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| 1 | wait(0.2) | |
| 2 | local Player, Character, Mouse = game:service("Players").LocalPlayer, game:GetService("Players").LocalPlayer.Character, game:GetService("Players").LocalPlayer:GetMouse()
| |
| 3 | local Torso = Character:FindFirstChild("Torso")
| |
| 4 | local rootPart = Character:FindFirstChild("HumanoidRootPart")
| |
| 5 | local Humanoid = Character:FindFirstChild("Humanoid")
| |
| 6 | local Head = Character:FindFirstChild("Head")
| |
| 7 | local Right_Arm = Character:FindFirstChild("Right Arm")
| |
| 8 | local Left_Arm = Character:FindFirstChild("Left Arm")
| |
| 9 | local Right_Leg = Character:FindFirstChild("Right Leg")
| |
| 10 | local Left_Leg = Character:FindFirstChild("Left Leg")
| |
| 11 | local Right_Shoulder = Torso:FindFirstChild("Right Shoulder")
| |
| 12 | local Left_Shoulder = Torso:FindFirstChild("Left Shoulder")
| |
| 13 | local Right_Hip = Torso:FindFirstChild("Right Hip")
| |
| 14 | local Left_Hip = Torso:FindFirstChild("Left Hip")
| |
| 15 | local Neck = Torso:FindFirstChild("Neck")
| |
| 16 | local rootPart = Character:FindFirstChild("HumanoidRootPart")
| |
| 17 | local rootJoint = rootPart:FindFirstChild("RootJoint")
| |
| 18 | local CurrentIdle = "Idling1" | |
| 19 | local Degree = 0.0175438596491228 | |
| 20 | local canremove = false | |
| 21 | local debounce = false | |
| 22 | local UIService = game:GetService("UserInputService")
| |
| 23 | _G.SongName = math.random(1, 9025232) | |
| 24 | sin = math.sin | |
| 25 | Right_Leg.FormFactor = "Custom" | |
| 26 | Left_Leg.FormFactor = "Custom" | |
| 27 | rootPart.Archivable = true | |
| 28 | rootJoint.Archivable = true | |
| 29 | c_new = CFrame.new | |
| 30 | c_angles = CFrame.Angles | |
| 31 | i_new = Instance.new | |
| 32 | Humanoid:ClearAllChildren() | |
| 33 | local isAttacking = false | |
| 34 | local isSprinting = false | |
| 35 | local Animations = false | |
| 36 | local Angle = 0 | |
| 37 | local Axis = 0 | |
| 38 | local angleSpeed = 1 | |
| 39 | local axisSpeed = angleSpeed | |
| 40 | local currentAnim | |
| 41 | local levetatingheight = 3 | |
| 42 | local WalkType = "Ground" | |
| 43 | local RateP = 20 | |
| 44 | function CreateParticle(parent) | |
| 45 | local Particle = Instance.new("ParticleEmitter", parent)
| |
| 46 | Particle.Enabled = true | |
| 47 | Particle.Transparency = NumberSequence.new({
| |
| 48 | NumberSequenceKeypoint.new(0, 1), | |
| 49 | NumberSequenceKeypoint.new(0.3, 0.95), | |
| 50 | NumberSequenceKeypoint.new(1, 1) | |
| 51 | }) | |
| 52 | Particle.LightEmission = -3 | |
| 53 | Particle.Rate = RateP | |
| 54 | Particle.ZOffset = 1 | |
| 55 | Particle.Lifetime = NumberRange.new(0.5) | |
| 56 | Particle.Speed = NumberRange.new(1) | |
| 57 | Particle.Size = NumberSequence.new({
| |
| 58 | NumberSequenceKeypoint.new(0, 0.5, 0.3), | |
| 59 | NumberSequenceKeypoint.new(1, 1, 0.1) | |
| 60 | }) | |
| 61 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 62 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 63 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
| 64 | - | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) |
| 64 | + | Particle.Color = ColorSequence.new(Color3.new(0, 0, 255), Color3.new(0, 0, 0)) |
| 65 | Particle.VelocitySpread = 360 | |
| 66 | Particle.LockedToPart = false | |
| 67 | end | |
| 68 | CreateParticle(Torso) | |
| 69 | CreateParticle(Right_Arm) | |
| 70 | CreateParticle(Left_Arm) | |
| 71 | CreateParticle(Right_Leg) | |
| 72 | CreateParticle(Left_Leg) | |
| 73 | function CreateParticle2(parent) | |
| 74 | local Particle = Instance.new("ParticleEmitter", parent)
| |
| 75 | Particle.Enabled = true | |
| 76 | Particle.Transparency = NumberSequence.new({
| |
| 77 | NumberSequenceKeypoint.new(0, 1), | |
| 78 | NumberSequenceKeypoint.new(0.3, 0.95), | |
| 79 | NumberSequenceKeypoint.new(1, 1) | |
| 80 | }) | |
| 81 | Particle.LightEmission = -3 | |
| 82 | Particle.Rate = RateP | |
| 83 | Particle.ZOffset = 1 | |
| 84 | Particle.Lifetime = NumberRange.new(0.5) | |
| 85 | Particle.Speed = NumberRange.new(1) | |
| 86 | Particle.Size = NumberSequence.new({
| |
| 87 | NumberSequenceKeypoint.new(0, 0.5, 0.3), | |
| 88 | NumberSequenceKeypoint.new(1, 1, 0.1) | |
| 89 | }) | |
| 90 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 91 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 92 | Particle.Texture = "http://www.roblox.com/asset/?id=303195022" | |
| 93 | - | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) |
| 93 | + | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 255)) |
| 94 | Particle.VelocitySpread = 360 | |
| 95 | Particle.LockedToPart = false | |
| 96 | end | |
| 97 | CreateParticle2(Torso) | |
| 98 | CreateParticle2(Right_Arm) | |
| 99 | CreateParticle2(Left_Arm) | |
| 100 | CreateParticle2(Right_Leg) | |
| 101 | CreateParticle2(Left_Leg) | |
| 102 | function CreateParticle3(parent) | |
| 103 | local Particle = Instance.new("ParticleEmitter", parent)
| |
| 104 | Particle.Enabled = true | |
| 105 | Particle.Transparency = NumberSequence.new({
| |
| 106 | NumberSequenceKeypoint.new(0, 1), | |
| 107 | NumberSequenceKeypoint.new(0.3, 0.95), | |
| 108 | NumberSequenceKeypoint.new(1, 1) | |
| 109 | }) | |
| 110 | Particle.LightEmission = -3 | |
| 111 | Particle.Rate = RateP | |
| 112 | Particle.ZOffset = 1 | |
| 113 | Particle.Lifetime = NumberRange.new(0.5) | |
| 114 | Particle.Speed = NumberRange.new(1) | |
| 115 | Particle.Size = NumberSequence.new({
| |
| 116 | NumberSequenceKeypoint.new(0, 0.5, 0.3), | |
| 117 | NumberSequenceKeypoint.new(1, 1, 0.1) | |
| 118 | }) | |
| 119 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 120 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 121 | Particle.Texture = "http://www.roblox.com/asset/?id=303195000" | |
| 122 | - | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) |
| 122 | + | Particle.Color = ColorSequence.new(Color3.new(0, 0, 255), Color3.new(0, 0, 0)) |
| 123 | Particle.VelocitySpread = 360 | |
| 124 | Particle.LockedToPart = false | |
| 125 | end | |
| 126 | CreateParticle3(Torso) | |
| 127 | CreateParticle3(Right_Arm) | |
| 128 | CreateParticle3(Left_Arm) | |
| 129 | CreateParticle3(Right_Leg) | |
| 130 | CreateParticle3(Left_Leg) | |
| 131 | function CreateParticle4(parent) | |
| 132 | local Particle = Instance.new("ParticleEmitter", parent)
| |
| 133 | Particle.Enabled = true | |
| 134 | Particle.Transparency = NumberSequence.new({
| |
| 135 | NumberSequenceKeypoint.new(0, 1), | |
| 136 | NumberSequenceKeypoint.new(0.3, 0.95), | |
| 137 | NumberSequenceKeypoint.new(1, 1) | |
| 138 | }) | |
| 139 | Particle.LightEmission = -3 | |
| 140 | Particle.Rate = RateP | |
| 141 | Particle.ZOffset = 1 | |
| 142 | Particle.Lifetime = NumberRange.new(0.5) | |
| 143 | Particle.Speed = NumberRange.new(1) | |
| 144 | Particle.Size = NumberSequence.new({
| |
| 145 | NumberSequenceKeypoint.new(0, 0.5, 0.3), | |
| 146 | NumberSequenceKeypoint.new(1, 1, 0.1) | |
| 147 | }) | |
| 148 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 149 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 150 | Particle.Texture = "http://www.roblox.com/asset/?id=303194917" | |
| 151 | - | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0)) |
| 151 | + | Particle.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 255)) |
| 152 | Particle.VelocitySpread = 360 | |
| 153 | Particle.LockedToPart = false | |
| 154 | end | |
| 155 | CreateParticle4(Torso) | |
| 156 | CreateParticle4(Right_Arm) | |
| 157 | CreateParticle4(Left_Arm) | |
| 158 | CreateParticle4(Right_Leg) | |
| 159 | CreateParticle4(Left_Leg) | |
| 160 | function Sound(parent, loop, vol, id) | |
| 161 | local s = Instance.new("Sound", parent)
| |
| 162 | s.Looped = loop | |
| 163 | s.Volume = vol | |
| 164 | s.MaxDistance = 200 | |
| 165 | s.EmitterSize = 20 | |
| 166 | s.SoundId = "rbxassetid://" .. tostring(id) | |
| 167 | s:Play() | |
| 168 | if loop == false then | |
| 169 | wait(s.TimeLength) | |
| 170 | s:Destroy() | |
| 171 | end | |
| 172 | end | |
| 173 | Theme = Instance.new("Sound")
| |
| 174 | Theme.Parent = Character | |
| 175 | Theme.SoundId = "rbxassetid://193889412" | |
| 176 | Theme.Volume = 10 | |
| 177 | Theme.Looped = true | |
| 178 | Theme.Pitch = 1 | |
| 179 | Theme:Play() | |
| 180 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
| 181 | wld = Instance.new("Weld", wp1)
| |
| 182 | wld.Part0 = wp0 | |
| 183 | wld.Part1 = wp1 | |
| 184 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 185 | return wld | |
| 186 | end | |
| 187 | function noOutline(part) | |
| 188 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 189 | end | |
| 190 | local Part = function(Name, Color, Material, Transparency, Shape, Size, CFrame, CanCollide, Anchored, parent) | |
| 191 | local partie = i_new("Part", parent)
| |
| 192 | partie.Name = Name | |
| 193 | partie.BrickColor = BrickColor.new(Color) | |
| 194 | partie.Material = Material | |
| 195 | partie.Shape = Shape | |
| 196 | partie.Transparency = Transparency | |
| 197 | partie.Size = Size | |
| 198 | partie.CFrame = CFrame | |
| 199 | partie.CanCollide = CanCollide | |
| 200 | partie.Anchored = Anchored | |
| 201 | return partie | |
| 202 | end | |
| 203 | function swait(num) | |
| 204 | if num == 0 or num == nil then | |
| 205 | game:GetService("RunService").Stepped:wait(0)
| |
| 206 | else | |
| 207 | for i = 0, num do | |
| 208 | game:GetService("RunService").Stepped:wait(0)
| |
| 209 | end | |
| 210 | end | |
| 211 | end | |
| 212 | coroutine.wrap(function() | |
| 213 | while true do | |
| 214 | Humanoid.MaxHealth = "inf" | |
| 215 | Humanoid.Health = "inf" | |
| 216 | wait(0.01) | |
| 217 | end | |
| 218 | end)() | |
| 219 | coroutine.wrap(function() | |
| 220 | while true do | |
| 221 | Humanoid.MaxHealth = "inf" | |
| 222 | Humanoid.Health = "inf" | |
| 223 | wait() | |
| 224 | end | |
| 225 | end)() | |
| 226 | coroutine.wrap(function() | |
| 227 | while true do | |
| 228 | Humanoid.MaxHealth = "inf" | |
| 229 | Humanoid.Health = "inf" | |
| 230 | swait() | |
| 231 | end | |
| 232 | end)() | |
| 233 | coroutine.wrap(function() | |
| 234 | while true do | |
| 235 | Humanoid.MaxHealth = "inf" | |
| 236 | Humanoid.Health = "inf" | |
| 237 | swait(1) | |
| 238 | end | |
| 239 | end)() | |
| 240 | Player.Character.Archivable = true | |
| 241 | Instance.new("ForceField", Player.Character).Visible = false
| |
| 242 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 243 | local mesh = i_new(Mesh) | |
| 244 | mesh.Parent = part | |
| 245 | if Mesh == "SpecialMesh" then | |
| 246 | mesh.MeshType = meshtype | |
| 247 | mesh.MeshId = meshid | |
| 248 | end | |
| 249 | mesh.Offset = offset | |
| 250 | mesh.Scale = scale | |
| 251 | return mesh | |
| 252 | end | |
| 253 | local Hair = Instance.new("Part", Head)
| |
| 254 | Hair.Name = "Hair" | |
| 255 | Hair.Shape = Enum.PartType.Ball | |
| 256 | Hair.CanCollide = false | |
| 257 | - | Hair.BrickColor = BrickColor.new("Medium stone grey")
|
| 257 | + | Hair.BrickColor = BrickColor.new("Brown")
|
| 258 | Hair.Transparency = 0 | |
| 259 | Hair.Material = "Grass" | |
| 260 | Hair.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 261 | Hair.TopSurface = Enum.SurfaceType.Smooth | |
| 262 | Hair.BottomSurface = Enum.SurfaceType.Smooth | |
| 263 | local Weld = Instance.new("Weld", Hair)
| |
| 264 | Weld.Part0 = Head | |
| 265 | Weld.Part1 = Hair | |
| 266 | Weld.C1 = CFrame.new(0, -0.5, 0) | |
| 267 | HoodMesh = Instance.new("FileMesh", Hair)
| |
| 268 | HoodMesh.MeshId = "http://www.roblox.com/asset/?id=74879498" | |
| 269 | HoodMesh.TextureId = "http://www.roblox.com/asset/?id=75977308" | |
| 270 | HoodMesh.Scale = Vector3.new(1.05, 1.1, 1.1) | |
| 271 | local Shades = Instance.new("Part", Head)
| |
| 272 | Shades.Name = "Shades" | |
| 273 | Shades.Shape = Enum.PartType.Ball | |
| 274 | Shades.CanCollide = false | |
| 275 | Shades.BrickColor = BrickColor.new("Medium stone grey")
| |
| 276 | Shades.Transparency = 0 | |
| 277 | Shades.Material = "Grass" | |
| 278 | Shades.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 279 | Shades.TopSurface = Enum.SurfaceType.Smooth | |
| 280 | Shades.BottomSurface = Enum.SurfaceType.Smooth | |
| 281 | local Weld = Instance.new("Weld", Shades)
| |
| 282 | Weld.Part0 = Head | |
| 283 | Weld.Part1 = Shades | |
| 284 | Weld.C1 = CFrame.new(0, -0.2, 0.15) | |
| 285 | ShadesMesh = Instance.new("FileMesh", Shades)
| |
| 286 | ShadesMesh.MeshId = "http://www.roblox.com/asset/?id=51177557" | |
| 287 | ShadesMesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 288 | ShadesMesh.Scale = Vector3.new(1, 1, 1) | |
| 289 | local GunModel = Instance.new("Part", game.Workspace.CurrentCamera)
| |
| 290 | GunModel.Name = "Pistol" | |
| 291 | GunModel.Shape = Enum.PartType.Ball | |
| 292 | GunModel.CanCollide = false | |
| 293 | GunModel.BrickColor = BrickColor.new("Medium stone grey")
| |
| 294 | GunModel.Transparency = 1 | |
| 295 | GunModel.Material = "Grass" | |
| 296 | GunModel.Size = Vector3.new(0.01, 0.01, 0.01) | |
| 297 | GunModel.TopSurface = Enum.SurfaceType.Smooth | |
| 298 | GunModel.BottomSurface = Enum.SurfaceType.Smooth | |
| 299 | local Weld = Instance.new("Weld", GunModel)
| |
| 300 | Weld.Part0 = Right_Arm | |
| 301 | Weld.Part1 = GunModel | |
| 302 | Weld.C1 = CFrame.new(0, -0.3, -1.4) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(180)) | |
| 303 | GunModelMesh = Instance.new("FileMesh", GunModel)
| |
| 304 | GunModelMesh.MeshId = "http://www.roblox.com/asset/?id=441587064" | |
| 305 | GunModelMesh.TextureId = "http://www.roblox.com/asset/?id=441587082" | |
| 306 | GunModelMesh.Scale = Vector3.new(0.035, 0.02, 0.02) | |
| 307 | BE = Instance.new("Part", GunModel)
| |
| 308 | BE.Anchored = false | |
| 309 | BE.CanCollide = false | |
| 310 | BE.Transparency = 1 | |
| 311 | BE.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 312 | Eweld = Instance.new("Weld", BE)
| |
| 313 | Eweld.Part0 = BE | |
| 314 | Eweld.Part1 = GunModel | |
| 315 | Eweld.C0 = CFrame.new(0, -0.3, -1) | |
| 316 | BEX = Instance.new("Part", GunModel)
| |
| 317 | BEX.Anchored = false | |
| 318 | BEX.CanCollide = false | |
| 319 | BEX.Transparency = 1 | |
| 320 | BEX.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 321 | EXweld = Instance.new("Weld", BEX)
| |
| 322 | EXweld.Part0 = BEX | |
| 323 | EXweld.Part1 = GunModel | |
| 324 | EXweld.C0 = CFrame.new(0, -0.3, 0.05) | |
| 325 | local Effects = Instance.new("Folder", Character)
| |
| 326 | Effects.Name = "Effects" | |
| 327 | Debris = game:GetService("Debris")
| |
| 328 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 329 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 330 | end | |
| 331 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 332 | local DIRECTION = CFrame.new(StartPos, EndPos).lookVector | |
| 333 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 334 | end | |
| 335 | function MakeForm(PART, TYPE) | |
| 336 | if TYPE == "Cyl" then | |
| 337 | local MSH = Instance.new("CylinderMesh", PART)
| |
| 338 | elseif TYPE == "Ball" then | |
| 339 | local MSH = Instance.new("SpecialMesh", PART)
| |
| 340 | MSH.MeshType = "Sphere" | |
| 341 | elseif TYPE == "Wedge" then | |
| 342 | local MSH = Instance.new("SpecialMesh", PART)
| |
| 343 | MSH.MeshType = "Wedge" | |
| 344 | end | |
| 345 | end | |
| 346 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 347 | local NEWPART = Instance.new("Part")
| |
| 348 | NEWPART.formFactor = FORMFACTOR | |
| 349 | NEWPART.Reflectance = REFLECTANCE | |
| 350 | NEWPART.Transparency = TRANSPARENCY | |
| 351 | NEWPART.CanCollide = false | |
| 352 | NEWPART.Locked = true | |
| 353 | NEWPART.Anchored = true | |
| 354 | if ANCHOR == false then | |
| 355 | NEWPART.Anchored = false | |
| 356 | end | |
| 357 | NEWPART.BrickColor = BrickColor.new(tostring(BRICKCOLOR)) | |
| 358 | NEWPART.Name = NAME | |
| 359 | NEWPART.Size = SIZE | |
| 360 | NEWPART.Position = Torso.Position | |
| 361 | NEWPART.Material = MATERIAL | |
| 362 | NEWPART:BreakJoints() | |
| 363 | NEWPART.Parent = PARENT | |
| 364 | return NEWPART | |
| 365 | end | |
| 366 | Blood = Instance.new("ParticleEmitter")
| |
| 367 | Blood.Parent = nil | |
| 368 | Blood.Rate = 20 | |
| 369 | Blood.Speed = NumberRange.new(7) | |
| 370 | Blood.VelocitySpread = 40 | |
| 371 | Blood.Lifetime = NumberRange.new(0.1, 1) | |
| 372 | Blood.Texture = "rbxassetid://291880914" | |
| 373 | Blood.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0, 0, 0)) | |
| 374 | Blood.Acceleration = Vector3.new(0, -50, 0) | |
| 375 | Blood.Size = NumberSequence.new({
| |
| 376 | NumberSequenceKeypoint.new(0, 0.5, 0.1), | |
| 377 | NumberSequenceKeypoint.new(1, 0.01, 0.01) | |
| 378 | }) | |
| 379 | Blood.RotSpeed = NumberRange.new(-180, 180) | |
| 380 | Blood.Rotation = NumberRange.new(-360, 360) | |
| 381 | Blood.Transparency = NumberSequence.new({
| |
| 382 | NumberSequenceKeypoint.new(0, 1), | |
| 383 | NumberSequenceKeypoint.new(0.2, 0), | |
| 384 | NumberSequenceKeypoint.new(0.8, 0), | |
| 385 | NumberSequenceKeypoint.new(1, 1) | |
| 386 | }) | |
| 387 | local B = Instance.new("Sound")
| |
| 388 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 389 | local NEWSOUND | |
| 390 | coroutine.resume(coroutine.create(function() | |
| 391 | NEWSOUND = B:Clone() | |
| 392 | NEWSOUND.Parent = PARENT | |
| 393 | NEWSOUND.Volume = VOLUME | |
| 394 | NEWSOUND.Pitch = PITCH | |
| 395 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id=" .. ID | |
| 396 | NEWSOUND:play() | |
| 397 | if DOESLOOP == true then | |
| 398 | NEWSOUND.Looped = true | |
| 399 | else | |
| 400 | repeat | |
| 401 | wait(1) | |
| 402 | until NEWSOUND.Playing == false | |
| 403 | NEWSOUND:remove() | |
| 404 | end | |
| 405 | end)) | |
| 406 | return NEWSOUND | |
| 407 | end | |
| 408 | function getbloody(victim, amount) | |
| 409 | local PART = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Blood", victim.Size) | |
| 410 | PART.CFrame = victim.CFrame | |
| 411 | local HITPLAYERSOUNDS = {
| |
| 412 | "883201004", | |
| 413 | "883201111", | |
| 414 | "883201193", | |
| 415 | "883201270" | |
| 416 | } | |
| 417 | Debris:AddItem(PART, 5) | |
| 418 | CreateSound(HITPLAYERSOUNDS[math.random(1, #HITPLAYERSOUNDS)], PART, 1, math.random(8, 12) / 10) | |
| 419 | CreateSound(HITPLAYERSOUNDS[math.random(1, #HITPLAYERSOUNDS)], PART, 1, math.random(8, 12) / 10) | |
| 420 | CreateSound(HITPLAYERSOUNDS[math.random(1, #HITPLAYERSOUNDS)], PART, 1, math.random(8, 12) / 10) | |
| 421 | local prtcl = Blood:Clone() | |
| 422 | prtcl.Parent = PART | |
| 423 | prtcl:Emit(amount * 10) | |
| 424 | end | |
| 425 | function SpawnTrail(FROM, TO, BIG) | |
| 426 | - | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Deep orange", "Trail", Vector3.new(0, 0, 0)) |
| 426 | + | local TRAIL = CreatePart(3, Effects, "Neon", 0, 0.5, "Dark blue", "Trail", Vector3.new(0, 0, 0)) |
| 427 | MakeForm(TRAIL, "Cyl") | |
| 428 | local DIST = (FROM - TO).Magnitude | |
| 429 | if BIG == true then | |
| 430 | TRAIL.Size = Vector3.new(0.5, DIST, 0.5) | |
| 431 | else | |
| 432 | TRAIL.Size = Vector3.new(0.25, DIST, 0.25) | |
| 433 | end | |
| 434 | TRAIL.CFrame = CFrame.new(FROM, TO) * CFrame.new(0, 0, -DIST / 2) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(0)) | |
| 435 | coroutine.resume(coroutine.create(function() | |
| 436 | for i = 1, 5 do | |
| 437 | swait() | |
| 438 | TRAIL.Transparency = TRAIL.Transparency + 0.1 | |
| 439 | end | |
| 440 | TRAIL:remove() | |
| 441 | end)) | |
| 442 | end | |
| 443 | function Kill(Char) | |
| 444 | local NewCharacter = Instance.new("Model", Effects)
| |
| 445 | NewCharacter.Name = "Ow im ded ;-;" | |
| 446 | for _, c in pairs(Char:GetDescendants()) do | |
| 447 | if c:IsA("BasePart") and c.Transparency == 0 then
| |
| 448 | if c.Parent == Char then | |
| 449 | getbloody(c, 5) | |
| 450 | end | |
| 451 | c:BreakJoints() | |
| 452 | c.Material = "Glass" | |
| 453 | c.Color = Color3.new(0.5, 0, 0) | |
| 454 | c.CanCollide = true | |
| 455 | c.Transparency = 0.3 | |
| 456 | if c:FindFirstChildOfClass("SpecialMesh") then
| |
| 457 | c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
| |
| 458 | end | |
| 459 | if c.Name == "Head" then | |
| 460 | c:ClearAllChildren() | |
| 461 | c.Size = Vector3.new(c.Size.Y, c.Size.Y, c.Size.Y) | |
| 462 | end | |
| 463 | if c.ClassName == "MeshPart" then | |
| 464 | c.TextureID = "" | |
| 465 | end | |
| 466 | if c:FindFirstChildOfClass("BodyPosition") then
| |
| 467 | c:FindFirstChildOfClass("BodyPosition"):remove()
| |
| 468 | end | |
| 469 | if c:FindFirstChildOfClass("ParticleEmitter") then
| |
| 470 | c:FindFirstChildOfClass("ParticleEmitter"):remove()
| |
| 471 | end | |
| 472 | c.Parent = NewCharacter | |
| 473 | c.Name = "DeadPart" | |
| 474 | c.Velocity = Vector3.new(math.random(-45, 45), math.random(-45, 45), math.random(-45, 45)) / 15 | |
| 475 | c.RotVelocity = Vector3.new(math.random(-45, 45), math.random(-15, 85), math.random(-45, 45)) | |
| 476 | end | |
| 477 | end | |
| 478 | Char:remove() | |
| 479 | Debris:AddItem(NewCharacter, 5) | |
| 480 | end | |
| 481 | function BulletDetection(FROM, TO, BRUTAL) | |
| 482 | local AIMHIT, AIMPOS, NORMAL = CastProperRay(FROM, TO, 2000, Character) | |
| 483 | coroutine.resume(coroutine.create(function() | |
| 484 | if AIMHIT ~= nil and AIMHIT.Parent ~= Character and (AIMHIT.Parent:FindFirstChildOfClass("Humanoid") or AIMHIT.Parent.Parent:FindFirstChildOfClass("Humanoid")) then
| |
| 485 | if AIMHIT.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 486 | if BRUTAL == true then | |
| 487 | Kill(AIMHIT.Parent) | |
| 488 | else | |
| 489 | getbloody(AIMHIT, 15) | |
| 490 | AIMHIT.Parent:BreakJoints() | |
| 491 | if AIMHIT.Name == "Head" or AIMHIT:IsA("Hat") or AIMHIT.Name == "Torso" or AIMHIT.Name == "HumanoidRootPart" or AIMHIT.Name == "Right Arm" or AIMHIT.Name == "Left Arm" or AIMHIT.Name == "Right Leg" or AIMHIT.Name == "Left Leg" or AIMHIT.Name == "UpperTorso" or AIMHIT.Name == "UpperTorso" or AIMHIT.Name == "LowerTorso" or AIMHIT.Name == "RightUpperArm" or AIMHIT.Name == "RightLowerArm" or AIMHIT.Name == "RightHand" or AIMHIT.Name == "LeftUpperArm" or AIMHIT.Name == "LeftLowerArm" or AIMHIT.Name == "LeftHand" or AIMHIT.Name == "RightUpperLeg" or AIMHIT.Name == "RightLowerLeg" or AIMHIT.Name == "RightFoot" or AIMHIT.Name == "LeftUpperLeg" or AIMHIT.Name == "LeftLowerLeg" or AIMHIT.Name == "LeftFoot" then
| |
| 492 | AIMHIT.Name = "Dead" | |
| 493 | AIMHIT:remove() | |
| 494 | end | |
| 495 | end | |
| 496 | elseif BRUTAL == true then | |
| 497 | Kill(AIMHIT.Parent.Parent) | |
| 498 | else | |
| 499 | AIMHIT.Parent.Parent:BreakJoints() | |
| 500 | end | |
| 501 | end | |
| 502 | end)) | |
| 503 | SpawnTrail(FROM, AIMPOS) | |
| 504 | return AIMHIT, AIMPOS, NORMAL | |
| 505 | end | |
| 506 | function round(num) | |
| 507 | local a, b = math.modf(num) | |
| 508 | if num % 1 ~= 0 then | |
| 509 | return math.floor(num) + math.floor(b * 10 + 0.5) / 10 | |
| 510 | else | |
| 511 | return math.floor(num) | |
| 512 | end | |
| 513 | end | |
| 514 | function basicDamage(vhum, damage, colour) | |
| 515 | if not (vhum and vhum.Parent:findFirstChild("Humanoid")) or vhum.Health <= 0 then
| |
| 516 | return | |
| 517 | end | |
| 518 | vhum.Health = vhum.Health - damage | |
| 519 | local damagepart = Instance.new("Part", Effects)
| |
| 520 | damagepart.Transparency = 1 | |
| 521 | damagepart.Anchored = true | |
| 522 | damagepart.CanCollide = false | |
| 523 | damagepart.Size = Vector3.new(0, 0, 0) | |
| 524 | damagepart.Name = "DamagePart" | |
| 525 | damagepart.CFrame = vhum.Parent.Head.CFrame * CFrame.new(0, 1, 0) | |
| 526 | local g = Instance.new("BillboardGui", damagepart)
| |
| 527 | g.Enabled = true | |
| 528 | g.Adornee = damagepart | |
| 529 | g.Size = UDim2.new(5, 0, 5, 0) | |
| 530 | g.ExtentsOffset = Vector3.new(0, 0, 0) | |
| 531 | g.StudsOffset = Vector3.new(0, 0, 0) | |
| 532 | local t = Instance.new("TextLabel", g)
| |
| 533 | t.BackgroundTransparency = 1 | |
| 534 | t.Font = "ArialBold" | |
| 535 | t.TextSize = 24 | |
| 536 | t.Text = "" .. round(damage) | |
| 537 | if round(damage) % 1 == 0 then | |
| 538 | t.Text = "" .. round(damage) .. "" | |
| 539 | end | |
| 540 | t.Size = UDim2.new(1, 0, 1, 0) | |
| 541 | t.TextStrokeTransparency = 0 | |
| 542 | t.TextTransparency = 0 | |
| 543 | t.Font = "Arcade" | |
| 544 | t.TextScaled = true | |
| 545 | t.TextWrapped = true | |
| 546 | t.TextXAlignment = "Center" | |
| 547 | t.TextYAlignment = "Center" | |
| 548 | t.TextColor3 = colour | |
| 549 | coroutine.resume(coroutine.create(function() | |
| 550 | for i = 1, 50 do | |
| 551 | game:GetService("RunService").Heartbeat:wait()
| |
| 552 | local sinewave = math.sin(i / 500) * 4 | |
| 553 | damagepart.CFrame = damagepart.CFrame * CFrame.new(Vector3.new(0, 0.3 - sinewave, 0)) | |
| 554 | t.TextTransparency = t.TextTransparency + 0.02 | |
| 555 | t.TextStrokeTransparency = t.TextTransparency + 0.02 | |
| 556 | end | |
| 557 | damagepart:Destroy() | |
| 558 | end), t) | |
| 559 | end | |
| 560 | function Trace() | |
| 561 | local ch = Character:GetChildren() | |
| 562 | for i = 1, #ch do | |
| 563 | if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then | |
| 564 | do | |
| 565 | local trace = Instance.new("Part", game.Workspace)
| |
| 566 | trace.Size = ch[i].Size | |
| 567 | trace.Material = "Neon" | |
| 568 | trace.BrickColor = BrickColor.new("Really black")
| |
| 569 | trace.Transparency = 0.3 | |
| 570 | trace.CanCollide = false | |
| 571 | trace.Anchored = true | |
| 572 | trace.CFrame = ch[i].CFrame | |
| 573 | if ch[i].Name == "Head" then | |
| 574 | mehs = Instance.new("CylinderMesh", trace)
| |
| 575 | mehs.Scale = Vector3.new(1.25, 1.25, 1.25) | |
| 576 | end | |
| 577 | tracedisappear = coroutine.wrap(function() | |
| 578 | for i = 1, 7 do | |
| 579 | wait() | |
| 580 | trace.Transparency = trace.Transparency + 0.1 | |
| 581 | end | |
| 582 | trace:Destroy() | |
| 583 | end) | |
| 584 | tracedisappear() | |
| 585 | end | |
| 586 | end | |
| 587 | end | |
| 588 | end | |
| 589 | t = Instance.new("Part", Character)
| |
| 590 | t.Size = Vector3.new(0.01, 0.01, 0.01) | |
| 591 | t.Anchored = false | |
| 592 | t.CanCollide = false | |
| 593 | t.Name = "Attatchment for Trail" | |
| 594 | t.Transparency = 1 | |
| 595 | tweld = Instance.new("Weld", t)
| |
| 596 | tweld.Part0 = t | |
| 597 | tweld.Part1 = Torso | |
| 598 | tweld.C0 = CFrame.new(0, 2.5, 0) | |
| 599 | attch = Instance.new("Attachment", Head)
| |
| 600 | attch2 = Instance.new("Attachment", t)
| |
| 601 | trail = Instance.new("Trail", Character.HumanoidRootPart)
| |
| 602 | trail.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0), Color3.fromRGB(0, 0, 0)) | |
| 603 | trail.TextureLength = 4 | |
| 604 | trail.TextureMode = "Stretch" | |
| 605 | trail.Lifetime = 0.2 | |
| 606 | trail.MaxLength = 0 | |
| 607 | trail.MinLength = 0 | |
| 608 | trail.WidthScale = NumberSequence.new({
| |
| 609 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 610 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 611 | }) | |
| 612 | trail.Transparency = NumberSequence.new({
| |
| 613 | NumberSequenceKeypoint.new(0, 0), | |
| 614 | NumberSequenceKeypoint.new(1, 1) | |
| 615 | }) | |
| 616 | trail.Texture = "http://www.robox.com/asset/?id=182554047" | |
| 617 | trail.FaceCamera = true | |
| 618 | trail.Attachment0 = attch | |
| 619 | trail.Attachment1 = attch2 | |
| 620 | trail.Enabled = false | |
| 621 | mouse = Player:GetMouse() | |
| 622 | local s = "" | |
| 623 | dashing = false | |
| 624 | coroutine.wrap(function() | |
| 625 | while wait() do | |
| 626 | if dashing == true then | |
| 627 | Trace() | |
| 628 | else | |
| 629 | end | |
| 630 | end | |
| 631 | end)() | |
| 632 | local isDashing = true | |
| 633 | mouse.KeyDown:connect(function(key) | |
| 634 | key = string.lower(key) | |
| 635 | if key == "w" or key == "\017" and dashing == false then | |
| 636 | s = s .. "w" | |
| 637 | delay(0.2, function() | |
| 638 | if s ~= "ww" then | |
| 639 | s = "" | |
| 640 | end | |
| 641 | end) | |
| 642 | if s == "ww" then | |
| 643 | s = "" | |
| 644 | if attack == true then | |
| 645 | return | |
| 646 | end | |
| 647 | dashing = true | |
| 648 | Animations = true | |
| 649 | for i = 1, 10 do | |
| 650 | rootPart.Velocity = rootPart.CFrame.lookVector * 200 | |
| 651 | angleSpeed = 1 | |
| 652 | axisSpeed = 1 | |
| 653 | change = 0.5 | |
| 654 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-30), math.rad(0), math.rad(0)), 0.15) | |
| 655 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-30), math.rad(0), math.rad(0)), 0.15) | |
| 656 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 657 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.4) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 658 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-45), math.rad(0), math.rad(0)), 0.15) | |
| 659 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 660 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 661 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 662 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(5, 10)
| |
| 663 | end | |
| 664 | end | |
| 665 | swait() | |
| 666 | end | |
| 667 | dashing = false | |
| 668 | Animations = false | |
| 669 | delay(0, function() | |
| 670 | end) | |
| 671 | end | |
| 672 | end | |
| 673 | end) | |
| 674 | mouse.KeyDown:connect(function(key) | |
| 675 | key = string.lower(key) | |
| 676 | if key == "q" or key == "\017" and dashing == false then | |
| 677 | s = s .. "q" | |
| 678 | delay(0.2, function() | |
| 679 | if s ~= "qq" then | |
| 680 | s = "" | |
| 681 | end | |
| 682 | end) | |
| 683 | if s == "qq" then | |
| 684 | s = "" | |
| 685 | if attack == true then | |
| 686 | return | |
| 687 | end | |
| 688 | if transformed == true then | |
| 689 | return | |
| 690 | end | |
| 691 | dashing = true | |
| 692 | S = Instance.new("Sound")
| |
| 693 | S.Parent = rootPart | |
| 694 | S.SoundId = "rbxassetid://2767090" | |
| 695 | S.Volume = 10 | |
| 696 | S.Looped = false | |
| 697 | S.Pitch = 0.8 | |
| 698 | S:Play() | |
| 699 | for i = 1, 5 do | |
| 700 | rootPart.Velocity = rootPart.CFrame.rightVector * -200 | |
| 701 | angleSpeed = 1 | |
| 702 | axisSpeed = 1 | |
| 703 | change = 0.5 | |
| 704 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(80)), 0.15) | |
| 705 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, -0.2) * c_angles(math.rad(80), math.rad(0), math.rad(45)), 0.15) | |
| 706 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(20)), 0.15) | |
| 707 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, -0.3) * c_angles(math.rad(25), math.rad(0), math.rad(30)), 0.15) | |
| 708 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.15) | |
| 709 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(-10)), 0.15) | |
| 710 | swait() | |
| 711 | end | |
| 712 | dashing = false | |
| 713 | Animations = false | |
| 714 | delay(0, function() | |
| 715 | end) | |
| 716 | end | |
| 717 | end | |
| 718 | end) | |
| 719 | mouse.KeyDown:connect(function(key) | |
| 720 | key = string.lower(key) | |
| 721 | if key == "e" or key == "\017" and dashing == false then | |
| 722 | s = s .. "e" | |
| 723 | delay(0.2, function() | |
| 724 | if s ~= "ee" then | |
| 725 | s = "" | |
| 726 | end | |
| 727 | end) | |
| 728 | if s == "ee" then | |
| 729 | s = "" | |
| 730 | if attack == true then | |
| 731 | return | |
| 732 | end | |
| 733 | if transformed == true then | |
| 734 | return | |
| 735 | end | |
| 736 | dashing = true | |
| 737 | S = Instance.new("Sound")
| |
| 738 | S.Parent = rootPart | |
| 739 | S.SoundId = "rbxassetid://2767090" | |
| 740 | S.Volume = 10 | |
| 741 | S.Looped = false | |
| 742 | S.Pitch = 0.8 | |
| 743 | S:Play() | |
| 744 | for i = 1, 5 do | |
| 745 | rootPart.Velocity = rootPart.CFrame.rightVector * 200 | |
| 746 | angleSpeed = 1 | |
| 747 | axisSpeed = 1 | |
| 748 | change = 0.5 | |
| 749 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5, -0.2) * c_angles(math.rad(80), math.rad(0), math.rad(-45)), 0.15) | |
| 750 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-80)), 0.15) | |
| 751 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(25), math.rad(0), math.rad(-30)), 0.15) | |
| 752 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, -0.3) * c_angles(math.rad(-25), math.rad(0), math.rad(-20)), 0.15) | |
| 753 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(20)), 0.15) | |
| 754 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(10)), 0.15) | |
| 755 | swait() | |
| 756 | end | |
| 757 | dashing = false | |
| 758 | Animations = false | |
| 759 | delay(0, function() | |
| 760 | end) | |
| 761 | end | |
| 762 | end | |
| 763 | end) | |
| 764 | attack = false | |
| 765 | attack2 = false | |
| 766 | Grabbed = false | |
| 767 | g = Instance.new("Part", Character)
| |
| 768 | g.Size = Vector3.new(0.01, 0.01, 0.01) | |
| 769 | g.Anchored = false | |
| 770 | g.CanCollide = false | |
| 771 | g.Name = "Grab" | |
| 772 | g.Transparency = 1 | |
| 773 | gweld = Instance.new("Weld", g)
| |
| 774 | gweld.Part0 = g | |
| 775 | gweld.Part1 = Right_Arm | |
| 776 | gweld.C0 = CFrame.new(0, 1.25, 0) | |
| 777 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 778 | if SinglePlayer then | |
| 779 | return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude | |
| 780 | end | |
| 781 | local List = {}
| |
| 782 | for i, v in pairs(workspace:GetChildren()) do | |
| 783 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
| |
| 784 | table.insert(List, v) | |
| 785 | end | |
| 786 | end | |
| 787 | return List | |
| 788 | end | |
| 789 | quote = 1 | |
| 790 | function Throw(mouse) | |
| 791 | gweld.C0 = CFrame.new(0, 1.25, 0) | |
| 792 | local hit = mouse.Target | |
| 793 | if hit ~= nil then | |
| 794 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 795 | local torsy | |
| 796 | if hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 797 | torsy = hit.Parent.Torso | |
| 798 | end | |
| 799 | if 0 >= hit.Parent:FindFirstChild("Humanoid").Health then
| |
| 800 | return | |
| 801 | end | |
| 802 | for i, v in pairs(hit.Parent:children()) do | |
| 803 | if v:IsA("Part") and not v.Name == "HumanoidRootPart" then
| |
| 804 | return | |
| 805 | end | |
| 806 | end | |
| 807 | attack = true | |
| 808 | attack2 = true | |
| 809 | Animations = true | |
| 810 | Head.face.Texture = "rbxassetid://1895706696" | |
| 811 | local GYRO = Instance.new("BodyGyro", rootPart)
| |
| 812 | GYRO.D = 100 | |
| 813 | GYRO.P = 2000 | |
| 814 | S = Instance.new("Sound")
| |
| 815 | S.Parent = Character.Torso | |
| 816 | S.SoundId = "rbxassetid://391961525" | |
| 817 | S.Volume = 10 | |
| 818 | S.Looped = false | |
| 819 | S.Pitch = 1 | |
| 820 | S:Play() | |
| 821 | - | local LEye = Part("LEye", "Really red", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
|
| 821 | + | local LEye = Part("LEye", "Dark blue", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
|
| 822 | Mesh = Instance.new("SpecialMesh", LEye)
| |
| 823 | Mesh.MeshType = "Sphere" | |
| 824 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 825 | Mesh.Offset = Vector3.new(-0.2, 0.2, -0.6) | |
| 826 | newWeld(Head, LEye, 0, 0, 0) | |
| 827 | local LEGlow = Instance.new("SurfaceLight")
| |
| 828 | - | LEGlow.Color = Color3.fromRGB(255, 0, 0) |
| 828 | + | LEGlow.Color = Color3.fromRGB(0, 0, 255) |
| 829 | LEGlow.Range = 6 | |
| 830 | LEGlow.Brightness = 10 | |
| 831 | LEGlow.Parent = LEye | |
| 832 | - | local REye = Part("REye", "Really red", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
|
| 832 | + | local REye = Part("REye", "Dark blue", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
|
| 833 | Mesh = Instance.new("SpecialMesh", REye)
| |
| 834 | Mesh.MeshType = "Sphere" | |
| 835 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 836 | Mesh.Offset = Vector3.new(0.2, 0.2, -0.6) | |
| 837 | newWeld(Head, REye, 0, 0, 0) | |
| 838 | local REGlow = Instance.new("SurfaceLight")
| |
| 839 | - | REGlow.Color = Color3.fromRGB(255, 0, 0) |
| 839 | + | REGlow.Color = Color3.fromRGB(0, 0, 255) |
| 840 | REGlow.Range = 6 | |
| 841 | REGlow.Brightness = 10 | |
| 842 | REGlow.Parent = REye | |
| 843 | GYRO.MaxTorque = Vector3.new(0, 4000000, 0) | |
| 844 | GYRO.CFrame = CFrame.new(rootPart.Position, hit.Parent:findFirstChild("HumanoidRootPart").Position)
| |
| 845 | for i = 0, 0.3, 0.01 do | |
| 846 | angleSpeed = 1 | |
| 847 | axisSpeed = 1 | |
| 848 | change = 0.5 | |
| 849 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.15) | |
| 850 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 851 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 852 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 853 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) + math.sin(sine / 15) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 854 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05 + math.sin(sine / 15) / 10) * c_angles(math.rad(-5) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 855 | swait() | |
| 856 | end | |
| 857 | LEye:Destroy() | |
| 858 | REye:Destroy() | |
| 859 | Shades.Transparency = 1 | |
| 860 | local Decoy = Instance.new("Part", Right_Arm)
| |
| 861 | Decoy.Name = "Decoy" | |
| 862 | Decoy.Shape = Enum.PartType.Block | |
| 863 | Decoy.CanCollide = false | |
| 864 | Decoy.BrickColor = BrickColor.new("Medium stone grey")
| |
| 865 | Decoy.Transparency = 0 | |
| 866 | Decoy.Material = "Grass" | |
| 867 | Decoy.Size = Vector3.new(1, 0.35, 1) | |
| 868 | Decoy.TopSurface = Enum.SurfaceType.Smooth | |
| 869 | Decoy.BottomSurface = Enum.SurfaceType.Smooth | |
| 870 | local DecoyWeld = Instance.new("Weld", Decoy)
| |
| 871 | DecoyWeld.Part0 = Right_Arm | |
| 872 | DecoyWeld.Part1 = Decoy | |
| 873 | DecoyWeld.C1 = CFrame.new(0, 0, 1.2) * CFrame.fromEulerAnglesXYZ(math.rad(100), math.rad(0), 0) | |
| 874 | local DecoyMesh = Instance.new("FileMesh", Decoy)
| |
| 875 | DecoyMesh.MeshId = "http://www.roblox.com/asset/?id=51177557" | |
| 876 | DecoyMesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 877 | DecoyMesh.Scale = Vector3.new(1, 1, 1) | |
| 878 | S = Instance.new("Sound")
| |
| 879 | S.Parent = Character.Torso | |
| 880 | S.SoundId = "rbxassetid://1146552988" | |
| 881 | S.Volume = 10 | |
| 882 | S.Looped = false | |
| 883 | S.Pitch = 1 | |
| 884 | S:Play() | |
| 885 | for i = 0, 0.3, 0.01 do | |
| 886 | angleSpeed = 1 | |
| 887 | axisSpeed = 5 | |
| 888 | change = 0.5 | |
| 889 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, 0) * c_angles(math.rad(140), math.rad(0), math.rad(-30)), 0.15) | |
| 890 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 891 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 892 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 893 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 894 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 895 | swait() | |
| 896 | end | |
| 897 | wait(0.25) | |
| 898 | Head.face.Texture = "rbxassetid://1895698679" | |
| 899 | DecoyWeld:Destroy() | |
| 900 | local Decoyed = Instance.new("BodyPosition", Decoy)
| |
| 901 | Decoyed.D = 100 | |
| 902 | Decoyed.P = 2000 | |
| 903 | Decoyed.MaxForce = Vector3.new(4000000, 4000000, 4000000) | |
| 904 | Decoyed.Position = hit.Parent:findFirstChild("Head").Position
| |
| 905 | for i = 0, 0.1, 0.01 do | |
| 906 | angleSpeed = 1 | |
| 907 | axisSpeed = 1 | |
| 908 | change = 0.5 | |
| 909 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.4) * c_angles(math.rad(90), math.rad(0), math.rad(0)), 0.15) | |
| 910 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 911 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 912 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 913 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 914 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 915 | swait() | |
| 916 | end | |
| 917 | hit.Parent:findFirstChild("HumanoidRootPart").Anchored = true
| |
| 918 | local DecoyWeld2 = Instance.new("Weld", Decoy)
| |
| 919 | DecoyWeld2.Part0 = hit.Parent:findFirstChild("Head")
| |
| 920 | DecoyWeld2.Part1 = Decoy | |
| 921 | DecoyWeld2.C1 = CFrame.new(0, -0.2, 0.15) | |
| 922 | wait(0.5) | |
| 923 | GYRO:Destroy() | |
| 924 | Decoyed:Destroy() | |
| 925 | Decoy.CanCollide = true | |
| 926 | Trace() | |
| 927 | Head.face.Texture = "rbxassetid://1895670162" | |
| 928 | rootPart.CFrame = hit.Parent:findFirstChild("HumanoidRootPart").CFrame
| |
| 929 | rootPart.CFrame = rootPart.CFrame + hit.Parent:findFirstChild("HumanoidRootPart").CFrame.lookVector * 2
| |
| 930 | rootPart.CFrame = rootPart.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(180), 0) | |
| 931 | local grab | |
| 932 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 933 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 934 | Grabbed = true | |
| 935 | S = Instance.new("Sound")
| |
| 936 | S.Parent = Character.Torso | |
| 937 | S.SoundId = "rbxassetid://260430060" | |
| 938 | S.Volume = 10 | |
| 939 | S.Looped = false | |
| 940 | S.Pitch = 1 | |
| 941 | S:Play() | |
| 942 | grab = v | |
| 943 | end | |
| 944 | end | |
| 945 | for i = 0, 1, 0.05 do | |
| 946 | swait() | |
| 947 | if Grabbed == true then | |
| 948 | grab.Humanoid.PlatformStand = true | |
| 949 | grab.HumanoidRootPart.Anchored = true | |
| 950 | grab.HumanoidRootPart.CFrame = g.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(150)) | |
| 951 | end | |
| 952 | angleSpeed = 1 | |
| 953 | axisSpeed = 1 | |
| 954 | change = 0.5 | |
| 955 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(140), math.rad(0), math.rad(30)), 0.15) | |
| 956 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 957 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 958 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 959 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 960 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(-45), math.rad(20)), 0.15) | |
| 961 | end | |
| 962 | S = Instance.new("Sound")
| |
| 963 | S.Parent = Character.Torso | |
| 964 | quote = math.random(1, 3) | |
| 965 | if quote == 1 then | |
| 966 | S.SoundId = "rbxassetid://1146553663" | |
| 967 | elseif quote == 2 then | |
| 968 | S.SoundId = "rbxassetid://1278017490" | |
| 969 | elseif quote == 3 then | |
| 970 | S.SoundId = "rbxassetid://0" | |
| 971 | end | |
| 972 | S.Volume = 10 | |
| 973 | S.Looped = false | |
| 974 | S.Pitch = 1 | |
| 975 | S:Play() | |
| 976 | q = Instance.new("ParticleEmitter", grab.HumanoidRootPart)
| |
| 977 | q.Rate = 500 | |
| 978 | q.Speed = NumberRange.new(7) | |
| 979 | q.VelocitySpread = 40 | |
| 980 | q.Lifetime = NumberRange.new(0.1, 1) | |
| 981 | q.Texture = "rbxassetid://291880914" | |
| 982 | q.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0, 0, 0)) | |
| 983 | q.Acceleration = Vector3.new(0, -50, 0) | |
| 984 | q.Size = NumberSequence.new({
| |
| 985 | NumberSequenceKeypoint.new(0, 0.5, 0.1), | |
| 986 | NumberSequenceKeypoint.new(1, 0.01, 0.01) | |
| 987 | }) | |
| 988 | q.RotSpeed = NumberRange.new(-180, 180) | |
| 989 | q.Rotation = NumberRange.new(-360, 360) | |
| 990 | q.Transparency = NumberSequence.new({
| |
| 991 | NumberSequenceKeypoint.new(0, 1), | |
| 992 | NumberSequenceKeypoint.new(0.2, 0), | |
| 993 | NumberSequenceKeypoint.new(0.8, 0), | |
| 994 | NumberSequenceKeypoint.new(1, 1) | |
| 995 | }) | |
| 996 | S = Instance.new("Sound")
| |
| 997 | S.Parent = Character.Torso | |
| 998 | S.SoundId = "rbxassetid://206082327" | |
| 999 | S.Volume = 10 | |
| 1000 | S.Looped = false | |
| 1001 | S.Pitch = 0.8 | |
| 1002 | S:Play() | |
| 1003 | grab.HumanoidRootPart.Anchored = false | |
| 1004 | wait(0.2) | |
| 1005 | local Decoy = Instance.new("Part", Right_Arm)
| |
| 1006 | Decoy.Name = "Decoy" | |
| 1007 | Decoy.Shape = Enum.PartType.Block | |
| 1008 | Decoy.CanCollide = false | |
| 1009 | Decoy.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1010 | Decoy.Transparency = 0 | |
| 1011 | Decoy.Material = "Grass" | |
| 1012 | Decoy.Size = Vector3.new(1, 0.35, 1) | |
| 1013 | Decoy.TopSurface = Enum.SurfaceType.Smooth | |
| 1014 | Decoy.BottomSurface = Enum.SurfaceType.Smooth | |
| 1015 | local DecoyWeld = Instance.new("Weld", Decoy)
| |
| 1016 | DecoyWeld.Part0 = Right_Arm | |
| 1017 | DecoyWeld.Part1 = Decoy | |
| 1018 | DecoyWeld.C1 = CFrame.new(0, 0, 1.2) * CFrame.fromEulerAnglesXYZ(math.rad(100), math.rad(0), 0) | |
| 1019 | local DecoyMesh = Instance.new("FileMesh", Decoy)
| |
| 1020 | DecoyMesh.MeshId = "http://www.roblox.com/asset/?id=51177557" | |
| 1021 | DecoyMesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 1022 | DecoyMesh.Scale = Vector3.new(1, 1, 1) | |
| 1023 | for i = 0, 0.1, 0.01 do | |
| 1024 | angleSpeed = 1 | |
| 1025 | axisSpeed = 5 | |
| 1026 | change = 0.5 | |
| 1027 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, 0) * c_angles(math.rad(140), math.rad(0), math.rad(-30)), 0.15) | |
| 1028 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 1029 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1030 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1031 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1032 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1033 | swait() | |
| 1034 | end | |
| 1035 | Decoy:Destroy() | |
| 1036 | Head.face.Texture = "rbxassetid://1895706696" | |
| 1037 | wait() | |
| 1038 | - | local LEye = Part("LEye", "Really red", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
|
| 1038 | + | local LEye = Part("LEye", "Bright blue", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
|
| 1039 | Mesh = Instance.new("SpecialMesh", LEye)
| |
| 1040 | Mesh.MeshType = "Sphere" | |
| 1041 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 1042 | Mesh.Offset = Vector3.new(-0.2, 0.2, -0.6) | |
| 1043 | newWeld(Head, LEye, 0, 0, 0) | |
| 1044 | local LEGlow = Instance.new("SurfaceLight")
| |
| 1045 | - | LEGlow.Color = Color3.fromRGB(255, 0, 0) |
| 1045 | + | LEGlow.Color = Color3.fromRGB(0, 0, 255) |
| 1046 | LEGlow.Range = 6 | |
| 1047 | LEGlow.Brightness = 10 | |
| 1048 | LEGlow.Parent = LEye | |
| 1049 | - | local REye = Part("REye", "Really red", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
|
| 1049 | + | local REye = Part("REye", "Bright blue", "Neon", 0, "Ball", Vector3.new(0.1, 0.1, 0.1), CFrame.new(0, 0, 0), false, false, Character)
|
| 1050 | Mesh = Instance.new("SpecialMesh", REye)
| |
| 1051 | Mesh.MeshType = "Sphere" | |
| 1052 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 1053 | Mesh.Offset = Vector3.new(0.2, 0.2, -0.6) | |
| 1054 | newWeld(Head, REye, 0, 0, 0) | |
| 1055 | local REGlow = Instance.new("SurfaceLight")
| |
| 1056 | - | REGlow.Color = Color3.fromRGB(255, 0, 0) |
| 1056 | + | REGlow.Color = Color3.fromRGB(0, 0, 255) |
| 1057 | REGlow.Range = 6 | |
| 1058 | REGlow.Brightness = 10 | |
| 1059 | REGlow.Parent = REye | |
| 1060 | Shades.Transparency = 0 | |
| 1061 | attack2 = false | |
| 1062 | Animations = false | |
| 1063 | grab.Humanoid.MaxHealth = 0 | |
| 1064 | grab.Humanoid.Health = 0 | |
| 1065 | Right_Arm:findFirstChild("Decoy"):Destroy()
| |
| 1066 | wait(0.5) | |
| 1067 | for i = 1, 10 do | |
| 1068 | LEye.Transparency = LEye.Transparency + 0.1 | |
| 1069 | REye.Transparency = REye.Transparency + 0.1 | |
| 1070 | LEGlow.Brightness = LEGlow.Brightness - 1 | |
| 1071 | REGlow.Brightness = REGlow.Brightness - 1 | |
| 1072 | wait() | |
| 1073 | end | |
| 1074 | Head.face.Texture = "rbxassetid://315622231" | |
| 1075 | LEye:Destroy() | |
| 1076 | REye:Destroy() | |
| 1077 | attack = false | |
| 1078 | else | |
| 1079 | rootPart.Anchored = false | |
| 1080 | attack = false | |
| 1081 | Animations = false | |
| 1082 | end | |
| 1083 | else | |
| 1084 | rootPart.Anchored = false | |
| 1085 | attack = false | |
| 1086 | Animations = false | |
| 1087 | return | |
| 1088 | end | |
| 1089 | end | |
| 1090 | function Squeeze() | |
| 1091 | gweld.C0 = CFrame.new(0, 3.6, 0) | |
| 1092 | local hit = mouse.Target | |
| 1093 | if hit ~= nil then | |
| 1094 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1095 | local torsy | |
| 1096 | if hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1097 | torsy = hit.Parent.Torso | |
| 1098 | end | |
| 1099 | if 0 >= hit.Parent:FindFirstChild("Humanoid").Health then
| |
| 1100 | return | |
| 1101 | end | |
| 1102 | for i, v in pairs(hit.Parent:children()) do | |
| 1103 | if v:IsA("Part") and not v.Name == "HumanoidRootPart" then
| |
| 1104 | return | |
| 1105 | end | |
| 1106 | end | |
| 1107 | attack = true | |
| 1108 | attack2 = true | |
| 1109 | Animations = true | |
| 1110 | Head.face.Texture = "rbxassetid://1895706696" | |
| 1111 | local GYRO = Instance.new("BodyGyro", rootPart)
| |
| 1112 | GYRO.D = 175 | |
| 1113 | GYRO.P = 20000 | |
| 1114 | GYRO.MaxTorque = Vector3.new(0, 4000000, 0) | |
| 1115 | GYRO.CFrame = CFrame.new(rootPart.Position, hit.Parent:findFirstChild("HumanoidRootPart").Position)
| |
| 1116 | hit.Parent:findFirstChild("HumanoidRootPart").Anchored = true
| |
| 1117 | GYRO:Destroy() | |
| 1118 | Trace() | |
| 1119 | Head.face.Texture = "rbxassetid://1895670162" | |
| 1120 | rootPart.CFrame = hit.Parent:findFirstChild("HumanoidRootPart").CFrame
| |
| 1121 | rootPart.CFrame = rootPart.CFrame + hit.Parent:findFirstChild("HumanoidRootPart").CFrame.lookVector * 6
| |
| 1122 | rootPart.CFrame = rootPart.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(180), 0) | |
| 1123 | local grab | |
| 1124 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 1125 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 1126 | Grabbed = true | |
| 1127 | S = Instance.new("Sound")
| |
| 1128 | S.Parent = Character.Torso | |
| 1129 | S.SoundId = "rbxassetid://260430060" | |
| 1130 | S.Volume = 10 | |
| 1131 | S.Looped = false | |
| 1132 | S.Pitch = 1 | |
| 1133 | S:Play() | |
| 1134 | grab = v | |
| 1135 | end | |
| 1136 | end | |
| 1137 | S = Instance.new("Sound")
| |
| 1138 | S.Parent = Character.Torso | |
| 1139 | quote = math.random(1, 3) | |
| 1140 | if quote == 1 then | |
| 1141 | S.SoundId = "rbxassetid://626909112" | |
| 1142 | elseif quote == 2 then | |
| 1143 | S.SoundId = "rbxassetid://179760759" | |
| 1144 | elseif quote == 3 then | |
| 1145 | S.SoundId = "rbxassetid://573395427" | |
| 1146 | end | |
| 1147 | S.Volume = 10 | |
| 1148 | S.Looped = false | |
| 1149 | S.Pitch = 0.2 | |
| 1150 | S:Play() | |
| 1151 | for i = 0, 3, 0.05 do | |
| 1152 | swait() | |
| 1153 | if Grabbed == true then | |
| 1154 | grab.Humanoid.PlatformStand = true | |
| 1155 | grab.HumanoidRootPart.Anchored = true | |
| 1156 | grab.HumanoidRootPart.CFrame = g.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(150)) | |
| 1157 | end | |
| 1158 | angleSpeed = 1 | |
| 1159 | axisSpeed = 1 | |
| 1160 | change = 0.5 | |
| 1161 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5 + math.sin(sine / 0.1) / 4, 0.5, 0 + math.sin(sine / 0.1) / 4) * c_angles(math.rad(140), math.rad(0), math.rad(30)), 0.15) | |
| 1162 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 1163 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(10), math.rad(0)), 0.15) | |
| 1164 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(-10), math.rad(0)), 0.15) | |
| 1165 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.05 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 1166 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(-40), math.rad(0)), 0.15) | |
| 1167 | end | |
| 1168 | grab.Torso:Destroy() | |
| 1169 | q = Instance.new("ParticleEmitter", grab.HumanoidRootPart)
| |
| 1170 | q.Rate = 1000 | |
| 1171 | q.Speed = NumberRange.new(7) | |
| 1172 | q.VelocitySpread = 40 | |
| 1173 | q.Lifetime = NumberRange.new(0.1, 1) | |
| 1174 | q.Texture = "rbxassetid://291880914" | |
| 1175 | q.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0, 0, 0)) | |
| 1176 | q.Acceleration = Vector3.new(0, -50, 0) | |
| 1177 | q.Size = NumberSequence.new({
| |
| 1178 | NumberSequenceKeypoint.new(0, 0.5, 0.1), | |
| 1179 | NumberSequenceKeypoint.new(1, 0.01, 0.01) | |
| 1180 | }) | |
| 1181 | q.RotSpeed = NumberRange.new(-180, 180) | |
| 1182 | q.Rotation = NumberRange.new(-360, 360) | |
| 1183 | q.Transparency = NumberSequence.new({
| |
| 1184 | NumberSequenceKeypoint.new(0, 1), | |
| 1185 | NumberSequenceKeypoint.new(0.2, 0), | |
| 1186 | NumberSequenceKeypoint.new(0.8, 0), | |
| 1187 | NumberSequenceKeypoint.new(1, 1) | |
| 1188 | }) | |
| 1189 | S = Instance.new("Sound")
| |
| 1190 | S.Parent = Character.Torso | |
| 1191 | S.SoundId = "rbxassetid://206082327" | |
| 1192 | S.Volume = 10 | |
| 1193 | S.Looped = false | |
| 1194 | S.Pitch = 0.8 | |
| 1195 | S:Play() | |
| 1196 | grab.HumanoidRootPart.Anchored = false | |
| 1197 | Head.face.Texture = "rbxassetid://1895706696" | |
| 1198 | attack2 = false | |
| 1199 | Animations = false | |
| 1200 | grab.Humanoid.MaxHealth = 0 | |
| 1201 | grab.Humanoid.Health = 0 | |
| 1202 | wait(0.5) | |
| 1203 | attack = false | |
| 1204 | else | |
| 1205 | rootPart.Anchored = false | |
| 1206 | attack = false | |
| 1207 | Animations = false | |
| 1208 | end | |
| 1209 | else | |
| 1210 | rootPart.Anchored = false | |
| 1211 | attack = false | |
| 1212 | Animations = false | |
| 1213 | return | |
| 1214 | end | |
| 1215 | end | |
| 1216 | function Rock() | |
| 1217 | gweld.C0 = CFrame.new(0, 7, 0) | |
| 1218 | local hit = mouse.Target | |
| 1219 | if hit ~= nil then | |
| 1220 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 1221 | do | |
| 1222 | local torsy | |
| 1223 | if hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1224 | torsy = hit.Parent.Torso | |
| 1225 | end | |
| 1226 | if 0 >= hit.Parent:FindFirstChild("Humanoid").Health then
| |
| 1227 | return | |
| 1228 | end | |
| 1229 | for i, v in pairs(hit.Parent:children()) do | |
| 1230 | if v:IsA("Part") and not v.Name == "HumanoidRootPart" then
| |
| 1231 | return | |
| 1232 | end | |
| 1233 | end | |
| 1234 | attack = true | |
| 1235 | attack2 = true | |
| 1236 | Animations = true | |
| 1237 | Head.face.Texture = "rbxassetid://1895706696" | |
| 1238 | local GYRO = Instance.new("BodyGyro", rootPart)
| |
| 1239 | GYRO.D = 175 | |
| 1240 | GYRO.P = 20000 | |
| 1241 | GYRO.MaxTorque = Vector3.new(0, 4000000, 0) | |
| 1242 | GYRO.CFrame = CFrame.new(rootPart.Position, hit.Parent:findFirstChild("HumanoidRootPart").Position)
| |
| 1243 | hit.Parent:findFirstChild("HumanoidRootPart").Anchored = true
| |
| 1244 | local Rock = Instance.new("Part", g)
| |
| 1245 | Rock.Name = "Rock" | |
| 1246 | Rock.Shape = Enum.PartType.Block | |
| 1247 | Rock.CanCollide = false | |
| 1248 | Rock.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1249 | Rock.Transparency = 0 | |
| 1250 | Rock.Material = "Grass" | |
| 1251 | Rock.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1252 | Rock.CustomPhysicalProperties = PhysicalProperties.new(2.691, 0.4, 0.2, 1, 1) | |
| 1253 | Rock.TopSurface = Enum.SurfaceType.Smooth | |
| 1254 | Rock.BottomSurface = Enum.SurfaceType.Smooth | |
| 1255 | local RockWeld = Instance.new("Weld", Rock)
| |
| 1256 | RockWeld.Part0 = g | |
| 1257 | RockWeld.Part1 = Rock | |
| 1258 | RockWeld.C1 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(100), math.rad(0), 0) | |
| 1259 | local RockMesh = Instance.new("FileMesh", Rock)
| |
| 1260 | RockMesh.MeshId = "http://www.roblox.com/asset/?id=1290033" | |
| 1261 | RockMesh.TextureId = "http://www.roblox.com/asset/?id=1290030" | |
| 1262 | RockMesh.Scale = Vector3.new(3, 3, 3) | |
| 1263 | for i = 0, 0.2, 0.01 do | |
| 1264 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(20)), 0.1) | |
| 1265 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 1266 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1267 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1268 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1269 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1270 | end | |
| 1271 | for i = 0, 0.2, 0.01 do | |
| 1272 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 1.2, 0) * c_angles(math.rad(180), math.rad(0), math.rad(20)), 0.1) | |
| 1273 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 1274 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 1275 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 1276 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1277 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1278 | swait() | |
| 1279 | end | |
| 1280 | Head.face.Texture = "rbxassetid://1895670162" | |
| 1281 | S = Instance.new("Sound")
| |
| 1282 | S.Parent = Character.Torso | |
| 1283 | S.SoundId = "rbxassetid://1278006076" | |
| 1284 | S.Volume = 10 | |
| 1285 | S.Looped = false | |
| 1286 | S.Pitch = 1 | |
| 1287 | S:Play() | |
| 1288 | for i = 0, 0.05, 0.01 do | |
| 1289 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(20)), 0.15) | |
| 1290 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 1291 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1292 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1293 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1294 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1295 | swait() | |
| 1296 | end | |
| 1297 | local Rocked = Instance.new("BodyPosition", Rock)
| |
| 1298 | Rocked.D = 100 | |
| 1299 | Rocked.P = 2000 | |
| 1300 | Rocked.MaxForce = Vector3.new(4000000, 4000000, 4000000) | |
| 1301 | Rocked.Position = hit.Parent:findFirstChild("HumanoidRootPart").Position
| |
| 1302 | RockWeld:Destroy() | |
| 1303 | for i = 0, 0.01, 0.01 do | |
| 1304 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0, -0.5) * c_angles(math.rad(25), math.rad(0), math.rad(20)), 0.15) | |
| 1305 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 1306 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1307 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1308 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1309 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1310 | swait() | |
| 1311 | end | |
| 1312 | Spawn(function() | |
| 1313 | wait(10) | |
| 1314 | for i = 1, 10 do | |
| 1315 | Rock.Transparency = Rock.Transparency + 0.1 | |
| 1316 | swait() | |
| 1317 | end | |
| 1318 | Rock:Destroy() | |
| 1319 | end) | |
| 1320 | wait(0.1) | |
| 1321 | GYRO:Destroy() | |
| 1322 | Rocked:Destroy() | |
| 1323 | Trace() | |
| 1324 | Head.face.Texture = "rbxassetid://1895670162" | |
| 1325 | local grab | |
| 1326 | for i, v in pairs(FindNearestTorso(Rock.CFrame.p, 15)) do | |
| 1327 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 1328 | Grabbed = true | |
| 1329 | S = Instance.new("Sound")
| |
| 1330 | S.Parent = Character.Torso | |
| 1331 | S.SoundId = "rbxassetid://260430060" | |
| 1332 | S.Volume = 10 | |
| 1333 | S.Looped = false | |
| 1334 | S.Pitch = 1 | |
| 1335 | S:Play() | |
| 1336 | grab = v | |
| 1337 | Rock.Size = Vector3.new(3, 3, 3) | |
| 1338 | Rock.CanCollide = true | |
| 1339 | else | |
| 1340 | rootPart.Anchored = false | |
| 1341 | attack = false | |
| 1342 | Animations = false | |
| 1343 | return | |
| 1344 | end | |
| 1345 | end | |
| 1346 | if 0 >= grab:FindFirstChild("Humanoid").Health then
| |
| 1347 | rootPart.Anchored = false | |
| 1348 | attack = false | |
| 1349 | Animations = false | |
| 1350 | return | |
| 1351 | end | |
| 1352 | S = Instance.new("Sound")
| |
| 1353 | S.Parent = Character.Torso | |
| 1354 | quote = math.random(1, 3) | |
| 1355 | if quote == 1 then | |
| 1356 | S.SoundId = "rbxassetid://626909112" | |
| 1357 | elseif quote == 2 then | |
| 1358 | S.SoundId = "rbxassetid://179760759" | |
| 1359 | elseif quote == 3 then | |
| 1360 | S.SoundId = "rbxassetid://573395427" | |
| 1361 | end | |
| 1362 | S.Volume = 10 | |
| 1363 | S.Looped = false | |
| 1364 | S.Pitch = 1 | |
| 1365 | S:Play() | |
| 1366 | grab:FindFirstChild("Head").Size = Vector3.new(2, 1, 0)
| |
| 1367 | grab:FindFirstChild("Torso").Size = Vector3.new(2, 2, 0)
| |
| 1368 | grab:FindFirstChild("Right Arm").Size = Vector3.new(1, 2, 0)
| |
| 1369 | grab:FindFirstChild("Left Arm").Size = Vector3.new(1, 2, 0)
| |
| 1370 | grab:FindFirstChild("Right Leg").Size = Vector3.new(1, 2, 0)
| |
| 1371 | grab:FindFirstChild("Left Leg").Size = Vector3.new(1, 2, 0)
| |
| 1372 | q = Instance.new("ParticleEmitter", grab:FindFirstChild("HumanoidRootPart"))
| |
| 1373 | q.Rate = 1000 | |
| 1374 | q.Speed = NumberRange.new(7) | |
| 1375 | q.VelocitySpread = 40 | |
| 1376 | q.Lifetime = NumberRange.new(0.1, 1) | |
| 1377 | q.Texture = "rbxassetid://291880914" | |
| 1378 | q.Color = ColorSequence.new(Color3.new(0.2, 0, 0), Color3.new(0, 0, 0)) | |
| 1379 | q.Acceleration = Vector3.new(0, -50, 0) | |
| 1380 | q.Size = NumberSequence.new({
| |
| 1381 | NumberSequenceKeypoint.new(0, 0.5, 0.1), | |
| 1382 | NumberSequenceKeypoint.new(1, 0.01, 0.01) | |
| 1383 | }) | |
| 1384 | q.RotSpeed = NumberRange.new(-180, 180) | |
| 1385 | q.Rotation = NumberRange.new(-360, 360) | |
| 1386 | q.Transparency = NumberSequence.new({
| |
| 1387 | NumberSequenceKeypoint.new(0, 1), | |
| 1388 | NumberSequenceKeypoint.new(0.2, 0), | |
| 1389 | NumberSequenceKeypoint.new(0.8, 0), | |
| 1390 | NumberSequenceKeypoint.new(1, 1) | |
| 1391 | }) | |
| 1392 | S = Instance.new("Sound")
| |
| 1393 | S.Parent = Character.Torso | |
| 1394 | S.SoundId = "rbxassetid://206082327" | |
| 1395 | S.Volume = 10 | |
| 1396 | S.Looped = false | |
| 1397 | S.Pitch = 0.8 | |
| 1398 | S:Play() | |
| 1399 | grab:FindFirstChild("HumanoidRootPart").Anchored = false
| |
| 1400 | Head.face.Texture = "rbxassetid://1895706696" | |
| 1401 | attack2 = false | |
| 1402 | Animations = false | |
| 1403 | grab:FindFirstChild("Humanoid").MaxHealth = 0
| |
| 1404 | grab:FindFirstChild("Humanoid").Health = 0
| |
| 1405 | wait(0.5) | |
| 1406 | rootPart.Anchored = false | |
| 1407 | attack = false | |
| 1408 | end | |
| 1409 | else | |
| 1410 | rootPart.Anchored = false | |
| 1411 | attack = false | |
| 1412 | Animations = false | |
| 1413 | end | |
| 1414 | else | |
| 1415 | rootPart.Anchored = false | |
| 1416 | attack = false | |
| 1417 | Animations = false | |
| 1418 | return | |
| 1419 | end | |
| 1420 | end | |
| 1421 | mouse.KeyUp:connect(function(key) | |
| 1422 | if key == "r" and attack == false and crouching == false then | |
| 1423 | if transformed == false then | |
| 1424 | Throw(mouse) | |
| 1425 | elseif transformed == true then | |
| 1426 | Squeeze(mouse) | |
| 1427 | end | |
| 1428 | end | |
| 1429 | end) | |
| 1430 | GunPoint = Instance.new("BodyGyro")
| |
| 1431 | GunPoint.Parent = nil | |
| 1432 | GunPoint.D = 175 | |
| 1433 | GunPoint.P = 20000 | |
| 1434 | GunPoint.MaxTorque = Vector3.new(0, 4000000, 0) | |
| 1435 | Fire = Instance.new("ParticleEmitter", BE)
| |
| 1436 | Fire.Name = "Light" | |
| 1437 | Fire.VelocitySpread = 0 | |
| 1438 | Fire.Lifetime = NumberRange.new(0.1) | |
| 1439 | Fire.Speed = NumberRange.new(0) | |
| 1440 | Fire.Size = NumberSequence.new({
| |
| 1441 | NumberSequenceKeypoint.new(0, 1, 0), | |
| 1442 | NumberSequenceKeypoint.new(1, 0, 0) | |
| 1443 | }) | |
| 1444 | Fire.Transparency = NumberSequence.new({
| |
| 1445 | NumberSequenceKeypoint.new(0, 0), | |
| 1446 | NumberSequenceKeypoint.new(1, 0) | |
| 1447 | }) | |
| 1448 | Fire.LightEmission = 0.8 | |
| 1449 | Fire.LockedToPart = true | |
| 1450 | Fire.Rotation = NumberRange.new(-360, 360) | |
| 1451 | Fire.RotSpeed = NumberRange.new(-360, 360) | |
| 1452 | Fire.Texture = "http://www.roblox.com/asset/?id=248625108" | |
| 1453 | Fire.Color = ColorSequence.new(Color3.fromRGB(255, 105, 19), Color3.fromRGB(255, 255, 127)) | |
| 1454 | Fire.Rate = 300 | |
| 1455 | Fire.Enabled = false | |
| 1456 | local Scale = game.Players.LocalPlayer.Character.Torso.Size.X / 2 * (game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1) * 0.8
| |
| 1457 | AnimFSpd = 0.2 | |
| 1458 | local gun = false | |
| 1459 | local shoot = false | |
| 1460 | local putback = false | |
| 1461 | function Gunfire() | |
| 1462 | attack = true | |
| 1463 | attack2 = true | |
| 1464 | Animations = true | |
| 1465 | wait() | |
| 1466 | gun = true | |
| 1467 | S = Instance.new("Sound")
| |
| 1468 | S.Parent = BE | |
| 1469 | S.SoundId = "rbxassetid://1684717155" | |
| 1470 | S.Volume = 6 | |
| 1471 | S.Looped = false | |
| 1472 | S.Pitch = 1 | |
| 1473 | S:Play() | |
| 1474 | GunModel.Transparency = 0 | |
| 1475 | GunPoint.Parent = rootPart | |
| 1476 | while gun == true do | |
| 1477 | swait() | |
| 1478 | if currentAnim == "Idling" then | |
| 1479 | for i = 0, 0.01, 0.01 do | |
| 1480 | angleSpeed = 1 | |
| 1481 | axisSpeed = 1 | |
| 1482 | change = 0.5 | |
| 1483 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1484 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(80)), AnimFSpd) | |
| 1485 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), AnimFSpd) | |
| 1486 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1487 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1488 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(80) + math.sin(rootPart.RotVelocity.Y / 30) / 2, math.rad(0)), AnimFSpd) | |
| 1489 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-80), math.rad(0)), AnimFSpd) | |
| 1490 | end | |
| 1491 | elseif currentAnim == "Falling" then | |
| 1492 | for i = 0, 0.01, 0.01 do | |
| 1493 | angleSpeed = 1 | |
| 1494 | axisSpeed = 1 | |
| 1495 | change = 0.5 | |
| 1496 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1497 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5, 0) * c_angles(math.rad(100), math.rad(0), math.rad(0)), 0.15) | |
| 1498 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.5, 0.5, -0.5) * c_angles(math.rad(100), math.rad(0), math.rad(45)), 0.15) | |
| 1499 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 1500 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 1501 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 1502 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(0)), 0.15) | |
| 1503 | end | |
| 1504 | end | |
| 1505 | if putback == true then | |
| 1506 | S = Instance.new("Sound")
| |
| 1507 | S.Parent = BE | |
| 1508 | S.SoundId = "rbxassetid://294710932" | |
| 1509 | S.Volume = 10 | |
| 1510 | S.Looped = false | |
| 1511 | S.Pitch = 1 | |
| 1512 | S:Play() | |
| 1513 | putback = false | |
| 1514 | shoot = false | |
| 1515 | gun = false | |
| 1516 | GunPoint.Parent = nil | |
| 1517 | Animations = false | |
| 1518 | GunModel.Transparency = 1 | |
| 1519 | attack2 = false | |
| 1520 | attack = false | |
| 1521 | end | |
| 1522 | if shoot == true then | |
| 1523 | S = Instance.new("Sound")
| |
| 1524 | S.Parent = BE | |
| 1525 | S.SoundId = "rbxassetid://1045539607" | |
| 1526 | S.Volume = 10 | |
| 1527 | S.Looped = false | |
| 1528 | S.Pitch = 1 | |
| 1529 | S:Play() | |
| 1530 | Fire.Enabled = true | |
| 1531 | BulletDetection(BE.Position, Mouse.Hit.Position, false) | |
| 1532 | swait(1) | |
| 1533 | Fire.Enabled = false | |
| 1534 | do | |
| 1535 | local Shell = Instance.new("Part", game.Workspace)
| |
| 1536 | Shell.FormFactor = "Custom" | |
| 1537 | - | Shell.BrickColor = BrickColor.new("Bright yellow")
|
| 1537 | + | Shell.BrickColor = BrickColor.new("Bright blue")
|
| 1538 | Shell.Material = "Metal" | |
| 1539 | Shell.CanCollide = true | |
| 1540 | Shell.CustomPhysicalProperties = PhysicalProperties.new(0.2, 3, 1, 1, 1) | |
| 1541 | Shell.Size = Vector3.new(0.15, 0.3, 0.15) * Scale | |
| 1542 | Shell.CFrame = BEX.CFrame * CFrame.new(0.5, 0.5, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
| 1543 | Shell.Velocity = ((BEX.CFrame * CFrame.new(-5, 0, math.random(-2, 2))).p - BEX.CFrame.p) * 5 * Scale | |
| 1544 | local Mesh = Instance.new("CylinderMesh", Shell)
| |
| 1545 | Mesh.Scale = Vector3.new(0.15, 0.3, 0.15) * Scale / Shell.Size | |
| 1546 | Spawn(function() | |
| 1547 | wait(0.1) | |
| 1548 | for i = 1, 10 do | |
| 1549 | Shell.Transparency = Shell.Transparency + 0.1 | |
| 1550 | swait() | |
| 1551 | end | |
| 1552 | Shell:Destroy() | |
| 1553 | end) | |
| 1554 | if currentAnim == "Idling" then | |
| 1555 | for i = 0, 0.05, 0.01 do | |
| 1556 | angleSpeed = 1 | |
| 1557 | axisSpeed = 1 | |
| 1558 | change = 0.5 | |
| 1559 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1560 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(10), math.rad(85)), AnimFSpd) | |
| 1561 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(35)), AnimFSpd) | |
| 1562 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(-5), math.rad(0)), AnimFSpd) | |
| 1563 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(-5), math.rad(0)), AnimFSpd) | |
| 1564 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(85), math.rad(0)), AnimFSpd) | |
| 1565 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(-85), math.rad(20)), AnimFSpd) | |
| 1566 | swait() | |
| 1567 | end | |
| 1568 | for i = 0, 0.05, 0.01 do | |
| 1569 | angleSpeed = 1 | |
| 1570 | axisSpeed = 1 | |
| 1571 | change = 0.5 | |
| 1572 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1573 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(80)), AnimFSpd) | |
| 1574 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), AnimFSpd) | |
| 1575 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1576 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1577 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(80), math.rad(0)), AnimFSpd) | |
| 1578 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-80), math.rad(0)), AnimFSpd) | |
| 1579 | swait() | |
| 1580 | end | |
| 1581 | elseif currentAnim == "Falling" then | |
| 1582 | for i = 0, 0.05, 0.01 do | |
| 1583 | angleSpeed = 1 | |
| 1584 | axisSpeed = 1 | |
| 1585 | change = 0.5 | |
| 1586 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1587 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5, 0) * c_angles(math.rad(105), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1588 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.5, 0.5, -0.5) * c_angles(math.rad(105), math.rad(0), math.rad(45)), AnimFSpd) | |
| 1589 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1590 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1591 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1592 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1593 | end | |
| 1594 | for i = 0, 0.05, 0.01 do | |
| 1595 | angleSpeed = 1 | |
| 1596 | axisSpeed = 1 | |
| 1597 | change = 0.5 | |
| 1598 | GunPoint.cframe = CFrame.new(rootPart.Position, mouse.Hit.Position) | |
| 1599 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5, 0) * c_angles(math.rad(100), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1600 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.5, 0.5, -0.5) * c_angles(math.rad(100), math.rad(0), math.rad(45)), AnimFSpd) | |
| 1601 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1602 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1603 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1604 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(0)), AnimFSpd) | |
| 1605 | swait() | |
| 1606 | end | |
| 1607 | end | |
| 1608 | shoot = false | |
| 1609 | end | |
| 1610 | end | |
| 1611 | end | |
| 1612 | GunModel.Transparency = 1 | |
| 1613 | GunPoint.Parent = nil | |
| 1614 | Animations = false | |
| 1615 | attack2 = false | |
| 1616 | attack = false | |
| 1617 | end | |
| 1618 | mouse.KeyUp:connect(function(key) | |
| 1619 | if key == "f" and attack == false and crouching == false then | |
| 1620 | if transformed == false and transformed2 == false then | |
| 1621 | Gunfire() | |
| 1622 | elseif transformed == true and transformed2 == true then | |
| 1623 | Rock(mouse) | |
| 1624 | end | |
| 1625 | end | |
| 1626 | end) | |
| 1627 | mouse.KeyUp:connect(function(key) | |
| 1628 | if key == "f" and gun == true and crouching == false then | |
| 1629 | putback = true | |
| 1630 | end | |
| 1631 | end) | |
| 1632 | function UpperCut() | |
| 1633 | attack = true | |
| 1634 | attack2 = true | |
| 1635 | Animations = true | |
| 1636 | crouching = false | |
| 1637 | local rng2 = Instance.new("Part", game.Workspace)
| |
| 1638 | rng2.Anchored = true | |
| 1639 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 1640 | rng2.CanCollide = false | |
| 1641 | rng2.FormFactor = 3 | |
| 1642 | rng2.Name = "Ring" | |
| 1643 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1644 | rng2.Transparency = 0.35 | |
| 1645 | rng2.TopSurface = 0 | |
| 1646 | rng2.BottomSurface = 0 | |
| 1647 | rng2.CFrame = rng2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, math.rad(180)) | |
| 1648 | rng2.Position = rootPart.Position - Vector3.new(0, -6, 1) | |
| 1649 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1650 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1651 | rngm2.Scale = Vector3.new(3, 0, 3) | |
| 1652 | Spawn(function() | |
| 1653 | for i = 1, 60, 2 do | |
| 1654 | rngm2.Scale = Vector3.new(3 + i * 0.3, 10 - i * 0.1, 3 + i * 0.3) | |
| 1655 | rng2.Transparency = i / 30 | |
| 1656 | wait() | |
| 1657 | end | |
| 1658 | wait() | |
| 1659 | rng2:Destroy() | |
| 1660 | end) | |
| 1661 | S = Instance.new("Sound")
| |
| 1662 | S.Parent = rootPart | |
| 1663 | S.SoundId = "rbxassetid://2767090" | |
| 1664 | S.Volume = 10 | |
| 1665 | S.Looped = false | |
| 1666 | S.Pitch = 0.8 | |
| 1667 | S:Play() | |
| 1668 | S = Instance.new("Sound")
| |
| 1669 | S.Parent = Character.Torso | |
| 1670 | S.SoundId = "rbxassetid://1146552988" | |
| 1671 | S.Volume = 10 | |
| 1672 | S.Looped = false | |
| 1673 | S.Pitch = 1 | |
| 1674 | S.TimePosition = 0.4 | |
| 1675 | S:Play() | |
| 1676 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 14)) do | |
| 1677 | if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
| |
| 1678 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(10, 15)
| |
| 1679 | v:FindFirstChild("Humanoid").PlatformStand = false
| |
| 1680 | v:FindFirstChild("HumanoidRootPart").Velocity = v:FindFirstChild("HumanoidRootPart").CFrame.upVector * 165
| |
| 1681 | else | |
| 1682 | end | |
| 1683 | end | |
| 1684 | if transformed == false then | |
| 1685 | for i = 0, 0.05, 0.01 do | |
| 1686 | angleSpeed = 1 | |
| 1687 | axisSpeed = 1 | |
| 1688 | change = 0.5 | |
| 1689 | Trace() | |
| 1690 | rootPart.CFrame = rootPart.CFrame * CFrame.new(0, 2, 0) | |
| 1691 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(100), math.rad(0), math.rad(0)), 0.4) | |
| 1692 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-20)), 0.4) | |
| 1693 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.4) | |
| 1694 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
| 1695 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1696 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
| 1697 | swait() | |
| 1698 | end | |
| 1699 | for i = 0, 0.2, 0.01 do | |
| 1700 | angleSpeed = 1 | |
| 1701 | axisSpeed = 1 | |
| 1702 | change = 0.5 | |
| 1703 | Trace() | |
| 1704 | rootPart.Velocity = rootPart.CFrame.upVector * 100 | |
| 1705 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(170), math.rad(0), math.rad(0)), 0.4) | |
| 1706 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-20)), 0.4) | |
| 1707 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.4) | |
| 1708 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
| 1709 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1710 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
| 1711 | swait() | |
| 1712 | end | |
| 1713 | elseif transformed == true then | |
| 1714 | for i = 0, 0.05, 0.01 do | |
| 1715 | angleSpeed = 1 | |
| 1716 | axisSpeed = 1 | |
| 1717 | change = 0.5 | |
| 1718 | rootPart.CFrame = rootPart.CFrame * CFrame.new(0, 2, 0) | |
| 1719 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1720 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(100), math.rad(0), math.rad(0)), 0.4) | |
| 1721 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.4) | |
| 1722 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
| 1723 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1724 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
| 1725 | swait() | |
| 1726 | end | |
| 1727 | for i = 0, 0.2, 0.01 do | |
| 1728 | angleSpeed = 1 | |
| 1729 | axisSpeed = 1 | |
| 1730 | change = 0.5 | |
| 1731 | rootPart.Velocity = rootPart.CFrame.upVector * 100 | |
| 1732 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1733 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(170), math.rad(0), math.rad(0)), 0.4) | |
| 1734 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.4) | |
| 1735 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4) | |
| 1736 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1737 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.4) | |
| 1738 | swait() | |
| 1739 | end | |
| 1740 | end | |
| 1741 | Animations = false | |
| 1742 | attack2 = false | |
| 1743 | attack = false | |
| 1744 | end | |
| 1745 | crouching = false | |
| 1746 | mouse.KeyDown:connect(function(key) | |
| 1747 | if key == "c" and attack == false and crouching == false then | |
| 1748 | crouching = true | |
| 1749 | Animations = true | |
| 1750 | Trace() | |
| 1751 | while crouching == true do | |
| 1752 | if transformed == false then | |
| 1753 | angleSpeed = 1 | |
| 1754 | axisSpeed = 1 | |
| 1755 | change = 0.5 | |
| 1756 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60) + -math.sin(sine / 15) / 10, math.rad(0), math.rad(45)), 0.9) | |
| 1757 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.2 + -math.sin(sine / 15) / 10, -1) * c_angles(math.rad(60), math.rad(20), math.rad(10)), 0.9) | |
| 1758 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.9) | |
| 1759 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(90), math.rad(0), math.rad(40)), 0.9) | |
| 1760 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60), math.rad(0), math.rad(-20)), 0.9) | |
| 1761 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(30), math.rad(0)), 0.9) | |
| 1762 | swait() | |
| 1763 | elseif transformed == true then | |
| 1764 | angleSpeed = 1 | |
| 1765 | axisSpeed = 1 | |
| 1766 | change = 0.5 | |
| 1767 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.2 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(60), math.rad(20), math.rad(10)), 0.9) | |
| 1768 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + -math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60) + -math.sin(sine / 15) / 10, math.rad(0), math.rad(-45)), 0.9) | |
| 1769 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.9) | |
| 1770 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(90), math.rad(0), math.rad(40)), 0.9) | |
| 1771 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60), math.rad(0), math.rad(-20)), 0.9) | |
| 1772 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(30), math.rad(0)), 0.9) | |
| 1773 | swait() | |
| 1774 | end | |
| 1775 | end | |
| 1776 | end | |
| 1777 | end) | |
| 1778 | mouse.KeyUp:connect(function(key) | |
| 1779 | if key == "c" and attack == false then | |
| 1780 | crouching = false | |
| 1781 | Animations = false | |
| 1782 | end | |
| 1783 | end) | |
| 1784 | function Laugh() | |
| 1785 | attack = true | |
| 1786 | attack2 = true | |
| 1787 | Animations = true | |
| 1788 | S = Instance.new("Sound")
| |
| 1789 | S.Parent = rootPart | |
| 1790 | S.SoundId = "rbxassetid://1278007556" | |
| 1791 | S.Volume = 10 | |
| 1792 | S.Looped = false | |
| 1793 | S.Pitch = 1 | |
| 1794 | S:Play() | |
| 1795 | Head.face.Texture = "rbxassetid://853964940" | |
| 1796 | for i = 0, 0.2, 0.01 do | |
| 1797 | angleSpeed = 1 | |
| 1798 | axisSpeed = 1 | |
| 1799 | change = 0.5 | |
| 1800 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(5)), 0.15) | |
| 1801 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-5)), 0.15) | |
| 1802 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1803 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1804 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) + math.sin(sine / 15) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 1805 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-20) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 1806 | swait() | |
| 1807 | end | |
| 1808 | Head.face.Texture = "rbxassetid://144873321" | |
| 1809 | for i = 0, 0.7, 0.01 do | |
| 1810 | angleSpeed = 1 | |
| 1811 | axisSpeed = 1 | |
| 1812 | change = 5 | |
| 1813 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(5)), 0.15) | |
| 1814 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-5)), 0.15) | |
| 1815 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1816 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 1817 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) + math.sin(sine / 15) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 1818 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0 + math.sin(sine / 15) / 10) * c_angles(math.rad(15) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 1819 | swait() | |
| 1820 | end | |
| 1821 | Head.face.Texture = "rbxassetid://315622231" | |
| 1822 | Animations = false | |
| 1823 | attack2 = false | |
| 1824 | attack = false | |
| 1825 | end | |
| 1826 | mouse.KeyDown:connect(function(key) | |
| 1827 | if key == "y" and attack == false and transformed == false then | |
| 1828 | Laugh() | |
| 1829 | end | |
| 1830 | end) | |
| 1831 | transformed = false | |
| 1832 | transformed2 = false | |
| 1833 | transforming = false | |
| 1834 | function Uroboros() | |
| 1835 | attack = true | |
| 1836 | attack2 = true | |
| 1837 | Animations = true | |
| 1838 | transforming = true | |
| 1839 | Theme.SoundId = "rbxassetid://856054316" | |
| 1840 | Theme.TimePosition = 0.8 | |
| 1841 | Theme:Play() | |
| 1842 | for i = 0, 0.5, 0.01 do | |
| 1843 | angleSpeed = 1 | |
| 1844 | axisSpeed = 1 | |
| 1845 | change = 0.5 | |
| 1846 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.2 + math.sin(sine / 15) / 10, -1) * c_angles(math.rad(60), math.rad(20), math.rad(10)), 0.15) | |
| 1847 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + -math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60) + -math.sin(sine / 15) / 10, math.rad(0), math.rad(-45)), 0.15) | |
| 1848 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.15) | |
| 1849 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(90), math.rad(0), math.rad(40)), 0.15) | |
| 1850 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60), math.rad(0), math.rad(-20)), 0.15) | |
| 1851 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(30), math.rad(0)), 0.15) | |
| 1852 | swait() | |
| 1853 | end | |
| 1854 | faceinfect = Instance.new("Decal", Head)
| |
| 1855 | faceinfect.Name = "Uroboros" | |
| 1856 | faceinfect.Face = "Front" | |
| 1857 | faceinfect.Texture = "rbxassetid://1920646704" | |
| 1858 | local rng2 = Instance.new("Part", Character)
| |
| 1859 | rng2.Anchored = true | |
| 1860 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 1861 | rng2.CanCollide = false | |
| 1862 | rng2.FormFactor = 3 | |
| 1863 | rng2.Name = "Shockwave" | |
| 1864 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1865 | rng2.Transparency = 0.35 | |
| 1866 | rng2.TopSurface = 0 | |
| 1867 | rng2.BottomSurface = 0 | |
| 1868 | rng2.CFrame = rootPart.CFrame | |
| 1869 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1870 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1871 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 1872 | rngm2.Offset = Vector3.new(0, 0, -2) | |
| 1873 | Spawn(function() | |
| 1874 | for i = 1, 60, 2 do | |
| 1875 | rngm2.Scale = Vector3.new(1 + i * 0.3, 5 - i * 0.1, 1 + i * 0.3) | |
| 1876 | rng2.Transparency = i / 30 | |
| 1877 | rng2.CFrame = rng2.CFrame - Vector3.new(0, 0.2, 0) | |
| 1878 | swait() | |
| 1879 | end | |
| 1880 | wait() | |
| 1881 | rng2:Destroy() | |
| 1882 | end) | |
| 1883 | local rng2 = Instance.new("Part", Character)
| |
| 1884 | rng2.Anchored = true | |
| 1885 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 1886 | rng2.CanCollide = false | |
| 1887 | rng2.FormFactor = 3 | |
| 1888 | rng2.Name = "Shockwave" | |
| 1889 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1890 | rng2.Transparency = 0.35 | |
| 1891 | rng2.TopSurface = 0 | |
| 1892 | rng2.BottomSurface = 0 | |
| 1893 | rng2.CFrame = rootPart.CFrame | |
| 1894 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1895 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 1896 | rngm2.Offset = Vector3.new(0, 0.5, -1) | |
| 1897 | rngm2.MeshType = "Sphere" | |
| 1898 | Spawn(function() | |
| 1899 | for i = 1, 60, 2 do | |
| 1900 | rngm2.Scale = Vector3.new(5 + i * 0.3, 5 + i * 0.3, 5 + i * 0.3) | |
| 1901 | rng2.Transparency = i / 60 | |
| 1902 | swait() | |
| 1903 | end | |
| 1904 | wait() | |
| 1905 | rng2:Destroy() | |
| 1906 | end) | |
| 1907 | local RArm1 = Instance.new("Part", Right_Arm)
| |
| 1908 | RArm1.Name = "Blade" | |
| 1909 | RArm1.Shape = Enum.PartType.Ball | |
| 1910 | RArm1.CanCollide = false | |
| 1911 | - | RArm1.BrickColor = BrickColor.new("Medium stone grey")
|
| 1911 | + | RArm1.BrickColor = BrickColor.new("Dark blue")
|
| 1912 | RArm1.Transparency = 0 | |
| 1913 | RArm1.Material = "Grass" | |
| 1914 | RArm1.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1915 | RArm1.TopSurface = Enum.SurfaceType.Smooth | |
| 1916 | RArm1.BottomSurface = Enum.SurfaceType.Smooth | |
| 1917 | local RArm1Weld = Instance.new("Weld", RArm1)
| |
| 1918 | RArm1Weld.Part0 = Right_Arm | |
| 1919 | RArm1Weld.Part1 = RArm1 | |
| 1920 | RArm1Weld.C1 = CFrame.new(0.2, -1.3, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(90), math.rad(10)) | |
| 1921 | RArm1Mesh = Instance.new("FileMesh", RArm1)
| |
| 1922 | RArm1Mesh.MeshId = "http://www.roblox.com/asset/?id=898849476" | |
| 1923 | RArm1Mesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 1924 | RArm1Mesh.Scale = Vector3.new(0.007, 0.0035, 0.007) | |
| 1925 | local RArm2 = Instance.new("Part", Right_Arm)
| |
| 1926 | RArm2.Name = "Blade" | |
| 1927 | RArm2.Shape = Enum.PartType.Ball | |
| 1928 | RArm2.CanCollide = false | |
| 1929 | - | RArm2.BrickColor = BrickColor.new("Medium stone grey")
|
| 1929 | + | RArm2.BrickColor = BrickColor.new("Dark blue")
|
| 1930 | RArm2.Transparency = 0 | |
| 1931 | RArm2.Material = "Grass" | |
| 1932 | RArm2.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1933 | RArm2.TopSurface = Enum.SurfaceType.Smooth | |
| 1934 | RArm2.BottomSurface = Enum.SurfaceType.Smooth | |
| 1935 | local RArm2Weld = Instance.new("Weld", RArm2)
| |
| 1936 | RArm2Weld.Part0 = Right_Arm | |
| 1937 | RArm2Weld.Part1 = RArm2 | |
| 1938 | RArm2Weld.C1 = CFrame.new(-0.2, -1.5, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(90), math.rad(-10)) | |
| 1939 | RArm2Weld = Instance.new("FileMesh", RArm2)
| |
| 1940 | RArm2Weld.MeshId = "http://www.roblox.com/asset/?id=898849476" | |
| 1941 | RArm2Weld.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 1942 | RArm2Weld.Scale = Vector3.new(0.007, 0.0035, 0.007) | |
| 1943 | RArm2Mesh = Instance.new("FileMesh", RArm2)
| |
| 1944 | RArm2Mesh.MeshId = "http://www.roblox.com/asset/?id=898849476" | |
| 1945 | RArm2Mesh.TextureId = "http://www.roblox.com/asset/?id=51177552" | |
| 1946 | RArm2Mesh.Scale = Vector3.new(0.007, 0.0035, 0.007) | |
| 1947 | local RArm3 = Instance.new("Part", Right_Arm)
| |
| 1948 | RArm3.Name = "Metal" | |
| 1949 | RArm3.Shape = Enum.PartType.Ball | |
| 1950 | RArm3.CanCollide = false | |
| 1951 | RArm3.BrickColor = BrickColor.new("Really black")
| |
| 1952 | RArm3.Transparency = 0 | |
| 1953 | RArm3.Material = "DiamondPlate" | |
| 1954 | RArm3.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1955 | RArm3.TopSurface = Enum.SurfaceType.Smooth | |
| 1956 | RArm3.BottomSurface = Enum.SurfaceType.Smooth | |
| 1957 | local RArm3Weld = Instance.new("Weld", RArm3)
| |
| 1958 | RArm3Weld.Part0 = Right_Arm | |
| 1959 | RArm3Weld.Part1 = RArm3 | |
| 1960 | RArm3Weld.C1 = CFrame.new(0, -0.4, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(90), math.rad(0)) | |
| 1961 | RArm3Mesh = Instance.new("FileMesh", RArm3)
| |
| 1962 | RArm3Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 1963 | RArm3Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 1964 | local RArm4 = Instance.new("Part", Right_Arm)
| |
| 1965 | RArm4.Name = "Metal" | |
| 1966 | RArm4.Shape = Enum.PartType.Ball | |
| 1967 | RArm4.CanCollide = false | |
| 1968 | RArm4.BrickColor = BrickColor.new("Really black")
| |
| 1969 | RArm4.Transparency = 0 | |
| 1970 | RArm4.Material = "DiamondPlate" | |
| 1971 | RArm4.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1972 | RArm4.TopSurface = Enum.SurfaceType.Smooth | |
| 1973 | RArm4.BottomSurface = Enum.SurfaceType.Smooth | |
| 1974 | local RArm4Weld = Instance.new("Weld", RArm4)
| |
| 1975 | RArm4Weld.Part0 = Right_Arm | |
| 1976 | RArm4Weld.Part1 = RArm4 | |
| 1977 | RArm4Weld.C1 = CFrame.new(0, -0.4, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(90), math.rad(0)) | |
| 1978 | RArm4Mesh = Instance.new("FileMesh", RArm4)
| |
| 1979 | RArm4Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 1980 | RArm4Mesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 1981 | RArm4Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 1982 | local RArm4 = Instance.new("Part", Right_Arm)
| |
| 1983 | RArm4.Name = "Metal" | |
| 1984 | RArm4.Shape = Enum.PartType.Ball | |
| 1985 | RArm4.CanCollide = false | |
| 1986 | RArm4.BrickColor = BrickColor.new("Really black")
| |
| 1987 | RArm4.Transparency = 0 | |
| 1988 | RArm4.Material = "DiamondPlate" | |
| 1989 | RArm4.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1990 | RArm4.TopSurface = Enum.SurfaceType.Smooth | |
| 1991 | RArm4.BottomSurface = Enum.SurfaceType.Smooth | |
| 1992 | local RArm4Weld = Instance.new("Weld", RArm4)
| |
| 1993 | RArm4Weld.Part0 = Right_Arm | |
| 1994 | RArm4Weld.Part1 = RArm4 | |
| 1995 | RArm4Weld.C1 = CFrame.new(0, -0.4, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(-90), math.rad(0)) | |
| 1996 | RArm4Mesh = Instance.new("FileMesh", RArm4)
| |
| 1997 | RArm4Mesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 1998 | RArm4Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 1999 | RArm4Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 2000 | local Tentacle = Instance.new("Part", Right_Arm)
| |
| 2001 | Tentacle.Name = "Tentacle" | |
| 2002 | Tentacle.Shape = Enum.PartType.Ball | |
| 2003 | Tentacle.CanCollide = false | |
| 2004 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2005 | Tentacle.Transparency = 0 | |
| 2006 | Tentacle.Material = "DiamondPlate" | |
| 2007 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2008 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2009 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2010 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2011 | TentacleWeld.Part0 = Right_Arm | |
| 2012 | TentacleWeld.Part1 = Tentacle | |
| 2013 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(180)) | |
| 2014 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2015 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2016 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2017 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2018 | local Tentacle = Instance.new("Part", Right_Arm)
| |
| 2019 | Tentacle.Name = "Tentacle" | |
| 2020 | Tentacle.Shape = Enum.PartType.Ball | |
| 2021 | Tentacle.CanCollide = false | |
| 2022 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2023 | Tentacle.Transparency = 0 | |
| 2024 | Tentacle.Material = "DiamondPlate" | |
| 2025 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2026 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2027 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2028 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2029 | TentacleWeld.Part0 = Right_Arm | |
| 2030 | TentacleWeld.Part1 = Tentacle | |
| 2031 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(180)) | |
| 2032 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2033 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2034 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2035 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2036 | local Tentacle = Instance.new("Part", Right_Arm)
| |
| 2037 | Tentacle.Name = "Blade" | |
| 2038 | Tentacle.Shape = Enum.PartType.Ball | |
| 2039 | Tentacle.CanCollide = false | |
| 2040 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2041 | Tentacle.Transparency = 0 | |
| 2042 | Tentacle.Material = "DiamondPlate" | |
| 2043 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2044 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2045 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2046 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2047 | TentacleWeld.Part0 = Right_Arm | |
| 2048 | TentacleWeld.Part1 = Tentacle | |
| 2049 | TentacleWeld.C1 = CFrame.new(0, 0, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(100), math.rad(180)) | |
| 2050 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2051 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2052 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2053 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2054 | local Tentacle = Instance.new("Part", Right_Arm)
| |
| 2055 | Tentacle.Name = "Blade" | |
| 2056 | Tentacle.Shape = Enum.PartType.Ball | |
| 2057 | Tentacle.CanCollide = false | |
| 2058 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2059 | Tentacle.Transparency = 0 | |
| 2060 | Tentacle.Material = "DiamondPlate" | |
| 2061 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2062 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2063 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2064 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2065 | TentacleWeld.Part0 = Right_Arm | |
| 2066 | TentacleWeld.Part1 = Tentacle | |
| 2067 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(-45), math.rad(180)) | |
| 2068 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2069 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2070 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2071 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2072 | local Tors = Instance.new("Part", Character)
| |
| 2073 | Tors.Name = "Toor" | |
| 2074 | Tors.CanCollide = false | |
| 2075 | Tors.BrickColor = BrickColor.new("Really black")
| |
| 2076 | Tors.Transparency = 0 | |
| 2077 | Tors.Material = "Metal" | |
| 2078 | Tors.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2079 | Tors.TopSurface = Enum.SurfaceType.Smooth | |
| 2080 | Tors.BottomSurface = Enum.SurfaceType.Smooth | |
| 2081 | local TorsWeld = Instance.new("Weld", Tors)
| |
| 2082 | TorsWeld.Part0 = Torso | |
| 2083 | TorsWeld.Part1 = Tors | |
| 2084 | TorsWeld.C1 = CFrame.new(0, 0.44, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90), math.rad(180)) | |
| 2085 | TMesh = Instance.new("SpecialMesh", Tors)
| |
| 2086 | TMesh.Scale = Vector3.new(11.6, 11.6, 11.6) | |
| 2087 | TMesh.TextureId = "rbxassetid://74620702" | |
| 2088 | TMesh.MeshType = "Wedge" | |
| 2089 | local Tentacle = Instance.new("Part", Torso)
| |
| 2090 | Tentacle.Name = "Blade" | |
| 2091 | Tentacle.Shape = Enum.PartType.Ball | |
| 2092 | Tentacle.CanCollide = false | |
| 2093 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2094 | Tentacle.Transparency = 0 | |
| 2095 | Tentacle.Material = "DiamondPlate" | |
| 2096 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2097 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2098 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2099 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2100 | TentacleWeld.Part0 = Torso | |
| 2101 | TentacleWeld.Part1 = Tentacle | |
| 2102 | TentacleWeld.C1 = CFrame.new(0.5, 0.5, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(90)) | |
| 2103 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2104 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2105 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2106 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2107 | local Tentacle = Instance.new("Part", Torso)
| |
| 2108 | Tentacle.Name = "Blade" | |
| 2109 | Tentacle.Shape = Enum.PartType.Ball | |
| 2110 | Tentacle.CanCollide = false | |
| 2111 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2112 | Tentacle.Transparency = 0 | |
| 2113 | Tentacle.Material = "DiamondPlate" | |
| 2114 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2115 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2116 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2117 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2118 | TentacleWeld.Part0 = Torso | |
| 2119 | TentacleWeld.Part1 = Tentacle | |
| 2120 | TentacleWeld.C1 = CFrame.new(0.5, 0.5, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(45)) | |
| 2121 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2122 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2123 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2124 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2125 | local Tentacle = Instance.new("Part", Torso)
| |
| 2126 | Tentacle.Name = "Blade" | |
| 2127 | Tentacle.Shape = Enum.PartType.Ball | |
| 2128 | Tentacle.CanCollide = false | |
| 2129 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2130 | Tentacle.Transparency = 0 | |
| 2131 | Tentacle.Material = "DiamondPlate" | |
| 2132 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2133 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2134 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2135 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2136 | TentacleWeld.Part0 = Torso | |
| 2137 | TentacleWeld.Part1 = Tentacle | |
| 2138 | TentacleWeld.C1 = CFrame.new(0.6, 0.5, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(150)) | |
| 2139 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2140 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2141 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2142 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2143 | local Tentacle = Instance.new("Part", Torso)
| |
| 2144 | Tentacle.Name = "Blade" | |
| 2145 | Tentacle.Shape = Enum.PartType.Ball | |
| 2146 | Tentacle.CanCollide = false | |
| 2147 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2148 | Tentacle.Transparency = 0 | |
| 2149 | Tentacle.Material = "DiamondPlate" | |
| 2150 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2151 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2152 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2153 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2154 | TentacleWeld.Part0 = Torso | |
| 2155 | TentacleWeld.Part1 = Tentacle | |
| 2156 | TentacleWeld.C1 = CFrame.new(-0.8, 0.5, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(-90)) | |
| 2157 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2158 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2159 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2160 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2161 | local Tentacle = Instance.new("Part", Torso)
| |
| 2162 | Tentacle.Name = "Blade" | |
| 2163 | Tentacle.Shape = Enum.PartType.Ball | |
| 2164 | Tentacle.CanCollide = false | |
| 2165 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2166 | Tentacle.Transparency = 0 | |
| 2167 | Tentacle.Material = "DiamondPlate" | |
| 2168 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2169 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2170 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2171 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2172 | TentacleWeld.Part0 = Torso | |
| 2173 | TentacleWeld.Part1 = Tentacle | |
| 2174 | TentacleWeld.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) | |
| 2175 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2176 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2177 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2178 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2179 | local Tentacle = Instance.new("Part", Torso)
| |
| 2180 | Tentacle.Name = "Blade" | |
| 2181 | Tentacle.Shape = Enum.PartType.Ball | |
| 2182 | Tentacle.CanCollide = false | |
| 2183 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2184 | Tentacle.Transparency = 0 | |
| 2185 | Tentacle.Material = "DiamondPlate" | |
| 2186 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2187 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2188 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2189 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2190 | TentacleWeld.Part0 = Torso | |
| 2191 | TentacleWeld.Part1 = Tentacle | |
| 2192 | TentacleWeld.C1 = CFrame.new(0.5, 0.5, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(60)) | |
| 2193 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2194 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2195 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2196 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2197 | local Tentacle = Instance.new("Part", Torso)
| |
| 2198 | Tentacle.Name = "Blade" | |
| 2199 | Tentacle.Shape = Enum.PartType.Ball | |
| 2200 | Tentacle.CanCollide = false | |
| 2201 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2202 | Tentacle.Transparency = 0 | |
| 2203 | Tentacle.Material = "DiamondPlate" | |
| 2204 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2205 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2206 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2207 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2208 | TentacleWeld.Part0 = Torso | |
| 2209 | TentacleWeld.Part1 = Tentacle | |
| 2210 | TentacleWeld.C1 = CFrame.new(0.5, -0.5, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(65)) | |
| 2211 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2212 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2213 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2214 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2215 | local Tentacle = Instance.new("Part", Torso)
| |
| 2216 | Tentacle.Name = "Blade" | |
| 2217 | Tentacle.Shape = Enum.PartType.Ball | |
| 2218 | Tentacle.CanCollide = false | |
| 2219 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2220 | Tentacle.Transparency = 0 | |
| 2221 | Tentacle.Material = "DiamondPlate" | |
| 2222 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2223 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2224 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2225 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2226 | TentacleWeld.Part0 = Torso | |
| 2227 | TentacleWeld.Part1 = Tentacle | |
| 2228 | TentacleWeld.C1 = CFrame.new(0.5, -0.5, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(90)) | |
| 2229 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2230 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2231 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2232 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2233 | local Tentacle = Instance.new("Part", Torso)
| |
| 2234 | Tentacle.Name = "Blade" | |
| 2235 | Tentacle.Shape = Enum.PartType.Ball | |
| 2236 | Tentacle.CanCollide = false | |
| 2237 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2238 | Tentacle.Transparency = 0 | |
| 2239 | Tentacle.Material = "DiamondPlate" | |
| 2240 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2241 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2242 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2243 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2244 | TentacleWeld.Part0 = Torso | |
| 2245 | TentacleWeld.Part1 = Tentacle | |
| 2246 | TentacleWeld.C1 = CFrame.new(0.5, -0.5, 0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(45)) | |
| 2247 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2248 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2249 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2250 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2251 | local Tentacle = Instance.new("Part", Torso)
| |
| 2252 | Tentacle.Name = "Blade" | |
| 2253 | Tentacle.Shape = Enum.PartType.Ball | |
| 2254 | Tentacle.CanCollide = false | |
| 2255 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2256 | Tentacle.Transparency = 0 | |
| 2257 | Tentacle.Material = "DiamondPlate" | |
| 2258 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2259 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2260 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2261 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2262 | TentacleWeld.Part0 = Torso | |
| 2263 | TentacleWeld.Part1 = Tentacle | |
| 2264 | TentacleWeld.C1 = CFrame.new(0.6, -0.5, -0.3) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(150)) | |
| 2265 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2266 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2267 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2268 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2269 | local Tentacle = Instance.new("Part", Torso)
| |
| 2270 | Tentacle.Name = "Blade" | |
| 2271 | Tentacle.Shape = Enum.PartType.Ball | |
| 2272 | Tentacle.CanCollide = false | |
| 2273 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2274 | Tentacle.Transparency = 0 | |
| 2275 | Tentacle.Material = "DiamondPlate" | |
| 2276 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2277 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2278 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2279 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2280 | TentacleWeld.Part0 = Torso | |
| 2281 | TentacleWeld.Part1 = Tentacle | |
| 2282 | TentacleWeld.C1 = CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(0), math.rad(0)) | |
| 2283 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2284 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2285 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2286 | TentacleMesh.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2287 | local Tentacle = Instance.new("Part", Torso)
| |
| 2288 | Tentacle.Name = "Blade" | |
| 2289 | Tentacle.Shape = Enum.PartType.Ball | |
| 2290 | Tentacle.CanCollide = false | |
| 2291 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2292 | Tentacle.Transparency = 0 | |
| 2293 | Tentacle.Material = "DiamondPlate" | |
| 2294 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2295 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2296 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2297 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2298 | TentacleWeld.Part0 = Torso | |
| 2299 | TentacleWeld.Part1 = Tentacle | |
| 2300 | TentacleWeld.C1 = CFrame.new(1.5, -0.35, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-85), math.rad(-20), math.rad(120)) | |
| 2301 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2302 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2303 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2304 | TentacleMesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 2305 | local Heart = Instance.new("Part", Character)
| |
| 2306 | Heart.Name = "Heart" | |
| 2307 | Heart.Shape = Enum.PartType.Ball | |
| 2308 | Heart.CanCollide = false | |
| 2309 | - | Heart.BrickColor = BrickColor.new("Neon orange")
|
| 2309 | + | Heart.BrickColor = BrickColor.new("Dark blue")
|
| 2310 | Heart.Transparency = 0.5 | |
| 2311 | Heart.Material = "Neon" | |
| 2312 | Heart.Size = Vector3.new(0.4, 0.4, 0.4) | |
| 2313 | Heart.TopSurface = Enum.SurfaceType.Smooth | |
| 2314 | Heart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2315 | local Weld = Instance.new("Weld", Heart)
| |
| 2316 | Weld.Part0 = Torso | |
| 2317 | Weld.Part1 = Heart | |
| 2318 | Weld.C1 = CFrame.new(0.1, -0.5, 0.45) | |
| 2319 | local HeartGlow = Instance.new("SurfaceLight")
| |
| 2320 | HeartGlow.Color = Color3.fromRGB(213, 115, 61) | |
| 2321 | HeartGlow.Range = 6 | |
| 2322 | HeartGlow.Brightness = 10 | |
| 2323 | HeartGlow.Parent = Heart | |
| 2324 | local Heart = Instance.new("Part", Character)
| |
| 2325 | Heart.Name = "Heart" | |
| 2326 | Heart.Shape = Enum.PartType.Ball | |
| 2327 | Heart.CanCollide = false | |
| 2328 | - | Heart.BrickColor = BrickColor.new("Really red")
|
| 2328 | + | Heart.BrickColor = BrickColor.new("Dark blue")
|
| 2329 | Heart.Transparency = 0 | |
| 2330 | Heart.Material = "Granite" | |
| 2331 | Heart.Size = Vector3.new(0.35, 0.35, 0.35) | |
| 2332 | Heart.TopSurface = Enum.SurfaceType.Smooth | |
| 2333 | Heart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2334 | local Weld = Instance.new("Weld", Heart)
| |
| 2335 | Weld.Part0 = Torso | |
| 2336 | Weld.Part1 = Heart | |
| 2337 | Weld.C1 = CFrame.new(0.1, -0.5, 0.45) | |
| 2338 | local Heart = Instance.new("Part", Character)
| |
| 2339 | Heart.Name = "Heart" | |
| 2340 | Heart.Shape = Enum.PartType.Ball | |
| 2341 | Heart.CanCollide = false | |
| 2342 | - | Heart.BrickColor = BrickColor.new("Neon orange")
|
| 2342 | + | Heart.BrickColor = BrickColor.new("Dark blue")
|
| 2343 | Heart.Transparency = 0.5 | |
| 2344 | Heart.Material = "Neon" | |
| 2345 | Heart.Size = Vector3.new(0.4, 0.4, 0.4) | |
| 2346 | Heart.TopSurface = Enum.SurfaceType.Smooth | |
| 2347 | Heart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2348 | local Weld = Instance.new("Weld", Heart)
| |
| 2349 | Weld.Part0 = Torso | |
| 2350 | Weld.Part1 = Heart | |
| 2351 | Weld.C1 = CFrame.new(0.1, -0.5, -0.45) | |
| 2352 | local HeartGlow = Instance.new("SurfaceLight")
| |
| 2353 | HeartGlow.Color = Color3.fromRGB(213, 115, 61) | |
| 2354 | HeartGlow.Range = 6 | |
| 2355 | HeartGlow.Brightness = 10 | |
| 2356 | HeartGlow.Parent = Heart | |
| 2357 | local Heart = Instance.new("Part", Character)
| |
| 2358 | Heart.Name = "Heart" | |
| 2359 | Heart.Shape = Enum.PartType.Ball | |
| 2360 | Heart.CanCollide = false | |
| 2361 | - | Heart.BrickColor = BrickColor.new("Really red")
|
| 2361 | + | Heart.BrickColor = BrickColor.new("Dark blue")
|
| 2362 | Heart.Transparency = 0 | |
| 2363 | Heart.Material = "Granite" | |
| 2364 | Heart.Size = Vector3.new(0.35, 0.35, 0.35) | |
| 2365 | Heart.TopSurface = Enum.SurfaceType.Smooth | |
| 2366 | Heart.BottomSurface = Enum.SurfaceType.Smooth | |
| 2367 | local Weld = Instance.new("Weld", Heart)
| |
| 2368 | Weld.Part0 = Torso | |
| 2369 | Weld.Part1 = Heart | |
| 2370 | Weld.C1 = CFrame.new(0.1, -0.5, -0.45) | |
| 2371 | Character["Body Colors"].RightArmColor = BrickColor.new("Really black")
| |
| 2372 | Head.face.Texture = "rbxassetid://1895706696" | |
| 2373 | ShadesMesh.MeshId = "rbxassetid://0" | |
| 2374 | shirt.ShirtTemplate = "rbxassetid://1266142884" | |
| 2375 | for i, v in pairs(Torso:GetChildren()) do | |
| 2376 | if v:IsA("ParticleEmitter") then
| |
| 2377 | v:Destroy() | |
| 2378 | end | |
| 2379 | end | |
| 2380 | for i, v in pairs(Left_Arm:GetChildren()) do | |
| 2381 | if v:IsA("ParticleEmitter") then
| |
| 2382 | v:Destroy() | |
| 2383 | end | |
| 2384 | end | |
| 2385 | S = Instance.new("Sound", rootPart)
| |
| 2386 | S.Volume = 8 | |
| 2387 | S.SoundId = "rbxassetid://658228911" | |
| 2388 | S:Play() | |
| 2389 | for i = 0, 0.1, 0.01 do | |
| 2390 | angleSpeed = 1 | |
| 2391 | axisSpeed = 1 | |
| 2392 | change = 0.5 | |
| 2393 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.2 + math.sin(sine / 15) / 10, -1) * c_angles(math.rad(60), math.rad(20), math.rad(10)), 0.9) | |
| 2394 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + -math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60) + -math.sin(sine / 15) / 10, math.rad(0), math.rad(-45)), 0.9) | |
| 2395 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.9) | |
| 2396 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine / 15) / 10, 0) * c_angles(math.rad(90), math.rad(0), math.rad(40)), 0.9) | |
| 2397 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-60), math.rad(0), math.rad(-20)), 0.9) | |
| 2398 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(30), math.rad(0)), 0.9) | |
| 2399 | swait() | |
| 2400 | end | |
| 2401 | for i = 0, 0.2, 0.01 do | |
| 2402 | angleSpeed = 1 | |
| 2403 | axisSpeed = 1 | |
| 2404 | change = 1 | |
| 2405 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(45)), 0.15) | |
| 2406 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-30), math.rad(0), math.rad(-45)), 0.15) | |
| 2407 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -1, 0) * c_angles(math.rad(45), math.rad(5), math.rad(0)), 0.15) | |
| 2408 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -1, 0) * c_angles(math.rad(45), math.rad(-5), math.rad(0)), 0.15) | |
| 2409 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-45), math.rad(0), math.rad(0)), 0.15) | |
| 2410 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(45), math.rad(0), math.rad(0)), 0.15) | |
| 2411 | swait() | |
| 2412 | end | |
| 2413 | Animations = false | |
| 2414 | transforming = false | |
| 2415 | attack2 = false | |
| 2416 | attack = false | |
| 2417 | transformed = true | |
| 2418 | end | |
| 2419 | function ThirdForm() | |
| 2420 | attack = true | |
| 2421 | attack2 = true | |
| 2422 | transforming = true | |
| 2423 | transformed2 = true | |
| 2424 | Animations = true | |
| 2425 | Character["Body Colors"].LeftArmColor = BrickColor.new("Really black")
| |
| 2426 | S = Instance.new("Sound", rootPart)
| |
| 2427 | S.Volume = 8 | |
| 2428 | S.SoundId = "rbxassetid://658228911" | |
| 2429 | S:Play() | |
| 2430 | local rng2 = Instance.new("Part", Character)
| |
| 2431 | rng2.Anchored = true | |
| 2432 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 2433 | rng2.CanCollide = false | |
| 2434 | rng2.FormFactor = 3 | |
| 2435 | rng2.Name = "Shockwave" | |
| 2436 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2437 | rng2.Transparency = 0.35 | |
| 2438 | rng2.TopSurface = 0 | |
| 2439 | rng2.BottomSurface = 0 | |
| 2440 | rng2.CFrame = rootPart.CFrame | |
| 2441 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2442 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 2443 | rngm2.Offset = Vector3.new(0, 0.5, -1) | |
| 2444 | rngm2.MeshType = "Sphere" | |
| 2445 | Spawn(function() | |
| 2446 | for i = 1, 60, 2 do | |
| 2447 | rngm2.Scale = Vector3.new(5 + i * 0.3, 5 + i * 0.3, 5 + i * 0.3) | |
| 2448 | rng2.Transparency = i / 60 | |
| 2449 | swait() | |
| 2450 | end | |
| 2451 | wait() | |
| 2452 | rng2:Destroy() | |
| 2453 | end) | |
| 2454 | Theme.SoundId = "rbxassetid://1277996008" | |
| 2455 | Theme.TimePosition = 0.8 | |
| 2456 | Theme:Play() | |
| 2457 | local RArm3 = Instance.new("Part", Left_Arm)
| |
| 2458 | RArm3.Name = "Metal" | |
| 2459 | RArm3.Shape = Enum.PartType.Ball | |
| 2460 | RArm3.CanCollide = false | |
| 2461 | RArm3.BrickColor = BrickColor.new("Really black")
| |
| 2462 | RArm3.Transparency = 0 | |
| 2463 | RArm3.Material = "DiamondPlate" | |
| 2464 | RArm3.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2465 | RArm3.TopSurface = Enum.SurfaceType.Smooth | |
| 2466 | RArm3.BottomSurface = Enum.SurfaceType.Smooth | |
| 2467 | local RArm3Weld = Instance.new("Weld", RArm3)
| |
| 2468 | RArm3Weld.Part0 = Left_Arm | |
| 2469 | RArm3Weld.Part1 = RArm3 | |
| 2470 | RArm3Weld.C1 = CFrame.new(0, -0.4, -0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(90), math.rad(0)) | |
| 2471 | RArm3Mesh = Instance.new("FileMesh", RArm3)
| |
| 2472 | RArm3Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 2473 | RArm3Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 2474 | local RArm4 = Instance.new("Part", Left_Arm)
| |
| 2475 | RArm4.Name = "Metal" | |
| 2476 | RArm4.Shape = Enum.PartType.Ball | |
| 2477 | RArm4.CanCollide = false | |
| 2478 | RArm4.BrickColor = BrickColor.new("Really black")
| |
| 2479 | RArm4.Transparency = 0 | |
| 2480 | RArm4.Material = "DiamondPlate" | |
| 2481 | RArm4.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2482 | RArm4.TopSurface = Enum.SurfaceType.Smooth | |
| 2483 | RArm4.BottomSurface = Enum.SurfaceType.Smooth | |
| 2484 | local RArm4Weld = Instance.new("Weld", RArm4)
| |
| 2485 | RArm4Weld.Part0 = Left_Arm | |
| 2486 | RArm4Weld.Part1 = RArm4 | |
| 2487 | RArm4Weld.C1 = CFrame.new(0, -0.4, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(90), math.rad(0)) | |
| 2488 | RArm4Mesh = Instance.new("FileMesh", RArm4)
| |
| 2489 | RArm4Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 2490 | RArm4Mesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2491 | RArm4Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 2492 | local RArm4 = Instance.new("Part", Left_Arm)
| |
| 2493 | RArm4.Name = "Metal" | |
| 2494 | RArm4.Shape = Enum.PartType.Ball | |
| 2495 | RArm4.CanCollide = false | |
| 2496 | RArm4.BrickColor = BrickColor.new("Really black")
| |
| 2497 | RArm4.Transparency = 0 | |
| 2498 | RArm4.Material = "DiamondPlate" | |
| 2499 | RArm4.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2500 | RArm4.TopSurface = Enum.SurfaceType.Smooth | |
| 2501 | RArm4.BottomSurface = Enum.SurfaceType.Smooth | |
| 2502 | local RArm4Weld = Instance.new("Weld", RArm4)
| |
| 2503 | RArm4Weld.Part0 = Left_Arm | |
| 2504 | RArm4Weld.Part1 = RArm4 | |
| 2505 | RArm4Weld.C1 = CFrame.new(0, -0.4, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(75), math.rad(-90), math.rad(0)) | |
| 2506 | RArm4Mesh = Instance.new("FileMesh", RArm4)
| |
| 2507 | RArm4Mesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2508 | RArm4Mesh.MeshId = "http://www.roblox.com/asset/?id=1188160822" | |
| 2509 | RArm4Mesh.Scale = Vector3.new(0.01, 0.015, 0.015) | |
| 2510 | local Tentacle = Instance.new("Part", Left_Arm)
| |
| 2511 | Tentacle.Name = "Tentacle" | |
| 2512 | Tentacle.Shape = Enum.PartType.Ball | |
| 2513 | Tentacle.CanCollide = false | |
| 2514 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2515 | Tentacle.Transparency = 0 | |
| 2516 | Tentacle.Material = "DiamondPlate" | |
| 2517 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2518 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2519 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2520 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2521 | TentacleWeld.Part0 = Left_Arm | |
| 2522 | TentacleWeld.Part1 = Tentacle | |
| 2523 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(0), math.rad(180)) | |
| 2524 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2525 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2526 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2527 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2528 | local Tentacle = Instance.new("Part", Left_Arm)
| |
| 2529 | Tentacle.Name = "Tentacle" | |
| 2530 | Tentacle.Shape = Enum.PartType.Ball | |
| 2531 | Tentacle.CanCollide = false | |
| 2532 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2533 | Tentacle.Transparency = 0 | |
| 2534 | Tentacle.Material = "DiamondPlate" | |
| 2535 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2536 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2537 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2538 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2539 | TentacleWeld.Part0 = Left_Arm | |
| 2540 | TentacleWeld.Part1 = Tentacle | |
| 2541 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(180), math.rad(180)) | |
| 2542 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2543 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2544 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2545 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2546 | local Tentacle = Instance.new("Part", Left_Arm)
| |
| 2547 | Tentacle.Name = "Blade" | |
| 2548 | Tentacle.Shape = Enum.PartType.Ball | |
| 2549 | Tentacle.CanCollide = false | |
| 2550 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2551 | Tentacle.Transparency = 0 | |
| 2552 | Tentacle.Material = "DiamondPlate" | |
| 2553 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2554 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2555 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2556 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2557 | TentacleWeld.Part0 = Left_Arm | |
| 2558 | TentacleWeld.Part1 = Tentacle | |
| 2559 | TentacleWeld.C1 = CFrame.new(0, 0, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(100), math.rad(180)) | |
| 2560 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2561 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2562 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2563 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2564 | local Tentacle = Instance.new("Part", Left_Arm)
| |
| 2565 | Tentacle.Name = "Blade" | |
| 2566 | Tentacle.Shape = Enum.PartType.Ball | |
| 2567 | Tentacle.CanCollide = false | |
| 2568 | Tentacle.BrickColor = BrickColor.new("Really black")
| |
| 2569 | Tentacle.Transparency = 0 | |
| 2570 | Tentacle.Material = "DiamondPlate" | |
| 2571 | Tentacle.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2572 | Tentacle.TopSurface = Enum.SurfaceType.Smooth | |
| 2573 | Tentacle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2574 | local TentacleWeld = Instance.new("Weld", Tentacle)
| |
| 2575 | TentacleWeld.Part0 = Left_Arm | |
| 2576 | TentacleWeld.Part1 = Tentacle | |
| 2577 | TentacleWeld.C1 = CFrame.new(0, 0.5, -1.5) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.rad(-45), math.rad(180)) | |
| 2578 | TentacleMesh = Instance.new("FileMesh", Tentacle)
| |
| 2579 | TentacleMesh.MeshId = "http://www.roblox.com/asset/?id=534615496" | |
| 2580 | TentacleMesh.TextureId = "http://www.roblox.com/asset/?id=74620702" | |
| 2581 | TentacleMesh.Scale = Vector3.new(1, 1, 1) | |
| 2582 | local Tors = Instance.new("Part", Character)
| |
| 2583 | Tors.Name = "Toor" | |
| 2584 | Tors.CanCollide = false | |
| 2585 | Tors.BrickColor = BrickColor.new("Really black")
| |
| 2586 | Tors.Transparency = 0 | |
| 2587 | Tors.Material = "Metal" | |
| 2588 | Tors.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2589 | Tors.TopSurface = Enum.SurfaceType.Smooth | |
| 2590 | Tors.BottomSurface = Enum.SurfaceType.Smooth | |
| 2591 | local TorsWeld = Instance.new("Weld", Tors)
| |
| 2592 | TorsWeld.Part0 = Torso | |
| 2593 | TorsWeld.Part1 = Tors | |
| 2594 | TorsWeld.C1 = CFrame.new(0, 0.44, -0.44) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(90), math.rad(90)) | |
| 2595 | TMesh = Instance.new("SpecialMesh", Tors)
| |
| 2596 | TMesh.Scale = Vector3.new(11.6, 11.6, 11.6) | |
| 2597 | TMesh.TextureId = "rbxassetid://74620702" | |
| 2598 | TMesh.MeshType = "Wedge" | |
| 2599 | for i = 0, 0.3, 0.01 do | |
| 2600 | angleSpeed = 1 | |
| 2601 | axisSpeed = 1 | |
| 2602 | change = 0.5 | |
| 2603 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(50) + math.sin(sine / 15) / 10, math.rad(0), math.rad(50) + math.sin(sine / 15) / 10), 0.15) | |
| 2604 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(-35), math.rad(-120)), 0.15) | |
| 2605 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(10), math.rad(0)), 0.15) | |
| 2606 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(-10), math.rad(0)), 0.15) | |
| 2607 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.05 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 2608 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(30), math.rad(45), math.rad(0)), 0.15) | |
| 2609 | swait() | |
| 2610 | end | |
| 2611 | Animations = false | |
| 2612 | transforming = false | |
| 2613 | attack2 = false | |
| 2614 | attack = false | |
| 2615 | transformed2 = true | |
| 2616 | end | |
| 2617 | mouse.KeyDown:connect(function(key) | |
| 2618 | if key == "p" and attack == false then | |
| 2619 | if transformed == false and transformed2 == false then | |
| 2620 | Uroboros() | |
| 2621 | elseif transformed == true and transformed2 == false then | |
| 2622 | ThirdForm() | |
| 2623 | end | |
| 2624 | end | |
| 2625 | end) | |
| 2626 | tp = true | |
| 2627 | Player:GetMouse().KeyDown:connect(function(k) | |
| 2628 | if k == "t" and tp == true then | |
| 2629 | tp = false | |
| 2630 | S = Instance.new("Sound")
| |
| 2631 | S.Parent = rootPart | |
| 2632 | S.SoundId = "rbxassetid://2767090" | |
| 2633 | S.Volume = 10 | |
| 2634 | S.Looped = false | |
| 2635 | S.Pitch = 0.8 | |
| 2636 | S:Play() | |
| 2637 | Trace() | |
| 2638 | Character.Head.face.Parent = game.Lighting | |
| 2639 | Character.HumanoidRootPart.CFrame = Player:GetMouse().Hit * CFrame.new(0, 3.5, 0) | |
| 2640 | game.Lighting.face.Parent = Character.Head | |
| 2641 | tp = true | |
| 2642 | end | |
| 2643 | end) | |
| 2644 | talk = math.random(1, 5) | |
| 2645 | function CobraPunch() | |
| 2646 | attack = true | |
| 2647 | Animations = true | |
| 2648 | talk = math.random(1, 5) | |
| 2649 | if talk == 5 then | |
| 2650 | Head.face.Texture = "rbxassetid://1895698679" | |
| 2651 | Qe = Instance.new("Sound")
| |
| 2652 | Qe.Parent = Character.Torso | |
| 2653 | Qe.SoundId = "rbxassetid://1146553450" | |
| 2654 | Qe.Volume = 10 | |
| 2655 | Qe.Looped = false | |
| 2656 | Qe.Pitch = 1 | |
| 2657 | Qe:Play() | |
| 2658 | end | |
| 2659 | if talk ~= 5 then | |
| 2660 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 2661 | if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
| |
| 2662 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(10, 15)
| |
| 2663 | S = Instance.new("Sound")
| |
| 2664 | S.Parent = Character.Torso | |
| 2665 | S.SoundId = "rbxassetid://1063050323" | |
| 2666 | S.Volume = 8 | |
| 2667 | S.Looped = false | |
| 2668 | S.Pitch = 1 | |
| 2669 | S:Play() | |
| 2670 | else | |
| 2671 | end | |
| 2672 | end | |
| 2673 | end | |
| 2674 | for i = 0, 0.3, 0.01 do | |
| 2675 | angleSpeed = 1 | |
| 2676 | axisSpeed = 1 | |
| 2677 | change = 0.5 | |
| 2678 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, -0.5) * c_angles(math.rad(90), math.rad(0), math.rad(-80)), 0.15) | |
| 2679 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(-80)), 0.15) | |
| 2680 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(0), math.rad(-5)), 0.15) | |
| 2681 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(0), math.rad(5)), 0.15) | |
| 2682 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-80), math.rad(0)), 0.15) | |
| 2683 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-10), math.rad(80), math.rad(0)), 0.15) | |
| 2684 | swait() | |
| 2685 | end | |
| 2686 | if talk == 5 then | |
| 2687 | wait(0.5) | |
| 2688 | Head.face.Texture = "rbxassetid://1895670162" | |
| 2689 | dashing = true | |
| 2690 | rootPart.Velocity = rootPart.CFrame.lookVector * 150 | |
| 2691 | else | |
| 2692 | rootPart.Velocity = rootPart.CFrame.lookVector * 100 | |
| 2693 | end | |
| 2694 | if talk == 5 then | |
| 2695 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 2696 | if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
| |
| 2697 | v:FindFirstChild("Humanoid").Health = 0
| |
| 2698 | S = Instance.new("Sound")
| |
| 2699 | S.Parent = Character.Torso | |
| 2700 | S.SoundId = "rbxassetid://1063050323" | |
| 2701 | S.Volume = 8 | |
| 2702 | S.Looped = false | |
| 2703 | S.Pitch = 1 | |
| 2704 | S:Play() | |
| 2705 | else | |
| 2706 | end | |
| 2707 | end | |
| 2708 | else | |
| 2709 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 2710 | if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") then
| |
| 2711 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(20, 25)
| |
| 2712 | S = Instance.new("Sound")
| |
| 2713 | S.Parent = Character.Torso | |
| 2714 | S.SoundId = "rbxassetid://1063050323" | |
| 2715 | S.Volume = 8 | |
| 2716 | S.Looped = false | |
| 2717 | S.Pitch = 1 | |
| 2718 | S:Play() | |
| 2719 | else | |
| 2720 | end | |
| 2721 | end | |
| 2722 | end | |
| 2723 | for i = 0, 0.2, 0.01 do | |
| 2724 | angleSpeed = 1 | |
| 2725 | axisSpeed = 1 | |
| 2726 | change = 0.5 | |
| 2727 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(90), math.rad(0), math.rad(80)), 0.15) | |
| 2728 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.5, -0.5) * c_angles(math.rad(90), math.rad(0), math.rad(80)), 0.15) | |
| 2729 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(0), math.rad(-20)), 0.15) | |
| 2730 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(0), math.rad(-10)), 0.15) | |
| 2731 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(80), math.rad(0)), 0.15) | |
| 2732 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-80), math.rad(0)), 0.15) | |
| 2733 | swait() | |
| 2734 | end | |
| 2735 | if talk == 5 then | |
| 2736 | wait(0.05) | |
| 2737 | dashing = false | |
| 2738 | wait(0.5) | |
| 2739 | Qe:Destroy() | |
| 2740 | Head.face.Texture = "rbxassetid://315622231" | |
| 2741 | end | |
| 2742 | Animations = false | |
| 2743 | attack = false | |
| 2744 | end | |
| 2745 | function attackone() | |
| 2746 | attack = true | |
| 2747 | Animations = true | |
| 2748 | Head.face.Texture = "rbxassetid://1895698679" | |
| 2749 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 2750 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 2751 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 2752 | S = Instance.new("Sound")
| |
| 2753 | S.Parent = Character.Torso | |
| 2754 | S.SoundId = "rbxassetid://1063050323" | |
| 2755 | S.Volume = 2 | |
| 2756 | S.Looped = false | |
| 2757 | S.Pitch = 1 | |
| 2758 | S:Play() | |
| 2759 | end | |
| 2760 | end | |
| 2761 | S = Instance.new("Sound")
| |
| 2762 | S.Parent = Character.Torso | |
| 2763 | s2 = math.random(1, 4) | |
| 2764 | if s2 == 1 then | |
| 2765 | S.SoundId = "rbxassetid://1146556706" | |
| 2766 | elseif s2 == 2 then | |
| 2767 | S.SoundId = "rbxassetid://1146556975" | |
| 2768 | elseif s2 == 3 or s2 == 4 then | |
| 2769 | S.SoundId = "rbxassetid://0" | |
| 2770 | end | |
| 2771 | S.Volume = 10 | |
| 2772 | S.Looped = false | |
| 2773 | S.Pitch = 1 | |
| 2774 | S:Play() | |
| 2775 | for i = 0, 0.08, 0.01 do | |
| 2776 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(120), math.rad(0), math.rad(20)), 0.15) | |
| 2777 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 2778 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(20), math.rad(0)), 0.15) | |
| 2779 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.15) | |
| 2780 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 2781 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 2782 | swait() | |
| 2783 | end | |
| 2784 | for i = 0, 0.08, 0.01 do | |
| 2785 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, -0.8) * c_angles(math.rad(90), math.rad(0), math.rad(-20)), 0.5) | |
| 2786 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.5) | |
| 2787 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.5) | |
| 2788 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-5), math.rad(-30), math.rad(0)), 0.5) | |
| 2789 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.5) | |
| 2790 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.5) | |
| 2791 | swait() | |
| 2792 | end | |
| 2793 | Head.face.Texture = "rbxassetid://315622231" | |
| 2794 | Animations = false | |
| 2795 | attack = false | |
| 2796 | end | |
| 2797 | function attacktwo() | |
| 2798 | attack = true | |
| 2799 | Animations = true | |
| 2800 | Head.face.Texture = "rbxassetid://1895698679" | |
| 2801 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 2802 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 2803 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 2804 | S = Instance.new("Sound")
| |
| 2805 | S.Parent = Character.Torso | |
| 2806 | S.SoundId = "rbxassetid://1063050323" | |
| 2807 | S.Volume = 8 | |
| 2808 | S.Looped = false | |
| 2809 | S.Pitch = 1 | |
| 2810 | S:Play() | |
| 2811 | end | |
| 2812 | end | |
| 2813 | S = Instance.new("Sound")
| |
| 2814 | S.Parent = Character.Torso | |
| 2815 | s2 = math.random(1, 4) | |
| 2816 | if s2 == 1 then | |
| 2817 | S.SoundId = "rbxassetid://1146556706" | |
| 2818 | elseif s2 == 2 then | |
| 2819 | S.SoundId = "rbxassetid://1146556975" | |
| 2820 | elseif s2 == 3 or s2 == 4 then | |
| 2821 | S.SoundId = "rbxassetid://0" | |
| 2822 | end | |
| 2823 | S.Volume = 10 | |
| 2824 | S.Looped = false | |
| 2825 | S.Pitch = 1 | |
| 2826 | S:Play() | |
| 2827 | for i = 0, 0.08, 0.01 do | |
| 2828 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 2829 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(120), math.rad(0), math.rad(-20)), 0.15) | |
| 2830 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.15) | |
| 2831 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.15) | |
| 2832 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 2833 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 2834 | swait() | |
| 2835 | end | |
| 2836 | for i = 0, 0.08, 0.01 do | |
| 2837 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.5) | |
| 2838 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.5, -0.8) * c_angles(math.rad(90), math.rad(0), math.rad(20)), 0.5) | |
| 2839 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(20), math.rad(0)), 0.5) | |
| 2840 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.5) | |
| 2841 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5) | |
| 2842 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.5) | |
| 2843 | swait() | |
| 2844 | end | |
| 2845 | Head.face.Texture = "rbxassetid://315622231" | |
| 2846 | Animations = false | |
| 2847 | attack = false | |
| 2848 | end | |
| 2849 | function attackthree() | |
| 2850 | attack = true | |
| 2851 | Animations = true | |
| 2852 | for i = 0, 0.08, 0.01 do | |
| 2853 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(45), math.rad(0), math.rad(0)), 0.15) | |
| 2854 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(45), math.rad(0), math.rad(0)), 0.15) | |
| 2855 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 2856 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(20)), 0.15) | |
| 2857 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(-20), math.rad(0)), 0.15) | |
| 2858 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2859 | swait() | |
| 2860 | end | |
| 2861 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 2862 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 2863 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 2864 | S = Instance.new("Sound")
| |
| 2865 | S.Parent = Character.Torso | |
| 2866 | S.SoundId = "rbxassetid://1063050323" | |
| 2867 | S.Volume = 8 | |
| 2868 | S.Looped = false | |
| 2869 | S.Pitch = 1 | |
| 2870 | S:Play() | |
| 2871 | end | |
| 2872 | end | |
| 2873 | for i = 0, 0.06, 0.01 do | |
| 2874 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 2875 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 2876 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 2877 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(110), math.rad(0), math.rad(0)), 0.15) | |
| 2878 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(20), math.rad(0)), 0.15) | |
| 2879 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 2880 | swait() | |
| 2881 | end | |
| 2882 | Animations = false | |
| 2883 | attack = false | |
| 2884 | end | |
| 2885 | function attackfour() | |
| 2886 | attack = true | |
| 2887 | Animations = true | |
| 2888 | for i = 0, 0.08, 0.01 do | |
| 2889 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(45), math.rad(0), math.rad(0)), 0.15) | |
| 2890 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(45), math.rad(0), math.rad(0)), 0.15) | |
| 2891 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.15) | |
| 2892 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 2893 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(20), math.rad(0)), 0.15) | |
| 2894 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2895 | swait() | |
| 2896 | end | |
| 2897 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 2898 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 2899 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 2900 | S = Instance.new("Sound")
| |
| 2901 | S.Parent = Character.Torso | |
| 2902 | S.SoundId = "rbxassetid://1063050323" | |
| 2903 | S.Volume = 8 | |
| 2904 | S.Looped = false | |
| 2905 | S.Pitch = 1 | |
| 2906 | S:Play() | |
| 2907 | end | |
| 2908 | end | |
| 2909 | for i = 0, 0.06, 0.01 do | |
| 2910 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 2911 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 2912 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(110), math.rad(0), math.rad(0)), 0.15) | |
| 2913 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 2914 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(-20), math.rad(0)), 0.15) | |
| 2915 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 2916 | swait() | |
| 2917 | end | |
| 2918 | Animations = false | |
| 2919 | attack = false | |
| 2920 | end | |
| 2921 | function attackfive() | |
| 2922 | attack = true | |
| 2923 | Animations = true | |
| 2924 | Head.face.Texture = "rbxassetid://149227955" | |
| 2925 | for i = 0, 0.01, 0.01 do | |
| 2926 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2927 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2928 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2929 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2930 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2931 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2932 | end | |
| 2933 | for i = 0, 0.08, 0.01 do | |
| 2934 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 1.2, 0) * c_angles(math.rad(180), math.rad(0), math.rad(0)), 0.15) | |
| 2935 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 1.2, 0) * c_angles(math.rad(180), math.rad(0), math.rad(0)), 0.15) | |
| 2936 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 2937 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-25), math.rad(0), math.rad(0)), 0.15) | |
| 2938 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 2939 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 2940 | swait() | |
| 2941 | end | |
| 2942 | S = Instance.new("Sound")
| |
| 2943 | S.Parent = Character.Torso | |
| 2944 | S.SoundId = "rbxassetid://1278006076" | |
| 2945 | S.Volume = 10 | |
| 2946 | S.Looped = false | |
| 2947 | S.Pitch = 1 | |
| 2948 | S:Play() | |
| 2949 | for i = 0, 0.05, 0.01 do | |
| 2950 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(-40)), 0.15) | |
| 2951 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(40)), 0.15) | |
| 2952 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2953 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2954 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2955 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 2956 | swait() | |
| 2957 | end | |
| 2958 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 2959 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 2960 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25, 35)
| |
| 2961 | S = Instance.new("Sound")
| |
| 2962 | S.Parent = Character.Torso | |
| 2963 | S.SoundId = "rbxassetid://1063050323" | |
| 2964 | S.Volume = 8 | |
| 2965 | S.Looped = false | |
| 2966 | S.Pitch = 1 | |
| 2967 | S:Play() | |
| 2968 | end | |
| 2969 | end | |
| 2970 | for i = 0, 0.01, 0.01 do | |
| 2971 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0) * c_angles(math.rad(80), math.rad(0), math.rad(-40)), 0.15) | |
| 2972 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, 0) * c_angles(math.rad(80), math.rad(0), math.rad(40)), 0.15) | |
| 2973 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2974 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2975 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 2976 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 2977 | swait() | |
| 2978 | end | |
| 2979 | for i = 0, 0.04, 0.01 do | |
| 2980 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.2, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(-40)), 0.15) | |
| 2981 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.2, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(40)), 0.15) | |
| 2982 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 2983 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 2984 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 2985 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 2986 | swait() | |
| 2987 | end | |
| 2988 | wait(0.1) | |
| 2989 | Head.face.Texture = "rbxassetid://315622231" | |
| 2990 | Animations = false | |
| 2991 | attack = false | |
| 2992 | end | |
| 2993 | function attackoneA() | |
| 2994 | attack = true | |
| 2995 | Animations = true | |
| 2996 | Head.face.Texture = "rbxassetid://1895698679" | |
| 2997 | S = Instance.new("Sound")
| |
| 2998 | S.Parent = Character.Torso | |
| 2999 | s2 = math.random(1, 4) | |
| 3000 | if s2 == 1 then | |
| 3001 | S.SoundId = "rbxassetid://1146556706" | |
| 3002 | elseif s2 == 2 then | |
| 3003 | S.SoundId = "rbxassetid://1146556975" | |
| 3004 | elseif s2 == 3 or s2 == 4 then | |
| 3005 | S.SoundId = "rbxassetid://0" | |
| 3006 | end | |
| 3007 | S.Volume = 10 | |
| 3008 | S.Looped = false | |
| 3009 | S.Pitch = 1 | |
| 3010 | S:Play() | |
| 3011 | for i = 0, 0.2, 0.01 do | |
| 3012 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(80), math.rad(0), math.rad(120)), 0.15) | |
| 3013 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 3014 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(20), math.rad(0)), 0.15) | |
| 3015 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.15) | |
| 3016 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 3017 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3018 | swait() | |
| 3019 | end | |
| 3020 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 6)) do | |
| 3021 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3022 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(20, 30)
| |
| 3023 | S = Instance.new("Sound")
| |
| 3024 | S.Parent = Character.Torso | |
| 3025 | S.SoundId = "rbxassetid://1063050323" | |
| 3026 | S.Volume = 2 | |
| 3027 | S.Looped = false | |
| 3028 | S.Pitch = 1 | |
| 3029 | S:Play() | |
| 3030 | end | |
| 3031 | end | |
| 3032 | for i = 0, 0.2, 0.01 do | |
| 3033 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.5, -0.8) * c_angles(math.rad(75), math.rad(0), math.rad(-50)), 0.15) | |
| 3034 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.15) | |
| 3035 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.15) | |
| 3036 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-5), math.rad(-30), math.rad(0)), 0.15) | |
| 3037 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3038 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 3039 | swait() | |
| 3040 | end | |
| 3041 | Head.face.Texture = "rbxassetid://1895706696" | |
| 3042 | Animations = false | |
| 3043 | attack = false | |
| 3044 | end | |
| 3045 | function attacktwoA() | |
| 3046 | attack = true | |
| 3047 | Animations = true | |
| 3048 | Head.face.Texture = "rbxassetid://1895698679" | |
| 3049 | S = Instance.new("Sound")
| |
| 3050 | S.Parent = Character.Torso | |
| 3051 | s2 = math.random(1, 4) | |
| 3052 | if s2 == 1 then | |
| 3053 | S.SoundId = "rbxassetid://1146556706" | |
| 3054 | elseif s2 == 2 then | |
| 3055 | S.SoundId = "rbxassetid://1146556975" | |
| 3056 | elseif s2 == 3 or s2 == 4 then | |
| 3057 | S.SoundId = "rbxassetid://0" | |
| 3058 | end | |
| 3059 | S.Volume = 10 | |
| 3060 | S.Looped = false | |
| 3061 | S.Pitch = 1 | |
| 3062 | S:Play() | |
| 3063 | for i = 0, 0.08, 0.01 do | |
| 3064 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 3065 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(120), math.rad(0), math.rad(-20)), 0.15) | |
| 3066 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.15) | |
| 3067 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.15) | |
| 3068 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3069 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 3070 | swait() | |
| 3071 | end | |
| 3072 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 4)) do | |
| 3073 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3074 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(2, 15)
| |
| 3075 | S = Instance.new("Sound")
| |
| 3076 | S.Parent = Character.Torso | |
| 3077 | S.SoundId = "rbxassetid://1063050323" | |
| 3078 | S.Volume = 8 | |
| 3079 | S.Looped = false | |
| 3080 | S.Pitch = 1 | |
| 3081 | S:Play() | |
| 3082 | end | |
| 3083 | end | |
| 3084 | for i = 0, 0.08, 0.01 do | |
| 3085 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.5) | |
| 3086 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.5, -0.8) * c_angles(math.rad(90), math.rad(0), math.rad(20)), 0.5) | |
| 3087 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(20), math.rad(0)), 0.5) | |
| 3088 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.5) | |
| 3089 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5) | |
| 3090 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.5) | |
| 3091 | swait() | |
| 3092 | end | |
| 3093 | Head.face.Texture = "rbxassetid://1895706696" | |
| 3094 | Animations = false | |
| 3095 | attack = false | |
| 3096 | end | |
| 3097 | function attacktwoB() | |
| 3098 | attack = true | |
| 3099 | Animations = true | |
| 3100 | Head.face.Texture = "rbxassetid://1895698679" | |
| 3101 | S = Instance.new("Sound")
| |
| 3102 | S.Parent = Character.Torso | |
| 3103 | s2 = math.random(1, 4) | |
| 3104 | if s2 == 1 then | |
| 3105 | S.SoundId = "rbxassetid://1146556706" | |
| 3106 | elseif s2 == 2 then | |
| 3107 | S.SoundId = "rbxassetid://1146556975" | |
| 3108 | elseif s2 == 3 or s2 == 4 then | |
| 3109 | S.SoundId = "rbxassetid://0" | |
| 3110 | end | |
| 3111 | S.Volume = 10 | |
| 3112 | S.Looped = false | |
| 3113 | S.Pitch = 1 | |
| 3114 | S:Play() | |
| 3115 | for i = 0, 0.2, 0.01 do | |
| 3116 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(10)), 0.15) | |
| 3117 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(80), math.rad(0), math.rad(-120)), 0.15) | |
| 3118 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(5), math.rad(-20), math.rad(0)), 0.15) | |
| 3119 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-5), math.rad(-20), math.rad(0)), 0.15) | |
| 3120 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3121 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(-20), math.rad(0)), 0.15) | |
| 3122 | swait() | |
| 3123 | end | |
| 3124 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 6)) do | |
| 3125 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3126 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(20, 30)
| |
| 3127 | S = Instance.new("Sound")
| |
| 3128 | S.Parent = Character.Torso | |
| 3129 | S.SoundId = "rbxassetid://1063050323" | |
| 3130 | S.Volume = 8 | |
| 3131 | S.Looped = false | |
| 3132 | S.Pitch = 1 | |
| 3133 | S:Play() | |
| 3134 | end | |
| 3135 | end | |
| 3136 | for i = 0, 0.2, 0.01 do | |
| 3137 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(50)), 0.15) | |
| 3138 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.5, -0.8) * c_angles(math.rad(75), math.rad(0), math.rad(20)), 0.15) | |
| 3139 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-5), math.rad(20), math.rad(0)), 0.15) | |
| 3140 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(5), math.rad(20), math.rad(0)), 0.15) | |
| 3141 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(-30), math.rad(0)), 0.15) | |
| 3142 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(20), math.rad(0)), 0.15) | |
| 3143 | swait() | |
| 3144 | end | |
| 3145 | Head.face.Texture = "rbxassetid://1895706696" | |
| 3146 | Animations = false | |
| 3147 | attack = false | |
| 3148 | end | |
| 3149 | function attackthreeB() | |
| 3150 | attack = true | |
| 3151 | Animations = true | |
| 3152 | Head.face.Texture = "rbxassetid://1895698679" | |
| 3153 | for i = 0, 0.2, 0.01 do | |
| 3154 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(20)), 0.1) | |
| 3155 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-20)), 0.15) | |
| 3156 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3157 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3158 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3159 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3160 | end | |
| 3161 | for i = 0, 0.2, 0.01 do | |
| 3162 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 1.2, 0) * c_angles(math.rad(180), math.rad(0), math.rad(20)), 0.1) | |
| 3163 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(180), math.rad(0), math.rad(-20)), 0.15) | |
| 3164 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3165 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3166 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3167 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3168 | swait() | |
| 3169 | end | |
| 3170 | Head.face.Texture = "rbxassetid://1895670162" | |
| 3171 | S = Instance.new("Sound")
| |
| 3172 | S.Parent = Character.Torso | |
| 3173 | S.SoundId = "rbxassetid://1278006076" | |
| 3174 | S.Volume = 10 | |
| 3175 | S.Looped = false | |
| 3176 | S.Pitch = 1 | |
| 3177 | S:Play() | |
| 3178 | for i = 0, 0.05, 0.01 do | |
| 3179 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(20)), 0.15) | |
| 3180 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(200), math.rad(0), math.rad(-20)), 0.15) | |
| 3181 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3182 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3183 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3184 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3185 | swait() | |
| 3186 | end | |
| 3187 | local rng2 = Instance.new("Part", Character)
| |
| 3188 | rng2.Anchored = true | |
| 3189 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 3190 | rng2.CanCollide = false | |
| 3191 | rng2.FormFactor = 3 | |
| 3192 | rng2.Name = "Shockwave" | |
| 3193 | rng2.Size = Vector3.new(1, 1, 1) | |
| 3194 | rng2.Transparency = 0.35 | |
| 3195 | rng2.TopSurface = 0 | |
| 3196 | rng2.BottomSurface = 0 | |
| 3197 | rng2.CFrame = rootPart.CFrame | |
| 3198 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 3199 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3200 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 3201 | rngm2.Offset = Vector3.new(0, 0, -5) | |
| 3202 | Spawn(function() | |
| 3203 | for i = 1, 60, 2 do | |
| 3204 | rngm2.Scale = Vector3.new(1 + i * 0.8, 5 - i * 0.1, 1 + i * 0.8) | |
| 3205 | rng2.Transparency = i / 30 | |
| 3206 | rng2.CFrame = rng2.CFrame - Vector3.new(0, 0.2, 0) | |
| 3207 | swait() | |
| 3208 | end | |
| 3209 | wait() | |
| 3210 | rng2:Destroy() | |
| 3211 | end) | |
| 3212 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 3213 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3214 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(100, 150)
| |
| 3215 | S = Instance.new("Sound")
| |
| 3216 | S.Parent = Character.Torso | |
| 3217 | S.SoundId = "rbxassetid://1063050323" | |
| 3218 | S.Volume = 8 | |
| 3219 | S.Looped = false | |
| 3220 | S.Pitch = 1 | |
| 3221 | S:Play() | |
| 3222 | end | |
| 3223 | end | |
| 3224 | S = Instance.new("Sound")
| |
| 3225 | S.Parent = Character.Torso | |
| 3226 | S.SoundId = "rbxassetid://2248511" | |
| 3227 | S.Volume = 10 | |
| 3228 | S.Looped = false | |
| 3229 | S.Pitch = 1 | |
| 3230 | S:Play() | |
| 3231 | for i = 0, 0.01, 0.01 do | |
| 3232 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0, -0.5) * c_angles(math.rad(25), math.rad(0), math.rad(20)), 0.15) | |
| 3233 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(25), math.rad(0), math.rad(-20)), 0.15) | |
| 3234 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3235 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3236 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3237 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3238 | swait() | |
| 3239 | end | |
| 3240 | for i = 0, 0.04, 0.01 do | |
| 3241 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 3242 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(10)), 0.15) | |
| 3243 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3244 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3245 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3246 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3247 | swait() | |
| 3248 | end | |
| 3249 | wait(0.1) | |
| 3250 | Head.face.Texture = "rbxassetid://1895706696" | |
| 3251 | Animations = false | |
| 3252 | attack = false | |
| 3253 | end | |
| 3254 | function attackthreeA() | |
| 3255 | attack = true | |
| 3256 | Animations = true | |
| 3257 | Head.face.Texture = "rbxassetid://1895698679" | |
| 3258 | for i = 0, 0.2, 0.01 do | |
| 3259 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(20)), 0.1) | |
| 3260 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3261 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3262 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3263 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3264 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3265 | end | |
| 3266 | for i = 0, 0.2, 0.01 do | |
| 3267 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 1.2, 0) * c_angles(math.rad(180), math.rad(0), math.rad(20)), 0.1) | |
| 3268 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3269 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3270 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3271 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3272 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3273 | swait() | |
| 3274 | end | |
| 3275 | Head.face.Texture = "rbxassetid://1895670162" | |
| 3276 | S = Instance.new("Sound")
| |
| 3277 | S.Parent = Character.Torso | |
| 3278 | S.SoundId = "rbxassetid://1278006076" | |
| 3279 | S.Volume = 10 | |
| 3280 | S.Looped = false | |
| 3281 | S.Pitch = 1 | |
| 3282 | S:Play() | |
| 3283 | for i = 0, 0.05, 0.01 do | |
| 3284 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, 0.2) * c_angles(math.rad(200), math.rad(0), math.rad(20)), 0.15) | |
| 3285 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3286 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3287 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3288 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3289 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3290 | swait() | |
| 3291 | end | |
| 3292 | local rng2 = Instance.new("Part", Character)
| |
| 3293 | rng2.Anchored = true | |
| 3294 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 3295 | rng2.CanCollide = false | |
| 3296 | rng2.FormFactor = 3 | |
| 3297 | rng2.Name = "Shockwave" | |
| 3298 | rng2.Size = Vector3.new(1, 1, 1) | |
| 3299 | rng2.Transparency = 0.35 | |
| 3300 | rng2.TopSurface = 0 | |
| 3301 | rng2.BottomSurface = 0 | |
| 3302 | rng2.CFrame = rootPart.CFrame | |
| 3303 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 3304 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3305 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 3306 | rngm2.Offset = Vector3.new(0.5, 0, -5) | |
| 3307 | Spawn(function() | |
| 3308 | for i = 1, 60, 2 do | |
| 3309 | rngm2.Scale = Vector3.new(1 + i * 0.3, 5 - i * 0.1, 1 + i * 0.3) | |
| 3310 | rng2.Transparency = i / 30 | |
| 3311 | rng2.CFrame = rng2.CFrame - Vector3.new(0, 0.2, 0) | |
| 3312 | swait() | |
| 3313 | end | |
| 3314 | wait() | |
| 3315 | rng2:Destroy() | |
| 3316 | end) | |
| 3317 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 3318 | if v:FindFirstChild("HumanoidRootPart") then
| |
| 3319 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(40, 45)
| |
| 3320 | S = Instance.new("Sound")
| |
| 3321 | S.Parent = Character.Torso | |
| 3322 | S.SoundId = "rbxassetid://1063050323" | |
| 3323 | S.Volume = 8 | |
| 3324 | S.Looped = false | |
| 3325 | S.Pitch = 1 | |
| 3326 | S:Play() | |
| 3327 | end | |
| 3328 | end | |
| 3329 | S = Instance.new("Sound")
| |
| 3330 | S.Parent = Character.Torso | |
| 3331 | S.SoundId = "rbxassetid://1310889008" | |
| 3332 | S.Volume = 10 | |
| 3333 | S.Looped = false | |
| 3334 | S.Pitch = 1 | |
| 3335 | S:Play() | |
| 3336 | for i = 0, 0.01, 0.01 do | |
| 3337 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0, -0.5) * c_angles(math.rad(25), math.rad(0), math.rad(20)), 0.15) | |
| 3338 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3339 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3340 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3341 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3342 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3343 | swait() | |
| 3344 | end | |
| 3345 | for i = 0, 0.04, 0.01 do | |
| 3346 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(-10)), 0.15) | |
| 3347 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3348 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3349 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3350 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3351 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3352 | swait() | |
| 3353 | end | |
| 3354 | wait(0.1) | |
| 3355 | Head.face.Texture = "rbxassetid://1895706696" | |
| 3356 | Animations = false | |
| 3357 | attack = false | |
| 3358 | end | |
| 3359 | attktype = 1 | |
| 3360 | mouse.Button1Down:connect(function(key) | |
| 3361 | if attack == false and crouching == false then | |
| 3362 | if gun == false then | |
| 3363 | if transformed == false then | |
| 3364 | if attktype == 1 then | |
| 3365 | attackone() | |
| 3366 | elseif attktype == 2 then | |
| 3367 | attacktwo() | |
| 3368 | elseif attktype == 3 then | |
| 3369 | attackthree() | |
| 3370 | elseif attktype == 4 then | |
| 3371 | attackfour() | |
| 3372 | elseif attktype == 5 then | |
| 3373 | attackfive() | |
| 3374 | elseif attktype == 6 then | |
| 3375 | CobraPunch() | |
| 3376 | attktype = 0 | |
| 3377 | end | |
| 3378 | attktype = attktype + 1 | |
| 3379 | elseif transformed == true then | |
| 3380 | if attktype == 1 then | |
| 3381 | attackoneA() | |
| 3382 | elseif attktype == 2 then | |
| 3383 | if transformed2 == false then | |
| 3384 | attacktwoA() | |
| 3385 | elseif transformed2 == true then | |
| 3386 | attacktwoB() | |
| 3387 | end | |
| 3388 | elseif attktype == 3 then | |
| 3389 | if transformed2 == false then | |
| 3390 | attackthreeA() | |
| 3391 | elseif transformed2 == true then | |
| 3392 | attackthreeB() | |
| 3393 | end | |
| 3394 | attktype = 0 | |
| 3395 | end | |
| 3396 | attktype = attktype + 1 | |
| 3397 | end | |
| 3398 | end | |
| 3399 | elseif gun == true then | |
| 3400 | shoot = true | |
| 3401 | elseif attack == false and crouching == true then | |
| 3402 | UpperCut() | |
| 3403 | end | |
| 3404 | end) | |
| 3405 | function findCloseHumanoid(centre, distance) | |
| 3406 | local tab = {}
| |
| 3407 | for _, child in pairs(game.Workspace:GetChildren()) do | |
| 3408 | if child:findFirstChild("Humanoid") and child:findFirstChild("Humanoid") ~= Humanoid and child:findFirstChild("Torso") then
| |
| 3409 | local vtors = child.Torso | |
| 3410 | local mag = math.abs((vtors.Position - centre).magnitude) | |
| 3411 | if distance >= mag then | |
| 3412 | table.insert(tab, child.Humanoid) | |
| 3413 | end | |
| 3414 | end | |
| 3415 | end | |
| 3416 | return tab | |
| 3417 | end | |
| 3418 | function rayCast(Pos, Dir, Max, Ignore) | |
| 3419 | return game:GetService("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 3420 | end | |
| 3421 | function QuaternionFromCFrame(cf) | |
| 3422 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 3423 | local trace = m00 + m11 + m22 | |
| 3424 | if trace > 0 then | |
| 3425 | local s = math.sqrt(1 + trace) | |
| 3426 | local recip = 0.5 / s | |
| 3427 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 3428 | else | |
| 3429 | local i = 0 | |
| 3430 | if m00 < m11 then | |
| 3431 | i = 1 | |
| 3432 | end | |
| 3433 | if m22 > (i == 0 and m00 or m11) then | |
| 3434 | i = 2 | |
| 3435 | end | |
| 3436 | if i == 0 then | |
| 3437 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 3438 | local recip = 0.5 / s | |
| 3439 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 3440 | elseif i == 1 then | |
| 3441 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 3442 | local recip = 0.5 / s | |
| 3443 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 3444 | elseif i == 2 then | |
| 3445 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 3446 | local recip = 0.5 / s | |
| 3447 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 3448 | end | |
| 3449 | end | |
| 3450 | end | |
| 3451 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 3452 | local xs, ys, zs = x + x, y + y, z + z | |
| 3453 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 3454 | local xx = x * xs | |
| 3455 | local xy = x * ys | |
| 3456 | local xz = x * zs | |
| 3457 | local yy = y * ys | |
| 3458 | local yz = y * zs | |
| 3459 | local zz = z * zs | |
| 3460 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 3461 | end | |
| 3462 | function QuaternionSlerp(a, b, t) | |
| 3463 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 3464 | local startInterp, finishInterp | |
| 3465 | if cosTheta >= 1.0E-4 then | |
| 3466 | if 1 - cosTheta > 1.0E-4 then | |
| 3467 | local theta = math.acos(cosTheta) | |
| 3468 | local invSinTheta = 1 / math.sin(theta) | |
| 3469 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
| 3470 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 3471 | else | |
| 3472 | startInterp = 1 - t | |
| 3473 | finishInterp = t | |
| 3474 | end | |
| 3475 | elseif 1 + cosTheta > 1.0E-4 then | |
| 3476 | local theta = math.acos(-cosTheta) | |
| 3477 | local invSinTheta = 1 / math.sin(theta) | |
| 3478 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
| 3479 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 3480 | else | |
| 3481 | startInterp = t - 1 | |
| 3482 | finishInterp = t | |
| 3483 | end | |
| 3484 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 3485 | end | |
| 3486 | function clerp(a, b, t) | |
| 3487 | local qa = {
| |
| 3488 | QuaternionFromCFrame(a) | |
| 3489 | } | |
| 3490 | local qb = {
| |
| 3491 | QuaternionFromCFrame(b) | |
| 3492 | } | |
| 3493 | local ax, ay, az = a.x, a.y, a.z | |
| 3494 | local bx, by, bz = b.x, b.y, b.z | |
| 3495 | local _t = 1 - t | |
| 3496 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 3497 | end | |
| 3498 | swait() | |
| 3499 | LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0) | |
| 3500 | Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 3501 | RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0) | |
| 3502 | Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 3503 | LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0) | |
| 3504 | Left_Leg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 3505 | RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0) | |
| 3506 | Right_Leg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 3507 | Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0) | |
| 3508 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 3509 | Head_Weld = newWeld(Torso, Head, 0, 1.5, 0) | |
| 3510 | for i, v in pairs(Character:GetChildren()) do | |
| 3511 | if v:IsA("Accoutrement") or v:IsA("Shirt") or v:IsA("Pants") or v:IsA("CharacterMesh") then
| |
| 3512 | v:Destroy() | |
| 3513 | elseif v:IsA("Part") and v.Name == "Head" then
| |
| 3514 | v.face.Texture = "rbxassetid://315622231" | |
| 3515 | end | |
| 3516 | end | |
| 3517 | shirt = Instance.new("Shirt", Character)
| |
| 3518 | pants = Instance.new("Pants", Character)
| |
| 3519 | - | shirt.ShirtTemplate = "rbxassetid://155329817" |
| 3519 | + | shirt.ShirtTemplate = "rbxassetid://57295371" |
| 3520 | - | pants.PantsTemplate = "rbxassetid://155329869" |
| 3520 | + | pants.PantsTemplate = "rbxassetid://344747392" |
| 3521 | - | Character["Body Colors"].HeadColor = BrickColor.new("Cashmere")
|
| 3521 | + | Character["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
|
| 3522 | - | Character["Body Colors"].TorsoColor = BrickColor.new("Cashmere")
|
| 3522 | + | Character["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
|
| 3523 | - | Character["Body Colors"].RightArmColor = BrickColor.new("Cashmere")
|
| 3523 | + | Character["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
|
| 3524 | - | Character["Body Colors"].LeftArmColor = BrickColor.new("Cashmere")
|
| 3524 | + | Character["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
|
| 3525 | - | Character["Body Colors"].RightLegColor = BrickColor.new("Cashmere")
|
| 3525 | + | Character["Body Colors"].RightLegColor = BrickColor.new("Pastel brown")
|
| 3526 | - | Character["Body Colors"].LeftLegColor = BrickColor.new("Cashmere")
|
| 3526 | + | Character["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown")
|
| 3527 | Humanoid.DisplayDistanceType = "None" | |
| 3528 | sine = 0 | |
| 3529 | change = 1 | |
| 3530 | sprint = false | |
| 3531 | local punches = {
| |
| 3532 | a = false, | |
| 3533 | b = false, | |
| 3534 | c = false | |
| 3535 | } | |
| 3536 | UIService.InputBegan:connect(function(Input, GUIProcessed) | |
| 3537 | if not GUIProcessed and Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 3538 | if punches.a == false then | |
| 3539 | punches.a = true | |
| 3540 | wait(0.4) | |
| 3541 | punches.a = false | |
| 3542 | else | |
| 3543 | punches.a = true | |
| 3544 | if punches.b == false then | |
| 3545 | punches.b = true | |
| 3546 | wait(0.4) | |
| 3547 | punches.b = false | |
| 3548 | else | |
| 3549 | punches.b = true | |
| 3550 | if punches.c == false then | |
| 3551 | punches.c = true | |
| 3552 | wait(0.4) | |
| 3553 | punches.c = false | |
| 3554 | else | |
| 3555 | punches.c = true | |
| 3556 | end | |
| 3557 | end | |
| 3558 | end | |
| 3559 | elseif not GUIProcessed and Input.KeyCode == Enum.KeyCode.LeftShift then | |
| 3560 | sprint = true | |
| 3561 | end | |
| 3562 | end) | |
| 3563 | Humanoid.Died:connect(function() | |
| 3564 | Theme:Destroy() | |
| 3565 | for i, v in pairs(Character:GetChildren()) do | |
| 3566 | if v:IsA("Part") or v:IsA("Accessory") then
| |
| 3567 | v:Destroy() | |
| 3568 | end | |
| 3569 | end | |
| 3570 | end) | |
| 3571 | UIService.InputEnded:connect(function(Input, GUIProcessed) | |
| 3572 | if not GUIProcessed and Input.KeyCode == Enum.KeyCode.LeftShift then | |
| 3573 | sprint = false | |
| 3574 | end | |
| 3575 | end) | |
| 3576 | coroutine.wrap(function() | |
| 3577 | while true do | |
| 3578 | if sprint == false then | |
| 3579 | if attack2 == false and crouching == false then | |
| 3580 | Humanoid.WalkSpeed = 8 | |
| 3581 | Humanoid.JumpPower = 50 | |
| 3582 | elseif attack2 == true or crouching == true then | |
| 3583 | Humanoid.WalkSpeed = 0 | |
| 3584 | Humanoid.JumpPower = 0 | |
| 3585 | end | |
| 3586 | elseif sprint == true then | |
| 3587 | if attack2 == false and crouching == false then | |
| 3588 | Humanoid.WalkSpeed = 25 | |
| 3589 | Humanoid.JumpPower = 100 | |
| 3590 | elseif attack2 == true or crouching == true then | |
| 3591 | Humanoid.WalkSpeed = 0 | |
| 3592 | Humanoid.JumpPower = 0 | |
| 3593 | end | |
| 3594 | end | |
| 3595 | wait() | |
| 3596 | end | |
| 3597 | end)() | |
| 3598 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 3599 | Angle = Angle % 100 + angleSpeed / 10 | |
| 3600 | Axis = Axis % 100 + axisSpeed / 10 | |
| 3601 | walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude | |
| 3602 | jumpVel = Torso.Velocity.Y | |
| 3603 | sine = change + sine | |
| 3604 | if jumpVel > 1 then | |
| 3605 | currentAnim = "Jumping" | |
| 3606 | elseif jumpVel < -1 then | |
| 3607 | currentAnim = "Falling" | |
| 3608 | elseif walkingMagnitude < 2 then | |
| 3609 | currentAnim = "Idling" | |
| 3610 | elseif isSprinting == true then | |
| 3611 | currentAnim = "Sprinting" | |
| 3612 | elseif walkingMagnitude > 2 then | |
| 3613 | currentAnim = "Walking" | |
| 3614 | elseif isAttacking == true then | |
| 3615 | currentAnim = "Attacking" | |
| 3616 | end | |
| 3617 | if currentAnim == "Jumping" and Animations == false then | |
| 3618 | angleSpeed = 2 | |
| 3619 | axisSpeed = 2 | |
| 3620 | change = 0.5 | |
| 3621 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(15), math.rad(0), math.rad(20)), 0.15) | |
| 3622 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-20)), 0.15) | |
| 3623 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3624 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5, -0.5) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3625 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3626 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 3627 | elseif currentAnim == "Falling" and Animations == false then | |
| 3628 | if transformed == false then | |
| 3629 | angleSpeed = 2 | |
| 3630 | axisSpeed = 2 | |
| 3631 | change = 0.5 | |
| 3632 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(25)), 0.15) | |
| 3633 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-25)), 0.15) | |
| 3634 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.8, 0.2) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3635 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.8, -0.5) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15) | |
| 3636 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0.5) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3637 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.3) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3638 | elseif transformed == true and transformed2 == false then | |
| 3639 | angleSpeed = 2 | |
| 3640 | axisSpeed = 2 | |
| 3641 | change = 0.5 | |
| 3642 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(80)), 0.15) | |
| 3643 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(-25)), 0.15) | |
| 3644 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.8, 0.2) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3645 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.8, -0.5) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15) | |
| 3646 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0.5) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3647 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.3) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3648 | elseif transformed == true and transformed2 == true then | |
| 3649 | angleSpeed = 2 | |
| 3650 | axisSpeed = 2 | |
| 3651 | change = 0.5 | |
| 3652 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(80)), 0.15) | |
| 3653 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(20), math.rad(0), math.rad(-80)), 0.15) | |
| 3654 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.8, 0.2) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3655 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.8, -0.5) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15) | |
| 3656 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0.5) * c_angles(math.rad(-15), math.rad(0), math.rad(0)), 0.15) | |
| 3657 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.3) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 3658 | end | |
| 3659 | elseif currentAnim == "Idling" and Animations == false then | |
| 3660 | if transformed == false then | |
| 3661 | angleSpeed = 1 | |
| 3662 | axisSpeed = 1 | |
| 3663 | change = 0.5 | |
| 3664 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.15) | |
| 3665 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1, 0.5 + math.sin(sine / 15) / 10, 0.5) * c_angles(math.rad(-20), math.rad(0), math.rad(30)), 0.15) | |
| 3666 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3667 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) - math.sin(sine / 15) / 20, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3668 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0) + math.sin(sine / 15) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 3669 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-20) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 3670 | elseif transformed == true and transformed2 == false then | |
| 3671 | angleSpeed = 1 | |
| 3672 | axisSpeed = 1 | |
| 3673 | change = 0.5 | |
| 3674 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(50) + math.sin(sine / 15) / 10, math.rad(0), math.rad(50) + math.sin(sine / 15) / 10), 0.15) | |
| 3675 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(10) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-10) - math.sin(sine / 15) / 10), 0.15) | |
| 3676 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(10), math.rad(0)), 0.15) | |
| 3677 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(-10), math.rad(0)), 0.15) | |
| 3678 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.05 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 3679 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(0)), 0.15) | |
| 3680 | elseif transformed == true and transformed2 == true then | |
| 3681 | angleSpeed = 1 | |
| 3682 | axisSpeed = 1 | |
| 3683 | change = 0.5 | |
| 3684 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(50) + math.sin(sine / 15) / 10, math.rad(0), math.rad(50) + math.sin(sine / 15) / 10), 0.15) | |
| 3685 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(50) - math.sin(sine / 15) / 10, math.rad(0), math.rad(-50) - math.sin(sine / 15) / 10), 0.15) | |
| 3686 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(10), math.rad(0)), 0.15) | |
| 3687 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.55, -0.9 + -math.sin(sine / 15) / 10, -0.2) * c_angles(math.rad(10), math.rad(-10), math.rad(0)), 0.15) | |
| 3688 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1.05 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(0)), 0.15) | |
| 3689 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(10), math.rad(0), math.rad(0)), 0.15) | |
| 3690 | end | |
| 3691 | elseif currentAnim == "Walking" and Animations == false then | |
| 3692 | if transformed == false then | |
| 3693 | if sprint == false then | |
| 3694 | angleSpeed = 1 | |
| 3695 | axisSpeed = 1 | |
| 3696 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(5)), 0.15) | |
| 3697 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-5)), 0.15) | |
| 3698 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.sin(sine / 4) / 3, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3699 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(-math.sin(sine / 4) / 3, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3700 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0), math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 3701 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 3702 | else | |
| 3703 | angleSpeed = 10 | |
| 3704 | axisSpeed = 10 | |
| 3705 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.sin(sine / 3) / 1, math.rad(0), math.rad(10)), 0.15) | |
| 3706 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(-10)), 0.15) | |
| 3707 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3708 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3709 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-20) + math.sin(sine / 3) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 15) / 2), 0.15) | |
| 3710 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.sin(rootPart.RotVelocity.Y / 1) / 2, math.rad(0)), 0.15) | |
| 3711 | end | |
| 3712 | elseif transformed == true and transformed2 == false then | |
| 3713 | if sprint == false then | |
| 3714 | angleSpeed = 1 | |
| 3715 | axisSpeed = 1 | |
| 3716 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20) + math.sin(sine / 15) / 10, math.rad(0), math.rad(50) + math.sin(sine / 15) / 10), 0.15) | |
| 3717 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-5)), 0.15) | |
| 3718 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.sin(sine / 4) / 3, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3719 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(-math.sin(sine / 4) / 3, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3720 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0), math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 3721 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 3722 | else | |
| 3723 | angleSpeed = 10 | |
| 3724 | axisSpeed = 10 | |
| 3725 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-45) + math.sin(sine / 3) / 10, math.rad(0), math.rad(20) + math.sin(sine / 3) / 10), 0.15) | |
| 3726 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(-10)), 0.15) | |
| 3727 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3728 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3729 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-20) + math.sin(sine / 3) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 15) / 2), 0.15) | |
| 3730 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.sin(rootPart.RotVelocity.Y / 1) / 2, math.rad(0)), 0.15) | |
| 3731 | end | |
| 3732 | elseif transformed == true and transformed2 == true then | |
| 3733 | if sprint == false then | |
| 3734 | angleSpeed = 1 | |
| 3735 | axisSpeed = 1 | |
| 3736 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(20) + math.sin(sine / 15) / 10, math.rad(0), math.rad(50) + math.sin(sine / 15) / 10), 0.15) | |
| 3737 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.4, 0.5 + math.sin(sine / 15) / 10, 0.2) * c_angles(math.rad(20) + math.sin(sine / 15) / 10, math.rad(0), math.rad(-50) - math.sin(sine / 15) / 10), 0.15) | |
| 3738 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(math.sin(sine / 4) / 3, math.sin(rootPart.RotVelocity.Y / 10) / 2, -math.sin(rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3739 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 + -math.sin(sine / 15) / 10, 0) * c_angles(-math.sin(sine / 4) / 3, -math.sin(rootPart.RotVelocity.Y / 10) / 2, math.sin(-rootPart.RotVelocity.Y / 10) / 2), 0.15) | |
| 3740 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 15) / 10, 0) * c_angles(math.rad(0), math.rad(0), math.sin(rootPart.RotVelocity.Y / 30) / 2), 0.15) | |
| 3741 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2 + math.sin(sine / 15) / 10) * c_angles(math.rad(-10) + math.sin(sine / 15) / 10, math.sin(rootPart.RotVelocity.Y / 2.5) / 2, math.rad(0)), 0.15) | |
| 3742 | else | |
| 3743 | angleSpeed = 10 | |
| 3744 | axisSpeed = 10 | |
| 3745 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-45) + math.sin(sine / 3) / 10, math.rad(0), math.rad(20) + math.sin(sine / 3) / 10), 0.15) | |
| 3746 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-45) + math.sin(sine / 3) / 10, math.rad(0), math.rad(-20) - math.sin(sine / 3) / 10), 0.15) | |
| 3747 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3748 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(-math.sin(sine / 3) / 1, math.rad(0), math.rad(0)), 0.15) | |
| 3749 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine / 1.5) / 5, 0) * c_angles(math.rad(-20) + math.sin(sine / 3) / 20, math.rad(0), math.sin(rootPart.RotVelocity.Y / 15) / 2), 0.15) | |
| 3750 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20), math.sin(rootPart.RotVelocity.Y / 1) / 2, math.rad(0)), 0.15) | |
| 3751 | end | |
| 3752 | end | |
| 3753 | end | |
| 3754 | end) |