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| 1 | #{team}: チーム変数
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| 2 | on crafting of banner: | |
| 3 | cancel event | |
| 4 | on load: | |
| 5 | register new shapeless recipe for enchanted golden apple using gold block, gold block, gold block, gold block, apple, gold block, gold block, gold block, gold block | |
| 6 | - | command /team [<text>] [<player>]: |
| 6 | + | command /team [<text>] [<offline player>]: |
| 7 | permission: sk.command.team | |
| 8 | trigger: | |
| 9 | if arg-1 is not "yellow" or "red" or "blue" or "green" or "leave" or "confirmation": | |
| 10 | send "&c使用法: /team <team|leave|confirmation> <player>" | |
| 11 | stop | |
| 12 | if arg-1 is "red": | |
| 13 | set {team.%arg-2%} to 1
| |
| 14 | send "&b%arg-2%のチームを&c赤&bにしました" | |
| 15 | command "/scoreboard teams join red %arg-2%" | |
| 16 | command "/ne player %arg-2% prefix &c[R] &c" | |
| 17 | stop | |
| 18 | if arg-1 is "blue": | |
| 19 | set {team.%arg-2%} to 2
| |
| 20 | send "&b%arg-2%のチームを&9青&bにしました" | |
| 21 | command "/scoreboard teams join blue %arg-2%" | |
| 22 | command "/ne player %arg-2% prefix &9[B] &9" | |
| 23 | stop | |
| 24 | if arg-1 is "yellow": | |
| 25 | set {team.%arg-2%} to 3
| |
| 26 | send "&b%arg-2%のチームを&e黄&bにしました" | |
| 27 | command "/scoreboard teams join yellow %arg-2%" | |
| 28 | command "/ne player %arg-2% prefix &e[E] &e" | |
| 29 | stop | |
| 30 | if arg-1 is "green": | |
| 31 | set {team.%arg-2%} to 4
| |
| 32 | send "&b%arg-2%のチームを&a緑&bにしました" | |
| 33 | command "/scoreboard teams join green %arg-2%" | |
| 34 | command "/ne player %arg-2% prefix &a[G] &a" | |
| 35 | stop | |
| 36 | if arg-1 is "leave": | |
| 37 | delete {team.%arg-2%}
| |
| 38 | command "/scoreboard teams leave %arg-2%" | |
| 39 | send "&b%arg-2%を所属しているチームから退出させました" | |
| 40 | command "/ne player %arg-2% clear" | |
| 41 | stop | |
| 42 | if arg-1 is "confirmation": | |
| 43 | if {team.%arg-2%} is 1:
| |
| 44 | send "&b%arg-2%のチームは&c赤&bです" | |
| 45 | if {team.%arg-2%} is 2:
| |
| 46 | send "&b%arg-2%のチームは&9青&bです" | |
| 47 | if {team.%arg-2%} is 3:
| |
| 48 | send "&b%arg-2%のチームは&e黄&bです" | |
| 49 | if {team.%arg-2%} is 4:
| |
| 50 | send "&b%arg-2%のチームは&a緑&bです" | |
| 51 | ||
| 52 | on break of banner: | |
| 53 | if player's gamemode is survival: | |
| 54 | if {team.%player%} is 1:
| |
| 55 | execute console command "/scoreboard players tag @e[tag=banner] add red" | |
| 56 | cancel event | |
| 57 | if {team.%player%} is 2:
| |
| 58 | execute console command "/scoreboard players tag @e[tag=banner] add blue" | |
| 59 | cancel event | |
| 60 | if {team.%player%} is 3:
| |
| 61 | execute console command "/scoreboard players tag @e[tag=banner] add yellow" | |
| 62 | cancel event | |
| 63 | if {team.%player%} is 4:
| |
| 64 | execute console command "/scoreboard players tag @e[tag=banner] add green" | |
| 65 | cancel event | |
| 66 | on damage: | |
| 67 | victim is a player | |
| 68 | attacker is a player | |
| 69 | if {team.%victim%} is 1:
| |
| 70 | {team.%attacker%} is 1
| |
| 71 | cancel event | |
| 72 | if {team.%victim%} is 2:
| |
| 73 | {team.%attacker%} is 2
| |
| 74 | cancel event | |
| 75 | if {team.%victim%} is 3:
| |
| 76 | {team.%attacker%} is 3
| |
| 77 | cancel event | |
| 78 | if {team.%victim%} is 4:
| |
| 79 | {team.%attacker%} is 4
| |
| 80 | cancel event | |
| 81 | ||
| 82 | on death: | |
| 83 | victim is a player | |
| 84 | - | execute console command "/execute %victim% ~ ~ ~ summon fireworks_rocket ~ ~2 ~ {LifeTime:0,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Flicker:1,Colors:[I;%random integer between 0 and 16777215%,%random integer between 1 and 16777215%,%random integer between 0 and 16777215%],FadeColors:[I;%random integer between 0 and 16777215%]}]}}}}"
|
| 84 | + | |
| 85 | set {_victim} to victim
| |
| 86 | if {_attacker} is set:
| |
| 87 | if attacker is a player: | |
| 88 | strike lightning effect at victim | |
| 89 | - | execute console command "/execute %victim% ~ ~ ~ summon fireworks_rocket ~ ~2 ~ {LifeTime:0,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Flicker:1,Colors:[I;%random integer between 0 and 16777215%,%random integer between 1 and 16777215%,%random integer between 0 and 16777215%],FadeColors:[I;%random integer between 0 and 16777215%]}]}}}}"
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| 89 | + | |
| 90 | delete {_victim}
| |
| 91 | wait 1 tick | |
| 92 | force victim to respawn | |
| 93 | if attacker is not a player: | |
| 94 | execute console command "/execute %victim% ~ ~ ~ summon fireworks_rocket ~ ~2 ~ {LifeTime:0,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Flicker:1,Trail:1,Colors:[I;%random integer between 1 and 16777215%,%random integer between 1 and 16777215%,%random integer between 1 and 16777215%],FadeColors:[I;%random integer between 1 and 16777215%]}]}}}}"
| |
| 95 | delete {_victim}
| |
| 96 | wait 1 tick | |
| 97 | force victim to respawn | |
| 98 | else: | |
| 99 | execute console command "/execute %victim% ~ ~ ~ summon fireworks_rocket ~ ~2 ~ {LifeTime:0,FireworksItem:{id:fireworks,Count:1,tag:{Fireworks:{Explosions:[{Type:1,Flicker:1,Trail:1,Colors:[I;%random integer between 1 and 16777215%,%random integer between 1 and 16777215%,%random integer between 1 and 16777215%],FadeColors:[I;%random integer between 1 and 16777215%]}]}}}}"
| |
| 100 | delete {_victim}
| |
| 101 | wait 1 tick | |
| 102 | force victim to respawn | |
| 103 | ||
| 104 | command /setspawn: | |
| 105 | permission: TSP.leader | |
| 106 | permission message: &cスポーン地点を設定できるのはリーダーだけです | |
| 107 | trigger: | |
| 108 | if {team.%player%} is 1:
| |
| 109 | set {redspawn} to location of player
| |
| 110 | send "&c赤&bチームのスポーン地点を設定を設定しました" | |
| 111 | if {team.%player%} is 2:
| |
| 112 | set {bluespawn} to location of player
| |
| 113 | send "&9青&bチームのスポーン地点を設定を設定しました" | |
| 114 | if {team.%player%} is 3:
| |
| 115 | set {yellowspawn} to location of player
| |
| 116 | send "&e黄&bチームのスポーン地点を設定を設定しました" | |
| 117 | if {team.%player%} is 4:
| |
| 118 | set {greenspawn} to location of player
| |
| 119 | send "&a緑&bチームのスポーン地点を設定を設定しました" | |
| 120 | on respawn: | |
| 121 | if {team.%player%} is 1:
| |
| 122 | teleport player to {redspawn}
| |
| 123 | if {team.%player%} is 2:
| |
| 124 | teleport player to {bluespawn}
| |
| 125 | if {team.%player%} is 3:
| |
| 126 | teleport player to {yellowspawn}
| |
| 127 | if {team.%player%} is 4:
| |
| 128 | teleport player to {greenspawn}
| |
| 129 | ||
| 130 | - | every tick: |
| 130 | + | |
| 131 | - | loop all players: |
| 131 | + | |
| 132 | - | if {team.%loop-player%} is 1:
|
| 132 | + | |
| 133 | - | command "/ne player %loop-player% prefix &c[R] &c" |
| 133 | + | |
| 134 | - | if {team.%loop-player%} is 2:
|
| 134 | + | |
| 135 | - | command "/ne player %loop-player% prefix &9[B] &9" |
| 135 | + | |
| 136 | - | if {team.%loop-player%} is 3:
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| 136 | + | |
| 137 | - | command "/ne player %loop-player% prefix &e[Y] &e" |
| 137 | + | |
| 138 | - | if {team.%loop-player%} is 4:
|
| 138 | + | |
| 139 | - | command "/ne player %loop-player% prefix &a[G] &a" |
| 139 | + | |
| 140 | if {team.%player%} is 3:
| |
| 141 | - | aliases: /spawnc |
| 141 | + | |
| 142 | - | permission: TSP.spawnc |
| 142 | + | |
| 143 | - | permission message: &cYou don't have permission. |
| 143 | + | |
| 144 | teleport player to {greenspawn}
| |
| 145 | - | if arg-1 is not "red" or "blue or "yellow" or "green": |
| 145 | + | |
| 146 | - | send "Usage: /spawnconfirmation <team>" |
| 146 | + | if {team.%player%} is not 1 or 2 or 3 or 4:
|
| 147 | stop | |
| 148 | - | send "&c赤&bのスポーン地点は%{redspawn}%です"
|
| 148 | + | |
| 149 | command /refresh: | |
| 150 | - | send "&9青&bのスポーン地点は%{bluespawn}%です"
|
| 150 | + | permission:TSP.refresh |
| 151 | permission message: Unknown command. Type "/help" for help. | |
| 152 | - | send "&e黄&bのスポーン地点は%{yellowspawn}%です"
|
| 152 | + | |
| 153 | loop all players: | |
| 154 | - | send "&a緑&bのスポーン地点は%{greenspawn}%です" |
| 154 | + | if {team.%loop-player%} is 1:
|
| 155 | command "/ne player %loop-player% prefix &c[R] &c" | |
| 156 | wait 1 second | |
| 157 | if {team.%loop-player%} is 2:
| |
| 158 | command "/ne player %loop-player% prefix &9[B] &9" | |
| 159 | wait 1 second | |
| 160 | if {team.%loop-player%} is 3:
| |
| 161 | command "/ne player %loop-player% prefix &e[Y] &e" | |
| 162 | wait 1 second | |
| 163 | if {team.%loop-player%} is 4:
| |
| 164 | command "/ne player %loop-player% prefix &a[G] &a" | |
| 165 | wait 1 second | |
| 166 | if {team.%loop-player%} is not set:
| |
| 167 | command "/ne player %loop-player% clear" | |
| 168 | wait 1 second | |
| 169 | ||
| 170 | command /spawnconfirmation [<text>]: | |
| 171 | aliases: /sc | |
| 172 | permission: TSP.sc | |
| 173 | permission message: &cYou don't have permission. | |
| 174 | trigger: | |
| 175 | if arg-1 is not "red" or "blue or "yellow" or "green": | |
| 176 | send "Usage: /spawnconfirmation <team>" | |
| 177 | if arg-1 is "red": | |
| 178 | send "&c赤&bのスポーン地点は%{redspawn}%です"
| |
| 179 | if arg-1 is "blue": | |
| 180 | send "&9青&bのスポーン地点は%{bluespawn}%です"
| |
| 181 | if arg-1 is "yellow": | |
| 182 | send "&e黄&bのスポーン地点は%{yellowspawn}%です"
| |
| 183 | if arg-1 is "green": | |
| 184 | send "&a緑&bのスポーン地点は%{greenspawn}%です" |