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| 1 | --[[ | |
| 2 | ||
| 3 | Made by Tentergram | |
| 4 | Damage Fixed by Cronizete | |
| 5 | ||
| 6 | --]] | |
| 7 | ||
| 8 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 9 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 10 | InternalData = {}
| |
| 11 | do | |
| 12 | script.Parent = owner.Character | |
| 13 | local Event = Instance.new("RemoteEvent")
| |
| 14 | Event.Name = "UserInput" | |
| 15 | local function NewFakeEvent() | |
| 16 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 17 | return Fake | |
| 18 | end | |
| 19 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 20 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 21 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 22 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 23 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 24 | local function TriggerEvent(self,Event,...) | |
| 25 | local Trigger = Mouse[Event] | |
| 26 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 27 | Trigger.Function(...) | |
| 28 | end | |
| 29 | end | |
| 30 | Mouse.TrigEvent = TriggerEvent | |
| 31 | UserInputService.TrigEvent = TriggerEvent | |
| 32 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 33 | if FiredBy.Name ~= owner.Name then end | |
| 34 | if Input.MouseEvent then | |
| 35 | Mouse.Target = Input.Target | |
| 36 | Mouse.Hit = Input.Hit | |
| 37 | else | |
| 38 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 39 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 40 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 41 | end | |
| 42 | for _,Action in pairs(ContextActionService.Actions) do | |
| 43 | for _,Key in pairs(Action.Keys) do | |
| 44 | if Key==Input.KeyCode then | |
| 45 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 46 | end | |
| 47 | end | |
| 48 | end | |
| 49 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 50 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 51 | end | |
| 52 | end) | |
| 53 | InternalData["Mouse"] = Mouse | |
| 54 | InternalData["ContextActionService"] = ContextActionService | |
| 55 | InternalData["UserInputService"] = UserInputService | |
| 56 | Event.Parent = NLS([[ | |
| 57 | local Player = owner | |
| 58 | local Event = script:WaitForChild("UserInput")
| |
| 59 | local UserInputService = game:GetService("UserInputService")
| |
| 60 | local Mouse = Player:GetMouse() | |
| 61 | local Input = function(Input,gameProcessedEvent) | |
| 62 | if gameProcessedEvent then return end | |
| 63 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 64 | end | |
| 65 | UserInputService.InputBegan:Connect(Input) | |
| 66 | UserInputService.InputEnded:Connect(Input) | |
| 67 | local Hit,Target | |
| 68 | while wait(1/30) do | |
| 69 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 70 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 71 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 72 | end | |
| 73 | end | |
| 74 | ]],owner.Character) | |
| 75 | end | |
| 76 | RealGame = game;game = setmetatable({},{
| |
| 77 | __index = function (self,Index) | |
| 78 | local Sandbox = function (Thing) | |
| 79 | if Thing:IsA("Player") then
| |
| 80 | local RealPlayer = Thing | |
| 81 | return setmetatable({},{
| |
| 82 | __index = function (self,Index) | |
| 83 | local Type = type(RealPlayer[Index]) | |
| 84 | if Type == "function" then | |
| 85 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 86 | return function (self) | |
| 87 | return InternalData["Mouse"] | |
| 88 | end | |
| 89 | end | |
| 90 | return function (self,...) | |
| 91 | return RealPlayer[Index](RealPlayer,...) | |
| 92 | end | |
| 93 | else | |
| 94 | return RealPlayer[Index] | |
| 95 | end | |
| 96 | end; | |
| 97 | __tostring = function(self) | |
| 98 | return RealPlayer.Name | |
| 99 | end | |
| 100 | }) | |
| 101 | end | |
| 102 | end | |
| 103 | if RealGame[Index] then | |
| 104 | local Type = type(RealGame[Index]) | |
| 105 | if Type == "function" then | |
| 106 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 107 | return function (self,Service) | |
| 108 | if Service:lower() == "players" then | |
| 109 | return setmetatable({},{
| |
| 110 | __index = function (self2,Index2) | |
| 111 | local RealService = RealGame:GetService(Service) | |
| 112 | local Type2 = type(Index2) | |
| 113 | if Type2 == "function" then | |
| 114 | return function (self,...) | |
| 115 | return RealService[Index2](RealService,...) | |
| 116 | end | |
| 117 | else | |
| 118 | if Index2:lower() == "localplayer" then | |
| 119 | return Sandbox(owner) | |
| 120 | end | |
| 121 | return RealService[Index2] | |
| 122 | end | |
| 123 | end; | |
| 124 | __tostring = function(self) | |
| 125 | return RealGame:GetService(Service).Name | |
| 126 | end | |
| 127 | }) | |
| 128 | elseif Service:lower() == "contextactionservice" then | |
| 129 | return InternalData["ContextActionService"] | |
| 130 | elseif Service:lower() == "contextactionservice" then | |
| 131 | return InternalData["UserInputService"] | |
| 132 | elseif Service:lower() == "runservice" then | |
| 133 | return setmetatable({},{
| |
| 134 | __index = function(self2,Index2) | |
| 135 | local RealService = RealGame:GetService(Service) | |
| 136 | local Type2 = type(Index2) | |
| 137 | if Type2 == "function" then | |
| 138 | return function (self,...) | |
| 139 | return RealService[Index2](RealService,...) | |
| 140 | end | |
| 141 | else | |
| 142 | if Index2:lower() == "bindtorenderstep" then | |
| 143 | return function (self,Name,Priority,Function) | |
| 144 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 145 | end | |
| 146 | end | |
| 147 | if Index2:lower() == "renderstepped" then | |
| 148 | return RealService["Stepped"] | |
| 149 | end | |
| 150 | return RealService[Index2] | |
| 151 | end | |
| 152 | end | |
| 153 | }) | |
| 154 | else | |
| 155 | return RealGame:GetService(Service) | |
| 156 | end | |
| 157 | end | |
| 158 | end | |
| 159 | return function (self,...) | |
| 160 | return RealGame[Index](RealGame,...) | |
| 161 | end | |
| 162 | else | |
| 163 | if game:GetService(Index) then | |
| 164 | return game:GetService(Index) | |
| 165 | end | |
| 166 | return RealGame[Index] | |
| 167 | end | |
| 168 | else | |
| 169 | return nil | |
| 170 | end | |
| 171 | end | |
| 172 | });Game = game;owner = game:GetService("Players").LocalPlayer
| |
| 173 | print("Complete! Running...")
| |
| 174 | ||
| 175 | local Player = game.Players.LocalPlayer | |
| 176 | local Character = Player.Character | |
| 177 | local Mouse = Player:GetMouse() | |
| 178 | local Head = Character.Torso:WaitForChild("Neck")
| |
| 179 | local RootPart = Character:WaitForChild("HumanoidRootPart")
| |
| 180 | local Torso = RootPart:WaitForChild("RootJoint")
| |
| 181 | local RealTorso = Character:WaitForChild("Torso")
| |
| 182 | local LeftArm = RealTorso:WaitForChild("Left Shoulder")
| |
| 183 | local RightArm = RealTorso:WaitForChild("Right Shoulder")
| |
| 184 | local RightLeg = RealTorso:WaitForChild("Right Hip")
| |
| 185 | local LeftLeg = RealTorso:WaitForChild("Left Hip")
| |
| 186 | local isKneeing = false | |
| 187 | local Attacking = false | |
| 188 | local PlayMainAnims = true | |
| 189 | local CharHum = Character:WaitForChild("Humanoid")
| |
| 190 | local timeDamage = 0 | |
| 191 | local AttackSeq = 0 | |
| 192 | local HumanTimeStop = false | |
| 193 | local ArmSpreadL = math.random(-10, 10) | |
| 194 | local ArmSpreadR = math.random(-10, 10) | |
| 195 | ||
| 196 | char = Player.Character | |
| 197 | mud = false | |
| 198 | attac = false | |
| 199 | ||
| 200 | local player = game.Players.LocalPlayer | |
| 201 | local shirt = player.Character:WaitForChild("Shirt")
| |
| 202 | local pants = player.Character:WaitForChild("Pants")
| |
| 203 | ||
| 204 | wait() | |
| 205 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=536831523" | |
| 206 | pants.PantsTemplate = "http://www.roblox.com/asset/?id=547264976" | |
| 207 | ||
| 208 | char.Humanoid.MaxHealth = math.huge | |
| 209 | char.Humanoid.Health = math.huge | |
| 210 | ||
| 211 | for i,v in pairs(char:GetChildren()) do | |
| 212 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 213 | v:destroy() | |
| 214 | end | |
| 215 | end | |
| 216 | ||
| 217 | local Hair = Instance.new("Part")
| |
| 218 | Hair.Parent = char | |
| 219 | Hair.Name = "Hair" | |
| 220 | Hair.Size = Vector3.new(1, 1, 1) | |
| 221 | Hair.CFrame = char.Head.CFrame | |
| 222 | Hair:BreakJoints() | |
| 223 | Hair.CanCollide = false | |
| 224 | Hair.TopSurface = "Smooth" | |
| 225 | Hair.BottomSurface = "Smooth" | |
| 226 | Hair.BrickColor = BrickColor.new("Gold")
| |
| 227 | Weld = Instance.new("Weld")
| |
| 228 | Weld.Name = "Weld" | |
| 229 | Weld.Part0 = char.Head | |
| 230 | Weld.Part1 = Hair | |
| 231 | Weld.Parent = char.Head | |
| 232 | Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 233 | Mesh = Instance.new("SpecialMesh")
| |
| 234 | Mesh.Parent = Hair | |
| 235 | Mesh.MeshId = "rbxassetid://886288384" | |
| 236 | Mesh.TextureId = "rbxassetid://886289004" | |
| 237 | Mesh.Scale = Vector3.new(0.11,0.1,0.08) | |
| 238 | ||
| 239 | local r6 = {
| |
| 240 | "Head", | |
| 241 | "Torso", | |
| 242 | "Left Arm", | |
| 243 | "Right Arm", | |
| 244 | "Left Leg", | |
| 245 | "Right Leg" | |
| 246 | } | |
| 247 | local r15 = {
| |
| 248 | "Head", | |
| 249 | "LowerTorso", | |
| 250 | "UpperTorso", | |
| 251 | "LeftFoot", | |
| 252 | "LeftUpperLeg", | |
| 253 | "LeftLowerLeg", | |
| 254 | "RightFoot", | |
| 255 | "RightUpperLeg", | |
| 256 | "RightLowerLeg", | |
| 257 | "LeftHand", | |
| 258 | "RightHand", | |
| 259 | "RightUpperArm", | |
| 260 | "RightLowerArm", | |
| 261 | "LeftUpperArm", | |
| 262 | "LeftLowerArm" | |
| 263 | } | |
| 264 | local Animation = {class = "Animation"}
| |
| 265 | local Keyframe = {class = "Keyframe"}
| |
| 266 | local pow = math.pow | |
| 267 | local sin = math.sin | |
| 268 | local cos = math.cos | |
| 269 | local pi = math.pi | |
| 270 | local sqrt = math.sqrt | |
| 271 | local abs = math.abs | |
| 272 | local asin = math.asin | |
| 273 | local linear = function(t, b, c, d) | |
| 274 | return c * t / d + b | |
| 275 | end | |
| 276 | local function inQuad(t, b, c, d) | |
| 277 | t = t / d | |
| 278 | return c * pow(t, 2) + b | |
| 279 | end | |
| 280 | local outQuad = function(t, b, c, d) | |
| 281 | t = t / d | |
| 282 | return -c * t * (t - 2) + b | |
| 283 | end | |
| 284 | local function inOutQuad(t, b, c, d) | |
| 285 | t = t / d * 2 | |
| 286 | if t < 1 then | |
| 287 | return c / 2 * pow(t, 2) + b | |
| 288 | else | |
| 289 | return -c / 2 * ((t - 1) * (t - 3) - 1) + b | |
| 290 | end | |
| 291 | end | |
| 292 | local function outInQuad(t, b, c, d) | |
| 293 | if t < d / 2 then | |
| 294 | return outQuad(t * 2, b, c / 2, d) | |
| 295 | else | |
| 296 | return inQuad(t * 2 - d, b + c / 2, c / 2, d) | |
| 297 | end | |
| 298 | end | |
| 299 | local function inCubic(t, b, c, d) | |
| 300 | t = t / d | |
| 301 | return c * pow(t, 3) + b | |
| 302 | end | |
| 303 | local function outCubic(t, b, c, d) | |
| 304 | t = t / d - 1 | |
| 305 | return c * (pow(t, 3) + 1) + b | |
| 306 | end | |
| 307 | local inOutCubic = function(t, b, c, d) | |
| 308 | t = t / d * 2 | |
| 309 | if t < 1 then | |
| 310 | return c / 2 * t * t * t + b | |
| 311 | else | |
| 312 | t = t - 2 | |
| 313 | return c / 2 * (t * t * t + 2) + b | |
| 314 | end | |
| 315 | end | |
| 316 | local function outInCubic(t, b, c, d) | |
| 317 | if t < d / 2 then | |
| 318 | return outCubic(t * 2, b, c / 2, d) | |
| 319 | else | |
| 320 | return inCubic(t * 2 - d, b + c / 2, c / 2, d) | |
| 321 | end | |
| 322 | end | |
| 323 | local function inQuart(t, b, c, d) | |
| 324 | t = t / d | |
| 325 | return c * pow(t, 4) + b | |
| 326 | end | |
| 327 | local function outQuart(t, b, c, d) | |
| 328 | t = t / d - 1 | |
| 329 | return -c * (pow(t, 4) - 1) + b | |
| 330 | end | |
| 331 | local function inOutQuart(t, b, c, d) | |
| 332 | t = t / d * 2 | |
| 333 | if t < 1 then | |
| 334 | return c / 2 * pow(t, 4) + b | |
| 335 | else | |
| 336 | t = t - 2 | |
| 337 | return -c / 2 * (pow(t, 4) - 2) + b | |
| 338 | end | |
| 339 | end | |
| 340 | local function outInQuart(t, b, c, d) | |
| 341 | if t < d / 2 then | |
| 342 | return outQuart(t * 2, b, c / 2, d) | |
| 343 | else | |
| 344 | return inQuart(t * 2 - d, b + c / 2, c / 2, d) | |
| 345 | end | |
| 346 | end | |
| 347 | local scriptName, inQuint = pow, nil | |
| 348 | local function outQuint(t, b, c, d) | |
| 349 | t = t / d - 1 | |
| 350 | return c * (pow(t, 5) + 1) + b | |
| 351 | end | |
| 352 | local function inOutQuint(t, b, c, d) | |
| 353 | t = t / d * 2 | |
| 354 | if t < 1 then | |
| 355 | return c / 2 * pow(t, 5) + b | |
| 356 | else | |
| 357 | t = t - 2 | |
| 358 | return c / 2 * (pow(t, 5) + 2) + b | |
| 359 | end | |
| 360 | end | |
| 361 | local function outInQuint(t, b, c, d) | |
| 362 | if t < d / 2 then | |
| 363 | return outQuint(t * 2, b, c / 2, d) | |
| 364 | else | |
| 365 | return inQuint(t * 2 - d, b + c / 2, c / 2, d) | |
| 366 | end | |
| 367 | end | |
| 368 | scriptName = cos | |
| 369 | local scriptName, inSine = pi, nil | |
| 370 | local function outSine(t, b, c, d) | |
| 371 | return c * sin(t / d * (pi / 2)) + b | |
| 372 | end | |
| 373 | local function inOutSine(t, b, c, d) | |
| 374 | return -c / 2 * (cos(pi * t / d) - 1) + b | |
| 375 | end | |
| 376 | local function outInSine(t, b, c, d) | |
| 377 | if t < d / 2 then | |
| 378 | return outSine(t * 2, b, c / 2, d) | |
| 379 | else | |
| 380 | return inSine(t * 2 - d, b + c / 2, c / 2, d) | |
| 381 | end | |
| 382 | end | |
| 383 | local function inExpo(t, b, c, d) | |
| 384 | if t == 0 then | |
| 385 | return b | |
| 386 | else | |
| 387 | return c * pow(2, 10 * (t / d - 1)) + b - c * 0.001 | |
| 388 | end | |
| 389 | end | |
| 390 | local function outExpo(t, b, c, d) | |
| 391 | if t == d then | |
| 392 | return b + c | |
| 393 | else | |
| 394 | return c * 1.001 * (-pow(2, -10 * t / d) + 1) + b | |
| 395 | end | |
| 396 | end | |
| 397 | local function inOutExpo(t, b, c, d) | |
| 398 | if t == 0 then | |
| 399 | return b | |
| 400 | end | |
| 401 | if t == d then | |
| 402 | return b + c | |
| 403 | end | |
| 404 | t = t / d * 2 | |
| 405 | if t < 1 then | |
| 406 | return c / 2 * pow(2, 10 * (t - 1)) + b - c * 5.0E-4 | |
| 407 | else | |
| 408 | t = t - 1 | |
| 409 | return c / 2 * 1.0005 * (-pow(2, -10 * t) + 2) + b | |
| 410 | end | |
| 411 | end | |
| 412 | local function outInExpo(t, b, c, d) | |
| 413 | if t < d / 2 then | |
| 414 | return outExpo(t * 2, b, c / 2, d) | |
| 415 | else | |
| 416 | return inExpo(t * 2 - d, b + c / 2, c / 2, d) | |
| 417 | end | |
| 418 | end | |
| 419 | local function outCirc(t, b, c, d) | |
| 420 | t = t / d - 1 | |
| 421 | return c * sqrt(1 - pow(t, 2)) + b | |
| 422 | end | |
| 423 | local function inOutCirc(t, b, c, d) | |
| 424 | t = t / d * 2 | |
| 425 | if t < 1 then | |
| 426 | return -c / 2 * (sqrt(1 - t * t) - 1) + b | |
| 427 | else | |
| 428 | t = t - 2 | |
| 429 | return c / 2 * (sqrt(1 - t * t) + 1) + b | |
| 430 | end | |
| 431 | end | |
| 432 | local function outInCirc(t, b, c, d) | |
| 433 | if t < d / 2 then | |
| 434 | return outCirc(t * 2, b, c / 2, d) | |
| 435 | else | |
| 436 | return inCirc(t * 2 - d, b + c / 2, c / 2, d) | |
| 437 | end | |
| 438 | end | |
| 439 | local function outElastic(t, b, c, d, a, p) | |
| 440 | if t == 0 then | |
| 441 | return b | |
| 442 | end | |
| 443 | t = t / d | |
| 444 | if t == 1 then | |
| 445 | return b + c | |
| 446 | end | |
| 447 | p = p or d * 0.3 | |
| 448 | local s | |
| 449 | if not a or a < abs(c) then | |
| 450 | a = c | |
| 451 | s = p / 4 | |
| 452 | else | |
| 453 | s = p / (2 * pi) * asin(c / a) | |
| 454 | end | |
| 455 | return a * pow(2, -10 * t) * sin((t * d - s) * (2 * pi) / p) + c + b | |
| 456 | end | |
| 457 | local function inOutElastic(t, b, c, d, a, p) | |
| 458 | if t == 0 then | |
| 459 | return b | |
| 460 | end | |
| 461 | t = t / d * 2 | |
| 462 | if t == 2 then | |
| 463 | return b + c | |
| 464 | end | |
| 465 | p = p or d * 0.44999999999999996 | |
| 466 | a = a or 0 | |
| 467 | local s | |
| 468 | if not a or a < abs(c) then | |
| 469 | a = c | |
| 470 | s = p / 4 | |
| 471 | else | |
| 472 | s = p / (2 * pi) * asin(c / a) | |
| 473 | end | |
| 474 | if t < 1 then | |
| 475 | t = t - 1 | |
| 476 | return -0.5 * (a * pow(2, 10 * t) * sin((t * d - s) * (2 * pi) / p)) + b | |
| 477 | else | |
| 478 | t = t - 1 | |
| 479 | return a * pow(2, -10 * t) * sin((t * d - s) * (2 * pi) / p) * 0.5 + c + b | |
| 480 | end | |
| 481 | end | |
| 482 | local function outInElastic(t, b, c, d, a, p) | |
| 483 | if t < d / 2 then | |
| 484 | return outElastic(t * 2, b, c / 2, d, a, p) | |
| 485 | else | |
| 486 | return inElastic(t * 2 - d, b + c / 2, c / 2, d, a, p) | |
| 487 | end | |
| 488 | end | |
| 489 | local inBack = function(t, b, c, d, s) | |
| 490 | s = s or 1.70158 | |
| 491 | t = t / d | |
| 492 | return c * t * t * ((s + 1) * t - s) + b | |
| 493 | end | |
| 494 | local outBack = function(t, b, c, d, s) | |
| 495 | s = s or 1.70158 | |
| 496 | t = t / d - 1 | |
| 497 | return c * (t * t * ((s + 1) * t + s) + 1) + b | |
| 498 | end | |
| 499 | local inOutBack = function(t, b, c, d, s) | |
| 500 | s = s or 1.70158 | |
| 501 | s = s * 1.525 | |
| 502 | t = t / d * 2 | |
| 503 | if t < 1 then | |
| 504 | return c / 2 * (t * t * ((s + 1) * t - s)) + b | |
| 505 | else | |
| 506 | t = t - 2 | |
| 507 | return c / 2 * (t * t * ((s + 1) * t + s) + 2) + b | |
| 508 | end | |
| 509 | end | |
| 510 | local function outInBack(t, b, c, d, s) | |
| 511 | if t < d / 2 then | |
| 512 | return outBack(t * 2, b, c / 2, d, s) | |
| 513 | else | |
| 514 | return inBack(t * 2 - d, b + c / 2, c / 2, d, s) | |
| 515 | end | |
| 516 | end | |
| 517 | local outBounce | |
| 518 | local function inBounce(t, b, c, d) | |
| 519 | return c - outBounce(d - t, 0, c, d) + b | |
| 520 | end | |
| 521 | local function inOutBounce(t, b, c, d) | |
| 522 | if t < d / 2 then | |
| 523 | return inBounce(t * 2, 0, c, d) * 0.5 + b | |
| 524 | else | |
| 525 | return outBounce(t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b | |
| 526 | end | |
| 527 | end | |
| 528 | local function outInBounce(t, b, c, d) | |
| 529 | if t < d / 2 then | |
| 530 | return outBounce(t * 2, b, c / 2, d) | |
| 531 | else | |
| 532 | return inBounce(t * 2 - d, b + c / 2, c / 2, d) | |
| 533 | end | |
| 534 | end | |
| 535 | local easingStyles = {
| |
| 536 | linear = linear, | |
| 537 | inQuad = inQuad, | |
| 538 | outQuad = outQuad, | |
| 539 | inOutQuad = inOutQuad, | |
| 540 | outInQuad = outInQuad, | |
| 541 | inCubic = inCubic, | |
| 542 | outCubic = outCubic, | |
| 543 | inOutCubic = inOutCubic, | |
| 544 | outInCubic = outInCubic, | |
| 545 | inQuart = inQuart, | |
| 546 | outQuart = outQuart, | |
| 547 | inOutQuart = inOutQuart, | |
| 548 | outInQuart = outInQuart, | |
| 549 | inQuint = inQuint, | |
| 550 | outQuint = outQuint, | |
| 551 | inOutQuint = inOutQuint, | |
| 552 | outInQuint = outInQuint, | |
| 553 | inSine = inSine, | |
| 554 | outSine = outSine, | |
| 555 | inOutSine = inOutSine, | |
| 556 | outInSine = outInSine, | |
| 557 | inExpo = inExpo, | |
| 558 | outExpo = outExpo, | |
| 559 | inOutExpo = inOutExpo, | |
| 560 | outInExpo = outInExpo, | |
| 561 | inCirc = inCirc, | |
| 562 | outCirc = outCirc, | |
| 563 | inOutCirc = inOutCirc, | |
| 564 | outInCirc = outInCirc, | |
| 565 | inElastic = inElastic, | |
| 566 | outElastic = outElastic, | |
| 567 | inOutElastic = inOutElastic, | |
| 568 | outInElastic = outInElastic, | |
| 569 | inBack = inBack, | |
| 570 | outBack = outBack, | |
| 571 | inOutBack = inOutBack, | |
| 572 | outInBack = outInBack, | |
| 573 | inBounce = inBounce, | |
| 574 | outBounce = outBounce, | |
| 575 | inOutBounce = inOutBounce, | |
| 576 | outInBounce = outInBounce | |
| 577 | } | |
| 578 | function Animation:init(keyframes, looped, priority) | |
| 579 | - | time_knife.Size = Vector3.new(0.21, 0.23, 0.05) |
| 579 | + | |
| 580 | looped = false | |
| 581 | end | |
| 582 | local self = setmetatable({}, {
| |
| 583 | __index = Animation, | |
| 584 | __call = function(self, ...) | |
| 585 | return self | |
| 586 | end, | |
| 587 | __metatable = {}
| |
| 588 | }) | |
| 589 | self.keyframes = keyframes or {}
| |
| 590 | - | time_knife.CFrame = CFrame.new(-25.651, 7.665, 115.666) * CFrame.Angles(0, 1.571, 0) |
| 590 | + | |
| 591 | - | mesh.Scale = Vector3.new(0.375, 0.35, 0.395) |
| 591 | + | |
| 592 | return self | |
| 593 | end | |
| 594 | function Animation:play(weld) | |
| 595 | - | part.Size = Vector3.new(0.06, 0.05, 0.16) |
| 595 | + | |
| 596 | self.playing = false | |
| 597 | end | |
| 598 | if weld == nil then | |
| 599 | return | |
| 600 | end | |
| 601 | self.playing = true | |
| 602 | return function() | |
| 603 | while self.playing do | |
| 604 | local lastSetFrame | |
| 605 | - | part.CFrame = CFrame.new(-25.65, 7.855, 114.706) * CFrame.Angles(1.571, 0, 0) |
| 605 | + | |
| 606 | - | mesh_2.Scale = Vector3.new(1, 0.125, 0.2) |
| 606 | + | |
| 607 | break | |
| 608 | - | part_2.Size = Vector3.new(0.05, 0.24, 0.6) |
| 608 | + | |
| 609 | local previousFrame | |
| 610 | if i == 1 then | |
| 611 | previousFrame = weld.C0 | |
| 612 | elseif self.keyframes[i - 1].pause then | |
| 613 | previousFrame = lastSetFrame | |
| 614 | else | |
| 615 | previousFrame = self.keyframes[i - 1].CFrame | |
| 616 | end | |
| 617 | local currentFrame = self.keyframes[i].CFrame | |
| 618 | - | part_2.CFrame = CFrame.new(-25.651, 7.67, 115.201) * CFrame.Angles(0, 0, 0) |
| 618 | + | |
| 619 | - | motor6d.C1 = CFrame.new(0.465, 0.005, 0) * CFrame.Angles(0, -1.571, 0) |
| 619 | + | |
| 620 | for t = 0, self.keyframes[i].duration, 0.016666666666666666 do | |
| 621 | if not self.playing then | |
| 622 | break | |
| 623 | end | |
| 624 | local theta = self.keyframes[i]:getTheta(t) | |
| 625 | weld.C0 = previousFrame:lerp(currentFrame, theta) | |
| 626 | game:GetService("RunService").RenderStepped:wait()
| |
| 627 | if not self.playing then | |
| 628 | break | |
| 629 | end | |
| 630 | end | |
| 631 | if self.playing then | |
| 632 | weld.C0 = currentFrame | |
| 633 | end | |
| 634 | else | |
| 635 | local start = tick() | |
| 636 | repeat | |
| 637 | wait() | |
| 638 | until tick() - start >= self.keyframes[i].duration or not self.playing | |
| 639 | end | |
| 640 | if not self.playing then | |
| 641 | break | |
| 642 | end | |
| 643 | end | |
| 644 | if not self.looped then | |
| 645 | self.playing = false | |
| 646 | break | |
| 647 | end | |
| 648 | end | |
| 649 | end | |
| 650 | end | |
| 651 | function Animation:stop() | |
| 652 | self.playing = false | |
| 653 | end | |
| 654 | function Keyframe:add(cframe, duration, style, pause) | |
| 655 | local self = setmetatable({}, {
| |
| 656 | __index = Keyframe, | |
| 657 | __call = function(self, ...) | |
| 658 | return self | |
| 659 | - | part_12.Size = Vector3.new(0.06, 0.05, 0.16) |
| 659 | + | |
| 660 | __metatable = {}
| |
| 661 | }) | |
| 662 | self.ease = easingStyles[style] or easingStyles.linear | |
| 663 | self.CFrame = cframe or CFrame.new() | |
| 664 | self.duration = duration or 1 | |
| 665 | self.pause = pause | |
| 666 | return self | |
| 667 | end | |
| 668 | function Keyframe:getTheta(timeElapsed) | |
| 669 | - | part_12.CFrame = CFrame.new(-25.651, 7.635, 114.656) * CFrame.Angles(2.618, 0, 0) |
| 669 | + | |
| 670 | - | mesh_3.Scale = Vector3.new(1.1, 0.325, 1) |
| 670 | + | |
| 671 | function TakeDamage() | |
| 672 | - | wedge.Size = Vector3.new(0.05, 0.14, 0.1) |
| 672 | + | |
| 673 | local Context = game:GetService("ContextActionService")
| |
| 674 | local Run = game:GetService("RunService")
| |
| 675 | Character.Humanoid:ClearAllChildren() | |
| 676 | Character.Animate:Remove() | |
| 677 | local knife = Instance.new("Model")
| |
| 678 | local time_knife = Instance.new("Part")
| |
| 679 | local mesh = Instance.new("SpecialMesh")
| |
| 680 | local part = Instance.new("Part")
| |
| 681 | local mesh_2 = Instance.new("BlockMesh")
| |
| 682 | - | wedge.CFrame = CFrame.new(-25.651, 7.6, 113.671) * CFrame.Angles(0, 0, -3.142) |
| 682 | + | |
| 683 | local motor6d = Instance.new("Motor6D")
| |
| 684 | - | part_9.Size = Vector3.new(0.05, 0.42, 0.43) |
| 684 | + | |
| 685 | local motor6d_3 = Instance.new("Motor6D")
| |
| 686 | local motor6d_4 = Instance.new("Motor6D")
| |
| 687 | local motor6d_5 = Instance.new("Motor6D")
| |
| 688 | local motor6d_6 = Instance.new("Motor6D")
| |
| 689 | local motor6d_7 = Instance.new("Motor6D")
| |
| 690 | local motor6d_8 = Instance.new("Motor6D")
| |
| 691 | local motor6d_9 = Instance.new("Motor6D")
| |
| 692 | local motor6d_10 = Instance.new("Motor6D")
| |
| 693 | local part_12 = Instance.new("Part")
| |
| 694 | - | part_9.CFrame = CFrame.new(-25.651, 7.68, 114.711) * CFrame.Angles(0, 0, 0) |
| 694 | + | |
| 695 | local wedge = Instance.new("WedgePart")
| |
| 696 | local part_9 = Instance.new("Part")
| |
| 697 | local motor6d_11 = Instance.new("Motor6D")
| |
| 698 | local motor6d_12 = Instance.new("Motor6D")
| |
| 699 | local motor6d_13 = Instance.new("Motor6D")
| |
| 700 | local motor6d_14 = Instance.new("Motor6D")
| |
| 701 | local motor6d_15 = Instance.new("Motor6D")
| |
| 702 | local motor6d_16 = Instance.new("Motor6D")
| |
| 703 | local part_7 = Instance.new("Part")
| |
| 704 | local part_18 = Instance.new("Part")
| |
| 705 | local motor6d_17 = Instance.new("Motor6D")
| |
| 706 | local motor6d_18 = Instance.new("Motor6D")
| |
| 707 | local part_19 = Instance.new("Part")
| |
| 708 | local motor6d_19 = Instance.new("Motor6D")
| |
| 709 | local part_4 = Instance.new("Part")
| |
| 710 | local part_6 = Instance.new("Part")
| |
| 711 | local part_8 = Instance.new("Part")
| |
| 712 | local part_10 = Instance.new("Part")
| |
| 713 | local mesh_4 = Instance.new("SpecialMesh")
| |
| 714 | local motor6d_20 = Instance.new("Motor6D")
| |
| 715 | local motor6d_21 = Instance.new("Motor6D")
| |
| 716 | local motor6d_22 = Instance.new("Motor6D")
| |
| 717 | local motor6d_23 = Instance.new("Motor6D")
| |
| 718 | local motor6d_24 = Instance.new("Motor6D")
| |
| 719 | local motor6d_25 = Instance.new("Motor6D")
| |
| 720 | local motor6d_26 = Instance.new("Motor6D")
| |
| 721 | local part_22 = Instance.new("Part")
| |
| 722 | local mesh_5 = Instance.new("BlockMesh")
| |
| 723 | local part_23 = Instance.new("Part")
| |
| 724 | local mesh_6 = Instance.new("BlockMesh")
| |
| 725 | local part_20 = Instance.new("Part")
| |
| 726 | local mesh_7 = Instance.new("BlockMesh")
| |
| 727 | local part_21 = Instance.new("Part")
| |
| 728 | local mesh_8 = Instance.new("BlockMesh")
| |
| 729 | local part_15 = Instance.new("Part")
| |
| 730 | local mesh_9 = Instance.new("BlockMesh")
| |
| 731 | local part_3 = Instance.new("Part")
| |
| 732 | local part_14 = Instance.new("Part")
| |
| 733 | local mesh_10 = Instance.new("BlockMesh")
| |
| 734 | local part_5 = Instance.new("Part")
| |
| 735 | local part_11 = Instance.new("Part")
| |
| 736 | local mesh_11 = Instance.new("BlockMesh")
| |
| 737 | local part_24 = Instance.new("Part")
| |
| 738 | local mesh_12 = Instance.new("BlockMesh")
| |
| 739 | local wedge_2 = Instance.new("WedgePart")
| |
| 740 | local part_17 = Instance.new("Part")
| |
| 741 | local mesh_13 = Instance.new("SpecialMesh")
| |
| 742 | local part_13 = Instance.new("Part")
| |
| 743 | local mesh_14 = Instance.new("BlockMesh")
| |
| 744 | local part_16 = Instance.new("Part")
| |
| 745 | knife.Name = "Knife" | |
| 746 | knife.Parent = Character | |
| 747 | time_knife.Size = Vector3.new(0, 0, 0) | |
| 748 | time_knife.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 749 | - | part_19.Size = Vector3.new(0.05, 0.14, 0.33) |
| 749 | + | |
| 750 | time_knife.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 751 | time_knife.Material = Enum.Material.SmoothPlastic | |
| 752 | time_knife.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 753 | time_knife.BrickColor = BrickColor.new("Bright yellow")
| |
| 754 | time_knife.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 755 | time_knife.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 756 | time_knife.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 757 | time_knife.Parent = knife | |
| 758 | time_knife.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.571, 0) | |
| 759 | - | part_19.CFrame = CFrame.new(-25.651, 7.74, 113.786) |
| 759 | + | mesh.Scale = Vector3.new(0, 0, 0) |
| 760 | mesh.MeshType = Enum.MeshType.FileMesh | |
| 761 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 762 | mesh.Parent = time_knife | |
| 763 | part.Size = Vector3.new(0, 0, 0) | |
| 764 | part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 765 | - | part_4.Size = Vector3.new(0.66, 0.13, 0.05) |
| 765 | + | |
| 766 | part.Material = Enum.Material.SmoothPlastic | |
| 767 | part.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 768 | part.BrickColor = BrickColor.new("Really black")
| |
| 769 | part.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 770 | part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 771 | part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 772 | part.Parent = time_knife | |
| 773 | part.CFrame = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0) | |
| 774 | mesh_2.Scale = Vector3.new(0, 0, 0) | |
| 775 | - | part_4.CFrame = CFrame.new(-25.65, 7.545, 115.211) * CFrame.Angles(0, -1.571, 0) |
| 775 | + | |
| 776 | - | part_6.Size = Vector3.new(0.05, 0.08, 0.05) |
| 776 | + | part_2.Size = Vector3.new(0, 0, 0) |
| 777 | part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 778 | part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 779 | part_2.Material = Enum.Material.SmoothPlastic | |
| 780 | part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 781 | part_2.BrickColor = BrickColor.new("Bright yellow")
| |
| 782 | part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 783 | part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 784 | part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 785 | part_2.Parent = time_knife | |
| 786 | - | part_6.CFrame = CFrame.new(-25.651, 7.56, 115.126) * CFrame.Angles(0, 0, 0) |
| 786 | + | part_2.CFrame = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0) |
| 787 | - | part_8.Size = Vector3.new(0.05, 0.08, 0.05) |
| 787 | + | motor6d.C1 = CFrame.new(0, 0.005, 0) * CFrame.Angles(0, -1.571, 0) |
| 788 | motor6d.Part0 = part_2 | |
| 789 | motor6d.Part1 = time_knife | |
| 790 | motor6d.Parent = part_2 | |
| 791 | motor6d_2.C1 = CFrame.new(-0.01, -0.115, 0) * CFrame.Angles(0, 1.571, 0) | |
| 792 | motor6d_2.Part0 = part_2 | |
| 793 | motor6d_2.Part1 = part_3 | |
| 794 | motor6d_2.Parent = part_2 | |
| 795 | motor6d_3.C1 = CFrame.new(-0.01, 0.125, 0) * CFrame.Angles(0, 1.571, 0) | |
| 796 | motor6d_3.Part0 = part_2 | |
| 797 | - | part_8.CFrame = CFrame.new(-25.651, 7.56, 115.426) * CFrame.Angles(0, 0, 0) |
| 797 | + | |
| 798 | - | part_10.Size = Vector3.new(0.21, 0.23, 0.05) |
| 798 | + | |
| 799 | motor6d_4.C1 = CFrame.new(0, 0.11, 0.225) | |
| 800 | motor6d_4.Part0 = part_2 | |
| 801 | motor6d_4.Part1 = part_5 | |
| 802 | motor6d_4.Parent = part_2 | |
| 803 | motor6d_5.C1 = CFrame.new(0, 0.11, 0.075) | |
| 804 | motor6d_5.Part0 = part_2 | |
| 805 | motor6d_5.Part1 = part_6 | |
| 806 | motor6d_5.Parent = part_2 | |
| 807 | motor6d_6.C1 = CFrame.new(0, 0.11, -0.075) | |
| 808 | - | part_10.CFrame = CFrame.new(-25.651, 7.665, 114.716) * CFrame.Angles(0, 1.571, 0) |
| 808 | + | |
| 809 | - | mesh_4.Scale = Vector3.new(0.45, 0.45, 0.395) |
| 809 | + | |
| 810 | motor6d_6.Parent = part_2 | |
| 811 | motor6d_7.C1 = CFrame.new(0, 0.11, -0.225) | |
| 812 | motor6d_7.Part0 = part_2 | |
| 813 | motor6d_7.Part1 = part_8 | |
| 814 | motor6d_7.Parent = part_2 | |
| 815 | motor6d_8.C1 = CFrame.new(0, -0.01, 0.49) * CFrame.Angles(0, 0, 0) | |
| 816 | motor6d_8.Part0 = part_2 | |
| 817 | motor6d_8.Part1 = part_9 | |
| 818 | motor6d_8.Parent = part_2 | |
| 819 | motor6d_9.C1 = CFrame.new(-0.485, 0.005, 0) * CFrame.Angles(0, -1.571, 0) | |
| 820 | motor6d_9.Part0 = part_2 | |
| 821 | motor6d_9.Part1 = part_10 | |
| 822 | motor6d_9.Parent = part_2 | |
| 823 | motor6d_10.C1 = CFrame.new(0, -0.005, 0.295) * CFrame.Angles(0, 0, 0) | |
| 824 | motor6d_10.Part0 = part_2 | |
| 825 | motor6d_10.Part1 = part_11 | |
| 826 | motor6d_10.Parent = part_2 | |
| 827 | part_12.Size = Vector3.new(0, 0, 0) | |
| 828 | part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 829 | part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 830 | part_12.Material = Enum.Material.SmoothPlastic | |
| 831 | part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 832 | part_12.BrickColor = BrickColor.new("Really black")
| |
| 833 | part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 834 | part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 835 | part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 836 | part_12.Parent = time_knife | |
| 837 | part_12.CFrame = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0) | |
| 838 | mesh_3.Scale = Vector3.new(0, 0, 0) | |
| 839 | mesh_3.Parent = part_12 | |
| 840 | wedge.Size = Vector3.new(0, 0, 0) | |
| 841 | - | part_22.Size = Vector3.new(0.06, 0.05, 0.16) |
| 841 | + | |
| 842 | wedge.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 843 | wedge.Material = Enum.Material.SmoothPlastic | |
| 844 | wedge.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 845 | wedge.BrickColor = BrickColor.new("Institutional white")
| |
| 846 | wedge.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 847 | wedge.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 848 | wedge.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 849 | wedge.Parent = time_knife | |
| 850 | wedge.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 851 | - | part_22.CFrame = CFrame.new(-25.65, 7.675, 114.516) * CFrame.Angles(0, 0, 0) |
| 851 | + | |
| 852 | - | mesh_5.Scale = Vector3.new(1, 0.125, 0.2) |
| 852 | + | part_9.Size = Vector3.new(0, 0, 0) |
| 853 | part_9.BrickColor = BrickColor.new("Institutional white")
| |
| 854 | - | part_23.Size = Vector3.new(0.06, 0.05, 0.16) |
| 854 | + | |
| 855 | part_9.Material = Enum.Material.SmoothPlastic | |
| 856 | part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 857 | part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 858 | part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 859 | part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 860 | part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 861 | part_9.Parent = time_knife | |
| 862 | part_9.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 863 | motor6d_11.C1 = CFrame.new(0, 0.014, -0.065) * CFrame.Angles(0.436, 0, 0) | |
| 864 | - | part_23.CFrame = CFrame.new(-25.65, 7.534, 114.566) * CFrame.Angles(-0.785, 0, 0) |
| 864 | + | |
| 865 | - | mesh_6.Scale = Vector3.new(1, 0.125, 0.2) |
| 865 | + | |
| 866 | motor6d_11.Parent = part_9 | |
| 867 | - | part_20.Size = Vector3.new(0.06, 0.05, 0.16) |
| 867 | + | |
| 868 | motor6d_12.Part0 = part_9 | |
| 869 | motor6d_12.Part1 = part_12 | |
| 870 | motor6d_12.Parent = part_9 | |
| 871 | motor6d_13.C1 = CFrame.new(0, 0.01, -0.056) * CFrame.Angles(1.484, 0, 0) | |
| 872 | motor6d_13.Part0 = part_9 | |
| 873 | motor6d_13.Part1 = part_14 | |
| 874 | motor6d_13.Parent = part_9 | |
| 875 | motor6d_14.C1 = CFrame.new(0, 0.016, -0.201) * CFrame.Angles(-0.785, 0, 0) | |
| 876 | motor6d_14.Part0 = part_9 | |
| 877 | - | part_20.CFrame = CFrame.new(-25.65, 7.809, 114.842) * CFrame.Angles(-0.785, 0, 0) |
| 877 | + | |
| 878 | - | mesh_7.Scale = Vector3.new(1, 0.125, 0.2) |
| 878 | + | |
| 879 | motor6d_15.C1 = CFrame.new(0, -0.28, 0.13) * CFrame.Angles(0, 0, 0) | |
| 880 | - | part_21.Size = Vector3.new(0.06, 0.05, 0.16) |
| 880 | + | |
| 881 | motor6d_15.Part1 = part_16 | |
| 882 | motor6d_15.Parent = part_9 | |
| 883 | motor6d_16.C1 = CFrame.new(-0.135, -0.275, 0) * CFrame.Angles(0, -1.571, 0) | |
| 884 | motor6d_16.Part0 = part_9 | |
| 885 | motor6d_16.Part1 = part_17 | |
| 886 | motor6d_16.Parent = part_9 | |
| 887 | part_7.Size = Vector3.new(0.05, 0.08, 0.05) | |
| 888 | part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 889 | part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 890 | - | part_21.CFrame = CFrame.new(-25.65, 7.795, 114.573) * CFrame.Angles(0.785, 0, 0) |
| 890 | + | |
| 891 | - | mesh_8.Scale = Vector3.new(1, 0.125, 0.2) |
| 891 | + | |
| 892 | part_7.BrickColor = BrickColor.new("Bright yellow")
| |
| 893 | - | part_15.Size = Vector3.new(0.06, 0.05, 0.16) |
| 893 | + | |
| 894 | part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 895 | part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 896 | part_7.Parent = time_knife | |
| 897 | part_7.CFrame = CFrame.new(-25.651, 7.56, 115.276) * CFrame.Angles(0, 0, 0) | |
| 898 | part_18.Size = Vector3.new(0.05, 0.28, 0.95) | |
| 899 | part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 900 | part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 901 | part_18.Material = Enum.Material.SmoothPlastic | |
| 902 | part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 903 | - | part_15.CFrame = CFrame.new(-25.651, 7.527, 114.842) * CFrame.Angles(0.785, 0, 0) |
| 903 | + | |
| 904 | - | mesh_9.Scale = Vector3.new(1, 0.125, 0.2) |
| 904 | + | |
| 905 | part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 906 | part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 907 | part_18.Parent = time_knife | |
| 908 | part_18.CFrame = CFrame.new(-25.651, 7.67, 114.196) | |
| 909 | motor6d_17.C1 = CFrame.new(0, -0.07, 0.41) | |
| 910 | motor6d_17.Part0 = part_18 | |
| 911 | motor6d_17.Part1 = part_19 | |
| 912 | motor6d_17.Parent = part_18 | |
| 913 | motor6d_18.C1 = CFrame.new(0, -0.07, 0.525) * CFrame.Angles(0, 0, 3.142) | |
| 914 | motor6d_18.Part0 = part_18 | |
| 915 | motor6d_18.Part1 = wedge | |
| 916 | motor6d_18.Parent = part_18 | |
| 917 | - | part_3.CFrame = CFrame.new(-25.65, 7.785, 115.211) * CFrame.Angles(0, -1.571, 0) |
| 917 | + | part_19.Size = Vector3.new(0, 0, 0) |
| 918 | - | part_14.Size = Vector3.new(0.06, 0.05, 0.16) |
| 918 | + | |
| 919 | part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 920 | part_19.Material = Enum.Material.SmoothPlastic | |
| 921 | part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 922 | part_19.BrickColor = BrickColor.new("Institutional white")
| |
| 923 | part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 924 | part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 925 | part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 926 | part_19.Parent = time_knife | |
| 927 | part_19.CFrame = CFrame.new(0, 0, 0) | |
| 928 | - | part_14.CFrame = CFrame.new(-25.651, 7.735, 114.726) * CFrame.Angles(-1.484, 0, 0) |
| 928 | + | |
| 929 | - | mesh_10.Scale = Vector3.new(1.1, 0.325, 0.75) |
| 929 | + | |
| 930 | motor6d_19.Part1 = wedge_2 | |
| 931 | - | part_5.Size = Vector3.new(0.05, 0.08, 0.05) |
| 931 | + | |
| 932 | part_4.Shape = Enum.PartType.Cylinder | |
| 933 | part_4.Size = Vector3.new(0, 0, 0) | |
| 934 | part_4.BrickColor = BrickColor.new("Bright yellow")
| |
| 935 | part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 936 | part_4.Material = Enum.Material.SmoothPlastic | |
| 937 | part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 938 | part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 939 | part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 940 | part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 941 | - | part_5.CFrame = CFrame.new(-25.651, 7.56, 114.976) * CFrame.Angles(0, 0, 0) |
| 941 | + | |
| 942 | - | part_11.Size = Vector3.new(0.06, 0.05, 0.16) |
| 942 | + | |
| 943 | part_4.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 944 | part_6.Size = Vector3.new(0, 0, 0) | |
| 945 | part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 946 | part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 947 | part_6.Material = Enum.Material.SmoothPlastic | |
| 948 | part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 949 | part_6.BrickColor = BrickColor.new("Bright yellow")
| |
| 950 | part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 951 | part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 952 | - | part_11.CFrame = CFrame.new(-25.65, 7.675, 114.906) * CFrame.Angles(0, 0, 0) |
| 952 | + | |
| 953 | - | mesh_11.Scale = Vector3.new(1, 0.125, 0.2) |
| 953 | + | |
| 954 | part_6.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 955 | - | part_24.Size = Vector3.new(0.06, 0.05, 0.16) |
| 955 | + | part_8.Size = Vector3.new(0, 0, 0) |
| 956 | part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 957 | part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 958 | part_8.Material = Enum.Material.SmoothPlastic | |
| 959 | part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 960 | part_8.BrickColor = BrickColor.new("Bright yellow")
| |
| 961 | part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 962 | part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 963 | part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 964 | part_8.Parent = time_knife | |
| 965 | - | part_24.CFrame = CFrame.new(-25.65, 7.475, 114.706) * CFrame.Angles(1.571, 0, 0) |
| 965 | + | part_8.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) |
| 966 | - | mesh_12.Scale = Vector3.new(1, 0.125, 0.2) |
| 966 | + | part_10.Size = Vector3.new(0, 0, 0) |
| 967 | part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 968 | - | wedge_2.Size = Vector3.new(0.05, 0.14, 0.05) |
| 968 | + | |
| 969 | part_10.Material = Enum.Material.SmoothPlastic | |
| 970 | part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 971 | part_10.BrickColor = BrickColor.new("Bright yellow")
| |
| 972 | part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 973 | part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 974 | part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 975 | part_10.Parent = time_knife | |
| 976 | part_10.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 977 | mesh_4.Scale = Vector3.new(0, 0, 0) | |
| 978 | - | wedge_2.CFrame = CFrame.new(-25.651, 7.74, 113.596) * CFrame.Angles(0, 0, -3.142) |
| 978 | + | |
| 979 | - | part_17.Size = Vector3.new(0.21, 0.23, 0.05) |
| 979 | + | |
| 980 | mesh_4.Parent = part_10 | |
| 981 | motor6d_20.C1 = CFrame.new(0, -0.013, -0.192) * CFrame.Angles(0.785, 1.571, 0) | |
| 982 | motor6d_20.Part0 = part_10 | |
| 983 | motor6d_20.Part1 = part_20 | |
| 984 | motor6d_20.Parent = part_10 | |
| 985 | motor6d_21.C1 = CFrame.new(0, 0.01, 0.19) * CFrame.Angles(-1.571, 1.571, 0) | |
| 986 | motor6d_21.Part0 = part_10 | |
| 987 | motor6d_21.Part1 = part | |
| 988 | motor6d_21.Parent = part_10 | |
| 989 | - | part_17.CFrame = CFrame.new(-25.651, 7.955, 114.576) * CFrame.Angles(0, 1.571, 0) |
| 989 | + | |
| 990 | motor6d_22.Part0 = part_10 | |
| 991 | motor6d_22.Part1 = part_21 | |
| 992 | motor6d_22.Parent = part_10 | |
| 993 | motor6d_23.C1 = CFrame.new(0, -0.01, 0.2) * CFrame.Angles(0, 1.571, 0) | |
| 994 | - | part_13.Size = Vector3.new(0.06, 0.05, 0.16) |
| 994 | + | |
| 995 | motor6d_23.Part1 = part_22 | |
| 996 | motor6d_23.Parent = part_10 | |
| 997 | motor6d_24.C1 = CFrame.new(0, -0.013, 0.198) * CFrame.Angles(0.785, 1.571, 0) | |
| 998 | motor6d_24.Part0 = part_10 | |
| 999 | motor6d_24.Part1 = part_23 | |
| 1000 | motor6d_24.Parent = part_10 | |
| 1001 | motor6d_25.C1 = CFrame.new(0, 0.01, -0.19) * CFrame.Angles(-1.571, 1.571, 0) | |
| 1002 | motor6d_25.Part0 = part_10 | |
| 1003 | motor6d_25.Part1 = part_24 | |
| 1004 | - | part_13.CFrame = CFrame.new(-25.651, 7.695, 114.776) * CFrame.Angles(-0.436, 0, 0) |
| 1004 | + | |
| 1005 | - | mesh_14.Scale = Vector3.new(1, 0.35, 0.85) |
| 1005 | + | |
| 1006 | motor6d_26.Part0 = part_10 | |
| 1007 | motor6d_26.Part1 = part_18 | |
| 1008 | - | part_16.Size = Vector3.new(0.05, 0.42, 0.21) |
| 1008 | + | |
| 1009 | part_22.Size = Vector3.new(0, 0, 0) | |
| 1010 | part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1011 | part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1012 | part_22.Material = Enum.Material.SmoothPlastic | |
| 1013 | part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1014 | part_22.BrickColor = BrickColor.new("Really black")
| |
| 1015 | part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1016 | part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1017 | part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1018 | - | part_16.CFrame = CFrame.new(-25.651, 7.96, 114.581) * CFrame.Angles(0, 0, 0) |
| 1018 | + | |
| 1019 | part_22.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1020 | mesh_5.Scale = Vector3.new(0, 0, 0) | |
| 1021 | mesh_5.Parent = part_22 | |
| 1022 | part_23.Size = Vector3.new(0, 0, 0) | |
| 1023 | part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1024 | part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1025 | part_23.Material = Enum.Material.SmoothPlastic | |
| 1026 | part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1027 | part_23.BrickColor = BrickColor.new("Really black")
| |
| 1028 | part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1029 | part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1030 | part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1031 | part_23.Parent = time_knife | |
| 1032 | part_23.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1033 | mesh_6.Scale = Vector3.new(0, 0, 0) | |
| 1034 | mesh_6.Parent = part_23 | |
| 1035 | part_20.Size = Vector3.new(0, 0, 0) | |
| 1036 | part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1037 | part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1038 | part_20.Material = Enum.Material.SmoothPlastic | |
| 1039 | part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1040 | part_20.BrickColor = BrickColor.new("Really black")
| |
| 1041 | part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1042 | part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1043 | part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1044 | part_20.Parent = time_knife | |
| 1045 | part_20.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1046 | mesh_7.Scale = Vector3.new(0, 0, 0) | |
| 1047 | mesh_7.Parent = part_20 | |
| 1048 | part_21.Size = Vector3.new(0, 0, 0) | |
| 1049 | part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1050 | part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1051 | part_21.Material = Enum.Material.SmoothPlastic | |
| 1052 | part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1053 | part_21.BrickColor = BrickColor.new("Really black")
| |
| 1054 | part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1055 | part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1056 | part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1057 | part_21.Parent = time_knife | |
| 1058 | part_21.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1059 | mesh_8.Scale = Vector3.new(0, 0, 0) | |
| 1060 | mesh_8.Parent = part_21 | |
| 1061 | part_15.Size = Vector3.new(0, 0, 0) | |
| 1062 | part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1063 | part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1064 | part_15.Material = Enum.Material.SmoothPlastic | |
| 1065 | part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1066 | part_15.BrickColor = BrickColor.new("Really black")
| |
| 1067 | part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1068 | part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1069 | part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1070 | part_15.Parent = time_knife | |
| 1071 | part_15.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1072 | mesh_9.Scale = Vector3.new(0, 0, 0) | |
| 1073 | mesh_9.Parent = part_15 | |
| 1074 | part_3.Shape = Enum.PartType.Cylinder | |
| 1075 | part_3.Size = Vector3.new(0.66, 0.13, 0.05) | |
| 1076 | part_3.BrickColor = BrickColor.new("Bright yellow")
| |
| 1077 | part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1078 | part_3.Material = Enum.Material.SmoothPlastic | |
| 1079 | part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1080 | part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1081 | part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1082 | part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1083 | part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1084 | part_3.Parent = time_knife | |
| 1085 | part_3.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1086 | part_14.Size = Vector3.new(0, 0, 0) | |
| 1087 | part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1088 | part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1089 | part_14.Material = Enum.Material.SmoothPlastic | |
| 1090 | part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1091 | part_14.BrickColor = BrickColor.new("Really black")
| |
| 1092 | part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1093 | part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1094 | part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1095 | part_14.Parent = time_knife | |
| 1096 | part_14.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1097 | mesh_10.Scale = Vector3.new(0, 0, 0) | |
| 1098 | mesh_10.Parent = part_14 | |
| 1099 | part_5.Size = Vector3.new(0, 0, 0) | |
| 1100 | part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1101 | part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1102 | part_5.Material = Enum.Material.SmoothPlastic | |
| 1103 | part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1104 | part_5.BrickColor = BrickColor.new("Bright yellow")
| |
| 1105 | part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1106 | part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1107 | part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1108 | part_5.Parent = time_knife | |
| 1109 | part_5.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1110 | part_11.Size = Vector3.new(0, 0, 0) | |
| 1111 | part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1112 | part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1113 | part_11.Material = Enum.Material.SmoothPlastic | |
| 1114 | part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1115 | part_11.BrickColor = BrickColor.new("Really black")
| |
| 1116 | part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1117 | part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1118 | part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1119 | part_11.Parent = time_knife | |
| 1120 | part_11.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1121 | mesh_11.Scale = Vector3.new(0, 0, 0) | |
| 1122 | mesh_11.Parent = part_11 | |
| 1123 | part_24.Size = Vector3.new(0, 0, 0) | |
| 1124 | part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1125 | part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1126 | part_24.Material = Enum.Material.SmoothPlastic | |
| 1127 | part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1128 | part_24.BrickColor = BrickColor.new("Really black")
| |
| 1129 | part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1130 | part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1131 | part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1132 | part_24.Parent = time_knife | |
| 1133 | part_24.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1134 | mesh_12.Scale = Vector3.new(0, 0, 0) | |
| 1135 | mesh_12.Parent = part_24 | |
| 1136 | wedge_2.Size = Vector3.new(0, 0, 0) | |
| 1137 | wedge_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1138 | wedge_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1139 | wedge_2.Material = Enum.Material.SmoothPlastic | |
| 1140 | wedge_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1141 | wedge_2.BrickColor = BrickColor.new("Institutional white")
| |
| 1142 | wedge_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1143 | wedge_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1144 | wedge_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1145 | wedge_2.Parent = time_knife | |
| 1146 | wedge_2.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1147 | part_17.Size = Vector3.new(0, 0, 0) | |
| 1148 | part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1149 | part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1150 | part_17.Material = Enum.Material.SmoothPlastic | |
| 1151 | part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1152 | part_17.BrickColor = BrickColor.new("Bright yellow")
| |
| 1153 | part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1154 | part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1155 | part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1156 | part_17.Parent = time_knife | |
| 1157 | part_17.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1158 | mesh_13.Scale = Vector3.new(0.225, 0.225, 0.365) | |
| 1159 | mesh_13.MeshType = Enum.MeshType.FileMesh | |
| 1160 | mesh_13.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1161 | mesh_13.Parent = part_17 | |
| 1162 | part_13.Size = Vector3.new(0, 0, 0) | |
| 1163 | part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1164 | part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1165 | part_13.Material = Enum.Material.SmoothPlastic | |
| 1166 | part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1167 | part_13.BrickColor = BrickColor.new("Bright red")
| |
| 1168 | part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1169 | part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1170 | part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1171 | part_13.Parent = time_knife | |
| 1172 | part_13.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1173 | mesh_14.Scale = Vector3.new(0, 0, 0) | |
| 1174 | mesh_14.Parent = part_13 | |
| 1175 | part_16.Shape = Enum.PartType.Cylinder | |
| 1176 | part_16.Size = Vector3.new(0, 0, 0) | |
| 1177 | part_16.BrickColor = BrickColor.new("Institutional white")
| |
| 1178 | part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1179 | part_16.Material = Enum.Material.SmoothPlastic | |
| 1180 | part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1181 | part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1182 | part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1183 | part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1184 | part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1185 | part_16.Parent = time_knife | |
| 1186 | part_16.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 1187 | for _, v in pairs(time_knife:GetChildren()) do | |
| 1188 | if v:IsA("BasePart") then
| |
| 1189 | v.CanCollide = false | |
| 1190 | v.Locked = true | |
| 1191 | end | |
| 1192 | end | |
| 1193 | local voices = {
| |
| 1194 | 616576465, | |
| 1195 | 877367823, | |
| 1196 | 794070439, | |
| 1197 | 877368036, | |
| 1198 | 877370450 | |
| 1199 | } | |
| 1200 | local hit_sfx = {553324113, 879339588}
| |
| 1201 | local AWeld = Instance.new("Motor")
| |
| 1202 | AWeld.Parent = Character | |
| 1203 | AWeld.Part0 = Character["Left Arm"] | |
| 1204 | AWeld.Part1 = part_2 | |
| 1205 | AWeld.C0 = CFrame.new(0, -1, 0.15) * CFrame.Angles(0, math.pi, 0) | |
| 1206 | local KeyAnims = {
| |
| 1207 | UpKick = {
| |
| 1208 | H = Animation:init({
| |
| 1209 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(75), math.rad(180), 0), 0.16, "inOutQuad"), | |
| 1210 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(55), math.rad(180), 0), 0.16, "inOutQuad") | |
| 1211 | }, false), | |
| 1212 | T = Animation:init({
| |
| 1213 | Keyframe:add(CFrame.Angles(math.rad(105), math.rad(180), 0), 0.16, "inOutQuad"), | |
| 1214 | Keyframe:add(CFrame.Angles(math.rad(125), math.rad(180), 0), 0.14, "inOutQuad") | |
| 1215 | }, false), | |
| 1216 | RA = Animation:init({
| |
| 1217 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(90), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.16, "inOutQuad"), | |
| 1218 | Keyframe:add(CFrame.new(1, 0.5, 0.4) * CFrame.Angles(math.rad(53), math.rad(90), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.14, "OutCirc") | |
| 1219 | }, false), | |
| 1220 | LA = Animation:init({
| |
| 1221 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-52), math.rad(-72), 0) * CFrame.Angles(math.rad(37), 0, 0), 0.16, "inOutQuad") | |
| 1222 | }, false), | |
| 1223 | RL = Animation:init({
| |
| 1224 | Keyframe:add(CFrame.new(1, -0.65, -0.85) * CFrame.Angles(math.rad(-36), math.rad(90), 0), 0.16, "inOutQuad"), | |
| 1225 | Keyframe:add(CFrame.new(1, -0.5, -1.2) * CFrame.Angles(math.rad(-47), math.rad(90), 0), 0.14, "OutQuad") | |
| 1226 | }, false), | |
| 1227 | LL = Animation:init({
| |
| 1228 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(-90), 0), 0.16, "inOutSine"), | |
| 1229 | Keyframe:add(CFrame.new(-1, -1.1, 0) * CFrame.Angles(math.rad(-35), math.rad(-90), 0), 0.15, "OutExpo") | |
| 1230 | }, false) | |
| 1231 | }, | |
| 1232 | Punch = {
| |
| 1233 | H = Animation:init({
| |
| 1234 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(200), math.rad(-69)), 0.2, "inOutQuad") | |
| 1235 | }, false), | |
| 1236 | T = Animation:init({
| |
| 1237 | Keyframe:add(CFrame.Angles(math.rad(70), math.rad(160), math.rad(69)), 0.18, "inOutQuad") | |
| 1238 | }, false), | |
| 1239 | RA = Animation:init({
| |
| 1240 | Keyframe:add(CFrame.new(1, 0.5, -0.3) * CFrame.Angles(math.rad(110), math.rad(90), 0) * CFrame.Angles(math.rad(-69), 0, 0), 0.18, "OutCirc") | |
| 1241 | }, false), | |
| 1242 | LA = Animation:init({
| |
| 1243 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-52), math.rad(-52), 0) * CFrame.Angles(math.rad(37), 0, 0), 0.2, "inOutQuad") | |
| 1244 | }, false), | |
| 1245 | RL = Animation:init({
| |
| 1246 | Keyframe:add(CFrame.new(1, -0.65, -0.5) * CFrame.Angles(math.rad(-50), math.rad(90), 0), 0.18, "OutQuad") | |
| 1247 | }, false), | |
| 1248 | LL = Animation:init({
| |
| 1249 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.18, "OutExpo") | |
| 1250 | }, false) | |
| 1251 | }, | |
| 1252 | UpperCut = {
| |
| 1253 | H = Animation:init({
| |
| 1254 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(200), math.rad(-58)), 0.13, "inOutQuad"), | |
| 1255 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(160), math.rad(60)), 0.285, "inQuint") | |
| 1256 | }, false), | |
| 1257 | T = Animation:init({
| |
| 1258 | Keyframe:add(CFrame.Angles(math.rad(70), math.rad(160), math.rad(58)), 0.13, "inOutQuad"), | |
| 1259 | Keyframe:add(CFrame.Angles(math.rad(70), math.rad(200), math.rad(-60)), 0.285, "inQuint") | |
| 1260 | }, false), | |
| 1261 | RA = Animation:init({
| |
| 1262 | Keyframe:add(CFrame.new(1, 0.5, -0.3) * CFrame.Angles(math.rad(90), math.rad(90), 0) * CFrame.Angles(math.rad(72), 0, 0), 0.13, "OutQuad"), | |
| 1263 | Keyframe:add(CFrame.new(1, 0.5, -0.3) * CFrame.Angles(0, math.rad(90), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.285, "inQuint") | |
| 1264 | }, false), | |
| 1265 | LA = Animation:init({
| |
| 1266 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-52), 0) * CFrame.Angles(math.rad(37), 0, 0), 0.135, "inOutQuad"), | |
| 1267 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(135), math.rad(-52), 0) * CFrame.Angles(math.rad(10), math.rad(-60), 0), 0.285, "inQuint") | |
| 1268 | }, false), | |
| 1269 | RL = Animation:init({
| |
| 1270 | Keyframe:add(CFrame.new(1, -0.65, -0.5) * CFrame.Angles(math.rad(-50), math.rad(90), 0), 0.13, "inOutQuad"), | |
| 1271 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(90), 0), 0.285, "inQuint") | |
| 1272 | }, false), | |
| 1273 | LL = Animation:init({
| |
| 1274 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(-90), 0), 0.13, "inOutQuad"), | |
| 1275 | Keyframe:add(CFrame.new(-1, -0.65, -0.5) * CFrame.Angles(math.rad(-50), math.rad(-90), 0), 0.285, "inQuint") | |
| 1276 | }, false) | |
| 1277 | }, | |
| 1278 | Kick = {
| |
| 1279 | H = Animation:init({
| |
| 1280 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(60), math.rad(180), math.rad(-52)), 0.32, "inOutSine"), | |
| 1281 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(60), math.rad(180), math.rad(-90)), 0.27, "outSine") | |
| 1282 | }, false), | |
| 1283 | T = Animation:init({
| |
| 1284 | Keyframe:add(CFrame.Angles(math.rad(120), math.rad(180), math.rad(52)), 0.32, "inOutSine"), | |
| 1285 | Keyframe:add(CFrame.Angles(math.rad(120), math.rad(180), math.rad(90)), 0.32, "inOutSine") | |
| 1286 | }, false), | |
| 1287 | RA = Animation:init({
| |
| 1288 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(80), math.rad(90), 0) * CFrame.Angles(math.rad(75), 0, 0), 0.32, "inOutSine") | |
| 1289 | }, false), | |
| 1290 | LA = Animation:init({
| |
| 1291 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(-90), 0), 0.32, "inOutSine") | |
| 1292 | }, false), | |
| 1293 | RL = Animation:init({
| |
| 1294 | Keyframe:add(CFrame.new(1, -0.65, -0.62) * CFrame.Angles(math.rad(-43), math.rad(90), 0) * CFrame.Angles(math.rad(20), 0, 0), 0.285, "inOutQuart"), | |
| 1295 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) * CFrame.Angles(math.rad(-65), 0, 0), 0.23, "inBack") | |
| 1296 | }, false), | |
| 1297 | LL = Animation:init({
| |
| 1298 | Keyframe:add(CFrame.new(-1, -0.85, -0.5) * CFrame.Angles(math.rad(-50), math.rad(-90), 0), 0.32, "inOutSine"), | |
| 1299 | Keyframe:add(CFrame.new(-1, -0.85, -0.5) * CFrame.Angles(math.rad(-50), math.rad(-90), 0) * CFrame.Angles(math.rad(17), 0, 0), 0.27, "outSine") | |
| 1300 | }, false) | |
| 1301 | }, | |
| 1302 | Stomp = {
| |
| 1303 | H = Animation:init({
| |
| 1304 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(102), math.rad(180), 0), 0.32, "outBack") | |
| 1305 | }, false), | |
| 1306 | T = Animation:init({
| |
| 1307 | Keyframe:add(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(52), math.rad(180), 0), 0.32, "outBack") | |
| 1308 | }, false), | |
| 1309 | RA = Animation:init({
| |
| 1310 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(36), math.rad(90), 0) * CFrame.Angles(math.rad(55), 0, 0), 0.32, "outBack") | |
| 1311 | }, false), | |
| 1312 | LA = Animation:init({
| |
| 1313 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-18), math.rad(-90), 0), 0.32, "outBack") | |
| 1314 | }, false), | |
| 1315 | RL = Animation:init({
| |
| 1316 | Keyframe:add(CFrame.new(1, -0.2, -0.5) * CFrame.Angles(math.rad(38), math.rad(90), 0), 0.32, "outBack") | |
| 1317 | }, false), | |
| 1318 | LL = Animation:init({
| |
| 1319 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.32, "outBack") | |
| 1320 | }, false) | |
| 1321 | }, | |
| 1322 | TimeStop = {
| |
| 1323 | H = Animation:init({
| |
| 1324 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(80)), 0.28, "inOutCubic") | |
| 1325 | }, false), | |
| 1326 | T = Animation:init({
| |
| 1327 | Keyframe:add(CFrame.Angles(math.rad(90), math.rad(180), math.rad(-80)), 0.28, "inOutCubic") | |
| 1328 | }, false), | |
| 1329 | RA = Animation:init({
| |
| 1330 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-13), math.rad(90), 0) * CFrame.Angles(math.rad(-6), 0, 0), 0.28, "inOutCubic") | |
| 1331 | }, false), | |
| 1332 | LA = Animation:init({
| |
| 1333 | Keyframe:add(CFrame.new(-1, 0.5, -0.5) * CFrame.Angles(math.rad(82), math.rad(-90), 0) * CFrame.Angles(math.rad(-90), 0, 0), 0.28, "inOutCubic") | |
| 1334 | }, false), | |
| 1335 | RL = Animation:init({
| |
| 1336 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.28, "inOutCubic") | |
| 1337 | }, false), | |
| 1338 | LL = Animation:init({
| |
| 1339 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.28, "inOutCubic") | |
| 1340 | }, false), | |
| 1341 | Kni = Animation:init({
| |
| 1342 | Keyframe:add(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-50), 0, 0), 0.28, "inOutCubic") | |
| 1343 | }, false) | |
| 1344 | }, | |
| 1345 | SurroundTimeStop = {
| |
| 1346 | H = Animation:init({
| |
| 1347 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0), 0.21, "linear"), | |
| 1348 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(115), math.rad(180), 0), 0.25, "linear") | |
| 1349 | }, false), | |
| 1350 | T = Animation:init({
| |
| 1351 | Keyframe:add(CFrame.Angles(math.rad(90), math.rad(180), 0), 0.21, "linear"), | |
| 1352 | Keyframe:add(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(65), math.rad(180), 0), 0.25, "outQuad") | |
| 1353 | }, false), | |
| 1354 | RA = Animation:init({
| |
| 1355 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(90), 0), 0.21, "linear"), | |
| 1356 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-36), math.rad(90), 0) * CFrame.Angles(math.rad(-35), 0, 0), 0.34, "inOutBack") | |
| 1357 | }, false), | |
| 1358 | LA = Animation:init({
| |
| 1359 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(105), math.rad(-90), 0), 0.21, "linear"), | |
| 1360 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(82), math.rad(-90), 0) * CFrame.Angles(math.rad(34), 0, 0), 0.34, "inOutBack") | |
| 1361 | }, false), | |
| 1362 | RL = Animation:init({
| |
| 1363 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.21, "linear"), | |
| 1364 | Keyframe:add(CFrame.new(1, 0.55, -0.5) * CFrame.Angles(math.rad(25), math.rad(90), 0), 0.25, "outQuad") | |
| 1365 | }, false), | |
| 1366 | LL = Animation:init({
| |
| 1367 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.21, "linear"), | |
| 1368 | Keyframe:add(CFrame.new(-1, -0.2, -0.3) * CFrame.Angles(math.rad(-25), math.rad(-90), 0), 0.25, "outQuad") | |
| 1369 | }, false) | |
| 1370 | }, | |
| 1371 | Mooda = {
| |
| 1372 | H = Animation:init({
| |
| 1373 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(100), math.rad(180), math.rad(-73)), 0.075, "inQuart"), | |
| 1374 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(100), math.rad(180), math.rad(71)), 0.075, "inQuart") | |
| 1375 | }, true), | |
| 1376 | T = Animation:init({
| |
| 1377 | Keyframe:add(CFrame.Angles(math.rad(80), math.rad(180), math.rad(75)), 0.075, "inQuart"), | |
| 1378 | Keyframe:add(CFrame.Angles(math.rad(80), math.rad(180), math.rad(-75)), 0.075, "inQuart") | |
| 1379 | }, true), | |
| 1380 | RA = Animation:init({
| |
| 1381 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(97 + ArmSpreadR), math.rad(90), 0) * CFrame.Angles(math.rad(-60), 0, 0), 0.075, "inQuart"), | |
| 1382 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(80), math.rad(90), 0) * CFrame.Angles(math.rad(-20), 0, 0), 0.075, "inQuart") | |
| 1383 | }, true), | |
| 1384 | LA = Animation:init({
| |
| 1385 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(80), math.rad(-90), 0) * CFrame.Angles(math.rad(-20), 0, 0), 0.075, "inQuart"), | |
| 1386 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(97 + ArmSpreadL), math.rad(-90), 0) * CFrame.Angles(math.rad(-60), 0, 0), 0.075, "inQuart") | |
| 1387 | }, true), | |
| 1388 | RL = Animation:init({
| |
| 1389 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(15), math.rad(30), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.075, "inQuart"), | |
| 1390 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.075, "inQuart") | |
| 1391 | }, true), | |
| 1392 | LL = Animation:init({
| |
| 1393 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.075, "inQuart"), | |
| 1394 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(15), math.rad(-30), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.075, "inQuart") | |
| 1395 | }, true) | |
| 1396 | } | |
| 1397 | } | |
| 1398 | local Hitbox = Instance.new("Part")
| |
| 1399 | Hitbox.Size = Vector3.new(4.2, 5, 3.5) | |
| 1400 | Hitbox.CanCollide = false | |
| 1401 | Hitbox.Transparency = 1 | |
| 1402 | local Hit_Sound = Instance.new("Sound")
| |
| 1403 | Hit_Sound.Parent = Hitbox | |
| 1404 | Hit_Sound.SoundId = "rbxassetid://" .. hit_sfx[math.random(1, #hit_sfx)] | |
| 1405 | Hit_Sound.Pitch = math.random(0.9, 1.4) | |
| 1406 | Hit_Sound.Volume = 3.5 | |
| 1407 | function attackseq() | |
| 1408 | if not Attacking and PlayMainAnims and AttackSeq == 0 and 0 < Character.Humanoid.Health and not isKneeing then | |
| 1409 | Attacking = true | |
| 1410 | attac = true | |
| 1411 | isKneeing = true | |
| 1412 | PlayMainAnims = false | |
| 1413 | do | |
| 1414 | local HitCopy = Hitbox:Clone() | |
| 1415 | HitCopy.Parent = Character | |
| 1416 | local HitWeld = Instance.new("Motor")
| |
| 1417 | HitWeld.Parent = Character | |
| 1418 | HitWeld.Part0 = RootPart | |
| 1419 | HitWeld.Part1 = HitCopy | |
| 1420 | local dmgdb = false | |
| 1421 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
| 1422 | local Hum = Hit.Parent:FindFirstChild("Humanoid")
| |
| 1423 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
| 1424 | dmgdb = true | |
| 1425 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1426 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
| 1427 | local Push = Instance.new("BodyVelocity")
| |
| 1428 | Push.Parent = Hit.Parent:WaitForChild("Head")
| |
| 1429 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
| 1430 | Push.Velocity = (RootPart.CFrame.upVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 4.3 | |
| 1431 | wait(0.45) | |
| 1432 | Push:Remove() | |
| 1433 | wait(1) | |
| 1434 | dmgdb = false | |
| 1435 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
| 1436 | dmgdb = true | |
| 1437 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1438 | timeDamage = timeDamage + 8 | |
| 1439 | spawn(function() | |
| 1440 | while wait() do | |
| 1441 | if not HumanTimeStop then | |
| 1442 | TakeDamage(Hum, timeDamage) | |
| 1443 | timeDamage = 0 | |
| 1444 | end | |
| 1445 | end | |
| 1446 | end) | |
| 1447 | wait(1.45) | |
| 1448 | dmgdb = false | |
| 1449 | end | |
| 1450 | end) | |
| 1451 | local voice = Instance.new("Sound")
| |
| 1452 | voice.Parent = Character.Head | |
| 1453 | voice.SoundId = "rbxassetid://" .. voices[math.random(1, #voices)] | |
| 1454 | voice.PlayOnRemove = false | |
| 1455 | voice:Play() | |
| 1456 | spawn(function() | |
| 1457 | local H = KeyAnims.UpKick.H:play(Head) | |
| 1458 | H() | |
| 1459 | end) | |
| 1460 | spawn(function() | |
| 1461 | local T = KeyAnims.UpKick.T:play(Torso) | |
| 1462 | T() | |
| 1463 | end) | |
| 1464 | spawn(function() | |
| 1465 | local RA = KeyAnims.UpKick.RA:play(RightArm) | |
| 1466 | RA() | |
| 1467 | end) | |
| 1468 | spawn(function() | |
| 1469 | local LA = KeyAnims.UpKick.LA:play(LeftArm) | |
| 1470 | LA() | |
| 1471 | end) | |
| 1472 | spawn(function() | |
| 1473 | local RL = KeyAnims.UpKick.RL:play(RightLeg) | |
| 1474 | RL() | |
| 1475 | end) | |
| 1476 | spawn(function() | |
| 1477 | local LL = KeyAnims.UpKick.LL:play(LeftLeg) | |
| 1478 | LL() | |
| 1479 | end) | |
| 1480 | local Vel = Instance.new("BodyVelocity")
| |
| 1481 | Vel.Parent = Character.Torso | |
| 1482 | Vel.MaxForce = Vector3.new(9000000000, 9900000000, 18000000000) | |
| 1483 | Vel.Velocity = (RootPart.CFrame.upVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 4.2 | |
| 1484 | wait(0.315) | |
| 1485 | HitCopy:Remove() | |
| 1486 | Vel:Remove() | |
| 1487 | Attacking = false | |
| 1488 | PlayMainAnims = true | |
| 1489 | AttackSeq = 1 | |
| 1490 | wait(1) | |
| 1491 | isKneeing = false | |
| 1492 | end | |
| 1493 | elseif not Attacking and PlayMainAnims and AttackSeq == 1 and 0 < Character.Humanoid.Health then | |
| 1494 | Attacking = true | |
| 1495 | PlayMainAnims = false | |
| 1496 | do | |
| 1497 | local HitCopy = Hitbox:Clone() | |
| 1498 | HitCopy.Parent = Character | |
| 1499 | local HitWeld = Instance.new("Motor")
| |
| 1500 | HitWeld.Parent = Character | |
| 1501 | HitWeld.Part0 = RootPart | |
| 1502 | HitWeld.Part1 = HitCopy | |
| 1503 | local dmgdb = false | |
| 1504 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
| 1505 | local Hum = Hit.Parent:FindFirstChild("Humanoid")
| |
| 1506 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
| 1507 | dmgdb = true | |
| 1508 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1509 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
| 1510 | local Push = Instance.new("BodyVelocity")
| |
| 1511 | Push.Parent = Hit.Parent:WaitForChild("Head")
| |
| 1512 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
| 1513 | Push.Velocity = (RootPart.CFrame.lookVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 2.4 | |
| 1514 | wait(0.45) | |
| 1515 | Push:Remove() | |
| 1516 | wait(1) | |
| 1517 | dmgdb = false | |
| 1518 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
| 1519 | dmgdb = true | |
| 1520 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1521 | timeDamage = timeDamage + 7 | |
| 1522 | spawn(function() | |
| 1523 | while wait() do | |
| 1524 | if not HumanTimeStop then | |
| 1525 | TakeDamage(Hum, timeDamage) | |
| 1526 | timeDamage = 0 | |
| 1527 | end | |
| 1528 | end | |
| 1529 | end) | |
| 1530 | wait(1.45) | |
| 1531 | dmgdb = false | |
| 1532 | end | |
| 1533 | end) | |
| 1534 | spawn(function() | |
| 1535 | local H = KeyAnims.Punch.H:play(Head) | |
| 1536 | H() | |
| 1537 | end) | |
| 1538 | spawn(function() | |
| 1539 | local T = KeyAnims.Punch.T:play(Torso) | |
| 1540 | T() | |
| 1541 | end) | |
| 1542 | spawn(function() | |
| 1543 | local RA = KeyAnims.Punch.RA:play(RightArm) | |
| 1544 | RA() | |
| 1545 | end) | |
| 1546 | spawn(function() | |
| 1547 | local LA = KeyAnims.Punch.LA:play(LeftArm) | |
| 1548 | LA() | |
| 1549 | end) | |
| 1550 | spawn(function() | |
| 1551 | local RL = KeyAnims.Punch.RL:play(RightLeg) | |
| 1552 | RL() | |
| 1553 | end) | |
| 1554 | spawn(function() | |
| 1555 | local LL = KeyAnims.Punch.LL:play(LeftLeg) | |
| 1556 | LL() | |
| 1557 | end) | |
| 1558 | local Vel = Instance.new("BodyVelocity")
| |
| 1559 | Vel.Parent = Character.Torso | |
| 1560 | Vel.MaxForce = Vector3.new(9000000000, 9900000000, 11700000000) | |
| 1561 | Vel.Velocity = (RootPart.CFrame.lookVector * 1.4 * (450 / (Character.Torso:GetMass() * 1.1)) / 5 + Vector3.new(0, 0.375, 5)) / 2.45 | |
| 1562 | wait(0.35) | |
| 1563 | HitCopy:Remove() | |
| 1564 | Vel:Remove() | |
| 1565 | Attacking = false | |
| 1566 | PlayMainAnims = true | |
| 1567 | AttackSeq = 2 | |
| 1568 | end | |
| 1569 | elseif not Attacking and PlayMainAnims and AttackSeq == 2 and 0 < Character.Humanoid.Health then | |
| 1570 | PlayMainAnims = false | |
| 1571 | Attacking = true | |
| 1572 | do | |
| 1573 | local HitCopy = Hitbox:Clone() | |
| 1574 | HitCopy.Parent = Character | |
| 1575 | local HitWeld = Instance.new("Motor")
| |
| 1576 | HitWeld.Parent = Character | |
| 1577 | HitWeld.Part0 = RootPart | |
| 1578 | HitWeld.Part1 = HitCopy | |
| 1579 | local dmgdb = false | |
| 1580 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
| 1581 | local Hum = Hit.Parent:FindFirstChild("Humanoid")
| |
| 1582 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
| 1583 | dmgdb = true | |
| 1584 | HitCopy:WaitForChild("Sound").SoundId = "rbxassetid://730099250"
| |
| 1585 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1586 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
| 1587 | local Push = Instance.new("BodyVelocity")
| |
| 1588 | Push.Parent = Hit.Parent:WaitForChild("Head")
| |
| 1589 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
| 1590 | Push.Velocity = (RootPart.CFrame.lookVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 2.45 | |
| 1591 | wait(0.45) | |
| 1592 | Push:Remove() | |
| 1593 | wait(1) | |
| 1594 | dmgdb = false | |
| 1595 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
| 1596 | dmgdb = true | |
| 1597 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1598 | timeDamage = timeDamage + 12 | |
| 1599 | spawn(function() | |
| 1600 | while wait() do | |
| 1601 | if not HumanTimeStop then | |
| 1602 | TakeDamage(Hum, timeDamage) | |
| 1603 | timeDamage = 0 | |
| 1604 | end | |
| 1605 | end | |
| 1606 | end) | |
| 1607 | wait(1.45) | |
| 1608 | dmgdb = false | |
| 1609 | end | |
| 1610 | end) | |
| 1611 | local slash = Instance.new("Sound")
| |
| 1612 | slash.Parent = Character["Left Arm"] | |
| 1613 | slash.SoundId = "rbxassetid://200633029" | |
| 1614 | slash.Pitch = math.random(1, 2) | |
| 1615 | slash.Volume = 1.2 | |
| 1616 | slash:Play() | |
| 1617 | spawn(function() | |
| 1618 | local H = KeyAnims.UpperCut.H:play(Head) | |
| 1619 | H() | |
| 1620 | end) | |
| 1621 | spawn(function() | |
| 1622 | local T = KeyAnims.UpperCut.T:play(Torso) | |
| 1623 | T() | |
| 1624 | end) | |
| 1625 | spawn(function() | |
| 1626 | local RA = KeyAnims.UpperCut.RA:play(RightArm) | |
| 1627 | RA() | |
| 1628 | end) | |
| 1629 | spawn(function() | |
| 1630 | local LA = KeyAnims.UpperCut.LA:play(LeftArm) | |
| 1631 | LA() | |
| 1632 | end) | |
| 1633 | spawn(function() | |
| 1634 | local RL = KeyAnims.UpperCut.RL:play(RightLeg) | |
| 1635 | RL() | |
| 1636 | end) | |
| 1637 | spawn(function() | |
| 1638 | local LL = KeyAnims.UpperCut.LL:play(LeftLeg) | |
| 1639 | LL() | |
| 1640 | end) | |
| 1641 | local Vel = Instance.new("BodyVelocity")
| |
| 1642 | Vel.Parent = Character.Torso | |
| 1643 | Vel.MaxForce = Vector3.new(9000000000, 9900000000, 11700000000) | |
| 1644 | Vel.Velocity = (RootPart.CFrame.lookVector * 1.4 * (450 / (Character.Torso:GetMass() * 1.1)) / 5.5 + Vector3.new(0, -0.375, 5)) / 2.5 | |
| 1645 | wait(0.55) | |
| 1646 | HitCopy:Remove() | |
| 1647 | Vel:Remove() | |
| 1648 | PlayMainAnims = true | |
| 1649 | Attacking = false | |
| 1650 | AttackSeq = 3 | |
| 1651 | end | |
| 1652 | elseif not Attacking and PlayMainAnims and AttackSeq == 3 and 0 < Character.Humanoid.Health then | |
| 1653 | PlayMainAnims = false | |
| 1654 | Attacking = true | |
| 1655 | do | |
| 1656 | local HitCopy = Hitbox:Clone() | |
| 1657 | HitCopy.Parent = Character | |
| 1658 | local HitWeld = Instance.new("Motor")
| |
| 1659 | HitWeld.Parent = Character | |
| 1660 | HitWeld.Part0 = RootPart | |
| 1661 | HitWeld.Part1 = HitCopy | |
| 1662 | local dmgdb = false | |
| 1663 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
| 1664 | local Hum = Hit.Parent:FindFirstChild("Humanoid")
| |
| 1665 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
| 1666 | dmgdb = true | |
| 1667 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1668 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
| 1669 | local Push = Instance.new("BodyVelocity")
| |
| 1670 | Push.Parent = Hit.Parent:WaitForChild("Head")
| |
| 1671 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
| 1672 | Push.Velocity = (RootPart.CFrame.lookVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 2 | |
| 1673 | wait(0.45) | |
| 1674 | Push:Remove() | |
| 1675 | wait(1) | |
| 1676 | dmgdb = false | |
| 1677 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
| 1678 | dmgdb = true | |
| 1679 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1680 | timeDamage = timeDamage + 9 | |
| 1681 | spawn(function() | |
| 1682 | while wait() do | |
| 1683 | if not HumanTimeStop then | |
| 1684 | TakeDamage(Hum, timeDamage) | |
| 1685 | timeDamage = 0 | |
| 1686 | end | |
| 1687 | end | |
| 1688 | end) | |
| 1689 | wait(1.45) | |
| 1690 | dmgdb = false | |
| 1691 | end | |
| 1692 | end) | |
| 1693 | local voice = Instance.new("Sound")
| |
| 1694 | voice.Parent = Character.Head | |
| 1695 | voice.SoundId = "rbxassetid://" .. voices[math.random(1, #voices)] | |
| 1696 | voice.PlayOnRemove = false | |
| 1697 | voice:Play() | |
| 1698 | spawn(function() | |
| 1699 | local H = KeyAnims.Kick.H:play(Head) | |
| 1700 | H() | |
| 1701 | end) | |
| 1702 | spawn(function() | |
| 1703 | local T = KeyAnims.Kick.T:play(Torso) | |
| 1704 | T() | |
| 1705 | end) | |
| 1706 | spawn(function() | |
| 1707 | local RA = KeyAnims.Kick.RA:play(RightArm) | |
| 1708 | RA() | |
| 1709 | end) | |
| 1710 | spawn(function() | |
| 1711 | local LA = KeyAnims.Kick.LA:play(LeftArm) | |
| 1712 | LA() | |
| 1713 | end) | |
| 1714 | spawn(function() | |
| 1715 | local RL = KeyAnims.Kick.RL:play(RightLeg) | |
| 1716 | RL() | |
| 1717 | end) | |
| 1718 | spawn(function() | |
| 1719 | local LL = KeyAnims.Kick.LL:play(LeftLeg) | |
| 1720 | LL() | |
| 1721 | end) | |
| 1722 | local Vel = Instance.new("BodyVelocity")
| |
| 1723 | Vel.Parent = Character.Torso | |
| 1724 | Vel.MaxForce = Vector3.new(9000000000, 9900000000, 11700000000) | |
| 1725 | Vel.Velocity = (RootPart.CFrame.lookVector * 1.4 * (450 / (Character.Torso:GetMass() * 1.1)) / 5.5 + Vector3.new(0, -0.375, 5)) / 1.9 | |
| 1726 | wait(0.715) | |
| 1727 | HitCopy:Remove() | |
| 1728 | Vel:Remove() | |
| 1729 | PlayMainAnims = true | |
| 1730 | Attacking = false | |
| 1731 | AttackSeq = 4 | |
| 1732 | end | |
| 1733 | elseif not Attacking and PlayMainAnims and AttackSeq == 4 and 0 < Character.Humanoid.Health then | |
| 1734 | PlayMainAnims = false | |
| 1735 | Attacking = true | |
| 1736 | do | |
| 1737 | local HitCopy = Hitbox:Clone() | |
| 1738 | HitCopy.Size = Vector3.new(4.2, 2.5, 3.5) | |
| 1739 | HitCopy.Parent = Character | |
| 1740 | local HitWeld = Instance.new("Motor")
| |
| 1741 | HitWeld.Parent = Character | |
| 1742 | HitWeld.Part0 = RootPart | |
| 1743 | HitWeld.Part1 = HitCopy | |
| 1744 | HitWeld.C0 = CFrame.new(0, -3, 0) | |
| 1745 | local dmgdb = false | |
| 1746 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
| 1747 | local Hum = Hit.Parent:FindFirstChild("Humanoid")
| |
| 1748 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
| 1749 | dmgdb = true | |
| 1750 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1751 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
| 1752 | local Push = Instance.new("BodyVelocity")
| |
| 1753 | Push.Parent = Hit.Parent:WaitForChild("HumanoidRootPart")
| |
| 1754 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
| 1755 | Push.Velocity = (RootPart.CFrame.upVector / -6 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 4 | |
| 1756 | wait(0.45) | |
| 1757 | Push:Remove() | |
| 1758 | wait(1) | |
| 1759 | dmgdb = false | |
| 1760 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
| 1761 | dmgdb = true | |
| 1762 | HitCopy:WaitForChild("Sound"):Resume()
| |
| 1763 | timeDamage = timeDamage + 7 | |
| 1764 | spawn(function() | |
| 1765 | while wait() do | |
| 1766 | if not HumanTimeStop then | |
| 1767 | TakeDamage(Hum, timeDamage) | |
| 1768 | timeDamage = 0 | |
| 1769 | end | |
| 1770 | end | |
| 1771 | end) | |
| 1772 | wait(1.45) | |
| 1773 | dmgdb = false | |
| 1774 | end | |
| 1775 | end) | |
| 1776 | local voice = Instance.new("Sound")
| |
| 1777 | voice.Parent = Character.Head | |
| 1778 | voice.SoundId = "rbxassetid://" .. voices[math.random(1, #voices)] | |
| 1779 | voice.PlayOnRemove = false | |
| 1780 | voice:Play() | |
| 1781 | spawn(function() | |
| 1782 | local H = KeyAnims.Stomp.H:play(Head) | |
| 1783 | H() | |
| 1784 | end) | |
| 1785 | spawn(function() | |
| 1786 | local T = KeyAnims.Stomp.T:play(Torso) | |
| 1787 | T() | |
| 1788 | end) | |
| 1789 | spawn(function() | |
| 1790 | local RA = KeyAnims.Stomp.RA:play(RightArm) | |
| 1791 | RA() | |
| 1792 | end) | |
| 1793 | spawn(function() | |
| 1794 | local LA = KeyAnims.Stomp.LA:play(LeftArm) | |
| 1795 | LA() | |
| 1796 | end) | |
| 1797 | spawn(function() | |
| 1798 | local RL = KeyAnims.Stomp.RL:play(RightLeg) | |
| 1799 | RL() | |
| 1800 | end) | |
| 1801 | spawn(function() | |
| 1802 | local LL = KeyAnims.Stomp.LL:play(LeftLeg) | |
| 1803 | LL() | |
| 1804 | end) | |
| 1805 | wait(0.65) | |
| 1806 | HitCopy:Remove() | |
| 1807 | AttackSeq = 0 | |
| 1808 | Attacking = false | |
| 1809 | PlayMainAnims = true | |
| 1810 | attac = false | |
| 1811 | end | |
| 1812 | end | |
| 1813 | end | |
| 1814 | local Cola = BrickColor.new("New Yeller")
| |
| 1815 | local rCola = Cola.Color | |
| 1816 | local Attach0 = Instance.new("Attachment")
| |
| 1817 | Attach0.Parent = Character:WaitForChild("Head")
| |
| 1818 | local Attach1 = Instance.new("Attachment")
| |
| 1819 | Attach1.Parent = RealTorso | |
| 1820 | local Trail = Instance.new("Trail")
| |
| 1821 | Trail.Color = ColorSequence.new(rCola) | |
| 1822 | Trail.Enabled = false | |
| 1823 | Trail.Transparency = NumberSequence.new({
| |
| 1824 | NumberSequenceKeypoint.new(0, 0.25, 0), | |
| 1825 | NumberSequenceKeypoint.new(1, 1, 0) | |
| 1826 | }) | |
| 1827 | Trail.Parent = Character | |
| 1828 | Trail.Attachment0 = Attach0 | |
| 1829 | Trail.Attachment1 = Attach1 | |
| 1830 | local AnchoredTable = {}
| |
| 1831 | function anchorparts(parent) | |
| 1832 | spawn(function() | |
| 1833 | for i, x in pairs(r6) do | |
| 1834 | if parent:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R6 and parent:WaitForChild(x) and parent[x]:IsA("BasePart") and parent[x].Anchored == false and not parent[x]:IsDescendantOf(Character) then
| |
| 1835 | parent[x].Anchored = true | |
| 1836 | table.insert(AnchoredTable, x) | |
| 1837 | else | |
| 1838 | return nil | |
| 1839 | end | |
| 1840 | end | |
| 1841 | end) | |
| 1842 | for i, x in pairs(r15) do | |
| 1843 | if parent:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15 and parent:WaitForChild(x) and parent[x]:IsA("BasePart") and parent[x].Anchored == false and not parent[x]:IsDescendantOf(Character) then
| |
| 1844 | parent[x].Anchored = true | |
| 1845 | table.insert(AnchoredTable, x) | |
| 1846 | else | |
| 1847 | return nil | |
| 1848 | end | |
| 1849 | end | |
| 1850 | end | |
| 1851 | function unanchorparts(parent) | |
| 1852 | for _, v in pairs(parent:GetChildren()) do | |
| 1853 | if v:IsA("BasePart") and v.Anchored == true then
| |
| 1854 | for i = 1, #AnchoredTable do | |
| 1855 | if AnchoredTable[i] == v.Name then | |
| 1856 | v.Anchored = false | |
| 1857 | HumanTimeStop = false | |
| 1858 | end | |
| 1859 | end | |
| 1860 | end | |
| 1861 | end | |
| 1862 | end | |
| 1863 | local canTimeStop = false | |
| 1864 | local DIIIOO = Instance.new("Sound")
| |
| 1865 | DIIIOO.Parent = Character.Head | |
| 1866 | DIIIOO.SoundId = "rbxassetid://616576400" | |
| 1867 | function TimeStop(a, State, b) | |
| 1868 | if State == Enum.UserInputState.Begin and not Attacking and PlayMainAnims and not canTimeStop and CharHum.Health > 30 then | |
| 1869 | canTimeStop = true | |
| 1870 | Attacking = true | |
| 1871 | PlayMainAnims = false | |
| 1872 | DIIIOO:Resume() | |
| 1873 | Trail.Enabled = true | |
| 1874 | spawn(function() | |
| 1875 | local H = KeyAnims.TimeStop.H:play(Head) | |
| 1876 | H() | |
| 1877 | end) | |
| 1878 | spawn(function() | |
| 1879 | local T = KeyAnims.TimeStop.T:play(Torso) | |
| 1880 | T() | |
| 1881 | end) | |
| 1882 | spawn(function() | |
| 1883 | local RA = KeyAnims.TimeStop.RA:play(RightArm) | |
| 1884 | RA() | |
| 1885 | end) | |
| 1886 | spawn(function() | |
| 1887 | local LA = KeyAnims.TimeStop.LA:play(LeftArm) | |
| 1888 | LA() | |
| 1889 | end) | |
| 1890 | spawn(function() | |
| 1891 | local RL = KeyAnims.TimeStop.RL:play(RightLeg) | |
| 1892 | RL() | |
| 1893 | end) | |
| 1894 | spawn(function() | |
| 1895 | local LL = KeyAnims.TimeStop.LL:play(LeftLeg) | |
| 1896 | LL() | |
| 1897 | end) | |
| 1898 | spawn(function() | |
| 1899 | local Kn = KeyAnims.TimeStop.Kni:play(AWeld) | |
| 1900 | Kn() | |
| 1901 | end) | |
| 1902 | do | |
| 1903 | local dmgdb = false | |
| 1904 | local HitDetect = RealTorso.Touched:Connect(function(Hit) | |
| 1905 | local Human = Hit.Parent:FindFirstChild("Humanoid")
| |
| 1906 | if Human and Human.Parent.Name ~= Player.Name and Human.Health > 0 and not dmgdb then | |
| 1907 | dmgdb = true | |
| 1908 | HumanTimeStop = true | |
| 1909 | TakeDamage(Human, 16) | |
| 1910 | anchorparts(Human.Parent) | |
| 1911 | wait(3.2) | |
| 1912 | HumanTimeStop = false | |
| 1913 | unanchorparts(Human.Parent) | |
| 1914 | dmgdb = false | |
| 1915 | end | |
| 1916 | end) | |
| 1917 | wait(0.2) | |
| 1918 | local passRayCast = Ray.new(RootPart.CFrame.p, RootPart.CFrame.lookVector.unit * 30) | |
| 1919 | local Hit, Pos, Surface = workspace:FindPartOnRay(passRayCast, Character) | |
| 1920 | local TpPart = Instance.new("Part")
| |
| 1921 | TpPart.Parent = Character | |
| 1922 | TpPart.Size = Vector3.new(1, 1, 1) | |
| 1923 | TpPart.CanCollide = false | |
| 1924 | TpPart.Anchored = true | |
| 1925 | TpPart.Transparency = 1 | |
| 1926 | TpPart.CFrame = CFrame.new(Pos) * CFrame.Angles(0, math.rad(RootPart.Rotation.Y), 0) | |
| 1927 | RealTorso.CFrame = TpPart.CFrame | |
| 1928 | wait(0.7) | |
| 1929 | HitDetect:disconnect() | |
| 1930 | Trail.Enabled = false | |
| 1931 | TpPart:Remove() | |
| 1932 | Attacking = false | |
| 1933 | PlayMainAnims = true | |
| 1934 | wait(15) | |
| 1935 | canTimeStop = false | |
| 1936 | end | |
| 1937 | end | |
| 1938 | end | |
| 1939 | function surroundTimeStop(a, State, b) | |
| 1940 | if State == Enum.UserInputState.Begin and not Attacking and PlayMainAnims and not canTimeStop and CharHum.Health > 30 then | |
| 1941 | Attacking = true | |
| 1942 | canTimeStop = true | |
| 1943 | CharHum.WalkSpeed = 0 | |
| 1944 | PlayMainAnims = false | |
| 1945 | local Wry = Instance.new("Sound")
| |
| 1946 | Wry.Parent = Character | |
| 1947 | Wry.SoundId = "rbxassetid://955633944" | |
| 1948 | Wry:Play() | |
| 1949 | spawn(function() | |
| 1950 | local H = KeyAnims.SurroundTimeStop.H:play(Head) | |
| 1951 | H() | |
| 1952 | end) | |
| 1953 | spawn(function() | |
| 1954 | local T = KeyAnims.SurroundTimeStop.T:play(Torso) | |
| 1955 | T() | |
| 1956 | end) | |
| 1957 | spawn(function() | |
| 1958 | local RA = KeyAnims.SurroundTimeStop.RA:play(RightArm) | |
| 1959 | RA() | |
| 1960 | end) | |
| 1961 | spawn(function() | |
| 1962 | local LA = KeyAnims.SurroundTimeStop.LA:play(LeftArm) | |
| 1963 | LA() | |
| 1964 | end) | |
| 1965 | spawn(function() | |
| 1966 | local RL = KeyAnims.SurroundTimeStop.RL:play(RightLeg) | |
| 1967 | RL() | |
| 1968 | end) | |
| 1969 | spawn(function() | |
| 1970 | local LL = KeyAnims.SurroundTimeStop.LL:play(LeftLeg) | |
| 1971 | LL() | |
| 1972 | end) | |
| 1973 | local HitPart = Instance.new("Part")
| |
| 1974 | HitPart.Parent = Character.Torso | |
| 1975 | HitPart.CanCollide = false | |
| 1976 | HitPart.Anchored = true | |
| 1977 | HitPart.CFrame = HitPart.Parent.CFrame | |
| 1978 | HitPart.Transparency = 0.8 | |
| 1979 | HitPart.Size = Vector3.new(30, 20, 30) | |
| 1980 | local function HitDetect(hit) | |
| 1981 | local Hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 1982 | if Hum and Hum.Parent.Name ~= Player.Name and not HumanTimeStop then | |
| 1983 | anchorparts(Hum.Parent) | |
| 1984 | wait(5) | |
| 1985 | unanchorparts(Hum.Parent) | |
| 1986 | end | |
| 1987 | end | |
| 1988 | HitPart.Touched:Connect(HitDetect) | |
| 1989 | wait(1.8) | |
| 1990 | CharHum.WalkSpeed = 16 | |
| 1991 | Attacking = false | |
| 1992 | PlayMainAnims = true | |
| 1993 | for i = 1,15 do | |
| 1994 | HitPart.Transparency = HitPart.Transparency + 0.1 | |
| 1995 | end | |
| 1996 | HitPart:Destroy() | |
| 1997 | wait(20) | |
| 1998 | Wry:Remove() | |
| 1999 | canTimeStop = false | |
| 2000 | end | |
| 2001 | end | |
| 2002 | local Muda = false | |
| 2003 | local MudaSound = Instance.new("Sound")
| |
| 2004 | MudaSound.Parent = RealTorso | |
| 2005 | MudaSound.SoundId = "rbxassetid://601465752" | |
| 2006 | MudaSound.Looped = true | |
| 2007 | MudaSound.Volume = 3 | |
| 2008 | function MudaMuda(a, State, b) | |
| 2009 | if State == Enum.UserInputState.Begin and not Attacking and PlayMainAnims and not Muda then | |
| 2010 | mud = true | |
| 2011 | PlayMainAnims = false | |
| 2012 | Attacking = true | |
| 2013 | Muda = true | |
| 2014 | CharHum.WalkSpeed = 6.5 | |
| 2015 | spawn(function() | |
| 2016 | local H = KeyAnims.Mooda.H:play(Head) | |
| 2017 | H() | |
| 2018 | end) | |
| 2019 | spawn(function() | |
| 2020 | local T = KeyAnims.Mooda.T:play(Torso) | |
| 2021 | T() | |
| 2022 | end) | |
| 2023 | spawn(function() | |
| 2024 | local RA = KeyAnims.Mooda.RA:play(RightArm) | |
| 2025 | RA() | |
| 2026 | end) | |
| 2027 | spawn(function() | |
| 2028 | local LA = KeyAnims.Mooda.LA:play(LeftArm) | |
| 2029 | LA() | |
| 2030 | end) | |
| 2031 | spawn(function() | |
| 2032 | local RL = KeyAnims.Mooda.RL:play(RightLeg) | |
| 2033 | RL() | |
| 2034 | end) | |
| 2035 | spawn(function() | |
| 2036 | local LL = KeyAnims.Mooda.LL:play(LeftLeg) | |
| 2037 | LL() | |
| 2038 | end) | |
| 2039 | spawn(function() | |
| 2040 | while Muda do | |
| 2041 | do | |
| 2042 | local HitCopy = Hitbox:Clone() | |
| 2043 | HitCopy.Parent = Character | |
| 2044 | local HitWeld = Instance.new("Motor")
| |
| 2045 | HitWeld.Parent = Character | |
| 2046 | HitWeld.Part0 = RootPart | |
| 2047 | HitWeld.Part1 = HitCopy | |
| 2048 | HitCopy:WaitForChild("Sound").Parent = RootPart
| |
| 2049 | local dmgdb = false | |
| 2050 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
| 2051 | local Hum = Hit.Parent:FindFirstChild("Humanoid")
| |
| 2052 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
| 2053 | RootPart:WaitForChild("Sound"):Play()
| |
| 2054 | dmgdb = true | |
| 2055 | TakeDamage(Hum, 2) | |
| 2056 | local Push = Instance.new("BodyVelocity")
| |
| 2057 | Push.Parent = Hit.Parent:WaitForChild("HumanoidRootPart")
| |
| 2058 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
| 2059 | Push.Velocity = (RootPart.CFrame.lookVector / 4 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 4 | |
| 2060 | wait(0.45) | |
| 2061 | Push:Remove() | |
| 2062 | wait(0.08) | |
| 2063 | dmgdb = false | |
| 2064 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
| 2065 | dmgdb = true | |
| 2066 | timeDamage = timeDamage + 2 | |
| 2067 | RootPart:WaitForChild("Sound"):Play()
| |
| 2068 | spawn(function() | |
| 2069 | while wait() do | |
| 2070 | if not HumanTimeStop then | |
| 2071 | TakeDamage(Hum, timeDamage) | |
| 2072 | timeDamage = 0 | |
| 2073 | end | |
| 2074 | end | |
| 2075 | end) | |
| 2076 | wait(0.08) | |
| 2077 | dmgdb = false | |
| 2078 | end | |
| 2079 | end) | |
| 2080 | wait(0.05) | |
| 2081 | HitCopy:Remove() | |
| 2082 | if Muda == false then | |
| 2083 | else | |
| 2084 | wait() | |
| 2085 | end | |
| 2086 | end | |
| 2087 | end | |
| 2088 | end) | |
| 2089 | ArmSpreadL = math.random(-30, 30) | |
| 2090 | ArmSpreadR = math.random(-30, 30) | |
| 2091 | MudaSound:Resume() | |
| 2092 | elseif State == Enum.UserInputState.End and Attacking and not PlayMainAnims and Muda then | |
| 2093 | PlayMainAnims = true | |
| 2094 | mud = false | |
| 2095 | Attacking = false | |
| 2096 | Muda = false | |
| 2097 | spawn(function() | |
| 2098 | KeyAnims.Mooda.H:stop() | |
| 2099 | end) | |
| 2100 | spawn(function() | |
| 2101 | KeyAnims.Mooda.T:stop() | |
| 2102 | end) | |
| 2103 | spawn(function() | |
| 2104 | KeyAnims.Mooda.RA:stop() | |
| 2105 | end) | |
| 2106 | spawn(function() | |
| 2107 | KeyAnims.Mooda.LA:stop() | |
| 2108 | end) | |
| 2109 | spawn(function() | |
| 2110 | KeyAnims.Mooda.RL:stop() | |
| 2111 | end) | |
| 2112 | spawn(function() | |
| 2113 | KeyAnims.Mooda.LL:stop() | |
| 2114 | end) | |
| 2115 | MudaSound:Stop() | |
| 2116 | CharHum.WalkSpeed = 16 | |
| 2117 | end | |
| 2118 | end | |
| 2119 | ||
| 2120 | char["Left Arm"].Touched:connect(function(hit) | |
| 2121 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and mud then | |
| 2122 | local targ = hit.Parent | |
| 2123 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
| 2124 | humtarg:TakeDamage(humtarg.MaxHealth/2/2/2/2/2/2/2) | |
| 2125 | elseif hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and attac then | |
| 2126 | local targ = hit.Parent | |
| 2127 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
| 2128 | humtarg:TakeDamage(humtarg.MaxHealth/2/2/2/2/2/2) | |
| 2129 | end | |
| 2130 | end) | |
| 2131 | ||
| 2132 | char["Right Arm"].Touched:connect(function(hit) | |
| 2133 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and mud then | |
| 2134 | local targ = hit.Parent | |
| 2135 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
| 2136 | humtarg:TakeDamage(humtarg.MaxHealth/2/2/2/2/2/2/2) | |
| 2137 | elseif hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and attac then | |
| 2138 | local targ = hit.Parent | |
| 2139 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
| 2140 | humtarg:TakeDamage(humtarg.MaxHealth/2/2/2/2/2/2) | |
| 2141 | end | |
| 2142 | end) | |
| 2143 | ||
| 2144 | Mouse.Button1Down:Connect(attackseq) | |
| 2145 | attac = true | |
| 2146 | local FreeFalling = false | |
| 2147 | local Jumping = false | |
| 2148 | Run.RenderStepped:Connect(function() | |
| 2149 | local JumpRay = Ray.new(RootPart.CFrame.p, RootPart.CFrame.upVector.unit * -99999999999999) | |
| 2150 | local hit, pos, surf = workspace:FindPartOnRay(JumpRay, Character) | |
| 2151 | if PlayMainAnims then | |
| 2152 | AWeld.C0 = CFrame.new(0, -1, 0.15) * CFrame.Angles(0, math.pi, 0) | |
| 2153 | local CurrentAnimation = "Idle" | |
| 2154 | local JumpDist = (pos - RootPart.CFrame.p).magnitude | |
| 2155 | if Character.Humanoid.Jump then | |
| 2156 | Jumping = true | |
| 2157 | else | |
| 2158 | Jumping = false | |
| 2159 | end | |
| 2160 | if (RealTorso.Velocity - Vector3.new(1, 0, 1)).magnitude < 2 and JumpDist < 3 then | |
| 2161 | CurrentAnimation = "Idle" | |
| 2162 | elseif (RealTorso.Velocity - Vector3.new(1, 0, 1)).magnitude > 2 and JumpDist < 3 then | |
| 2163 | CurrentAnimation = "Walking" | |
| 2164 | elseif JumpDist > 3 and 3 < RootPart.Velocity.Y and not Attacking and not isKneeing then | |
| 2165 | CurrentAnimation = "Jumping" | |
| 2166 | elseif JumpDist > 3 and RootPart.Velocity.Y < -3 and not Attacking and not isKneeing then | |
| 2167 | CurrentAnimation = "Falling" | |
| 2168 | end | |
| 2169 | if CurrentAnimation == "Idle" then | |
| 2170 | Head.C0 = Head.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(95 + 10.5 * math.cos(tick() * 2.4) / 1.65), math.rad(170), math.rad(-38)), 0.16) | |
| 2171 | Torso.C0 = Torso.C0:lerp(CFrame.Angles(math.rad(80 + 6 * math.sin(tick() * 2.4)), math.rad(180), math.rad(38)), 0.16) | |
| 2172 | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1, 0.5 + math.sin(tick() * 2.4) / 10, 0) * CFrame.Angles(0, math.rad(-90), math.rad(17)) * CFrame.Angles(math.rad(-14 + 3 * math.cos(tick() * 2.4)), 0, 0), 0.16) | |
| 2173 | RightArm.C0 = RightArm.C0:lerp(CFrame.new(1, 0.5 + math.sin(tick() * 2.4) / 10, 0) * CFrame.Angles(0, math.rad(90), math.rad(15)) * CFrame.Angles(math.rad(-11 + 3 * math.cos(tick() * 2.4)), 0, 0), 0.16) | |
| 2174 | LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-1, -1.2 + math.sin(tick() * 2.4) / 6, 0.175) * CFrame.Angles(0, math.rad(-78), 0) * CFrame.Angles(math.rad(6 * math.sin(-tick() * 2.4)), 0, math.rad(6 * math.sin(tick() * 2.4))), 0.16) | |
| 2175 | RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(1, -1, 0.175) * CFrame.Angles(0, math.rad(47), 0) * CFrame.Angles(0, 0, math.rad(9 + 6 * math.sin(-tick() * 2.4))), 0.16) | |
| 2176 | elseif CurrentAnimation == "Walking" then | |
| 2177 | Head.C0 = Head.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(112 - 5 * math.sin(tick() * 5.75)), math.rad(180), 0), 0.26) | |
| 2178 | Torso.C0 = Torso.C0:lerp(CFrame.new(0, 0.1 + math.sin(tick() * 11.5) / 11, 0) * CFrame.Angles(math.rad(70 + 6 * math.sin(tick() * 5.75)), math.rad(180), 0), 0.26) | |
| 2179 | RightArm.C0 = RightArm.C0:lerp(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(86 + 5 * math.sin(tick() * 5.75)), math.rad(90), 0) * CFrame.Angles(math.rad(74 + 2 * math.cos(tick() * 5.75)), 0, 0), 0.26) | |
| 2180 | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-30 + 16 * math.sin(-tick() * 5.75)), math.rad(-78), 0), 0.26) | |
| 2181 | RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-28 * math.sin(-tick() * 5.75)), math.rad(90), 0), 0.26) | |
| 2182 | LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-28 * math.sin(tick() * 5.75)), math.rad(-90), 0), 0.26) | |
| 2183 | elseif CurrentAnimation == "Jumping" then | |
| 2184 | Head.C0 = Head.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(70), math.rad(180), 0), 0.35) | |
| 2185 | Torso.C0 = Torso.C0:lerp(CFrame.Angles(math.rad(110), math.rad(180), 0), 0.35) | |
| 2186 | RightArm.C0 = RightArm.C0:lerp(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-30), math.rad(90), 0), 0.35) | |
| 2187 | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-30), math.rad(-90), 0), 0.35) | |
| 2188 | RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(1, -0.6, -0.5) * CFrame.Angles(math.rad(-20), math.rad(90), 0), 0.35) | |
| 2189 | LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-42), math.rad(-90), 0), 0.35) | |
| 2190 | elseif CurrentAnimation == "Falling" then | |
| 2191 | Head.C0 = Head.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(110), math.rad(180), 0), 0.35) | |
| 2192 | Torso.C0 = Torso.C0:lerp(CFrame.Angles(math.rad(70), math.rad(180), 0), 0.35) | |
| 2193 | RightArm.C0 = RightArm.C0:lerp(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-30), math.rad(90), 0), 0.35) | |
| 2194 | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-30), math.rad(-90), 0), 0.35) | |
| 2195 | RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-42), math.rad(90), 0), 0.35) | |
| 2196 | LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-1, -0.6, -0.5) * CFrame.Angles(math.rad(20), math.rad(-90), 0), 0.35) | |
| 2197 | end | |
| 2198 | attac = false | |
| 2199 | end | |
| 2200 | end) | |
| 2201 | game:service("UserInputService").InputBegan:connect(function(iO, proc)
| |
| 2202 | if not proc then | |
| 2203 | if iO.KeyCode == Enum.KeyCode.Z then | |
| 2204 | MudaMuda(true, Enum.UserInputState.Begin, false) | |
| 2205 | end | |
| 2206 | if iO.KeyCode == Enum.KeyCode.C then | |
| 2207 | surroundTimeStop(true, Enum.UserInputState.Begin, false) | |
| 2208 | end | |
| 2209 | if iO.KeyCode == Enum.KeyCode.X then | |
| 2210 | TimeStop(true, Enum.UserInputState.Begin, false) | |
| 2211 | end | |
| 2212 | end | |
| 2213 | end) | |
| 2214 | game:service("UserInputService").InputEnded:connect(function(iO)
| |
| 2215 | if iO.KeyCode == Enum.KeyCode.Z then | |
| 2216 | MudaMuda(true, Enum.UserInputState.End, false) | |
| 2217 | end | |
| 2218 | if iO.KeyCode == Enum.KeyCode.C then | |
| 2219 | surroundTimeStop(true, Enum.UserInputState.End, false) | |
| 2220 | end | |
| 2221 | if iO.KeyCode == Enum.KeyCode.X then | |
| 2222 | TimeStop(true, Enum.UserInputState.End, false) | |
| 2223 | end | |
| 2224 | end) | |
| 2225 | local Stable_Stand = Instance.new("BodyGyro")
| |
| 2226 | Stable_Stand.Parent = RootPart |