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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/")end;print("LOADING... 99%");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("100%!")
| |
| 141 | ||
| 142 | --[[Salvo_Starly[Salvy].Weaponry_2018.2]]-- | |
| 143 | --[[Project Name: Rocketer from Critical Strike]]-- | |
| 144 | --[[ybeqsr]]-- | |
| 145 | wait(.2) | |
| 146 | plr=game.Players.LocalPlayer | |
| 147 | chr=plr.Character | |
| 148 | Head=chr.Head | |
| 149 | Root=chr.HumanoidRootPart | |
| 150 | Torso=chr.Torso | |
| 151 | RArm=chr["Right Arm"] | |
| 152 | LArm=chr["Left Arm"] | |
| 153 | RLeg=chr["Right Leg"] | |
| 154 | LLeg=chr["Left Leg"] | |
| 155 | RJ=Root.RootJoint | |
| 156 | Neck=Torso.Neck | |
| 157 | LS=Torso["Left Shoulder"] | |
| 158 | LH=Torso["Left Hip"] | |
| 159 | RS=Torso["Right Shoulder"] | |
| 160 | RH=Torso["Right Hip"] | |
| 161 | hum=chr:FindFirstChildOfClass("Humanoid")
| |
| 162 | mouse=plr:GetMouse() | |
| 163 | Pose="Idle" | |
| 164 | attack=false | |
| 165 | combo=1 | |
| 166 | skilldoing=false | |
| 167 | skilldoing2=false | |
| 168 | skilldoing3=false | |
| 169 | comb=1 | |
| 170 | sin=0 | |
| 171 | cha=1 | |
| 172 | buff=1 | |
| 173 | another=false | |
| 174 | hold=false | |
| 175 | create=LoadLibrary("RbxUtility").Create
| |
| 176 | ||
| 177 | local hax=create("BodyVelocity"){
| |
| 178 | Parent=nil, | |
| 179 | MaxForce=Vector3.new(0, math.huge, 0), | |
| 180 | Velocity=(Vector3.new(0,1,0)*10)} | |
| 181 | ||
| 182 | ||
| 183 | chr.Animate:Remove() | |
| 184 | hum.Animator:Remove() | |
| 185 | ||
| 186 | function clerp(a,b,t) | |
| 187 | return a:lerp(b,t) | |
| 188 | end | |
| 189 | ||
| 190 | local newMotor=function(p0,p1,c0,c1) | |
| 191 | local w=Instance.new('Motor',p0)
| |
| 192 | w.Part0=p0 | |
| 193 | w.Part1=p1 | |
| 194 | w.C0=c0 | |
| 195 | w.C1=c1 | |
| 196 | return w | |
| 197 | end | |
| 198 | ||
| 199 | RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0) | |
| 200 | Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0) | |
| 201 | --[[RS.C0,RS.C1=CFrame.new(1.5,0,0),CFrame.new(0,0,0) | |
| 202 | LS.C0,LS.C1=CFrame.new(-1.5,0,0),CFrame.new(0,0,0) | |
| 203 | RH.C0,RH.C1=CFrame.new(.5,-2,0),CFrame.new(0,0,0) | |
| 204 | LH.C0,LH.C1=CFrame.new(-.5,-2,0),CFrame.new(0,0,0)]] | |
| 205 | local RS=newMotor(Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 206 | local LS=newMotor(Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 207 | local RH=newMotor(Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 208 | local LH=newMotor(Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 209 | ||
| 210 | function NoOutline(Part) | |
| 211 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10 | |
| 212 | end | |
| 213 | ||
| 214 | function rayCast(Position,Direction,Range,Ignore) | |
| 215 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore)
| |
| 216 | end | |
| 217 | ||
| 218 | function swait(num) | |
| 219 | if num==0 or num==nil then | |
| 220 | game:service'RunService'.Stepped:wait(0) | |
| 221 | else | |
| 222 | for i=0,num do | |
| 223 | game:service'RunService'.Stepped:wait(0) | |
| 224 | end | |
| 225 | end | |
| 226 | end | |
| 227 | ||
| 228 | function parts(Par,name,size,color,mat,ref,tra) | |
| 229 | local part=create("Part"){
| |
| 230 | Parent=Par, | |
| 231 | Name=name, | |
| 232 | Size=size, | |
| 233 | CanCollide=false, | |
| 234 | Anchored=false, | |
| 235 | BrickColor=BrickColor.new(color), | |
| 236 | Material=mat, | |
| 237 | Reflectance=ref, | |
| 238 | Transparency=tra} | |
| 239 | --Position=Torso.Position} | |
| 240 | NoOutline(part) | |
| 241 | part:BreakJoints() | |
| 242 | return part | |
| 243 | end | |
| 244 | ||
| 245 | function meshs(Par,name,scale,mtype,id) | |
| 246 | local mesh=create("SpecialMesh"){
| |
| 247 | Parent=Par, | |
| 248 | Name=name, | |
| 249 | Scale=scale, | |
| 250 | MeshType=mtype} | |
| 251 | if id~="" then | |
| 252 | mesh.MeshId="rbxassetid://"..id | |
| 253 | end | |
| 254 | return meshs | |
| 255 | end | |
| 256 | ||
| 257 | function welds(Par,name,p0,p1,c0,c1) | |
| 258 | local weld=create("Weld"){
| |
| 259 | Parent=Par, | |
| 260 | Name=name, | |
| 261 | Part0=p0, | |
| 262 | Part1=p1, | |
| 263 | C0=c0, | |
| 264 | C1=c1} | |
| 265 | return weld | |
| 266 | end | |
| 267 | ||
| 268 | function sounds(Par,id,vol,pit) | |
| 269 | local sound=create("Sound"){
| |
| 270 | Parent=Par, | |
| 271 | SoundId="rbxassetid://"..id, | |
| 272 | Volume=vol, | |
| 273 | PlaybackSpeed=pit} | |
| 274 | sound:Play() | |
| 275 | game:GetService("Debris"):AddItem(sound,10)
| |
| 276 | return sound | |
| 277 | end | |
| 278 | m=Instance.new("Model",chr)
| |
| 279 | m.Name="Suit" | |
| 280 | e=Instance.new("Model",chr)
| |
| 281 | e.Name="Effect" | |
| 282 | ||
| 283 | R3=parts(m,"R3",Vector3.new(2.10000014, 0.199999928, 1.10000002),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 284 | R3Weld=welds(R3,"R3Weld",Torso,R3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.0000267, -1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 285 | meshs(R3,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 286 | R2=parts(m,"R2",Vector3.new(2.00000024, 0.799999595, 1.20000005),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 287 | R2Weld=welds(R2,"R2Weld",Torso,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0500049591, -0.799976587, 0.0999909639, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 288 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 289 | R2=parts(m,"R2",Vector3.new(1.60000014, 1.99999988, 0.800000012),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 290 | R2Weld=welds(R2,"R2Weld",Torso,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.7220459e-06, 2.28881836e-05, -0.90001297, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 291 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 292 | R2=parts(m,"R2",Vector3.new(2.39999986, 1.19999969, 0.399999917),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 293 | R2Weld=welds(R2,"R2Weld",Torso,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-06, -0.692916393, -0.87274766, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872)) | |
| 294 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 295 | R2=parts(m,"R2",Vector3.new(2.00000024, 0.999999642, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 296 | R2Weld=welds(R2,"R2Weld",Torso,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-06, -0.592919827, -1.57274485, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872)) | |
| 297 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 298 | R2=parts(m,"R2",Vector3.new(0.400000006, 3, 0.400000006),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 299 | R2Weld=welds(R2,"R2Weld",Torso,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599994659, -0.592919827, -1.57274485, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872)) | |
| 300 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 301 | R2=parts(m,"R2",Vector3.new(0.400000006, 3, 0.400000006),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 302 | R2Weld=welds(R2,"R2Weld",Torso,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600006104, -0.592919827, -1.57274485, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872)) | |
| 303 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 304 | R2=parts(m,"R2",Vector3.new(0.400000006, 3, 0.400000006),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 305 | R2Weld=welds(R2,"R2Weld",Torso,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.7220459e-06, -0.592919827, -1.57274485, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872)) | |
| 306 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 307 | R2T=parts(m,"R2T",Vector3.new(0.200000003, 1.000000072, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 308 | R2TWeld=welds(R2T,"R2TWeld",Torso,R2T,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419266701, 0.419252396, -2.07274485, -0.707106829, -0.683012843, 0.183011949, 0.707106709, -0.683012962, 0.183011979, -3.5527141e-15, 0.258818001, 0.965926111)) | |
| 309 | meshs(R2T,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 310 | R2T=parts(m,"R2T",Vector3.new(0.200000003, 1.000000072, 0.200000003),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 311 | R2TWeld=welds(R2T,"R2TWeld",Torso,R2T,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.419253349, -0.41926384, -2.07274532, 0.707106829, -0.683012843, 0.183011949, 0.707106829, 0.683012724, -0.183012918, 6.84886288e-07, 0.258818656, 0.965925932)) | |
| 312 | meshs(R2T,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 313 | R2T=parts(m,"R2T",Vector3.new(1.20000005, 1.49999976, 1.20000005),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 314 | R2TWeld=welds(R2T,"R2TWeld",Torso,R2T,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, 0.350021362, 0.0999909639, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 315 | meshs(R2T,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 316 | R2=parts(m,"R2",Vector3.new(0.199999928, 0.499999553, 1),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 317 | R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, 0.950004578, -3.6239624e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 318 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 319 | R2=parts(m,"R2",Vector3.new(0.599999905, 0.999999642, 0.199999973),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 320 | R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, 1.00000191, -0.600034714, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 321 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 322 | R2=parts(m,"R2",Vector3.new(1, 2.00000167, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 323 | R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, 0.600002289, 0.999965787, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 324 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 325 | R2T=parts(m,"R2T",Vector3.new(1, 0.400000364, 1),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 326 | R2TWeld=welds(R2T,"R2TWeld",RArm,R2T,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, 1.8000021, 0.999965787, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 327 | meshs(R2T,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 328 | R2=parts(m,"R2",Vector3.new(1, 0.600000024, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 329 | R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, 2.30000401, 0.999965787, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 330 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 331 | R2T=parts(m,"R2T",Vector3.new(1, 0.400000364, 1),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 332 | R2TWeld=welds(R2T,"R2TWeld",RArm,R2T,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, -0.599996567, 0.999965787, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 333 | meshs(R2T,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 334 | R2=parts(m,"R2",Vector3.new(1, 0.600001633, 1),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 335 | R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, -1.09999871, 0.999965787, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 336 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 337 | R2=parts(m,"R2",Vector3.new(1.20000005, 0.400000006, 1.20000005),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 338 | R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, -1.59999681, 0.999965787, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 339 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 340 | R2=parts(m,"R2",Vector3.new(1.20000005, 0.400000006, 1.20000005),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 341 | R2Weld=welds(R2,"R2Weld",RArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, 2.80000401, 0.999965787, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 342 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 343 | R2=parts(m,"R2",Vector3.new(1.10000002, 1.09999967, 1.10000002),"Smoky grey",Enum.Material.SmoothPlastic,0,0) | |
| 344 | R2Weld=welds(R2T,"R2TWeld",LArm,R2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-05, -0.549974442, -1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
| 345 | meshs(R2,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 346 | R21=parts(m,"R21",Vector3.new(0.800000012, 0.800000012, 0.400000006),"Really black",Enum.Material.SmoothPlastic,0,0) | |
| 347 | R21Weld=welds(R21,"R2Weld",RArm,R21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05175781e-05, -0.999954343, 2.80000401, 1, 0, 0, 0, 0, -1, 0, 1, 0)) | |
| 348 | meshs(R21,"Mesh",Vector3.new(1, 1, 1.00999999),Enum.MeshType.Brick,"") | |
| 349 | ||
| 350 | for _,v in pairs(m:children()) do | |
| 351 | if v:IsA("Part")and v.Name=="R2T"then
| |
| 352 | v.BrickColor=Torso.BrickColor | |
| 353 | end | |
| 354 | end | |
| 355 | ||
| 356 | aaa=NumberSequence.new({NumberSequenceKeypoint.new(0, .5),NumberSequenceKeypoint.new(1, 0)})
| |
| 357 | bbb=NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 0)})
| |
| 358 | local Efect=create("ParticleEmitter"){
| |
| 359 | Color=ColorSequence.new(BrickColor.new("Bright orange").Color),
| |
| 360 | LightEmission=.45, | |
| 361 | Texture="rbxassetid://50657528", | |
| 362 | Transparency=bbb, | |
| 363 | Size=aaa, | |
| 364 | ZOffset=0, | |
| 365 | Acceleration=Vector3.new(0, 0, 0), | |
| 366 | LockedToPart=false, | |
| 367 | EmissionDirection="Top", | |
| 368 | Lifetime=NumberRange.new(.5,.5), | |
| 369 | Rate=100, | |
| 370 | Rotation=NumberRange.new(-100, 100), | |
| 371 | RotSpeed=NumberRange.new(-50, 50), | |
| 372 | Speed=NumberRange.new(0), | |
| 373 | VelocitySpread=1000, | |
| 374 | Enabled=false, | |
| 375 | Parent=Root | |
| 376 | } | |
| 377 | ||
| 378 | Efecc=Efect:Clone() | |
| 379 | Efecc.Parent=R3 | |
| 380 | Efecc.EmissionDirection="Bottom" | |
| 381 | Efecc.VelocitySpread=0 | |
| 382 | Efecc.Speed=NumberRange.new(6) | |
| 383 | Efecc.Color=ColorSequence.new(BrickColor.new("Neon orange").Color)
| |
| 384 | ||
| 385 | local Buff=create("BillboardGui"){
| |
| 386 | Size=UDim2.new(5, 0, 15, 0), | |
| 387 | Adornee=Root, | |
| 388 | Parent=Root, | |
| 389 | ExtentsOffset=Vector3.new(0, 3, 0), | |
| 390 | AlwaysOnTop=true | |
| 391 | } | |
| 392 | local BuffLabel=create("TextLabel"){
| |
| 393 | AnchorPoint=Vector2.new(.5,.5), | |
| 394 | BackgroundTransparency=1, | |
| 395 | TextStrokeTransparency=1, | |
| 396 | TextTransparency=1, | |
| 397 | TextColor3=Color3.new(0, 1, 1), | |
| 398 | Position=UDim2.new(.5, 0, .5, 0), | |
| 399 | Size=UDim2.new(1.5, 0, .2, 0), | |
| 400 | Text="Damage+", | |
| 401 | Font="SourceSansBold", | |
| 402 | TextScaled=true, | |
| 403 | Parent=Buff, | |
| 404 | } | |
| 405 | ||
| 406 | function FindNearestTorso(pos) | |
| 407 | local list=(workspace:children()) | |
| 408 | local torso=nil | |
| 409 | local dist=100000 | |
| 410 | local temp,human,temp2=nil,nil,nil | |
| 411 | for x=1,#list do | |
| 412 | temp2=list[x] | |
| 413 | if temp2.className=="Model"and temp2.Name~=chr.Name then | |
| 414 | temp=temp2:findFirstChild("Head")
| |
| 415 | human=temp2:findFirstChildOfClass("Humanoid")
| |
| 416 | if temp~=nil and human~=nil and human.Health>=0 and (temp.Position-pos).magnitude<dist then | |
| 417 | local dohit=true | |
| 418 | if dohit==true then | |
| 419 | torso=temp | |
| 420 | dist=(temp.Position-pos).magnitude | |
| 421 | end | |
| 422 | end | |
| 423 | end | |
| 424 | end | |
| 425 | return torso,dist | |
| 426 | end | |
| 427 | ||
| 428 | function Damage(Type,Part,hit,dmg,delet) | |
| 429 | if hit.Parent==nil then | |
| 430 | return | |
| 431 | end | |
| 432 | local h=hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 433 | for _,v in pairs(hit.Parent:children()) do | |
| 434 | if v:IsA("Humanoid")then
| |
| 435 | h=v | |
| 436 | end | |
| 437 | end | |
| 438 | if h~=nil and hit.Parent.Name~=chr.Name then | |
| 439 | if hit.Parent:findFirstChild("AHit")==nil then
| |
| 440 | h.Health=h.Health-dmg | |
| 441 | if h.Health==math.huge or dmg==math.huge then | |
| 442 | hit.Parent:BreakJoints() | |
| 443 | end | |
| 444 | end | |
| 445 | if Type=="Disappear"then | |
| 446 | effect(e,"Bright orange",Part.CFrame,20,20,20,0,0,0,.07,"Sphere",2) | |
| 447 | Part.Parent=nil | |
| 448 | if hit.Parent:findFirstChild("AHit")==nil then
| |
| 449 | local c=create("BoolValue"){
| |
| 450 | Name="AHit", | |
| 451 | Value=true, | |
| 452 | Parent=hit.Parent} | |
| 453 | game:GetService("Debris"):AddItem(c,0)
| |
| 454 | end | |
| 455 | elseif Type=="None"then | |
| 456 | if hit.Parent:findFirstChild("AHit")==nil then
| |
| 457 | local c=create("BoolValue"){
| |
| 458 | Name="AHit", | |
| 459 | Value=true, | |
| 460 | Parent=hit.Parent} | |
| 461 | game:GetService("Debris"):AddItem(c,0)
| |
| 462 | end | |
| 463 | end | |
| 464 | end | |
| 465 | end | |
| 466 | ||
| 467 | function Mdamage(Type,Part,Magn,Dmg) | |
| 468 | for _,c in pairs(workspace:children()) do | |
| 469 | local hum=c:findFirstChildOfClass("Humanoid")
| |
| 470 | if hum~=nil then | |
| 471 | local ddee=c:findFirstChild("Torso")
| |
| 472 | if ddee~=nil then | |
| 473 | local targ=ddee.Position-Part.Position | |
| 474 | local mag=targ.magnitude | |
| 475 | if mag<=Magn and c.Name~=plr.Name then | |
| 476 | Damage(Type,Part,ddee,Dmg) | |
| 477 | if hum.Health==math.huge then | |
| 478 | ddee:BreakJoints() | |
| 479 | end | |
| 480 | end | |
| 481 | end | |
| 482 | end | |
| 483 | end | |
| 484 | end | |
| 485 | ||
| 486 | --v efec | |
| 487 | function effect(par,color,CF,x,y,z,x1,y1,z1,de,mtyp,typ) | |
| 488 | local ex=create("Part"){
| |
| 489 | Size=Vector3.new(.2,.2,.2), | |
| 490 | BrickColor=BrickColor.new(color), | |
| 491 | CanCollide=false, | |
| 492 | Material="Neon", | |
| 493 | Anchored=true, | |
| 494 | CFrame=CF, | |
| 495 | Parent=par} | |
| 496 | NoOutline(ex) | |
| 497 | local exe=create("SpecialMesh"){
| |
| 498 | Scale=Vector3.new(x,y,z), | |
| 499 | MeshType=mtyp, | |
| 500 | Parent=ex} | |
| 501 | game:GetService("Debris"):AddItem(ex,10)
| |
| 502 | coroutine.resume(coroutine.create(function() | |
| 503 | for i=0,1.1,de do | |
| 504 | swait() | |
| 505 | ex.Transparency=i | |
| 506 | exe.Scale=exe.Scale+Vector3.new(x1,y1,z1) | |
| 507 | if typ==1 then | |
| 508 | ex.CFrame=ex.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
| 509 | end | |
| 510 | end | |
| 511 | ex:Remove() | |
| 512 | end)) | |
| 513 | end | |
| 514 | --v atak | |
| 515 | function Rocket_Launcher() | |
| 516 | attack=true | |
| 517 | for i=0,1,0.14 do | |
| 518 | swait() | |
| 519 | RJ.C0=clerp(RJ.C0,CFrame.new(-1.42024101e-05, 0, -1.71110696e-06, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 520 | Neck.C0=clerp(Neck.C0,CFrame.new(8.3275354e-06, 1.50000429, -1.0609012e-05, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 521 | RS.C0=clerp(RS.C0,CFrame.new(0.487585902, 0.499977589, -1.046435, 0.500000238, 0.866025388, -0, 0, 0, -1, -0.866025388, 0.500000238, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 522 | LS.C0=clerp(LS.C0,CFrame.new(-1.45520043, 0.500001192, -0.719071865, 0.965926051, 0.258818865, -0, 0, 0, -1, -0.258818865, 0.965926051, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 523 | if skilldoing==true or skilldoing2==true or skilldoing3==true then | |
| 524 | break | |
| 525 | end | |
| 526 | end | |
| 527 | sounds(Root,"515942061",1,1) | |
| 528 | local efec=parts(e,"hit",Vector3.new(1,1,3.5),"White",Enum.Material.Neon,0,0) | |
| 529 | efec.CFrame=Root.CFrame*CFrame.new(1,1,-2) | |
| 530 | local fire=Efect:Clone() | |
| 531 | fire.Parent=efec | |
| 532 | fire.Color=ColorSequence.new(BrickColor.new("Bright orange").Color)
| |
| 533 | fire.Enabled=true | |
| 534 | meshs(efec,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 535 | local aa=create("BodyVelocity"){
| |
| 536 | Parent=efec, | |
| 537 | MaxForce=Vector3.new(math.huge, math.huge, math.huge), | |
| 538 | Velocity=efec.CFrame.lookVector*70} | |
| 539 | local hon=efec.Touched:connect(function(hitt) | |
| 540 | if hitt.Parent.Name~=chr.Name and hitt.Parent:findFirstChildOfClass("Humanoid")~=nil then
| |
| 541 | Damage("Disappear",efec,hitt,20)
| |
| 542 | elseif hitt.Parent.Name~=chr.Name and hitt.Parent:findFirstChildOfClass("Humanoid")==nil and hitt.Parent.Parent:findFirstChildOfClass("Humanoid")==nil then
| |
| 543 | effect(e,"Bright orange",efec.CFrame,20,20,20,0,0,0,.07,"Sphere",2) | |
| 544 | swait() | |
| 545 | efec:Remove() | |
| 546 | end | |
| 547 | end) | |
| 548 | coroutine.resume(coroutine.create(function() | |
| 549 | for i=1,450 do | |
| 550 | swait() | |
| 551 | if efec.Parent==nil then | |
| 552 | break | |
| 553 | end | |
| 554 | end | |
| 555 | if efec.Parent~=nil then | |
| 556 | effect(e,"Bright orange",efec.CFrame,20,20,20,0,0,0,.07,"Sphere",2) | |
| 557 | swait() | |
| 558 | efec:Remove() | |
| 559 | end | |
| 560 | end)) | |
| 561 | for i=0,1,0.14 do | |
| 562 | swait() | |
| 563 | RJ.C0=clerp(RJ.C0,CFrame.new(-1.32061541e-05, 0, 0.1999984592, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 564 | Neck.C0=clerp(Neck.C0,CFrame.new(8.3275354e-06, 1.50000429, -1.0609012e-05, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 565 | RS.C0=clerp(RS.C0,CFrame.new(0.542488813, 0.80978471, -1.01473677, 0.500000238, 0.75, -0.433012903, 0, -0.500000238, -0.866025388, -0.866025388, 0.433012903, -0.250000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 566 | LS.C0=clerp(LS.C0,CFrame.new(-1.46680224, 0.719067335, -0.762373567, 0.965926051, 0.249999881, -0.0669872165, 0, -0.258818924, -0.965925872, -0.258818865, 0.933012962, -0.249999911)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 567 | if skilldoing==true or skilldoing2==true or skilldoing3==true then | |
| 568 | break | |
| 569 | end | |
| 570 | end | |
| 571 | for i=0,1,0.12 do | |
| 572 | swait() | |
| 573 | RJ.C0=clerp(RJ.C0,CFrame.new(-1.42024101e-05, 0, -1.71110696e-06, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 574 | Neck.C0=clerp(Neck.C0,CFrame.new(8.3275354e-06, 1.50000429, -1.0609012e-05, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 575 | RS.C0=clerp(RS.C0,CFrame.new(0.487585902, 0.499977589, -1.046435, 0.500000238, 0.866025388, -0, 0, 0, -1, -0.866025388, 0.500000238, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 576 | LS.C0=clerp(LS.C0,CFrame.new(-1.45520043, 0.500001192, -0.719071865, 0.965926051, 0.258818865, -0, 0, 0, -1, -0.258818865, 0.965926051, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 577 | if skilldoing==true or skilldoing2==true or skilldoing3==true then | |
| 578 | break | |
| 579 | end | |
| 580 | end | |
| 581 | attack=false | |
| 582 | end | |
| 583 | --20 | |
| 584 | function Land_Mine() | |
| 585 | if skilldoing==true then | |
| 586 | return | |
| 587 | end | |
| 588 | skilldoing=true | |
| 589 | for i=1,3 do | |
| 590 | for i=0,1,0.3 do | |
| 591 | swait() | |
| 592 | RJ.C0=clerp(RJ.C0,CFrame.new(-1.42024101e-05, 0, -1.71110696e-06, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 593 | Neck.C0=clerp(Neck.C0,CFrame.new(8.3275354e-06, 1.50000429, -1.0609012e-05, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 594 | RS.C0=clerp(RS.C0,CFrame.new(0.487585902, 0.499977589, -1.046435, 0.500000238, 0.866025388, -0, 0, 0, -1, -0.866025388, 0.500000238, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 595 | LS.C0=clerp(LS.C0,CFrame.new(-1.45520043, 0.500001192, -0.719071865, 0.965926051, 0.258818865, -0, 0, 0, -1, -0.258818865, 0.965926051, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 596 | if attack==true or skilldoing2==true or skilldoing3==true then | |
| 597 | break | |
| 598 | end | |
| 599 | end | |
| 600 | sounds(Root,"515942061",1,1) | |
| 601 | local efec=parts(e,"hit",Vector3.new(2,.2,2),"Crimson",Enum.Material.Neon,0,0) | |
| 602 | local lazytomeshs=create("CylinderMesh"){
| |
| 603 | Parent=efec} | |
| 604 | efec.CFrame=R21.CFrame | |
| 605 | efec.BrickColor=Torso.BrickColor | |
| 606 | efec.Velocity=Root.CFrame.lookVector*50 | |
| 607 | efec.CanCollide=true | |
| 608 | local hon=efec.Touched:connect(function(hitt) | |
| 609 | if hitt.Parent.Name~=chr.Name then | |
| 610 | Damage("Disappear",efec,hitt,20)
| |
| 611 | end | |
| 612 | end) | |
| 613 | coroutine.resume(coroutine.create(function() | |
| 614 | for i=1,650 do | |
| 615 | swait() | |
| 616 | if efec.Parent==nil then | |
| 617 | break | |
| 618 | end | |
| 619 | end | |
| 620 | if efec.Parent~=nil then | |
| 621 | effect(e,"Bright orange",efec.CFrame,20,20,20,0,0,0,.07,"Sphere",2) | |
| 622 | swait() | |
| 623 | efec:Remove() | |
| 624 | end | |
| 625 | end)) | |
| 626 | ||
| 627 | for i=0,1,0.3 do | |
| 628 | swait() | |
| 629 | RJ.C0=clerp(RJ.C0,CFrame.new(-1.32061541e-05, 0, 0.1999984592, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 630 | Neck.C0=clerp(Neck.C0,CFrame.new(8.3275354e-06, 1.50000429, -1.0609012e-05, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 631 | RS.C0=clerp(RS.C0,CFrame.new(0.542488813, 0.80978471, -1.01473677, 0.500000238, 0.75, -0.433012903, 0, -0.500000238, -0.866025388, -0.866025388, 0.433012903, -0.250000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 632 | LS.C0=clerp(LS.C0,CFrame.new(-1.46680224, 0.719067335, -0.762373567, 0.965926051, 0.249999881, -0.0669872165, 0, -0.258818924, -0.965925872, -0.258818865, 0.933012962, -0.249999911)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 633 | if attack==true or skilldoing2==true or skilldoing3==true then | |
| 634 | break | |
| 635 | end | |
| 636 | end | |
| 637 | end | |
| 638 | for i=0,1,0.12 do | |
| 639 | swait() | |
| 640 | RJ.C0=clerp(RJ.C0,CFrame.new(-1.42024101e-05, 0, -1.71110696e-06, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 641 | Neck.C0=clerp(Neck.C0,CFrame.new(8.3275354e-06, 1.50000429, -1.0609012e-05, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 642 | RS.C0=clerp(RS.C0,CFrame.new(0.487585902, 0.499977589, -1.046435, 0.500000238, 0.866025388, -0, 0, 0, -1, -0.866025388, 0.500000238, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 643 | LS.C0=clerp(LS.C0,CFrame.new(-1.45520043, 0.500001192, -0.719071865, 0.965926051, 0.258818865, -0, 0, 0, -1, -0.258818865, 0.965926051, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 644 | if attack==true or skilldoing2==true or skilldoing3==true then | |
| 645 | break | |
| 646 | end | |
| 647 | end | |
| 648 | ||
| 649 | skilldoing=false | |
| 650 | end | |
| 651 | --15 | |
| 652 | function Homing_Missle() | |
| 653 | if skilldoing2==true then | |
| 654 | return | |
| 655 | end | |
| 656 | skilldoing2=true | |
| 657 | for i=1,3 do | |
| 658 | for i=0,1,0.16 do | |
| 659 | swait() | |
| 660 | RJ.C0=clerp(RJ.C0,CFrame.new(-1.42024101e-05, 0, -1.71110696e-06, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 661 | Neck.C0=clerp(Neck.C0,CFrame.new(8.3275354e-06, 1.50000429, -1.0609012e-05, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 662 | RS.C0=clerp(RS.C0,CFrame.new(0.487585902, 0.499977589, -1.046435, 0.500000238, 0.866025388, -0, 0, 0, -1, -0.866025388, 0.500000238, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 663 | LS.C0=clerp(LS.C0,CFrame.new(-1.45520043, 0.500001192, -0.719071865, 0.965926051, 0.258818865, -0, 0, 0, -1, -0.258818865, 0.965926051, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 664 | if attack==true or skilldoing==true or skilldoing3==true then | |
| 665 | break | |
| 666 | end | |
| 667 | end | |
| 668 | sounds(Root,"515942061",1,1) | |
| 669 | local efec=parts(e,"hit",Vector3.new(1,1,3.5),"Really red",Enum.Material.Neon,0,0) | |
| 670 | efec.CFrame=R21.CFrame | |
| 671 | local fire=Efect:Clone() | |
| 672 | fire.Parent=efec | |
| 673 | fire.Color=ColorSequence.new(BrickColor.new("Bright orange").Color)
| |
| 674 | fire.Enabled=true | |
| 675 | meshs(efec,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 676 | efec.BrickColor=Torso.BrickColor | |
| 677 | local aa=create("BodyVelocity"){
| |
| 678 | Parent=efec, | |
| 679 | MaxForce=Vector3.new(math.huge, math.huge, math.huge), | |
| 680 | Velocity=efec.CFrame.lookVector*60} | |
| 681 | local ab=create("BodyGyro"){
| |
| 682 | Parent=efec, | |
| 683 | MaxTorque=Vector3.new(math.huge, math.huge, math.huge)} | |
| 684 | game:GetService("Debris"):AddItem(efec,15)
| |
| 685 | local chase=FindNearestTorso(efec.Position) | |
| 686 | if chase~=nil then | |
| 687 | ab.cframe=CFrame.new(efec.Position,chase.Position) | |
| 688 | end | |
| 689 | local hon=efec.Touched:connect(function(hitt) | |
| 690 | if hitt.Parent.Name~=chr.Name and hitt.Parent:findFirstChildOfClass("Humanoid")~=nil then
| |
| 691 | Damage("Disappear",efec,hitt,20)
| |
| 692 | elseif hitt.Parent.Name~=chr.Name and hitt.Parent:findFirstChildOfClass("Humanoid")==nil and hitt.Parent.Parent:findFirstChildOfClass("Humanoid")==nil then
| |
| 693 | effect(e,"Bright orange",efec.CFrame,20,20,20,0,0,0,.07,"Sphere",2) | |
| 694 | swait() | |
| 695 | efec:Remove() | |
| 696 | end | |
| 697 | end) | |
| 698 | coroutine.resume(coroutine.create(function() | |
| 699 | for i=1,60 do | |
| 700 | swait(2) | |
| 701 | if chase~=nil then | |
| 702 | ab.cframe=CFrame.new(efec.Position,chase.Position) | |
| 703 | end | |
| 704 | aa.Velocity=efec.CFrame.lookVector*60 | |
| 705 | if efec.Parent==nil then | |
| 706 | break | |
| 707 | end | |
| 708 | end | |
| 709 | for i=1,120 do | |
| 710 | swait(1) | |
| 711 | ab.cframe=efec.CFrame | |
| 712 | if efec.Parent==nil then | |
| 713 | break | |
| 714 | end | |
| 715 | end | |
| 716 | if efec.Parent~=nil then | |
| 717 | effect(e,"Bright orange",efec.CFrame,20,20,20,0,0,0,.07,"Sphere",2) | |
| 718 | swait() | |
| 719 | efec:Remove() | |
| 720 | end | |
| 721 | end)) | |
| 722 | for i=0,1,0.16 do | |
| 723 | swait() | |
| 724 | RJ.C0=clerp(RJ.C0,CFrame.new(-1.32061541e-05, 0, 0.1999984592, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 725 | Neck.C0=clerp(Neck.C0,CFrame.new(8.3275354e-06, 1.50000429, -1.0609012e-05, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 726 | RS.C0=clerp(RS.C0,CFrame.new(0.542488813, 0.80978471, -1.01473677, 0.500000238, 0.75, -0.433012903, 0, -0.500000238, -0.866025388, -0.866025388, 0.433012903, -0.250000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 727 | LS.C0=clerp(LS.C0,CFrame.new(-1.46680224, 0.719067335, -0.762373567, 0.965926051, 0.249999881, -0.0669872165, 0, -0.258818924, -0.965925872, -0.258818865, 0.933012962, -0.249999911)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 728 | if attack==true or skilldoing==true or skilldoing3==true then | |
| 729 | break | |
| 730 | end | |
| 731 | end | |
| 732 | end | |
| 733 | for i=0,1,0.12 do | |
| 734 | swait() | |
| 735 | RJ.C0=clerp(RJ.C0,CFrame.new(-1.42024101e-05, 0, -1.71110696e-06, 0.500000238, 0, -0.866025388, 0, 1, 0, 0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 736 | Neck.C0=clerp(Neck.C0,CFrame.new(8.3275354e-06, 1.50000429, -1.0609012e-05, 0.500000238, 0, 0.866025388, 0, 1, 0, -0.866025388, 0, 0.500000238)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 737 | RS.C0=clerp(RS.C0,CFrame.new(0.487585902, 0.499977589, -1.046435, 0.500000238, 0.866025388, -0, 0, 0, -1, -0.866025388, 0.500000238, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 738 | LS.C0=clerp(LS.C0,CFrame.new(-1.45520043, 0.500001192, -0.719071865, 0.965926051, 0.258818865, -0, 0, 0, -1, -0.258818865, 0.965926051, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.4) | |
| 739 | if attack==true or skilldoing==true or skilldoing3==true then | |
| 740 | break | |
| 741 | end | |
| 742 | end | |
| 743 | skilldoing2=false | |
| 744 | end | |
| 745 | --15 | |
| 746 | function rocket_jump() | |
| 747 | if skilldoing3==true then | |
| 748 | return | |
| 749 | end | |
| 750 | skilldoing3=true | |
| 751 | local sound=create("Sound"){
| |
| 752 | Parent=Root, | |
| 753 | SoundId="rbxassetid://1086152873", | |
| 754 | Volume=1.2, | |
| 755 | PlaybackSpeed=1} | |
| 756 | sound:Play() | |
| 757 | for i=0,1,0.08 do | |
| 758 | swait() | |
| 759 | RJ.C0=clerp(RJ.C0,CFrame.new(-0, -0.226795956, -0.119617194, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 760 | Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.5382762, -0.289225727, 1, 0, 0, 0, 0.866025805, 0.499999762, 0, -0.499999762, 0.866025805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 761 | RS.C0=clerp(RS.C0,CFrame.new(1.40002203, 0.00358454883, -0.552657604, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 762 | LS.C0=clerp(LS.C0,CFrame.new(-0.227237135, 0.116231769, -1.0522635, 0.707105994, -0.707107604, -2.95028229e-07, 0.353553444, 0.353553087, -0.866025686, 0.612373352, 0.612371922, 0.499999821)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 763 | RH.C0=clerp(RH.C0,CFrame.new(0.499995708, -1.84751534, 0.250238627, 1, 0, 0, 0, 0.965926051, 0.258818865, 0, -0.258818865, 0.965926051)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 764 | LH.C0=clerp(LH.C0,CFrame.new(-0.500016212, -1.85445249, -0.689795613, 1, 0, 0, 0, 0.965925872, -0.258819342, 0, 0.258819342, 0.965925872)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 765 | end | |
| 766 | hum.Jump=true | |
| 767 | Torso.Velocity=(Root.CFrame.lookVector*160)+(Vector3.new(0,1,0)*190) | |
| 768 | Mdamage("None",Root,12,30)
| |
| 769 | effect(e,"Bright orange",Root.CFrame,120,120,120,0,0,0,.07,"Sphere",2) | |
| 770 | sounds(Root,"698417145",1,1.1) | |
| 771 | swait(10) | |
| 772 | sounds(Root,"130823281",2,1) | |
| 773 | swait(50) | |
| 774 | local num2=0 | |
| 775 | local R22=parts(m,"R22",Vector3.new(0.800000012, 0.800000012, 0.400000006),"Really black",Enum.Material.SmoothPlastic,0,1) | |
| 776 | local R22Weld=welds(R22,"R2Weld",R22,R21,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.Angles(0,0,-math.rad(90)),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)) | |
| 777 | for i=0,1,.002 do | |
| 778 | swait(1) | |
| 779 | RJ.C0=clerp(RJ.C0,CFrame.new(-0, -0.226795956, -0.119617194, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 780 | Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.5382762, -0.289225727, 1, 0, 0, 0, 0.866025805, 0.499999762, 0, -0.499999762, 0.866025805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 781 | RS.C0=clerp(RS.C0,CFrame.new(1.40002203, 0.00358454883, -0.552657604, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 782 | LS.C0=clerp(LS.C0,CFrame.new(-0.227237135, 0.116231769, -1.0522635, 0.707105994, -0.707107604, -2.95028229e-07, 0.353553444, 0.353553087, -0.866025686, 0.612373352, 0.612371922, 0.499999821)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 783 | RH.C0=clerp(RH.C0,CFrame.new(0.499995708, -1.84751534, 0.250238627, 1, 0, 0, 0, 0.965926051, 0.258818865, 0, -0.258818865, 0.965926051)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 784 | LH.C0=clerp(LH.C0,CFrame.new(-0.500016212, -1.85445249, -0.689795613, 1, 0, 0, 0, 0.965925872, -0.258819342, 0, 0.258819342, 0.965925872)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 785 | Torso.Velocity=(Root.CFrame.lookVector*hum.WalkSpeed)+(Vector3.new(0,1,0)*4) | |
| 786 | num2=num2+21 | |
| 787 | sounds(R21,"515942061",1,1) | |
| 788 | local efec=parts(e,"hit",Vector3.new(1,1,3.5),"White",Enum.Material.Neon,0,0) | |
| 789 | efec.CFrame=R22.CFrame*CFrame.Angles(math.rad(num2*math.random(-10,10)),math.rad(math.random(65,90)),0) | |
| 790 | local fire=Efect:Clone() | |
| 791 | fire.Parent=efec | |
| 792 | fire.Color=ColorSequence.new(BrickColor.new("Bright orange").Color)
| |
| 793 | fire.Enabled=true | |
| 794 | meshs(efec,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 795 | local aa=create("BodyVelocity"){
| |
| 796 | Parent=efec, | |
| 797 | MaxForce=Vector3.new(math.huge, math.huge, math.huge), | |
| 798 | Velocity=efec.CFrame.lookVector*70} | |
| 799 | local hon=efec.Touched:connect(function(hitt) | |
| 800 | if hitt.Parent.Name~=chr.Name and hitt.Parent:findFirstChildOfClass("Humanoid")~=nil then
| |
| 801 | Damage("Disappear",efec,hitt,20)
| |
| 802 | elseif hitt.Parent.Name~=chr.Name and hitt.Parent:findFirstChildOfClass("Humanoid")==nil and hitt.Parent.Parent:findFirstChildOfClass("Humanoid")==nil then
| |
| 803 | effect(e,"Bright orange",efec.CFrame,20,20,20,0,0,0,.07,"Sphere",2) | |
| 804 | swait() | |
| 805 | efec:Remove() | |
| 806 | end | |
| 807 | end) | |
| 808 | coroutine.resume(coroutine.create(function() | |
| 809 | for i=1,450 do | |
| 810 | swait() | |
| 811 | if efec.Parent==nil then | |
| 812 | break | |
| 813 | end | |
| 814 | end | |
| 815 | if efec.Parent~=nil then | |
| 816 | effect(e,"Bright orange",efec.CFrame,20,20,20,0,0,0,.07,"Sphere",2) | |
| 817 | swait() | |
| 818 | efec:Remove() | |
| 819 | end | |
| 820 | end)) | |
| 821 | end | |
| 822 | swait(20) | |
| 823 | R22:Remove() | |
| 824 | sounds(Root,"1255656289",1.5,1) | |
| 825 | for i=0,1,.0025 do | |
| 826 | swait() | |
| 827 | RJ.C0=clerp(RJ.C0,CFrame.new(-0, -0.226795956, -0.119617194, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 828 | Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.5382762, -0.289225727, 1, 0, 0, 0, 0.866025805, 0.499999762, 0, -0.499999762, 0.866025805)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 829 | RS.C0=clerp(RS.C0,CFrame.new(1.40002203, 0.00358454883, -0.552657604, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 830 | LS.C0=clerp(LS.C0,CFrame.new(-0.227237135, 0.116231769, -1.0522635, 0.707105994, -0.707107604, -2.95028229e-07, 0.353553444, 0.353553087, -0.866025686, 0.612373352, 0.612371922, 0.499999821)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 831 | RH.C0=clerp(RH.C0,CFrame.new(0.499995708, -1.84751534, 0.250238627, 1, 0, 0, 0, 0.965926051, 0.258818865, 0, -0.258818865, 0.965926051)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 832 | LH.C0=clerp(LH.C0,CFrame.new(-0.500016212, -1.85445249, -0.689795613, 1, 0, 0, 0, 0.965925872, -0.258819342, 0, 0.258819342, 0.965925872)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 833 | Torso.Velocity=(Root.CFrame.lookVector*hum.WalkSpeed)+(Vector3.new(0,1,0)*4) | |
| 834 | end | |
| 835 | sounds(Root,"152624155",2,1) | |
| 836 | sounds(Root,"148814641",1.3,1) | |
| 837 | local efec=parts(e,"hit",Vector3.new(3,3,10.5),"White",Enum.Material.Neon,0,0) | |
| 838 | efec.CFrame=R21.CFrame*CFrame.new(0,0,-10) | |
| 839 | local fire=Efect:Clone() | |
| 840 | fire.Parent=efec | |
| 841 | fire.Color=ColorSequence.new(BrickColor.new("Bright orange").Color)
| |
| 842 | fire.Enabled=true | |
| 843 | meshs(efec,"Mesh",Vector3.new(1, 1, 1),Enum.MeshType.Brick,"") | |
| 844 | local aa=create("BodyVelocity"){
| |
| 845 | Parent=efec, | |
| 846 | MaxForce=Vector3.new(math.huge, math.huge, math.huge), | |
| 847 | Velocity=efec.CFrame.lookVector*70} | |
| 848 | local hon=efec.Touched:connect(function(hitt) | |
| 849 | if hitt.Parent.Name~=chr.Name and hitt.Parent:findFirstChildOfClass("Humanoid")==nil and hitt.Parent.Parent:findFirstChildOfClass("Humanoid")==nil then
| |
| 850 | local aaa=parts(e,"gg",Vector3.new(.2,.2,.2),"White",Enum.Material.Neon,0,1) | |
| 851 | aaa.CFrame=efec.CFrame | |
| 852 | Mdamage("Disappear",efec,80,math.huge)
| |
| 853 | game:GetService("Debris"):AddItem(aaa,1)
| |
| 854 | local Efec=parts(m,"Area",Vector3.new(0.199999928, 0.199999988, 0.199999988),"Royal purple",Enum.Material.Neon,0,0) | |
| 855 | meshs(Efec,"Mesh",Vector3.new(800, 800, 800),Enum.MeshType.Sphere,"") | |
| 856 | Efec.CFrame=aaa.CFrame | |
| 857 | Efec.Anchored=true | |
| 858 | sounds(Efec,"131101306",3,1) | |
| 859 | sounds(Efec,"197161452",1,1) | |
| 860 | coroutine.resume(coroutine.create(function() | |
| 861 | for i=0,1.01,.002 do | |
| 862 | swait() | |
| 863 | Efec.Transparency=i | |
| 864 | Efec.Color=Color3.new(math.random(), math.random(), math.random()) | |
| 865 | end | |
| 866 | Efec.Transparency=1 | |
| 867 | game:GetService("Debris"):AddItem(Efec,1)
| |
| 868 | end)) | |
| 869 | end | |
| 870 | end) | |
| 871 | coroutine.resume(coroutine.create(function() | |
| 872 | repeat | |
| 873 | swait() | |
| 874 | fire.Color=ColorSequence.new(Color3.new(math.random(), math.random(), math.random())) | |
| 875 | efec.Color=Color3.new(math.random(), math.random(), math.random()) | |
| 876 | until efec.Parent==nil | |
| 877 | end)) | |
| 878 | Torso.Velocity=(Root.CFrame.lookVector*1)+(Vector3.new(0,1,0)*150) | |
| 879 | swait(90) | |
| 880 | game:GetService("Debris"):AddItem(sound,22)
| |
| 881 | sounds(Root,"184080858",1.5,1) | |
| 882 | skilldoing3=false | |
| 883 | end | |
| 884 | ||
| 885 | mouse.Button1Down:connect(function() | |
| 886 | if attack==false then | |
| 887 | if combo==1 then | |
| 888 | combo=2 | |
| 889 | Rocket_Launcher(1) | |
| 890 | elseif combo==2 then | |
| 891 | combo=1 | |
| 892 | Rocket_Launcher(2) | |
| 893 | end | |
| 894 | end | |
| 895 | end) | |
| 896 | ||
| 897 | sounds(Root,"174437226",2,1) | |
| 898 | mouse.KeyDown:connect(function(k) | |
| 899 | k=k:lower() | |
| 900 | if k=="z" and skilldoing==false then | |
| 901 | Land_Mine() | |
| 902 | elseif k=="x" and skilldoing2==false and another==false then | |
| 903 | Homing_Missle() | |
| 904 | elseif k=="m" and skilldoing3==false then | |
| 905 | rocket_jump() | |
| 906 | elseif k==" " and hold==false and skilldoing3==false and(Pose=="Jump"or Pose=="Fall")then | |
| 907 | hax.Parent=Root | |
| 908 | hold=true | |
| 909 | Efecc.Enabled=true | |
| 910 | end | |
| 911 | end) | |
| 912 | ||
| 913 | mouse.KeyUp:connect(function(k) | |
| 914 | k=k:lower() | |
| 915 | if k==" " and hold==true then | |
| 916 | hax.Parent=nil | |
| 917 | hold=false | |
| 918 | Efecc.Enabled=false | |
| 919 | end | |
| 920 | end) | |
| 921 | ||
| 922 | while chr.Humanoid.Health>=0 do | |
| 923 | swait() | |
| 924 | sin=sin+cha | |
| 925 | hum.WalkSpeed=25 | |
| 926 | hax.Velocity=(Torso.CFrame.lookVector*hum.WalkSpeed)+(Vector3.new(0,1,0)*5) | |
| 927 | if skilldoing3==true then | |
| 928 | hax.Parent=nil | |
| 929 | end | |
| 930 | if chr:findFirstChild("Effect")==nil then
| |
| 931 | e=Instance.new("Model",chr)
| |
| 932 | e.Name="Effect" | |
| 933 | end | |
| 934 | local torvel=(Root.Velocity*Vector3.new(1,0,1)).magnitude | |
| 935 | local velderp=Root.Velocity.y | |
| 936 | hitfloor,posfloor=rayCast(Root.Position,(CFrame.new(Root.Position,Root.Position-Vector3.new(0,1,0))).lookVector,4,chr) | |
| 937 | if Root.Velocity.y>1 and hitfloor==nil then | |
| 938 | Pose="Jump" | |
| 939 | if attack==false and skilldoing==false and skilldoing2==false and skilldoing3==false then | |
| 940 | RJ.C0=clerp(RJ.C0,CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 941 | Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.49998474, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 942 | RS.C0=clerp(RS.C0,CFrame.new(1.70980763, 0.236601114, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 943 | LS.C0=clerp(LS.C0,CFrame.new(-1.70980763, 0.236601114, -0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 944 | end | |
| 945 | if skilldoing3==false then | |
| 946 | RH.C0=clerp(RH.C0,CFrame.new(0.5, -1.99998808, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 947 | LH.C0=clerp(LH.C0,CFrame.new(-0.5, -1.99998808, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 948 | end | |
| 949 | elseif Root.Velocity.y<-1 and hitfloor==nil then | |
| 950 | Pose="Fall" | |
| 951 | if attack==false and skilldoing==false and skilldoing2==false and skilldoing3==false then | |
| 952 | RJ.C0=clerp(RJ.C0,CFrame.new(-0.034501072, -0, -0.0986937582, 0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, 0.707106829)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 953 | Neck.C0=clerp(Neck.C0,CFrame.new(0.0941823646, 1.49998474, 0.0453972146, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 954 | RS.C0=clerp(RS.C0,CFrame.new(1.63909817, 0.114127249, -2.24583914e-07, 0.965925992, -0.258818954, 1.78813934e-07, 0.258818924, 0.965925932, -6.76490401e-07, 0, 7.15255737e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 955 | LS.C0=clerp(LS.C0,CFrame.new(-1.63910222, 0.114126861, 2.24584937e-07, 0.965925992, 0.258818954, 1.78813934e-07, -0.258818924, 0.965925932, 6.76490401e-07, 0, -7.15255737e-07, 1)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 956 | end | |
| 957 | if skilldoing3==false then | |
| 958 | RH.C0=clerp(RH.C0,CFrame.new(0.499996245, -1.99998808, -7.62939544e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 959 | LH.C0=clerp(LH.C0,CFrame.new(-0.499994338, -1.19998801, -0.500003874, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 960 | end | |
| 961 | elseif torvel<1 and hitfloor~=nil then | |
| 962 | Pose="Idle" | |
| 963 | if attack==false and skilldoing==false and skilldoing2==false and skilldoing3==false then | |
| 964 | RJ.C0=clerp(RJ.C0,CFrame.new(0, -0.1, -0, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)*CFrame.new(0,0-.05*math.cos(sin/18),0)*CFrame.Angles(0,0,0),.3) | |
| 965 | Neck.C0=clerp(Neck.C0,CFrame.new(-9.53674771e-07, 1.49998951, -1.65181234e-06, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.3) | |
| 966 | RS.C0=clerp(RS.C0,CFrame.new(1.67320299, 0.10000509, 3.71405895e-06, 0.866025567, -0.5, 8.94069672e-08, 0.49999994, 0.866025507, -2.49183756e-07, 5.96046448e-08, 2.5331974e-07, 1.00000012)*CFrame.new(0-.05*math.cos(sin/18),0,0) * CFrame.Angles(0,0,math.rad(0-8*math.cos(sin/18))),.3) | |
| 967 | LS.C0=clerp(LS.C0,CFrame.new(-1.67320156, 0.0999999046, 1.0063988e-07, 0.866025567, 0.5, 8.94069672e-08, -0.49999994, 0.866025507, 2.50893436e-07, 5.96046448e-08, -2.5331974e-07, 1.00000012)*CFrame.new(0+.05*math.cos(sin/18),0,0) * CFrame.Angles(0,0,math.rad(0+8*math.cos(sin/18))),.3) | |
| 968 | end | |
| 969 | if skilldoing3==false then | |
| 970 | RH.C0=clerp(RH.C0,CFrame.new(0.500003934, -1.89999309, 0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024)*CFrame.new(0,0+.05*math.cos(sin/18),0)*CFrame.Angles(0,0,0),.3) | |
| 971 | LH.C0=clerp(LH.C0,CFrame.new(-0.500000119, -1.89999309, -0, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024)*CFrame.new(0,0+.05*math.cos(sin/18),0)*CFrame.Angles(0,0,0),.3) | |
| 972 | end | |
| 973 | elseif torvel>2 and hitfloor~=nil then | |
| 974 | Pose="Walk" | |
| 975 | if attack==false and skilldoing==false and skilldoing2==false and skilldoing3==false then | |
| 976 | RJ.C0=clerp(RJ.C0,CFrame.new(0, -0.0669884086-.1*math.cos(sin/3), -0.249999404, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388)*CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0)+Root.RotVelocity.Y/15,0),.3) | |
| 977 | Neck.C0=clerp(Neck.C0,CFrame.new(0, 1.47410548, 0.096591115, 1, 0, 0, 0, 0.965925872, -0.258819342, 0, 0.258819342, 0.965925872)*CFrame.new(0,0,0)*CFrame.Angles(0,0+Head.RotVelocity.Y/25,0),.3) | |
| 978 | RS.C0=clerp(RS.C0,CFrame.new(1.50000083, -1.7881257e-07, -7.55374003e-07, 0.866024852, -0.500000954, -3.31524848e-06, 0.500000954, 0.866024971, -2.38418579e-07, 2.98023224e-06, -1.4603138e-06, 1.00000012)*CFrame.new(.2,.1,0+.8*math.cos(sin/6)) * CFrame.Angles(math.rad(0-70*math.cos(sin/6)),0,0),.3) | |
| 979 | LS.C0=clerp(LS.C0,CFrame.new(-1.5, 7.74863224e-07, -2.42472197e-07, 0.86602515, 0.500000536, -1.43179045e-06, -0.500000536, 0.866025209, 1.49011612e-06, 1.98185444e-06, -5.66244125e-07, 1.00000012)*CFrame.new(-.2,.1,0-.8*math.cos(sin/6)) * CFrame.Angles(math.rad(0+70*math.cos(sin/6)),0,0),.3) | |
| 980 | end | |
| 981 | if skilldoing3==false then | |
| 982 | RH.C0=clerp(RH.C0,CFrame.new(0.5, -1.99998903, 0, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024)*CFrame.new(0,0,0-1*math.cos(sin/6)) * CFrame.Angles(math.rad(0+70*math.cos(sin/6)),0,0),.3) | |
| 983 | LH.C0=clerp(LH.C0,CFrame.new(-0.5, -1.99998903, -0, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024)*CFrame.new(0,0,0+1*math.cos(sin/6)) * CFrame.Angles(math.rad(0-70*math.cos(sin/6)),0,0),.3) | |
| 984 | end | |
| 985 | end | |
| 986 | end |