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-- // Variables //--
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local player = game.Players.LocalPlayer
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local mouse = player:GetMouse()
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-- // Music // --
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local Music = Instance.new("Sound", game.Workspace)
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Music.SoundId = "rbxassetid://774530420"
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Music.Volume = 10
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Music.Looped = true
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Music:Play()
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-- // Events // --
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((mouse.KeyDown:connect(function(key)
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    if key == "q" then
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        local part = Instance.new("Part", workspace)
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        part.Name = "Brick"
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        part.Material = "Neon"
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        part.Size = Vector3.new(2, 2, 2)
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        part.CFrame = mouse.hit
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        while wait() do
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            part.BrickColor = BrickColor.Random()
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        end)
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if key == "e" then
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        local part = Instance.new("Ball", workspace)
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        part.Name = "Ball"
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        part.Material = "Neon"
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        part.Size = Vector3.new(2, 2, 2)
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        part.CFrame = mouse.hit
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        while wait() do
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            part.BrickColor = BrickColor.Random()
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        end
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    elseif key == "m" then
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        for i, v in pairs(workspace:GetChildren()) do
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            if v:IsA "Part" and v.Name == "Brick" then
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                v:remove()
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            end
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        end
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    end
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end)