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| 1 | -- Player Stuff | |
| 2 | - | Pleyur = game.Players:WaitForChild("CKbackup")
|
| 2 | + | Pleyur = game.Players:WaitForChild("SonicSydney")
|
| 3 | Chara = Pleyur.Character | |
| 4 | ||
| 5 | local moosik = 4 -- 1 for Hopes and Dreams, 2 for Necrofantasia, 3 for Nuclear Fusion, | |
| 6 | ||
| 7 | BlastQuotes = {"Readying Hikari Blast...","Prepare for your end!","I will purify your soul!"}
| |
| 8 | BusterQuotes = {"Preparing Hikari Buster!","Feel the wrath of Light!","This is the true power!"}
| |
| 9 | FinalBlastQuotes = {"NOW PERISH!","DIE!","YOU WON'T SURVIVE THIS ONE!","HIKARI BLAST!"}
| |
| 10 | EquipBladeQuotes = {"Hikari Blade!","I'll cut you to pieces!","You made a mistake being too close!"}
| |
| 11 | SlashFireQuotes = {"DON'T GET AWAY!","SWIFT SLICE!","YOU WON'T RUN!"}
| |
| 12 | ||
| 13 | function chat(string) | |
| 14 | chansu = math.random(1,2) | |
| 15 | if chansu == 1 then | |
| 16 | ch = game:GetService("Chat"):Chat(Chara.Head, string, "Red")
| |
| 17 | end | |
| 18 | end | |
| 19 | ||
| 20 | Chara.Humanoid.MaxHealth = math.huge | |
| 21 | Chara.Humanoid.Health = math.huge | |
| 22 | Chara.Humanoid.WalkSpeed = 40 | |
| 23 | ||
| 24 | local lol = nil | |
| 25 | ||
| 26 | if Pleyur ~= nil then | |
| 27 | lol = Instance.new("Tool", Pleyur.Backpack)
| |
| 28 | lol.Name = "Hikari Blast" | |
| 29 | lol.CanBeDropped = false | |
| 30 | lol2 = Instance.new("Tool", Pleyur.Backpack)
| |
| 31 | lol2.Name = "Purity Blast" | |
| 32 | lol2.CanBeDropped = false | |
| 33 | lol3 = Instance.new("Tool", Pleyur.Backpack)
| |
| 34 | lol3.Name = "Hikari Blade" | |
| 35 | lol3.CanBeDropped = false | |
| 36 | lol3.GripForward = Vector3.new(-1, 0, 0) | |
| 37 | lol3.GripPos = Vector3.new(0, 0, -2.52) | |
| 38 | lol3.GripRight = Vector3.new(0, 1, 0) | |
| 39 | lol3.GripUp = Vector3.new(0, 0, 1) | |
| 40 | handur2 = Instance.new("Part", lol)
| |
| 41 | handur2.Name = "Handle" | |
| 42 | handur2.Size = Vector3.new(.2, .2, .2) | |
| 43 | handur2.Transparency = 1 | |
| 44 | handur3 = Instance.new("Part", lol2)
| |
| 45 | handur3.Name = "Handle" | |
| 46 | handur3.Size = Vector3.new(.2, .2, .2) | |
| 47 | handur3.Transparency = 1 | |
| 48 | handur = Instance.new("Part", lol3)
| |
| 49 | handur.Name = "Handle" | |
| 50 | handur.Size = Vector3.new(1, 0.8, 10) | |
| 51 | handur.Reflectance = 10 | |
| 52 | - | handur.BrickColor = BrickColor.new("Institutional white")
|
| 52 | + | handur.BrickColor = BrickColor.new("Really black")
|
| 53 | meshhh = Instance.new("SpecialMesh", handur)
| |
| 54 | meshhh.MeshType = "FileMesh" | |
| 55 | meshhh.MeshId = "http://www.roblox.com/asset/?id=22771612" | |
| 56 | meshhh.Scale = Vector3.new(0.5,0.5,0.8) | |
| 57 | end | |
| 58 | ||
| 59 | local transPoints = {
| |
| 60 | NumberSequenceKeypoint.new(0,.819,.0375), | |
| 61 | NumberSequenceKeypoint.new(.207,.594,.0187), | |
| 62 | NumberSequenceKeypoint.new(.4,.55,.031), | |
| 63 | NumberSequenceKeypoint.new(.57,.619,.05), | |
| 64 | NumberSequenceKeypoint.new(.76,.8,.0375), | |
| 65 | NumberSequenceKeypoint.new(1,1,0), | |
| 66 | } | |
| 67 | ||
| 68 | local LAEffectu = Instance.new("ParticleEmitter", Chara["Left Arm"])
| |
| 69 | LAEffectu.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 70 | LAEffectu.LightEmission = 1 | |
| 71 | LAEffectu.Enabled = false | |
| 72 | LAEffectu.Rate = 100000 | |
| 73 | LAEffectu.EmissionDirection = "Bottom" | |
| 74 | LAEffectu.Size = NumberSequence.new(1,1) | |
| 75 | LAEffectu.Lifetime = NumberRange.new(.3,.3) | |
| 76 | LAEffectu.RotSpeed = NumberRange.new(1000,1000) | |
| 77 | LAEffectu.Speed = NumberRange.new(10,10) | |
| 78 | LAEffectu.Transparency = NumberSequence.new(transPoints) | |
| 79 | LAEffectu.VelocitySpread = 20 | |
| 80 | LAEffectu.LockedToPart = true | |
| 81 | ||
| 82 | local Slash1 = Instance.new("Animation",script)
| |
| 83 | Slash1.AnimationId = "http://www.roblox.com/Asset?ID=218504594" | |
| 84 | local Slash2 = Instance.new("Animation",script)
| |
| 85 | Slash2.AnimationId = "http://www.roblox.com/asset/?id=184573779" | |
| 86 | local Slash3 = Instance.new("Animation",script)
| |
| 87 | Slash3.AnimationId = "http://www.roblox.com/asset/?id=186934910" | |
| 88 | local Slash4 = Instance.new("Animation",script)
| |
| 89 | Slash4.AnimationId = "http://www.roblox.com/asset/?id=218508052" | |
| 90 | local Beam = Instance.new("Animation",script)
| |
| 91 | Beam.AnimationId = "http://www.roblox.com/Asset?ID=86504773" | |
| 92 | ||
| 93 | WhackAnim = Chara.Humanoid:LoadAnimation(Slash1) | |
| 94 | WhackAnim2 = Chara.Humanoid:LoadAnimation(Slash2) | |
| 95 | WhackAnim3 = Chara.Humanoid:LoadAnimation(Slash3) | |
| 96 | WhackAnim4 = Chara.Humanoid:LoadAnimation(Slash4) | |
| 97 | Beam = Chara.Humanoid:LoadAnimation(Beam) | |
| 98 | ||
| 99 | local SwordEffect = Instance.new("ParticleEmitter", handur)
| |
| 100 | SwordEffect.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 101 | SwordEffect.LightEmission = 1 | |
| 102 | SwordEffect.Enabled = false | |
| 103 | SwordEffect.Rate = 1000000 | |
| 104 | SwordEffect.Size = NumberSequence.new(2,2) | |
| 105 | SwordEffect.Lifetime = NumberRange.new(.3,.3) | |
| 106 | SwordEffect.Transparency = NumberSequence.new(transPoints) | |
| 107 | SwordEffect.Speed = NumberRange.new(0,0) | |
| 108 | SwordEffect.RotSpeed = NumberRange.new(1000,1000) | |
| 109 | ||
| 110 | local chargesnd = Instance.new("Sound")
| |
| 111 | chargesnd.Name = "Charge" | |
| 112 | chargesnd.Parent = script | |
| 113 | chargesnd.SoundId = "http://www.roblox.com/asset/?id=2101137" | |
| 114 | chargesnd.Volume = 1 | |
| 115 | chargesnd.Pitch = .5 | |
| 116 | ||
| 117 | local shotsnd = Instance.new("Sound")
| |
| 118 | shotsnd.Name = "Shoot" | |
| 119 | shotsnd.Parent = script | |
| 120 | shotsnd.SoundId = "http://www.roblox.com/asset/?id=13775494" | |
| 121 | shotsnd.Volume = 1 | |
| 122 | shotsnd.Pitch = .7 | |
| 123 | ||
| 124 | local shotsnd2 = Instance.new("Sound")
| |
| 125 | shotsnd2.Name = "Shoot2" | |
| 126 | shotsnd2.Parent = script | |
| 127 | shotsnd2.SoundId = "http://www.roblox.com/asset/?id=48618802" | |
| 128 | shotsnd2.Volume = 1 | |
| 129 | shotsnd2.Pitch = 1 | |
| 130 | ||
| 131 | local lungesnd = Instance.new("Sound")
| |
| 132 | lungesnd.Name = "Lunge" | |
| 133 | lungesnd.Parent = script | |
| 134 | lungesnd.SoundId = "rbxasset://sounds/swordlunge.wav" | |
| 135 | lungesnd.Volume = 1 | |
| 136 | lungesnd.Pitch = 1 | |
| 137 | ||
| 138 | local slshsnd = Instance.new("Sound")
| |
| 139 | slshsnd.Name = "Slash" | |
| 140 | slshsnd.Parent = lol3 | |
| 141 | slshsnd.SoundId = "http://www.roblox.com/Asset?ID=154965962" | |
| 142 | slshsnd.Volume = 1 | |
| 143 | slshsnd.Pitch = 1 | |
| 144 | ||
| 145 | local slshsnd2 = Instance.new("Sound")
| |
| 146 | slshsnd2.Name = "Slash2" | |
| 147 | slshsnd2.Parent = lol3 | |
| 148 | slshsnd2.SoundId = "http://www.roblox.com/Asset?ID=231917758" | |
| 149 | slshsnd2.Volume = 1 | |
| 150 | slshsnd2.Pitch = 1 | |
| 151 | ||
| 152 | local hitsnd = Instance.new("Sound")
| |
| 153 | hitsnd.Name = "Hit" | |
| 154 | hitsnd.Parent = lol3 | |
| 155 | hitsnd.SoundId = "http://www.roblox.com/asset/?id=154965973" | |
| 156 | hitsnd.Volume = 1 | |
| 157 | hitsnd.Pitch = 1 | |
| 158 | ||
| 159 | --Godly Effects, bro!------------------------------------------------------------------------------------------------------------------------- | |
| 160 | ||
| 161 | Void = nil | |
| 162 | VoidParts = {}
| |
| 163 | ||
| 164 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
| 165 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
| |
| 166 | end | |
| 167 | ||
| 168 | local loopsound = Instance.new("Sound")
| |
| 169 | loopsound.Name = "LoopSound" | |
| 170 | loopsound.Looped = true | |
| 171 | loopsound.Parent = script | |
| 172 | loopsound.Volume = 1 | |
| 173 | if moosik == 1 then --Hopes and Dreams | |
| 174 | loopsound.SoundId = "http://www.roblox.com/asset/?id=328606227" | |
| 175 | loopsound.Pitch = 1 | |
| 176 | elseif moosik == 2 then --Necrofantasia | |
| 177 | loopsound.SoundId = "http://www.roblox.com/asset/?id=170884430" | |
| 178 | loopsound.Pitch = .25 | |
| 179 | elseif moosik == 3 then --Nuclear Fusion | |
| 180 | loopsound.SoundId = "http://www.roblox.com/asset/?id=170885892" | |
| 181 | loopsound.Pitch = .25 | |
| 182 | elseif moosik == 4 then --Victory | |
| 183 | loopsound.SoundId = "http://www.roblox.com/asset/?id=565863302" | |
| 184 | loopsound.Pitch = 1 | |
| 185 | end | |
| 186 | ||
| 187 | script.LoopSound:Play() | |
| 188 | ||
| 189 | local startsound = Instance.new("Sound")
| |
| 190 | startsound.Name = "StartUp" | |
| 191 | startsound.Parent = script | |
| 192 | startsound.SoundId = "rbxasset://Sounds/collide.wav" | |
| 193 | startsound.Volume = 0.5 | |
| 194 | startsound.Pitch = 1 | |
| 195 | ||
| 196 | local ex = Instance.new("Explosion", game.Workspace)
| |
| 197 | ex.BlastPressure = 0 | |
| 198 | ex.Position = Chara:FindFirstChild("Torso").Position
| |
| 199 | script.StartUp:Play() | |
| 200 | Humanoid = Chara:FindFirstChild("Humanoid")
| |
| 201 | Torso = Chara:FindFirstChild("Torso")
| |
| 202 | if not Pleyur or not Humanoid or Humanoid.Health == 0 or not Torso then | |
| 203 | return | |
| 204 | end | |
| 205 | Equipped = true | |
| 206 | Void = Instance.new("Model")
| |
| 207 | Void.Name = "Void" | |
| 208 | Angle = 0 | |
| 209 | for i = 1, 1 do | |
| 210 | local VoidPart = Instance.new("Part")
| |
| 211 | VoidPart.Name = "VoidPart" | |
| 212 | VoidPart.Transparency = 0.2 | |
| 213 | VoidPart.BrickColor = BrickColor.new("Institutional white")
| |
| 214 | VoidPart.Material = Enum.Material.Plastic | |
| 215 | VoidPart.Shape = Enum.PartType.Block | |
| 216 | VoidPart.TopSurface = Enum.SurfaceType.Smooth | |
| 217 | VoidPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 218 | VoidPart.Anchored = true | |
| 219 | VoidPart.CanCollide = false | |
| 220 | VoidPart.Locked = true | |
| 221 | VoidPart.Size = Vector3.new(10, 0.2, 10) | |
| 222 | local Meshu = Instance.new("SpecialMesh", VoidPart)
| |
| 223 | Meshu.MeshType = "FileMesh" | |
| 224 | Meshu.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 225 | Meshu.Offset = Vector3.new(0,0,-1) | |
| 226 | Meshu.Scale = Vector3.new(10,4,10) | |
| 227 | VoidPart.Parent = Void | |
| 228 | local Light = Instance.new("PointLight", VoidPart)
| |
| 229 | Light.Brightness = 100 | |
| 230 | Light.Range = 10 | |
| 231 | local Effectu = Instance.new("ParticleEmitter", VoidPart)
| |
| 232 | Effectu.LightEmission = 1 | |
| 233 | Effectu.Lifetime = NumberRange.new(5,5) | |
| 234 | Effectu.Transparency = NumberSequence.new(transPoints) | |
| 235 | Effectu.RotSpeed = NumberRange.new(100,100) | |
| 236 | Effectu.Speed = NumberRange.new(10,10) | |
| 237 | Effectu.LockedToPart = true | |
| 238 | table.insert(VoidParts, VoidPart) | |
| 239 | end | |
| 240 | Spawn(function() | |
| 241 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Chara do | |
| 242 | if Angle == 360 then | |
| 243 | Angle = 0 | |
| 244 | end | |
| 245 | Angle = Angle + .25 | |
| 246 | local Hit, EndPosition = RayCast(Chara.Torso.Position, Vector3.new(0, -1, 0), (Chara.Torso.Size.Y * 6.5), {Chara})
| |
| 247 | if Hit then | |
| 248 | if not Void.Parent then | |
| 249 | Void.Parent = Chara | |
| 250 | end | |
| 251 | for i, v in pairs(VoidParts) do | |
| 252 | v.CFrame = CFrame.new(Chara.Torso.Position.X, EndPosition.Y, Chara.Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
| 253 | end | |
| 254 | else | |
| 255 | Void.Parent = nil | |
| 256 | end | |
| 257 | wait() | |
| 258 | end | |
| 259 | end) | |
| 260 | ||
| 261 | --Hikari Blast------------------------------------------------------------------------------------------------------------------------- | |
| 262 | local r = game:service("RunService")
| |
| 263 | local debris = game:GetService("Debris")
| |
| 264 | ||
| 265 | sword = handur2 | |
| 266 | Tool = lol | |
| 267 | ||
| 268 | local damage = 0 | |
| 269 | ||
| 270 | local proc = 40 | |
| 271 | ||
| 272 | local lungeAnim = nil | |
| 273 | ||
| 274 | function blowprojectile(hit) | |
| 275 | if (hit.Parent == nil) then return end -- happens when bullet hits sword | |
| 276 | ||
| 277 | local humanoid = nil | |
| 278 | local ceal = hit.Parent:GetChildren() | |
| 279 | for i = 1, #ceal do | |
| 280 | if ceal[i].ClassName == "Humanoid" then | |
| 281 | humanoid = ceal[i] | |
| 282 | end | |
| 283 | end | |
| 284 | local vCharacter = Tool.Parent | |
| 285 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
| 286 | local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
| |
| 287 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then | |
| 288 | -- final check, make sure sword is in-hand | |
| 289 | hit:BreakJoints() | |
| 290 | ||
| 291 | local right_arm = vCharacter:FindFirstChild("Right Arm")
| |
| 292 | if (right_arm ~= nil) then | |
| 293 | local joint = right_arm:FindFirstChild("RightGrip")
| |
| 294 | if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then | |
| 295 | tagHumanoid(humanoid, vPlayer) | |
| 296 | humanoid:TakeDamage(proc) | |
| 297 | local bodyp = humanoid.Parent:GetChildren() | |
| 298 | if humanoid.Health <= 1 then | |
| 299 | for i = 1, #bodyp do | |
| 300 | if bodyp[i].ClassName == "Part" then | |
| 301 | if bodyp[i]:FindFirstChild("Effecto") == nil then
| |
| 302 | bodyp[i].Material = "Neon" | |
| 303 | bodyp[i].BrickColor = BrickColor.new("Institutional white")
| |
| 304 | local LAE = Instance.new("ParticleEmitter", bodyp[i])
| |
| 305 | LAE.Name = "Effecto" | |
| 306 | LAE.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 307 | LAE.LightEmission = 1 | |
| 308 | LAE.Rate = 20 | |
| 309 | LAE.EmissionDirection = "Bottom" | |
| 310 | LAE.Lifetime = NumberRange.new(0.3,0.3) | |
| 311 | LAE.RotSpeed = NumberRange.new(1000,1000) | |
| 312 | LAE.Speed = NumberRange.new(0,0) | |
| 313 | end | |
| 314 | end | |
| 315 | if bodyp[i].Name == "Head" then | |
| 316 | bodyp[i].Mesh:destroy() | |
| 317 | bodyp[i].face:destroy() | |
| 318 | end | |
| 319 | if bodyp[i].ClassName == "Shirt" or bodyp[i].ClassName == "ShirtGraphic" or bodyp[i].ClassName == "Pants" or bodyp[i].ClassName == "CharacterMesh" then | |
| 320 | bodyp[i]:destroy() | |
| 321 | end | |
| 322 | end | |
| 323 | end | |
| 324 | local AE = Instance.new("ParticleEmitter", humanoid.Parent.Torso)
| |
| 325 | AE.Name = "HitSwordEff" | |
| 326 | AE.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 327 | AE.LightEmission = 1 | |
| 328 | AE.Rate = 10000 | |
| 329 | AE.EmissionDirection = "Front" | |
| 330 | AE.Lifetime = NumberRange.new(.5,.5) | |
| 331 | AE.Transparency = NumberSequence.new(transPoints) | |
| 332 | AE.RotSpeed = NumberRange.new(1000,1000) | |
| 333 | AE.Speed = NumberRange.new(50,50) | |
| 334 | AE.VelocitySpread = 100 | |
| 335 | wait(1) | |
| 336 | AE:Destroy() | |
| 337 | untagHumanoid(humanoid) | |
| 338 | end | |
| 339 | end | |
| 340 | end | |
| 341 | end | |
| 342 | ||
| 343 | function fire(v, part) | |
| 344 | ||
| 345 | local vCharacter = Tool.Parent | |
| 346 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
| 347 | ||
| 348 | local missile = Instance.new("Part")
| |
| 349 | ||
| 350 | ||
| 351 | ||
| 352 | missile.CFrame = part.CFrame * CFrame.Angles(math.pi/2,0,0) | |
| 353 | missile.Size = Vector3.new(1,1,1) | |
| 354 | missile.Velocity = v.unit * 100 | |
| 355 | missile.BrickColor = BrickColor.new("Bright red")
| |
| 356 | missile.Material = "Neon" | |
| 357 | missile.BottomSurface = 0 | |
| 358 | missile.TopSurface = 0 | |
| 359 | missile.CanCollide = false | |
| 360 | missile.Elasticity = .05 | |
| 361 | missile.Friction = .7 | |
| 362 | missile.Name = "Bullet" | |
| 363 | ||
| 364 | missile.Touched:connect(blowprojectile) | |
| 365 | ||
| 366 | local mesh = Instance.new("SpecialMesh")
| |
| 367 | mesh.MeshType = "Sphere" | |
| 368 | mesh.Parent = missile | |
| 369 | ||
| 370 | local force = Instance.new("BodyForce")
| |
| 371 | force.force = Vector3.new(0,137,0) | |
| 372 | force.Parent = missile | |
| 373 | ||
| 374 | local shs = Instance.new("ParticleEmitter", missile)
| |
| 375 | shs.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 376 | shs.LightEmission = 1 | |
| 377 | shs.Rate = 100000 | |
| 378 | shs.EmissionDirection = "Bottom" | |
| 379 | shs.Size = NumberSequence.new(0.5,0.5) | |
| 380 | shs.Lifetime = NumberRange.new(1,1) | |
| 381 | shs.Transparency = NumberSequence.new(transPoints) | |
| 382 | shs.RotSpeed = NumberRange.new(1000,1000) | |
| 383 | shs.Speed = NumberRange.new(0,0) | |
| 384 | ||
| 385 | -- local force = Instance.new("BodyForce")
| |
| 386 | -- force.Name = "BulletFloat" | |
| 387 | -- force.force = Vector3.new(0,98.1,0) | |
| 388 | -- force.Parent = missile | |
| 389 | ||
| 390 | debris:AddItem(missile,5) | |
| 391 | missile.Parent = game.Workspace | |
| 392 | ||
| 393 | shotsnd:play() | |
| 394 | end | |
| 395 | ||
| 396 | function giantfire(v, part) | |
| 397 | ||
| 398 | local vCharacter = Tool.Parent | |
| 399 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
| 400 | ||
| 401 | local missile = Instance.new("Part")
| |
| 402 | ||
| 403 | ||
| 404 | ||
| 405 | missile.CFrame = part.CFrame * CFrame.Angles(math.pi/2,0,0) | |
| 406 | missile.Size = Vector3.new(4,4,4) | |
| 407 | missile.Velocity = v.unit * 100 | |
| 408 | missile.BrickColor = BrickColor.new("Bright red")
| |
| 409 | missile.Material = "Neon" | |
| 410 | missile.BottomSurface = 0 | |
| 411 | missile.TopSurface = 0 | |
| 412 | missile.CanCollide = false | |
| 413 | missile.Elasticity = .05 | |
| 414 | missile.Friction = .7 | |
| 415 | missile.Name = "Bullet" | |
| 416 | ||
| 417 | missile.Touched:connect(blowprojectile) | |
| 418 | ||
| 419 | local mesh = Instance.new("SpecialMesh")
| |
| 420 | mesh.MeshType = "Sphere" | |
| 421 | mesh.Parent = missile | |
| 422 | ||
| 423 | local force = Instance.new("BodyForce")
| |
| 424 | force.force = Vector3.new(0,9000,0) | |
| 425 | force.Parent = missile | |
| 426 | ||
| 427 | local shs = Instance.new("ParticleEmitter", missile)
| |
| 428 | shs.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 429 | shs.LightEmission = 1 | |
| 430 | shs.Rate = 100000 | |
| 431 | shs.EmissionDirection = "Bottom" | |
| 432 | shs.Size = NumberSequence.new(0.5,0.5) | |
| 433 | shs.Lifetime = NumberRange.new(1,1) | |
| 434 | shs.Transparency = NumberSequence.new(transPoints) | |
| 435 | shs.RotSpeed = NumberRange.new(1000,1000) | |
| 436 | shs.Speed = NumberRange.new(0,0) | |
| 437 | ||
| 438 | -- local force = Instance.new("BodyForce")
| |
| 439 | -- force.Name = "BulletFloat" | |
| 440 | -- force.force = Vector3.new(0,98.1,0) | |
| 441 | -- force.Parent = missile | |
| 442 | ||
| 443 | debris:AddItem(missile,5) | |
| 444 | missile.Parent = game.Workspace | |
| 445 | ||
| 446 | shotsnd2:play() | |
| 447 | end | |
| 448 | ||
| 449 | function tagHumanoid(humanoid, player) | |
| 450 | local creator_tag = Instance.new("ObjectValue")
| |
| 451 | creator_tag.Value = player | |
| 452 | creator_tag.Name = "creator" | |
| 453 | creator_tag.Parent = humanoid | |
| 454 | end | |
| 455 | ||
| 456 | function untagHumanoid(humanoid) | |
| 457 | if humanoid ~= nil then | |
| 458 | local tag = humanoid:findFirstChild("creator")
| |
| 459 | if tag ~= nil then | |
| 460 | tag.Parent = nil | |
| 461 | end | |
| 462 | end | |
| 463 | end | |
| 464 | ||
| 465 | function onActivated() | |
| 466 | if Tool.Enabled then | |
| 467 | ||
| 468 | Tool.Enabled = false | |
| 469 | ||
| 470 | -- local character = Chara; | |
| 471 | -- local humanoid = character.Humanoid | |
| 472 | -- if humanoid == nil then | |
| 473 | -- print("Humanoid not found")
| |
| 474 | -- return | |
| 475 | -- end | |
| 476 | Beam:Play() | |
| 477 | LAEffectu.Enabled = true | |
| 478 | chargesnd:play() | |
| 479 | chat(BlastQuotes[math.random(1, #BlastQuotes)]) | |
| 480 | wait(2) | |
| 481 | for i = 1, 6 do | |
| 482 | wait(0.3) | |
| 483 | fire(Chara.HumanoidRootPart.CFrame.lookVector, Chara["Left Arm"]) | |
| 484 | end | |
| 485 | WhackAnim3:Play() | |
| 486 | chat(FinalBlastQuotes[math.random(1, #FinalBlastQuotes)]) | |
| 487 | wait(0.6) | |
| 488 | shotsnd.Pitch = 0.5 | |
| 489 | giantfire(Chara.HumanoidRootPart.CFrame.lookVector, Chara["Left Arm"]) | |
| 490 | wait(0.1) | |
| 491 | shotsnd.Pitch = 0.7 | |
| 492 | LAEffectu.Enabled = false | |
| 493 | WhackAnim3:Stop() | |
| 494 | end | |
| 495 | Tool.Enabled = true | |
| 496 | end | |
| 497 | ||
| 498 | ||
| 499 | function onEquipped() | |
| 500 | local vCharacter = Chara | |
| 501 | local humanoid = vCharacter:findFirstChild("Humanoid")
| |
| 502 | if humanoid ~= nil then end | |
| 503 | end | |
| 504 | ||
| 505 | ||
| 506 | Tool.Activated:connect(onActivated) | |
| 507 | Tool.Equipped:connect(onEquipped) | |
| 508 | --Beam of Purity------------------------------------------------------------------------------------------------------------------------- | |
| 509 | ||
| 510 | ||
| 511 | --Sword!------------------------------------------------------------------------------------------------------------------------- | |
| 512 | ||
| 513 | -- Handle to the game service, in case we need to get the time | |
| 514 | r = game:service("RunService")
| |
| 515 | ||
| 516 | -- normal damage, when the Mackerel touches a humanoid object | |
| 517 | local damage = 0 | |
| 518 | ||
| 519 | -- Whack damage | |
| 520 | local whack_damage = 10 | |
| 521 | ||
| 522 | -- Handle to tool | |
| 523 | Mackerel = lol3.Handle | |
| 524 | Tool3 = lol3 | |
| 525 | local animstates = 1 | |
| 526 | ||
| 527 | -- When a collision is detected between the player and another character | |
| 528 | function blow(hit) | |
| 529 | if hit == nil or hit.Parent == nil then return end | |
| 530 | local opponent = hit.Parent:findFirstChild("Torso")
| |
| 531 | local humanoid = nil | |
| 532 | local ceal = hit.Parent:GetChildren() | |
| 533 | for i = 1, #ceal do | |
| 534 | if ceal[i].ClassName == "Humanoid" then | |
| 535 | humanoid = ceal[i] | |
| 536 | end | |
| 537 | end | |
| 538 | local vCharacter = Tool3.Parent | |
| 539 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
| 540 | local myTorso = vCharacter:findFirstChild("Torso")
| |
| 541 | local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
| |
| 542 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then | |
| 543 | -- final check, make sure Mackerel is in-hand | |
| 544 | hit:BreakJoints() | |
| 545 | local right_arm = vCharacter:FindFirstChild("Right Arm")
| |
| 546 | if (right_arm ~= nil) then | |
| 547 | local joint = right_arm:FindFirstChild("RightGrip")
| |
| 548 | if (joint ~= nil and (joint.Part0 == Mackerel or joint.Part1 == Mackerel)) then | |
| 549 | tagHumanoid(humanoid, vPlayer) | |
| 550 | humanoid:TakeDamage(damage) | |
| 551 | -- Add body velocity to the opponent to push him when he gets whacked | |
| 552 | -- local bodyVelocity = Instance.new("BodyVelocity")
| |
| 553 | -- bodyVelocity.P = 100000 | |
| 554 | -- bodyVelocity.maxForce = Vector3.new(bodyVelocity.P, bodyVelocity.P, bodyVelocity.P) | |
| 555 | -- bodyVelocity.velocity = (opponent.Position - myTorso.Position) * 6 | |
| 556 | -- bodyVelocity.Parent = opponent | |
| 557 | -- wait(0.5) | |
| 558 | -- if bodyVelocity ~= nil then bodyVelocity:remove() end | |
| 559 | if humanoid.Health <= 1 then | |
| 560 | local bodyp = hit.Parent:GetChildren() | |
| 561 | for i = 1, #bodyp do | |
| 562 | if bodyp[i].ClassName == "Part" then | |
| 563 | if bodyp[i]:FindFirstChild("Effecto") == nil then
| |
| 564 | bodyp[i].Material = "Neon" | |
| 565 | bodyp[i].BrickColor = BrickColor.new("Institutional white")
| |
| 566 | local LAE = Instance.new("ParticleEmitter", bodyp[i])
| |
| 567 | LAE.Name = "Effecto" | |
| 568 | LAE.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 569 | LAE.LightEmission = 1 | |
| 570 | LAE.Rate = 20 | |
| 571 | LAE.EmissionDirection = "Bottom" | |
| 572 | LAE.Lifetime = NumberRange.new(0.3,0.3) | |
| 573 | LAE.RotSpeed = NumberRange.new(1000,1000) | |
| 574 | LAE.Speed = NumberRange.new(0,0) | |
| 575 | end | |
| 576 | end | |
| 577 | if bodyp[i].Name == "Head" then | |
| 578 | bodyp[i].Mesh:destroy() | |
| 579 | bodyp[i].face:destroy() | |
| 580 | end | |
| 581 | if bodyp[i].ClassName == "Shirt" or bodyp[i].ClassName == "ShirtGraphic" or bodyp[i].ClassName == "Pants" or bodyp[i].ClassName == "CharacterMesh" then | |
| 582 | bodyp[i]:destroy() | |
| 583 | end | |
| 584 | end | |
| 585 | end | |
| 586 | Tool3:FindFirstChild("Hit"):play()
| |
| 587 | local AE = Instance.new("ParticleEmitter", humanoid.Parent.Torso)
| |
| 588 | AE.Name = "HitSwordEff" | |
| 589 | AE.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 590 | AE.LightEmission = 1 | |
| 591 | AE.Rate = 10000 | |
| 592 | AE.EmissionDirection = "Front" | |
| 593 | AE.Lifetime = NumberRange.new(.3,.3) | |
| 594 | AE.Transparency = NumberSequence.new(transPoints) | |
| 595 | AE.RotSpeed = NumberRange.new(1000,1000) | |
| 596 | AE.Speed = NumberRange.new(50,50) | |
| 597 | AE.VelocitySpread = 100 | |
| 598 | wait(0.5) | |
| 599 | AE:Destroy() | |
| 600 | untagHumanoid(humanoid) | |
| 601 | end | |
| 602 | end | |
| 603 | ||
| 604 | end | |
| 605 | end | |
| 606 | ||
| 607 | function blowprojectileslash(hit) | |
| 608 | if (hit.Parent == nil) then return end -- happens when bullet hits sword | |
| 609 | local humanoid = nil | |
| 610 | local ceal = hit.Parent:GetChildren() | |
| 611 | for i = 1, #ceal do | |
| 612 | if ceal[i].ClassName == "Humanoid" then | |
| 613 | humanoid = ceal[i] | |
| 614 | end | |
| 615 | end | |
| 616 | local vCharacter = Tool3.Parent | |
| 617 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
| 618 | local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
| |
| 619 | if humanoid~=nil and humanoid ~= hum and hum ~= nil then | |
| 620 | -- final check, make sure sword is in-hand | |
| 621 | hit:BreakJoints() | |
| 622 | ||
| 623 | -- local right_arm = vCharacter:FindFirstChild("Right Arm")
| |
| 624 | -- if (right_arm ~= nil) then | |
| 625 | -- local joint = right_arm:FindFirstChild("RightGrip")
| |
| 626 | -- if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then | |
| 627 | tagHumanoid(humanoid, vPlayer) | |
| 628 | humanoid:TakeDamage(100) | |
| 629 | if humanoid.Health <= 1 then | |
| 630 | local bodyp = hit.Parent:GetChildren() | |
| 631 | for i = 1, #bodyp do | |
| 632 | if bodyp[i].ClassName == "Part" then | |
| 633 | if bodyp[i]:FindFirstChild("Effecto") == nil then
| |
| 634 | bodyp[i].Material = "Neon" | |
| 635 | bodyp[i].BrickColor = BrickColor.new("Institutional white")
| |
| 636 | local LAE = Instance.new("ParticleEmitter", bodyp[i])
| |
| 637 | LAE.Name = "Effecto" | |
| 638 | LAE.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 639 | LAE.LightEmission = 1 | |
| 640 | LAE.Rate = 20 | |
| 641 | LAE.EmissionDirection = "Bottom" | |
| 642 | LAE.Lifetime = NumberRange.new(.5,.5) | |
| 643 | LAE.Transparency = NumberSequence.new(transPoints) | |
| 644 | LAE.RotSpeed = NumberRange.new(1000,1000) | |
| 645 | LAE.Speed = NumberRange.new(0,0) | |
| 646 | end | |
| 647 | end | |
| 648 | if bodyp[i].Name == "Head" then | |
| 649 | bodyp[i].Mesh:destroy() | |
| 650 | bodyp[i].face:destroy() | |
| 651 | end | |
| 652 | if bodyp[i].ClassName == "Shirt" or bodyp[i].ClassName == "ShirtGraphic" or bodyp[i].ClassName == "Pants" or bodyp[i].ClassName == "CharacterMesh" then | |
| 653 | bodyp[i]:destroy() | |
| 654 | end | |
| 655 | end | |
| 656 | end | |
| 657 | Tool3:FindFirstChild("Hit"):play()
| |
| 658 | local AE = Instance.new("ParticleEmitter", humanoid.Parent.Torso)
| |
| 659 | AE.Name = "HitSwordEff" | |
| 660 | AE.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 661 | AE.LightEmission = 1 | |
| 662 | AE.Rate = 10000 | |
| 663 | AE.EmissionDirection = "Front" | |
| 664 | AE.Lifetime = NumberRange.new(0.3,0.3) | |
| 665 | AE.Transparency = NumberSequence.new(transPoints) | |
| 666 | AE.RotSpeed = NumberRange.new(1000,1000) | |
| 667 | AE.Speed = NumberRange.new(50,50) | |
| 668 | AE.VelocitySpread = 100 | |
| 669 | wait(1) | |
| 670 | AE:Destroy() | |
| 671 | untagHumanoid(humanoid) | |
| 672 | -- end | |
| 673 | -- end | |
| 674 | end | |
| 675 | end | |
| 676 | ||
| 677 | function fireslash(v, part) | |
| 678 | ||
| 679 | local vCharacter = Tool3.Parent | |
| 680 | local vPlayer = game.Players:playerFromCharacter(vCharacter) | |
| 681 | ||
| 682 | local missile = Instance.new("Part")
| |
| 683 | ||
| 684 | ||
| 685 | ||
| 686 | missile.CFrame = part.CFrame * CFrame.Angles(math.pi/2,0,0) | |
| 687 | missile.Size = Vector3.new(1,1,1) | |
| 688 | missile.Velocity = v.unit * 400 | |
| 689 | missile.BrickColor = BrickColor.new("Institutional white")
| |
| 690 | missile.Material = "Neon" | |
| 691 | missile.BottomSurface = 0 | |
| 692 | missile.TopSurface = 0 | |
| 693 | missile.CanCollide = false | |
| 694 | missile.Elasticity = .05 | |
| 695 | missile.Friction = .7 | |
| 696 | missile.Name = "Bullet" | |
| 697 | ||
| 698 | missile.Touched:connect(blowprojectileslash) | |
| 699 | ||
| 700 | local mesh = Instance.new("SpecialMesh")
| |
| 701 | mesh.MeshType = "Sphere" | |
| 702 | mesh.Scale = Vector3.new(0.1,7,7) | |
| 703 | mesh.Parent = missile | |
| 704 | ||
| 705 | local force = Instance.new("BodyForce")
| |
| 706 | force.force = Vector3.new(0,137,0) | |
| 707 | force.Parent = missile | |
| 708 | ||
| 709 | -- local mehss = Instance.new("SpecialMesh", missile)
| |
| 710 | -- mehss.MeshType = "FileMesh" | |
| 711 | -- mehss.MeshId = "rbxassetid://65514292" | |
| 712 | -- mehss.Scale = Vector3.new(10,10,1) | |
| 713 | ||
| 714 | local shs = Instance.new("ParticleEmitter", missile)
| |
| 715 | shs.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 716 | shs.LightEmission = 1 | |
| 717 | shs.Rate = 20 | |
| 718 | shs.EmissionDirection = "Bottom" | |
| 719 | shs.Size = NumberSequence.new(0.5,0.5) | |
| 720 | shs.Lifetime = NumberRange.new(1,1) | |
| 721 | shs.Transparency = NumberSequence.new(transPoints) | |
| 722 | shs.RotSpeed = NumberRange.new(1000,1000) | |
| 723 | shs.Speed = NumberRange.new(0,0) | |
| 724 | ||
| 725 | -- local force = Instance.new("BodyForce")
| |
| 726 | -- force.Name = "BulletFloat" | |
| 727 | -- force.force = Vector3.new(0,98.1,0) | |
| 728 | -- force.Parent = missile | |
| 729 | ||
| 730 | debris:AddItem(missile,5) | |
| 731 | missile.Parent = game.Workspace | |
| 732 | ||
| 733 | slshsnd2:play() | |
| 734 | slshsnd:play() | |
| 735 | lungesnd:play() | |
| 736 | end | |
| 737 | ||
| 738 | -- Tagging and Untagging primarily for the leaderboards | |
| 739 | function tagHumanoid(humanoid, player) | |
| 740 | local creator_tag = Instance.new("ObjectValue")
| |
| 741 | creator_tag.Value = player | |
| 742 | creator_tag.Name = "creator" | |
| 743 | creator_tag.Parent = humanoid | |
| 744 | end | |
| 745 | ||
| 746 | function untagHumanoid(humanoid) | |
| 747 | if humanoid ~= nil then | |
| 748 | local tag = humanoid:findFirstChild("creator")
| |
| 749 | if tag ~= nil then | |
| 750 | tag.Parent = nil | |
| 751 | end | |
| 752 | end | |
| 753 | end | |
| 754 | ||
| 755 | ||
| 756 | -- On, left click! | |
| 757 | function attack() | |
| 758 | damage = whack_damage | |
| 759 | -- Play the sound | |
| 760 | if Tool3:FindFirstChild("Slash") and Tool3:FindFirstChild("Slash2") then Tool3:FindFirstChild("Slash"):Play() Tool3:FindFirstChild("Slash2"):Play() end
| |
| 761 | end | |
| 762 | ||
| 763 | -- Tentative lock | |
| 764 | Tool3.Enabled = true | |
| 765 | ||
| 766 | function onActivated() | |
| 767 | if not Tool3.Enabled then | |
| 768 | return | |
| 769 | end | |
| 770 | Tool3.Enabled = false | |
| 771 | -- Check if the handle to the Player is still available in the space | |
| 772 | local MyPlayer = Chara | |
| 773 | if MyPlayer == nil then | |
| 774 | return | |
| 775 | end | |
| 776 | -- Check to see if the humanoid is still in the world | |
| 777 | local MyHumanoid= MyPlayer:FindFirstChild("Humanoid")
| |
| 778 | if MyHumanoid == nil then | |
| 779 | return | |
| 780 | end | |
| 781 | attack() | |
| 782 | -- Load and play the animation | |
| 783 | SwordEffect.Enabled = true | |
| 784 | if WhackAnim and WhackAnim2 and WhackAnim3 and WhackAnim4 then | |
| 785 | if animstates == 1 then | |
| 786 | WhackAnim:Play() | |
| 787 | animstates = 2 | |
| 788 | elseif animstates == 2 then | |
| 789 | WhackAnim2:Play() | |
| 790 | lol3.GripUp = Vector3.new(1,-1,1) | |
| 791 | animstates = 3 | |
| 792 | elseif animstates == 3 then | |
| 793 | WhackAnim3:Play() | |
| 794 | animstates = 4 | |
| 795 | elseif animstates == 4 then | |
| 796 | WhackAnim4:Play() | |
| 797 | wait(0.3) | |
| 798 | slshsnd2.Pitch = 1.2 | |
| 799 | slshsnd:play() | |
| 800 | slshsnd2:play() | |
| 801 | chat(SlashFireQuotes[math.random(1, #SlashFireQuotes)]) | |
| 802 | wait(0.3) | |
| 803 | fireslash(Chara.HumanoidRootPart.CFrame.lookVector, Chara.HumanoidRootPart) | |
| 804 | slshsnd2.Pitch = 1 | |
| 805 | animstates = 1 | |
| 806 | end | |
| 807 | end | |
| 808 | wait(0.5) | |
| 809 | lol3.GripRight = Vector3.new(0,1,0) | |
| 810 | lol3.GripUp = Vector3.new(0,0,1) | |
| 811 | SwordEffect.Enabled = false | |
| 812 | Tool3.Enabled = true | |
| 813 | -- Reset the damage | |
| 814 | damage = 0 | |
| 815 | end | |
| 816 | ||
| 817 | ||
| 818 | function onEquipped() | |
| 819 | -- Remove the sound if its still playing | |
| 820 | chat(EquipBladeQuotes[math.random(1, #EquipBladeQuotes)]) | |
| 821 | Tool3:FindFirstChild("Slash").Volume = 1
| |
| 822 | Tool3:FindFirstChild("Slash2").Volume = 1
| |
| 823 | if Tool3:FindFirstChild("Slash") and Tool3:FindFirstChild("Slash2") then Tool3:FindFirstChild("Slash"):Stop() Tool3:FindFirstChild("Slash2"):Stop() end
| |
| 824 | Tool3.GripRight = Vector3.new(0, 1, 0) | |
| 825 | end | |
| 826 | ||
| 827 | function onUnequipped() | |
| 828 | -- Remove the sounds and the animations | |
| 829 | Tool3:FindFirstChild("Slash").Volume = 0
| |
| 830 | Tool3:FindFirstChild("Slash2").Volume = 0
| |
| 831 | if WhackAnim and WhackAnim2 and WhackAnim3 and WhackAnim4 then WhackAnim:Stop() WhackAnim2:Stop() WhackAnim3:Stop() WhackAnim4:Stop() end | |
| 832 | if Tool3:FindFirstChild("Slash") then Tool3:FindFirstChild("Slash"):Stop() end
| |
| 833 | end | |
| 834 | ||
| 835 | Tool3.Activated:connect(onActivated) | |
| 836 | Tool3.Equipped:connect(onEquipped) | |
| 837 | Tool3.Unequipped:connect(onUnequipped) | |
| 838 | ||
| 839 | connection = Mackerel.Touched:connect(blow) | |
| 840 | ||
| 841 | --On Death-------------------------------------------------------------------------------------------------- | |
| 842 | function onDeath() | |
| 843 | script:Destroy() | |
| 844 | end | |
| 845 | ||
| 846 | Chara.Humanoid.Died:connect(onDeath) |