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function Ungroup(model)
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for _,v in ipairs(model:GetChildren()) do
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v.Parent=model.Parent
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end
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model:remove()
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end
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local new=Instance.new
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local rad=math.rad
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local cf=CFrame.new
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local v3=Vector3.new
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local hitmeter = 0
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local ang=function(x,y,z)
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return CFrame.Angles(rad(x),rad(y),rad(z))
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end
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local player=game:service'Players'.LocalPlayer
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local char=player.Character
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local cam=workspace.Camera
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local mouse=player:GetMouse()
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local weld=function(a,b,c0,c1)
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m=Instance.new('Motor',a)
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m.Part0=a
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m.Part1=b
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m.C0=c0
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m.C1=c1
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return m
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end
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beamm=Instance.new('Model',workspace)
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beamm.Name='beam'
31
32
laser=false
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34
rs=Instance.new('Part',char)
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rs.Transparency=1
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rs.CanCollide=false
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rs.TopSurface,rs.BottomSurface=0,0
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rs.FormFactor=3
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rs.Size=Vector3.new(.5,.5,.5)
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ls=rs:Clone()
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ls.Parent=char
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45
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s1=Instance.new('Sound',char)
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s1.Volume=1
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s1.Pitch=1
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s1.Looped=true
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51
52
particles={}
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local wep=new('Part',char)
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wep.FormFactor=3
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wep.Transparency = 1
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wep.CanCollide=false
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wep.Size=v3(0.1,0.1,0.1)
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wep.TopSurface,wep.BottomSurface=0,0
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local wepw=weld(wep,char['Torso'],cf(0,6,0),ang(90,0,0))
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local beam1=wep:Clone()
63
beam1:ClearAllChildren()
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beam1.Material='Neon'
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beam1.BrickColor=BrickColor.new('Toothpaste')
66
beam1.Size=Vector3.new(15,15,1)
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beam1.Transparency=.5
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beam1.Anchored=true
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local ms=Instance.new('BlockMesh',beam1)
70
local inner1=beam1:Clone()
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inner1.Transparency=0
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inner1.Material='SmoothPlastic'
73
inner1.BrickColor=BrickColor.new('Navy blue')
74
local ms2=inner1.Mesh
75
76
local expl1=inner1:Clone()
77
expl1.Mesh:Destroy()
78
expl1.Material='Neon'
79
expl1.BrickColor=BrickColor.new('New Yeller')
80
expl1.Size=Vector3.new(11,11,11)
81
expl1.Transparency=0
82
pl=Instance.new('PointLight',expl1)
83
pl.Color=expl1.BrickColor.Color
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pl.Range=pl.Range*2
85
pl.Name='light'
86
local br=pl.Range
87
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local exa1=expl1:Clone()
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exa1.Size=Vector3.new(10,10,10)
90
pl2=exa1.light
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92
local part=exa1:Clone()
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part.Size=Vector3.new(1.5,1.5,1.5)
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pl3=part.light
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pms=Instance.new('BlockMesh',part)
96
97
char.Humanoid.Died:connect(function()
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laser=false
99
beam1.Parent=nil
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inner1.Parent=nil
101
expl1.Parent=nil
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exa1.Parent=nil
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s1:stop()
104
end)
105
106
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parti=0
109
game:service'RunService'.Stepped:connect(function()
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parti=parti+1
111
for i,v in pairs(particles) do
112
v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
113
v.Transparency=v.Transparency+.08
114
if v.Transparency >= 1 then
115
v:Destroy()
116
table.remove(particles,i)
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else
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v.Parent=beamm
119
end
120
end
121
a=cam.CoordinateFrame.p
122
b=mouse.Hit.p
123
mhitr=Ray.new(a,(b-a).unit*999)
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mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
125
126
127
if laser then
128
beamm.Parent=workspace
129
beam1.Parent=beamm
130
inner1.Parent=beamm
131
expl1.Parent=beamm
132
exa1.Parent=beamm
133
s1.Volume=s1.Volume-0.005
134
135
ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
136
hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
137
138
if hit and s1.Volume > .3 and parti/8==math.floor(parti/8) and hit ~= workspace.Baseplate then
139
	if hit:IsA("Part") then
140
		hit.Anchored = false
141
		wait()
142
		hit.Position = hit.Position + Vector3.new(0,1,0)
143
		block = Instance.new("BodyForce",hit)
144
block.Force = Vector3.new(0,0,10000)
145
	end
146
	if hit:IsA("Model") then
147
		Ungroup(hit)
148
	end
149
150
end
151
if hit and hit.Parent:FindFirstChild("Humanoid") ~= nil then
152
	human = hit.Parent:FindFirstChild("Humanoid")
153
to = hit.Parent:FindFirstChild("Torso")
154
human.Sit = true
155
human.PlatformStand = true
156
human.Health = human.Health - math.huge
157
e=Instance.new('Explosion',workspace)
158
e.Position=pos
159
to:Destroy()
160
161
end
162
if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
163
e=Instance.new('Explosion',workspace)
164
e.Position=pos
165
e.BlastRadius=14
166
e.BlastPressure=1e4
167
end
168
if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
169
hit.Velocity=hit.Velocity+beam1.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
170
end
171
172
if parti==math.floor(parti) then
173
par=part:Clone()
174
table.insert(particles,par)
175
par.Parent=beamm
176
par.Transparency=1-s1.Volume
177
par.light.Range=br*s1.Volume
178
par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(10,10,10)
179
end
180
181
mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
182
ms.Scale=v3(s1.Volume,s1.Volume,mag)
183
ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
184
beam1.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
185
inner1.CFrame=beam1.CFrame
186
pl.Range=br*s1.Volume
187
pl2.Range=br*s1.Volume
188
expl1.Size=v3(30,30,30)*s1.Volume
189
expl1.Transparency=math.random(40,60)/100
190
expl1.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
191
exa1.Size=v3(20,20,20)*s1.Volume
192
exa1.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
193
194
end
195
end)
196
beamm=Instance.new('Model',workspace)
197
beamm.Name='beam'
198
199
laser1=false
200
201
rs=Instance.new('Part',char)
202
rs.Transparency=1
203
rs.CanCollide=false
204
rs.TopSurface,rs.BottomSurface=0,0
205
rs.FormFactor=3
206
rs.Size=Vector3.new(.5,.5,.5)
207
208
ls=rs:Clone()
209
ls.Parent=char
210
211
212
213
s1=Instance.new('Sound',char)
214
s1.Volume=1
215
s1.Pitch=1
216
s1.Looped=true
217
218
219
particles={}
220
221
local wep=new('Part',char)
222
wep.FormFactor=3
223
wep.Transparency = 1
224
wep.CanCollide=false
225
wep.Size=v3(0.1,0.1,0.1)
226
wep.TopSurface,wep.BottomSurface=0,0
227
local wepw=weld(wep,char['Torso'],cf(0,3,0.5),ang(100,0,90))
228
229
local beam=wep:Clone()
230
beam:ClearAllChildren()
231
beam.Material='Neon'
232
beam.BrickColor=BrickColor.new('Toothpaste')
233
beam.Size=Vector3.new(4,4,1)
234
beam.Transparency=.5
235
beam.Anchored=true
236
local ms=Instance.new('BlockMesh',beam)
237
local inner=beam:Clone()
238
inner.Transparency=0
239
inner.Material='SmoothPlastic'
240
inner.BrickColor=BrickColor.new('Navy blue')
241
local ms2=inner.Mesh
242
243
local expl=inner:Clone()
244
expl.Mesh:Destroy()
245
expl.Material='Neon'
246
expl.BrickColor=BrickColor.new('Toothpaste')
247
expl.Size=Vector3.new(11,11,11)
248
expl.Transparency=.55
249
pl=Instance.new('PointLight',expl)
250
pl.Color=expl.BrickColor.Color
251
pl.Range=pl.Range*2
252
pl.Name='light'
253
local br=pl.Range
254
255
local exa=expl:Clone()
256
exa.Size=Vector3.new(4,4,4)
257
pl2=exa.light
258
259
local part=exa:Clone()
260
part.Size=Vector3.new(1.5,1.5,1.5)
261
pl3=part.light
262
pms=Instance.new('BlockMesh',part)
263
264
char.Humanoid.Died:connect(function()
265
laser1=false
266
beam.Parent=nil
267
inner.Parent=nil
268
expl.Parent=nil
269
exa.Parent=nil
270
s1:stop()
271
end)
272
273
274
275
parti=0
276
game:service'RunService'.Stepped:connect(function()
277
parti=parti+1
278
for i,v in pairs(particles) do
279
v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
280
v.Transparency=v.Transparency+.08
281
if v.Transparency >= 1 then
282
v:Destroy()
283
table.remove(particles,i)
284
else
285
v.Parent=beamm
286
end
287
end
288
a=cam.CoordinateFrame.p
289
b=mouse.Hit.p
290
mhitr=Ray.new(a,(b-a).unit*999)
291
mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
292
293
294
if laser1 then
295
beamm.Parent=workspace
296
beam.Parent=beamm
297
inner.Parent=beamm
298
expl.Parent=beamm
299
exa.Parent=beamm
300
s1.Volume=s1.Volume-.005
301
302
ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
303
hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
304
305
if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then
306
307
end
308
if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
309
e=Instance.new('Explosion',workspace)
310
e.Position=pos
311
e.BlastRadius=14
312
e.BlastPressure=1e4
313
end
314
if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
315
hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
316
end
317
318
if parti==math.floor(parti) then
319
par=part:Clone()
320
table.insert(particles,par)
321
par.Parent=beamm
322
par.Transparency=1-s1.Volume
323
par.light.Range=br*s1.Volume
324
par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10)
325
end
326
327
mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
328
ms.Scale=v3(s1.Volume,s1.Volume,mag)
329
ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
330
beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
331
inner.CFrame=beam.CFrame
332
pl.Range=br*s1.Volume
333
pl2.Range=br*s1.Volume
334
expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume
335
expl.Transparency=math.random(40,60)/100
336
expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
337
exa.Size=v3(3,3,3)*s1.Volume
338
exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
339
340
end
341
end)
342
local char = game.Players.LocalPlayer.Character
343
for i,v in pairs(char:children()) do
344
    if v:IsA("Accessory") then
345
        v:Destroy()
346
    end
347
end
348
local froze = {}
349
local function freeze(p)
350
	if p:IsA("BasePart") and p.Anchored == false then
351
		p.Anchored = true
352
		table.insert(froze,p)
353
	end
354
	if not game.Players:GetPlayerFromCharacter(p) then
355
		for _,v in pairs(p:GetChildren())do
356
			freeze(v)
357
		end
358
	end
359
end
360
local function unfreeze()
361
	for _,v in pairs(froze)do
362
		v.Anchored = false
363
	end
364
	froze = {}
365
end
366
local hold = false
367
local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
368
aura.Size = NumberSequence.new(0)
369
aura.Lifetime = NumberRange.new(0)
370
aura.LightEmission = 0
371
local jun = game.Players.LocalPlayer
372
local p = game.Players.LocalPlayer
373
local char = p.Character
374
local mouse = p:GetMouse()
375
local larm = char["Left Arm"]
376
local rarm = char["Right Arm"]
377
local lleg = char["Left Leg"]
378
local rleg = char["Right Leg"]
379
local hed = char.Head
380
local torso = char.Torso
381
local hum = char.Humanoid
382
local cam = game.Workspace.CurrentCamera
383
local root = char.HumanoidRootPart
384
local deb = false
385
local shot = 0
386
local debris=game:service"Debris"
387
local l = game:GetService("Lighting")
388
local rs = game:GetService("RunService").RenderStepped
389
390
ypcall(function()
391
shirt = Instance.new("Shirt", char)
392
shirt.Name = "Shirt"
393
pants = Instance.new("Pants", char)
394
pants.Name = "Pants"
395
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=758507896"
396
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
397
end)
398
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
399
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
400
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
401
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
402
Hair99 = Instance.new("Part")
403
404
Hair99.Parent = jun.Character
405
Hair99.Name = "Hair"
406
Hair99.formFactor = "Symmetric"
407
Hair99.Size = Vector3.new(1, 1, 1)
408
Hair99.CFrame = jun.Character.Head.CFrame
409
Hair99:BreakJoints()
410
Hair99.CanCollide = false
411
Hair99.TopSurface = "Smooth"
412
Hair99.BottomSurface = "Smooth"
413
Hair99.BrickColor = BrickColor.new("New Yeller")
414
Hair99.Transparency = 0
415
416
Weld = Instance.new("Weld") 
417
Weld.Part0 = jun.Character.Head 
418
Weld.Part1 = Hair99
419
Weld.Parent = jun.Character.Head 
420
Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
421
422
Hair7 = Instance.new("Part")
423
Hair7.Parent = jun.Character
424
Hair7.Name = "Hair"
425
Hair7.CanCollide = false
426
Hair7.Locked = true
427
Hair7.TopSurface = "Smooth"
428
Hair7.BottomSurface = "Smooth"
429
Hair7.formFactor = "Symmetric"
430
Hair7.Material = "Neon"
431
Hair7.BrickColor = BrickColor.new("Black")
432
Hair7.CFrame = jun.Character.Torso.CFrame
433
Hair7.Size = Vector3.new(1, 1, 1)
434
Hair7.Transparency = 0
435
436
Mesh = Instance.new("SpecialMesh")
437
Mesh.Parent = Hair99
438
Mesh.MeshType = "Sphere"
439
Mesh.Offset = Vector3.new(0, 0.1, 0.1)
440
Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
441
442
443
Weld = Instance.new("Weld")
444
Weld.Parent = jun.Character.Head
445
Weld.Part0 = jun.Character.Head
446
Weld.Part1 = Hair7
447
Weld.C0 = CFrame.new(0, 1, 0)
448
449
Mesh = Instance.new("SpecialMesh")
450
Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
451
Mesh.Parent = Hair7
452
Mesh.Scale = Vector3.new(1, 1, 1)
453
Mesh.MeshType = "FileMesh"
454
Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
455
Mesh.TextureId = ""
456
457
458
459
local m = Instance.new("Model")
460
game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=612030795"
461
local p = game.Players.LocalPlayer
462
local char = p.Character
463
local mouse = p:GetMouse()
464
local larm = char["Left Arm"]
465
local rarm = char["Right Arm"]
466
local lleg = char["Left Leg"]
467
local rleg = char["Right Leg"]
468
local hed = char.Head
469
local torso = char.Torso
470
local hum = char.Humanoid
471
local cam = game.Workspace.CurrentCamera
472
local root = char.HumanoidRootPart
473
local deb = false
474
local shot = 0
475
local debris=game:service"Debris"
476
local l = game:GetService("Lighting")
477
local rs = game:GetService("RunService").RenderStepped
478
479
480
481
Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
482
Vegeta.Name = "Vegeta"
483
humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
484
shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
485
shirt.Name = "Shirt"
486
pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
487
pants.Name = "Pants"
488
torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
489
torso.Size = Vector3.new(2,2,1)
490
torso.Rotation = Vector3.new(0,180,0)
491
torso.Position = Vector3.new(0,4,0)
492
torso.BrickColor = BrickColor.new("Pastel brown")
493
torso.Name = "Torso"
494
head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
495
head.Size = Vector3.new(1.25,1.25,1.25)
496
head.BrickColor = BrickColor.new("Pastel brown")
497
head.Name = "Head"
498
head.Position = Vector3.new(0,6,0)
499
headmesh = Instance.new("SpecialMesh",head)
500
headmesh.MeshType = "Head"
501
larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
502
larm.Size = Vector3.new(1,2,1)
503
larm.BrickColor = BrickColor.new("Pastel brown")
504
larm.Name = "Left Arm"
505
larm.Position = Vector3.new(-2,4,0)
506
rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
507
rarm.Size = Vector3.new(1,2,1)
508
rarm.BrickColor = BrickColor.new("Pastel brown")
509
rarm.Name = "Right Arm"
510
rarm.Position = Vector3.new(2,4,0)
511
lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
512
lleg.Size = Vector3.new(1,2,1)
513
lleg.Name = "Left Leg"
514
lleg.Position = Vector3.new(1,2,0)
515
rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
516
rleg.Size = Vector3.new(1,2,1)
517
rleg.Name = "Right Leg"
518
rleg.Position = Vector3.new(-1,2,0)
519
headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
520
headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
521
headweld.Part1 = torso
522
headweld.C0 = CFrame.new(0, -1.5, 0)
523
larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
524
larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
525
larmweld.Part1 = larm
526
larmweld.C0 = CFrame.new(1.5, 0, 0)
527
rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
528
rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
529
rarmweld.Part1 = rarm
530
rarmweld.C0 = CFrame.new(-1.5, 0, 0)
531
rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
532
rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
533
rlegweld.Part1 = rleg
534
rlegweld.C0 = CFrame.new(-0.5, -2, 0)
535
llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
536
llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
537
llegweld.Part1 = lleg
538
llegweld.C0 = CFrame.new(0.5, -2, 0)
539
modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
540
modelhair.Name = "Hair"
541
hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
542
hair.Name = "hair"
543
hair.BrickColor = BrickColor.new("Black")
544
hairmesh = Instance.new("SpecialMesh",hair)
545
hairmesh.Scale = Vector3.new(7,7,7)
546
hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
547
hairmesh.MeshType = "FileMesh"
548
hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
549
hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
550
hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
551
hairweld.Part1 = hair
552
hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
553
npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
554
npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
555
npctoplayer.Part1 = torso
556
npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
557
game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
558
game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
559
hum.WalkSpeed = 0
560
face = Instance.new("Decal",head)
561
face.Texture = "http://www.roblox.com/asset/?id=672364431"
562
563
earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
564
earring1.Size = Vector3.new(2,2,2)
565
earring1.CanCollide = false
566
earring1.Position = earring1.Position + Vector3.new(999,999,999)
567
earring1.BrickColor = BrickColor.new("New Yeller")
568
earmesh1 = Instance.new("SpecialMesh",earring1)
569
earmesh1.MeshType = "Sphere"
570
earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
571
earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
572
earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
573
earweld1.Part1 = earring1
574
earweld1.C0 = CFrame.new(0.7, -0.2, 0)
575
earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
576
earring2.Size = Vector3.new(2,2,2)
577
earring2.Position = earring2.Position + Vector3.new(999,999,999)
578
earring2.CanCollide = false
579
earring2.BrickColor = BrickColor.new("New Yeller")
580
earmesh2 = Instance.new("SpecialMesh",earring2)
581
earmesh2.MeshType = "Sphere"
582
earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
583
earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
584
earweld2.Part0 = game.Players.LocalPlayer.Character.Head
585
earweld2.Part1 = earring2
586
earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
587
588
earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
589
earring5.Size = Vector3.new(2,2,2)
590
earring5.CanCollide = false
591
earring5.Position = earring5.Position + Vector3.new(999,999,999)
592
earring5.BrickColor = BrickColor.new("White")
593
earmesh5 = Instance.new("SpecialMesh",earring5)
594
earmesh5.MeshType = "Sphere"
595
earring5.TopSurface = "Smooth"
596
earring5.BottomSurface = "Smooth"
597
earmesh5.Scale = Vector3.new(5,5,5)
598
earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
599
earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
600
earweld5.Part1 = earring5
601
earweld5.C0 = CFrame.new(2.5, 1, 0)
602
603
for i=1,5 do
604
	wait(0.1)
605
	earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
606
end
607
for i=1,5 do
608
	wait(0.1)
609
	earmesh5.Scale = earmesh5.Scale - Vector3.new(1,1,1)
610
end
611
for i=1,5 do
612
	wait(0.1)
613
	earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
614
end
615
for i=1,5 do
616
	wait(0.1)
617
	earmesh5.Scale = earmesh5.Scale - Vector3.new(1,1,1)
618
end
619
for i=1,5 do
620
	wait(0.1)
621
	earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
622
end
623
for i=1,5 do
624
	wait(0.1)
625
	earmesh5.Scale = earmesh5.Scale - Vector3.new(1,1,1)
626
end
627
628
629
630
game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
631
game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=683375744"
632
633
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
634
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
635
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
636
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
637
local p = game.Players.LocalPlayer
638
local char = p.Character
639
local mouse = p:GetMouse()
640
local larm = char["Left Arm"]
641
local rarm = char["Right Arm"]
642
local lleg = char["Left Leg"]
643
local rleg = char["Right Leg"]
644
local hed = char.Head
645
local torso = char.Torso
646
local hum = char.Humanoid
647
local cam = game.Workspace.CurrentCamera
648
local root = char.HumanoidRootPart
649
local deb = false
650
local shot = 0
651
local debris=game:service"Debris"
652
local l = game:GetService("Lighting")
653
local rs = game:GetService("RunService").RenderStepped
654
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
655
function lerp(a, b, t) -- Linear interpolation
656
        return a + (b - a)*t
657
end
658
659
function slerp(a, b, t) --Spherical interpolation
660
        dot = a:Dot(b)
661
        if dot > 0.99999 or dot < -0.99999 then
662
                return t <= 0.5 and a or b
663
        else
664
                r = math.acos(dot)
665
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
666
        end
667
end
668
function matrixInterpolate(a, b, t)
669
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
670
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
671
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
672
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
673
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
674
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
675
        local t = v1:Dot(v2)
676
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
677
                return CFrame.new()
678
        end
679
        return CFrame.new(
680
        v0.x, v0.y, v0.z,
681
        v1.x, v1.y, v1.z,
682
        v2.x, v2.y, v2.z,
683
        v3.x, v3.y, v3.z)
684
end
685
----------------------------------------------------
686
function genWeld(a,b)
687
    local w = Instance.new("Weld",a)
688
    w.Part0 = a
689
    w.Part1 = b
690
    return w
691
end
692
function weld(a, b)
693
    local weld = Instance.new("Weld")
694
    weld.Name = "W"
695
    weld.Part0 = a
696
    weld.Part1 = b
697
    weld.C0 = a.CFrame:inverse() * b.CFrame
698
    weld.Parent = a
699
    return weld;
700
end
701
----------------------------------------------------
702
function Lerp(c1,c2,al)
703
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
704
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
705
for i,v in pairs(com1) do
706
com1[i] = v+(com2[i]-v)*al
707
end
708
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
709
end
710
----------------------------------------------------
711
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
712
local wld = Instance.new("Weld", wp1)
713
wld.Part0 = wp0
714
wld.Part1 = wp1
715
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
716
end
717
----------------------------------------------------
718
function weld5(part0, part1, c0, c1)
719
    weeld=Instance.new("Weld", part0)
720
    weeld.Part0=part0
721
    weeld.Part1=part1
722
    weeld.C0=c0
723
    weeld.C1=c1
724
    return weeld
725
end
726
----------------------------------------------------
727
function HasntTouched(plrname)
728
local ret = true
729
for _, v in pairs(Touche) do
730
if v == plrname then
731
ret = false
732
end
733
end
734
return ret
735
end
736
newWeld(torso, larm, -1.5, 0.5, 0)
737
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
738
newWeld(torso, rarm, 1.5, 0.5, 0)
739
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
740
newWeld(torso, hed, 0, 1.5, 0)
741
newWeld(torso, lleg, -0.5, -1, 0)
742
lleg.Weld.C1 = CFrame.new(0, 1, 0)
743
newWeld(torso, rleg, 0.5, -1, 0)
744
rleg.Weld.C1 = CFrame.new(0, 1, 0)
745
newWeld(root, torso, 0, -1, 0)
746
torso.Weld.C1 = CFrame.new(0, -1, 0)
747
hum.MaxHealth = math.huge
748
wait()
749
hum.Health = math.huge
750
----------------------------------------------------
751
local p = game.Players.LocalPlayer
752
local char = p.Character
753
local mouse = p:GetMouse()
754
local larm = char["Left Arm"]
755
local rarm = char["Right Arm"]
756
local lleg = char["Left Leg"]
757
local rleg = char["Right Leg"]
758
local hed = char.Head
759
local torso = char.Torso
760
local hum = char.Humanoid
761
local cam = game.Workspace.CurrentCamera
762
local root = char.HumanoidRootPart
763
local deb = false
764
local shot = 0
765
local debris=game:service"Debris"
766
local l = game:GetService("Lighting")
767
local rs = game:GetService("RunService").RenderStepped
768
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
769
math.randomseed(os.time())
770
for i,v in pairs(char:children()) do
771
    if v:IsA("Hat") then
772
        v:Destroy()
773
    end
774
end
775
for i,v in pairs (hed:GetChildren()) do
776
        if v:IsA("Sound") then
777
                v:Destroy()
778
        end
779
end
780
----------------------------------------------------
781
Debounces = {
782
CanAttack = true;
783
NoIdl = false;
784
Slashing = false;
785
Slashed = false;
786
RPunch = false;
787
RPunched = false;
788
LPunch = false;
789
LPunched = false;
790
}
791
local Touche = {char.Name, }
792
----------------------------------------------------
793
794
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
795
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
796
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
797
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
798
local balls = Instance.new("Part",larm)
799
balls.Material = "Neon"
800
balls.CanCollide = false
801
balls.Locked = true
802
balls.Transparency = 0.8
803
balls.Anchored = false
804
balls.Material = "SmoothPlastic"
805
balls.Size = Vector3.new(0.1,0.1,0.1)
806
balls.TopSurface = "SmoothNoOutlines"
807
balls.BottomSurface = "SmoothNoOutlines"
808
balls.BrickColor = BrickColor.new("New Yeller")
809
ballsm = Instance.new("SpecialMesh",balls)
810
ballsm.MeshType = "Sphere"
811
ballsm.Scale = Vector3.new(2,2,2)
812
813
local aura1 = Instance.new("ParticleEmitter",balls)
814
local canaura = true
815
balls.Position = Vector3.new(999,999,999)
816
balls.Anchored = true
817
local aura = Instance.new("ParticleEmitter",balls)
818
aura.Size = NumberSequence.new(2)
819
aura.Lifetime = NumberRange.new(1111)
820
aura.LockedToPart = true
821
aura.LightEmission = 0
822
aura.Transparency = NumberSequence.new(0.2)
823
aura.Texture = "http://www.roblox.com/asset/?id=600643549"
824
aura.Speed = NumberRange.new(0.04)
825
aura.Color = ColorSequence.new(Color3.new(225,225,0))
826
aura.Rate = 4
827
828
aura1.Size = NumberSequence.new(4)
829
aura1.Lifetime = NumberRange.new(1111)
830
aura1.LockedToPart = true
831
aura.Transparency = NumberSequence.new(0.6)
832
aura1.LightEmission = 0
833
aura1.Texture = "http://www.roblox.com/asset/?id=544954623"
834
aura1.Speed = NumberRange.new(0.04)
835
aura1.Rate = 4
836
-----------------------------------------------------------
837
838
energypun2 = Instance.new("Part",rarm)
839
energypun2.Size = Vector3.new(0.1,0.1,0.1)
840
energypun2.Transparency = 1
841
energypun2.CanCollide = false
842
energypun2.Anchored = true
843
energypun2.Position = Vector3.new(999,999,999)
844
energypun2.BrickColor = BrickColor.new("Teal")
845
energypunmesh = Instance.new("SpecialMesh",energypun2)
846
energypunmesh.MeshType = "Sphere"
847
energypunmesh.Scale = Vector3.new(1,1,1)
848
849
energypunaura = Instance.new("ParticleEmitter",energypun2)
850
energypunaura.LightEmission = NumberSequence.new(0)
851
energypunaura.Size = NumberSequence.new(15)
852
energypunaura.LockedToPart = true
853
energypunaura.Texture = "rbxassetid://646333358"
854
energypunaura.RotSpeed = NumberRange.new(9999)
855
energypunaura.Lifetime = NumberRange.new(1111)
856
energypunaura.ZOffset = 2
857
energypunaura.Rate = 4
858
energypunaura.Speed = NumberRange.new(0.04)
859
860
861
862
863
864
865
----------------------------------------------------
866
867
----------------------------------------------------
868
function lerp(a, b, t) -- Linear interpolation
869
        return a + (b - a)*t
870
end
871
872
function slerp(a, b, t) --Spherical interpolation
873
        dot = a:Dot(b)
874
        if dot > 0.99999 or dot < -0.99999 then
875
                return t <= 0.5 and a or b
876
        else
877
                r = math.acos(dot)
878
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
879
        end
880
end
881
882
function matrixInterpolate(a, b, t)
883
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
884
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
885
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
886
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
887
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
888
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
889
        local t = v1:Dot(v2)
890
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
891
                return CFrame.new()
892
        end
893
        return CFrame.new(
894
        v0.x, v0.y, v0.z,
895
        v1.x, v1.y, v1.z,
896
        v2.x, v2.y, v2.z,
897
        v3.x, v3.y, v3.z)
898
end
899
----------------------------------------------------
900
function genWeld(a,b)
901
    local w = Instance.new("Weld",a)
902
    w.Part0 = a
903
    w.Part1 = b
904
    return w
905
end
906
function weld(a, b)
907
    local weld = Instance.new("Weld")
908
    weld.Name = "W"
909
    weld.Part0 = a
910
    weld.Part1 = b
911
    weld.C0 = a.CFrame:inverse() * b.CFrame
912
    weld.Parent = a
913
    return weld;
914
end
915
----------------------------------------------------
916
function Lerp(c1,c2,al)
917
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
918
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
919
for i,v in pairs(com1) do
920
com1[i] = v+(com2[i]-v)*al
921
end
922
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
923
end
924
----------------------------------------------------
925
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
926
local wld = Instance.new("Weld", wp1)
927
wld.Part0 = wp0
928
wld.Part1 = wp1
929
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
930
end
931
----------------------------------------------------
932
function weld5(part0, part1, c0, c1)
933
    weeld=Instance.new("Weld", part0)
934
    weeld.Part0=part0
935
    weeld.Part1=part1
936
    weeld.C0=c0
937
    weeld.C1=c1
938
    return weeld
939
end
940
----------------------------------------------------
941
function HasntTouched(plrname)
942
local ret = true
943
for _, v in pairs(Touche) do
944
if v == plrname then
945
ret = false
946
end
947
end
948
return ret
949
end
950
----------------------------------------------------
951
952
----------------------------------------------------
953
954
----------------------------------------------------
955
local Transforming = true
956
957
958
959
960
for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the 
961
if c.className == "Hat" then                       -- base form hair.
962
c.Handle.Transparency = 0                          -- Put after transformation
963
end
964
if c.Name == "Hair" then
965
c:Remove()
966
end
967
end
968
969
ypcall(function()
970
971
shirt = Instance.new("Shirt", char)
972
shirt.Name = "Shirt"
973
pants = Instance.new("Pants", char)
974
pants.Name = "Pants"
975
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
976
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
977
end)
978
----------------------------------------------------
979
local m = Instance.new("Model")
980
m.Name = "Hair"
981
b1 = Instance.new("SpecialMesh", p)
982
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
983
b1.TextureId = ""
984
b1.MeshType = Enum.MeshType.FileMesh
985
b1.Name = "Mesh"
986
b1.VertexColor = Vector3.new(0, 0, 0)
987
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
988
p2 = Instance.new("Part", m)
989
p2.BrickColor = BrickColor.new("Pastel brown")
990
p2.Transparency = 1
991
p2.Name = "Head"
992
p2.FormFactor = Enum.FormFactor.Symmetric
993
p2.Size = Vector3.new(2, 1, 1)
994
p2.CFrame = CFrame.new(9,9,9)
995
p2.CanCollide = false
996
p2.Locked = true
997
p2.TopSurface = Enum.SurfaceType.Smooth
998
b2 = Instance.new("SpecialMesh", p2)
999
b2.MeshType = Enum.MeshType.Head
1000
b2.Name = "Mesh"
1001
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
1002
p3 = Instance.new("Part", m)
1003
p3.BrickColor = BrickColor.new("Black")
1004
p3.FormFactor = Enum.FormFactor.Symmetric
1005
p3.Size = Vector3.new(3,3,3)
1006
p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
1007
p3.CanCollide = false
1008
p3.Locked = true
1009
p3.BottomSurface = Enum.SurfaceType.Smooth
1010
p3.TopSurface = Enum.SurfaceType.Smooth
1011
b3 = Instance.new("SpecialMesh", p3)
1012
b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
1013
b3.TextureId = ""
1014
b3.MeshType = Enum.MeshType.FileMesh
1015
b3.Name = "Mesh"
1016
b3.VertexColor = Vector3.new(0, 0, 0)
1017
b3.Scale = Vector3.new(6.2,6.2,6.2)
1018
w1 = Instance.new("Weld", p1)
1019
w1.Name = "Head_Weld"
1020
w1.Part0 = p1
1021
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
1022
w1.Part1 = p2
1023
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
1024
w2 = Instance.new("Weld", p2)
1025
w2.Name = "Part_Weld"
1026
w2.Part0 = p2
1027
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
1028
w2.Part1 = p3
1029
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
1030
w3 = Instance.new("Weld", p3)
1031
w3.Name = "Part_Weld"
1032
w3.Part0 = p3
1033
w3.C0 = CFrame.new()
1034
w3.Part1 = p4
1035
w3.C1 = CFrame.new()
1036
1037
m.Parent = char
1038
m:MakeJoints()
1039
----------------------------------------------------
1040
local cor = Instance.new("Part", char.Hair)
1041
cor.Name = "Link"
1042
cor.Locked = true
1043
cor.BottomSurface = 0
1044
cor.CanCollide = false
1045
cor.Size = Vector3.new(1, 9, 1)
1046
cor.Transparency = 1
1047
cor.TopSurface = 0
1048
corw = Instance.new("Weld", cor)
1049
corw.Part0 = hed
1050
corw.Part1 = cor
1051
corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1052
corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1053
weld1 = Instance.new("Weld", char.Hair)
1054
weld1.Part0 = cor
1055
weld1.Part1 = char.Hair.Head
1056
weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1057
----------------------------------------------------
1058
1059
for i=1,5 do
1060
	wait(0.1)
1061
	earmesh5.Scale = earmesh5.Scale + Vector3.new(3,3,3)
1062
earring5.Transparency = earring5.Transparency + 0.05
1063
1064
end
1065
----------------------------------------------------
1066
Transforming = false
1067
earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
1068
earring1.Size = Vector3.new(2,2,2)
1069
earring1.CanCollide = false
1070
earring1.Position = Vector3.new(999,999,999)
1071
earring1.BrickColor = BrickColor.new("New Yeller")
1072
earmesh1 = Instance.new("SpecialMesh",earring1)
1073
earmesh1.MeshType = "Sphere"
1074
earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
1075
earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
1076
earweld1.Part0 = game.Players.LocalPlayer.Character.Head
1077
earweld1.Part1 = earring1
1078
earweld1.C0 = CFrame.new(0.7, -0.2, 0)
1079
earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
1080
earring2.Size = Vector3.new(2,2,2)
1081
earring2.CanCollide = false
1082
earring2.Position = Vector3.new(999,999,999)
1083
earring2.BrickColor = BrickColor.new("New Yeller")
1084
earmesh2 = Instance.new("SpecialMesh",earring2)
1085
earmesh2.MeshType = "Sphere"
1086
earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
1087
earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
1088
earweld2.Part0 = game.Players.LocalPlayer.Character.Head
1089
earweld2.Part1 = earring2
1090
earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
1091
earring5:Destroy()
1092
1093
hum.Jump = true
1094
burst = Instance.new("BodyThrust",torso)
1095
burst.Force = Vector3.new(0,5000,-8000)
1096
for i = 1,20 do
1097
1098
	torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1099
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
1100
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
1101
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
1102
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
1103
end
1104
wait(0.8)
1105
for i = 1,20 do
1106
	wait()
1107
	torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-45), math.rad(0), math.rad(0)), 0.2)
1108
								rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.7)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(0)), 0.2)
1109
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-75)), 0.2)
1110
1111
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.9) * CFrame.Angles(math.rad(-45), 0, math.rad(-10)), 0.4)
1112
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0) * CFrame.Angles(math.rad(45), 0, math.rad(10)), 0.4)
1113
1114
end
1115
burst:Destroy()
1116
wait(0.8)
1117
for i = 1, 20 do
1118
		wait()
1119
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
1120
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1121
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
1122
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
1123
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
1124
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
1125
end
1126
wait(0.2)
1127
for i = 1,5 do
1128
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(30)), 0.2)
1129
					
1130
end
1131
wait(0.2)
1132
for i = 1,5 do
1133
					
1134
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-30)), 0.2)
1135
end
1136
wait(0.2)
1137
for i = 1,20 do
1138
	wait()
1139
	torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
1140
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
1141
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
1142
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
1143
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
1144
end
1145
wait(0.2)
1146
for i = 1,20 do
1147
	torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
1148
								rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
1149
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
1150
1151
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
1152
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
1153
1154
end
1155
wait()
1156
1157
bomb = Instance.new("Explosion",torso)
1158
bomb.BlastRadius = 0
1159
bomb.DestroyJointRadiusPercent = 100
1160
bomb.ExplosionType = "CratersAndDebris"
1161
bomb.Position = char.Torso.Position
1162
game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=683375946"
1163
wait()
1164
1165
for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the 
1166
if c.className == "Hat" then                       -- base form hair.
1167
c.Handle.Transparency = 0                          -- Put after transformation
1168
end
1169
if c.Name == "Hair" then
1170
c:Remove()
1171
end
1172
end
1173
wait(0.00001)
1174
local m = Instance.new("Model")
1175
m.Name = "Hair"
1176
b1 = Instance.new("SpecialMesh", p)
1177
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
1178
b1.TextureId = ""
1179
b1.MeshType = Enum.MeshType.FileMesh
1180
b1.Name = "Mesh"
1181
b1.VertexColor = Vector3.new(0, 0, 0)
1182
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
1183
p2 = Instance.new("Part", m)
1184
p2.BrickColor = BrickColor.new("Pastel brown")
1185
p2.Transparency = 1
1186
p2.Name = "Head"
1187
p2.FormFactor = Enum.FormFactor.Symmetric
1188
p2.Size = Vector3.new(2, 1, 1)
1189
p2.CFrame = CFrame.new(9,9,9)
1190
p2.CanCollide = false
1191
p2.Locked = true
1192
p2.TopSurface = Enum.SurfaceType.Smooth
1193
b2 = Instance.new("SpecialMesh", p2)
1194
b2.MeshType = Enum.MeshType.Head
1195
b2.Name = "Mesh"
1196
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
1197
p3 = Instance.new("Part", m)
1198
p3.Reflectance = 10
1199
p3.BrickColor = BrickColor.new("Teal")
1200
p3.FormFactor = Enum.FormFactor.Symmetric
1201
p3.Material = "Neon"
1202
p3.Size = Vector3.new(3,3,3)
1203
p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
1204
p3.CanCollide = false
1205
p3.Locked = true
1206
p3.BottomSurface = Enum.SurfaceType.Smooth
1207
p3.TopSurface = Enum.SurfaceType.Smooth
1208
b3 = Instance.new("SpecialMesh", p3)
1209
b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
1210
b3.TextureId = ""
1211
b3.MeshType = Enum.MeshType.FileMesh
1212
b3.Name = "Mesh"
1213
b3.VertexColor = Vector3.new(0, 0, 0)
1214
b3.Scale = Vector3.new(6.2,6.2,6.2)
1215
w1 = Instance.new("Weld", p1)
1216
w1.Name = "Head_Weld"
1217
w1.Part0 = p1
1218
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
1219
w1.Part1 = p2
1220
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
1221
w2 = Instance.new("Weld", p2)
1222
w2.Name = "Part_Weld"
1223
w2.Part0 = p2
1224
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
1225
w2.Part1 = p3
1226
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
1227
w3 = Instance.new("Weld", p3)
1228
w3.Name = "Part_Weld"
1229
w3.Part0 = p3
1230
w3.C0 = CFrame.new()
1231
w3.Part1 = p4
1232
w3.C1 = CFrame.new()
1233
1234
m.Parent = char
1235
m:MakeJoints()
1236
----------------------------------------------------
1237
local cor = Instance.new("Part", char.Hair)
1238
cor.Name = "Link"
1239
cor.Locked = true
1240
cor.BottomSurface = 0
1241
cor.CanCollide = false
1242
cor.Size = Vector3.new(1, 9, 1)
1243
cor.Transparency = 1
1244
cor.TopSurface = 0
1245
corw = Instance.new("Weld", cor)
1246
corw.Part0 = hed
1247
corw.Part1 = cor
1248
corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1249
corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1250
weld1 = Instance.new("Weld", char.Hair)
1251
weld1.Part0 = cor
1252
weld1.Part1 = char.Hair.Head
1253
weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
1254
1255
local torso = game.Players.LocalPlayer.Character.Torso
1256
local block = Instance.new("Part",torso)
1257
block.Size = Vector3.new(0.1,0.1,0.1)
1258
block.Position = block.Position + Vector3.new(2,2,2)
1259
block.Transparency = 1
1260
local weld = Instance.new("Weld",torso)
1261
weld.Part0 = torso
1262
weld.Part1 = block
1263
weld.C0 = CFrame.new(0,5,0)
1264
local block2 = Instance.new("Part",torso)
1265
block2.Size = Vector3.new(3,2,1)
1266
block2.CanCollide = false
1267
block2.Position = block.Position + Vector3.new(2,2,2)
1268
block2.Transparency = 1
1269
local weld2 = Instance.new("Weld",torso)
1270
weld2.Part0 = torso
1271
weld2.Part1 = block2
1272
weld2.C0 = CFrame.new(0,-1.5,0)
1273
local tables = {5,4,3,2,1}
1274
z1 = Instance.new("Sound", char)
1275
z1.SoundId = "rbxassetid://874183151"
1276
z1.Pitch = 1
1277
z1.Volume = 1
1278
wait(.1)
1279
z1:Play()
1280
local part2 = Instance.new("ParticleEmitter",block)
1281
part2.Lifetime = NumberRange.new(5)
1282
part2.Speed = NumberRange.new(0)
1283
part2.Size = NumberSequence.new(18)
1284
part2.LockedToPart = true
1285
part2.Rate = 3
1286
part2.Texture = "http://www.roblox.com/asset/?id=894173257"
1287
part2.ZOffset = -3
1288
local model = Instance.new("Model",torso)
1289
local part3 = Instance.new("ParticleEmitter",block2)
1290
part3.Lifetime = NumberRange.new(1)
1291
part3.Speed = NumberRange.new(5)
1292
part3.Size = NumberSequence.new(0.5)
1293
part3.LockedToPart = true
1294
part3.Rate = 100
1295
part3.Texture = "http://www.roblox.com/asset/?id=549349471"
1296
part3.ZOffset = 3
1297
part3.SpreadAngle = Vector2.new(50,50)
1298
local ball0 = Instance.new("Part",model)
1299
ball0.Position = ball0.Position + Vector3.new(2,2,2)
1300
ball0.Transparency = 0.5
1301
ball0.BrickColor = BrickColor.new("Teal")
1302
ball0.Size = Vector3.new(1,1,1)
1303
ball0mesh = Instance.new("SpecialMesh",ball0)
1304
ball0mesh.MeshType = "Sphere"
1305
ball0mesh.Scale = Vector3.new(1,1,1)
1306
ballweld = Instance.new("Weld",model)
1307
ballweld.Part0 = torso
1308
ballweld.Part1 = ball0
1309
for i = 1,5 do
1310
	wait(0.1)
1311
	
1312
	part2.Size = NumberSequence.new(16)
1313
for i = 1 , 5 do
1314
wait()
1315
	ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
1316
1317
end
1318
1319
	wait(0.1)
1320
	part2.Size = NumberSequence.new(11)
1321
	
1322
	ball0mesh.Scale = Vector3.new(1,1,1)
1323
1324
end
1325
1326
hum.WalkSpeed = 16
1327
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1328
        local wave = Instance.new("Part", torso)
1329
        wave.BrickColor = BrickColor.new("Institutional white")
1330
        wave.Anchored = true
1331
        wave.CanCollide = false
1332
        wave.Locked = true
1333
        wave.Size = Vector3.new(1, 1, 1)
1334
        wave.TopSurface = "Smooth"
1335
        wave.BottomSurface = "Smooth"
1336
        wave.Transparency = 0.35
1337
        wave.CFrame = HandCF
1338
        wm = Instance.new("SpecialMesh", wave)
1339
        wm.MeshId = "rbxassetid://3270017"
1340
        coroutine.wrap(function()
1341
        for i = 1, 14, 1 do
1342
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
1343
        wave.Size = wm.Scale
1344
        wave.CFrame = HandCF
1345
        wave.Transparency = i/14
1346
        wait()
1347
        end
1348
        wait()
1349
        wave:Destroy()
1350
end)()
1351
1352
1353
z1 = Instance.new("Sound", char)
1354
z1.SoundId = "rbxassetid://600060450"
1355
z1.Pitch = 1
1356
z1.Volume = 1
1357
z1.Looped = true
1358
wait(.1)
1359
z1:Play()
1360
----------------------------------------------------
1361
1362
----------------------------------------------------
1363
rarm.Touched:connect(function(ht)
1364
    hit = ht.Parent
1365
    if ht and hit:IsA("Model") then
1366
            if hit:FindFirstChild("Humanoid") then
1367
                if hit.Name ~= p.Name then
1368
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1369
                            Debounces.RPunched = true
1370
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
1371
                                    if Debounces.ks==true then
1372
                                    z = Instance.new("Sound",hed)
1373
                                    z.SoundId = "rbxassetid://169380525"
1374
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1375
                                    z.Volume = 1
1376
                                    z:Play()
1377
                                    end
1378
                            wait(.2)
1379
                            Debounces.RPunched = false
1380
                    end
1381
                end
1382
            end
1383
    elseif ht and hit:IsA("Hat") then
1384
        if hit.Parent.Name ~= p.Name then
1385
            if hit.Parent:FindFirstChild("Humanoid") then
1386
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1387
                            Debounces.RPunched = true
1388
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
1389
                                    if Debounces.ks==true then
1390
                                    z = Instance.new("Sound",hed)
1391
                                    z.SoundId = "rbxassetid://169380525"
1392
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1393
                                    z.Volume = 1
1394
                                    z:Play()
1395
                                    end
1396
                            wait(.2)
1397
                Debounces.RPunched = false
1398
                                end
1399
            end
1400
        end
1401
    end
1402
end)
1403
larm.Touched:connect(function(ht)
1404
    hit = ht.Parent
1405
    if ht and hit:IsA("Model") then
1406
            if hit:FindFirstChild("Humanoid") then
1407
                if hit.Name ~= p.Name then
1408
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1409
                            Debounces.LPunched = true
1410
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
1411
                                    if Debounces.ks2==true then
1412
                                    z = Instance.new("Sound",hed)
1413
                                    z.SoundId = "rbxassetid://169380525"
1414
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1415
                                    z.Volume = 1
1416
                                    z:Play()
1417
                                    end
1418
                            wait(.2)
1419
                        Debounces.LPunched = false
1420
                    end
1421
                end
1422
            end
1423
    elseif ht and hit:IsA("Hat") then
1424
        if hit.Parent.Name ~= p.Name then
1425
            if hit.Parent:FindFirstChild("Humanoid") then
1426
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1427
                            Debounces.LPunched = true
1428
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
1429
                                    if Debounces.ks2==true then
1430
                                    z = Instance.new("Sound",hed)
1431
                                    z.SoundId = "rbxassetid://169380525"
1432
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1433
                                    z.Volume = 1
1434
                                    z:Play()
1435
                                    end
1436
                            wait(.2)
1437
                Debounces.LPunched = false
1438
                                end
1439
            end
1440
        end
1441
    end
1442
end)
1443
----------------------------------------------------
1444
mod4 = Instance.new("Model",char)
1445
1446
ptez = {0.7, 0.8, 0.9, 1}
1447
1448
function FindNearestTorso(Position,Distance,SinglePlayer)
1449
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1450
        local List = {}
1451
        for i,v in pairs(workspace:GetChildren())do
1452
            if v:IsA("Model")then
1453
                if v:findFirstChild("Torso")then
1454
                    if v ~= char then
1455
                        if(v.Torso.Position -Position).magnitude <= Distance then
1456
                            table.insert(List,v)
1457
                        end
1458
                    end
1459
                end
1460
            end
1461
        end
1462
    return List
1463
end
1464
1465
function Punch()
1466
    part=Instance.new('Part',mod4)
1467
    part.Anchored=true
1468
    part.CanCollide=false
1469
    part.FormFactor='Custom'
1470
    part.Size=Vector3.new(.2,.2,.2)
1471
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
1472
    part.Transparency=.7
1473
    part.BrickColor=BrickColor.new('New Yeller')
1474
    mesh=Instance.new('SpecialMesh',part)
1475
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1476
    mesh.Scale=Vector3.new(3,3,3)
1477
    part2=Instance.new('Part',mod4)
1478
    part2.Anchored=true
1479
    part2.CanCollide=false
1480
    part2.FormFactor='Custom'
1481
    part2.Size=Vector3.new(.2,.2,.2)
1482
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
1483
    part2.Transparency=.7
1484
    part2.BrickColor=BrickColor.new('New Yeller')
1485
    mesh2=Instance.new('SpecialMesh',part2)
1486
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1487
    mesh2.Scale=Vector3.new(3,1.5,3)
1488
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
1489
        if v:FindFirstChild('Humanoid') then
1490
            v.Humanoid:TakeDamage(math.random(9999,9999))
1491
        end
1492
    end
1493
    coroutine.resume(coroutine.create(function()
1494
        for i=0,0.62,0.4 do
1495
            wait()
1496
            part.CFrame=part.CFrame
1497
            part.Transparency=i
1498
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1499
            part2.CFrame=part2.CFrame
1500
            part2.Transparency=i
1501
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1502
            end
1503
        part.Parent=nil
1504
        part2.Parent=nil
1505
    end))
1506
end
1507
----------------------------------------------------
1508
rarm.Touched:connect(function(ht)
1509
    hit = ht.Parent
1510
    if ht and hit:IsA("Model") then
1511
            if hit:FindFirstChild("Humanoid") then
1512
                if hit.Name ~= p.Name then
1513
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1514
                            Debounces.RPunched = true
1515
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
1516
                                    if Debounces.ks==true then
1517
                                    z = Instance.new("Sound",hed)
1518
                                    z.SoundId = "rbxassetid://169380525"
1519
									z.Pitch = ptz[math.random(1,#ptz)]
1520
                                    z.Volume = 1
1521
                                    z:Play()
1522
                                    end
1523
                            wait(.2)
1524
                            Debounces.RPunched = false
1525
                    end
1526
                end
1527
            end
1528
    elseif ht and hit:IsA("Hat") then
1529
        if hit.Parent.Name ~= p.Name then
1530
            if hit.Parent:FindFirstChild("Humanoid") then
1531
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1532
                            Debounces.RPunched = true
1533
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
1534
                                    if Debounces.ks==true then
1535
                                    z = Instance.new("Sound",hed)
1536
                                    z.SoundId = "rbxassetid://169380525"
1537
									z.Pitch = ptz[math.random(1,#ptz)]
1538
                                    z.Volume = 1
1539
                                    z:Play()
1540
                                    end
1541
                            wait(.2)
1542
                Debounces.RPunched = false
1543
				end
1544
            end
1545
        end
1546
    end
1547
end)
1548
larm.Touched:connect(function(ht)
1549
    hit = ht.Parent
1550
    if ht and hit:IsA("Model") then
1551
            if hit:FindFirstChild("Humanoid") then
1552
                if hit.Name ~= p.Name then
1553
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1554
                            Debounces.LPunched = true
1555
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
1556
                                    if Debounces.ks2==true then
1557
                                    z = Instance.new("Sound",hed)
1558
                                    z.SoundId = "rbxassetid://169380525"
1559
									z.Pitch = ptz[math.random(1,#ptz)]
1560
                                    z.Volume = 1
1561
                                    z:Play()
1562
                                    end
1563
                            wait(.2)
1564
                            Debounces.LPunched = false
1565
                    end
1566
                end
1567
            end
1568
    elseif ht and hit:IsA("Hat") then
1569
        if hit.Parent.Name ~= p.Name then
1570
            if hit.Parent:FindFirstChild("Humanoid") then
1571
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1572
                            Debounces.LPunched = true
1573
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
1574
                                    if Debounces.ks2==true then
1575
                                    z = Instance.new("Sound",hed)
1576
                                    z.SoundId = "rbxassetid://169380525"
1577
									z.Pitch = ptz[math.random(1,#ptz)]
1578
                                    z.Volume = 1
1579
                                    z:Play()
1580
                                    end
1581
                            wait(.2)
1582
                Debounces.LPunched = false
1583
				end
1584
            end
1585
        end
1586
    end
1587
end)
1588
----------------------------------------------------
1589
local player = game.Players.LocalPlayer
1590
local pchar = player.Character
1591
local mouse = player:GetMouse()
1592
local cam = workspace.CurrentCamera
1593
1594
local rad = math.rad
1595
1596
local keysDown = {}
1597
local flySpeed = 0
1598
local MAX_FLY_SPEED = 150
1599
1600
local canFly = false
1601
local flyToggled = false
1602
1603
local forward, side = 0, 0
1604
local lastForward, lastSide = 0, 0
1605
1606
local floatBP = Instance.new("BodyPosition")
1607
floatBP.maxForce = Vector3.new(0, math.huge, 0)
1608
local flyBV = Instance.new("BodyVelocity")
1609
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
1610
local turnBG = Instance.new("BodyGyro")
1611
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
1612
1613
mouse.KeyDown:connect(function(key)
1614
        keysDown[key] = true
1615
1616
        if key == "f" then
1617
                flyToggled = not flyToggled
1618
1619
        if not flyToggled then
1620
                stanceToggle = "Normal"
1621
                floatBP.Parent = nil
1622
                flyBV.Parent = nil
1623
                turnBG.Parent = nil
1624
                root.Velocity = Vector3.new()
1625
                pchar.Humanoid.PlatformStand = false
1626
        end
1627
end
1628
1629
end)
1630
mouse.KeyUp:connect(function(key)
1631
        keysDown[key] = nil
1632
end)
1633
1634
local function updateFly()
1635
1636
        if not flyToggled then return end
1637
1638
        lastForward = forward
1639
        lastSide = side
1640
1641
        forward = 0
1642
        side = 0
1643
1644
        if keysDown.w then
1645
                forward = forward + 1
1646
        end
1647
        if keysDown.s then
1648
                forward = forward - 1
1649
        end
1650
        if keysDown.a then
1651
                side = side - 1
1652
        end
1653
        if keysDown.d then
1654
                side = side + 1
1655
        end
1656
1657
        canFly = (forward ~= 0 or side ~= 0)
1658
1659
        if canFly then
1660
                stanceToggle = "Floating"
1661
                turnBG.Parent = root
1662
                floatBP.Parent = nil
1663
                flyBV.Parent = root
1664
1665
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1666
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1667
        else
1668
                floatBP.position = root.Position
1669
                floatBP.Parent = root
1670
1671
                flySpeed = flySpeed - 1
1672
                if flySpeed < 0 then flySpeed = 0 end
1673
        end
1674
1675
        local camCF = cam.CoordinateFrame
1676
        local in_forward = canFly and forward or lastForward
1677
        local in_side = canFly and side or lastSide
1678
1679
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1680
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1681
1682
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1683
0)
1684
end
1685
1686
game:service'RunService'.RenderStepped:connect(function()
1687
        if flyToggled then
1688
                pchar.Humanoid.PlatformStand = true
1689
        end
1690
        updateFly()
1691
end)
1692
-------------------------------
1693
mouse.KeyDown:connect(function(key)
1694
	if key == "q" then
1695
1696
		if Debounces.CanAttack == true then
1697
			Debounces.CanAttack = false
1698
			Debounces.NoIdl = true
1699
			Debounces.on = true
1700
			game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
1701
			function FindNearestTorso(Position,Distance,SinglePlayer)
1702
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1703
					local List = {}
1704
					for i,v in pairs(workspace:GetChildren())do
1705
						if v:IsA("Model")then
1706
							if v:findFirstChild("Torso")then
1707
								if v ~= char then
1708
									if(v.Torso.Position -Position).magnitude <= Distance then
1709
										table.insert(List,v)
1710
									end
1711
								end
1712
							end
1713
						end
1714
					end
1715
				return List
1716
			end
1717
	z = Instance.new("Sound",hed)
1718
	z.SoundId = "rbxassetid://232213955"
1719
	z.Pitch = 1
1720
	z.Volume = 1
1721
	wait(0.2)
1722
	z:Play()
1723
	sp = Instance.new("Part",hed)
1724
	sp.Anchored = true
1725
	sp.CanCollide = false
1726
	sp.Locked = false
1727
	sp.Transparency = 0
1728
	sp.Material = "Neon"
1729
	sp.Size = Vector3.new(1,1,1)
1730
	sp.TopSurface = "SmoothNoOutlines"
1731
	sp.BottomSurface = "SmoothNoOutlines"
1732
	sp.BrickColor = BrickColor.new("Teal")
1733
	spm = Instance.new("SpecialMesh",sp)
1734
	spm.MeshType = "Sphere"
1735
	spm.Scale = Vector3.new(1,1,1)
1736
	sp2 = Instance.new("Part", rarm)
1737
	sp2.Name = "Energy"
1738
	sp2.BrickColor = BrickColor.new("New Yeller")
1739
	sp2.Size = Vector3.new(1,1,1)
1740
	sp2.Shape = "Ball"
1741
	sp2.CanCollide = false
1742
	sp2.Anchored = true
1743
	sp2.Locked = true
1744
	sp2.TopSurface = 0
1745
	sp2.BottomSurface = 0
1746
	sp2.Transparency = 1
1747
	spm2 = Instance.new("SpecialMesh",sp2)
1748
	spm2.MeshId = "rbxassetid://9982590"
1749
	spm2.Scale = Vector3.new(1,1,1)
1750
	for i = 1, 20 do
1751
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1752
		sp.CFrame = root.CFrame*CFrame.new(0,15,0)
1753
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
1754
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
1755
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
1756
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1757
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1758
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1759
		if Debounces.on == false then break end
1760
		rs:wait()
1761
	end
1762
	for i = 1, 100, 20 do rs:wait()
1763
		sp.CFrame = root.CFrame*CFrame.new(0,15,0)
1764
	end
1765
	for i = 1, 20 do
1766
		sp.CFrame = root.CFrame*CFrame.new(0,15,0)
1767
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
1768
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
1769
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
1770
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1771
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1772
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1773
		if Debounces.on == false then break end
1774
		rs:wait()
1775
	end
1776
	sp.Transparency = 0
1777
	for i = 1, 20 do
1778
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
1779
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
1780
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
1781
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1782
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1783
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1784
		if Debounces.on == false then break end
1785
		rs:wait()
1786
	end
1787
	wait(1)
1788
	sp.Transparency = 0
1789
	sp2.Transparency = 0.84
1790
	for i = 1, 20 do
1791
		--spm.Scale = spm.Scale - Vector3.new(15,15,15)
1792
		sp.CFrame = root.CFrame*CFrame.new(0,15,0)
1793
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1794
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
1795
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
1796
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1797
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
1798
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
1799
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
1800
		if Debounces.on == false then break end
1801
		rs:wait()
1802
	end
1803
	for i = 1, 2880, 50 do
1804
		rs:wait()
1805
		sp.CFrame = root.CFrame*CFrame.new(0,15,0)
1806
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) 
1807
		rs:wait()
1808
	end
1809
	sp:Destroy()
1810
	sp2:Destroy()
1811
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
1812
	local X = Instance.new("Part",char)
1813
	local O = Instance.new("ObjectValue",X)
1814
	O.Name = "creator"
1815
	X.Locked = true
1816
	X.Name = "Shell"
1817
	X.Anchored = false
1818
	X.CanCollide = false
1819
	X.Transparency = 0
1820
	X.Reflectance = 0
1821
	X.BottomSurface = 0
1822
	X.TopSurface = 0
1823
	X.Shape = 0
1824
	local V = Instance.new("ObjectValue",X)
1825
	V.Value = char
1826
	V.Name = "creator"
1827
	X.BrickColor = BrickColor.new("Teal")
1828
	X.Size = Vector3.new(1,1,1)
1829
	X.Material = "Neon"
1830
	local Z = Instance.new("SpecialMesh",X)
1831
	Z.MeshType = "Sphere"
1832
	Z.Scale = Vector3.new(15,15,15)
1833
	X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
1834
	local bv = Instance.new("BodyVelocity",X)
1835
	bv.maxForce = Vector3.new(99999,99999,99999)
1836
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1837
	bv.velocity = X.CFrame.lookVector*65
1838
1839
	Explode = X.Touched:connect(function(hit)
1840
	
1841
			local cf = X.CFrame
1842
			bv:Destroy()
1843
			X.Anchored = true
1844
			Z:Remove()
1845
			Explode:disconnect()
1846
			X.Size = Vector3.new(3,3,3)
1847
			X.Touched:connect(function(hit) end)
1848
			X.CanCollide = false
1849
			local part3 = Instance.new("Part", rarm)
1850
			part3.Anchored=true
1851
			part3.CanCollide=false
1852
			part3.Locked = true
1853
			part3.TopSurface = "SmoothNoOutlines"
1854
			part3.BottomSurface = "SmoothNoOutlines"
1855
			part3.FormFactor='Custom'
1856
			part3.Size=Vector3.new(1,1, 1)
1857
			part3.CFrame=X.CFrame
1858
			part3.Transparency=0
1859
			part3.BrickColor=BrickColor.new("Teal")
1860
			local mesh3 = Instance.new("SpecialMesh",part3)
1861
			mesh3.MeshType = "Sphere"
1862
			mesh3.Scale = Vector3.new(1,1,1)
1863
			--debris:AddItem(X,8)
1864
			local part4 = Instance.new("Part", rarm)
1865
			part4.Material = "Neon"
1866
			part4.Anchored=true
1867
			part4.CanCollide=false
1868
			part4.Locked = true
1869
			part4.TopSurface = "SmoothNoOutlines"
1870
			part4.BottomSurface = "SmoothNoOutlines"
1871
			part4.FormFactor='Custom'
1872
			part4.Size=Vector3.new(1,1, 1)
1873
			part4.CFrame=X.CFrame
1874
			part4.Transparency=0
1875
			part4.BrickColor=BrickColor.new("Teal")
1876
			local mesh4 = Instance.new("SpecialMesh",part4)
1877
			mesh4.MeshType = "Sphere"
1878
			mesh4.Scale = Vector3.new(.5,.5,.5)
1879
			local part7 = Instance.new("Part", rarm)
1880
			part7.Material = "Neon"
1881
			part7.Anchored=true
1882
			part7.CanCollide=false
1883
			part7.Locked = true
1884
			part7.TopSurface = "SmoothNoOutlines"
1885
			part7.BottomSurface = "SmoothNoOutlines"
1886
			part7.FormFactor='Custom'
1887
			part7.Size=Vector3.new(1,1, 1)
1888
			part7.CFrame=X.CFrame
1889
			part7.Transparency=0
1890
			part7.BrickColor=BrickColor.new("Teal")
1891
			local mesh7 = Instance.new("SpecialMesh",part7)
1892
			mesh7.MeshType = "Sphere"
1893
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1894
		--[[X.Touched:connect(function(ht)
1895
				hit = ht.Parent
1896
			if ht and hit:IsA("Model") then
1897
					if hit:FindFirstChild("Humanoid") then
1898
						if hit.Name ~= p.Name then
1899
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
1900
							wait(.3)
1901
						end
1902
					end
1903
			elseif ht and hit:IsA("Hat") then
1904
				if hit.Parent.Name ~= p.Name then
1905
					if hit.Parent:FindFirstChild("Humanoid") then
1906
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
1907
						wait(.3)
1908
					end
1909
				end
1910
			end
1911
		end)
1912
		part3.Touched:connect(function(ht)
1913
				hit = ht.Parent
1914
			if ht and hit:IsA("Model") then
1915
					if hit:FindFirstChild("Humanoid") then
1916
						if hit.Name ~= p.Name then
1917
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
1918
							wait(.3)
1919
						end
1920
					end
1921
			elseif ht and hit:IsA("Hat") then
1922
				if hit.Parent.Name ~= p.Name then
1923
					if hit.Parent:FindFirstChild("Humanoid") then
1924
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
1925
						wait(.3)
1926
					end
1927
				end
1928
			end
1929
		end)]]--
1930
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1931
			if v:FindFirstChild('Humanoid') then
1932
				v.Humanoid:TakeDamage(math.random(100,100))
1933
				v.Humanoid.PlatformStand = true
1934
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1935
			end
1936
		end
1937
1938
		local acos = math.acos
1939
		local sqrt = math.sqrt
1940
		local Vec3 = Vector3.new
1941
		local fromAxisAngle = CFrame.fromAxisAngle
1942
1943
		local function toAxisAngle(CFr)
1944
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1945
			local Angle = math.acos((R00+R11+R22-1)/2)
1946
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1947
			A = A == 0 and 0.00001 or A
1948
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1949
			B = B == 0 and 0.00001 or B
1950
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1951
			C = C == 0 and 0.00001 or C
1952
			local x = (R21-R12)/sqrt(A)
1953
			local y = (R02-R20)/sqrt(B)
1954
			local z = (R10-R01)/sqrt(C)
1955
			return Vec3(x,y,z),Angle
1956
		end
1957
1958
		function ApplyTrig(Num,Func)
1959
			local Min,Max = Func(0),Func(1)
1960
			local i = Func(Num)
1961
			return (i-Min)/(Max-Min)
1962
		end
1963
1964
		function LerpCFrame(CFrame1,CFrame2,Num)
1965
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1966
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1967
		end
1968
1969
		function Crater(Torso,Radius)
1970
			Spawn(function()
1971
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1972
				local Ignore = {}
1973
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1974
					if v.Character ~= nil then
1975
						Ignore[#Ignore+1] = v.Character
1976
					end
1977
				end
1978
				local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1979
				if Hit == nil then return end
1980
					local Parts = {}
1981
					for i = 1,360,10 do
1982
						local P = Instance.new("Part",Torso.Parent)
1983
						P.Anchored = true
1984
						P.FormFactor = "Custom"
1985
						P.BrickColor = Hit.BrickColor
1986
						P.Material = Hit.Material
1987
						P.TopSurface = "Smooth"
1988
						P.BottomSurface = "Smooth"
1989
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1990
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1991
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1992
						if math.random(0,5) == 0 then -- rubble
1993
							local P = Instance.new("Part",Torso.Parent)
1994
							P.Anchored = true
1995
							P.FormFactor = "Custom"
1996
							P.BrickColor = Hit.BrickColor
1997
							P.Material = Hit.Material
1998
							P.TopSurface = "Smooth"
1999
							P.BottomSurface = "Smooth"
2000
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
2001
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
2002
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
2003
							end
2004
						end
2005
						for i = 0,1,0.05 do
2006
							for i2,v in pairs(Parts) do
2007
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
2008
							end
2009
							wait(0.02)
2010
						end
2011
						for i,v in pairs(Parts) do
2012
							if v[1].Size.X > 2.1 then
2013
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
2014
							end
2015
							v[1].Anchored = false
2016
						end
2017
						for i = 0,1,0.05 do
2018
							for i2,v in pairs(Parts) do
2019
								v[1].Transparency = i
2020
								if i == 1 then
2021
									v[1]:Destroy()
2022
								elseif i >= 0.25 then
2023
									v[1].CanCollide = false
2024
								end
2025
							end
2026
						wait(0.02)
2027
						end
2028
					Parts = nil
2029
					end)
2030
				end
2031
2032
				
2033
2034
				Part = function(x,y,z,color,tr,cc,an,parent)
2035
					local p = Instance.new('Part',parent or Weapon)
2036
					p.formFactor = 'Custom'
2037
					p.Size = Vector3.new(x,y,z)
2038
					p.BrickColor = BrickColor.new(color)
2039
					p.CanCollide = cc
2040
					p.Transparency = tr
2041
					p.Anchored = an
2042
					p.TopSurface,p.BottomSurface = 0,0
2043
					p.Locked=true
2044
					p:BreakJoints()
2045
				return p end
2046
2047
			Mesh = function(par,num,x,y,z)
2048
			local msh = _
2049
			if num == 1 then msh = Instance.new("CylinderMesh",par)
2050
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
2051
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
2052
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
2053
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
2054
			end msh.Scale = Vector3.new(x,y,z)
2055
			return msh end
2056
2057
			function explosion(col1,col2,cfr,sz,rng,dmg)
2058
				local a= Part(1,1,1,col1,.5,false,true,workspace)
2059
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
2060
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
2061
				v1,v2,v3=sz.x,sz.y,sz.z
2062
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
2063
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
2064
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
2065
				a.CFrame=cfr
2066
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
2067
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
2068
2069
				spawn(function()
2070
					while wait() do
2071
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
2072
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
2073
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
2074
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
2075
							a.Transparency=a.Transparency+0.05
2076
							a2.Transparency=a2.Transparency+0.05
2077
							a3.Transparency=a3.Transparency+0.05
2078
						end
2079
					end)
2080
				end
2081
2082
				Crater(X,20)
2083
				
2084
				z = Instance.new("Sound",X)
2085
				z.SoundId = "rbxassetid://231917744"
2086
				z.Pitch = .5
2087
				z.Volume = 10
2088
				z1 = Instance.new("Sound",X)
2089
				z1.SoundId = "rbxassetid://231917744"
2090
				z1.Pitch = .5
2091
				z1.Volume = 10
2092
				z2 = Instance.new("Sound",X)
2093
				z2.SoundId = "rbxassetid://231917744"
2094
				z2.Pitch = .5
2095
				z2.Volume = 10
2096
				z3 = Instance.new("Sound",X)
2097
				z3.SoundId = "rbxassetid://245537790"
2098
				z3.Pitch = .7
2099
				z3.Volume = 1
2100
				z4 = Instance.new("Sound",X)
2101
				z4.SoundId = "rbxassetid://245537790"
2102
				z4.Pitch = .7
2103
				z4.Volume = 1
2104
				wait(0.1)
2105
				z:Play()
2106
				z1:Play()
2107
				z2:Play()
2108
				z3:Play()
2109
				z4:Play()
2110
2111
				local part=Instance.new('Part',rarm)
2112
				part.Anchored=true
2113
				part.CanCollide=false
2114
				part.Locked = true
2115
				part.FormFactor='Custom'
2116
				part.Size=Vector3.new(1,1,1)
2117
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
2118
				part.Transparency=0
2119
				part.BrickColor=BrickColor.new('Teal')
2120
				local mesh=Instance.new('SpecialMesh',part)
2121
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
2122
				mesh.Scale=Vector3.new(2,2,2)
2123
				local part2=part:clone()
2124
				part2.Parent = rarm
2125
				part2.BrickColor=BrickColor.new("Teal")
2126
				local part5=part:clone()
2127
				part5.Parent = rarm
2128
				part5.BrickColor=BrickColor.new("Teal")
2129
				local part6=part:clone()
2130
				part6.Parent = rarm
2131
				part6.BrickColor=BrickColor.new("Teal")
2132
				local mesh2=mesh:clone()
2133
				mesh2.Parent=part2
2134
				mesh2.Scale=Vector3.new(3, 3, 3)
2135
				local mesh5=mesh:clone()
2136
				mesh5.Parent=part5
2137
				mesh5.Scale=Vector3.new(3, 3, 3)
2138
				local mesh6=mesh:clone()
2139
				mesh6.Parent=part6
2140
				mesh6.Scale=Vector3.new(3, 3, 3)
2141
				local blast = Instance.new("Part", rarm)
2142
				blast.BrickColor = BrickColor.new("New Yeller")
2143
				blast.Anchored = true
2144
				blast.CanCollide = false
2145
				blast.Locked = true
2146
				blast.Size = Vector3.new(1, 1, 1)
2147
				blast.TopSurface = "Smooth"
2148
				blast.BottomSurface = "Smooth"
2149
				blast.Transparency = 0
2150
				blast.CFrame = HandCF
2151
				local bm = Instance.new("SpecialMesh", blast)
2152
				bm.Scale = Vector3.new(5,1,5)
2153
				bm.MeshId = "rbxassetid://3270017"
2154
				local blast2 = Instance.new("Part", rarm)
2155
				blast2.BrickColor = BrickColor.new("New Yeller")
2156
				blast2.Anchored = true
2157
				blast2.CanCollide = false
2158
				blast2.Locked = true
2159
				blast2.Size = Vector3.new(1, 1, 1)
2160
				blast2.TopSurface = "Smooth"
2161
				blast2.BottomSurface = "Smooth"
2162
				blast2.Transparency = 0
2163
				blast2.CFrame = HandCF
2164
				local bm2 = Instance.new("SpecialMesh", blast2)
2165
				bm2.Scale = Vector3.new(3,1,3)
2166
				bm2.MeshId = "rbxassetid://3270017"
2167
				local blast3 = Instance.new("Part", rarm)
2168
				blast3.BrickColor = BrickColor.new("New Yeller")
2169
				blast3.Anchored = true
2170
				blast3.CanCollide = false
2171
				blast3.Locked = true
2172
				blast3.Size = Vector3.new(1, 1, 1)
2173
				blast3.TopSurface = "Smooth"
2174
				blast3.BottomSurface = "Smooth"
2175
				blast3.Transparency = 0
2176
				blast3.CFrame = HandCF
2177
				local bm3 = Instance.new("SpecialMesh", blast3)
2178
				bm3.Scale = Vector3.new(3,1,3)
2179
				bm3.MeshId = "rbxassetid://3270017"
2180
				for i = 1,120 do rs:wait()
2181
					
2182
					X.Size = X.Size + Vector3.new(.8,.8,.8)
2183
					--part3.Size = part3.Size + Vector3.new(3,3,3)
2184
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
2185
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
2186
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
2187
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
2188
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
2189
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
2190
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
2191
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
2192
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
2193
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
2194
					X.CFrame = cf
2195
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
2196
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
2197
					part3.CFrame=X.CFrame
2198
					part4.CFrame=X.CFrame
2199
					part7.CFrame=X.CFrame
2200
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
2201
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
2202
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2203
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
2204
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
2205
					rs:wait()
2206
					end
2207
					X:Destroy()
2208
					part:Destroy()
2209
					part2:Destroy()
2210
					part3:Destroy()
2211
					part4:Destroy()
2212
					part5:Destroy()
2213
					part6:Destroy()
2214
					blast:Destroy()
2215
					blast2:Destroy()
2216
					blast3:Destroy()
2217
					z:Destroy()
2218
					z1:Destroy()
2219
					z2:Destroy()
2220
					z3:Destroy()
2221
					z4:Destroy()
2222
				
2223
			end)
2224
			for i = 1, 20 do
2225
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
2226
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
2227
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
2228
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
2229
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
2230
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
2231
				if Debounces.on == false then break end
2232
				rs:wait()
2233
			end
2234
			if Debounces.CanAttack == false then
2235
				Debounces.CanAttack = true
2236
				Debounces.NoIdl = false
2237
				Debounces.on = false
2238
			end
2239
		end
2240
	end
2241
end)
2242
----------------------------------------------------
2243
mouse.KeyDown:connect(function(key)
2244
	if key == "e" then
2245
		if Debounces.CanAttack == true then
2246
			Debounces.CanAttack = false
2247
			Debounces.NoIdl = true
2248
			Debounces.on = true
2249
			Debounces.ks = true
2250
		hand1 = Instance.new("Part",rarm)
2251
		hand1.Size = Vector3.new(1,1,1)
2252
		hand1.CanCollide = false
2253
		hand1.Position = Vector3.new(99999,99999,99999)
2254
		hand1.Transparency = 1
2255
		handweld = Instance.new("Weld",rarm)
2256
		handweld.Part0 = hand1
2257
		handweld.Part1 = rarm
2258
		handweld.C0 = CFrame.new(0,1,0)
2259
		hand2 = Instance.new("Part",larm)
2260
		hand2.Size = Vector3.new(1,1,1)
2261
		hand2.CanCollide = false
2262
		hand2.Position = Vector3.new(99999,99999,99999)
2263
		hand2.Transparency = 1
2264
		handweld2 = Instance.new("Weld",larm)
2265
		handweld2.Part0 = hand2
2266
		handweld2.Part1 = larm
2267
		handweld2.C0 = CFrame.new(0,1,0)
2268
		function onTouch(hit)
2269
2270
if hit.Parent:findFirstChild("Humanoid") then
2271
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 3
2272
end
2273
end
2274
2275
hand2.Touched:connect(onTouch)
2276
			for i = 1, 5 do
2277
		wait()
2278
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2279
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2280
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2281
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2282
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2283
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2284
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2285
	end
2286
	for i = 1, 5 do
2287
		wait()
2288
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2289
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2290
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2291
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-5)), 0.2)
2292
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2293
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2294
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)	
2295
	end
2296
		function onTouch1(hit)
2297
2298
if hit.Parent:FindFirstChild("Humanoid") then
2299
	if hold == false then
2300
2301
		hand1.TouchInterest:Destroy()
2302
		
2303
	xq = Instance.new("Model",char)
2304
	xq.Name = "ComboHold"
2305
	h = hit.Parent:FindFirstChild("Humanoid")
2306
		t = hit.Parent:FindFirstChild("Torso")
2307
		he = hit.Parent:FindFirstChild("Head")
2308
		xx = Instance.new("Weld",xq)
2309
		xx.Part0 = torso
2310
		xx.Part1 = t
2311
		xx.C0 = CFrame.new(0,0,-2)*CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
2312
		hold = true
2313
		h.WalkSpeed = 0
2314
	he.Anchored = true
2315
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
2316
--------------------------------------------------------------------
2317
2318
		
2319
		
2320
		end
2321
		wait(1)
2322
if hold == true then
2323
xq:Destroy()
2324
2325
		for i = 1, 5 do
2326
	
2327
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2328
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2329
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2330
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2331
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2332
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2333
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2334
		end
2335
	
2336
		z = Instance.new("Sound",rarm)
2337
	z.SoundId = "rbxassetid://137579113"
2338
	z.Volume = 1
2339
	wait()
2340
	z:Play()
2341
	
2342
	for i = 1, 5 do
2343
2344
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2345
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2346
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2347
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-5)), 0.2)
2348
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2349
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2350
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)	
2351
	end
2352
2353
	z = Instance.new("Sound",rarm)
2354
	z.SoundId = "rbxassetid://137579113"
2355
	z.Volume = 1
2356
	wait()
2357
	z:Play()
2358
2359
	for i = 1, 5 do
2360
	
2361
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2362
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2363
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2364
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)
2365
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
2366
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.4)
2367
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)	
2368
	end
2369
	
2370
	z = Instance.new("Sound",rarm)
2371
	z.SoundId = "rbxassetid://137579113"
2372
	z.Volume = 1
2373
	wait()
2374
	z:Play()
2375
2376
	for i = 1, 5 do
2377
	
2378
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2379
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2380
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2381
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2382
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(5)), 0.2)
2383
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)
2384
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
2385
	end
2386
2387
	z = Instance.new("Sound",rarm)
2388
	z.SoundId = "rbxassetid://137579113"
2389
	z.Volume = 1
2390
	wait()
2391
	z:Play()
2392
	
2393
		for i = 1, 5 do
2394
2395
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2396
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2397
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2398
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2399
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2400
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2401
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2402
		end
2403
		
2404
		z = Instance.new("Sound",rarm)
2405
	z.SoundId = "rbxassetid://137579113"
2406
	z.Volume = 1
2407
	wait()
2408
	z:Play()
2409
	
2410
	for i = 1, 5 do
2411
	
2412
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2413
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2414
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2415
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-5)), 0.2)
2416
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2417
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2418
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)	
2419
	end
2420
	
2421
	z = Instance.new("Sound",rarm)
2422
	z.SoundId = "rbxassetid://137579113"
2423
	z.Volume = 1
2424
	wait()
2425
	z:Play()
2426
2427
	for i = 1, 5 do
2428
2429
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2430
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2431
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2432
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)
2433
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
2434
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.4)
2435
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)	
2436
	end
2437
2438
	z = Instance.new("Sound",rarm)
2439
	z.SoundId = "rbxassetid://137579113"
2440
	z.Volume = 1
2441
	wait()
2442
	z:Play()
2443
	
2444
	for i = 1, 5 do
2445
	
2446
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2447
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2448
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2449
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2450
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(5)), 0.2)
2451
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)
2452
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
2453
	end
2454
	
2455
	z = Instance.new("Sound",rarm)
2456
	z.SoundId = "rbxassetid://137579113"
2457
	z.Volume = 1
2458
	wait()
2459
	z:Play()
2460
2461
		for i = 1, 5 do
2462
2463
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2464
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2465
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2466
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2467
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2468
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2469
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2470
		end
2471
		
2472
		z = Instance.new("Sound",rarm)
2473
	z.SoundId = "rbxassetid://137579113"
2474
	z.Volume = 1
2475
	wait()
2476
	z:Play()
2477
		for i = 1, 5 do
2478
	
2479
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2480
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2481
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2482
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2483
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2484
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2485
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2486
		end
2487
	
2488
		z = Instance.new("Sound",rarm)
2489
	z.SoundId = "rbxassetid://137579113"
2490
	z.Volume = 1
2491
	wait()
2492
	z:Play()
2493
	
2494
	for i = 1, 5 do
2495
2496
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2497
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2498
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2499
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-5)), 0.2)
2500
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2501
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2502
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)	
2503
	end
2504
2505
	z = Instance.new("Sound",rarm)
2506
	z.SoundId = "rbxassetid://137579113"
2507
	z.Volume = 1
2508
	wait()
2509
	z:Play()
2510
2511
	for i = 1, 5 do
2512
	
2513
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2514
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2515
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2516
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)
2517
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
2518
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.4)
2519
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)	
2520
	end
2521
	
2522
	z = Instance.new("Sound",rarm)
2523
	z.SoundId = "rbxassetid://137579113"
2524
	z.Volume = 1
2525
	wait()
2526
	z:Play()
2527
2528
	for i = 1, 5 do
2529
	
2530
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2531
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2532
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2533
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2534
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(5)), 0.2)
2535
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)
2536
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
2537
	end
2538
2539
	z = Instance.new("Sound",rarm)
2540
	z.SoundId = "rbxassetid://137579113"
2541
	z.Volume = 1
2542
	wait()
2543
	z:Play()
2544
	
2545
		for i = 1, 5 do
2546
2547
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2548
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2549
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2550
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2551
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2552
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2553
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2554
		end
2555
		
2556
		z = Instance.new("Sound",rarm)
2557
	z.SoundId = "rbxassetid://137579113"
2558
	z.Volume = 1
2559
	wait()
2560
	z:Play()
2561
	
2562
	for i = 1, 5 do
2563
	
2564
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2565
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2566
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2567
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-5)), 0.2)
2568
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2569
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2570
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)	
2571
	end
2572
	
2573
	z = Instance.new("Sound",rarm)
2574
	z.SoundId = "rbxassetid://137579113"
2575
	z.Volume = 1
2576
	wait()
2577
	z:Play()
2578
2579
	for i = 1, 5 do
2580
2581
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2582
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2583
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2584
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)
2585
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
2586
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.4)
2587
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)	
2588
	end
2589
2590
	z = Instance.new("Sound",rarm)
2591
	z.SoundId = "rbxassetid://137579113"
2592
	z.Volume = 1
2593
	wait()
2594
	z:Play()
2595
	
2596
	for i = 1, 5 do
2597
	
2598
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2599
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2600
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2601
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2602
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(5)), 0.2)
2603
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)
2604
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
2605
	end
2606
	
2607
	z = Instance.new("Sound",rarm)
2608
	z.SoundId = "rbxassetid://137579113"
2609
	z.Volume = 1
2610
	wait()
2611
	z:Play()
2612
2613
		for i = 1, 5 do
2614
2615
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2616
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2617
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2618
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2619
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2620
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2621
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2622
		end
2623
		
2624
		z = Instance.new("Sound",rarm)
2625
	z.SoundId = "rbxassetid://137579113"
2626
	z.Volume = 1
2627
	wait()
2628
	z:Play()
2629
2630
	
2631
		for i = 1, 5 do
2632
	
2633
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2634
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2635
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2636
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2637
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2638
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2639
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2640
		end
2641
	
2642
		z = Instance.new("Sound",rarm)
2643
	z.SoundId = "rbxassetid://137579113"
2644
	z.Volume = 1
2645
	wait()
2646
	z:Play()
2647
	
2648
	for i = 1, 5 do
2649
2650
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2651
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2652
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2653
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-5)), 0.2)
2654
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2655
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2656
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)	
2657
	end
2658
2659
	z = Instance.new("Sound",rarm)
2660
	z.SoundId = "rbxassetid://137579113"
2661
	z.Volume = 1
2662
	wait()
2663
	z:Play()
2664
2665
	for i = 1, 5 do
2666
	
2667
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2668
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2669
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2670
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)
2671
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
2672
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.4)
2673
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)	
2674
	end
2675
	
2676
	z = Instance.new("Sound",rarm)
2677
	z.SoundId = "rbxassetid://137579113"
2678
	z.Volume = 1
2679
	wait()
2680
	z:Play()
2681
2682
	for i = 1, 5 do
2683
	
2684
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2685
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2686
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2687
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2688
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(5)), 0.2)
2689
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)
2690
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
2691
	end
2692
2693
	z = Instance.new("Sound",rarm)
2694
	z.SoundId = "rbxassetid://137579113"
2695
	z.Volume = 1
2696
	wait()
2697
	z:Play()
2698
	
2699
		for i = 1, 5 do
2700
2701
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2702
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2703
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2704
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2705
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2706
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2707
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2708
		end
2709
		
2710
		z = Instance.new("Sound",rarm)
2711
	z.SoundId = "rbxassetid://137579113"
2712
	z.Volume = 1
2713
	wait()
2714
	z:Play()
2715
	
2716
	for i = 1, 5 do
2717
	
2718
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2719
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2720
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2721
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-5)), 0.2)
2722
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2723
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2724
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)	
2725
	end
2726
	
2727
	z = Instance.new("Sound",rarm)
2728
	z.SoundId = "rbxassetid://137579113"
2729
	z.Volume = 1
2730
	wait()
2731
	z:Play()
2732
2733
	for i = 1, 5 do
2734
2735
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2736
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2737
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2738
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2)
2739
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.2)
2740
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.4)
2741
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)	
2742
	end
2743
2744
	z = Instance.new("Sound",rarm)
2745
	z.SoundId = "rbxassetid://137579113"
2746
	z.Volume = 1
2747
	wait()
2748
	z:Play()
2749
	
2750
	for i = 1, 5 do
2751
	
2752
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2753
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2754
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2755
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2756
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(5)), 0.2)
2757
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)
2758
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
2759
	end
2760
	
2761
	z = Instance.new("Sound",rarm)
2762
	z.SoundId = "rbxassetid://137579113"
2763
	z.Volume = 1
2764
	wait()
2765
	z:Play()
2766
2767
		for i = 1, 5 do
2768
2769
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2770
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2771
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
2772
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2773
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2774
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2775
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)	
2776
		end
2777
		
2778
		z = Instance.new("Sound",rarm)
2779
	z.SoundId = "rbxassetid://137579113"
2780
	z.Volume = 1
2781
	wait()
2782
	z:Play()
2783
2784
	for i = 1, 5 do
2785
	
2786
		-----------------------------------------------------------------------up/down--left/right----tilt-------------------
2787
       hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2788
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.2)
2789
   rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.7)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-5)), 0.2)
2790
  larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2791
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
2792
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)	
2793
end
2794
for i = 1, 5 do
2795
		wait()
2796
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2797
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
2798
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2)
2799
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-40)), 0.2)
2800
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
2801
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.4)
2802
		
2803
end
2804
2805
	he.Anchored = false
2806
	h.WalkSpeed = 16
2807
unfreeze()
2808
	for i = 1, 20 do
2809
		
2810
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2811
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2812
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
2813
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
2814
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
2815
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
2816
2817
	end
2818
	z = Instance.new("Sound",rarm)
2819
	z.SoundId = "rbxassetid://137579113"
2820
	z.Volume = 1
2821
	wait(0.2)
2822
	z:Play()
2823
	fling = Instance.new("BodyThrust",t)
2824
	fling.Force = Vector3.new(0,1,3000)
2825
	wait(1)
2826
	fling:Destroy()
2827
		
2828
	
2829
	
2830
	
2831
	
2832
	
2833
	
2834
	
2835
	
2836
		wait(2)
2837
		
2838
		end
2839
		end
2840
		
2841
		end
2842
		hand1.Touched:connect(onTouch1)
2843
		wait(2)
2844
		if hold == true then
2845
			wait(2.6)
2846
			hold = false
2847
		end
2848
		
2849
		hand1:Destroy()
2850
		hand2:Destroy()
2851
		if Debounces.CanAttack == false then
2852
				Debounces.CanAttack = true
2853
				Debounces.NoIdl = false
2854
				Debounces.on = false
2855
end
2856
		for i = 1, 20 do
2857
		
2858
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2859
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2860
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
2861
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
2862
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
2863
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
2864
end
2865
		end
2866
	end
2867
		end)
2868
2869
-------------------------------
2870
2871
----------------------------------------------------
2872
2873
2874
2875
2876
----------------------------------------------------
2877
local go = 15
2878
mouse.KeyDown:connect(function(key)
2879
	if key == "y" then
2880
2881
		if Debounces.CanAttack == true then
2882
			Debounces.CanAttack = false
2883
			Debounces.NoIdl = true
2884
			Debounces.on = true
2885
			Debounces.ks = true
2886
energypun = Instance.new("Part",rarm)
2887
energypun.Size = Vector3.new(0.7,10,0.2)
2888
energypun.Transparency = 0.5
2889
energypun.CanCollide = false
2890
energypun.Position = Vector3.new(999,999,999)
2891
energypun.BrickColor = BrickColor.new("Teal")
2892
energypunmesh = Instance.new("SpecialMesh",energypun)
2893
energypunmesh.MeshType = "Sphere"
2894
energypunmesh.Scale = Vector3.new(1,1,1)
2895
energypunweld = Instance.new("Weld",energypun)
2896
energypunweld.Part0 = energypun
2897
energypunweld.Part1 = rarm
2898
energypunweld.C0 = CFrame.new(0,4,0)
2899
2900
	z = Instance.new("Sound",hed)
2901
	z.SoundId = "rbxassetid://232213955"
2902
	z.Pitch = 1
2903
	z.Volume = 1
2904
	
2905
	wait(0.2)
2906
	z:Play()
2907
2908
2909
energypunaura.Size = NumberSequence.new(3)
2910
2911
for i = 1, 20 do
2912
		wait()
2913
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),math.rad(30),math.rad(0)), 0.4)
2914
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-30), math.rad(0)), 0.2)
2915
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
2916
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2)
2917
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(0)), 0.4)
2918
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.4)
2919
end
2920
wait(0.6)
2921
z = Instance.new("Sound",energypun)
2922
		z.SoundId = "rbxassetid://615910787"
2923
		
2924
		z.Volume = 10
2925
		z:Play()
2926
for i = 1, 20 do
2927
		wait()
2928
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-15),math.rad(35),math.rad(0)), 0.4)
2929
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(15), math.rad(-50), math.rad(0)), 0.2)
2930
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2931
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-25)), 0.2)
2932
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-10), math.rad(0)), 0.4)
2933
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(15), math.rad(10), math.rad(10)), 0.4)
2934
end
2935
z = Instance.new("Sound",energypun)
2936
		z.SoundId = "rbxassetid://615910787"
2937
		
2938
		z.Volume = 10
2939
		z:Play()
2940
		burst = Instance.new("BodyThrust",torso)
2941
burst.Force = Vector3.new(0,0,-10000)
2942
for i = 1, 20 do
2943
		wait()
2944
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2945
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0)), 0.2)
2946
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2947
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
2948
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
2949
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-45), math.rad(0), math.rad(0)), 0.4)
2950
end
2951
2952
function onTouched(hit)
2953
	
2954
2955
z = Instance.new("Sound",energypun)
2956
		z.SoundId = "rbxassetid://863808513"
2957
		
2958
		z.Volume = 10
2959
		z:Play()
2960
if hit == nil then
2961
	 return
2962
	 end
2963
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
2964
	energypun.TouchInterest:Destroy()
2965
	burst:Destroy()
2966
	
2967
		t1 = hit.Parent:FindFirstChild("Torso")
2968
		xl1 = Instance.new("Model",char)
2969
		xx1 = Instance.new("Weld",xl1)
2970
		xx1.Part0 = torso
2971
		xx1.Part1 = t1
2972
		xx1.C0 = CFrame.new(0,0,-2)*CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
2973
	wait(1)
2974
		
2975
	go = 1
2976
	
2977
local humanoids = hit.Parent:FindFirstChild("Humanoid")
2978
2979
humanoids.WalkSpeed = 0
2980
hum.WalkSpeed = 0
2981
humanoids.Health = humanoids.Health - 10
2982
xl1:Destroy()
2983
wait()
2984
2985
for i = 1, 20 do
2986
		wait()
2987
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.4)
2988
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 6, -11) * CFrame.Angles(math.rad(15), math.rad(160), math.rad(0)), 0.2)
2989
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2990
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-25)), 0.2)
2991
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-10), math.rad(0)), 0.4)
2992
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(15), math.rad(10), math.rad(10)), 0.4)
2993
end
2994
2995
2996
energypun:Destroy()
2997
wait()
2998
 local monn = Instance.new("Model",char)
2999
3000
z = Instance.new("Sound",char)
3001
		z.SoundId = "rbxassetid://659979723"
3002
		
3003
		z.Volume = 1000
3004
		z:Play()
3005
	balls.Anchored = false
3006
	aura.Transparency = NumberSequence.new(1)
3007
	wait()
3008
energy = Instance.new("Weld",rarm)
3009
energy.Part0 = balls
3010
energy.Part1 = rarm
3011
energy.C0 = CFrame.new(0,6,0)
3012
3013
3014
		wait(2.3)
3015
		energy:Destroy()
3016
		wait()
3017
		balls.Position = Vector3.new(999,999,999)
3018
balls.Anchored = true
3019
aura.Transparency = NumberSequence.new(0.2)
3020
		wait()
3021
3022
		for i = 1, 20 do
3023
		
3024
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-75),math.rad(0)), 0.4)
3025
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 9, -13) * CFrame.Angles(math.rad(50), math.rad(270), math.rad(0)), 0.2)
3026
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
3027
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-25)), 0.2)
3028
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(2), math.rad(-10), math.rad(0)), 0.4)
3029
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(10)), 0.4)
3030
		end
3031
		
3032
	
3033
	
3034
3035
laser1 = true
3036
s1.Volume=1
3037
s1:play()
3038
for i=1,100 do
3039
	wait()
3040
	humanoids.Health = humanoids.Health - 1
3041
end
3042
3043
3044
energypunweld:Destroy()
3045
3046
laser1=false
3047
beam.Parent=nil
3048
inner.Parent=nil
3049
expl.Parent=nil
3050
exa.Parent=nil
3051
s1:stop()
3052
3053
z:Stop()
3054
3055
			
3056
		
3057
3058
	
3059
	
3060
	
3061
3062
3063
3064
if Debounces.CanAttack == false then
3065
				Debounces.CanAttack = true
3066
				Debounces.NoIdl = false
3067
				Debounces.on = false
3068
end
3069
hum.WalkSpeed = 16
3070
humanoids.WalkSpeed = 16
3071
3072
3073
end
3074
	end
3075
energypun.Touched:connect(onTouched)	
3076
		end
3077
		end
3078
		end)
3079
	
3080
		
3081
3082
3083
3084
mouse.KeyDown:connect(function(key)
3085
	if key == "h" then
3086
3087
3088
3089
		if Debounces.CanAttack == true then
3090
            Debounces.CanAttack = false
3091
            Debounces.on = true
3092
            Debounces.NoIdl = true
3093
				for i = 1, 15 do
3094
					wait()
3095
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
3096
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
3097
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
3098
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
3099
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
3100
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
3101
                    if Debounces.on == false then break end
3102
                    
3103
                end
3104
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
3105
wait(1.0)
3106
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
3107
3108
3109
local larm = game.Players.LocalPlayer.Character["Left Arm"]
3110
3111
3112
balls.Anchored = false
3113
3114
3115
3116
weld1 = Instance.new("Weld",larm)
3117
weld1.Part0 = balls
3118
weld1.Part1 = torso
3119
weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
3120
3121
x = Instance.new("Sound",char)
3122
				x.SoundId = "rbxassetid://670166779"
3123
				x.Pitch = 1
3124
				x.Volume = 5
3125
				wait(.0000001)
3126
				x:Play()
3127
				
3128
for i = 1, 15 do
3129
	wait()
3130
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
3131
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
3132
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
3133
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
3134
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3135
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3136
                    
3137
                   
3138
                end
3139
3140
wait(0.5)
3141
				
3142
3143
				Debounces.on = false
3144
				Debounces.Here = false
3145
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
3146
3147
wait(0.7)
3148
weld1.C0 = CFrame.new(0,0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
3149
for i = 1, 15 do
3150
	wait()
3151
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
3152
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
3153
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
3154
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
3155
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3156
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3157
                    weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
3158
                end
3159
3160
wait()
3161
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
3162
wait()
3163
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
3164
3165
wait()
3166
3167
wait(1.6)
3168
for i = 1, 15 do
3169
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
3170
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
3171
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
3172
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
3173
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3174
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3175
     
3176
                   
3177
                end
3178
weld1:Destroy()
3179
wait()
3180
balls.Position = Vector3.new(999,999,999)
3181
balls.Anchored = true
3182
wait()
3183
canaura = false
3184
				shot = shot + 1
3185
			laser = true
3186
			s1.Volume=1
3187
s1:play()
3188
			wait(3.5)
3189
			laser=false
3190
beam1.Parent=nil
3191
inner1.Parent=nil
3192
expl1.Parent=nil
3193
exa1.Parent=nil
3194
s1:stop()
3195
Debounces.NoIdl = false
3196
if Debounces.CanAttack == false then
3197
Debounces.CanAttack = true
3198
end
3199
end
3200
3201
end
3202
end)
3203
3204
3205
-------------------------------
3206
local animpose = "Idle"
3207
local lastanimpose = "Idle"
3208
local sine = 0
3209
local change = 1
3210
local val = 0
3211
local ffing = false
3212
-------------------------------
3213
game:GetService("RunService").RenderStepped:connect(function()
3214
--[[if char.Humanoid.Jump == true then
3215
jump = true
3216
else
3217
jump = false
3218
end]]
3219
char.Humanoid.FreeFalling:connect(function(f)
3220
if f then
3221
ffing = true
3222
else
3223
ffing = false
3224
end
3225
end)
3226
sine = sine + change
3227
if jumpn == true then
3228
animpose = "Jumping"
3229
elseif ffing == true then
3230
animpose = "Freefalling"
3231
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3232
animpose = "Idle"
3233
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3234
animpose = "Walking"
3235
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3236
animpose = "Running"
3237
end
3238
if animpose ~= lastanimpose then
3239
sine = 0
3240
if Debounces.NoIdl == false then
3241
if animpose == "Idle" then
3242
for i = 1, 2 do
3243
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3244
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3245
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3246
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3247
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3248
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3249
end
3250
elseif animpose == "Walking" then
3251
for i = 1, 2 do
3252
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3253
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3254
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3255
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3256
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3257
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3258
end
3259
elseif animpose == "Running" then
3260
for i = 1, 2 do
3261
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3262
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3263
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3264
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3265
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3266
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3267
wait()
3268
end
3269
end
3270
else
3271
end
3272
end
3273
lastanimpose = animpose
3274
if Debounces.NoIdl == false then
3275
if animpose == "Idle" then
3276
change = 0.5
3277
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3278
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3279
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3280
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3281
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3282
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3283
elseif animpose == "Walking" then
3284
change = 1
3285
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3286
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3287
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3288
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3289
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3290
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3291
elseif animpose == "Running" then
3292
change = 1
3293
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3294
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3295
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3296
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3297
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
3298
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
3299
end
3300
end
3301
end)
3302
3303
hum.MaxHealth = math.huge
3304
wait(1)
3305
hum.Health = math.huge
3306
local p = game.Players.LocalPlayer
3307
local char = p.Character
3308
z = Instance.new("Sound", char)
3309
z.SoundId = "rbxassetid://620889412"
3310
z.Pitch = 1
3311
z.Volume = 4
3312
z.Looped = true
3313
wait(.1)
3314
z:Play()
3315
game:GetService("RunService").RenderStepped:connect(function()
3316
	
3317
	wait(.1)
3318
	aura1.Texture = "http://www.roblox.com/asset/?id=544954623"
3319
	wait(.1)
3320
	aura1.Texture = "http://www.roblox.com/asset/?id=544954793"
3321
	wait(.1)
3322
	aura1.Texture = "http://www.roblox.com/asset/?id=544955381"
3323
	wait(.1)
3324
	aura1.Texture = "http://www.roblox.com/asset/?id=544955720"
3325
	
3326
	
3327
end)
3328
while true do --Loop
3329
	wait(0.04)
3330
part2.Texture = "http://www.roblox.com/asset/?id=262008494" 
3331
wait(0.04)
3332
part2.Texture = "http://www.roblox.com/asset/?id=262008494"
3333
wait(0.04)
3334
part2.Texture = "http://www.roblox.com/asset/?id=262008494"
3335
wait(0.04) 
3336
part2.Texture = "http://www.roblox.com/asset/?id=262008494"
3337
3338
end