15448891e-007, -1.07873717e-007, -7.15448834e-007, 0.999999762))
918
mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
919
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
920
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000374794006, -0.963628292, 4.00193787, -0.999993443, -3.16762635e-006, -1.49011381e-008, -1.49021755e-008, 8.47403953e-007, -0.999998868, 3.16762657e-006, -0.999993384, -7.8780505e-007))
921
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 0.741248071))
922
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.296501786, 0.200000003))
923
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000382423401, -0.88951993, -3.11242676, 0.999993205, 1.42891167e-006, -3.27825433e-007, -4.32134527e-007, 1.02892602e-006, -0.999998927, -1.47361538e-006, 0.999993265, 9.69328653e-007))
924
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
925
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.444752693, 0.200000003))
926
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000383377075, 0.518874645, -3.11242294, -0.999993443, -1.32620335e-006, 2.76574696e-007, 3.95783559e-007, -9.85657607e-007, 0.999998868, -1.37090683e-006, 0.999993265, 9.26059613e-007))
927
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
928
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 1.48249602))
929
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.60424805, 0.000413894653, 2.51726198, 1.59275899e-007, -0.999999821, 1.49011584e-007, 1, 1.59275913e-007, -1.1378453e-007, 1.1378458e-007, 1.49011612e-007, 0.999999583))
930
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
931
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.593003631, 0.200000003))
932
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000409126282, -2.96186352, -3.45602417, 0.999993205, 5.70906195e-007, 5.16308319e-006, 5.08593212e-006, -2.63005495e-005, -0.999997497, -5.03489844e-007, 0.999994576, -2.12490504e-005))
933
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
934
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
935
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45597839, 0.000414848328, 1.55362201, 1.59275089e-007, -0.999997139, -5.96043996e-008, 1, 1.59274975e-007, -1.13784445e-007, 1.13784942e-007, -5.96045808e-008, 0.999996901))
936
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
937
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.592998326))
938
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45598221, 0.000413894653, 2.36899614, 1.59275146e-007, -0.999998569, -2.98022584e-008, 1, 1.59275189e-007, -1.13784601e-007, 1.137849e-007, -2.98023508e-008, 0.999998331))
939
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
940
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
941
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45597839, 0.000414848328, 1.99837613, 1.59275089e-007, -0.99999845, -5.96045027e-008, 1, 1.59275174e-007, -1.13784559e-007, 1.13784928e-007, -5.96046306e-008, 0.999998212))
942
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
943
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499103))
944
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45598602, 0.000414848328, 1.77599883, 1.59275174e-007, -0.999998808, -2.98022726e-008, 1, 1.59275203e-007, -1.13784644e-007, 1.13784857e-007, -2.98023366e-008, 0.999998569))
945
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
946
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.889505386, 0.200000003))
947
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000412940979, -3.70311022, -3.60429001, 0.999993205, 5.70906195e-007, 5.16308319e-006, 5.08593212e-006, -2.63005495e-005, -0.999997497, -5.03489844e-007, 0.999994576, -2.12490504e-005))
948
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
949
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
950
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 1.90172958, -0.639986753, 0.999993563, 1.29944793e-008, 1.07850958e-007, -1.29944917e-008, 0.999992311, 1.25175063e-006, -1.0785029e-007, -1.07292954e-006, 0.999998868))
951
mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
952
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.593003571, 0.200000003))
953
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.0706977844, -0.573273659, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
954
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.815372765))
955
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.200000003, 0.200000003))
956
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -0.596420288, -0.57327354, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
957
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 0.815372765))
958
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.741254449, 0.200000003))
959
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -1.18922043, -0.57327342, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
960
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.815372765))
961
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.200000003, 0.200000003))
962
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.737804413, -0.573273778, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
963
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 0.815372765))
964
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
965
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.62124634e-005, -1.92287064, -0.639983892, 0.999997854, 1.29942155e-008, 1.07847583e-007, -1.29942519e-008, 0.999997437, 7.15275121e-007, -1.07847377e-007, -6.55669055e-007, 0.999999464))
966
mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
967
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.741254449, 0.200000003))
968
Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 1.33082199, -0.573274136, 0.999993563, 1.2994124e-008, 1.07846695e-007, -1.29940725e-008, 0.999992311, 6.55663769e-007, -1.07846034e-007, -4.76846481e-007, 0.999998868))
969
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.815372765))
970
971
function attackone()
972
        attack=true
973
con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end) 
974
        for i=0,1,0.1 do
975
                swait()
976
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(80)),.3)
977
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(10),math.rad(-70)),.3)
978
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3)
979
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(-70), math.rad(0)), 0.3)
980
RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
981
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
982
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
983
        end
984
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.6) 
985
so("http://roblox.com/asset/?id=231917871",Hitbox,1,0.8) 
986
 for i=0,1,0.1 do
987
                swait()
988
 local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
989
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
990
local h = 5
991
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
992
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
993
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
994
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
995
scfr = blcf
996
elseif not scfr then
997
scfr = blcf
998
end
999
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-80)),.3)
1000
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(70)),.3)
1001
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.5) * angles(math.rad(0), math.rad(-70), math.rad(90)), 0.3)
1002
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
1003
RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
1004
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
1005
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
1006
        end
1007
        attack=false
1008
con1:disconnect()
1009
scfr = nil
1010
end
1011
1012
function attacktwo()
1013
        attack=true
1014
con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end) 
1015
        for i=0,1,0.1 do
1016
                swait()
1017
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2)
1018
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3)
1019
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1)
1020
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
1021
1022
        end
1023
1024
for i=0,1,1 do
1025
swait()
1026
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.7) 
1027
so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
1028
for i=0,1,0.1 do
1029
swait()
1030
 local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
1031
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
1032
local h = 5
1033
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1034
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1035
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1036
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1037
scfr = blcf
1038
elseif not scfr then
1039
scfr = blcf
1040
end
1041
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,-6*i),.3)
1042
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-50)),.3)
1043
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(90)),.1)
1044
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
1045
Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(0),math.rad(0)),.3)
1046
end
1047
end
1048
con1:disconnect()
1049
attack=false
1050
scfr = nil
1051
end
1052
1053
function attackthree()
1054
        attack=true
1055
con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end) 
1056
        for i=0,1,0.1 do
1057
swait()
1058
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.3)
1059
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.3)
1060
RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(-50)),.3)
1061
LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(50)),.3)
1062
RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
1063
LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
1064
Handleweld.C0=clerp(Handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
1065
        end
1066
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.4) 
1067
so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
1068
for i=0,1,.1 do
1069
swait()
1070
 local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
1071
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
1072
local h = 5
1073
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1074
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1075
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1076
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1077
scfr = blcf
1078
elseif not scfr then
1079
scfr = blcf
1080
end
1081
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
1082
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.3)
1083
RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
1084
LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
1085
RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
1086
LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
1087
Handleweld.C0=clerp(Handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
1088
        end
1089
attack=false
1090
con1:disconnect()
1091
scfr = nil
1092
end
1093
1094
function CyanMoon()
1095
attack=true
1096
con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end) 
1097
for i=0,1,0.1 do
1098
swait()
1099
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(120),math.rad(80)),.3)
1100
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.3)
1101
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
1102
end
1103
for i=1,4 do
1104
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5) 
1105
so("http://roblox.com/asset/?id=28144425",Torso,1,0.8)
1106
swait()
1107
for i=0,1,0.1 do
1108
swait()
1109
local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
1110
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
1111
local h = 5
1112
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1113
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1114
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1115
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1116
scfr = blcf
1117
elseif not scfr then
1118
scfr = blcf
1119
end
1120
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(90)),.3)
1121
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-60)),.3)
1122
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(0,-1.5,-6*i),.3)
1123
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
1124
end
1125
end
1126
attack=false
1127
con1:disconnect()
1128
scfr = nil
1129
end
1130
1131
function BreakEffect(brickcolor,cframe,x1,y1,z1)
1132
local prt=part("Custom",workspace,"SmoothPlastic",0,0,"Really red","Effect",vt(0.5,0.5,0.5))
1133
prt.Anchored=true
1134
prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1135
local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
1136
coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) 
1137
CF=Part.CFrame
1138
Numbb=0
1139
randnumb=math.random()-math.random()
1140
for i=0,1,0.05 do
1141
wait()
1142
CF=CF*cf(0,1,0)
1143
--Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
1144
Part.CFrame=CF*euler(Numbb,0,0)
1145
Part.Transparency=i
1146
Numbb=Numbb+randnumb
1147
end
1148
Part.Parent=nil
1149
end),prt)
1150
end
1151
1152
function Execution() --HEUAHUEHAUEHAUHUEAHUAEHUAHEUAHEUH
1153
attack=true
1154
con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,90,100,math.random(10,20),"Knockdown",RootPart,.2,1) end) 
1155
for i=0,1,0.03 do
1156
swait()
1157
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.1)
1158
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.1)
1159
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(120)),.1)
1160
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.1)
1161
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.1)
1162
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
1163
Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.1)
1164
end
1165
so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5) 
1166
so("http://roblox.com/asset/?id=28144425",Torso,1,0.5)
1167
 hitconasdf = Hitbox.Touched:connect(function(hit)
1168
                local hum12 = hit.Parent:FindFirstChild("Humanoid")
1169
                if hum12 and not hum12:IsDescendantOf(Character) then
1170
                        so('http://roblox.com/asset/?id=154965973',Hitbox,1,0.8)
1171
                        for i = 1,20 do
1172
                        BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
1173
                        end
1174
                   hitconasdf:disconnect()
1175
                end
1176
        end)
1177
for i=0,1,0.03 do
1178
swait()
1179
local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
1180
if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
1181
local h = 5
1182
local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
1183
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1184
local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
1185
if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
1186
scfr = blcf
1187
elseif not scfr then
1188
scfr = blcf
1189
end
1190
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
1191
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(60)),.2)
1192
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-20),math.rad(70)),.2)
1193
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
1194
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2)
1195
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
1196
Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.2)
1197
end
1198
attack=false
1199
con1:disconnect()
1200
scfr = nil
1201
pcall(function()
1202
        hitconasdf:disconnect()
1203
        end)
1204
end
1205
1206
mouse.Button1Down:connect(function()
1207
        if attack==false then
1208
                if attacktype==1 then
1209
                        attack=true
1210
                        attacktype=2
1211
                        attackone()
1212
                elseif attacktype==2 then
1213
                        attack=true
1214
                        attacktype=3
1215
                        attacktwo()
1216
               elseif attacktype==3 then
1217
                        attack=true
1218
                        attacktype=1
1219
                        attackthree()
1220
                end
1221
        end
1222
end)
1223
1224
mouse.KeyDown:connect(function(k)
1225
	k=k:lower()
1226
	if k=='q' then
1227
		if attack==false then
1228
			CyanMoon()
1229
		end
1230
	elseif k=='e' then
1231
		if attack==false then
1232
			Execution()
1233
		end
1234
	end
1235
end)
1236
1237
1238
local sine = 0
1239
local change = 1
1240
local val = 0
1241
1242
while true do
1243
swait()
1244
sine = sine + change
1245
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
1246
local velderp=RootPart.Velocity.y
1247
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
1248
if equipped==true or equipped==false then
1249
if attack==false then
1250
idle=idle+1
1251
else
1252
idle=0
1253
end
1254
if idle>=500 then
1255
if attack==false then
1256
--Sheath()
1257
end
1258
end
1259
if RootPart.Velocity.y > 1 and hitfloor==nil then 
1260
Anim="Jump"
1261
if attack==false then
1262
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
1263
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
1264
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
1265
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
1266
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
1267
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
1268
Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
1269
end
1270
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
1271
Anim="Fall"
1272
if attack==false then
1273
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
1274
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1275
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
1276
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
1277
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
1278
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
1279
Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
1280
end
1281
elseif torvel<1 and hitfloor~=nil then
1282
Anim="Idle"
1283
if attack==false then
1284
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(60)),.3)
1285
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(-50)),.3)
1286
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
1287
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
1288
RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
1289
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
1290
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
1291
end
1292
elseif torvel>2 and hitfloor~=nil then
1293
Anim="Walk"
1294
if attack==false then
1295
change=3
1296
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
1297
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
1298
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
1299
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
1300
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
1301
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
1302
Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
1303
end
1304
end
1305
end
1306
if #Effects>0 then
1307
for e=1,#Effects do
1308
if Effects[e]~=nil then
1309
local Thing=Effects[e]
1310
if Thing~=nil then
1311
local Part=Thing[1]
1312
local Mode=Thing[2]
1313
local Delay=Thing[3]
1314
local IncX=Thing[4]
1315
local IncY=Thing[5]
1316
local IncZ=Thing[6]
1317
if Thing[1].Transparency<=1 then
1318
if Thing[2]=="Block1" then
1319
Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
1320
Mesh=Thing[1].Mesh
1321
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
1322
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1323
elseif Thing[2]=="Cylinder" then
1324
Mesh=Thing[1].Mesh
1325
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
1326
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1327
elseif Thing[2]=="Blood" then
1328
Mesh=Thing[7]
1329
Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
1330
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
1331
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1332
elseif Thing[2]=="Elec" then
1333
Mesh=Thing[1].Mesh
1334
Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
1335
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1336
elseif Thing[2]=="Disappear" then
1337
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
1338
end
1339
else
1340
Part.Parent=nil
1341
table.remove(Effects,e)
1342
end
1343
end
1344
end
1345
end
1346
end
1347
end