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1 | local NPCENTRY = 123123 -- Your NPC's entry | |
2 | ||
3 | -- Warning! Executes quite some code. Delay in milliseconds. (applies transmogs) | |
4 | local DELAY = 500 -- 500 (best visual update, very low population), 1000 (good visual update, very low population), 2000+ (slow visual update, medium to high population) | |
5 | ||
6 | -- DO NOT TOUCH ANYTHING BELOW! | |
7 | ||
8 | -- Transmog table and functions. | |
9 | local Transmogs, Hello, Select, AddTransmog, RemoveTransmog, GetValidSources, LoadTransmogs, ApplyTransmogs | |
10 | ||
11 | -- Key0 is the key for inv_slots table, which contains the slotID. Key0 is also used for the inv_slot_names table | |
12 | local inv_slots = {0, 2, 4, 5, 6, 7, 8, 9, 14, 15, 16, 17} | |
13 | local inv_slot_names = {"Head", "Shoulders", "Chest", "Waist", "Legs", "Feet", "Wrists", "Hands", "Back", "Main hand", "Off hand", "Ranged"} | |
14 | ||
15 | local INV_BAG, INV_START, INV_END = 255, 1, #inv_slots | |
16 | local VISIBLE_ITEM_ENTRY_0 = 283 | |
17 | local BAGS = | |
18 | { | |
19 | - | {BAG = INV_BAG, START = 23, END = 38}, |
19 | + | {BAG = INV_BAG, START = 23, END = 38}, |
20 | - | {BAG = 19, START = 0, END = 35}, |
20 | + | {BAG = 19, START = 0, END = 35}, |
21 | - | {BAG = 20, START = 0, END = 35}, |
21 | + | {BAG = 20, START = 0, END = 35}, |
22 | - | {BAG = 21, START = 0, END = 35}, |
22 | + | {BAG = 21, START = 0, END = 35}, |
23 | - | {BAG = 22, START = 0, END = 35}, |
23 | + | {BAG = 22, START = 0, END = 35}, |
24 | } | |
25 | ||
26 | -- bags -1 inventory and backpack, 19-22 other bags | |
27 | -- slots 0-18 equipment | |
28 | -- slots 19-22 bags | |
29 | -- slots 23-38 backpack | |
30 | -- slots 0-35 other bags | |
31 | ||
32 | local space = 20 | |
33 | local opt_space = 100 | |
34 | local opt_amount = 13 -- Warning! Do not use over 30 | |
35 | ||
36 | local Data = {} | |
37 | ||
38 | function Hello(unit, event, player) | |
39 | - | Data[tostring(player:GetGUID())] = nil |
39 | + | Data[tostring(player:GetGUID())] = nil |
40 | - | unit:GossipCreateMenu(100, player, 0) |
40 | + | unit:GossipCreateMenu(100, player, 0) |
41 | - | for Key0 = INV_START, INV_END do |
41 | + | for Key0 = INV_START, INV_END do |
42 | - | unit:GossipMenuAddItem(3, inv_slot_names[Key0], Key0+space, 0, "", 0) |
42 | + | unit:GossipMenuAddItem(3, inv_slot_names[Key0], Key0+space, 0, "", 0) |
43 | - | end |
43 | + | |
44 | - | unit:GossipMenuAddItem(4, "Remove all transmogrifications", 0, 0, "Remove transmogrifications from equipped items?", 0) |
44 | + | unit:GossipMenuAddItem(4, "Remove all transmogrifications", 0, 0, "Remove transmogrifications from equipped items?", 0) |
45 | - | unit:GossipSendMenu(player) |
45 | + | unit:GossipSendMenu(player) |
46 | end | |
47 | ||
48 | function Select(unit, event, player, id, intid, code) | |
49 | - | local pGUID = tostring(player:GetGUID()) |
49 | + | local pGUID = tostring(player:GetGUID()) |
50 | - | if(intid == 0) then -- remove all transmogs |
50 | + | if(intid == 0) then -- remove all transmogs |
51 | - | for Key0 = INV_START, INV_END do |
51 | + | for Key0 = INV_START, INV_END do |
52 | - | RemoveTransmog(inv_slots[Key0], player) |
52 | + | RemoveTransmog(inv_slots[Key0], player) |
53 | - | end |
53 | + | |
54 | - | player:SendAreaTriggerMessage("Transmogrifications removed") |
54 | + | player:SendAreaTriggerMessage("Transmogrifications removed") |
55 | - | Hello(unit, event, player) |
55 | + | Hello(unit, event, player) |
56 | - | elseif(intid == 1) then |
56 | + | elseif(intid == 1) then |
57 | - | Hello(unit, event, player) |
57 | + | Hello(unit, event, player) |
58 | - | elseif(intid > INV_START and intid <= INV_END+1) then -- remove one transmog |
58 | + | elseif(intid > INV_START and intid <= INV_END+1) then -- remove one transmog |
59 | - | RemoveTransmog(inv_slots[intid-1], player) |
59 | + | RemoveTransmog(inv_slots[intid-1], player) |
60 | - | player:SendAreaTriggerMessage("Transmogrification removed from "..inv_slot_names[intid-1]) |
60 | + | player:SendAreaTriggerMessage("Transmogrification removed from "..inv_slot_names[intid-1]) |
61 | - | Select(unit, event, player, id, intid+space-1, code) |
61 | + | Select(unit, event, player, id, intid+space-1, code) |
62 | - | elseif(intid >= INV_START+space and intid <= INV_END+space) then |
62 | + | elseif(intid >= INV_START+space and intid <= INV_END+space) then |
63 | - | local Key0 = intid-space |
63 | + | local Key0 = intid-space |
64 | - | local sources = GetValidSources(inv_slots[Key0], player) |
64 | + | local sources = GetValidSources(inv_slots[Key0], player) |
65 | - | if(not sources) then |
65 | + | if(not sources) then |
66 | - | player:SendAreaTriggerMessage("No item in that slot") |
66 | + | player:SendAreaTriggerMessage("No item in that slot") |
67 | - | Hello(unit, event, player) |
67 | + | Hello(unit, event, player) |
68 | - | elseif(#sources < 2) then |
68 | + | elseif(#sources < 2) then |
69 | - | player:SendAreaTriggerMessage("No suitable items in bags") |
69 | + | player:SendAreaTriggerMessage("No suitable items in bags") |
70 | - | Hello(unit, event, player) |
70 | + | Hello(unit, event, player) |
71 | - | else |
71 | + | else |
72 | - | Data[pGUID] = {Key0, sources} |
72 | + | Data[pGUID] = {Key0, sources} |
73 | - | unit:GossipCreateMenu(100, player, 0) |
73 | + | unit:GossipCreateMenu(100, player, 0) |
74 | - | for k = 1, #sources-1 do |
74 | + | for k = 1, #sources-1 do |
75 | - | unit:GossipMenuAddItem(4, sources[k]:GetName(), k+INV_END+space, 0, "", 0) |
75 | + | unit:GossipMenuAddItem(4, sources[k]:GetName(), k+INV_END+space, 0, "", 0) |
76 | - | end |
76 | + | |
77 | - | unit:GossipMenuAddItem(4, "Remove transmogrification from "..inv_slot_names[Key0], Key0+1, 0, "Remove transmogrif ication from "..inv_slot_names[Key0].."?", 0) |
77 | + | unit:GossipMenuAddItem(4, "Remove transmogrification from "..inv_slot_names[Key0], Key0+1, 0, "Remove transmogrif ication from "..inv_slot_names[Key0].."?", 0) |
78 | - | unit:GossipMenuAddItem(7, "Back..", 1, 0, "", 0) |
78 | + | unit:GossipMenuAddItem(7, "Back..", 1, 0, "", 0) |
79 | - | unit:GossipSendMenu(player) |
79 | + | unit:GossipSendMenu(player) |
80 | - | end |
80 | + | |
81 | - | elseif(intid > INV_END+space and intid <= INV_END+space+opt_amount) then |
81 | + | elseif(intid > INV_END+space and intid <= INV_END+space+opt_amount) then |
82 | - | local slot = inv_slots[Data[pGUID][1]] |
82 | + | local slot = inv_slots[Data[pGUID][1]] |
83 | - | local target = player:GetInventoryItem(INV_BAG, slot) |
83 | + | local target = player:GetInventoryItem(INV_BAG, slot) |
84 | - | local origGUID = Data[pGUID][2][#Data[pGUID][2]] -- no cheating with swapping items on the fly |
84 | + | local origGUID = Data[pGUID][2][#Data[pGUID][2]] -- no cheating with swapping items on the fly |
85 | - | if(target and tostring(target:GetGUID()) == origGUID) then |
85 | + | if(target and tostring(target:GetGUID()) == origGUID) then |
86 | - | local source = Data[pGUID][2][intid-INV_END-space] |
86 | + | local source = Data[pGUID][2][intid-INV_END-space] |
87 | - | if(source and source:GetOwner():IsInWorld() and pGUID == tostring(source:GetOwner():GetGUID())) then |
87 | + | if(source and source:GetOwner():IsInWorld() and pGUID == tostring(source:GetOwner():GetGUID())) then |
88 | - | AddTransmog(slot, player, source:GetEntryId()) |
88 | + | AddTransmog(slot, player, source:GetEntryId()) |
89 | - | player:SendAreaTriggerMessage(inv_slot_names[Data[pGUID][1]].." transmogrified") |
89 | + | player:SendAreaTriggerMessage(inv_slot_names[Data[pGUID][1]].." transmogrified") |
90 | - | else |
90 | + | else |
91 | - | player:SendAreaTriggerMessage("Source item is not in bags") |
91 | + | player:SendAreaTriggerMessage("Source item is not in bags") |
92 | - | end |
92 | + | |
93 | - | else |
93 | + | else |
94 | - | player:SendAreaTriggerMessage("Target item was unequipped") |
94 | + | player:SendAreaTriggerMessage("Target item was unequipped") |
95 | - | end |
95 | + | |
96 | - | Select(unit, event, player, id, Data[pGUID][1]+space, code) |
96 | + | Select(unit, event, player, id, Data[pGUID][1]+space, code) |
97 | - | end |
97 | + | |
98 | end | |
99 | ||
100 | function AddTransmog(slot, player, fake) | |
101 | - | local item = player:GetInventoryItem(INV_BAG, slot) |
101 | + | local item = player:GetInventoryItem(INV_BAG, slot) |
102 | - | if (item) then |
102 | + | if (item) then |
103 | - | local pGUID, iGUID = tostring(player:GetGUID()), tostring(item:GetGUID()) |
103 | + | local pGUID, iGUID = tostring(player:GetGUID()), tostring(item:GetGUID()) |
104 | - | player:SetUInt32Value(VISIBLE_ITEM_ENTRY_0+(slot * 2), fake) |
104 | + | player:SetUInt32Value(VISIBLE_ITEM_ENTRY_0+(slot * 2), fake) |
105 | - | if (not Transmogs[pGUID]) then |
105 | + | if (not Transmogs[pGUID]) then |
106 | - | Transmogs[pGUID] = {} |
106 | + | Transmogs[pGUID] = {} |
107 | - | end |
107 | + | |
108 | - | if (not Transmogs[pGUID][slot]) then |
108 | + | if (not Transmogs[pGUID][slot]) then |
109 | - | Transmogs[pGUID][slot] = {} |
109 | + | Transmogs[pGUID][slot] = {} |
110 | - | end |
110 | + | |
111 | - | Transmogs[pGUID][slot][iGUID] = fake |
111 | + | Transmogs[pGUID][slot][iGUID] = fake |
112 | - | CharDBQuery('REPLACE INTO Transmog_items (player_GUID, item_GUID, slot, fake) VALUES ("'..pGUID..'", "'..iGUID..'", '..slot..', '..fake..')') |
112 | + | CharDBQuery('REPLACE INTO Transmog_items (player_GUID, item_GUID, slot, fake) VALUES ("'..pGUID..'", "'..iGUID..'", '..slot..', '..fake..')') |
113 | - | return true |
113 | + | return true |
114 | - | end |
114 | + | |
115 | - | return false |
115 | + | return false |
116 | end | |
117 | ||
118 | function RemoveTransmog(slot, player) | |
119 | - | local pGUID = tostring(player:GetGUID()) |
119 | + | local pGUID = tostring(player:GetGUID()) |
120 | - | if (Transmogs[pGUID] and Transmogs[pGUID][slot]) then |
120 | + | if (Transmogs[pGUID] and Transmogs[pGUID][slot]) then |
121 | - | local item = player:GetInventoryItem(INV_BAG, slot) |
121 | + | local item = player:GetInventoryItem(INV_BAG, slot) |
122 | - | if (item) then |
122 | + | if (item) then |
123 | - | local iGUID = tostring(item:GetGUID()) |
123 | + | local iGUID = tostring(item:GetGUID()) |
124 | - | if (Transmogs[pGUID][slot][iGUID]) then |
124 | + | if (Transmogs[pGUID][slot][iGUID]) then |
125 | - | player:SetUInt32Value(VISIBLE_ITEM_ENTRY_0+(slot * 2), item:GetEntryId()) |
125 | + | player:SetUInt32Value(VISIBLE_ITEM_ENTRY_0+(slot * 2), item:GetEntryId()) |
126 | - | Transmogs[pGUID][slot][iGUID] = nil |
126 | + | Transmogs[pGUID][slot][iGUID] = nil |
127 | - | CharDBQuery('DELETE FROM Transmog_items WHERE item_GUID = "'..iGUID..'"') |
127 | + | CharDBQuery('DELETE FROM Transmog_items WHERE item_GUID = "'..iGUID..'"') |
128 | - | return true |
128 | + | return true |
129 | - | end |
129 | + | |
130 | - | end |
130 | + | |
131 | - | end |
131 | + | |
132 | - | return false |
132 | + | return false |
133 | end | |
134 | ||
135 | function GetValidSources(inv_slot, player) -- returns nil or a table containing the items (can be empty) | |
136 | - | local item = player:GetInventoryItem(INV_BAG, inv_slot) |
136 | + | local item = player:GetInventoryItem(INV_BAG, inv_slot) |
137 | - | if (not item) then return nil end |
137 | + | if (not item) then return nil end |
138 | - | local items = {} |
138 | + | local items = {} |
139 | - | local entries = {} |
139 | + | local entries = {} |
140 | - | local hasitems = false |
140 | + | local hasitems = false |
141 | - | for k, DATA in ipairs(BAGS) do |
141 | + | for k, DATA in ipairs(BAGS) do |
142 | - | if (DATA.BAG == INV_BAG or player:GetInventoryItem(INV_BAG, DATA.BAG)) then -- skip nonexistant bags |
142 | + | if (DATA.BAG == INV_BAG or player:GetInventoryItem(INV_BAG, DATA.BAG)) then -- skip nonexistant bags |
143 | - | for slot = DATA.START, DATA.END do |
143 | + | for slot = DATA.START, DATA.END do |
144 | - | local item = player:GetInventoryItem(DATA.BAG, slot) |
144 | + | local item = player:GetInventoryItem(DATA.BAG, slot) |
145 | - | if(item) then |
145 | + | if(item) then |
146 | - | table.insert(entries, item:GetEntryId()) |
146 | + | table.insert(entries, item:GetEntryId()) |
147 | - | items[item:GetEntryId()] = item |
147 | + | items[item:GetEntryId()] = item |
148 | - | if (not hasitems) then hasitems = true end |
148 | + | if (not hasitems) then hasitems = true end |
149 | - | end |
149 | + | |
150 | - | end |
150 | + | |
151 | - | end |
151 | + | |
152 | - | end |
152 | + | |
153 | - | if (hasitems) then |
153 | + | if (hasitems) then |
154 | - | local Q = WorldDBQuery("SELECT inventorytype FROM items WHERE entry = "..item:GetEntryId()) |
154 | + | local Q = WorldDBQuery("SELECT inventorytype FROM items WHERE entry = "..item:GetEntryId()) |
155 | - | if (Q) then |
155 | + | if (Q) then |
156 | - | local Q = WorldDBQuery("SELECT entry FROM items WHERE entry IN("..table.concat(entries, ',')..") and inventorytype = "..Q:GetColumn(0):GetULong().." LIMIT "..opt_amount) |
156 | + | local Q = WorldDBQuery("SELECT entry FROM items WHERE entry IN("..table.concat(entries, ',')..") and inventorytype = "..Q:GetColumn(0):GetULong().." LIMIT "..opt_amount) |
157 | - | if (Q) then |
157 | + | if (Q) then |
158 | - | local suitable = {} |
158 | + | local suitable = {} |
159 | - | for i = 1, Q:GetRowCount() do |
159 | + | for i = 1, Q:GetRowCount() do |
160 | - | table.insert(suitable, items[Q:GetColumn(0):GetULong()]) -- Could possibly add performance if we let this security off |
160 | + | table.insert(suitable, items[Q:GetColumn(0):GetULong()]) -- Could possibly add performance if we let this security off |
161 | - | Q:NextRow() |
161 | + | Q:NextRow() |
162 | - | end |
162 | + | |
163 | - | table.insert(suitable, tostring(item:GetGUID())) |
163 | + | table.insert(suitable, tostring(item:GetGUID())) |
164 | - | return suitable |
164 | + | return suitable |
165 | - | end |
165 | + | |
166 | - | end |
166 | + | |
167 | - | end |
167 | + | |
168 | - | return {} |
168 | + | return {} |
169 | end | |
170 | ||
171 | function LoadTransmogs() | |
172 | - | local Time = os.time() |
172 | + | local Time = os.time() |
173 | - | print("Loading transmogrifications..") |
173 | + | print("Loading transmogrifications..") |
174 | - | Transmogs = {} |
174 | + | Transmogs = {} |
175 | - | -- CharDBQuery("DELETE FROM transmog_items WHERE NOT EXISTS (SELECT 1 FROM playeritems WHERE item_GUID = guid) OR NOT EXISTS (SELECT 1 FROM characters WHERE player_GUID = guid)") -- cleanup before load |
175 | + | -- CharDBQuery("DELETE FROM transmog_items WHERE NOT EXISTS (SELECT 1 FROM playeritems WHERE item_GUID = guid) OR NOT EXISTS (SELECT 1 FROM characters WHERE player_GUID = guid)") -- cleanup before load |
176 | - | local Q = CharDBQuery("SELECT player_GUID, item_GUID, slot, fake FROM Transmog_items") |
176 | + | local Q = CharDBQuery("SELECT player_GUID, item_GUID, slot, fake FROM Transmog_items") |
177 | - | if (Q) then |
177 | + | if (Q) then |
178 | - | for i = 1, Q:GetRowCount() do |
178 | + | for i = 1, Q:GetRowCount() do |
179 | - | local pGUID, iGUID, slot, fake = Q:GetColumn(0):GetString(), Q:GetColumn(1):GetString(), Q:GetColumn(2):GetULong(), Q:GetColumn(3):GetULong() |
179 | + | local pGUID, iGUID, slot, fake = Q:GetColumn(0):GetString(), Q:GetColumn(1):GetString(), Q:GetColumn(2):GetULong(), Q:GetColumn(3):GetULong() |
180 | - | if (not Transmogs[pGUID]) then |
180 | + | if (not Transmogs[pGUID]) then |
181 | - | Transmogs[pGUID] = {} |
181 | + | Transmogs[pGUID] = {} |
182 | - | end |
182 | + | |
183 | - | if (not Transmogs[pGUID][slot]) then |
183 | + | if (not Transmogs[pGUID][slot]) then |
184 | - | Transmogs[pGUID][slot] = {} |
184 | + | Transmogs[pGUID][slot] = {} |
185 | - | end |
185 | + | |
186 | - | Transmogs[pGUID][slot][iGUID] = fake |
186 | + | Transmogs[pGUID][slot][iGUID] = fake |
187 | - | Q:NextRow() |
187 | + | Q:NextRow() |
188 | - | end |
188 | + | |
189 | - | end |
189 | + | |
190 | - | print("Transmogrifications loaded in "..(os.time()-Time).." seconds") |
190 | + | print("Transmogrifications loaded in "..(os.time()-Time).." seconds") |
191 | end | |
192 | ||
193 | function ApplyTransmogs() -- minimum looping and checking | |
194 | - | local players = GetPlayersInWorld() |
194 | + | local players = GetPlayersInWorld() |
195 | - | for k, player in ipairs(players) do -- loop players |
195 | + | for k, player in ipairs(players) do -- loop players |
196 | - | if (player and player:IsInWorld()) then -- player exists |
196 | + | if (player and player:IsInWorld()) then -- player exists |
197 | - | local pGUID = tostring(player:GetGUID()) |
197 | + | local pGUID = tostring(player:GetGUID()) |
198 | - | if (Transmogs[pGUID]) then -- has transmogs |
198 | + | if (Transmogs[pGUID]) then -- has transmogs |
199 | - | for slot, Data in pairs(Transmogs[pGUID]) do -- looop transmog slots |
199 | + | for slot, Data in pairs(Transmogs[pGUID]) do -- looop transmog slots |
200 | - | local item = player:GetInventoryItem(INV_BAG, slot) |
200 | + | local item = player:GetInventoryItem(INV_BAG, slot) |
201 | - | if (item) then -- has item in slot |
201 | + | if (item) then -- has item in slot |
202 | - | local iGUID = tostring(item:GetGUID()) |
202 | + | local iGUID = tostring(item:GetGUID()) |
203 | - | if(Data[iGUID]) then -- check if item has transmog saved |
203 | + | if(Data[iGUID]) then -- check if item has transmog saved |
204 | - | player:SetUInt32Value(283+(slot * 2), Data[iGUID]) -- apply transmog |
204 | + | player:SetUInt32Value(283+(slot * 2), Data[iGUID]) -- apply transmog |
205 | - | end |
205 | + | |
206 | - | end |
206 | + | |
207 | - | end |
207 | + | |
208 | - | end |
208 | + | |
209 | - | end |
209 | + | |
210 | - | end |
210 | + | |
211 | end | |
212 | ||
213 | RegisterUnitGossipEvent(NPCENTRY, 1, Hello) | |
214 | RegisterUnitGossipEvent(NPCENTRY, 2, Select) | |
215 | LoadTransmogs() | |
216 | CreateLuaEvent(ApplyTransmogs, DELAY, 0) |