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1
-- Created by Nebula_Zorua --
2
-- Your DeTERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
7
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]	
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local Souls = 0
31
--// Debounce System \\--
32
33
34
function Debounces:New(name,cooldown)
35
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
36
	setmetatable(aaaaa,{__index = Debounces})
37
	Debounces.Debounces[name] = aaaaa
38
	return aaaaa
39
end
40
41
function Debounces:Use(overrideUsable)
42
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
43
	if(self.Usable or overrideUsable)then
44
		self.Usable = false
45
		self.CoolingDown = true
46
		local LastUse = time()
47
		self.LastUse = LastUse
48
		delay(self.Cooldown or 2,function()
49
			if(self.LastUse == LastUse)then
50
				self.CoolingDown = false
51
				self.Usable = true
52
			end
53
		end)
54
	end
55
end
56
57
function Debounces:Get(name)
58
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
59
	for i,v in next, Debounces.Debounces do
60
		if(i == name)then
61
			return v;
62
		end
63
	end
64
end
65
66
function Debounces:GetProgressPercentage()
67
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
68
	if(self.CoolingDown and not self.Usable)then
69
		return math.max(
70
			math.floor(
71
				(
72
					(time()-self.LastUse)/self.Cooldown or 2
73
				)*100
74
			)
75
		)
76
	else
77
		return 100
78
	end
79
end
80
81
--// Shortcut Variables \\--
82
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
83
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
84
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
85
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
86
local R3 = {N=Region3.new}
87
local De = S.Debris
88
local WS = workspace
89
local Lght = S.Lighting
90
local RepS = S.ReplicatedStorage
91
local IN = Instance.new
92
local CSK = ColorSequenceKeypoint.new
93
local CS = ColorSequence.new
94
--// Instance Creation Functions \\--
95
96
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
97
	local Sound = IN("Sound")
98
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
99
	Sound.Pitch = pitch or 1
100
	Sound.Volume = volume or 1
101
	Sound.Looped = looped or false
102
	if(autoPlay)then
103
		coroutine.wrap(function()
104
			repeat wait() until Sound.IsLoaded
105
			Sound.Playing = autoPlay or false
106
		end)()
107
	end
108
	if(not looped and effect)then
109
		Sound.Stopped:connect(function()
110
			Sound.Volume = 0
111
			Sound:destroy()
112
		end)
113
	elseif(effect)then
114
		warn("Sound can't be looped and a sound effect!")
115
	end
116
	Sound.Parent =parent or Torso
117
	return Sound
118
end
119
function Part(parent,color,material,size,cframe,anchored,cancollide)
120
	local part = IN("Part")
121
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
122
	part.Material = (material or Enum.Material.SmoothPlastic)
123
	part.TopSurface,part.BottomSurface=10,10
124
	part.Size = (size or V3.N(1,1,1))
125
	part.CFrame = (cframe or CF.N(0,0,0))
126
	part.Anchored = (anchored or false)
127
	part.CanCollide = (cancollide or false)
128
	part.Parent = (parent or Char)
129
	return part
130
end
131
function Mesh(parent,meshtype,meshid,textid,scale,offset)
132
	local part = IN("SpecialMesh")
133
	part.MeshId = meshid or ""
134
	part.TextureId = textid or ""
135
	part.Scale = scale or V3.N(1,1,1)
136
	part.Offset = offset or V3.N(0,0,0)
137
	part.MeshType = meshtype or Enum.MeshType.Sphere
138
	part.Parent = parent
139
	return part
140
end
141
142
NewInstance = function(instance,parent,properties)
143
	local inst = Instance.new(instance,parent)
144
	if(properties)then
145
		for i,v in next, properties do
146
			pcall(function() inst[i] = v end)
147
		end
148
	end
149
	return inst;
150
end
151
152
153
154
--// Extended ROBLOX tables \\--
155
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
156
--// Customization \\--
157
158
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
159
local Remove_Hats = false
160
local Remove_Clothing = true
161
local PlayerSize = 1
162-
local DamageColor = BrickColor.new'Really red'
162+
local DamageColor = BrickColor.new'Gold'
163-
local MusicID = 935501955
163+
local MusicID = 853707984
164-
local WalkSpeed = 8
164+
local WalkSpeed = 100
165-
local MaxSouls = 100
165+
local MaxSouls = 10000
166-
local MaxHealth = 500 
166+
local MaxHealth = 50000000000000000000000000000000000000000000000000000000000000000000000000000000000 
167
168
169
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
170
171
--// Weapon and GUI creation, and Character Customization \\--
172
173
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
174
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
175
local Effects = IN("Folder",Char)
176
Effects.Name = "Effects"
177
178
Hum.MaxHealth = MaxHealth
179
Hum.Health = MaxHealth
180
181
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
182-
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
182+
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://10604848","rbxassetid://10605252",V3.N(1,1,1),V3.N())
183-
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
183+
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://10605252",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
184
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
185
186
local KTrail = NewInstance("Trail",Knife,{
187
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
188
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
189-
	Color=CS(C3.N(1,0,0)),
189+
	Color=CS(C3.N(50,0,0)),
190
	Enabled=false,
191
	Transparency=NumberSequence.new(0,1),
192
	Lifetime=1.25,
193
})
194
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
195
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
196
197-
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
197+
NewInstance("PointLight",Knife,{Color=C3.N(150,0,0),Range=10,Brightness=3})
198
199
200
Hum.DisplayDistanceType = 'None'
201
202
local naeeym2 = IN("BillboardGui",Char)
203
naeeym2.AlwaysOnTop = true
204
naeeym2.Size = UDim2.new(5,35,2,15)
205
naeeym2.StudsOffset = V3.N(0,2.5,0)
206
naeeym2.Adornee = Char.Head
207
naeeym2.Name = "Name"
208
naeeym2.PlayerToHideFrom = Plr
209
local tecks2 = IN("TextLabel",naeeym2)
210
tecks2.BackgroundTransparency = 1
211
tecks2.TextScaled = true
212
tecks2.BorderSizePixel = 0
213-
tecks2.Text = "Chara"
213+
tecks2.Text = "#################"
214
tecks2.Font = Enum.Font.Bodoni
215
tecks2.TextSize = 30
216
tecks2.TextStrokeTransparency = 0
217
tecks2.TextColor3 = C3.N(0,0,0)
218
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
219
tecks2.Size = UDim2.new(1,0,0.5,0)
220
tecks2.Parent = naeeym2
221
222
223
IN("Shirt",Char)
224
IN("Pants",Char)
225
226
Hum.WalkSpeed = WalkSpeed
227
if(PlayerSize ~= 1)then
228
	for _,v in next, Char:GetDescendats() do
229
		if(v:IsA'BasePart')then
230
			v.Size = v.Size * PlayerSize
231
		end
232
	end
233
end
234
235
236
for i = 1, 35 do
237
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
238
	FACE.Transparency = 0+(i-1)/35.2
239
	FACE.Name = 'ShadowFace'
240
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
241
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
242
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
243
end
244
245
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
246
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
247
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
248
249
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
250
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
251
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
252
253
254
pcall(function()
255
	Char.LeftWing:destroy()
256
	Char.ReaperShadowHead:destroy()
257
end)
258
259
260
local Music = Sound(Torso,MusicID,1,3,true,false,true)
261
Music.Name = 'Music'
262
263
--// Stop animations \\--
264
for _,v in next, Hum:GetPlayingAnimationTracks() do
265
	v:Stop();
266
end
267
268
pcall(game.Destroy,Char:FindFirstChild'Animate')
269
pcall(game.Destroy,Hum:FindFirstChild'Animator')
270
271
--// Joints \\--
272
273
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
274
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
275
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
276
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
277
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
278
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
279
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
280
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
281
282
local LSC0 = LS.C0
283
local RSC0 = RS.C0
284
local NKC0 = NK.C0
285
local LHC0 = LH.C0
286
local RHC0 = RH.C0
287
local RJC0 = RJ.C0
288
289
--// Artificial HB \\--
290
291
local ArtificialHB = IN("BindableEvent", script)
292
ArtificialHB.Name = "Heartbeat"
293
294
script:WaitForChild("Heartbeat")
295
296
local tf = 0
297
local allowframeloss = false
298
local tossremainder = false
299
local lastframe = tick()
300
local frame = 1/Frame_Speed
301
ArtificialHB:Fire()
302
303
game:GetService("RunService").Heartbeat:connect(function(s, p)
304
	tf = tf + s
305
	if tf >= frame then
306
		if allowframeloss then
307
			script.Heartbeat:Fire()
308
			lastframe = tick()
309
		else
310
			for i = 1, math.floor(tf / frame) do
311
				ArtificialHB:Fire()
312
			end
313
			lastframe = tick()
314
		end
315
		if tossremainder then
316
			tf = 0
317
		else
318
			tf = tf - frame * math.floor(tf / frame)
319
		end
320
	end
321
end)
322
323
function swait(num)
324
	if num == 0 or num == nil then
325
		ArtificialHB.Event:wait()
326
	else
327
		for i = 0, num do
328
			ArtificialHB.Event:wait()
329
		end
330
	end
331
end
332
333
334
--// Effect Function(s) \\--
335
336
function Bezier(startpos, pos2, pos3, endpos, t)
337
	local A = startpos:lerp(pos2, t)
338
	local B  = pos2:lerp(pos3, t)
339
	local C = pos3:lerp(endpos, t)
340
	local lerp1 = A:lerp(B, t)
341
	local lerp2 = B:lerp(C, t)
342
	local cubic = lerp1:lerp(lerp2, t)
343
	return cubic
344
end
345
346
function Tween(obj,props,time,easing,direction,repeats,backwards)
347
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
348
	local tween = S.TweenService:Create(obj, info, props)
349
	
350
	tween:Play()
351
end
352
353
local FXTable = {}
354
355
coroutine.resume(coroutine.create(function()
356
	while true do
357
		for i = 1, #FXTable do
358
			local data = FXTable[i]
359
			if(data)then
360
				local Frame = data.Frame
361
				local FX = data.Effect or 'ResizeAndFade'
362
				local Parent = data.Parent or Effects
363
				local Color = data.Color or C3.N(0,0,0)
364
				local Size = data.Size or V3.N(1,1,1)
365
				local MoveDir = data.MoveDirection or nil
366
				local MeshData = data.Mesh or nil
367
				local SndData = data.Sound or nil
368
				local Frames = data.Frames or 45
369
				local CFra = data.CFrame or Torso.CFrame
370
				local Settings = data.FXSettings or {}
371
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
372
				local grow = data.Grow
373
				
374
				local MoveSpeed = nil;
375
				if(MoveDir)then
376
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
377
				end
378
				if(FX ~= 'Arc')then
379
					Frame = Frame + 1
380
					if(FX == "Fade")then
381
						Prt.Transparency  = (Frame/Frames)
382
					elseif(FX == "Resize")then
383
						if(not Settings.EndSize)then
384
							Settings.EndSize = V3.N(0,0,0)
385
						end
386
						if(Settings.EndIsIncrement)then
387
							if(Msh)then
388
								Msh.Scale = Msh.Scale + Settings.EndSize
389
							else
390
								Prt.Size = Prt.Size + Settings.EndSize
391
							end					
392
						else
393
							if(Msh)then
394
								Msh.Scale = Msh.Scale - grow/Frames
395
							else
396
								Prt.Size = Prt.Size - grow/Frames
397
							end
398
						end 
399
					elseif(FX == "ResizeAndFade")then
400
						if(not Settings.EndSize)then
401
							Settings.EndSize = V3.N(0,0,0)
402
						end
403
						if(Settings.EndIsIncrement)then
404
							if(Msh)then
405
								Msh.Scale = Msh.Scale + Settings.EndSize
406
							else
407
								Prt.Size = Prt.Size + Settings.EndSize
408
							end					
409
						else
410
							if(Msh)then
411
								Msh.Scale = Msh.Scale - grow/Frames
412
							else
413
								Prt.Size = Prt.Size - grow/Frames
414
							end
415
						end 
416
						Prt.Transparency = (Frame/Frames)
417
					end
418
					if(Settings.RandomizeCFrame)then
419
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
420
					end
421
					if(MoveDir and MoveSpeed)then
422
						local Orientation = Prt.Orientation
423
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
424
						Prt.Orientation = Orientation
425
					end
426
					if(Prt.Transparency >= 1 or Frame >= Frames)then
427
						Prt:destroy()
428
						table.remove(FXTable,i)
429
					else
430
						data.Frame = Frame
431
					end
432
				else
433
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
434
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
435
					if(start and endP)then
436
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
437
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
438
						Frame = Frame + (Settings.Speed or 0.01)
439
						if(Settings.Home)then
440
							endP = Settings.Home.CFrame
441
						end
442
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
443
						if(Prt.Transparency >= 1 or Frame >= Frames)then
444
							if(Settings.RemoveOnGoal)then
445
								Prt:destroy()
446
							end
447
						end
448
					else
449
						Prt:destroy()
450
					end
451
				end
452
			end
453
		end
454
		swait()
455
	end
456
end))
457
458
function Effect(data)
459
	local FX = data.Effect or 'ResizeAndFade'
460
	local Parent = data.Parent or Effects
461
	local Color = data.Color or C3.N(0,0,0)
462
	local Size = data.Size or V3.N(1,1,1)
463
	local MoveDir = data.MoveDirection or nil
464
	local MeshData = data.Mesh or nil
465
	local SndData = data.Sound or nil
466
	local Frames = data.Frames or 45
467
	local Manual = data.Manual or nil
468
	local Material = data.Material or nil
469
	local CFra = data.CFrame or Torso.CFrame
470
	local Settings = data.FXSettings or {}
471
	local Shape = data.Shape or Enum.PartType.Block
472
	local Snd,Prt,Msh;
473
	coroutine.wrap(function()
474
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
475
			Prt = Manual
476
		else
477
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
478
			Prt.Shape = Shape
479
		end
480
		if(typeof(MeshData) == 'table')then
481
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
482
		elseif(typeof(MeshData) == 'Instance')then
483
			Msh = MeshData:Clone()
484
			Msh.Parent = Prt
485
		elseif(Shape == Enum.PartType.Block)then
486
			Msh = Mesh(Prt,Enum.MeshType.Brick)
487
		end
488
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
489
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
490
		end
491
		if(Snd)then
492
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
493
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
494
		end
495
		Size = (Msh and Msh.Scale or Size)
496
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
497
		
498
		local MoveSpeed = nil;
499
		if(MoveDir)then
500
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
501
		end
502
		if(FX ~= 'Arc')then
503
			for Frame = 1, Frames do
504
				if(FX == "Fade")then
505
					Prt.Transparency  = (Frame/Frames)
506
				elseif(FX == "Resize")then
507
					if(not Settings.EndSize)then
508
						Settings.EndSize = V3.N(0,0,0)
509
					end
510
					if(Settings.EndIsIncrement)then
511
						if(Msh)then
512
							Msh.Scale = Msh.Scale + Settings.EndSize
513
						else
514
							Prt.Size = Prt.Size + Settings.EndSize
515
						end					
516
					else
517
						if(Msh)then
518
							Msh.Scale = Msh.Scale - grow/Frames
519
						else
520
							Prt.Size = Prt.Size - grow/Frames
521
						end
522
					end 
523
				elseif(FX == "ResizeAndFade")then
524
					if(not Settings.EndSize)then
525
						Settings.EndSize = V3.N(0,0,0)
526
					end
527
					if(Settings.EndIsIncrement)then
528
						if(Msh)then
529
							Msh.Scale = Msh.Scale + Settings.EndSize
530
						else
531
							Prt.Size = Prt.Size + Settings.EndSize
532
						end					
533
					else
534
						if(Msh)then
535
							Msh.Scale = Msh.Scale - grow/Frames
536
						else
537
							Prt.Size = Prt.Size - grow/Frames
538
						end
539
					end 
540
					Prt.Transparency = (Frame/Frames)
541
				end
542
				if(Settings.RandomizeCFrame)then
543
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
544
				end
545
				if(MoveDir and MoveSpeed)then
546
					local Orientation = Prt.Orientation
547
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
548
					Prt.Orientation = Orientation
549
				end
550
				swait()
551
			end
552
			Prt:destroy()
553
		else
554
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
555
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
556
			if(start and endP)then
557
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
558
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
559
				for Frame = 0, 1, (Settings.Speed or 0.01) do
560
					if(Settings.Home)then
561
						endP = Settings.Home.CFrame
562
					end
563
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
564
				end
565
				if(Settings.RemoveOnGoal)then
566
					Prt:destroy()
567
				end
568
			else
569
				Prt:destroy()
570
				assert(start,"You need a start position!")
571
				assert(endP,"You need a start position!")
572
			end
573
		end
574
	end)()
575
	return Prt,Msh,Snd
576
end
577
578
579
580
function SoulSteal(whom,human)
581
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
582
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
583
	if(torso and torso:IsA'BasePart' and alive == true)then
584
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
585
		whom:BreakJoints()
586
		local Model = IN("Model",Effects)
587
		warn('Soul stolen from '..whom.Name)
588
		Model.Name = whom.Name.."'s Soul"
589
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
590
		Soul.CanCollide=false
591
		Mesh(Soul,Enum.MeshType.Sphere)
592
		Soul.Name = 'Head'
593
		if(whom.Name == 'CKbackup')then
594
			Soul.Color = C3.N(1,1,1)
595
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
596
		end
597
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
598
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
599
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
600
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
601
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
602
		
603
		local turdso = Soul:Clone()
604
		turdso.Name = "Torso"
605
		turdso.CanCollide = false
606
		turdso.Anchored = true
607
		turdso.CFrame = Soul.CFrame
608
		turdso.Parent = Model
609
		turdso.Size = V3.N()
610
		turdso.Transparency=1
611
		local Distance = math.huge
612
		repeat
613
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
614
			turdso.CFrame = Soul.CFrame
615
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
616
			swait()
617
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
618
		if(Soul.Parent and Hoom.Health > 0)then
619
			Model:destroy()
620
			Effect{
621
				Effect="ResizeAndFade",
622
				Mesh={Enum.MeshType.Sphere},
623
				Color = Soul.Color,
624
				CFrame=Torso.CFrame,
625
				Size=V3.N(3,3,3),
626
				Material=Enum.Material.Neon,
627
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
628
				FXSettings={
629
					EndSize=V3.N(6,6,6),
630
				}
631
			}
632
			Souls = Souls + (human and 1 or .1)
633
			warn("Souls: "..Souls)
634
			MaxHealth = MaxHealth + Hoom.Health
635
			Hum.Health = Hum.Health + Hoom.Health
636
			for i = 1, 5 do
637
				Effect{
638
					Effect="Fade",
639
					Color = Soul.Color,
640
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
641
				}	
642
			end
643
		else
644
			
645
			warn("Soul destroyed!")
646
			for i = 1, 5 do
647
				Effect{
648
					Effect="Fade",
649
					Color = Soul.Color,
650
					CFrame=Soul.CFrame,
651
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
652
				}	
653
			end
654
			Effect{
655
				Effect="ResizeAndFade",
656
				Mesh={Enum.MeshType.Sphere},
657
				Sound={SoundId=444667859,Pitch=1,Volume=5},
658
				Color = Soul.Color,
659
				CFrame=Soul.CFrame,
660
				Size=V3.N(3,3,3),
661
				Material=Enum.Material.Neon,
662
				FXSettings={
663
					EndSize=V3.N(6,6,6),
664
				}
665
			}
666
			Model:destroy()
667
		end
668
	end
669
end
670
671
--// Other Functions \\ --
672
673
function getRegion(point,range,ignore)
674
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
675
end
676
677
function clerp(startCF,endCF,alpha)
678
	return startCF:lerp(endCF, alpha)
679
end
680
681
function GetTorso(char)
682
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
683
end
684
685
function ShowDamage(Pos, Text, Time, Color)
686
	coroutine.wrap(function()
687
	local Rate = (1 / Frame_Speed)
688
	local Pos = (Pos or Vector3.new(0, 0, 0))
689
	local Text = (Text or "")
690
	local Time = (Time or 2)
691
	local Color = (Color or Color3.new(1, 0, 1))
692
	local EffectPart = NewInstance("Part",Effects,{
693
		Material=Enum.Material.SmoothPlastic,
694
		Reflectance = 0,
695
		Transparency = 1,
696
		BrickColor = BrickColor.new(Color),
697
		Name = "Effect",
698
		Size = Vector3.new(0,0,0),
699
		Anchored = true,
700
		CFrame = CF.N(Pos)
701
	})
702
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
703
		Size = UDim2.new(1.25, 0, 1.25, 0),
704
		Adornee = EffectPart,
705
	})
706
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
707
		BackgroundTransparency = 1,
708
		Size = UDim2.new(1, 0, 1, 0),
709
		Text = Text,
710
		Font = "Arcade",
711
		TextColor3 = Color,
712
		TextStrokeColor3 = Color3.new(0,0,0),
713
		TextStrokeTransparency=0,
714
		TextScaled = true,
715
	})
716
	S.Debris:AddItem(EffectPart, (Time))
717
	EffectPart.Parent = workspace
718
	delay(0, function()
719
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
720
		local Frames = (Time / Rate)
721
		for Frame = 1, Frames do
722
			swait()
723
			local Percent = (Frame / Frames)
724
			TextLabel.TextTransparency = Percent
725
			TextLabel.TextStrokeTransparency = Percent
726
		end
727
		if EffectPart and EffectPart.Parent then
728
			EffectPart:Destroy()
729
		end
730
	end) end)()
731
end
732
733
function Kill(whom)
734
	if(whom.Name ~= 'Nebula_Zorua')then
735
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
736
		coroutine.wrap(SoulSteal)(whom,isPlr)
737
		for _,v in next, whom:children() do
738
			if(v:IsA'BasePart')then
739
				v.Parent = Effects
740
				v:ClearAllChildren()
741
				v.Anchored = true
742
				v.CanCollide = false
743
				v.Transparency = 1
744
				local dust = NewInstance("ParticleEmitter",v,{
745
					Color = ColorSequence.new(C3.N(1,1,1)),
746
					LightEmission=0,
747
					LightInfluence=1,
748
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
749
					Texture="rbxassetid://284205403",
750
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
751
					Lifetime = NumberRange.new(1),
752
					Rate=150,
753
					Acceleration = V3.N(0,10,0),
754
					Speed = NumberRange.new(5),
755
					Enabled = true
756
				})
757
				delay(1, function()
758
					dust.Enabled = false
759
					S.Debris:AddItem(v,2)
760
				end)
761
			end
762
		end
763
	else
764
		warn"nope. nawt happenin'"
765
	end
766
end
767
768
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
769
	if(who)then
770
		local hum = who:FindFirstChildOfClass'Humanoid'
771
		local Damage = M.RNG(minDam,maxDam)
772
		local canHit = true
773
		if(hum)then
774
			for _, p in pairs(Hit) do
775
				if p[1] == hum then
776
					if(time() - p[2] < 0.4) then
777
						canHit = false
778
					else
779
						Hit[_] = nil
780
					end
781
				end
782
			end
783
			if(canHit)then
784
				table.insert(Hit,{hum,time()})
785
				if(GetTorso(who))then
786
					Sound(GetTorso(who),406913243,1,10,false,true,true)
787
				end
788
				if(hum.Health >= math.huge)then
789
					Kill(who)
790
					if(who:FindFirstChild'Head' and hum.Health > 0)then
791
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
792
					end
793
				else
794
					local player = S.Players:GetPlayerFromCharacter(who)
795
					if(Type == "Fire")then
796
						--idk..
797
					else
798
						local  c = Instance.new("ObjectValue",hum)
799
						c.Name = "creator"
800
						c.Value = Plr
801
						game:service'Debris':AddItem(c,0.35)
802
						local Crit = false
803
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
804
							Crit = true
805
							Damage = Damage*(critMult or 2)
806
						end
807
						Damage = Damage*((Souls/5)+1)
808
						if(who:FindFirstChild'Head' and hum.Health > 0)then
809
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
810
						end
811
						
812
						if(hum.Health - Damage <= 0)then
813
							Kill(who)
814
						else
815
							hum.Health = hum.Health - Damage
816
							if(Type == 'Knockback' and GetTorso(who))then
817
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
818
								local body = NewInstance('BodyVelocity',GetTorso(who),{
819
									P = 500,
820
									maxForce = V3.N(math.huge,0,math.huge),
821
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
822
								})
823
								game:service'Debris':AddItem(body,.5)
824
							elseif(Type == "Electric")then
825
								if(M.RNG(1,100) >= critChance)then
826
									if(who:FindFirstChild'Head' and hum.Health > 0)then
827-
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
827+
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"Gold".Color)
828
									end
829
									local asd = hum.WalkSpeed/2
830
									hum.WalkSpeed = asd
831
									local paralyzed = true
832
									coroutine.wrap(function()
833
										while paralyzed do
834
											swait(25)
835
											if(M.RNG(1,25) == 1)then
836
												if(who:FindFirstChild'Head' and hum.Health > 0)then
837
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
838
												end
839
												hum.PlatformStand = true
840
											end
841
										end
842
									end)()
843
									delay(4, function()
844
										paralyzed = false
845
										hum.WalkSpeed = hum.WalkSpeed + asd
846
									end)
847
								end
848
								
849
							elseif(Type == 'Knockdown' and GetTorso(who))then
850
								local rek = GetTorso(who)
851
								hum.PlatformStand = true
852
								delay(1,function()
853
									hum.PlatformStand = false
854
								end)
855
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
856
								local bodvol = NewInstance("BodyVelocity",rek,{
857
									velocity = angle * Knock,
858
									P = 5000,
859
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
860
								})
861
								local rl = NewInstance("BodyAngularVelocity",rek,{
862
									P = 3000,
863
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
864
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
865
								})
866
								game:GetService("Debris"):AddItem(bodvol, .5)
867
								game:GetService("Debris"):AddItem(rl, .5)
868
							end
869
						end
870
					end
871
				end
872
			end
873
		end
874
	end
875
end
876
877
878
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
879
	for _,v in next, getRegion(where,range,{Char}) do
880
		if(v.Name ~= 'Nebula_Zorua')then
881
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
882
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
883
			end
884
		end
885
	end
886
end
887
888
function AOEKill(where,range)
889
	for _,v in next, getRegion(where,range,{Char,Effects}) do
890
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
891
		if(v.Name ~= 'Nebula_Zorua')then
892
			if(v.Parent and alive == true)then
893
				coroutine.wrap(Kill)(v.Parent)
894
			end
895
		end
896
	end
897
end
898
899
function AOEHeal(where,range,amount)
900
	local healed = {}
901
	for _,v in next, getRegion(where,range,{Char}) do
902
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
903
		if(hum and not healed[hum])then
904
			hum.Health = hum.Health + amount
905
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
906
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
907
			end
908
		end
909
	end
910
end
911
912
913
--// Attack Functions \\--
914
915
916
function Slash()
917
	Attack = true
918
	NeutralAnims = false
919-
	local sound = Sound(Knife,437475935,1,5,false,true,false)
919+
	local sound = Sound(Knife,135925117,1,5,false,true,false)
920
	for i = 0, 2, 0.1 do
921
		swait()
922
		local Alpha = .2
923
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
924
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
925
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
926
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
927
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
928
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
929
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
930
	end
931
	KTrail.Enabled = true
932
	sound:Play()
933
	for i = 0, 2.5, 0.1 do
934
		swait()
935-
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
935+
		AOEDamage(Knife.CFrame.p,999,999,999,999,"Normal",0,1)
936
		local Alpha = .25
937
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
938
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
939
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
940
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
941
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
942
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
943
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
944
	end
945
	KTrail.Enabled = false
946
	Attack = false
947
	NeutralAnims = true
948
end
949
950
Mouse.Button1Down:connect(function()
951
	if(Attack)then return end
952
	Slash()	
953
end)
954
955
Mouse.KeyDown:connect(function(k)
956
	if(Attack)then return end
957
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
958-
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
958+
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 200 or 8) end	
959
end)
960
961
962
function Refuse()
963
	Attack = true
964-
	warn("B u t  i t  r e f u s e d.")
964+
	warn("i can not die!")
965
	local oMH = MaxHealth
966
	MaxHealth = "inf"
967
	Hum.MaxHealth = "inf"
968
	Hum.Health = "inf"
969
	Char.Parent = nil
970
	Hum:destroy()
971
	if(not _G.RefusedAnimation)then
972
		_G.RefusedAnimation = true
973
		
974
	
975
		local Soul;
976
		function Soul(where,decalId)
977
			local destroy = false	
978
			local soul = NewInstance("Part",workspace)
979
			soul.Name = "Soul"
980
			soul.Transparency=1
981
			soul.Size = V3.N(2,2,.05)
982
			soul.Anchored=true
983
			soul.CanCollide=false
984
			soul.CFrame = where
985
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
986
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
987
			return soul,heartF,heartB
988
		end
989
		local owo = Root.CFrame
990
		local s,f,b = Soul(owo,1569347904)
991
		swait(60)
992
		local snd = Sound(s,862552636,1,5,false,false,false)
993
		snd:Play()
994
		f.Texture = "rbxassetid://1569348344"
995
		b.Texture = "rbxassetid://1569348344"
996
		swait(15)
997
		snd:Stop()
998
		swait(60)
999
		print'lol'
1000
		for i = 0, 6, .1 do
1001
			swait()
1002
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
1003
		end
1004
		local snd = Sound(s,862552636,1,5,false,false,false)
1005
		snd:Play()
1006
		s.CFrame = owo
1007
		f.Texture = "rbxassetid://1569347904"
1008
		b.Texture = "rbxassetid://1569347904"
1009
		swait(15)
1010
		snd:Stop()
1011
		swait(60)
1012
	
1013
		s:destroy()
1014
	end
1015
	
1016
	RJ.Parent = Char
1017
	LS.Parent = Char
1018
	RS.Parent = Char
1019
	LH.Parent = Char
1020
	RH.Parent = Char
1021
	NK.Parent = Char
1022
	
1023
	LArm.Parent = Char
1024
	RArm.Parent = Char
1025
	LLeg.Parent = Char
1026
	LArm.Parent = Char
1027
	Root.Parent = Char
1028
	Torso.Parent = Char
1029
	Head.Parent = Char
1030
	
1031
	Knife.Parent = Char
1032
	Hair.Parent = Char
1033
	
1034
	HW.Parent = Char
1035
	HW2.Parent = Char
1036
	
1037
1038
	REye:destroy()
1039
	LEye:destroy()
1040
	
1041
	for _,v in next, Char:children() do
1042
		if(v.Name == 'ShadowFace')then v:destroy() end
1043
	end
1044
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1045
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1046
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1047
	
1048
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1049
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1050
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1051
	for i = 1, 35 do
1052
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1053
		FACE.Transparency = 0+(i-1)/35.2
1054
		FACE.Name = 'ShadowFace'
1055
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1056
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1057
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1058
	end
1059
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1060
	ConnectHum()
1061
	MaxHealth = oMH
1062
	Hum.MaxHealth = MaxHealth
1063
	Hum.Health = MaxHealth
1064
	swait(5)
1065
	Char.Parent = workspace
1066
	
1067
	Attack = false
1068
end
1069
1070
function ConnectHum()
1071
	Hum.Died:connect(Refuse)
1072
end
1073
ConnectHum()
1074
1075
1076
--// Wrap it all up \\--
1077
while true do
1078
	swait()
1079
	Sine = Sine + Change
1080
	if(not Music)then
1081
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1082
		Music.Name = 'Music'
1083
	end
1084
	Music.Pitch = 1
1085
	Music.Volume = 5
1086
	Music.SoundId = "rbxassetid://"..MusicID
1087
	Music.Parent = Torso
1088
	Music:Resume()
1089
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1090
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1091
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1092
	if(not Effects or not Effects.Parent)then
1093
		Effects = IN("Model",Char)
1094
		Effects.Name = "Effects"
1095
	end
1096
	Hum.WalkSpeed = WalkSpeed
1097
	if(State == 'Walk')then
1098
		if(Hum.WalkSpeed >= 24)then
1099
			local wsVal = 22 / (Hum.WalkSpeed/16)
1100
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1101
			Change = 2
1102
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1103
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1104
		else
1105
			Change = .9
1106
			local wsVal = 8 / (Hum.WalkSpeed/8)
1107
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1108
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1109
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1110
		end
1111
	else
1112
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1113
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1114
	end	
1115
	for _,v in next, Char:children() do
1116
		if(v:IsA'Accessory')then
1117
			v:destroy()
1118
		elseif(v:IsA'Shirt')then
1119
			v.ShirtTemplate = "rbxassetid://344089667"
1120
		elseif(v:IsA'Pants')then
1121
			v.PantsTemplate = "rbxassetid://344084364"
1122
		elseif(v:IsA'CharacterMesh')then
1123
			v:destroy()
1124
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1125
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1126
		end
1127
	end
1128
	local face = Head:FindFirstChild'face'
1129
	if(not face)then
1130
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1131
	else
1132
		face.Texture = "rbxassetid://404306534"
1133
	end
1134
	RArm.BrickColor = BrickColor.new'Pastel brown'
1135
	LArm.BrickColor = BrickColor.new'Pastel brown'
1136
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1137
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1138
	Torso.BrickColor = BrickColor.new'Pastel brown'
1139
	Head.BrickColor = BrickColor.new'Pastel brown'
1140
	Hum.Name = 'Chara'
1141
	if(Hum.MaxHealth ~= MaxHealth)then
1142
		Hum.MaxHealth = MaxHealth
1143
	end
1144
	Hum.DisplayDistanceType='None'
1145
	if(NeutralAnims)then	
1146
		if(State == 'Idle')then
1147
			Change = 1
1148
			local Alpha = .1
1149
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1150
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1151
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1152
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1153
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1154
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1155
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1156
			-- idle
1157
		elseif(State == 'Walk')then
1158
			if(Hum.WalkSpeed >= 24)then
1159
				local wsVal = 22 / (Hum.WalkSpeed/16)
1160
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1161
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1162
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1163
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1164
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1165
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1166
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1167
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1168
			else
1169
				local wsVal = 8 / (Hum.WalkSpeed/8)
1170
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1171
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1172
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1173
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1174
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1175
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1176
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1177
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1178
			end
1179
		elseif(State == 'Jump' or State == 'Fall')then
1180
			if(Walking)then
1181
				local Alpha = .2
1182
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1183
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1184
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1185
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1186
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1187
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1188
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1189
			else
1190
				local Alpha = .2
1191
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1192
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1193
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1194
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1195
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1196
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1197
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1198
			end
1199
		elseif(State == 'Paralyzed')then
1200
			-- paralyzed
1201
		elseif(State == 'Sit')then
1202
			-- sit
1203
		end
1204
	end
1205
end