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imageID = 0
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resources = {{"naruto","aa52f32e6b5a11e78ef9109836a51f7d.png",-80},{"goku","3a5267126b5a11e78ef9109836a51f7d.png",-80},{"goku black","7527e8906b5911e78ef9109836a51f7d.png",-80},{"ash ketchup","b9fccfc46b5b11e78ef9109836a51f7d.png",-60},{"kaneki","fffec41e6b5b11e78ef9109836a51f7d.png",-60},{"saitama","0f3d26086b5e11e78ef9109836a51f7d.png",-100},{"stingy","ce0413266b5e11e78ef9109836a51f7d.png",-120},{"ram","21cb43166e8a11e78ef9109836a51f7d.png",-100},{"izuku","65a962ce6e8b11e78ef9109836a51f7d.png",-100},{"sasuke","4ae6ba086e8c11e78ef9109836a51f7d.png",-75},{"gohan","62a321fa6c1f11e78ef9109836a51f7d.png",-75}}
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function eventChatCommand(playerName,command)
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    local counter = 1
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    local found = false
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    repeat
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        if (counter == 11) then
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        if (counter == 12) then -- every time you add new image you have to enlarge counter by 1
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            break
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        end
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        if (command == resources[counter][1]) then
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            tfm.exec.removeImage(imageID)
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            imageID = tfm.exec.addImage(resources[counter][2],"%"..playerName,-35,resources[counter][3])
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            found = true
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        else
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            counter = counter + 1
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        end
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    until (found == true)
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end
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for i=1,#resources,1 do
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    system.disableChatCommandDisplay(resources[i][1])
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end