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| 1 | ||
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | local h,t | |
| 87 | --Give the server mouse data every second frame, but only if the values changed | |
| 88 | --If player is not moving their mouse, client won't fire events | |
| 89 | local HB = game:GetService("RunService").Heartbeat
| |
| 90 | while true do | |
| 91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 92 | h,t=Mouse.Hit,Mouse.Target | |
| 93 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 94 | end | |
| 95 | --Wait 2 frames | |
| 96 | for i=1,2 do | |
| 97 | HB:Wait() | |
| 98 | end | |
| 99 | end]==],script) | |
| 100 | ||
| 101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 102 | --Real game object | |
| 103 | local RealGame = game | |
| 104 | ||
| 105 | --Metatable for fake service | |
| 106 | local FakeService_Metatable = {
| |
| 107 | __index = function(self,k) | |
| 108 | local s = rawget(self,"_RealService") | |
| 109 | if s then | |
| 110 | return typeof(s[k])=="function" | |
| 111 | and function(_,...)return s[k](s,...)end or s[k] | |
| 112 | end | |
| 113 | end, | |
| 114 | __newindex = function(self,k,v) | |
| 115 | local s = rawget(self,"_RealService") | |
| 116 | if s then s[k]=v end | |
| 117 | end | |
| 118 | } | |
| 119 | local function FakeService(t,RealService) | |
| 120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 121 | return setmetatable(t,FakeService_Metatable) | |
| 122 | end | |
| 123 | ||
| 124 | --Fake game object | |
| 125 | local FakeGame = {
| |
| 126 | GetService = function(self,s) | |
| 127 | return rawget(self,s) or RealGame:GetService(s) | |
| 128 | end, | |
| 129 | Players = FakeService({
| |
| 130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 131 | },"Players"), | |
| 132 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 134 | RunService = FakeService({
| |
| 135 | _btrs = {},
| |
| 136 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 137 | BindToRenderStep = function(self,name,_,fun) | |
| 138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 139 | end, | |
| 140 | UnbindFromRenderStep = function(self,name) | |
| 141 | self._btrs[name]:Disconnect() | |
| 142 | end, | |
| 143 | },"RunService") | |
| 144 | } | |
| 145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 146 | FakeGame.service = FakeGame.GetService | |
| 147 | FakeService(FakeGame,game) | |
| 148 | --Changing owner to fake player object to support owner:GetMouse() | |
| 149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 150 | end | |
| 151 | ||
| 152 | ------------- | |
| 153 | targettedOn = false | |
| 154 | function onTouched(hit) | |
| 155 | hole:Play() | |
| 156 | hit.CanCollide=false | |
| 157 | wait(.5) | |
| 158 | hit.CanCollide = true | |
| 159 | debounce = true | |
| 160 | ||
| 161 | end | |
| 162 | ||
| 163 | dft = {}
| |
| 164 | ||
| 165 | function GetPlayers() | |
| 166 | local c = game.Players:GetChildren() | |
| 167 | for i = 1, #c do | |
| 168 | table.insert(dft, c[i].Name) | |
| 169 | end | |
| 170 | end | |
| 171 | ||
| 172 | function Randomize() | |
| 173 | GetPlayers() | |
| 174 | local d = math.random(1, #dft) | |
| 175 | s = d | |
| 176 | ||
| 177 | ||
| 178 | ||
| 179 | end | |
| 180 | ||
| 181 | playertarg = game.Players.LocalPlayer | |
| 182 | chara = playertarg.Character | |
| 183 | Mouse = playertarg:GetMouse() | |
| 184 | targetted = nil | |
| 185 | ||
| 186 | New = function(Object, Parent, Name, Data) | |
| 187 | local Object = Instance.new(Object) | |
| 188 | for Index, Value in pairs(Data or {}) do
| |
| 189 | Object[Index] = Value | |
| 190 | end | |
| 191 | Object.Parent = Parent | |
| 192 | Object.Name = Name | |
| 193 | return Object | |
| 194 | end | |
| 195 | ||
| 196 | ||
| 197 | ||
| 198 | crosshair = Instance.new("BillboardGui",chara)
| |
| 199 | crosshair.Size = UDim2.new(10,0,10,0) | |
| 200 | crosshair.Enabled = false | |
| 201 | imgl = Instance.new("ImageLabel",crosshair)
| |
| 202 | imgl.Position = UDim2.new(0,0,0,0) | |
| 203 | imgl.Size = UDim2.new(1,0,1,0) | |
| 204 | imgl.Image = "rbxassetid://160506713" | |
| 205 | imgl.BackgroundTransparency = 1 | |
| 206 | imgl.ImageTransparency = .7 | |
| 207 | imgl.ImageColor3 = Color3.new(0,0,0) | |
| 208 | ||
| 209 | CV="Maroon" | |
| 210 | Player = game.Players.LocalPlayer | |
| 211 | Character = Player.Character | |
| 212 | local txt = Instance.new("BillboardGui", Character)
| |
| 213 | txt.Adornee = Character .Head | |
| 214 | txt.Name = "_status" | |
| 215 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 216 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 217 | local text = Instance.new("TextLabel", txt)
| |
| 218 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 219 | text.FontSize = "Size24" | |
| 220 | text.TextScaled = true | |
| 221 | text.TextTransparency = 0 | |
| 222 | text.BackgroundTransparency = 1 | |
| 223 | text.TextTransparency = 0 | |
| 224 | text.TextStrokeTransparency = 0 | |
| 225 | text.Font = "Bodoni" | |
| 226 | text.TextStrokeColor3 = Color3.new(255,255,255) | |
| 227 | ||
| 228 | v=Instance.new("Part")
| |
| 229 | v.Name = "ColorBrick" | |
| 230 | v.Parent=Player.Character | |
| 231 | v.FormFactor="Symmetric" | |
| 232 | v.Anchored=true | |
| 233 | v.CanCollide=false | |
| 234 | v.BottomSurface="Smooth" | |
| 235 | v.TopSurface="Smooth" | |
| 236 | v.Size=Vector3.new(10,5,3) | |
| 237 | v.Transparency=1 | |
| 238 | v.CFrame=Character.Torso.CFrame | |
| 239 | v.BrickColor=BrickColor.new(CV) | |
| 240 | v.Transparency=1 | |
| 241 | text.TextColor3 = Color3.new(0,0,0) | |
| 242 | v.Shape="Block" | |
| 243 | text.Text = "SCP - 049" | |
| 244 | ----------------------------------------- | |
| 245 | ||
| 246 | function LoadSnd(id,loop,vol,pit) | |
| 247 | local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
| |
| 248 | return snd | |
| 249 | end | |
| 250 | ||
| 251 | TargetSnd = LoadSnd(167191994,false,2.2,.8) | |
| 252 | ||
| 253 | ||
| 254 | function TargetSelect(person) | |
| 255 | local dd=coroutine.wrap(function() | |
| 256 | if targetted ~= person then | |
| 257 | targetted = person | |
| 258 | ||
| 259 | for i = 0,30,10 do | |
| 260 | wait(.05) | |
| 261 | crosshair.Size = UDim2.new(40-i,0,40-i,0) | |
| 262 | end | |
| 263 | end | |
| 264 | end) | |
| 265 | dd() | |
| 266 | end | |
| 267 | ||
| 268 | ||
| 269 | ||
| 270 | function LockOn() | |
| 271 | if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 272 | TargetSelect(Mouse.Target.Parent) | |
| 273 | TargetSnd:Play() | |
| 274 | else end | |
| 275 | end | |
| 276 | ||
| 277 | ||
| 278 | ||
| 279 | ||
| 280 | ||
| 281 | ||
| 282 | ||
| 283 | ||
| 284 | ||
| 285 | ZomWait = false | |
| 286 | ZomWait2 = false | |
| 287 | ZomSyle = false | |
| 288 | ||
| 289 | ||
| 290 | Target1 =script.Parent.Name | |
| 291 | Target2 = game.Players[Target1] | |
| 292 | Target2.Character.archivable = true | |
| 293 | clone4 = Target2.Character:Clone() | |
| 294 | clone4.Parent = game.Lighting | |
| 295 | ||
| 296 | ||
| 297 | ||
| 298 | ||
| 299 | ||
| 300 | clone4.Torso["Left Shoulder"].DesiredAngle = -1.5 | |
| 301 | clone4.Torso["Right Shoulder"].DesiredAngle = 1.5 | |
| 302 | ||
| 303 | ||
| 304 | ||
| 305 | ||
| 306 | ||
| 307 | ||
| 308 | ||
| 309 | ||
| 310 | ||
| 311 | Glow1 = Color3.new(.5,0,0) | |
| 312 | Glow2 = Color3.new(0,0,0) | |
| 313 | ||
| 314 | GlowParticle = Instance.new("ParticleEmitter",clone4.Torso)
| |
| 315 | GlowParticle.LightEmission = 0 | |
| 316 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
| 317 | GlowParticle.Size = NumberSequence.new(2,0) | |
| 318 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183" | |
| 319 | GlowParticle.Transparency = NumberSequence.new(.3,.8) | |
| 320 | GlowParticle.LockedToPart = false | |
| 321 | GlowParticle.Lifetime = NumberRange.new(.5,.6) | |
| 322 | GlowParticle.Rate= 100 | |
| 323 | GlowParticle.Speed =NumberRange.new(6) | |
| 324 | GlowParticle.VelocitySpread = 360 | |
| 325 | ||
| 326 | ||
| 327 | ||
| 328 | for i,v in pairs(clone4:GetChildren()) do | |
| 329 | ||
| 330 | ||
| 331 | if v:IsA("ShirtGraphic") then
| |
| 332 | v:Destroy() | |
| 333 | end | |
| 334 | ||
| 335 | if v:IsA("Pants") then
| |
| 336 | v:Destroy() | |
| 337 | end | |
| 338 | if v:IsA("Shirt") then
| |
| 339 | v:Destroy() | |
| 340 | end | |
| 341 | if v:IsA("Hat") then
| |
| 342 | v:Destroy() | |
| 343 | ||
| 344 | end | |
| 345 | if v:IsA("Accessory") then
| |
| 346 | v:Destroy() | |
| 347 | end | |
| 348 | ||
| 349 | end | |
| 350 | ||
| 351 | clone4["Body Colors"]:Destroy() | |
| 352 | clone4.Head.face.Texture = "rbxassetid://97880283" | |
| 353 | ||
| 354 | wait() | |
| 355 | Zombie = clone4:Clone() | |
| 356 | ||
| 357 | wait() | |
| 358 | ||
| 359 | clone4:Destroy() | |
| 360 | ||
| 361 | wait() | |
| 362 | ||
| 363 | ||
| 364 | Player=game:GetService("Players").LocalPlayer
| |
| 365 | Character=Player.Character | |
| 366 | ||
| 367 | ||
| 368 | ------------------------------------------------------- | |
| 369 | local Orbd = Instance.new("Part", Character)
| |
| 370 | Orbd.Name = "Orbd" | |
| 371 | Orbd.Shape = Enum.PartType.Ball | |
| 372 | Orbd.CanCollide = false | |
| 373 | Orbd.BrickColor = BrickColor.new("Really black")
| |
| 374 | Orbd.Transparency = 0 | |
| 375 | Orbd.Material = "Neon" | |
| 376 | Orbd.Size = Vector3.new(0.3, 0.3, 0.3) | |
| 377 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
| 378 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
| 379 | ||
| 380 | local Weld = Instance.new("Weld", Orbd)
| |
| 381 | Weld.Part0 = Character.Head | |
| 382 | Weld.Part1 = Orbd | |
| 383 | Weld.C1 = CFrame.new(-0.26, -0.24, 0.55) | |
| 384 | ||
| 385 | -------------------------------------------------------- | |
| 386 | local Orbvc = Instance.new("Part", Character)
| |
| 387 | Orbvc.Name = "Orbvc" | |
| 388 | Orbvc.Shape = Enum.PartType.Ball | |
| 389 | Orbvc.CanCollide = false | |
| 390 | Orbvc.BrickColor = BrickColor.new("Really black")
| |
| 391 | Orbvc.Transparency = 0 | |
| 392 | Orbvc.Material = "Neon" | |
| 393 | Orbvc.Size = Vector3.new(0.3, 0.3, 0.3) | |
| 394 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
| 395 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
| 396 | ||
| 397 | local Weld = Instance.new("Weld", Orbvc)
| |
| 398 | Weld.Part0 = Character.Head | |
| 399 | Weld.Part1 = Orbvc | |
| 400 | Weld.C1 = CFrame.new(0.26, -0.24, 0.55) | |
| 401 | --------------------------------------------------------- | |
| 402 | local Mask = Instance.new("Part", Character)
| |
| 403 | Mask.Name = "Mask" | |
| 404 | Mask.CanCollide = false | |
| 405 | Mask.BrickColor = BrickColor.new("Mid gray")
| |
| 406 | Mask.Transparency = 0 | |
| 407 | Mask.Material = "Plastic" | |
| 408 | Mask.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 409 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
| 410 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
| 411 | ||
| 412 | local Weld = Instance.new("Weld", Mask)
| |
| 413 | Weld.Part0 = Character.Head | |
| 414 | Weld.Part1 = Mask | |
| 415 | Weld.C1 = CFrame.new(0, -0.1, 0.8) | |
| 416 | ||
| 417 | local M1 = Instance.new("SpecialMesh")
| |
| 418 | M1.Parent = Mask | |
| 419 | M1.MeshId = "http://www.roblox.com/asset/?id=62679079" | |
| 420 | M1.Scale = Vector3.new( 1, 1, 2) | |
| 421 | ---------------------------------------------------------- | |
| 422 | local Hood = Instance.new("Part", Character)
| |
| 423 | Hood.Name = "Hood" | |
| 424 | Hood.CanCollide = false | |
| 425 | Hood.BrickColor = BrickColor.new("Really black")
| |
| 426 | Hood.Transparency = 0 | |
| 427 | Hood.Material = "Plastic" | |
| 428 | Hood.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 429 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
| 430 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
| 431 | ||
| 432 | local Weld = Instance.new("Weld", Hood)
| |
| 433 | Weld.Part0 = Character.Head | |
| 434 | Weld.Part1 = Hood | |
| 435 | Weld.C1 = CFrame.new(0, -0.2, 0) | |
| 436 | ||
| 437 | local M2 = Instance.new("SpecialMesh")
| |
| 438 | M2.Parent = Hood | |
| 439 | M2.MeshId = "http://www.roblox.com/asset/?id=83499032" | |
| 440 | M2.Scale = Vector3.new( 1, 1.2, 1.1) | |
| 441 | ------------------------------------------------------ | |
| 442 | ||
| 443 | p = game.Players.LocalPlayer | |
| 444 | char049 = p.Character | |
| 445 | ||
| 446 | char049.Shirt:Remove() | |
| 447 | for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
| |
| 448 | wait()shirt = Instance.new("Shirt", char049)
| |
| 449 | shirt.Name = "Shirt" | |
| 450 | pants = Instance.new("Pants", char049)
| |
| 451 | pants.Name = "Pants" | |
| 452 | ||
| 453 | char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131" | |
| 454 | char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863" | |
| 455 | ------------------------------------------------- | |
| 456 | ---- Orbd,Orbvc,Mask,Hood | |
| 457 | ||
| 458 | --[[NIGHTOWLACE_WEAPONRY]]-- | |
| 459 | maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name | |
| 460 | secondcolor = "Really black" | |
| 461 | ||
| 462 | wait(1 / 60) | |
| 463 | Effects = { }
| |
| 464 | local Player = game.Players.localPlayer | |
| 465 | local Character = Player.Character | |
| 466 | local Humanoid = Character.Humanoid | |
| 467 | local mouse = Player:GetMouse() | |
| 468 | local LeftArm = Character["Left Arm"] | |
| 469 | local RightArm = Character["Right Arm"] | |
| 470 | local LeftLeg = Character["Left Leg"] | |
| 471 | local RightLeg = Character["Right Leg"] | |
| 472 | local Head = Character.Head | |
| 473 | local Torso = Character.Torso | |
| 474 | local cam = game.Workspace.CurrentCamera | |
| 475 | local RootPart = Character.HumanoidRootPart | |
| 476 | local RootJoint = RootPart.RootJoint | |
| 477 | local equipped = false | |
| 478 | local attack = false | |
| 479 | local Anim = 'Idle' | |
| 480 | local idle = 0 | |
| 481 | local attacktype = 1 | |
| 482 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 483 | local velocity = RootPart.Velocity.y | |
| 484 | local sine = 0 | |
| 485 | local change = 1 | |
| 486 | local grabbed = false | |
| 487 | local cn = CFrame.new | |
| 488 | local mr = math.rad | |
| 489 | local angles = CFrame.Angles | |
| 490 | local ud = UDim2.new | |
| 491 | local c3 = Color3.new | |
| 492 | ||
| 493 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 494 | Humanoid.Animator:Destroy() | |
| 495 | Character.Animate:Destroy() | |
| 496 | ||
| 497 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 498 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
| 499 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
| 500 | ||
| 501 | RSH, LSH = nil, nil | |
| 502 | ||
| 503 | RW = Instance.new("Weld")
| |
| 504 | LW = Instance.new("Weld")
| |
| 505 | ||
| 506 | RH = Torso["Right Hip"] | |
| 507 | LH = Torso["Left Hip"] | |
| 508 | ||
| 509 | RSH = Torso["Right Shoulder"] | |
| 510 | LSH = Torso["Left Shoulder"] | |
| 511 | ||
| 512 | RSH.Parent = nil | |
| 513 | LSH.Parent = nil | |
| 514 | ||
| 515 | RW.Name = "RW" | |
| 516 | RW.Part0 = Torso | |
| 517 | RW.C0 = cn(1.5, 0.5, 0) | |
| 518 | RW.C1 = cn(0, 0.5, 0) | |
| 519 | RW.Part1 = RightArm | |
| 520 | RW.Parent = Torso | |
| 521 | ||
| 522 | LW.Name = "LW" | |
| 523 | LW.Part0 = Torso | |
| 524 | LW.C0 = cn(-1.5, 0.5, 0) | |
| 525 | LW.C1 = cn(0, 0.5, 0) | |
| 526 | LW.Part1 = LeftArm | |
| 527 | LW.Parent = Torso | |
| 528 | ||
| 529 | function clerp(a, b, t) | |
| 530 | local qa = {
| |
| 531 | QuaternionFromCFrame(a) | |
| 532 | } | |
| 533 | local qb = {
| |
| 534 | QuaternionFromCFrame(b) | |
| 535 | } | |
| 536 | local ax, ay, az = a.x, a.y, a.z | |
| 537 | local bx, by, bz = b.x, b.y, b.z | |
| 538 | local _t = 1 - t | |
| 539 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 540 | end | |
| 541 | ||
| 542 | function QuaternionFromCFrame(cf) | |
| 543 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 544 | local trace = m00 + m11 + m22 | |
| 545 | if trace > 0 then | |
| 546 | local s = math.sqrt(1 + trace) | |
| 547 | local recip = 0.5 / s | |
| 548 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 549 | else | |
| 550 | local i = 0 | |
| 551 | if m11 > m00 then | |
| 552 | i = 1 | |
| 553 | end | |
| 554 | if m22 > (i == 0 and m00 or m11) then | |
| 555 | i = 2 | |
| 556 | end | |
| 557 | if i == 0 then | |
| 558 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 559 | local recip = 0.5 / s | |
| 560 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 561 | elseif i == 1 then | |
| 562 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 563 | local recip = 0.5 / s | |
| 564 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 565 | elseif i == 2 then | |
| 566 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 567 | local recip = 0.5 / s | |
| 568 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 569 | end | |
| 570 | end | |
| 571 | end | |
| 572 | ||
| 573 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 574 | local xs, ys, zs = x + x, y + y, z + z | |
| 575 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 576 | local xx = x * xs | |
| 577 | local xy = x * ys | |
| 578 | local xz = x * zs | |
| 579 | local yy = y * ys | |
| 580 | local yz = y * zs | |
| 581 | local zz = z * zs | |
| 582 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 583 | end | |
| 584 | ||
| 585 | function QuaternionSlerp(a, b, t) | |
| 586 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 587 | local startInterp, finishInterp; | |
| 588 | if cosTheta >= 0.0001 then | |
| 589 | if (1 - cosTheta) > 0.0001 then | |
| 590 | local theta = math.acos(cosTheta) | |
| 591 | local invSinTheta = 1 / math.sin(theta) | |
| 592 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
| 593 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 594 | else | |
| 595 | startInterp = 1 - t | |
| 596 | finishInterp = t | |
| 597 | end | |
| 598 | else | |
| 599 | if (1 + cosTheta) > 0.0001 then | |
| 600 | local theta = math.acos(-cosTheta) | |
| 601 | local invSinTheta = 1 / math.sin(theta) | |
| 602 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
| 603 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 604 | else | |
| 605 | startInterp = t - 1 | |
| 606 | finishInterp = t | |
| 607 | end | |
| 608 | end | |
| 609 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 610 | end | |
| 611 | ||
| 612 | function swait(num) | |
| 613 | if num == 0 or num == nil then | |
| 614 | game:service'RunService'.RenderStepped:wait(0) | |
| 615 | else | |
| 616 | for i = 0, num do | |
| 617 | game:service'RunService'.RenderStepped:wait(0) | |
| 618 | end | |
| 619 | end | |
| 620 | end | |
| 621 | ||
| 622 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 623 | local Create = RbxUtility.Create | |
| 624 | ||
| 625 | function RemoveOutlines(part) | |
| 626 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 627 | end | |
| 628 | ||
| 629 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 630 | local Part = Create("Part"){
| |
| 631 | formFactor = FormFactor, | |
| 632 | Parent = Parent, | |
| 633 | Reflectance = Reflectance, | |
| 634 | Transparency = Transparency, | |
| 635 | CanCollide = false, | |
| 636 | Locked = true, | |
| 637 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 638 | Name = Name, | |
| 639 | Size = Size, | |
| 640 | Material = Material, | |
| 641 | } | |
| 642 | RemoveOutlines(Part) | |
| 643 | return Part | |
| 644 | end | |
| 645 | ||
| 646 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 647 | local Msh = Create(Mesh){
| |
| 648 | Parent = Part, | |
| 649 | Offset = OffSet, | |
| 650 | Scale = Scale, | |
| 651 | } | |
| 652 | if Mesh == "SpecialMesh" then | |
| 653 | Msh.MeshType = MeshType | |
| 654 | Msh.MeshId = MeshId | |
| 655 | end | |
| 656 | return Msh | |
| 657 | end | |
| 658 | ||
| 659 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 660 | local Weld = Create("Weld"){
| |
| 661 | Parent = Parent, | |
| 662 | Part0 = Part0, | |
| 663 | Part1 = Part1, | |
| 664 | C0 = C0, | |
| 665 | C1 = C1, | |
| 666 | } | |
| 667 | return Weld | |
| 668 | end | |
| 669 | ||
| 670 | function rayCast(Position, Direction, Range, Ignore) | |
| 671 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 672 | end | |
| 673 | ||
| 674 | function CreateSound(id, par, vol, pit) | |
| 675 | coroutine.resume(coroutine.create(function() | |
| 676 | local sou = Instance.new("Sound", par or workspace)
| |
| 677 | sou.Volume = vol | |
| 678 | sou.Pitch = pit or 1 | |
| 679 | sou.SoundId = id | |
| 680 | wait() | |
| 681 | sou:play() | |
| 682 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 683 | end)) | |
| 684 | end | |
| 685 | ||
| 686 | local function getclosest(obj, distance) | |
| 687 | local last, lastx = distance + 1 | |
| 688 | for i, v in pairs(workspace:GetChildren()) do | |
| 689 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
| |
| 690 | local t = v.Torso | |
| 691 | local dist = (t.Position - obj.Position).magnitude | |
| 692 | if dist <= distance then | |
| 693 | if dist < last then | |
| 694 | last = dist | |
| 695 | lastx = v | |
| 696 | end | |
| 697 | end | |
| 698 | end | |
| 699 | end | |
| 700 | return lastx | |
| 701 | end | |
| 702 | ||
| 703 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
| 704 | for i, v in pairs(hit:GetChildren()) do | |
| 705 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then
| |
| 706 | local find = v:FindFirstChild("Hitz")
| |
| 707 | if not find then | |
| 708 | if v.Parent:findFirstChild("Head") then
| |
| 709 | local BillG = Create("BillboardGui"){
| |
| 710 | Parent = v.Parent.Head, | |
| 711 | Size = UDim2.new(1, 0, 1, 0), | |
| 712 | Adornee = v.Parent.Head, | |
| 713 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
| 714 | } | |
| 715 | local TL = Create("TextLabel"){
| |
| 716 | Parent = BillG, | |
| 717 | Size = UDim2.new(3, 3, 3, 3), | |
| 718 | BackgroundTransparency = 1, | |
| 719 | Text = tostring(damage).."-", | |
| 720 | TextColor3 = Color1.Color, | |
| 721 | TextStrokeColor3 = Color2.Color, | |
| 722 | TextStrokeTransparency = 0, | |
| 723 | TextXAlignment = Enum.TextXAlignment.Center, | |
| 724 | TextYAlignment = Enum.TextYAlignment.Center, | |
| 725 | FontSize = Enum.FontSize.Size18, | |
| 726 | Font = "ArialBold", | |
| 727 | } | |
| 728 | coroutine.resume(coroutine.create(function() | |
| 729 | wait(1) | |
| 730 | for i = 0, 1, .1 do | |
| 731 | wait(.1) | |
| 732 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
| 733 | end | |
| 734 | BillG:Destroy() | |
| 735 | end)) | |
| 736 | end | |
| 737 | v.Health = v.Health - damage | |
| 738 | local bool = Create("BoolValue"){
| |
| 739 | Parent = v, | |
| 740 | Name = 'Hitz', | |
| 741 | } | |
| 742 | if HSound ~= nil and HPitch ~= nil then | |
| 743 | CreateSound(HSound, hit, 1, HPitch) | |
| 744 | end | |
| 745 | game:GetService("Debris"):AddItem(bool, cooldown)
| |
| 746 | end | |
| 747 | end | |
| 748 | end | |
| 749 | end | |
| 750 | ||
| 751 | ||
| 752 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 753 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 754 | prt.Anchored = true | |
| 755 | prt.CFrame = cframe | |
| 756 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 757 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 758 | if Type == 1 or Type == nil then | |
| 759 | table.insert(Effects, {
| |
| 760 | prt, | |
| 761 | "Block1", | |
| 762 | delay, | |
| 763 | x3, | |
| 764 | y3, | |
| 765 | z3, | |
| 766 | msh | |
| 767 | }) | |
| 768 | elseif Type == 2 then | |
| 769 | table.insert(Effects, {
| |
| 770 | prt, | |
| 771 | "Block2", | |
| 772 | delay, | |
| 773 | x3, | |
| 774 | y3, | |
| 775 | z3, | |
| 776 | msh | |
| 777 | }) | |
| 778 | end | |
| 779 | end | |
| 780 | ||
| 781 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 782 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 783 | prt.Anchored = true | |
| 784 | prt.CFrame = cframe | |
| 785 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 786 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 787 | table.insert(Effects, {
| |
| 788 | prt, | |
| 789 | "Cylinder", | |
| 790 | delay, | |
| 791 | x3, | |
| 792 | y3, | |
| 793 | z3, | |
| 794 | msh | |
| 795 | }) | |
| 796 | end | |
| 797 | ||
| 798 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 799 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 800 | prt.Anchored = true | |
| 801 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
| 802 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 803 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 804 | table.insert(Effects, {
| |
| 805 | prt, | |
| 806 | "Cylinder", | |
| 807 | delay, | |
| 808 | x3, | |
| 809 | y3, | |
| 810 | z3, | |
| 811 | msh | |
| 812 | }) | |
| 813 | end | |
| 814 | ||
| 815 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 816 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 817 | prt.Anchored = true | |
| 818 | prt.CFrame = cframe | |
| 819 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 820 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 821 | table.insert(Effects, {
| |
| 822 | prt, | |
| 823 | "Cylinder", | |
| 824 | delay, | |
| 825 | x3, | |
| 826 | y3, | |
| 827 | z3, | |
| 828 | msh | |
| 829 | }) | |
| 830 | end | |
| 831 | ||
| 832 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 833 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 834 | prt.Anchored = true | |
| 835 | prt.CFrame = cframe | |
| 836 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 837 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 838 | table.insert(Effects, {
| |
| 839 | prt, | |
| 840 | "Cylinder", | |
| 841 | delay, | |
| 842 | x3, | |
| 843 | y3, | |
| 844 | z3, | |
| 845 | msh | |
| 846 | }) | |
| 847 | end | |
| 848 | ||
| 849 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 850 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 851 | prt.Anchored = true | |
| 852 | prt.CFrame = cframe | |
| 853 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 854 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 855 | table.insert(Effects, {
| |
| 856 | prt, | |
| 857 | "Cylinder", | |
| 858 | delay, | |
| 859 | x3, | |
| 860 | y3, | |
| 861 | z3, | |
| 862 | msh | |
| 863 | }) | |
| 864 | end | |
| 865 | ||
| 866 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
| 867 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 868 | prt.Anchored = true | |
| 869 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 870 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 871 | local num = math.random(10, 50) / 1000 | |
| 872 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 873 | table.insert(Effects, {
| |
| 874 | prt, | |
| 875 | "Shatter", | |
| 876 | num, | |
| 877 | prt.CFrame, | |
| 878 | math.random() - math.random(), | |
| 879 | 0, | |
| 880 | math.random(50, 100) / 100 | |
| 881 | }) | |
| 882 | end | |
| 883 | ||
| 884 | ||
| 885 | ||
| 886 | ||
| 887 | for i = 0, 1, 0.05 do | |
| 888 | swait() | |
| 889 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) | |
| 890 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) | |
| 891 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
| 892 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
| 893 | if Torsovelocity > 2 then | |
| 894 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
| 895 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
| 896 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
| 897 | elseif Torsovelocity < 1 then | |
| 898 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
| 899 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
| 900 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
| 901 | end | |
| 902 | end | |
| 903 | attack = false | |
| 904 | ||
| 905 | ||
| 906 | ||
| 907 | game:GetService'RunService'.Stepped:connect(function() | |
| 908 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 909 | velocity = RootPart.Velocity.y | |
| 910 | sine = sine + change | |
| 911 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 912 | if equipped == true or equipped == false then | |
| 913 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 914 | Anim = "Jump" | |
| 915 | if attack == false then | |
| 916 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
| 917 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
| 918 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1) | |
| 919 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1) | |
| 920 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
| 921 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
| 922 | end | |
| 923 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 924 | Anim = "Fall" | |
| 925 | if attack == false then | |
| 926 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
| 927 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
| 928 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1) | |
| 929 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1) | |
| 930 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
| 931 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
| 932 | end | |
| 933 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 934 | Anim = "Idle" | |
| 935 | if attack == false then | |
| 936 | change = 1 | |
| 937 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
| 938 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
| 939 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
| 940 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1) | |
| 941 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
| 942 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
| 943 | end | |
| 944 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 945 | Anim = "Walk" | |
| 946 | if attack == false then | |
| 947 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2) | |
| 948 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
| 949 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2) | |
| 950 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
| 951 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
| 952 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
| 953 | end | |
| 954 | end | |
| 955 | end | |
| 956 | if #Effects > 0 then | |
| 957 | for e = 1, #Effects do | |
| 958 | if Effects[e] ~= nil then | |
| 959 | local Thing = Effects[e] | |
| 960 | if Thing ~= nil then | |
| 961 | local Part = Thing[1] | |
| 962 | local Mode = Thing[2] | |
| 963 | local Delay = Thing[3] | |
| 964 | local IncX = Thing[4] | |
| 965 | local IncY = Thing[5] | |
| 966 | local IncZ = Thing[6] | |
| 967 | if Thing[1].Transparency <= 1 then | |
| 968 | if Thing[2] == "Block1" then | |
| 969 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 970 | local Mesh = Thing[1].Mesh | |
| 971 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 972 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 973 | elseif Thing[2] == "Block2" then | |
| 974 | Thing[1].CFrame = Thing[1].CFrame | |
| 975 | local Mesh = Thing[7] | |
| 976 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 977 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 978 | elseif Thing[2] == "Cylinder" then | |
| 979 | local Mesh = Thing[1].Mesh | |
| 980 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 981 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 982 | elseif Thing[2] == "Blood" then | |
| 983 | local Mesh = Thing[7] | |
| 984 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
| 985 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
| 986 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 987 | elseif Thing[2] == "Elec" then | |
| 988 | local Mesh = Thing[1].Mesh | |
| 989 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
| 990 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 991 | elseif Thing[2] == "Disappear" then | |
| 992 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 993 | elseif Thing[2] == "Shatter" then | |
| 994 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
| 995 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
| 996 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
| 997 | Thing[6] = Thing[6] + Thing[5] | |
| 998 | end | |
| 999 | else | |
| 1000 | Part.Parent = nil | |
| 1001 | table.remove(Effects, e) | |
| 1002 | end | |
| 1003 | end | |
| 1004 | end | |
| 1005 | end | |
| 1006 | end | |
| 1007 | end) | |
| 1008 | ||
| 1009 | ||
| 1010 | local lp = game.Players.LocalPlayer | |
| 1011 | local chr = lp.Character | |
| 1012 | local mouseV2 = lp:GetMouse() | |
| 1013 | local euler = CFrame.fromEulerAnglesXYZ | |
| 1014 | local rad = math.rad | |
| 1015 | local trso = chr.Torso | |
| 1016 | ||
| 1017 | ||
| 1018 | ||
| 1019 | ||
| 1020 | ||
| 1021 | ||
| 1022 | ||
| 1023 | ||
| 1024 | ||
| 1025 | ||
| 1026 | ||
| 1027 | ||
| 1028 | ||
| 1029 | ||
| 1030 | ||
| 1031 | ||
| 1032 | ||
| 1033 | ||
| 1034 | ||
| 1035 | ||
| 1036 | ||
| 1037 | ||
| 1038 | ||
| 1039 | ||
| 1040 | ||
| 1041 | hum = chr.Humanoid | |
| 1042 | ||
| 1043 | ||
| 1044 | ||
| 1045 | function CreateMesh(parent, id, x, y, z, texture) | |
| 1046 | local m=Instance.new("SpecialMesh", parent)
| |
| 1047 | m.MeshType = "FileMesh" | |
| 1048 | m.MeshId="http://www.roblox.com/asset/?id="..id | |
| 1049 | if texture ~= nil then | |
| 1050 | m.TextureId="http://www.roblox.com/asset/?id="..texture | |
| 1051 | end | |
| 1052 | m.Scale = Vector3.new(x,y,z) | |
| 1053 | end | |
| 1054 | ||
| 1055 | ||
| 1056 | ||
| 1057 | Hat=function() | |
| 1058 | hat = Instance.new("Part", chr)
| |
| 1059 | hat.Transparency = 1 | |
| 1060 | hat.Name = "Top hat" | |
| 1061 | hat.Locked = true | |
| 1062 | hat.BrickColor = BrickColor.new("Really black")
| |
| 1063 | hat.CanCollide=true | |
| 1064 | hat.Size=Vector3.new(1,1,1) | |
| 1065 | hatw = Instance.new("Weld",hat)
| |
| 1066 | hatw.Part0=hat | |
| 1067 | hatw.Part1=chr['Head'] | |
| 1068 | hatw.C0=CFrame.new(0,-1.7,0) | |
| 1069 | hatw.C1=euler(rad(0),rad(0),rad(0)) | |
| 1070 | end | |
| 1071 | ||
| 1072 | Hat() | |
| 1073 | ||
| 1074 | ||
| 1075 | ||
| 1076 | function Name(msg) | |
| 1077 | if hat.Parent then | |
| 1078 | pcall(function() | |
| 1079 | local Gui = Instance.new('BillboardGui', hat)
| |
| 1080 | Gui.ExtentsOffset = Vector3.new(0,1.5,0) | |
| 1081 | Gui.Size = UDim2.new(0,200,0,300) | |
| 1082 | local Frame = Instance.new('Frame',Gui)
| |
| 1083 | Frame.BackgroundTransparency = 1 | |
| 1084 | Frame.Size = UDim2.new(1,0,1,0) | |
| 1085 | local Txt = Instance.new('TextLabel',Frame)
| |
| 1086 | Txt.BackgroundTransparency = 1 | |
| 1087 | Txt.Size = UDim2.new(1,0,1,0) | |
| 1088 | Txt.Font = 'ArialBold' | |
| 1089 | Txt.FontSize = 'Size24' | |
| 1090 | Txt.Text = msg | |
| 1091 | Txt.TextColor3 = BrickColor.new("Really black").Color
| |
| 1092 | Txt.TextStrokeColor3 = Color3.new(1,0,0) | |
| 1093 | Txt.TextStrokeTransparency = 0 | |
| 1094 | Txt.TextWrapped = true | |
| 1095 | Txt.TextScaled = false | |
| 1096 | end) | |
| 1097 | else | |
| 1098 | end | |
| 1099 | end | |
| 1100 | ||
| 1101 | function Chat(msg) -- Credit to jillmiles1, kthxbye | |
| 1102 | if hat.Parent then | |
| 1103 | pcall(function() | |
| 1104 | if hat:FindFirstChild("Fazbear Chat Gui") then
| |
| 1105 | hat['Fazbear Chat Gui']:destroy() | |
| 1106 | end | |
| 1107 | local Gui = Instance.new('BillboardGui', hat)
| |
| 1108 | Gui.Name = "Fazbear Chat Gui" | |
| 1109 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 1110 | Gui.Size = UDim2.new(0,200,0,300) | |
| 1111 | local Frame = Instance.new('Frame',Gui)
| |
| 1112 | Frame.BackgroundTransparency = 1 | |
| 1113 | Frame.Size = UDim2.new(1,0,1,0) | |
| 1114 | local Txt = Instance.new('TextLabel',Frame)
| |
| 1115 | Txt.BackgroundTransparency = 1 | |
| 1116 | Txt.Size = UDim2.new(1,0,1,0) | |
| 1117 | Txt.Font = 'ArialBold' | |
| 1118 | Txt.Name = "ChatGui" | |
| 1119 | Txt.FontSize = 'Size24' | |
| 1120 | Txt.Text = '' | |
| 1121 | Txt.TextColor3 = BrickColor.new("Really black").Color
| |
| 1122 | Txt.TextStrokeColor3 = Color3.new(1,1,1) | |
| 1123 | Txt.TextStrokeTransparency = .5 | |
| 1124 | Txt.TextWrapped = true | |
| 1125 | Txt.TextScaled = false | |
| 1126 | ||
| 1127 | delay(wait(),function() | |
| 1128 | for v = 1, #msg do | |
| 1129 | Txt.Text=string.sub(msg,1,v) | |
| 1130 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
| 1131 | wait(.009) | |
| 1132 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
| 1133 | wait(.009) | |
| 1134 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 1135 | end; | |
| 1136 | ||
| 1137 | ||
| 1138 | ||
| 1139 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
| 1140 | wait(.03) | |
| 1141 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
| 1142 | wait(.03) | |
| 1143 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 1144 | wait(.03) | |
| 1145 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
| 1146 | wait(.03) | |
| 1147 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
| 1148 | wait(.03) | |
| 1149 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 1150 | wait(.03) | |
| 1151 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
| 1152 | wait(.03) | |
| 1153 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
| 1154 | wait(.03) | |
| 1155 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 1156 | wait(.03) | |
| 1157 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
| 1158 | wait(.03) | |
| 1159 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
| 1160 | wait(.03) | |
| 1161 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 1162 | wait(.03) | |
| 1163 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
| 1164 | wait(.03) | |
| 1165 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
| 1166 | wait(.03) | |
| 1167 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 1168 | wait(.03) | |
| 1169 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
| 1170 | wait(.03) | |
| 1171 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
| 1172 | wait(.03) | |
| 1173 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
| 1174 | wait(.03) | |
| 1175 | ||
| 1176 | Txt.TextStrokeTransparency = .6 | |
| 1177 | wait() | |
| 1178 | Txt.TextStrokeTransparency = .7 | |
| 1179 | wait() | |
| 1180 | Txt.TextStrokeTransparency = .8 | |
| 1181 | wait() | |
| 1182 | Txt.TextStrokeTransparency = .9 | |
| 1183 | wait() | |
| 1184 | Txt.TextStrokeTransparency = 1 | |
| 1185 | wait() | |
| 1186 | ||
| 1187 | for v = 1, #Txt.Text do | |
| 1188 | Txt.Text=string.sub(msg,-1,v) | |
| 1189 | ||
| 1190 | ||
| 1191 | ||
| 1192 | ||
| 1193 | ||
| 1194 | ||
| 1195 | ||
| 1196 | end; | |
| 1197 | Gui:remove() | |
| 1198 | end) | |
| 1199 | end) | |
| 1200 | else | |
| 1201 | end | |
| 1202 | end | |
| 1203 | ||
| 1204 | ||
| 1205 | ||
| 1206 | ||
| 1207 | function PlaySound(id, pitch, looped) | |
| 1208 | epicsound = Instance.new("Sound")
| |
| 1209 | epicsound.Name = "FazbearSound" | |
| 1210 | epicsound.SoundId = "rbxassetid://"..id | |
| 1211 | epicsound.Volume = 2 | |
| 1212 | epicsound.Pitch = pitch | |
| 1213 | if looped == nil then | |
| 1214 | looped = true | |
| 1215 | else | |
| 1216 | looped = looped | |
| 1217 | end | |
| 1218 | wait() | |
| 1219 | epicsound.Looped = looped | |
| 1220 | epicsound.Parent = workspace | |
| 1221 | if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT! | |
| 1222 | epicsound.SoundId="rbxassetid://181158033" | |
| 1223 | elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS! | |
| 1224 | epicsound.SoundId="rbxassetid://191819419" | |
| 1225 | elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD) | |
| 1226 | epicsound.SoundId="rbxassetid://153085393" | |
| 1227 | elseif epicsound.SoundId=="rbxassetid://nnm" then | |
| 1228 | epicsound.SoundId="rbxassetid://210189234" | |
| 1229 | elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun | |
| 1230 | epicsound.SoundId="rbxassetid://162682002" | |
| 1231 | elseif epicsound.SoundId=="rbxassetid://zelda" then | |
| 1232 | epicsound.SoundId="rbxassetid://158215156" | |
| 1233 | elseif epicsound.SoundId=="rbxassetid://cc" then | |
| 1234 | epicsound.SoundId="rbxassetid://177080835" | |
| 1235 | end | |
| 1236 | es=epicsound:clone() | |
| 1237 | es:Stop() | |
| 1238 | es.Parent = chr | |
| 1239 | wait() | |
| 1240 | es:Play() | |
| 1241 | end | |
| 1242 | ||
| 1243 | ||
| 1244 | ||
| 1245 | ||
| 1246 | lp.Chatted:connect(function(msg) | |
| 1247 | Chat(msg) | |
| 1248 | end) | |
| 1249 | ||
| 1250 | goldie=true | |
| 1251 | ||
| 1252 | ||
| 1253 | function StopMusic() | |
| 1254 | if chr:FindFirstChild("FazbearSound") then
| |
| 1255 | if chr.FazbearSound.ClassName == "Sound" then | |
| 1256 | chr.FazbearSound:Stop() | |
| 1257 | wait() | |
| 1258 | chr.FazbearSound:Destroy() | |
| 1259 | end | |
| 1260 | end | |
| 1261 | end | |
| 1262 | ||
| 1263 | Name("")
| |
| 1264 | ||
| 1265 | ||
| 1266 | mouseV2.KeyDown:connect(function(key) | |
| 1267 | if key == "g" then | |
| 1268 | if goldie==false then | |
| 1269 | goldie=true | |
| 1270 | ||
| 1271 | elseif goldie==true then | |
| 1272 | goldie=false | |
| 1273 | ||
| 1274 | end | |
| 1275 | elseif key == "j" then -- Plays a song | |
| 1276 | StopMusic() | |
| 1277 | PlaySound(150456585, 1.1, true) | |
| 1278 | elseif key == "k" then -- Plays a song | |
| 1279 | StopMusic() | |
| 1280 | PlaySound(260170583, 1, true) | |
| 1281 | Chat("Heh...")
| |
| 1282 | elseif key == "p" then -- Stops any sound(s) playing from your torso | |
| 1283 | StopMusic() | |
| 1284 | Chat("All sounds stopped!")
| |
| 1285 | end | |
| 1286 | end) | |
| 1287 | ||
| 1288 | ||
| 1289 | ||
| 1290 | hum.Died:connect(function() | |
| 1291 | es.Pitch = 10 | |
| 1292 | wait() | |
| 1293 | es:Pause() | |
| 1294 | es:Stop() | |
| 1295 | es.Name = "Ded" | |
| 1296 | wait() | |
| 1297 | es:Destroy() | |
| 1298 | end) | |
| 1299 | ||
| 1300 | ||
| 1301 | ||
| 1302 | ||
| 1303 | ||
| 1304 | ||
| 1305 | p = (game.Players.LocalPlayer.Name) | |
| 1306 | char = game.Players.LocalPlayer.Character | |
| 1307 | ||
| 1308 | ||
| 1309 | local player = game.Players.LocalPlayer | |
| 1310 | repeat wait() until player.Character.Humanoid | |
| 1311 | local humanoid = player.Character.Humanoid | |
| 1312 | local mouse = player:GetMouse() | |
| 1313 | ||
| 1314 | for i,v in pairs(char:GetChildren()) do | |
| 1315 | if v.ClassName == 'Accessory' then | |
| 1316 | v:Destroy() | |
| 1317 | end | |
| 1318 | end | |
| 1319 | ||
| 1320 | ScarySound1 = Instance.new("Sound")
| |
| 1321 | ScarySound1.Parent = char.Torso | |
| 1322 | ScarySound1.SoundId = "rbxassetid://161964276" | |
| 1323 | ScarySound1.Volume = .5 | |
| 1324 | ||
| 1325 | ScarySound2 = Instance.new("Sound")
| |
| 1326 | ScarySound2.Parent = char.Torso | |
| 1327 | ScarySound2.SoundId = "rbxassetid://669623416" | |
| 1328 | ScarySound2.Volume = 2 | |
| 1329 | ScarySound2.Looped = true | |
| 1330 | ||
| 1331 | ScarySound3 = Instance.new("Sound")
| |
| 1332 | ScarySound3.Parent = char.Torso | |
| 1333 | ScarySound3.SoundId = "rbxassetid://483810543" | |
| 1334 | ScarySound3.Volume = 0.3 | |
| 1335 | ScarySound3.Looped = true | |
| 1336 | ||
| 1337 | ScarySound4 = Instance.new("Sound")
| |
| 1338 | ScarySound4.Parent = char.Torso | |
| 1339 | ScarySound4.SoundId = "rbxassetid://177113856" | |
| 1340 | ScarySound4.Volume = 2 | |
| 1341 | ScarySound4.Looped = false | |
| 1342 | ||
| 1343 | Punch = Instance.new("Sound")
| |
| 1344 | Punch.Parent = char.Torso | |
| 1345 | Punch.SoundId = "rbxassetid://146938349" | |
| 1346 | Punch.Volume = 1.5 | |
| 1347 | Punch.Looped = false | |
| 1348 | Punch.Pitch = 0.8 | |
| 1349 | ||
| 1350 | hole = Instance.new("Sound")
| |
| 1351 | hole.Parent = char.Torso | |
| 1352 | hole.SoundId = "rbxassetid://224339308" | |
| 1353 | hole.Volume = .3 | |
| 1354 | ||
| 1355 | ||
| 1356 | game.Players.LocalPlayer.Character.Sound:Destroy() | |
| 1357 | ||
| 1358 | function Normal() | |
| 1359 | ScarySound3:Play() | |
| 1360 | char.Humanoid.WalkSpeed = 18 | |
| 1361 | char.Head.face.Texture = "rbxassetid://0" | |
| 1362 | char["Left Leg"].Transparency = 0 | |
| 1363 | char["Head"].Transparency = 0 | |
| 1364 | char["Right Leg"].Transparency = 0 | |
| 1365 | char["Torso"].Transparency = 0 | |
| 1366 | char["Left Arm"].Transparency = 0 | |
| 1367 | char["Right Arm"].Transparency = 0 | |
| 1368 | end | |
| 1369 | ||
| 1370 | function GoInvisible() | |
| 1371 | ScarySound3:Stop() | |
| 1372 | ScarySound1:Stop() | |
| 1373 | char.Humanoid.WalkSpeed = 120 | |
| 1374 | char.Head.face.Transparency = 1 | |
| 1375 | char["Left Leg"].Transparency = 0.5 | |
| 1376 | char["Head"].Transparency = 0.5 | |
| 1377 | char["Right Leg"].Transparency = 0.5 | |
| 1378 | char["Torso"].Transparency = 0.5 | |
| 1379 | char["Left Arm"].Transparency = 0.5 | |
| 1380 | char["Right Arm"].Transparency = 0.5 | |
| 1381 | Hood.Transparency = 0.5 | |
| 1382 | Mask.Transparency = 0.5 | |
| 1383 | Orbvc.Transparency = 0.5 | |
| 1384 | Orbd.Transparency = 0.5 | |
| 1385 | Orbvc.BrickColor = BrickColor.new("Really red")
| |
| 1386 | Orbd.BrickColor = BrickColor.new("Really red")
| |
| 1387 | wait(0.001) | |
| 1388 | char["Left Leg"].Transparency = 0.6 | |
| 1389 | char["Head"].Transparency = 0.6 | |
| 1390 | char["Right Leg"].Transparency = 0.6 | |
| 1391 | char["Torso"].Transparency = 0.6 | |
| 1392 | char["Left Arm"].Transparency = 0.6 | |
| 1393 | char["Right Arm"].Transparency = 0.6 | |
| 1394 | Hood.Transparency = 0.6 | |
| 1395 | Mask.Transparency = 0.6 | |
| 1396 | Orbvc.Transparency = 0.6 | |
| 1397 | Orbd.Transparency = 0.6 | |
| 1398 | wait(0.001) | |
| 1399 | char["Left Leg"].Transparency = 0.7 | |
| 1400 | char["Head"].Transparency = 0.7 | |
| 1401 | char["Right Leg"].Transparency = 0.7 | |
| 1402 | char["Torso"].Transparency = 0.7 | |
| 1403 | char["Left Arm"].Transparency = 0.7 | |
| 1404 | char["Right Arm"].Transparency = 0.7 | |
| 1405 | Hood.Transparency = 0.7 | |
| 1406 | Mask.Transparency = 0.7 | |
| 1407 | Orbvc.Transparency = 0.7 | |
| 1408 | Orbd.Transparency = 0.7 | |
| 1409 | wait(0.001) | |
| 1410 | char["Left Leg"].Transparency = 1 | |
| 1411 | char["Head"].Transparency = 1 | |
| 1412 | char["Right Leg"].Transparency = 1 | |
| 1413 | char["Torso"].Transparency = 1 | |
| 1414 | char["Left Arm"].Transparency = 1 | |
| 1415 | char["Right Arm"].Transparency = 1 | |
| 1416 | Hood.Transparency = 1 | |
| 1417 | Mask.Transparency = 1 | |
| 1418 | Orbvc.Transparency = 1 | |
| 1419 | Orbd.Transparency = 1 | |
| 1420 | end | |
| 1421 | ||
| 1422 | function GoVisible() | |
| 1423 | ScarySound3:Play() | |
| 1424 | char.Humanoid.WalkSpeed = 16 | |
| 1425 | ScarySound1:Play() | |
| 1426 | char.Head.face.Transparency = 0 | |
| 1427 | Orbvc.BrickColor = BrickColor.new("Really black")
| |
| 1428 | Orbd.BrickColor = BrickColor.new("Really black")
| |
| 1429 | char["Left Leg"].Transparency = 0.9 | |
| 1430 | char["Head"].Transparency = 0.9 | |
| 1431 | char["Right Leg"].Transparency = 9 | |
| 1432 | char["Torso"].Transparency = 0.9 | |
| 1433 | char["Left Arm"].Transparency = 0.9 | |
| 1434 | char["Right Arm"].Transparency = 0.9 | |
| 1435 | Hood.Transparency = 0.9 | |
| 1436 | Mask.Transparency = 0.9 | |
| 1437 | Orbvc.Transparency = 0.9 | |
| 1438 | Orbd.Transparency = 0.9 | |
| 1439 | wait(0.001) | |
| 1440 | char["Left Leg"].Transparency = 0.7 | |
| 1441 | char["Head"].Transparency = 0.7 | |
| 1442 | char["Right Leg"].Transparency = 0.7 | |
| 1443 | char["Torso"].Transparency = 0.7 | |
| 1444 | char["Left Arm"].Transparency = 0.7 | |
| 1445 | char["Right Arm"].Transparency = 0.7 | |
| 1446 | Hood.Transparency = 0.7 | |
| 1447 | Mask.Transparency = 0.7 | |
| 1448 | Orbvc.Transparency = 0.7 | |
| 1449 | Orbd.Transparency = 0.7 | |
| 1450 | wait(0.001) | |
| 1451 | char["Left Leg"].Transparency = 0 | |
| 1452 | char["Head"].Transparency = 0 | |
| 1453 | char["Right Leg"].Transparency = 0 | |
| 1454 | char["Torso"].Transparency = 0 | |
| 1455 | char["Left Arm"].Transparency = 0 | |
| 1456 | char["Right Arm"].Transparency = 0 | |
| 1457 | Hood.Transparency = 0 | |
| 1458 | Mask.Transparency = 0 | |
| 1459 | Orbvc.Transparency = 0 | |
| 1460 | Orbd.Transparency = 0 | |
| 1461 | end | |
| 1462 | ||
| 1463 | Normal() | |
| 1464 | ||
| 1465 | Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true})
| |
| 1466 | Music1.Pitch = 1 | |
| 1467 | musicon = false | |
| 1468 | mouse.KeyDown:connect(function(key) | |
| 1469 | if key == "z" then | |
| 1470 | if char.Head.Transparency == 0 then | |
| 1471 | GoInvisible() | |
| 1472 | ||
| 1473 | elseif char.Head.Transparency == 1 then | |
| 1474 | GoVisible() | |
| 1475 | Chat("...")
| |
| 1476 | end | |
| 1477 | end end) | |
| 1478 | ||
| 1479 | mouse.KeyDown:connect(function(key) | |
| 1480 | if key == "x" then | |
| 1481 | if ScarySound2.IsPlaying == false then | |
| 1482 | ScarySound2:Play() | |
| 1483 | elseif ScarySound2.IsPlaying == true then | |
| 1484 | ScarySound2:Stop() | |
| 1485 | ||
| 1486 | ||
| 1487 | end | |
| 1488 | end end) | |
| 1489 | ||
| 1490 | mouse.KeyDown:connect(function(key) | |
| 1491 | if key == "r" then | |
| 1492 | if ScarySound4.IsPlaying == false then | |
| 1493 | ScarySound4:Play() | |
| 1494 | Chat("Hello...")
| |
| 1495 | wait(1.5) | |
| 1496 | Chat("greetings...")
| |
| 1497 | wait(2) | |
| 1498 | Chat("o my...")
| |
| 1499 | wait(1.5) | |
| 1500 | Chat("he have another victim of the disease")
| |
| 1501 | wait(3) | |
| 1502 | Chat("you are not a doctor...")
| |
| 1503 | wait(2) | |
| 1504 | Chat("i sense the the disease in you")
| |
| 1505 | wait(2.3) | |
| 1506 | Chat("i am the cure...")
| |
| 1507 | wait(2) | |
| 1508 | Chat("do not be afraid")
| |
| 1509 | wait(2) | |
| 1510 | Chat("i am the cure")
| |
| 1511 | wait(2) | |
| 1512 | Chat("stop resisting...")
| |
| 1513 | wait(1.8) | |
| 1514 | Chat("i am here to cure you...")
| |
| 1515 | ||
| 1516 | ||
| 1517 | ||
| 1518 | ||
| 1519 | end | |
| 1520 | end end) | |
| 1521 | mouse.KeyDown:connect(function(key) | |
| 1522 | if key == "u" then | |
| 1523 | for _, z in pairs(workspace:GetChildren()) do | |
| 1524 | ||
| 1525 | if z.Name == "Zombie" then | |
| 1526 | Chat("Clean...")
| |
| 1527 | z:Destroy() | |
| 1528 | ||
| 1529 | end | |
| 1530 | end | |
| 1531 | end | |
| 1532 | end) | |
| 1533 | ||
| 1534 | ||
| 1535 | mouse.KeyDown:connect(function(key) | |
| 1536 | if key == "m" then | |
| 1537 | if musicon == true then | |
| 1538 | Music1:Stop() | |
| 1539 | musicon = false | |
| 1540 | Chat("Auto Target: Deactivated")
| |
| 1541 | else | |
| 1542 | Chat("Auto Target: Activated")
| |
| 1543 | Music1:Play() | |
| 1544 | musicon = true | |
| 1545 | ||
| 1546 | end | |
| 1547 | end | |
| 1548 | end) | |
| 1549 | ||
| 1550 | Virus = true | |
| 1551 | ||
| 1552 | ||
| 1553 | mouse.KeyDown:connect(function(key) | |
| 1554 | if key == "v" then | |
| 1555 | if Virus == true then | |
| 1556 | Chat("Infection: Deactivated")
| |
| 1557 | Virus = false | |
| 1558 | ||
| 1559 | else | |
| 1560 | ||
| 1561 | Virus = true | |
| 1562 | Chat("Infection: Activated")
| |
| 1563 | end | |
| 1564 | end | |
| 1565 | end) | |
| 1566 | ||
| 1567 | ||
| 1568 | ||
| 1569 | mouse.KeyDown:connect(function(key) | |
| 1570 | if key == "h" then | |
| 1571 | for _, z in pairs(workspace:GetChildren()) do | |
| 1572 | ||
| 1573 | if z.Name == "Zombie" then | |
| 1574 | ||
| 1575 | ||
| 1576 | ||
| 1577 | end | |
| 1578 | end | |
| 1579 | end | |
| 1580 | end) | |
| 1581 | ||
| 1582 | ||
| 1583 | ||
| 1584 | ||
| 1585 | mouse.KeyDown:connect(function(key) | |
| 1586 | if key == "f" then | |
| 1587 | if targetted == nil then | |
| 1588 | targetted = char | |
| 1589 | else | |
| 1590 | ||
| 1591 | targetted = nil | |
| 1592 | end | |
| 1593 | ||
| 1594 | ||
| 1595 | end | |
| 1596 | end) | |
| 1597 | ||
| 1598 | ||
| 1599 | ||
| 1600 | ||
| 1601 | ||
| 1602 | function SpawnZombie() | |
| 1603 | ||
| 1604 | ||
| 1605 | if ZomWait == false and ZomWait2 == false then | |
| 1606 | Zombie.Parent = game.Lighting | |
| 1607 | Zombie2 = Zombie:Clone() | |
| 1608 | Zombie3 = Zombie:Clone() | |
| 1609 | ||
| 1610 | Zombie:Destroy() | |
| 1611 | ---------------------------- | |
| 1612 | ZomWait2 = true | |
| 1613 | wait() | |
| 1614 | ZomWait = true | |
| 1615 | end | |
| 1616 | ||
| 1617 | ||
| 1618 | ||
| 1619 | if ZomWait == true and ZomWait2 == false then | |
| 1620 | Zombie3.Parent = game.Lighting | |
| 1621 | Zombie2 = Zombie3:Clone() | |
| 1622 | Zombie = Zombie3:Clone() | |
| 1623 | ||
| 1624 | Zombie3:Destroy() | |
| 1625 | ---------------------------- | |
| 1626 | ZomWait2 = true | |
| 1627 | wait() | |
| 1628 | ZomWait = false | |
| 1629 | end | |
| 1630 | Zombie2.Parent = game.Workspace | |
| 1631 | ||
| 1632 | end | |
| 1633 | ||
| 1634 | ||
| 1635 | ||
| 1636 | ||
| 1637 | function ResetZombie() | |
| 1638 | wait(4) | |
| 1639 | ZomSyle = false | |
| 1640 | ZomWait2 = false | |
| 1641 | ||
| 1642 | end | |
| 1643 | waitV2 = false | |
| 1644 | function onTouch(part) | |
| 1645 | ||
| 1646 | local humanoid = part.Parent:findFirstChild("Humanoid")
| |
| 1647 | local model = part.Parent | |
| 1648 | local torso = part.Parent:FindFirstChild("Torso")
| |
| 1649 | local head = part.Parent:findFirstChild("Head")
| |
| 1650 | local leftleg = part.Parent:findFirstChild("Left Leg")
| |
| 1651 | local rightleg = part.Parent:findFirstChild("Right Leg")
| |
| 1652 | local leftarm = part.Parent:findFirstChild("Left Arm")
| |
| 1653 | local rightarm = part.Parent:findFirstChild("Right Arm")
| |
| 1654 | if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then | |
| 1655 | waitV2 = true | |
| 1656 | wait(.2) | |
| 1657 | waitV2 = false | |
| 1658 | ||
| 1659 | ||
| 1660 | ||
| 1661 | ||
| 1662 | if (humanoid ~=nil) then | |
| 1663 | ||
| 1664 | --humanoid.Health = 0 | |
| 1665 | ||
| 1666 | ||
| 1667 | ---------------------------R15------------------------------------------------- | |
| 1668 | if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then
| |
| 1669 | local torso2 = part.Parent:FindFirstChild("UpperTorso")
| |
| 1670 | torso2:Destroy() | |
| 1671 | end | |
| 1672 | ------------------------------------------------------------------------------- | |
| 1673 | ||
| 1674 | ||
| 1675 | ||
| 1676 | humanoid.Sit = true | |
| 1677 | wait(0.5) | |
| 1678 | torso.Anchored = true | |
| 1679 | wait(.3) | |
| 1680 | zomchar = humanoid.Parent | |
| 1681 | e=Instance.new('Part', model)
| |
| 1682 | e.Size = Vector3.new(2.25,2.25,2.25) | |
| 1683 | e.Transparency = 1 | |
| 1684 | e.Anchored = true | |
| 1685 | e.CFrame = CFrame.new(torso.Position) | |
| 1686 | ||
| 1687 | ||
| 1688 | ||
| 1689 | wait(1) | |
| 1690 | torso:Destroy() | |
| 1691 | q=Instance.new('ParticleEmitter', e)
| |
| 1692 | q.Size = NumberSequence.new(2,.0) | |
| 1693 | q.Rate = 500 | |
| 1694 | q.Transparency = NumberSequence.new(0,1) | |
| 1695 | q.Speed = NumberRange.new(7) | |
| 1696 | q.VelocitySpread = 100 | |
| 1697 | q.Lifetime = NumberRange.new(0.1,1) | |
| 1698 | q.Texture = 'rbxassetid://164417280' | |
| 1699 | wait(.1) | |
| 1700 | torso.Anchored = true | |
| 1701 | rightleg.Anchored = true | |
| 1702 | leftleg.Anchored = true | |
| 1703 | rightarm.Anchored = true | |
| 1704 | leftarm.Anchored = true | |
| 1705 | ded = Instance.new("Sound")
| |
| 1706 | ded.Parent = e | |
| 1707 | ded.SoundId = "rbxassetid://130976109" | |
| 1708 | ded.Volume = 3 | |
| 1709 | ded.Looped = false | |
| 1710 | wait() | |
| 1711 | ||
| 1712 | ded:Play() | |
| 1713 | ||
| 1714 | wait(1) | |
| 1715 | leftleg.Transparency = 0.5 | |
| 1716 | head.Transparency = 0.5 | |
| 1717 | rightleg.Transparency = 0.5 | |
| 1718 | torso.Transparency = 0.5 | |
| 1719 | leftarm.Transparency = 0.5 | |
| 1720 | rightarm.Transparency = 0.5 | |
| 1721 | ||
| 1722 | ||
| 1723 | wait(0.001) | |
| 1724 | leftleg.Transparency = 0.6 | |
| 1725 | head.Transparency = 0.6 | |
| 1726 | rightleg.Transparency = 0.6 | |
| 1727 | torso.Transparency = 0.6 | |
| 1728 | leftarm.Transparency = 0.6 | |
| 1729 | rightarm.Transparency = 0.6 | |
| 1730 | ||
| 1731 | wait(0.001) | |
| 1732 | leftleg.Transparency = 0.7 | |
| 1733 | head.Transparency = 0.7 | |
| 1734 | rightleg.Transparency = 0.7 | |
| 1735 | torso.Transparency = 0.7 | |
| 1736 | leftarm.Transparency = 0.7 | |
| 1737 | rightarm.Transparency = 0.7 | |
| 1738 | ||
| 1739 | ||
| 1740 | ||
| 1741 | ||
| 1742 | ||
| 1743 | ||
| 1744 | wait(0.001) | |
| 1745 | leftleg.Transparency = 1 | |
| 1746 | head.Transparency = 1 | |
| 1747 | rightleg.Transparency = 1 | |
| 1748 | torso.Transparency = 1 | |
| 1749 | leftarm.Transparency = 1 | |
| 1750 | rightarm.Transparency = 1 | |
| 1751 | wait() | |
| 1752 | ||
| 1753 | SpawnZombie() | |
| 1754 | Zombie2.Torso.Touched:connect(onTouch) | |
| 1755 | Zombie2.Name = 'Zombie' | |
| 1756 | function AutoJump() | |
| 1757 | Zombie2.Humanoid.Jump = true | |
| 1758 | end | |
| 1759 | Zombie2.Torso.Touched:connect(AutoJump) | |
| 1760 | wait() | |
| 1761 | Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1))) | |
| 1762 | ---------------------- | |
| 1763 | ||
| 1764 | if ZomSyle == false then | |
| 1765 | ZomSyle = true | |
| 1766 | ||
| 1767 | ||
| 1768 | ||
| 1769 | ||
| 1770 | ||
| 1771 | ||
| 1772 | ||
| 1773 | ||
| 1774 | Zombie2.archivable = false | |
| 1775 | ||
| 1776 | ||
| 1777 | skin = zomchar["Body Colors"]:Clone() | |
| 1778 | skin.Parent = Zombie2 | |
| 1779 | wait() | |
| 1780 | ||
| 1781 | ||
| 1782 | Character= Zombie2 | |
| 1783 | plr = Zombie2 | |
| 1784 | Headmaker = Character.Head | |
| 1785 | Headcol1 = Headmaker.BrickColor | |
| 1786 | Headmat = Headmaker.Material | |
| 1787 | Headsize = Headmaker.Size | |
| 1788 | Headsize2 = Headmaker.Mesh.Scale | |
| 1789 | hed = Character.Head | |
| 1790 | hed.Transparency = 1 | |
| 1791 | ||
| 1792 | local Headnr1 = Instance.new("Model",Character.Head)
| |
| 1793 | Headnr1.Name = "Lmao" | |
| 1794 | local Headnr2 = Instance.new("Model",Headnr1)
| |
| 1795 | Headnr2.Name = ""..zomchar.Name | |
| 1796 | ||
| 1797 | ||
| 1798 | ---------------------------------------------------------- | |
| 1799 | wait() | |
| 1800 | local Mask = Instance.new("Part", Headnr2)
| |
| 1801 | Mask.Name = "Head" | |
| 1802 | Mask.CanCollide = false | |
| 1803 | Mask.BrickColor = Headcol1 | |
| 1804 | Mask.Transparency = 0 | |
| 1805 | Mask.Material = Headmat | |
| 1806 | Mask.Size = Headsize | |
| 1807 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
| 1808 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
| 1809 | local Weld = Instance.new("Weld", Mask)
| |
| 1810 | Weld.Part0 = Character.Head | |
| 1811 | Weld.Part1 = Mask | |
| 1812 | Weld.C1 = CFrame.new(0,0,0) | |
| 1813 | ||
| 1814 | local M1 = Instance.new("SpecialMesh")
| |
| 1815 | M1.Parent = Mask | |
| 1816 | M1.MeshType='Head' | |
| 1817 | M1.Scale = Headsize2 | |
| 1818 | ---------------------------------------------------------- | |
| 1819 | local Name2 = Instance.new("Humanoid",Headnr2)
| |
| 1820 | ||
| 1821 | wait() | |
| 1822 | ||
| 1823 | for i,v in pairs(zomchar:GetChildren()) do | |
| 1824 | if v:IsA("CharacterMesh") then
| |
| 1825 | v:clone().Parent = Zombie2 | |
| 1826 | end | |
| 1827 | ||
| 1828 | if v:IsA("ShirtGraphic") then
| |
| 1829 | v:clone().Parent = Zombie2 | |
| 1830 | end | |
| 1831 | ||
| 1832 | if v:IsA("Pants") then
| |
| 1833 | v:clone().Parent = Zombie2 | |
| 1834 | end | |
| 1835 | if v:IsA("Shirt") then
| |
| 1836 | v:clone().Parent = Zombie2 | |
| 1837 | ||
| 1838 | end | |
| 1839 | ||
| 1840 | ||
| 1841 | if v:IsA("Accessory") then
| |
| 1842 | v:clone().Parent = Zombie2 | |
| 1843 | end | |
| 1844 | ||
| 1845 | if v:IsA("Hat") then
| |
| 1846 | v:clone().Parent = Zombie2 | |
| 1847 | end | |
| 1848 | ||
| 1849 | end | |
| 1850 | ||
| 1851 | ||
| 1852 | ||
| 1853 | end | |
| 1854 | ||
| 1855 | ||
| 1856 | ||
| 1857 | ||
| 1858 | ||
| 1859 | ||
| 1860 | ||
| 1861 | ---------------------- | |
| 1862 | wait() | |
| 1863 | leftleg:Destroy() | |
| 1864 | head:Destroy() | |
| 1865 | rightleg:Destroy() | |
| 1866 | leftarm:Destroy() | |
| 1867 | rightarm:Destroy() | |
| 1868 | ResetZombie() | |
| 1869 | end | |
| 1870 | end | |
| 1871 | end | |
| 1872 | ||
| 1873 | ||
| 1874 | ||
| 1875 | char.Torso.Touched:connect(onTouch) | |
| 1876 | ||
| 1877 | mouse.KeyDown:connect(function(key) | |
| 1878 | if key == "c" then | |
| 1879 | ||
| 1880 | LockOn() | |
| 1881 | ||
| 1882 | ||
| 1883 | ||
| 1884 | ||
| 1885 | ||
| 1886 | end | |
| 1887 | end) | |
| 1888 | ||
| 1889 | ||
| 1890 | debounce = false | |
| 1891 | ||
| 1892 | function onTouched(hit) | |
| 1893 | hole:Play() | |
| 1894 | hit.CanCollide=false | |
| 1895 | wait(.5) | |
| 1896 | hit.CanCollide = true | |
| 1897 | debounce = true | |
| 1898 | ||
| 1899 | end | |
| 1900 | game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched) | |
| 1901 | ||
| 1902 | ||
| 1903 | ||
| 1904 | game:GetService("RunService"):BindToRenderStep("ew", 0, function()
| |
| 1905 | ||
| 1906 | ||
| 1907 | if targetted == nil and musicon == true then | |
| 1908 | print('Waiting For A Target...')
| |
| 1909 | wait() | |
| 1910 | GetPlayers() | |
| 1911 | local d = math.random(1, #dft) | |
| 1912 | local s = d | |
| 1913 | print(''..dft[s]..'?')
| |
| 1914 | ||
| 1915 | ||
| 1916 | ||
| 1917 | for _, z in pairs(workspace:GetChildren()) do | |
| 1918 | ||
| 1919 | if z.Name == ""..dft[s] then | |
| 1920 | ||
| 1921 | ||
| 1922 | ||
| 1923 | ||
| 1924 | ||
| 1925 | targetted = z | |
| 1926 | ||
| 1927 | if z.Name == ''..p then | |
| 1928 | ||
| 1929 | targetted = nil | |
| 1930 | ||
| 1931 | print('Wait a sec is that not me!')
| |
| 1932 | ||
| 1933 | end | |
| 1934 | end | |
| 1935 | end | |
| 1936 | ||
| 1937 | ||
| 1938 | end | |
| 1939 | ||
| 1940 | if musicon == true and targetted.Humanoid.Health == 0 then | |
| 1941 | targetted = nil | |
| 1942 | ||
| 1943 | end | |
| 1944 | ||
| 1945 | for _, z in pairs(workspace:GetChildren()) do | |
| 1946 | ||
| 1947 | if z.Name == "Zombie" then | |
| 1948 | ||
| 1949 | z.Humanoid:MoveTo(targetted.Head.Position) | |
| 1950 | ||
| 1951 | end | |
| 1952 | end | |
| 1953 | for _, z in pairs(workspace:GetChildren()) do | |
| 1954 | ||
| 1955 | if z.Name == "Zombie" then | |
| 1956 | if z.Humanoid.Health == 0 then | |
| 1957 | z.Head.face.Transparency = 1 | |
| 1958 | z["Left Leg"].Transparency = 0.5 | |
| 1959 | z["Head"].Transparency = 0.5 | |
| 1960 | z["Right Leg"].Transparency = 0.5 | |
| 1961 | z["Torso"].Transparency = 0.5 | |
| 1962 | z["Left Arm"].Transparency = 0.5 | |
| 1963 | z["Right Arm"].Transparency = 0.5 | |
| 1964 | wait(0.1) | |
| 1965 | z:Destroy() | |
| 1966 | end | |
| 1967 | end | |
| 1968 | end | |
| 1969 | ||
| 1970 | ||
| 1971 | ||
| 1972 | ------------------- | |
| 1973 | end) | |
| 1974 | ||
| 1975 | ||
| 1976 | ||
| 1977 | print('Loaded...')
| |
| 1978 | print('---------------------')
| |
| 1979 | print('Made by 123jl123')
| |
| 1980 | print('---------------------')
| |
| 1981 | print('do not leak...')
| |
| 1982 | print('Have a nice day :)')
| |
| 1983 | print('---------------------')
| |
| 1984 | while wait() do | |
| 1985 | ||
| 1986 | ||
| 1987 | ||
| 1988 | char["Left Leg"].BrickColor = BrickColor.new("Really black")
| |
| 1989 | char["Head"].BrickColor = BrickColor.new("Really black")
| |
| 1990 | char["Right Leg"].BrickColor = BrickColor.new("Really black")
| |
| 1991 | char["Torso"].BrickColor = BrickColor.new("Really black")
| |
| 1992 | char["Left Arm"].BrickColor = BrickColor.new("Black")
| |
| 1993 | char["Right Arm"].BrickColor = BrickColor.new("Black")
| |
| 1994 | imgl.Rotation = imgl.Rotation + 1 | |
| 1995 | if targetted ~= nil then | |
| 1996 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
| |
| 1997 | crosshair.Enabled = true | |
| 1998 | ||
| 1999 | elseif targetted == nil then | |
| 2000 | ||
| 2001 | crosshair.Adornee = nil | |
| 2002 | crosshair.Enabled = false | |
| 2003 | ||
| 2004 | end | |
| 2005 | ||
| 2006 | ||
| 2007 | ||
| 2008 | ||
| 2009 | ||
| 2010 | ||
| 2011 | ||
| 2012 | ||
| 2013 | ||
| 2014 | ||
| 2015 | ||
| 2016 | ||
| 2017 | end | |
| 2018 | ||
| 2019 | ||
| 2020 | ------------------------------------------------------------------------ |