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| 1 | --//====================================================\\-- | |
| 2 | --|| CREATED BY SHACKLUSTER, EDIT BY AINGOAM | |
| 3 | --\\====================================================//-- | |
| 4 | ||
| 5 | ||
| 6 | ||
| 7 | wait(0.2) | |
| 8 | ||
| 9 | ||
| 10 | ||
| 11 | Player = game:GetService("Players").LocalPlayer
| |
| 12 | PlayerGui = Player.PlayerGui | |
| 13 | Cam = workspace.CurrentCamera | |
| 14 | Backpack = Player.Backpack | |
| 15 | Character = Player.Character | |
| 16 | Humanoid = Character.Humanoid | |
| 17 | Mouse = Player:GetMouse() | |
| 18 | RootPart = Character["HumanoidRootPart"] | |
| 19 | Torso = Character["Torso"] | |
| 20 | Head = Character["Head"] | |
| 21 | RightArm = Character["Right Arm"] | |
| 22 | LeftArm = Character["Left Arm"] | |
| 23 | RightLeg = Character["Right Leg"] | |
| 24 | LeftLeg = Character["Left Leg"] | |
| 25 | RootJoint = RootPart["RootJoint"] | |
| 26 | Neck = Torso["Neck"] | |
| 27 | RightShoulder = Torso["Right Shoulder"] | |
| 28 | LeftShoulder = Torso["Left Shoulder"] | |
| 29 | RightHip = Torso["Right Hip"] | |
| 30 | LeftHip = Torso["Left Hip"] | |
| 31 | local sick = Instance.new("Sound",Torso)
| |
| 32 | - | sick.SoundId = "rbxassetid://325107611" |
| 32 | + | sick.SoundId = "rbxassetid://145655556" |
| 33 | sick.Looped = true | |
| 34 | sick.Pitch = 1 | |
| 35 | - | sick.Volume = 5 |
| 35 | + | sick.Volume = 8 |
| 36 | sick.TimePosition = 16.3 | |
| 37 | sick:Play() | |
| 38 | ||
| 39 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 40 | naeeym2.AlwaysOnTop = true | |
| 41 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 42 | - | hat = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
|
| 42 | + | |
| 43 | - | w3ld = Instance.new("Weld", hat)
|
| 43 | + | |
| 44 | - | w3ld.Part0 = hat |
| 44 | + | |
| 45 | - | w3ld.Part1 = game.Players.LocalPlayer.Character.Head |
| 45 | + | |
| 46 | - | w3ld.C0 = w3ld.C0 * CFrame.new(0,-0.5,-0.1) |
| 46 | + | |
| 47 | - | mesh = Instance.new("SpecialMesh", hat)
|
| 47 | + | |
| 48 | - | mesh.MeshId = "http://www.roblox.com/asset/?id=19326912" |
| 48 | + | |
| 49 | - | mesh.TextureId = "http://www.roblox.com/asset/?id=102397532" |
| 49 | + | |
| 50 | - | ---------------------------------------- |
| 50 | + | tecks2.Text = "Βĺâçķ C͎̕o̼̹͆d͓͋͜e̝̞" |
| 51 | - | -- Originally made by Alfederate :D -- |
| 51 | + | |
| 52 | - | ---------------------------------------- |
| 52 | + | |
| 53 | tecks2.TextStrokeTransparency = 1 | |
| 54 | - | -- there's no time to explain! -- |
| 54 | + | |
| 55 | - | for i,v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do if v:IsA("Accessory") then v:Destroy() end end for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if v:IsA("Shirt") then v:Remove() end end for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if v:IsA("Pants") then v:Remove() end end wait()shirt = Instance.new("Shirt", game:GetService("Players").LocalPlayer.Character) shirt.Name = "Shirt" pants = Instance.new("Pants", game:GetService("Players").LocalPlayer.Character) pants.Name = "Pants"
|
| 55 | + | tecks2.TextStrokeColor3 = Color3.new(0,0,0) |
| 56 | - | game:GetService("Players").LocalPlayer.Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=781724178"
|
| 56 | + | tecks2.Size = UDim2.new(1,0,0.5,0) |
| 57 | - | game:GetService("Players").LocalPlayer.Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=783023476"
|
| 57 | + | |
| 58 | - | game.Players.LocalPlayer.Character.Head.face.Texture = "http://www.roblox.com/asset/?id=775503445" |
| 58 | + | |
| 59 | IT = Instance.new | |
| 60 | CF = CFrame.new | |
| 61 | VT = Vector3.new | |
| 62 | RAD = math.rad | |
| 63 | C3 = Color3.new | |
| 64 | UD2 = UDim2.new | |
| 65 | BRICKC = BrickColor.new | |
| 66 | ANGLES = CFrame.Angles | |
| 67 | EULER = CFrame.fromEulerAnglesXYZ | |
| 68 | COS = math.cos | |
| 69 | ACOS = math.acos | |
| 70 | SIN = math.sin | |
| 71 | ASIN = math.asin | |
| 72 | ABS = math.abs | |
| 73 | MRANDOM = math.random | |
| 74 | - | tecks2.Text = "Rick" |
| 74 | + | |
| 75 | ||
| 76 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 77 | local NEWMESH = IT(MESH) | |
| 78 | if MESH == "SpecialMesh" then | |
| 79 | - | tecks2.TextStrokeColor3 = Color3.new(0,155,155) |
| 79 | + | |
| 80 | - | tecks2.Size = UDim2.new(0,155,155) |
| 80 | + | |
| 81 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 82 | end | |
| 83 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 84 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 85 | end | |
| 86 | end | |
| 87 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 88 | NEWMESH.Scale = SCALE | |
| 89 | NEWMESH.Parent = PARENT | |
| 90 | return NEWMESH | |
| 91 | end | |
| 92 | ||
| 93 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
| 94 | local NEWPART = IT("Part")
| |
| 95 | NEWPART.formFactor = FORMFACTOR | |
| 96 | NEWPART.Reflectance = REFLECTANCE | |
| 97 | NEWPART.Transparency = TRANSPARENCY | |
| 98 | NEWPART.CanCollide = false | |
| 99 | NEWPART.Locked = true | |
| 100 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 101 | NEWPART.Name = NAME | |
| 102 | NEWPART.Size = SIZE | |
| 103 | NEWPART.Position = Torso.Position | |
| 104 | NEWPART.Material = MATERIAL | |
| 105 | NEWPART:BreakJoints() | |
| 106 | NEWPART.Parent = PARENT | |
| 107 | return NEWPART | |
| 108 | end | |
| 109 | ||
| 110 | ||
| 111 | --//=================================\\ | |
| 112 | --|| CUSTOMIZATION | |
| 113 | --\\=================================// | |
| 114 | ||
| 115 | Class_Name = "₱Ɽł₴₥.exe" | |
| 116 | Weapon_Name = "Add-ons" | |
| 117 | ||
| 118 | Custom_Colors = {
| |
| 119 | Custom_Color_1 = BRICKC("Toothpaste"); --1st color for the weapon.
| |
| 120 | Custom_Color_2 = BRICKC("Toothpaste"); --2nd color for the weapon.
| |
| 121 | ||
| 122 | Custom_Color_3 = BRICKC("Toothpaste"); --Color for the abilities.
| |
| 123 | Custom_Color_4 = BRICKC("Toothpaste"); --Color for the secondary bar.
| |
| 124 | Custom_Color_5 = BRICKC("Toothpaste"); --Color for the mana bar.
| |
| 125 | Custom_Color_6 = BRICKC("Toothpaste"); --Color for the health bar.
| |
| 126 | Custom_Color_7 = BRICKC("Toothpaste"); --Color for the stun bar.
| |
| 127 | ||
| 128 | Custom_Color_8 = BRICKC("Toothpaste"); --Background for the mana bar.
| |
| 129 | Custom_Color_9 = BRICKC("Toothpaste"); --Background for the secondary mana bar.
| |
| 130 | Custom_Color_10 = BRICKC("Toothpaste"); --Background for the stun bar.
| |
| 131 | Custom_Color_11 = BRICKC("Toothpaste"); --Background for the health bar.
| |
| 132 | Custom_Color_12 = BRICKC("Toothpaste"); --Background for the abilities.
| |
| 133 | } | |
| 134 | ||
| 135 | ||
| 136 | Player_Size = 1 --Size of the player. | |
| 137 | Animation_Speed = 3 | |
| 138 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 139 | ||
| 140 | local Speed = 36 | |
| 141 | local Effects2 = {}
| |
| 142 | ||
| 143 | --//=================================\\ | |
| 144 | --|| END OF CUSTOMIZATION | |
| 145 | --\\=================================// | |
| 146 | ||
| 147 | local function weldBetween(a, b) | |
| 148 | local weldd = Instance.new("ManualWeld")
| |
| 149 | weldd.Part0 = a | |
| 150 | weldd.Part1 = b | |
| 151 | weldd.C0 = CFrame.new() | |
| 152 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 153 | weldd.Parent = a | |
| 154 | return weldd | |
| 155 | end | |
| 156 | ||
| 157 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
| 158 | local acs = Instance.new("Part")
| |
| 159 | acs.CanCollide = false | |
| 160 | acs.Anchored = false | |
| 161 | acs.Size = Vector3.new(0,0,0) | |
| 162 | acs.CFrame = attachmentpart.CFrame | |
| 163 | acs.Parent = Character | |
| 164 | acs.BrickColor = color | |
| 165 | local meshs = Instance.new("SpecialMesh")
| |
| 166 | meshs.MeshId = mesh | |
| 167 | meshs.TextureId = texture | |
| 168 | meshs.Parent = acs | |
| 169 | meshs.Scale = scale | |
| 170 | meshs.Offset = offset | |
| 171 | weldBetween(attachmentpart,acs) | |
| 172 | end | |
| 173 | ||
| 174 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
| 175 | if TYPE == "Gem" then | |
| 176 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 177 | acs.Anchored = false | |
| 178 | acs.CanCollide = false | |
| 179 | acs.CFrame = PART.CFrame | |
| 180 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
| |
| 181 | weldBetween(PART,acs) | |
| 182 | elseif TYPE == "Skull" then | |
| 183 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 184 | acs.Anchored = false | |
| 185 | acs.CanCollide = false | |
| 186 | acs.CFrame = PART.CFrame | |
| 187 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
| |
| 188 | weldBetween(PART,acs) | |
| 189 | elseif TYPE == "Eye" then | |
| 190 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
| 191 | acs.Anchored = false | |
| 192 | acs.CanCollide = false | |
| 193 | acs.CFrame = PART.CFrame | |
| 194 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
| |
| 195 | weldBetween(PART,acs) | |
| 196 | end | |
| 197 | end | |
| 198 | ||
| 199 | --//=================================\\ | |
| 200 | --|| USEFUL VALUES | |
| 201 | --\\=================================// | |
| 202 | ||
| 203 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 204 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 205 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 206 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 207 | local CO1 = 0 | |
| 208 | local CO2 = 0 | |
| 209 | local CO3 = 0 | |
| 210 | local CO4 = 0 | |
| 211 | local CHANGEDEFENSE = 0 | |
| 212 | local CHANGEDAMAGE = 0 | |
| 213 | local CHANGEMOVEMENT = 0 | |
| 214 | local ANIM = "Idle" | |
| 215 | local ATTACK = false | |
| 216 | local EQUIPPED = false | |
| 217 | local HOLD = false | |
| 218 | local COMBO = 1 | |
| 219 | local LASTPOINT = nil | |
| 220 | local BLCF = nil | |
| 221 | local SCFR = nil | |
| 222 | local STAGGERHITANIM = false | |
| 223 | local STAGGERANIM = false | |
| 224 | local STUNANIM = false | |
| 225 | local CRITCHANCENUMBER = 0 | |
| 226 | local IDLENUMBER = 0 | |
| 227 | local DONUMBER = 0 | |
| 228 | local HANDIDLE = false | |
| 229 | local SINE = 0 | |
| 230 | local CHANGE = 2 / Animation_Speed | |
| 231 | local WALKINGANIM = false | |
| 232 | local WALK = 0 | |
| 233 | local KEYHOLD = false | |
| 234 | local DISABLEJUMPING = false | |
| 235 | local HASBEENBLOCKED = false | |
| 236 | local STUNDELAYNUMBER = 0 | |
| 237 | local MANADELAYNUMBER = 0 | |
| 238 | local SECONDARYMANADELAYNUMBER = 0 | |
| 239 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 240 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 241 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 242 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 243 | local WEAPONGUI = IT("ScreenGui", nil)
| |
| 244 | WEAPONGUI.Name = "Weapon GUI" | |
| 245 | local WEAPONTOOL = IT("HopperBin", nil)
| |
| 246 | WEAPONTOOL.Name = Weapon_Name | |
| 247 | local Weapon = IT("Model")
| |
| 248 | Weapon.Name = Weapon_Name | |
| 249 | local Effects = IT("Folder", Weapon)
| |
| 250 | Effects.Name = "Effects" | |
| 251 | local ANIMATOR = Humanoid.Animator | |
| 252 | local ANIMATE = Character.Animate | |
| 253 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
| |
| 254 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
| |
| 255 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
| |
| 256 | local HITBLOCKSOUNDS = {"199148933", "199148947"}
| |
| 257 | local CUTSOUNDS = {"645750958","645747150"}
| |
| 258 | local VICIOUSWOOSH = "658941933" | |
| 259 | local RELEASESOUND = "565538688" | |
| 260 | local CHARGESOUND = "565538601" | |
| 261 | local UNANCHOR = true | |
| 262 | local MAGICPARTICLE = "341277531" | |
| 263 | ||
| 264 | --//=================================\\ | |
| 265 | --\\=================================// | |
| 266 | ||
| 267 | --//=================================\\ | |
| 268 | --|| STATS | |
| 269 | --\\=================================// | |
| 270 | ||
| 271 | if Character:FindFirstChild("Stats") ~= nil then
| |
| 272 | Character:FindFirstChild("Stats").Parent = nil
| |
| 273 | end | |
| 274 | ||
| 275 | local Stats = IT("Folder", nil)
| |
| 276 | Stats.Name = "Stats" | |
| 277 | local ChangeStat = IT("Folder", Stats)
| |
| 278 | ChangeStat.Name = "ChangeStat" | |
| 279 | local Defense = IT("NumberValue", Stats)
| |
| 280 | Defense.Name = "Defense" | |
| 281 | Defense.Value = 1 | |
| 282 | local Movement = IT("NumberValue", Stats)
| |
| 283 | Movement.Name = "Movement" | |
| 284 | Movement.Value = 1 | |
| 285 | local Damage = IT("NumberValue", Stats)
| |
| 286 | Damage.Name = "Damage" | |
| 287 | Damage.Value = 1 | |
| 288 | local Mana = IT("NumberValue", Stats)
| |
| 289 | - | local MAGICPARTICLE = "1278569371" |
| 289 | + | |
| 290 | Mana.Value = 0 | |
| 291 | local SecondaryMana = IT("NumberValue", Stats)
| |
| 292 | SecondaryMana.Name = "SecondaryMana" | |
| 293 | SecondaryMana.Value = 0 | |
| 294 | local CanCrit = IT("BoolValue", Stats)
| |
| 295 | CanCrit.Name = "CanCrit" | |
| 296 | CanCrit.Value = false | |
| 297 | local CritChance = IT("NumberValue", Stats)
| |
| 298 | CritChance.Name = "CritChance" | |
| 299 | CritChance.Value = 20 | |
| 300 | local CanPenetrateArmor = IT("BoolValue", Stats)
| |
| 301 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
| 302 | CanPenetrateArmor.Value = false | |
| 303 | local AntiTeamKill = IT("BoolValue", Stats)
| |
| 304 | AntiTeamKill.Name = "AntiTeamKill" | |
| 305 | AntiTeamKill.Value = false | |
| 306 | local Rooted = IT("BoolValue", Stats)
| |
| 307 | Rooted.Name = "Rooted" | |
| 308 | Rooted.Value = false | |
| 309 | local Block = IT("BoolValue", Stats)
| |
| 310 | Block.Name = "Block" | |
| 311 | Block.Value = false | |
| 312 | local RecentEnemy = IT("ObjectValue", Stats)
| |
| 313 | RecentEnemy.Name = "RecentEnemy" | |
| 314 | RecentEnemy.Value = nil | |
| 315 | local StaggerHit = IT("BoolValue", Stats)
| |
| 316 | StaggerHit.Name = "StaggerHit" | |
| 317 | StaggerHit.Value = false | |
| 318 | local Stagger = IT("BoolValue", Stats)
| |
| 319 | Stagger.Name = "Stagger" | |
| 320 | Stagger.Value = false | |
| 321 | local Stun = IT("BoolValue", Stats)
| |
| 322 | Stun.Name = "Stun" | |
| 323 | Stun.Value = false | |
| 324 | local StunValue = IT("NumberValue", Stats)
| |
| 325 | StunValue.Name = "StunValue" | |
| 326 | StunValue.Value = 0 | |
| 327 | ||
| 328 | ||
| 329 | --//=================================\\ | |
| 330 | --\\=================================// | |
| 331 | ||
| 332 | ||
| 333 | ||
| 334 | ||
| 335 | ||
| 336 | --//=================================\\ | |
| 337 | --|| DEBUFFS / BUFFS | |
| 338 | --\\=================================// | |
| 339 | ||
| 340 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
| |
| 341 | DEFENSECHANGE1.Name = "ChangeDefense" | |
| 342 | DEFENSECHANGE1.Value = 0 | |
| 343 | ||
| 344 | local MOVEMENTCHANGE1 = IT("NumberValue", nil)
| |
| 345 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
| 346 | MOVEMENTCHANGE1.Value = 0 | |
| 347 | ||
| 348 | --//=================================\\ | |
| 349 | --\\=================================// | |
| 350 | ||
| 351 | ||
| 352 | ||
| 353 | ||
| 354 | ||
| 355 | --//=================================\\ | |
| 356 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 357 | --\\=================================// | |
| 358 | ||
| 359 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 360 | ArtificialHB.Name = "ArtificialHB" | |
| 361 | ||
| 362 | script:WaitForChild("ArtificialHB")
| |
| 363 | ||
| 364 | frame = Frame_Speed | |
| 365 | tf = 0 | |
| 366 | allowframeloss = false | |
| 367 | tossremainder = false | |
| 368 | lastframe = tick() | |
| 369 | script.ArtificialHB:Fire() | |
| 370 | ||
| 371 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 372 | tf = tf + s | |
| 373 | if tf >= frame then | |
| 374 | if allowframeloss then | |
| 375 | script.ArtificialHB:Fire() | |
| 376 | lastframe = tick() | |
| 377 | else | |
| 378 | for i = 1, math.floor(tf / frame) do | |
| 379 | script.ArtificialHB:Fire() | |
| 380 | end | |
| 381 | lastframe = tick() | |
| 382 | end | |
| 383 | if tossremainder then | |
| 384 | tf = 0 | |
| 385 | else | |
| 386 | tf = tf - frame * math.floor(tf / frame) | |
| 387 | end | |
| 388 | end | |
| 389 | end) | |
| 390 | ||
| 391 | --//=================================\\ | |
| 392 | --\\=================================// | |
| 393 | ||
| 394 | ||
| 395 | ||
| 396 | ||
| 397 | ||
| 398 | --//=================================\\ | |
| 399 | --|| SOME FUNCTIONS | |
| 400 | --\\=================================// | |
| 401 | ||
| 402 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 403 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 404 | end | |
| 405 | ||
| 406 | function PositiveAngle(NUMBER) | |
| 407 | if NUMBER >= 0 then | |
| 408 | NUMBER = 0 | |
| 409 | end | |
| 410 | return NUMBER | |
| 411 | end | |
| 412 | ||
| 413 | function NegativeAngle(NUMBER) | |
| 414 | if NUMBER <= 0 then | |
| 415 | NUMBER = 0 | |
| 416 | end | |
| 417 | return NUMBER | |
| 418 | end | |
| 419 | ||
| 420 | function Swait(NUMBER) | |
| 421 | if NUMBER == 0 or NUMBER == nil then | |
| 422 | ArtificialHB.Event:wait() | |
| 423 | else | |
| 424 | for i = 1, NUMBER do | |
| 425 | ArtificialHB.Event:wait() | |
| 426 | end | |
| 427 | end | |
| 428 | end | |
| 429 | ||
| 430 | function QuaternionFromCFrame(cf) | |
| 431 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 432 | local trace = m00 + m11 + m22 | |
| 433 | if trace > 0 then | |
| 434 | local s = math.sqrt(1 + trace) | |
| 435 | local recip = 0.5 / s | |
| 436 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 437 | else | |
| 438 | local i = 0 | |
| 439 | if m11 > m00 then | |
| 440 | i = 1 | |
| 441 | end | |
| 442 | if m22 > (i == 0 and m00 or m11) then | |
| 443 | i = 2 | |
| 444 | end | |
| 445 | if i == 0 then | |
| 446 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 447 | local recip = 0.5 / s | |
| 448 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 449 | elseif i == 1 then | |
| 450 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 451 | local recip = 0.5 / s | |
| 452 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 453 | elseif i == 2 then | |
| 454 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 455 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 456 | end | |
| 457 | end | |
| 458 | end | |
| 459 | ||
| 460 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 461 | local xs, ys, zs = x + x, y + y, z + z | |
| 462 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 463 | local xx = x * xs | |
| 464 | local xy = x * ys | |
| 465 | local xz = x * zs | |
| 466 | local yy = y * ys | |
| 467 | local yz = y * zs | |
| 468 | local zz = z * zs | |
| 469 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 470 | end | |
| 471 | ||
| 472 | function QuaternionSlerp(a, b, t) | |
| 473 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 474 | local startInterp, finishInterp; | |
| 475 | if cosTheta >= 0.0001 then | |
| 476 | if (1 - cosTheta) > 0.0001 then | |
| 477 | local theta = ACOS(cosTheta) | |
| 478 | local invSinTheta = 1 / SIN(theta) | |
| 479 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 480 | finishInterp = SIN(t * theta) * invSinTheta | |
| 481 | else | |
| 482 | startInterp = 1 - t | |
| 483 | finishInterp = t | |
| 484 | end | |
| 485 | else | |
| 486 | if (1 + cosTheta) > 0.0001 then | |
| 487 | local theta = ACOS(-cosTheta) | |
| 488 | local invSinTheta = 1 / SIN(theta) | |
| 489 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 490 | finishInterp = SIN(t * theta) * invSinTheta | |
| 491 | else | |
| 492 | startInterp = t - 1 | |
| 493 | finishInterp = t | |
| 494 | end | |
| 495 | end | |
| 496 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 497 | end | |
| 498 | ||
| 499 | function Clerp(a, b, t) | |
| 500 | local qa = {QuaternionFromCFrame(a)}
| |
| 501 | local qb = {QuaternionFromCFrame(b)}
| |
| 502 | local ax, ay, az = a.x, a.y, a.z | |
| 503 | local bx, by, bz = b.x, b.y, b.z | |
| 504 | local _t = 1 - t | |
| 505 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 506 | end | |
| 507 | ||
| 508 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 509 | local frame = IT("Frame")
| |
| 510 | frame.BackgroundTransparency = TRANSPARENCY | |
| 511 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 512 | frame.Position = POSITION | |
| 513 | frame.Size = SIZE | |
| 514 | frame.BackgroundColor3 = COLOR | |
| 515 | frame.BorderColor3 = BORDERCOLOR | |
| 516 | frame.Name = NAME | |
| 517 | frame.Parent = PARENT | |
| 518 | return frame | |
| 519 | end | |
| 520 | ||
| 521 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 522 | local label = IT("TextLabel")
| |
| 523 | label.BackgroundTransparency = 1 | |
| 524 | label.Size = UD2(1, 0, 1, 0) | |
| 525 | label.Position = UD2(0, 0, 0, 0) | |
| 526 | label.TextColor3 = C3(255, 255, 255) | |
| 527 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 528 | label.TextTransparency = TRANSPARENCY | |
| 529 | label.FontSize = TEXTFONTSIZE | |
| 530 | label.Font = TEXTFONT | |
| 531 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 532 | label.TextScaled = true | |
| 533 | label.Text = TEXT | |
| 534 | label.Name = NAME | |
| 535 | label.Parent = PARENT | |
| 536 | return label | |
| 537 | end | |
| 538 | ||
| 539 | function NoOutlines(PART) | |
| 540 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 541 | end | |
| 542 | ||
| 543 | ||
| 544 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 545 | local NEWWELD = IT(TYPE) | |
| 546 | NEWWELD.Part0 = PART0 | |
| 547 | NEWWELD.Part1 = PART1 | |
| 548 | NEWWELD.C0 = C0 | |
| 549 | NEWWELD.C1 = C1 | |
| 550 | NEWWELD.Parent = PARENT | |
| 551 | return NEWWELD | |
| 552 | end | |
| 553 | ||
| 554 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 555 | local NEWSOUND = nil | |
| 556 | coroutine.resume(coroutine.create(function() | |
| 557 | NEWSOUND = IT("Sound", PARENT)
| |
| 558 | NEWSOUND.Volume = VOLUME | |
| 559 | NEWSOUND.Pitch = PITCH | |
| 560 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 561 | --Swait() | |
| 562 | NEWSOUND:play() | |
| 563 | if DOESLOOP == false then | |
| 564 | repeat Swait() until NEWSOUND.Playing == false | |
| 565 | NEWSOUND:remove() | |
| 566 | elseif DOESLOOP == true then | |
| 567 | NEWSOUND.Looped = true | |
| 568 | end | |
| 569 | end)) | |
| 570 | return NEWSOUND | |
| 571 | end | |
| 572 | ||
| 573 | function CFrameFromTopBack(at, top, back) | |
| 574 | local right = top:Cross(back) | |
| 575 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 576 | end | |
| 577 | ||
| 578 | function CreateWave(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
| 579 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 580 | local mesh = IT("SpecialMesh",wave)
| |
| 581 | mesh.MeshType = "FileMesh" | |
| 582 | wave.Anchored = true | |
| 583 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 584 | mesh.Scale = VT(size,size,size) | |
| 585 | mesh.Offset = VT(0,0,-size/8) | |
| 586 | wave.CFrame = CF(part.p) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
| 587 | coroutine.resume(coroutine.create(function(PART) | |
| 588 | for i = 1, waitt do | |
| 589 | Swait() | |
| 590 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
| 591 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 592 | if doesrotate == true then | |
| 593 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 594 | end | |
| 595 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 596 | if wave.Transparency > 0.99 then | |
| 597 | wave:remove() | |
| 598 | end | |
| 599 | end | |
| 600 | end)) | |
| 601 | end | |
| 602 | ||
| 603 | function CreateSwirl(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
| 604 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 605 | local mesh = IT("SpecialMesh",wave)
| |
| 606 | mesh.MeshType = "FileMesh" | |
| 607 | wave.Anchored = true | |
| 608 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 609 | mesh.Scale = VT(size,size,size) | |
| 610 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
| 611 | coroutine.resume(coroutine.create(function(PART) | |
| 612 | for i = 1, waitt do | |
| 613 | Swait() | |
| 614 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 615 | if doesrotate == true then | |
| 616 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 617 | end | |
| 618 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 619 | if wave.Transparency > 0.99 then | |
| 620 | wave:remove() | |
| 621 | end | |
| 622 | end | |
| 623 | end)) | |
| 624 | end | |
| 625 | ||
| 626 | function CreateTornado(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
| 627 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 628 | local mesh = IT("SpecialMesh",wave)
| |
| 629 | mesh.MeshType = "FileMesh" | |
| 630 | wave.Anchored = true | |
| 631 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
| 632 | mesh.Scale = VT(size,size,size) | |
| 633 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
| 634 | coroutine.resume(coroutine.create(function(PART) | |
| 635 | for i = 1, waitt do | |
| 636 | Swait() | |
| 637 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
| 638 | if doesrotate == true then | |
| 639 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 640 | end | |
| 641 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 642 | if wave.Transparency > 0.99 then | |
| 643 | wave:remove() | |
| 644 | end | |
| 645 | end | |
| 646 | end)) | |
| 647 | end | |
| 648 | ||
| 649 | function CreateRing(inair,size,doesrotate,rotatedirection,waitt,part,offset,spin1,spin2,color) | |
| 650 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 651 | local mesh = IT("SpecialMesh",wave)
| |
| 652 | mesh.MeshType = "FileMesh" | |
| 653 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 654 | mesh.Scale = VT(size,size,size) | |
| 655 | wave.Anchored = true | |
| 656 | mesh.Offset = VT(0,0,0) | |
| 657 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
| 658 | coroutine.resume(coroutine.create(function(PART) | |
| 659 | for i = 1, waitt do | |
| 660 | Swait() | |
| 661 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 662 | if doesrotate == true then | |
| 663 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(spin2, rotatedirection, spin1) | |
| 664 | end | |
| 665 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 666 | if wave.Transparency > 0.99 then | |
| 667 | wave:remove() | |
| 668 | end | |
| 669 | end | |
| 670 | end)) | |
| 671 | end | |
| 672 | ||
| 673 | function MagicSphere(size,waitt,part,color) | |
| 674 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(0,0,0)) | |
| 675 | local mesh = IT("SpecialMesh",wave)
| |
| 676 | mesh.MeshType = "Sphere" | |
| 677 | wave.Anchored = true | |
| 678 | mesh.Scale = VT(size,size,size) | |
| 679 | mesh.Offset = VT(0,0,0) | |
| 680 | wave.CFrame = part * ANGLES(RAD(0),RAD(0),RAD(0)) | |
| 681 | coroutine.resume(coroutine.create(function(PART) | |
| 682 | for i = 1, waitt do | |
| 683 | Swait() | |
| 684 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 685 | wave.Transparency = wave.Transparency + (1/waitt) | |
| 686 | if wave.Transparency > 0.99 then | |
| 687 | wave:remove() | |
| 688 | end | |
| 689 | end | |
| 690 | end)) | |
| 691 | end | |
| 692 | ||
| 693 | function MagicBlock(size,waitt,part,offset,color) | |
| 694 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(size,size,size)) | |
| 695 | local mesh = IT("BlockMesh",wave)
| |
| 696 | wave.Anchored = true | |
| 697 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(0),RAD(0),RAD(0)) | |
| 698 | coroutine.resume(coroutine.create(function(PART) | |
| 699 | for i = 1, waitt do | |
| 700 | Swait() | |
| 701 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 702 | wave.CFrame = CF(wave.Position) * ANGLES(RAD(math(-360,360)),RAD(math(-360,360)),RAD(math(-360,360))) | |
| 703 | wave.Transparency = wave.Transparency + (1/waitt) | |
| 704 | if wave.Transparency > 0.99 then | |
| 705 | wave:remove() | |
| 706 | end | |
| 707 | end | |
| 708 | end)) | |
| 709 | end | |
| 710 | ||
| 711 | local EyeSizes={
| |
| 712 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 713 | NumberSequenceKeypoint.new(1,0.2,0) | |
| 714 | } | |
| 715 | local EyeTrans={
| |
| 716 | NumberSequenceKeypoint.new(0,0,0), | |
| 717 | NumberSequenceKeypoint.new(1,1,0) | |
| 718 | } | |
| 719 | local PE=Instance.new("ParticleEmitter")
| |
| 720 | PE.LightEmission=0.3 | |
| 721 | PE.Size=NumberSequence.new(EyeSizes) | |
| 722 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 723 | PE.Rotation=NumberRange.new(0,360) | |
| 724 | PE.LockedToPart = false | |
| 725 | PE.Speed = NumberRange.new(0,0,0) | |
| 726 | PE.ZOffset = 0.3 | |
| 727 | PE.Rate = 999 | |
| 728 | PE.Name = "Particles" | |
| 729 | ||
| 730 | function CreateParticles(art,text,accel,drag,lifetime,type,isenabledbydefault,locked) | |
| 731 | local particle = nil | |
| 732 | coroutine.resume(coroutine.create(function(PART) | |
| 733 | particle = PE:Clone() | |
| 734 | Swait() | |
| 735 | particle.Rate = 999 | |
| 736 | particle.Parent = art | |
| 737 | particle.Acceleration = accel | |
| 738 | if type == "Fire" then | |
| 739 | local EyeSizes={
| |
| 740 | NumberSequenceKeypoint.new(0,0.5,0.3), | |
| 741 | NumberSequenceKeypoint.new(1,0.2,0.2) | |
| 742 | } | |
| 743 | particle.Size = NumberSequence.new(EyeSizes) | |
| 744 | elseif type == "Smoke" then | |
| 745 | local EyeSizes={
| |
| 746 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 747 | NumberSequenceKeypoint.new(1,5,0.5) | |
| 748 | } | |
| 749 | particle.Size = NumberSequence.new(EyeSizes) | |
| 750 | elseif type == "Solid" then | |
| 751 | local EyeSizes={
| |
| 752 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 753 | NumberSequenceKeypoint.new(1,0.5,0) | |
| 754 | } | |
| 755 | particle.Size = NumberSequence.new(EyeSizes) | |
| 756 | end | |
| 757 | particle.Lifetime=NumberRange.new(lifetime) | |
| 758 | particle.Drag = drag | |
| 759 | if locked == true then | |
| 760 | particle.LockedToPart = true | |
| 761 | end | |
| 762 | particle.Texture = "http://www.roblox.com/asset/?id="..text | |
| 763 | particle.Enabled = isenabledbydefault | |
| 764 | end)) | |
| 765 | return particle | |
| 766 | end | |
| 767 | ||
| 768 | local EyeSizes={
| |
| 769 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 770 | NumberSequenceKeypoint.new(1,0.2,0) | |
| 771 | } | |
| 772 | local EyeTrans={
| |
| 773 | NumberSequenceKeypoint.new(0,0,0), | |
| 774 | NumberSequenceKeypoint.new(1,1,0) | |
| 775 | } | |
| 776 | local PE2=Instance.new("ParticleEmitter")
| |
| 777 | PE2.LightEmission=0.8 | |
| 778 | PE2.Size=NumberSequence.new(EyeSizes) | |
| 779 | PE2.Transparency=NumberSequence.new(EyeTrans) | |
| 780 | PE2.Rotation=NumberRange.new(0,360) | |
| 781 | PE2.LockedToPart = false | |
| 782 | PE2.Speed = NumberRange.new(0,0,0) | |
| 783 | PE2.ZOffset = 0.3 | |
| 784 | PE2.Rate = 999 | |
| 785 | PE2.VelocitySpread = 90000 | |
| 786 | PE2.Name = "Particles" | |
| 787 | ||
| 788 | function CreateParticles2(art,accel,drag,lifetime,type,isenabledbydefault,locked,size,speed) | |
| 789 | local particle = nil | |
| 790 | coroutine.resume(coroutine.create(function(PART) | |
| 791 | particle = PE2:Clone() | |
| 792 | Swait() | |
| 793 | particle.Rate = 999 | |
| 794 | particle.Parent = art | |
| 795 | particle.Acceleration = accel | |
| 796 | if type == "Fire" then | |
| 797 | local EyeSizes={
| |
| 798 | NumberSequenceKeypoint.new(0,size,size/2), | |
| 799 | NumberSequenceKeypoint.new(1,size/4,size/8) | |
| 800 | } | |
| 801 | particle.Size = NumberSequence.new(EyeSizes) | |
| 802 | elseif type == "Smoke" then | |
| 803 | local EyeSizes={
| |
| 804 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 805 | NumberSequenceKeypoint.new(1,5,0.5) | |
| 806 | } | |
| 807 | particle.Size = NumberSequence.new(EyeSizes) | |
| 808 | elseif type == "Solid" then | |
| 809 | local EyeSizes={
| |
| 810 | NumberSequenceKeypoint.new(0,0.5,0), | |
| 811 | NumberSequenceKeypoint.new(1,0.5,0) | |
| 812 | } | |
| 813 | particle.Size = NumberSequence.new(EyeSizes) | |
| 814 | end | |
| 815 | particle.Lifetime=NumberRange.new(lifetime) | |
| 816 | particle.Drag = drag | |
| 817 | if locked == true then | |
| 818 | particle.LockedToPart = true | |
| 819 | end | |
| 820 | particle.Speed = NumberRange.new(speed,speed,speed) | |
| 821 | particle.Texture = "http://www.roblox.com/asset/?id="..MAGICPARTICLE | |
| 822 | particle.Enabled = isenabledbydefault | |
| 823 | --particle.Color = ColorSequence.new(Color3.new(255, 255, 255)) | |
| 824 | end)) | |
| 825 | return particle | |
| 826 | end | |
| 827 | local Decal = IT("Decal")
| |
| 828 | ||
| 829 | function CreateMagicCircle(size,doesrotate,rotatedirection,waitt,cframe,alwaysfade) | |
| 830 | local sinkhole = IT("Part")
| |
| 831 | sinkhole.Size = VT(size,0,size) | |
| 832 | sinkhole.CFrame = cframe | |
| 833 | --sinkhole.Orientation = VT(0,0,0) | |
| 834 | sinkhole.Parent = Effects | |
| 835 | sinkhole.Material = "Neon" | |
| 836 | sinkhole.Color = C3(255, 255, 255) | |
| 837 | sinkhole.Anchored = true | |
| 838 | sinkhole.CanCollide = false | |
| 839 | sinkhole.Transparency = 1 | |
| 840 | local decal = Decal:Clone() | |
| 841 | decal.Parent = sinkhole | |
| 842 | decal.Face = "Top" | |
| 843 | decal.Texture = "http://www.roblox.com/asset/?id=1531669882" | |
| 844 | local decal2 = Decal:Clone() | |
| 845 | decal2.Parent = sinkhole | |
| 846 | decal2.Face = "Bottom" | |
| 847 | decal2.Texture = "http://www.roblox.com/asset/?id=1531669882" | |
| 848 | coroutine.resume(coroutine.create(function(PART) | |
| 849 | for i = 1, waitt do | |
| 850 | Swait() | |
| 851 | if doesrotate == true then | |
| 852 | sinkhole.CFrame = sinkhole.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 853 | end | |
| 854 | if alwaysfade == true then | |
| 855 | decal.Transparency = decal.Transparency + (1/waitt) | |
| 856 | decal2.Transparency = decal.Transparency + (1/waitt) | |
| 857 | end | |
| 858 | if i > waitt-11 and (alwaysfade ~= true) then | |
| 859 | decal.Transparency = decal.Transparency + 0.1 | |
| 860 | decal2.Transparency = decal.Transparency + 0.1 | |
| 861 | end | |
| 862 | end | |
| 863 | sinkhole.Parent = nil | |
| 864 | end)) | |
| 865 | return sinkhole | |
| 866 | end | |
| 867 | ||
| 868 | --//=================================\\ | |
| 869 | --\\=================================// | |
| 870 | - | decal.Texture = "http://www.roblox.com/asset/?id=154449245" |
| 870 | + | |
| 871 | ||
| 872 | --//=================================\\ | |
| 873 | --|| WEAPON CREATION | |
| 874 | - | decal2.Texture = "http://www.roblox.com/asset/?id=154449245" |
| 874 | + | |
| 875 | ||
| 876 | if Player_Size ~= 1 then | |
| 877 | for _, v in pairs (Weapon:GetChildren()) do | |
| 878 | if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then | |
| 879 | local p1 = v.Part1 | |
| 880 | v.Part1 = nil | |
| 881 | local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components() | |
| 882 | v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12) | |
| 883 | v.Part1 = p1 | |
| 884 | elseif v.ClassName == "Part" then | |
| 885 | for _, b in pairs (v:GetChildren()) do | |
| 886 | if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then | |
| 887 | b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size) | |
| 888 | end | |
| 889 | end | |
| 890 | end | |
| 891 | end | |
| 892 | end | |
| 893 | ||
| 894 | - | |
| 894 | + | |
| 895 | ||
| 896 | local Plate = IT("Part",Weapon)
| |
| 897 | Plate.Size = VT(1,0.1,1) | |
| 898 | Plate.Transparency = 1 | |
| 899 | Plate.CanCollide = false | |
| 900 | Plate.CFrame = LeftLeg.CFrame * CF(0,-1.1,0) | |
| 901 | CreateParticles(Plate,MAGICPARTICLE,VT(0,2,0),2,2,"Fire",true,true) | |
| 902 | weldBetween(LeftLeg,Plate) | |
| 903 | ||
| 904 | local Plate = IT("Part",Weapon)
| |
| 905 | Plate.Size = VT(1,0.1,1) | |
| 906 | Plate.Transparency = 1 | |
| 907 | Plate.CanCollide = false | |
| 908 | Plate.CFrame = RightLeg.CFrame * CF(0,-1.1,0) | |
| 909 | CreateParticles(Plate,MAGICPARTICLE,VT(0,2,0),2,2,"Fire",true,true) | |
| 910 | weldBetween(RightLeg,Plate) | |
| 911 | ||
| 912 | local Plate = IT("Part",Weapon)
| |
| 913 | Plate.Size = VT(1,0.1,1) | |
| 914 | Plate.Transparency = 1 | |
| 915 | Plate.CanCollide = false | |
| 916 | Plate.CFrame = RightArm.CFrame * CF(0,-1.1,0) | |
| 917 | CreateParticles(Plate,MAGICPARTICLE,VT(0,2,0),2,2,"Fire",true,true) | |
| 918 | weldBetween(RightArm,Plate) | |
| 919 | ||
| 920 | local Plate = IT("Part",Weapon)
| |
| 921 | Plate.Size = VT(1,0.1,1) | |
| 922 | Plate.Transparency = 1 | |
| 923 | Plate.CanCollide = false | |
| 924 | Plate.CFrame = LeftArm.CFrame * CF(0,-1.1,0) | |
| 925 | CreateParticles(Plate,MAGICPARTICLE,VT(0,2,0),2,2,"Fire",true,true) | |
| 926 | weldBetween(LeftArm,Plate) | |
| 927 | ||
| 928 | local eye = IT("Part",Weapon)
| |
| 929 | eye.Size = VT(0.2,0.2,0.2) | |
| 930 | eye.Shape = "Ball" | |
| 931 | eye.CFrame = Head.CFrame * CF(0.125,0.2,-0.55) | |
| 932 | eye.Material = "Neon" | |
| 933 | eye.BrickColor = BRICKC("Really black")
| |
| 934 | weldBetween(Head,eye) | |
| 935 | ||
| 936 | ||
| 937 | ||
| 938 | ||
| 939 | for _, c in pairs(Weapon:GetChildren()) do | |
| 940 | if c.ClassName == "Part" then | |
| 941 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 942 | end | |
| 943 | end | |
| 944 | ||
| 945 | Weapon.Parent = Character | |
| 946 | ||
| 947 | Humanoid.Died:connect(function() | |
| 948 | ATTACK = true | |
| 949 | end) | |
| 950 | ||
| 951 | print(Class_Name.." loaded.") | |
| 952 | ||
| 953 | --//=================================\\ | |
| 954 | --\\=================================// | |
| 955 | ||
| 956 | ||
| 957 | ||
| 958 | ||
| 959 | ||
| 960 | - | eye.BrickColor = BRICKC("Bright blue")
|
| 960 | + | |
| 961 | --|| DAMAGE FUNCTIONS | |
| 962 | --\\=================================// | |
| 963 | ||
| 964 | function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR) | |
| 965 | local STATPART = CreatePart(3, Effects, "Neon", 0, 1, "Toothpaste", "Effect", VT()) | |
| 966 | STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0)) | |
| 967 | local BODYGYRO = IT("BodyGyro", STATPART)
| |
| 968 | local BODYPOSITION = IT("BodyPosition", STATPART)
| |
| 969 | BODYPOSITION.P = 2000 | |
| 970 | BODYPOSITION.D = 100 | |
| 971 | BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge) | |
| 972 | if LABELTYPE == "Normal" then | |
| 973 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2)) | |
| 974 | elseif LABELTYPE == "Debuff" then | |
| 975 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 8, MRANDOM(-2, 2)) | |
| 976 | elseif LABELTYPE == "Interruption" then | |
| 977 | BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2,2), 8, MRANDOM(-2, 2)) | |
| 978 | end | |
| 979 | game:GetService("Debris"):AddItem(STATPART ,5)
| |
| 980 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
| |
| 981 | BILLBOARDGUI.Adornee = STATPART | |
| 982 | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) | |
| 983 | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) | |
| 984 | BILLBOARDGUI.AlwaysOnTop = false | |
| 985 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
| |
| 986 | TEXTLABEL.BackgroundTransparency = 1 | |
| 987 | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) | |
| 988 | TEXTLABEL.Text = TEXT | |
| 989 | TEXTLABEL.Font = "SciFi" | |
| 990 | TEXTLABEL.FontSize="Size42" | |
| 991 | TEXTLABEL.TextColor3 = COLOR | |
| 992 | TEXTLABEL.TextStrokeTransparency = 1 | |
| 993 | TEXTLABEL.TextScaled = true | |
| 994 | TEXTLABEL.TextWrapped = true | |
| 995 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
| 996 | wait(0.2) | |
| 997 | for i=1, 5 do | |
| 998 | wait() | |
| 999 | THEBODYPOSITION.Position = THEPART.Position - VT(0, 0.5 ,0) | |
| 1000 | end | |
| 1001 | wait(1.2) | |
| 1002 | for i=1, 5 do | |
| 1003 | wait() | |
| 1004 | THETEXTLABEL.TextTransparency = THETEXTLABEL.TextTransparency + 0.2 | |
| 1005 | THETEXTLABEL.TextStrokeTransparency = THETEXTLABEL.TextStrokeTransparency + 0.2 | |
| 1006 | THEBODYPOSITION.position = THEPART.Position + VT(0, 0.5, 0) | |
| 1007 | end | |
| 1008 | THEPART.Parent = nil | |
| 1009 | end),STATPART, BODYPOSITION, TEXTLABEL) | |
| 1010 | end | |
| 1011 | ||
| 1012 | ||
| 1013 | --//=================================\\ | |
| 1014 | --|| DAMAGING | |
| 1015 | --\\=================================// | |
| 1016 | ||
| 1017 | function dealdamage(hit,min,max,maxstrength,beserk,critrate,critmultiplier) | |
| 1018 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then
| |
| 1019 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1020 | local dmg = math.random(min,max) | |
| 1021 | if humanoid.Health > 0 then | |
| 1022 | if beserk == true then | |
| 1023 | humanoid.Health = 0 | |
| 1024 | else | |
| 1025 | CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10)
| |
| 1026 | hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength | |
| 1027 | if math.random(1,100) < critrate+1 then | |
| 1028 | humanoid.Health = humanoid.Health - dmg*critmultiplier | |
| 1029 | StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
| |
| 1030 | else | |
| 1031 | humanoid.Health = humanoid.Health - dmg | |
| 1032 | StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(0, 0, 0))
| |
| 1033 | end | |
| 1034 | local defence = Instance.new("BoolValue",hit.Parent)
| |
| 1035 | defence.Name = ("HitBy"..Player.Name)
| |
| 1036 | game:GetService("Debris"):AddItem(defence, 0.5)
| |
| 1037 | end | |
| 1038 | end | |
| 1039 | end | |
| 1040 | end | |
| 1041 | ||
| 1042 | function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping) | |
| 1043 | local dmg = math.random(min,max) | |
| 1044 | for i,v in ipairs(workspace:GetChildren()) do | |
| 1045 | if v:FindFirstChild("HitBy"..Player.Name) == nil then
| |
| 1046 | local body = v:GetChildren() | |
| 1047 | for part = 1, #body do | |
| 1048 | if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
| |
| 1049 | if(body[part].Position - position).Magnitude < radius then | |
| 1050 | if v.ClassName == "Model" then | |
| 1051 | if v:FindFirstChild("Humanoid") then
| |
| 1052 | if v.Humanoid.Health ~= 0 then | |
| 1053 | if CanBeDodgedByJumping == true then | |
| 1054 | if body[part].Position.Y < position.Y+5 then | |
| 1055 | if math.random(1,100) < critrate+1 then | |
| 1056 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
| 1057 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
| |
| 1058 | else | |
| 1059 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
| 1060 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
| |
| 1061 | end | |
| 1062 | local defence = Instance.new("BoolValue",v)
| |
| 1063 | defence.Name = ("HitBy"..Player.Name)
| |
| 1064 | game:GetService("Debris"):AddItem(defence, 0.5)
| |
| 1065 | end | |
| 1066 | else | |
| 1067 | if beserk == true then | |
| 1068 | v.Humanoid.Health = 0 | |
| 1069 | end | |
| 1070 | if math.random(1,100) < critrate+1 then | |
| 1071 | v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier | |
| 1072 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
| |
| 1073 | else | |
| 1074 | v.Humanoid.Health = v.Humanoid.Health - dmg | |
| 1075 | StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
| |
| 1076 | end | |
| 1077 | local defence = Instance.new("BoolValue",v)
| |
| 1078 | defence.Name = ("HitBy"..Player.Name)
| |
| 1079 | game:GetService("Debris"):AddItem(defence, 0.5)
| |
| 1080 | end | |
| 1081 | end | |
| 1082 | end | |
| 1083 | end | |
| 1084 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
| 1085 | end | |
| 1086 | end | |
| 1087 | end | |
| 1088 | if v.ClassName == "Part" then | |
| 1089 | if v.Anchored == false and (v.Position - position).Magnitude < radius then | |
| 1090 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
| 1091 | end | |
| 1092 | end | |
| 1093 | end | |
| 1094 | end | |
| 1095 | end | |
| 1096 | ||
| 1097 | function attractnearest(postype,position,range,maxstrength,last) | |
| 1098 | if postype == "Vector" then | |
| 1099 | for i,v in ipairs(workspace:GetChildren()) do | |
| 1100 | local body = v:GetChildren() | |
| 1101 | for part = 1, #body do | |
| 1102 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 1103 | if(body[part].Position - position).Magnitude < range then | |
| 1104 | if body[part]:FindFirstChild("ATTRACT") == nil then
| |
| 1105 | local bv = Instance.new("BodyVelocity")
| |
| 1106 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1107 | bv.velocity = CF(body[part].Position,position).lookVector*maxstrength | |
| 1108 | bv.Parent = body[part] | |
| 1109 | bv.Name = "ATTRACT" | |
| 1110 | else | |
| 1111 | coroutine.resume(coroutine.create(function() | |
| 1112 | for i = 1, last/5 do | |
| 1113 | Swait(5) | |
| 1114 | body[part].ATTRACT.velocity = CF(body[part].Position,position).lookVector*maxstrength | |
| 1115 | end | |
| 1116 | body[part].ATTRACT:remove() | |
| 1117 | end)) | |
| 1118 | end | |
| 1119 | end | |
| 1120 | end | |
| 1121 | end | |
| 1122 | if v.ClassName == "Part" then | |
| 1123 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
| 1124 | if v:FindFirstChild("ATTRACT") == nil then
| |
| 1125 | local bv = Instance.new("BodyVelocity")
| |
| 1126 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1127 | bv.velocity = CF(v.Position,position).lookVector*maxstrength | |
| 1128 | bv.Parent = v | |
| 1129 | bv.Name = "ATTRACT" | |
| 1130 | else | |
| 1131 | coroutine.resume(coroutine.create(function() | |
| 1132 | for i = 1, last/5 do | |
| 1133 | Swait(5) | |
| 1134 | v.ATTRACT.velocity = CF(v.Position,position).lookVector*maxstrength | |
| 1135 | end | |
| 1136 | v.ATTRACT:remove() | |
| 1137 | end)) | |
| 1138 | end | |
| 1139 | end | |
| 1140 | end | |
| 1141 | end | |
| 1142 | elseif postype == "Part" then | |
| 1143 | for i,v in ipairs(workspace:GetChildren()) do | |
| 1144 | local body = v:GetChildren() | |
| 1145 | for part = 1, #body do | |
| 1146 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 1147 | if(body[part].Position - position.Position).Magnitude < range then | |
| 1148 | if body[part]:FindFirstChild("ATTRACT") == nil then
| |
| 1149 | local bv = Instance.new("BodyVelocity")
| |
| 1150 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1151 | bv.velocity = CF(body[part].Position,position.Position).lookVector*maxstrength | |
| 1152 | bv.Parent = body[part] | |
| 1153 | bv.Name = "ATTRACT" | |
| 1154 | else | |
| 1155 | coroutine.resume(coroutine.create(function() | |
| 1156 | for i = 1, last/5 do | |
| 1157 | Swait(5) | |
| 1158 | body[part].ATTRACT.velocity = CF(body[part].Position,position.Position).lookVector*maxstrength | |
| 1159 | end | |
| 1160 | body[part].ATTRACT:remove() | |
| 1161 | end)) | |
| 1162 | end | |
| 1163 | end | |
| 1164 | end | |
| 1165 | end | |
| 1166 | if v.ClassName == "Part" then | |
| 1167 | if v.Anchored == false and (v.Position - position.Position).Magnitude < range then | |
| 1168 | if v:FindFirstChild("ATTRACT") == nil then
| |
| 1169 | local bv = Instance.new("BodyVelocity")
| |
| 1170 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1171 | bv.velocity = CF(v.Position,position.Position).lookVector*maxstrength | |
| 1172 | bv.Parent = v | |
| 1173 | bv.Name = "ATTRACT" | |
| 1174 | else | |
| 1175 | coroutine.resume(coroutine.create(function() | |
| 1176 | for i = 1, last/5 do | |
| 1177 | Swait(5) | |
| 1178 | v.ATTRACT.velocity = CF(v.Position,position.Position).lookVector*maxstrength | |
| 1179 | end | |
| 1180 | v.ATTRACT:remove() | |
| 1181 | end)) | |
| 1182 | end | |
| 1183 | end | |
| 1184 | end | |
| 1185 | end | |
| 1186 | end | |
| 1187 | end | |
| 1188 | ||
| 1189 | function killnearest(position,range,maxstrength,candestroy) | |
| 1190 | for i,v in ipairs(workspace:GetChildren()) do | |
| 1191 | local body = v:GetChildren() | |
| 1192 | for part = 1, #body do | |
| 1193 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 1194 | if(body[part].Position - position).Magnitude < range then | |
| 1195 | if v.ClassName == "Model" then | |
| 1196 | v:BreakJoints() | |
| 1197 | end | |
| 1198 | if candestroy == true then | |
| 1199 | table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
| |
| 1200 | end | |
| 1201 | body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength | |
| 1202 | end | |
| 1203 | end | |
| 1204 | end | |
| 1205 | if v.ClassName == "Part" then | |
| 1206 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
| 1207 | if candestroy == true then | |
| 1208 | table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
| |
| 1209 | end | |
| 1210 | v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength | |
| 1211 | end | |
| 1212 | end | |
| 1213 | end | |
| 1214 | end | |
| 1215 | ||
| 1216 | --//=================================\\ | |
| 1217 | --|| ATTACK FUNCTIONS AND STUFF | |
| 1218 | --\\=================================// | |
| 1219 | ||
| 1220 | function CheckTableForString(Table, String) | |
| 1221 | for i, v in pairs(Table) do | |
| 1222 | if string.find(string.lower(String), string.lower(v)) then | |
| 1223 | return true | |
| 1224 | end | |
| 1225 | end | |
| 1226 | return false | |
| 1227 | end | |
| 1228 | ||
| 1229 | function CheckIntangible(Hit) | |
| 1230 | local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
| |
| 1231 | if Hit and Hit.Parent then | |
| 1232 | if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
| |
| 1233 | return true | |
| 1234 | end | |
| 1235 | end | |
| 1236 | return false | |
| 1237 | end | |
| 1238 | ||
| 1239 | Debris = game:GetService("Debris")
| |
| 1240 | ||
| 1241 | function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit) | |
| 1242 | local Direction = CFrame.new(StartPos, Vec).lookVector | |
| 1243 | local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
| |
| 1244 | local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
| |
| 1245 | if RayHit and CheckIntangible(RayHit) then | |
| 1246 | if DelayIfHit then | |
| 1247 | wait() | |
| 1248 | end | |
| 1249 | RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit) | |
| 1250 | end | |
| 1251 | return RayHit, RayPos, RayNormal | |
| 1252 | end | |
| 1253 | ||
| 1254 | function turnto(pos) | |
| 1255 | RootPart.CFrame = CF(RootPart.Position,VT(pos.X,RootPart.Position.Y,pos.Z)) | |
| 1256 | end | |
| 1257 | ||
| 1258 | function GraviBomb() | |
| 1259 | ATTACK = true | |
| 1260 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1261 | Swait() | |
| 1262 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(5), RAD(0), RAD(-40)), 0.4 / Animation_Speed) | |
| 1263 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(35)) * ANGLES(RAD(2.5), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
| 1264 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
| 1265 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.75 * Player_Size, -0.5 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(50)) * ANGLES(RAD(80), RAD(-20), RAD(-30)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
| 1266 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1267 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1268 | end | |
| 1269 | MagicSphere(25,25,LeftArm.CFrame*CF(0,-1,0),"Toothpaste") | |
| 1270 | MagicSphere(20,25,LeftArm.CFrame*CF(0,-1,0),"Toothpaste") | |
| 1271 | coroutine.resume(coroutine.create(function() | |
| 1272 | local cframe = CF(Mouse.Hit.p) | |
| 1273 | local circle = CreateMagicCircle(75,true,0.05,120,cframe,false) | |
| 1274 | for i = 1, 5 do | |
| 1275 | CreateSound(CUTSOUNDS[MRANDOM(1, #CUTSOUNDS)], Effects, 2, 1) | |
| 1276 | local sphere = IT("Part",Effects)
| |
| 1277 | sphere.Shape = "Ball" | |
| 1278 | sphere.Size = VT(50,50,50) | |
| 1279 | sphere.Anchored = true | |
| 1280 | sphere.CanCollide = false | |
| 1281 | sphere.Material = "Neon" | |
| 1282 | sphere.BrickColor = BRICKC("Toothpaste")
| |
| 1283 | sphere.Transparency = 0 | |
| 1284 | sphere.CFrame = cframe | |
| 1285 | for i = 1, 10 do | |
| 1286 | Swait(2) | |
| 1287 | attractnearest("Vector",cframe.p,75,50,10)
| |
| 1288 | sphere.CFrame = cframe | |
| 1289 | sphere.Size = sphere.Size - VT(5,5,5) | |
| 1290 | sphere.CFrame = cframe | |
| 1291 | end | |
| 1292 | sphere:remove() | |
| 1293 | end | |
| 1294 | local scale = 5 | |
| 1295 | coroutine.resume(coroutine.create(function() | |
| 1296 | - | MagicSphere(25,25,LeftArm.CFrame*CF(0,-1,0),"Bright blue") |
| 1296 | + | |
| 1297 | - | MagicSphere(20,25,LeftArm.CFrame*CF(0,-1,0),"Bright blue") |
| 1297 | + | MagicSphere(100,125,cframe,"Toothpaste") |
| 1298 | MagicSphere(75,125,cframe,"Toothpaste") | |
| 1299 | CreateSwirl(180,6,true,0.3,225,circle,0,"Toothpaste") | |
| 1300 | CreateSwirl(180,4,true,0.3,225,circle,0,"Toothpaste") | |
| 1301 | CreateSwirl(180,2,true,0.3,225,circle,0,"Toothpaste") | |
| 1302 | for i = 1, 15 do | |
| 1303 | Swait() | |
| 1304 | killnearest(cframe.p,25,150) | |
| 1305 | end | |
| 1306 | end)) | |
| 1307 | end)) | |
| 1308 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1309 | - | sphere.BrickColor = BRICKC("Bright blue")
|
| 1309 | + | |
| 1310 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(5), RAD(0), RAD(-30)), 0.4 / Animation_Speed) | |
| 1311 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(25)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
| 1312 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
| 1313 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.25 * Player_Size, -0.25 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-20 + MRANDOM(-2.5, 2.5))) * ANGLES(RAD(70 + MRANDOM(-2.5, 2.5)), RAD(40), RAD(0)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
| 1314 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1315 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1316 | end | |
| 1317 | ATTACK = false | |
| 1318 | end | |
| 1319 | ||
| 1320 | function GraviSpear() | |
| 1321 | ATTACK = true | |
| 1322 | for i=0, 1.5, 0.1 / Animation_Speed do | |
| 1323 | Swait() | |
| 1324 | - | MagicSphere(100,125,cframe,"Really black") |
| 1324 | + | |
| 1325 | - | MagicSphere(75,125,cframe,"Really black") |
| 1325 | + | |
| 1326 | - | CreateSwirl(180,6,true,0.3,225,circle,0,"Bright blue") |
| 1326 | + | |
| 1327 | - | CreateSwirl(180,4,true,0.3,225,circle,0,"Bright blue") |
| 1327 | + | |
| 1328 | - | CreateSwirl(180,2,true,0.3,225,circle,0,"Bright blue") |
| 1328 | + | |
| 1329 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1330 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1331 | end | |
| 1332 | local spear = IT("Part",Effects)
| |
| 1333 | spear.Anchored = true | |
| 1334 | spear.CanCollide = false | |
| 1335 | spear.Shape = "Ball" | |
| 1336 | spear.Size = VT(0,0,0) | |
| 1337 | spear.Material = "Neon" | |
| 1338 | spear.Transparency = 0.2 | |
| 1339 | spear.BrickColor = BRICKC("Toothpaste")
| |
| 1340 | spear.CFrame = RightArm.CFrame * CF(0,-4,0) | |
| 1341 | local inner = spear:Clone() | |
| 1342 | inner.Parent = spear | |
| 1343 | inner.Size = VT(0,0,0) | |
| 1344 | inner.BrickColor = BRICKC("Toothpaste")
| |
| 1345 | inner.CFrame = spear.CFrame | |
| 1346 | for i = 1, 10 do | |
| 1347 | Swait() | |
| 1348 | turnto(Mouse.Hit.p) | |
| 1349 | spear.CFrame = RightArm.CFrame * CF(0,-4,0) | |
| 1350 | inner.CFrame = spear.CFrame | |
| 1351 | spear.Size = spear.Size + VT(0.4,0.4,0.4) | |
| 1352 | inner.Size = inner.Size + VT(0.35,0.35,0.35) | |
| 1353 | end | |
| 1354 | CreateParticles2(inner,VT(0,255,255),5,1,"Fire",true,true,1,8) | |
| 1355 | MagicSphere(25,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
| 1356 | MagicSphere(20,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
| 1357 | CreateSound(CUTSOUNDS[MRANDOM(1, #CUTSOUNDS)], RightArm, 6, 1) | |
| 1358 | local bv = Instance.new("BodyVelocity")
| |
| 1359 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1360 | bv.velocity = CF(spear.Position,Mouse.Hit.p).lookVector*65 | |
| 1361 | bv.Parent = spear | |
| 1362 | bv.Name = "MOVE" | |
| 1363 | weldBetween(spear,inner) | |
| 1364 | spear.Anchored = false | |
| 1365 | inner.Anchored = false | |
| 1366 | - | spear.BrickColor = BRICKC("Bright blue")
|
| 1366 | + | |
| 1367 | if hit.Parent ~= Character and hit.Parent ~= Weapon and hit.Parent ~= Effects then | |
| 1368 | local cframe = spear.CFrame | |
| 1369 | coroutine.resume(coroutine.create(function() | |
| 1370 | spear.Parent = nil | |
| 1371 | - | inner.BrickColor = BRICKC("Bright blue")
|
| 1371 | + | |
| 1372 | CreateSound(RELEASESOUND, Effects, 2, 1) | |
| 1373 | MagicSphere(60,125,cframe,"Toothpaste") | |
| 1374 | MagicSphere(50,125,cframe,"Toothpaste") | |
| 1375 | CreateSwirl(0,6,true,0.3,125,spear,0,"Toothpaste") | |
| 1376 | CreateSwirl(0,4,true,0.3,125,spear,0,"Toothpaste") | |
| 1377 | CreateSwirl(0,2,true,0.3,125,spear,0,"Toothpaste") | |
| 1378 | for i = 1, 15 do | |
| 1379 | Swait() | |
| 1380 | killnearest(cframe.p,15,150) | |
| 1381 | end | |
| 1382 | - | MagicSphere(25,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
| 1382 | + | |
| 1383 | - | MagicSphere(20,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
| 1383 | + | |
| 1384 | end | |
| 1385 | end) | |
| 1386 | coroutine.resume(coroutine.create(function() | |
| 1387 | repeat | |
| 1388 | Swait() | |
| 1389 | CreateSwirl(0,2,true,0.3,25,spear,0,"Toothpaste") | |
| 1390 | attractnearest("Part",spear,65,70,5)
| |
| 1391 | until spear.Parent == nil | |
| 1392 | end)) | |
| 1393 | ATTACK = false | |
| 1394 | end | |
| 1395 | ||
| 1396 | function WarpSpear() | |
| 1397 | ATTACK = true | |
| 1398 | for i=0, 1.5, 0.1 / Animation_Speed do | |
| 1399 | Swait() | |
| 1400 | - | MagicSphere(60,125,cframe,"Really black") |
| 1400 | + | |
| 1401 | - | MagicSphere(50,125,cframe,"Really black") |
| 1401 | + | |
| 1402 | - | CreateSwirl(0,6,true,0.3,125,spear,0,"Bright blue") |
| 1402 | + | |
| 1403 | - | CreateSwirl(0,4,true,0.3,125,spear,0,"Bright blue") |
| 1403 | + | |
| 1404 | - | CreateSwirl(0,2,true,0.3,125,spear,0,"Bright blue") |
| 1404 | + | |
| 1405 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1406 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1407 | end | |
| 1408 | local spear = IT("Part",Effects)
| |
| 1409 | spear.Anchored = true | |
| 1410 | spear.CanCollide = false | |
| 1411 | spear.Shape = "Ball" | |
| 1412 | spear.Size = VT(0,0,0) | |
| 1413 | spear.Material = "Neon" | |
| 1414 | spear.Transparency = 0.2 | |
| 1415 | spear.BrickColor = BRICKC("Toothpaste")
| |
| 1416 | - | CreateSwirl(0,2,true,0.3,25,spear,0,"Bright blue") |
| 1416 | + | |
| 1417 | local inner = spear:Clone() | |
| 1418 | inner.Parent = spear | |
| 1419 | inner.Size = VT(0,0,0) | |
| 1420 | inner.BrickColor = BRICKC("Toothpaste")
| |
| 1421 | inner.CFrame = spear.CFrame | |
| 1422 | for i = 1, 5 do | |
| 1423 | Swait() | |
| 1424 | turnto(Mouse.Hit.p) | |
| 1425 | spear.CFrame = RightArm.CFrame * CF(0,-4,0) | |
| 1426 | inner.CFrame = spear.CFrame | |
| 1427 | spear.Size = spear.Size + VT(0.4,0.4,0.4) | |
| 1428 | inner.Size = inner.Size + VT(0.35,0.35,0.35) | |
| 1429 | end | |
| 1430 | MagicSphere(25,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
| 1431 | MagicSphere(20,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
| 1432 | CreateSound(CUTSOUNDS[MRANDOM(1, #CUTSOUNDS)], RightArm, 6, 1) | |
| 1433 | local bv = Instance.new("BodyVelocity")
| |
| 1434 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1435 | bv.velocity = CF(spear.Position,Mouse.Hit.p).lookVector*100 | |
| 1436 | bv.Parent = spear | |
| 1437 | bv.Name = "MOVE" | |
| 1438 | weldBetween(spear,inner) | |
| 1439 | spear.Anchored = false | |
| 1440 | inner.Anchored = false | |
| 1441 | local HIT = false | |
| 1442 | - | spear.BrickColor = BRICKC("Bright blue")
|
| 1442 | + | |
| 1443 | if HIT == false and hit.Parent ~= Character and hit.Parent ~= Weapon and hit.Parent ~= Effects then | |
| 1444 | local cframe = spear.CFrame | |
| 1445 | HIT = true | |
| 1446 | coroutine.resume(coroutine.create(function() | |
| 1447 | - | inner.BrickColor = BRICKC("Bright blue")
|
| 1447 | + | |
| 1448 | RootPart.CFrame = CF(spear.Position,Mouse.Hit.p) | |
| 1449 | coroutine.resume(coroutine.create(function() | |
| 1450 | CreateSound(RELEASESOUND, Effects, 2, 1.5) | |
| 1451 | MagicSphere(30,105,cframe,"Toothpaste") | |
| 1452 | MagicSphere(25,105,cframe,"Toothpaste") | |
| 1453 | for i = 1, 15 do | |
| 1454 | Swait() | |
| 1455 | killnearest(cframe.p,7.5,150) | |
| 1456 | end | |
| 1457 | - | MagicSphere(25,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
| 1457 | + | |
| 1458 | - | MagicSphere(20,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
| 1458 | + | |
| 1459 | end | |
| 1460 | end) | |
| 1461 | coroutine.resume(coroutine.create(function() | |
| 1462 | Swait(75) | |
| 1463 | if HIT == false then | |
| 1464 | local cframe = spear.CFrame | |
| 1465 | HIT = true | |
| 1466 | coroutine.resume(coroutine.create(function() | |
| 1467 | spear.Parent = nil | |
| 1468 | RootPart.CFrame = CF(spear.Position,Mouse.Hit.p) | |
| 1469 | coroutine.resume(coroutine.create(function() | |
| 1470 | CreateSound(RELEASESOUND, Effects, 2, 1.5) | |
| 1471 | MagicSphere(30,105,cframe,"Toothpaste") | |
| 1472 | MagicSphere(25,105,cframe,"Toothpaste") | |
| 1473 | for i = 1, 15 do | |
| 1474 | Swait() | |
| 1475 | killnearest(cframe.p,7.5,150) | |
| 1476 | end | |
| 1477 | end)) | |
| 1478 | - | MagicSphere(30,105,cframe,"Bright blue") |
| 1478 | + | |
| 1479 | - | MagicSphere(25,105,cframe,"Bright blue") |
| 1479 | + | |
| 1480 | end)) | |
| 1481 | coroutine.resume(coroutine.create(function() | |
| 1482 | local loop = 0 | |
| 1483 | repeat | |
| 1484 | Swait() | |
| 1485 | loop = loop + 1 | |
| 1486 | if loop == 4 then | |
| 1487 | MagicSphere(25,15,spear.CFrame,"Toothpaste") | |
| 1488 | end | |
| 1489 | if loop == 7 then | |
| 1490 | loop = 0 | |
| 1491 | MagicSphere(25,15,spear.CFrame,"Toothpaste") | |
| 1492 | end | |
| 1493 | attractnearest("Part",spear,12.5,50,5)
| |
| 1494 | until spear.Parent == nil | |
| 1495 | end)) | |
| 1496 | ATTACK = false | |
| 1497 | end | |
| 1498 | - | MagicSphere(30,105,cframe,"Bright blue") |
| 1498 | + | |
| 1499 | - | MagicSphere(25,105,cframe,"Bright blue") |
| 1499 | + | |
| 1500 | ATTACK = true | |
| 1501 | Rooted = true | |
| 1502 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1503 | Swait() | |
| 1504 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(5), RAD(0), RAD(-40)), 0.4 / Animation_Speed) | |
| 1505 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(35)) * ANGLES(RAD(2.5), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
| 1506 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
| 1507 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.75 * Player_Size, -0.5 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(50)) * ANGLES(RAD(80), RAD(-20), RAD(-30)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
| 1508 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1509 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1510 | end | |
| 1511 | coroutine.resume(coroutine.create(function() | |
| 1512 | CreateMagicCircle(100,true,0.02,50,CF(RootPart.Position) * CF(0,-2.8,0),true) | |
| 1513 | local cframe = RootPart.CFrame | |
| 1514 | - | MagicSphere(25,15,spear.CFrame,"Bright blue") |
| 1514 | + | |
| 1515 | local sphere = IT("Part",Effects)
| |
| 1516 | sphere.Shape = "Ball" | |
| 1517 | sphere.Size = VT(0,0,0) | |
| 1518 | - | MagicSphere(25,15,spear.CFrame,"Bright blue") |
| 1518 | + | |
| 1519 | sphere.CanCollide = false | |
| 1520 | sphere.Material = "Neon" | |
| 1521 | sphere.Transparency = 0.5 | |
| 1522 | sphere.BrickColor = BRICKC("Toothpaste")
| |
| 1523 | sphere.CFrame = cframe | |
| 1524 | local sphere2 = IT("Part",Effects)
| |
| 1525 | sphere2.Shape = "Ball" | |
| 1526 | sphere2.Size = VT(0,0,0) | |
| 1527 | sphere2.Anchored = true | |
| 1528 | sphere2.CanCollide = false | |
| 1529 | sphere2.Material = "Neon" | |
| 1530 | sphere2.Transparency = 0.3 | |
| 1531 | sphere2.BrickColor = BRICKC("Toothpaste")
| |
| 1532 | sphere2.CFrame = cframe | |
| 1533 | for i = 1, 10 do | |
| 1534 | Swait(2) | |
| 1535 | attractnearest("Vector",cframe.p,50,50,10)
| |
| 1536 | sphere.CFrame = cframe | |
| 1537 | sphere.Size = sphere.Size + VT(4,4,4) | |
| 1538 | sphere2.CFrame = cframe | |
| 1539 | sphere2.Size = sphere2.Size + VT(3.5,3.5,3.5) | |
| 1540 | killnearest(cframe.p,15,0) | |
| 1541 | end | |
| 1542 | local scale = 0.2 | |
| 1543 | local mode = "shrink" | |
| 1544 | for i = 1, 350 do | |
| 1545 | Swait() | |
| 1546 | if mode == "shrink" then | |
| 1547 | scale = scale + scale | |
| 1548 | if scale >= - 65 then | |
| 1549 | - | sphere.BrickColor = BRICKC("Bright blue")
|
| 1549 | + | |
| 1550 | end | |
| 1551 | elseif mode == "grow" then | |
| 1552 | scale = scale + -scale*2 | |
| 1553 | if scale <= - 65 then | |
| 1554 | mode = "shrink" | |
| 1555 | end | |
| 1556 | end | |
| 1557 | CreateRing(180,5,true,0,50,sphere,0,scale,scale,"Toothpaste") | |
| 1558 | - | sphere2.BrickColor = BRICKC("Bright blue")
|
| 1558 | + | |
| 1559 | attractnearest("Vector",cframe.p,50,50,5)
| |
| 1560 | killnearest(cframe.p,15,0) | |
| 1561 | end | |
| 1562 | for i = 1, 10 do | |
| 1563 | Swait(2) | |
| 1564 | sphere.CFrame = cframe | |
| 1565 | sphere.Size = sphere.Size - VT(5,5,5) | |
| 1566 | sphere.CFrame = cframe | |
| 1567 | sphere2.CFrame = cframe | |
| 1568 | sphere2.Size = sphere2.Size - VT(3.5,3.5,3.5) | |
| 1569 | end | |
| 1570 | sphere:remove() | |
| 1571 | sphere2:remove() | |
| 1572 | end)) | |
| 1573 | for i=0, 1, 0.1 / Animation_Speed do | |
| 1574 | Swait() | |
| 1575 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(5), RAD(0), RAD(-30)), 0.4 / Animation_Speed) | |
| 1576 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(25)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.4 / Animation_Speed) | |
| 1577 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(70), RAD(0), RAD(45)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed) | |
| 1578 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.25 * Player_Size, -0.25 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(-20 + MRANDOM(-2.5, 2.5))) * ANGLES(RAD(70 + MRANDOM(-2.5, 2.5)), RAD(40), RAD(0)) * LEFTSHOULDERC0, 0.4 / Animation_Speed) | |
| 1579 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1580 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1581 | end | |
| 1582 | Rooted = false | |
| 1583 | ATTACK = false | |
| 1584 | end | |
| 1585 | ||
| 1586 | function GravityBeam() | |
| 1587 | ATTACK = true | |
| 1588 | Rooted = true | |
| 1589 | for i=0, 1.5, 0.1 / Animation_Speed do | |
| 1590 | Swait() | |
| 1591 | turnto(Mouse.Hit.p) | |
| 1592 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(75)), 0.4 / Animation_Speed) | |
| 1593 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-75)), 0.2 / Animation_Speed) | |
| 1594 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1595 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(25), RAD(-25)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1596 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size, -1 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1597 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1598 | end | |
| 1599 | local startpos = RightArm.CFrame*CF(0,-1.5,0).p | |
| 1600 | local loop = 0 | |
| 1601 | local loopsound = CreateSound(CHARGESOUND, RightArm, 10, 1, true) | |
| 1602 | local loopsound2 = CreateSound("487214658", Effects, 1, 0, true)
| |
| 1603 | local pos = nil | |
| 1604 | repeat | |
| 1605 | if loop < 150 then | |
| 1606 | Swait() | |
| 1607 | loop = loop + 1 | |
| 1608 | turnto(Mouse.Hit.p) | |
| 1609 | MagicSphere(15,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
| 1610 | MagicSphere(12,25,RightArm.CFrame*CF(0,-1,0),"Toothpaste") | |
| 1611 | else | |
| 1612 | loopsound2.Pitch = 1 | |
| 1613 | loopsound:Stop() | |
| 1614 | startpos = RightArm.CFrame*CF(0,-1.5,0).p | |
| 1615 | turnto(Mouse.Hit.p) | |
| 1616 | MagicSphere(35,25,CF(startpos),"Toothpaste") | |
| 1617 | MagicSphere(32,25,CF(startpos),"Toothpaste") | |
| 1618 | local RayHit, RayPos, RayNormal = CastZapRay(startpos, Mouse.Hit.p, 150, Character, false) | |
| 1619 | local distance = (startpos - RayPos).magnitude | |
| 1620 | local laser = Instance.new("Part",Effects)
| |
| 1621 | laser.Transparency = 0.5 | |
| 1622 | laser.CanCollide = false | |
| 1623 | laser.Anchored = true | |
| 1624 | laser.BrickColor = BrickColor.new("Toothpaste")
| |
| 1625 | laser.Material = "Neon" | |
| 1626 | laser.formFactor = Enum.FormFactor.Custom | |
| 1627 | laser.Size = Vector3.new(2.5, 2.5, distance) | |
| 1628 | laser.CFrame = CFrame.new(startpos, RayPos) * CFrame.new(0, 0, -distance/2) | |
| 1629 | local laser2 = Instance.new("Part",Effects)
| |
| 1630 | laser2.Transparency = 0 | |
| 1631 | laser2.CanCollide = false | |
| 1632 | laser2.Anchored = true | |
| 1633 | laser2.BrickColor = BrickColor.new("Toothpaste")
| |
| 1634 | laser2.Material = "Neon" | |
| 1635 | laser2.formFactor = Enum.FormFactor.Custom | |
| 1636 | - | MagicSphere(15,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
| 1636 | + | |
| 1637 | - | MagicSphere(12,25,RightArm.CFrame*CF(0,-1,0),"Bright blue") |
| 1637 | + | |
| 1638 | killnearest(RayPos,5,150,true) | |
| 1639 | MagicSphere(350,2,CF(RayPos),"Toothpaste") | |
| 1640 | MagicSphere(320,2,CF(RayPos),"Toothpaste") | |
| 1641 | if RayHit ~= nil then | |
| 1642 | CreateWave(0,5,false,0,25,CF(RayPos),0,"Toothpaste") | |
| 1643 | - | MagicSphere(35,25,CF(startpos),"Bright blue") |
| 1643 | + | |
| 1644 | - | MagicSphere(32,25,CF(startpos),"Bright blue") |
| 1644 | + | |
| 1645 | pos = RayPos | |
| 1646 | Swait() | |
| 1647 | laser2:remove() | |
| 1648 | laser:remove() | |
| 1649 | end | |
| 1650 | until KEYHOLD == false | |
| 1651 | - | laser.BrickColor = BrickColor.new("Bright blue")
|
| 1651 | + | |
| 1652 | local cframe = CF(pos) | |
| 1653 | coroutine.resume(coroutine.create(function() | |
| 1654 | coroutine.resume(coroutine.create(function() | |
| 1655 | CreateSound(RELEASESOUND, Effects, 2, 1) | |
| 1656 | MagicSphere(500,55,cframe,"Toothpaste") | |
| 1657 | MagicSphere(450,55,cframe,"Toothpaste") | |
| 1658 | for i = 1, 15 do | |
| 1659 | Swait() | |
| 1660 | - | laser2.BrickColor = BrickColor.new("Bright blue")
|
| 1660 | + | |
| 1661 | end | |
| 1662 | end)) | |
| 1663 | end)) | |
| 1664 | end | |
| 1665 | loopsound2:remove() | |
| 1666 | - | MagicSphere(350,2,CF(RayPos),"Really black") |
| 1666 | + | |
| 1667 | - | MagicSphere(320,2,CF(RayPos),"Really black") |
| 1667 | + | |
| 1668 | ATTACK = false | |
| 1669 | - | CreateWave(0,5,false,0,25,CF(RayPos),0,"Bright blue") |
| 1669 | + | |
| 1670 | ||
| 1671 | --//=================================\\ | |
| 1672 | --|| ASSIGN THINGS TO KEYS | |
| 1673 | --\\=================================// | |
| 1674 | ||
| 1675 | Humanoid.Changed:connect(function(Jump) | |
| 1676 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 1677 | Humanoid.Jump = false | |
| 1678 | end | |
| 1679 | end) | |
| 1680 | ||
| 1681 | function MouseDown(Mouse) | |
| 1682 | if ATTACK == false then | |
| 1683 | - | MagicSphere(500,55,cframe,"Bright blue") |
| 1683 | + | |
| 1684 | - | MagicSphere(450,55,cframe,"Bright blue") |
| 1684 | + | |
| 1685 | ||
| 1686 | function MouseUp(Mouse) | |
| 1687 | HOLD = false | |
| 1688 | end | |
| 1689 | ||
| 1690 | function KeyDown(Key) | |
| 1691 | KEYHOLD = true | |
| 1692 | if Key == "q" and ATTACK == false then | |
| 1693 | GraviBomb() | |
| 1694 | end | |
| 1695 | ||
| 1696 | if Key == "e" and ATTACK == false then | |
| 1697 | GraviSpear() | |
| 1698 | end | |
| 1699 | ||
| 1700 | if Key == "r" and ATTACK == false then | |
| 1701 | GravityGlobe() | |
| 1702 | end | |
| 1703 | ||
| 1704 | if Key == "g" and ATTACK == false then | |
| 1705 | GravityBeam() | |
| 1706 | end | |
| 1707 | ||
| 1708 | if Key == "x" and ATTACK == false then | |
| 1709 | end | |
| 1710 | ||
| 1711 | if Key == "c" and ATTACK == false then | |
| 1712 | WarpSpear() | |
| 1713 | end | |
| 1714 | ||
| 1715 | if Key == "t" and ATTACK == false then | |
| 1716 | CreateSound("305685800", Head, 10, 1 ,false)
| |
| 1717 | end | |
| 1718 | end | |
| 1719 | ||
| 1720 | function KeyUp(Key) | |
| 1721 | KEYHOLD = false | |
| 1722 | end | |
| 1723 | ||
| 1724 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 1725 | MouseDown(NEWKEY) | |
| 1726 | end) | |
| 1727 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 1728 | MouseUp(NEWKEY) | |
| 1729 | end) | |
| 1730 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 1731 | KeyDown(NEWKEY) | |
| 1732 | end) | |
| 1733 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 1734 | KeyUp(NEWKEY) | |
| 1735 | end) | |
| 1736 | ||
| 1737 | --//=================================\\ | |
| 1738 | --\\=================================// | |
| 1739 | ||
| 1740 | ||
| 1741 | function unanchor() | |
| 1742 | if UNANCHOR == true then | |
| 1743 | g = Character:GetChildren() | |
| 1744 | for i = 1, #g do | |
| 1745 | if g[i].ClassName == "Part" then | |
| 1746 | g[i].Anchored = false | |
| 1747 | end | |
| 1748 | end | |
| 1749 | end | |
| 1750 | end | |
| 1751 | ||
| 1752 | ||
| 1753 | --//=================================\\ | |
| 1754 | --|| WRAP THE WHOLE SCRIPT UP | |
| 1755 | --\\=================================// | |
| 1756 | ||
| 1757 | Humanoid.Changed:connect(function(Jump) | |
| 1758 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 1759 | Humanoid.Jump = false | |
| 1760 | end | |
| 1761 | end) | |
| 1762 | ||
| 1763 | ANIMATE.Parent = nil | |
| 1764 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 1765 | IDLEANIMATION:Play() | |
| 1766 | ||
| 1767 | while true do | |
| 1768 | Swait() | |
| 1769 | SINE = SINE + CHANGE | |
| 1770 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 1771 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 1772 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
| 1773 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
| 1774 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
| 1775 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
| 1776 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1777 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1778 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1779 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1780 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
| 1781 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1782 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1783 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1784 | ----LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1785 | end | |
| 1786 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
| 1787 | ANIM = "Jump" | |
| 1788 | if ATTACK == false then | |
| 1789 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1790 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1791 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1792 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1793 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
| 1794 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 1795 | end | |
| 1796 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
| 1797 | ANIM = "Fall" | |
| 1798 | if ATTACK == false then | |
| 1799 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1800 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
| 1801 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1802 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1803 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
| 1804 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
| 1805 | end | |
| 1806 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
| 1807 | ANIM = "Idle" | |
| 1808 | if ATTACK == false then | |
| 1809 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size + 0.05 * COS(SINE / 12) * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1810 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1811 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1812 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
| 1813 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size - 0 * Player_Size, -0.2 * Player_Size) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1814 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.2 * COS(SINE / 12) * Player_Size, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1815 | end | |
| 1816 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
| 1817 | ANIM = "Walk" | |
| 1818 | WALK = WALK + 1 / Animation_Speed | |
| 1819 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
| 1820 | WALK = 0 | |
| 1821 | if WALKINGANIM == true then | |
| 1822 | WALKINGANIM = false | |
| 1823 | elseif WALKINGANIM == false then | |
| 1824 | WALKINGANIM = true | |
| 1825 | end | |
| 1826 | end | |
| 1827 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1828 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
| 1829 | if ATTACK == false then | |
| 1830 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0.7 * Player_Size) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.15 / Animation_Speed*3) | |
| 1831 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1832 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1833 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
| 1834 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.3 * Player_Size - 0 * Player_Size, -0.2 * Player_Size) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1835 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.2 * COS(SINE / 12) * Player_Size, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
| 1836 | end | |
| 1837 | end | |
| 1838 | if #Effects2>0 then | |
| 1839 | for e=1,#Effects2 do | |
| 1840 | if Effects2[e]~=nil then | |
| 1841 | local Thing=Effects2[e] | |
| 1842 | if Thing~=nil then | |
| 1843 | local Part=Thing[1] | |
| 1844 | local Mode=Thing[2] | |
| 1845 | local Delay=Thing[3] | |
| 1846 | local IncX=Thing[4] | |
| 1847 | local IncY=Thing[5] | |
| 1848 | local IncZ=Thing[6] | |
| 1849 | local Part2=Thing[8] | |
| 1850 | if Thing[1].Transparency<=1 then | |
| 1851 | if Thing[2]=="Block1" then | |
| 1852 | Thing[1].CFrame=Thing[1].CFrame | |
| 1853 | Mesh=Thing[1].Mesh | |
| 1854 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1855 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1856 | elseif Thing[2]=="Cylinder" then | |
| 1857 | Mesh=Thing[1].Mesh | |
| 1858 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1859 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1860 | elseif Thing[2]=="Blood" then | |
| 1861 | Mesh=Thing[7] | |
| 1862 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
| 1863 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1864 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1865 | elseif Thing[2]=="Elec" then | |
| 1866 | Mesh=Thing[1].Mesh | |
| 1867 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
| 1868 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1869 | elseif Thing[2]=="Disappear" then | |
| 1870 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1871 | end | |
| 1872 | else | |
| 1873 | Part.Parent=nil | |
| 1874 | table.remove(Effects2,e) | |
| 1875 | end | |
| 1876 | end | |
| 1877 | end | |
| 1878 | end | |
| 1879 | end | |
| 1880 | unanchor() | |
| 1881 | Humanoid.MaxHealth = "inf" | |
| 1882 | Humanoid.Health = "inf" | |
| 1883 | if Rooted == false then | |
| 1884 | Disable_Jump = false | |
| 1885 | Humanoid.WalkSpeed = Speed | |
| 1886 | elseif Rooted == true then | |
| 1887 | Disable_Jump = true | |
| 1888 | Humanoid.WalkSpeed = 0 | |
| 1889 | end | |
| 1890 | ||
| 1891 | --CreateMagicCircle(2 ,false,0,3,LeftLeg.CFrame * CF(0,-1.2,0),true) | |
| 1892 | end | |
| 1893 | ||
| 1894 | --bird wings Gifted by TXrangers222, Local Script! | |
| 1895 | --Jump Two Time | |
| 1896 | --Down Press Q | |
| 1897 | --Wings Spin Press A Two Time | |
| 1898 | --Wings Spin Press D Two Time | |
| 1899 | ||
| 1900 | script.Parent = nil | |
| 1901 | ||
| 1902 | function fly() | |
| 1903 | ||
| 1904 | for i,v in pairs(script:GetChildren()) do | |
| 1905 | ||
| 1906 | pcall(function() v.Value = "" end) | |
| 1907 | ||
| 1908 | game:GetService("Debris"):AddItem(v,.1)
| |
| 1909 | ||
| 1910 | end | |
| 1911 | ||
| 1912 | function weld(p0,p1,c0,c1,par) | |
| 1913 | ||
| 1914 | local w = Instance.new("Weld",p0 or par)
| |
| 1915 | ||
| 1916 | w.Part0 = p0 | |
| 1917 | ||
| 1918 | w.Part1 = p1 | |
| 1919 | ||
| 1920 | w.C0 = c0 or CFrame.new() | |
| 1921 | ||
| 1922 | w.C1 = c1 or CFrame.new() | |
| 1923 | ||
| 1924 | return w | |
| 1925 | ||
| 1926 | end | |
| 1927 | ||
| 1928 | local motors = {}
| |
| 1929 | ||
| 1930 | function motor(p0,p1,c0,c1,des,vel,par) | |
| 1931 | ||
| 1932 | local w = Instance.new("Motor6D",p0 or par)
| |
| 1933 | ||
| 1934 | w.Part0 = p0 | |
| 1935 | ||
| 1936 | w.Part1 = p1 | |
| 1937 | ||
| 1938 | w.C0 = c0 or CFrame.new() | |
| 1939 | ||
| 1940 | w.C1 = c1 or CFrame.new() | |
| 1941 | ||
| 1942 | w.MaxVelocity = tonumber(vel) or .05 | |
| 1943 | ||
| 1944 | w.DesiredAngle = tonumber(des) or 0 | |
| 1945 | ||
| 1946 | return w | |
| 1947 | ||
| 1948 | end | |
| 1949 | ||
| 1950 | function lerp(a,b,c) | |
| 1951 | ||
| 1952 | return a+(b-a)*c | |
| 1953 | ||
| 1954 | end | |
| 1955 | ||
| 1956 | function clerp(c1,c2,al) | |
| 1957 | ||
| 1958 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 1959 | ||
| 1960 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 1961 | ||
| 1962 | for i,v in pairs(com1) do | |
| 1963 | ||
| 1964 | com1[i] = lerp(v,com2[i],al) | |
| 1965 | ||
| 1966 | end | |
| 1967 | ||
| 1968 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 1969 | ||
| 1970 | end | |
| 1971 | ||
| 1972 | function ccomplerp(c1,c2,al) | |
| 1973 | ||
| 1974 | local com1 = {c1:components()}
| |
| 1975 | ||
| 1976 | local com2 = {c2:components()}
| |
| 1977 | ||
| 1978 | for i,v in pairs(com1) do | |
| 1979 | ||
| 1980 | com1[i] = lerp(v,com2[i],al) | |
| 1981 | ||
| 1982 | end | |
| 1983 | ||
| 1984 | return CFrame.new(unpack(com1)) | |
| 1985 | ||
| 1986 | end | |
| 1987 | ||
| 1988 | function tickwave(time,length,offset) | |
| 1989 | ||
| 1990 | return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length | |
| 1991 | ||
| 1992 | end | |
| 1993 | ||
| 1994 | function invcol(c) | |
| 1995 | ||
| 1996 | c = c.Color | |
| 1997 | ||
| 1998 | return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r)) | |
| 1999 | ||
| 2000 | end | |
| 2001 | ||
| 2002 | local oc = oc or function(...) return ... end | |
| 2003 | ||
| 2004 | local plr = game.Players.LocalPlayer | |
| 2005 | ||
| 2006 | local char = plr.Character | |
| 2007 | ||
| 2008 | local tor = char.Torso | |
| 2009 | ||
| 2010 | local hum = char.Humanoid | |
| 2011 | ||
| 2012 | hum.PlatformStand = false | |
| 2013 | ||
| 2014 | pcall(function() | |
| 2015 | ||
| 2016 | char.Wings:Destroy() | |
| 2017 | ||
| 2018 | end) | |
| 2019 | ||
| 2020 | pcall(function() | |
| 2021 | ||
| 2022 | char.Angel:Destroy() -- hat | |
| 2023 | ||
| 2024 | end) | |
| 2025 | ||
| 2026 | local mod = Instance.new("Model",char)
| |
| 2027 | ||
| 2028 | mod.Name = "Wings" | |
| 2029 | ||
| 2030 | local special = {
| |
| 2031 | ||
| 2032 | --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)},
| |
| 2033 | ||
| 2034 | antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)},
| |
| 2035 | ||
| 2036 | --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
| |
| 2037 | ||
| 2038 | taart = {"Royal purple",nil,.4,.4,true},
| |
| 2039 | ||
| 2040 | mitta = {"Black",nil,0,0,false},
| |
| 2041 | ||
| 2042 | penjuin3 = {"White",nil,0,0,false},
| |
| 2043 | ||
| 2044 | thepc8110 = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
| |
| 2045 | ||
| 2046 | nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
| |
| 2047 | ||
| 2048 | littleau999 = {"Reddish brown",1030,0,0,false},
| |
| 2049 | ||
| 2050 | unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)},
| |
| 2051 | ||
| 2052 | oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)},
| |
| 2053 | ||
| 2054 | krodmiss = {"Really black",nil,0,0,false},
| |
| 2055 | ||
| 2056 | } | |
| 2057 | ||
| 2058 | local topcolor = invcol(char.Torso.BrickColor) | |
| 2059 | ||
| 2060 | local feacolor = char.Torso.BrickColor | |
| 2061 | ||
| 2062 | local ptrans = 0 | |
| 2063 | ||
| 2064 | local pref = 0 | |
| 2065 | ||
| 2066 | local fire = false | |
| 2067 | ||
| 2068 | local fmcol = Color3.new() | |
| 2069 | ||
| 2070 | local fscol = Color3.new() | |
| 2071 | ||
| 2072 | local spec = special[plr.Name:lower()] | |
| 2073 | ||
| 2074 | if spec then | |
| 2075 | ||
| 2076 | topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7] | |
| 2077 | ||
| 2078 | end | |
| 2079 | ||
| 2080 | local part = Instance.new("Part")
| |
| 2081 | ||
| 2082 | part.FormFactor = "Custom" | |
| 2083 | ||
| 2084 | part.Size = Vector3.new(.2,.2,.2) | |
| 2085 | ||
| 2086 | part.TopSurface,part.BottomSurface = 0,0 | |
| 2087 | ||
| 2088 | part.CanCollide = false | |
| 2089 | ||
| 2090 | part.BrickColor = topcolor | |
| 2091 | ||
| 2092 | part.Transparency = ptrans | |
| 2093 | ||
| 2094 | part.Reflectance = pref | |
| 2095 | ||
| 2096 | local ef = Instance.new("Fire",fire and part or nil)
| |
| 2097 | ||
| 2098 | ef.Size = .15 | |
| 2099 | ||
| 2100 | ef.Color = fmcol or Color3.new() | |
| 2101 | ||
| 2102 | ef.SecondaryColor = fscol or Color3.new() | |
| 2103 | ||
| 2104 | part:BreakJoints() | |
| 2105 | ||
| 2106 | ||
| 2107 | function newpart() | |
| 2108 | ||
| 2109 | local clone = part:Clone() | |
| 2110 | ||
| 2111 | clone.Parent = mod | |
| 2112 | ||
| 2113 | clone:BreakJoints() | |
| 2114 | ||
| 2115 | return clone | |
| 2116 | ||
| 2117 | end | |
| 2118 | ||
| 2119 | local feath = newpart() | |
| 2120 | ||
| 2121 | feath.BrickColor = feacolor | |
| 2122 | ||
| 2123 | feath.Transparency = 0 | |
| 2124 | ||
| 2125 | Instance.new("SpecialMesh",feath).MeshType = "Sphere"
| |
| 2126 | ||
| 2127 | function newfeather() | |
| 2128 | ||
| 2129 | local clone = feath:Clone() | |
| 2130 | ||
| 2131 | clone.Parent = mod | |
| 2132 | ||
| 2133 | clone:BreakJoints() | |
| 2134 | ||
| 2135 | return clone | |
| 2136 | ||
| 2137 | end | |
| 2138 | ||
| 2139 | ||
| 2140 | ---------- RIGHT WING | |
| 2141 | ||
| 2142 | local r1 = newpart() | |
| 2143 | ||
| 2144 | r1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
| 2145 | ||
| 2146 | local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1) | |
| 2147 | ||
| 2148 | local r2 = newpart() | |
| 2149 | ||
| 2150 | r2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
| 2151 | ||
| 2152 | local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1) | |
| 2153 | ||
| 2154 | local r3 = newpart() | |
| 2155 | ||
| 2156 | r3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
| 2157 | ||
| 2158 | local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1) | |
| 2159 | ||
| 2160 | local r4 = newpart() | |
| 2161 | ||
| 2162 | r4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
| 2163 | ||
| 2164 | local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1) | |
| 2165 | ||
| 2166 | local feather = newfeather() | |
| 2167 | ||
| 2168 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2169 | ||
| 2170 | feather.Size = Vector3.new(.4,3,.3) | |
| 2171 | ||
| 2172 | weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
| 2173 | ||
| 2174 | feather = newfeather() | |
| 2175 | ||
| 2176 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2177 | ||
| 2178 | feather.Size = Vector3.new(.4,2.3,.3) | |
| 2179 | ||
| 2180 | weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
| 2181 | ||
| 2182 | feather = newfeather() | |
| 2183 | ||
| 2184 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2185 | ||
| 2186 | feather.Size = Vector3.new(.35,2.2,.25) | |
| 2187 | ||
| 2188 | weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
| 2189 | ||
| 2190 | local rf3 = {}
| |
| 2191 | ||
| 2192 | for i=0,7 do | |
| 2193 | ||
| 2194 | feather = newfeather() | |
| 2195 | ||
| 2196 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2197 | ||
| 2198 | feather.Size = Vector3.new(.45,2.2,.35) | |
| 2199 | ||
| 2200 | table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 2201 | ||
| 2202 | end | |
| 2203 | ||
| 2204 | local rf2 = {}
| |
| 2205 | ||
| 2206 | for i=0,6 do | |
| 2207 | ||
| 2208 | feather = newfeather() | |
| 2209 | ||
| 2210 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2211 | ||
| 2212 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
| 2213 | ||
| 2214 | table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 2215 | ||
| 2216 | end | |
| 2217 | ||
| 2218 | local rf1 = {}
| |
| 2219 | ||
| 2220 | for i=0,6 do | |
| 2221 | ||
| 2222 | feather = newfeather() | |
| 2223 | ||
| 2224 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2225 | ||
| 2226 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
| 2227 | ||
| 2228 | table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 2229 | ||
| 2230 | end | |
| 2231 | ||
| 2232 | ---------- LEFT WING | |
| 2233 | ||
| 2234 | local l1 = newpart() | |
| 2235 | ||
| 2236 | l1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
| 2237 | ||
| 2238 | local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1) | |
| 2239 | ||
| 2240 | local l2 = newpart() | |
| 2241 | ||
| 2242 | l2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
| 2243 | ||
| 2244 | local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1) | |
| 2245 | ||
| 2246 | local l3 = newpart() | |
| 2247 | ||
| 2248 | l3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
| 2249 | ||
| 2250 | local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1) | |
| 2251 | ||
| 2252 | local l4 = newpart() | |
| 2253 | ||
| 2254 | l4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
| 2255 | ||
| 2256 | local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1) | |
| 2257 | ||
| 2258 | local feather = newfeather() | |
| 2259 | ||
| 2260 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2261 | ||
| 2262 | feather.Size = Vector3.new(.4,3,.3) | |
| 2263 | ||
| 2264 | weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
| 2265 | ||
| 2266 | feather = newfeather() | |
| 2267 | ||
| 2268 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2269 | ||
| 2270 | feather.Size = Vector3.new(.4,2.3,.3) | |
| 2271 | ||
| 2272 | weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
| 2273 | ||
| 2274 | feather = newfeather() | |
| 2275 | ||
| 2276 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2277 | ||
| 2278 | feather.Size = Vector3.new(.35,2.2,.25) | |
| 2279 | ||
| 2280 | weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
| 2281 | ||
| 2282 | local lf3 = {}
| |
| 2283 | ||
| 2284 | for i=0,7 do | |
| 2285 | ||
| 2286 | feather = newfeather() | |
| 2287 | ||
| 2288 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2289 | ||
| 2290 | feather.Size = Vector3.new(.45,2.2,.35) | |
| 2291 | ||
| 2292 | table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 2293 | ||
| 2294 | end | |
| 2295 | ||
| 2296 | local lf2 = {}
| |
| 2297 | ||
| 2298 | for i=0,6 do | |
| 2299 | ||
| 2300 | feather = newfeather() | |
| 2301 | ||
| 2302 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2303 | ||
| 2304 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
| 2305 | ||
| 2306 | table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 2307 | ||
| 2308 | end | |
| 2309 | ||
| 2310 | local lf1 = {}
| |
| 2311 | ||
| 2312 | for i=0,6 do | |
| 2313 | ||
| 2314 | feather = newfeather() | |
| 2315 | ||
| 2316 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
| 2317 | ||
| 2318 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
| 2319 | ||
| 2320 | table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
| 2321 | ||
| 2322 | end | |
| 2323 | ||
| 2324 | local rwing = {rm1,rm2,rm3,rm4}
| |
| 2325 | ||
| 2326 | local lwing = {lm1,lm2,lm3,lm4}
| |
| 2327 | ||
| 2328 | local oc0 = {}
| |
| 2329 | ||
| 2330 | for i,v in pairs(rwing) do | |
| 2331 | ||
| 2332 | oc0[v] = v.C0 | |
| 2333 | ||
| 2334 | end | |
| 2335 | ||
| 2336 | for i,v in pairs(lwing) do | |
| 2337 | ||
| 2338 | oc0[v] = v.C0 | |
| 2339 | ||
| 2340 | end | |
| 2341 | ||
| 2342 | function gotResized() | |
| 2343 | ||
| 2344 | if lastsize then | |
| 2345 | ||
| 2346 | if tor.Size == lastsize then return end -- This shouldn't happen? | |
| 2347 | ||
| 2348 | local scaleVec = tor.Size/lastsize | |
| 2349 | ||
| 2350 | for i,v in pairs(oc0) do | |
| 2351 | ||
| 2352 | oc0[i] = v-v.p+scaleVec*v.p | |
| 2353 | ||
| 2354 | end | |
| 2355 | ||
| 2356 | lastsize = tor.Size | |
| 2357 | ||
| 2358 | end | |
| 2359 | ||
| 2360 | lastsize = tor.Size | |
| 2361 | ||
| 2362 | end | |
| 2363 | ||
| 2364 | tor.Changed:connect(function(p) | |
| 2365 | ||
| 2366 | if p == "Size" then | |
| 2367 | ||
| 2368 | gotResized() | |
| 2369 | ||
| 2370 | end | |
| 2371 | ||
| 2372 | end) | |
| 2373 | ||
| 2374 | gotResized() | |
| 2375 | ||
| 2376 | local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0
| |
| 2377 | ||
| 2378 | local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
| |
| 2379 | ||
| 2380 | local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
| |
| 2381 | ||
| 2382 | local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0}
| |
| 2383 | ||
| 2384 | local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0}
| |
| 2385 | ||
| 2386 | local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0}
| |
| 2387 | ||
| 2388 | ||
| 2389 | function setwings(tab,time) | |
| 2390 | ||
| 2391 | time = time or 10 | |
| 2392 | ||
| 2393 | for i=1,4 do | |
| 2394 | ||
| 2395 | rwing[i].DesiredAngle = tab[i] | |
| 2396 | ||
| 2397 | lwing[i].DesiredAngle = tab[i] | |
| 2398 | ||
| 2399 | rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time | |
| 2400 | ||
| 2401 | lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time | |
| 2402 | ||
| 2403 | local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new()) | |
| 2404 | ||
| 2405 | local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new()) | |
| 2406 | ||
| 2407 | end | |
| 2408 | ||
| 2409 | for i,v in pairs(rf1) do | |
| 2410 | ||
| 2411 | v.DesiredAngle = tab[9] | |
| 2412 | ||
| 2413 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 2414 | ||
| 2415 | end | |
| 2416 | ||
| 2417 | for i,v in pairs(lf1) do | |
| 2418 | ||
| 2419 | v.DesiredAngle = tab[9] | |
| 2420 | ||
| 2421 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 2422 | ||
| 2423 | end | |
| 2424 | ||
| 2425 | for i,v in pairs(rf2) do | |
| 2426 | ||
| 2427 | v.DesiredAngle = tab[10] | |
| 2428 | ||
| 2429 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 2430 | ||
| 2431 | end | |
| 2432 | ||
| 2433 | for i,v in pairs(lf2) do | |
| 2434 | ||
| 2435 | v.DesiredAngle = tab[10] | |
| 2436 | ||
| 2437 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 2438 | ||
| 2439 | end | |
| 2440 | ||
| 2441 | for i,v in pairs(rf3) do | |
| 2442 | ||
| 2443 | v.DesiredAngle = tab[11] | |
| 2444 | ||
| 2445 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 2446 | ||
| 2447 | end | |
| 2448 | ||
| 2449 | for i,v in pairs(lf3) do | |
| 2450 | ||
| 2451 | v.DesiredAngle = tab[11] | |
| 2452 | ||
| 2453 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
| 2454 | ||
| 2455 | end | |
| 2456 | ||
| 2457 | end | |
| 2458 | ||
| 2459 | setwings(outhigh,1) | |
| 2460 | ||
| 2461 | flying = false | |
| 2462 | ||
| 2463 | moving = false | |
| 2464 | ||
| 2465 | for i,v in pairs(tor:GetChildren()) do | |
| 2466 | ||
| 2467 | if v.ClassName:lower():match("body") then
| |
| 2468 | ||
| 2469 | v:Destroy() | |
| 2470 | ||
| 2471 | end | |
| 2472 | ||
| 2473 | end | |
| 2474 | ||
| 2475 | local ctor = tor:Clone() | |
| 2476 | ||
| 2477 | ctor:ClearAllChildren() | |
| 2478 | ||
| 2479 | ctor.Name = "cTorso" | |
| 2480 | ||
| 2481 | ctor.Transparency = 1 | |
| 2482 | ||
| 2483 | ctor.CanCollide = false | |
| 2484 | ||
| 2485 | ctor.FormFactor = "Custom" | |
| 2486 | ||
| 2487 | ctor.Size = Vector3.new(.2,.2,.2) | |
| 2488 | ||
| 2489 | ctor.Parent = mod | |
| 2490 | ||
| 2491 | weld(tor,ctor) | |
| 2492 | ||
| 2493 | local bg = Instance.new("BodyGyro",ctor)
| |
| 2494 | ||
| 2495 | bg.maxTorque = Vector3.new() | |
| 2496 | ||
| 2497 | bg.P = 15000 | |
| 2498 | ||
| 2499 | bg.D = 1000 | |
| 2500 | ||
| 2501 | local bv = Instance.new("BodyVelocity",ctor)
| |
| 2502 | ||
| 2503 | bv.maxForce = Vector3.new() | |
| 2504 | ||
| 2505 | bv.P = 15000 | |
| 2506 | ||
| 2507 | vel = Vector3.new() | |
| 2508 | ||
| 2509 | cf = CFrame.new() | |
| 2510 | ||
| 2511 | flspd = 0 | |
| 2512 | ||
| 2513 | ||
| 2514 | keysdown = {}
| |
| 2515 | ||
| 2516 | keypressed = {}
| |
| 2517 | ||
| 2518 | ktime = {}
| |
| 2519 | ||
| 2520 | descendtimer = 0 | |
| 2521 | ||
| 2522 | jumptime = tick() | |
| 2523 | ||
| 2524 | hum.Jumping:connect(function() | |
| 2525 | ||
| 2526 | jumptime = tick() | |
| 2527 | ||
| 2528 | end) | |
| 2529 | ||
| 2530 | cam = workspace.CurrentCamera | |
| 2531 | ||
| 2532 | kd = plr:GetMouse().KeyDown:connect(oc(function(key) | |
| 2533 | ||
| 2534 | keysdown[key] = true | |
| 2535 | ||
| 2536 | keypressed[key] = true | |
| 2537 | ||
| 2538 | if key == "q" then | |
| 2539 | ||
| 2540 | descendtimer = tick() | |
| 2541 | ||
| 2542 | elseif key == " " and not hum.Jump then | |
| 2543 | ||
| 2544 | jumptime = tick() | |
| 2545 | ||
| 2546 | elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then | |
| 2547 | ||
| 2548 | reqrotx = key == "a" and math.pi*2 or -math.pi*2 | |
| 2549 | ||
| 2550 | end | |
| 2551 | ||
| 2552 | ktime[key] = tick() | |
| 2553 | ||
| 2554 | end)) | |
| 2555 | ||
| 2556 | ku = plr:GetMouse().KeyUp:connect(function(key) | |
| 2557 | ||
| 2558 | keysdown[key] = false | |
| 2559 | ||
| 2560 | if key == " " then | |
| 2561 | ||
| 2562 | descendtimer = tick() | |
| 2563 | ||
| 2564 | end | |
| 2565 | ||
| 2566 | end) | |
| 2567 | ||
| 2568 | function mid(a,b,c) | |
| 2569 | ||
| 2570 | return math.max(a,math.min(b,c or -a)) | |
| 2571 | ||
| 2572 | end | |
| 2573 | ||
| 2574 | function bn(a) | |
| 2575 | ||
| 2576 | return a and 1 or 0 | |
| 2577 | ||
| 2578 | end | |
| 2579 | ||
| 2580 | function gm(tar) | |
| 2581 | ||
| 2582 | local m = 0 | |
| 2583 | ||
| 2584 | for i,v in pairs(tar:GetChildren()) do | |
| 2585 | ||
| 2586 | if v:IsA("BasePart") then
| |
| 2587 | ||
| 2588 | m = m + v:GetMass() | |
| 2589 | ||
| 2590 | end | |
| 2591 | ||
| 2592 | m = m + gm(v) | |
| 2593 | ||
| 2594 | end | |
| 2595 | ||
| 2596 | return m | |
| 2597 | ||
| 2598 | end | |
| 2599 | ||
| 2600 | reqrotx = 0 | |
| 2601 | ||
| 2602 | local grav = 196.2 | |
| 2603 | ||
| 2604 | local con | |
| 2605 | ||
| 2606 | con = game:GetService("RunService").Stepped:connect(oc(function()
| |
| 2607 | ||
| 2608 | --[[if not mod:IsDescendantOf(workspace) then | |
| 2609 | ||
| 2610 | pcall(function() kd:disconnect() end) | |
| 2611 | ||
| 2612 | pcall(function() ku:disconnect() end) | |
| 2613 | ||
| 2614 | bg:Destroy() | |
| 2615 | ||
| 2616 | bv:Destroy() | |
| 2617 | ||
| 2618 | con:disconnect() | |
| 2619 | ||
| 2620 | script:Destroy() | |
| 2621 | ||
| 2622 | return | |
| 2623 | ||
| 2624 | end]] | |
| 2625 | ||
| 2626 | local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity) | |
| 2627 | ||
| 2628 | local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z | |
| 2629 | ||
| 2630 | if flying then | |
| 2631 | ||
| 2632 | local lfldir = fldir | |
| 2633 | ||
| 2634 | fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit | |
| 2635 | ||
| 2636 | local lmoving = moving | |
| 2637 | ||
| 2638 | moving = fldir.magnitude > .1 | |
| 2639 | ||
| 2640 | if lmoving and not moving then | |
| 2641 | ||
| 2642 | idledir = lfldir*Vector3.new(1,0,1) | |
| 2643 | ||
| 2644 | descendtimer = tick() | |
| 2645 | ||
| 2646 | end | |
| 2647 | ||
| 2648 | local dbomb = fldir.Y < -.6 or (moving and keysdown["1"]) | |
| 2649 | ||
| 2650 | if moving and keysdown["0"] and lmoving then | |
| 2651 | ||
| 2652 | fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit | |
| 2653 | ||
| 2654 | end | |
| 2655 | ||
| 2656 | local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0)) | |
| 2657 | ||
| 2658 | local descending = (not moving and keysdown["q"] and not keysdown[" "]) | |
| 2659 | ||
| 2660 | cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07) | |
| 2661 | ||
| 2662 | local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05 | |
| 2663 | ||
| 2664 | hum.PlatformStand = true | |
| 2665 | ||
| 2666 | bg.maxTorque = Vector3.new(1,1,1)*9e5 | |
| 2667 | ||
| 2668 | local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector | |
| 2669 | ||
| 2670 | bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0) | |
| 2671 | ||
| 2672 | reqrotx = reqrotx - reqrotx/10 | |
| 2673 | ||
| 2674 | bv.maxForce = Vector3.new(1,1,1)*9e4*.5 | |
| 2675 | ||
| 2676 | local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2 | |
| 2677 | ||
| 2678 | local ani = tickwave(1.5-anioff,1) | |
| 2679 | ||
| 2680 | bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6) | |
| 2681 | ||
| 2682 | vel = moving and cf.lookVector*flspd or Vector3.new() | |
| 2683 | ||
| 2684 | flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4)) | |
| 2685 | ||
| 2686 | setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15) | |
| 2687 | ||
| 2688 | for i=1,4 do | |
| 2689 | ||
| 2690 | --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) | |
| 2691 | ||
| 2692 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2) | |
| 2693 | ||
| 2694 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2) | |
| 2695 | ||
| 2696 | end | |
| 2697 | ||
| 2698 | local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char})
| |
| 2699 | ||
| 2700 | if hit and down.Y < -.85 and tick()-flystart > 1 then | |
| 2701 | ||
| 2702 | flying = false | |
| 2703 | ||
| 2704 | hum.PlatformStand = false | |
| 2705 | ||
| 2706 | tor.Velocity = Vector3.new() | |
| 2707 | ||
| 2708 | end | |
| 2709 | ||
| 2710 | else | |
| 2711 | ||
| 2712 | bg.maxTorque = Vector3.new() | |
| 2713 | ||
| 2714 | bv.maxForce = Vector3.new() | |
| 2715 | ||
| 2716 | local ani = tickwave(walking and .8 or 4.5,1) | |
| 2717 | ||
| 2718 | setwings(idle,10) | |
| 2719 | ||
| 2720 | local x,y,z = fspd/160,uspd/700,sspd/900 | |
| 2721 | ||
| 2722 | for i=1,4 do | |
| 2723 | ||
| 2724 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2) | |
| 2725 | ||
| 2726 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2) | |
| 2727 | ||
| 2728 | end | |
| 2729 | ||
| 2730 | if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then | |
| 2731 | ||
| 2732 | vel = Vector3.new(0,50,0) | |
| 2733 | ||
| 2734 | bv.velocity = vel | |
| 2735 | ||
| 2736 | idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1) | |
| 2737 | ||
| 2738 | cf = tor.CFrame * CFrame.Angles(-.01,0,0) | |
| 2739 | ||
| 2740 | tor.CFrame = cf | |
| 2741 | ||
| 2742 | bg.cframe = cf | |
| 2743 | ||
| 2744 | flystart = tick() | |
| 2745 | ||
| 2746 | flying = true | |
| 2747 | ||
| 2748 | end | |
| 2749 | ||
| 2750 | end | |
| 2751 | ||
| 2752 | keypressed = {}
| |
| 2753 | ||
| 2754 | end)) | |
| 2755 | ||
| 2756 | ||
| 2757 | ||
| 2758 | end fly() | |
| 2759 | ||
| 2760 | --Bird Wings By TXrangers222 | |
| 2761 | ||
| 2762 | --//=================================\\ | |
| 2763 | --\\=================================// | |
| 2764 | ||
| 2765 | ||
| 2766 | ||
| 2767 | ||
| 2768 | ||
| 2769 | --//====================================================\\-- | |
| 2770 | --|| END OF SCRIPT | |
| 2771 | --\\====================================================//-- |