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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
6
7
-- the hottest shit to ever shit on a plate by king_absalom
8
-- UPDATE: I have removed the long ass intro and the hat (Because it wont load and if it does it will take a long time to do so)
9
--[[
10
11
"Created by: Wizardunstopable and MatterGh0st"
12
13
Oh, I didn't know editing King_Absalom's script makes it "YOURS"
14
#sarcasm
15
16
anyways
17
"Give Credit Plz and DONT LEAK THIS"
18
19
its an edit so.. i'll just leak it anyways. ;)
20
]]
21
-------The Dark Ruler V2--------Created by: Wizardunstopable and MatterGh0st------Give Credit Plz and DONT LEAK THIS
22
local p = game.Players.LocalPlayer
23
local char = p.Character
24
local mouse = p:GetMouse()
25
local larm = char["Left Arm"]
26
local rarm = char["Right Arm"]
27
local lleg = char["Left Leg"]
28
local rleg = char["Right Leg"]
29
local hed = char.Head
30
local torso = char.Torso
31
local hum = char.Humanoid
32
local cam = game.Workspace.CurrentCamera
33
local root = char.HumanoidRootPart
34
local deb = false
35
local shot = 0
36
local l = game:GetService("Lighting")
37
local rs = game:GetService("RunService").RenderStepped
38
local stanceToggle = "Normal"
39
math.randomseed(os.time())
40
hum.WalkSpeed = 100
41
char.Health:Destroy()
42
hum.MaxHealth = math.huge
43
wait(0.1)
44
hum.Health = math.huge
45
----------------------------------------------------
46
p:ClearCharacterAppearance()
47
wait(0.1)
48
p.Character.Head.BrickColor = BrickColor.new("Really black")
49
p.Character.Torso.BrickColor = BrickColor.new("Really black")
50
p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
51
p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
52
p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
53
p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
54
pcall(function() p.char.torso.roblox:Destroy() end)
55
shirt = Instance.new("Shirt", char)
56
shirt.Name = "Shirt"
57
pants = Instance.new("Pants", char)
58
pants.Name = "Pants"
59
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
60
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
61
----------------------------------------------------
62
Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
63
Ft.Size = 12
64
Fl.Size = 12
65
FR.Size = 12
66
Fl.Color = Color3.new(0,0,0)
67
FR.Color = Color3.new(0,0,0)
68
Ft.Color = Color3.new(0,0,0)
69
Fl.SecondaryColor = Color3.new(0,0,0)
70
FR.SecondaryColor = Color3.new(0,0,0)
71
Ft.SecondaryColor = Color3.new(0,0,0)
72
SR = Instance.new('Smoke',rleg)
73
SR.Color = Color3.new(0,0,0)
74
SR.Size = 1
75
SR.RiseVelocity = 1
76
----------------------------------------------------
77
Debounces = {
78
on = false;
79
ks = false;
80
CanAttack = true;
81
CanJoke = true;
82
NoIdl = false;
83
Slashing = false;
84
Slashed = false;
85
Grabbing = false;
86
Grabbed = false;
87
}
88
local Touche = {char.Name, }
89
----------------------------------------------------
90
function lerp(a, b, t) -- Linear interpolation
91
    return a + (b - a)*t
92
end
93
 
94
function slerp(a, b, t) --Spherical interpolation
95
    dot = a:Dot(b)
96
    if dot > 0.99999 or dot < -0.99999 then
97
        return t <= 0.5 and a or b
98
    else
99
        r = math.acos(dot)
100
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
101
    end
102
end
103
 
104
function matrixInterpolate(a, b, t)
105
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
106
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
107
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
108
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
109
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
110
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
111
    local t = v1:Dot(v2)
112
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
113
        return CFrame.new()
114
    end
115
    return CFrame.new(
116
    v0.x, v0.y, v0.z,
117
    v1.x, v1.y, v1.z,
118
    v2.x, v2.y, v2.z,
119
    v3.x, v3.y, v3.z)
120
end
121
----------------------------------------------------
122
function genWeld(a,b)
123
    local w = Instance.new("Weld",a)
124
    w.Part0 = a
125
    w.Part1 = b
126
    return w
127
end
128
function weld(a, b)
129
    local weld = Instance.new("Weld")
130
    weld.Name = "W"
131
    weld.Part0 = a
132
    weld.Part1 = b
133
    weld.C0 = a.CFrame:inverse() * b.CFrame
134
    weld.Parent = a
135
    return weld;
136
end
137
----------------------------------------------------
138
function Lerp(c1,c2,al)
139
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
140
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
141
for i,v in pairs(com1) do 
142
com1[i] = v+(com2[i]-v)*al
143
end
144
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
145
end
146
----------------------------------------------------
147
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
148
local wld = Instance.new("Weld", wp1)
149
wld.Part0 = wp0
150
wld.Part1 = wp1
151
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
152
end
153
----------------------------------------------------
154
for i,v in pairs(char:children()) do
155
    if v:IsA("Hat") then
156
        v:Destroy()
157
    end
158
end
159
for i,v in pairs(hed:children()) do
160
    if v:IsA("Sound") then
161
        v:Destroy()
162
    end
163
end
164
----------------------------------------------------
165
function HasntTouched(plrname)
166
local ret = true
167
for _, v in pairs(Touche) do
168
if v == plrname then
169
ret = false
170
end
171
end
172
return ret
173
end
174
----------------------------------------------------
175
larm.Size = larm.Size * 2
176
rarm.Size = rarm.Size * 2
177
lleg.Size = lleg.Size * 2
178
rleg.Size = rleg.Size * 2
179
torso.Size = torso.Size * 2
180
hed.Size = hed.Size * 2
181
root.Size = root.Size * 2
182
----------------------------------------------------
183
newWeld(torso, larm, -1.5, 0.5, 0)
184
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
185
newWeld(torso, rarm, 1.5, 0.5, 0)
186
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
187
newWeld(torso, hed, 0, 1.5, 0)
188
newWeld(torso, lleg, -0.5, -1, 0)
189
lleg.Weld.C1 = CFrame.new(0, 1, 0)
190
newWeld(torso, rleg, 0.5, -1, 0)
191
rleg.Weld.C1 = CFrame.new(0, 1, 0)
192
newWeld(root, torso, 0, -1, 0)
193
torso.Weld.C1 = CFrame.new(0, -1, 0)
194
----------------------------------------------------
195
z = Instance.new("Sound", char)
196
z.SoundId = "rbxassetid://408386283"--209113706
197
z.Looped = true
198
z.Pitch = 1
199
z.Volume = 1
200
wait(.01)
201
z:Play()
202
----------------------------------------------------
203
--[[
204
wait(0.1)
205
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
206
wait(9)
207
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
208
wait(9)
209
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
210
wait(9.8)
211
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
212
wait(0.1)
213
game.Lighting.Ambient = Color3.new(1,0,0)
214
wait(0.1)
215
game.Lighting.Ambient = Color3.new(0,0,0)
216
wait(0.1)
217
game.Lighting.Ambient = Color3.new(1,0,0)
218
wait(0.1)
219
game.Lighting.Ambient = Color3.new(1,0,0)
220
wait(0.1)
221
game.Lighting.Ambient = Color3.new(1,0,0)
222
wait(0.1)
223
game.Lighting.Ambient = Color3.new(0,0,0)
224
wait(0.1)
225
game.Lighting.Ambient = Color3.new(1,0,0)
226
wait(0.1)
227
game.Lighting.Ambient = Color3.new(1,0,0)
228
wait(0.1)
229
game.Lighting.Ambient = Color3.new(1,0,0)
230
wait(0.1)
231
game.Lighting.Ambient = Color3.new(0,0,0)
232
wait(0.1)
233
game.Lighting.Ambient = Color3.new(1,0,0)
234
wait(0.1)
235
game.Lighting.Ambient = Color3.new(1,0,0)
236
wait(0.1)
237
game.Lighting.Ambient = Color3.new(0,0,0)
238
wait(0.1)
239
game.Lighting.Ambient = Color3.new(1,0,0)
240
wait(0.1)
241
game.Lighting.Ambient = Color3.new(0,0,0)
242
wait(0.1)
243
game.Lighting.Ambient = Color3.new(1,0,0)
244
wait(0.1)
245
game.Lighting.Ambient = Color3.new(0,0,0)
246
wait(0.1)
247
game.Lighting.Ambient = Color3.new(1,0,0)
248
wait(0.1)
249
game.Lighting.Ambient = Color3.new(0,0,0)
250
wait(0.1)
251
game.Lighting.Ambient = Color3.new(1,0,0)
252
wait(0.1)
253
game.Lighting.Ambient = Color3.new(0,0,0)
254
wait(0.1)
255
game.Lighting.Ambient = Color3.new(1,0,0)
256
wait(0.1)
257
game.Lighting.Ambient = Color3.new(0,0,0)
258
wait(0.1)
259
game.Lighting.Ambient = Color3.new(1,0,0)
260
wait(0.1)
261
game.Lighting.Ambient = Color3.new(0,0,0)
262
wait(0.1)
263
game.Lighting.Ambient = Color3.new(1,0,0)
264
wait(0.1)
265
game.Lighting.Ambient = Color3.new(0,0,0)
266
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
267
]]--
268
--game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
269
--char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
270
--char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
271
--char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
272
--l.TimeOfDay = 24
273
z=Instance.new('Decal',hed)
274
z.Face = 'Front'
275
z.Texture='rbxassetid://99174105'
276
hed.BrickColor = BrickColor.new("Really black")
277
lite = Instance.new("PointLight", rleg)
278
lite.Brightness = 30
279
lite.Range = 20
280
lite.Color = Color3.new(19, 0, 0)
281
--[[local hed2 = hed:Clone()
282
hed2.CanCollide = false
283
hed2.Parent = char
284
hed2:ClearAllChildren()
285
hed2.Transparency = 1
286
hed2.Name = "DARP"
287
local w = Instance.new("Weld",hed2)
288
w.Part0 = hed
289
w.Part1 = hed2
290
w.C0 = CFrame.new(0,0,-0.175)
291
z=Instance.new("SurfaceGui",hed2)
292
z.Enabled = true
293
z.Face = "Front"
294
z.Adornee = hed2
295
z.CanvasSize = Vector2.new(100,100)
296
local face = Instance.new("ImageLabel",z)
297
face.Size = UDim2.new(1,-30,1,0)
298
face.Position = UDim2.new(0,15,0,0)
299
face.BackgroundTransparency = 1
300
face.Image='rbxassetid://46282671']]--
301
----------------------------------------------------
302
303
----------------------------------------------------
304
local m = Instance.new("Model")
305
m.Name = "Titanius"
306
p1 = Instance.new("Part", m)
307
p1.BrickColor = BrickColor.new("Really red")
308
p1.FormFactor = Enum.FormFactor.Custom
309
p1.Material = "Neon"
310
p1.Size = Vector3.new(1, 0.600000024, 1.5)
311
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
312
p1.CanCollide = false
313
p1.Locked = true
314
p1.Elasticity = 0
315
p1.BottomSurface = Enum.SurfaceType.Smooth
316
p1.TopSurface = Enum.SurfaceType.Smooth
317
b1 = Instance.new("SpecialMesh", p1)
318
b1.MeshType = Enum.MeshType.Wedge
319
b1.Name = "Mesh"
320
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
321
p2 = Instance.new("Part", m)
322
p2.BrickColor = BrickColor.new("Really black")
323
p2.FormFactor = Enum.FormFactor.Custom
324
p2.Size = Vector3.new(1, 2.9000001, 1)
325
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
326
p2.CanCollide = false
327
p2.Locked = true
328
p2.Elasticity = 0
329
p2.BottomSurface = Enum.SurfaceType.Smooth
330
p2.TopSurface = Enum.SurfaceType.Smooth
331
b2 = Instance.new("BlockMesh", p2)
332
b2.Name = "Mesh"
333
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
334
p3 = Instance.new("Part", m)
335
p3.BrickColor = BrickColor.new("Really red")
336
p3.Material = "Neon"
337
p3.FormFactor = Enum.FormFactor.Custom
338
p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
339
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
340
p3.CanCollide = false
341
p3.Locked = true
342
p3.Elasticity = 0
343
p3.BottomSurface = Enum.SurfaceType.Smooth
344
p3.TopSurface = Enum.SurfaceType.Smooth
345
b3 = Instance.new("SpecialMesh", p3)
346
b3.MeshType = Enum.MeshType.Wedge
347
b3.Name = "Mesh"
348
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
349
p4 = Instance.new("Part", m)
350
p4.BrickColor = BrickColor.new("Really red")
351
p4.Material = "Neon"
352
p4.FormFactor = Enum.FormFactor.Custom
353
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
354
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
355
p4.CanCollide = false
356
p4.Locked = true
357
p4.Elasticity = 0
358
p4.BottomSurface = Enum.SurfaceType.Smooth
359
p4.TopSurface = Enum.SurfaceType.Smooth
360
b4 = Instance.new("SpecialMesh", p4)
361
b4.MeshType = Enum.MeshType.Wedge
362
b4.Name = "Mesh"
363
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
364
p5 = Instance.new("Part", m)
365
p5.BrickColor = BrickColor.new("Really red")
366
p5.Material = "Neon"
367
p5.FormFactor = Enum.FormFactor.Custom
368
p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
369
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
370
p5.CanCollide = false
371
p5.Locked = true
372
p5.Elasticity = 0
373
p5.BottomSurface = Enum.SurfaceType.Smooth
374
p5.TopSurface = Enum.SurfaceType.Smooth
375
b5 = Instance.new("SpecialMesh", p5)
376
b5.MeshType = Enum.MeshType.Wedge
377
b5.Name = "Mesh"
378
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
379
p6 = Instance.new("Part", m)
380
p6.Name = "Handle"
381
p6.BrickColor = BrickColor.new("Really black")
382
p6.FormFactor = Enum.FormFactor.Custom
383
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
384
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
385
p6.CanCollide = false
386
p6.Locked = true
387
p6.Elasticity = 0
388
p6.BottomSurface = Enum.SurfaceType.Smooth
389
p6.TopSurface = Enum.SurfaceType.Smooth
390
b6 = Instance.new("BlockMesh", p6)
391
b6.Name = "Mesh"
392
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
393
p7 = Instance.new("Part", m)
394
p7.BrickColor = BrickColor.new("Really red")
395
p7.Material = "Neon"
396
p7.FormFactor = Enum.FormFactor.Custom
397
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
398
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
399
p7.CanCollide = false
400
p7.Locked = true
401
p7.Elasticity = 0
402
p7.BottomSurface = Enum.SurfaceType.Smooth
403
p7.TopSurface = Enum.SurfaceType.Smooth
404
b7 = Instance.new("SpecialMesh", p7)
405
b7.MeshType = Enum.MeshType.Wedge
406
b7.Name = "Mesh"
407
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
408
p8 = Instance.new("Part", m)
409
p8.BrickColor = BrickColor.new("Really red")
410
p8.Material = "Neon"
411
p8.FormFactor = Enum.FormFactor.Custom
412
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
413
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
414
p8.CanCollide = false
415
p8.Locked = true
416
p8.Elasticity = 0
417
p8.BottomSurface = Enum.SurfaceType.Smooth
418
p8.TopSurface = Enum.SurfaceType.Smooth
419
b8 = Instance.new("SpecialMesh", p8)
420
b8.MeshType = Enum.MeshType.Wedge
421
b8.Name = "Mesh"
422
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
423
p9 = Instance.new("Part", m)
424
p9.BrickColor = BrickColor.new("Really black")
425
p9.FormFactor = Enum.FormFactor.Custom
426
p9.Size = Vector3.new(1, 1.07999957, 1)
427
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
428
p9.CanCollide = false
429
p9.Locked = true
430
p9.Elasticity = 0
431
p9.BottomSurface = Enum.SurfaceType.Smooth
432
p9.TopSurface = Enum.SurfaceType.Smooth
433
b9 = Instance.new("BlockMesh", p9)
434
b9.Name = "Mesh"
435
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
436
p10 = Instance.new("Part", m)
437
p10.BrickColor = BrickColor.new("Really black")
438
p10.FormFactor = Enum.FormFactor.Custom
439
p10.Size = Vector3.new(1, 1.41999948, 1)
440
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
441
p10.CanCollide = false
442
p10.Locked = true
443
p10.Elasticity = 0
444
p10.BottomSurface = Enum.SurfaceType.Smooth
445
p10.TopSurface = Enum.SurfaceType.Smooth
446
b10 = Instance.new("BlockMesh", p10)
447
b10.Name = "Mesh"
448
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
449
p11 = Instance.new("Part", m)
450
p11.BrickColor = BrickColor.new("Really black")
451
p11.FormFactor = Enum.FormFactor.Custom
452
p11.Size = Vector3.new(1, 1.50999951, 1)
453
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
454
p11.CanCollide = false
455
p11.Locked = true
456
p11.Elasticity = 0
457
p11.BottomSurface = Enum.SurfaceType.Smooth
458
p11.TopSurface = Enum.SurfaceType.Smooth
459
b11 = Instance.new("BlockMesh", p11)
460
b11.Name = "Mesh"
461
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
462
p12 = Instance.new("Part", m)
463
p12.Name = "BladeCenter"
464
p12.BrickColor = BrickColor.new("Really red")
465
p12.Material = "Neon"
466
p12.FormFactor = Enum.FormFactor.Symmetric
467
p12.Size = Vector3.new(1, 2, 2)
468
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
469
p12.CanCollide = false
470
p12.Locked = true
471
p12.BottomSurface = Enum.SurfaceType.Smooth
472
p12.TopSurface = Enum.SurfaceType.Smooth
473
b12 = Instance.new("SpecialMesh", p12)
474
b12.MeshType = Enum.MeshType.Brick
475
b12.Name = "Mesh"
476
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
477
p13 = Instance.new("Part", m)
478
p13.BrickColor = BrickColor.new("Really black")
479
p13.FormFactor = Enum.FormFactor.Custom
480
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
481
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
482
p13.CanCollide = false
483
p13.Locked = true
484
p13.Elasticity = 0
485
p13.BottomSurface = Enum.SurfaceType.Smooth
486
p13.TopSurface = Enum.SurfaceType.Smooth
487
b13 = Instance.new("BlockMesh", p13)
488
b13.Name = "Mesh"
489
b13.Scale = Vector3.new(1, 1, 0.400000006)
490
p14 = Instance.new("Part", m)
491
p14.BrickColor = BrickColor.new("Really black")
492
p14.FormFactor = Enum.FormFactor.Custom
493
p14.Size = Vector3.new(2.5, 2.17999935, 1)
494
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
495
p14.CanCollide = false
496
p14.Locked = true
497
p14.Elasticity = 0
498
p14.BottomSurface = Enum.SurfaceType.Smooth
499
p14.TopSurface = Enum.SurfaceType.Smooth
500
b14 = Instance.new("BlockMesh", p14)
501
b14.Name = "Mesh"
502
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
503
p15 = Instance.new("Part", m)
504
p15.BrickColor = BrickColor.new("Really black")
505
p15.FormFactor = Enum.FormFactor.Custom
506
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
507
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
508
p15.CanCollide = false
509
p15.Locked = true
510
p15.Elasticity = 0
511
p15.BottomSurface = Enum.SurfaceType.Smooth
512
p15.TopSurface = Enum.SurfaceType.Smooth
513
b15 = Instance.new("BlockMesh", p15)
514
b15.Name = "Mesh"
515
b15.Scale = Vector3.new(1, 1, 0.400000006)
516
p16 = Instance.new("Part", m)
517
p16.BrickColor = BrickColor.new("Really black")
518
p16.FormFactor = Enum.FormFactor.Custom
519
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
520
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
521
p16.CanCollide = false
522
p16.Locked = true
523
p16.Elasticity = 0
524
p16.BottomSurface = Enum.SurfaceType.Smooth
525
p16.TopSurface = Enum.SurfaceType.Smooth
526
b16 = Instance.new("BlockMesh", p16)
527
b16.Name = "Mesh"
528
b16.Scale = Vector3.new(1, 1, 0.400000006)
529
p17 = Instance.new("Part", m)
530
p17.BrickColor = BrickColor.new("Really black")
531
p17.FormFactor = Enum.FormFactor.Custom
532
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
533
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
534
p17.CanCollide = false
535
p17.Locked = true
536
p17.Elasticity = 0
537
p17.BottomSurface = Enum.SurfaceType.Smooth
538
p17.TopSurface = Enum.SurfaceType.Smooth
539
b17 = Instance.new("BlockMesh", p17)
540
b17.Name = "Mesh"
541
b17.Scale = Vector3.new(1, 1, 0.400000006)
542
p18 = Instance.new("WedgePart", m)
543
p18.BrickColor = BrickColor.new("Really red")
544
p18.Name = "BladePart1"
545
p18.Material = "Neon"
546
p18.Name = "Wedge"
547
p18.FormFactor = Enum.FormFactor.Symmetric
548
p18.Size = Vector3.new(1, 4, 2)
549
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
550
p18.CanCollide = false
551
p18.Locked = true
552
p18.BottomSurface = Enum.SurfaceType.Smooth
553
p18.TopSurface = Enum.SurfaceType.Smooth
554
b18 = Instance.new("SpecialMesh", p18)
555
b18.MeshType = Enum.MeshType.Wedge
556
b18.Name = "Mesh"
557
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
558
p19 = Instance.new("WedgePart", m)
559
p19.BrickColor = BrickColor.new("Really red")
560
p19.Name = "BladePart2"
561
p19.Material = "Neon"
562
p19.Name = "Wedge"
563
p19.FormFactor = Enum.FormFactor.Symmetric
564
p19.Size = Vector3.new(1, 4, 2)
565
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
566
p19.CanCollide = false
567
p19.Locked = true
568
p19.BottomSurface = Enum.SurfaceType.Smooth
569
p19.TopSurface = Enum.SurfaceType.Smooth
570
b19 = Instance.new("SpecialMesh", p19)
571
b19.MeshType = Enum.MeshType.Wedge
572
b19.Name = "Mesh"
573
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
574
p20 = Instance.new("Part", m)
575
p20.BrickColor = BrickColor.new("Really black")
576
p20.FormFactor = Enum.FormFactor.Custom
577
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
578
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
579
p20.CanCollide = false
580
p20.Locked = true
581
p20.Elasticity = 0
582
p20.BottomSurface = Enum.SurfaceType.Smooth
583
p20.TopSurface = Enum.SurfaceType.Smooth
584
b20 = Instance.new("BlockMesh", p20)
585
b20.Name = "Mesh"
586
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
587
p21 = Instance.new("Part", m)
588
p21.BrickColor = BrickColor.new("Really red")
589
p21.Material = "Neon"
590
p21.FormFactor = Enum.FormFactor.Custom
591
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
592
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
593
p21.CanCollide = false
594
p21.Locked = true
595
p21.Elasticity = 0
596
p21.BottomSurface = Enum.SurfaceType.Smooth
597
p21.TopSurface = Enum.SurfaceType.Smooth
598
b21 = Instance.new("SpecialMesh", p21)
599
b21.MeshType = Enum.MeshType.Wedge
600
b21.Name = "Mesh"
601
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
602
w1 = Instance.new("Weld", p1)
603
w1.Name = "Part_Weld"
604
w1.Part0 = p1
605
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
606
w1.Part1 = p2
607
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
608
w2 = Instance.new("Weld", p2)
609
w2.Name = "Part_Weld"
610
w2.Part0 = p2
611
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
612
w2.Part1 = p3
613
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
614
w3 = Instance.new("Weld", p3)
615
w3.Name = "Part_Weld"
616
w3.Part0 = p3
617
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
618
w3.Part1 = p4
619
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
620
w4 = Instance.new("Weld", p4)
621
w4.Name = "Part_Weld"
622
w4.Part0 = p4
623
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
624
w4.Part1 = p5
625
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
626
w5 = Instance.new("Weld", p5)
627
w5.Name = "Part_Weld"
628
w5.Part0 = p5
629
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
630
w5.Part1 = p6
631
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
632
w6 = Instance.new("Weld", p6)
633
w6.Name = "Part_Weld"
634
w6.Part0 = p6
635
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
636
w6.Part1 = p7
637
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
638
w7 = Instance.new("Weld", p7)
639
w7.Name = "Part_Weld"
640
w7.Part0 = p7
641
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
642
w7.Part1 = p8
643
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
644
w8 = Instance.new("Weld", p8)
645
w8.Name = "Part_Weld"
646
w8.Part0 = p8
647
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
648
w8.Part1 = p9
649
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
650
w9 = Instance.new("Weld", p9)
651
w9.Name = "Part_Weld"
652
w9.Part0 = p9
653
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
654
w9.Part1 = p10
655
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
656
w10 = Instance.new("Weld", p10)
657
w10.Name = "Part_Weld"
658
w10.Part0 = p10
659
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
660
w10.Part1 = p11
661
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
662
w11 = Instance.new("Weld", p11)
663
w11.Name = "Part_Weld"
664
w11.Part0 = p11
665
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
666
w11.Part1 = p12
667
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
668
w12 = Instance.new("Weld", p12)
669
w12.Name = "Part_Weld"
670
w12.Part0 = p12
671
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
672
w12.Part1 = p13
673
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
674
w13 = Instance.new("Weld", p13)
675
w13.Name = "Part_Weld"
676
w13.Part0 = p13
677
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
678
w13.Part1 = p14
679
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
680
w14 = Instance.new("Weld", p14)
681
w14.Name = "Part_Weld"
682
w14.Part0 = p14
683
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
684
w14.Part1 = p15
685
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
686
w15 = Instance.new("Weld", p15)
687
w15.Name = "Part_Weld"
688
w15.Part0 = p15
689
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
690
w15.Part1 = p16
691
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
692
w16 = Instance.new("Weld", p16)
693
w16.Name = "Part_Weld"
694
w16.Part0 = p16
695
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
696
w16.Part1 = p17
697
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
698
w17 = Instance.new("Weld", p17)
699
w17.Name = "Wedge_Weld"
700
w17.Part0 = p17
701
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
702
w17.Part1 = p18
703
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
704
w18 = Instance.new("Weld", p18)
705
w18.Name = "Wedge_Weld"
706
w18.Part0 = p18
707
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
708
w18.Part1 = p19
709
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
710
w19 = Instance.new("Weld", p19)
711
w19.Name = "Part_Weld"
712
w19.Part0 = p19
713
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
714
w19.Part1 = p20
715
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
716
w20 = Instance.new("Weld", p20)
717
w20.Name = "Part_Weld"
718
w20.Part0 = p20
719
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
720
w20.Part1 = p21
721
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
722
m.Parent = char
723
m:MakeJoints()
724
----------------------------------------------------
725
local cor = Instance.new("Part", char.Titanius)
726
cor.Name = "Thingy"
727
cor.Locked = true
728
cor.BottomSurface = 0
729
cor.CanCollide = false
730
cor.Size = Vector3.new(1, 13, 1)
731
cor.Transparency = 1
732
cor.TopSurface = 0
733
corw = Instance.new("Weld", cor)
734
corw.Part0 = rarm
735
corw.Part1 = cor
736
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
737
corw.C1 = CFrame.new(0, 0, 0)
738
weld1 = Instance.new("Weld", char.Titanius)
739
weld1.Part0 = cor
740
weld1.Part1 = p6
741
weld1.C0 = CFrame.new(0, 0, 0)
742
----------------------------------------------------
743
hitb = Instance.new("Part", char.Titanius)
744
hitb.Name = "Thingy2"
745
hitb.Locked = true
746
hitb.BottomSurface = 0
747
hitb.CanCollide = false
748
hitb.Size = Vector3.new(0, 8, 6)
749
hitb.Transparency = 1
750
hitb.TopSurface = 0
751
weld2 = Instance.new("Weld", char.Titanius)
752
weld2.Part0 = hitb
753
weld2.Part1 = p12
754
weld2.C0 = CFrame.new(0, .6, 1)
755
----------------------------------------------------
756
local m = Instance.new("Model")
757
m.Name = "Claw"
758
p1 = Instance.new("Part", m)
759
p1.BrickColor = BrickColor.new("Really black")
760
p1.FormFactor = Enum.FormFactor.Custom
761
p1.Size = Vector3.new(1.5, 0.5, 0.5)
762
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
763
p1.CanCollide = false
764
p1.Locked = true
765
p1.BottomSurface = Enum.SurfaceType.Smooth
766
p1.TopSurface = Enum.SurfaceType.Smooth
767
b1 = Instance.new("BlockMesh", p1)
768
b1.Name = "Mesh"
769
p2 = Instance.new("WedgePart", m)
770
p2.BrickColor = BrickColor.new("Really black")
771
p2.Name = "Wedge"
772
p2.FormFactor = Enum.FormFactor.Custom
773
p2.Size = Vector3.new(3, 1, 0.5)
774
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
775
p2.CanCollide = false
776
p2.Locked = true
777
p2.BottomSurface = Enum.SurfaceType.Smooth
778
p2.TopSurface = Enum.SurfaceType.Smooth
779
p3 = Instance.new("Part", m)
780
p3.BrickColor = BrickColor.new("Really black")
781
p3.FormFactor = Enum.FormFactor.Custom
782
p3.Size = Vector3.new(1.5, 0.5, 0.5)
783
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
784
p3.CanCollide = false
785
p3.Locked = true
786
p3.BottomSurface = Enum.SurfaceType.Smooth
787
p3.TopSurface = Enum.SurfaceType.Smooth
788
b2 = Instance.new("BlockMesh", p3)
789
b2.Name = "Mesh"
790
p4 = Instance.new("WedgePart", m)
791
p4.BrickColor = BrickColor.new("Really black")
792
p4.Name = "Wedge"
793
p4.FormFactor = Enum.FormFactor.Custom
794
p4.Size = Vector3.new(3, 1, 0.5)
795
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
796
p4.CanCollide = false
797
p4.Locked = true
798
p4.BottomSurface = Enum.SurfaceType.Smooth
799
p4.TopSurface = Enum.SurfaceType.Smooth
800
p5 = Instance.new("Part", m)
801
p5.BrickColor = BrickColor.new("Really black")
802
p5.FormFactor = Enum.FormFactor.Custom
803
p5.Size = Vector3.new(1.5, 0.5, 0.5)
804
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
805
p5.CanCollide = false
806
p5.Locked = true
807
p5.BottomSurface = Enum.SurfaceType.Smooth
808
p5.TopSurface = Enum.SurfaceType.Smooth
809
b3 = Instance.new("BlockMesh", p5)
810
b3.Name = "Mesh"
811
p6 = Instance.new("Part", m)
812
p6.BrickColor = BrickColor.new("Really black")
813
p6.FormFactor = Enum.FormFactor.Custom
814
p6.Size = Vector3.new(1.5, 0.5, 0.5)
815
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
816
p6.CanCollide = false
817
p6.Locked = true
818
p6.BottomSurface = Enum.SurfaceType.Smooth
819
p6.TopSurface = Enum.SurfaceType.Smooth
820
b4 = Instance.new("BlockMesh", p6)
821
b4.Name = "Mesh"
822
p7 = Instance.new("Part", m)
823
p7.BrickColor = BrickColor.new("Really black")
824
p7.FormFactor = Enum.FormFactor.Custom
825
p7.Size = Vector3.new(3, 1, 1.10000005)
826
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
827
p7.CanCollide = false
828
p7.Locked = true
829
p7.BottomSurface = Enum.SurfaceType.Smooth
830
p7.TopSurface = Enum.SurfaceType.Smooth
831
b5 = Instance.new("BlockMesh", p7)
832
b5.Name = "Mesh"
833
p8 = Instance.new("Part", m)
834
p8.BrickColor = BrickColor.new("Really red")
835
p8.Material = "Neon"
836
p8.FormFactor = Enum.FormFactor.Symmetric
837
p8.Size = Vector3.new(1, 1, 1)
838
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
839
p8.CanCollide = false
840
p8.Locked = true
841
b6 = Instance.new("SpecialMesh", p8)
842
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
843
b6.TextureId = ""
844
b6.MeshType = Enum.MeshType.FileMesh
845
b6.Name = "Mesh"
846
b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
847
p9 = Instance.new("Part", m)
848
p9.BrickColor = BrickColor.new("Really black")
849
p9.FormFactor = Enum.FormFactor.Custom
850
p9.Size = Vector3.new(1.5, 0.5, 0.5)
851
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
852
p9.CanCollide = false
853
p9.Locked = true
854
p9.BottomSurface = Enum.SurfaceType.Smooth
855
p9.TopSurface = Enum.SurfaceType.Smooth
856
b7 = Instance.new("BlockMesh", p9)
857
b7.Name = "Mesh"
858
p10 = Instance.new("Part", m)
859
p10.BrickColor = BrickColor.new("Really red")
860
p10.Material = "Neon"
861
p10.FormFactor = Enum.FormFactor.Symmetric
862
p10.Size = Vector3.new(1, 1, 1)
863
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
864
p10.CanCollide = false
865
p10.Locked = true
866
b8 = Instance.new("SpecialMesh", p10)
867
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
868
b8.TextureId = ""
869
b8.MeshType = Enum.MeshType.FileMesh
870
b8.Name = "Mesh"
871
b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
872
p11 = Instance.new("Part", m)
873
p11.BrickColor = BrickColor.new("Really black")
874
p11.FormFactor = Enum.FormFactor.Custom
875
p11.Size = Vector3.new(1.5, 0.5, 0.5)
876
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
877
p11.CanCollide = false
878
p11.Locked = true
879
p11.BottomSurface = Enum.SurfaceType.Smooth
880
p11.TopSurface = Enum.SurfaceType.Smooth
881
b9 = Instance.new("BlockMesh", p11)
882
b9.Name = "Mesh"
883
p12 = Instance.new("Part", m)
884
p12.BrickColor = BrickColor.new("Really black")
885
p12.FormFactor = Enum.FormFactor.Custom
886
p12.Size = Vector3.new(1.5, 0.5, 0.5)
887
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
888
p12.CanCollide = false
889
p12.Locked = true
890
p12.BottomSurface = Enum.SurfaceType.Smooth
891
p12.TopSurface = Enum.SurfaceType.Smooth
892
b10 = Instance.new("BlockMesh", p12)
893
b10.Name = "Mesh"
894
p13 = Instance.new("Part", m)
895
p13.BrickColor = BrickColor.new("Really black")
896
p13.FormFactor = Enum.FormFactor.Custom
897
p13.Size = Vector3.new(1.5, 0.5, 0.5)
898
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
899
p13.CanCollide = false
900
p13.Locked = true
901
p13.BottomSurface = Enum.SurfaceType.Smooth
902
p13.TopSurface = Enum.SurfaceType.Smooth
903
b11 = Instance.new("BlockMesh", p13)
904
b11.Name = "Mesh"
905
p14 = Instance.new("Part", m)
906
p14.BrickColor = BrickColor.new("Really red")
907
p14.Material = "Neon"
908
p14.FormFactor = Enum.FormFactor.Symmetric
909
p14.Size = Vector3.new(1, 1, 1)
910
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
911
p14.CanCollide = false
912
p14.Locked = true
913
b12 = Instance.new("SpecialMesh", p14)
914
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
915
b12.TextureId = ""
916
b12.MeshType = Enum.MeshType.FileMesh
917
b12.Name = "Mesh"
918
b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
919
p15 = Instance.new("Part", m)
920
p15.BrickColor = BrickColor.new("Medium stone grey")
921
p15.Transparency = 1
922
p15.Name = "ArmPart"
923
p15.FormFactor = Enum.FormFactor.Custom
924
p15.Size = Vector3.new(2, 1, 1)
925
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
926
p15.CanCollide = false
927
p15.Locked = true
928
p15.BottomSurface = Enum.SurfaceType.Smooth
929
p15.TopSurface = Enum.SurfaceType.Smooth
930
b13 = Instance.new("BlockMesh", p15)
931
b13.Name = "Mesh"
932
p16 = Instance.new("Part", m)
933
p16.BrickColor = BrickColor.new("Really black")
934
p16.FormFactor = Enum.FormFactor.Custom
935
p16.Size = Vector3.new(3, 1, 2.4000001)
936
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
937
p16.CanCollide = false
938
p16.Locked = true
939
p16.BottomSurface = Enum.SurfaceType.Smooth
940
p16.TopSurface = Enum.SurfaceType.Smooth
941
b14 = Instance.new("BlockMesh", p16)
942
b14.Name = "Mesh"
943
p17 = Instance.new("Part", m)
944
p17.BrickColor = BrickColor.new("Really black")
945
p17.FormFactor = Enum.FormFactor.Custom
946
p17.Size = Vector3.new(1.5, 0.5, 0.5)
947
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
948
p17.CanCollide = false
949
p17.Locked = true
950
p17.BottomSurface = Enum.SurfaceType.Smooth
951
p17.TopSurface = Enum.SurfaceType.Smooth
952
b15 = Instance.new("BlockMesh", p17)
953
b15.Name = "Mesh"
954
p18 = Instance.new("Part", m)
955
p18.BrickColor = BrickColor.new("Really red")
956
p18.Material = "Neon"
957
p18.FormFactor = Enum.FormFactor.Symmetric
958
p18.Size = Vector3.new(1, 1, 1)
959
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
960
p18.CanCollide = false
961
p18.Locked = true
962
b16 = Instance.new("SpecialMesh", p18)
963
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
964
b16.TextureId = ""
965
b16.MeshType = Enum.MeshType.FileMesh
966
b16.Name = "Mesh"
967
b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
968
p19 = Instance.new("Part", m)
969
p19.BrickColor = BrickColor.new("Really red")
970
p19.Material = "Neon"
971
p19.FormFactor = Enum.FormFactor.Symmetric
972
p19.Size = Vector3.new(1, 1, 1)
973
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
974
p19.CanCollide = false
975
p19.Locked = true
976
b17 = Instance.new("SpecialMesh", p19)
977
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
978
b17.TextureId = ""
979
b17.MeshType = Enum.MeshType.FileMesh
980
b17.Name = "Mesh"
981
b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
982
p20 = Instance.new("Part", m)
983
p20.BrickColor = BrickColor.new("Really black")
984
p20.FormFactor = Enum.FormFactor.Custom
985
p20.Size = Vector3.new(3, 1, 2.4000001)
986
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
987
p20.CanCollide = false
988
p20.Locked = true
989
p20.BottomSurface = Enum.SurfaceType.Smooth
990
p20.TopSurface = Enum.SurfaceType.Smooth
991
b18 = Instance.new("BlockMesh", p20)
992
b18.Name = "Mesh"
993
p21 = Instance.new("Part", m)
994
p21.BrickColor = BrickColor.new("Really black")
995
p21.FormFactor = Enum.FormFactor.Custom
996
p21.Size = Vector3.new(3, 1, 1.19999993)
997
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
998
p21.CanCollide = false
999
p21.Locked = true
1000
p21.BottomSurface = Enum.SurfaceType.Smooth
1001
p21.TopSurface = Enum.SurfaceType.Smooth
1002
b19 = Instance.new("BlockMesh", p21)
1003
b19.Name = "Mesh"
1004
p22 = Instance.new("WedgePart", m)
1005
p22.BrickColor = BrickColor.new("Really black")
1006
p22.Name = "Wedge"
1007
p22.FormFactor = Enum.FormFactor.Custom
1008
p22.Size = Vector3.new(3, 1, 0.5)
1009
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
1010
p22.CanCollide = false
1011
p22.Locked = true
1012
p22.BottomSurface = Enum.SurfaceType.Smooth
1013
p22.TopSurface = Enum.SurfaceType.Smooth
1014
p23 = Instance.new("Part", m)
1015
p23.BrickColor = BrickColor.new("Really black")
1016
p23.FormFactor = Enum.FormFactor.Custom
1017
p23.Size = Vector3.new(1.5, 0.5, 0.5)
1018
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
1019
p23.CanCollide = false
1020
p23.Locked = true
1021
p23.BottomSurface = Enum.SurfaceType.Smooth
1022
p23.TopSurface = Enum.SurfaceType.Smooth
1023
b20 = Instance.new("BlockMesh", p23)
1024
b20.Name = "Mesh"
1025
p24 = Instance.new("WedgePart", m)
1026
p24.BrickColor = BrickColor.new("Really black")
1027
p24.Name = "Wedge"
1028
p24.FormFactor = Enum.FormFactor.Custom
1029
p24.Size = Vector3.new(3, 1, 0.5)
1030
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
1031
p24.CanCollide = false
1032
p24.Locked = true
1033
p24.BottomSurface = Enum.SurfaceType.Smooth
1034
p24.TopSurface = Enum.SurfaceType.Smooth
1035
p25 = Instance.new("Part", m)
1036
p25.BrickColor = BrickColor.new("Bright yellow")
1037
p25.Material = "Neon"
1038
particlep25 = Instance.new("ParticleEmitter")
1039
particlep25.Parent = p25
1040
particlep25.Enabled = true
1041
particlep25.LockedToPart = true
1042
particlep25.Texture = "rbxassetid://286293993"
1043
particlep25.EmissionDirection = "Right"
1044
particlep25.Size = NumberSequence.new(1.8)
1045
particlep25.Lifetime = NumberRange.new(0.09)
1046
particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
1047
particlep25.Rate = 150
1048
p25.FormFactor = Enum.FormFactor.Symmetric
1049
p25.Size = Vector3.new(1, 1, 1)
1050
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
1051
p25.CanCollide = false
1052
p25.Locked = true
1053
p25.BottomSurface = Enum.SurfaceType.Smooth
1054
p25.TopSurface = Enum.SurfaceType.Smooth
1055
b21 = Instance.new("SpecialMesh", p25)
1056
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
1057
b21.TextureId = ""
1058
b21.MeshType = Enum.MeshType.FileMesh
1059
b21.Name = "Mesh"
1060
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
1061
p26 = Instance.new("Part", m)
1062
p26.BrickColor = BrickColor.new("Really black")
1063
p26.FormFactor = Enum.FormFactor.Symmetric
1064
p26.Size = Vector3.new(1, 1, 1)
1065
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
1066
p26.CanCollide = false
1067
p26.Locked = true
1068
p26.BottomSurface = Enum.SurfaceType.Smooth
1069
p26.TopSurface = Enum.SurfaceType.Smooth
1070
b22 = Instance.new("SpecialMesh", p26)
1071
b22.MeshType = Enum.MeshType.Brick
1072
b22.Name = "Mesh"
1073
w1 = Instance.new("Weld", p1)
1074
w1.Name = "Wedge_Weld"
1075
w1.Part0 = p1
1076
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
1077
w1.Part1 = p2
1078
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
1079
w2 = Instance.new("Weld", p2)
1080
w2.Name = "Part_Weld"
1081
w2.Part0 = p2
1082
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
1083
w2.Part1 = p3
1084
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
1085
w3 = Instance.new("Weld", p3)
1086
w3.Name = "Wedge_Weld"
1087
w3.Part0 = p3
1088
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
1089
w3.Part1 = p4
1090
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
1091
w4 = Instance.new("Weld", p4)
1092
w4.Name = "Part_Weld"
1093
w4.Part0 = p4
1094
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
1095
w4.Part1 = p5
1096
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
1097
w5 = Instance.new("Weld", p5)
1098
w5.Name = "Part_Weld"
1099
w5.Part0 = p5
1100
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
1101
w5.Part1 = p6
1102
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
1103
w6 = Instance.new("Weld", p6)
1104
w6.Name = "Part_Weld"
1105
w6.Part0 = p6
1106
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
1107
w6.Part1 = p7
1108
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
1109
w7 = Instance.new("Weld", p7)
1110
w7.Name = "Part_Weld"
1111
w7.Part0 = p7
1112
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
1113
w7.Part1 = p8
1114
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
1115
w8 = Instance.new("Weld", p8)
1116
w8.Name = "Part_Weld"
1117
w8.Part0 = p8
1118
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1119
w8.Part1 = p9
1120
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1121
w9 = Instance.new("Weld", p9)
1122
w9.Name = "Part_Weld"
1123
w9.Part0 = p9
1124
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1125
w9.Part1 = p10
1126
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1127
w10 = Instance.new("Weld", p10)
1128
w10.Name = "Part_Weld"
1129
w10.Part0 = p10
1130
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1131
w10.Part1 = p11
1132
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1133
w11 = Instance.new("Weld", p11)
1134
w11.Name = "Part_Weld"
1135
w11.Part0 = p11
1136
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1137
w11.Part1 = p12
1138
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1139
w12 = Instance.new("Weld", p12)
1140
w12.Name = "Part_Weld"
1141
w12.Part0 = p12
1142
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1143
w12.Part1 = p13
1144
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1145
w13 = Instance.new("Weld", p13)
1146
w13.Name = "Part_Weld"
1147
w13.Part0 = p13
1148
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1149
w13.Part1 = p14
1150
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1151
w14 = Instance.new("Weld", p14)
1152
w14.Name = "ArmPart_Weld"
1153
w14.Part0 = p14
1154
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1155
w14.Part1 = p15
1156
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1157
w15 = Instance.new("Weld", p15)
1158
w15.Name = "Part_Weld"
1159
w15.Part0 = p15
1160
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1161
w15.Part1 = p16
1162
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1163
w16 = Instance.new("Weld", p16)
1164
w16.Name = "Part_Weld"
1165
w16.Part0 = p16
1166
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1167
w16.Part1 = p17
1168
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1169
w17 = Instance.new("Weld", p17)
1170
w17.Name = "Part_Weld"
1171
w17.Part0 = p17
1172
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1173
w17.Part1 = p18
1174
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1175
w18 = Instance.new("Weld", p18)
1176
w18.Name = "Part_Weld"
1177
w18.Part0 = p18
1178
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1179
w18.Part1 = p19
1180
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1181
w19 = Instance.new("Weld", p19)
1182
w19.Name = "Part_Weld"
1183
w19.Part0 = p19
1184
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1185
w19.Part1 = p20
1186
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1187
w20 = Instance.new("Weld", p20)
1188
w20.Name = "Part_Weld"
1189
w20.Part0 = p20
1190
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1191
w20.Part1 = p21
1192
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1193
w21 = Instance.new("Weld", p21)
1194
w21.Name = "Wedge_Weld"
1195
w21.Part0 = p21
1196
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1197
w21.Part1 = p22
1198
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1199
w22 = Instance.new("Weld", p22)
1200
w22.Name = "Part_Weld"
1201
w22.Part0 = p22
1202
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1203
w22.Part1 = p23
1204
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1205
w23 = Instance.new("Weld", p23)
1206
w23.Name = "Wedge_Weld"
1207
w23.Part0 = p23
1208
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1209
w23.Part1 = p24
1210
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1211
w24 = Instance.new("Weld", p24)
1212
w24.Name = "Part_Weld"
1213
w24.Part0 = p24
1214
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1215
w24.Part1 = p25
1216
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1217
w25 = Instance.new("Weld", p25)
1218
w25.Name = "Part_Weld"
1219
w25.Part0 = p25
1220
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1221
w25.Part1 = p26
1222
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1223
m.Parent = char
1224
m:MakeJoints()
1225
----------------------------------------------------
1226
local cor2 = Instance.new("Part", char.Claw)
1227
cor2.Name = "Thingy"
1228
cor2.Locked = true
1229
cor2.BottomSurface = 0
1230
cor2.CanCollide = false
1231
cor2.Size = Vector3.new(2, 1, 1)
1232
cor2.Transparency = 1
1233
cor2.TopSurface = 0
1234
corw2 = Instance.new("Weld", cor2)
1235
corw2.Part0 = larm
1236
corw2.Part1 = cor2
1237
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1238
corw2.C1 = CFrame.new(0, 0, 0)
1239
weld2 = Instance.new("Weld", char.Claw)
1240
weld2.Part0 = cor2
1241
weld2.Part1 = char.Claw.ArmPart
1242
weld2.C0 = CFrame.new(0, 0, 0)
1243
----------------------------------------------------
1244
function weld5(part0, part1, c0, c1)
1245
    weeld=Instance.new("Weld", part0)
1246
    weeld.Part0=part0
1247
    weeld.Part1=part1
1248
    weeld.C0=c0
1249
    weeld.C1=c1
1250
    return weeld
1251
end
1252
----------------------------------------------------
1253
function newRay(start,face,range,wat)
1254
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1255
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1256
	return rey,hit,pos
1257
end
1258
----------------------------------------------------
1259
mod5 = Instance.new("Model",char)
1260
1261
function FindNearestTorso(Position,Distance,SinglePlayer)
1262
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1263
        local List = {}
1264
        for i,v in pairs(workspace:GetChildren())do
1265
            if v:IsA("Model")then
1266
                if v:findFirstChild("Torso")then
1267
                    if v ~= char then
1268
                        if(v.Torso.Position -Position).magnitude <= Distance then
1269
                            table.insert(List,v)
1270
                        end 
1271
                    end 
1272
                end 
1273
            end 
1274
        end
1275
    return List
1276
end
1277
1278
function Landing()
1279
    part=Instance.new('Part',mod5)
1280
    part.Anchored=true
1281
    part.CanCollide=false
1282
    part.FormFactor='Custom'
1283
    part.Size=Vector3.new(.2,.2,.2)
1284
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1285
    part.Transparency=.7
1286
    part.BrickColor=BrickColor.new('Really black')
1287
    mesh=Instance.new('SpecialMesh',part)
1288
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1289
    mesh.Scale=Vector3.new(10,5,10)
1290
1291
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1292
        if v:FindFirstChild('Humanoid') then
1293
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1294
            v.Humanoid.PlatformStand = true
1295
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1296
        end
1297
    end
1298
1299
    coroutine.resume(coroutine.create(function() 
1300
        for i=0,3.8,0.05 do
1301
            wait()
1302
            part.CFrame=part.CFrame
1303
            part.Transparency=i
1304
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1305
            end
1306
        part.Parent = nil
1307
    end))
1308
end
1309
----------------------------------------------------
1310
mod4 = Instance.new("Model",char)
1311
1312
ptez = {0.7, 0.8, 0.9, 1}
1313
1314
function FindNearestTorso(Position,Distance,SinglePlayer)
1315
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1316
        local List = {}
1317
        for i,v in pairs(workspace:GetChildren())do
1318
            if v:IsA("Model")then
1319
                if v:findFirstChild("Torso")then
1320
                    if v ~= char then
1321
                        if(v.Torso.Position -Position).magnitude <= Distance then
1322
                            table.insert(List,v)
1323
                        end 
1324
                    end 
1325
                end 
1326
            end 
1327
        end
1328
    return List
1329
end
1330
1331
function GroundPound()
1332
    part=Instance.new('Part',mod4)
1333
    part.Anchored=true
1334
    part.CanCollide=false
1335
    part.FormFactor='Custom'
1336
    part.Size=Vector3.new(.2,.2,.2)
1337
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1338
    part.Transparency=.7
1339
    part.BrickColor=BrickColor.new('Really black')
1340
    mesh=Instance.new('SpecialMesh',part)
1341
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1342
    mesh.Scale=Vector3.new(3,3,3)
1343
    part2=Instance.new('Part',mod4)
1344
    part2.Anchored=true
1345
    part2.CanCollide=false
1346
    part2.FormFactor='Custom'
1347
    part2.Size=Vector3.new(.2,.2,.2)
1348
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1349
    part2.Transparency=.7
1350
    part2.BrickColor=BrickColor.new('Really red')
1351
    mesh2=Instance.new('SpecialMesh',part2)
1352
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1353
    mesh2.Scale=Vector3.new(3,1.5,3)
1354
    x = Instance.new("Sound",char)
1355
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1356
    x.Pitch = ptez[math.random(1,#ptez)]
1357
    x.Volume = 1
1358
    wait(.1)
1359
    x:Play()
1360
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1361
        if v:FindFirstChild('Humanoid') then
1362
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1363
        end
1364
    end
1365
    coroutine.resume(coroutine.create(function() 
1366
        for i=0,0.62,0.13 do
1367
            wait()
1368
            part.CFrame=part.CFrame
1369
            part.Transparency=i
1370
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1371
            part2.CFrame=part2.CFrame
1372
            part2.Transparency=i
1373
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1374
            end
1375
        part.Parent=nil
1376
        part2.Parent=nil
1377
        x:Destroy()
1378
    end))
1379
end
1380
----------------------------------------------------
1381
mod=Instance.new('Model',char)
1382
1383
function charge()
1384
    hed.Velocity=hed.CFrame.lookVector*100
1385
    part=Instance.new('Part',mod)
1386
    part.Anchored=true
1387
    part.CanCollide=false
1388
    part.FormFactor='Custom'
1389
    part.Size=Vector3.new(.2,.2,.2)
1390
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1391
    part.Transparency=.7
1392
    part.BrickColor=BrickColor.new('Black')
1393
    mesh=Instance.new('SpecialMesh',part)
1394
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1395
    mesh.Scale=Vector3.new(10,5,10)
1396
    part2=part:clone()
1397
    part2.Parent=mod
1398
    part2.BrickColor=BrickColor.new('Bright red')
1399
    mesh2=mesh:clone()
1400
    mesh2.Parent=part2
1401
    mesh2.Scale=Vector3.new(20,10,20)
1402
    part3=part2:clone()
1403
    part3.Parent = mod
1404
    part3.BrickColor=BrickColor.new('Really black')
1405
    mesh3=mesh2:clone()
1406
    mesh2.Parent=part3
1407
    mesh3.Scale=Vector3.new(30,15,30)
1408
    coroutine.resume(coroutine.create(function() 
1409
        for i=0,1,0.1 do
1410
            wait()
1411
            part.CFrame=part.CFrame
1412
            part.Transparency=i
1413
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1414
            part2.CFrame=part2.CFrame
1415
            part2.Transparency=i
1416
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1417
            part3.CFrame=part3.CFrame
1418
            part3.Transparency=i
1419
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1420
            end
1421
        part.Parent=nil
1422
        part2.Parent=nil
1423
        part3.Parent = nil
1424
    end))
1425
end
1426
----------------------------------------------------
1427
function FindNearestTorso(Position,Distance,SinglePlayer)
1428
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1429
        local List = {}
1430
        for i,v in pairs(workspace:GetChildren())do
1431
            if v:IsA("Model")then
1432
                if v:findFirstChild("Torso")then
1433
                    if v ~= char then
1434
                        if(v.Torso.Position -Position).magnitude <= Distance then
1435
                            table.insert(List,v)
1436
                        end 
1437
                    end 
1438
                end 
1439
            end 
1440
        end
1441
    return List
1442
end
1443
1444
mod3 = Instance.new("Model",rleg)
1445
1446
function Stomp()
1447
    part=Instance.new('Part',mod3)
1448
    part.Anchored=true
1449
    part.CanCollide=false
1450
    part.FormFactor='Custom'
1451
    part.Size=Vector3.new(.2,.2,.2)
1452
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1453
    part.Transparency=.7
1454
    part.BrickColor=BrickColor.new('Really red')
1455
    mesh=Instance.new('SpecialMesh',part)
1456
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1457
    mesh.Scale=Vector3.new(25,25,25)
1458
    part2=part:clone()
1459
    part2.Parent=mod3
1460
    part2.BrickColor=BrickColor.new('Really red')
1461
    mesh2=mesh:clone()
1462
    mesh2.Parent=part2
1463
    mesh2.Scale=Vector3.new(15,15,15)
1464
    part3=part:clone()
1465
    part3.Parent=mod3
1466
    part3.TopSurface=0
1467
    part3.BottomSurface=0
1468
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1469
    mesh3=Instance.new('SpecialMesh',part3)
1470
    mesh3.MeshType = 3
1471
    mesh3.Scale=Vector3.new(12,12,12)
1472
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1473
        if v:FindFirstChild('Humanoid') then
1474
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1475
            v.Humanoid.PlatformStand = true
1476
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
1477
        end
1478
    end 
1479
    coroutine.resume(coroutine.create(function() 
1480
        for i=0,3.8,0.05 do
1481
            wait()
1482
            part.CFrame=part.CFrame
1483
            part.Transparency=i
1484
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1485
            part2.CFrame=part2.CFrame
1486
            part2.Transparency=i
1487
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1488
            part3.CFrame=part3.CFrame
1489
            part3.Transparency=i
1490
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1491
        end
1492
    end))
1493
end
1494
----------------------------------------------------
1495
1496
local acos = math.acos
1497
local sqrt = math.sqrt
1498
local Vec3 = Vector3.new
1499
local fromAxisAngle = CFrame.fromAxisAngle
1500
1501
local function toAxisAngle(CFr)
1502
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1503
        local Angle = math.acos((R00+R11+R22-1)/2)
1504
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1505
        A = A == 0 and 0.00001 or A
1506
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1507
        B = B == 0 and 0.00001 or B
1508
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1509
        C = C == 0 and 0.00001 or C
1510
        local x = (R21-R12)/sqrt(A)
1511
        local y = (R02-R20)/sqrt(B)
1512
        local z = (R10-R01)/sqrt(C)
1513
        return Vec3(x,y,z),Angle
1514
end
1515
1516
function ApplyTrig(Num,Func)
1517
        local Min,Max = Func(0),Func(1)
1518
        local i = Func(Num)
1519
        return (i-Min)/(Max-Min)
1520
        --[[if Func == "sin" then
1521
                return (math.sin((1-Num)*math.pi)+1)/2
1522
        elseif Func == "cos" then
1523
                return (math.cos((1-Num)*math.pi)+1)/2
1524
        end]]
1525
end
1526
1527
function LerpCFrame(CFrame1,CFrame2,Num)
1528
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1529
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1530
end
1531
1532
function Crater(Torso,Radius)
1533
        Spawn(function()
1534
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1535
        local Ignore = {}
1536
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1537
                if v.Character ~= nil then
1538
                        Ignore[#Ignore+1] = v.Character
1539
                end
1540
        end
1541
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1542
        if Hit == nil then return end
1543
        local Parts = {}
1544
        for i = 1,360,10 do
1545
                local P = Instance.new("Part",Torso.Parent)
1546
                P.Anchored = true
1547
                P.FormFactor = "Custom"
1548
                P.BrickColor = Hit.BrickColor
1549
                P.Material = Hit.Material
1550
                P.TopSurface = "Smooth"
1551
                P.BottomSurface = "Smooth"
1552
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1553
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1554
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1555
                if math.random(0,5) == 0 then -- rubble
1556
                        local P = Instance.new("Part",Torso.Parent)
1557
                        P.Anchored = true
1558
                        P.FormFactor = "Custom"
1559
                        P.BrickColor = Hit.BrickColor
1560
                        P.Material = Hit.Material
1561
                        P.TopSurface = "Smooth"
1562
                        P.BottomSurface = "Smooth"
1563
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1564
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1565
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1566
                end
1567
        end
1568
        for i = 0,1,0.05 do
1569
                for i2,v in pairs(Parts) do
1570
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1571
                end
1572
                wait(0.02)
1573
        end
1574
        for i,v in pairs(Parts) do
1575
                if v[1].Size.X > 2.1 then
1576
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1577
                end
1578
                v[1].Anchored = false
1579
        end
1580
        for i = 0,1,0.05 do
1581
                for i2,v in pairs(Parts) do
1582
                        v[1].Transparency = i
1583
                        if i == 1 then
1584
                                v[1]:Destroy()
1585
                        elseif i >= 0.25 then
1586
                                v[1].CanCollide = false
1587
                        end
1588
                end
1589
                wait(0.02)
1590
        end
1591
        Parts = nil
1592
        end)
1593
end
1594
1595
----------------------------------------------------
1596
mouse.KeyDown:connect(function(key)
1597
    if key == "r" then
1598
        larm.BrickColor = BrickColor.new("Bright red")
1599
        rarm.BrickColor = BrickColor.new("Bright red")
1600
        if Debounces.CanAttack == true then
1601
        Debounces.CanAttack = false
1602
        Debounces.on = true
1603
        Debounces.NoIdl = true
1604
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1605
        hit = ht.Parent
1606
        if ht and hit:IsA("Model") then
1607
                if hit:FindFirstChild("Humanoid") then
1608
                    if hit.Name ~= p.Name then
1609
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1610
                                Debounces.Slashed = true]]--
1611
                                    hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
1612
                                wait(1)
1613
                                --Debounces.Slashed = false
1614
                        --end
1615
                    end
1616
                end
1617
        elseif ht and hit:IsA("Hat") then
1618
            if hit.Parent.Name ~= p.Name then
1619
                if hit.Parent:FindFirstChild("Humanoid") then
1620
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1621
                                Debounces.Slashed = true]]--
1622
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
1623
                                wait(1)
1624
                    --Debounces.Slashed = false
1625
                end
1626
            end
1627
        end    
1628
    end)
1629
q = Instance.new("Sound",hed)
1630
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1631
q.Pitch = 0.85
1632
q.Looped = false
1633
q1 = Instance.new("Sound",hed)
1634
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1635
q1.Pitch = 0.85
1636
q1.Looped = false
1637
q:Play()
1638
q1:Play()
1639
    for i = 1,20 do
1640
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1641
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1642
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1643
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1644
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1645
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1646
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1647
        if Debounces.on == false then break end
1648
    wait()
1649
end
1650
n = Instance.new("Sound",hed)
1651
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1652
n.Pitch = 0.94
1653
n.Looped = false
1654
n1 = Instance.new("Sound",hed)
1655
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1656
n1.Pitch = 0.94
1657
n1.Looped = false
1658
n:Play()
1659
n1:Play()
1660
b = Instance.new("Sound",hed)
1661
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1662
b.Pitch = 0.94
1663
b.Looped = false
1664
b1 = Instance.new("Sound",hed)
1665
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1666
b1.Pitch = 0.94
1667
b1.Looped = false
1668
b:Play()
1669
b1:Play()
1670
    for i = 1,26 do
1671
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1672
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1673
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1674
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1675
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1676
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1677
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1678
        if Debounces.on == false then break end
1679
    wait()
1680
end
1681
wait(.5)
1682
to:disconnect()
1683
q:Destroy()
1684
q1:Destroy()
1685
n:Destroy()
1686
n1:Destroy()
1687
larm.BrickColor = BrickColor.new("Really black")
1688
rarm.BrickColor = BrickColor.new("Really black")
1689
    if Debounces.CanAttack == false then
1690
        Debounces.CanAttack = true
1691
        Debounces.on = false
1692
        Debounces.NoIdl = false
1693
            end
1694
        end
1695
    end
1696
end)
1697
----------------------------------------------------
1698
mouse.KeyDown:connect(function(key)
1699
    if key == "q" then
1700
        larm.BrickColor = BrickColor.new("Bright red")
1701
        rarm.BrickColor = BrickColor.new("Bright red")
1702
        if Debounces.CanAttack == true then
1703
        Debounces.CanAttack = false
1704
        Debounces.on = true
1705
        Debounces.NoIdl = true
1706
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1707
        hit = ht.Parent
1708
        if ht and hit:IsA("Model") then
1709
                if hit:FindFirstChild("Humanoid") then
1710
                    if hit.Name ~= p.Name then
1711
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1712
                                Debounces.Slashed = true]]--
1713
                                    hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
1714
                                wait(1)
1715
                                --Debounces.Slashed = false
1716
                        --end
1717
                    end
1718
                end
1719
        elseif ht and hit:IsA("Hat") then
1720
            if hit.Parent.Name ~= p.Name then
1721
                if hit.Parent:FindFirstChild("Humanoid") then
1722
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1723
                                Debounces.Slashed = true]]--
1724
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
1725
                                wait(1)
1726
                    --Debounces.Slashed = false
1727
                end
1728
            end
1729
        end    
1730
    end)
1731
        for i = 1, 20 do
1732
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1733
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1734
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1735
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1736
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1737
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1738
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1739
        if Debounces.on == false then break end
1740
        wait()
1741
    end
1742
    z = Instance.new("Sound",hed)
1743
    z.SoundId = "rbxassetid://160069154"
1744
    z.Looped = false
1745
    z.Pitch = .9
1746
    z1 = Instance.new("Sound",hed)
1747
    z1.SoundId = "rbxassetid://160069154"
1748
    z1.Looped = false
1749
    z1.Pitch = .9
1750
    wait(0.01)
1751
    z:Play()
1752
    z1:Play()
1753
        for i = 1, 12 do
1754
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1755
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1756
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1757
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1758
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1759
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1760
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1761
        if Debounces.on == false then break end
1762
        wait()
1763
    end
1764
        for i = 1, 12 do
1765
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1766
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1767
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1768
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1769
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1770
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1771
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1772
        if Debounces.on == false then break end
1773
        wait()
1774
    end
1775
    z = Instance.new("Sound",hed)
1776
    z.SoundId = "rbxassetid://168586621"
1777
    z.Looped = false
1778
    z.Pitch = 1
1779
    z1 = Instance.new("Sound",hed)
1780
    z1.SoundId = "rbxassetid://168586621"
1781
    z1.Looped = false
1782
    z1.Pitch = 1
1783
    wait(0.01)
1784
    z:Play()
1785
    z1:Play()
1786
        for i = 1, 12 do
1787
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1788
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1789
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1790
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1791
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1792
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1793
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1794
        if Debounces.on == false then break end
1795
        wait()
1796
    end
1797
to:disconnect()
1798
larm.BrickColor = BrickColor.new("Really black")
1799
rarm.BrickColor = BrickColor.new("Really black")
1800
    if Debounces.CanAttack == false then
1801
        Debounces.CanAttack = true
1802
        Debounces.on = false
1803
        Debounces.NoIdl = false
1804
            end
1805
        end
1806
    end
1807
end)
1808
----------------------------------------------------
1809
Sit = false
1810
mouse.KeyDown:connect(function(key)
1811
    if key == "v" then
1812
        if Sit == false then
1813
            Sit = true
1814
            hum.WalkSpeed = 100
1815
        stanceToggle = "Sitting"
1816
    elseif Sit == true then
1817
        Sit = false
1818
            hum.WalkSpeed = 100
1819
        stanceToggle = "Normal"
1820
        end
1821
    end
1822
end)
1823
----------------------------------------------------
1824
mouse.KeyDown:connect(function(key)
1825
    if key == "t" then
1826
        if Debounces.CanAttack == true then
1827
        Debounces.CanAttack = false
1828
        Debounces.on = true
1829
        Debounces.NoIdl = true
1830
        for i = 1, 20 do
1831
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1832
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1833
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1834
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1835
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1836
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1837
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1838
            if Debounces.on == false then break end
1839
            wait()
1840
        end
1841
        Spawn(function()
1842
            local Parts = {}
1843
            for Y = -5,5 do
1844
                local P = Instance.new("Part",char)
1845
                P.Anchored = true
1846
                P.FormFactor = "Custom"
1847
                P.CanCollide = false
1848
                P.Size = Vector3.new(1,2,1)
1849
                P.TopSurface = "SmoothNoOutlines"
1850
                P.BottomSurface = "SmoothNoOutlines"
1851
                P.BrickColor = BrickColor.new("Really black")
1852
                P.Name = tostring(Y)
1853
                local i = (Y+5)/(10)
1854
                i = 1-math.cos(math.pi*i-(math.pi/2))
1855
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1856
                --[[P.Touched:connect(function(ht)
1857
                    local hit = ht.Parent
1858
                    if hit:FindFirstChild("Humanoid") then
1859
                        hit.Humanoid:TakeDamage(math.random(10000020,10000030))
1860
                    end
1861
                end)]]--
1862
        s = Instance.new("Sound",P)
1863
        s.SoundId = "rbxassetid://228343271"
1864
        s.Volume = .7
1865
        s.Pitch = 0.9
1866
        s:Play()
1867
P.Touched:connect(function(ht)
1868
        hit = ht.Parent
1869
        if ht and hit:IsA("Model") then
1870
                if hit:FindFirstChild("Humanoid") then
1871
                    if hit.Name ~= p.Name then
1872
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1873
                                Debounces.Slashed = true]]--
1874
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
1875
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1876
                                wait(1)
1877
                                --Debounces.Slashed = false
1878
                        --end
1879
                end
1880
                end
1881
        elseif ht and hit:IsA("Hat") then
1882
            if hit.Parent.Name ~= p.Name then
1883
                if hit.Parent:FindFirstChild("Humanoid") then
1884
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1885
                                Debounces.Slashed = true]]--
1886
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
1887
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1888
                                wait(1)
1889
                    --Debounces.Slashed = false
1890
                --end
1891
            end
1892
        end
1893
    end
1894
end)
1895
                Parts[#Parts+1] = P
1896
            end
1897
            local BREAKIT = false
1898
            local CParts = {}
1899
            local Rocks = {}
1900
            local LastPos = nil
1901
            for i = 1,70 do
1902
                for i2,v in pairs(Parts) do
1903
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1904
                    local cf = v.CFrame
1905
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1906
                    v.CFrame = cf
1907
                    v.Transparency = v.Transparency+0.02
1908
                    if v.Transparency >= 0.975 then BREAKIT = true end
1909
                    if v.Name == "0" then
1910
                        local Ignore = {}
1911
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1912
                            if v.Character ~= nil then
1913
                                Ignore[#Ignore+1] = v.Character
1914
                            end
1915
                        end
1916
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
1917
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1918
                        if Hit ~= nil then
1919
                            if #Rocks == 0 then
1920
                                for i = 1,5 do
1921
                                    local P = Instance.new("Part",char)
1922
                                    Rocks[#Rocks+1] = P
1923
                                    P.Anchored = true
1924
                                    P.FormFactor = "Custom"
1925
                                    P.BrickColor = Hit.BrickColor
1926
                                    P.Material = Hit.Material
1927
                                    P.TopSurface = "Smooth"
1928
                                    P.BottomSurface = "Smooth"
1929
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1930
                                end
1931
                            end
1932
                            for i,P in pairs(Rocks) do
1933
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1934
                            end
1935
                            local P = Instance.new("Part",char)
1936
                            CParts[#CParts+1] = {P,tick()}
1937
                            P.Anchored = true
1938
                            P.FormFactor = "Custom"
1939
                            P.BrickColor = Hit.BrickColor
1940
                            P.Material = Hit.Material
1941
                            P.TopSurface = "Smooth"
1942
                            P.BottomSurface = "Smooth"
1943
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1944
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1945
                            Pos = Pos.p
1946
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1947
                            local P = P:Clone()
1948
                            CParts[#CParts+1] = {P,tick()}
1949
                            P.Parent = char
1950
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1951
                            Pos = Pos.p
1952
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1953
                            if LastPos ~= nil then
1954
                                local P = P:Clone()
1955
                                CParts[#CParts+1] = {P,tick()}
1956
                                P.Parent = char
1957
                                P.BrickColor = BrickColor.new("Really black")
1958
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1959
                                Pos = Pos.p
1960
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1961
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1962
                                --P.Velocity = Vector3.new(0,-1000,0)
1963
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1964
                            end
1965
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1966
                        end
1967
                    end
1968
                end
1969
                if BREAKIT then break end
1970
                wait(0.002)
1971
            end
1972
            for i,v in pairs(Rocks) do
1973
                CParts[#CParts+1] = {v,tick()}
1974
            end
1975
            for i,v in pairs(Parts) do
1976
                v:Destroy()
1977
            end
1978
            Parts = nil
1979
            while true do
1980
                local t = tick()
1981
                local p = nil
1982
                for i,v in pairs(CParts) do
1983
                    if t-v[2] > 4 then
1984
                        v[1].Transparency = v[1].Transparency+0.05
1985
                        if v[1].Transparency >= 1 then
1986
                            v[1]:Destroy()
1987
                            CParts[i] = nil
1988
                        end
1989
                    end
1990
                    p = v
1991
                end
1992
                if p == nil then break end
1993
                wait(0.002)
1994
            end
1995
            for i,v in pairs(CParts) do
1996
                v:Destroy()
1997
            end
1998
            CParts = {}
1999
        end)
2000
        for i = 1, 20 do
2001
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
2002
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
2003
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
2004
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
2005
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
2006
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
2007
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
2008
            if Debounces.on == false then break end
2009
            wait()
2010
        end
2011
    if Debounces.CanAttack == false then
2012
        Debounces.CanAttack = true
2013
        Debounces.on = false
2014
        Debounces.NoIdl = false
2015
            end
2016
        end
2017
    end
2018
end)
2019
----------------------------------------------------
2020
mouse.KeyDown:connect(function(key)
2021
    if key == "e" then
2022
    larm.BrickColor = BrickColor.new("Bright red")
2023
    rarm.BrickColor = BrickColor.new("Bright red")
2024
        if Debounces.CanAttack == true then
2025
        Debounces.CanAttack = false
2026
        Debounces.on = true
2027
        Debounces.NoIdl = true
2028
        for i = 1, 18 do
2029
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
2030
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2031
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2032
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2033
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2034
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2035
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2036
        if Debounces.on == false then break end
2037
            wait()
2038
        end
2039
        local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2040
        local rng = Instance.new("Part", char.Titanius.Handle)
2041
        rng.Anchored = true
2042
        rng.BrickColor = BrickColor.new("Really black")
2043
        rng.CanCollide = true
2044
        rng.FormFactor = 3
2045
        rng.Name = "Ring"
2046
        rng.Size = Vector3.new(1, 1, 1)
2047
        rng.CanCollide = false
2048
        rng.Transparency = 0.35
2049
        rng.TopSurface = 0
2050
        rng.BottomSurface = 0
2051
        rng.CFrame = HandCF
2052
        local rngm = Instance.new("SpecialMesh", rng)
2053
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2054
        rngm.Scale = Vector3.new(1, 1, 2)
2055
            x = Instance.new("Sound", hed)
2056
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2057
            x.Looped = false
2058
            x.Pitch = .7
2059
            x.Volume = 1
2060
            x1 = Instance.new("Sound", hed)
2061
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
2062
            x1.Looped = false
2063
            x1.Pitch = .7
2064
            x1.Volume = 1
2065
            x:Play()
2066
            x1:Play()
2067
            rngto = rng.Touched:connect(function(ht)
2068
            hit = ht.Parent
2069
            if ht and hit:IsA("Model") then
2070
                    if hit:FindFirstChild("Humanoid") then
2071
                        if hit.Name ~= p.Name then
2072
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2073
                                    Debounces.Slashed = true]]--
2074
                                    hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
2075
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2076
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2077
                                    --Debounces.Slashed = false
2078
                            --end
2079
                        end
2080
                    end
2081
            elseif ht and hit:IsA("Hat") then
2082
                if hit.Parent.Name ~= p.Name then
2083
                    if hit.Parent:FindFirstChild("Humanoid") then
2084
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2085
                                    Debounces.Slashed = true]]--
2086
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
2087
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2088
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2089
                        --Debounces.Slashed = false
2090
                    end
2091
                end
2092
            end    
2093
        end)
2094
                coroutine.wrap(function()
2095
                for i = 1, 60, 2 do
2096
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2097
                rng.Size = rngm.Scale
2098
                rng.CFrame = HandCF
2099
                rng.Transparency = i/60
2100
                wait()
2101
                end
2102
                wait()
2103
                rng:Destroy()
2104
                end)()
2105
        for i = 1, 18 do
2106
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
2107
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2108
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2109
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2110
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2111
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2112
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2113
        if Debounces.on == false then break end
2114
            wait()
2115
        end
2116
        larm.BrickColor = BrickColor.new("Really black")
2117
        rarm.BrickColor = BrickColor.new("Really black")
2118
        x:Destroy()
2119
        x1:Destroy()
2120
    if Debounces.CanAttack == false then
2121
        Debounces.CanAttack = true
2122
        Debounces.on = false
2123
        Debounces.NoIdl = false
2124
            end
2125
        end
2126
    end
2127
end)
2128
----------------------------------------------------
2129
mouse.KeyDown:connect(function(key)
2130
	if key == "y" then
2131
		if Debounces.CanAttack == true then
2132
            Debounces.CanAttack = false
2133
            Debounces.on = true
2134
            Debounces.NoIdl = true
2135
				for i = 1, 15 do
2136
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2137
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2138
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2139
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2140
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2141
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2142
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2143
                    if Debounces.on == false then break end
2144
                    wait()
2145
                end
2146
				x = Instance.new("Sound",char)
2147
				x.SoundId = "rbxassetid://228343271"
2148
				x.Pitch = 1
2149
				x.Volume = .8
2150
				wait(.1)
2151
				x:Play()
2152
				Debounces.on = false
2153
				Debounces.Here = false
2154
				shot = shot + 1
2155
local rng = Instance.new("Part", char)
2156
rng.Anchored = true
2157
rng.BrickColor = BrickColor.new("Really black")
2158
rng.CanCollide = false
2159
rng.FormFactor = 3
2160
rng.Name = "Ring"
2161
rng.Size = Vector3.new(1, 1, 1)
2162
rng.Transparency = 0.35
2163
rng.TopSurface = 0
2164
rng.BottomSurface = 0
2165
rng2 = rng:clone()
2166
rng3 = rng2:clone()
2167
rng4 = rng2:clone()
2168
local rngm = Instance.new("SpecialMesh", rng)
2169
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2170
rngm.Scale = Vector3.new(10, 10, 1)
2171
rngm2 = rngm:clone()
2172
rngm2.Scale = Vector3.new(5, 5, 1)
2173
rngm3=rngm2:clone()
2174
rngm3.Parent = rng3
2175
rngm3.Scale = Vector3.new(8, 8, 1)
2176
rngm4 = rngm2:clone()
2177
rngm4.Parent = rng4
2178
rngm4.Scale = Vector3.new(6, 6, 1)
2179
local bem = Instance.new("Part", char)
2180
bem.Anchored = true
2181
bem.BrickColor = BrickColor.new("Really red")
2182
bem.CanCollide = false
2183
bem.FormFactor = 3
2184
bem.Name = "Beam" .. shot
2185
bem.Size = Vector3.new(1, 1, 1)
2186
bem.Transparency = 0.35
2187
bem.TopSurface = 0
2188
bem.BottomSurface = 0
2189
local bemm = Instance.new("SpecialMesh", bem)
2190
bemm.MeshType = 4
2191
bemm.Scale = Vector3.new(1, 4, 4)
2192
local out = Instance.new("Part", char)
2193
out.Anchored = true
2194
out.BrickColor = BrickColor.new("Really red")
2195
out.CanCollide = false
2196
out.FormFactor = 3
2197
out.Name = "Out"
2198
out.Size = Vector3.new(4, 4, 4)
2199
out.Transparency = 0.35
2200
out.TopSurface = 0
2201
out.BottomSurface = 0
2202
local outm = Instance.new("SpecialMesh", out)
2203
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2204
outm.Scale = Vector3.new(4, 4, 4)
2205
local bnd = Instance.new("Part", char)
2206
bnd.Anchored = true
2207
bnd.BrickColor = BrickColor.new("Really red")
2208
bnd.CanCollide = false
2209
bnd.FormFactor = 3
2210
bnd.Name = "Bend"
2211
bnd.Size = Vector3.new(1, 1, 1)
2212
bnd.Transparency = 1
2213
bnd.TopSurface = 0
2214
bnd.BottomSurface = 0
2215
local bndm = Instance.new("SpecialMesh", bnd)
2216
bndm.MeshType = 3
2217
bndm.Scale = Vector3.new(8, 8, 8)
2218
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2219
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2220
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2221
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2222
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2223
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2224
Debounces.Shewt = true
2225
coroutine.wrap(function()
2226
for i = 1, 20, 0.2 do
2227
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2228
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2229
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2230
rng.Transparency = i/20
2231
rng3.Transparency = 1/16
2232
rng4.Transparency = i/12
2233
wait()
2234
end
2235
wait()
2236
rng:Destroy()
2237
end)()
2238
if Debounces.Shewt == true then
2239
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2240
hit = ht.Parent
2241
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2242
if HasntTouched(hit.Name) == true and deb == false then
2243
deb = true
2244
coroutine.wrap(function()
2245
hit:FindFirstChild("Humanoid").PlatformStand = true
2246
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2247
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
2248
end)()
2249
table.insert(Touche, hit.Name)
2250
deb = false
2251
end
2252
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2253
if HasntTouched(hit.Parent.Name) == true and deb == false then
2254
deb = true
2255
coroutine.wrap(function()
2256
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2257
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2258
wait(1)
2259
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2260
end)()
2261
table.insert(Touche, hit.Parent.Name)
2262
deb = false
2263
for i, v in pairs(Touche) do
2264
print(v)
2265
end
2266
end
2267
end
2268
end)
2269
end
2270
for i = 0, 260, 8 do
2271
bem.Size = Vector3.new(i, 2, 2)
2272
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2273
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2274
bnd.Size = Vector3.new(1,1,1)
2275
bndm.Scale = Vector3.new(8,8,8)
2276
if i % 10 == 0 then
2277
local newRng = rng2:Clone()
2278
newRng.Parent = char
2279
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2280
local newRngm = rngm2:clone()
2281
newRngm.Parent=newRng
2282
coroutine.wrap(function()
2283
for i = 1, 10, 0.2 do
2284
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2285
newRng.Transparency = i/10
2286
wait()
2287
end
2288
wait()
2289
newRng:Destroy()
2290
end)()
2291
end
2292
wait()
2293
end
2294
wait()
2295
Debounces.Shewt = false
2296
bem:Destroy()
2297
out:Destroy()
2298
bnd:Destroy()
2299
Debounces.Ready = false
2300
for i, v in pairs(Touche) do
2301
table.remove(Touche, i)
2302
end
2303
wait()
2304
table.insert(Touche, char.Name)
2305
Debounces.NoIdl = false
2306
if Debounces.CanAttack == false then
2307
Debounces.CanAttack = true
2308
end
2309
end
2310
end
2311
end)
2312
----------------------------------------------------
2313
sidz = {"231917888", "231917845", "231917806"}
2314
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2315
mouse.KeyDown:connect(function(key)
2316
    if key == "f" then
2317
        if Debounces.CanAttack == true then
2318
            Debounces.CanAttack = false
2319
            Debounces.on = true
2320
            Debounces.NoIdl = true
2321
                for i = 1, 10 do
2322
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2323
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2324
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2325
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2326
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2327
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2328
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2329
                    if Debounces.on == false then break end
2330
                    wait()
2331
                end
2332
                z = Instance.new("Sound",char)
2333
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2334
                z.Pitch = ptz[math.random(1,#ptz)]
2335
                z.Volume = 1
2336
                z1 = Instance.new("Sound",char)
2337
                z1.SoundId = z.SoundId
2338
                z1.Pitch = z.Pitch
2339
                z1.Volume = 1
2340
                wait(1)
2341
                z:Play()
2342
                z1:Play()
2343
                Stomp()
2344
                for i = 1, 20 do
2345
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2346
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2347
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2348
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2349
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2350
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2351
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2352
                    if Debounces.on == false then break end
2353
                    wait()
2354
                end
2355
        if Debounces.CanAttack == false then
2356
            Debounces.CanAttack = true
2357
            Debounces.on = false
2358
            Debounces.NoIdl = false
2359
            larm.BrickColor = BrickColor.new("Really black")
2360
            rarm.BrickColor = BrickColor.new("Really black")
2361
            end
2362
        end
2363
    end
2364
end)    
2365
----------------------------------------------------
2366
mouse.KeyDown:connect(function(key)
2367
    if key == "g" then
2368
        if Debounces.CanAttack == true then
2369
        Debounces.CanAttack = false
2370
        Debounces.on = true
2371
        Debounces.NoIdl = true
2372
        chrg = lleg.Touched:connect(function(ht)
2373
        hit = ht.Parent
2374
            if ht and hit:IsA("Model") then
2375
                    if hit:FindFirstChild("Humanoid") then
2376
                        if hit.Name ~= p.Name then
2377
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2378
                                    Debounces.Slashed = true]]--
2379
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2380
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2381
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2382
                                    --Debounces.Slashed = false
2383
                            --end
2384
                        end
2385
                    end
2386
            elseif ht and hit:IsA("Hat") then
2387
                if hit.Parent.Name ~= p.Name then
2388
                    if hit.Parent:FindFirstChild("Humanoid") then
2389
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2390
                                    Debounces.Slashed = true]]--
2391
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
2392
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2393
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2394
                        --Debounces.Slashed = false
2395
                    end
2396
                end
2397
            end    
2398
        end)
2399
        for i = 1, 14 do
2400
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2401
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2402
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2403
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2404
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2405
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2406
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2407
            if Debounces.on == false then break end
2408
            wait()
2409
        end
2410
        charge()
2411
        z = Instance.new("Sound",char)
2412
        z.SoundId = "rbxassetid://100632875"
2413
        z.Volume = 1
2414
        z.Pitch = .8
2415
        z1 = Instance.new("Sound",char)
2416
        z1.SoundId = "rbxassetid://100632875"
2417
        z1.Volume = 1
2418
        z1.Pitch = .9
2419
        z:Play()
2420
        z1:Play()
2421
        wait(1)
2422
        z:Destroy()
2423
        z1:Destroy()
2424
        chrg:disconnect()
2425
        if Debounces.CanAttack == false then
2426
            Debounces.CanAttack = true
2427
            Debounces.on = false
2428
            Debounces.NoIdl = false
2429
            larm.BrickColor = BrickColor.new("Really black")
2430
            rarm.BrickColor = BrickColor.new("Really black")
2431
            end
2432
        end
2433
    end
2434
end)
2435
----------------------------------------------------
2436
pt = {0.7, 0.8, 0.9}
2437
mouse.KeyDown:connect(function(key)
2438
    if key == "h" then
2439
        if Debounces.CanJoke == true then
2440
            Debounces.CanJoke = false
2441
            u = Instance.new("Sound")
2442
            u.SoundId = "http://www.roblox.com/asset/?id=333446256"
2443
            u.Parent = char
2444
            u.Looped = false
2445
            u.Pitch = pt[math.random(1,#pt)]
2446
            u.Volume = 1
2447
            u2 = Instance.new("Sound")
2448
            u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
2449
            u2.Parent = char
2450
            u2.Looped = false
2451
            u2.Pitch = u.Pitch
2452
            u2.Volume = 1
2453
            wait(.01)
2454
            u:Play()
2455
            u2:Play()
2456
            wait(6)
2457
            u:Destroy()
2458
            u2:Destroy()
2459
            if Debounces.CanJoke == false then
2460
                Debounces.CanJoke = true
2461
            end
2462
        end
2463
    end
2464
end)
2465
----------------------------------------------------
2466
--Insert awesome nuke cmd here--    
2467
2468
----------------------------------------------------
2469
mouse.KeyDown:connect(function(key)
2470
    if key == "l" then
2471
			if Debounces.CanJoke == true then
2472
				Debounces.CanJoke = false
2473
                z = Instance.new("Sound",char)
2474
                z.SoundId = "rbxassetid://233774928"
2475
                z.Pitch = .76
2476
                z.Volume = 1
2477
				wait()
2478
				z:Play()
2479
				wait(6)
2480
				z:Destroy()
2481
			if Debounces.CanJoke == false then
2482
				Debounces.CanJoke = true
2483
			end
2484
		end
2485
	end
2486
end)
2487
----------------------------------------------------
2488
mouse.KeyDown:connect(function(key)
2489
    if key == "j" then
2490
			if Debounces.CanJoke == true then
2491
				Debounces.CanJoke = false
2492
                z = Instance.new("Sound",char)
2493
                z.SoundId = "rbxassetid://135017456"
2494
                z.Pitch = .76
2495
                z.Volume = 1
2496
				wait()
2497
				z:Play()
2498
				wait(6)
2499
				z:Destroy()
2500
			if Debounces.CanJoke == false then
2501
				Debounces.CanJoke = true
2502
			end
2503
		end
2504
	end
2505
end)
2506
----------------------------------------------------
2507
mouse.KeyDown:connect(function(key)
2508
    if key == "k" then
2509
			if Debounces.CanJoke == true then
2510
				Debounces.CanJoke = false
2511
                z = Instance.new("Sound",char)
2512
                z.SoundId = "rbxassetid://135017578"
2513
                z.Pitch = .76
2514
                z.Volume = 1
2515
				wait()
2516
				z:Play()
2517
				wait(4)
2518
				z:Destroy()
2519
			if Debounces.CanJoke == false then
2520
				Debounces.CanJoke = true
2521
			end
2522
		end
2523
	end
2524
end)
2525
----------------------------------------------------
2526
mouse.KeyDown:connect(function(key)
2527
    if key == "x" then
2528
        if Debounces.CanAttack == true then
2529
            Debounces.CanAttack = false
2530
            Debounces.NoIdl = true
2531
            Debounces.on = true
2532
            Debounces.ks = true
2533
        for i = 1, 10 do
2534
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2535
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2536
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2537
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2538
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2539
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2540
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2541
            if Debounces.on == false then break end
2542
            wait()
2543
        end
2544
        z = Instance.new("Sound",hed)
2545
        z.SoundId = "rbxassetid://169445092"
2546
        z.Volume = 1
2547
        wait(0.1)
2548
        z:Play()
2549
        kik = rleg.Touched:connect(function(ht)
2550
        hit = ht.Parent
2551
            if ht and hit:IsA("Model") then
2552
                    if hit:FindFirstChild("Humanoid") then
2553
                        if hit.Name ~= p.Name then
2554
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2555
                                    Debounces.Slashed = true]]--
2556
                                    if Debounces.ks==true then
2557
                                    z = Instance.new("Sound",hed)
2558
                                    z.SoundId = "rbxassetid://169380525"
2559
                                    z.Volume = 1
2560
                                    z:Play()
2561
                                    Debounces.ks=false
2562
                                    end
2563
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2564
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2565
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2566
                            --Debounces.Slashed = false
2567
                        --end
2568
                    end
2569
                end
2570
            elseif ht and hit:IsA("Hat") then
2571
                if hit.Parent.Name ~= p.Name then
2572
                    if hit.Parent:FindFirstChild("Humanoid") then
2573
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2574
                                    Debounces.Slashed = true]]--
2575
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
2576
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2577
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2578
                            --Debounces.Slashed = false
2579
                        --end
2580
                    end
2581
                end
2582
            end    
2583
        end)
2584
        for i = 1, 8 do
2585
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2586
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2587
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2588
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2589
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2590
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2591
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2592
            if Debounces.on == false then break end
2593
            wait()
2594
        end
2595
        kik:disconnect()
2596
        if Debounces.CanAttack == false then
2597
            Debounces.CanAttack = true
2598
            Debounces.on = false
2599
            Debounces.NoIdl = false
2600
            end
2601
        end
2602
    end
2603
end)
2604
----------------------------------------------------
2605
mouse.KeyDown:connect(function(key)
2606
    if key == "c" then
2607
        if Debounces.CanAttack == true then
2608
            Debounces.CanAttack = false
2609
            Debounces.NoIdl = true
2610
            Debounces.on = true
2611
            SIDZ = {"231917744", "231917742"}
2612
            PTZ = {0.7, 0.8, 0.9, 1}
2613
                for i = 1, 20 do
2614
                    wait()
2615
                        for i,v in pairs(char.Titanius:children()) do
2616
                    if v:IsA("Part") or v:IsA("WedgePart") then
2617
                        v.Transparency = v.Transparency + 0.05
2618
                        end
2619
                    end
2620
                end
2621
                function FindNearestTorso(Position,Distance,SinglePlayer)
2622
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2623
                        local List = {}
2624
                        for i,v in pairs(workspace:GetChildren())do
2625
                            if v:IsA("Model")then
2626
                                if v:findFirstChild("Torso")then
2627
                                    if v ~= char then
2628
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2629
                                            table.insert(List,v)
2630
                                        end 
2631
                                    end 
2632
                                end 
2633
                            end 
2634
                        end
2635
                    return List
2636
                end
2637
                GroundPound()
2638
                for i = 1, 5 do
2639
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2640
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2641
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2642
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2643
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2644
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2645
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2646
                    if Debounces.on == false then break end
2647
                    wait()
2648
                end
2649
                GroundPound()
2650
                for i = 1, 5 do
2651
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2652
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2653
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2654
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2655
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2656
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2657
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2658
                    if Debounces.on == false then break end
2659
                    wait()
2660
                end
2661
                GroundPound()
2662
                for i = 1, 5 do
2663
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2664
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2665
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2666
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2667
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2668
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2669
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2670
                    if Debounces.on == false then break end
2671
                    wait()
2672
                end
2673
                GroundPound()
2674
                for i = 1, 5 do
2675
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2676
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2677
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2678
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2679
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2680
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2681
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2682
                    if Debounces.on == false then break end
2683
                    wait()
2684
                end
2685
                GroundPound()
2686
                for i = 1, 5 do
2687
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2688
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2689
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2690
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2691
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2692
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2693
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2694
                    if Debounces.on == false then break end
2695
                    wait()
2696
                end
2697
                GroundPound()
2698
                for i = 1, 5 do
2699
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2700
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2701
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2702
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2703
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2704
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2705
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2706
                    if Debounces.on == false then break end
2707
                    wait()
2708
                end
2709
                for i = 1, 18 do
2710
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2711
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2712
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2713
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2714
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2715
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2716
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2717
                    if Debounces.on == false then break end
2718
                    wait()
2719
                end
2720
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2721
                    if v:FindFirstChild('Humanoid') then
2722
                        v.Humanoid:TakeDamage(math.random(10000020,10000030))
2723
                        v.Humanoid.PlatformStand = true
2724
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2725
                    end
2726
                end
2727
                x = Instance.new("Sound",char)
2728
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2729
                x.Pitch = PTZ[math.random(1,#PTZ)]
2730
                x.Volume = 1
2731
                wait(0.1)
2732
                x:Play()
2733
                Crater(hed,20)
2734
                for i = 1, 14 do
2735
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2736
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2737
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2738
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2739
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2740
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2741
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2742
                    if Debounces.on == false then break end
2743
                    wait()
2744
                end
2745
            if Debounces.CanAttack == false then
2746
                Debounces.CanAttack = true
2747
                Debounces.on = false
2748
                Debounces.NoIdl = false
2749
                for i = 1, 20 do
2750
                    wait()
2751
                        for i,v in pairs(char.Titanius:children()) do
2752
                    if v:IsA("Part") or v:IsA("WedgePart") then
2753
                        v.Transparency = v.Transparency - 0.05
2754
                        end
2755
                    end
2756
                end
2757
            end
2758
        end
2759
    end
2760
end)
2761
----------------------------------------------------176349813
2762
mouse.KeyDown:connect(function(key)
2763
    if key == "b" then
2764
        hum.WalkSpeed = 100
2765
        if Debounces.CanAttack == true then
2766
            Debounces.CanAttack = false
2767
            Debounces.NoIdl = true
2768
            Debounces.on = true
2769
            for i = 1,20 do
2770
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2771
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2772
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2773
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2774
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2775
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2776
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2777
            if Debounces.on == false then break end
2778
            wait()
2779
            end
2780
        wait(1)
2781
        v = Instance.new("Sound")
2782
        v.SoundId = "rbxassetid://199978176"
2783
        v.Parent = char
2784
        v.Looped = false
2785
        v.Pitch = 1
2786
        v.Volume = 3
2787
        wait(.01)
2788
        v:Play()
2789
        
2790
        if Daytime == true then
2791
            Daytime = false
2792
            l.TimeOfDay = 24
2793
        else
2794
            Daytime = true
2795
            l.TimeOfDay = 12
2796
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2797
        end
2798
        
2799
            local Shockwave = function()
2800
                local rng1 = Instance.new("Part", char)
2801
                rng1.Anchored = true
2802
                rng1.BrickColor = BrickColor.new("Really black")
2803
                rng1.CanCollide = false
2804
                rng1.FormFactor = 3
2805
                rng1.Name = "Ring"
2806
                rng1.Size = Vector3.new(1, 1, 1)
2807
                rng1.Transparency = 0.35
2808
                rng1.TopSurface = 0
2809
                rng1.BottomSurface = 0
2810
                local rngm1 = Instance.new("SpecialMesh", rng)
2811
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2812
                rngm1.Scale = Vector3.new(10, 10, 1)
2813
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2814
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2815
                Wave.Name = "Shockwave"
2816
                Wave.BrickColor = BrickColor.new("Really black")
2817
                Wave.Size = Vector3.new(1, 1, 1)
2818
                Wave.Shape = "Ball"
2819
                Wave.CanCollide = false
2820
                Wave.Anchored = true
2821
                Wave.TopSurface = 0
2822
                Wave.BottomSurface = 0
2823
                Wave.Touched:connect(function(hit)
2824
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2825
                        local Occlude = true
2826
                        local NotOccludes = {
2827
                            char.Name;
2828
                            "Wings";
2829
                            "Scythe";
2830
                            "Thingy";
2831
                            "Thingy2"; -- put all of the names in a table pls
2832
                        }
2833
                        for i,v in pairs(NotOccludes) do
2834
                            if hit.Parent.Name == v then
2835
                                Occlude = false
2836
                            end
2837
                        end
2838
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2839
                        if Occlude then
2840
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2841
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2842
                        end
2843
                    end
2844
                end)
2845
                
2846
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2847
                
2848
                coroutine.wrap(function()
2849
                    for i = 1, 20, 0.2 do
2850
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2851
                        rng1.Transparency = i/20
2852
                    wait()
2853
                    end
2854
                    wait()
2855
                    rng1:Destroy()
2856
                end)()
2857
                
2858
                Delay(0, function()
2859
2860
                    if Daytime == false then
2861
                       for i = 1, 50, 1 do
2862
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2863
                            Wave.CFrame = char.Torso.CFrame
2864
                            local t = i / 50
2865
                            Wave.Transparency = t
2866
                            wait()
2867
                        end
2868
                    else
2869
                        for i = 1, 50, 1 do
2870
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2871
                            Wave.CFrame = char.Torso.CFrame
2872
                            local t = i / 50
2873
                            Wave.Transparency = t
2874
                            wait()
2875
                        end
2876
                    end
2877
                    Wave:Destroy()
2878
                end)
2879
                Delay(0, function()
2880
                    while wait() do
2881
                        if Wave ~= nil then
2882
                            Wave.CFrame = char.Torso.CFrame
2883
                        else
2884
                            break
2885
                        end
2886
                    end
2887
                end)
2888
            end
2889
        Shockwave() 
2890
        for i = 1, 15 do
2891
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2892
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2893
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2894
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2895
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2896
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2897
            if Debounces.on == false then break end
2898
            wait()
2899
        end
2900
        for i = 1, 15 do
2901
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2902
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2903
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2904
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2905
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2906
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2907
            if Debounces.on == false then break end
2908
            wait()
2909
        end
2910
        for i = 1, 15 do
2911
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2912
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2913
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2914
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2915
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2916
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2917
            if Debounces.on == false then break end
2918
            wait()
2919
        end
2920
        for i = 1, 15 do
2921
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2922
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2923
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2924
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2925
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2926
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2927
            if Debounces.on == false then break end
2928
            wait()
2929
        end
2930
        for i = 1, 15 do
2931
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2932
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2933
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2934
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2935
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2936
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2937
            if Debounces.on == false then break end
2938
            wait()
2939
        end
2940
        for i = 1, 15 do
2941
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2942
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2943
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2944
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2945
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2946
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2947
            if Debounces.on == false then break end
2948
            wait()
2949
        end
2950
        wait(1.4)
2951
        Debounces.NoIdl = false
2952
        hum.WalkSpeed = 100
2953
        Debounces.on = false
2954
        wait()
2955
        if Debounces.CanAttack == false then
2956
            Debounces.CanAttack = true
2957
            v:Destroy()
2958
            end
2959
        end
2960
    end
2961
end)
2962
----------------------------------------------------
2963
mouse.KeyDown:connect(function(key)
2964
    if key == "m" then
2965
hum.WalkSpeed = 0
2966
        if Debounces.CanAttack == true then
2967
        Debounces.CanAttack = false
2968
        Debounces.on = true
2969
        Debounces.NoIdl = true
2970
            x = Instance.new("Sound",char)
2971
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2972
            x.Looped = false
2973
            x.Pitch = 1.1
2974
            x.Volume = 1
2975
            x:Play()
2976
            x2 = Instance.new("Sound",char)
2977
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2978
            x2.Looped = false
2979
            x2.Pitch = .7
2980
            x2.Volume = 1
2981
            wait(.1)
2982
            x:Play()
2983
            x2:Play()
2984
        for i = 1, 20 do
2985
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2986
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2987
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2988
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2989
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2990
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2991
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2992
            if Debounces.on == false then break end
2993
                wait()
2994
            x:Destroy()
2995
            x2:Destroy()
2996
            end
2997
            wait(1)
2998
        local rng = Instance.new("Part", char)
2999
        rng.Anchored = true
3000
        rng.BrickColor = BrickColor.new("Really black")
3001
        rng.CanCollide = false
3002
        rng.FormFactor = 3
3003
        rng.Name = "Ring"
3004
        rng.Size = Vector3.new(1, 1, 1)
3005
        rng.Transparency = 0.35
3006
        rng.TopSurface = 0
3007
        rng.BottomSurface = 0
3008
        rng.Position = torso.Position - Vector3.new(0,2,0)
3009
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
3010
        local rngm = Instance.new("SpecialMesh", rng)
3011
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
3012
        rngm.Scale = Vector3.new(1, 1, 2)
3013
            x = Instance.new("Sound",char)
3014
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
3015
            x.Looped = false
3016
            x.Pitch = .7
3017
            x.Volume = 1
3018
            x:Play()
3019
                coroutine.wrap(function()
3020
                for i = 1, 60, 2 do
3021
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
3022
                rng.Transparency = i/60
3023
                wait()
3024
                end
3025
                wait()
3026
                rng:Destroy()
3027
                end)()
3028
            hum.WalkSpeed = 50
3029
        BV = Instance.new("BodyVelocity", torso)
3030
        BV.maxForce = Vector3.new(0,100000,0)
3031
        BV.P = 100000
3032
        BV.velocity = Vector3.new(0,800,0)
3033
    for i = 1, 20 do
3034
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
3035
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
3036
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
3037
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
3038
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
3039
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
3040
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3041
        if Debounces.on == false then break end
3042
        wait()
3043
    end
3044
x:Destroy()
3045
BV:Destroy()
3046
    for i = 1, 30 do
3047
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
3048
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
3049
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
3050
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
3051
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
3052
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
3053
        if Debounces.on == false then break end
3054
        wait()
3055
    end
3056
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
3057
    for i = 1, 30 do
3058
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
3059
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
3060
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
3061
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
3062
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3063
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3064
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3065
        if Debounces.on == false then break end
3066
        wait()
3067
    end
3068
end
3069
Debounces.on = false
3070
Debounces.NoIdl = false
3071
local ry,ht,ps=nil,nil,nil
3072
while ht==nil do
3073
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
3074
	wait()
3075
end
3076
z = Instance.new("Sound",char)
3077
z.SoundId = "rbxassetid://142070127"
3078
z.Volume = 1
3079
wait(.1)
3080
z:Play()
3081
Landing()
3082
hum.WalkSpeed = 100
3083
if Debounces.CanAttack == false then
3084
Debounces.CanAttack = true
3085
end
3086
end
3087
end
3088
end)
3089
----------------------------------------------------
3090
Grab = false
3091
mouse.KeyDown:connect(function(key)
3092
    if key == "z" then
3093
        Debounces.on = true
3094
        Debounces.NoIdl = true
3095
        if Grab == false then
3096
        gp = nil
3097
        con1=larm.Touched:connect(function(hit) -- this is grab
3098
            ht = hit.Parent
3099
            hum1=ht:FindFirstChild('Humanoid')
3100
            if hum1 ~= nil then
3101
                hum1.PlatformStand=true
3102
                gp = ht
3103
                Grab = true
3104
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3105
                asd.Parent = larm
3106
                asd.Name = "asd"
3107
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3108
            elseif hum1 == nil then
3109
                con1:disconnect()
3110
                wait() return
3111
            end
3112
        end)
3113
        for i = 1, 18 do
3114
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3115
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3116
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3117
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3118
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3119
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3120
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3121
            if Debounces.on == false then break end
3122
            wait()
3123
        end
3124
    con1:disconnect()
3125
    Debounces.on = false
3126
    Debounces.NoIdl = false
3127
    elseif Grab == true then
3128
        Grab = false
3129
    for i = 1, 20 do
3130
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3131
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3132
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3133
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3134
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3135
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3136
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3137
        if Debounces.on == false then end
3138
        wait()
3139
    end
3140
        if gp ~= nil then
3141
        for i,v in pairs(larm:GetChildren()) do
3142
            if v.Name == "asd" and v:IsA("Weld") then
3143
                v:Remove()
3144
            end
3145
        end
3146
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3147
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3148
        bv.P = 125000000000000
3149
        bv.velocity = char.Head.CFrame.lookVector * 1000
3150
        for i = 1, 12 do
3151
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3152
            if Debounces.on == false then end
3153
            wait()
3154
        end
3155
        ht=nil
3156
        Spawn(function()
3157
            wait(0.5)
3158
            bv:Destroy()
3159
        end)
3160
        Debounces.on = false
3161
        Debounces.NoIdl = false
3162
        elseif ht == nil then wait()
3163
        Grab = false
3164
        Debounces.on = false
3165
        Debounces.NoIdl = false
3166
            end
3167
        end
3168
    end
3169
end)
3170
----------------------------------------------------
3171
mouse.KeyDown:connect(function(key)
3172
    if string.byte(key) == 52 then
3173
        char.Humanoid.WalkSpeed = 100
3174
    end
3175
end)
3176
mouse.KeyUp:connect(function(key)
3177
    if string.byte(key) == 52 then
3178
        char.Humanoid.WalkSpeed = 100
3179
    end
3180
end)
3181
----------------------------------------------------
3182
3183
--------------------------------------------------
3184
local animpose = "Idle"
3185
local lastanimpose = "Idle"
3186
local sine = 0
3187
local change = 1
3188
local val = 0
3189
local ffing = false
3190
----------------------------------------------------
3191
--[[x = Instance.new("Sound", char)
3192
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3193
x.Looped = true
3194
x.Volume = 1
3195
x.Pitch = 1
3196
local footsteps = false]]--
3197
-------------------------------
3198
game:GetService("RunService").RenderStepped:connect(function()
3199
--[[if char.Humanoid.Jump == true then
3200
jump = true
3201
else
3202
jump = false
3203
end]]
3204
char.Humanoid.FreeFalling:connect(function(f)
3205
if f then
3206
ffing = true
3207
else
3208
ffing = false
3209
end
3210
end)
3211
sine = sine + change
3212
if jumpn == true then
3213
animpose = "Jumping"
3214
elseif ffing == true then
3215
animpose = "Freefalling"
3216
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3217
animpose = "Idle"
3218
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3219
animpose = "Walking"
3220
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3221
animpose = "Running"
3222
end
3223
if animpose ~= lastanimpose then
3224
sine = 0
3225
if Debounces.NoIdl == false then
3226
if animpose == "Idle" then
3227
for i = 1, 2 do
3228
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3229
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3230
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3231
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3232
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3233
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3234
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3235
end
3236
elseif animpose == "Walking" then
3237
for i = 1, 2 do
3238
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3239
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3240
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3241
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3242
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3243
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3244
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3245
end
3246
elseif animpose == "Running" then
3247
for i = 1, 2 do
3248
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3249
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3250
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3251
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3252
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3253
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3254
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3255
end
3256
wait()
3257
end
3258
else
3259
end
3260
end
3261
lastanimpose = animpose
3262
if Debounces.NoIdl == false then
3263
if animpose == "Idle" then
3264
if stanceToggle == "Normal" then
3265
change = 0.5
3266
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3267
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3268
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3269
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3270
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3271
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3272
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3273
elseif stanceToggle == "Sitting" then
3274
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3275
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3276
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3277
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3278
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3279
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3280
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3281
end
3282
elseif animpose == "Walking" then
3283
if stanceToggle == "Normal" then
3284
change = 1
3285
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3286
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3287
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3288
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3289
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3290
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3291
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3292
end
3293
elseif animpose == "Running" then
3294
change = 1
3295
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3296
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3297
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3298
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3299
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3300
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3301
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3302
end
3303
end
3304
--[[if animpose == "Walking" then
3305
    if footsteps == false then
3306
        x:Play()
3307
        footsteps = true
3308
    end
3309
    x.Pitch = 1.1
3310
elseif animpose == "Idle" then
3311
    x:Stop()
3312
    footsteps = false
3313
elseif animpose == "Running" then
3314
    x.Pitch = 1.2
3315
    if footsteps == false then 
3316
        x:Play()
3317
        footsteps = true
3318
    end
3319
end]]--
3320
end)
3321
-- ~ CL 2016