SHOW:
|
|
- or go back to the newest paste.
1 | in your loop somewhere put. | |
2 | path = PathFinding.generatePath(Player.getPosition(),Game.getDestination(),false); | |
3 | ||
4 | @Override | |
5 | public void onPaint(Graphics g) { | |
6 | ||
7 | Graphics2D g2d = (Graphics2D) g; | |
8 | - | if(path != null && path.length > 0){for(RSTile tile : path){ |
8 | + | if(path != null && path.length > 0){ |
9 | ||
10 | for(RSTile tile : path){ | |
11 | ||
12 | if(tile.isOnScreen()){g2d.draw(Projection.getTileBoundsPoly(tile, 0));} | |
13 | ||
14 | } | |
15 | ||
16 | } | |
17 | } |