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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | ||
| 87 | local h,t | |
| 88 | --Give the server mouse data every second frame, but only if the values changed | |
| 89 | --If player is not moving their mouse, client won't fire events | |
| 90 | local HB = game:GetService("RunService").Heartbeat
| |
| 91 | while true do | |
| 92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 93 | h,t=Mouse.Hit,Mouse.Target | |
| 94 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 95 | end | |
| 96 | --Wait 2 frames | |
| 97 | for i=1,2 do | |
| 98 | HB:Wait() | |
| 99 | end | |
| 100 | end]==],script) | |
| 101 | ||
| 102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 103 | --Real game object | |
| 104 | local RealGame = game | |
| 105 | ||
| 106 | --Metatable for fake service | |
| 107 | local FakeService_Metatable = {
| |
| 108 | __index = function(self,k) | |
| 109 | local s = rawget(self,"_RealService") | |
| 110 | if s then | |
| 111 | return typeof(s[k])=="function" | |
| 112 | and function(_,...)return s[k](s,...)end or s[k] | |
| 113 | end | |
| 114 | end, | |
| 115 | __newindex = function(self,k,v) | |
| 116 | local s = rawget(self,"_RealService") | |
| 117 | if s then s[k]=v end | |
| 118 | end | |
| 119 | } | |
| 120 | local function FakeService(t,RealService) | |
| 121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 122 | return setmetatable(t,FakeService_Metatable) | |
| 123 | end | |
| 124 | ||
| 125 | --Fake game object | |
| 126 | local FakeGame = {
| |
| 127 | GetService = function(self,s) | |
| 128 | return rawget(self,s) or RealGame:GetService(s) | |
| 129 | end, | |
| 130 | Players = FakeService({
| |
| 131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 132 | },"Players"), | |
| 133 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 135 | RunService = FakeService({
| |
| 136 | _btrs = {},
| |
| 137 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 138 | BindToRenderStep = function(self,name,_,fun) | |
| 139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 140 | end, | |
| 141 | UnbindFromRenderStep = function(self,name) | |
| 142 | self._btrs[name]:Disconnect() | |
| 143 | end, | |
| 144 | },"RunService") | |
| 145 | } | |
| 146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 147 | FakeGame.service = FakeGame.GetService | |
| 148 | FakeService(FakeGame,game) | |
| 149 | --Changing owner to fake player object to support owner:GetMouse() | |
| 150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 151 | end | |
| 152 | --[[ C o n t r o l s : Made by Tollonis | |
| 153 | E - Draw arrow (press E again to put it back) | |
| 154 | Left Click - Fire | |
| 155 | Z - Equip/Unequip | |
| 156 | ||
| 157 | As always, feel free to DM me with suggestions or bugs. ]]-- | |
| 158 | ||
| 159 | wait() | |
| 160 | player = game.Players.LocalPlayer | |
| 161 | char = player.Character | |
| 162 | mouse = player:GetMouse() | |
| 163 | ||
| 164 | print("WHAT UP")
| |
| 165 | ||
| 166 | armed = false | |
| 167 | canfire = false | |
| 168 | enabled = true | |
| 169 | equipped = false | |
| 170 | ||
| 171 | mouse.Icon = "rbxassetid://311756275" | |
| 172 | ||
| 173 | rightshoulder = char.Torso["Right Shoulder"]:Clone() | |
| 174 | leftshoulder = char.Torso["Left Shoulder"]:Clone() | |
| 175 | ||
| 176 | hed = Instance.new("Weld", char.Torso)
| |
| 177 | hed.Part0 = char.Torso | |
| 178 | hed.Part1 = char.Head | |
| 179 | hed.C0 = CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0) | |
| 180 | ||
| 181 | tors = Instance.new("Weld", char.HumanoidRootPart)
| |
| 182 | tors.Part0 = char.HumanoidRootPart | |
| 183 | tors.Part1 = char.Torso | |
| 184 | tors.C0 = CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) | |
| 185 | ||
| 186 | -- the bow stuff | |
| 187 | ||
| 188 | bow = Instance.new("Model")
| |
| 189 | bow.Parent = game.Workspace | |
| 190 | bow.Name = "bow" | |
| 191 | ||
| 192 | handle = Instance.new("Part")
| |
| 193 | handle.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.79998732, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
| 194 | handle.Size = Vector3.new(0.200000003, 1.20000005, 0.200000003) | |
| 195 | handle.BrickColor = BrickColor.new("Pine Cone")
| |
| 196 | handle.Friction = 0.30000001192093 | |
| 197 | handle.Shape = Enum.PartType.Block | |
| 198 | handle.Name = "Handle" | |
| 199 | handle.Parent = bow | |
| 200 | handle.CanCollide = false | |
| 201 | ||
| 202 | leg2 = Instance.new("Part")
| |
| 203 | leg2.CFrame = CFrame.new(Vector3.new(-48.1999931, 1.25002313, -58.2000008)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
| 204 | leg2.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003) | |
| 205 | leg2.BrickColor = BrickColor.new("Pine Cone")
| |
| 206 | leg2.Friction = 0.30000001192093 | |
| 207 | leg2.Shape = Enum.PartType.Block | |
| 208 | leg2.Name = "Leg2" | |
| 209 | leg2.Parent = bow | |
| 210 | leg2.CanCollide = false | |
| 211 | ||
| 212 | cap2 = Instance.new("Part")
| |
| 213 | cap2.CFrame = CFrame.new(Vector3.new(-48.2000046, 0.300019979, -58.2000008)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 214 | cap2.TopSurface = Enum.SurfaceType.Smooth | |
| 215 | cap2.BottomSurface = Enum.SurfaceType.Smooth | |
| 216 | cap2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 217 | cap2.BrickColor = BrickColor.new("Pine Cone")
| |
| 218 | cap2.Friction = 0.30000001192093 | |
| 219 | cap2.Shape = Enum.PartType.Cylinder | |
| 220 | cap2.Name = "Cap2" | |
| 221 | cap2.Parent = bow | |
| 222 | cap2.CanCollide = false | |
| 223 | ||
| 224 | joint2 = Instance.new("Part")
| |
| 225 | joint2.CFrame = CFrame.new(Vector3.new(-48.1999893, 2.19999003, -58.2000237)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 226 | joint2.TopSurface = Enum.SurfaceType.Smooth | |
| 227 | joint2.BottomSurface = Enum.SurfaceType.Smooth | |
| 228 | joint2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 229 | joint2.BrickColor = BrickColor.new("Pine Cone")
| |
| 230 | joint2.Friction = 0.30000001192093 | |
| 231 | joint2.Shape = Enum.PartType.Cylinder | |
| 232 | joint2.Name = "Joint2" | |
| 233 | joint2.Parent = bow | |
| 234 | joint2.CanCollide = false | |
| 235 | ||
| 236 | joint1 = Instance.new("Part")
| |
| 237 | joint1.CFrame = CFrame.new(Vector3.new(-48.2000008, 3.39998126, -58.2000275)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 238 | joint1.TopSurface = Enum.SurfaceType.Smooth | |
| 239 | joint1.BottomSurface = Enum.SurfaceType.Smooth | |
| 240 | joint1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 241 | joint1.BrickColor = BrickColor.new("Pine Cone")
| |
| 242 | joint1.Friction = 0.30000001192093 | |
| 243 | joint1.Shape = Enum.PartType.Cylinder | |
| 244 | joint1.Name = "Joint1" | |
| 245 | joint1.Parent = bow | |
| 246 | joint1.CanCollide = false | |
| 247 | ||
| 248 | leg1 = Instance.new("Part")
| |
| 249 | leg1.CFrame = CFrame.new(Vector3.new(-48.1999931, 4.35000753, -58.2000122)) * CFrame.Angles(-3.1415927410126, 0, -0) | |
| 250 | leg1.Size = Vector3.new(0.200000003, 1.90000021, 0.200000003) | |
| 251 | leg1.BrickColor = BrickColor.new("Pine Cone")
| |
| 252 | leg1.Friction = 0.30000001192093 | |
| 253 | leg1.Shape = Enum.PartType.Block | |
| 254 | leg1.Name = "Leg1" | |
| 255 | leg1.Parent = bow | |
| 256 | leg1.CanCollide = false | |
| 257 | ||
| 258 | cap1 = Instance.new("Part")
| |
| 259 | cap1.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 260 | cap1.TopSurface = Enum.SurfaceType.Smooth | |
| 261 | cap1.BottomSurface = Enum.SurfaceType.Smooth | |
| 262 | cap1.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 263 | cap1.BrickColor = BrickColor.new("Pine Cone")
| |
| 264 | cap1.Friction = 0.30000001192093 | |
| 265 | cap1.Shape = Enum.PartType.Cylinder | |
| 266 | cap1.Name = "Cap1" | |
| 267 | cap1.Parent = bow | |
| 268 | cap1.CanCollide = false | |
| 269 | ||
| 270 | stringpart = Instance.new("Part")
| |
| 271 | stringpart.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 272 | stringpart.TopSurface = Enum.SurfaceType.Smooth | |
| 273 | stringpart.BottomSurface = Enum.SurfaceType.Smooth | |
| 274 | stringpart.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 275 | stringpart.Transparency = 1 | |
| 276 | stringpart.BrickColor = BrickColor.new("Mid grey")
| |
| 277 | stringpart.Friction = 0.30000001192093 | |
| 278 | stringpart.Shape = Enum.PartType.Cylinder | |
| 279 | stringpart.Name = "StringAttachment" | |
| 280 | stringpart.Parent = bow | |
| 281 | stringpart.CanCollide = false | |
| 282 | ||
| 283 | arrow = Instance.new("Model")
| |
| 284 | arrow.Parent = game.Workspace | |
| 285 | arrow.Name = "arrow" | |
| 286 | ||
| 287 | feather1 = Instance.new("WedgePart")
| |
| 288 | feather1.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90000844, -56.1500168)) * CFrame.Angles(-0, 0, -0) | |
| 289 | feather1.TopSurface = Enum.SurfaceType.Smooth | |
| 290 | feather1.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 291 | feather1.BrickColor = BrickColor.new("Crimson")
| |
| 292 | feather1.Friction = 0.30000001192093 | |
| 293 | feather1.Name = "Feather" | |
| 294 | feather1.Parent = arrow | |
| 295 | feather1.CanCollide = false | |
| 296 | feather1.Transparency = 1 | |
| 297 | ||
| 298 | feather2 = Instance.new("WedgePart")
| |
| 299 | feather2.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50003171, -56.1500168)) * CFrame.Angles(-0, 0, -3.1415927410126) | |
| 300 | feather2.TopSurface = Enum.SurfaceType.Smooth | |
| 301 | feather2.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 302 | feather2.BrickColor = BrickColor.new("Crimson")
| |
| 303 | feather2.Friction = 0.30000001192093 | |
| 304 | feather2.Name = "Feather" | |
| 305 | feather2.Parent = arrow | |
| 306 | feather2.CanCollide = false | |
| 307 | feather2.Transparency = 1 | |
| 308 | ||
| 309 | arrowhead = Instance.new("WedgePart")
| |
| 310 | arrowhead.CFrame = CFrame.new(Vector3.new(-48.2999992, 2.80002427, -59.4500008)) * CFrame.Angles(-0, 0, -0) | |
| 311 | arrowhead.TopSurface = Enum.SurfaceType.Smooth | |
| 312 | arrowhead.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 313 | arrowhead.Friction = 0.30000001192093 | |
| 314 | arrowhead.Name = "Arrowhead" | |
| 315 | arrowhead.Parent = arrow | |
| 316 | arrowhead.CanCollide = false | |
| 317 | arrowhead.Transparency = 1 | |
| 318 | ||
| 319 | arrowcap = Instance.new("Part")
| |
| 320 | arrowcap.CFrame = CFrame.new(Vector3.new(-48.2000046, 5.29999113, -58.2000122)) * CFrame.Angles(1.5707963705063, 0, -0) | |
| 321 | arrowcap.TopSurface = Enum.SurfaceType.Smooth | |
| 322 | arrowcap.BottomSurface = Enum.SurfaceType.Smooth | |
| 323 | arrowcap.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) | |
| 324 | arrowcap.BrickColor = BrickColor.new("Dirt brown")
| |
| 325 | arrowcap.Friction = 0.30000001192093 | |
| 326 | arrowcap.Shape = Enum.PartType.Cylinder | |
| 327 | arrowcap.Name = "ArrowCap" | |
| 328 | arrowcap.Parent = arrow | |
| 329 | arrowcap.CanCollide = false | |
| 330 | arrowcap.Transparency = 1 | |
| 331 | ||
| 332 | arrowbody = Instance.new("Part")
| |
| 333 | arrowbody.CFrame = CFrame.new(Vector3.new(0, 3, 0)) * CFrame.Angles(-0, 0, -0) | |
| 334 | arrowbody.Size = Vector3.new(0.200000003, 0.200000003, 3.60000014) | |
| 335 | arrowbody.BrickColor = BrickColor.new("Dirt brown")
| |
| 336 | arrowbody.Friction = 0.30000001192093 | |
| 337 | arrowbody.Shape = Enum.PartType.Block | |
| 338 | arrowbody.Name = "ArrowBody" | |
| 339 | arrowbody.Parent = arrow | |
| 340 | arrowbody.CanCollide = false | |
| 341 | arrowbody.Transparency = 1 | |
| 342 | ||
| 343 | feather3 = Instance.new("WedgePart")
| |
| 344 | feather3.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.50004983, -55.9500198)) * CFrame.Angles(-0, 0, -3.1415927410126) | |
| 345 | feather3.TopSurface = Enum.SurfaceType.Smooth | |
| 346 | feather3.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 347 | feather3.BrickColor = BrickColor.new("Crimson")
| |
| 348 | feather3.Friction = 0.30000001192093 | |
| 349 | feather3.Name = "Feather" | |
| 350 | feather3.Parent = arrow | |
| 351 | feather3.CanCollide = false | |
| 352 | feather3.Transparency = 1 | |
| 353 | ||
| 354 | feather4 = Instance.new("WedgePart")
| |
| 355 | feather4.CFrame = CFrame.new(Vector3.new(-48.3000031, 2.90003037, -55.9500198)) * CFrame.Angles(-0, 0, -0) | |
| 356 | feather4.TopSurface = Enum.SurfaceType.Smooth | |
| 357 | feather4.Size = Vector3.new(0.200000003, 0.200000003, 0.299999952) | |
| 358 | feather4.BrickColor = BrickColor.new("Crimson")
| |
| 359 | feather4.Friction = 0.30000001192093 | |
| 360 | feather4.Name = "Feather" | |
| 361 | feather4.Parent = arrow | |
| 362 | feather4.CanCollide = false | |
| 363 | feather4.Transparency = 1 | |
| 364 | ||
| 365 | -- the welds | |
| 366 | ||
| 367 | whandle = Instance.new("Weld", char["Left Arm"])
| |
| 368 | whandle.Part0 = char.Torso | |
| 369 | whandle.Part1 = handle | |
| 370 | whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45)) | |
| 371 | ||
| 372 | wstringpart = Instance.new("Weld", handle)
| |
| 373 | wstringpart.Part0 = handle | |
| 374 | wstringpart.Part1 = stringpart | |
| 375 | wstringpart.C0 = CFrame.new(0, -0.3, -0.3) * CFrame.new(0, 0, 0) | |
| 376 | ||
| 377 | wjoint1 = Instance.new("Weld", handle)
| |
| 378 | wjoint1.Part0 = handle | |
| 379 | wjoint1.Part1 = joint1 | |
| 380 | wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0) | |
| 381 | ||
| 382 | wjoint2 = Instance.new("Weld", handle)
| |
| 383 | wjoint2.Part0 = handle | |
| 384 | wjoint2.Part1 = joint2 | |
| 385 | wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0) | |
| 386 | ||
| 387 | wleg1 = Instance.new("Weld", joint1)
| |
| 388 | wleg1.Part0 = joint1 | |
| 389 | wleg1.Part1 = leg1 | |
| 390 | wleg1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 391 | ||
| 392 | wleg2 = Instance.new("Weld", joint2)
| |
| 393 | wleg2.Part0 = joint2 | |
| 394 | wleg2.Part1 = leg2 | |
| 395 | wleg2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 396 | ||
| 397 | wcap1 = Instance.new("Weld", leg1)
| |
| 398 | wcap1.Part0 = leg1 | |
| 399 | wcap1.Part1 = cap1 | |
| 400 | wcap1.C0 = CFrame.new(0, 0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 401 | ||
| 402 | wcap2 = Instance.new("Weld", leg2)
| |
| 403 | wcap2.Part0 = leg2 | |
| 404 | wcap2.Part1 = cap2 | |
| 405 | wcap2.C0 = CFrame.new(0, -0.95, 0) * CFrame.Angles(0, 0, 0) | |
| 406 | ||
| 407 | cap1att = Instance.new("Attachment", cap1)
| |
| 408 | cap1att.Position = Vector3.new(0, 0, -0.05) | |
| 409 | cap2att = Instance.new("Attachment", cap2)
| |
| 410 | cap2att.Position = Vector3.new(0, 0, -0.05) | |
| 411 | stringatt = Instance.new("Attachment", stringpart)
| |
| 412 | stringp1 = Instance.new("RodConstraint", stringpart)
| |
| 413 | stringp1.Color = BrickColor.new("Mid grey")
| |
| 414 | stringp1.Visible = true | |
| 415 | stringp1.Attachment0 = stringatt | |
| 416 | stringp1.Attachment1 = cap1att | |
| 417 | stringp2 = Instance.new("RodConstraint", stringpart)
| |
| 418 | stringp2.Color = BrickColor.new("Mid grey")
| |
| 419 | stringp2.Visible = true | |
| 420 | stringp2.Attachment0 = stringatt | |
| 421 | stringp2.Attachment1 = cap2att | |
| 422 | ||
| 423 | warrowhead1 = Instance.new("Weld", arrowbody)
| |
| 424 | warrowhead1.Part0 = arrowbody | |
| 425 | warrowhead1.Part1 = arrowhead | |
| 426 | warrowhead1.C0 = CFrame.new(0, 0, -1.95) | |
| 427 | ||
| 428 | wfeather1 = Instance.new("Weld", arrowbody)
| |
| 429 | wfeather1.Part0 = arrowbody | |
| 430 | wfeather1.Part1 = feather1 | |
| 431 | wfeather1.C0 = CFrame.new(0, 0.2, 1.45) | |
| 432 | ||
| 433 | wfeather2 = Instance.new("Weld", arrowbody)
| |
| 434 | wfeather2.Part0 = arrowbody | |
| 435 | wfeather2.Part1 = feather2 | |
| 436 | wfeather2.C0 = CFrame.new(0, 0.2, 1.4) | |
| 437 | ||
| 438 | wfeather3 = Instance.new("Weld", arrowbody)
| |
| 439 | wfeather3.Part0 = arrowbody | |
| 440 | wfeather3.Part1 = feather3 | |
| 441 | wfeather3.C0 = CFrame.new(0, -0.2, 1.45) * CFrame.Angles(0, 0, 3.15) | |
| 442 | ||
| 443 | wfeather4 = Instance.new("Weld", arrowbody)
| |
| 444 | wfeather4.Part0 = arrowbody | |
| 445 | wfeather4.Part1 = feather4 | |
| 446 | wfeather4.C0 = CFrame.new(0, -0.2, 1.4) * CFrame.Angles(0, 0, 3.15) | |
| 447 | ||
| 448 | warrow = Instance.new("Weld", char.Torso)
| |
| 449 | warrow.Part0 = char.Torso | |
| 450 | warrow.Part1 = arrowbody | |
| 451 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
| 452 | ||
| 453 | warrowcap = Instance.new("Weld", arrowbody)
| |
| 454 | warrowcap.Part0 = arrowbody | |
| 455 | warrowcap.Part1 = arrowcap | |
| 456 | warrowcap.C0 = CFrame.new(0, 0, 1.8) | |
| 457 | ||
| 458 | -- sounds | |
| 459 | ||
| 460 | pullbacksound = Instance.new("Sound", handle)
| |
| 461 | pullbacksound.SoundId = "rbxassetid://609348868" | |
| 462 | ||
| 463 | firesound = Instance.new("Sound", handle)
| |
| 464 | firesound.SoundId = "rbxassetid://609348009" | |
| 465 | firesound.PlaybackSpeed = 1.05 | |
| 466 | ||
| 467 | function velocity(v) | |
| 468 | print("killvel")
| |
| 469 | vel = coroutine.wrap(function() | |
| 470 | wait(0.05) | |
| 471 | v:Remove() | |
| 472 | end) | |
| 473 | vel() | |
| 474 | end | |
| 475 | ||
| 476 | function killz(playa,hitz,kneef) | |
| 477 | local heyy = hitz | |
| 478 | if hitz == "Right Arm" then | |
| 479 | local Limb = playa:FindFirstChild("Right Arm")
| |
| 480 | local ters = playa:FindFirstChild('Torso')
| |
| 481 | if Limb and ters then | |
| 482 | if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
| |
| 483 | for i,v in pairs(Limb:GetChildren()) do | |
| 484 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 485 | v:Destroy() | |
| 486 | end | |
| 487 | end | |
| 488 | Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0) | |
| 489 | local Joint = Instance.new("Glue")
| |
| 490 | Joint.Name = "RightShoulder" | |
| 491 | Joint.Part0 = ters | |
| 492 | Joint.Part1 = Limb | |
| 493 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 494 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 495 | Joint.Parent = ters | |
| 496 | ||
| 497 | local B = Instance.new("Part")
| |
| 498 | B.TopSurface = 0 | |
| 499 | B.BottomSurface = 0 | |
| 500 | B.formFactor = "Symmetric" | |
| 501 | B.Size = Vector3.new(1, 1, 1) | |
| 502 | B.Transparency = 1 | |
| 503 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 504 | B.Parent = playa | |
| 505 | local W = Instance.new("Weld")
| |
| 506 | W.Part0 = Limb | |
| 507 | W.Part1 = B | |
| 508 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 509 | W.Parent = Limb | |
| 510 | local coru = coroutine.wrap(function() | |
| 511 | local uno = Instance.new('Part',workspace)
| |
| 512 | local dos = Instance.new('Part',workspace)
| |
| 513 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 514 | dos.CFrame = kneef.CFrame | |
| 515 | local weld = Instance.new('Weld',kneef)
| |
| 516 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 517 | weld.Part1 = kneef | |
| 518 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 519 | uno:Destroy() | |
| 520 | dos:Destroy() | |
| 521 | end) | |
| 522 | coru() | |
| 523 | end | |
| 524 | elseif hitz == "Left Arm" then | |
| 525 | local Limb = playa:FindFirstChild("Left Arm")
| |
| 526 | local ters = playa:FindFirstChild('Torso')
| |
| 527 | if Limb and ters then | |
| 528 | if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
| |
| 529 | for i,v in pairs(Limb:GetChildren()) do | |
| 530 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 531 | v:Destroy() | |
| 532 | end | |
| 533 | end | |
| 534 | Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0) | |
| 535 | local Joint = Instance.new("Glue")
| |
| 536 | Joint.Name = "LeftShoulder" | |
| 537 | Joint.Part0 = ters | |
| 538 | Joint.Part1 = Limb | |
| 539 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 540 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 541 | Joint.Parent = ters | |
| 542 | ||
| 543 | local B = Instance.new("Part")
| |
| 544 | B.TopSurface = 0 | |
| 545 | B.BottomSurface = 0 | |
| 546 | B.formFactor = "Symmetric" | |
| 547 | B.Size = Vector3.new(1, 1, 1) | |
| 548 | B.Transparency = 1 | |
| 549 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 550 | B.Parent = playa | |
| 551 | local W = Instance.new("Weld")
| |
| 552 | W.Part0 = ters | |
| 553 | W.Part1 = B | |
| 554 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 555 | W.Parent = Limb | |
| 556 | local coru = coroutine.wrap(function() | |
| 557 | local uno = Instance.new('Part',workspace)
| |
| 558 | local dos = Instance.new('Part',workspace)
| |
| 559 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 560 | dos.CFrame = kneef.CFrame | |
| 561 | local weld = Instance.new('Weld',kneef)
| |
| 562 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 563 | weld.Part1 = kneef | |
| 564 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 565 | uno:Destroy() | |
| 566 | dos:Destroy() | |
| 567 | end) | |
| 568 | coru() | |
| 569 | end | |
| 570 | elseif hitz == "Right Leg" then | |
| 571 | local Limb = playa:FindFirstChild("Right Leg")
| |
| 572 | local ters = playa:FindFirstChild('Torso')
| |
| 573 | if Limb and ters then | |
| 574 | if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
| |
| 575 | for i,v in pairs(Limb:GetChildren()) do | |
| 576 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 577 | v:Destroy() | |
| 578 | end | |
| 579 | end | |
| 580 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
| 581 | local Joint = Instance.new("Glue")
| |
| 582 | Joint.Name = "Right Hip" | |
| 583 | Joint.Part0 = ters | |
| 584 | Joint.Part1 = Limb | |
| 585 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 586 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 587 | Joint.Parent = ters | |
| 588 | local B = Instance.new("Part")
| |
| 589 | B.TopSurface = 0 | |
| 590 | B.BottomSurface = 0 | |
| 591 | B.formFactor = "Symmetric" | |
| 592 | B.Size = Vector3.new(1, 1, 1) | |
| 593 | B.Transparency = 1 | |
| 594 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 595 | B.Parent = playa | |
| 596 | local W = Instance.new("Weld")
| |
| 597 | W.Part0 = Limb | |
| 598 | W.Part1 = B | |
| 599 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 600 | W.Parent = Limb | |
| 601 | local coru = coroutine.wrap(function() | |
| 602 | local uno = Instance.new('Part',workspace)
| |
| 603 | local dos = Instance.new('Part',workspace)
| |
| 604 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 605 | dos.CFrame = kneef.CFrame | |
| 606 | local weld = Instance.new('Weld',kneef)
| |
| 607 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 608 | weld.Part1 = kneef | |
| 609 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 610 | uno:Destroy() | |
| 611 | dos:Destroy() | |
| 612 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 613 | if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
| |
| 614 | playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
| |
| 615 | wait() | |
| 616 | end | |
| 617 | while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
| |
| 618 | wait() | |
| 619 | end | |
| 620 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 621 | end | |
| 622 | end) | |
| 623 | coru() | |
| 624 | end | |
| 625 | elseif hitz == "Left Leg" then | |
| 626 | local Limb = playa:FindFirstChild("Left Leg")
| |
| 627 | local ters = playa:FindFirstChild('Torso')
| |
| 628 | if Limb and ters then | |
| 629 | if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
| |
| 630 | for i,v in pairs(Limb:GetChildren()) do | |
| 631 | if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Glue') then
| |
| 632 | v:Destroy() | |
| 633 | end | |
| 634 | end | |
| 635 | Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0) | |
| 636 | Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0) | |
| 637 | local Joint = Instance.new("Glue")
| |
| 638 | Joint.Name = "LeftHip" | |
| 639 | Joint.Part0 = ters | |
| 640 | Joint.Part1 = Limb | |
| 641 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 642 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 643 | Joint.Parent = ters | |
| 644 | ||
| 645 | local B = Instance.new("Part")
| |
| 646 | B.TopSurface = 0 | |
| 647 | B.BottomSurface = 0 | |
| 648 | B.formFactor = "Symmetric" | |
| 649 | B.Size = Vector3.new(1, 1, 1) | |
| 650 | B.Transparency = 1 | |
| 651 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 652 | B.Parent = playa | |
| 653 | local W = Instance.new("Weld")
| |
| 654 | W.Part0 = Limb | |
| 655 | W.Part1 = B | |
| 656 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 657 | W.Parent = Limb | |
| 658 | Limb.CanCollide = false | |
| 659 | local coru = coroutine.wrap(function() | |
| 660 | local uno = Instance.new('Part',workspace)
| |
| 661 | local dos = Instance.new('Part',workspace)
| |
| 662 | uno.CFrame = playa:FindFirstChild(hitz).CFrame | |
| 663 | dos.CFrame = kneef.CFrame | |
| 664 | local weld = Instance.new('Weld',kneef)
| |
| 665 | weld.Part0 = playa:FindFirstChild(hitz) | |
| 666 | weld.Part1 = kneef | |
| 667 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 668 | uno:Destroy() | |
| 669 | dos:Destroy() | |
| 670 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 671 | if playa.HumanoidRootPart:FindFirstChild('RootJoint') then
| |
| 672 | playa.HumanoidRootPart:FindFirstChild('RootJoint'):Destroy()
| |
| 673 | end | |
| 674 | while playa.HumanoidRootPart:FindFirstChild('RootJoint') do
| |
| 675 | wait() | |
| 676 | end | |
| 677 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 678 | end | |
| 679 | end) | |
| 680 | coru() | |
| 681 | end | |
| 682 | else | |
| 683 | local playa2 = playa | |
| 684 | playa.Archivable = true | |
| 685 | local playa = playa:Clone() | |
| 686 | playa.Archivable = false | |
| 687 | playa2:Destroy() | |
| 688 | playa.Parent = workspace | |
| 689 | local Gibs = game.Workspace | |
| 690 | local Torso = playa.Torso | |
| 691 | local Head = playa:FindFirstChild("Head")
| |
| 692 | local function Scan(ch) | |
| 693 | local e | |
| 694 | for e = 1,#ch do | |
| 695 | Scan(ch[e]:GetChildren()) | |
| 696 | if (ch[e].ClassName == "Weld" and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" then | |
| 697 | ch[e]:remove() | |
| 698 | end | |
| 699 | end | |
| 700 | end | |
| 701 | Scan(playa:GetChildren()) | |
| 702 | if playa:FindFirstChild('HumanoidRootPart') then
| |
| 703 | playa:FindFirstChild('HumanoidRootPart'):Destroy()
| |
| 704 | end | |
| 705 | local hum2 = playa:FindFirstChildOfClass("Humanoid")
| |
| 706 | ||
| 707 | ||
| 708 | if hum2 ~= nil then | |
| 709 | hum2.Name = "Humanoid2" | |
| 710 | hum2.PlatformStand = true | |
| 711 | hum2.Health = 0 | |
| 712 | end | |
| 713 | local ch = playa:GetChildren() | |
| 714 | local i | |
| 715 | for i = 1,#ch do | |
| 716 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
| 717 | ch[i]:remove() | |
| 718 | end | |
| 719 | end | |
| 720 | ||
| 721 | if Head then | |
| 722 | local Neck = Instance.new("Weld")
| |
| 723 | Neck.Name = "Neck" | |
| 724 | Neck.Part0 = Torso | |
| 725 | Neck.Part1 = Head | |
| 726 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 727 | Neck.C1 = CFrame.new() | |
| 728 | Neck.Parent = Torso | |
| 729 | end | |
| 730 | local Limb = playa:FindFirstChild("Right Arm")
| |
| 731 | if Limb then | |
| 732 | ||
| 733 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
| 734 | local Joint = Instance.new("Glue")
| |
| 735 | Joint.Name = "RightShoulder" | |
| 736 | Joint.Part0 = Torso | |
| 737 | Joint.Part1 = Limb | |
| 738 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 739 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 740 | Joint.Parent = Torso | |
| 741 | ||
| 742 | local B = Instance.new("Part")
| |
| 743 | B.TopSurface = 0 | |
| 744 | B.BottomSurface = 0 | |
| 745 | B.formFactor = "Symmetric" | |
| 746 | B.Size = Vector3.new(1, 1, 1) | |
| 747 | B.Transparency = 1 | |
| 748 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 749 | B.Parent = playa | |
| 750 | local W = Instance.new("Weld")
| |
| 751 | W.Part0 = Limb | |
| 752 | W.Part1 = B | |
| 753 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 754 | W.Parent = Limb | |
| 755 | end | |
| 756 | local Limb = playa:FindFirstChild("Left Arm")
| |
| 757 | if Limb then | |
| 758 | ||
| 759 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
| 760 | local Joint = Instance.new("Glue")
| |
| 761 | Joint.Name = "LeftShoulder" | |
| 762 | Joint.Part0 = Torso | |
| 763 | Joint.Part1 = Limb | |
| 764 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 765 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 766 | Joint.Parent = Torso | |
| 767 | ||
| 768 | local B = Instance.new("Part")
| |
| 769 | B.TopSurface = 0 | |
| 770 | B.BottomSurface = 0 | |
| 771 | B.formFactor = "Symmetric" | |
| 772 | B.Size = Vector3.new(1, 1, 1) | |
| 773 | B.Transparency = 1 | |
| 774 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 775 | B.Parent = playa | |
| 776 | local W = Instance.new("Weld")
| |
| 777 | W.Part0 = Limb | |
| 778 | W.Part1 = B | |
| 779 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 780 | W.Parent = Limb | |
| 781 | end | |
| 782 | local Limb = playa:FindFirstChild("Right Leg")
| |
| 783 | if Limb then | |
| 784 | ||
| 785 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
| 786 | local Joint = Instance.new("Glue")
| |
| 787 | Joint.Name = "RightHip" | |
| 788 | Joint.Part0 = Torso | |
| 789 | Joint.Part1 = Limb | |
| 790 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 791 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 792 | Joint.Parent = Torso | |
| 793 | ||
| 794 | local B = Instance.new("Part")
| |
| 795 | B.TopSurface = 0 | |
| 796 | B.BottomSurface = 0 | |
| 797 | B.formFactor = "Symmetric" | |
| 798 | B.Size = Vector3.new(1, 1, 1) | |
| 799 | B.Transparency = 1 | |
| 800 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 801 | B.Parent = playa | |
| 802 | local W = Instance.new("Weld")
| |
| 803 | W.Part0 = Limb | |
| 804 | W.Part1 = B | |
| 805 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 806 | W.Parent = Limb | |
| 807 | end | |
| 808 | local Limb = playa:FindFirstChild("Left Leg")
| |
| 809 | if Limb then | |
| 810 | ||
| 811 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
| 812 | local Joint = Instance.new("Glue")
| |
| 813 | Joint.Name = "LeftHip" | |
| 814 | Joint.Part0 = Torso | |
| 815 | Joint.Part1 = Limb | |
| 816 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 817 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 818 | Joint.Parent = Torso | |
| 819 | ||
| 820 | local B = Instance.new("Part")
| |
| 821 | B.TopSurface = 0 | |
| 822 | B.BottomSurface = 0 | |
| 823 | B.formFactor = "Symmetric" | |
| 824 | B.Size = Vector3.new(1, 1, 1) | |
| 825 | B.Transparency = 1 | |
| 826 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 827 | B.Parent = playa | |
| 828 | local W = Instance.new("Weld")
| |
| 829 | W.Part0 = Limb | |
| 830 | W.Part1 = B | |
| 831 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 832 | W.Parent = Limb | |
| 833 | end | |
| 834 | --[ | |
| 835 | local Bar = Instance.new("Part")
| |
| 836 | Bar.TopSurface = 0 | |
| 837 | Bar.BottomSurface = 0 | |
| 838 | Bar.formFactor = "Symmetric" | |
| 839 | Bar.Size = Vector3.new(1, 1, 1) | |
| 840 | Bar.Transparency = 1 | |
| 841 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
| 842 | Bar.Parent = playa | |
| 843 | local Weld = Instance.new("Weld")
| |
| 844 | Weld.Part0 = Torso | |
| 845 | Weld.Part1 = Bar | |
| 846 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 847 | Weld.Parent = Torso | |
| 848 | --]] | |
| 849 | playa.Parent = Gibs | |
| 850 | local coru = coroutine.wrap(function() | |
| 851 | print(hitz.Name) | |
| 852 | local uno = Instance.new('Part',workspace)
| |
| 853 | local dos = Instance.new('Part',workspace)
| |
| 854 | uno.CFrame = playa:FindFirstChild(heyy).CFrame | |
| 855 | dos.CFrame = kneef.CFrame | |
| 856 | local weld = Instance.new('Weld',kneef)
| |
| 857 | weld.Part0 = playa:FindFirstChild(heyy) | |
| 858 | weld.Part1 = kneef | |
| 859 | weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame) | |
| 860 | uno:Destroy() | |
| 861 | dos:Destroy() | |
| 862 | end) | |
| 863 | coru() | |
| 864 | game.Debris:AddItem(playa, 15) | |
| 865 | end | |
| 866 | end | |
| 867 | ||
| 868 | function checkarms() | |
| 869 | check = coroutine.wrap(function() | |
| 870 | rshould = char.Torso:FindFirstChild("Right Shoulder")
| |
| 871 | lshould = char.Torso:FindFirstChild("Left Shoulder")
| |
| 872 | ||
| 873 | if rshould == nil then | |
| 874 | rightshoulder:Clone().Parent = char.Torso | |
| 875 | end | |
| 876 | if lshould == nil then | |
| 877 | rightshoulder:Clone().Parent = char.Torso | |
| 878 | end | |
| 879 | end) | |
| 880 | check() | |
| 881 | end | |
| 882 | ||
| 883 | mouse.KeyDown:connect(function(k) | |
| 884 | key = k:lower() | |
| 885 | ||
| 886 | if key == "e" and enabled == true and equipped == true then | |
| 887 | if armed == false then | |
| 888 | crarm = Instance.new("Weld", char.Torso)
| |
| 889 | crarm.Part0 = char.Torso | |
| 890 | crarm.Part1 = char["Right Arm"] | |
| 891 | crarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0) | |
| 892 | ||
| 893 | clarm = Instance.new("Weld", char.Torso)
| |
| 894 | clarm.Part0 = char.Torso | |
| 895 | clarm.Part1 = char["Left Arm"] | |
| 896 | clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0) | |
| 897 | ||
| 898 | enabled = false | |
| 899 | for i = 0, 1, 0.1 do | |
| 900 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i) | |
| 901 | wait() | |
| 902 | end | |
| 903 | for i, v in pairs(arrow:GetChildren()) do | |
| 904 | v.Transparency = 0 | |
| 905 | end | |
| 906 | feather1.Transparency = 0.25 | |
| 907 | feather2.Transparency = 0.25 | |
| 908 | feather3.Transparency = 0.25 | |
| 909 | feather4.Transparency = 0.25 | |
| 910 | ||
| 911 | warrow.Part0 = char["Right Arm"] | |
| 912 | warrow.C0 = CFrame.new(-0.5, -2.7, -0.2) * CFrame.Angles(-1.575, 0.075, -0.5) | |
| 913 | ||
| 914 | for i = 0, 1, 0.05 do | |
| 915 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i) | |
| 916 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i) | |
| 917 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
| 918 | crarm.C0 = crarm.C0:lerp(CFrame.new(-1.35, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i) | |
| 919 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i) | |
| 920 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i) | |
| 921 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i) | |
| 922 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 1.5, 0), i) | |
| 923 | wait() | |
| 924 | end | |
| 925 | pullbacksound:Play() | |
| 926 | warrow.Part0 = stringpart | |
| 927 | warrow.C0 = CFrame.new(-0.1, 0, 1.9) * CFrame.Angles(3.15, 0.04, 0) | |
| 928 | for i = 0, 1, 0.025 do | |
| 929 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.5, 0), i) | |
| 930 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, -0.05, 0), i) | |
| 931 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.95, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
| 932 | crarm.C0 = crarm.C0:lerp(CFrame.new(1, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575), i) | |
| 933 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.4, 0, 0), i) | |
| 934 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.4, 0, 0), i) | |
| 935 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -3) * CFrame.new(0, 0, 0), i) | |
| 936 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, -0.1) * CFrame.Angles(0, 1.5, -0.25), i) | |
| 937 | wait() | |
| 938 | end | |
| 939 | armed = true | |
| 940 | enabled = true | |
| 941 | elseif armed == true and equipped == true then | |
| 942 | enabled = false | |
| 943 | for i = 0,1,0.05 do | |
| 944 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.6, 0.45, -0.10) * CFrame.Angles(1.2, 0, -1.575), i) | |
| 945 | crarm.C0 = crarm.C0:lerp(CFrame.new(-1.3, 0.4, -1) * CFrame.Angles(1.575, 0.1, -1.575), i) | |
| 946 | wjoint1.C0 = wjoint1.C0:lerp(CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0), i) | |
| 947 | wjoint2.C0 = wjoint2.C0:lerp(CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0), i) | |
| 948 | wstringpart.C0 = wstringpart.C0:lerp(CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0), i) | |
| 949 | wait() | |
| 950 | end | |
| 951 | warrow.Part0 = char["Right Arm"] | |
| 952 | warrow.C0 = CFrame.new(-0.5, -2.65, -0.2) * CFrame.Angles(-1.575, 0.075, -0.4) | |
| 953 | for i = 0,1,0.05 do | |
| 954 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 1.5, 0) * CFrame.Angles(3.14, 0, 0), i) | |
| 955 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 956 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
| 957 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 958 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 959 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i) | |
| 960 | wait() | |
| 961 | end | |
| 962 | ||
| 963 | for i, v in pairs(arrow:GetChildren()) do | |
| 964 | v.Transparency = 1 | |
| 965 | end | |
| 966 | warrow.Part0 = char.Torso | |
| 967 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
| 968 | ||
| 969 | for i = 0, 1, 0.1 do | |
| 970 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 971 | wait() | |
| 972 | end | |
| 973 | armed = false | |
| 974 | enabled = true | |
| 975 | clarm:Remove() | |
| 976 | crarm:Remove() | |
| 977 | rightshoulder:Clone().Parent = char.Torso | |
| 978 | leftshoulder:Clone().Parent = char.Torso | |
| 979 | checkarms() | |
| 980 | end | |
| 981 | elseif key == "z" then | |
| 982 | if armed == true or enabled == false then return end | |
| 983 | clarm = Instance.new("Weld", char.Torso)
| |
| 984 | clarm.Part0 = char.Torso | |
| 985 | clarm.Part1 = char["Left Arm"] | |
| 986 | clarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0) | |
| 987 | if equipped == false then | |
| 988 | enabled = false | |
| 989 | for i = 0, 1, 0.05 do | |
| 990 | clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i) | |
| 991 | wait() | |
| 992 | end | |
| 993 | whandle.C0 = CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0) | |
| 994 | whandle.Part0 = char["Left Arm"] | |
| 995 | for i = 0, 1, 0.05 do | |
| 996 | clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i) | |
| 997 | wait() | |
| 998 | end | |
| 999 | for i = 0, 1, 0.05 do | |
| 1000 | clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i) | |
| 1001 | wait() | |
| 1002 | end | |
| 1003 | enabled = true | |
| 1004 | equipped = true | |
| 1005 | elseif equipped == true then | |
| 1006 | if armed == true or enabled == false then return end | |
| 1007 | enabled = false | |
| 1008 | for i = 0, 1, 0.05 do | |
| 1009 | clarm.C0 = clarm.C0:lerp(CFrame.new(-2, 0.6, 0) * CFrame.Angles(0, 0, math.rad(-90)), i) | |
| 1010 | wait() | |
| 1011 | end | |
| 1012 | for i = 0, 1, 0.05 do | |
| 1013 | clarm.C0 = clarm.C0:lerp(CFrame.new(-0.5, 0, 0.25) * CFrame.Angles(math.rad(-90), 0, math.rad(75)), i) | |
| 1014 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
| 1015 | wait() | |
| 1016 | end | |
| 1017 | whandle.C0 = CFrame.new(0, 0, 0.6) * CFrame.Angles(0, 0, math.rad(45)) | |
| 1018 | whandle.Part0 = char.Torso | |
| 1019 | for i = 0, 1, 0.05 do | |
| 1020 | clarm.C0 = clarm.C0:lerp(CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0), i) | |
| 1021 | wait() | |
| 1022 | end | |
| 1023 | equipped = false | |
| 1024 | enabled = true | |
| 1025 | end | |
| 1026 | clarm:Remove() | |
| 1027 | leftshoulder:Clone().Parent = char.Torso | |
| 1028 | end | |
| 1029 | end) | |
| 1030 | ||
| 1031 | mouse.Button1Down:connect(function() | |
| 1032 | if armed == false or enabled == false or equipped == false then return end | |
| 1033 | firesound:Play() | |
| 1034 | enabled = false | |
| 1035 | armed = false | |
| 1036 | wjoint1.C0 = CFrame.new(0, 0.6, 0) * CFrame.Angles(-0.1, 0, 0) | |
| 1037 | wjoint2.C0 = CFrame.new(0, -0.6, 0) * CFrame.Angles(0.1, 0, 0) | |
| 1038 | wstringpart.C0 = CFrame.new(0, -0.5, -0.3) * CFrame.new(0, 0, 0) | |
| 1039 | crarm.C0 = CFrame.new(1.2, 0.6, -1) * CFrame.Angles(1.575, 0, -1.575) | |
| 1040 | newarrow = arrow:Clone() | |
| 1041 | newarrow.Parent = game.Workspace | |
| 1042 | newarrow.Name = "flyingarrow" | |
| 1043 | newarrow.ArrowBody.CFrame = CFrame.new(newarrow.ArrowBody.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,0,math.pi/1.15) | |
| 1044 | char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/100,0) | |
| 1045 | char.Humanoid.JumpPower = 1 | |
| 1046 | char.Humanoid.Jump = true | |
| 1047 | local fly = Instance.new('BodyVelocity',newarrow.ArrowBody)
| |
| 1048 | fly.Velocity = (newarrow.ArrowBody.CFrame*CFrame.Angles(0,0,math.pi/2)).lookVector*200 | |
| 1049 | newarrow.Arrowhead.Touched:connect(function(hit) | |
| 1050 | if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
| |
| 1051 | velocity(fly) | |
| 1052 | newarrow.Arrowhead.CanCollide = true | |
| 1053 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
| |
| 1054 | tone = math.random(1, 3) | |
| 1055 | local sound = Instance.new('Sound',newarrow.Arrowhead)
| |
| 1056 | if tone == 1 then sound.SoundId = "rbxassetid://220833967" end | |
| 1057 | if tone == 2 then sound.SoundId = "rbxassetid://220833976" end | |
| 1058 | if tone == 3 then sound.SoundId = "rbxassetid://220834000" end | |
| 1059 | sound.PlaybackSpeed = 1 | |
| 1060 | sound:Play() | |
| 1061 | newarrow.Arrowhead.Anchored = true | |
| 1062 | hit.Anchored = true | |
| 1063 | if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
| |
| 1064 | hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
| |
| 1065 | end | |
| 1066 | wait() | |
| 1067 | hit.Anchored = false | |
| 1068 | newarrow.Arrowhead.Anchored = false | |
| 1069 | killz(hit.Parent,hit.Name,newarrow.Arrowhead) | |
| 1070 | elseif hit.Parent and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false and hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent.Parent ~= char and hit.Parent.Parent:FindFirstChild('Head') then
| |
| 1071 | velocity(fly) | |
| 1072 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
| |
| 1073 | newarrow.Arrowhead.CanCollide = true | |
| 1074 | tone = math.random(1, 3) | |
| 1075 | local sound = Instance.new('Sound',newarrow.Arrowhead)
| |
| 1076 | if tone == 1 then sound.SoundId = "rbxassetid://220833967" end | |
| 1077 | if tone == 2 then sound.SoundId = "rbxassetid://220833976" end | |
| 1078 | if tone == 3 then sound.SoundId = "rbxassetid://220834000" end | |
| 1079 | sound.PlaybackSpeed = 1 | |
| 1080 | sound:Play() | |
| 1081 | newarrow.Arrowhead.Anchored = true | |
| 1082 | hit.Anchored = true | |
| 1083 | if hit.Parent.Parent:FindFirstChildOfClass('Humanoid') then
| |
| 1084 | hit.Parent.Parent:FindFirstChildOfClass('Humanoid').Health = 0
| |
| 1085 | end | |
| 1086 | wait() | |
| 1087 | newarrow.Arrowhead.Anchored = false | |
| 1088 | hit.Anchored = false | |
| 1089 | killz(hit.Parent.Parent,hit.Name,newarrow.Arrowhead) | |
| 1090 | elseif hit.Parent and hit.Parent ~= char and hit.Parent.Parent ~= char and hit.Transparency < 1 and newarrow.Arrowhead.CanCollide == false then | |
| 1091 | velocity(fly) | |
| 1092 | game:GetService('Debris'):AddItem(newarrow.Arrowhead,15)
| |
| 1093 | newarrow.Arrowhead.CanCollide = true | |
| 1094 | local sound = Instance.new('Sound',newarrow.Arrowhead)
| |
| 1095 | sound.SoundId = 'rbxassetid://267585646' | |
| 1096 | sound:Play() | |
| 1097 | end | |
| 1098 | end) | |
| 1099 | ||
| 1100 | for i, v in pairs(arrow:GetChildren()) do | |
| 1101 | v.Transparency = 1 | |
| 1102 | end | |
| 1103 | warrow.Part0 = char.Torso | |
| 1104 | warrow.C0 = CFrame.new(0, 0, 0.5) * CFrame.Angles(-1.575, 0, 1.575) | |
| 1105 | wait(0.5) | |
| 1106 | for i = 0, 1, 0.05 do | |
| 1107 | tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1108 | whandle.C0 = whandle.C0:lerp(CFrame.new(0.4, -1, 0) * CFrame.Angles(1.575, 0, 0), i) | |
| 1109 | clarm.C0 = clarm.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1110 | crarm.C0 = crarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1111 | hed.C0 = hed.C0:lerp(CFrame.new(0, 1.55, 0) * CFrame.Angles(0, 0, 0), i) | |
| 1112 | wait() | |
| 1113 | end | |
| 1114 | clarm:Remove() | |
| 1115 | crarm:Remove() | |
| 1116 | rightshoulder:Clone().Parent = char.Torso | |
| 1117 | leftshoulder:Clone().Parent = char.Torso | |
| 1118 | checkarms() | |
| 1119 | char.Humanoid.JumpPower = 50 | |
| 1120 | enabled = true | |
| 1121 | end) |