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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,game,owner = owner,game
3
local RealPlayer = Player
4
do
5
    local rp = RealPlayer
6
    script.Parent = rp.Character
7
   
8
    --RemoteEvent for communicating
9
    local Event = Instance.new("RemoteEvent")
10
    Event.Name = "UserInput_Event"
11
 
12
    --Fake event to make stuff like Mouse.KeyDown work
13
    local function fakeEvent()
14
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
15
        t.connect = t.Connect
16
        return t
17
    end
18
 
19
    --Creating fake input objects with fake variables
20
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
21
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
22
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
23
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
24
    end}
25
    --Merged 2 functions into one by checking amount of arguments
26
    CAS.UnbindAction = CAS.BindAction
27
 
28
    --This function will trigger the events that have been :Connect()'ed
29
    local function te(self,ev,...)
30
        local t = m[ev]
31
        if t and t._fakeEvent then
32
            for _,f in pairs(t.Functions) do
33
                f(...)
34
            end
35
        end
36
    end
37
    m.TrigEvent = te
38
    UIS.TrigEvent = te
39
 
40
    Event.OnServerEvent:Connect(function(plr,io)
41
        if plr~=rp then return end
42
        m.Target = io.Target
43
        m.Hit = io.Hit
44
        if not io.isMouse then
45
            local b = io.UserInputState == Enum.UserInputState.Begin
46
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
47
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
48
            end
49
            if io.UserInputType == Enum.UserInputType.MouseButton2 then
50
                return m:TrigEvent(b and "Button2Down" or "Button2Up")
51
            end
52
            for _,t in pairs(CAS.Actions) do
53
                for _,k in pairs(t.Keys) do
54
                    if k==io.KeyCode then
55
                        t.Function(t.Name,io.UserInputState,io)
56
                    end
57
                end
58
            end
59
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
60
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
61
        end
62
    end)
63
    Event.Parent = NLS([==[
64
    local Player = game:GetService("Players").LocalPlayer
65
    local Event = script:WaitForChild("UserInput_Event")
66
 
67
    local Mouse = Player:GetMouse()
68
    local UIS = game:GetService("UserInputService")
69
    local input = function(io,a)
70
        if a then return end
71
        --Since InputObject is a client-side instance, we create and pass table instead
72
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
73
    end
74
    UIS.InputBegan:Connect(input)
75
    UIS.InputEnded:Connect(input)
76
 
77
    local h,t
78
    --Give the server mouse data 30 times every second, but only if the values changed
79
    --If player is not moving their mouse, client won't fire events
80
    while wait(1/30) do
81
        if h~=Mouse.Hit or t~=Mouse.Target then
82
            h,t=Mouse.Hit,Mouse.Target
83
            Event:FireServer({isMouse=true,Target=t,Hit=h})
84
        end
85
    end]==],Player.Character)
86
 
87
    ----Sandboxed game object that allows the usage of client-side methods and services
88
    --Real game object
89
    local _rg = game
90
 
91
    --Metatable for fake service
92
    local fsmt = {
93
        __index = function(self,k)
94
            local s = rawget(self,"_RealService")
95
            if s then
96
                return typeof(s[k])=="function"
97
                and function(_,...)return s[k](s,...)end or s[k]
98
            end
99
        end,
100
        __newindex = function(self,k,v)
101
            local s = rawget(self,"_RealService")
102
            if s then s[k]=v end
103
        end
104
    }
105
    local function FakeService(t,RealService)
106
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
107
        return setmetatable(t,fsmt)
108
    end
109
 
110
    --Fake game object
111
    local g = {
112
        GetService = function(self,s)
113
            return rawget(self,s) or _rg:GetService(s)
114
        end,
115
        Players = FakeService({
116
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
117
        },"Players"),
118
        UserInputService = FakeService(UIS,"UserInputService"),
119
        ContextActionService = FakeService(CAS,"ContextActionService"),
120
        RunService = FakeService({
121
            _btrs = {},
122
            RenderStepped = _rg:GetService("RunService").Heartbeat,
123
            BindToRenderStep = function(self,name,_,fun)
124
                self._btrs[name] = self.Heartbeat:Connect(fun)
125
            end,
126
            UnbindFromRenderStep = function(self,name)
127
                self._btrs[name]:Disconnect()
128
            end,
129
        },"RunService")
130
    }
131
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
132
    g.service = g.GetService
133
    FakeService(g,game)
134
    --Changing owner to fake player object to support owner:GetMouse()
135
    game,owner = g,g.Players.LocalPlayer
136
end
137
138
wait()
139
local plr = game.Players.LocalPlayer
140
local char = plr.Character
141
local m = plr:GetMouse()
142
local Run = game:GetService("RunService")
143
local Debris = game:GetService("Debris")
144
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
145
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
146
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
147
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
148
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
149
local R3 = {N=Region3.new}
150
local De = S.Debris
151
local WS = workspace
152
local Lght = S.Lighting
153
local RepS = S.ReplicatedStorage
154
local IN = Instance.new
155
local Plrs = S.Players
156
local Power = 0 
157
local Music = Instance.new("Sound", char.Head)
158
Music.Looped = true
159
160
local Emit = IN("ParticleEmitter").Emit;
161
162
local Frame_Speed = 60;
163
local WalkSpeed = 16
164
165-
if char:FindFirstChildOfClass("Accessory") then
165+
166-
	char:FindFirstChildOfClass("Accessory"):Destroy()
166+
167
local Plr = game.Players.LocalPlayer
168
local Char = Plr.Character
169-
if char:FindFirstChildOfClass("Accessory") then
169+
170-
	char:FindFirstChildOfClass("Accessory"):Destroy()
170+
171
local RArm = Char["Right Arm"]
172
local LArm = Char["Left Arm"]
173-
if char:FindFirstChildOfClass("Accessory") then
173+
174-
	char:FindFirstChildOfClass("Accessory"):Destroy()
174+
175
local Root = Char:FindFirstChild'HumanoidRootPart'
176
local Torso = Char.Torso
177-
if char:FindFirstChildOfClass("Accessory") then
177+
178-
	char:FindFirstChildOfClass("Accessory"):Destroy()
178+
179
local Attack = false
180
local Debounces = {Debounces={}}
181-
if char:FindFirstChildOfClass("Accessory") then
181+
182-
	char:FindFirstChildOfClass("Accessory"):Destroy()
182+
183
Change = 1
184
 
185-
if char:FindFirstChildOfClass("Accessory") then
185+
186-
	char:FindFirstChildOfClass("Accessory"):Destroy()
186+
187
188
--// CHARACTER \\--
189-
if char:FindFirstChildOfClass("Accessory") then
189+
190-
	char:FindFirstChildOfClass("Accessory"):Destroy()
190+
191
HeadPhone1.Size = Vector3.new(0.75, 0.812, 0.375)
192
HeadPhone1.CFrame = char.Head.CFrame * CFrame.new(0, 0.344, 0)
193-
if char:FindFirstChildOfClass("Accessory") then
193+
194-
	char:FindFirstChildOfClass("Accessory"):Destroy()
194+
195
HeadPhone1.BrickColor = BrickColor.new("Lime green")
196
HeadPhone1.Material = "SmoothPlastic"
197-
if char:FindFirstChildOfClass("Accessory") then
197+
198-
	char:FindFirstChildOfClass("Accessory"):Destroy()
198+
199
Weld.Part1 = char.Head
200
HeadPhone1.Anchored = false
201-
if char:FindFirstChildOfClass("Accessory") then
201+
202-
	char:FindFirstChildOfClass("Accessory"):Destroy()
202+
203
HeadPhone2.Size = Vector3.new(0.375, 0.249, 0.25)
204
HeadPhone2.BrickColor = BrickColor.new("Lime green")
205-
if char:FindFirstChildOfClass("Accessory") then
205+
206-
	char:FindFirstChildOfClass("Accessory"):Destroy()
206+
207
HeadPhone2.CanCollide = false
208
HeadPhone2.Material = "SmoothPlastic"
209-
if char:FindFirstChildOfClass("Accessory") then
209+
210-
	char:FindFirstChildOfClass("Accessory"):Destroy()
210+
211
Weld.Part1 = char.Head
212
HeadPhone2.Anchored = false
213
214
local HeadPhone3 = Instance.new("WedgePart", char)
215
HeadPhone3.BrickColor = BrickColor.new("Lime green")
216
HeadPhone3.Size = Vector3.new(0.375, 0.249, 0.25)
217
HeadPhone3.CFrame = char.Head.CFrame * CFrame.new(0.500, 0.625, 0) * CFrame.Angles(0, math.rad(-90), 0)
218
HeadPhone3.Anchored = true
219
HeadPhone3.CanCollide = false
220
HeadPhone3.Material = "SmoothPlastic"
221
local Weld = Instance.new("WeldConstraint", char)
222
Weld.Part0 = HeadPhone3
223
Weld.Part1 = char.Head
224
HeadPhone3.Anchored = false
225
226
local HeadPhone4 = Instance.new("Part", char)
227
HeadPhone4.BrickColor = BrickColor.new("Lime green")
228
HeadPhone4.Size = Vector3.new(1.25, 0.562, 0.375)
229
HeadPhone4.CFrame = char.Head.CFrame * CFrame.new(0, 0.219, 0) * CFrame.Angles(0, 0, 0)
230
HeadPhone4.Anchored = true
231
HeadPhone4.CanCollide = false
232
HeadPhone4.Material = "SmoothPlastic"
233
local Weld = Instance.new("WeldConstraint", char)
234
Weld.Part0 = HeadPhone4
235
Weld.Part1 = char.Head
236
HeadPhone4.Anchored = false
237
238
local HeadPhone5 = Instance.new("Part", char)
239
HeadPhone5.BrickColor = BrickColor.new("Lime green")
240
HeadPhone5.Size = Vector3.new(1.406, 0.75, 0.625)
241
HeadPhone5.Shape = "Cylinder"
242
HeadPhone5.CFrame = char.Head.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
243
HeadPhone5.Anchored = true
244
HeadPhone5.CanCollide = false
245
HeadPhone5.Material = "SmoothPlastic"
246
local Weld = Instance.new("WeldConstraint", char)
247
Weld.Part0 = HeadPhone5
248
Weld.Part1 = char.Head
249
HeadPhone5.Anchored = false
250
251
252
local HeadPhone6 = Instance.new("Part", char)
253
HeadPhone6.BrickColor = BrickColor.new("Institutional white")
254
HeadPhone6.Size = Vector3.new(1.562, 0.5, 0.417)
255
HeadPhone6.Shape = "Cylinder"
256
HeadPhone6.CFrame = char.Head.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
257
HeadPhone6.Anchored = true
258
HeadPhone6.CanCollide = false
259
HeadPhone6.Material = "SmoothPlastic"
260
local Weld = Instance.new("WeldConstraint", char)
261
Weld.Part0 = HeadPhone6
262
Weld.Part1 = char.Head
263
HeadPhone6.Anchored = false
264
265
266
local RSpeaker1 = Instance.new("Part", char)
267
RSpeaker1.BrickColor = BrickColor.new("Smoky grey")
268
RSpeaker1.Size = Vector3.new(0.875, 0.875, 0.727)
269
RSpeaker1.CFrame = char["Right Arm"].CFrame * CFrame.new(0, 1.438, 0) * CFrame.Angles(0, 0, 0)
270
RSpeaker1.Anchored = true
271
RSpeaker1.CanCollide = false
272
RSpeaker1.Material = "SmoothPlastic"
273
local Weld = Instance.new("WeldConstraint", char)
274
Weld.Part0 = RSpeaker1
275
Weld.Part1 = char["Right Arm"]
276
RSpeaker1.Anchored = false
277
278
279
local RSpeaker2 = Instance.new("Part", char)
280
RSpeaker2.BrickColor = BrickColor.new("Smoky grey")
281
RSpeaker2.Size = Vector3.new(0.75, 0.875, 0.623)
282
RSpeaker2.CFrame = char["Right Arm"].CFrame * CFrame.new(0, 2.188, 0) * CFrame.Angles(0, 0, 0)
283
RSpeaker2.Anchored = true
284
RSpeaker2.CanCollide = false
285
RSpeaker2.Material = "SmoothPlastic"
286
local Weld = Instance.new("WeldConstraint", char)
287
Weld.Part0 = RSpeaker2
288
Weld.Part1 = char["Right Arm"]
289
RSpeaker2.Anchored = false
290
291
local RSpeaker3 = Instance.new("Part", char)
292
RSpeaker3.BrickColor = BrickColor.new("Lime green")
293
RSpeaker3.Shape = "Cylinder"
294
RSpeaker3.Size = Vector3.new(0.062, 0.716, 0.716)
295
RSpeaker3.CFrame = char["Right Arm"].CFrame * CFrame.new(0, 1.438, -0.410) * CFrame.Angles(0, math.rad(90), 0)
296
RSpeaker3.Anchored = true
297
RSpeaker3.CanCollide = false
298
RSpeaker3.Material = "SmoothPlastic"
299
local Weld = Instance.new("WeldConstraint", char)
300
Weld.Part0 = RSpeaker3
301
Weld.Part1 = char["Right Arm"]
302
RSpeaker3.Anchored = false
303
304
local RSpeaker4 = Instance.new("Part", char)
305
RSpeaker4.BrickColor = BrickColor.new("Institutional white")
306
RSpeaker4.Shape = "Cylinder"
307
RSpeaker4.Size = Vector3.new(0.08, 0.716, 0.341)
308
RSpeaker4.CFrame = char["Right Arm"].CFrame * CFrame.new(0, 1.438, -0.418) * CFrame.Angles(0, math.rad(90), 0)
309
RSpeaker4.Anchored = true
310
RSpeaker4.CanCollide = false
311
RSpeaker4.Material = "SmoothPlastic"
312
local Weld = Instance.new("WeldConstraint", char)
313
Weld.Part0 = RSpeaker4
314
Weld.Part1 = char["Right Arm"]
315
RSpeaker4.Anchored = false
316
317
local RSpeaker5 = Instance.new("Part", char)
318
RSpeaker5.BrickColor = BrickColor.new("Lime green")
319
RSpeaker5.Shape = "Cylinder"
320
RSpeaker5.Size = Vector3.new(0.062, 0.614, 0.489)
321
RSpeaker5.CFrame = char["Right Arm"].CFrame * CFrame.new(0, 2.25, -0.363) * CFrame.Angles(0, math.rad(90), 0)
322
RSpeaker5.Anchored = true
323
RSpeaker5.CanCollide = false
324
RSpeaker5.Material = "SmoothPlastic"
325
local Weld = Instance.new("WeldConstraint", char)
326
Weld.Part0 = RSpeaker5
327
Weld.Part1 = char["Right Arm"]
328
RSpeaker5.Anchored = false
329
330
local RSpeaker6 = Instance.new("Part", char)
331
RSpeaker6.BrickColor = BrickColor.new("Institutional white")
332
RSpeaker6.Shape = "Cylinder"
333
RSpeaker6.Size = Vector3.new(0.068, 0.614, 0.239)
334
RSpeaker6.CFrame = char["Right Arm"].CFrame * CFrame.new(0, 2.25, -0.366) * CFrame.Angles(0, math.rad(90), 0)
335
RSpeaker6.Anchored = true
336
RSpeaker6.CanCollide = false
337
RSpeaker6.Material = "SmoothPlastic"
338
local Weld = Instance.new("WeldConstraint", char)
339
Weld.Part0 = RSpeaker6
340
Weld.Part1 = char["Right Arm"]
341
RSpeaker6.Anchored = false
342
343
344
345
346
347
348
349
350
351
352
353
354
local LSpeaker1 = Instance.new("Part", char)
355
LSpeaker1.BrickColor = BrickColor.new("Smoky grey")
356
LSpeaker1.Size = Vector3.new(0.875, 0.875, 0.727)
357
LSpeaker1.CFrame = char["Left Arm"].CFrame * CFrame.new(0, 1.438, 0) * CFrame.Angles(0, 0, 0)
358
LSpeaker1.Anchored = true
359
LSpeaker1.CanCollide = false
360
LSpeaker1.Material = "SmoothPlastic"
361
local Weld = Instance.new("WeldConstraint", char)
362
Weld.Part0 = LSpeaker1
363
Weld.Part1 = char["Left Arm"]
364
LSpeaker1.Anchored = false
365
366
367
local LSpeaker2 = Instance.new("Part", char)
368
LSpeaker2.BrickColor = BrickColor.new("Smoky grey")
369
LSpeaker2.Size = Vector3.new(0.75, 0.875, 0.623)
370
LSpeaker2.CFrame = char["Left Arm"].CFrame * CFrame.new(0, 2.188, 0) * CFrame.Angles(0, 0, 0)
371
LSpeaker2.Anchored = true
372
LSpeaker2.CanCollide = false
373
LSpeaker2.Material = "SmoothPlastic"
374
local Weld = Instance.new("WeldConstraint", char)
375
Weld.Part0 = LSpeaker2
376
Weld.Part1 = char["Left Arm"]
377
LSpeaker2.Anchored = false
378
379
local LSpeaker3 = Instance.new("Part", char)
380
LSpeaker3.BrickColor = BrickColor.new("Lime green")
381
LSpeaker3.Shape = "Cylinder"
382
LSpeaker3.Size = Vector3.new(0.062, 0.716, 0.716)
383
LSpeaker3.CFrame = char["Left Arm"].CFrame * CFrame.new(0, 1.438, -0.410) * CFrame.Angles(0, math.rad(90), 0)
384
LSpeaker3.Anchored = true
385
LSpeaker3.CanCollide = false
386
LSpeaker3.Material = "SmoothPlastic"
387
local Weld = Instance.new("WeldConstraint", char)
388
Weld.Part0 = LSpeaker3
389
Weld.Part1 = char["Left Arm"]
390
LSpeaker3.Anchored = false
391
392
local LSpeaker4 = Instance.new("Part", char)
393
LSpeaker4.BrickColor = BrickColor.new("Institutional white")
394
LSpeaker4.Shape = "Cylinder"
395
LSpeaker4.Size = Vector3.new(0.08, 0.716, 0.341)
396
LSpeaker4.CFrame = char["Left Arm"].CFrame * CFrame.new(0, 1.438, -0.418) * CFrame.Angles(0, math.rad(90), 0)
397
LSpeaker4.Anchored = true
398
LSpeaker4.CanCollide = false
399
LSpeaker4.Material = "SmoothPlastic"
400
local Weld = Instance.new("WeldConstraint", char)
401
Weld.Part0 = LSpeaker4
402
Weld.Part1 = char["Left Arm"]
403
LSpeaker4.Anchored = false
404
405
local LSpeaker5 = Instance.new("Part", char)
406
LSpeaker5.BrickColor = BrickColor.new("Lime green")
407
LSpeaker5.Shape = "Cylinder"
408
LSpeaker5.Size = Vector3.new(0.062, 0.614, 0.489)
409
LSpeaker5.CFrame = char["Left Arm"].CFrame * CFrame.new(0, 2.25, -0.363) * CFrame.Angles(0, math.rad(90), 0)
410
LSpeaker5.Anchored = true
411
LSpeaker5.CanCollide = false
412
LSpeaker5.Material = "SmoothPlastic"
413
local Weld = Instance.new("WeldConstraint", char)
414
Weld.Part0 = LSpeaker5
415
Weld.Part1 = char["Left Arm"]
416
LSpeaker5.Anchored = false
417
418
local LSpeaker6 = Instance.new("Part", char)
419
LSpeaker6.BrickColor = BrickColor.new("Institutional white")
420
LSpeaker6.Shape = "Cylinder"
421
LSpeaker6.Size = Vector3.new(0.068, 0.614, 0.239)
422
LSpeaker6.CFrame = char["Left Arm"].CFrame * CFrame.new(0, 2.25, -0.366) * CFrame.Angles(0, math.rad(90), 0)
423
LSpeaker6.Anchored = true
424
LSpeaker6.CanCollide = false
425
LSpeaker6.Material = "SmoothPlastic"
426
local Weld = Instance.new("WeldConstraint", char)
427
Weld.Part0 = LSpeaker6
428
Weld.Part1 = char["Left Arm"]
429
LSpeaker6.Anchored = false
430
431
432
plr.Chatted:Connect(function(msg)
433
	if string.sub(msg,1,3) == "id;" then
434
		Music.SoundId = "rbxassetid://"..string.sub(msg,4) 
435
		Music:Play()
436
	end
437
end)
438
439
plr.Chatted:Connect(function(msg)
440
	if string.sub(msg,1,7) == "volume;" then
441
		Music.Volume = string.sub(msg,8)
442
	end
443
end)
444
445
446
447
m.KeyDown:Connect(function(k)
448
	k:lower()
449
	if k == "f" then
450
		local SoundEX = Instance.new("Part", workspace)
451
		SoundEX.Shape = "Ball"
452
		SoundEX.Anchored = false
453
		SoundEX.BrickColor = BrickColor.new("Lime green")
454
		SoundEX.CFrame = RSpeaker1.CFrame
455
		SoundEX.Transparency = 0
456
		local SoundEX2 = Instance.new("Part", workspace)
457
		SoundEX2.Shape = "Ball"
458
		SoundEX2.Anchored = false
459
		SoundEX2.CanCollide = false
460
		SoundEX.CanCollide = false
461
		SoundEX2.BrickColor = BrickColor.new("Lime green")
462
		SoundEX2.CFrame = LSpeaker1.CFrame
463
		SoundEX2.Material = Enum.Material.ForceField
464
		SoundEX.Material = Enum.Material.ForceField
465
		SoundEX2.Transparency = 0
466
		Debris:AddItem(SoundEX, 0.5)
467
		Debris:AddItem(SoundEX2, 0.5)
468
		SoundEX.Size = Vector3.new(1, 1, 1)
469
		SoundEX2.Size = Vector3.new(1, 1, 1)
470
		wait()
471
		SoundEX.Velocity = Vector3.new(0, 0, 0)
472
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
473
		SoundEX2.Transparency = 0.1
474
		SoundEX.Transparency = 0.1
475
		SoundEX.Size = SoundEX.Size * 1.35
476
		SoundEX2.Size = SoundEX2.Size * 1.35
477
		wait()
478
		SoundEX.Velocity = Vector3.new(0, 0, 0)
479
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
480
		SoundEX.Size = SoundEX.Size * 1.35
481
		SoundEX2.Size = SoundEX2.Size * 1.35
482
		SoundEX2.Transparency = 0.2
483
		SoundEX.Transparency = 0.2
484
		wait()
485
		SoundEX.Velocity = Vector3.new(0, 0, 0)
486
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
487
		SoundEX.Size = SoundEX.Size * 1.35
488
		SoundEX2.Size = SoundEX2.Size * 1.35
489
		SoundEX2.Transparency = 0.3
490
		SoundEX.Transparency = 0.3
491
		wait()
492
		SoundEX.Velocity = Vector3.new(0, 0, 0)
493
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
494
		SoundEX.Size = SoundEX.Size * 1.35
495
		SoundEX2.Size = SoundEX2.Size * 1.35
496
		SoundEX2.Transparency = 0.4
497
		SoundEX.Transparency = 0.4
498
		wait()
499
		SoundEX.Velocity = Vector3.new(0, 0, 0)
500
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
501
		SoundEX.Size = SoundEX.Size * 1.35
502
		SoundEX2.Size = SoundEX2.Size * 1.35
503
		SoundEX2.Transparency = 0.5
504
		SoundEX.Transparency = 0.5
505
		wait()
506
		SoundEX.Velocity = Vector3.new(0, 0, 0)
507
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
508
		SoundEX.Size = SoundEX.Size * 1.35
509
		SoundEX2.Size = SoundEX2.Size * 1.35
510
		SoundEX2.Transparency = 0.6
511
		SoundEX.Transparency = 0.6
512
		wait()
513
		SoundEX.Velocity = Vector3.new(0, 0, 0)
514
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
515
		SoundEX.Size = SoundEX.Size * 1.35
516
		SoundEX2.Size = SoundEX2.Size * 1.35
517
		SoundEX2.Transparency = 0.7
518
		SoundEX.Transparency = 0.7
519
		wait()
520
		SoundEX.Velocity = Vector3.new(0, 0, 0)
521
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
522
		SoundEX.Size = SoundEX.Size * 1.35
523
		SoundEX2.Size = SoundEX2.Size * 1.35
524
		SoundEX2.Transparency = 0.8
525
		SoundEX.Transparency = 0.8
526
		wait()
527
		SoundEX.Velocity = Vector3.new(0, 0, 0)
528
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
529
		SoundEX.Size = SoundEX.Size * 1.35
530
		SoundEX2.Size = SoundEX2.Size * 1.35
531
		SoundEX2.Transparency = 0.9
532
		SoundEX.Transparency = 0.9
533
		wait()
534
		SoundEX.Velocity = Vector3.new(0, 0, 0)
535
		SoundEX2.Velocity = Vector3.new(0, 0, 0)
536
		SoundEX.Size = SoundEX.Size * 1.35
537
		SoundEX2.Size = SoundEX2.Size * 1.35
538
		SoundEX2.Transparency = 1
539
		SoundEX.Transparency = 1
540
		dam = false
541
		SoundEX.Touched:Connect(function(s)
542
			if s.Parent:FindFirstChildOfClass("Humanoid") and s.Parent.Name ~= char.Name then
543
				if dam == false then
544
					local hit = Instance.new("Sound", s)
545
					hit.SoundId = "rbxassetid://406913243"
546
					hit:Play()
547
					s.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(10)
548
					dam = true
549
				end
550
			end
551
		end)
552
		SoundEX2.Touched:Connect(function(s)
553
			if s.Parent:FindFirstChildOfClass("Humanoid") and s.Parent.Name ~= char.Name then
554
				if dam == false then
555
					local hit = Instance.new("Sound", s)
556
					hit.SoundId = "rbxassetid://406913243"
557
					hit:Play()
558
					s.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(10)
559
					dam = true
560
				end
561
			end
562
		end)
563
	end
564
end)
565
566
567
568
569
570
571
572
--// Instance Creation Functions \\--
573
574
 
575
function Part(parent,color,material,size,cframe,anchored,cancollide)
576
    local part = IN("Part")
577
    part.Parent = parent or Char
578
    part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
579
    part.Material = material or Enum.Material.SmoothPlastic
580
    part.TopSurface,part.BottomSurface=10,10
581
    part.Size = size or V3.N(1,1,1)
582
    part.CFrame = cframe or CF.N(0,0,0)
583
    part.CanCollide = cancollide or false
584
    part.Anchored = anchored or false
585
    return part
586
end
587
 
588
function Weld(part0,part1,c0,c1)
589
    local weld = IN("Weld")
590
    weld.Parent = part0
591
    weld.Part0 = part0
592
    weld.Part1 = part1
593
    weld.C0 = c0 or CF.N()
594
    weld.C1 = c1 or CF.N()
595
    return weld
596
end
597
 
598
function Mesh(parent,meshtype,meshid,textid,scale,offset)
599
    local part = IN("SpecialMesh")
600
    part.MeshId = meshid or ""
601
    part.TextureId = textid or ""
602
    part.Scale = scale or V3.N(1,1,1)
603
    part.Offset = offset or V3.N(0,0,0)
604
    part.MeshType = meshtype or Enum.MeshType.Sphere
605
    part.Parent = parent
606
    return part
607
end
608
 
609
NewInstance = function(instance,parent,properties)
610
    local inst = Instance.new(instance)
611
    inst.Parent = parent
612
    if(properties)then
613
        for i,v in next, properties do
614
            pcall(function() inst[i] = v end)
615
        end
616
    end
617
    return inst;
618
end
619
 
620
function Clone(instance,parent,properties)
621
    local inst = instance:Clone()
622
    inst.Parent = parent
623
    if(properties)then
624
        for i,v in next, properties do
625
            pcall(function() inst[i] = v end)
626
        end
627
    end
628
    return inst;
629
end
630
 
631
 
632
 
633
 
634
--// Customization \\--
635
 
636
local DamageColor = BrickColor.new'White'
637
 
638
--// Stop animations \\--
639
for _,v in next, Hum:GetPlayingAnimationTracks() do
640
    v:Stop();
641
end
642
 
643
pcall(game.Destroy,Char:FindFirstChild'Animate')
644
pcall(game.Destroy,Hum:FindFirstChild'Animator')
645
 
646
--// Joints \\--
647
 
648
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5,0.5,0),C1 = CF.N(0,.5,0)})
649
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5,0.5,0),C1 = CF.N(0,.5,0)})
650
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5,0)})
651
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5,-1,0),C1 = CF.N(0,1,0)})
652
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5,-1,0),C1 = CF.N(0,1,0)})
653
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
654
 
655
local LSC0 = LS.C0
656
local RSC0 = RS.C0
657
local NKC0 = NK.C0
658
local LHC0 = LH.C0
659
local RHC0 = RH.C0
660
local RJC0 = RJ.C0
661
 
662
--// Artificial HB \\--
663
 
664
local ArtificialHB = IN("BindableEvent", script)
665
ArtificialHB.Name = "Heartbeat"
666
 
667
script:WaitForChild("Heartbeat")
668
 
669
local tf = 0
670
local allowframeloss = false
671
local tossremainder = false
672
local lastframe = tick()
673
local frame = 1/Frame_Speed
674
ArtificialHB:Fire()
675
 
676
game:GetService("RunService").Heartbeat:connect(function(s, p)
677
    tf = tf + s
678
    if tf >= frame then
679
        if allowframeloss then
680
            script.Heartbeat:Fire()
681
            lastframe = tick()
682
        else
683
            for i = 1, math.floor(tf / frame) do
684
                ArtificialHB:Fire()
685
            end
686
            lastframe = tick()
687
        end
688
        if tossremainder then
689
            tf = 0
690
        else
691
            tf = tf - frame * math.floor(tf / frame)
692
        end
693
    end
694
end)
695
 
696
function swait(num)
697
    if num == 0 or num == nil then
698
        ArtificialHB.Event:wait()
699
    else
700
        for i = 0, num do
701
            ArtificialHB.Event:wait()
702
        end
703
    end
704
end
705
 
706
 
707
708
mesuk = "Put id of the music here"
709
710
 
711
while true do
712
    swait()
713
	
714
 	Sine = Sine + Change
715
 
716
    local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), Char)
717
   
718
    local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
719
    local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed > 24 and "Run" or "Walk") or hitfloor and "Idle")
720
    if(not Effects or not Effects.Parent)then
721
        Effects = IN("Model",Char)
722
        Effects.Name = "Effects"
723
    end                                                                                                                                                                                                                                                                                                                                                                                                            
724
        if(State == 'Walk')then
725
        local wsVal = 20 / (Hum.WalkSpeed/16)
726
        local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
727
        Change = 3
728
        RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
729
        LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
730
    else
731
        RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
732
        LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
733
    end
734
 
735
    Hum.WalkSpeed = WalkSpeed
736
   
737
    if(NeutralAnims)then   
738
        if(State == 'Idle')then
739
            local Alpha = .1
740
            Change = .75
741
            RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0*M.C(Sine/12),.2*M.C(Sine/6),0)*CF.A(M.R(0*M.C(Sine/12)),0,0),Alpha)
742
            NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(0*M.C(Sine/12)),0,0),Alpha)
743
            LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0)*CF.A(M.R(0.01),0,M.R(-10*M.C(Sine/12))),Alpha)
744
            RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(0.01),0,M.R(10*M.C(Sine/12))),Alpha)
745
            LH.C0 = LH.C0:lerp(LHC0*CF.N(0*M.C(Sine/12),0*M.C(Sine/6),0)*CF.A(M.R(0*M.C(Sine/12)),M.R(7),0),Alpha)
746
            RH.C0 = RH.C0:lerp(RHC0*CF.N(0*M.C(Sine/12),0*M.C(Sine/6),0)*CF.A(M.R(0*M.C(Sine/12)),M.R(-7),0),Alpha)
747
            -- idle
748
        elseif(State == 'Run')then
749
            local wsVal = 20 / (Hum.WalkSpeed/16)
750
            local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
751
            RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
752
            NK.C0 = NK.C0:lerp(NKC0,Alpha)
753
            LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
754
            RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
755
            LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
756
            RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
757
        elseif(State == 'Walk')then
758
            local wsVal = 20 / (Hum.WalkSpeed/16)
759
            local Alpha = math.min(.3 * (Hum.WalkSpeed/16),1)
760
            RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(0*M.C(Sine/wsVal)),0),Alpha)
761
            NK.C0 = NK.C0:lerp(NKC0,Alpha)
762
            LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
763
764
            RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha)
765
766
            LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
767
            RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
768
        elseif(State == 'Jump')then
769
            local Alpha = .1
770
            local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
771
            LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(5)),Alpha)
772
            RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(-5)),Alpha)
773
            RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
774
            NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
775
            LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
776
            RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
777
        elseif(State == 'Fall')then
778
            local Alpha = .1
779
            local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
780
            LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-5)+idk),Alpha)
781
            RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(5)-idk),Alpha)
782
            RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
783
            NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
784
            LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
785
            RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
786
        elseif(State == 'Paralyzed')then
787
            -- paralyzed
788
        elseif(State == 'Sit')then
789
            -- sit
790
        end
791
    end
792
end