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| 1 | /* | |
| 2 | Dynamic attach system for Vehicles. | |
| 3 | Created by Siralos | |
| 4 | */ | |
| 5 | ||
| 6 | #define FILTERSCRIPT | |
| 7 | #include <a_samp> | |
| 8 | #include <YSI\y_commands> | |
| 9 | #include <YSI\y_master> | |
| 10 | #include <sscanf2> | |
| 11 | ||
| 12 | #define MAX_OBJ_PER_VEHICLE 20 | |
| 13 | ||
| 14 | new AttachingObjects[MAX_PLAYERS]; | |
| 15 | new AttachedObjects[MAX_VEHICLES][MAX_OBJ_PER_VEHICLE]; | |
| 16 | new strout[128]; | |
| 17 | ||
| 18 | public OnScriptInit() | |
| 19 | {
| |
| 20 | printf("Attach object to Vehicle by Siralos");
| |
| 21 | return 1; | |
| 22 | } | |
| 23 | ||
| 24 | public OnScriptExit() | |
| 25 | {
| |
| 26 | //Clear all objects created | |
| 27 | for(new i=0; i<MAX_VEHICLES; i++) | |
| 28 | {
| |
| 29 | if(GetVehicleModel(i) > 0) | |
| 30 | {
| |
| 31 | for(new j=0; j<MAX_OBJ_PER_VEHICLE; j++) | |
| 32 | {
| |
| 33 | if(IsValidObject(AttachedObjects[i][j])) | |
| 34 | {
| |
| 35 | DestroyObject(AttachedObjects[i][j]); | |
| 36 | } | |
| 37 | } | |
| 38 | } | |
| 39 | } | |
| 40 | return 1; | |
| 41 | } | |
| 42 | ||
| 43 | YCMD:mycarid(playerid, params[], help) | |
| 44 | {
| |
| 45 | #pragma unused help | |
| 46 | #pragma unused params | |
| 47 | new car = GetPlayerVehicleID(playerid); | |
| 48 | if(car == 0) return SendClientMessage(playerid, 0xfce80cFF, "You are not in a car"); | |
| 49 | format(strout, sizeof(strout), "Car ID: %d", car); | |
| 50 | return SendClientMessage(playerid, 0xfce80cFF, strout); | |
| 51 | } | |
| 52 | ||
| 53 | YCMD:deleteobject(playerid, params[], help) | |
| 54 | {
| |
| 55 | #pragma unused help | |
| 56 | new arrayid, car; | |
| 57 | if(sscanf(params, "ii", arrayid, car)) | |
| 58 | {
| |
| 59 | SendClientMessage(playerid, 0xfce80cFF, "Use: /deleteobject [arrayid] [SAMP Car ID]"); | |
| 60 | return 1; | |
| 61 | } | |
| 62 | if(0 <= arrayid < 20) | |
| 63 | {
| |
| 64 | if(0 < car < MAX_VEHICLES) | |
| 65 | {
| |
| 66 | if(!IsValidObject(AttachedObjects[car][arrayid])) | |
| 67 | {
| |
| 68 | SendClientMessage(playerid, 0xfce80cFF, "No object found at position"); | |
| 69 | return 1; | |
| 70 | } | |
| 71 | DestroyObject(AttachedObjects[car][arrayid]); | |
| 72 | SendClientMessage(playerid, 0xfce80cFF, "Object removed"); | |
| 73 | return 1; | |
| 74 | } | |
| 75 | else | |
| 76 | {
| |
| 77 | SendClientMessage(playerid, 0xfce80cFF, "Invalid vehicle"); | |
| 78 | } | |
| 79 | } | |
| 80 | else | |
| 81 | {
| |
| 82 | SendClientMessage(playerid, 0xfce80cFF, "No object found at position"); | |
| 83 | } | |
| 84 | return 1; | |
| 85 | } | |
| 86 | ||
| 87 | YCMD:attachobject(playerid, params[], help) | |
| 88 | {
| |
| 89 | #pragma unused help | |
| 90 | new objectmodel, car; | |
| 91 | if(sscanf(params, "ii", objectmodel, car)) | |
| 92 | {
| |
| 93 | SendClientMessage(playerid, 0xfce80cFF, "Use: /attachobject [object model] [SAMP Car ID]"); | |
| 94 | return 1; | |
| 95 | } | |
| 96 | if(0 < car < MAX_VEHICLES) | |
| 97 | {
| |
| 98 | new Float:px, Float:py, Float:pz; | |
| 99 | GetPlayerPos(playerid, px, py, pz); | |
| 100 | AttachingObjects[playerid] = CreateObject(objectmodel, px, py, pz, 0.0, 0.0, 0.0); | |
| 101 | SendClientMessage(playerid, 0xfce80cFF, "Object created. Editing..."); | |
| 102 | EditObject(playerid, AttachingObjects[playerid]); | |
| 103 | SetPVarInt(playerid, "AttachingTo", car); | |
| 104 | } | |
| 105 | else | |
| 106 | {
| |
| 107 | SendClientMessage(playerid, 0xfce80cFF, "Invalid vehicle"); | |
| 108 | } | |
| 109 | return 1; | |
| 110 | } | |
| 111 | ||
| 112 | public OnPlayerEditObject(playerid, playerobject, objectid, response, Float:fX, Float:fY, Float:fZ, Float:fRotX, Float:fRotY, Float:fRotZ) | |
| 113 | {
| |
| 114 | if(!IsValidObject(objectid)) return 0; | |
| 115 | MoveObject(objectid, fX, fY, fZ, 10.0, fRotX, fRotY, fRotZ); | |
| 116 | ||
| 117 | new car = GetPVarInt(playerid, "AttachingTo"); | |
| 118 | if(car != 0) | |
| 119 | {
| |
| 120 | if(response == EDIT_RESPONSE_FINAL) | |
| 121 | {
| |
| 122 | SendClientMessage(playerid, 0xfce80cFF, "Finished Edition."); | |
| 123 | new carslot = FindFreeObjectSlotInCar(car); | |
| 124 | if(carslot == -1) | |
| 125 | {
| |
| 126 | SendClientMessage(playerid, 0xfce80cFF, "No more objects can be added to the car."); | |
| 127 | DestroyObject(AttachingObjects[playerid]); | |
| 128 | DeletePVar(playerid, "AttachingTo"); | |
| 129 | return 1; | |
| 130 | } | |
| 131 | new Float:ofx, Float:ofy, Float:ofz, Float:ofaz; | |
| 132 | new Float:finalx, Float:finaly; | |
| 133 | new Float:px, Float:py, Float:pz, Float:roz; | |
| 134 | GetVehiclePos(car, px, py, pz); | |
| 135 | GetVehicleZAngle(car, roz); | |
| 136 | ofx = fX-px; | |
| 137 | ofy = fY-py; | |
| 138 | ofz = fZ-pz; | |
| 139 | ofaz = fRotZ-roz; | |
| 140 | finalx = ofx*floatcos(roz, degrees)+ofy*floatsin(roz, degrees); | |
| 141 | finaly = -ofx*floatsin(roz, degrees)+ofy*floatcos(roz, degrees); | |
| 142 | AttachObjectToVehicle(AttachingObjects[playerid], car, finalx, finaly, ofz, fRotX, fRotY, ofaz); | |
| 143 | AttachedObjects[car][carslot] = AttachingObjects[playerid]; | |
| 144 | format(strout, sizeof(strout), "Created in array slot %d of car %d", carslot, car); | |
| 145 | SendClientMessage(playerid, 0xfce80cFF, strout); | |
| 146 | DeletePVar(playerid, "AttachingTo"); | |
| 147 | return 1; | |
| 148 | } | |
| 149 | if(response == EDIT_RESPONSE_CANCEL) | |
| 150 | {
| |
| 151 | DestroyObject(AttachingObjects[playerid]); | |
| 152 | DeletePVar(playerid, "AttachingTo"); | |
| 153 | return 1; | |
| 154 | } | |
| 155 | } | |
| 156 | return 0; | |
| 157 | } | |
| 158 | ||
| 159 | stock FindFreeObjectSlotInCar(vehid) | |
| 160 | {
| |
| 161 | for(new i=0; i<MAX_OBJ_PER_VEHICLE; i++) | |
| 162 | {
| |
| 163 | if(!IsValidObject(AttachedObjects[vehid][i])) return i; | |
| 164 | } | |
| 165 | return -1; | |
| 166 | } |