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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27-
local Plr = Plrs.LocalPlayer
27+
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40-
local Mouse = Plr:GetMouse()
40+
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
-- Created by Nebula_Zorua --
88
-- Bai Bai (Bye bye Remake) --
89
-- Bye-bye baby blue.. --
90
-- I wish you could see the wicked truth.. --
91
-- Caught up in a rush, it's killing you.. --
92
93
-- Discord: Nebula the Zorua#6969
94
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
95
96
wait(1/60)
97
98
--// Shortcut Variables \\--
99
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
100
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
101
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
102
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
103
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
104
local R3 = {N=Region3.new}
105
local De = S.Debris
106
local WS = workspace
107
local Lght = S.Lighting
108
local RepS = S.ReplicatedStorage
109
local IN = Instance.new
110
local Plrs = S.Players
111
112
--// Initializing \\--
113
local Plr = owner
114
local Char = Plr.Character
115
local Hum = Char:FindFirstChildOfClass'Humanoid'
116
local RArm = Char["Right Arm"]
117
local LArm = Char["Left Arm"]
118
local RLeg = Char["Right Leg"]
119
local LLeg = Char["Left Leg"]	
120
local Root = Char:FindFirstChild'HumanoidRootPart'
121
local Torso = Char.Torso
122
local Head = Char.Head
123
local NeutralAnims = true
124
local Attack = false
125
local Debounces = {Debounces={}}
126
local Hit = {}
127
local Sine = 0
128
local Change = 1
129
local GrabbedHead;
130
131
local Effects = IN("Folder",Char)
132
Effects.Name = "Effects"
133
134
135
--// Debounce System \\--
136
137
138
function Debounces:New(name,cooldown)
139
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
140
	setmetatable(aaaaa,{__index = Debounces})
141
	Debounces.Debounces[name] = aaaaa
142
	return aaaaa
143
end
144
145
function Debounces:Use(overrideUsable)
146
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
147
	if(self.Usable or overrideUsable)then
148
		self.Usable = false
149
		self.CoolingDown = true
150
		local LastUse = time()
151
		self.LastUse = LastUse
152
		delay(self.Cooldown or 2,function()
153
			if(self.LastUse == LastUse)then
154
				self.CoolingDown = false
155
				self.Usable = true
156
			end
157
		end)
158
	end
159
end
160
161
function Debounces:Get(name)
162
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
163
	for i,v in next, Debounces.Debounces do
164
		if(i == name)then
165
			return v;
166
		end
167
	end
168
end
169
170
function Debounces:GetProgressPercentage()
171
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
172
	if(self.CoolingDown and not self.Usable)then
173
		return math.max(
174
			math.floor(
175
				(
176
					(time()-self.LastUse)/self.Cooldown or 2
177
				)*100
178
			)
179
		)
180
	else
181
		return 100
182
	end
183
end
184
185
--// Instance Creation Functions \\--
186
187
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
188
	local Sound = IN("Sound")
189
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
190
	Sound.Pitch = pitch or 1
191
	Sound.Volume = volume or 1
192
	Sound.Looped = looped or false
193
	if(autoPlay)then
194
		coroutine.wrap(function()
195
			repeat wait() until Sound.IsLoaded
196
			Sound.Playing = autoPlay or false
197
		end)()
198
	end
199
	if(not looped and effect)then
200
		Sound.Stopped:connect(function()
201
			Sound.Volume = 0
202
			Sound:destroy()
203
		end)
204
	elseif(effect)then
205
		warn("Sound can't be looped and a sound effect!")
206
	end
207
	Sound.Parent =parent or Torso
208
	return Sound
209
end
210
function Part(parent,color,material,size,cframe,anchored,cancollide)
211
	local part = IN("Part")
212
	part.Parent = parent or Char
213
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
214
	part.Material = material or Enum.Material.SmoothPlastic
215
	part.TopSurface,part.BottomSurface=10,10
216
	part.Size = size or V3.N(1,1,1)
217
	part.CFrame = cframe or CF.N(0,0,0)
218
	part.CanCollide = cancollide or false
219
	part.Anchored = anchored or false
220
	return part
221
end
222
223
function Weld(part0,part1,c0,c1)
224
	local weld = IN("Weld")
225
	weld.Parent = part0
226
	weld.Part0 = part0
227
	weld.Part1 = part1
228
	weld.C0 = c0 or CF.N()
229
	weld.C1 = c1 or CF.N()
230
	return weld
231
end
232
233
function Mesh(parent,meshtype,meshid,textid,scale,offset)
234
	local part = IN("SpecialMesh")
235
	part.MeshId = meshid or ""
236
	part.TextureId = textid or ""
237
	part.Scale = scale or V3.N(1,1,1)
238
	part.Offset = offset or V3.N(0,0,0)
239
	part.MeshType = meshtype or Enum.MeshType.Sphere
240
	part.Parent = parent
241
	return part
242
end
243
244
NewInstance = function(instance,parent,properties)
245
	local inst = Instance.new(instance)
246
	inst.Parent = parent
247
	if(properties)then
248
		for i,v in next, properties do
249
			pcall(function() inst[i] = v end)
250
		end
251
	end
252
	return inst;
253
end
254
255
function Clone(instance,parent,properties)
256
	local inst = instance:Clone()
257
	inst.Parent = parent
258
	if(properties)then
259
		for i,v in next, properties do
260
			pcall(function() inst[i] = v end)
261
		end
262
	end
263
	return inst;
264
end
265
266
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
267
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
268
	local Sound = IN("Sound")
269
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
270
	Sound.Pitch = pitch or 1
271
	Sound.Volume = volume or 1
272
	Sound.Looped = looped or false
273
	if(autoPlay)then
274
		coroutine.wrap(function()
275
			repeat wait() until Sound.IsLoaded
276
			Sound.Playing = autoPlay or false
277
		end)()
278
	end
279
	if(not looped and effect)then
280
		Sound.Stopped:connect(function()
281
			Sound.Volume = 0
282
			soundPart:destroy()
283
		end)
284
	elseif(effect)then
285
		warn("Sound can't be looped and a sound effect!")
286
	end
287
	Sound.Parent = soundPart
288
	return Sound
289
end
290
291
292
--// Extended ROBLOX tables \\--
293
local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end,  ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
294
--// Require stuff \\--
295
function CamShake(who,times,intense,origin) 
296
	coroutine.wrap(function()
297
		if(script:FindFirstChild'CamShake')then
298
			local cam = script.CamShake:Clone()
299
			cam:WaitForChild'intensity'.Value = intense
300
			cam:WaitForChild'times'.Value = times
301
			
302
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
303
			cam.Parent = who
304
			wait()
305
			cam.Disabled = false
306
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
307
			local intensity = intense
308
			local cam = workspace.CurrentCamera
309
			for i = 1, times do
310
				local camDistFromOrigin
311
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
312
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
313
				elseif(typeof(origin) == 'Vector3')then
314
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
315
				end
316
				if(camDistFromOrigin)then
317
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
318
				end
319
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
320
				swait()
321
			end
322
		end
323
	end)()
324
end
325
326
327
function CamShakeAll(times,intense,origin)
328
	for _,v in next, Plrs:players() do
329
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
330
	end
331
end
332
333
function ServerScript(code)
334
	if(script:FindFirstChild'Loadstring')then
335
		local load = script.Loadstring:Clone()
336
		load:WaitForChild'Sauce'.Value = code
337
		load.Disabled = false
338
		load.Parent = workspace
339
	elseif(NS and typeof(NS) == 'function')then
340
		NS(code,workspace)
341
	else
342
		warn("no serverscripts lol")
343
	end	
344
end
345
346
function LocalOnPlayer(who,code)
347
	ServerScript([[
348
		wait()
349
		script.Parent=nil
350
		if(not _G.Http)then _G.Http = game:service'HttpService' end
351
		
352
		local Http = _G.Http or game:service'HttpService'
353
		
354
		local source = ]].."[["..code.."]]"..[[
355
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
356
		local asd = Http:PostAsync(link,source)
357
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
358
		local ID = Http:JSONDecode(asd).Result.Require_ID
359
		local vs = require(ID).VORTH_SCRIPT
360
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
361
	]])
362
end
363
364
365
--// Customization \\--
366
367
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
368
local Remove_Hats = false
369
local Remove_Clothing = false
370
local PlayerSize = 1
371
local DamageColor = BrickColor.new'Really blue'
372
local MusicID = 745737030
373
local God = true
374
local Muted = false
375
376
local WalkSpeed = 16
377
378
--// Weapon and GUI creation, and Character Customization \\--
379
380
local Halo = IN("Model",Char)
381
Halo.Name = "Halo"
382
local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
383
384
pcall(game.Destroy,Char:FindFirstChild'ReaperShadowHead')
385
386
for i = 1, 17.5 do
387
	local head = Part(Char,C3.N(0,0,0),Enum.Material.Fabric,V3.N(1.01,.5,1.01),CF.N(),false,false)
388
	head.Transparency = 0+(i-1)/17.6
389
	Mesh(head,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
390
	Weld(Head,head,CF.N(0,.35-(i-1)/37.5,0))
391
end
392
393
for i = 1,320 do
394
	local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Really black",Material=Enum.Material.Neon,Size=V3.N(0.1,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
395
	local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
396
end
397
398
local eye1 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
399
local eye1m = Mesh(eye1,Enum.MeshType.Sphere)
400
Weld(eye1,Head,CF.N(-.09,-.26,.55))
401
402
local eye2 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
403
local eye2m = Mesh(eye2,Enum.MeshType.Sphere)
404
Weld(eye2,Head,CF.N(.09,-.26,.55))
405
406
coroutine.wrap(function()
407
	while wait(3) do
408
		Tween(eye1m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
409
		Tween(eye2m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
410
	end	
411
end)()
412
413
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
414
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
415
416
417
for side = 1,2 do
418
	local LastPart = Head;
419
	
420
	for i = 1,34 do
421
		local mult = (1-(i/38))
422
		if(LastPart == Head)then
423
			local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
424
			Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3),.3,-.2)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
425
			LastPart = Horn
426
		else
427
			local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
428
			Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
429
			LastPart = Horn	
430
		end
431
	end
432
end
433
434
local Music = Sound(Char,MusicID,1,3,true,false,true)
435
Music.Name = 'Music'
436
437
--// Stop animations \\--
438
for _,v in next, Hum:GetPlayingAnimationTracks() do
439
	v:Stop();
440
end
441
442
pcall(game.Destroy,Char:FindFirstChild'Animate')
443
pcall(game.Destroy,Hum:FindFirstChild'Animator')
444
445
--// Joints \\--
446
447
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
448
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
449
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
450
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
451
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
452
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
453
local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,.5,0)})
454
455
local LSC0 = LS.C0
456
local RSC0 = RS.C0
457
local NKC0 = NK.C0
458
local LHC0 = LH.C0
459
local RHC0 = RH.C0
460
local RJC0 = RJ.C0
461
462
--// Artificial HB \\--
463
464
local ArtificialHB = IN("BindableEvent", script)
465
ArtificialHB.Name = "Heartbeat"
466
467
script:WaitForChild("Heartbeat")
468
469
local tf = 0
470
local allowframeloss = false
471
local tossremainder = false
472
local lastframe = tick()
473
local frame = 1/Frame_Speed
474
ArtificialHB:Fire()
475
476
game:GetService("RunService").Heartbeat:connect(function(s, p)
477
	tf = tf + s
478
	if tf >= frame then
479
		if allowframeloss then
480
			script.Heartbeat:Fire()
481
			lastframe = tick()
482
		else
483
			for i = 1, math.floor(tf / frame) do
484
				ArtificialHB:Fire()
485
			end
486
			lastframe = tick()
487
		end
488
		if tossremainder then
489
			tf = 0
490
		else
491
			tf = tf - frame * math.floor(tf / frame)
492
		end
493
	end
494
end)
495
496
function swait(num)
497
	if num == 0 or num == nil then
498
		ArtificialHB.Event:wait()
499
	else
500
		for i = 0, num do
501
			ArtificialHB.Event:wait()
502
		end
503
	end
504
end
505
506
507
--// Effect Function(s) \\--
508
509
function Bezier(startpos, pos2, pos3, endpos, t)
510
	local A = startpos:lerp(pos2, t)
511
	local B  = pos2:lerp(pos3, t)
512
	local C = pos3:lerp(endpos, t)
513
	local lerp1 = A:lerp(B, t)
514
	local lerp2 = B:lerp(C, t)
515
	local cubic = lerp1:lerp(lerp2, t)
516
	return cubic
517
end
518
519
function SphereFX(duration,color,scale,pos,endScale,increment)
520
	return Effect{
521
		Effect='ResizeAndFade',
522
		Color=color,
523
		Size=scale,
524
		Mesh={MeshType=Enum.MeshType.Sphere},
525
		CFrame=pos,
526
		FXSettings={
527
			EndSize=endScale,
528
			EndIsIncrement=increment
529
		}
530
	}
531
end
532
533
function BlastFX(duration,color,scale,pos,endScale,increment)
534
	return Effect{
535
		Effect='ResizeAndFade',
536
		Color=color,
537
		Size=scale,
538
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
539
		CFrame=pos,
540
		FXSettings={
541
			EndSize=endScale,
542
			EndIsIncrement=increment
543
		}
544
	}
545
end
546
547
function BlockFX(duration,color,scale,pos,endScale,increment)
548
	return Effect{
549
		Effect='ResizeAndFade',
550
		Color=color,
551
		Size=scale,
552
		CFrame=pos,
553
		FXSettings={
554
			EndSize=endScale,
555
			EndIsIncrement=increment
556
		}
557
	}
558
end
559
560
function ShootBullet(data)
561
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
562
	local Size = data.Size or V3.N(2,2,2)
563
	local Color = data.Color or BrickColor.new'Crimson'
564
	local StudsPerFrame = data.Speed or 10
565
	local Shape = data.Shape or 'Ball'
566
	local Frames = data.Frames or 160
567
	local Pos = data.Origin or Torso.CFrame
568
	local Direction = data.Direction or Mouse.Hit
569
	local Material = data.Material or Enum.Material.Neon
570
	local OnHit = data.HitFunction or function(hit,pos)
571
		Effect{
572
			Effect='ResizeAndFade',
573
			Color=Color,
574
			Size=V3.N(10,10,10),
575
			Mesh={MeshType=Enum.MeshType.Sphere},
576
			CFrame=CF.N(pos),
577
			FXSettings={
578
				EndSize=V3.N(.05,.05,.05),
579
				EndIsIncrement=true
580
			}
581
		}
582
		for i = 1, 5 do
583
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
584
			Effect{
585
				Effect='Fade',
586
				Frames=65,
587
				Size=V3.N(5,5,10),
588
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
589
				Mesh = {MeshType=Enum.MeshType.Sphere},
590
				Material=Enum.Material.Neon,
591
				Color=Color,
592
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
593
			}	
594
		end
595
	end	
596
	
597
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
598
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
599
	if(Shape == 'Ball')then
600
		BMesh.MeshType = Enum.MeshType.Sphere
601
	elseif(Shape == 'Head')then
602
		BMesh.MeshType = Enum.MeshType.Head
603
	elseif(Shape == 'Cylinder')then
604
		BMesh.MeshType = Enum.MeshType.Cylinder
605
	end
606
	
607
	coroutine.wrap(function()
608
		for i = 1, Frames+1 do
609
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
610
			if(hit)then
611
				OnHit(hit,pos,norm,dist)
612
				break;
613
			else
614
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
615
			end
616
			swait()
617
		end
618
		Bullet:destroy()
619
	end)()
620
	
621
end
622
623
624
function Zap(data)
625
	local sCF,eCF = data.StartCFrame,data.EndCFrame
626
	assert(sCF,"You need a start CFrame!")
627
	assert(eCF,"You need an end CFrame!")
628
	local parts = data.PartCount or 15
629
	local zapRot = data.ZapRotation or {-5,5}
630
	local startThick = data.StartSize or 3;
631
	local endThick = data.EndSize or startThick/2;
632
	local color = data.Color or BrickColor.new'Electric blue'
633
	local delay = data.Delay or 35
634
	local delayInc = data.DelayInc or 0
635
	local lastLightning;
636
	local MagZ = (sCF.p - eCF.p).magnitude
637
	local thick = startThick
638
	local inc = (startThick/parts)-(endThick/parts)
639
	
640
	for i = 1, parts do
641
		local pos = sCF.p
642
		if(lastLightning)then
643
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
644
		end
645
		delay = delay + delayInc
646
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
647
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
648
		if(parts == i)then
649
			local MagZ = (pos-eCF.p).magnitude
650
			zapPart.Size = V3.N(endThick,endThick,MagZ)
651
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
652
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
653
		else
654
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
655
		end
656
		
657
		lastLightning = zapPart
658
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
659
		
660
		thick=thick-inc
661
		
662
	end
663
end
664
665
function Zap2(data)
666
	local Color = data.Color or BrickColor.new'Electric blue'
667
	local StartPos = data.Start or Torso.Position
668
	local EndPos = data.End or Mouse.Hit.p
669
	local SegLength = data.SegL or 2
670
	local Thicc = data.Thickness or 0.5
671
	local Fades = data.Fade or 45
672
	local Parent = data.Parent or Effects
673
	local MaxD = data.MaxDist or 200
674
	local Branch = data.Branches or false
675
	local Material = data.Material or Enum.Material.Neon
676
	local Raycasts = data.Raycasts or false
677
	local Offset = data.Offset or {0,360}
678
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
679
	if((StartPos-EndPos).magnitude > MaxD)then
680
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
681
	end
682
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
683
	if(Raycasts)then
684
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
685
	end
686
	local segments = dist/SegLength
687
	local model = IN("Model",Parent)
688
	model.Name = 'Lightning'
689
	local Last;
690
	for i = 1, segments do
691
		local size = (segments-i)/25
692
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
693
		if(AddMesh)then IN("CylinderMesh",prt) end
694
		if(Last and math.floor(segments) == i)then
695
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
696
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
697
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
698
		elseif(not Last)then
699
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
700
		else
701
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
702
		end
703
		Last = prt
704
		if(Branch)then
705
			local choice = M.RNG(1,7+((segments-i)*2))
706
			if(choice == 1)then
707
				local LastB;
708
				for i2 = 1,M.RNG(2,5) do
709
					local size2 = ((segments-i)/35)/i2
710
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
711
					if(AddMesh)then IN("CylinderMesh",prt) end
712
					if(not LastB)then
713
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
714
					else
715
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
716
					end
717
					LastB = prt
718
				end
719
			end
720
		end
721
	end
722
	if(Fades > 0)then
723
		coroutine.wrap(function()
724
			for i = 1, Fades do
725
				for _,v in next, model:children() do
726
					if(v:IsA'BasePart')then
727
						v.Transparency = (i/Fades)
728
					end
729
				end
730
				swait()
731
			end
732
			model:destroy()
733
		end)()
734
	else
735
		S.Debris:AddItem(model,.01)
736
	end
737
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
738
end
739
740
function Tween(obj,props,time,easing,direction,repeats,backwards)
741
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
742
	local tween = S.TweenService:Create(obj, info, props)
743
	
744
	tween:Play()
745
end
746
747
function Effect(data)
748
	local FX = data.Effect or 'ResizeAndFade'
749
	local Parent = data.Parent or Effects
750
	local Color = data.Color or C3.N(0,0,0)
751
	local Size = data.Size or V3.N(1,1,1)
752
	local MoveDir = data.MoveDirection or nil
753
	local MeshData = data.Mesh or nil
754
	local SndData = data.Sound or nil
755
	local Frames = data.Frames or 45
756
	local Manual = data.Manual or nil
757
	local Material = data.Material or nil
758
	local CFra = data.CFrame or Torso.CFrame
759
	local Settings = data.FXSettings or {}
760
	local Shape = data.Shape or Enum.PartType.Block
761
	local Snd,Prt,Msh;
762
	local RotInc = data.RotInc or {0,0,0}
763
	if(typeof(RotInc) == 'number')then
764
		RotInc = {RotInc,RotInc,RotInc}
765
	end
766
	coroutine.wrap(function()
767
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
768
			Prt = Manual
769
		else
770
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
771
			Prt.Shape = Shape
772
		end
773
		if(typeof(MeshData) == 'table')then
774
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
775
		elseif(typeof(MeshData) == 'Instance')then
776
			Msh = MeshData:Clone()
777
			Msh.Parent = Prt
778
		elseif(Shape == Enum.PartType.Block)then
779
			Msh = Mesh(Prt,Enum.MeshType.Brick)
780
		end
781
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
782
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
783
		end
784
		if(Snd)then
785
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
786
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
787
		end
788
		Size = (Msh and Msh.Scale or Size)
789
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
790
		
791
		local MoveSpeed = nil;
792
		if(MoveDir)then
793
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
794
		end
795
		if(FX ~= 'Arc')then
796
			for Frame = 1, Frames do
797
				if(FX == "Fade")then
798
					Prt.Transparency  = (Frame/Frames)
799
				elseif(FX == "Resize")then
800
					if(not Settings.EndSize)then
801
						Settings.EndSize = V3.N(0,0,0)
802
					end
803
					if(Settings.EndIsIncrement)then
804
						if(Msh)then
805
							Msh.Scale = Msh.Scale + Settings.EndSize
806
						else
807
							Prt.Size = Prt.Size + Settings.EndSize
808
						end					
809
					else
810
						if(Msh)then
811
							Msh.Scale = Msh.Scale - grow/Frames
812
						else
813
							Prt.Size = Prt.Size - grow/Frames
814
						end
815
					end 
816
				elseif(FX == "ResizeAndFade")then
817
					if(not Settings.EndSize)then
818
						Settings.EndSize = V3.N(0,0,0)
819
					end
820
					if(Settings.EndIsIncrement)then
821
						if(Msh)then
822
							Msh.Scale = Msh.Scale + Settings.EndSize
823
						else
824
							Prt.Size = Prt.Size + Settings.EndSize
825
						end					
826
					else
827
						if(Msh)then
828
							Msh.Scale = Msh.Scale - grow/Frames
829
						else
830
							Prt.Size = Prt.Size - grow/Frames
831
						end
832
					end 
833
					Prt.Transparency = (Frame/Frames)
834
				end
835
				if(Settings.RandomizeCFrame)then
836
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
837
				else
838
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
839
				end
840
				if(MoveDir and MoveSpeed)then
841
					local Orientation = Prt.Orientation
842
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
843
					Prt.Orientation = Orientation
844
				end
845
				swait()
846
			end
847
			Prt:destroy()
848
		else
849
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
850
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
851
			if(start and endP)then
852
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
853
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
854
				for Frame = 0, 1, (Settings.Speed or 0.01) do
855
					if(Settings.Home)then
856
						endP = Settings.Home.CFrame
857
					end
858
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
859
				end
860
				if(Settings.RemoveOnGoal)then
861
					Prt:destroy()
862
				end
863
			else
864
				Prt:destroy()
865
				assert(start,"You need a start position!")
866
				assert(endP,"You need a start position!")
867
			end
868
		end
869
	end)()
870
	return Prt,Msh,Snd
871
end
872
function SoulSteal(whom)
873
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
874
	print(torso)
875
	if(torso and torso:IsA'BasePart')then
876
		local Model = Instance.new("Model",Effects)
877
		Model.Name = whom.Name.."'s Soul"
878
		whom:BreakJoints()
879
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
880
		Soul.Name = 'Head'
881
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
882
		Effect{
883
			Effect="Arc",
884
			Manual = Soul,
885
			FXSettings={
886
				Start=torso.CFrame,
887
				Home = Torso,
888
				RemoveOnGoal = true,
889
			}
890
		}
891
		local lastPoint = Soul.CFrame.p
892
	
893
		for i = 0, 1, 0.01 do 
894
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
895
				local mag = (lastPoint - Soul.Position).magnitude
896
				Effect{
897
					Effect = "Fade",
898
					CFrame = point * CF.N(0, mag/2, 0),
899
					Size = V3.N(.5,mag+.5,.5),
900
					Color = Soul.BrickColor
901
				}
902
				lastPoint = Soul.CFrame.p
903
			swait()
904
		end
905
		for i = 1, 5 do
906
			Effect{
907
				Effect="Fade",
908
				Color = BrickColor.new'Really red',
909
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
910
			}	
911
		end
912
	end
913
end
914
915
--// Other Functions \\ --
916
917
function CastRay(startPos,endPos,range,ignoreList)
918
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
919
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
920
	return part,pos,norm,(pos and (startPos-pos).magnitude)
921
end
922
923
function getRegion(point,range,ignore)
924
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
925
end
926
927
function clerp(startCF,endCF,alpha)
928
	return startCF:lerp(endCF, alpha)
929
end
930
931
function GetTorso(char)
932
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
933
end
934
935
936
function ShowDamage(Pos, Text, Time, Color)
937
	coroutine.wrap(function()
938
	local Rate = (1 / Frame_Speed)
939
	local Pos = (Pos or Vector3.new(0, 0, 0))
940
	local Text = (Text or "")
941
	local Time = (Time or 2)
942
	local Color = (Color or Color3.new(1, 0, 1))
943
	local EffectPart = NewInstance("Part",Effects,{
944
		Material=Enum.Material.SmoothPlastic,
945
		Reflectance = 0,
946
		Transparency = 1,
947
		BrickColor = BrickColor.new(Color),
948
		Name = "Effect",
949
		Size = Vector3.new(0,0,0),
950
		Anchored = true,
951
		CFrame = CF.N(Pos)
952
	})
953
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
954
		Size = UDim2.new(1.25, 0, 1.25, 0),
955
		Adornee = EffectPart,
956
	})
957
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
958
		BackgroundTransparency = 1,
959
		Size = UDim2.new(1, 0, 1, 0),
960
		Text = Text,
961
		Font = "Bodoni",
962
		TextColor3 = Color,
963
		TextStrokeColor3 = Color3.new(0,0,0),
964
		TextStrokeTransparency=0,
965
		TextScaled = true,
966
	})
967
	S.Debris:AddItem(EffectPart, (Time))
968
	EffectPart.Parent = workspace
969
	delay(0, function()
970
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
971
		local Frames = (Time / Rate)
972
		for Frame = 1, Frames do
973
			swait()
974
			local Percent = (Frame / Frames)
975
			TextLabel.TextTransparency = Percent
976
			TextLabel.TextStrokeTransparency = Percent
977
		end
978
		if EffectPart and EffectPart.Parent then
979
			EffectPart:Destroy()
980
		end
981
	end) end)()
982
end
983
984
function DealDamage(data)
985
	local Who = data.Who;
986
	local MinDam = data.MinimumDamage or 15;
987
	local MaxDam = data.MaximumDamage or 30;
988
	local MaxHP = data.MaxHP or 1e5; 
989
	
990
	local DB = data.Debounce or .2;
991
	
992
	local CritData = data.Crit or {}
993
	local CritChance = CritData.Chance or 0;
994
	local CritMultiplier = CritData.Multiplier or 1;
995
	
996
	local DamageEffects = data.DamageFX or {}
997
	local DamageType = DamageEffects.Type or "Normal"
998
	local DeathFunction = DamageEffects.DeathFunction
999
	
1000
	assert(Who,"Specify someone to damage!")	
1001
	
1002
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1003
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1004
	
1005
	local canHit = true
1006
	if(Humanoid)then
1007
		for _, p in pairs(Hit) do
1008
			if p[1] == Humanoid then
1009
				if(time() - p[2] <= DB) then
1010
					canHit = false
1011
				else
1012
					Hit[_] = nil
1013
				end
1014
			end
1015
		end
1016
		if(canHit)then
1017
			table.insert(Hit,{Humanoid,time()})
1018
			local HitTorso = GetTorso(Who)
1019
			local player = S.Players:GetPlayerFromCharacter(Who)
1020
			if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1021
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1022
					print'Got kill'
1023
					Humanoid.Health = 0;
1024
					Who:BreakJoints();
1025
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1026
				else
1027
					local  c = Instance.new("ObjectValue",Hum)
1028
					c.Name = "creator"
1029
					c.Value = Plr
1030
					S.Debris:AddItem(c,0.35)	
1031
					if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
1032
						ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
1033
					end
1034
					if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1035
					Humanoid.Health = Humanoid.Health - DoneDamage
1036
					
1037
					if(DamageType == 'Knockback' and HitTorso)then
1038
						local up = DamageEffects.KnockUp or 25
1039
						local back = DamageEffects.KnockBack or 25
1040
						local origin = DamageEffects.Origin or Root
1041
						local decay = DamageEffects.Decay or .5;
1042
						
1043
						local bfos = Instance.new("BodyVelocity",HitTorso)
1044
						bfos.P = 20000	
1045
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1046
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1047
						S.Debris:AddItem(bfos,decay)
1048
					end
1049
				end
1050
			end
1051
		end
1052
	end		
1053
end
1054
1055
function AOEDamage(where,range,options)
1056
	local hit = {}
1057
	for _,v in next, getRegion(where,range,{Char}) do
1058
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1059
			local callTable = {Who=v.Parent}
1060
			hit[v.Parent] = true
1061
			for _,v in next, options do callTable[_] = v end
1062
			DealDamage(callTable)
1063
		end
1064
	end
1065
	return hit
1066
end
1067
1068
function AOEHeal(where,range,amount)
1069
	local healed = {}
1070
	for _,v in next, getRegion(where,range,{Char}) do
1071
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1072
		if(hum and not healed[hum])then
1073
			hum.Health = hum.Health + amount
1074
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1075
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1076
			end
1077
		end
1078
	end
1079
end
1080
1081
function ClosestHumanoid(pos,range)
1082
	local mag,closest = math.huge;
1083
	for _,v in next, getRegion(pos,range or 10,{Char}) do
1084
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
1085
		if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
1086
			mag = (v.CFrame.p-pos).magnitude
1087
			closest = hum
1088
		end
1089
	end
1090
	return closest,(closest and GetTorso(closest.Parent) or nil)
1091
end
1092
1093
function ByeBye()
1094
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1095
	
1096
	if(torso)then
1097
		local who = torso.Parent
1098
		local doAttack = false
1099
		Instance.AllChildren(who,function(v)
1100
			if(v.Name:lower():find"arm")then
1101
				doAttack = true
1102
			end
1103
		end, true)
1104
		if(not doAttack)then return end
1105
		WalkSpeed = 0
1106
		Hum.JumpPower = 0
1107
		Attack = true
1108
		NeutralAnims = false
1109
		Hum.AutoRotate = false
1110
		who.Parent = Char
1111
		local oRoot
1112
		coroutine.resume(coroutine.create(function()
1113
			repeat
1114
				swait()
1115
				torso.Anchored = true
1116
				Root.Anchored = true
1117
			until not Attack
1118
			Root.Anchored = false
1119
			torso.Anchored = false
1120
			Hum.AutoRotate = true
1121
		end))
1122
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
1123
		if(humanoid.RigType == Enum.HumanoidRigType.R6)then
1124
			for i = 0, 6, 0.1 do
1125
				swait()
1126
				local Alpha = .1
1127
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1128
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1129
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1130
				LS.C0 = clerp(LS.C0,CFrame.new(-1.41749763, 0.558253706, 0.0724307299, 0.984057605, 0.177849606, 0.000124168335, -0.00111837965, 0.00688624149, -0.999975622, -0.177846164, 0.984033704, 0.00697536254),Alpha)
1131
				RS.C0 = clerp(RS.C0,CFrame.new(1.41673875, 0.529312432, -0.161725938, 0.9891271, -0.147063792, -0.000118533542, 0.000924787659, 0.00702595245, -0.999974966, 0.147060931, 0.989102244, 0.00708556268),Alpha)
1132
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1133
			end
1134
			local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).Color
1135
			local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).Color
1136
			Sound(Root,1093102664,.85,5,false,true,true)
1137
			Sound(Root,429400881,1,1,false,true,true)
1138
			local FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
1139
			Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
1140
			local FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
1141
			Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())		
1142
			local FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
1143
			local FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
1144
			Instance.AllChildren(who,function(v)
1145
				if(v.Name:lower():find"arm")then
1146
					v:destroy()
1147
				end
1148
			end, true)
1149
			for i = 0, 4, 0.1 do
1150
				swait()
1151
				local Alpha = .3
1152
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1153
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1154
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1155
				LS.C0 = clerp(LS.C0,CFrame.new(-1.37231135, 0.556628764, -0.166760147, 0.49629873, 0.868151784, 0.000124280094, -0.00599422446, 0.00356988632, -0.999975622, -0.86813122, 0.496285975, 0.0069756275),Alpha)
1156
				RS.C0 = clerp(RS.C0,CFrame.new(1.36567199, 0.528297484, -0.299411327, 0.523141146, -0.852246106, -0.000118162308, 0.00597720221, 0.00380767859, -0.999974966, 0.852225304, 0.523127258, 0.00708600134),Alpha)
1157
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1158
			end
1159
			for i = 0, 6, 0.1 do
1160
				swait()
1161
				local Alpha = .1
1162
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
1163
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
1164
				RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
1165
				LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
1166
				RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
1167
				NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
1168
			end
1169
			Sound(Root,429400881,1,1,false,true,true)
1170
			torso:destroy()
1171
			who.Parent = workspace
1172
			for i = 0, 4, 0.1 do
1173
				swait()
1174
				local Alpha = .4
1175
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
1176
				LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
1177
				RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
1178
				LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
1179
				RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
1180
				NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
1181
			end
1182
			for i = 0, 4, 0.1 do
1183
				swait()
1184
				local Alpha = .1
1185
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1186
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1187
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1188
				LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
1189
				RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
1190
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1191
			end
1192
			FLArm.CanCollide = true
1193
			FRArm.CanCollide = true
1194
			FRArm.Parent = workspace
1195
			FLArm.Parent = workspace
1196
			FRArmW:destroy();
1197
			FLArmW:destroy();
1198
			delay(2, function()
1199
				for i = 0, 1, .05 do
1200
					FLArm.Transparency = i
1201
					FRArm.Transparency = i
1202
					swait()
1203
				end
1204
				FLArm:destroy()
1205
				FRArm:destroy()
1206
			end)
1207
			for i = 0, 3, 0.1 do
1208
				swait()
1209
				local Alpha = .1
1210
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1211
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1212
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
1213
				LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
1214
				RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
1215
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
1216
			end
1217
		else
1218
			for i = 0, 6, 0.1 do
1219
				swait()
1220
				local Alpha = .1
1221
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
1222
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
1223
				RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
1224
				LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
1225
				RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
1226
				NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
1227
			end
1228
			Sound(Root,429400881,1,1,false,true,true)
1229
			torso:destroy()
1230
			who.Parent = workspace
1231
			for i = 0, 4, 0.1 do
1232
				swait()
1233
				local Alpha = .4
1234
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
1235
				LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
1236
				RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
1237
				LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
1238
				RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
1239
				NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
1240
			end
1241
		end
1242
		WalkSpeed = 16
1243
		Hum.AutoRotate = true
1244
		Hum.JumpPower = 50
1245
		Attack = false
1246
		NeutralAnims = true
1247
	end
1248
end
1249
1250
function AttackTemp()
1251
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1252
	
1253
	if(torso)then
1254
		local who = torso.Parent
1255
		WalkSpeed = 0
1256
		Hum.JumpPower = 0
1257
		Attack = true
1258
		NeutralAnims = false
1259
		Hum.AutoRotate = false
1260
		who.Parent = Char
1261
		local oRoot
1262
		coroutine.resume(coroutine.create(function()
1263
			repeat
1264
				swait()
1265
				torso.Anchored = true
1266
				Root.Anchored = true
1267
			until not Attack
1268
			Root.Anchored = false
1269
			torso.Anchored = false
1270
			Hum.AutoRotate = true
1271
		end))
1272
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
1273
		WalkSpeed = 16
1274
		Hum.AutoRotate = true
1275
		Hum.JumpPower = 50
1276
		Attack = false
1277
		NeutralAnims = true
1278
	end
1279
end
1280
1281
function Decapitate()
1282
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1283
	
1284
	if(torso)then
1285
		local who = torso.Parent
1286
		local haed = who:findFirstChild'Head'
1287
		if(not haed)then return end
1288
		WalkSpeed = 0
1289
		Hum.JumpPower = 0
1290
		Attack = true
1291
		NeutralAnims = false
1292
		Hum.AutoRotate = false
1293
		who.Parent = Char
1294
		coroutine.resume(coroutine.create(function()
1295
			repeat
1296
				swait()
1297
				torso.Anchored = true
1298
				Root.Anchored = true
1299
			until not Attack
1300
			Root.Anchored = false
1301
			torso.Anchored = false
1302
			Hum.AutoRotate = true
1303
		end))
1304
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
1305
		for i = 0, 4, 0.1 do
1306
			swait()
1307
			local Alpha = .1
1308
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0164915957, 0.00628865417, -0.011430705, 0.968725562, -0.00156019977, -0.248129606, 5.33546881e-07, 0.99998033, -0.00628563575, 0.248134464, 0.00608892366, 0.968706489),Alpha)
1309
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496484369, -0.990816116, 0.0216172226, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
1310
			RH.C0 = clerp(RH.C0,CFrame.new(0.498541713, -0.990978837, 0.0154649867, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
1311
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44623137, 0.547813952, 0.11403431, 0.942572534, 0.149771333, 0.298539042, -0.145386592, 0.98868382, -0.0369770601, -0.300698817, -0.00855001062, 0.953680933),Alpha)
1312
			RS.C0 = clerp(RS.C0,CFrame.new(1.13921714, 0.575791061, 0.224009097, 0.504514813, -0.863395452, 0.00361199677, 0.206450492, 0.116572686, -0.971488237, 0.838357329, 0.49087587, 0.237061054),Alpha)
1313
			NK.C0 = clerp(NK.C0,CFrame.new(1.14493978e-05, 1.49894404, -0.0143940896, 1, 6.98491931e-08, -1.22189522e-06, 7.79982656e-09, 0.99796474, 0.0637697875, 1.1920929e-06, -0.0637697875, 0.99796468),Alpha)
1314
		end
1315
		who.Parent = workspace
1316
		Sound(Root,1093102664,.85,5,false,true,true)
1317
		Sound(Root,429400881,1,1,false,true,true)
1318
		GrabbedHead = Part(Char,haed.Color,haed.Material,haed.Size,CF.N(),false,false)
1319
		Mesh(GrabbedHead,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
1320
		local faic = haed:FindFirstChildOfClass'Decal'
1321
		if(faic)then
1322
			faic:Clone().Parent = GrabbedHead
1323
		end
1324
		haed:destroy()
1325
		local we = Weld(GrabbedHead,RArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
1326
		for i = 0, 4, 0.1 do
1327
			swait()
1328
			local Alpha = .4
1329
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0575693622, 0.00628520455, 0.101066932, 0.464999139, 0.00556624401, 0.885293782, -1.90408173e-06, 0.99998033, -0.00628633192, -0.885311186, 0.00292145251, 0.46498996),Alpha)
1330
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496485323, -0.990816116, 0.0216203779, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
1331
			RH.C0 = clerp(RH.C0,CFrame.new(0.498545617, -0.990978718, 0.015469606, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
1332
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44622684, 0.547813416, 0.114039615, 0.942572713, 0.149771467, 0.298538744, -0.145386502, 0.988683879, -0.036977727, -0.300698578, -0.00854929537, 0.953681111),Alpha)
1333
			RS.C0 = clerp(RS.C0,CFrame.new(1.45699549, 0.765083194, -0.0713857412, 0.939088941, -0.222480893, 0.261943519, 0.0847586989, -0.58871156, -0.803887427, 0.333058774, 0.77712369, -0.53399533),Alpha)
1334
			NK.C0 = clerp(NK.C0,CFrame.new(5.7298389e-06, 1.49894631, -0.0143892616, 1.00000012, 7.63684511e-08, -1.31130219e-06, 8.61473382e-09, 0.997964621, 0.0637715608, 1.40070915e-06, -0.0637715608, 0.997964621),Alpha)
1335
		end
1336
		WalkSpeed = 16
1337
		Hum.AutoRotate = true
1338
		Hum.JumpPower = 50
1339
		Attack = false
1340
		NeutralAnims = true
1341
	end
1342
end
1343
1344
function TahHart()
1345
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
1346
	
1347
	if(torso)then
1348
		local who = torso.Parent
1349
		WalkSpeed = 0
1350
		Hum.JumpPower = 0
1351
		Attack = true
1352
		NeutralAnims = false
1353
		Hum.AutoRotate = false
1354
		who.Parent = Char
1355
		local oRoot
1356
		coroutine.resume(coroutine.create(function()
1357
			repeat
1358
				swait()
1359
				torso.Anchored = true
1360
				Root.Anchored = true
1361
			until not Attack
1362
			Root.Anchored = false
1363
			torso.Anchored = false
1364
			Hum.AutoRotate = true
1365
		end))
1366
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
1367
		for i = 0, 5, 0.1 do
1368
			swait()
1369
			local Alpha = .1
1370
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0114063025, 0.0062906337, 0.823636711, 0.955660641, -0.00185238488, -0.29446438, 6.33202092e-07, 0.999980211, -0.00628851401, 0.294470191, 0.00600949815, 0.955641806),Alpha)
1371
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496483088, -0.990816116, 0.0216204748, 0.988656521, 0, 0.150195315, -0.000944813946, 0.999980211, 0.00621921103, -0.15019232, -0.00629056897, 0.988636971),Alpha)
1372
			RH.C0 = clerp(RH.C0,CFrame.new(0.49854517, -0.990978718, 0.0154605517, 0.977690578, 0, -0.210051, 0.0013213401, 0.999980211, 0.00615022983, 0.210046858, -0.00629056897, 0.977671206),Alpha)
1373
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44713593, 0.497297019, 0.0198487751, 0.9943645, 0.104860231, 0.0156133771, -0.104968622, 0.994455695, 0.00629058247, -0.0148671865, -0.0078940466, 0.999858439),Alpha)
1374
			RS.C0 = clerp(RS.C0,CFrame.new(1.24000025, 0.563622832, 0.0400094986, 0.952762961, -0.299521834, -0.0502950102, 0.122506656, 0.53053093, -0.838766456, 0.277911872, 0.792984128, 0.54216361),Alpha)
1375
			NK.C0 = clerp(NK.C0,CFrame.new(1.90698097e-06, 1.49894333, -0.0144055113, 1, -1.86264515e-09, 2.98023224e-08, -1.16415322e-10, 0.997964561, 0.0637710616, 0, -0.0637710616, 0.99796468),Alpha)
1376
		end	
1377
		who.Parent = workspace
1378
		local hart = Part(Char,BrickColor.new'Crimson',Enum.Material.Granite,V3.N(1,1,1),CF.N(),false,false)
1379
		local hartM = Mesh(hart,Enum.MeshType.Sphere)
1380
		Weld(hart,RArm,CF.N(0,1,0))
1381
		Sound(torso,429400881,1,1,false,true,true)
1382
		who:breakJoints()
1383
		for i = 0, 6, 0.1 do
1384
			swait()
1385
			local Alpha = .4
1386
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.00543917716, -0.0704322308, -0.407061756, 0.977658093, -0.00600946136, 0.210115746, -0.0923573971, 0.885655761, 0.455064833, -0.188824907, -0.464303493, 0.86531347),Alpha)
1387
			LH.C0 = clerp(LH.C0,CFrame.new(-0.598784626, -1.01931322, -0.151798934, 0.987478375, -0.00431044213, 0.157695964, 0.0628020391, 0.927741408, -0.36790216, -0.144715235, 0.373199016, 0.916395247),Alpha)
1388
			RH.C0 = clerp(RH.C0,CFrame.new(0.501758635, -1.05769944, 0.0147527754, 0.977738321, -0.0407438502, -0.205834419, -0.00124130305, 0.979826152, -0.199847892, 0.209824502, 0.195654422, 0.957963049),Alpha)
1389
			LS.C0 = clerp(LS.C0,CFrame.new(-1.46465385, 0.308270127, 0.182695374, 0.99436456, 0.0947658569, 0.0475270823, -0.104967438, 0.942948699, 0.315958142, -0.0148735195, -0.319166332, 0.947582006),Alpha)
1390
			RS.C0 = clerp(RS.C0,CFrame.new(0.439417332, 0.649217606, -0.612457514, 0.973174632, 0.169809118, 0.155229017, 0.177467406, -0.124685973, -0.97619611, -0.146412104, 0.97755748, -0.1514768),Alpha)
1391
			NK.C0 = clerp(NK.C0,CFrame.new(0.32833305, 1.49151981, 0.131428123, 0.92856133, 0.371179402, -1.95354223e-05, -0.326482415, 0.81671983, -0.475791991, -0.176588207, 0.441808343, 0.879557967),Alpha)
1392
		end
1393
		for i = 0, 5, 0.1 do
1394
			swait()
1395
			local Alpha = .3
1396
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1397
			LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
1398
			RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
1399
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
1400
			RS.C0 = clerp(RS.C0,CFrame.new(1.35784233, 0.380929202, -0.339150012, 0.890423656, 0.369434744, -0.265826464, -0.0434118584, -0.512461483, -0.857612193, -0.453057677, 0.775178194, -0.440269977),Alpha)
1401
			NK.C0 = clerp(NK.C0,CFrame.new(5.94183803e-06, 1.49894607, -0.0144022629, 0.903856337, 0.0358069614, -0.426334888, 0.00745311938, 0.995022535, 0.0993709341, 0.427770972, -0.0929945856, 0.899090827),Alpha)
1402
		end
1403
		Sound(torso,429400881,1,1,false,true,true)
1404
		for i = 0, 6, 0.1 do
1405
			swait()
1406
			local Alpha = .3
1407
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
1408
			LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
1409
			RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
1410
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
1411
			RS.C0 = clerp(RS.C0,CFrame.new(1.38204277, 0.275569797, -0.148523852, 0.434954822, 0.860323608, -0.265814841, 0.300874919, -0.417092472, -0.857617736, -0.848698258, 0.293047935, -0.440266252),Alpha)
1412
			NK.C0 = clerp(NK.C0,CFrame.new(0.185457826, 1.49546897, -0.192251831, 0.865452588, 0.124405921, -0.485298753, 0.015648175, 0.961492956, 0.274383873, 0.500746369, -0.245060325, 0.83017987),Alpha)
1413
		end
1414
		hart:destroy()
1415
		WalkSpeed = 16
1416
		Hum.AutoRotate = true
1417
		Hum.JumpPower = 50
1418
		Attack = false
1419
		NeutralAnims = true
1420
	end
1421
end
1422
1423
function YaYEET()
1424
	Attack = true
1425
	NeutralAnims = false
1426
	WalkSpeed = 2
1427
	for i = 0, 3, 0.1 do
1428
		swait()
1429
		local Alpha = .3
1430
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
1431
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1432
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1433
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
1434
		RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
1435
		NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1436
	end	
1437
	repeat swait()
1438
		local Alpha = .3
1439
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
1440
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1441
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1442
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
1443
		RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
1444
		NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
1445
	until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
1446
	for i = 0, .7, 0.1 do
1447
		swait()
1448
		local Alpha = .3
1449
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
1450
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1451
		RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1452
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
1453
		RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
1454
		NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1455
	end
1456
	GrabbedHead.Parent = workspace
1457
	GrabbedHead.CanCollide = true
1458
	pcall(function() GrabbedHead.Weld:destroy() end)
1459
	GrabbedHead.Velocity = Mouse.Hit.lookVector*250
1460
	local ev;
1461
	local haed = GrabbedHead;
1462
	ev = GrabbedHead.Touched:connect(function(t)
1463
		if(t.Parent and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char) and t.Parent:FindFirstChildOfClass'Humanoid')then
1464
			t.Parent:breakJoints()
1465
		end
1466
		if(ev and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char))then 
1467
			ev:disconnect() 
1468
			ev = nil
1469
			delay(2, function()
1470
				for i = 0, 1, .05 do
1471
					haed.Transparency = i
1472
					swait()
1473
				end
1474
				haed:destroy()
1475
			end)
1476
		end
1477
	end)
1478
	GrabbedHead = nil
1479
	for i = 0, 4, 0.1 do
1480
		swait()
1481
		local Alpha = .3
1482
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
1483
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1484
		RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1485
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
1486
		RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
1487
		NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
1488
	end
1489
	Attack = false
1490
	NeutralAnims = true
1491
	WalkSpeed = 16
1492
end
1493
1494
1495
--// Wrap it all up \\--
1496
1497
Mouse.KeyDown:connect(function(k)
1498
	if(Attack)then return end
1499
	if(not GrabbedHead)then
1500
		if(k == 'z')then
1501
			ByeBye()
1502
		elseif(k == 'x')then
1503
			Decapitate()
1504
		elseif(k == 'c')then
1505
			TahHart()
1506
		end
1507
	end
1508
end)
1509
1510
Mouse.Button1Down:connect(function()
1511
	if(Attack)then return end
1512
	if(GrabbedHead)then
1513
		YaYEET()
1514
	end	
1515
end)
1516
1517
local deg = 0
1518
while true do
1519
	swait()
1520
	Sine = Sine + Change
1521
	if(not Music)then
1522
		Music = Sound(Torso,MusicID,1,1,true,false,true)
1523
		Music.Name = 'Music'
1524
	end
1525
	Music.SoundId = "rbxassetid://"..MusicID
1526
	Music.Parent = Torso
1527
	Music.Pitch = 1
1528
	Music.Volume = 1
1529
	if(not Muted)then
1530
		Music:Resume()
1531
	else
1532
		Music:Pause()
1533
	end
1534
	
1535
	
1536
	if(God)then
1537
		Hum.MaxHealth = 1e100
1538
		Hum.Health = 1e100
1539
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
1540
		Hum.Name = M.RNG()*100
1541
	end
1542
	
1543
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
1544
	
1545
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1546
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
1547
	if(not Effects or not Effects.Parent)then
1548
		Effects = IN("Model",Char)
1549
		Effects.Name = "Effects"
1550
	end																																																																																																				
1551
	if(State == 'Run')then
1552
		local wsVal = 7 / (Hum.WalkSpeed/16)
1553
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1554
		Change = 1
1555
		RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
1556
		LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
1557
	elseif(State == 'Walk')then
1558
		local wsVal = 7 / (Hum.WalkSpeed/16)
1559
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1560
		Change = 1
1561
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-35*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
1562
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+35*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
1563
	else
1564
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
1565
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
1566
	end
1567
	Hum.WalkSpeed = WalkSpeed
1568
	if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
1569
	if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
1570
	local face = Head:FindFirstChild'face'
1571
	if(not face)then
1572
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1573
	else
1574
		face.Texture = "rbxassetid://404306534"
1575
	end
1576
	
1577
	RArm.Color 		= C3.N(0.2,0.2,0.2)
1578
	LArm.Color 		= C3.N(0.2,0.2,0.2)
1579
	RLeg.Color 		= C3.N(0.2,0.2,0.2)
1580
	LLeg.Color 		= C3.N(0.2,0.2,0.2)
1581
	Torso.Color 	= C3.N(0.2,0.2,0.2)
1582
	Head.Color 		= C3.N(0.2,0.2,0.2)
1583
	
1584
	deg = deg + 1
1585
	HW.C0 = HW.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(deg),0),.2)
1586
	if(NeutralAnims)then	
1587
		if(State == 'Idle')then
1588
			local Alpha = .1
1589
			Change = 1
1590
			RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/18),0),Alpha)
1591
			NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/18)),M.R(20*M.C(Sine/18)),M.R(10)),Alpha)
1592
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(5+5*M.C(Sine/18)),M.R(-10-5*M.C(Sine/18))),Alpha)
1593
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(-5-5*M.C(Sine/18)),M.R(10+5*M.C(Sine/18))),Alpha)
1594
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/18),0)*CF.A(0,0,M.R(-10)),Alpha)
1595
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/18),-.2),Alpha)
1596
			-- idle
1597
		elseif(State == 'Run')then
1598
			local wsVal = 7 / (Hum.WalkSpeed/16)
1599
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1600
			local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
1601
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha2)
1602
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
1603
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
1604
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
1605
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1606
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
1607
		elseif(State == 'Walk')then
1608
			local wsVal = 7 / (Hum.WalkSpeed/16)
1609
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1610
			local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
1611
			RJ.C0 = RJ.C0:lerp(CF.N(0,-.175+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
1612
			NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
1613
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
1614
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
1615
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
1616
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
1617
		elseif(State == 'Jump')then
1618
			local Alpha = .1
1619
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1620
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
1621
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
1622
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1623
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1624
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1625
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1626
		elseif(State == 'Fall')then
1627
			local Alpha = .1
1628
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
1629
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
1630
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
1631
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1632
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
1633
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
1634
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
1635
		elseif(State == 'Paralyzed')then
1636
			-- paralyzed
1637
		elseif(State == 'Sit')then
1638
			-- sit
1639
		end
1640
	end
1641
	
1642
end