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| 1 | #include <stdio.h> | |
| 2 | #include <stdlib.h> | |
| 3 | #include "pthread.h" | |
| 4 | #include "semaphore.h" | |
| 5 | ||
| 6 | typedef struct GlobalState {
| |
| 7 | - | pthread_mutex_t ActMutex; |
| 7 | + | pthread_mutex_t ActMutex; |
| 8 | - | int iFanPerType[2]; |
| 8 | + | int iFanPerType[2]; |
| 9 | int MustJoinCaptain; | |
| 10 | int FansRemaining; | |
| 11 | pthread_t aFanCarThread[4]; | |
| 12 | pthread_mutex_t BeginNewCar; | |
| 13 | pthread_barrier_t JoinTheCar; | |
| 14 | sem_t QueueLimit; | |
| 15 | sem_t DoneSemaphore; | |
| 16 | } GlobalState; | |
| 17 | ||
| 18 | GlobalState g_tState; | |
| 19 | ||
| 20 | void *FanThread(void *arg) {
| |
| 21 | int n, iFan = (int)arg, iFansInCar; | |
| 22 | pthread_t tid = pthread_self(); | |
| 23 | ||
| 24 | //limited exit from the event... | |
| 25 | sem_wait( &g_tState.QueueLimit ); | |
| 26 | ||
| 27 | //show the looking for message right after thread creation | |
| 28 | pthread_mutex_lock(&g_tState.ActMutex); | |
| 29 | printf("Thread ID: %lli, Team: %c, I am looking for a car\n",tid,'A'+iFan);
| |
| 30 | pthread_mutex_unlock(&g_tState.ActMutex); | |
| 31 | ||
| 32 | while (1) {
| |
| 33 | pthread_mutex_lock(&g_tState.ActMutex); | |
| 34 | //clean up last captain thread if any | |
| 35 | if (g_tState.MustJoinCaptain) {
| |
| 36 | pthread_join(g_tState.aFanCarThread[3], NULL ); | |
| 37 | g_tState.MustJoinCaptain = 0; | |
| 38 | } | |
| 39 | //number of fans on car is #A + #B | |
| 40 | iFansInCar = g_tState.iFanPerType[0]+g_tState.iFanPerType[1]; | |
| 41 | //allowed combinatios are 2:2 or 4:0 | |
| 42 | if ((iFansInCar < 3) || (g_tState.iFanPerType[iFan] & 1)) {
| |
| 43 | //set the TID for this fan on a car slot (so we can wait & cleanup) | |
| 44 | g_tState.aFanCarThread[iFansInCar] = tid; | |
| 45 | g_tState.iFanPerType[iFan]++; | |
| 46 | ||
| 47 | //printf("Thread ID: %lli, Team: %c, I am looking for a car\n",tid,'A'+iFan);
| |
| 48 | - | pthread_mutex_trylock(&g_tState.BeginNewCar); |
| 48 | + | |
| 49 | // wait for 4 compatible fans to arrive before entering the car | |
| 50 | pthread_mutex_unlock(&g_tState.ActMutex); | |
| 51 | pthread_barrier_wait( &g_tState.JoinTheCar ); | |
| 52 | //pthread_mutex_trylock(&g_tState.BeginNewCar); | |
| 53 | ||
| 54 | pthread_mutex_lock(&g_tState.ActMutex); | |
| 55 | pthread_mutex_trylock(&g_tState.BeginNewCar); | |
| 56 | printf("Thread ID: %lli, Team: %c, I have found a spot in a car\n",tid,'A'+iFan);
| |
| 57 | pthread_mutex_unlock(&g_tState.ActMutex); | |
| 58 | //if this fan will fill a car, then it becomes the captain and a car is finished | |
| 59 | if (iFansInCar==3) {
| |
| 60 | //so then we can "join" the previous 3 fan threads that finished (thread cleanup) | |
| 61 | for (n=0 ; n<iFansInCar ; n++) {
| |
| 62 | pthread_join(g_tState.aFanCarThread[n], NULL ); | |
| 63 | } | |
| 64 | pthread_mutex_lock(&g_tState.ActMutex); | |
| 65 | printf("Thread ID: %lli, Team: %c, I am the captain and driving the car\n",tid,'A'+iFan);
| |
| 66 | g_tState.iFanPerType[0] = g_tState.iFanPerType[1] = 0; | |
| 67 | g_tState.MustJoinCaptain = 1; | |
| 68 | g_tState.FansRemaining -= 4; | |
| 69 | if (!g_tState.FansRemaining) { sem_post( &g_tState.DoneSemaphore ); }
| |
| 70 | pthread_mutex_unlock(&g_tState.ActMutex); | |
| 71 | pthread_mutex_unlock(&g_tState.BeginNewCar); | |
| 72 | //when finishing a car a new one can start... | |
| 73 | } | |
| 74 | //fan is inside a car so exit the thread | |
| 75 | break; | |
| 76 | } else {
| |
| 77 | //printf("Thread ID: %lli, Team: %c, waiting for a new car...\n",tid,'A'+iFan);
| |
| 78 | pthread_mutex_unlock(&g_tState.ActMutex); | |
| 79 | //wait for a new car | |
| 80 | pthread_mutex_lock(&g_tState.BeginNewCar); | |
| 81 | pthread_mutex_unlock(&g_tState.BeginNewCar); | |
| 82 | } | |
| 83 | } | |
| 84 | ||
| 85 | //allow more people to exit. | |
| 86 | sem_post( &g_tState.QueueLimit ); | |
| 87 | ||
| 88 | } | |
| 89 | ||
| 90 | void ManageThreads(int iNumA,int iNumB) {
| |
| 91 | ||
| 92 | int i; | |
| 93 | pthread_t tid; | |
| 94 | ||
| 95 | //number of fans on each group must be even | |
| 96 | if ((iNumA & 1) || (iNumB & 1)) return; | |
| 97 | //total number must be a multiple of 4 | |
| 98 | if ((iNumA+iNumB) & 3) return; | |
| 99 | ||
| 100 | //initialize global state | |
| 101 | g_tState.FansRemaining = iNumA+iNumB; | |
| 102 | g_tState.MustJoinCaptain = 0; | |
| 103 | pthread_mutex_init(&g_tState.ActMutex, NULL); | |
| 104 | pthread_mutex_init(&g_tState.BeginNewCar, NULL); | |
| 105 | //pthread_mutex_lock(&g_tState.BeginNewCar); | |
| 106 | pthread_barrier_init(&g_tState.JoinTheCar, NULL, 4); | |
| 107 | sem_init(&g_tState.DoneSemaphore, 0, 0); | |
| 108 | sem_init(&g_tState.QueueLimit, 0, 6); | |
| 109 | ||
| 110 | // creating threads | |
| 111 | for ( i=0 ; i<iNumA ; i++ ) {
| |
| 112 | pthread_create(&tid, NULL, &FanThread, (void*)0); | |
| 113 | } | |
| 114 | ||
| 115 | for ( i=0 ; i<iNumB ; i++ ) {
| |
| 116 | pthread_create(&tid, NULL, &FanThread, (void*)1); | |
| 117 | } | |
| 118 | ||
| 119 | //waiting for all fans to depart | |
| 120 | sem_wait( &g_tState.DoneSemaphore ); | |
| 121 | //waiting for last thread to finish | |
| 122 | pthread_join(g_tState.aFanCarThread[3], NULL ); | |
| 123 | ||
| 124 | //free resources | |
| 125 | pthread_barrier_destroy(&g_tState.JoinTheCar); | |
| 126 | sem_destroy(&g_tState.DoneSemaphore); | |
| 127 | sem_destroy(&g_tState.QueueLimit); | |
| 128 | pthread_mutex_destroy(&g_tState.ActMutex); | |
| 129 | pthread_mutex_destroy(&g_tState.BeginNewCar); | |
| 130 | } | |
| 131 | ||
| 132 | int main(int argc, char *argv[]) {
| |
| 133 | int iNumA,iNumB; | |
| 134 | ||
| 135 | //number of arguments must be 3... | |
| 136 | //ProgramName , FansA , FansB | |
| 137 | if (argc == 3) {
| |
| 138 | //fans of different members | |
| 139 | iNumA = atoi(argv[1]); | |
| 140 | iNumB = atoi(argv[2]); | |
| 141 | ManageThreads( iNumA , iNumB ); | |
| 142 | } | |
| 143 | ||
| 144 | puts("main terminates");
| |
| 145 | return 0; | |
| 146 | } | |
| 147 |