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| 1 | local Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8
| |
| 2 | local Speed = 20*Scale | |
| 3 | local Gravity = 0.1 | |
| 4 | ||
| 5 | local Player = game.Players.LocalPlayer | |
| 6 | local Character = Player.Character | |
| 7 | local Humanoid = Character.Humanoid | |
| 8 | Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false) | |
| 9 | local Torso = Character.HumanoidRootPart | |
| 10 | local Mouse = game.Players.LocalPlayer:GetMouse() | |
| 11 | local RenderStepped = game:GetService("RunService").RenderStepped
| |
| 12 | local Camera = Workspace.CurrentCamera | |
| 13 | Camera:ClearAllChildren() | |
| 14 | local Model = Instance.new("Model",Character)
| |
| 15 | local IgnoreList = {Character,Workspace.Terrain}
| |
| 16 | ||
| 17 | local Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
| 18 | local Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
| 19 | local RotationOffset = CFrame.Angles(math.rad(90),math.rad(0),0) | |
| 20 | local Gangster = false | |
| 21 | ||
| 22 | local Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
| 23 | local Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
| 24 | local RotationOffsetHead = CFrame.Angles(0,0,0) | |
| 25 | ||
| 26 | local Handle = Instance.new("Part",Model)
| |
| 27 | Handle.CanCollide = false | |
| 28 | Handle.Name = "Handle" | |
| 29 | Handle.Position = Vector3.new(0,100,0) | |
| 30 | Handle:BreakJoints() | |
| 31 | Handle.FormFactor = "Custom" | |
| 32 | Handle.Size = Vector3.new(0.2,0.2,0.2) | |
| 33 | Handle.TopSurface = "SmoothNoOutlines" | |
| 34 | Handle.BottomSurface = "SmoothNoOutlines" | |
| 35 | Handle.FrontSurface = "SmoothNoOutlines" | |
| 36 | Handle.BackSurface = "SmoothNoOutlines" | |
| 37 | Handle.RightSurface = "SmoothNoOutlines" | |
| 38 | Handle.LeftSurface = "SmoothNoOutlines" | |
| 39 | Handle.BrickColor = BrickColor.new("Black")
| |
| 40 | local Mesh = Instance.new("BlockMesh",Handle)
| |
| 41 | Mesh.Scale = Vector3.new(0.25,1,0.4) / 0.2 * Scale | |
| 42 | local HandleWeld = Instance.new("Motor6D")
| |
| 43 | HandleWeld.Part0 = Character["Right Arm"] | |
| 44 | HandleWeld.Part1 = Handle | |
| 45 | HandleWeld.C0 = CFrame.new(Vector3.new(0,-1,0)*Scale) * CFrame.Angles(math.rad(-105),0,0) | |
| 46 | HandleWeld.Parent = Handle | |
| 47 | ||
| 48 | local Part = Instance.new("Part",Model)
| |
| 49 | Part.CanCollide = false | |
| 50 | Part.Position = Vector3.new(0,100,0) | |
| 51 | Part:BreakJoints() | |
| 52 | Part.FormFactor = "Custom" | |
| 53 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 54 | Part.TopSurface = "SmoothNoOutlines" | |
| 55 | Part.BottomSurface = "SmoothNoOutlines" | |
| 56 | Part.FrontSurface = "SmoothNoOutlines" | |
| 57 | Part.BackSurface = "SmoothNoOutlines" | |
| 58 | Part.RightSurface = "SmoothNoOutlines" | |
| 59 | Part.LeftSurface = "SmoothNoOutlines" | |
| 60 | Part.BrickColor = BrickColor.new("Black")
| |
| 61 | local Mesh = Instance.new("CylinderMesh",Part)
| |
| 62 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
| 63 | local PartWeld = Instance.new("Motor6D")
| |
| 64 | PartWeld.Part0 = Handle | |
| 65 | PartWeld.Part1 = Part | |
| 66 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
| 67 | PartWeld.Parent = Part | |
| 68 | ||
| 69 | local Part = Instance.new("Part",Model)
| |
| 70 | Part.CanCollide = false | |
| 71 | Part.Position = Vector3.new(0,100,0) | |
| 72 | Part:BreakJoints() | |
| 73 | Part.FormFactor = "Custom" | |
| 74 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 75 | Part.TopSurface = "SmoothNoOutlines" | |
| 76 | Part.BottomSurface = "SmoothNoOutlines" | |
| 77 | Part.FrontSurface = "SmoothNoOutlines" | |
| 78 | Part.BackSurface = "SmoothNoOutlines" | |
| 79 | Part.RightSurface = "SmoothNoOutlines" | |
| 80 | Part.LeftSurface = "SmoothNoOutlines" | |
| 81 | Part.BrickColor = BrickColor.new("Black")
| |
| 82 | local Mesh = Instance.new("CylinderMesh",Part)
| |
| 83 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
| 84 | local PartWeld = Instance.new("Motor6D")
| |
| 85 | PartWeld.Part0 = Handle | |
| 86 | PartWeld.Part1 = Part | |
| 87 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
| 88 | PartWeld.Parent = Part | |
| 89 | ||
| 90 | local Part = Instance.new("Part",Model)
| |
| 91 | Part.CanCollide = false | |
| 92 | Part.Position = Vector3.new(0,100,0) | |
| 93 | Part:BreakJoints() | |
| 94 | Part.FormFactor = "Custom" | |
| 95 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 96 | Part.TopSurface = "SmoothNoOutlines" | |
| 97 | Part.BottomSurface = "SmoothNoOutlines" | |
| 98 | Part.FrontSurface = "SmoothNoOutlines" | |
| 99 | Part.BackSurface = "SmoothNoOutlines" | |
| 100 | Part.RightSurface = "SmoothNoOutlines" | |
| 101 | Part.LeftSurface = "SmoothNoOutlines" | |
| 102 | Part.BrickColor = BrickColor.new("Black")
| |
| 103 | local Mesh = Instance.new("CylinderMesh",Part)
| |
| 104 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
| 105 | local PartWeld = Instance.new("Motor6D")
| |
| 106 | PartWeld.Part0 = Handle | |
| 107 | PartWeld.Part1 = Part | |
| 108 | PartWeld.C0 = CFrame.new(Vector3.new(-0.115,-0.475,0.190)*Scale) * CFrame.Angles(0,0,0) | |
| 109 | PartWeld.Parent = Part | |
| 110 | ||
| 111 | local Part = Instance.new("Part",Model)
| |
| 112 | Part.CanCollide = false | |
| 113 | Part.Position = Vector3.new(0,100,0) | |
| 114 | Part:BreakJoints() | |
| 115 | Part.FormFactor = "Custom" | |
| 116 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 117 | Part.TopSurface = "SmoothNoOutlines" | |
| 118 | Part.BottomSurface = "SmoothNoOutlines" | |
| 119 | Part.FrontSurface = "SmoothNoOutlines" | |
| 120 | Part.BackSurface = "SmoothNoOutlines" | |
| 121 | Part.RightSurface = "SmoothNoOutlines" | |
| 122 | Part.LeftSurface = "SmoothNoOutlines" | |
| 123 | Part.BrickColor = BrickColor.new("Black")
| |
| 124 | local Mesh = Instance.new("CylinderMesh",Part)
| |
| 125 | Mesh.Scale = Vector3.new(0.07,0.2,0.07) / 0.2 * Scale | |
| 126 | local PartWeld = Instance.new("Motor6D")
| |
| 127 | PartWeld.Part0 = Handle | |
| 128 | PartWeld.Part1 = Part | |
| 129 | PartWeld.C0 = CFrame.new(Vector3.new(0.115,-0.475,-0.190)*Scale) * CFrame.Angles(0,0,0) | |
| 130 | PartWeld.Parent = Part | |
| 131 | ||
| 132 | local Part = Instance.new("Part",Model)
| |
| 133 | Part.CanCollide = false | |
| 134 | Part.Position = Vector3.new(0,100,0) | |
| 135 | Part:BreakJoints() | |
| 136 | Part.FormFactor = "Custom" | |
| 137 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 138 | Part.TopSurface = "SmoothNoOutlines" | |
| 139 | Part.BottomSurface = "SmoothNoOutlines" | |
| 140 | Part.FrontSurface = "SmoothNoOutlines" | |
| 141 | Part.BackSurface = "SmoothNoOutlines" | |
| 142 | Part.RightSurface = "SmoothNoOutlines" | |
| 143 | Part.LeftSurface = "SmoothNoOutlines" | |
| 144 | Part.BrickColor = BrickColor.new("Black")
| |
| 145 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 146 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
| 147 | local PartWeld = Instance.new("Motor6D")
| |
| 148 | PartWeld.Part0 = Handle | |
| 149 | PartWeld.Part1 = Part | |
| 150 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,-0.175)*Scale) * CFrame.Angles(0,0,0) | |
| 151 | PartWeld.Parent = Part | |
| 152 | ||
| 153 | local Part = Instance.new("Part",Model)
| |
| 154 | Part.CanCollide = false | |
| 155 | Part.Position = Vector3.new(0,100,0) | |
| 156 | Part:BreakJoints() | |
| 157 | Part.FormFactor = "Custom" | |
| 158 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 159 | Part.TopSurface = "SmoothNoOutlines" | |
| 160 | Part.BottomSurface = "SmoothNoOutlines" | |
| 161 | Part.FrontSurface = "SmoothNoOutlines" | |
| 162 | Part.BackSurface = "SmoothNoOutlines" | |
| 163 | Part.RightSurface = "SmoothNoOutlines" | |
| 164 | Part.LeftSurface = "SmoothNoOutlines" | |
| 165 | Part.BrickColor = BrickColor.new("Black")
| |
| 166 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 167 | Mesh.Scale = Vector3.new(0.23,0.2,0.1) / 0.2 * Scale | |
| 168 | local PartWeld = Instance.new("Motor6D")
| |
| 169 | PartWeld.Part0 = Handle | |
| 170 | PartWeld.Part1 = Part | |
| 171 | PartWeld.C0 = CFrame.new(Vector3.new(0,-0.475,0.175)*Scale) * CFrame.Angles(0,0,0) | |
| 172 | PartWeld.Parent = Part | |
| 173 | ||
| 174 | local Part = Instance.new("Part",Model)
| |
| 175 | Part.CanCollide = false | |
| 176 | Part.Position = Vector3.new(0,100,0) | |
| 177 | Part:BreakJoints() | |
| 178 | Part.FormFactor = "Custom" | |
| 179 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 180 | Part.TopSurface = "SmoothNoOutlines" | |
| 181 | Part.BottomSurface = "SmoothNoOutlines" | |
| 182 | Part.FrontSurface = "SmoothNoOutlines" | |
| 183 | Part.BackSurface = "SmoothNoOutlines" | |
| 184 | Part.RightSurface = "SmoothNoOutlines" | |
| 185 | Part.LeftSurface = "SmoothNoOutlines" | |
| 186 | Part.BrickColor = BrickColor.new("Black")
| |
| 187 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 188 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
| 189 | local PartWeld = Instance.new("Motor6D")
| |
| 190 | PartWeld.Part0 = Handle | |
| 191 | PartWeld.Part1 = Part | |
| 192 | PartWeld.C0 = CFrame.new(Vector3.new(-0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
| 193 | PartWeld.Parent = Part | |
| 194 | ||
| 195 | local Part = Instance.new("Part",Model)
| |
| 196 | Part.CanCollide = false | |
| 197 | Part.Position = Vector3.new(0,100,0) | |
| 198 | Part:BreakJoints() | |
| 199 | Part.FormFactor = "Custom" | |
| 200 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 201 | Part.TopSurface = "SmoothNoOutlines" | |
| 202 | Part.BottomSurface = "SmoothNoOutlines" | |
| 203 | Part.FrontSurface = "SmoothNoOutlines" | |
| 204 | Part.BackSurface = "SmoothNoOutlines" | |
| 205 | Part.RightSurface = "SmoothNoOutlines" | |
| 206 | Part.LeftSurface = "SmoothNoOutlines" | |
| 207 | Part.BrickColor = BrickColor.new("Black")
| |
| 208 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 209 | Mesh.Scale = Vector3.new(0.1,0.2,0.38) / 0.2 * Scale | |
| 210 | local PartWeld = Instance.new("Motor6D")
| |
| 211 | PartWeld.Part0 = Handle | |
| 212 | PartWeld.Part1 = Part | |
| 213 | PartWeld.C0 = CFrame.new(Vector3.new(0.1,-0.475,0)*Scale) * CFrame.Angles(0,0,0) | |
| 214 | PartWeld.Parent = Part | |
| 215 | ||
| 216 | local Part = Instance.new("Part",Model)
| |
| 217 | Part.CanCollide = false | |
| 218 | Part.Position = Vector3.new(0,100,0) | |
| 219 | Part:BreakJoints() | |
| 220 | Part.FormFactor = "Custom" | |
| 221 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 222 | Part.TopSurface = "SmoothNoOutlines" | |
| 223 | Part.BottomSurface = "SmoothNoOutlines" | |
| 224 | Part.FrontSurface = "SmoothNoOutlines" | |
| 225 | Part.BackSurface = "SmoothNoOutlines" | |
| 226 | Part.RightSurface = "SmoothNoOutlines" | |
| 227 | Part.LeftSurface = "SmoothNoOutlines" | |
| 228 | Part.BrickColor = BrickColor.new("Black")
| |
| 229 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 230 | Mesh.Scale = Vector3.new(0.1,0.3,0.05) / 0.2 * Scale | |
| 231 | local PartWeld = Instance.new("Motor6D")
| |
| 232 | PartWeld.Part0 = Handle | |
| 233 | PartWeld.Part1 = Part | |
| 234 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.25,-0.75)*Scale) * CFrame.Angles(math.rad(-10),0,0) | |
| 235 | PartWeld.Parent = Part | |
| 236 | ||
| 237 | local Part = Instance.new("Part",Model)
| |
| 238 | Part.CanCollide = false | |
| 239 | Part.Position = Vector3.new(0,100,0) | |
| 240 | Part:BreakJoints() | |
| 241 | Part.FormFactor = "Custom" | |
| 242 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 243 | Part.TopSurface = "SmoothNoOutlines" | |
| 244 | Part.BottomSurface = "SmoothNoOutlines" | |
| 245 | Part.FrontSurface = "SmoothNoOutlines" | |
| 246 | Part.BackSurface = "SmoothNoOutlines" | |
| 247 | Part.RightSurface = "SmoothNoOutlines" | |
| 248 | Part.LeftSurface = "SmoothNoOutlines" | |
| 249 | Part.BrickColor = BrickColor.new("Black")
| |
| 250 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 251 | Mesh.Scale = Vector3.new(0.1,0.05,0.625) / 0.2 * Scale | |
| 252 | local PartWeld = Instance.new("Motor6D")
| |
| 253 | PartWeld.Part0 = Handle | |
| 254 | PartWeld.Part1 = Part | |
| 255 | PartWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.1,-0.435)*Scale) | |
| 256 | PartWeld.Parent = Part | |
| 257 | ||
| 258 | for i = 0,80,10 do | |
| 259 | local Part = Instance.new("Part",Model)
| |
| 260 | Part.CanCollide = false | |
| 261 | Part.Position = Vector3.new(0,100,0) | |
| 262 | Part:BreakJoints() | |
| 263 | Part.FormFactor = "Custom" | |
| 264 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 265 | Part.TopSurface = "SmoothNoOutlines" | |
| 266 | Part.BottomSurface = "SmoothNoOutlines" | |
| 267 | Part.FrontSurface = "SmoothNoOutlines" | |
| 268 | Part.BackSurface = "SmoothNoOutlines" | |
| 269 | Part.RightSurface = "SmoothNoOutlines" | |
| 270 | Part.LeftSurface = "SmoothNoOutlines" | |
| 271 | Part.BrickColor = BrickColor.new("Black")
| |
| 272 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 273 | Mesh.Scale = Vector3.new(0.25,0.15,0.03555*2) / 0.2 * Scale | |
| 274 | local PartWeld = Instance.new("Motor6D")
| |
| 275 | PartWeld.Part0 = Handle | |
| 276 | PartWeld.Part1 = Part | |
| 277 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.15,0.315)*Scale) * CFrame.Angles(math.rad(i-65),0,0) * CFrame.new(Vector3.new(0,0.2,0)*Scale) | |
| 278 | PartWeld.Parent = Part | |
| 279 | end | |
| 280 | ||
| 281 | local Barrel = Instance.new("Part",Model)
| |
| 282 | Barrel.CanCollide = false | |
| 283 | Barrel.Position = Vector3.new(0,100,0) | |
| 284 | Barrel:BreakJoints() | |
| 285 | Barrel.FormFactor = "Custom" | |
| 286 | Barrel.Size = Vector3.new(0.2,0.2,0.2) | |
| 287 | Barrel.TopSurface = "SmoothNoOutlines" | |
| 288 | Barrel.BottomSurface = "SmoothNoOutlines" | |
| 289 | Barrel.FrontSurface = "SmoothNoOutlines" | |
| 290 | Barrel.BackSurface = "SmoothNoOutlines" | |
| 291 | Barrel.RightSurface = "SmoothNoOutlines" | |
| 292 | Barrel.LeftSurface = "SmoothNoOutlines" | |
| 293 | Barrel.BrickColor = BrickColor.new("Black")
| |
| 294 | local Mesh = Instance.new("BlockMesh",Barrel)
| |
| 295 | Mesh.Scale = Vector3.new(0.25,0.2,2) / 0.2 * Scale | |
| 296 | local BarrelWeld = Instance.new("Motor6D")
| |
| 297 | BarrelWeld.Part0 = Handle | |
| 298 | BarrelWeld.Part1 = Barrel | |
| 299 | BarrelWeld.C0 = CFrame.Angles(math.rad(15),0,0) * CFrame.new(Vector3.new(0,0.5,-0.7)*Scale) | |
| 300 | BarrelWeld.Parent = Barrel | |
| 301 | ||
| 302 | local Barrel1 = Barrel | |
| 303 | ||
| 304 | local Barrel2 = Instance.new("Part",Model)
| |
| 305 | Barrel2.CanCollide = false | |
| 306 | Barrel2.Position = Vector3.new(0,100,0) | |
| 307 | Barrel2:BreakJoints() | |
| 308 | Barrel2.FormFactor = "Custom" | |
| 309 | Barrel2.Size = Vector3.new(0.2,0.2,0.2) | |
| 310 | Barrel2.TopSurface = "SmoothNoOutlines" | |
| 311 | Barrel2.BottomSurface = "SmoothNoOutlines" | |
| 312 | Barrel2.FrontSurface = "SmoothNoOutlines" | |
| 313 | Barrel2.BackSurface = "SmoothNoOutlines" | |
| 314 | Barrel2.RightSurface = "SmoothNoOutlines" | |
| 315 | Barrel2.LeftSurface = "SmoothNoOutlines" | |
| 316 | Barrel2.BrickColor = BrickColor.new("Really black")
| |
| 317 | local Mesh = Instance.new("BlockMesh",Barrel2)
| |
| 318 | Mesh.Scale = Vector3.new(0.25,0.25,2) / 0.2 * Scale | |
| 319 | local Barrel2Weld = Instance.new("Motor6D")
| |
| 320 | Barrel2Weld.Part0 = Barrel | |
| 321 | Barrel2Weld.Part1 = Barrel2 | |
| 322 | Barrel2Weld.C0 = CFrame.new(Vector3.new(0,0.225,0)*Scale) | |
| 323 | Barrel2Weld.Parent = Barrel2 | |
| 324 | ||
| 325 | local RealBarrel = Instance.new("Part",Model)
| |
| 326 | RealBarrel.CanCollide = false | |
| 327 | RealBarrel.Position = Vector3.new(0,100,0) | |
| 328 | RealBarrel:BreakJoints() | |
| 329 | RealBarrel.FormFactor = "Custom" | |
| 330 | RealBarrel.Size = Vector3.new(0.2,0.2,0.2) | |
| 331 | RealBarrel.TopSurface = "SmoothNoOutlines" | |
| 332 | RealBarrel.BottomSurface = "SmoothNoOutlines" | |
| 333 | RealBarrel.FrontSurface = "SmoothNoOutlines" | |
| 334 | RealBarrel.BackSurface = "SmoothNoOutlines" | |
| 335 | RealBarrel.RightSurface = "SmoothNoOutlines" | |
| 336 | RealBarrel.LeftSurface = "SmoothNoOutlines" | |
| 337 | RealBarrel.BrickColor = BrickColor.new("Dark grey metallic")
| |
| 338 | local Mesh = Instance.new("CylinderMesh",RealBarrel)
| |
| 339 | Mesh.Scale = Vector3.new(0.2,2,0.2) / 0.2 * Scale | |
| 340 | local RealBarrelWeld = Instance.new("Motor6D")
| |
| 341 | RealBarrelWeld.Part0 = Barrel | |
| 342 | RealBarrelWeld.Part1 = RealBarrel | |
| 343 | RealBarrelWeld.C0 = CFrame.new(Vector3.new(0,0.1,-0.01)*Scale) * CFrame.Angles(math.rad(-90),0,0) | |
| 344 | RealBarrelWeld.Parent = RealBarrel | |
| 345 | ||
| 346 | for i = 1,75,15 do | |
| 347 | local Part = Instance.new("Part",Model)
| |
| 348 | Part.CanCollide = false | |
| 349 | Part.Position = Vector3.new(0,100,0) | |
| 350 | Part:BreakJoints() | |
| 351 | Part.FormFactor = "Custom" | |
| 352 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 353 | Part.TopSurface = "SmoothNoOutlines" | |
| 354 | Part.BottomSurface = "SmoothNoOutlines" | |
| 355 | Part.FrontSurface = "SmoothNoOutlines" | |
| 356 | Part.BackSurface = "SmoothNoOutlines" | |
| 357 | Part.RightSurface = "SmoothNoOutlines" | |
| 358 | Part.LeftSurface = "SmoothNoOutlines" | |
| 359 | Part.BrickColor = BrickColor.new("Black")
| |
| 360 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 361 | Mesh.Scale = Vector3.new(0.05,0.065,0.05) / 0.2 * Scale | |
| 362 | local PartWeld = Instance.new("Motor6D")
| |
| 363 | PartWeld.Part0 = Handle | |
| 364 | PartWeld.Part1 = Part | |
| 365 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.525,-0.515)*Scale) * CFrame.Angles(math.rad(i),0,0) * CFrame.new(Vector3.new(0,0,0.2)*Scale) | |
| 366 | PartWeld.Parent = Part | |
| 367 | end | |
| 368 | ||
| 369 | local Part = Instance.new("Part",Model)
| |
| 370 | Part.CanCollide = false | |
| 371 | Part.Position = Vector3.new(0,100,0) | |
| 372 | Part:BreakJoints() | |
| 373 | Part.FormFactor = "Custom" | |
| 374 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 375 | Part.TopSurface = "SmoothNoOutlines" | |
| 376 | Part.BottomSurface = "SmoothNoOutlines" | |
| 377 | Part.FrontSurface = "SmoothNoOutlines" | |
| 378 | Part.BackSurface = "SmoothNoOutlines" | |
| 379 | Part.RightSurface = "SmoothNoOutlines" | |
| 380 | Part.LeftSurface = "SmoothNoOutlines" | |
| 381 | Part.BrickColor = BrickColor.new("Really black")
| |
| 382 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 383 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
| 384 | local PartWeld = Instance.new("Motor6D")
| |
| 385 | PartWeld.Part0 = Barrel2 | |
| 386 | PartWeld.Part1 = Part | |
| 387 | PartWeld.C0 = CFrame.new(Vector3.new(0.06,0.135,0.925)*Scale) | |
| 388 | PartWeld.Parent = Part | |
| 389 | ||
| 390 | local Part = Instance.new("Part",Model)
| |
| 391 | Part.CanCollide = false | |
| 392 | Part.Position = Vector3.new(0,100,0) | |
| 393 | Part:BreakJoints() | |
| 394 | Part.FormFactor = "Custom" | |
| 395 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 396 | Part.TopSurface = "SmoothNoOutlines" | |
| 397 | Part.BottomSurface = "SmoothNoOutlines" | |
| 398 | Part.FrontSurface = "SmoothNoOutlines" | |
| 399 | Part.BackSurface = "SmoothNoOutlines" | |
| 400 | Part.RightSurface = "SmoothNoOutlines" | |
| 401 | Part.LeftSurface = "SmoothNoOutlines" | |
| 402 | Part.BrickColor = BrickColor.new("Really black")
| |
| 403 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 404 | Mesh.Scale = Vector3.new(0.05,0.11,0.1) / 0.2 * Scale | |
| 405 | local PartWeld = Instance.new("Motor6D")
| |
| 406 | PartWeld.Part0 = Barrel2 | |
| 407 | PartWeld.Part1 = Part | |
| 408 | PartWeld.C0 = CFrame.new(Vector3.new(-0.06,0.135,0.925)*Scale) | |
| 409 | PartWeld.Parent = Part | |
| 410 | ||
| 411 | local Part = Instance.new("Part",Model)
| |
| 412 | Part.CanCollide = false | |
| 413 | Part.Position = Vector3.new(0,100,0) | |
| 414 | Part:BreakJoints() | |
| 415 | Part.FormFactor = "Custom" | |
| 416 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 417 | Part.TopSurface = "SmoothNoOutlines" | |
| 418 | Part.BottomSurface = "SmoothNoOutlines" | |
| 419 | Part.FrontSurface = "SmoothNoOutlines" | |
| 420 | Part.BackSurface = "SmoothNoOutlines" | |
| 421 | Part.RightSurface = "SmoothNoOutlines" | |
| 422 | Part.LeftSurface = "SmoothNoOutlines" | |
| 423 | Part.BrickColor = BrickColor.new("Really black")
| |
| 424 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 425 | Mesh.Scale = Vector3.new(0.025,0.1,0.1) / 0.2 * Scale | |
| 426 | local PartWeld = Instance.new("Motor6D")
| |
| 427 | PartWeld.Part0 = Barrel2 | |
| 428 | PartWeld.Part1 = Part | |
| 429 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.135,-0.925)*Scale) | |
| 430 | PartWeld.Parent = Part | |
| 431 | ||
| 432 | local Part = Instance.new("Part",Model)
| |
| 433 | Part.CanCollide = false | |
| 434 | Part.Position = Vector3.new(0,100,0) | |
| 435 | Part:BreakJoints() | |
| 436 | Part.FormFactor = "Custom" | |
| 437 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 438 | Part.Transparency = 1 | |
| 439 | Part.TopSurface = "SmoothNoOutlines" | |
| 440 | Part.BottomSurface = "SmoothNoOutlines" | |
| 441 | Part.FrontSurface = "SmoothNoOutlines" | |
| 442 | Part.BackSurface = "SmoothNoOutlines" | |
| 443 | Part.RightSurface = "SmoothNoOutlines" | |
| 444 | Part.LeftSurface = "SmoothNoOutlines" | |
| 445 | Part.BrickColor = BrickColor.new("Really black")
| |
| 446 | local Mesh = Instance.new("BlockMesh",Part)
| |
| 447 | Mesh.Scale = Vector3.new(0.1,0.1,0.1) / 0.2 * Scale | |
| 448 | local PartWeld = Instance.new("Motor6D")
| |
| 449 | PartWeld.Part0 = Barrel | |
| 450 | PartWeld.Part1 = Part | |
| 451 | PartWeld.C0 = CFrame.new(Vector3.new(0,0,-5)*Scale) | |
| 452 | PartWeld.Parent = Part | |
| 453 | ||
| 454 | local Light = Instance.new("PointLight",Part)
| |
| 455 | Light.Color = BrickColor.new("Gold").Color
| |
| 456 | Light.Enabled = true | |
| 457 | Light.Shadows = true | |
| 458 | Light.Brightness = 0 | |
| 459 | Light.Range = 6 | |
| 460 | ||
| 461 | local Part = Instance.new("Part",Model)
| |
| 462 | Part.Material = "Neon" | |
| 463 | Part.CanCollide = false | |
| 464 | Part.Position = Vector3.new(0,100,0) | |
| 465 | Part:BreakJoints() | |
| 466 | Part.FormFactor = "Custom" | |
| 467 | Part.Size = Vector3.new(0.2,0.2,0.2) | |
| 468 | Part.TopSurface = "SmoothNoOutlines" | |
| 469 | Part.BottomSurface = "SmoothNoOutlines" | |
| 470 | Part.FrontSurface = "SmoothNoOutlines" | |
| 471 | Part.BackSurface = "SmoothNoOutlines" | |
| 472 | Part.RightSurface = "SmoothNoOutlines" | |
| 473 | Part.LeftSurface = "SmoothNoOutlines" | |
| 474 | Part.BrickColor = BrickColor.new("Bright yellow")
| |
| 475 | Part.Transparency = 0.25 | |
| 476 | local RecoilMesh = Instance.new("SpecialMesh",Part)
| |
| 477 | RecoilMesh.MeshType = "FileMesh" | |
| 478 | RecoilMesh.MeshId = "http://www.roblox.com/Asset/?id=1323306" | |
| 479 | RecoilMesh.TextureId = "http://www.roblox.com/Asset/?id=98896228" | |
| 480 | RecoilMesh.Scale = Vector3.new(0.175,0,0.175) * Scale | |
| 481 | local PartWeld = Instance.new("Motor6D")
| |
| 482 | PartWeld.Part0 = RealBarrel | |
| 483 | PartWeld.Part1 = Part | |
| 484 | PartWeld.C0 = CFrame.new(Vector3.new(0,0.95,0)*Scale) | |
| 485 | PartWeld.Parent = Part | |
| 486 | ||
| 487 | function ShootBullet(Target,barrel) | |
| 488 | local barrel = barrel or Barrel | |
| 489 | local Bullet = Instance.new("Part",Workspace)
| |
| 490 | Barrel.CanCollide = false | |
| 491 | Bullet.FormFactor = "Custom" | |
| 492 | Bullet.Size = Vector3.new(0.2,0.2,5)*Scale | |
| 493 | Bullet.TopSurface = "Smooth" | |
| 494 | Bullet.BottomSurface = "Smooth" | |
| 495 | Bullet.Anchored = true | |
| 496 | Bullet.CanCollide = false | |
| 497 | Bullet.CFrame = CFrame.new((barrel.CFrame*CFrame.new(0,0,-barrel.Size.Z*barrel.Mesh.Scale.Z/2)).p,Target)*CFrame.new(0,0,-Bullet.Size.Z/2) | |
| 498 | Bullet.Transparency = 0.1 | |
| 499 | Bullet.BrickColor = BrickColor.new("Gold")
| |
| 500 | --[[local Mesh = Instance.new("SpecialMesh",Bullet)
| |
| 501 | Mesh.MeshType = "FileMesh" | |
| 502 | Mesh.Scale = Vector3.new(0.5,0.5,0.2) | |
| 503 | Mesh.MeshId = "http://www.roblox.com/asset/?id=2697549" | |
| 504 | --Mesh.TextureId = "http://www.roblox.com/asset/?id=2697544"]] | |
| 505 | local Mesh = Instance.new("BlockMesh",Bullet)
| |
| 506 | Mesh.Scale = Vector3.new(0.2,0.2,5)*Scale/Bullet.Size | |
| 507 | IgnoreList[#IgnoreList+1] = Bullet | |
| 508 | RenderStepped:wait() | |
| 509 | for i = Speed,1000,Speed do -- Loop to do the bullet movement and stuff. | |
| 510 | local ray,Hit,Pos,SurfaceNormal; | |
| 511 | ray = Ray.new(Bullet.Position,((Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed)).p-Bullet.Position).unit*Speed) | |
| 512 | Hit,Pos,SurfaceNormal = Workspace:FindPartOnRayWithIgnoreList(ray,IgnoreList) | |
| 513 | Bullet.CFrame = Bullet.CFrame*CFrame.Angles(math.rad(-Gravity),0,0)*CFrame.new(0,0,-Speed) | |
| 514 | if Hit ~= nil then | |
| 515 | local Hum = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid") or (Hit.Parent.Parent.Parent ~= nil and Hit.Parent.Parent.Parent:FindFirstChild("Humanoid"))
| |
| 516 | if Hum ~= nil then | |
| 517 | Hum:TakeDamage((((Gangster and math.random(99999,99999) or math.random(99999,99999))*Scale)/100)*Hum.MaxHealth) | |
| 518 | end | |
| 519 | break | |
| 520 | end | |
| 521 | RenderStepped:wait() | |
| 522 | end | |
| 523 | Bullet:Destroy() | |
| 524 | end | |
| 525 | ||
| 526 | Mouse.Button1Down:connect(function() | |
| 527 | if not Down and not DB then | |
| 528 | Down = true | |
| 529 | while Down do | |
| 530 | if Humanoid.Health == 0 then break end | |
| 531 | if not DB then | |
| 532 | DB = true | |
| 533 | local Sound = Instance.new("Sound",Barrel)
| |
| 534 | Sound.SoundId = "http://www.roblox.com/Asset/?id=292117557" -- 132373574 | |
| 535 | - | Sound.SoundId = "http://www.roblox.com/Asset/?id=165946426" -- 132373574 |
| 535 | + | |
| 536 | Sound.Pitch = (math.random(70,110)/100)/((Scale < 0.25 and 0.25) or (Scale > 4 and 4) or Scale) | |
| 537 | Sound:Play() | |
| 538 | Spawn(function() | |
| 539 | ShootBullet(Mouse.Hit.p,Barrel1) | |
| 540 | end) | |
| 541 | RecoilMesh.VertexColor = Vector3.new(1,math.random(160,245)/255,20/255) | |
| 542 | PartWeld.C0 = PartWeld.C0 * CFrame.Angles(0,math.rad(math.random(-40,40)),0) | |
| 543 | local Shell = Instance.new("Part",Workspace)
| |
| 544 | Shell.FormFactor = "Custom" | |
| 545 | Shell.BrickColor = BrickColor.new("Bright yellow")
| |
| 546 | Shell.Size = Vector3.new(0.2,0.5,0.2)*Scale | |
| 547 | Shell.CFrame = Barrel.CFrame*CFrame.new(0.5,0.5,0)*CFrame.Angles(math.rad(-90),0,0) | |
| 548 | Shell.Velocity = ((Barrel.CFrame*CFrame.new(5,0,math.random(-2,2))).p-Barrel.CFrame.p)*5*Scale | |
| 549 | local Mesh = Instance.new("CylinderMesh",Shell)
| |
| 550 | Mesh.Scale = Vector3.new(0.2,0.5,0.2)*Scale/Shell.Size | |
| 551 | Spawn(function() | |
| 552 | wait(5) | |
| 553 | Shell:Destroy() | |
| 554 | end) | |
| 555 | for i = 1,20,7.5 do | |
| 556 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(7.5),0,0) | |
| 557 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,-0.15,0)*Scale) | |
| 558 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,0.15)*Scale) | |
| 559 | Light.Brightness = Light.Brightness+38 | |
| 560 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,0.375,0)*Scale) | |
| 561 | RenderStepped:wait() | |
| 562 | end | |
| 563 | wait(0.02) | |
| 564 | for i = 1,20,3.75 do | |
| 565 | RotationOffset = RotationOffset*CFrame.Angles(math.rad(-3.75),0,0) | |
| 566 | Part1Joint = Part1Joint*CFrame.new(Vector3.new(0,0.075,0)*Scale) | |
| 567 | Barrel2Weld.C0 = Barrel2Weld.C0*CFrame.new(Vector3.new(0,0,-0.075)*Scale) | |
| 568 | Light.Brightness = Light.Brightness-19 | |
| 569 | RecoilMesh.Scale = RecoilMesh.Scale+(Vector3.new(0,-0.1875,0)*Scale) | |
| 570 | RenderStepped:wait() | |
| 571 | end | |
| 572 | wait(0.02) | |
| 573 | DB = false | |
| 574 | end | |
| 575 | end | |
| 576 | end | |
| 577 | end) | |
| 578 | ||
| 579 | Mouse.Button1Up:connect(function() | |
| 580 | Down = false | |
| 581 | end) | |
| 582 | ||
| 583 | Mouse.KeyDown:connect(function(Key) | |
| 584 | if Key:lower() == "g" and not DB then | |
| 585 | DB = true | |
| 586 | if Gangster == true then | |
| 587 | for i = 1,70,5 do | |
| 588 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(-5),0) | |
| 589 | RenderStepped:wait() | |
| 590 | end | |
| 591 | Gangster = false | |
| 592 | else | |
| 593 | for i = 1,70,5 do | |
| 594 | RotationOffset = RotationOffset*CFrame.Angles(0,math.rad(5),0) | |
| 595 | RenderStepped:wait() | |
| 596 | end | |
| 597 | Gangster = true | |
| 598 | end | |
| 599 | DB = false | |
| 600 | end | |
| 601 | end) | |
| 602 | ||
| 603 | local Weld = Instance.new("Weld")
| |
| 604 | Weld.Part0 = Torso | |
| 605 | Weld.Part1 = Character["Right Arm"] | |
| 606 | Weld.Parent = Torso | |
| 607 | ||
| 608 | local Weld2 = Instance.new("Weld")
| |
| 609 | Weld2.Part0 = Torso | |
| 610 | Weld2.Part1 = Character.Head | |
| 611 | Weld2.Parent = Torso | |
| 612 | ||
| 613 | local RA = Character["Right Arm"] | |
| 614 | ||
| 615 | game:GetService("RunService"):BindToRenderStep("Pistol",Enum.RenderPriority.Character.Value,function()
| |
| 616 | local Point = Torso.CFrame:vectorToObjectSpace(Mouse.Hit.p-Torso.CFrame.p) | |
| 617 | if Point.Z > 0 then | |
| 618 | if Point.X > 0 then | |
| 619 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(90),0) | |
| 620 | elseif Point.X < 0 then | |
| 621 | Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(Mouse.Hit.X,Torso.Position.Y,Mouse.Hit.Z))*CFrame.Angles(0,math.rad(-90),0) | |
| 622 | end | |
| 623 | end | |
| 624 | ||
| 625 | local CFr = (Torso.CFrame*Part0Joint):toObjectSpace(CFrame.new((Torso.CFrame*Part0Joint).p,Mouse.Hit.p))--RayEnd)) | |
| 626 | Weld.C0 = Part0Joint * (CFr-CFr.p) * RotationOffset | |
| 627 | Weld.C1 = Part1Joint | |
| 628 | Weld.Part0 = Torso | |
| 629 | Weld.Part1 = RA | |
| 630 | local CFr = (Torso.CFrame*Part0JointHead):toObjectSpace(CFrame.new((Torso.CFrame*Part0JointHead).p,Mouse.Hit.p))--RayEnd)) | |
| 631 | Weld2.C0 = Part0JointHead * (CFr-CFr.p) * RotationOffsetHead | |
| 632 | Weld2.C1 = Part1JointHead | |
| 633 | Weld2.Part0 = Torso | |
| 634 | Weld2.Part1 = Character.Head | |
| 635 | local Last = Scale | |
| 636 | Scale = game.Players.LocalPlayer.Character.Torso.Size.X/2*(game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted") ~= nil and game.Players.LocalPlayer.Character.Torso:FindFirstChild("ScaleInserted").Scale.Z or 1)*0.8
| |
| 637 | Speed = 20*Scale | |
| 638 | if Scale ~= Last then | |
| 639 | Part0Joint = CFrame.new(Vector3.new(1,0.75,0)*Scale*1.25) | |
| 640 | Part1Joint = CFrame.new(Vector3.new(-0.5,0.75,0)*Scale*1.25) | |
| 641 | Part0JointHead = CFrame.new(Vector3.new(0,1,0)*Scale*1.25) | |
| 642 | Part1JointHead = CFrame.new(Vector3.new(0,-0.5,0)*Scale*1.25) | |
| 643 | end | |
| 644 | end) |