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| 1 | local modelName="Storm Maker" | |
| 2 | repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character | |
| 3 | local player=game.Players.LocalPlayer | |
| 4 | local char=player.Character | |
| 5 | ||
| 6 | ||
| 7 | local humanoid=char.Humanoid | |
| 8 | local head=char.Head | |
| 9 | local torso=char.Torso | |
| 10 | local LA=char:findFirstChild("Left Arm")
| |
| 11 | local RA=char:findFirstChild("Right Arm")
| |
| 12 | local LL=char:findFirstChild("Left Leg")
| |
| 13 | local RL=char:findFirstChild("Right Leg")
| |
| 14 | ||
| 15 | ||
| 16 | local LS=torso:findFirstChild("Left Shoulder")
| |
| 17 | local RS=torso:findFirstChild("Right Shoulder")
| |
| 18 | local LH=torso:findFirstChild("Left Hip")
| |
| 19 | local RH=torso:findFirstChild("Right Hip")
| |
| 20 | LS.Part0=torso RS.Part0=torso LH.Part0=torso RH.Part0=torso | |
| 21 | ||
| 22 | ||
| 23 | local s=function(f) Spawn(f) end | |
| 24 | local c=function(f) coroutine.resume(coroutine.create(f)) end | |
| 25 | pcall(function() player.Backpack[modelName]:remove() end) | |
| 26 | pcall(function() char["CharacterParts"]:remove() end) | |
| 27 | pcall(function() char[modelName]:remove() end) | |
| 28 | pcall(function() player.PlayerGui[modelName]:remove() end) | |
| 29 | pcall(function() for i, v in pairs(char:children()) do if v:isA("BasePart") then v.Transparency=0 end end end)
| |
| 30 | ||
| 31 | local model=Instance.new("Model", char) model.Name="CharacterParts"
| |
| 32 | local model2=Instance.new("Model", char) model2.Name=modelName
| |
| 33 | local bin=Instance.new("HopperBin", player.Backpack) bin.Name=modelName
| |
| 34 | local gui=Instance.new("ScreenGui") gui.Name=modelName
| |
| 35 | local skincolor="Really black" | |
| 36 | local body={}
| |
| 37 | local animate={}
| |
| 38 | local obj={}
| |
| 39 | local onTrail=false | |
| 40 | local onKey=false | |
| 41 | local onHit=false | |
| 42 | local onBlock=false | |
| 43 | local onHold=false | |
| 44 | local onClick=false | |
| 45 | local onClick2=false | |
| 46 | local onAttack=false | |
| 47 | local onCast=false | |
| 48 | local cast=0 | |
| 49 | local colorSet={
| |
| 50 | Handle="Dark orange"; | |
| 51 | Blade="Mid gray"; | |
| 52 | Extra="Bright blue"; | |
| 53 | } | |
| 54 | local combo=0 | |
| 55 | local dmg=math.random(5, 10) | |
| 56 | local m | |
| 57 | ||
| 58 | local add={
| |
| 59 | Part=function(par, a, c, col, t, s, cf, ms) | |
| 60 | local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
| |
| 61 | local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
| |
| 62 | return p | |
| 63 | end; | |
| 64 | Wedge=function(par, a, c, col, t, s, cf, ms) | |
| 65 | local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
| |
| 66 | local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
| |
| 67 | return p | |
| 68 | end; | |
| 69 | Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos) | |
| 70 | local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.FontSize=fs g.Font="ArialBold" g.Text=text g.BackgroundTransparency=t g.Size=s g.Position=pos end) | |
| 71 | return g | |
| 72 | end; | |
| 73 | Weld=function(par, p1, cf) | |
| 74 | local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
| |
| 75 | return w | |
| 76 | end; | |
| 77 | Mesh=function(ins, par, s, of, t, id, tid) | |
| 78 | local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new(1, 1, 1) m.Offset=of or Vector3.new() m.MeshId=id or "" m.TextureId=tid or "" m.MeshType=t end) | |
| 79 | return m | |
| 80 | end; | |
| 81 | Sound=function(parent, id, pitch, volume) | |
| 82 | local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
| |
| 83 | return s | |
| 84 | end; | |
| 85 | } | |
| 86 | ||
| 87 | ||
| 88 | local Sounds={
| |
| 89 | Slash="rbxasset://sounds//swordslash.wav"; | |
| 90 | Hit="http://www.roblox.com/asset/?id=11113679 "; | |
| 91 | Equip="rbxasset://sounds/unsheath.wav"; | |
| 92 | Charge="http://www.roblox.com/asset/?id=2101137"; | |
| 93 | ElectricShortage="http://roblox.com/asset/?id=10209481"; | |
| 94 | Elec="http://www.roblox.com/asset/?id=2800815"; | |
| 95 | ElectricSound="http://www.roblox.com/asset/?id=10756118"; | |
| 96 | Abscond="http://www.roblox.com/asset/?id=2767090"; | |
| 97 | } | |
| 98 | ||
| 99 | ||
| 100 | local Decals={
| |
| 101 | SlashDecal="http://www.roblox.com/asset/?id=25539335"; | |
| 102 | } | |
| 103 | ||
| 104 | ||
| 105 | local Meshes={
| |
| 106 | Charge="http://www.roblox.com/asset/?id=20329976"; | |
| 107 | Noob="http://www.roblox.com/asset/?id=29515710"; | |
| 108 | Ring="http://www.roblox.com/asset/?id=3270017"; | |
| 109 | Crown="http://www.roblox.com/asset/?id=1323306"; | |
| 110 | } | |
| 111 | ||
| 112 | ||
| 113 | body.Torso=add.Part(model2, false, false, skincolor, 1, Vector3.new(2, 2, 1), nil) | |
| 114 | body.TorsoW=add.Weld(body.Torso, torso, nil) | |
| 115 | function createParts() | |
| 116 | for i, v in pairs(char:children()) do if v:isA("CharacterMesh") then v:remove() end end
| |
| 117 | torso.Transparency=1 body.Torso.Transparency=0 | |
| 118 | ||
| 119 | gui.Parent=player.PlayerGui | |
| 120 | body.Head=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil) | |
| 121 | body.LA, body.RA=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil) | |
| 122 | body.LL, body.RL=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil) | |
| 123 | ||
| 124 | ||
| 125 | body.HeadW=add.Weld(body.Head, body.Torso, CFrame.new(0, 1.5, 0)) | |
| 126 | body.LAW, body.RAW=add.Weld(body.LA, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.RA, body.Torso, CFrame.new(1.5, .5, 0)) | |
| 127 | body.LLW, body.RLW=add.Weld(body.LL, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.RL, body.Torso, CFrame.new(.5, -1.5, 0)) | |
| 128 | ||
| 129 | ||
| 130 | add.Weld(body.Head, head, nil) | |
| 131 | add.Weld(LA, body.LA, CFrame.new(0, -.5, 0)) | |
| 132 | add.Weld(RA, body.RA, CFrame.new(0, -.5, 0)) | |
| 133 | LH.Part0=body.Torso | |
| 134 | RH.Part0=body.Torso | |
| 135 | ||
| 136 | ||
| 137 | body.Part=add.Part(model, false, false, "White", 0, Vector3.new(.2, 1, .2)) | |
| 138 | add.Weld(body.Part, body.Torso, CFrame.new(.25, 0, -.45)) | |
| 139 | body.Part=add.Part(model, false, false, "White", 0, Vector3.new(.7, .2, .2)) | |
| 140 | add.Weld(body.Part, body.Torso, CFrame.new(0, -.5, -.45)) | |
| 141 | ||
| 142 | ||
| 143 | animate={
| |
| 144 | ["Head"]=function(cf) | |
| 145 | body.HeadW.C1=CFrame.new(0, 1.5, 0)*cf | |
| 146 | end; | |
| 147 | ["Torso"]=function(cf) | |
| 148 | body.TorsoW.C1=(cf or CFrame.new()*CFrame.Angles(0, 0, 0)) | |
| 149 | end; | |
| 150 | ["LA"]=function(cf) | |
| 151 | body.LAW.C1=CFrame.new(-1.5, .5, 0)*(cf or CFrame.new()*CFrame.Angles(0, 0, 0)) | |
| 152 | end; | |
| 153 | ["RA"]=function(cf) | |
| 154 | body.RAW.C1=CFrame.new(1.5, .5, 0)*(cf or CFrame.new()*CFrame.Angles(0, 0, 0)) | |
| 155 | end; | |
| 156 | ["LL"]=function(cf) | |
| 157 | LLW=add.Weld(LL, body.LL, CFrame.new(0, -1, 0)) | |
| 158 | body.LLW.C1=CFrame.new(-.5, -1, 0)*(cf or CFrame.new()*CFrame.Angles(0, 0, 0)) | |
| 159 | c(function() | |
| 160 | wait() | |
| 161 | LLW:remove() | |
| 162 | end) | |
| 163 | end; | |
| 164 | ["RL"]=function(cf) | |
| 165 | RLW=add.Weld(RL, body.RL, CFrame.new(0, -1, 0)) | |
| 166 | body.RLW.C1=CFrame.new(.5, -1, 0)*(cf or CFrame.new()*CFrame.Angles(0, 0, 0)) | |
| 167 | c(function() | |
| 168 | wait() | |
| 169 | RLW:remove() | |
| 170 | end) | |
| 171 | end; | |
| 172 | } | |
| 173 | ||
| 174 | obj.AL=add.Gui("TextLabel", gui, "Really black", "Really black", "White", "Size18", "Attack(ClickPLAYER)", 0, UDim2.new(0, 150, 0, 50), UDim2.new(0, 0, 0, 150))
| |
| 175 | obj.AL2=add.Gui("TextLabel", obj.AL, "Really black", "Really black", "White", "Size18", "StaticRemnant(Z)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 176 | obj.AL3=add.Gui("TextLabel", obj.AL2, "Really black", "Really black", "White", "Size18", "ElectricVortex(X)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 177 | obj.AL4=add.Gui("TextLabel", obj.AL3, "Really black", "Really black", "White", "Size18", "BallLightning(C)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
| |
| 178 | ||
| 179 | for i, v in pairs(model2:children()) do | |
| 180 | if i~=1 then return end | |
| 181 | end | |
| 182 | end | |
| 183 | ||
| 184 | ||
| 185 | function removeParts() | |
| 186 | pcall(function() | |
| 187 | if torso then | |
| 188 | LS.Part0=torso | |
| 189 | RS.Part0=torso LH.Part0=torso | |
| 190 | RH.Part0=torso | |
| 191 | torso.Transparency=0 | |
| 192 | body.Torso.Transparency=1 | |
| 193 | end | |
| 194 | player.PlayerGui[modelName]:remove() | |
| 195 | for i, v in pairs(model:children()) do | |
| 196 | v:remove() | |
| 197 | end | |
| 198 | end) | |
| 199 | end | |
| 200 | function play(soundid, pitch, vol) | |
| 201 | local sound=add.Sound(workspace, soundid, pitch or 1, volume or 1) | |
| 202 | sound:play() | |
| 203 | s(function() wait(5) sound:remove() end) | |
| 204 | end | |
| 205 | function fade(part, incr) | |
| 206 | if part:isA("BasePart") then
| |
| 207 | for i=part.Transparency, 1, incr do wait() part.Transparency=i end | |
| 208 | elseif part:isA("Model") then
| |
| 209 | for i, v in pairs(part:children() or part) do | |
| 210 | if v:isA("BasePart") then
| |
| 211 | for i=part.Transparency, 1, incr do wait() v.Transparency=i end | |
| 212 | end | |
| 213 | end | |
| 214 | end | |
| 215 | end | |
| 216 | function appear(part, incr) | |
| 217 | if part:isA("BasePart") then
| |
| 218 | for i=part.Transparency, 0, -incr do wait() part.Transparency=i end | |
| 219 | elseif part:isA("Model") then
| |
| 220 | for i, v in pairs(part:children() or part) do | |
| 221 | if v:isA("BasePart") then
| |
| 222 | for i=part.Transparency, 0, -incr do wait() v.Transparency=i end | |
| 223 | end | |
| 224 | end | |
| 225 | end | |
| 226 | end | |
| 227 | function computePos(pos, pos2) | |
| 228 | local pos3=Vector3.new(pos2.x, pos.y, pos2.z) | |
| 229 | return CFrame.new(pos, pos3) | |
| 230 | end | |
| 231 | function rayCast(pos, dir, max, ingore) | |
| 232 | return workspace:findPartOnRay(Ray.new(pos, dir.unit*(max or 9999)), ignore) | |
| 233 | end | |
| 234 | function nearPos(pos, dis) | |
| 235 | local temp | |
| 236 | local distance=dis | |
| 237 | for i, v in pairs(workspace:children()) do | |
| 238 | if v:isA("Model") then
| |
| 239 | temp=v:findFirstChild("Torso")
| |
| 240 | local humanoid=v:findFirstChild("Humanoid")
| |
| 241 | if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then | |
| 242 | distance=(temp.CFrame.p-pos).magnitude | |
| 243 | return temp.Parent | |
| 244 | end | |
| 245 | end | |
| 246 | end | |
| 247 | end | |
| 248 | function lightningGen(startPos, endPos, col) | |
| 249 | local magnitude=(startPos-endPos).magnitude | |
| 250 | local distance=(startPos+endPos)/2 | |
| 251 | local pattern=add.Part(workspace, true, false, "White", 1, Vector3.new(.2, .2, magnitude), CFrame.new(distance, startPos)) | |
| 252 | local startPosProx=startPos | |
| 253 | for i=1, 9 do | |
| 254 | local startPosProx2=startPosProx local random=Vector3.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1)) | |
| 255 | local findSize=pattern.Size.z/10 local findOffSet=pattern.CFrame.lookVector*-1 | |
| 256 | local compute=i*findSize*findOffSet local newStartPos=startPos | |
| 257 | local newEndPos=CFrame.new(random+compute+newStartPos).p | |
| 258 | local magnitude=(startPosProx2-newEndPos).magnitude | |
| 259 | local distance=(startPosProx2+newEndPos)/2 | |
| 260 | local lightning=add.Part(workspace, true, false, col or "Bright yellow", 0, Vector3.new(.2, .2, magnitude), CFrame.new(distance, startPosProx2)) | |
| 261 | s(function() | |
| 262 | fade(lightning, .1) lightning:remove() | |
| 263 | end) | |
| 264 | startPosProx=newEndPos | |
| 265 | end | |
| 266 | pattern:remove() | |
| 267 | end | |
| 268 | function trail(pos, cf, col, thick) | |
| 269 | onTrail=true | |
| 270 | s(function() | |
| 271 | local old=(pos.CFrame*(cf or CFrame.new())).p | |
| 272 | while onTrail do wait() | |
| 273 | local new=(pos.CFrame*(cf or CFrame.new())).p | |
| 274 | local mag=(old-new).magnitude | |
| 275 | local dis=(old+new)/2 local trail=add.Part(char, true, false, col or "White", 0, Vector3.new(1, mag, 1), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) | |
| 276 | trail.Name="Effect" local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(thick or 1, 1, thick or 1), nil, nil)
| |
| 277 | old=new | |
| 278 | s(function() | |
| 279 | for i=1, 0, -.1 do wait() tMesh.Scale=tMesh.Scale*Vector3.new(i, 1, i) end trail:remove() | |
| 280 | end) | |
| 281 | s(function() | |
| 282 | fade(trail, .1) | |
| 283 | end) | |
| 284 | end | |
| 285 | end) | |
| 286 | end | |
| 287 | function stickHit(from, to) | |
| 288 | local stickW=add.Weld(from, to, to.CFrame:inverse()*from.CFrame) | |
| 289 | stickW.C0=from.CFrame:inverse()*from.CFrame | |
| 290 | return stickW | |
| 291 | end | |
| 292 | function glowMesh(prt, size, speed) | |
| 293 | local glow=prt:clone() add.Weld(prt, glow) | |
| 294 | glow.Parent=workspace | |
| 295 | glow.Anchored=false | |
| 296 | glow.CanCollide=false | |
| 297 | for i, v in pairs(glow:children()) do | |
| 298 | if v:isA("SpecialMesh") or v:isA("BlockMesh") or v:isA("CylinderMesh") then
| |
| 299 | s(function() | |
| 300 | for i=0, size, speed do wait() v.Scale=v.Scale+Vector3.new(i, i, i) end | |
| 301 | end) | |
| 302 | s(function() | |
| 303 | fade(glow, .1) glow:remove() | |
| 304 | end) | |
| 305 | end | |
| 306 | end | |
| 307 | end | |
| 308 | function charge(prt, cf, col, start, endval, incr) | |
| 309 | local aura=add.Part(workspace, false, false, col or "Bright yellow", 0, Vector3.new(1, 1, 1), cf or torso.CFrame) | |
| 310 | local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(start, .5, start), nil, "File") auraM.MeshId=Meshes.Charge
| |
| 311 | add.Weld(aura, prt or torso, cf*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0)) | |
| 312 | s(function() | |
| 313 | for i=start, endval, incr do wait() | |
| 314 | auraM.Scale=Vector3.new(i, auraM.Scale.y, i) | |
| 315 | end | |
| 316 | aura:remove() | |
| 317 | end) | |
| 318 | s(function() | |
| 319 | fade(aura, .1) | |
| 320 | end) | |
| 321 | end | |
| 322 | function makeCircle(prt, prts, dis, incr) | |
| 323 | local radius=dis+(prts+incr) | |
| 324 | for i=1, prts do | |
| 325 | local prt2=prt:clone() | |
| 326 | prt2.Parent=model | |
| 327 | local x = math.sin((360/prts + 360/prts*i)/(180/math.pi))*radius | |
| 328 | local y = 0 | |
| 329 | local z = math.cos((360/prts + 360/prts*i)/(180/math.pi))*radius | |
| 330 | prt2.CFrame=prt.CFrame:toWorldSpace(CFrame.new(x,y,z)) | |
| 331 | prt:remove() | |
| 332 | return prt2 | |
| 333 | end | |
| 334 | end | |
| 335 | function antiExplosion(model) | |
| 336 | local ffs={}
| |
| 337 | for i, v in pairs(model:children()) do | |
| 338 | pcall(function() | |
| 339 | local ff2=Instance.new("ForceField", v.Handle)
| |
| 340 | table.insert(ffs, ff2) end) | |
| 341 | if v:isA("BasePart") then
| |
| 342 | local ff=Instance.new("ForceField", v)
| |
| 343 | table.insert(ffs, ff) | |
| 344 | end | |
| 345 | end | |
| 346 | return ffs | |
| 347 | end | |
| 348 | function dmgHit(prt) | |
| 349 | prt.Touched:connect(function(h) | |
| 350 | if onKey==true and h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
| |
| 351 | onHit=true print("dmg")
| |
| 352 | local fakeM=Instance.new("Model", workspace)
| |
| 353 | fakeM.Name=-dmg | |
| 354 | local hHuman=h.Parent:findFirstChild("Humanoid")
| |
| 355 | hHuman.Health=hHuman.Health-dmg | |
| 356 | local hTorso=h.Parent:findFirstChild("Torso")
| |
| 357 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
| |
| 358 | local label=add.Part(fakeM, true, false, "Bright red", 0, Vector3.new(.5, .5, .5), h.CFrame*CFrame.new(math.random(-4, 4), 4, math.random(-4, 4))) label.Name="Head" | |
| 359 | game.Debris:addItem(fakeM, 1) | |
| 360 | wait(.1) | |
| 361 | onHit=false | |
| 362 | end | |
| 363 | end) | |
| 364 | end | |
| 365 | function blockHit(prt) | |
| 366 | prt.Touched:connect(function(h) | |
| 367 | if onBlock==true and onKey==true and not h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
| |
| 368 | onHit=true | |
| 369 | play(Sounds.Hit, 1, 1) | |
| 370 | print'Blocked' | |
| 371 | local bp=Instance.new("BodyPosition", h) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=(CFrame.new(torso.CFrame.p, h.CFrame.p)*CFrame.new(0, 0, -math.random(100, 200))).p
| |
| 372 | local bg=Instance.new("BodyGyro", h) bg.maxTorque=Vector3.new(math.huge, math.huge, math.huge) bg.cframe=CFrame.new(h.CFrame.p, torso.CFrame.p)
| |
| 373 | game.Debris:addItem(bp, .2) game.Debris:addItem(bg, .2) | |
| 374 | wait(.1) | |
| 375 | onHit=false | |
| 376 | end | |
| 377 | end) | |
| 378 | end | |
| 379 | function idle() | |
| 380 | animate.LA(CFrame.Angles(0, 0, -math.rad(15))) | |
| 381 | animate.RA(CFrame.Angles(0, 0, math.rad(15))) | |
| 382 | end | |
| 383 | function StaticRemnant() | |
| 384 | casted() | |
| 385 | play(Sounds.ElectricShortage, 1, 1) | |
| 386 | play(Sounds.Abscond, 1, 1) | |
| 387 | local trans=.5 | |
| 388 | local color="Bright blue" | |
| 389 | local rem=add.Part(workspace, true, false, color, .25, Vector3.new(4, 4, 4), torso.CFrame*CFrame.new(0, -.2, 0)) | |
| 390 | local remM=add.Mesh("SpecialMesh", rem, Vector3.new(7, 7, 7), nil, nil, Meshes.Noob)
| |
| 391 | s(function() | |
| 392 | while wait() do | |
| 393 | for i=.25, .5, .01 do wait() | |
| 394 | rem.Transparency=i | |
| 395 | remM.Scale=remM.Scale+Vector3.new(i*.05, i*.05, i*.05) | |
| 396 | end | |
| 397 | for i=.5, .25, -.01 do wait() | |
| 398 | rem.Transparency=i | |
| 399 | remM.Scale=remM.Scale-Vector3.new(i*.05, i*.05, i*.05) | |
| 400 | end | |
| 401 | end | |
| 402 | end) | |
| 403 | rem.Touched:connect(function(h) | |
| 404 | if h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
| |
| 405 | onHit=true | |
| 406 | play(Sounds.ElectricSound, 1, 1) | |
| 407 | local blast=add.Part(workspace, true, false, color, .25, Vector3.new(4, 4, 1), rem.CFrame*CFrame.new(0, -3, 0)*CFrame.Angles(math.rad(90), 0, 0)) | |
| 408 | local blastM=add.Mesh("SpecialMesh", blast, blast.Size, nil, nil, Meshes.Ring)
| |
| 409 | local blast2=add.Part(workspace, true, false, color, .25, Vector3.new(4, 1, 4), rem.CFrame*CFrame.new(0, -3, 0)) | |
| 410 | local blast2M=add.Mesh("SpecialMesh", blast2, blast.Size, nil, nil, Meshes.Charge)
| |
| 411 | s(function() | |
| 412 | for i=blast.Size.x, 12, 1 do wait() | |
| 413 | blastM.Scale=Vector3.new(i, i, i) | |
| 414 | blast2M.Scale=Vector3.new(i, i*.2, i) | |
| 415 | end | |
| 416 | blast:remove() | |
| 417 | blast2:remove() | |
| 418 | end) | |
| 419 | rem:remove() | |
| 420 | local fakeM=Instance.new("Model", workspace)
| |
| 421 | fakeM.Name=-20 | |
| 422 | local hHuman=h.Parent:findFirstChild("Humanoid")
| |
| 423 | hHuman.Health=hHuman.Health-20 | |
| 424 | local hTorso=h.Parent:findFirstChild("Torso")
| |
| 425 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
| |
| 426 | local label=add.Part(fakeM, true, false, "Bright red", 0, Vector3.new(.5, .5, .5), h.CFrame*CFrame.new(math.random(-4, 4), 4, math.random(-4, 4))) label.Name="Head" | |
| 427 | game.Debris:addItem(fakeM, 1) | |
| 428 | wait(.1) | |
| 429 | onHit=false | |
| 430 | end | |
| 431 | end) | |
| 432 | game.Debris:addItem(rem, 12) | |
| 433 | wait(2) | |
| 434 | end | |
| 435 | function ElectricVortex(target) | |
| 436 | casted() | |
| 437 | onClick=false | |
| 438 | humanoid.WalkSpeed=8 | |
| 439 | for i=0, 1, .2 do wait() | |
| 440 | animate.Torso(CFrame.Angles(0, -math.rad(45)*i, 0)) | |
| 441 | animate.RA(CFrame.Angles(0, 0, math.rad(135)*i)) | |
| 442 | end | |
| 443 | for i=0, 1, .2 do wait() | |
| 444 | animate.Torso(CFrame.Angles(0, -math.rad(45-90*i), 0)) | |
| 445 | animate.RA(CFrame.Angles(-math.rad(45)*i, 0, math.rad(135))) | |
| 446 | end | |
| 447 | for i=1, 0, -.2 do wait() | |
| 448 | animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0)) | |
| 449 | animate.RA(CFrame.Angles(-math.rad(45)*i, 0, math.rad(135)*i)) | |
| 450 | end | |
| 451 | idle() | |
| 452 | local start=add.Part(model, true, false, "Bright blue", .2, Vector3.new(1.5, 1.5, 1.5), torso.CFrame) | |
| 453 | local startM=add.Mesh("SpecialMesh", start, nil, nil, "Sphere")
| |
| 454 | local bg=Instance.new("BodyGyro", target) bg.maxTorque=Vector3.new(math.huge, math.huge, math.huge) bg.D=100
| |
| 455 | local bv=Instance.new("BodyVelocity", target) bv.maxForce=Vector3.new(math.huge, math.huge, math.huge)
| |
| 456 | for i=0, 1, .01 do wait() | |
| 457 | bv.velocity=target.CFrame.lookVector*10 | |
| 458 | bg.cframe=CFrame.new(target.CFrame.p, start.CFrame.p) | |
| 459 | local mag=(start.CFrame.p-target.CFrame.p).magnitude | |
| 460 | local dis=(start.CFrame.p+target.CFrame.p)/2 | |
| 461 | local con=add.Part(workspace, true, false, "Bright blue", .2, Vector3.new(1, mag, 1), CFrame.new(dis, start.CFrame.p)*CFrame.Angles(math.rad(90), 0, 0)) | |
| 462 | local conM=add.Mesh("CylinderMesh", con)
| |
| 463 | s(function() | |
| 464 | for i=.2, 1, .1 do wait() con.Transparency=i end con:remove() | |
| 465 | end) | |
| 466 | play(Sounds.Electric, 1, 1) | |
| 467 | play(Sounds.ElectricSound, 1, 1) | |
| 468 | end | |
| 469 | loop=false | |
| 470 | bg:remove() | |
| 471 | bv:remove() | |
| 472 | start:remove() | |
| 473 | humanoid.WalkSpeed=16 | |
| 474 | end | |
| 475 | function BallLightning() | |
| 476 | casted() | |
| 477 | humanoid.WalkSpeed=0 | |
| 478 | onKey=true | |
| 479 | play(Sounds.Electric, 1, 1) | |
| 480 | play(Sounds.ElectricSound, 1, 1) | |
| 481 | for i=0, 1, .2 do wait() | |
| 482 | animate.Torso(CFrame.Angles(-math.rad(90)*i, 0, 0)) | |
| 483 | end | |
| 484 | torso.CFrame=computePos(torso.CFrame.p, m.Hit.p) | |
| 485 | local ball=add.Part(workspace, false, false, "Cyan", 0, Vector3.new(7, 7, 7), torso.CFrame) | |
| 486 | for i, v in pairs(char:children()) do if v.ClassName=="Part" then dmgHit(v) end end | |
| 487 | dmgHit(ball) | |
| 488 | local ballM=add.Mesh("SpecialMesh", ball, nil, nil, "Sphere")
| |
| 489 | local ballW=add.Weld(ball, torso) | |
| 490 | local bp=Instance.new("BodyPosition", torso) bp.maxForce=bp.maxForce*math.huge bp.D=bp.D*1.5
| |
| 491 | trail(ball, CFrame.new(), "Cyan", ball.Size.x) | |
| 492 | local pos=m.Hit.p | |
| 493 | dmg=(torso.CFrame.p-m.Hit.p).magnitude/2 | |
| 494 | bp.position=Vector3.new(pos.x, pos.y, pos.z) | |
| 495 | wait(.4) | |
| 496 | for i=1, 0, -.2 do wait() | |
| 497 | animate.Torso(CFrame.Angles(-math.rad(90)*i, 0, 0)) | |
| 498 | end | |
| 499 | bp:remove() | |
| 500 | ball:remove() | |
| 501 | onKey=false | |
| 502 | onTrail=false | |
| 503 | dmg=math.random(5, 10) | |
| 504 | humanoid.WalkSpeed=16 | |
| 505 | idle() | |
| 506 | end | |
| 507 | function findClick() | |
| 508 | if onClick then | |
| 509 | local dis=nearPos(torso.CFrame.p, 25) | |
| 510 | local tgt=m.Target | |
| 511 | if tgt and dis then | |
| 512 | if tgt.Parent:findFirstChild("Humanoid") then
| |
| 513 | m.Icon="" | |
| 514 | ElectricVortex(tgt.Parent:findFirstChild("Torso"))
| |
| 515 | end | |
| 516 | end | |
| 517 | end | |
| 518 | if onClick2 then | |
| 519 | onClick2=false | |
| 520 | m.Icon="" | |
| 521 | BallLightning() | |
| 522 | end | |
| 523 | end | |
| 524 | function Attack() | |
| 525 | if not onAttack then | |
| 526 | onAttack=true | |
| 527 | play(Sounds.Electric, 1, 1) | |
| 528 | play(Sounds.ElectricSound, 1, 1) | |
| 529 | for i=0, 1, .2 do wait() | |
| 530 | animate.Torso(CFrame.Angles(0, -math.rad(45)*i, 0)) | |
| 531 | animate.RA(CFrame.Angles(0, 0, math.rad(135)*i)) | |
| 532 | end | |
| 533 | for i=0, 1, .2 do wait() | |
| 534 | animate.Torso(CFrame.Angles(0, -math.rad(45-90*i), 0)) | |
| 535 | animate.RA(CFrame.Angles(-math.rad(45)*i, 0, math.rad(135))) | |
| 536 | end | |
| 537 | for i=1, 0, -.2 do wait() | |
| 538 | animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0)) | |
| 539 | animate.RA(CFrame.Angles(-math.rad(45)*i, 0, math.rad(135)*i)) | |
| 540 | end | |
| 541 | local bolt=add.Part(workspace, false, false, "Cyan", 0, Vector3.new(.2, .2, 1.5), CFrame.new(body.RA.CFrame.p, m.Hit.p)) | |
| 542 | local bf=Instance.new("BodyForce", bolt) bf.force=Vector3.new(0, bolt:getMass()*196.25, 0)
| |
| 543 | local bv=Instance.new("BodyVelocity", bolt) bv.maxForce=bv.maxForce*math.huge bv.velocity=bolt.CFrame.lookVector*100
| |
| 544 | idle() | |
| 545 | game.Debris:addItem(bolt, 5) | |
| 546 | bolt.Touched:connect(function(h) | |
| 547 | if not onCast and h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
| |
| 548 | onHit=true print("dmg")
| |
| 549 | dmg=math.random(5, 10) | |
| 550 | local blast=add.Part(workspace, true, false, "Bright blue", .25, Vector3.new(2, .5, 2), CFrame.new(h.CFrame.p, torso.CFrame.p)*CFrame.Angles(-math.rad(90), 0, 0)) | |
| 551 | local blastM=add.Mesh("SpecialMesh", blast, blast.Size, nil, nil, Meshes.Charge)
| |
| 552 | game.Debris:addItem(blast, 1) | |
| 553 | bolt:remove() | |
| 554 | local effect | |
| 555 | local fakeM=Instance.new("Model", workspace)
| |
| 556 | fakeM.Name=-dmg | |
| 557 | local hHuman=h.Parent:findFirstChild("Humanoid")
| |
| 558 | hHuman.Health=hHuman.Health-dmg | |
| 559 | local hTorso=h.Parent:findFirstChild("Torso")
| |
| 560 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
| |
| 561 | local label=add.Part(fakeM, true, false, "Bright red", 0, Vector3.new(.5, .5, .5), h.CFrame*CFrame.new(math.random(-4, 4), 4, math.random(-4, 4))) label.Name="Head" | |
| 562 | game.Debris:addItem(fakeM, 1) | |
| 563 | wait(.1) | |
| 564 | onHit=false | |
| 565 | elseif onCast and h.Parent:findFirstChild("Humanoid") and onHit==false and h.Parent~=char then
| |
| 566 | onTrail=false | |
| 567 | onHit=true | |
| 568 | print("dmg")
| |
| 569 | onCast=false | |
| 570 | cast=0 | |
| 571 | dmg=math.random(20, 25) | |
| 572 | local blast=add.Part(workspace, true, false, "Bright blue", .25, Vector3.new(2, .5, 2), CFrame.new(h.CFrame.p, torso.CFrame.p)*CFrame.Angles(-math.rad(90), 0, 0)) | |
| 573 | local blastM=add.Mesh("SpecialMesh", blast, blast.Size, nil, nil, Meshes.Charge)
| |
| 574 | game.Debris:addItem(blast, 1) | |
| 575 | bolt:remove() | |
| 576 | local effect | |
| 577 | local fakeM=Instance.new("Model", workspace)
| |
| 578 | fakeM.Name=-dmg.." Slowed!" | |
| 579 | local hHuman=h.Parent:findFirstChild("Humanoid")
| |
| 580 | hHuman.Health=hHuman.Health-dmg | |
| 581 | local hTorso=h.Parent:findFirstChild("Torso")
| |
| 582 | local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
| |
| 583 | local label=add.Part(fakeM, true, false, "Bright red", 0, Vector3.new(.5, .5, .5), h.CFrame*CFrame.new(math.random(-4, 4), 4, math.random(-4, 4))) label.Name="Head" | |
| 584 | game.Debris:addItem(fakeM, 1) | |
| 585 | s(function() | |
| 586 | s(function() hHuman.WalkSpeed=2 wait(.6) hHuman.WalkSpeed=16 end) | |
| 587 | local blast=add.Part(workspace, true, false, "Bright blue", .25, Vector3.new(4, 1, 4), hTorso.CFrame*CFrame.new(0, -3, 0)) | |
| 588 | local blastM=add.Mesh("SpecialMesh", blast, blast.Size, nil, nil, Meshes.Charge)
| |
| 589 | s(function() | |
| 590 | for i=blast.Size.x, 12, 1 do wait() | |
| 591 | blastM.Scale=Vector3.new(i, i*.2, i) | |
| 592 | end | |
| 593 | blast:remove() | |
| 594 | end) | |
| 595 | end) | |
| 596 | wait(.1) | |
| 597 | onHit=false | |
| 598 | end | |
| 599 | end) | |
| 600 | onAttack=false | |
| 601 | end | |
| 602 | end | |
| 603 | function keyDown(key) | |
| 604 | local key=key:lower() | |
| 605 | if key=="z" and not onKey then | |
| 606 | onCast=true | |
| 607 | onKey=true | |
| 608 | StaticRemnant() | |
| 609 | onKey=false | |
| 610 | end | |
| 611 | if key=="x" and not onClick then | |
| 612 | onClick=true | |
| 613 | m.Icon="http://www.roblox.com/asset/?id=81886817" | |
| 614 | s(function() | |
| 615 | while onClick do wait() | |
| 616 | local tgt=m.Target | |
| 617 | local dis=nearPos(torso.CFrame.p, 25) | |
| 618 | if tgt and dis then | |
| 619 | if tgt.Parent:findFirstChild("Humanoid") then
| |
| 620 | print(tgt) | |
| 621 | m.Button1Down:connect(findClick) | |
| 622 | end | |
| 623 | end | |
| 624 | end | |
| 625 | end) | |
| 626 | elseif key=="x" and onClick then | |
| 627 | onClick=false | |
| 628 | m.Icon="" | |
| 629 | end | |
| 630 | if key=="c" and not onClick then | |
| 631 | onClick2=true | |
| 632 | m.Icon="http://www.roblox.com/asset/?id=81886817" | |
| 633 | m.Button1Down:connect(findClick) | |
| 634 | elseif key=="c" and onClick then | |
| 635 | onClick2=false | |
| 636 | m.Icon="" | |
| 637 | end | |
| 638 | end | |
| 639 | function casted() | |
| 640 | onCast=true | |
| 641 | cast=cast+1 | |
| 642 | if cast>1 then return end | |
| 643 | s(function() | |
| 644 | trail(body.RA, CFrame.new(0, -1.5, 0), "Cyan", .8) | |
| 645 | while onCast do wait() | |
| 646 | local effect=add.Part(workspace, false, false, "Cyan", .5, Vector3.new(1, 1, 1), body.RA.CFrame*CFrame.new(0, -1.5, 0)) | |
| 647 | local effectW=add.Weld(effect, body.RA, CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(math.random(-45, 45)),math.rad(math.random(-45, 45)),math.rad(math.random(-45, 45)))) | |
| 648 | s(function() | |
| 649 | for i=.5, 1, .1 do wait() | |
| 650 | effect.Transparency=i | |
| 651 | end | |
| 652 | effect:remove() | |
| 653 | end) | |
| 654 | end | |
| 655 | end) | |
| 656 | end | |
| 657 | bin.Selected:connect(function(mouse) | |
| 658 | onKey=false | |
| 659 | m=mouse | |
| 660 | createParts() | |
| 661 | for i=0, 1, .1 do wait() | |
| 662 | animate.LA(CFrame.Angles(0, 0, -math.rad(15)*i)) | |
| 663 | animate.RA(CFrame.Angles(0, 0, math.rad(15)*i)) | |
| 664 | end | |
| 665 | mouse.KeyDown:connect(keyDown) | |
| 666 | mouse.Button1Down:connect(Attack) | |
| 667 | charge(torso, CFrame.new(0, -2.5, 0), "Bright blue", 5, 10, .2) | |
| 668 | idle() | |
| 669 | end) | |
| 670 | bin.Deselected:connect(function() | |
| 671 | removeParts() | |
| 672 | onKey=true | |
| 673 | for i=1, 0, -.1 do wait() | |
| 674 | animate.LA(CFrame.Angles(0, 0, -math.rad(15)*i)) | |
| 675 | animate.RA(CFrame.Angles(0, 0, math.rad(15)*i)) | |
| 676 | end | |
| 677 | end) |