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| 1 | -----------------------------------------------------do not give or freemodel or forum dis pls for da sake of rare scripts | |
| 2 | name = 'Cheeseman' | |
| 3 | PLAYERS = game:GetService('Players')
| |
| 4 | ply = bloxking3.LocalPlayer | |
| 5 | char = ply.Character | |
| 6 | pcall(function() char:FindFirstChild("legetdg"):Remove() end)
| |
| 7 | m = Instance.new("Model",char) m.Name = "legetdg"
| |
| 8 | hop = Instance.new("HopperBin",ply.Backpack)
| |
| 9 | hop.Name = name | |
| 10 | debris = game:GetService("Debris")
| |
| 11 | cfn,ang,v3n,ud2n,V2 = CFrame.new,CFrame.Angles,Vector3.new,UDim2.new,Vector2.new | |
| 12 | floatforce = 196.25 | |
| 13 | torso,head = char.Torso,char.Head | |
| 14 | attacking = false | |
| 15 | rs = torso["Right Shoulder"] | |
| 16 | ls = torso["Left Shoulder"] | |
| 17 | rh = torso["Right Hip"] | |
| 18 | lh = torso["Right Hip"] | |
| 19 | neck = torso["Neck"] | |
| 20 | rw,lw = nil,nil | |
| 21 | rhw,lhw = nil,nil | |
| 22 | local orgc1 = rs.C1 | |
| 23 | rarm = char["Right Arm"] | |
| 24 | larm = char["Left Arm"] | |
| 25 | rleg = char["Right Leg"] | |
| 26 | lleg = char["Left Leg"] | |
| 27 | normposr = cfn(1.5,.5,0) | |
| 28 | normposl = cfn(-1.5,.5,0) | |
| 29 | normposl2 = cfn(.5,-1.5,0) | |
| 30 | normposr2 = cfn(-.5,-1.5,0) | |
| 31 | normposn = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0) | |
| 32 | holdpos = normposr*ang(math.pi/2,0,0) | |
| 33 | holdpos2 = normposl*ang(math.pi/2,0,0) | |
| 34 | function genNew(ClassName, Parent, Properties) | |
| 35 | local nObj = Instance.new(ClassName, Parent) | |
| 36 | if Properties["FormFactor"] then | |
| 37 | nObj["FormFactor"] = Properties["FormFactor"] | |
| 38 | end | |
| 39 | for Prop, Value in pairs(Properties) do | |
| 40 | nObj[Prop] = Value | |
| 41 | end | |
| 42 | return nObj | |
| 43 | end | |
| 44 | T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored,parent,typee)
| |
| 45 | if typee == 'wedge' then | |
| 46 | c = Instance.new("WedgePart",m)
| |
| 47 | elseif typee == 'seat' then | |
| 48 | c = Instance.new("Seat",m)
| |
| 49 | elseif typee == 'vseat' then | |
| 50 | c = Instance.new("VehicleSeat",m)
| |
| 51 | else | |
| 52 | c = Instance.new("Part",m)
| |
| 53 | end | |
| 54 | c.TopSurface,c.BottomSurface = 0,0 | |
| 55 | c.Locked = true | |
| 56 | c.formFactor = "Custom" | |
| 57 | c.Size = Vector3.new(x,y,z) | |
| 58 | if color ~= "random" then | |
| 59 | c.BrickColor = BrickColor.new(color) | |
| 60 | else c.BrickColor = BrickColor:random() | |
| 61 | end | |
| 62 | c.Transparency = transparency | |
| 63 | c.CanCollide = cancollide | |
| 64 | if anchored ~= nil then c.Anchored = anchored end | |
| 65 | if parent ~= nil then c.Parent = parent end | |
| 66 | return c | |
| 67 | end | |
| 68 | , | |
| 69 | ["C"] = function(func) coroutine.resume(coroutine.create(func)) end | |
| 70 | , | |
| 71 | ["W"] = function(part0,part1,x,y,z,rx,ry,rz,parent) | |
| 72 | w = Instance.new("Motor",m)
| |
| 73 | if parent ~= nil then w.Parent = parent end | |
| 74 | w.Part0,w.Part1 = part0,part1 | |
| 75 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz) | |
| 76 | return w | |
| 77 | end | |
| 78 | , | |
| 79 | ["BG"] = function(parent) | |
| 80 | local c = Instance.new("BodyGyro",parent)
| |
| 81 | c.P = 20e+003 | |
| 82 | c.cframe = parent.CFrame | |
| 83 | c.maxTorque = Vector3.new(c.P,c.P,c.P) | |
| 84 | return c | |
| 85 | end | |
| 86 | , | |
| 87 | ["BP"] = function(parent,position) | |
| 88 | local bp = Instance.new("BodyPosition",parent)
| |
| 89 | bp.maxForce = Vector3.new()*math.huge | |
| 90 | bp.position = position | |
| 91 | return bp | |
| 92 | end | |
| 93 | , | |
| 94 | ["F"] = function(parent,size,heat,color,secondcolor,enabled) | |
| 95 | f = Instance.new("Fire",parent)
| |
| 96 | f.Size = size | |
| 97 | f.Heat = heat | |
| 98 | if enabled ~= nil then f.Enabled = enabled end | |
| 99 | if color ~= nil then f.Color = BrickColor.new(color).Color end | |
| 100 | if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end | |
| 101 | return f | |
| 102 | end | |
| 103 | , | |
| 104 | ["FM"] = function(parent,meshid,x,y,z,meshtexture) | |
| 105 | if meshid == "cylinder" then | |
| 106 | mesh = Instance.new("CylinderMesh",parent)
| |
| 107 | mesh.Scale = Vector3.new(x,y,z) | |
| 108 | return mesh | |
| 109 | elseif meshid == 'block' then | |
| 110 | mesh = Instance.new("BlockMesh",parent)
| |
| 111 | mesh.Scale = Vector3.new(x,y,z) | |
| 112 | return mesh | |
| 113 | end | |
| 114 | mesh = Instance.new("SpecialMesh",parent)
| |
| 115 | if meshid == 'wedge' then | |
| 116 | mesh.MeshType = 'Wedge' | |
| 117 | elseif meshid == 'sphere' then | |
| 118 | mesh.MeshType = 3 | |
| 119 | elseif type(meshid) == "number" then | |
| 120 | mesh.MeshId = "rbxassetid://"..meshid | |
| 121 | else | |
| 122 | mesh.MeshId = "rbxassetid://"..meshids[meshid] | |
| 123 | end | |
| 124 | mesh.Scale = Vector3.new(x,y,z) | |
| 125 | if meshtexture then | |
| 126 | if type(meshtexture) == "number" then mesh.TextureId = "rbxassetid://"..meshtexture else | |
| 127 | mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end | |
| 128 | end | |
| 129 | return mesh | |
| 130 | end, | |
| 131 | ["Dec"] = function(parent,face,id,transparency) | |
| 132 | c = Instance.new("Decal",parent)
| |
| 133 | c.Face = face | |
| 134 | c.Texture = id | |
| 135 | if transparency then c.Transparency = transparency end | |
| 136 | return c | |
| 137 | end, | |
| 138 | ["S"] = function(id,pitch,volume,parent) | |
| 139 | cur = nil | |
| 140 | found = false | |
| 141 | if type(id) == 'string' then | |
| 142 | for i,v in pairs(char.Head:children()) do | |
| 143 | if v:IsA("Sound") and v.Name == id and not found then
| |
| 144 | cur = v | |
| 145 | if parent then cur = v:Clone() cur.Parent = parent end | |
| 146 | cur.Pitch = pitch | |
| 147 | if volume then cur.Volume = volume end | |
| 148 | cur:Play() | |
| 149 | found = true | |
| 150 | return cur | |
| 151 | end | |
| 152 | end | |
| 153 | elseif type(id) == 'number' then | |
| 154 | local a = char.Head:FindFirstChild('exteo')
| |
| 155 | a.SoundId = 'rbxassetid://'..id | |
| 156 | a.Pitch = pitch | |
| 157 | if volume then a.Volume = volume end | |
| 158 | a:Play() | |
| 159 | return a | |
| 160 | end | |
| 161 | end | |
| 162 | } | |
| 163 | function spaas(position,radius,number,number2,color) | |
| 164 | mode = Instance.new("Model",m)
| |
| 165 | for i = 1,number2 do | |
| 166 | pos = position+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) | |
| 167 | mag = (position-pos).magnitude | |
| 168 | col = color or 'Toothpaste' | |
| 169 | local laz = T.P(.1,mag,.1,col,0,false,true,mode) | |
| 170 | T.FM(laz,'cylinder',.3,1,.3) | |
| 171 | laz.CFrame = (cfn(position,pos)*cfn(0,0,-mag/2))*ang(math.pi/2,0,0) | |
| 172 | cframe = (laz.CFrame*cfn(0,-mag/2,0)).p | |
| 173 | pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) | |
| 174 | mag2 = (cframe-pos2).magnitude | |
| 175 | local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode) | |
| 176 | T.FM(laz2,'cylinder',.3,1,.3) | |
| 177 | laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0) | |
| 178 | previo = laz2 | |
| 179 | for i = 1,number do | |
| 180 | cframe = (previo.CFrame*cfn(0,-mag/2,0)).p | |
| 181 | pos2 = cframe+v3n(M.R(-radius,radius),M.R(-radius,radius),M.R(-radius,radius)) | |
| 182 | mag2 = (cframe-pos2).magnitude | |
| 183 | local laz2 = T.P(.1,mag2,.1,col,0,false,true,mode) | |
| 184 | T.FM(laz2,'cylinder',.3,1,.3) | |
| 185 | laz2.CFrame = (cfn(cframe,pos2)*cfn(0,0,-mag2/2))*ang(math.pi/2,0,0) | |
| 186 | previo = laz2 | |
| 187 | end | |
| 188 | end | |
| 189 | debris:AddItem(mode,.1) | |
| 190 | end | |
| 191 | function lightning(startpos,endpos,times,offse,livetime,col,dmg) | |
| 192 | local curpos = startpos | |
| 193 | for i = 1,times do | |
| 194 | mag = (startpos-endpos).magnitude offs = {-offse,offse}
| |
| 195 | offset = v3n(offs[M.R(1,2)],offs[M.R(1,2)],offs[M.R(1,2)]) | |
| 196 | laz = T.P(.1,.1,mag/times,col,0,false,true,m) | |
| 197 | if dmg then laz.Touched:connect(function(hit) damage(hit.Parent,dmg[1],dmg[2]) end) end | |
| 198 | apos = (cfn(curpos,endpos)*cfn(0,0,-mag/times)).p+offset | |
| 199 | if times == i then | |
| 200 | mag2 = (curpos-endpos).magnitude | |
| 201 | laz.Size = v3n(.1,.1,mag2) | |
| 202 | laz.CFrame = cfn(curpos,endpos)*cfn(0,0,-mag2/2) | |
| 203 | else | |
| 204 | laz.CFrame = cfn(curpos,apos)*cfn(0,0,-mag/times/2) | |
| 205 | end | |
| 206 | curpos = laz.CFrame*cfn(0,0,-mag/times/2).p debris:AddItem(laz,livetime) | |
| 207 | end | |
| 208 | end | |
| 209 | ------MESHIDS--- | |
| 210 | meshids = {["penguin"] = 15853464, ["ring"] = 3270017,
| |
| 211 | ["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["crossbow"] = 15886761, | |
| 212 | ["cloud"] = 1095708,["mjolnir"] = 1279013,["diamond"] = 9756362, ["hand"] = 37241605, | |
| 213 | ["fist"] = 65322375,["skull"] = 36869983,["totem"] = 35624068,["spikeb"] = 9982590,["dragon"] = 58430372,["fish"] = 31221717, ["coffee"] = 15929962,["spiral"] = 1051557, | |
| 214 | ["ramen"] = 19380188,["lightning"] = 72583597,["bullet"]=2697549,['cheese'] = 1090700,["pan"] = 24342877,["ketchup"] = 29690481, | |
| 215 | ["duck"] = 9419831}---some meshids | |
| 216 | textureids = {["cone"] = 1082804,["rainbow"] = 28488599,["fish"] = 31221733, ["coffee"] = 24181455,["monster"] = 33366441,["ramen"] = 19380153,
| |
| 217 | ["cheese"] = 1090703} | |
| 218 | soundids = {["bell"] = 20005706,["flintlock"] = 13510352,["falcon"] = 1387390,['sensa'] = 4700455,
| |
| 219 | ['midas'] = 17385513; | |
| 220 | ['spark'] = 10756118; | |
| 221 | ['boom'] = 10730819; | |
| 222 | ['plank'] = 10548112; | |
| 223 | ['harmonica1'] = 33069371; | |
| 224 | ['harmonica2'] = 33069412; | |
| 225 | ['thump'] = 10730819; | |
| 226 | } | |
| 227 | for i,v in pairs(soundids) do | |
| 228 | for _,q in pairs(char.Head:children()) do | |
| 229 | if q.Name == i then q:Remove() end | |
| 230 | end | |
| 231 | end | |
| 232 | for i,v in pairs(soundids) do | |
| 233 | sound = Instance.new("Sound")
| |
| 234 | sound.SoundId = "http://www.roblox.com/asset/?id="..v | |
| 235 | sound.Name = i | |
| 236 | sound.Parent = char.Head | |
| 237 | end | |
| 238 | M = {["R"] = function(a,b) return math.random(a,b) end,
| |
| 239 | ["Cos"] = function(a) return math.cos(a) end, | |
| 240 | ["Sin"] = function(a) return math.sin(a) end, | |
| 241 | ["D"] = function(a) return math.rad(a) end | |
| 242 | } | |
| 243 | for i,v in pairs(char:children()) do | |
| 244 | if v:IsA("Hat") then v:Remove() end
| |
| 245 | end | |
| 246 | hat = T.P(1,1,1,'White',0,false,false) | |
| 247 | T.FM(hat,57475891,1,1,1,'cheese') | |
| 248 | T.W(hat,char.Head,0,1,0,0,0,0) | |
| 249 | hat = T.P(1,1,1,'White',0,false,false) | |
| 250 | T.FM(hat,28165956,1.05,1,1.1,'cheese') | |
| 251 | T.W(hat,char.Head,0,0,0,0,0,0) | |
| 252 | torso.Transparency = 1 | |
| 253 | p = T.P(1,2,2,'Black',0,false,false,m,'wedge') p.formFactor = 'Symmetric' | |
| 254 | T.W(p,torso,0,0,0,-math.pi/2,0,-math.pi/2) | |
| 255 | p2 = T.P(1,2,2,'New Yeller',0,false,false,m,'wedge') p2.formFactor = 'Symmetric' | |
| 256 | T.W(p2,torso,0,0,0,math.pi/2,0,math.pi/2) | |
| 257 | r = .6 | |
| 258 | o = 55 | |
| 259 | for e = -.5,.5,1 do | |
| 260 | for i = o,180+o,40 do | |
| 261 | q = T.P(.1,.3,.1,'New Yeller',0,false,false) | |
| 262 | T.FM(q,'block',.99,1,.99) | |
| 263 | T.W(q,torso,M.Cos(M.D(i))*r,M.Sin(M.D(i))*r,e,0,0,M.D(i)) | |
| 264 | end | |
| 265 | for i = o+180,360+o,40 do | |
| 266 | q = T.P(.1,.3,.1,'Black',0,false,false) | |
| 267 | T.FM(q,'block',1,1,1) | |
| 268 | T.W(q,torso,M.Cos(M.D(i))*r,M.Sin(M.D(i))*r,e,0,0,M.D(i)) | |
| 269 | end | |
| 270 | end | |
| 271 | q = T.P(1,1,1,'White',0,false,false) | |
| 272 | T.W(q,lleg,0,-.8,-.3,-math.pi/2,0,0) | |
| 273 | T.FM(q,48880435,1,1,1,'cheese') | |
| 274 | q = T.P(1,1,1,'White',0,false,false) | |
| 275 | T.W(q,rleg,0,-.8,-.3,-math.pi/2,0,0) | |
| 276 | T.FM(q,48880435,1,1,1,'cheese') | |
| 277 | staff = T.P(.3,4,.3,'Brown',0,false,false) | |
| 278 | hw = T.W(staff,torso,0,0,.5,0,0,M.D(-45)) normh = hw.C1 | |
| 279 | ball = T.P(1,1,1,'Black',0,false,false) ball.Shape = 0 | |
| 280 | mot = T.W(ball,staff,0,2.45,0,0,math.pi/2,0) | |
| 281 | mot.C0 = cfn()*ang(0,math.pi/2,0) | |
| 282 | eye = T.P(.1,.1,.1,'New Yeller',0,false,false) T.FM(eye,'sphere',1,1,1) | |
| 283 | T.W(eye,ball,.25,.2,-.35,0,0,0) | |
| 284 | eye = T.P(.1,.1,.1,'New Yeller',0,false,false) T.FM(eye,'sphere',1,1,1) | |
| 285 | T.W(eye,ball,-.25,.2,-.35,0,0,0) | |
| 286 | hat = T.P(1,1,1,'New Yeller',0,false,false) | |
| 287 | T.FM(hat,16627529,1,1,1) | |
| 288 | T.W(hat,ball,0,.4,0,M.D(5),0,0) | |
| 289 | mot.MaxVelocity = .1 | |
| 290 | function zeero(mot,a) local oldvelocity = mot.MaxVelocity mot.MaxVelocity = 1.7E+308 | |
| 291 | if a == nil then mot.DesiredAngle = 0 | |
| 292 | else mot.DesiredAngle = a | |
| 293 | end | |
| 294 | while mot.DesiredAngle ~= mot.CurrentAngle do wait() end | |
| 295 | mot.MaxVelocity = oldvelocity | |
| 296 | end | |
| 297 | function ventta(mot) | |
| 298 | while mot.DesiredAngle ~= mot.CurrentAngle do wait() end | |
| 299 | end | |
| 300 | function findplayers(a,b) | |
| 301 | list = {}
| |
| 302 | for _,v in pairs(Workspace:children()) do | |
| 303 | if v:IsA("Model") then
| |
| 304 | for _,child in pairs(v:children()) do | |
| 305 | if child:IsA("Humanoid") then
| |
| 306 | if (a-child.Torso.Position).magnitude < b then | |
| 307 | table.insert(list,child.Parent) | |
| 308 | end | |
| 309 | end | |
| 310 | end | |
| 311 | end | |
| 312 | end | |
| 313 | return list | |
| 314 | end | |
| 315 | function l(a,x,y,z,b) | |
| 316 | if b == nil then | |
| 317 | return a.CFrame*cfn(x,y,z) | |
| 318 | else | |
| 319 | return a*cfn(x,y,z) | |
| 320 | end | |
| 321 | end | |
| 322 | function damage(hit,amount,delay) | |
| 323 | for i,v in pairs(hit:children()) do | |
| 324 | if v:IsA("Humanoid") and v.Parent ~= char then
| |
| 325 | if delay then | |
| 326 | local found = v:FindFirstChild('tag')
| |
| 327 | if not found then | |
| 328 | local a = Instance.new("StringValue",v)
| |
| 329 | a.Name = 'tag' | |
| 330 | debris:AddItem(a,delay) | |
| 331 | v.Health = v.Health - amount | |
| 332 | end | |
| 333 | else v.Health = v.Health - amount | |
| 334 | end | |
| 335 | end | |
| 336 | end | |
| 337 | end | |
| 338 | lock = {["R"] =
| |
| 339 | function(a) | |
| 340 | if a == 1 then | |
| 341 | rabrick = T.P(1,1,1,"White",1,false,false) | |
| 342 | rw = T.W(rabrick,torso,1.5,.5,0,0,0,0) | |
| 343 | T.W(rarm,rabrick,0,-.5,0,0,0,0) | |
| 344 | elseif a == 2 then | |
| 345 | rlbrick = T.P(1,1,1,"White",1,false,false) | |
| 346 | rhw = T.W(rlbrick,torso,-.5,-1.5,0,0,0,0) | |
| 347 | T.W(rleg,rlbrick,0,-.5,0,0,0,0) | |
| 348 | elseif a == 0 then | |
| 349 | rs.Parent = torso | |
| 350 | rw.Parent = nil | |
| 351 | rabrick:Destroy() rabrick = nil | |
| 352 | elseif a == -1 then | |
| 353 | rhw.Parent = nil | |
| 354 | rh.Parent = torso | |
| 355 | rlbrick:Destroy() rlbrick = nil | |
| 356 | end | |
| 357 | end | |
| 358 | , ["L"] = function(a) | |
| 359 | if a == 1 then | |
| 360 | labrick = T.P(1,1,1,"White",1,false,false) | |
| 361 | lw = T.W(labrick,torso,-1.5,.5,0,0,0,0) | |
| 362 | T.W(larm,labrick,0,-.5,0,0,0,0) | |
| 363 | elseif a == 2 then | |
| 364 | llbrick = T.P(1,1,1,"White",1,false,false) | |
| 365 | lhw = T.W(llbrick,torso,.5,-1.5,0,0,0,0) | |
| 366 | T.W(lleg,llbrick,0,-.5,0,0,0,0) | |
| 367 | elseif a == 0 then | |
| 368 | ls.Parent = torso | |
| 369 | lw.Parent = nil | |
| 370 | labrick:Destroy() labrick = nil | |
| 371 | elseif a == -1 then | |
| 372 | lhw.Parent = nil | |
| 373 | lh.Parent = torso | |
| 374 | llbrick:Destroy() llbrick = nil | |
| 375 | end | |
| 376 | end | |
| 377 | } | |
| 378 | function equip() | |
| 379 | if not equipped then | |
| 380 | equipped = true | |
| 381 | hw.Part1 = rarm | |
| 382 | hw.C1 = cfn(0,-1,0)*ang(-math.pi/2,0,0) | |
| 383 | elseif equipped then | |
| 384 | equipped = false | |
| 385 | hw.Part1 = torso | |
| 386 | hw.C1 = cfn(0,0,.5)*ang(0,0,M.D(-45)) | |
| 387 | end | |
| 388 | normh = hw.C1 | |
| 389 | end | |
| 390 | mag = _ | |
| 391 | function findground(position) | |
| 392 | local ray = Ray.new(position.p,position.p+(position.p-v3n(0,200,0)).unit*200) | |
| 393 | local obj,pos2 = Workspace:FindPartOnRay(ray,m) | |
| 394 | if obj and pos2 then return obj,pos2 else return nil end | |
| 395 | end | |
| 396 | function attack() | |
| 397 | lock.R(1) | |
| 398 | for i = 0,1,.1 do | |
| 399 | rw.C1 = normposr*ang(M.D(90*i),0,0) | |
| 400 | hw.C1 = normh*ang(M.D(-90*i),0,0)*cfn(0,2*i,0) | |
| 401 | wait() | |
| 402 | end | |
| 403 | mot.DesiredAngle = math.pi/2 | |
| 404 | ventta(mot) | |
| 405 | cannon = T.P(.3,.1,.3,'White',0,false,false) | |
| 406 | T.FM(cannon,'cylinder',1,1,1) | |
| 407 | wld = T.W(cannon,ball,0,-.2,-.5,math.pi/2,0,0) | |
| 408 | for i = 0,1,.1 do | |
| 409 | cannon.Size = v3n(.3,2*i,.3) | |
| 410 | wld.Parent,wld.Part1 = m,ball | |
| 411 | wld.C1 = cfn(0,-.2,-1*i)*ang(math.pi/2,0,0) | |
| 412 | wait() | |
| 413 | end | |
| 414 | local bullet = T.P(1,1,1,'New Yeller',0,true,true) T.FM(bullet,'sphere',1,1,1) | |
| 415 | bullet.CFrame = cannon.CFrame*cfn(0,-2,0) | |
| 416 | local ray = Ray.new(cannon.Position,cannon.Position+torso.CFrame.lookVector*50) | |
| 417 | local obj,pos = Workspace:FindPartOnRay(ray,m) | |
| 418 | if obj and pos then mag = (cannon.Position-pos).magnitude else mag = 50 end | |
| 419 | cf = cannon.CFrame*cfn(0,-2,0) | |
| 420 | T.C(function() | |
| 421 | while bullet.Parent ~= nil do | |
| 422 | local obj,pos2 = findground(bullet.CFrame) | |
| 423 | if pos2 then | |
| 424 | T.C(function() | |
| 425 | local ef = T.P(1,1,1,'Magenta',0,false,true) | |
| 426 | ef.CFrame = cfn(pos2) | |
| 427 | local msh = T.FM(ef,'crown',1,1,1) | |
| 428 | for i = 1,10 do | |
| 429 | msh.Scale = v3n(i,1,i) | |
| 430 | ef.Transparency = i/10 | |
| 431 | wait() | |
| 432 | end | |
| 433 | ef:Remove() | |
| 434 | end) | |
| 435 | end | |
| 436 | wait(.1) | |
| 437 | end | |
| 438 | end) | |
| 439 | T.C(function() | |
| 440 | for i = 0,mag,1 do | |
| 441 | bullet.CFrame = cf*cfn(0,-i,0) | |
| 442 | wait() | |
| 443 | end | |
| 444 | local p = T.P(1,1,1,'Black',0,false,true) | |
| 445 | p.CFrame = bullet.CFrame | |
| 446 | bullet:Remove() | |
| 447 | local msh = T.FM(p,'sphere',1,1,1) | |
| 448 | ring = T.P(1,1,1,'Black',0,false,true) | |
| 449 | ring.CFrame = p.CFrame | |
| 450 | ringm = T.FM(ring,'ring',1,1,1) | |
| 451 | local sw = T.P(1,1,1,'New Yeller',1,false,true) | |
| 452 | sw.CFrame = p.CFrame | |
| 453 | ground,groundp = findground(p.CFrame) | |
| 454 | if ground then | |
| 455 | for i = 1,5 do | |
| 456 | p2 = T.P(20,1,20,ground.BrickColor.Name,ground.Transparency,true,true) | |
| 457 | p2.TopSurface,p2.BottomSurface = ground.TopSurface,ground.BottomSurface | |
| 458 | p2.CFrame = cfn(groundp)*cfn(0,-1,0)*ang(M.D(M.R(-20,20)),M.D(M.R(-20,20)),M.D(M.R(-20,20))) | |
| 459 | end | |
| 460 | end | |
| 461 | for i = 0,1,.05 do | |
| 462 | msh.Scale = v3n(60*i,60*i,60*i) | |
| 463 | ringm.Scale = v3n(60*i,60*i,0) | |
| 464 | ring.CFrame = p.CFrame*ang(M.D(360*i),0,0) | |
| 465 | ring.Transparency = i | |
| 466 | p.Transparency = i | |
| 467 | wait() | |
| 468 | end | |
| 469 | ring:Remove() | |
| 470 | p:Remove() | |
| 471 | end) | |
| 472 | for i = 1,0,-.1 do | |
| 473 | rw.C1 = normposr*ang(M.D(90*i),0,0) | |
| 474 | hw.C1 = normh*ang(M.D(-90*i),0,0)*cfn(0,2*i,0) | |
| 475 | cannon.Size = v3n(.3,2*i,.3) | |
| 476 | wld.Parent,wld.Part1 = m,ball | |
| 477 | wld.C1 = cfn(0,-.2,-1*i)*ang(math.pi/2,0,0) | |
| 478 | wait() | |
| 479 | end | |
| 480 | cannon:Remove() | |
| 481 | lock.R(0) | |
| 482 | end | |
| 483 | function lasso(mouse) | |
| 484 | bg = T.BG(head) cf = bg.cframe | |
| 485 | lock.L(1) lock.R(1) | |
| 486 | rw.C1 = normposr*ang(0,0,M.D(10)) | |
| 487 | lw.C1 = normposl*ang(0,0,-math.pi/2) | |
| 488 | cheese = T.P(1,1,1,'White',0,true,false) | |
| 489 | wld = T.W(cheese,larm,0,-1,0,0,0,0) | |
| 490 | T.FM(cheese,'cheese',1,1,1,'cheese').VertexColor = v3n(.1,.5,0) | |
| 491 | holding = true | |
| 492 | while holding do wait() bg.cframe = cfn(head.Position,v3n(mouse.hit.p.x,char.Head.Position.y,mouse.hit.p.z))*ang(0,-math.pi/2,0) end | |
| 493 | wld:Remove() | |
| 494 | cf = (larm.CFrame*cfn(0,-4,0)) | |
| 495 | cheese.CFrame = cf | |
| 496 | genNew('Smoke',cheese,{
| |
| 497 | Color = Color3.new(0,.5,0); | |
| 498 | Size = 1; | |
| 499 | RiseVelocity = 10; | |
| 500 | }) | |
| 501 | debris:AddItem(cheese,3) | |
| 502 | Instance.new("BodyForce",cheese).force = cfn(cf.p,(cf*cfn(0,-4,0)).p).lookVector*100 + v3n(0,cheese:GetMass()+floatforce,0)
| |
| 503 | lw.C1 = normposl*ang(0,0,M.D(-120)) | |
| 504 | wait(.1) | |
| 505 | lw.C1 = normposl*ang(0,0,-math.pi/2) | |
| 506 | bg:Remove() | |
| 507 | lock.L(0) lock.R(0) | |
| 508 | end | |
| 509 | hum = char.Humanoid | |
| 510 | restbp = nil | |
| 511 | restbg = nil | |
| 512 | function rest() | |
| 513 | if not restbp then | |
| 514 | lock.R(1) lock.L(1) lock.R(2) lock.L(2) | |
| 515 | tyu = cfn(.2,.2,-.2) | |
| 516 | tyu1 = cfn(-.2,.2,-.2) | |
| 517 | tyu2 = cfn(-.1,.2,-.2) | |
| 518 | rw.C1 = (holdpos*tyu1)*ang(M.D(100),0,M.D(-30)) | |
| 519 | lw.C1 = (holdpos2*tyu)*ang(M.D(100),0,M.D(30)) | |
| 520 | neck.C0 = normposn*ang(M.D(20),0,0) | |
| 521 | lhw.C1 = (normposl2*tyu2)*ang(M.D(20),0,M.D(-20)) | |
| 522 | rhw.C1 = (normposr2)*ang(M.D(5),0,M.D(10)) | |
| 523 | pos = torso.CFrame | |
| 524 | restbp = T.BP(torso,pos.p) | |
| 525 | cloud = T.P(5,2,5,'White',0,false,false) T.FM(cloud,'cheese',6,2,6,'cheese').VertexColor = v3n(1,1,0) | |
| 526 | cloud.Position = pos.p | |
| 527 | T.W(cloud,torso,0,1,.8,-math.pi/2,M.D(-22.5),0) | |
| 528 | T.C(function() | |
| 529 | while wait() do | |
| 530 | for i = 0,.5,.05 do | |
| 531 | restbp.position = pos.p+v3n(0,i,0) | |
| 532 | wait(.2) | |
| 533 | end | |
| 534 | for i = .5,0,-.05 do | |
| 535 | restbp.position = pos.p+v3n(0,i,0) | |
| 536 | wait(.2) | |
| 537 | end | |
| 538 | end | |
| 539 | end) | |
| 540 | restbg = T.BG(torso) | |
| 541 | restbg.cframe = pos*ang(math.pi/2,0,0) | |
| 542 | hum.PlatformStand = true | |
| 543 | else | |
| 544 | hum.PlatformStand = false | |
| 545 | for i = -1,0 do lock.R(i) lock.L(i) end | |
| 546 | cloud:Remove() | |
| 547 | restbp:Remove() | |
| 548 | restbg:Remove() | |
| 549 | neck.C0 = normposn | |
| 550 | torso.CFrame = pos | |
| 551 | restbp,restbg = nil,nil | |
| 552 | end | |
| 553 | end | |
| 554 | function dance() | |
| 555 | lock.R(1) lock.L(1) lock.R(2) lock.L(2) | |
| 556 | for _ = 0,3 do | |
| 557 | for i = 0,1,.2 do | |
| 558 | lhw.C1 = normposl2*ang(M.D(50*i),0,M.D(50*i)) | |
| 559 | rhw.C1 = normposr2*ang(M.D(50*-i),0,M.D(50*-i)) | |
| 560 | lw.C1 = holdpos2*ang(0,0,M.D(50*-i)) | |
| 561 | rw.C1 = holdpos*ang(0,0,M.D(50*-i)) | |
| 562 | neck.C0 = normposn*ang(M.D(30*i),0,0) | |
| 563 | wait() | |
| 564 | end | |
| 565 | for i = 1,-1,-.2 do | |
| 566 | lhw.C1 = normposl2*ang(M.D(50*i),0,M.D(50*i)) | |
| 567 | rhw.C1 = normposr2*ang(M.D(50*-i),0,M.D(50*-i)) | |
| 568 | lw.C1 = holdpos2*ang(0,0,M.D(50*-i)) | |
| 569 | rw.C1 = holdpos*ang(0,0,M.D(50*-i)) | |
| 570 | neck.C0 = normposn*ang(M.D(30*i),0,0) | |
| 571 | wait() | |
| 572 | end | |
| 573 | for i = -1,0,.2 do | |
| 574 | lhw.C1 = normposl2*ang(M.D(50*i),0,M.D(50*i)) | |
| 575 | rhw.C1 = normposr2*ang(M.D(50*-i),0,M.D(50*-i)) | |
| 576 | lw.C1 = holdpos2*ang(0,0,M.D(50*-i)) | |
| 577 | rw.C1 = holdpos*ang(0,0,M.D(50*-i)) | |
| 578 | neck.C0 = normposn*ang(M.D(30*i),0,0) | |
| 579 | wait() | |
| 580 | end | |
| 581 | end | |
| 582 | lock.R(0) lock.L(0) lock.R(-1) lock.L(-1) | |
| 583 | end | |
| 584 | levbg = nil | |
| 585 | function levitate() | |
| 586 | if not levbp then | |
| 587 | levbp = T.BP(torso,torso.Position) | |
| 588 | else levbp:Remove() levbp = nil | |
| 589 | end | |
| 590 | end | |
| 591 | function test() | |
| 592 | lock.R(1) | |
| 593 | for i = 0,1,.1 do | |
| 594 | wait() | |
| 595 | rw.C1 = holdpos*ang(0,0,M.D(45+90*i)) | |
| 596 | end | |
| 597 | for i = 1,0,-.1 do | |
| 598 | wait() | |
| 599 | rw.C1 = holdpos*ang(0,0,M.D(45+90*i)) | |
| 600 | end | |
| 601 | lock.R(0) | |
| 602 | end | |
| 603 | function fly(mouse) | |
| 604 | levbg = T.BG(torso) | |
| 605 | holding = true | |
| 606 | lock.R(1) lock.L(1) | |
| 607 | T.C(function() | |
| 608 | while holding do | |
| 609 | for i = 0,1,.1 do | |
| 610 | wait() | |
| 611 | rw.C1 = holdpos*ang(0,0,M.D(45+90*i)) | |
| 612 | lw.C1 = holdpos2*ang(0,0,-M.D(45+90*i)) | |
| 613 | end | |
| 614 | for i = 1,0,-.1 do | |
| 615 | wait() | |
| 616 | rw.C1 = holdpos*ang(0,0,M.D(45+90*i)) | |
| 617 | lw.C1 = holdpos2*ang(0,0,-M.D(45+90*i)) | |
| 618 | end | |
| 619 | end | |
| 620 | end) | |
| 621 | while holding do | |
| 622 | ches = T.P(1,1,1,'White',0,true,false) | |
| 623 | T.FM(ches,'cheese',1,1,1,'cheese') | |
| 624 | debris:AddItem(ches,1) | |
| 625 | Instance.new("Sparkles",ches)
| |
| 626 | ches.CFrame = torso.CFrame*cfn(0,-3,0) | |
| 627 | levbg.cframe = cfn(torso.Position,mouse.hit.p)*ang(-math.pi/2,0,0) | |
| 628 | levbp.position = torso.Position + (torso.Position-mouse.hit.p).unit*-10 | |
| 629 | wait() | |
| 630 | end | |
| 631 | lock.R(0) lock.L(0) | |
| 632 | levbg:Remove() levbg = nil | |
| 633 | end | |
| 634 | function sel(mouse) | |
| 635 | if levbp then | |
| 636 | fly(mouse) | |
| 637 | elseif equipped then attack() | |
| 638 | else | |
| 639 | lasso(mouse) | |
| 640 | end | |
| 641 | end | |
| 642 | klist = {
| |
| 643 | {'c',function() rest() end};
| |
| 644 | {'f',function() dance() end};
| |
| 645 | {'q',function() levitate() end};
| |
| 646 | {'r',function() equip() end};
| |
| 647 | } | |
| 648 | hop.Deselected:connect(function() lock.R(0) lock.L(0) end) | |
| 649 | hop.Selected:connect(function(mouse) | |
| 650 | mouse.Button1Up:connect(function() holding = false end) | |
| 651 | mouse.KeyUp:connect(function(a) for i,v in pairs(klist) do if a == v[1] and v[3] ~= nil then holding = false end end end) | |
| 652 | mouse.KeyDown:connect(function(key) | |
| 653 | if attacking then return end | |
| 654 | for i,v in pairs(klist) do | |
| 655 | if key == v[1] then attacking = true v[2](mouse) attacking = false end | |
| 656 | end | |
| 657 | end) | |
| 658 | mouse.Button1Down:connect(function() if attacking then return end attacking = true sel(mouse) attacking = false end) | |
| 659 | end) | |
| 660 | --mediafire |