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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | - | local plr = game.Players.LocalPlayer |
| 2 | + | |
| 3 | ||
| 4 | - | plr = game.Players.LocalPlayer |
| 4 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility by ki2005rill Enjoy! ")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
| |
| 87 | local plr = owner | |
| 88 | repeat wait() until plr.Character | |
| 89 | plr = owner | |
| 90 | char = plr.Character | |
| 91 | torso = char.Torso | |
| 92 | head = char.Head | |
| 93 | neck = torso.Neck | |
| 94 | head.face:Destroy() | |
| 95 | sound = Instance.new("Sound", head)
| |
| 96 | sound.SoundId = "rbxassetid://" | |
| 97 | sound.Volume = 100 | |
| 98 | sound:Play() | |
| 99 | sound.Looped = true | |
| 100 | plr.Chatted:connect(function(message) | |
| 101 | if message:sub(1,4) == "Play" then | |
| 102 | sound:Stop() | |
| 103 | sound.SoundId = "http://www.roblox.com/asset/?id="..message:sub(6) | |
| 104 | sound:Play() | |
| 105 | end | |
| 106 | end) | |
| 107 | ||
| 108 | ||
| 109 | ||
| 110 | ||
| 111 | ---- [[ Left Eye]] ---- | |
| 112 | ||
| 113 | eye1 = Instance.new("Part", workspace)
| |
| 114 | eye1.Anchored = false | |
| 115 | eye1.Parent = head | |
| 116 | eye1.TopSurface = 0 | |
| 117 | eye1.BrickColor = BrickColor.new("Black")
| |
| 118 | eye1.BottomSurface = 0 | |
| 119 | eye1m = Instance.new("SpecialMesh", eye1)
| |
| 120 | eye1m.MeshType = Enum.MeshType.Sphere | |
| 121 | eye1m.Scale = Vector3.new(0.02,0.12,0.03) | |
| 122 | ogsize = eye1m.Scale | |
| 123 | weld = Instance.new("Weld", head)
| |
| 124 | weld.Part0 = eye1 | |
| 125 | weld.Part1 = head | |
| 126 | weld.C1 = CFrame.new(-.17,.14,-.57) | |
| 127 | ||
| 128 | ||
| 129 | ||
| 130 | ---- [[ Right Eye ]] ---- | |
| 131 | ||
| 132 | ||
| 133 | eye2 = Instance.new("Part", workspace)
| |
| 134 | eye2.Anchored = false | |
| 135 | eye2.Parent = head | |
| 136 | eye2.TopSurface = 0 | |
| 137 | eye2.BrickColor = BrickColor.new("Black")
| |
| 138 | eye2.BottomSurface = 0 | |
| 139 | eye2m = Instance.new("SpecialMesh", eye2)
| |
| 140 | eye2m.MeshType = Enum.MeshType.Sphere | |
| 141 | eye2m.Scale = Vector3.new(0.02,0.12,0.03) | |
| 142 | ogsize = eye2m.Scale | |
| 143 | weld = Instance.new("Weld", head)
| |
| 144 | weld.Part0 = eye2 | |
| 145 | weld.Part1 = head | |
| 146 | weld.C1 = CFrame.new(.17,.14,-.57) | |
| 147 | ||
| 148 | ||
| 149 | ||
| 150 | ---- [[ Mouth ]] ---- | |
| 151 | ||
| 152 | mouth = Instance.new("Part", workspace)
| |
| 153 | mouth.Anchored = false | |
| 154 | mouth.Parent = head | |
| 155 | mouth.TopSurface = 0 | |
| 156 | mouth.BrickColor = BrickColor.new("Black")
| |
| 157 | mouth.BottomSurface = 0 | |
| 158 | mouth.Material = "SmoothPlastic" | |
| 159 | mouthm = Instance.new("SpecialMesh", mouth)
| |
| 160 | mouthm.MeshType = Enum.MeshType.Sphere | |
| 161 | mouthm.Scale = Vector3.new(.13,0.1,0.05) | |
| 162 | ogsize = mouthm.Scale | |
| 163 | weld = Instance.new("Weld", head)
| |
| 164 | weld.Part0 = mouth | |
| 165 | weld.Part1 = head | |
| 166 | weld.C1 = CFrame.new(0,-.25,-.6) | |
| 167 | game:service'RunService'.RenderStepped:connect(function() | |
| 168 | mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.8) | |
| 169 | neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*100) +math.rad(-90),0,math.rad(180)),0.1) | |
| 170 | end) |